Agastia

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Agastia Large.jpg

The symbol of the Empire's prosperity.
From the shadow of a shattered history, evil cackles.

Agastia is the location for chapters 55-62 and 72-73 of the main quest.

< Former Capital Mephorash | Agastia | Dydroit Belt >

Lore[edit]

The venerable capital of the Erste Empire serves as a symbol of the Empire's might. Torches keep it brightly lit day and night. The entire island is constantly under reconstruction to keep up-to-date with the latest technology and has long lost its original luster. Although it boasts the greatest population in the entire Phantagrande Skydom, it is not without its share of problems—especially with regards to environment and civil order.

Locations[edit]

Secret Underground Research Lab[edit]

Location Secret Underground Research Lab.png

The proof of sin slumbers in the darkness, stopping time.

Main Quests[edit]

Hidden Away
Cost to Host: Unlock: Clear Chapter 54, Episode 4
Wave Name Lvl HP Charge Mode
Wave 1Ghast Icon16Dark.png 30 45,000 ◇◇ No
Ghast Icon16Dark.png 30 45,000 ◇◇ No
Imp Icon16Dark.png 31 58,000 ◇◇◇ No
Wave 2Gargoyle Icon16Dark.png 30 60,000 ◇◇◇ No
Rodfly Icon16Wind.png 30 50,000 ◇◇ No
Wave 3Silt Ray Icon16Water.png 31 50,000 ◇◇ No
Bonethorn Icon16Earth.png 30 30,000 No
Ogre Yanmar Icon16Wind.png 30 42,650 ◇◇◇ No
Rewards
First clear:
Wooden Silver Gold

Hidden Away
Cost to Host: Unlock: Clear Chapter 55, Episode 2
Wave Name Lvl HP Charge Mode
Wave 1Imperial Soldier Icon16Fire.png 31 75,000 ◇◇ No
Imperial Soldier Icon16Water.png 31 75,000 ◇◇ No
Wave 2Imperial Soldier Icon16Fire.png 31 75,000 ◇◇ No
Imperial Soldier Icon16Earth.png 31 75,000 ◇◇ No
Wave 3Elite Imperial Swordsman Icon16Fire.png 31 80,000 ◇◇ No
Elite Imperial Archer Icon16Water.png 31 80,000 No
Rewards
First clear:
Wooden Silver Gold

Hidden Away
Cost to Host: Unlock: Clear Chapter 55, Episode 3
Wave Name Lvl HP Charge Mode
Wave 1Imperial Soldier Icon16Fire.png 31 75,000 ◇◇ No
Imperial Soldier Icon16Earth.png 31 75,000 ◇◇ No
Wave 2Elite Imperial Archer Icon16Water.png 31 80,000 No
Elite Imperial Lancer Icon16Earth.png 31 80,000 ◇◇ No
Wave 3Elite Imperial Swordsman Icon16Fire.png 31 80,000 ◇◇ No
Elite Imperial Lancer Icon16Earth.png 31 80,000 ◇◇ No
Rewards
First clear: Crystal square.jpg Crystal ×50
Wooden Silver Gold
- -

Free Quests[edit]


Town of Agastia[edit]

Location Town of Agastia.png

All that waits at the end of this labyrinthine pathway is despair.

Black Knight's Return
Cost to Host: Unlock: Clear Chapter 55, Episode 4
Wave Name Lvl HP Charge Mode
Wave 1Imperial Shaman Guard Icon16Fire.png 31 50,000 No
Imperial Shaman Guard Icon16Water.png 31 50,000 No
Wave 2Imperial Soldier Icon16Fire.png 31 75,000 ◇◇ No
Imperial Soldier Icon16Water.png 31 75,000 ◇◇ No
Wave 3Imperial Shaman Guard Icon16Fire.png 31 50,000 No
Imperial Lancer Icon16Earth.png 31 97,000 No
Rewards
First clear:
Wooden Silver Gold

Black Knight's Return
Cost to Host: Unlock: Clear Chapter 56, Episode 1
Wave Name Lvl HP Charge Mode
Wave 1Imperial Soldier Icon16Water.png 31 75,000 ◇◇ No
Imperial Soldier Icon16Earth.png 31 75,000 ◇◇ No
Wave 2Elite Imperial Archer Icon16Water.png 31 80,000 No
Imperial Shaman Guard Icon16Water.png 31 50,000 No
Wave 3Elite Imperial Lancer Icon16Earth.png 31 80,000 ◇◇ No
Imperial Archer Icon16Wind.png 31 97,000 No
Rewards
First clear:
Wooden Silver Gold

Black Knight's Return
Cost to Host: Unlock: Clear Chapter 56, Episode 2
Wave Name Lvl HP Charge Mode
Wave 1Elite Imperial Swordsman Icon16Fire.png 31 80,000 ◇◇ No
Elite Imperial Archer Icon16Water.png 31 80,000 No
Wave 2Bit Icon16Dark.png 31 42,500 ◇◇ No
Bit Icon16Dark.png 31 42,500 ◇◇ No
Bit Icon16Dark.png 31 42,500 ◇◇◇ No
Wave 3Imperial Shaman Guard Icon16Fire.png 31 50,000 No
Imperial Swordsman Icon16Light.png 31 97,000 ◇◇ No
Rewards
First clear:
Wooden Silver Gold

Black Knight's Return
Cost to Host: Unlock: Clear Chapter 56, Episode 3
Wave Name Lvl HP Charge Mode
Wave 1Furias Icon16Dark.png 40 2,000,000 ◇◇ Yes
Charge Attacks Triggers and Notes
  • Swing
    Dark damage to all allies, inflict
    ?Verification needed.
    and
    Status FireResDown.pngFire DEF DownDEF is lowered for fire DMG
Wave 2Gandharva Icon16Fire.png 40 1,500,000 ◇◇◇ Yes
Charge Attacks Triggers and Notes
  • Battle start
    Full Throttle - Gain
    Status DoubleUp.pngDA UpDouble attack rate is boosted
    and
    Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal square.jpg Crystal ×50
Wooden Silver Gold

Free Quests[edit]


Erste Airspace[edit]

Location Erste Airspace.png

Discipline meets cruelty in this zone of total defense.

Main Quests[edit]

Final Battle Beacon
Cost to Host: Unlock: Clear Chapter 57, Episode 1
Wave Name Lvl HP Charge Mode
Wave 1Cave Bat Icon16Dark.png 30 45,000 No
Ghast Icon16Dark.png 30 45,000 ◇◇ No
Imp Icon16Dark.png 31 58,000 ◇◇◇ No
Wave 2Ruination Gargoyle Icon16Earth.png 30 75,000 ◇◇◇ No
Wyvern Icon16Wind.png 30 80,000 ◇◇◇ No
Wave 3Six-Eyed Butterfly Icon16Earth.png 30 60,000 ◇◇ No
Bonethorn Icon16Earth.png 30 30,000 No
Ogre Yanmar Icon16Wind.png 31 95,000 ◇◇◇ No
Rewards
First clear:
Wooden Silver Gold

Final Battle Beacon
Cost to Host: Unlock: Clear Chapter 57, Episode 2
Wave Name Lvl HP Charge Mode
Wave 1Wyvern Icon16Wind.png 30 80,000 ◇◇◇ No
Gargoyle Icon16Dark.png 31 55,000 ◇◇◇ No
Wave 2Shadow Elemental Icon16Dark.png 30 42,000 ◇◇ No
Twilight Devil Icon16Fire.png 31 22,000 ◇◇ No
Wave 3Cave Bat Icon16Dark.png 30 45,000 No
Silt Ray Icon16Water.png 31 50,000 ◇◇ No
Bonethorn Icon16Earth.png 30 30,000 No
Rewards
First clear:
Wooden Silver Gold

Final Battle Beacon
Cost to Host: Unlock: Clear Chapter 57, Episode 3
Wave Name Lvl HP Charge Mode
Wave 1Wyvern Icon16Wind.png 30 80,000 ◇◇◇ No
Twilight Devil Icon16Fire.png 31 22,000 ◇◇ No
Wave 2Gargoyle Icon16Dark.png 31 55,000 ◇◇◇ No
Rodfly Icon16Wind.png 30 50,000 ◇◇ No
Wave 3Ruination Gargoyle Icon16Earth.png 30 75,000 ◇◇◇ No
Shadow Elemental Icon16Dark.png 30 42,000 ◇◇ No
Rewards
First clear: Crystal square.jpg Crystal ×50
Wooden Silver Gold
Steel Liquid square.jpg Steel Liquid

Central Area[edit]

Location Central Area.png

The Erste hub hides twisted creeds beneath its surface.

Main Quests[edit]

Free Quests[edit]

Other[edit]

Invitation from the Stars 1/6
Cost to Host: 60 AP Unlock: Reach rank 175
Wave Name Lvl HP Charge Mode
BossLeviathan Malice Icon16Water.png 100 19,800,000 ◇◇ Yes
Charge Attacks Triggers and Notes
  • Scale Shot TR 100% 50%
~5,000 damage to all allies.
Foe gains
Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)

Strength: 5 times?
and
Status Veil.pngDebuff Res. UpDebuff resistance is boosted
.
  • Bermuda Beam TR 75% 25%
~5,000 damage to random allies 10 times.
Foe is inflicted with
Status DefenseDown.pngDEF DownDEF is lowered
.
  • Perilous Tidefall TR 10%
~70,000 damage to random allies 2 times.
Damage values are without
Status AttackDown.pngATK DownATK is lowered
.
Melees for ~5,000 damage. ~10,000 in True Power. Can multi-attack.
  • Join Trigger
Casts Scale Shot.
  • 75% Trigger
Casts Bermuda Beam.
  • 50% Trigger
Unleashes True Power.Leviathan Malice is amassing water from all around!
Casts Scale Shot.
  • 25% Trigger
Casts Bermuda Beam.
  • 10% Trigger
Casts Perilous Tidefall.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: -
Wooden Silver Gold
- - -

Invitation from the Stars 2/6
Cost to Host: 60 AP Unlock: Reach rank 175
Wave Name Lvl HP Charge Mode
BossMithra Malice Icon16Wind.png 100 11,880,000 No
Charge Attacks Triggers and Notes
  • Distortion Field N
Deals Wind damage to all party members and applies one random debuff to all allies for 4 turns (same debuff for all allies).
  • Defrag TR 80% 60% 40% 20%
Wind damage to all allies.
Damage increases with the amount of attack buffs on both allies and Mithra have, the debuffs on the party, as well as removing/guarding debuffs from party.Verification needed.
Same as normal Mithra?
  • Return TR 50%
Heals self to full HP.
Depletes all charge diamonds.
Only used once.
Damage values are without
Status AttackDown.pngATK DownATK is lowered
.
Melees for ~4,000.
  • 80% Trigger
Casts Defrag.
  • 60% Trigger
Casts Defrag.
  • 50 Trigger
Unleashes True PowerMithra Malice has unleashed its true power!
Casts Return. First time only.
Takes priority over other triggers.
  • 40% Trigger
Casts Defrag.
  • 20% Trigger
Casts Defrag.
Mithra Circle Icon16Wind.png 100 5,000,000 ◇◇ No
Charge Attacks Triggers and Notes
  • Distortion Field N
Applies one random debuff to all allies for 4 turns (same debuff for all allies).
Applies one random buff to Mithra Malice or Mithra Circle.
  • Mirror TR 99%
All foes gain
Status Fire Cut 90.png90% Fire Cut
Fire DMG is cut

Fire Damage Cut.
Status Water Cut 90.png90% Water Cut
Water DMG is cut

Water Damage Cut.
Status Earth Cut 90.png90% Earth Cut
Earth DMG is cut

Earth Damage Cut.
Status Wind Cut 90.png90% Wind Cut
Wind DMG is cut

Wind Damage Cut.
Status Light Cut 90.png90% Light Cut
Light DMG is cut

Light Damage Cut.
Status Dark Cut 90.png90% Dark Cut
Dark DMG is cut

Dark Damage Cut.
Status DefenseUp.pngDEF Up
DEF is boosted
Status Heal.pngRefresh
HP is restored on every turn

Strength: ??? HP / turn
Status Veil.pngDebuff Res. Up
Debuff resistance is boosted
  • Reset TR
Removes all buffs and debuffs on self and all allies.
  • Initialize TR 10%
Removes all buffs and debuffs on all foes and all allies.
  • 99% Trigger
Casts Mirror.
  • Turn after Mirror Trigger
Casts Reset.
  • 10% Trigger
Casts Initialize.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: -
Wooden Silver Gold
- - -

Invitation from the Stars 3/6
Cost to Host: 60 AP Unlock: Reach rank 175
Wave Name Lvl HP Charge Mode
BossReactor Icon16Light.png 100 12,000,000 ◇◇ Yes
Charge Attacks Triggers and Notes
  • Does not attack outside of Charge Attacks
    above 50%Verification needed.
    .
  • Defense System N 100%-50%
Foe gains 1-hit
Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
  • Annihilation Apparatus N 100%-50%
20 hits of ~1,300 Light damage to random allies.
Inflict
Status Collapse.png20% Charge CutInstantly reduces Charge Bar 20%

Strength: 20%
on all allies.
  • Interception Apparatus OD 100%-50%
~7,000 Light damage to all allies.
  • Adamantizing System N 50%- OD 50%-
Inflict
Status Halberd of Light.pngFlash WedgedATK is absorbed by light allies, and light allies' ATK is ineffective

Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
on all allies.
  • Assault Apparatus TR 50% 40% 30% 20% 10%
~11,000 Light damage to all allies and inflict
Status Red Crosshair.pngSensorMore likely to be attacked

Duration: ∞
.
  • Extermination Apparatus TR
20 hits of ~1,300 Light damage to random allies.
Inflict
Status Collapse.png20% Charge CutInstantly reduces Charge Bar 20%

Strength: 20%
on all allies.
Removes
Status Red Crosshair.pngSensorMore likely to be attacked
from all allies.
  • Damage values are without
    Status AttackDown.pngATK DownATK is lowered
    .
  • Immune to
    Status Charm.pngCharmedAttacks are slightly limited
    .
  • Does not attack.
  • 50% Trigger
Unleashes True Power.Reactor has redoubled its focus.
Casts Assault Apparatus.
  • 40% Trigger
Casts Assault Apparatus.
  • 30% Trigger
Casts Assault Apparatus.
  • 20% Trigger
Casts Assault Apparatus.
  • 10% Trigger
Casts Assault Apparatus.
  • If any ally has
    Status Red Crosshair.pngSensorMore likely to be attacked
Casts Extermination Apparatus.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: -
Wooden Silver Gold
- - -

Invitation from the Stars 4/6
Cost to Host: 60 AP Unlock: Reach rank 175
Wave Name Lvl HP Charge Mode
BossFreesia Icon16Dark.png 100 18,750,000 ◇◇ No
Charge Attacks Triggers and Notes
  • Flash N 100%-50%
Inflict
Status Confused.pngConfusedAllies can be targeted (Substitute and Counter are ineffective)

Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on one ally.
  • Arcane Lisle: Astringe N 100%- TR 75% 50% 25%
Inflict
Status Cursed.pngCursedCan't be healed

Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
,
Status Poison.pngPoisonedHP is lowered on every turn

Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
and
Status Collapse.pngCharge Bar LoweredCharge bar is lowered on every turn

Strength: 10%
Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
on one ally.
Inflicted on all allies when in True Power.
  • Touchdown N 100%- TR 40% 15% 5%
~15,000 damage and inflict
Status SkillSeal.pngSkill SealedCan't use skills
,
Status DoubleDown.pngDA DownDouble attack rate is lowered
,
Status TripleDown.pngTA DownTriple attack rate is lowered
on all allies.
  • Stagnant Energy N 50%-
~11,500 Dark damage and inflict
Status Collapse.png50% Charge CutInstantly reduces Charge Bar 50%

Strength: 50%
on one ally.
Heal Freesia for 10 times damage dealt.
Damage values are without
Status AttackDown.pngATK DownATK is lowered

Immune to
Status Paralysis.pngParalysisCan't attack
.
  • 75% Trigger
Casts Arcane Lisle: Astringe.
  • 50% Trigger
Unleashes True Power.Freesia's malignant power is increasing.
Casts Arcane Lisle: Astringe.
  • 40% Trigger
Casts Touchdown.
  • 25% Trigger
Unleashes True Power+.Freesia's malignant power is increasing.
Casts Arcane Lisle: Astringe.
Base charge diamonds change to ◇.
  • 15% Trigger
Casts Touchdown.
  • 5% Trigger
Casts Touchdown.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: -
Wooden Silver Gold
- - -

Invitation from the Stars 5/6
Cost to Host: 60 AP Unlock: Reach rank 175
Wave Name Lvl HP Charge Mode
Phase 1Akasha Icon16Light.png 100 60,000,000 (100%) ◇◇ Yes
Charge Attacks Triggers and Notes
  • Blood Lightning N
10 hits of ~1,500 Light damage to random allies. Inflicts
Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and
Status Paralysis.pngParalysisCan't attack

Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on last ally hit.
  • Pillar of Salt N
40 hits of ~800 Light damage to random allies. Inflicts
Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and
Status Cursed.pngCursedCan't be healed

Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on last ally hit.
  • Rivalry OD
~10,0000 Light damage to all allies. Inflicts
Status Rivalry.pngRivalryRandomly recovers HP or takes DMG on every turn

Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Damage values are without
Status AttackDown.pngATK DownATK is lowered
.

Very similar to normal Akasha except it deals more damage.
Note that Elemental Amplitude in the 3rd phase works differently.

  • High multiattack rate.
  • 66% Trigger
Moves to Phase 2.
Phase 2Akasha Icon16Light.png 100 40,000,000 (66%) ◇◇ Yes
Charge Attacks Triggers and Notes
  • Megiddo N OD
~12,000 Light damage to all allies. Inflicts
Status Pact.pngPactGains Fruition after 1 turn
.
  • Reverse TR
Inverts the current HP values of all allies. Inflicts
Status Omen of Forfeit.pngOmen of ForfeitAkasha's special attack is now promised to be fulfilled
.
  • Almagest TR
Plain Damage to all allies based on 30% of each ally's maximum HP.
  • Immune to
    Status Gravity.pngGravitySpecial attack max charge turn is extended
    ,
    Status Lock.pngBreak Boosted (Time)Break mode time is extended
    and
    Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
    .
  • Status Pact.pngPactGains Fruition after 1 turn
    ,
    Status Fruition.pngFruitionAkasha's special attack is now promised to be fulfilled
    and
    Status Omen of Forfeit.pngOmen of ForfeitAkasha's special attack is now promised to be fulfilled
    can be cleared.
  • Reverse inverts the current HP of all allies, damaging or healing them as needed. (e.g. 70% current HP becomes 30% HP. 25% current HP becomes 75% HP. 100% current HP is instant KO.)
  • If any ally has
    Status Pact.pngPactGains Fruition after 1 turn
Recover 5% HP at start of attack phase.
Gain
Status Fruition.pngFruitionAkasha's special attack is now promised to be fulfilled
after next attack phase.
  • If any ally has
    Status Fruition.pngFruitionAkasha's special attack is now promised to be fulfilled
Recover 5% HP at start of attack phase.
Akasha casts Reverse.
  • If any ally has
    Status Omen of Forfeit.pngOmen of ForfeitAkasha's special attack is now promised to be fulfilled
Akasha casts Almagest.
  • 33% Trigger
Moves to Phase 3
Phase 3Akasha Icon16Light.png 100 20,000,000 (33%) ◇◇ Yes
Charge Attacks Triggers and Notes
  • Elemental Amplitude N TR 30%
~10,000 damage of a random element to all allies.
Removes all debuffs from foe.
  • If N Charge Attack:
Inflicts
Status FireResDown.pngFire DEF Down
DEF is lowered for fire DMG

Duration: 10.5 turns
Applied during the attack phase.
On the next turn, it'll have 10 turns remaining.
,
Status WaterResDown.pngWater DEF Down
DEF is lowered for water DMG

Duration: 10.5 turns
Applied during the attack phase.
On the next turn, it'll have 10 turns remaining.
,
Status EarthResDown.pngEarth DEF Down
DEF is lowered for earth DMG

Duration: 10.5 turns
Applied during the attack phase.
On the next turn, it'll have 10 turns remaining.
,
Status WindResDown.pngWind DEF Down
DEF is lowered for wind DMG

Duration: 10.5 turns
Applied during the attack phase.
On the next turn, it'll have 10 turns remaining.
,
Status LightResDown.pngLight DEF Down
DEF is lowered for light DMG

Duration: 10.5 turns
Applied during the attack phase.
On the next turn, it'll have 10 turns remaining.
, or
Status DarkResDown.pngDark DEF Down
DEF is lowered for dark DMG

Duration: 10.5 turns
Applied during the attack phase.
On the next turn, it'll have 10 turns remaining.
based on elemental damage.
Akasha gains
Status FireAtkUp.pngFire ATK Up
Fire ATK is boosted

Duration: 180 seconds
,
Status WaterAtkUp.pngWater ATK Up
Water ATK is boosted

Duration: 180 seconds
,
Status EarthAtkUp.pngEarth ATK Up
Earth ATK is boosted

Duration: 180 seconds
,
Status WindAtkUp.pngWind ATK Up
Wind ATK is boosted

Duration: 180 seconds
,
Status LightAtkUp.pngLight ATK Up
Light ATK is boosted

Duration: 180 seconds
, or
Status DarkAtkUp.pngDark ATK Up
Dark ATK is boosted

Duration: 180 seconds
based on elemental damage.
  • Sky-Rift OD
Plain Damage to all allies based on 60% of current HP.
  • Ancient Flare TR 25%
~15,000 Fire damage to all allies. Inflicts
Status Burned.pngBurnedHP is lowered on every turn
. Deploys
Status Flare.pngFlareATK is modified by number of turns passed

Duration: 3 minutes
Field effect
.
Also deals ~110,000 damage and inflicts
Status Burned.pngBurnedHP is lowered on every turn
on foe.
  • Sky-Rift (10%) TR 10%
Reduces all allies' HP to 1.
Casts
Elemental Amplitude.Damage only; no self-buff or debuffs.
  • 25% Trigger
Casts Ancient Flare.
  • 10% Trigger
Casts Sky-Rift (10%).
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: -
Wooden Silver Gold
- - -

Invitation from the Stars 6/6
Cost to Host: 60 AP Unlock: Reach rank 175
Wave Name Lvl HP Charge Mode
Phase 1Black Knight Icon16Dark.png 100 33,000,000 ◇◇◇ Yes
Charge Attacks Triggers and Notes
  • Dark Wall N TR 100%
Foe gains 3-hit
Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
,
Status Veil.pngDebuff Res. UpDebuff resistance is boosted
and
Status Dmg Cut 80.png80% DMG CutTaking 80% less DMG

Damage Cut reducing damage taken.
Warning! Does not work for Plain Damage!
.
  • Fire IV N OD
~10,000 Fire damage and inflict
Status Burned.pngBurnedHP is lowered on every turn

Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
on all allies.
  • Obisidian Moonlight OD 100%-80%
~8,000 Dark damage and inflict
Status Burned.pngBurnedHP is lowered on every turn

Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
  • Obisidian Moonlight OD 80%-66%
~11,000 Dark damage and inflict
Status Ryoto.pngFreezeATK, DEF, and multiattack rate is lowered /
HP is lowered on every turn
(Effect can be passed to ally by using a skill.
Passed effect can't be removed.)

Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
on all allies.
Removes one debuff from Black Knight.
  • Join Trigger
Casts Dark Wall.
  • 80% Trigger
Base charge Diamonds changed to ◇◇.
Moves to Phase 2. Black Knight has changed stance!
  • 66% Trigger
Base charge Diamonds changed to ◇.
Moves to Phase 2. Black Knight has changed stance!
Phase 2Black Knight Icon16Dark.png 100 21,780,000 (66%) Yes
Charge Attacks Triggers and Notes
  • Drain N
~9,000 Dark damage to one ally and inflicts
Status AttackDown.pngATK DownATK is lowered

Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
. Heals Black Knight for 10 times damage done.
  • Gust IV N
12 hits of ~3,000 Wind damage to random allies. Removes two buffs from all allies.
  • Fire IV N OD
~11,000 Fire damage and inflict
Status Burned.pngBurnedHP is lowered on every turn

Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
on all allies.
  • Earth Crash IV OD
~50,000 Earth damage to one ally.
  • Freeze IV N OD
~11,000 Water damage and inflict
Status Ryoto.pngFreezeATK, DEF, and multiattack rate is lowered /
HP is lowered on every turn
(Effect can be passed to ally by using a skill.
Passed effect can't be removed.)

Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
on all allies.
  • Drain TR 60% 40%
~7,000 Dark damage to one ally and inflict
Status AttackDown.pngATK DownATK is lowered

Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
. Heals Black Knight for 10 times damage done.
  • Black Knight no longer attacks. Charge Attacks only.
  • 60% Trigger
Casts Drain.
  • 50% Trigger
Black Knight has changed stance!
  • 40% Trigger
Casts Drain.
  • 33% Trigger
Moves to Phase 3. Black Knight has changed stance!
Phase 3Black Knight Icon16Dark.png 100 10,890,000 (33%) ◇◇ Yes
Charge Attacks Triggers and Notes
  • Fighting Spirit N
~6,000 Dark damage and inflict
Status AttackDown.pngATK DownATK is lowered

Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and
Status DefenseDown.pngDEF DownDEF is lowered

Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
Black Knight gains
Status DoubleUp.pngDA UpDouble attack rate is boosted
and
Status TripleUp.pngTA UpTriple attack rate is boosted
.
  • Obisidian Moonlight OD
~26,000 Dark damage and inflict
Status Burned.pngBurnedHP is lowered on every turn

Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
on all allies.
  • Shockwave N TR 25% 10%
~11,000 Dark damage and inflicts
Status Paralysis.pngParalyzedCan't attack

Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
and
Status Blind.pngBlindedAttacks have a slight chance to miss

Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on all allies.
  • Black Knight starts attacking again.
  • Attacks hit significantly harder.
  • 25% Trigger
Casts Shockwave.
  • 10% Trigger
Casts Shockwave.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: -
Wooden Silver Gold
- - -

Before the Imperial Headquarters[edit]

Location Before the Imperial Headquarters.png

A heavy gate opens the path to a long journey's end.

Main Quests[edit]

Free Quests[edit]


Innermost Sanctum of the Imperial Headquarters[edit]

Location Innermost Sanctum of the Imperial Headquarters.png

Though the stars lay deep in the sky, those who believe shall have the power to reach them.

Main Quests[edit]

MSQ 62 Thumb.png

Stars Beyond the Sky
Cost to Host: 21 AP Unlock: Clear Chapter 62 Story - Stars Beyond the Sky - Part 3
Location: Chapter 62 Story - Stars Beyond the Sky
Wave Name Lvl HP Charge Mode
Phase 1Akasha Icon16Light.png 75 20,000,000 ◇◇ Yes
Charge Attacks Triggers and Notes
  • Blood Lightning N
Multi-hit Light damage to random allies. Inflicts
Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 2 turns
and
Status Paralysis.pngParalyzedCan't attack
on last ally hit.
  • Pillar of Salt N
Multi-hit Light damage to random allies. Inflicts
Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 2 turns
and
Status Cursed.pngCursedCan't be healed

Duration: 2 turns
on last ally hit.
  • Rivalry OD
Light damage to all allies. Inflicts
Status Rivalry.pngRivalryRandomly recovers HP or takes DMG on every turn

Duration: 2 turns
.
  • High multiattack rate.
  • 66% Trigger
Moves to Phase 2.
Phase 2Akasha Icon16Light.png 75 13,200,000 ◇◇ Yes
Charge Attacks Triggers and Notes
  • Megiddo N OD
Large Light damage to all allies. Inflicts
Status Pact.pngPactGains Fruition after 1 turn
.
  • Reverse TR
Inverts the current HP values of all allies. Inflicts
Status Omen of Forfeit.pngOmen of ForfeitAkasha's special attack is now promised to be fulfilled
.
  • Almagest TR
Plain Damage to all allies based on 30% of each ally's maximum HP.
  • Immune to
    Status Gravity.pngGravitySpecial attack max charge turn is extended
    .
  • Reverse inverts the current HP of all allies, damaging or healing them as needed. (e.g. 70% current HP becomes 30% HP. 25% current HP becomes 75% HP. 100% current HP is instant KO.)
  • Status Pact.pngPactGains Fruition after 1 turn
Gain
Status Fruition.pngFruitionAkasha's special attack is now promised to be fulfilled
after 1 turn.
  • If any ally has
    Status Fruition.pngFruitionAkasha's special attack is now promised to be fulfilled
Akasha casts Reverse.
  • If any ally has
    Status Omen of Forfeit.pngOmen of ForfeitAkasha's special attack is now promised to be fulfilled
Akasha casts Almagest.
  • 33% Trigger
Moves to Phase 3
Phase 3Akasha Icon16Light.png 75 6,600,000 ◇◇ Yes
Charge Attacks Triggers and Notes
  • Elemental Amplitude N TR
Random elemental damage to all allies. Inflicts
Status FireResDown.pngFire DEF Down
DEF is lowered for fire DMG

Duration: 10 turns
,
Status WaterResDown.pngWater DEF Down
DEF is lowered for water DMG

Duration: 10 turns
,
Status EarthResDown.pngEarth DEF Down
DEF is lowered for earth DMG

Duration: 10 turns
,
Status WindResDown.pngWind DEF Down
DEF is lowered for wind DMG

Duration: 10 turns
,
Status LightResDown.pngLight DEF Down
DEF is lowered for light DMG

Duration: 10 turns
, or
Status DarkResDown.pngDark DEF Down
DEF is lowered for dark DMG

Duration: 10 turns
based on elemental damage.
Akasha gains
Status FireAtkUp.pngFire ATK Up
Fire ATK is boosted
,
Status WaterAtkUp.pngWater ATK Up
Water ATK is boosted
,
Status EarthAtkUp.pngEarth ATK Up
Earth ATK is boosted
,
Status WindAtkUp.pngWind ATK Up
Wind ATK is boosted
,
Status LightAtkUp.pngLight ATK Up
Light ATK is boosted
, or
Status DarkAtkUp.pngDark ATK Up
Dark ATK is boosted
based on elemental damage.
  • Sky-Rift OD
Plain Damage to all allies based on 60% of each ally's current HP.
  • Ancient Flare TR
Large Fire damageAbout 5,000 damage to non-Water allies.
to all allies.
Deals 25,000 Fire damage to self.
Inflicts
Status Burned.pngBurnedHP is lowered on every turn
to self and all allies.
Deploys
Status Flare.pngFlareATK is modified by number of turns passed

Duration: 3 minutes
Field effect
to the field.
  • Sky-Rift (10%) TR 10%
Reduces all allies' HP to 1.
  • Immune to
    Status Charm.pngCharmedAttacks are slightly limited
    .
  • 30% Trigger
Casts
Elemental Amplitude.Damage only, does not trigger self-buff or debuffs.
Removes all debuffs from self.
  • 25% Trigger
Casts Ancient Flare.
  • 10% Trigger
Casts Sky-Rift (10%).
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal square.jpg Crystal ×50
Wooden Silver Gold

Strategy[edit]

Akasha is the boss of Chapter 62, part 4. It has two phase-changes at 66% and 33%.

In the first phase, it frequently multi-attacks. Its normal charge attack is Pillar of Salt, which deals AoE damage and Confuses. Its OD charge attack is Rivalry, which deals AoE damage and applies Rivalry, which has a 50% chance of healing or damaging the character. Overall, Akasha is not very threatening in this phase, making it a good phase to set up your power spikes and apply debuffs.

In the second phase, it has a single, stronger attack. Its OD charge attack is Megiddo, which deals large AoE damage and applies a debuff (currently unknown, this editor had Veil up most of the fight). At 50% it will automatically apply a 1-turn countdown, which should be Cleansed.

In the third phase, it starts multi-attacking again (with the stronger attack). It also uses another 1-turn countdown spell, so keep Cleanse ready. At 25%, it auto-casts Ancient Flare, which deals large fire damage and applies burn, so prepare Veil and/or Damage Cut before hitting that threshold. Its charge attack deals random elemental damage and applies a to the party and a buff to Akasha. Its OD charge attack deals large AoE damage. At 10%, it will auto-cast a special charge attack that reduces the entire front-line to 1hp. It is recommended to save heals, substitutes, etc. for after this to buy the final few turns needed to kill it.

Overall, Akasha is a long and grindy but not particularly threatening fight. Blind and Charm reduce its auto-attack damage to almost nothing, while a healthy supply of Heal, Cleanse, and Veil can deal with the rest (Story Katalina excels here). The most important part is not to get trigger happy and be willing to stall for a few turns near the phase thresholds so that the relevant abilities are ready when they occur.

As always, players with weaker grids have the option of intentionally dying to the boss and retreating 2 times to come back with a +100% ATK and HP bonus.

MSQ 73 Thumb.png

Orchis and Orchid
Cost to Host: 21 AP Unlock: Clear Chapter 73 Story - Orchis and Orchid - Part 3
Location: Chapter 73 Story - Orchis and Orchid
Wave Name Lvl HP Charge Mode
BossFreesia Icon16Dark.png 65 12,000,000 ◇◇ No
Charge Attacks Triggers and Notes
  • Stagnant Energy
Dark damage to one ally, inflict
Status Collapse.png50% Charge CutInstantly reduces Charge Bar 50%

Strength: 50%
, and
heal HPHP healed is equal to 20*damage
.
  • Touchdown
Dark damage to all allies, inflict
Status SkillSeal.pngSkill SealedCan't use skills

Duration: 2 turns
,
Status DoubleDown.pngDA DownDouble attack rate is lowered

Duration: 2 turns
, and
Status TripleDown.pngTA DownTriple attack rate is lowered

Duration: 2 turns
.
Deal 100,000 damage to self.
  • Arcane Lisle: Astringe TR
Dark damage to all allies and inflict
Status Poison.pngPoisonedHP is lowered on every turn

Duration: 5 turns
,
Status Cursed.pngCursedCan't be healed

Duration: 5 turns
, and
Status Collapse.png10% Charge CutInstantly reduces Charge Bar 10%

Strength: 10%
Can't be cleared
.
  • 75% Trigger
Cast Arcane Lisle: Astringe.
  • 50% Trigger
Cast Arcane Lisle: Astringe.
  • 25% Trigger
Cast Arcane Lisle: Astringe.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal square.jpg Crystal ×50
Wooden Silver Gold


Treasure[edit]

Rare Monsters[edit]

Town[edit]

By clicking on the sparkles in the following order, Lyria will find a Premium Draw Ticket square.jpg Premium Draw Ticket.

  1. Top Right (Erste Empire Battleship)
  2. Bottom Left (Town of Agastia)
  3. Bottom (Agastia Fortress)
  4. Top (Imperial Headquarters)

Agastia Town.jpg