Zinkenstill

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An island where time flows gently onward.
Beyond the sky, to the promised land.
The girl in blue appeared as peace came to an end.

Zinkenstill is where your adventure begins. This is also the location for multiple chapters of the main quest.

Zinkenstill | Port Breeze Archipelago >

Lore

A small island, home to a forest that yields primal crystals. Contrary to its nickname, its inhabitants are cheerful and quite sociable. It's not a sightseeing destination and doesn't have any remarkable attractions or famous products, but the simple calm of the village makes it perfect for extended stays.

(Captain)'s Home

Where (Captain) and Vyrn grew up together. The turn of the seasons in this peaceful environment yields strong, compassionate children. No one yet knows that the fate of the world rests on the shoulders of the child born and raised in this house.

Hermit Village

A village that has existed in secret for many hundreds of years. However, they are not especially isolationist, and in fact welcome the airship crews and travelers who sometimes visit.

Golden Fog Woods

The island's greatest mystery lies within these trees. A primal crystal enables people to live in these woods. Only the chosen priestess may enter into these depths.

Outer Mountain Ridge

The towering mountain range that surrounds Zinkenstill. It once cut the islanders off from the outside world, but thanks to recent developments in airship technology, they can now participate in meaningful exchange with other islands.

Locations

Kohazel Village

A village of warmhearted people. Its abundance of nature attracts travelers from all over.

Main Quests

Chapter 45: Little Red Dragon - Episode 2
Cost to Host: 20 AP (First time: 0 AP) Unlock: Clear Chapter 45 Story: Little Red Dragon - Episode 1
Location: Chapter 45 (46/47/48/64/175/176): Zinkenstill - Kohazel VillageStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Stage strategy
Can gain 0-3 of each island treasure from side-scrolling scenes.
First time only: Black Knight, Orchid, and Rosetta cannot be in your party.
Wave Name Lvl HP Charge Mode
Rewards
First clear:
Wooden Silver Gold
Chapter 45: Little Red Dragon - Episode 3
Cost to Host: 20 AP (First time: 0 AP) Unlock: Clear Chapter 45 Story: Little Red Dragon - Episode 2
Location: Chapter 45 (46/47/48/64/175/176): Zinkenstill - Kohazel VillageStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Stage strategy
Can gain 0-3 of each island treasure from side-scrolling scenes.
First time only: Black Knight, Orchid, and Rosetta cannot be in your party.
Wave Name Lvl HP Charge Mode
Rewards
First clear:
Wooden Silver Gold
Chapter 45: Little Red Dragon - Episode 4
Cost to Host: 20 AP (First time: 0 AP) Unlock: Clear Chapter 45 Story: Little Red Dragon - Episode 3
Location: Chapter 45 (46/47/48/64/175/176): Zinkenstill - Kohazel VillageStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Stage strategy
Can gain 0-3 of each island treasure from side-scrolling scenes.
First time only: Black Knight, Orchid, and Rosetta cannot be in your party.
Wave Name Lvl HP Charge Mode
Rewards
First clear: Crystal ×50
Wooden Silver Gold
Chapter 46: The Emperor of Erste - Episode 1
Cost to Host: 20 AP (First time: 0 AP) Unlock: Clear Chapter 45 Story: Little Red Dragon
Location: Chapter 45 (46/47/48/64/175/176): Zinkenstill - Kohazel VillageStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Stage strategy
Can gain 0-3 of each island treasure from side-scrolling scenes.
First time only: Black Knight, Orchid, and Rosetta cannot be in your party.
Wave Name Lvl HP Charge Mode
Rewards
First clear:
Wooden Silver Gold
Chapter 46: The Emperor of Erste - Episode 2 has no battle and costs 0 AP to clear.
Chapter 46: The Emperor of Erste - Episode 3
Cost to Host: 20 AP (First time: 0 AP) Unlock: Clear Chapter 46 Story: The Emperor of Erste - Episode 2
Location: Chapter 45 (46/47/48/64/175/176): Zinkenstill - Kohazel VillageStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Stage strategy
Can gain 0-3 of each island treasure from side-scrolling scenes.
First time only: Black Knight, Orchid, and Rosetta cannot be in your party.
Wave Name Lvl HP Charge Mode
Boss Fenrir 35 200,000 ◇◇◇◇ No
Rewards
First clear:
Wooden Silver Gold
Chapter 46: The Emperor of Erste - Episode 4
Cost to Host: 20 AP (First time: 0 AP) Unlock: Clear Chapter 46 Story: The Emperor of Erste - Episode 3
Location: Chapter 45 (46/47/48/64/175/176): Zinkenstill - Kohazel VillageStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Stage strategy
First time only: Black Knight, Orchid, and Rosetta cannot be in your party.
Wave Name Lvl HP Charge Mode
Wave 1 Fenrir 35 1,200,000 ◇◇◇ Yes
Rewards
First clear: Crystal ×50, unlock the side story Table for Six
Wooden Silver Gold
Chapter 47: Sealed in the Forest - Episode 1
Cost to Host: 20 AP (First time: 0 AP) Unlock: Clear Chapter 46 Story: The Emperor of Erste
Location: Chapter 45 (46/47/48/64/175/176): Zinkenstill - Kohazel VillageStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Stage strategy
Can gain 0-3 of each island treasure from side-scrolling scenes.
First time only: Black Knight, Orchid, and Rosetta cannot be in your party.
Wave Name Lvl HP Charge Mode
Rewards
First clear:
Wooden Silver Gold
Chapter 47: Sealed in the Forest - Episode 2
Cost to Host: 20 AP (First time: 0 AP) Unlock: Clear Chapter 47 Story: Sealed in the Forest - Episode 2
Location: Chapter 45 (46/47/48/64/175/176): Zinkenstill - Kohazel VillageStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Stage strategy
Can gain 0-3 of each island treasure from side-scrolling scenes.
First time only: Black Knight, Orchid, and Rosetta cannot be in your party.
Wave Name Lvl HP Charge Mode
Rewards
First clear:
Wooden Silver Gold
Chapter 47: Sealed in the Forest - Episode 3 has no battle and costs 0 AP to clear.
Chapter 47: Sealed in the Forest - Episode 4
Cost to Host: 20 AP (First time: 0 AP) Unlock: Clear Chapter 47 Story: Sealed in the Forest - Episode 3
Location: Chapter 45 (46/47/48/64/175/176): Zinkenstill - Kohazel VillageStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Stage strategy
First time only: Black Knight, Orchid, Rosetta, Sturm, and Drang cannot be in your party.
Wave Name Lvl HP Charge Mode
Boss Sturm 35 680,000 ◇◇ No
Drang 35 480,000 ◇◇ No
Rewards
First clear: Crystal ×50
Wooden Silver Gold
- - -
Chapter 48: An Awakening - Episode 1
Cost to Host: 20 AP (First time: 0 AP) Unlock: Clear Chapter 47 Story: Sealed in the Forest
Location: Chapter 45 (46/47/48/64/175/176): Zinkenstill - Kohazel VillageStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Stage strategy
Can gain 0-3 of each island treasure from side-scrolling scenes.
First time only: Black Knight, Orchid, and Rosetta cannot be in your party.
Wave Name Lvl HP Charge Mode
Boss Furias 32 1,300,000 ◇◇◇ Yes
Rewards
First clear:
Wooden Silver Gold
- - -
Chapter 48: An Awakening - Episode 2 has no battle and costs 0 AP to clear.
Chapter 48: An Awakening - Episode 3
Cost to Host: 20 AP (First time: 0 AP) Unlock: Clear Chapter 48 Story: An Awakening - Episode 2
Location: Chapter 45 (46/47/48/64/175/176): Zinkenstill - Kohazel VillageStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Stage strategy
First time only: Black Knight, Orchid, and Rosetta cannot be in your party.
Wave Name Lvl HP Charge Mode
Boss Furias 34 1,300,000 ◇◇◇ Yes
Rewards
First clear:
Wooden Silver Gold
Chapter 48: An Awakening - Episode 4
Cost to Host: 20 AP (First time: 0 AP) Unlock: Clear Chapter 48 Story: An Awakening - Episode 3
Location: Chapter 45 (46/47/48/64/175/176): Zinkenstill - Kohazel VillageStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Stage strategy
Can gain 0-3 of each island treasure from side-scrolling scenes.
First time only: Black Knight, Orchid, and Rosetta cannot be in your party.
Wave Name Lvl HP Charge Mode
Boss Furias 36 1,300,000 ◇◇ Yes
Rewards
First clear: Celeste Zaghnal Omega (3★, SL10), Crystal ×50, Golden Apple, unlock the side stories Hero's Return and Lonesome Dragoness, Guardian of the HomelandRewards
Crystal ×10
Wooden Silver Gold
Chapter 175: Before the Dawn has no battles and costs 0 AP to clear. It is unlocked after clearing Chapter 174 Story: Twilight. You will receive Crystal ×50 after clearing Episode 4.

Free Quests

Lost and Found
Cost to Host: 21 AP Unlock: Clear Chapter 46 Story: The Emperor of Erste and Chapter 1 (115) Quest: Siero's Request
Location: Chapter 45 (46/47/48/64/175/176): Zinkenstill - Kohazel VillageStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Rewards
First clear: Crystal ×50, unlocks Chapter 45 (46/47/48/64/175/176) Quest: Good-For-Nothing
Wooden Silver Gold

Hometown Showdown
Cost to Host: 21 AP Unlock: Reach rank 350, clear Chapter 177 Story: Beyond the Skies.
Wave Name Lvl HP Charge Mode
Wave 1 Doppelgranny  ?? 90,000,000 ◇◇ No
Special Attacks Triggers and Notes
  • Granny's Gauntlet I TR 90%
Gains Granny's Gauntlet IAt end of current turn when allies deal less than 15,000,000 DMG: Old Woman's charge diamonds fill by 1 (Can't be removed)
Duration: IndefiniteLocal status effect
.
  • Granny's Gauntlet II TR 35%
Gains Granny's Gauntlet IIAt end of current turn when allies land less than 20 hits: Old Woman's charge diamonds fill by 1 (Can't be removed)
Duration: IndefiniteLocal status effect
.
  • Hero's Tactic N
Multi-hit Fire, Water, Earth, and Wind damage to random allies.
Inflicts ATK DownATK is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, DEF DownDEF is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, SlashedHP is lowered on every turn
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
  • Immune to ZombifiedReceives DMG if healed
    , SleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    , ParalyzedCan't attack
    , Lethal HitInstant death for the victim.
    , GravitySpecial attack max charge turn is extended
    .
  • All damage dealt is random element
Old Woman  ?? 150,000,000 ◇◇◇ No
Special Attacks Triggers and Notes
  • Can You Handle This? (Join Trigger) TR Join
30,000 Plain Damage to all allies.
  • Granny's Gauntlet V TR 90%
Gains Granny's Gauntlet VAt end of current turn when allies deal less than 4 triple attacks: Old Woman's charge diamonds fill by 1 (Can't be removed)
Duration: IndefiniteLocal status effect
.
  • Granny's Gauntlet VI TR 60%
Gains Granny's Gauntlet VIAt end of current turn when allies land less than 40 hits: Old Woman's charge diamonds fill by 1 (Can't be removed)
Duration: IndefiniteLocal status effect
.
  • Granny's Gauntlet VII TR 30%
Gains Granny's Gauntlet VIIAt end of current turn when allies deal less than 30,000,000 DMG: Old Woman's charge diamonds fill by 1 (Can't be removed)
Duration: IndefiniteLocal status effect
.
  • Hero's Charge TR
All enemies gain ATK UpATK is boosted
Duration: 1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, DEF UpDEF is boosted
Duration: 1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, TA UpTriple attack rate is boosted
Duration: 1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, Hits BoostedNumber of hits for attacks are boosted
Duration: 1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, Supplemental DMGDMG dealt is supplemented
Duration: 1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, Bonus Superior Elemental DMGDeals Bonus Superior Elemental DMG for one-foe one-ally attacks
Duration: 1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
  • Better Luck Next Time N
Knock out all allies.
Also hits backline allies and ignores AutoreviveRecovers once from a knockout while in effect
.
  • Immune to ZombifiedReceives DMG if healed
    , SleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    , ParalyzedCan't attack
    , Lethal HitInstant death for the victim.
    , GravitySpecial attack max charge turn is extended
    , DelayReduce a foe's filled charge diamonds by 1
    .
  • All damage dealt is random element
  • Starts battle with Unchallenged (100%)HP won't lower below 100% (Can't be removed)
    Strength: 100%Duration: IndefiniteEnds upon defeating both Dopplegrannies
    .
  • Unchallenged (100%)HP won't lower below 100% (Can't be removed)
    Strength: 100%Duration: IndefiniteEnds upon defeating both Dopplegrannies
Ends upon defeating both Dopplegrannies.
  • If a Gauntlet is failed
Activates Hero's Charge
Doppelgranny  ?? 60,000,000 No
Special Attacks Triggers and Notes
  • Granny's Gauntlet III TR 90%
Gains Granny's Gauntlet IIIAt end of current turn when allies use less than 7 skills: Old Woman's charge diamonds fill by 1 (Can't be removed)
Duration: IndefiniteLocal status effect
.
  • Granny's Gauntlet IV TR 35%
Gains Granny's Gauntlet IVAt end of current turn when allies fail to activate a chain burst of 4 or more chains: Old Woman's charge diamonds fill by 1 (Can't be removed)
Duration: IndefiniteLocal status effect
.
  • Hero's Tactic N
Multi-hit Fire, Water, Earth, and Wind damage to random allies.
Inflicts ATK DownATK is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, DEF DownDEF is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, SlashedHP is lowered on every turn
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
  • Immune to ZombifiedReceives DMG if healed
    , SleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    , ParalyzedCan't attack
    , Lethal HitInstant death for the victim.
    , GravitySpecial attack max charge turn is extended
    .
  • All damage dealt is random element
  • Starts battle with Unchallenged (100%)HP won't lower below 100% (Can't be removed)
    Strength: 100%Duration: IndefiniteEnds upon defeating a Dopplegranny
    .
  • Unchallenged (100%)HP won't lower below 100% (Can't be removed)
    Strength: 100%Duration: IndefiniteEnds upon defeating a Dopplegranny
Ends upon defeating a Dopplegranny.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Rank Cap to 375 The Journey ContinuesRewards
Crystal ×50
Wooden Silver Gold

Other

  • Twinkling Stars (20 AP, Rank 100+) - Raises the rank cap to 150. Can only be cleared once.

Azure Sky Gate

One of the few places in contact with the outside. The infinite world unfurls beyond a sea of clouds.

Raids

Tiamat Omega Showdown
Cost to Host: 20 AP, Tiamat Omega Anima ×2 Cost to Join: 3 BP Unlock: Rank 30+, Host & Clear
Tiamat Showdown (Hard)
Participants: 30 Vice: 2nd-3rd Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter : Zinkenstill - Azure Sky GateStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Lvl 50 Tiamat Omega Lv50 ティアマト・マグナ
Phase Name Lvl HP Charge Mode
Boss Tiamat Omega 50 9,600,000 ◇◇◇ Yes
100%~? DEF0%All fire damage taken reduced by 0%.0%All water damage taken reduced by 0%.0%All earth damage taken reduced by 0%.0%All wind damage taken reduced by 0%.0%All light damage taken reduced by 0%.0%All dark damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Not immune
EnticedAttacks are slightly limited
Not immune
ZombifiedReceives DMG if healed
Immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Not immune
PetrifiedStops enemy's charge diamonds from filling.
Not immune
StoneCan't attack and receives big DMG
Not immuneTakes 120% more damage
StunnedCan't attack
Not immune
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Not immuneTakes 10% more damage
Local status effect
Special Attacks Triggers and Notes
  • Backdraft N
Wind and Fire damage to all allies and inflict Skill SealedCan't use skills
. Tiamat Omega self-inflicts DEF DownDEF is lowered
.
  • Cyclonic Destruction N OD
Wind damage to all allies and lose 5% charge bar.
  • Tempest OD
4-hit massive Wind damage to random allies.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear:
Host: Renown Pendant ×40 Join: Renown Pendant ×10
Chest 1 Chest 2 Chest 3 Chest 4
~2%Before Bounty
~3% with TH9
~2%Before Bounty
~3% with TH9
~70%Before Bounty
~100% with TH9
~70%Before Bounty
~100% with TH9
Chest 5 Chest 6 Host MVP
100% 100% --
This raid is eligible for bonus loot chests during Extra Drops events. See Purple Chests for additional information.
Drop table last updated: 2017-07-08, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Strategy

Tiamat Omega has a fairly high Double Attack rate and base Attack, otherwise she is pretty simple, with no HP triggers, and the only thing to watch for is her Overdrive Charge Attack. Tempest can devastate most players if they're not prepared for it, as it deals a large amount of damage to random targets, meaning it can potentially eat past Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
and low-powered DMG CutTaking less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
s if you're unlucky.

Best case scenario is to push her into Overdrive and all the way through to Break before her first Charge Attack. This means you will want to use Dark Fencer with a Fire weapon mainhand in order to ensure that Stall, Miserable Mist, and Gravity hit consistently. As her normal attacks can deal around 3000 damage unmitigated, it's recommended to take Rain of Arrows III as your subskill. Blind can work too, but since you're already lowering her attack with Mist it can be easier to deal with consistent, low damage over spiky, medium damage.

If you aren't strong enough to Break her before her Charge Attack, you will want to bring Dodge AllTakes no DMG or debuffs while in effect
, Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
, and/or DMG CutTaking less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
to attempt to survive Tempest. You should be able to push her to Break if you survive, and by the time she uses her next Charge Attack Peridot Carbuncle should be ready to go. Another option is to sandbag all your skills until after her first Charge Attack and bring Veil (1 time)Debuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
or cross your fingers that she doesn't use Backdraft. After her Charge Attack, immediately push her through Overdrive to Break.

Colossus Omega Showdown
Cost to Host: 20 AP, Colossus Omega Anima ×2 Cost to Join: Rank 30+, 3 EP Unlock: Rank 30+, Host & Clear
Colossus Showdown (Hard)
Participants: 30 Vice: 2nd-3rd Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter : Zinkenstill - Azure Sky GateStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Lvl 70 Colossus Omega Lv70 コロッサス・マグナ
Phase Name Lvl HP Charge Mode
Boss Colossus Omega 70 13,000,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Force Field N
Massive Fire damage to all allies.
Gains 200% DEF UpDEF is boosted
Strength: 200%Local status effect
, RefreshHP is restored on every turn
and ATK DownATK is lowered
. These buffs are removed upon using Resolute Reactor or Dimensional Cleave.
  • Resolute Reactor N
Massive Fire damage and BurnedHP is lowered on every turn
to all allies. Gains ATK UpATK is boosted
and DEF DownDEF is lowered
and remove all debuffs on self.
  • Dimensional Cleave OD 50- TR 30% 20% 10% 5%
Massive Fire damage to one ally.
  • 30% Trigger
Casts Dimensional Cleave.
  • 20% Trigger
Casts Dimensional Cleave.
  • 10% Trigger
Casts Dimensional Cleave.
  • 5% Trigger
Casts Dimensional Cleave.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50
Host: Renown Pendant ×40 Join: Renown Pendant ×10
Chest 1 Chest 2 Chest 3 Chest 4
~2%Before Bounty
~3% with TH9
~2%Before Bounty
~3% with TH9
~70%Before Bounty
~100% with TH9
~70%Before Bounty
~100% with TH9
Chest 5 Chest 6 Host MVP
100% 100% --
This raid is eligible for bonus loot chests during Extra Drops events. See Purple Chests for additional information.
Drop table last updated: 2017-07-08, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Strategy

The good news is that players looking to only solo-MVP will not have to factor in Dimensional Cleave, as Colossus Omega usually does not enter Overdrive until near halfway. This also makes Break and Overdrive Assassin characters less than ideal for this fight, so plan accordingly if you're only after red boxes.

This does not make Colossus Omega any less of a challenge for newer players, however, as of the four "standard" element omega bosses it is considered the hardest and for good reason. Its basic attack will always be a brutally powerful single hit, so heavy attack downs and strong blinds are valuable. The charge attacks can be thought of as "mode changes": Shelter doesn't inflict much damage and actually lessens the power of its normal attack but makes the boss very tanky (especially against Water, although Dispel will remove the resist first) while Resolute Reactor's Burn and Attack Up will quickly drain lifebars but the self defense down makes it the perfect time to unleash a full chain. This is all it does for the first half of the fight, so react accordingly to the charge attack it uses and grind it down to half HP.

The second half of the fight is all about dealing with the dreaded Dimensional Cleave, which nukes the unfortunate target for over 60k damage. Needless to say, this will kill the target without some form of defense. You'll need AT LEAST 90% damage cut against fire (or preferably 100% cut) or a dodge to survive, and due to the potential for constant triggers you should be prepared to lose units anyways. It can also be worth it to save a full chain of charge attacks until it nears a trigger to try to skip as many as possible. Without either Yngwie, Lily, Garuda summon, or Holy Saber, you should be prepared to call for help if the wrong unit takes a Dimensional Cleave to an undefended face.

Leviathan Omega Showdown
Cost to Host: 20 AP, Leviathan Omega Anima ×2 Cost to Join: 3 EP Unlock: Rank 30+, Host & Clear
Leviathan Showdown (Hard)
Participants: 30 Vice: 2nd-3rd Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter : Zinkenstill - Azure Sky GateStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Lvl 60 Leviathan Omega Lv60 リヴァイアサン・マグナ
Phase Name Lvl HP Charge Mode
Boss Leviathan Omega 60 11,630,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Azure Spike N
Massive Water damage to all allies and inflict Azure SpikeATK is absorbed by water allies, and water allies' ATK is ineffective
.
  • Reflective Water OD
Massive Water damage to all allies and self-inflict DEF DownDEF is lowered
. Gains RepelReflects DMG
Damage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
.
  • Perilous Tidefall N OD
2-hit, massive Water damage to random allies.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50
Host: Renown Pendant ×40 Join: Renown Pendant ×10
Chest 1 Chest 2 Chest 3 Chest 4
~2%Before Bounty
~3% with TH9
~2%Before Bounty
~3% with TH9
~70%Before Bounty
~100% with TH9
~70%Before Bounty
~100% with TH9
Chest 5 Chest 6 Host MVP
100% 100% --
This raid is eligible for bonus loot chests during Extra Drops events. See Purple Chests for additional information.
Drop table last updated: 2017-07-08, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Strategy

Previously one of the scarier of the omega raids, this fight has received a major nerf. Unchanged is the deadly Perilous Tidefall, which is practically guaranteed to knock out two characters if not resisted (-25% Atk and superior element still results in ~12k damage) and can be used at any time. The nerf came to Reflecting Water: its RepelReflects DMG
Damage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
has been nerfed from "your entire frontline dies if you attack into it" to a measly 1000 damage. Because of this, teams that can't tank Tidefall should push for Overdrive ASAP and hope it doesn't Tidefall anyways. Since Leviathan only has two charge diamonds, it's highly recommended to have a Dark Fencer in order to ensure you'll have the required skills up. Leviathan has similar break timings to Yggdrasil and Tiamat (requiring a bit more damage due to higher health, of course) and no triggers or enrage, so once you can deal with its Charge Attacks the fight becomes much less scary.

Yggdrasil Omega Showdown
Cost to Host: 20 AP,
Yggdrasil Omega Anima ×2
Cost to Join: 3 EP Unlock: Rank 30+, Host & Clear
Yggdrasil Showdown (Hard)
Participants: 30 Vice: 2nd-3rd Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter : Zinkenstill - Azure Sky GateStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Lvl 60 Yggdrasil Omega Lv60 ユグドラシル・マグナ
Phase Name Lvl HP Charge Mode
Boss Yggdrasil Omega 60 8,600,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Axis Mundi N OD
Massive Earth damage, Skill SealedCan't use skills
and DEF DownDEF is lowered
to all allies.
  • Nether Veil N
Massive Earth & Fire damage and ATK DownATK is lowered
to all allies.
  • Luminox Genesi OD
Massive Earth damage and C.A. SealedCan't use charge attack
to all allies. Gains 200000 HP.
  • Yggdrasil Omega's basic attacks strike 4 to 8 times on random allies.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50
Host: Renown Pendant ×40 Join: Renown Pendant ×10
Chest 1 Chest 2 Chest 3 Chest 4
~2%Before Bounty
~3% with TH9
~2%Before Bounty
~3% with TH9
~70%Before Bounty
~100% with TH9
~70%Before Bounty
~100% with TH9
Chest 5 Chest 6 Host MVP
100% 100% --
This raid is eligible for bonus loot chests during Extra Drops events. See Purple Chests for additional information.
Drop table last updated: 2017-07-08, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Strategy

Yggdrasil Omega's basic attacks are unique in that they are low damage (~650 damage, reduced to ~250 with 50% Attack DOWN and Wind units) but numerous, striking between 4 and 8 times a turn. This usually results in damage being spread evenly. The real threat is in her Charge Attacks: Nether Mantle's Fire damage counteracts any Earth resist, and Axis Mundi inflicts a pair of dangerous status effects. Luminox must be avoided at all costs, as it inflicts so much damage that only a 3★ Zircon Carbuncle or Gawain will save you. The good news is that Yggdrasil Omega can be rushed to Break status very fast with a good enough Wind pool, allowing you to either secure MVP or take a non-OD Charge Attack instead of Luminox. Other than that, Yggdrasil is one of the simpler Omegas to defeat as she has no triggers or enrage.

Other

Azure Sky Passage

A corridor that leads to sky's end. People know that the stars lie beyond.

Raids

Luminiera Omega Showdown
Cost to Host: 20 AP, Luminiera Omega Anima ×2 Cost to Join: 3 EP Unlock: Rank 30+, Host & Clear
Adversa Showdown (Hard)
Participants: 30 Vice: 2nd-3rd Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter : Zinkenstill - Azure Sky PassageStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Lvl 75 Luminiera Omega Lv75 シュヴァリエ・マグナ
Phase Name Lvl HP Charge Mode
Boss Luminiera Omega 75 16,800,000 ◇◇◇◇◇ Yes
Special Attacks Triggers and Notes
  • Aegis Merge N OD TR
Removes all debuffs on self. Gains 90% Fire CutFire DMG is cut 90%
Fire Damage Cut.
90% Water CutWater DMG is cut 90%
Water Damage Cut.
90% Earth CutEarth DMG is cut 90%
Earth Damage Cut.
90% Wind CutWind DMG is cut 90%
Wind Damage Cut.
90% Light CutLight DMG is cut 90%
Light Damage Cut.
90% Dark CutDark DMG is cut 90%
Dark Damage Cut.
DEF UpDEF is boosted
RefreshHP is restored on every turn
Strength: 65535 HP / turn
VeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
. Does not consume charge diamonds when triggered.
  • Aegis Unmerge TR
Dispels all buffs on self. Gains SacrificedSkills are modified by number of debuffs
, ATK UpATK is boosted
and DA UpDouble attack rate is boosted
. Does not consume charge diamonds.
  • Aegis Unmerge is triggered whenever Debuff Res. UpDebuff resistance is boosted
    , DA UpDouble attack rate is boosted
    , or SacrificedSkills are modified by number of debuffs
    is removed.
  • 100% Trigger
Casts Aegis Merge.
  • 50% Trigger
Moves to next phase.
Final Luminiera Omega 75 8,400,000 (50%) ◇◇◇◇◇ Yes
Special Attacks Triggers and Notes
  • Blade of Light N OD TR
Massive Light damage to a random ally, five times. Last hit inflicts ParalysisCan't attack
. Remove all buffs from all allies.
  • Aegis Unmerge TR
Dispels all buffs on self. Gains SacrificedSkills are modified by number of debuffs
, ATK UpATK is boosted
and DA UpDouble attack rate is boosted
. Does not consume charge diamonds.
  • 50% Trigger
Casts Blade of Light.
  • 30% Trigger
Base charge diamonds change to ◇◇.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50
Host: Renown Pendant ×40 Join: Renown Pendant ×10
Chest 1 Chest 2 Chest 3 Chest 4
~2%Before Bounty
~3% with TH9
~2%Before Bounty
~3% with TH9
~70%Before Bounty
~100% with TH9
~70%Before Bounty
~100% with TH9
Chest 5 Chest 6 Host MVP
100% 100% --
This raid is eligible for bonus loot chests during Extra Drops events. See Purple Chests for additional information.
Drop table last updated: 2017-05-08, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Strategy

Luminiera is best done with a small but coordinated party, if not solo. If it isn't obvious, Dispel is absolutely required because you aren't getting anywhere against defense up, 90% resist, and 65k Refresh. Outside of that, you have to be very careful with which debuffs to cast, as SacrificedSkills are modified by number of debuffs
will ramp up Luminiera's attack to the point where she can 1HKO characters with double attacks. In general, you'll likely want to stick with strong debuffs and BlindedAttacks have a slight chance to miss
/CharmedAttacks are slightly limited
, ignoring anything else. It can also be worth it to bring extra Dispels, since a Dispel at any time causes Aegis Unmerge and gets you a free turn. Unless you're attempting a complete solo of this fight, you don't need to worry about Blade of Light, since you should have MVP secured and can just open it to everyone when she casts it. If you want to 100% the fight, a SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
skill can draw the entire attack to one unit.


An alternative method is using an unlocked Six-Ruin Fist with Ogre or Luchador and Dispel as the EX skill. The Six-Ruin Fist Sterling's charge attack provides a two turn party-wide Dodge-and-CounterDodge and counter one-ally attacks
Counter attacks grant 5% charge bar per hit.
that can be chained with two turns of Luminiera casting Aegis Merge/Unmerge for an effective 4 turns of damage immunity for your party, but it doesn't work against Blade of Light, as Blade of Light dispels the counter effect before it activates. With Ogre's charge bar buffs and some DA/TA buffs, you will only need to manage one to two turns of normal attacks every cycle. Repeat until you secure MVP.

Celeste Omega Showdown
Cost to Host: 20 AP, Celeste Omega Anima ×2 Cost to Join: 3 EP Unlock: Rank 30+, Host & Clear
Celeste Showdown (Hard)
Participants: 30 Vice: 2nd-3rd Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter : Zinkenstill - Azure Sky PassageStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Lvl 75 Celeste Omega Lv75 セレスト・マグナ
Phase Name Lvl HP Charge Mode
Boss Celeste Omega 75 18,400,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Tranquil Fog N 100-
Celeste gains DA UpDouble attack rate is boosted
and removes oneVerification needed. debuff effect. All allies gain RefreshHP is restored on every turn
Strength: 7% allies' HP (no healing cap)Duration: 5 turns
.
  • Bizarre Fog N 100-
Inflict DA DownDouble attack rate is lowered
Duration: 3 turns
, TA DownTriple attack rate is lowered
Duration: 3 turns
, PutrefiedHP is lowered on every turn
Duration: 1 turn
and Zombified: Stage 1Receives DMG if healed
Duration: 5 turns
to all allies.
  • Aubade Oblivion OD 100- TR 50%
Large dark damage and inflict Zombified: Stage 1Receives DMG if healed
Duration: 5 turns
to all allies.
  • Abyssal Fog TR
Removes all buffs and debuffs from all allies.
Inflict Skill SealedCan't use skills
Duration: 1 turn
, PutrefiedHP is lowered on every turn
Duration: 1 turn
and Zombified: Stage 2Receives DMG if healed
Duration: 5 turns
to all allies.
  • Null Void Omega TR 25%
Heals all allies (max 5000 HP)Verification needed. and inflicts BlindedAttacks have a slight chance to miss
Duration: 2 turns
, Dark DEF DownDEF is lowered for dark DMG
Duration: 2 turns
and PutrefiedHP is lowered on every turn
Duration: 9 turns
to all allies.
  • Abyssal Fog triggers if any ally has Zombified: Stage 1Receives DMG if healed
    .
  • 50% Trigger
Unleashes True Power.
Casts Aubade Oblivion. (Medium damage)
  • 25% Trigger
Casts Null Void Omega.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50
Host: Renown Pendant ×40 Join: Renown Pendant ×10
Chest 1 Chest 2 Chest 3 Chest 4
~2%Before Bounty
~3% with TH9
~2%Before Bounty
~3% with TH9
~70%Before Bounty
~100% with TH9
~70%Before Bounty
~100% with TH9
Chest 5 Chest 6 Host MVP
100% 100% --
This raid is eligible for bonus loot chests during Extra Drops events. See Purple Chests for additional information.
Drop table last updated: 2017-07-08, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Free Quests

Other

Azure Sky Sanctum

Myths say the gods descended here. An overwhelming pressure envelops the area, pushing away those who dare enter.

Raids

Wings of Terror
Cost to Host: 80 AP,
Star Sand Scoop ×1
Cost to Join: Rank 50+, 5 EP Unlock: Rank 80+, Host & Clear
Celeste Omega Showdown
Participants: 30 Vice: 2nd-6th Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter : Zinkenstill - Azure Sky SanctumStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Lvl 100 Proto Bahamut Lv100 プロトバハムート
Phase Name Lvl HP Charge Mode
Phase 1 Proto Bahamut 100 240,000,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Ragnarok Field OD TR
Inflicts Ragnarok FieldHP is lowered on every turn (Varies by number of raid participants.)
.
  • Arcadia N OD
Small Dark attack to all allies. Inflicts 2 random status effects.
  • Reginleiv N OD
Random element multi-hit attack to all allies.
  • 100% Trigger
Casts Ragnarok Field.
  • 50% Trigger
Moves to Phase 2.
  • Ragnarok FieldHP is lowered on every turn (Varies by number of raid participants.)
    inflicts damage per turn based on the number of players in the raid. More players gives less damage.
Phase 2 Proto Bahamut 100 120,000,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Abdak Force N OD
2000 Dark damage to all allies. Gains a random 99% Elemental Resistance (99% Fire CutFire DMG is cut 99%
Fire Damage Cut.
99% Water CutWater DMG is cut 99%
Water Damage Cut.
99% Earth CutEarth DMG is cut 99%
Earth Damage Cut.
99% Wind CutWind DMG is cut 99%
Wind Damage Cut.
99% Light CutLight DMG is cut 99%
Light Damage Cut.
99% Dark CutDark DMG is cut 99%
Dark Damage Cut.
) and either ATK UpATK is boosted
or DEF UpDEF is boosted
.
  • Reginleiv Recidive N OD
Random element multi-hit damage to all allies.
  • Skyfall TR
999,999 Dark damage to all allies.
  • 25% Trigger
Casts Skyfall.
  • 5% Trigger
Casts Skyfall. Dispels all debuffs on self.
Attack is heavily increased.
Double Attack Rate is heavily increased.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Horn of Bahamut ×1
Host: Renown Pendant ×50 Join: Renown Pendant ×25
Chest 1 Chest 2 Chest 3 Chest 4
Uncommon 100% 100% 100%
Chest 5 Chest 6 Host MVP
100% 100% --
Based on @otokuro2 drop reports Source.
Drop table last updated: 2024-01-15, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.
The Peacemaker's Wings
Cost to Host: 80 AP,
Peacemaker Star x1
Cost to Join: Rank 50+, 5 EP Unlock: Rank 80+, Clear Chapter 4 Story: The Storm GuardianVerification needed.
Participants: 30 Vice: 2nd-6th Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter : Zinkenstill - Azure Sky SanctumStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Lvl 100 Grand Order Lv100 ジ・オーダー・グランデ
Phase Name Lvl HP Charge Mode
Boss Grand Order 100 449,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
Phase 1
  • Spinning Slash N 100%-76%
Plain damage to one ally.
Gains TA UpTriple attack rate is boosted
.
  • Bisection OD 100%-76%
Light damage to all allies.
Inflicts DEF DownDEF is lowered
and DA DownDouble attack rate is lowered
.
  • Prism Halo TR
Gains Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: 2 turns
and 100% DMG CutTaking less DMG
Strength: 100%Duration: 2 turnsLocal status effect
.
Phase 2
  • Thunder N 75%-46%
Light damage to all allies and inflicts ParalysisCan't attack
.
  • Stratosphere OD 75%-46%
Light damage to all allies and inflicts Fire DEF DownDEF is lowered for fire DMG
.
  • Gamma Ray TR 50%–46%
9,999,999 Light damage to all allies.
Final phase
  • Opposition N 45%-
Light damage to all allies and inflicts ATK DownATK is lowered
.
  • Conjunction OD 45%-
Sets the HP of all allies to 1. All ally skills have their cooldown timers randomized.
  • Ruler of Fate TR 40% 30% 20%
Inflicts WormholeSkill will take effect after 2 turns
Duration: 2 turns
on all allies. Does 500,000 plain damage to Wyvern Orders. Dispels 99% DMG CutTaking 99% less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
on all Wyvern Orders after Wyvern Orders reaches 45%.
  • Only Grand Order must be defeated to clear the raid.
  • Conjunction can't set a cooldown higher than its cooldown timer.
  • WormholeSkill will take effect after 2 turns
    Duration: 2 turns
    inflicts a random debuff when it expires.
  • 90%-86% Trigger
Casts Prism Halo.
  • 80% Trigger
Casts Prism Halo.
  • 75% Trigger
Moves into Phase 2.
  • 50%-46% Trigger
Casts Gamma Ray.
  • 45% Trigger
Moves into Final phase.
  • 40% Trigger
Casts Ruler of Fate.
Fills all charge diamonds.
  • 30% Trigger
Casts Ruler of Fate.
  • 20% Trigger
Casts Ruler of Fate.
Fills all charge diamonds.
  • 10% Trigger
Gains immunity to PetrifiedStops enemy's charge diamonds from filling.
Wyvern Order 100 134,000,000 ◇◇◇◇ No
Special Attacks Triggers and Notes
  • Hallow
20 hits of small Water damage to random allies.
  • Immortal Thrust
3 hits of small Water damage to random allies.
Gains DMG CutTaking less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
.
  • Sweeping Thrust
Small Light damage to all allies.
Dispels all ally buffs.
  • Doesn't normal attack
  • 75% Trigger
Casts Sweeping Thrust.
Gains 99% DMG CutTaking 99% less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
. Cannot be dispelled.
  • 45% Trigger
Loses 99% DMG CutTaking 99% less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
. Will not be dispelled until Grand Order casts Ruler of Fate.
  • 25% Trigger
Wyvern Order 100 120,000,000 ◇◇◇◇ No
Special Attacks Triggers and Notes
  • Hallow
20 hits of small Fire damage to random allies.
  • Immortal Thrust
3 hits of small Fire damage to random allies. Gains DMG CutTaking less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
.
  • Sweeping Thrust
Small Light damage to all allies. Dispels all ally buffs.
  • Doesn't normal attack
  • 75% Trigger
Casts Sweeping Thrust.
Gains 99% DMG CutTaking 99% less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
. Cannot be dispelled.
  • 45% Trigger
Loses 99% DMG CutTaking 99% less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
. Will not be dispelled until Grand Order casts Ruler of Fate.
  • 25% Trigger
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal x50
Chest 1 Chest 2 Chest 3
100% 100% 100%
  •  9.99.86% ±3.36% chance to be selected when chest drops.
    Based on 21 drops from 213 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Heavenly Horn
  • 90.190.14% ±3.36% chance to be selected when chest drops.
    Based on 192 drops from 213 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Omega Fragment
  • 31.731.72% ±5.61% chance to be selected when chest drops.
    Based on 59 drops from 186 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Azure Feather
  •  2.72.69% ±1.95% chance to be selected when chest drops.
    Based on 5 drops from 186 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Omega Fragment
  • 20.420.43% ±4.86% chance to be selected when chest drops.
    Based on 38 drops from 186 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Champion Merit
  • 24.224.19% ±5.17% chance to be selected when chest drops.
    Based on 45 drops from 186 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Supreme Merit
  • 21.020.97% ±4.91% chance to be selected when chest drops.
    Based on 39 drops from 186 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Blue Sky Crystal
  • Shield of Lamentation
  • 30.530.48% ±5.54% chance to be selected when chest drops.
    Based on 57 drops from 187 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Azure Feather
  •  3.23.21% ±2.12% chance to be selected when chest drops.
    Based on 6 drops from 187 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Omega Fragment
  • 25.125.13% ±5.22% chance to be selected when chest drops.
    Based on 47 drops from 187 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Champion Merit
  • 18.218.18% ±4.64% chance to be selected when chest drops.
    Based on 34 drops from 187 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Supreme Merit
  • 23.022.99% ±5.06% chance to be selected when chest drops.
    Based on 43 drops from 187 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Blue Sky Crystal
Chest 4 Chest 5 Blue
100% Common 13.75?% (~966,625)13.75?% of total honor is required to guarantee a blue chest.
Based on HP alone a minimum 617,375 honor is required to guarantee a blue chest.
Typically 966,625 honor should be enough to guarantee a blue chest under normal circumstances.
  • 96.796.71% ±2.01% chance to be selected when chest drops.
    Based on 206 drops from 213 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Azure Feather
  •  3.33.29% ±2.01% chance to be selected when chest drops.
    Based on 7 drops from 213 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Azure Feather ×2
  •  5.25.20% ±2.78% chance to be selected when chest drops.
    Based on 9 drops from 173 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Coronation Ring
  • 49.149.13% ±6.25% chance to be selected when chest drops.
    Based on 85 drops from 173 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Azure Feather ×2
  • 27.727.75% ±5.60% chance to be selected when chest drops.
    Based on 48 drops from 173 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Heavenly Horn
  •  8.18.09% ±3.41% chance to be selected when chest drops.
    Based on 14 drops from 173 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Tier 1 Summon Omega Anima
  •  9.89.83% ±3.72% chance to be selected when chest drops.
    Based on 17 drops from 173 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark
Host MVP Share
Source otokuro2
Drop table last updated: 2024-04-10, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Wings of Terror (Impossible)
Cost to Host: 90 AP,
Horn of Bahamut ×1
Cost to Join: Rank 101+, 3 EP Unlock: Rank 101+, Host & Clear
Wings of Terror
Participants: 30 Vice: 2nd-6th Elixirs: 1 (Host crew only)Only the host and participants belonging to their crew can use a single elixir. Strike Time: NoStrike Time does not apply for this raid.
Location: Chapter : Zinkenstill - Azure Sky SanctumStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Lvl 150 Proto Bahamut Lv150 プロトバハムート
Phase Name Lvl HP Charge Mode
Dark Proto Bahamut 150 1,200,000,000 (100%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Reginleiv N OD
Small Random element multi-hit attack to all allies.
  • 90% Trigger
Fills all charge diamonds.
Proto Bahamut unleashes fiery power!Proto Bahamut moves to Fire phase.
Fire Proto Bahamut 150 1,080,000,000 (90%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Fire IV N OD
~5000 Fire damage to all allies.
Inflict BurnedHP is lowered on every turn
.
  • Scarlet Rain OD
Small Fire damage to all allies.
Inflicts Skill SealedCan't use skills
Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
  • Arcadia Elytron OD
Inflicts a set of 3 randomly selected debuffs on all allies.
Can inflict the same debuff multiple times.
Possible debuffs include BurnedHP is lowered on every turn
, Skill SealedCan't use skills
, Fire DEF DownDEF is lowered for fire DMG
, DA DownDouble attack rate is lowered
and Fire WedgedATK is absorbed by fire allies, and fire allies' ATK is ineffective
  • 80% Trigger
Fills all charge diamonds.
Proto Bahamut unleashes aquatic power!Proto Bahamut moves to Water phase.
Water Proto Bahamut 150 960,000,000 (80%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Freeze IV N OD
~4000 Water damage to all allies.
Inflicts GlaciateATK, DEF, and multiattack rate is lowered / HP is lowered on every turn (Same effect will be spread to an ally when the character uses a skill / Spread effect ignores debuff immunity)
Duration: 5 turns
  • Silver Wave OD
Small Water damage to all allies
Inflicts SleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 6 or 7 turnsTakes 25% more damage
.
  • Arcadia Kyanos OD
Inflicts a set of 3 randomly selected debuffs on all allies.
Can inflict the same debuff multiple times.
Possible debuffs include ParalysisCan't attack
, PoisonedHP is lowered on every turn
, DA DownDouble attack rate is lowered
, SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage
and Azure SpikeATK is absorbed by water allies, and water allies' ATK is ineffective
.
  • Immune to GravitySpecial attack max charge turn is extended
    .
  • GlaciateATK, DEF, and multiattack rate is lowered / HP is lowered on every turn (Same effect will be spread to an ally when the character uses a skill / Spread effect ignores debuff immunity)
~250 Plain damage per turn, ATK/DEF/DA/TA Down, spreads on skill use.
  • 70% Trigger
Fills all charge diamonds.
Proto Bahamut unleashes earthen power!Proto Bahamut moves to Earth phase.
Earth Proto Bahamut 150 840,000,000 (70%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Landslide N OD
Small Earth damage to all allies. Chance to inflict StoneCan't attack and receives big DMG
Takes 120% more damage
on all allies.
  • Earth Crash III N
~20,000 Earth damage to one ally.
  • Earth Crash IV OD
~40,000 Earth damage to one ally.
  • Arcadia Portanis OD
Inflicts a set of 3 randomly selected debuffs on all allies.
Can inflict the same debuff multiple times.
Possible debuffs include Halberd of EarthATK is absorbed by earth allies, and earth allies' ATK is ineffective
, DEF DownDEF is lowered
and ConfusedAllies can be targeted (Substitute and Counter are ineffective)
.
  • No longer immune to GravitySpecial attack max charge turn is extended
    .
  • 60% Trigger
Fills all charge diamonds.
Proto Bahamut unleashes aerial power!Proto Bahamut moves to Wind phase.
Wind Proto Bahamut 150 720,000,000 (60%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Wind of the End N OD
All allies' HP values are set to 1.
  • Gust IV N OD
~10 hits of 1000 Wind damage to random allies. Removes all buffs on all allies.
  • Arcadia Khloron OD
Inflicts a set of 3 randomly selected debuffs on all allies.
Can inflict the same debuff multiple times.
Possible debuffs include CursedCan't be healed
, Fire ATK DownFire ATK is lowered
and Wind DEF DownDEF is lowered for wind DMG
.
  • Immune to GravitySpecial attack max charge turn is extended
    .
  • 50% Trigger
Fills all charge diamonds.
Proto Bahamut breaks its bonds!Proto Bahamut moves to Dark phase.
Dark Proto Bahamut 150 600,000,000 (50%) ◇◇ Yes
Special Attacks Triggers and Notes
  • Abdak Force N OD
9999 static Dark damage to all allies. Proto Bahamut gains DA UpDouble attack rate is boosted
Duration: 3 turnsLocal status effect
and TA UpTriple attack rate is boosted
Duration: 3 turnsLocal status effect
.
  • Reginleiv Recidive N
60 hits of random element damage to random allies.
  • Hyper Dimension OD
4-hit Plain damage to random allies based on 55% of max HP.
  • No longer immune to GravitySpecial attack max charge turn is extended
    .
  • 25% Trigger
Fills all charge diamonds.
Proto Bahamut unleashes its true power!Proto Bahamut moves to Final phase.
Final Proto Bahamut 150 300,000,000 (25%) Yes
Special Attacks Triggers and Notes
  • Supernova N
Plain damage to all allies based on 95% of max HP.
  • Reginleiv Recidive N
80Verification needed. hits of 1250 random element damage to random allies.
  • Skyfall OD
9,999,999 Dark damage to all allies.
  • Light of the Apocalypse OD 1%-
99,999,999 Plain damage to all allies.
  • 1% Trigger
Casts Supernova.
Base charge diamonds change to ◇◇◇◇◇.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Horn of Bahamut ×1
Host: Prestige Pendant ×100 Join: Prestige Pendant ×70 Crew: Prestige Pendant ×70
Chest 1 Chest 2 Chest 3
- - -
  • 11.111.14% ±1.24% chance to be selected when chest drops.
    Based on 193 drops from 1733 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Horn of Bahamut
  • 71.571.49% ±1.78% chance to be selected when chest drops.
    Based on 1239 drops from 1733 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Primeval Horn ×1
  • 13.413.39% ±1.35% chance to be selected when chest drops.
    Based on 232 drops from 1733 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Primeval Horn ×2
  •  4.03.98% ±0.77% chance to be selected when chest drops.
    Based on 69 drops from 1733 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Primeval Horn ×3
Chest 4 Chest 5 Blue
- - 50% / 25%50% of total honor is required to maximize the drop rate (25%) of the blue chest.
  • 99.399.28% ±0.20% chance to be selected when chest drops.
    Based on 4943 drops from 4979 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      True Anima
  •  0.30.28% ±0.12% chance to be selected when chest drops.
    Based on 14 drops from 4979 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Bahamut Shield
  •  0.40.44% ±0.15% chance to be selected when chest drops.
    Based on 22 drops from 4979 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Bahamut Mino
  • 72.272.24% ±1.41% chance to be selected when chest drops.
    Based on 1970 drops from 2727 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Coronation Ring
  • 18.318.34% ±1.22% chance to be selected when chest drops.
    Based on 500 drops from 2727 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Lineage Ring
  •  7.27.15% ±0.81% chance to be selected when chest drops.
    Based on 195 drops from 2727 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Intricacy Ring
  •  2.32.27% ±0.47% chance to be selected when chest drops.
    Based on 62 drops from 2727 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Gold Brick
Host MVP Share
  • 75.175.07% ±1.94% chance to be selected when chest drops.
    Based on 1009 drops from 1344 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Primeval Horn ×1
  • 22.322.32% ±1.87% chance to be selected when chest drops.
    Based on 300 drops from 1344 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Primeval Horn ×2
  •  2.62.60% ±0.71% chance to be selected when chest drops.
    Based on 35 drops from 1344 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Gold Brick
  • 89.889.78% ±1.07% chance to be selected when chest drops.
    Based on 1942 drops from 2163 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Primeval Horn
  • 10.210.22% ±1.07% chance to be selected when chest drops.
    Based on 221 drops from 2163 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Soul Balm
Based on @otokuro2 drop reports Source.
Drop table last updated: 2023-08-29, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Blue Chest Scaling

The Blue Chest drop rates for this raid are not calculated linearly like other Raids and follow a different plot. For Gold Brick farming, 12.5% of the honors (around 1.5 million honours) in PBHL is enough to be equal to or slightly higher than Grand Order (Impossible) and Akasha's drop rate.[1]

The Peacemaker's Wings (Impossible)
Cost to Host: 90 AP,
Heavenly Horn ×1
Cost to Join: Rank 150+, 3 EP Unlock: Rank 150+, Host & Clear
Wings of Terror (Impossible)
Participants: 18 Vice: 2nd-6th Elixirs: 1 (Host crew only)Only the host and participants belonging to their crew can use a single elixir. Strike Time: NoStrike Time does not apply for this raid.
Location: Chapter : Zinkenstill - Azure Sky SanctumStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Lvl 200 Grand Order Lv200 ジ・オーダー・グランデ
Phase Name Lvl HP Charge Mode
Phase 1 Grand Order 200 1,080,000,000 (100%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Bisection N TR 95%
Light damage to all allies.
  • Spinning Slash OD TR 85%
Plain damage based on 60% of max HP to the ally with the highest HP.
Inflicts StunnedCan't attack
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
  • For all phases
Triggered special attacks do not clear charge diamonds.
Field of MediationDMG is amplified based on number of main allies' elements
Unofficial name
Field effect
amplifies damageSeraphic modifier based on how many different elements are present among your frontline allies:[2]
  • 1 Element: No boost.
  • 2 Elements: 15%.
  • 3 Elements: 45%.
  • 4 Elements: 75%.
ArbitrationThe special attack Gamma Ray's specs are boosted (Can't be removed / Lvl rises at end of each turn if there's a main ally with HP 25% or lower / Max: 5)
Local status effect
level increases whenever an ally is below 25% HP at end of turn (starts at 1, max 5).
  • 95% Trigger
Casts Bisection.
  • 85% Trigger
Casts Spinning Slash.
  • 75% Trigger
Moves to Phase 2.
Phase 2 Peacemaker's Wings 200 810,000,000 (75%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Stratosphere N
Plain damage to all allies based on 30% of max HP.
Inflicts 20% CollapsedCharge bar is lowered on every turn
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on all allies.
  • Thunder OD TR 60%
Multi-hit Light damage to random allies.
Inflicts C.A. SealedCan't use charge attack
Duration: 3 turns
.
TR 60%
Targets ally with the lowest HP, switching to next-lowest if target is knocked out.
  • 60% Trigger
Casts Thunder.
  • 50% Trigger
Moves to Phase 3.
Phase 3 Grand Order 200 540,000,000 (50%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Ray Strike TR 50%
Plain damage to the ally in the 4th position based on 100% of max HP. If there is no 4th ally, targets the next lowest positioned ally.
Inflicts Death IneluctableCan't be revived (Can't be removed)
if the target is knocked out.
  • Opposition N
Large Light damage to all allies.
Gains TA UpTriple attack rate is boosted
Duration: 3 turnsLocal status effect
.
  • Conjunction OD
Sets all allies' HP to 1.
  • Normal attacks hit all allies.
  • Immune to GravitySpecial attack max charge turn is extended
  • At start of phase
Removes all debuffs from Grand Order.
  • 50% Trigger
Casts Ray Strike.
  • 40% Trigger
Fills all charge diamonds.
  • 25% Trigger
Moves to Phase 4.
Phase 4 Grand Order 200 270,000,000 (25%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Gamma Ray TR 25% 10%
Plain damage to all allies based on ArbitrationThe special attack Gamma Ray's specs are boosted (Can't be removed / Lvl rises at end of each turn if there's a main ally with HP 25% or lower / Max: 5)
Local status effect
level.
TR 25%
Plain damage based on (15% × ArbitrationThe special attack Gamma Ray's specs are boosted (Can't be removed / Lvl rises at end of each turn if there's a main ally with HP 25% or lower / Max: 5)
Local status effect
level) of max HP.
TR 10%
Plain damage based on (20% × ArbitrationThe special attack Gamma Ray's specs are boosted (Can't be removed / Lvl rises at end of each turn if there's a main ally with HP 25% or lower / Max: 5)
Local status effect
level) of max HP.
  • The Last Wish N
Plain damage to all allies.
Gains ATK UpATK is boosted
Duration: 3 turnsLocal status effect
and DEF UpDEF is boosted
Duration: 3 turnsLocal status effect
.
  • Outburst OD
Multi-hit plain damage and multi-element damage to random allies.
Removes all buffs from all allies.
  • Immune to GravitySpecial attack max charge turn is extended
  • At start of phase
Removes all debuffs from Grand Order.
  • 25% Trigger
Casts Gamma Ray.
  • 15% Trigger
Fills all charge diamonds.
  • 10% Trigger
Casts Gamma Ray.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50
Host: Prestige Pendant ×100 Join: Prestige Pendant ×70 Crew: Prestige Pendant ×70
Chest 1 Chest 2 Chest 3 Chest 4
100% 100% 100% 100%
Chest 5 Host MVP Blue
100% -- 12.0% 12.0% of total honor is required to guarantee a blue chest.
  • 50.049.98% ±1.80% chance to be selected when chest drops.
    Based on 1044 drops from 2089 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Verdant Azurite
  • 15.715.65% ±1.31% chance to be selected when chest drops.
    Based on 327 drops from 2089 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Champion Merit ×2
  •  7.67.61% ±0.95% chance to be selected when chest drops.
    Based on 159 drops from 2089 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Supreme Merit ×2
  •  3.13.11% ±0.62% chance to be selected when chest drops.
    Based on 65 drops from 2089 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Legendary Merit
  • 13.513.55% ±1.23% chance to be selected when chest drops.
    Based on 283 drops from 2089 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Silver Centrum
  •  7.57.52% ±0.95% chance to be selected when chest drops.
    Based on 157 drops from 2089 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Coronation Ring
  •  1.51.48% ±0.44% chance to be selected when chest drops.
    Based on 31 drops from 2089 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Lineage Ring
  •  0.90.86% ±0.33% chance to be selected when chest drops.
    Based on 18 drops from 2089 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Intricacy Ring
  •  0.20.24% ±0.18% chance to be selected when chest drops.
    Based on 5 drops from 2089 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Gold Brick
Drop rates from the otokuro2 spreadsheets. Please check the source spreadsheets for up to date numbers.
Drop table last updated: 2020-08-12, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Heads up!
Leeching this raid is disrespectful unless otherwise specified.
If you don't have time to contribute, please don't join.

Cosmos (Impossible)
Cost to Host: 100 AP,
Thunderbolt Wheel ×3
Cost to Join: Rank 200+, 5 EP Unlock: Rank 200+, Unlock Party Set Extra, Host & Clear Dark Rapture (Hard)
Participants: 6 Vice: 2nd-3rd Elixirs: 1 Strike Time: NoStrike Time does not apply for this raid.
Location: Chapter : Zinkenstill - Azure Sky SanctumStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Lv 275 Cosmos Lv 275 コスモス
Phase Name Lvl HP Charge Mode
Phase 1 Cosmos 275 2,000,000,000 (100%) ◇◇ No
Special Attacks Triggers and Notes
  • Tempest Attunement (Join Trigger) TR 100%
Deals ~50,000 light DMG to all allies.
Inflicts Death IneluctableCan't be revived (Can't be removed)
on knocked out allies.
Knocks out all non-Dark allies including backline allies.
Put all summons on cooldownSummons that can only be called once per battle will be unable to be called due to this effect..

 Final Detonation Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR

Nullifies DMG taken while this omen is active.
Knock out all allies including sub allies.
Consume all ArbitrationFinal Detonation will activate on the turn after reaching lvl 3 (Can't be removed / Lvl rises each time Dual Cry or Tempest Attunement activates)
Local status effect
lvls and set
Power of Arbitration to equilibrium.

 Sweeping Detonation Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 75%

Nullifies DMG taken while this omen is active.
15-hit Light DMG to random allies (6000% DMG total / Can't be dodged / Ignores 'All-Elemental DMG Cut')
Inflicts ShadowedAttack is restricted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Supplemental DMGDMG taken is supplemented
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
to all allies.
(Debuffs only inflicted on allies that took DMG)
Gains UpliftedCharge diamonds fill more quickly
Duration: 3 turnsLocal status effect
, ATK UpATK is boosted
Duration: 3 turnsLocal status effect
, and DEF UpDEF is boosted
Duration: 3 turnsLocal status effect
.
Red Arbitration is set to Lvl 8 (Max: 10).

 Sweeping Detonation Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 50%

Nullifies DMG taken while this omen is active.
15-hit Light DMG to random allies (6000% DMG total / Can't be dodged / Ignores 'All-Elemental DMG Cut')
Remove all buffs from all allies and inflicts 200% Charge CutInstantly reduces Charge Bar by 200%
Strength: 200%
.
Gains UpliftedCharge diamonds fill more quickly
Duration: 3 turnsLocal status effect
, TA UpTriple attack rate is boosted
Duration: 3 turnsLocal status effect
, and Dark Cutcut to dark DMG
Duration: 3 turnsLocal status effect
.

 Sweeping Detonation Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 25%

Nullifies DMG taken while this omen is active.
15-hit Light DMG to random allies (6000% DMG total / Can't be dodged / Ignores 'All-Elemental DMG Cut')
Inflicts ShadowedAttack is restricted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Supplemental DMGDMG taken is supplemented
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
to all allies.
(Debuffs only inflicted on allies that took DMG)
Gains UpliftedCharge diamonds fill more quickly
Duration: 3 turnsLocal status effect
, ATK UpATK is boosted
Duration: 3 turnsLocal status effect
, and DEF UpDEF is boosted
Duration: 3 turnsLocal status effect
.
Blue Arbitration is set to Lvl 8 (Max: 10).

 Dual Cry Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N

4-hit Light DMG to random allies (4000% DMG total).
Remove all buffs.
Inflicts ShadowedAttack is restricted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
(Debuffs only inflicted on allies that took DMG)
Gains ATK UpATK is boosted
Duration: 3 turnsLocal status effect
.
Red Arbitration +2 (Max: 10).
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Hit the foe 30 times.

 Tempest Attunement Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N

1000% Light DMG to all allies.
Inflicts Charge CutInstantly reduces Charge Bar by
.
(Debuffs only inflicted on allies that took DMG)
Gains Dark Cutcut to dark DMG
Duration: 3 turnsLocal status effect
.
Blue Arbitration +2 (Max: 10).
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Land 8 or more debuffs.

Blue Arbitration
When Blue Arbitration is Lvl 4 or higher

 Dual Cry Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N

4-hit Light DMG to random allies (4000% DMG total).
Bonus 200% Water DMG to all allies.
Remove all buffs.
Inflicts ShadowedAttack is restricted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, Supplemental DMGDMG taken is supplemented
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and ATK DownATK is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Gains ATK UpATK is boosted
Duration: 3 turnsLocal status effect
.
Blue Arbitration +4 (Max: 10).
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Activate a charge attack 5 or more times.

 Tempest Attunement Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N

1000% Light DMG to all allies.
Bonus 200% Water DMG.
Inflicts Charge CutInstantly reduces Charge Bar by
and Cut to Skill CooldownInstant cut to skill cooldown.
Verification needed.
.
Gain Dark Cutcut to dark DMG
Duration: 3 turnsLocal status effect
.
Blue Arbitration +4 (Max: 10).
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Land 10 or more debuffs.

Red Arbitration
When Red Arbitration is Lvl 4 or higher

 Dual Cry Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N

4-hit Light DMG to random allies (4000% DMG total).
Bonus 200% Fire DMG to all allies.
Inflicts ShadowedAttack is restricted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
(Debuffs only inflicted on allies that took DMG)
Gains ATK UpATK is boosted
Duration: 3 turnsLocal status effect
, Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Duration: 3 turns
, and DEF UpDEF is boosted
Duration: 3 turnsLocal status effect
.
Red Arbitration +4 (Max: 10).
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Hit the foe 40 times.

 Tempest Attunement Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N

1000% Light DMG to all allies.
Bonus 200% Fire DMG.
Inflicts Charge CutInstantly reduces Charge Bar by
.
(Debuffs only inflicted on allies that took DMG)
Gains TA UpTriple attack rate is boosted
Duration: 3 turnsLocal status effect
and Dark Cutcut to dark DMG
Duration: 3 turnsLocal status effect
.
Red Arbitration +4 (Max: 10).
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Use a damage skill 4 or more times.
  • Starts battle with Support SkillBased on deviation in the power of arbitration: Number of normal attack hits is boosted / DMG taken is lowered by a fixed amount (Can't be removed)
    :
    • Number of normal attack hits is boosted based on the level of Red Arbitration
    • DMG taken is lowered by a fixed amount based on the level of Blue Arbitration
  • ArbitrationFinal Detonation will activate on the turn after reaching lvl 3 (Can't be removed / Lvl rises each time Dual Cry or Tempest Attunement activates)
    Local status effect
    • Final Detonation will activate on the turn after reaching ArbitrationFinal Detonation will activate on the turn after reaching lvl 3 (Can't be removed / Lvl rises each time Dual Cry or Tempest Attunement activates)
      Local status effect
      Lvl 3.
    • Lvl rises each time Dual Cry or Tempest Attunement activates.
  • Power of Arbitration
    • For each hit that deals 3,000,000 or more DMG, the power of arbitration will shift 1 toward the red end of the spectrum (Max: 10).
    • Each time 10 hits are landed, it will shift 1 toward the blue end (Max: 10).
    • Final Detonation will activate when the power of arbitration is fully red or blue.

  • Upon entering the battle
Casts Tempest Attunement (Join Trigger).
  • 75% Trigger
Readies Sweeping Detonation (Red Arbitration Lvl 8)
  • 50% Trigger
Readies Sweeping Detonation
  • 25% Trigger
Readies Sweeping Detonation (Blue Arbitration Lvl 8)
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50
Host: Prestige Pendant ×100 Join: Prestige Pendant ×70 Crew: Prestige Pendant ×70
Chest 1 Chest 2 Chest 3 Chest 4
? ? ? ?
Chest 5 Host MVP Blue
? -- ? Blue chest drop rate is based on your honor relative to the total honor of all participants in the raid.
See Reward Chests for details.
  • 51.651.56% ±4.84% chance to be selected when chest drops.
    Based on 149 drops from 289 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Arbitration Cloth ×3
  • 23.923.88% ±4.12% chance to be selected when chest drops.
    Based on 69 drops from 289 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Arbitration Cloth ×4
  •  0.30.35% ±0.57% chance to be selected when chest drops.
    Based on 1 drops from 289 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Arbitration Cloth ×5
  •  5.95.88% ±2.28% chance to be selected when chest drops.
    Based on 17 drops from 289 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Arbitration Cloth ×10
  •  4.84.84% ±2.08% chance to be selected when chest drops.
    Based on 14 drops from 289 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Silver Centrum
  •  6.96.92% ±2.46% chance to be selected when chest drops.
    Based on 20 drops from 289 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Damascus Grain
  •  6.66.57% ±2.40% chance to be selected when chest drops.
    Based on 19 drops from 289 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Lineage Ring
  • 43.943.85% ±3.50% chance to be selected when chest drops.
    Based on 239 drops from 545 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Arbitration Cloth ×2
  • 27.927.89% ±3.16% chance to be selected when chest drops.
    Based on 152 drops from 545 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Arbitration Cloth ×3
  • 13.013.03% ±2.37% chance to be selected when chest drops.
    Based on 71 drops from 545 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Arbitration Cloth ×4
  •  5.04.95% ±1.53% chance to be selected when chest drops.
    Based on 27 drops from 545 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Arbitration Cloth ×10
  •  4.84.77% ±1.50% chance to be selected when chest drops.
    Based on 26 drops from 545 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Symmetria
  •  4.44.40% ±1.45% chance to be selected when chest drops.
    Based on 24 drops from 545 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Concordia
  •  1.11.10% ±0.74% chance to be selected when chest drops.
    Based on 6 drops from 545 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Eternity Sand
Based on @otokuro2 drop reports Source.
Drop table last updated: 2024-09-18, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Treasure

Rare Monsters

Town

By clicking on the sparkles in the following order, Lyria will find Crystal ×50.

  1. Top Left (Golden Fog Woods)
  2. Bottom Right (Hermit Village)
  3. Top Right (Outer Mountain Ridge)
  4. Bottom Left ((Name)'s Home)

Trivia

  • The name is probably German. Zinken means "prongs" while still translates to "silent".