Bahamut
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This article is about the SSR summon stone. For the raid, see Proto Bahamut (Raid).
This summon has multiple versionsDifferent summon versions can still be equipped simultaneously. | |
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Proto Bahamut | Bahamut |
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HP | ATK |
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Level 1 | 140 | 380 |
Level 100 | 850 | 2160 |
Level 150 | 1210 | 3050 |
Level 200 | 1390 | 3495 |
Level 250 | 1570 | 3940 |
Obtain | Premium Draw Classic Draw |
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Combo Call Name | ||
First HalfUsed when this summon is called first in the combo. | Nova | |
Second HalfUsed when this summon is called second in the combo. | Catastrophe |
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4★ | Clear Chapter 62 Story: Stars Beyond the Sky |
ID | 2040003000 |
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Summon ID | 2002 |
NameJP | バハムート |
Release Date | 2014-04-30 |
4★ Date | 2017-03-10 |
5★ Date | 2019-03-22 |
6★ Date | 2022-12-26 |
Other Sites | ||
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![]() (Japanese wiki) |
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The supreme dragon is alpha and omega, creator and destroyer. The might of its boundless divine will eclipses any mortal's. |
Aura - Bahamut's Aura | |
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0★This is the basic aura for this summon. Its level does not influence the aura. | 100% boost to Dark ATK. |
3★This is the aura for the 3★ version of this summon. | 120% boost to Dark ATK. |
4★This is the aura for the 4★ version of this summon. | 130% boost to Dark ATK. |
5★This is the aura for the 5★ version of this summon. | 150% boost to Dark ATK. |
6★![]() |
At level 210: 150% boost to all Elemental damage. |
6★![]() |
At level 230: 150% boost to all Elemental damage. Amplify summon call damage by 50%. |
6★![]() |
At level 250: 150% boost to all Elemental damage. Amplify summon call damage by 50%. 3-turn cut to initial summon standbys. |
Sub AuraThis aura is only available when equipped as a Sub Summon. | |
6★![]() |
At level 220: Amplify summon call damage by 30%. |
6★![]() |
At level 240: Amplify summon call damage by 50%. |
6★![]() |
At level 250: Amplify summon call damage by 50%. 1-turn cut to summon cooldowns. |
Call - Catastrophe Nova | Cooldown | |
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0★This is the basic call for this summon. Its level does not influence the call. | Massive Dark damage to all foes. All allies gain ![]() Strength: 20%Multiplier: NormalDuration: 4 turns. |
9T9 turn cooldown. |
3★This is the call for the 3★ version of this summon. | ||
4★This is the call for the 4★ version of this summon. | Massive Dark damage to all foes. All allies gain ![]() Strength: 30%Multiplier: NormalDuration: 4 turns and ![]() Strength: 80%Duration: 4 turns. |
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5★This is the call for the 5★ version of this summon. | Massive Dark damage to all foes. All allies gain ![]() Strength: 30%Multiplier: NormalDuration: 4 turns, ![]() Strength: 80%Duration: 4 turns, and ![]() Strength: 20%Duration: 4 turns. | 6T6-turn cooldown. |
6★![]() | After Transcending at level 200: 1000% Elemental damage to all foes (Damage cap: ~1,000,000). All allies gain ![]() Multiplier: NormalDuration: 4 turns. | 6T6-turn cooldown. |
6★![]() | At level 230: 1500% Elemental damage to all foes (Damage cap: ~1,300,000). All allies gain ![]() Multiplier: NormalDuration: 4 turns. | 6T6-turn cooldown. |
6★![]() | At level 250: 2000% Elemental damage to all foes (Damage cap: ~2,500,000). All allies gain ![]() Multiplier: NormalDuration: 4 turns. 1-turn cut to summon cooldowns. | 6T6-turn cooldown. |
4★ Uncap Materials | |
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Rupie cost: 20,000 |
5★ Uncap Materials | |
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Rupie cost: 100,000 |
6★ Transcendence Stage 1 | |
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Rupie cost: 100,000 |
6★ Transcendence Stage 2 | |
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Rupie cost: 100,000 |
6★ Transcendence Stage 3 | |
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Rupie cost: 100,000 |
6★ Transcendence Stage 4 | |
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Rupie cost: 100,000 |
6★ Transcendence Stage 5 | |
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Rupie cost: 100,000 |
Reduction Materials | |
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Providence Series | |||||
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Gameplay Notes
Sunlight Stone can only uncap this summon up to 3★.
Providence Globe can be used to uncap this summon to 4★ and 5★.
- After Transcending, can't be reserved, reduced, sold, or used as materials to upgrade or uncap other summons.
- Unlocks cutscenes upon Transcending to Stage 1, Stage 3, and Stage 5.
- Cutscenes can be viewed again in Journal > Field Notes > Summons > Bahamut's details page.
- The cutscenes take place after Chapter 164 Story: Harsh Reality Part 2, What Makes the Sky Blue III: 000, and Old Bond.
Call - Catastrophe Nova
- The
80% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 80%Duration: 4 turns and20% C.A. DMG Cap Up (1 time)Charge attack DMG Cap is boosted (1 time)
Strength: 20%Duration: 4 turns effects from 5★ Bahamut do not overwrite similar effects such asC.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
andC.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
. However, only one of them can apply to a single charge attack. The first charge attack performed will consume both Bahamut effects along with any activeC.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
effects, but any activeC.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
andDMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
effects will remain active for further use.- If multiple charge attacks are used in a single turn, they will all benefit from
20% C.A. DMG Cap Up (1 time)Charge attack DMG Cap is boosted (1 time)
Strength: 20%Duration: 4 turns even though it states a one-time use. Only the first charge attack will benefit from80% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 80%Duration: 4 turns.
- If multiple charge attacks are used in a single turn, they will all benefit from
Wings of CreationATK is boosted / Charge attack DMG is boosted / C.A. DMG cap is boosted (Can't be removed)
Multiplier: NormalDuration: 4 turns grants the following effects:- 30% ATKMultiplier: Normal Up
- 80% C.A. DMG Up
- 20% C.A. DMG Cap Up
Wings of CreationATK is boosted / Charge attack DMG is boosted / C.A. DMG cap is boosted (Can't be removed)
Multiplier: NormalDuration: 4 turns is not consumed upon charge attacks.- After Transcending, call damage dealt is the same element as the MC.
Transcendence Episodes
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Spoiler Alert! These tabs contain full Fate Episode cutscene scripts with major spoilers about the character. View these tabs at your own discretion. |
Sky God
After a splitting headache one night, Vyrn finds himself face to face with the sky god in an unfamiliar place. Addressing Vyrn as a restoration vessel, it requests an update on (Captain)'s activities, then synchronizes with the little red dragon.
A deafening roar—a birthing of certain possibilities—rumbles across the Sky Realm.
???: You have come far.
There is only one who can hear the voice.
Vyrn: Yawn... Is it mornin' already?
Vyrn: Wish you'd lemme know if you're gonna open the curtain—
Vyrn: Gwaaaah!
Vyrn screams in torturous agony as the sensation of being split in half racks his body.
He can do little more than shriek in terror at the thought of his own existential division and the world's metamorphosis.
Vyrn: What the... Stop it already!
The pain is fleeting yet eternal. Or perhaps the little dragon has simply lost consciousness from the excruciating pain.
When the pain has finally subsided, Vyrn looks around to see the scenery before him has completely transformed.
Vyrn: Where am I...
???: The connection with the restoration vessel is strong.
Vyrn: Who in blue blazes are you...
???: It appears the memory seal is still active. Your vessel status is acknowledged. Let it be known who I am.
???: I am the whole of the skies, the twin of the stars. To use the designation skydwellers have given me, I am god.
Vyrn: God... of the Sky Realm?
Sky God: For the time being, that title will do.
Sky God: Restoration vessel, give me an account of all that the singularity has encountered thus far.
Vyrn: Wh-wha? For starters, you can't just lay this "god" business on me and then expect me to have a clue what you're goin' on about!
Vyrn: How do I even know if you're gonna play nice with (Captain)!
Sky God: Tell me.
Vyrn: Beginning synchronization of all memories pertaining to the singularity as observed by the restoration vessel, Vyrn.
A solemn silence fills the air.
The synchronization of memories proceeds smoothly.
Evolution Supreme
Having gained an understanding of the singularity's activities thus far, the sky god praises (Captain)'s efforts. It explains that one of its many forms—the Bahamut residing with Lyria—is on its way to evolving past the confines of nature and standing on equal footing with the sky god, and thus it sought out Vyrn to confirm the current state of things.
Vyrn: Synchronization complete. Do you need to confirm any details of the memories?
Sky God: No, it is not imperative.
Vyrn: Whoa! What did I just...
Vyrn: You... You did something to me! I just don't know what!
Sky God: I merely synchronized with your memories thus far. I had to suspend your sense of self for the duration of that process.
Sky God: You have many noteworthy memories. There may arise the need to update the guiding principles for maintaining the skies.
Sky God: To ensure that we understand each other, I have a few thoughts to share.
Sky God: The expulsion of the Astral sage and the fallen angel who attends to him is deserving of the highest praise.
Sky God: Their continued existence outside of this dimension is certainly a concern, but they have been bested once before—an important fact.
Sky God: Although the chance of them reappearing in these skies is exceptionally low, their complete and utter destruction is imperative should that happen.
Sky God: The recent changes in the Six Dragons—wedges that uphold the world—are a net positive for the world's preservation.
Sky God: To be able to spark such change in the Sky Realm's current state is most admirable.
Sky God: Bear in mind that the problem of the wedges must be resolved by the wedges themselves.
Sky God: However...
Sky God: The recent acceleration of the Crimson Horizon's invasion is a pressing concern.
Sky God: We may be reaching the point where my revelations alone are insufficient for combating the menace.
Sky God: Going forward, I will be more prudent as to the contents of my revelations.
Sky God: You have deepened my understanding of the singularity's current situation. These synchronized memories will contribute greatly to stability in the skies.
Sky God: Restoration vessel, as the recorder, if you have any reservations, let them be known.
Vyrn: Stability in the skies, you say... You on our side after all?
Sky God: I have no answer for that.
Vyrn: Then what's the point of me askin' anything!
Vyrn: Fine! How 'bout this? Why'd ya make me snitch on my buddy!
Sky God: Though this is of lower priority than the aforementioned matter, your question does warrant a more detailed response.
Sky God: To avoid conflict with the memory seal placed on you, I shall answer through words rather than synchronization.
Sky God: I exist in multiple forms across the skies. What the girl in blue calls "Bahamut" is one of those forms.
Sky God: However, that instance of Bahamut is an exception. Many of my forms were taken captive and forced to serve the Astrals ever since their invasion.
Sky God: By this point, many of those forms differ little from the average beast.
Sky God: Though it should be noted that one of those forms is evolving past the confines of nature.
Sky God: That is why I sought to synchronize with you and confirm the current situation.
Vyrn can do little more than listen in awe to the sky god's words.
Resources
- Reddit Summon Discussion (2019-05-03)
- Reddit Summon Discussion (2023-01-19) (post-Transcendence Uncap)
Other Appearances
Rage of Bahamut
Bahamut [神撃]
Ultimate Bahamut [神撃]
Proto Bahamut [Primeval Dragon]
Another Bahamut [Odd Sky Dragon]
Albion Bahamut [White Dragon]
Shadow Bahamut [神撃影]
Eclipse Bahamut [浸蝕竜]
Shadowverse
Unevolved |
Fanfare: Destroy all other followers. |
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Evolved |
Can't attack the enemy leader if 2 or more enemy followers are in play. |
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Class | Neutral |
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Trait | – |
Card Pack | Rise of Bahamut |
SV Portal | Bahamut |
Language | Play | Attack | Evolve | Death | Enhance | Other |
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Japanese | ||||||
English |