Primarch Raids

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This article is about the Primarch Raids. For the Primarch Trials, see Primarch Trials. For Seraphic Weapons, see Seraphic Weapons.

About Raids
Standard Raid Series: Omega Raids | T2 Summons | Primarch Raids
Impossible Raid Series: Omega HL | Omega II HL | Ennead Raids | Six-Dragon Raids | Revans Raids


The Primarch Raids are the final step in the Primarch Trials and your journey toward creating Seraphic Weapons.

About Primarch Raids

  • Each raid can be challenged once per day and require two of the respective Primarch Pinion.
  • Primarchs have very high element resistance. Weak elements deal about 70% less damage compared to the strong element.
  • These raids drop Primarch Anima, used for upgrading Seraphic Weapons to Rarity SSR.png and Summon s 2040056000.jpg Lucifer / Summon s 2040003000.jpg Bahamut to 4★.

The Four Primarchs

Raids

BattleRaid Michael Raid.jpg

Michael's Test
Cost to Host: 50 AP,
Fire Pinion square.jpg Fire Pinion ×2
Cost to Join: Rank 40+, 3 EP Unlock: Rank 40+, Clear Chapter 81 Quest: Indignant Conflagration
Participants: 30 Vice: 2nd-6th Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter 81: Merkmal Island - Sturren FortStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
TweetDeck: Lvl 100 Michael Lv100 ミカエル
Phase Name Lvl HP Charge Mode
Boss Michael Icon16Fire.png 100 211,110,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Crimson Sword N ODVerification needed. TR
Fire damage to all alliesAround 8,000 damage to Water allies. and inflict Status AttackDown.pngATK DownATK is lowered
Duration: 3 turns
. Michael gains Status AttackUp.png100% ATK UpATK is boosted
Strength: 100%
Verification needed.
.
  • Basilica OD TR
Massive Fire damageOver 10,000 damage to Water allies, unmitigated. to one ally, removes all buffs, and inflicts Status SkillSeal.pngSkill SealedCan't use skills
Duration: 7 turns
and Status Collapse.pngCollapsedCharge bar is lowered on every turn
Duration: 3 turns
.
  • Fire IV N
Fire damage to all alliesAround 3,000 damage to Water allies.. Inflicts Status Burned.pngBurnedHP is lowered on every turn
Strength: Roughly 1,200 damage.Duration: 3 turns
and Status FireResDown.pngFire DEF DownDEF is lowered for fire DMG
Duration: 5 turns
.
  • Ignis Iudicium TR
Plain Damage to an ally based on 95% of their maximum HP, and dispels them.
  • Flash Bullet OD TR
500 static Fire damage to random allies, multiple50 hits? times. Dispels buffs on all allies.
Casts Basilica.
Gains immunity to Status Gravity.pngGravitySpecial attack max charge turn is extended
.
  • 50% Trigger
Casts Crimson Sword.
Unleashes True Power.Michael is bathed in blessed light!
Base charge diamonds change to ◇◇.
  • 30% Trigger
Fills all charge diamonds.
  • 10% Trigger
Casts Flash Bullet.
Unleashes True Power+.Michael has unleashed all of its power!
Base charge diamonds change to ◇.
  • 3% Trigger
Unleashes True Power++.Michael gathers its last ounce of power!
Base charge diamonds change to zero.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal square.jpg Crystal ×50
Host: Icon Renown Pendant.png Renown Pendant ×50 Join: Icon Renown Pendant.png Renown Pendant ×25
Chest 1 Chest 2 Chest 3 Chest 4
Not guaranteed Not guaranteed
  • 13.813.76% ±4.12% chance to be selected when chest drops.
    Based on 26 drops from 189 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Michael Anima square.jpg Michael Anima
  • 86.286.24% ±4.12% chance to be selected when chest drops.
    Based on 163 drops from 189 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Icon Silver Chest.png Island Treasure
Chest 5 Icon Red Chest.png Host Icon Red Chest.png MVP Icon Blue Chest.png Blue
-- ? Blue chest drop rate is based on your honor relative to the total honor of all participants in the raid.
See Reward Chests for details.
Based on https://twitter.com/otokuro2/status/1215907383525773312.
Drop table last updated: 2020-08-17, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

BattleRaid Gabriel Raid.jpg

Gabriel's Test
Cost to Host: 50 AP,
Water Pinion square.jpg Water Pinion ×2
Cost to Join: Rank 40+, 3 EP Unlock: Rank 40+, Clear Chapter 78 Quest: The Ice Cavern Vow
Participants: 30 Vice: 2nd-6th Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter 78: Silverwind Stretch, North Vast - Grim BasinStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
TweetDeck: Lvl 100 Gabriel Lv100 ガブリエル
Phase Name Lvl HP Charge Mode
Boss Gabriel Icon16Water.png 100 222,221,111 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Judgement Sphere N 100%-50%
7-hit, ~3500 Water damage to random allies.
Inflicts Status EarthAtkDown.pngEarth ATK DownEarth ATK is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on all allies.
  • Freeze IV OD 100%-50%
~4000 Water damage to all allies.
Inflicts Status Ryoto.pngGlaciateATK, DEF, and multiattack rate is lowered / HP is lowered on every turn (Same effect will be spread to an ally when the character uses a skill / Spread effect ignores debuff immunity)
Duration: 2.5 turnsWhen spread Glaciate lasts 5 turns.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status WaterResDown.pngWater DEF DownDEF is lowered for water DMG
Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
on all allies.
  • Cloak TR 75%
Gain Status Dmg Cut 30.png30% DMG CutTaking 30% less DMG
Duration: IndefiniteDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
and Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
Inflicts Status SkillSeal.pngSkill SealedCan't use skills
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
on all allies.
  • White Ray N 50%-10% TR 50%
5-hit, 150% Water damage to random allies.
Inflicts Status Purified.pngPurifiedKnocked out after 5.5 turns
Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
on one ally.
  • Tidal Erasure OD 50%-10% TR 10%
~12500 Water damage to all allies.
Dispels all buffs on all allies.
Inflicts Status Collapse.png20% Charge CutInstantly reduces Charge Bar by 20%
Strength: 20%
on all allies.
  • Glacies Iudicium OD 10%-3%
9999 static Water damage to all allies.
Base charge diamonds change to ◇◇.
Casts Cloak.
  • 50% Trigger
Casts White Ray.
  • 30% Trigger
Fills all charge diamonds.
  • 10% Trigger
Unleashes True Power.Gabriel has unleashed all its power!
Base charge diamonds change to ◇.
Casts Tidal Erasure.
  • 3% Trigger
Unleashes True Power+.Gabriel gathers its last ounce of power!
Base charge diamonds change to -.
Casts Tidal Erasure every turn.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal square.jpg Crystal ×50
Host: Icon Renown Pendant.png Renown Pendant ×50 Join: Icon Renown Pendant.png Renown Pendant ×25
Chest 1 Chest 2 Chest 3 Chest 4
Not guaranteed Not guaranteed
  • 13.813.76% ±4.12% chance to be selected when chest drops.
    Based on 26 drops from 189 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Gabriel Anima square.jpg Gabriel Anima
  • 86.286.24% ±4.12% chance to be selected when chest drops.
    Based on 163 drops from 189 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Icon Silver Chest.png Island Treasure
Chest 5 Icon Red Chest.png Host Icon Red Chest.png MVP Icon Blue Chest.png Blue
-- ? Blue chest drop rate is based on your honor relative to the total honor of all participants in the raid.
See Reward Chests for details.
Based on https://twitter.com/otokuro2/status/1215907383525773312.
Drop table last updated: 2020-08-17, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

BattleRaid Uriel Raid.jpg

Uriel's Test
Cost to Host: 50 AP,
Earth Pinion square.jpg Earth Pinion ×2
Cost to Join: Rank 40+, 3 EP Unlock: Rank 40+, Clear Chapter 85 Quest: Concordant Earth Incarnate
Participants: 30 Vice: 2nd-6th Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter 85: Groz Island - Boshaft ForestStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
TweetDeck: Lvl 100 Uriel Lv100 ウリエル
Phase Name Lvl HP Charge Mode
Boss Uriel Icon16Earth.png 100 222,221,100 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Judgment Gale N TR
Small Earth damage and Status AttackDown.pngATK DownATK is lowered
to all allies. Two random allies are replaced with backline allies.
  • Earth Crash III N OD TR
3 hits of massive Earth damage to random allies.
  • Terra Iudicium TR
Inflict Status DoubleDown.pngDA DownDouble attack rate is lowered
and Status TripleDown.pngTA DownTriple attack rate is lowered
on all allies. Uriel gains Status AttackUp.pngATK UpATK is boosted
Duration: 180 seconds
and Status Dmg Cut 50.png50% DMG CutTaking 50% less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
.
Casts Terra Iudicium.
  • 50% Trigger
Casts Judgment Gale.
  • 25% Trigger
Casts Earth Crash III.
  • 10% Trigger
Fills all charge diamonds.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal square.jpg Crystal ×50
Host: Icon Renown Pendant.png Renown Pendant ×50 Join: Icon Renown Pendant.png Renown Pendant ×25
Chest 1 Chest 2 Chest 3 Chest 4
Not guaranteed Not guaranteed
  • 13.813.76% ±4.12% chance to be selected when chest drops.
    Based on 26 drops from 189 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Uriel Anima square.jpg Uriel Anima
  • 86.286.24% ±4.12% chance to be selected when chest drops.
    Based on 163 drops from 189 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Icon Silver Chest.png Island Treasure
Chest 5 Icon Red Chest.png Host Icon Red Chest.png MVP Icon Blue Chest.png Blue
-- ? Blue chest drop rate is based on your honor relative to the total honor of all participants in the raid.
See Reward Chests for details.
Based on https://twitter.com/otokuro2/status/1215907383525773312.
Drop table last updated: 2020-08-17, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

BattleRaid Raphael Raid.jpg

Raphael's Test
Cost to Host: 50 AP,
Wind Pinion square.jpg Wind Pinion ×2
Cost to Join: Rank 40+, 3 EP Unlock: Rank 40+, Clear Chapter 67 Quest: Tempest on the Rocks
Participants: 30 Vice: 2nd-6th Elixirs: Unknown Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter 67: Dydroit Belt - Chrysanthemum RidgeStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
TweetDeck: Lvl 100 Raphael Lv100 ラファエル
Phase Name Lvl HP Charge Mode
Boss Raphael Icon16Wind.png 100 222,221,111 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Roaming Cyclone N
Wind damage to all allies. Inflicts Status FireAtkDown.pngFire ATK DownFire ATK is lowered
Duration: 3 turns
.
  • Simeon Rush OD 100%-75%
Massive Wind damage to random allies, 24 times. Inflicts Status Confused.pngConfusedAllies can be targeted (Substitute and Counter are ineffective)
on all allies.
  • Wind IV (70%) TR
Wind damage to random allies, 12 times. Removes one buff from all allies. Inflicts Status WindResDown.pngWind DEF DownDEF is lowered for wind DMG
Duration: 5 turns
on all allies.
  • Wind IV OD 75%-
Wind damage to random allies, 12 times. Removes one buff from all allies. Inflicts Status AggroUpArrow.pngHostility UpMore likely to be attacked
Duration: 5 turns
on last hit ally.
  • Wind IV N 50%-
Wind damage to random allies, 36 times. Removes two buffs from all allies. Inflicts Status AggroUpArrow.pngHostility UpMore likely to be attacked
Duration: 5 turns
on last hit ally.
  • Divine Storm OD 50%-
Massive Wind damage to random allies, 24 times. Inflicts Status Putrefy.pngFear StruckHP is lowered on every turn
Duration: 5 turns
on all allies.
Raphael gains Status Heal.pngRefreshHP is restored on every turn
and deploys Status Deadlocked.pngDeadlockedCan't double attack
Field effect
field effect.
  • Tempestas Iudicium TR
Gain Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
. Inflicts Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 1 turn Takes 25% more damage
and Status SkillSeal.pngSkill SealedCan't use skills
Duration: 2 turns
on all allies.
Unleashes True Power.
Base charge diamonds change to ◇◇.
  • 70% Trigger
Casts Wind IV (70%).
  • 50% Trigger
Gains immunity to Status Gravity.pngGravitySpecial attack max charge turn is extended
.
Fills all charge diamonds.
Normal attacks are no longer multi-hit
  • 25% Trigger
Casts Tempestas Iudicium.
Loses immunity to Status Gravity.pngGravitySpecial attack max charge turn is extended
.
  • 10% Trigger
Unleashes all power
Base charge diamonds change to ◇
  • 5% Trigger
Casts Tempestas Iudicium.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal square.jpg Crystal ×50
Host: Icon Renown Pendant.png Renown Pendant ×50 Join: Icon Renown Pendant.png Renown Pendant ×25
Chest 1 Chest 2 Chest 3 Chest 4
Not guaranteed Not guaranteed
  • 13.813.76% ±4.12% chance to be selected when chest drops.
    Based on 26 drops from 189 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Raphael Anima square.jpg Raphael Anima
  • 86.286.24% ±4.12% chance to be selected when chest drops.
    Based on 163 drops from 189 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Icon Silver Chest.png Island Treasure
Chest 5 Icon Red Chest.png Host Icon Red Chest.png MVP Icon Blue Chest.png Blue
-- ? Blue chest drop rate is based on your honor relative to the total honor of all participants in the raid.
See Reward Chests for details.
Based on https://twitter.com/otokuro2/status/1215907383525773312.
Drop table last updated: 2020-08-17, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

BattleRaid The Four Primarchs Impossible.png

The Four Primarchs (Impossible)
Cost to Host: 80 AP,
Fire Pinion square.jpg Fire Pinion ×1, Water Pinion square.jpg Water Pinion ×1, Wind Pinion square.jpg Wind Pinion ×1, Earth Pinion square.jpg Earth Pinion ×1
Cost to Join: Rank 120+, 3 EP Unlock: Rank 120+, Clear Chapter 100 Story: The Watcher Acts and What Makes the Sky Blue II: Paradise Lost
Participants: 30 Vice: 2nd-6th Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter 93 (100): Bestia Island - Saudade ReservoirStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
TweetDeck: The Four Primarchs 四大天司HL
Phase Name Lvl HP Charge Mode
Uriel Uriel Icon16Earth.png 200 760,000,000 (100%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Molten Geyser N OD
Fire damage to all allies.
Inflict Status Burned.pngBurned (3000)HP is lowered on every turn
Strength: 3000Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
on all allies.
Uriel gains Status DA Up 5.pngDA UpDouble attack rate is boosted
Duration: 5.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
  • Earth Crash III OD
3-hit, massive Earth damage to random allies.
Uriel gains Status Uplifted 4.pngUpliftedCharge diamonds fill more quickly
Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
.
  • Uriel Buster TR
Earth damage to all allies.
Inflicts Status DefenseDown.pngDEF DownDEF is lowered
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
on all allies.
Inflicts Status 4002.pngTargetMore likely to be attacked
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
on one ally.
  • Judgment Gale TR
Small Earth damage to all allies.
Uriel gains Status ATK Up 4.pngATK UpATK is boosted
Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
.
  • For all phases
Immune to Status AttackDown.pngATK DownATK is lowered
, Status DefenseDown.pngDEF DownDEF is lowered
, Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
, and Status Gravity.pngGravitySpecial attack max charge turn is extended
.
All-elemental DMG Cut effects are nullified (Status Dmg Cut 70.png70% DMG CutTaking 70% less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
, Status Dmg Cut 100.png100% DMG CutTaking 100% less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
, etc.).
Elemental DMG Cut effects work as normal (Status Fire Cut 30.png30% Fire CutFire DMG is cut 30%
Fire Damage Cut.
, Status Water Cut 60.png60% Water CutWater DMG is cut 60%
Water Damage Cut.
, etc).
Triggered special attacks do not clear charge diamonds.
  • Immune to Status Paralysis.pngParalyzedCan't attack
    , Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    , Status Zombie.pngZombifiedReceives DMG if healed
    , Status Death.pngDeathKnocked out after
    , Status Stoned.pngStoneCan't attack and receives big DMG
    Takes 120% more damage
    , Status Charm.pngCharmedAttacks are slightly limited
    , and Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    .
  • Triggered special attacks do not clear charge diamonds.
  • When a foe with Status 1383 13.pngTerra WardDeals bonus earth DMG upon attacks (Count decreases upon dealing 3,000,000 wind skill DMG / Can only be removed by dealing a total of 9,000,000 or more wind skill DMG)
    , Status 1383 14.pngTempestas WardDeals bonus wind DMG upon attacks (Count decreases upon dealing 3,000,000 fire skill DMG / Can only be removed by dealing a total of 9,000,000 or more fire skill DMG)
    , Status 1383 12.pngGlacies WardDeals bonus water DMG upon attacks (Count decreases upon dealing 3,000,000 earth skill DMG / Can only be removed by dealing a total of 6,000,000 or more earth skill DMG)
    or Status 1383 11.pngIgnis WardDeals bonus fire DMG upon attacks (Count decreases upon dealing 3,000,000 water skill DMG / Can only be removed by dealing a total of 6,000,000 or more water skill DMG)
    attacks an ally with effects that activate a fixed number of times like Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    or Status Dodge 1.pngDodge AllTakes no DMG or debuffs while in effect for a set period
    , it counts as a single hit, unlike Status 1383.pngBonus DMGDeals bonus DMG for one-foe one-ally attacks
    buffs which count as multiple hits against a foe.
  • Starts battle with Status DMG Cut Nullified.pngDMG Cut NullifiedNullifies 'all elemental DMG cut' (Can't be removed)
    Duration: Indefinite
    and Status 1383 133.pngTerra WardDeals bonus earth DMG upon attacks (Count decreases upon dealing 3,000,000 wind skill DMG / Can only be removed by dealing a total of 9,000,000 or more wind skill DMG)
    Duration: Indefinite
    .
  • Every 5th turn
Casts Uriel Buster.
  • When an ally has Status 4002.pngTargetMore likely to be attacked
Casts Judgment Gale.
  • 77% Trigger
Moves to Raphael Phase.
Raphael Raphael Icon16Wind.png 200 585,200,000 (77%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Tempestas Iudicium TR
Raphael gains Status Mirror Image (Local).pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: IndefiniteLocal status effect
and Status 1383 143.pngTempestas WardDeals bonus wind DMG upon attacks (Count decreases upon dealing 3,000,000 fire skill DMG / Can only be removed by dealing a total of 9,000,000 or more fire skill DMG)
Duration: Indefinite
.
If Status 1383 143.pngTempestas WardDeals bonus wind DMG upon attacks (Count decreases upon dealing 3,000,000 fire skill DMG / Can only be removed by dealing a total of 9,000,000 or more fire skill DMG)
has already been granted, grants Status 1003 17.pngDebuff Res. UpDebuff resistance is boosted
Duration: 7.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 7 turns remaining.
instead.
  • Divine Storm N
24-hit Wind damage to random allies.
Increases buff skill cooldowns by 3 turns for 3 allies.
  • Wind IV OD
36-hit Wind damage to random allies.
Inflicts Status WindResDown.pngWind DEF DownDEF is lowered for wind DMG
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
and Status Confused.pngConfusedAllies can be targeted (Substitute and Counter are ineffective)
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
  • Simeon Rush TR
24-hit Wind damage to random allies.
Inflicts Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 2.5 turnsTakes 25% more damageApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
  • Immune to Status Paralysis.pngParalyzedCan't attack
    , Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    , Status Zombie.pngZombifiedReceives DMG if healed
    , Status Death.pngDeathKnocked out after
    and Status Stoned.pngStoneCan't attack and receives big DMG
    Takes 120% more damage
  • Vulnerable to Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    .
  • Normal attacks each hit 4 times.
  • Raphael's normal attacks appear all at once, however they count as multiple one-ally attacks. Therefore effects that activate on one-ally attacks like Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    and Status Counter.pngDodge-and-CounterDodge and counter one-ally attacks
    Counter attacks grant 5% charge bar per hit.
    still activate.
  • Normal attacks can inflict Status 4002.pngTargetMore likely to be attacked
    Duration: 1.5 turnsApplied during the attack phase.
    On the next turn, it'll have 1 turn remaining.
    .
  • Upon entering Raphael Phase
Casts Tempestas Iudicium.
  • When an ally has Status 4002.pngTargetMore likely to be attacked
Casts Simeon Rush.
  • 55% Trigger
Move to Gabriel Phase.
Gabriel Gabriel Icon16Water.png 200 418,000,000 (55%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Glacies Iudicium TR
11111 static Water damage to all allies.
Gabriel gains Status 1383 122.pngGlacies WardDeals bonus water DMG upon attacks (Count decreases upon dealing 3,000,000 earth skill DMG / Can only be removed by dealing a total of 6,000,000 or more earth skill DMG)
Duration: Indefinite
.
Status 1383 122.pngGlacies WardDeals bonus water DMG upon attacks (Count decreases upon dealing 3,000,000 earth skill DMG / Can only be removed by dealing a total of 6,000,000 or more earth skill DMG)
is only granted once.
  • Judgment Sphere TR
7-hit Water damage to random allies.
Inflict Status DoubleDown.pngDA DownDouble attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, Status Purified.pngPurifiedKnocked out after 3.5 turns
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and Status TripleDown.pngTA DownTriple attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on all allies.
  • White Ray N OD
Multi-hit Water damage to random allies.
Inflicts Status Charm.pngCharmedAttacks are slightly limited
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
on all allies.
Gabriel gains Status Hark the Grimtide.pngHark the GrimtideLands a random debuff on all allies every turn
Duration: Indefinite
.
  • Tidal Erasure OD
Water damage to all allies.
Gabriel gains Status Hark the Cleartide.pngHark the CleartideRemoves 2 buffs from all allies every turn
Duration: Indefinite
and Status Hark the Stormtide.pngHark the StormtideDeals 3-hit water DMG to an ally every turn
Duration: Indefinite
.
  • Immune to Status Paralysis.pngParalyzedCan't attack
    , Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    , Status Zombie.pngZombifiedReceives DMG if healed
    , Status Death.pngDeathKnocked out after
    and Status Stoned.pngStoneCan't attack and receives big DMG
    Takes 120% more damage
  • Vulnerable to Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    .
  • Normal attacks hit all allies.
  • Upon entering Gabriel Phase
Casts Glacies Iudicium.
  • 40% Trigger
Casts Judgment Sphere.
  • 30% Trigger
Moves to Michael Phase.
Dispels Status Hark the Grimtide.pngHark the GrimtideLands a random debuff on all allies every turn
, Status Hark the Cleartide.pngHark the CleartideRemoves 2 buffs from all allies every turn
, and Status Hark the Stormtide.pngHark the StormtideDeals 3-hit water DMG to an ally every turn
.
  • Status Hark the Grimtide.pngHark the GrimtideLands a random debuff on all allies every turn
    can inflict the following debuffs:
Status AttackDown.pngATK DownATK is lowered
Duration: 4 turns
Status SkillSeal.pngSkill SealedCan't use skills
Duration: 2 turns
Status Ryoto.pngGlaciateATK, DEF, and multiattack rate is lowered / HP is lowered on every turn (Same effect will be spread to an ally when the character uses a skill / Spread effect ignores debuff immunity)
Duration: 4 turns
Status Collapse.png100% Charge CutInstantly reduces Charge Bar by 100%
Strength: 100%
Michael Michael Icon16Fire.png 200 228,000,000 (30%) ◇◇ Yes
Special Attacks Triggers and Notes
  • Flash Bullet TR 30% 10%
44 hits of 800 static Fire damage to random allies.
TR 30% : Michael gains Status 1383 112.pngIgnis WardDeals bonus fire DMG upon attacks (Count decreases upon dealing 3,000,000 water skill DMG / Can only be removed by dealing a total of 6,000,000 or more water skill DMG)
Duration: Indefinite
, Status AttackUp.pngATK UpATK is boosted
Duration: Indefinite
, Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: Indefinite
, Status Uplift Enemy.pngUpliftedCharge diamonds fill more quickly
Duration: Indefinite
and Status FireAtkUp.pngFire ATK UpFire ATK is boosted
Duration: Indefinite
. Buffs are only granted once.
Removes all buffs on all allies.
TR 10% : Damage increased to 2000 per hit.
  • Basilica N
Massive Fire damage to one ally.
Inflicts Status 1007.pngC.A. SealedCan't use charge attack
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
and Status Collapse.png30% CollapsedCharge bar is lowered on every turn
Strength: 30%Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
.
  • Crimson Sword N OD
Fire damage to all allies.
Inflicts Status Burned.pngBurned (4000)HP is lowered on every turn
Strength: 4000Duration: Indefinite
and Status Demagogue.pngHalationHP bar is hidden
Duration: Indefinite
on all allies.
  • Ignis Iudicium TR
Plain Damage to an ally based on 85% of maximum HP.
Inflicts Status Zombie.pngZombifiedReceives DMG if healed
Duration: Indefinite
and Status Burned.pngBurned (4000)HP is lowered on every turn
Strength: 4000Duration: Indefinite
on all allies.
  • Immune to Status Paralysis.pngParalyzedCan't attack
    , Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    , Status Zombie.pngZombifiedReceives DMG if healed
    , Status Death.pngDeathKnocked out after
    and Status Stoned.pngStoneCan't attack and receives big DMG
    Takes 120% more damage
  • Vulnerable to Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    .
  • When an ally has Status 1075.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
Casts Ignis Iudicium.
Takes priority over other triggers, but does not prevent them from activating on the next turn.
  • 30% Trigger
Casts Flash Bullet.
  • 10% Trigger
Casts Flash Bullet.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal square.jpg Crystal ×50
Host: Icon Prestige Pendant.png Prestige Pendant ×50 Join: Icon Prestige Pendant.png Prestige Pendant ×35 Crew: Icon Prestige Pendant.png Prestige Pendant ×35
Chest 1 Chest 2 Chest 3 Chest 4
CommonVerification needed. Probably around 60%.
  • 59.959.88% ±6.33% chance to be selected when chest drops.
    Based on 97 drops from 162 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Icon Gold Chest.png Elemental Halo
  • 39.539.51% ±6.32% chance to be selected when chest drops.
    Based on 64 drops from 162 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Icon Gold Chest.png Primarch Pinion
  •  0.60.62% ±1.01% chance to be selected when chest drops.
    Based on 1 drops from 162 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Archangel's Shield square.jpg Archangel's Shield
Chest 5 Icon Red Chest.png Host Icon Red Chest.png MVP Icon Blue Chest.png Blue
-- 5.0% (~420,000)5.0% of total honor is required to guarantee a blue chest.
Based on HP alone a minimum 380,000 honor is required to guarantee a blue chest.
Typically 420,000 honor should be enough to guarantee a blue chest under normal circumstances.
  • 95.295.19% ±3.45% chance to be selected when chest drops.
    Based on 99 drops from 104 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Summon s 2040199000.jpg Seraphim Cradle
  •  3.83.85% ±3.10% chance to be selected when chest drops.
    Based on 4 drops from 104 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Silver Centrum square.jpg Silver Centrum
  •  1.00.96% ±1.57% chance to be selected when chest drops.
    Based on 1 drops from 104 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Damascus Grain.jpg Damascus Grain
Drop rates from the otokuro2 spreadsheets. Please check the source spreadsheets for up to date numbers.
Drop table last updated: 2022-05-28, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

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