Port Breeze Archipelago

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An island hub of culture and industry. Skilled skyfarers congregate here, greeted by a gentle breeze.

Port Breeze Archipelago is the location for chapters 1-4 and 115-118 of the main quest.

< Zinkenstill | Port Breeze Archipelago | Valtz Duchy >

Lore

A group of islands blessed with bountiful breezes. Gentle winds naturally blow across these islands thanks to the power of the primal beast Tiamat, growing the archipelago as a hub for skyfarer orders. The mainland is Eingana Island, and the metropolis at its center is the heart of commerce. Though the archipelago is calm and relaxing, the winds are constant and is considered one of the more chilly locations in the skydom.

Siero's Knickknack Shack

A shop stocked with everything that a skyfarer could need, from everyday goods to siege weapons. It sometimes serves as a tavern where everyone can get together for a drink or a story. It's said there's nothing that the tiny keeper Sierokarte can't supply.

The Cardinal Temple

The temple of Port Breeze. Tiamat, the primal beast of the wind, is worshiped as the guardian deity of the island. However, over the last few hundred years, that faith has become quite formal, and deference to Tiamat is vanishing.

Ungud Castle

An old castle nestled in Port Breeze City. Ungud Castle serves as a control tower, handing out instructions to the airships that approach the harbor.

The Jutty

The pier airships use when coming ashore. It's used mainly for the loading and unloading of passengers and cargo. The accuracy with which a helmsman can dock their ship at this narrow structure is seen as a testament to their skill.

Locations

Angads Highlands (West)

A plain of rippling green grass. Gentle winds blow across the fertile land, enveloping everything.

Main Quests

Chapter 1: Meet the Wind - Episode 1
Cost to Host: 5 AP Unlock: Clear Tutorial
Location: Chapter 1 (115): Port Breeze Archipelago - Angads Highlands (West)Start QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Stage strategy
Katalina and Walder will join the party in the tutorial scene at the start of the chapter.
Wave Name Lvl HP Charge Mode
Wave 1 Wind Rabbit 1 675 No
Air Devil 1 510 ◇◇ No
Slime 1 563 ◇◇ No
Rewards
First clear:
Wooden Silver Gold
Chapter 1: Meet the Wind - Episode 2
Cost to Host: 5 AP Unlock: Complete Chapter 1 Story: Meet the Wind - Episode 1
Location: Chapter 1 (115): Port Breeze Archipelago - Angads Highlands (West)Start QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Stage strategy
First time only: Black Knight, Orchid, Sturm, and Drang cannot be in your party.
Wave Name Lvl HP Charge Mode
Wave 1 Timber Wolf 2 756 ◇◇ No
Drifter Devil 3 900 ◇◇ No
Rewards
First clear:
Wooden Silver Gold
-
Chapter 1: Meet the Wind - Episode 3
Cost to Host: 5 AP Unlock: Complete Chapter 1 Story: Meet the Wind - Episode 2
Location: Chapter 1 (115): Port Breeze Archipelago - Angads Highlands (West)Start QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Stage strategy
First time only: Black Knight, Orchid, Sturm, and Drang cannot be in your party.
Wave Name Lvl HP Charge Mode
Wave 1 Imperial Soldier 3 1,024 ◇◇ No
Imperial Soldier 3 1,055 ◇◇ No
Rewards
First clear:
Wooden Silver Gold
-
Chapter 1: Meet the Wind - Episode 4
Cost to Host: 5 AP Unlock: Complete Chapter 1 Story: Meet the Wind - Episode 3
Location: Chapter 1 (115): Port Breeze Archipelago - Angads Highlands (West)Start QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Stage strategy
First time only: Black Knight, Orchid, Sturm, and Drang cannot be in your party.
Wave Name Lvl HP Charge Mode
Wave 1 Imperial Soldier 3 1,007 ◇◇ No
Imperial Soldier 3 1,007 ◇◇ No
Wave 2 Griffin 3 8,800 ◇◇ Yes
Rewards
First clear: Max Level Weapon Draw Ticket
Wooden Silver Gold
-
Chapter 115: The Holy Erste Empire - Episode 1
Cost to Host: 23 AP Unlock: Clear Chapter 114 Story: Skyward Blessing
Location: Chapter 1 (115): Port Breeze Archipelago - Angads Highlands (West)Start QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Boss Imperial Soldier 50 4,500,000 ◇◇ No
Special Attacks Triggers and Notes
  • Stab
Large Dark damage to one ally.
  • 25% TriggerVerification needed.
Casts Stab.
Imperial Soldier 50 5,800,000 ◇◇◇ No
Special Attacks Triggers and Notes
  • Aim
Large Dark damage to one ally.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 (after Chapter 115, Episode 4)
Wooden Silver Gold
Chapter 115: The Holy Erste Empire - Episode 2 has no battle and costs 0 AP to clear.
Chapter 115: The Holy Erste Empire - Episode 3 has no battle and costs 0 AP to clear.
Chapter 115: The Holy Erste Empire - Episode 4 has no battle and costs 0 AP to clear. You will receive Crystal ×50 after clearing it.

Free Quests

Siero's Request
Cost to Host: 5 AP Unlock: Clear Chapter 1 Story: Meet the Wind
Location: Chapter 1 (115): Port Breeze Archipelago - Angads Highlands (West)Start QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Stage strategy
Must be cleared to unlock regular Free Quests on all islands. (Grand Blues Channel quests and quests with special Rarity or Race restrictions are available without clearing Siero's Request.)
This quest will disappear after being cleared once.
Wave Name Lvl HP Charge Mode
Wave 1 Slime 1 563 ◇◇ No
Wind Rabbit 1 675 No
Slime 1 563 ◇◇ No
Wave 2 Darius Bunny 1 563 ◇◇◇ Yes
Wave 3 Wind Rabbit 1 675 No
Goldslime 1 5 ◇◇ No
Wind Rabbit 1 675 No
Rewards
First clear: Crystal ×50, unlocks other Free Quests
Wooden Silver Gold
Mimi Runs Away
Cost to Host: 5 AP Unlock: Clear Chapter 1 Story: Meet the Wind and Chapter 1 (115) Quest: Siero's Request
Location: Chapter 1 (115): Port Breeze Archipelago - Angads Highlands (West)Start QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Wave 1 Wind Rabbit 1 675 No
Wind Rabbit 1 675 No
Air Devil 1 510 ◇◇ No
Wave 2 Air Devil 3 1,090 ◇◇ No
Wind Rabbit 3 960 No
Timber Wolf 4 1,490 ◇◇ No
Boss Griffin 2 7,180 Yes
Rewards
First clear: Crystal ×50
Wooden Silver Gold
Broken Bridges
Cost to Host: 5 AP Unlock: Clear Chapter 1 Story: Meet the Wind and Chapter 1 (115) Quest: Siero's Request
Location: Chapter 1 (115): Port Breeze Archipelago - Angads Highlands (West)Start QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Wave 1 Wind Rabbit 1 675 No
Wind Rabbit 3 960 No
Wind Rabbit 1 675 No
Wave 2 Air Devil 3 1,090 ◇◇ No
Wind Rabbit 1 675 No
Wind Rabbit 1 675 No
Boss Slime 4 1,352 ◇◇ No
Drifter Devil 4 1,367 ◇◇ No
Drifter Devil 3 900 ◇◇ No
Rewards
First clear: Crystal ×50
Wooden Silver Gold
Scattered Cargo
Cost to Host: 15 AP, Characters Only Unlock: Rank 15+, Clear Chapter 4 Story: The Storm Guardian
Location: Chapter 1 (115): Port Breeze Archipelago - Angads Highlands (West)Start QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Stage strategy
Recommended quest for grinding Port Breeze Archipelago treasure.
Mystic or Nekomancer-class Main Character can quickly clear enemies with its AoE normal attacks.
Wave Name Lvl HP Charge Mode
Wave 1: Set 1Only one enemy will appear from this set. Hornbird 15 30,000 ◇◇ No
Storm Rabbit 15 18,000 No
Wave 1: Set 2Only one enemy will appear from this set. Spearsting 15 28,000 ◇◇ No
Wind Elemental 15 36,000 ◇◇◇ No
Wave 2: Set 1Only one enemy will appear from this set. Wind Elemental 15 36,000 ◇◇◇ No
Spearsting 15 28,000 ◇◇ No
Wave 2: Set 2Only one enemy will appear from this set. Hornbird 15 30,000 ◇◇ No
Wyvern 15 43,000 ◇◇◇ No
Boss: Set 1Only one enemy will appear from this set. Lone Imperial Soldier 15 122,000 ◇◇ No
Boss: Set 2Only one enemy will appear from this set. Cobra 15 94,000 No
Rewards
First clear: Crystal ×50
Wooden Silver Gold

A Healer's Resolve - Episode 2
Cost to Host: 20 AP Unlock: Clear A Healer's Resolve - Episode 1
Location: Chapter 1 (115): Port Breeze Archipelago - Angads Highlands (West)
Stage strategy
On Turn 1, use all three skills, then mash the Attack button until the Mysterious Granny is defeated.
Wave Name Lvl HP Charge Mode
Boss Mysterious Granny  ?? 1,900,000 ◇◇◇◇◇ No
Special Attacks Triggers and Notes
  • Reagant:
Inflicts DeathKnocked out after
.
  • At start of battle:
Casts Reagant.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50, Does It Hurt When I Do This?Complete the quest A Healer's Resolve
Rewards
Crystal ×50
Wooden Silver Gold

Other

To unlock Rank 250, three treasures must be obtained as follows:


Mirror of Divinity:

Researcher: Look upon the mirror and see a confrere. In the world inverted would you step fifteen tens. There divinity consumes the battlefield.

Lyria: Confrere? What is that?
Sierokarte: It loosely means friend in this case.
Researcher: A captain would cross into the inverted world beyond, then walk 150 steps with said person to obtain the mirror on a battlefield.
Vyrn: What the heck is the world beyond? And why is it inverted?
Researcher: If a man knew that, he would not ask for help!
Vyrn: Hey! Indoor voice, pal!

Use your Star Character in battle for 150 turns.

  • This can be across multiple fights, and must be in a quest/raid that has a result screen.
  • On progress the result screen will show the message "The bond between confreres has deepened!".


Heart of Ictus:

Researcher: A heart beats not alone. Would you show man and beast shackled by bond. A blue sky would hear the bursting throb.

Researcher: A man thinks the skies demand to hear the palpitations of a heart. Thump, thump, thump...
Vyrn: What could that mean...
Lyria: So we need to make friends with some animals?
Sierokarte: Hmm... I don't think that's what "beast" refers to in this situation...


Bitterwood of Faith:

Researcher: Bitterwood roots seen not since the beginning of creation. Would faith take the one on a descent into the ascent of radix.

Researcher: Perhaps a captain needs the roots to see the beginning of creation?
Researcher: A man must get his hands on them by all means.
Vyrn: Even I coulda told you that...
Lyria: Descent... Ascent... Sounds like a path...
Sierokarte: I think so too. Maybe this clue is talking about a route you need to take.

Angads Highlands (East)

Grasslands that reach out past town. Somewhere on the periphery, a single ship quietly marks the passage of time.

Main Quests

Chapter 2: A Helmsman's Resolve - Episode 2
Cost to Host: 6 AP Unlock: Complete Chapter 2 Story: A Helmsman's Resolve - Episode 1
Location: Chapter 2 (116): Port Breeze Archipelago - Angads Highlands (East)Start QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Wave 1 Timber Wolf 2 756 ◇◇ No
Goblin Scout 3 1,850 ◇◇◇ No
Wave 2 Goblin Scout 3 1,850 ◇◇◇ No
Crusher 5 2,450 ◇◇ No
Slime 4 1,352 ◇◇ No
Rewards
First clear:
Wooden Silver Gold
-
Chapter 2: A Helmsman's Resolve - Episode 3
Cost to Host: 6 AP Unlock: Complete Chapter 2 Story: A Helmsman's Resolve - Episode 2
Location: Chapter 2 (116): Port Breeze Archipelago - Angads Highlands (East)Start QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Wave 1 Imperial Soldier 3 1,024 ◇◇ No
Imperial Soldier 3 1,024 ◇◇ No
Wave 2 Elite Imperial Soldier 5 2,506 ◇◇ No
Imperial Soldier 3 1,007 ◇◇ No
Rewards
First clear:
Wooden Silver Gold
-
Chapter 2: A Helmsman's Resolve - Episode 4
Cost to Host: 6 AP Unlock: Complete Chapter 2 Story: A Helmsman's Resolve - Episode 3
Location: Chapter 2 (116): Port Breeze Archipelago - Angads Highlands (East)Start QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Wave 1 Imperial Soldier 3 1,007 ◇◇ No
Elite Imperial Lancer 4 2,034 ◇◇ No
Wave 2 Elite Imperial Swordsman 5 2,506 ◇◇ No
Elite Imperial Swordsman 5 2,506 ◇◇ No
Rewards
First clear: Max Level Weapon Draw Ticket
Wooden Silver Gold
-
Chapter 116: Another Orchid - Episode 1
Cost to Host: 23 AP Unlock: Clear Chapter 115 Story: The Holy Erste Empire
Location: Chapter 2 (116): Port Breeze Archipelago - Angads Highlands (East)Start QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Boss Imperial Swordsman 50 6,000,000 ◇◇ No
Special Attacks Triggers and Notes
  • Power Slash
Dark damage to one ally and inflicts DEF DownDEF is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Triple Slash
3 hits of Dark damage to random allies.
Imperial Archer 50 4,900,000 ◇◇◇ No
Special Attacks Triggers and Notes
  • Rain of Arrows II
Dark damage to all allies.
  • 25% Trigger
Casts Rain of Arrows II.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 (after clearing Episode 4)
Wooden Silver Gold
Chapter 116: Another Orchid - Episode 2 has no battle and costs 0 AP to clear.
Chapter 116: Another Orchid - Episode 3 has no battle and costs 0 AP to clear.
Chapter 116: Another Orchid - Episode 4 has no battle and costs 0 AP to clear. You will receive Crystal ×50 after clearing it.

Free Quests

A Girl and Her Doll
Cost to Host: 6 AP Unlock: Clear Chapter 1 Story: Meet the Wind and Chapter 1 (115) Quest: Siero's Request
Location: Chapter 2 (116): Port Breeze Archipelago - Angads Highlands (East)Start QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Wave 1 Hornbird 4 2,104 ◇◇ No
Storm Rabbit 4 1,976 No
Wave 2 Spearsting 4 2,080 No
Spearsting 4 2,080 No
Wave 3 Wind Elemental 5 3,038 ◇◇◇ No
Wind Elemental 4 1,976 ◇◇◇ No
Rewards
First clear: Crystal ×50
Wooden Silver Gold
My Kingdom for an Apple
Cost to Host: 6 AP Unlock: Clear Chapter 1 Story: Meet the Wind and Chapter 1 (115) Quest: Siero's Request
Location: Chapter 2 (116): Port Breeze Archipelago - Angads Highlands (East)Start QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Wave 1 Hornbird 4 2,104 ◇◇ No
Storm Rabbit 4 1,976 No
Wave 2 Spearsting 4 2,080 No
Spearsting 4 2,080 No
Wave 3 Wind Elemental 5 3,038 ◇◇◇ No
Wind Elemental 4 1,976 ◇◇◇ No
Rewards
First clear: Crystal ×50
Wooden Silver Gold

Bittersweet Symphony
Cost to Host: 22 AP Unlock: Rank 30+, Clear Chapter 2 Story: A Helmsman's Resolve
Location: Chapter 2 (116): Port Breeze Archipelago - Angads Highlands (East)Start QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Wave 1 Scalewing 30 40,000 ◇◇ No
Drifter Devil 30 48,000 ◇◇◇ No
Wind Rabbit 30 35,000 No
Wave 2 Wyvern 31 62,000 ◇◇◇ No
Hornbird 31 56,500 ◇◇ No
Rewards
First clear: Crystal ×50
Wooden Silver Gold

Kakadu Canyon

An endless gorge. In its depths is hidden an emergency escape ship.

Main Quests

Chapter 3: The Empire's Intent - Episode 2
Cost to Host: 7 AP Unlock: Clear Chapter 3 Story: The Empire's Intent - Episode 1
Location: Chapter 3 (117): Port Breeze Archipelago - Kakadu CanyonStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Wave 1 Air Devil 5 2,024 ◇◇ No
Wind Rabbit 5 1,978 ◇◇ No
Drifter Devil 5 1,700 ◇◇ No
Wave 2 Wind Elemental 6 4,490 ◇◇◇ No
Rewards
First clear:
Wooden Silver Gold
-
Chapter 3: The Empire's Intent - Episode 3
Cost to Host: 7 AP Unlock: Complete Chapter 3 Story: The Empire's Intent - Episode 2
Location: Chapter 3 (117): Port Breeze Archipelago - Kakadu CanyonStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Wave 1 Alpha Wolf 4 3,438 ◇◇◇ No
Elite Imperial Archer 4 1,987 No
Wave 2 Golem 5 13,457 ◇◇◇ Yes
Rewards
First clear:
Wooden Silver Gold
-
Chapter 3: The Empire's Intent - Episode 4
Cost to Host: 7 AP Unlock: Complete Chapter 3 Story: The Empire's Intent - Episode 3
Location: Chapter 3 (117): Port Breeze Archipelago - Kakadu CanyonStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Wave 1 Cave Bat 6 3,782 ◇◇◇ No
Cave Bat 6 3,782 ◇◇◇ No
Wave 2 Air Elemental 6 4,490 ◇◇◇ No
Spearsting 6 3,694 No
Rewards
First clear: Max Level Weapon Draw Ticket
Wooden Silver Gold
-
Chapter 117: A New Menace - Episode 2
Cost to Host: 23 AP Unlock: Clear Chapter 117 Story: A New Menace - Episode 1
Location: Chapter 3 (117): Port Breeze Archipelago - Kakadu CanyonStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Boss Titan Suit Soldier 50 8,400,000 ◇◇ No
Special Attacks Triggers and Notes
  • Normal attacks hit three enemies at once.
Titan Suit Soldier 50 16,000,000 ◇◇ No
Special Attacks Triggers and Notes
  • Dark Scorching
Fire damage to all allies.
Inflicts DEF DownDEF is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Normal attacks hit three enemies at once.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear:
Wooden Silver Gold
Chapter 117: A New Menace - Part 3
Cost to Host: 23 AP Unlock: Clear Chapter 117 Story: A New Menace - Episode 2
Location: Chapter 3 (117): Port Breeze Archipelago - Kakadu CanyonStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Battle Titan Suit Soldier 50 8,400,000 ◇◇ No
Special Attacks Triggers and Notes
  • Dark Essence Booster
Titan Suit Soldier gains ATK UpATK is boosted
Duration: 30 minutes
and UpliftedCharge diamonds fill more quickly
Duration: 30 minutes
.
Self-inflicts 500,000 plain damage.
Titan Suit Soldier 50 10,500,000 ◇◇ No
Special Attacks Triggers and Notes
  • Dark Assault
Light damage to one ally and inflicts ?.
  • Chainblade
Multi-hit Light damage to all allies.
Inflicts DA DownDouble attack rate is lowered
Duration: 2 turns
and TA DownTriple attack rate is lowered
Duration: 2 turns
on all allies.
  • Dark Essence Booster
Titan Suit Soldier gains ATK UpATK is boosted
Duration: 30 minutes
and UpliftedCharge diamonds fill more quickly
Duration: 30 minutes
.
Self-inflicts plain damage.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear:
Wooden Silver Gold
Chapter 117: A New Menace - Episode 4
Cost to Host: 23 AP Unlock: Clear Chapter 117 Story: A New Menace - Episode 3
Location: Chapter 3 (117): Port Breeze Archipelago - Kakadu Canyon
Stage strategy
Preset party of Orchid, Drang, and Sturm. Follow the instructions given by their dialogue between each turn.
Wave Name Lvl HP Charge Mode
Boss Orchid? 60 11,000,000 Yes
Special Attacks Triggers and Notes
  • Golem Heart
Gains DEF UpDEF is boosted
.
  • Twisted Mind
Dark damage to all allies and inflicts DEF DownDEF is lowered
Duration: 3 turns
.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50
Wooden Silver Gold

Free Quests

Dealings With Monsters
Cost to Host: 7 AP Unlock: Clear Chapter 2 Story: A Helmsman's Resolve and Chapter 1 (115) Quest: Siero's Request
Location: Chapter 3 (117): Port Breeze Archipelago - Kakadu CanyonStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Wave 1 Scalewing 4 2,880 ◇◇ No
Wind Rabbit 5 1,978 No
Air Devil 5 2,024 ◇◇ No
Wave 2 Spearsting 4 2,080 No
Storm Rabbit 6 4,172 No
Boss Griffin 6 17,632 Yes
Rewards
First clear: Crystal ×50
Wooden Silver Gold
Triple Threat
Cost to Host: 8 AP Unlock: Clear Chapter 2 Story: A Helmsman's Resolve and Chapter 1 (115) Quest: Siero's Request
Location: Chapter 3 (117): Port Breeze Archipelago - Kakadu CanyonStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Wave 1 Spearsting 6 3,694 No
Wind Elemental 5 3,038 ◇◇◇ No
Wave 2 Alpha Wolf 6 5,438 ◇◇◇ No
Goblin Stormer 6 4,160 ◇◇◇ No
Boss Slasher 6 16,163 ◇◇ No
Rewards
First clear: Crystal ×50
Wooden Silver Gold

Gentlemen Only, Rackam!
Cost to Host: 23 AP, RackamAny version is in your party. Unlock: Rank 30+, Clear Chapter 3 Story: The Empire's Intent
Location: Chapter 3 (117): Port Breeze Archipelago - Kakadu CanyonStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Wave 1 Goblin Scout 30 140,000 No
Cave Bat 30 75,000 No
Belle 30 80,000 ◇◇ No
Wave 2 Goblin Monk 30 150,000 ◇◇ No
Wind Elemental 30 200,000 ◇◇ No
Wave 3 Belle 30 80,000 ◇◇ No
Ghast 30 100,000 ◇◇◇ No
Cave Bat 30 75,000 No
Wave 4 Wind Elemental 30 200,000 ◇◇ No
Shadow Elemental 30 190,000 ◇◇ No
Boss Cave Lord 30 750,000 ◇◇◇◇ Yes
Rewards
First clear: Crystal ×50
Wooden Silver Gold

Curbing the Collapse - Episode 1
Cost to Host: 20 AP Unlock: Level 20 Ninja and fully upgraded Muramasa
Location: Chapter 3 (117): Port Breeze Archipelago - Kakadu CanyonStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Stage strategy
While the Main Character's party and subskill(s) can be freely selected, the rest of the party is fixed: Anne, Owen, and Grea (Summer) (using Grea outfit).
Wave Name Lvl HP Charge Mode
Boss Rampaging Spirit 50 2,500,000 No
Rampaging Spirit 50 1,500,000 ◇◇ No
Rewards
First clear:
Wooden Silver Gold
- - -
Curbing the Collapse - Episode 2
Cost to Host: 20 AP Unlock: Clear Episode 1
Location: Chapter 3 (117): Port Breeze Archipelago - Kakadu Canyon
Stage strategy
Main Character will be a Light-element Runeslayer with Tetrastreamer (Light), and can use  RuneweavingCall forth the power of the tetra-elements to cast a spell.
At level 30:
Also gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
,  Dragon BreakConsume all Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
to grant all allies 10% x (Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
) Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 10% x (Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
)
(Max: 80%)Duration: 1 turn
. (Max: 80%.) (Cannot be used without Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
.)
, and  Spell BoostSet Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
currently on caster to 2.
2-turn cut to  RuneweavingCall forth the power of the tetra-elements to cast a spell.
At level 30:
Also gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
's cooldown.
(Consumes 30% of charge bar.)
.
Wave Name Lvl HP Charge Mode
Boss Old Woman  ?? 2,000,000 ◇◇ No
Special Attacks Triggers and Notes
  • Magic Cloak
Old Woman gains ATK UpATK is boosted
Local status effect
and TA UpTriple attack rate is boosted
Local status effect
  • No Full Elixir can be used.
  • Summons can't be used and its auras are disabled.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50, Martial Magic ArtistRewards
Crystal ×50
Wooden Silver Gold
- - -

Other

Valiant Order of Knights
Cost to Host: 50 AP Unlock: Rank 50+, Obtain Crimson Finger and increase its level to 100.
Wave Name Lvl HP Charge Mode
Wave 1 Hawk Hero 70 2,500,000 ◇◇◇ No
Hawk Strategist 70 1,000,000 ◇◇ No
Hawk Princess 70 1,200,000 ◇◇◇◇◇ No
Rewards
First clear: Lvl Cap +1 for Crimson Finger
Wooden Silver Gold
Feisty Flyin' Cypher Rangers
Cost to Host: 0 AP Unlock: Clear Chapter 2 Story: A Helmsman's Resolve, Rank 30+
Wave Name Lvl HP Charge Mode
Wave 1 Hand of Evil  ?? 1,000,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Power Claw OD
Two-hit Earth damage to random allies.Verification needed.
  • Mountain Roar TR
  • Observe SurroundingsVerification needed.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Premium Draw Ticket
Wooden Silver Gold

A Night at the Casino Liner - Episode 1
Cost to Host: 6 AP Unlock: Promotional Code from Member's Fate Volume 1
Location: Chapter 3 (117): Port Breeze Archipelago - Kakadu Canyon
Stage strategy
Fixed party of Vaseraga and Zeta. Full Elixir cannot be used on this quest.
Wave Name Lvl HP Charge Mode
Boss Thug  ?? 130,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Rip
Wind damage to all allies.
Inflicts DEF DownDEF is lowered
.
Thug  ?? 200,000 Yes
Special Attacks Triggers and Notes
  • Rough Shot
3-hit Light damage to random allies.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: I'm not short!Rewards
Crystal ×30
Wooden Silver Gold
- - -
A Night at the Casino Liner - Episode 2
Cost to Host: 6 AP Unlock: Clear Episode 1
Location: Chapter 3 (117): Port Breeze Archipelago - Kakadu Canyon
Stage strategy
Fixed party of Vaseraga and Zeta. Full Elixir cannot be used on this quest.
Wave Name Lvl HP Charge Mode
Boss Viridian Horn  ?? 500,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Roar N
Wind damage to all allies.
Viridian Horn gains DA UpDouble attack rate is boosted
Duration: 300 seconds
.
  • Storm Wave OD
Wind damage to all allies.
Inflicts Wind DEF DownDEF is lowered for wind DMG
Duration: 3 turns
.
  • Grinnich Strike TR
10-hit Wind damage to random allies.
Inflicts CollapsedCharge bar is lowered on every turn
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on one ally.
Self-inflicts DEF DownDEF is lowered
.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50, Fate's Hand: Crimson Spear, Ebony ScytheRewards
Crystal ×30
Wooden Silver Gold

The Airship Grandcypher

An airship that inspired a young boy to dream. It soars through the skies on wings made of its passengers' affections.

Main Quests

Chapter 4: The Storm Guardian - Episode 1
Cost to Host: 8 AP Unlock: Clear Chapter 3 Story: The Empire's Intent
Location: Chapter 4 (118): Port Breeze Archipelago - The Airship GrandcypherStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Wave 1 Elite Imperial Swordsman 6 2,506 ◇◇ No
Elite Imperial Swordsman 6 5,720 ◇◇ No
Rewards
First clear:
Wooden Silver Gold
-
Chapter 4: The Storm Guardian - Episode 2
Cost to Host: 8 AP Unlock: Clear Chapter 4 Story: The Storm Guardian - Episode 1
Location: Chapter 4 (118): Port Breeze Archipelago - The Airship GrandcypherStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Wave 1 Wind Elemental 5 3,038 ◇◇◇ No
Great Scalewing 4 3,286 ◇◇ No
Wave 2 Goblien Soldier 6 4,831 ◇◇◇ No
Great Scalewing 6 4,844 ◇◇ No
Rewards
First clear:
Wooden Silver Gold
-
Chapter 4: The Storm Guardian - Episode 3
Cost to Host: 8 AP Unlock: Clear Chapter 4 Story: The Storm Guardian - Episode 2
Location: Chapter 4 (118): Port Breeze Archipelago - The Airship GrandcypherStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Wave 1 Alpha Wolf 4 3,438 ◇◇◇ No
Alpha Wolf 4 3,438 ◇◇◇ No
Wave 2 Imperial Soldier 4 1,577 ◇◇ No
Imperial Soldier 6 3,714 ◇◇ No
Wave 3 Elite Imperial Swordsman 6 4,252 ◇◇ No
Elite Imperial Archer 7 4,160 No
Rewards
First clear:
Wooden Silver Gold
- -
Chapter 4: The Storm Guardian - Episode 4
Cost to Host: 8 AP Unlock: Clear Chapter 4 Story: The Storm Guardian - Episode 3
Location: Chapter 4 (118): Port Breeze Archipelago - The Airship GrandcypherStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Wave 1 Tiamat 10 32,000 ◇◇◇ Yes
Rewards
First clear: Tiamat Bolt Omega (3★, SL10), Max Level Weapon Draw Ticket, Morning Calm of Tiamat, Successor to Great WingsRewards
Crystal ×10
Wooden Silver Gold
- -
Chapter 118: Question of Longing has no battles and costs 0 AP to clear. You will gain Crystal ×50 after clearing it.

Free Quests

Bright Skyfaring Future
Cost to Host: 8 AP Unlock: Clear Chapter 3 Story: The Empire's Intent and Chapter 1 (115) Quest: Siero's Request
Location: Chapter 4 (118): Port Breeze Archipelago - The Airship GrandcypherStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Wave 1 Storm Rabbit 6 4172 No
Storm Rabbit 6 4172 No
Wave 2 Timber Wolf 6 3961 ◇◇ No
Timber Wolf 6 3961 ◇◇ No
Goblin Scout 7 4817 ◇◇◇ No
Wave 3 Goblin Soldier 7 6364 ◇◇◇ No
Goblin Stormer 6 4160 ◇◇◇ No
Rewards
First clear: Crystal ×50
Wooden Silver Gold
Missing Children
Cost to Host: 9 AP Unlock: Clear Chapter 3 Story: The Empire's Intent and Chapter 1 (115) Quest: Siero's Request
Location: Chapter 4 (118): Port Breeze Archipelago - The Airship GrandcypherStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Wave 1 Slime 5 2702 ◇◇ No
Slime 5 2702 ◇◇ No
Slime 6 4296 ◇◇ No
Wave 2 Slasher 5 14,563 ◇◇ No
Boss Golem 7 26,336 ◇◇◇ No
Rewards
First clear: Crystal ×50
Wooden Silver Gold

Lyria the Landlubber
Cost to Host: 22 AP Unlock: Rank 30+, Clear Chapter 4 Story: The Storm Guardian
Location: Chapter 4 (118): Port Breeze Archipelago - The Airship GrandcypherStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Wave 1 Wyvern 30 200,000 No
Wyvern 30 200,000 ◇◇◇ No
Boss Giga Wyvern 35 450,000 ◇◇◇ Yes
Rewards
First clear: Crystal ×50
Wooden Silver Gold

Nezha Showdown
Cost to Host: 50 AP Unlock: Rank 40+, Host & Clear
Tiamat Omega Showdown
Start QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Boss Nezha 100 119,000,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Flamelance: Accendo OD TR 50% 25%
Targets: Random allies
Deals: Wind/Fire DMG (20-hit / 40%)
  • Soar the Heavens N OD
Effect: Fire DEF DownDEF is lowered for fire DMG
Duration: 7.5 turnsApplied during the attack phase.
On the next turn, it'll have 7 turns remaining.
/ DEF DownDEF is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ Skill SealedCan't use skills
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
(All allies)
  • Wind and Fire Ringlets N OD
Effect: Fire ATK UpFire ATK is boosted
Duration: 60 seconds
/ Wind ATK UpWind ATK is boosted
Duration: 60 seconds
(Self)
After TR 50% :
Effect: Fire ATK UpFire ATK is boosted
Duration: 60 seconds
/ Wind ATK UpWind ATK is boosted
Duration: 60 seconds
/ DA UpDouble attack rate is boosted
Duration: 60 seconds
(Self)
  • Wind and Fire Ringlets TR 10%
Effect: Fire ATK UpFire ATK is boosted
(Self)
  • 50% Trigger
Casts Flamelance: Accendo.
  • 25% Trigger
Casts Flamelance: Accendo.
  • 10% Trigger
Casts Wind and Fire Ringlets TR 10% .
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50
Chest 1 Chest 2 Chest 3 Chest 4
100% 100% 100% 100%
  • 78.078.00% ±6.81% chance to be selected when chest drops.
    Based on 78 drops from 100 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Archangel itemRandom SR Archangel Weapon or Queen
  • 20.020.00% ±6.58% chance to be selected when chest drops.
    Based on 20 drops from 100 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Tempest Whorl
  •  2.02.00% ±2.30% chance to be selected when chest drops.
    Based on 2 drops from 100 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Green Dragon Scale
  • 88.088.00% ±5.35% chance to be selected when chest drops.
    Based on 88 drops from 100 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Archangel itemRandom SR Archangel Weapon or Queen
  •  8.08.00% ±4.46% chance to be selected when chest drops.
    Based on 8 drops from 100 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Tempest Whorl
  •  4.04.00% ±3.22% chance to be selected when chest drops.
    Based on 4 drops from 100 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Green Dragon Scale
  • 34.034.00% ±7.79% chance to be selected when chest drops.
    Based on 34 drops from 100 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Champion Merit
  • 36.036.00% ±7.90% chance to be selected when chest drops.
    Based on 36 drops from 100 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Supreme Merit
  • 30.030.00% ±7.54% chance to be selected when chest drops.
    Based on 30 drops from 100 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Blue Sky Crystal
  • 58.058.00% ±8.12% chance to be selected when chest drops.
    Based on 58 drops from 100 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Omega Fragment
  • 31.031.00% ±7.61% chance to be selected when chest drops.
    Based on 31 drops from 100 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Omega Fragment ×2
  • 11.011.00% ±5.15% chance to be selected when chest drops.
    Based on 11 drops from 100 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Omega Fragment ×3
Chest 5 Chest 6 Chest 7 Chest 8
100% 100% 100% 100%
  • 58.058.00% ±8.12% chance to be selected when chest drops.
    Based on 58 drops from 100 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Wind Grimoire
  • 30.030.00% ±7.54% chance to be selected when chest drops.
    Based on 30 drops from 100 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Wind Grimoire ×2
  • 12.012.00% ±5.35% chance to be selected when chest drops.
    Based on 12 drops from 100 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Wind Grimoire ×3
  • 100.0100.00% ±0.00% chance to be selected when chest drops.
    Based on 100 drops from 100 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Wind Urn
  • 69.069.00% ±7.61% chance to be selected when chest drops.
    Based on 69 drops from 100 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Nezha Anima ×2
  • 18.018.00% ±6.32% chance to be selected when chest drops.
    Based on 18 drops from 100 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Nezha Anima ×3
  •  5.05.00% ±3.58% chance to be selected when chest drops.
    Based on 5 drops from 100 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Nezha Anima ×4
  •  8.08.00% ±4.46% chance to be selected when chest drops.
    Based on 8 drops from 100 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Nezha Omega Anima
  • 37.037.00% ±7.94% chance to be selected when chest drops.
    Based on 37 drops from 100 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Nezha Anima ×2
  • 32.032.00% ±7.67% chance to be selected when chest drops.
    Based on 32 drops from 100 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Nezha Anima ×3
  • 10.010.00% ±4.93% chance to be selected when chest drops.
    Based on 10 drops from 100 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Nezha Omega Anima
  • 10.010.00% ±4.93% chance to be selected when chest drops.
    Based on 10 drops from 100 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Ancient Nalakuvara
  • 11.011.00% ±5.15% chance to be selected when chest drops.
    Based on 11 drops from 100 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Nalakuvara
Source
Drop table last updated: 2023-02-05, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Raids

Lvl 30 Tiamat
Cost to Host: 10 AP Cost to Join: 0 EP Unlock: Rank 10+, Clear Chapter 4 Story: The Storm Guardian
Participants: 30 Vice: 2nd-3rd Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter 4 (118): Port Breeze Archipelago - The Airship GrandcypherStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
TweetDeck: Lvl 30 Tiamat Lv30 ティアマト
Phase Name Lvl HP Charge Mode
Boss Tiamat 30 400,000 ◇◇◇ Yes
100%~? DEF0%All fire damage taken reduced by 0%.0%All water damage taken reduced by 0%.0%All earth damage taken reduced by 0%.0%All wind damage taken reduced by 0%.0%All light damage taken reduced by 0%.0%All dark damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Not immune
EnticedAttacks are slightly limited
Not immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Not immune
PetrifiedStops enemy's charge diamonds from filling.
Not immune
StoneCan't attack and receives big DMG
Not immuneTakes 120% more damage
StunnedCan't attack
Not immune
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Not immuneTakes 10% more damage
Local status effect
Special Attacks Triggers and Notes
  • Crippling Storm N
Wind damage to all allies and inflict 30% ATK DownATK is lowered
for 3 turns.
  • Wind Torrent N OD
3-hit Wind damage to random allies.
  • Cyclonic Destruction OD
Wind damage to all allies.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50
Host: Renown Pendant ×4 Join: Renown Pendant ×2
Wooden Silver Gold Red
Lvl 50 Tiamat
Cost to Host: 15 AP Cost to Join: 1 EP Unlock: Rank 20+, Host & Clear
Tiamat Showdown (Normal)
Participants: 30 Vice: 2nd-3rd Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter 4 (118): Port Breeze Archipelago - The Airship GrandcypherStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
TweetDeck: Lvl 50 Tiamat Lv50 ティアマト
Phase Name Lvl HP Charge Mode
Boss Tiamat 50 1,000,000 ◇◇◇ Yes
100%~? DEF0%All fire damage taken reduced by 0%.0%All water damage taken reduced by 0%.0%All earth damage taken reduced by 0%.0%All wind damage taken reduced by 0%.0%All light damage taken reduced by 0%.0%All dark damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Not immune
EnticedAttacks are slightly limited
Not immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Not immune
PetrifiedStops enemy's charge diamonds from filling.
Not immune
StoneCan't attack and receives big DMG
Not immuneTakes 120% more damage
StunnedCan't attack
Not immune
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Not immuneTakes 10% more damage
Local status effect
Special Attacks Triggers and Notes
  • Crippling Storm N
Wind damage to all allies and inflict 30% ATK DownATK is lowered
for 3 turns.
  • Wind Torrent N OD
3-hit Wind damage to random allies.
  • Cyclonic Destruction OD
Large Wind damage to all allies.
  • You can only host either Tiamat Hard 3 times or Tiamat Hard+ once.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear:
Host: Renown Pendant ×12 Join: Renown Pendant ×6
Wooden Silver Gold Red

Tiamat Omega (Impossible)
Cost to Host: 50 AP, Green Dragon Eye ×3 Cost to Join: Rank 101+, 3 EP Unlock: Rank 101+, Host & Clear
Wings of Terror
Participants: 30 Vice: 2nd-6th Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter 4 (118): Port Breeze Archipelago - The Airship GrandcypherStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
TweetDeck: Lvl 100 Tiamat Omega Ayr Lv100 ティアマト・マグナ=エア
Phase Name Lvl HP Charge Mode
Boss Tiamat Omega Ayr 100 100,000,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Aerial Blitz N
10-hit Wind damage to all allies.
  • Cyclonic Destruction OD
Wind damage to all allies and inflict ATK DownATK is lowered
on all allies.
  • Terror Absolute TR
Inflicts Skill Sealed on Next TurnCan't use skill on next turn
, C.A. SealedCan't use charge attack
for 3 turns, and 10% CollapsedCharge bar is lowered on every turn
for 3 turns on all allies.
  • Only Tiamat Omega Ayr must be killed to complete the battle.
  • 75% Trigger
Casts Terror Absolute.
  • 50% Trigger
Casts Aerial Blitz.
  • 25% Trigger
Casts Cyclonic Destruction.
Inflicts Skill SealedCan't use skills
for 2 turns if Skill Sealed on Next TurnCan't use skill on next turn
is not removed after 1 turn.
Tiamat Omega Nil 100 33,000,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Sow the Wind N
Wind damage to one ally and inflict ConfusedAllies can be targeted (Substitute and Counter are ineffective)
for 2 to 4 turns.
  • Backdraft OD
Wind and Fire damage to all allies and inflict Skill SealedCan't use skills
Duration: 4 turns
. Tiamat Nil self-inflicts DEF DownDEF is lowered
Duration: 60 seconds
.
  • Reap the Whirlwind OD
Small Wind damage to all allies and inflict DA DownDouble attack rate is lowered
Duration: 4 turns
.
  • 50% Trigger
Fills all charge diamonds.
  • 10% Trigger
Unleashes True Power.
Tiamat Omega Zel 100 22,500,000 ◇◇◇◇ Yes
Special Attacks Triggers and Notes
  • Nebula Cloak N
All enemies gain DEF UpDEF is boosted
and 5-hit Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
  • Cataclysmal Cloudburst N
Small Wind damage to all allies and removes 1 buff.
  • Tempest OD
5 hits of large Wind damage to random allies.
  • 50% Trigger
Fills all charge diamonds.
  • 10% Trigger
Unleashes True Power.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Lvl Cap +1 for Tiamat Amood Omega, Tiamat Bolt Omega, Tiamat Gauntlet Omega, and Tiamat Glaive Omega
Host: Prestige Pendant ×40 Join: Prestige Pendant ×20 Crew: Prestige Pendant ×5
Chest 1 Chest 2 Chest 3 Chest 4
Very Rare Likely Likely 100%
Chest 5 Host MVP Blue
100% -- 18.5% (~260,000)18.5% of total honor is required to guarantee a blue chest.
Based on HP alone a minimum 288,000 honor is required to guarantee a blue chest.
Typically 260,000 honor should be enough to guarantee a blue chest under normal circumstances.
This raid is eligible for bonus loot chests during Extra Drops events. See Purple Chests for additional information.
Source SSumiwatari spreadsheets, please check the spreadsheets for the most up to date information.
Drop table last updated: 2023-02-25, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Strategy

  • Unlike other Omega Impossible raids, it's possible to simply focus the main boss down (Ayr) and ignore the adds.
  • Depending on the overall damage of the raid, you may spend many turns under Terror Absolute's debuffs. Plan accordingly.
  • Zel makes a good GravitySpecial attack max charge turn is extended
    and PetrifiedStops enemy's charge diamonds from filling.
    target due to having very annoying/deadly charge attacks.
  • Keep an eye on Nil and Zel's Overdrive gauges as the fight progresses. While they are rarely targeted directly, Warlocks will often use the Hermit EX skill Choke to rapidly farm Honor by striking every head at once. A combination of this and Chain Bursts can push the auxiliary heads into Overdrive and even activate their 50% diamond fill.

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Tiamat Aura Omega (Impossible)
Cost to Host: 50 AP, Cost to Join: Rank 151+, 3 EP Unlock: Rank 151+, Clear Grimnir (Impossible)
Participants: 18 Vice: 2nd-3rd Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter 4 (118): Port Breeze Archipelago - The Airship GrandcypherStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
TweetDeck: Lvl 200 Tiamat Aura Omega Lv200 ティアマト・アウラマグナ
Phase Name Lvl HP Charge Mode
Boss Tiamat Aura Omega 200 960,000,000 Yes
Special Attacks Triggers and Notes
  • Aura Cyclonic Destruction OD 100%-?% TR 70%
Targets: All allies
Deals: Wind DMG (750%)
Effect: TA UpTriple attack rate is boosted
Local status effect
/ Debuff Res. UpDebuff resistance is boosted
Local status effect
/ Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
(Self)
  • Aura Cyclonic Destruction OD ?%-0% TR 40% 10%
Targets: All allies
Deals: Wind DMG (1000%)
Effect: All Buff Effects Removed / Switch Main and Sub Allies (All allies) / TA UpTriple attack rate is boosted
Local status effect
/ Debuff Res. UpDebuff resistance is boosted
Local status effect
/ Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
(Self)
  • Katarraktis N ?%-0% TR 30% 25% 15%
Targets: All allies
Deals: Wind DMG (500%)
Effect: 1-turn Cut to Buff Effect Duration / DA DownDouble attack rate is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ TA DownTriple attack rate is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ Suffocate (5000)HP is lowered on every turn
Strength: 5000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(All allies)
  • Katarraktis N 100%-?%
Targets: All allies
Deals: Wind DMG (500%)
Effect: 1-turn Cut to Buff Effect Duration / DA DownDouble attack rate is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ TA DownTriple attack rate is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(All allies)
  • Ruina Tempestus OD TR 20% 5%
Targets: Random allies
Deals: Wind DMG (10-hit / 200% / DMG boosted based on Aura Essentia lvl)
Effect: All Buff Effects Removed / Strong ArmedCan't be healed
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ Skill SealedCan't use skills
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(All allies)
  • Normal attacks hit all allies.
  • Triggered special attacks do not clear charge diamonds.
  • Starts battle with Aura EssentiaBased on lvl: ATK is boosted / DMG taken is cut / Charge bar gain lowered effect upon normal attacks (Can't be removed / Max: 10 / After taking skill DMG 10 or more times within 1 turn: Lvl is lowered by 1 / Skill DMG count is reset)
Clearing Aura EssentiaBased on lvl: ATK is boosted / DMG taken is cut / Charge bar gain lowered effect upon normal attacks (Can't be removed / Max: 10 / After taking skill DMG 10 or more times within 1 turn: Lvl is lowered by 1 / Skill DMG count is reset)
contributes to honor gains.
  • 70% Trigger
Casts Aura Cyclonic Destruction.
  • 40% Trigger
Casts Aura Cyclonic Destruction.
  • 30% Trigger
Casts Katarraktis.
  • 25% Trigger
Casts Katarraktis.
  • 20% Trigger
Casts Ruina Tempestus.
  • 15% Trigger
Casts Katarraktis.
  • 10% Trigger
Casts Aura Cyclonic Destruction.
  • 5% Trigger
Casts Ruina Tempestus.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50
Host: Prestige Pendant ×50 Join: Prestige Pendant ×35 Crew: Prestige Pendant ×35
Chest 1 Chest 2 Chest 3
100% 100% 100%
  • 100.0100.00% ±0.00% chance to be selected when chest drops.
    Based on 946 drops from 946 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Immortal Fragment
  • 31.031.02% ±2.49% chance to be selected when chest drops.
    Based on 290 drops from 935 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Aura Anima
  • 15.715.72% ±1.96% chance to be selected when chest drops.
    Based on 147 drops from 935 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Galbinus Centrum
  • 15.115.08% ±1.92% chance to be selected when chest drops.
    Based on 141 drops from 935 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Wind Urn
  • 34.334.33% ±2.55% chance to be selected when chest drops.
    Based on 321 drops from 935 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      True Wind Anima
  •  3.93.85% ±1.04% chance to be selected when chest drops.
    Based on 36 drops from 935 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Wind Quartz ×3
  • 14.514.45% ±1.89% chance to be selected when chest drops.
    Based on 135 drops from 934 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Aura Anima
  • 10.710.71% ±1.66% chance to be selected when chest drops.
    Based on 100 drops from 934 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Aura Anima ×2
  • 32.532.55% ±2.52% chance to be selected when chest drops.
    Based on 304 drops from 934 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Tiamat Omega Anima
  •  4.44.39% ±1.10% chance to be selected when chest drops.
    Based on 41 drops from 934 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Tiamat Omega Anima ×2
  •  5.45.35% ±1.21% chance to be selected when chest drops.
    Based on 50 drops from 934 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Omega Fragment
  •  5.05.03% ±1.18% chance to be selected when chest drops.
    Based on 47 drops from 934 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Genesis Fragment
  • 27.527.52% ±2.40% chance to be selected when chest drops.
    Based on 257 drops from 934 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Green Dragon Eye
Chest 4 Chest 5 Blue
100% 50?% 9.72% (~1,232,496)9.72% of total honor is required to guarantee a blue chest.
Based on HP alone a minimum 1,038,096 honor is required to guarantee a blue chest.
Typically 1,232,496 honor should be enough to guarantee a blue chest under normal circumstances.
  • 100.0100.00% ±0.00% chance to be selected when chest drops.
    Based on 944 drops from 944 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Archangel itemRandom SR Archangel Weapon or Queen
  • 92.592.51% ±1.29% chance to be selected when chest drops.
    Based on 1038 drops from 1122 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Archangel itemRandom SR Archangel Weapon or Queen
  •  1.41.43% ±0.58% chance to be selected when chest drops.
    Based on 16 drops from 1122 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Tiamat Omega
  •  6.05.97% ±1.16% chance to be selected when chest drops.
    Based on 67 drops from 1122 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Omega Weapons
  •  0.10.09% ±0.15% chance to be selected when chest drops.
    Based on 1 drops from 1122 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Eternity Sand
  •  3.02.96% ±0.76% chance to be selected when chest drops.
    Based on 40 drops from 1350 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Rebirth Weapons
  • 55.655.63% ±2.22% chance to be selected when chest drops.
    Based on 751 drops from 1350 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Aura Anima
  •  1.21.19% ±0.48% chance to be selected when chest drops.
    Based on 16 drops from 1350 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Aura Omega Anima
  •  7.47.41% ±1.17% chance to be selected when chest drops.
    Based on 100 drops from 1350 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Supreme Merit
  •  3.02.96% ±0.76% chance to be selected when chest drops.
    Based on 40 drops from 1350 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Legendary Merit
  • 26.926.89% ±1.98% chance to be selected when chest drops.
    Based on 363 drops from 1350 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      True Wind Anima
  •  2.42.44% ±0.69% chance to be selected when chest drops.
    Based on 33 drops from 1350 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark
  •  0.50.52% ±0.32% chance to be selected when chest drops.
    Based on 7 drops from 1350 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×2
  •  0.00.00% ±0.00% chance to be selected when chest drops.
    Based on 0 drops from 1350 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×3
Host MVP Conditional
  •  5.45.45% ±2.63% chance to be selected when chest drops.
    Based on 11 drops from 202 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Rebirth Weapons
  • 49.049.01% ±5.79% chance to be selected when chest drops.
    Based on 99 drops from 202 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Aura Anima
  • 15.315.35% ±4.17% chance to be selected when chest drops.
    Based on 31 drops from 202 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Aura Omega Anima
  •  1.51.49% ±1.40% chance to be selected when chest drops.
    Based on 3 drops from 202 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Legendary Merit
  • 22.822.77% ±4.85% chance to be selected when chest drops.
    Based on 46 drops from 202 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      True Wind Anima ×2
  •  3.53.47% ±2.12% chance to be selected when chest drops.
    Based on 7 drops from 202 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark
  •  1.00.99% ±1.15% chance to be selected when chest drops.
    Based on 2 drops from 202 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×2
  •  1.00.99% ±1.15% chance to be selected when chest drops.
    Based on 2 drops from 202 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×3
  •  3.13.09% ±1.21% chance to be selected when chest drops.
    Based on 17 drops from 551 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Rebirth Weapons
  • 38.838.84% ±3.42% chance to be selected when chest drops.
    Based on 214 drops from 551 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Aura Anima
  •  1.31.27% ±0.78% chance to be selected when chest drops.
    Based on 7 drops from 551 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Aura Omega Anima
  •  8.78.71% ±1.98% chance to be selected when chest drops.
    Based on 48 drops from 551 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Supreme Merit
  •  2.92.90% ±1.18% chance to be selected when chest drops.
    Based on 16 drops from 551 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Legendary Merit
  •  8.07.99% ±1.90% chance to be selected when chest drops.
    Based on 44 drops from 551 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Soul Balm
  • 29.429.40% ±3.19% chance to be selected when chest drops.
    Based on 162 drops from 551 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      True Wind Anima
  •  4.94.90% ±1.51% chance to be selected when chest drops.
    Based on 27 drops from 551 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark
  •  2.22.18% ±1.02% chance to be selected when chest drops.
    Based on 12 drops from 551 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×2
  •  0.70.73% ±0.59% chance to be selected when chest drops.
    Based on 4 drops from 551 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×3
  •  2.42.43% ±0.63% chance to be selected when chest drops.
    Based on 39 drops from 1608 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Rebirth Weapons
  • 55.054.98% ±2.04% chance to be selected when chest drops.
    Based on 884 drops from 1608 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Aura Anima
  •  0.60.62% ±0.32% chance to be selected when chest drops.
    Based on 10 drops from 1608 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Aura Omega Anima
  •  8.78.71% ±1.16% chance to be selected when chest drops.
    Based on 140 drops from 1608 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Supreme Merit
  •  3.83.79% ±0.78% chance to be selected when chest drops.
    Based on 61 drops from 1608 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Legendary Merit
  • 26.926.93% ±1.82% chance to be selected when chest drops.
    Based on 433 drops from 1608 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      True Wind Anima
  •  2.12.05% ±0.58% chance to be selected when chest drops.
    Based on 33 drops from 1608 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark
  •  0.50.50% ±0.29% chance to be selected when chest drops.
    Based on 8 drops from 1608 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×2
  •  0.00.00% ±0.00% chance to be selected when chest drops.
    Based on 0 drops from 1608 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×3
Drop rates from the otokuro2 spreadsheets. Please check the source spreadsheets for up to date numbers.
Drop table last updated: 2024-04-05, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Treasure

Rare Monsters

Town

By clicking on the sparkles in the following order, Lyria will find a Premium Draw Ticket.

  1. Top (Ungud Castle)
  2. Bottom Left (The Jutty)
  3. Bottom Right (Siero's Knickknack Shack)
  4. Middle (The Cardinal Temple)