Agastia

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Agastia Large.jpg

The symbol of the Empire's prosperity.
From the shadow of a shattered history, evil cackles.

Agastia is the location for chapters 55-62 and 72-73 of the main quest.

< Former Capital Mephorash | Agastia | Dydroit Belt >

Lore[edit]

The venerable capital of the Erste Empire serves as a symbol of the Empire's might. Torches keep it brightly lit day and night. The entire island is constantly under reconstruction to keep up-to-date with the latest technology and has long lost its original luster. Although it boasts the greatest population in the entire Phantagrande Skydom, it is not without its share of problems—especially with regards to environment and civil order.

Town of Agastia[edit]

The imperial capital of the Erste Empire underwent rapid economic growth in a short period of time. Agastia itself serves as an imperial military stronghold, with soldiers commonly seen swaggering through town and interacting with the populace.

Agastia Fortress[edit]

The development of this massive fortress city began as Erste transitioned from monarchy to imperial power. Cutting edge facilities cover the island top to bottom, and almost no natural features or greenery remain visible.

Imperial Headquarters[edit]

A government building for the Erste Empire located almost dead center in Agastia. Also known as the Tower due to its shape. Entrance to civilians is tightly restricted, and although a few of the facilities are open to the public, most are shrouded in mystery.

Erste Empire Battleship[edit]

A battleship of the Erste Empire visible across Phantagrande Skydom. Primarily used in combat against other airships, and to transport soldiers, weapons, and supplies. Although originally purchased in Golonzo, it's been given proprietary modifications, resulting in a ship of incalculable power.

Locations[edit]

Secret Underground Research Lab[edit]

Location Secret Underground Research Lab.png

The proof of sin slumbers in the darkness, stopping time.

Main Quests[edit]

Hidden Away
Cost to Host: Unlock: Clear Chapter 54, Episode 4
Wave Name Lvl HP Charge Mode
Wave 1 Ghast Icon16Dark.png 30 45,000 ◇◇ No
Ghast Icon16Dark.png 30 45,000 ◇◇ No
Imp Icon16Dark.png 31 58,000 ◇◇◇ No
Wave 2 Gargoyle Icon16Dark.png 30 60,000 ◇◇◇ No
Rodfly Icon16Wind.png 30 50,000 ◇◇ No
Wave 3 Silt Ray Icon16Water.png 31 50,000 ◇◇ No
Bonethorn Icon16Earth.png 30 30,000 No
Ogre Yanmar Icon16Wind.png 30 42,650 ◇◇◇ No
Rewards
First clear:
Wooden Silver Gold

Hidden Away
Cost to Host: Unlock: Clear Chapter 55, Episode 2
Wave Name Lvl HP Charge Mode
Wave 1 Imperial Soldier Icon16Fire.png 31 75,000 ◇◇ No
Imperial Soldier Icon16Water.png 31 75,000 ◇◇ No
Wave 2 Imperial Soldier Icon16Fire.png 31 75,000 ◇◇ No
Imperial Soldier Icon16Earth.png 31 75,000 ◇◇ No
Wave 3 Elite Imperial Swordsman Icon16Fire.png 31 80,000 ◇◇ No
Elite Imperial Archer Icon16Water.png 31 80,000 No
Rewards
First clear:
Wooden Silver Gold

Hidden Away
Cost to Host: Unlock: Clear Chapter 55, Episode 3
Wave Name Lvl HP Charge Mode
Wave 1 Imperial Soldier Icon16Fire.png 31 75,000 ◇◇ No
Imperial Soldier Icon16Earth.png 31 75,000 ◇◇ No
Wave 2 Elite Imperial Archer Icon16Water.png 31 80,000 No
Elite Imperial Lancer Icon16Earth.png 31 80,000 ◇◇ No
Wave 3 Elite Imperial Swordsman Icon16Fire.png 31 80,000 ◇◇ No
Elite Imperial Lancer Icon16Earth.png 31 80,000 ◇◇ No
Rewards
First clear: Crystal square.jpg Crystal ×50
Wooden Silver Gold
- -

Free Quests[edit]


Town of Agastia[edit]

Location Town of Agastia.png

All that waits at the end of this labyrinthine pathway is despair.

Black Knight's Return
Cost to Host: Unlock: Clear Chapter 55, Episode 4
Wave Name Lvl HP Charge Mode
Wave 1 Imperial Shaman Guard Icon16Fire.png 31 50,000 No
Imperial Shaman Guard Icon16Water.png 31 50,000 No
Wave 2 Imperial Soldier Icon16Fire.png 31 75,000 ◇◇ No
Imperial Soldier Icon16Water.png 31 75,000 ◇◇ No
Wave 3 Imperial Shaman Guard Icon16Fire.png 31 50,000 No
Imperial Lancer Icon16Earth.png 31 97,000 No
Rewards
First clear:
Wooden Silver Gold

Black Knight's Return
Cost to Host: Unlock: Clear Chapter 56, Episode 1
Wave Name Lvl HP Charge Mode
Wave 1 Imperial Soldier Icon16Water.png 31 75,000 ◇◇ No
Imperial Soldier Icon16Earth.png 31 75,000 ◇◇ No
Wave 2 Elite Imperial Archer Icon16Water.png 31 80,000 No
Imperial Shaman Guard Icon16Water.png 31 50,000 No
Wave 3 Elite Imperial Lancer Icon16Earth.png 31 80,000 ◇◇ No
Imperial Archer Icon16Wind.png 31 97,000 No
Rewards
First clear:
Wooden Silver Gold

Black Knight's Return
Cost to Host: Unlock: Clear Chapter 56, Episode 2
Wave Name Lvl HP Charge Mode
Wave 1 Elite Imperial Swordsman Icon16Fire.png 31 80,000 ◇◇ No
Elite Imperial Archer Icon16Water.png 31 80,000 No
Wave 2 Bit Icon16Dark.png 31 42,500 ◇◇ No
Bit Icon16Dark.png 31 42,500 ◇◇ No
Bit Icon16Dark.png 31 42,500 ◇◇◇ No
Wave 3 Imperial Shaman Guard Icon16Fire.png 31 50,000 No
Imperial Swordsman Icon16Light.png 31 97,000 ◇◇ No
Rewards
First clear:
Wooden Silver Gold

Black Knight's Return
Cost to Host: Unlock: Clear Chapter 56, Episode 3
Wave Name Lvl HP Charge Mode
Wave 1 Furias Icon16Dark.png 40 2,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Swing
    Dark damage to all allies, inflict ?Verification needed. and Status FireResDown.png Fire DEF DownDEF is lowered for fire DMG
Wave 2 Gandharva Icon16Fire.png 40 1,500,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Battle start
    Full Throttle - Gain Status DoubleUp.png DA UpDouble attack rate is boosted
    and Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal square.jpg Crystal ×50
Wooden Silver Gold

Free Quests[edit]

Odenlicious
Cost to Host: 21 AP Unlock:
Wave Name Lvl HP Charge Mode
Wave 1 Gargoyle Icon16Dark.png 29 ??? No
Gargoyle Icon16Dark.png 29 ??? ◇◇ No
Rewards
First clear: Crystal square.jpg Crystal ×50
Wooden Silver Gold

Erste Airspace[edit]

Location Erste Airspace.png

Discipline meets cruelty in this zone of total defense.

Main Quests[edit]

Final Battle Beacon
Cost to Host: Unlock: Clear Chapter 57, Episode 1
Wave Name Lvl HP Charge Mode
Wave 1 Cave Bat Icon16Dark.png 30 45,000 No
Ghast Icon16Dark.png 30 45,000 ◇◇ No
Imp Icon16Dark.png 31 58,000 ◇◇◇ No
Wave 2 Ruination Gargoyle Icon16Earth.png 30 75,000 ◇◇◇ No
Wyvern Icon16Wind.png 30 80,000 ◇◇◇ No
Wave 3 Six-Eyed Butterfly Icon16Earth.png 30 60,000 ◇◇ No
Bonethorn Icon16Earth.png 30 30,000 No
Ogre Yanmar Icon16Wind.png 31 95,000 ◇◇◇ No
Rewards
First clear:
Wooden Silver Gold

Final Battle Beacon
Cost to Host: Unlock: Clear Chapter 57, Episode 2
Wave Name Lvl HP Charge Mode
Wave 1 Wyvern Icon16Wind.png 30 80,000 ◇◇◇ No
Gargoyle Icon16Dark.png 31 55,000 ◇◇◇ No
Wave 2 Shadow Elemental Icon16Dark.png 30 42,000 ◇◇ No
Twilight Devil Icon16Fire.png 31 22,000 ◇◇ No
Wave 3 Cave Bat Icon16Dark.png 30 45,000 No
Silt Ray Icon16Water.png 31 50,000 ◇◇ No
Bonethorn Icon16Earth.png 30 30,000 No
Rewards
First clear:
Wooden Silver Gold

Final Battle Beacon
Cost to Host: Unlock: Clear Chapter 57, Episode 3
Wave Name Lvl HP Charge Mode
Wave 1 Wyvern Icon16Wind.png 30 80,000 ◇◇◇ No
Twilight Devil Icon16Fire.png 31 22,000 ◇◇ No
Wave 2 Gargoyle Icon16Dark.png 31 55,000 ◇◇◇ No
Rodfly Icon16Wind.png 30 50,000 ◇◇ No
Wave 3 Ruination Gargoyle Icon16Earth.png 30 75,000 ◇◇◇ No
Shadow Elemental Icon16Dark.png 30 42,000 ◇◇ No
Rewards
First clear: Crystal square.jpg Crystal ×50
Wooden Silver Gold
Steel Liquid square.jpg Steel Liquid

Central Area[edit]

Location Central Area.png

The Erste hub hides twisted creeds beneath its surface.

Main Quests[edit]

Free Quests[edit]

Other[edit]

Invitation from the Stars 1/6
Cost to Host: 60 AP Unlock: Reach rank 175
Wave Name Lvl HP Charge Mode
Boss Leviathan Malice Icon16Water.png 100 19,800,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Scale Shot TR 100% 50%
~5,000 damage to all allies.
Foe gains Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)

Strength: 5 times?
and Status Veil.png Debuff Res. UpDebuff resistance is boosted
.
  • Bermuda Beam TR 75% 25%
~5,000 damage to random allies 10 times.
Foe is inflicted with Status DefenseDown.png DEF DownDEF is lowered
.
  • Perilous Tidefall TR 10%
~70,000 damage to random allies 2 times.

Damage values are without Status AttackDown.png ATK DownATK is lowered
.
Melees for ~5,000 damage. ~10,000 in True Power. Can multi-attack.

  • Join Trigger
Casts Scale Shot.
  • 75% Trigger
Casts Bermuda Beam.
  • 50% Trigger
Unleashes True Power.Leviathan Malice is amassing water from all around!
Casts Scale Shot.
  • 25% Trigger
Casts Bermuda Beam.
  • 10% Trigger
Casts Perilous Tidefall.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: -
Wooden Silver Gold
- - -

Invitation from the Stars 2/6
Cost to Host: 60 AP Unlock: Reach rank 175
Wave Name Lvl HP Charge Mode
Boss Mithra Malice Icon16Wind.png 100 11,880,000 No
Special Attacks Triggers and Notes
  • Distortion Field N
Deals Wind damage to all party members and applies one random debuff to all allies for 4 turns (same debuff for all allies).
  • Defrag TR 80% 60% 40% 20%
Wind damage to all allies.
Damage increases with the amount of attack buffs on both allies and Mithra have, the debuffs on the party, as well as removing/guarding debuffs from party.Verification needed.
Same as normal Mithra?
  • Return TR 50%
Heals self to full HP.
Depletes all charge diamonds.
Only used once.

Damage values are without Status AttackDown.png ATK DownATK is lowered
.
Melees for ~4,000.

  • 80% Trigger
Casts Defrag.
  • 60% Trigger
Casts Defrag.
  • 50 Trigger
Unleashes True PowerMithra Malice has unleashed its true power!
Casts Return. First time only.
Takes priority over other triggers.
  • 40% Trigger
Casts Defrag.
  • 20% Trigger
Casts Defrag.
Mithra Circle Icon16Wind.png 100 5,000,000 ◇◇ No
Special Attacks Triggers and Notes
  • Distortion Field N
Applies one random debuff to all allies for 4 turns (same debuff for all allies).
Applies one random buff to Mithra Malice or Mithra Circle.
  • Mirror TR 99%
All foes gain Status Fire Cut 90.png90% Fire Cut
Fire DMG is cut 90%

Fire Damage Cut.
Status Water Cut 90.png90% Water Cut
Water DMG is cut 90%

Water Damage Cut.
Status Earth Cut 90.png90% Earth Cut
Earth DMG is cut 90%

Earth Damage Cut.
Status Wind Cut 90.png90% Wind Cut
Wind DMG is cut 90%

Wind Damage Cut.
Status Light Cut 90.png90% Light Cut
Light DMG is cut 90%

Light Damage Cut.
Status Dark Cut 90.png90% Dark Cut
Dark DMG is cut 90%

Dark Damage Cut.
Status DefenseUp.png DEF Up
DEF is boosted
Status Heal.pngRefresh
HP is restored on every turn

Strength: ??? HP / turn
Status Veil.png Debuff Res. Up
Debuff resistance is boosted
  • Reset TR
Removes all buffs and debuffs on self and all allies.
  • Initialize TR 10%
Removes all buffs and debuffs on all foes and all allies.
  • 99% Trigger
Casts Mirror.
  • Turn after Mirror Trigger
Casts Reset.
  • 10% Trigger
Casts Initialize.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: -
Wooden Silver Gold
- - -

Invitation from the Stars 3/6
Cost to Host: 60 AP Unlock: Reach rank 175
Wave Name Lvl HP Charge Mode
Boss Reactor Icon16Light.png 100 12,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Does not attack outside of Charge Attacks above 50%Verification needed. .
  • Defense System N 100%-50%
Foe gains 1-hit Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
  • Annihilation Apparatus N 100%-50%
20 hits of ~1,300 Light damage to random allies.
Inflict Status Collapse.png20% Charge CutInstantly reduces Charge Bar by 20%

Strength: 20%
on all allies.
  • Interception Apparatus OD 100%-50%
~7,000 Light damage to all allies.
  • Adamantizing System N 50%- OD 50%-
Inflict Status Halberd of Light.pngFlash WedgedATK is absorbed by light allies, and light allies' ATK is ineffective

Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
on all allies.
  • Assault Apparatus TR 50% 40% 30% 20% 10%
~11,000 Light damage to all allies and inflict Status Red Crosshair.pngSensorMore likely to be attacked

Duration: ∞
.
  • Extermination Apparatus TR
20 hits of ~1,300 Light damage to random allies.
Inflict Status Collapse.png20% Charge CutInstantly reduces Charge Bar by 20%

Strength: 20%
on all allies.
Removes Status Red Crosshair.pngSensorMore likely to be attacked
from all allies.
  • Damage values are without Status AttackDown.png ATK DownATK is lowered
    .
  • Immune to Status Charm.pngCharmedAttacks are slightly limited
    .
  • Does not attack.
  • 50% Trigger
Unleashes True Power.Reactor has redoubled its focus.
Casts Assault Apparatus.
  • 40% Trigger
Casts Assault Apparatus.
  • 30% Trigger
Casts Assault Apparatus.
  • 20% Trigger
Casts Assault Apparatus.
  • 10% Trigger
Casts Assault Apparatus.
  • If any ally has Status Red Crosshair.pngSensorMore likely to be attacked
Casts Extermination Apparatus.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: -
Wooden Silver Gold
- - -

Invitation from the Stars 4/6
Cost to Host: 60 AP Unlock: Reach rank 175
Wave Name Lvl HP Charge Mode
Boss Freesia Icon16Dark.png 100 18,750,000 ◇◇ No
Special Attacks Triggers and Notes
  • Flash N 100%-50%
Inflict Status Confused.pngConfusedAllies can be targeted (Substitute and Counter are ineffective)

Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on one ally.
  • Arcane Lisle: Astringe N 100%- TR 75% 50% 25%
Inflict Status Cursed.pngCursedCan't be healed

Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
, Status Poison.pngPoisonedHP is lowered on every turn

Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
and Status Collapse.pngCharge Bar LoweredCharge bar is lowered on every turn

Strength: 10%
Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
on one ally.
Inflicted on all allies when in True Power.
  • Touchdown N 100%- TR 40% 15% 5%
~15,000 damage and inflict Status SkillSeal.pngSkill SealedCan't use skills
, Status DoubleDown.pngDA DownDouble attack rate is lowered
, Status TripleDown.pngTA DownTriple attack rate is lowered
on all allies.
  • Stagnant Energy N 50%-
~11,500 Dark damage and inflict Status Collapse.png50% Charge CutInstantly reduces Charge Bar by 50%

Strength: 50%
on one ally.
Heal Freesia for 10 times damage dealt.

Damage values are without Status AttackDown.png ATK DownATK is lowered

Immune to Status Paralysis.pngParalysisCan't attack
.

  • 75% Trigger
Casts Arcane Lisle: Astringe.
  • 50% Trigger
Unleashes True Power.Freesia's malignant power is increasing.
Casts Arcane Lisle: Astringe.
  • 40% Trigger
Casts Touchdown.
  • 25% Trigger
Unleashes True Power+.Freesia's malignant power is increasing.
Casts Arcane Lisle: Astringe.
Base charge diamonds change to ◇.
  • 15% Trigger
Casts Touchdown.
  • 5% Trigger
Casts Touchdown.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: -
Wooden Silver Gold
- - -

Invitation from the Stars 5/6
Cost to Host: 60 AP Unlock: Reach rank 175
Wave Name Lvl HP Charge Mode
Phase 1 Akasha Icon16Light.png 100 60,000,000 (100%) ◇◇ Yes
Special Attacks Triggers and Notes
  • Blood Lightning N
10 hits of ~1,500 Light damage to random allies. Inflicts Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status Paralysis.pngParalysisCan't attack

Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on last ally hit.
  • Pillar of Salt N
40 hits of ~800 Light damage to random allies. Inflicts Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status Cursed.pngCursedCan't be healed

Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on last ally hit.
  • Rivalry OD
~10,0000 Light damage to all allies. Inflicts Status Rivalry.pngRivalryRandomly recovers HP or takes DMG on every turn

Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

Damage values are without Status AttackDown.png ATK DownATK is lowered
.

Very similar to normal Akasha except it deals more damage.
Note that Elemental Amplitude in the 3rd phase works differently.

  • High multiattack rate.
  • 66% Trigger
Moves to Phase 2.
Phase 2 Akasha Icon16Light.png 100 40,000,000 (66%) ◇◇ Yes
Special Attacks Triggers and Notes
  • Megiddo N OD
~12,000 Light damage to all allies. Inflicts Status Pact.pngPactGains Fruition after 1 turn
.
  • Reverse TR
Inverts the current HP values of all allies. Inflicts Status Omen of Forfeit.pngOmen of ForfeitAkasha's special attack is now promised to be fulfilled
.
  • Almagest TR
Plain Damage to all allies based on 30% of each ally's maximum HP.
  • Immune to Status Gravity.pngGravitySpecial attack max charge turn is extended
    , Status Lock.pngBreak Boosted (Time)Break mode time is extended
    and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
    .
  • Status Pact.pngPactGains Fruition after 1 turn
    , Status Fruition.pngFruitionAkasha's special attack is now promised to be fulfilled
    and Status Omen of Forfeit.pngOmen of ForfeitAkasha's special attack is now promised to be fulfilled
    can be cleared.
  • Reverse inverts the current HP of all allies, damaging or healing them as needed. (e.g. 70% current HP becomes 30% HP. 25% current HP becomes 75% HP. 100% current HP is instant KO.)
  • If any ally has Status Pact.pngPactGains Fruition after 1 turn
Recover 5% HP at start of attack phase.
Gain Status Fruition.pngFruitionAkasha's special attack is now promised to be fulfilled
after next attack phase.
  • If any ally has Status Fruition.pngFruitionAkasha's special attack is now promised to be fulfilled
Recover 5% HP at start of attack phase.
Akasha casts Reverse.
  • If any ally has Status Omen of Forfeit.pngOmen of ForfeitAkasha's special attack is now promised to be fulfilled
Akasha casts Almagest.
  • 33% Trigger
Moves to Phase 3
Phase 3 Akasha Icon16Light.png 100 20,000,000 (33%) ◇◇ Yes
Special Attacks Triggers and Notes
  • Elemental Amplitude N TR 30%
~10,000 damage of a random element to all allies.
Removes all debuffs from foe.
  • If N Charge Attack:
Inflicts Status FireResDown.png Fire DEF Down
DEF is lowered for fire DMG

Duration: 10.5 turns
Applied during the attack phase.
On the next turn, it'll have 10 turns remaining.
,Status WaterResDown.png Water DEF Down
DEF is lowered for water DMG

Duration: 10.5 turns
Applied during the attack phase.
On the next turn, it'll have 10 turns remaining.
,Status EarthResDown.png Earth DEF Down
DEF is lowered for earth DMG

Duration: 10.5 turns
Applied during the attack phase.
On the next turn, it'll have 10 turns remaining.
,Status WindResDown.png Wind DEF Down
DEF is lowered for wind DMG

Duration: 10.5 turns
Applied during the attack phase.
On the next turn, it'll have 10 turns remaining.
,Status LightResDown.png Light DEF Down
DEF is lowered for light DMG

Duration: 10.5 turns
Applied during the attack phase.
On the next turn, it'll have 10 turns remaining.
, or Status DarkResDown.png Dark DEF Down
DEF is lowered for dark DMG

Duration: 10.5 turns
Applied during the attack phase.
On the next turn, it'll have 10 turns remaining.
based on elemental damage.
Akasha gains Status FireAtkUp.png Fire ATK Up
Fire ATK is boosted

Duration: 180 seconds
, Status WaterAtkUp.png Water ATK Up
Water ATK is boosted

Duration: 180 seconds
, Status EarthAtkUp.png Earth ATK Up
Earth ATK is boosted

Duration: 180 seconds
, Status WindAtkUp.png Wind ATK Up
Wind ATK is boosted

Duration: 180 seconds
, Status LightAtkUp.png Light ATK Up
Light ATK is boosted

Duration: 180 seconds
, or Status DarkAtkUp.png Dark ATK Up
Dark ATK is boosted

Duration: 180 seconds
based on elemental damage.
  • Sky-Rift OD
Plain Damage to all allies based on 60% of current HP.
  • Ancient Flare TR 25%
~15,000 Fire damage to all allies. Inflicts Status Burned.pngBurnedHP is lowered on every turn
. Deploys Status Flare.pngFlareATK is modified by number of turns passed

Duration: 3 minutes
Field effect
.
Also deals ~110,000 damage and inflicts Status Burned.pngBurnedHP is lowered on every turn
on foe.
  • Sky-Rift (10%) TR 10%
Reduces all allies' HP to 1.
Casts Elemental Amplitude.Damage only; no self-buff or debuffs.
  • 25% Trigger
Casts Ancient Flare.
  • 10% Trigger
Casts Sky-Rift (10%).
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: -
Wooden Silver Gold
- - -

Invitation from the Stars 6/6
Cost to Host: 60 AP Unlock: Reach rank 175
Wave Name Lvl HP Charge Mode
Phase 1 Black Knight Icon16Dark.png 100 33,000,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Dark Wall N TR 100%
Foe gains 3-hit Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
, Status Veil.png Debuff Res. UpDebuff resistance is boosted
and Status Dmg Cut 80.png80% DMG CutTaking 80% less DMG

Damage Cut reducing damage taken.
Warning! Does not work for Plain Damage!
.
  • Fire IV N OD
~10,000 Fire damage and inflict Status Burned.pngBurnedHP is lowered on every turn

Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
on all allies.
  • Obisidian Moonlight OD 100%-80%
~8,000 Dark damage and inflict Status Burned.pngBurnedHP is lowered on every turn

Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
  • Obisidian Moonlight OD 80%-66%
~11,000 Dark damage and inflict Status Ryoto.pngFreezeATK, DEF, and multiattack rate is lowered /
HP is lowered on every turn
(Effect can be passed to ally by using a skill.
Passed effect can't be removed.)

Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
on all allies.
Removes one debuff from Black Knight.
  • Join Trigger
Casts Dark Wall.
  • 80% Trigger
Base charge Diamonds changed to ◇◇.
Moves to Phase 2. Black Knight has changed stance!
  • 66% Trigger
Base charge Diamonds changed to ◇.
Moves to Phase 2. Black Knight has changed stance!
Phase 2 Black Knight Icon16Dark.png 100 21,780,000 (66%) Yes
Special Attacks Triggers and Notes
  • Drain N
~9,000 Dark damage to one ally and inflicts Status AttackDown.png ATK DownATK is lowered

Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
. Heals Black Knight for 10 times damage done.
  • Gust IV N
12 hits of ~3,000 Wind damage to random allies. Removes two buffs from all allies.
  • Fire IV N OD
~11,000 Fire damage and inflict Status Burned.pngBurnedHP is lowered on every turn

Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
on all allies.
  • Earth Crash IV OD
~50,000 Earth damage to one ally.
  • Freeze IV N OD
~11,000 Water damage and inflict Status Ryoto.pngFreezeATK, DEF, and multiattack rate is lowered /
HP is lowered on every turn
(Effect can be passed to ally by using a skill.
Passed effect can't be removed.)

Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
on all allies.
  • Drain TR 60% 40%
~7,000 Dark damage to one ally and inflict Status AttackDown.png ATK DownATK is lowered

Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
. Heals Black Knight for 10 times damage done.
  • Black Knight no longer attacks. Charge Attacks only.
  • 60% Trigger
Casts Drain.
  • 50% Trigger
Black Knight has changed stance!
  • 40% Trigger
Casts Drain.
  • 33% Trigger
Moves to Phase 3. Black Knight has changed stance!
Phase 3 Black Knight Icon16Dark.png 100 10,890,000 (33%) ◇◇ Yes
Special Attacks Triggers and Notes
  • Fighting Spirit N
~6,000 Dark damage and inflict Status AttackDown.png ATK DownATK is lowered

Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status DefenseDown.png DEF DownDEF is lowered

Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
Black Knight gains Status DoubleUp.png DA UpDouble attack rate is boosted
and Status TripleUp.png TA UpTriple attack rate is boosted
.
  • Obisidian Moonlight OD
~26,000 Dark damage and inflict Status Burned.pngBurnedHP is lowered on every turn

Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
on all allies.
  • Shockwave N TR 25% 10%
~11,000 Dark damage and inflicts Status Paralysis.pngParalyzedCan't attack

Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
and Status Blind.pngBlindedAttacks have a slight chance to miss

Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on all allies.
  • Black Knight starts attacking again.
  • Attacks hit significantly harder.
  • 25% Trigger
Casts Shockwave.
  • 10% Trigger
Casts Shockwave.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: -
Wooden Silver Gold
- - -

Before the Imperial Headquarters[edit]

Location Before the Imperial Headquarters.png

A heavy gate opens the path to a long journey's end.

Main Quests[edit]

Free Quests[edit]


Innermost Sanctum of the Imperial Headquarters[edit]

Location Innermost Sanctum of the Imperial Headquarters.png

Though the stars lay deep in the sky, those who believe shall have the power to reach them.

Main Quests[edit]

MSQ 62 Thumb.png

Stars Beyond the Sky
Cost to Host: 21 AP Unlock: Clear Chapter 62 Story - Stars Beyond the Sky - Part 3
Location: Chapter 62 Story - Stars Beyond the Sky
Wave Name Lvl HP Charge Mode
Phase 1 Akasha Icon16Light.png 75 20,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Blood Lightning N
Multi-hit Light damage to random allies. Inflicts Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 2 turns
and Status Paralysis.pngParalyzedCan't attack
on last ally hit.
  • Pillar of Salt N
Multi-hit Light damage to random allies. Inflicts Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 2 turns
and Status Cursed.pngCursedCan't be healed

Duration: 2 turns
on last ally hit.
  • Rivalry OD
Light damage to all allies. Inflicts Status Rivalry.pngRivalryRandomly recovers HP or takes DMG on every turn

Duration: 2 turns
.
  • High multiattack rate.
  • 66% Trigger
Moves to Phase 2.
Phase 2 Akasha Icon16Light.png 75 13,200,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Megiddo N OD
Large Light damage to all allies. Inflicts Status Pact.pngPactGains Fruition after 1 turn
.
  • Reverse TR
Inverts the current HP values of all allies. Inflicts Status Omen of Forfeit.pngOmen of ForfeitAkasha's special attack is now promised to be fulfilled
.
  • Almagest TR
Plain Damage to all allies based on 30% of each ally's maximum HP.
  • Immune to Status Gravity.pngGravitySpecial attack max charge turn is extended
    .
  • Reverse inverts the current HP of all allies, damaging or healing them as needed. (e.g. 70% current HP becomes 30% HP. 25% current HP becomes 75% HP. 100% current HP is instant KO.)
  • Status Pact.pngPactGains Fruition after 1 turn
Gain Status Fruition.pngFruitionAkasha's special attack is now promised to be fulfilled
after 1 turn.
  • If any ally has Status Fruition.pngFruitionAkasha's special attack is now promised to be fulfilled
Akasha casts Reverse.
  • If any ally has Status Omen of Forfeit.pngOmen of ForfeitAkasha's special attack is now promised to be fulfilled
Akasha casts Almagest.
  • 33% Trigger
Moves to Phase 3
Phase 3 Akasha Icon16Light.png 75 6,600,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Elemental Amplitude N TR
Random elemental damage to all allies. Inflicts Status FireResDown.png Fire DEF Down
DEF is lowered for fire DMG

Duration: 10 turns
,Status WaterResDown.png Water DEF Down
DEF is lowered for water DMG

Duration: 10 turns
,Status EarthResDown.png Earth DEF Down
DEF is lowered for earth DMG

Duration: 10 turns
,Status WindResDown.png Wind DEF Down
DEF is lowered for wind DMG

Duration: 10 turns
,Status LightResDown.png Light DEF Down
DEF is lowered for light DMG

Duration: 10 turns
, or Status DarkResDown.png Dark DEF Down
DEF is lowered for dark DMG

Duration: 10 turns
based on elemental damage.
Akasha gains Status FireAtkUp.png Fire ATK Up
Fire ATK is boosted
, Status WaterAtkUp.png Water ATK Up
Water ATK is boosted
, Status EarthAtkUp.png Earth ATK Up
Earth ATK is boosted
, Status WindAtkUp.png Wind ATK Up
Wind ATK is boosted
, Status LightAtkUp.png Light ATK Up
Light ATK is boosted
, or Status DarkAtkUp.png Dark ATK Up
Dark ATK is boosted
based on elemental damage.
  • Sky-Rift OD
Plain Damage to all allies based on 60% of each ally's current HP.
  • Ancient Flare TR
Large Fire damageAbout 5,000 damage to non-Water allies. to all allies.
Deals 25,000 Fire damage to self.
Inflicts Status Burned.pngBurnedHP is lowered on every turn
to self and all allies.
Deploys Status Flare.pngFlareATK is modified by number of turns passed

Duration: 3 minutes
Field effect
to the field.
  • Sky-Rift (10%) TR 10%
Reduces all allies' HP to 1.
  • Immune to Status Charm.pngCharmedAttacks are slightly limited
    .
  • 30% Trigger
Casts Elemental Amplitude.Damage only, does not trigger self-buff or debuffs.
Removes all debuffs from self.
  • 25% Trigger
Casts Ancient Flare.
  • 10% Trigger
Casts Sky-Rift (10%).
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal square.jpg Crystal ×50
Wooden Silver Gold

Strategy[edit]

Akasha is the boss of Chapter 62, part 4. It has two phase-changes at 66% and 33%.

In the first phase, it frequently multi-attacks. Its normal charge attack is Pillar of Salt, which deals AoE damage and Confuses. Its OD charge attack is Rivalry, which deals AoE damage and applies Rivalry, which has a 50% chance of healing or damaging the character. Overall, Akasha is not very threatening in this phase, making it a good phase to set up your power spikes and apply debuffs.

In the second phase, it has a single, stronger attack. Its OD charge attack is Megiddo, which deals large AoE damage and applies a debuff (currently unknown, this editor had Veil up most of the fight). At 50% it will automatically apply a 1-turn countdown, which should be Cleansed.

In the third phase, it starts multi-attacking again (with the stronger attack). It also uses another 1-turn countdown spell, so keep Cleanse ready. At 25%, it auto-casts Ancient Flare, which deals large fire damage and applies burn, so prepare Veil and/or Damage Cut before hitting that threshold. Its charge attack deals random elemental damage and applies a to the party and a buff to Akasha. Its OD charge attack deals large AoE damage. At 10%, it will auto-cast a special charge attack that reduces the entire front-line to 1hp. It is recommended to save heals, substitutes, etc. for after this to buy the final few turns needed to kill it.

Overall, Akasha is a long and grindy but not particularly threatening fight. Blind and Charm reduce its auto-attack damage to almost nothing, while a healthy supply of Heal, Cleanse, and Veil can deal with the rest (Story Katalina excels here). The most important part is not to get trigger happy and be willing to stall for a few turns near the phase thresholds so that the relevant abilities are ready when they occur.

As always, players with weaker grids have the option of intentionally dying to the boss and retreating 2 times to come back with a +100% ATK and HP bonus.

MSQ 73 Thumb.png

Orchis and Orchid
Cost to Host: 21 AP Unlock: Clear Chapter 73 Story - Orchis and Orchid - Part 3
Location: Chapter 73 Story - Orchis and Orchid
Wave Name Lvl HP Charge Mode
Boss Freesia Icon16Dark.png 65 12,000,000 ◇◇ No
Special Attacks Triggers and Notes
  • Stagnant Energy
Dark damage to one ally, inflict Status Collapse.png50% Charge CutInstantly reduces Charge Bar by 50%

Strength: 50%
, and heal HPHP healed is equal to 20*damage.
  • Touchdown
Dark damage to all allies, inflict Status SkillSeal.pngSkill SealedCan't use skills

Duration: 2 turns
, Status DoubleDown.pngDA DownDouble attack rate is lowered

Duration: 2 turns
, and Status TripleDown.pngTA DownTriple attack rate is lowered

Duration: 2 turns
.
Deal 100,000 damage to self.
  • Arcane Lisle: Astringe TR
Dark damage to all allies and inflict Status Poison.pngPoisonedHP is lowered on every turn

Duration: 5 turns
, Status Cursed.pngCursedCan't be healed

Duration: 5 turns
, and Status Collapse.png10% Charge CutInstantly reduces Charge Bar by 10%

Strength: 10%
Can't be cleared
.
  • 75% Trigger
Cast Arcane Lisle: Astringe.
  • 50% Trigger
Cast Arcane Lisle: Astringe.
  • 25% Trigger
Cast Arcane Lisle: Astringe.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal square.jpg Crystal ×50
Wooden Silver Gold

Raids[edit]

BattleRaid Akasha Impossible.png

Omen of the Broken Skies
Cost to Host: 90 AP,
Malice Fragment square.jpg Malice Fragment ×3
Cost to Join: Rank 150+; 5 BP Unlock: Rank 150+,
Clear Wings of Terror (Impossible)
Participants: 18 Vice: 2nd-6th Elixirs: 1 (Host crew only)Only the host and participants belonging to their crew can use a single elixir. Strike Time: NoStrike Time does not apply for this raid.
Location: Chapter 62 (73): Agastia - Innermost Sanctum of the Imperial Headquarters
TweetDeck: Lvl 200 Akasha Lv200 アーカーシャ
Phase Name Lvl HP Charge Mode
Phase 1 Akasha Icon16Light.png 200 1,200,000,000 (100%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Blood Lightning N TR 95%
Large random elemental damage to random allies.
  • Pillar of Salt ODVerification needed. TR 85%
Multi-hit, multi-element damage to random allies.
  • TriggersVerification needed.
    Tested on 95% and 55% triggers
    still occur even when Status Twilight Terror 2.pngTwilight TerrorCharge diamonds don't fill up / Can't use special attacks

    Local status effect
    is inflicted.
  • Immune to Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    , Status Paralysis.pngParalyzedCan't attack
    .
  • When host starts raid:
Deploys Status Time Warp.pngTime WarpSpace-time has been distorted, causing 1-3 battle turns to progress per turn

Field effect
field effect.
  • 95% Trigger
Casts Blood Lightning.
  • 85% Trigger
Casts Pillar of Salt.
  • 75% Trigger
Moves to Phase 2.
Phase 2 Akasha Icon16Light.png 200 900,000,000 (75%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Reverse N
LargeVerification needed. Light damage to all allies.
Removes ? buffs from all allies.Verification needed.
  • Megiddo TR 75%
Large Light damage to all allies.
Akasha gains Status Fires of Megiddo.pngFires of MegiddoNullifies 'all elemental DMG cut' (Can't be removed)

All-element DMG cut such as Phalanx is nullified.
Element-specific DMG cut is not nullified.
.
  • Almagest OD TR 55%
Small superior elemental damage to all allies. Inflict Status Death.pngLethal HitInstant death for the victim.
.
  • Status Fires of Megiddo.pngFires of MegiddoNullifies 'all elemental DMG cut' (Can't be removed)

    All-element DMG cut such as Phalanx is nullified.
    Element-specific DMG cut is not nullified.
All-element DMG Cut such as Status Dmg Cut 70.png70% DMG CutTaking 70% less DMG

Damage Cut reducing damage taken.
Warning! Does not work for Plain Damage!
are now ineffective.
  • Element-specific DMG cuts, such as Status Fire Cut 30.png30% Fire Cut
    Fire DMG is cut 30%

    Fire Damage Cut.
    Status Water Cut 15.png15% Water Cut
    Water DMG is cut 15%

    Water Damage Cut.
    Status Earth Cut 75.png75% Earth Cut
    Earth DMG is cut 75%

    Earth Damage Cut.
    Status Wind Cut 45.png45% Wind Cut
    Wind DMG is cut 45%

    Wind Damage Cut.
    Status Light Cut 90.png90% Light Cut
    Light DMG is cut 90%

    Light Damage Cut.
    or Status Dark Cut 60.png60% Dark Cut
    Dark DMG is cut 60%

    Dark Damage Cut.
    will continue to work normally.
  • 75% Trigger
Casts Megiddo.
  • 55% Trigger
Casts Almagest.
  • 50% Trigger
Moves to Phase 3.
Removes all debuffs from Akasha.
Phase 3 Akasha Icon16Light.png 200 600,000,000 (50%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Sky-Rift OD 50%-25%
Deals plain damage to all allies equal to the current turn number multiplied by 500Verification needed. .
  • Elemental Amplitude TR 50%
Removes all buffs from all allies.
Akasha gains Status Elemental Amplitude.pngElemental AmplitudeDeals elemental DMG superior to each target's element (Can't be removed)
.
  • Ancient Flare TR 35%
Large superior elemental damage to all allies.
  • Normal attacks now hit all allies.
  • Status Elemental Amplitude.pngElemental AmplitudeDeals elemental DMG superior to each target's element (Can't be removed)
Akasha now deals elemental damage superior to each character's element.
  • Light and Dark characters are hit by their same element.
  • 50% Trigger
Casts Elemental Amplitude
  • 35% Trigger
Casts Ancient Flare.
  • 25% Trigger
Moves to Phase 4.
Removes all debuffs from Akasha.
Phase 4 Akasha Icon16Light.png 200 300,000,000 (25%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Karma N 25%-15% OD 25%-15 TR 15%
Massive superior elemental damage to all allies.
Akasha gains Status Karma.pngKarmaPurification's additional effect activates (Can only be removed by dealing DMG more than 30 times in 1 turn)
.
  • Purification TR 10% N 25%-?
Multi-hit Light damage to random allies. Removes all buffs from all allies.
Additionally deals 999,999 Plain damage to all allies if Status Karma.pngKarmaPurification's additional effect activates (Can only be removed by dealing DMG more than 30 times in 1 turn)
is active.
  • Sky-Rift TR 3%
Deals plain damage to all allies equal to the current turn number multiplied by 500Verification needed. .
  • Normal attacks now hit two random targets.
  • Akasha can use Purification in place of some % triggers if the buff from Karma is active.
  • 20% Trigger
Fills all charge diamonds.
  • 15% Trigger
Casts Karma.
  • 10% Trigger
Casts Purification.
  • 3% Trigger
Casts Sky-Rift.
  • Status Karma.pngKarmaPurification's additional effect activates (Can only be removed by dealing DMG more than 30 times in 1 turn)
Charge attacks only count as one hit regardless of animation.
Damage instances from effects such as Status Bonus Damage.png Bonus DMGDeals bonus DMG for one-foe one-ally attacks
count as an additional hit.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal square.jpg Crystal ×50
Host: Icon Prestige Pendant.png Prestige Pendant ×100 Join: Icon Prestige Pendant.png Prestige Pendant ×70 Crew: Icon Prestige Pendant.png Prestige Pendant ×70
Chest 1 Chest 2 Chest 3 Chest 4
? ? ? ?
 Silver Relic ShardSilver Relic Shard
Chest 5 Icon Red Chest.png Host Icon Red Chest.png MVP Icon Blue Chest.png Blue
? -- 12.5%This is the minimum honor contribution required relative to the total honor of all participants to guarantee a blue chest.
[math]\frac{personal}{total}[/math] honors
Source @otokuro2 spreadsheets.
Drop table last updated: 2018-12-21, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Treasure[edit]

Rare Monsters[edit]

Town[edit]

By clicking on the sparkles in the following order, Lyria will find a Premium Draw Ticket square.jpg Premium Draw Ticket.

  1. Top Right (Erste Empire Battleship)
  2. Bottom Left (Town of Agastia)
  3. Bottom (Agastia Fortress)
  4. Top (Imperial Headquarters)

Agastia Town.jpg