Agastia

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Agastia Large.jpg

The symbol of the Empire's prosperity.
From the shadow of a shattered history, evil cackles.

Agastia is the location for chapters 55-62 and 72-73 of the main quest.

< Former Capital Mephorash | Agastia | Dydroit Belt >

Lore[edit]

The venerable capital of the Erste Empire serves as a symbol of the Empire's might. Torches keep it brightly lit day and night. The entire island is constantly under reconstruction to keep up-to-date with the latest technology and has long lost its original luster. Although it boasts the greatest population in the entire Phantagrande Skydom, it is not without its share of problems—especially with regards to environment and civil order.

Locations[edit]

Secret Underground Research Lab[edit]

Location Secret Underground Research Lab.png

The proof of sin slumbers in the darkness, stopping time.

Main Quests[edit]

Hidden Away
Cost to Host: Unlock: Clear Chapter 54, Episode 4
Wave Name Lvl HP Charge Mode
Wave 1Ghast Icon16Dark.png 30 45,000 ◇◇ No
Ghast Icon16Dark.png 30 45,000 ◇◇ No
Imp Icon16Dark.png 31 58,000 ◇◇◇ No
Wave 2Gargoyle Icon16Dark.png 30 60,000 ◇◇◇ No
Rodfly Icon16Wind.png 30 50,000 ◇◇ No
Wave 3Silt Ray Icon16Water.png 31 50,000 ◇◇ No
Bonethorn Icon16Earth.png 30 30,000 No
Ogre Yanmar Icon16Wind.png 30 42,650 ◇◇◇ No
Rewards
First clear:
Wooden Silver Gold

Hidden Away
Cost to Host: Unlock: Clear Chapter 55, Episode 2
Wave Name Lvl HP Charge Mode
Wave 1Imperial Soldier Icon16Fire.png 31 75,000 ◇◇ No
Imperial Soldier Icon16Water.png 31 75,000 ◇◇ No
Wave 2Imperial Soldier Icon16Fire.png 31 75,000 ◇◇ No
Imperial Soldier Icon16Earth.png 31 75,000 ◇◇ No
Wave 3Elite Imperial Swordsman Icon16Fire.png 31 80,000 ◇◇ No
Elite Imperial Archer Icon16Water.png 31 80,000 No
Rewards
First clear:
Wooden Silver Gold

Hidden Away
Cost to Host: Unlock: Clear Chapter 55, Episode 3
Wave Name Lvl HP Charge Mode
Wave 1Imperial Soldier Icon16Fire.png 31 75,000 ◇◇ No
Imperial Soldier Icon16Earth.png 31 75,000 ◇◇ No
Wave 2Elite Imperial Archer Icon16Water.png 31 80,000 No
Elite Imperial Lancer Icon16Earth.png 31 80,000 ◇◇ No
Wave 3Elite Imperial Swordsman Icon16Fire.png 31 80,000 ◇◇ No
Elite Imperial Lancer Icon16Earth.png 31 80,000 ◇◇ No
Rewards
First clear: Crystal square.jpg Crystal ×50
Wooden Silver Gold
- -

Free Quests[edit]


Town of Agastia[edit]

Location Town of Agastia.png

All that waits at the end of this labyrinthine pathway is despair.

Black Knight's Return
Cost to Host: Unlock: Clear Chapter 55, Episode 4
Wave Name Lvl HP Charge Mode
Wave 1Imperial Shaman Guard Icon16Fire.png 31 50,000 No
Imperial Shaman Guard Icon16Water.png 31 50,000 No
Wave 2Imperial Soldier Icon16Fire.png 31 75,000 ◇◇ No
Imperial Soldier Icon16Water.png 31 75,000 ◇◇ No
Wave 3Imperial Shaman Guard Icon16Fire.png 31 50,000 No
Imperial Lancer Icon16Earth.png 31 97,000 No
Rewards
First clear:
Wooden Silver Gold

Black Knight's Return
Cost to Host: Unlock: Clear Chapter 56, Episode 1
Wave Name Lvl HP Charge Mode
Wave 1Imperial Soldier Icon16Water.png 31 75,000 ◇◇ No
Imperial Soldier Icon16Earth.png 31 75,000 ◇◇ No
Wave 2Elite Imperial Archer Icon16Water.png 31 80,000 No
Imperial Shaman Guard Icon16Water.png 31 50,000 No
Wave 3Elite Imperial Lancer Icon16Earth.png 31 80,000 ◇◇ No
Imperial Archer Icon16Wind.png 31 97,000 No
Rewards
First clear:
Wooden Silver Gold

Black Knight's Return
Cost to Host: Unlock: Clear Chapter 56, Episode 2
Wave Name Lvl HP Charge Mode
Wave 1Elite Imperial Swordsman Icon16Fire.png 31 80,000 ◇◇ No
Elite Imperial Archer Icon16Water.png 31 80,000 No
Wave 2Bit Icon16Dark.png 31 42,500 ◇◇ No
Bit Icon16Dark.png 31 42,500 ◇◇ No
Bit Icon16Dark.png 31 42,500 ◇◇◇ No
Wave 3Imperial Shaman Guard Icon16Fire.png 31 50,000 No
Imperial Swordsman Icon16Light.png 31 97,000 ◇◇ No
Rewards
First clear:
Wooden Silver Gold

Black Knight's Return
Cost to Host: Unlock: Clear Chapter 56, Episode 3
Wave Name Lvl HP Charge Mode
Wave 1Furias Icon16Dark.png 40 2,000,000 ◇◇ Yes
Charge Attacks Triggers and Notes
  • Swing
    Dark damage to all allies, inflict
    ?Verification needed.
    and
    Status FireResDown.pngFire DEF DownDEF is lowered for fire DMG
Wave 2Gandharva Icon16Fire.png 40 1,500,000 ◇◇◇ Yes
Charge Attacks Triggers and Notes
  • Battle start
    Full Throttle - Gain
    Status DoubleUp.pngDA UpDouble attack rate is boosted
    and
    Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal square.jpg Crystal ×50
Wooden Silver Gold

Free Quests[edit]


Erste Airspace[edit]

Location Erste Airspace.png

Discipline meets cruelty in this zone of total defense.

Main Quests[edit]

Final Battle Beacon
Cost to Host: Unlock: Clear Chapter 57, Episode 1
Wave Name Lvl HP Charge Mode
Wave 1Cave Bat Icon16Dark.png 30 45,000 No
Ghast Icon16Dark.png 30 45,000 ◇◇ No
Imp Icon16Dark.png 31 58,000 ◇◇◇ No
Wave 2Ruination Gargoyle Icon16Earth.png 30 75,000 ◇◇◇ No
Wyvern Icon16Wind.png 30 80,000 ◇◇◇ No
Wave 3Six-Eyed Butterfly Icon16Earth.png 30 60,000 ◇◇ No
Bonethorn Icon16Earth.png 30 30,000 No
Ogre Yanmar Icon16Wind.png 31 95,000 ◇◇◇ No
Rewards
First clear:
Wooden Silver Gold

Final Battle Beacon
Cost to Host: Unlock: Clear Chapter 57, Episode 2
Wave Name Lvl HP Charge Mode
Wave 1Wyvern Icon16Wind.png 30 80,000 ◇◇◇ No
Gargoyle Icon16Dark.png 31 55,000 ◇◇◇ No
Wave 2Shadow Elemental Icon16Dark.png 30 42,000 ◇◇ No
Twilight Devil Icon16Fire.png 31 22,000 ◇◇ No
Wave 3Cave Bat Icon16Dark.png 30 45,000 No
Silt Ray Icon16Water.png 31 50,000 ◇◇ No
Bonethorn Icon16Earth.png 30 30,000 No
Rewards
First clear:
Wooden Silver Gold

Final Battle Beacon
Cost to Host: Unlock: Clear Chapter 57, Episode 3
Wave Name Lvl HP Charge Mode
Wave 1Wyvern Icon16Wind.png 30 80,000 ◇◇◇ No
Twilight Devil Icon16Fire.png 31 22,000 ◇◇ No
Wave 2Gargoyle Icon16Dark.png 31 55,000 ◇◇◇ No
Rodfly Icon16Wind.png 30 50,000 ◇◇ No
Wave 3Ruination Gargoyle Icon16Earth.png 30 75,000 ◇◇◇ No
Shadow Elemental Icon16Dark.png 30 42,000 ◇◇ No
Rewards
First clear: Crystal square.jpg Crystal ×50
Wooden Silver Gold
Steel Liquid square.jpg Steel Liquid

Central Area[edit]

Location Central Area.png

The Erste hub hides twisted creeds beneath its surface.

Main Quests[edit]

Free Quests[edit]

Other[edit]


Before the Imperial Headquarters[edit]

Location Before the Imperial Headquarters.png

A heavy gate opens the path to a long journey's end.

Main Quests[edit]

Free Quests[edit]


Innermost Sanctum of the Imperial Headquarters[edit]

Location Innermost Sanctum of the Imperial Headquarters.png

Though the stars lay deep in the sky, those who believe shall have the power to reach them.

Main Quests[edit]

MSQ 62 Thumb.png

Stars Beyond the Sky
Cost to Host: 21 AP Unlock: Clear Chapter 62 Story - Stars Beyond the Sky - Part 3
Location: Chapter 62 Story - Stars Beyond the Sky
Wave Name Lvl HP Charge Mode
Phase 1Akasha Icon16Light.png 75 20,000,000 ◇◇ Yes
Charge Attacks Triggers and Notes
  • Blood Lightning N
Multi-hit Light damage to random allies. Inflicts
Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 2 turns
and
Status Paralysis.pngParalyzedCan't attack
on last ally hit.
  • Pillar of Salt N
Multi-hit Light damage to random allies. Inflicts
Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 2 turns
and
Status Cursed.pngCursedCan't be healed

Duration: 2 turns
on last ally hit.
  • Rivalry OD
Light damage to all allies. Inflicts
Status Rivalry.pngRivalryRandomly recovers HP or takes DMG on every turn

Duration: 2 turns
.
  • High multiattack rate.
  • 66% Trigger
Moves to Phase 2.
Phase 2Akasha Icon16Light.png 75 13,200,000 ◇◇ Yes
Charge Attacks Triggers and Notes
  • Megiddo N OD
Large Light damage to all allies. Inflicts
Status Pact.pngPactGains Fruition after 1 turn
.
  • Reverse TR
Inverts the current HP values of all allies. Inflicts
Status Omen of Forfeit.pngOmen of ForfeitAkasha's special attack is now promised to be fulfilled
.
  • Almagest TR
Plain Damage to all allies based on 30% of each ally's maximum HP.
  • Immune to
    Status Gravity.pngGravitySpecial attack max charge turn is extended
    .
  • Reverse inverts the current HP of all allies, damaging or healing them as needed. (e.g. 70% current HP becomes 30% HP. 25% current HP becomes 75% HP. 100% current HP is instant KO.)
  • Status Pact.pngPactGains Fruition after 1 turn
Gain
Status Fruition.pngFruitionAkasha's special attack is now promised to be fulfilled
after 1 turn.
  • If any ally has
    Status Fruition.pngFruitionAkasha's special attack is now promised to be fulfilled
Akasha casts Reverse.
  • If any ally has
    Status Omen of Forfeit.pngOmen of ForfeitAkasha's special attack is now promised to be fulfilled
Akasha casts Almagest.
  • 33% Trigger
Moves to Phase 3
Phase 3Akasha Icon16Light.png 75 6,600,000 ◇◇ Yes
Charge Attacks Triggers and Notes
  • Elemental Amplitude N TR
Random elemental damage to all allies. Inflicts
Status FireResDown.pngFire DEF Down
DEF is lowered for fire DMG

Duration: 10 turns
,
Status WaterResDown.pngWater DEF Down
DEF is lowered for water DMG

Duration: 10 turns
,
Status EarthResDown.pngEarth DEF Down
DEF is lowered for earth DMG

Duration: 10 turns
,
Status WindResDown.pngWind DEF Down
DEF is lowered for wind DMG

Duration: 10 turns
,
Status LightResDown.pngLight DEF Down
DEF is lowered for light DMG

Duration: 10 turns
, or
Status DarkResDown.pngDark DEF Down
DEF is lowered for dark DMG

Duration: 10 turns
based on elemental damage.
Akasha gains
Status FireAtkUp.pngFire ATK Up
Fire ATK is boosted
,
Status WaterAtkUp.pngWater ATK Up
Water ATK is boosted
,
Status EarthAtkUp.pngEarth ATK Up
Earth ATK is boosted
,
Status WindAtkUp.pngWind ATK Up
Wind ATK is boosted
,
Status LightAtkUp.pngLight ATK Up
Light ATK is boosted
, or
Status DarkAtkUp.pngDark ATK Up
Dark ATK is boosted
based on elemental damage.
  • Sky-Rift OD
Plain Damage to all allies based on 60% of each ally's current HP.
  • Ancient Flare TR
Large Fire damageAbout 5,000 damage to non-Water allies.
to all allies.
Deals 25,000 Fire damage to self.
Inflicts
Status Burned.pngBurnedHP is lowered on every turn
to self and all allies.
Deploys
Status Flare.pngFlareATK is modified by number of turns passed

Duration: 3 minutes
Field effect
to the field.
  • Sky-Rift (10%) TR 10%
Reduces all allies' HP to 1.
  • Immune to
    Status Charm.pngCharmedAttacks are slightly limited
    .
  • 30% Trigger
Casts
Elemental Amplitude.Damage only, does not trigger self-buff or debuffs.
Removes all debuffs from self.
  • 25% Trigger
Casts Ancient Flare.
  • 10% Trigger
Casts Sky-Rift (10%).
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal square.jpg Crystal ×50
Wooden Silver Gold

Strategy[edit]

Akasha is the boss of Chapter 62, part 4. It has two phase-changes at 66% and 33%.

In the first phase, it frequently multi-attacks. Its normal charge attack is Pillar of Salt, which deals AoE damage and Confuses. Its OD charge attack is Rivalry, which deals AoE damage and applies Rivalry, which has a 50% chance of healing or damaging the character. Overall, Akasha is not very threatening in this phase, making it a good phase to set up your power spikes and apply debuffs.

In the second phase, it has a single, stronger attack. Its OD charge attack is Megiddo, which deals large AoE damage and applies a debuff (currently unknown, this editor had Veil up most of the fight). At 50% it will automatically apply a 1-turn countdown, which should be Cleansed.

In the third phase, it starts multi-attacking again (with the stronger attack). It also uses another 1-turn countdown spell, so keep Cleanse ready. At 25%, it auto-casts Ancient Flare, which deals large fire damage and applies burn, so prepare Veil and/or Damage Cut before hitting that threshold. Its charge attack deals random elemental damage and applies a to the party and a buff to Akasha. Its OD charge attack deals large AoE damage. At 10%, it will auto-cast a special charge attack that reduces the entire front-line to 1hp. It is recommended to save heals, substitutes, etc. for after this to buy the final few turns needed to kill it.

Overall, Akasha is a long and grindy but not particularly threatening fight. Blind and Charm reduce its auto-attack damage to almost nothing, while a healthy supply of Heal, Cleanse, and Veil can deal with the rest (Story Katalina excels here). The most important part is not to get trigger happy and be willing to stall for a few turns near the phase thresholds so that the relevant abilities are ready when they occur.

As always, players with weaker grids have the option of intentionally dying to the boss and retreating 5 times to come back with a +100% ATK and HP bonus.

MSQ 73 Thumb.png

Orchis and Orchid
Cost to Host: 21 AP Unlock: Clear Chapter 73 Story - Orchis and Orchid - Part 3
Location: Chapter 73 Story - Orchis and Orchid
Wave Name Lvl HP Charge Mode
BossFreesia Icon16Dark.png 65 12,000,000 ◇◇ No
Charge Attacks Triggers and Notes
  • Stagnant Energy
Dark damage to one ally, inflict
Status Collapse.png50% Charge CutInstantly reduces Charge Bar 50%

Strength: 50%
, and
heal HPHP healed is equal to 20*damage
.
  • Touchdown
Dark damage to all allies, inflict
Status SkillSeal.pngSkill SealedCan't use skills

Duration: 2 turns
,
Status DoubleDown.pngDA DownDouble attack rate is lowered

Duration: 2 turns
, and
Status TripleDown.pngTA DownTriple attack rate is lowered

Duration: 2 turns
.
Deal 100,000 damage to self.
  • Arcane Lisle: Astringe TR
Dark damage to all allies and inflict
Status Poison.pngPoisonedHP is lowered on every turn

Duration: 5 turns
,
Status Cursed.pngCursedCan't be healed

Duration: 5 turns
, and
Status Collapse.png10% Charge CutInstantly reduces Charge Bar 10%

Strength: 10%
Can't be cleared
.
  • 75% Trigger
Cast Arcane Lisle: Astringe.
  • 50% Trigger
Cast Arcane Lisle: Astringe.
  • 25% Trigger
Cast Arcane Lisle: Astringe.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal square.jpg Crystal ×50
Wooden Silver Gold


Treasure[edit]

Rare Monsters[edit]

Town[edit]

By clicking on the sparkles in the following order, Lyria will find a Premium Draw Ticket square.jpg Premium Draw Ticket.

  1. Top Right (Erste Empire Battleship)
  2. Bottom Left (Town of Agastia)
  3. Bottom (Agastia Fortress)
  4. Top (Imperial Headquarters)

Agastia Town.jpg