An island where truth and fiction slumber.
Revealing the past sheds light on the present.
Former Capital Mephorash is the location for chapters 33-36, 63, 70-71, 120-121, and 123 of the main quest.
< Amalthea Island | Former Capital Mephorash | Agastia >
Lore
- A desert island rich in history and abundant in ancient ruins. Dating back to before the Great War, it was once the capital of the Erste Kingdom. What was once the glorious mecca of golem industry has become a shadow if its former self with the advent of the primal beasts and their research. The land has slowly dwindled into obscurity, and its population has withered to less than a tenth of what it once was.
Palace of Elijah Chelm
- A palace that served as home for members of the royal family since the founding of the old Erste Kingdom. Its architectural style is one of the oldest in Phantagrande Skydom. A simple yet resilient building that has weathered the millennia without losing its splendor.
City of Mephorash
- A city that retains the flavor of the old capital. Historically, Mephorash sprang up in the area surrounding the Palace of Elijah Chelm, and the people who live in the city are all imbued with reverence for the royal family members living in the Palace.
Shem Desert
- An expansive desert surrounds the old city of Mephorash. It's said that all manner of forgotten buildings slumber beneath its sands. Occasionally, citizens have run into the ancient golems that protect these buildings. Be careful when traversing the area so that the same doesn't happen to you.
Trees of the Desert
- Although most of Ravi Island is buried in sand, a few trees can be seen near the Palace of Elijah Chelm and the Shem Desert. Although most are indigenous to Ravi, a few trees of the same species as those seen in the depths of the Lumacie Archipelago can also be found here.
Locations
Shem Desert
- A desert that watches over the end of history. History is written by those who dare to take a stand.
Main Quests
Stage strategy |
Can gain 0-3 of each island treasure from side-scrolling scenes.
Black Knight and Orchid cannot be in your party. |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Stage strategy |
Can gain 0-3 of each island treasure from side-scrolling scenes.
Black Knight and Orchid cannot be in your party. |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Stage strategy |
Can gain 0-3 of each island treasure from side-scrolling scenes.
Black Knight and Orchid cannot be in your party. |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Chapter 70: Erste Kingdom - Episode 1 has no battle and costs 0 AP to clear.
Chapter 70: Erste Kingdom - Episode 3 has no battle and costs 0 AP to clear.
Free Quests
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
|
Cost to Host: 20 AP |
Unlock: Rank 30+ |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Wave 1 |
City of Mephorash
- A town bearing the scars of history. Nonetheless, its people greet travelers as if nothing happened.
Main Quests
Stage strategy |
Can gain 0-3 of each island treasure from side-scrolling scenes.
Black Knight and Orchid cannot be in your party. |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Stage strategy |
Can gain 0-3 of each island treasure from side-scrolling scenes.
Black Knight and Orchid cannot be in your party. |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Stage strategy |
Can gain 0-3 of each island treasure from side-scrolling scenes.
Black Knight and Orchid cannot be in your party. |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Chapter 71: Captivating Truth - Episode 1 has no battle and costs 0 AP to clear.
Chapter 120: False Egos, True Struggles - Episode 1 has no battle and costs 0 AP to clear.
Chapter 120: False Egos, True Struggles - Episode 2 has no battle and costs 0 AP to clear.
Chapter 120: False Egos, True Struggles - Episode 3 has no battle and costs 0 AP to clear.
Free Quests
|
Cost to Host: 20 AP |
Unlock: Rank 30+ |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Wave 1 |
Old Cat Teaches New Tricks 2/2 |
Cost to Host: 20 AP |
Unlock: Reached level 20 Mystic and fully upgraded Kapilavastu |
Stage strategy |
Fixed party of a Light Nekomancer equipping Kapilavastu Nyx. MC's skills are Black Cat's PathEnd Cat's Meow and inflict 20% ATK DownATK is lowered Strength: 20%Duration: 180 secondsStacking: Dual, TA DownTriple attack rate is lowered Duration: 180 seconds, DA DownDouble attack rate is lowered Duration: 180 seconds, and 15% Debuff Res. DownDebuff resistance is lowered Strength: 15%Duration: 180 seconds on all enemies., MoonshadowConvert your charge bar to MP., and Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.). |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Keen-Eyed Granny |
?? |
1,200,000 |
◇◇ |
No |
Special Attacks |
Triggers and Notes |
- Light damage to one ally.
- Gain
ATK UpATK is boosted Duration: 10 minutes, DA UpDouble attack rate is boosted Duration: 10 minutes, and TA UpTriple attack rate is boosted Duration: 10 minutes.
|
- No
Full Elixir can be used.
- Summons can't be used and its auras are disabled.
|
N - Normal, OD - Overdrive, TR - Trigger |
Palace of Elijah Chelm
- A royal palace gilded with remnants of an ancient history. A long-hidden truth lies within.
Main Quests
Stage strategy |
Can gain 0-4 of each island treasure from side-scrolling scenes.
Black Knight and Orchid cannot be in your party. |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Stage strategy |
Can gain 0-3 of each island treasure from side-scrolling scenes.
Black Knight and Orchid cannot be in your party. |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Stage strategy |
Can gain 0-3 of each island treasure from side-scrolling scenes.
Black Knight and Orchid cannot be in your party. |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Stage strategy |
First time only: Black Knight, Orchid, Sturm, and Drang cannot be in your party. |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Phase 1 | Black Knight |
?? |
12,000,000 |
◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Gains
Mirror ImageNext one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Strength: 6 hit and Debuff Res. UpDebuff resistance is boosted Duration: 180 seconds
- Fire IVVerification needed. N
- Fire damage to all allies and inflict
BurnedHP is lowered on every turn .
- Dark damage to all allies.
- Inflicts either
BurnedHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. or FreezeATK, DEF, and multiattack rate is lowered / HP is lowered on every turn (Effect can be passed to ally by using a skill. Passed effect can't be removed.) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
|
- Lvl ?? Black Knight has changed stance!
- Base charge diamonds change to ◇◇.
- Casts Obsidian Moonlight.
- Moves to Phase 2.
|
Phase 2 | Black Knight |
?? |
9,900,000 |
◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Fire IVVerification needed. N OD
- Fire damage to all allies and inflict
BurnedHP is lowered on every turn Duration: 5 turns.Verification needed.
- Water damage to all allies and inflicts
FreezeATK, DEF, and multiattack rate is lowered / HP is lowered on every turn (Effect can be passed to ally by using a skill. Passed effect can't be removed.) Duration: 5 turns.
- Earth Grave IVVerification needed. N OD
- Earth damage to one ally.Verification needed.
- 12-hit Wind damage to random allies.
- Dispels buffs from all allies.
- Dark damage to one ally and absorb HP. Inflict
ATK DownATK is lowered .
|
- Does not normal attack.
- 66%-50%
- Lvl ?? Black Knight has changed stance!
- Casts Drain.
- Moves to Phase 3.
|
Phase 3 | Black Knight |
?? |
4,950,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Dark damage to all allies.
- Inflicts
ParalyzedCan't attack Duration: 1 turn .
- Fighting SpiritVerification needed. N
- Dark damage to all allies. Gains
DA UpDouble attack rate is boosted and DEF DownDEF is lowered Verification needed.
- Large Dark damage to all allies.
- Inflicts either
BurnedHP is lowered on every turn or FreezeATK, DEF, and multiattack rate is lowered / HP is lowered on every turn (Effect can be passed to ally by using a skill. Passed effect can't be removed.) .
|
|
N - Normal, OD - Overdrive, TR - Trigger |
Chapter 121: Those Who Are Saved has no battles and costs 0 AP to clear. You will receive
Crystal ×50 after clearing Episode 4 for the first time.
Free Quests
Raids
Phase |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Spymur |
100 |
45,000,000 |
◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Light damage to one ally and inflict
TuningHP is lowered on every turn . If target ally has TuningHP is lowered on every turn , inflicts CursedCan't be healed and Earth DEF DownDEF is lowered for earth DMG instead.
- Light damage to one ally and inflict
TuningHP is lowered on every turn . If target ally has TuningHP is lowered on every turn , deal Plain Damage equal to 50% of target ally's current HP and inflicts Half-SteppingCharge bar is lowered on every turn (Can't be removed) instead.
|
|
Spymur |
100 |
10,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Light damage to one ally and inflict
TuningHP is lowered on every turn . If target ally has TuningHP is lowered on every turn , inflicts CursedCan't be healed and Earth DEF DownDEF is lowered for earth DMG instead.
- Light damage to one ally and inflict
TuningHP is lowered on every turn . If target ally has TuningHP is lowered on every turn , inflicts Rocking OutATK is boosted, but DEF is lowered and is more likely to be attacked (Can't be removed) .
|
- Shares mode with Baal.
- Very high Defense.
|
Baal |
100 |
135,000,000 |
◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Earth damage to all allies. Inflicts
TuningHP is lowered on every turn .
- Anthem of Solomon OD TR 10%
- Multi-hit Earth and Light damage to random allies.
- Last hit inflicts
TuningHP is lowered on every turn .
- Clears all debuffs past 10%
- 3-hit Earth damage to random allies.
- Last hit inflicts
ParalyzedCan't attack Duration: 2 turns.
- TR 50% only: Inflict
ParalyzedCan't attack Duration: 2 turns on all allies.
|
- Only Baal must be defeated to complete the battle.
- 100% Trigger
- Casts Adad Edge.
- Casts Haddu Thunder.
- Casts Anthem of Solomon.
|
N - Normal, OD - Overdrive, TR - Trigger |
Chest 1 |
Chest 2 |
Chest 3 |
Chest 4 |
? |
? |
? |
? |
|
|
|
|
Chest 5 |
Host |
MVP |
Blue |
? |
- | - |
? Blue chest drop rate is based on your honor relative to the total honor of all participants in the raid. See Reward Chests for details. |
|
| |
|
Drop table last updated: 2020-05-01, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
|
CAUTION: Enemies take 50%[1] reduced damage from elements other than Wind in these battles.
|
Phase |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Gilgamesh |
120 |
300,000,000 |
◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Earth damage to all allies.
- Gains
ATK UpATK is boosted Local status effect and DEF UpDEF is boosted Local status effect.
- 2-hit Earth damage to random allies.
- Removes all buffs on all allies.
- Sumerian Wind OD 100%-51%
- Multi-hit damage to random allies.
- Inflicts
StoneCan't attack and receives big DMG Duration: 3 turnsTakes 120% more damage.
- ~20,000 Earth damage to one ally.
- Inflicts
ConfusedAllies can be targeted (Substitute and Counter are ineffective) and dispels all buffs on target.
- Gilgamesh gains
ATK UpATK is boosted Local status effect.
- Force Break N 10%- OD 10%- TR 75% 25%
- Massive Earth damage to all allies.
- Inflicts
Earth DEF DownDEF is lowered for earth DMG Duration: 5 turns and Wind ATK DownWind ATK is lowered Duration: 5 turns.
|
- Fills all charge diamonds.
- Casts Force Break.
- Unleashes True Power.
- Removes all debuffs on self.
- Casts Force Break.
- Unleashes True Power+.
- Base charge diamonds change to ◇◇.
- Gains immunity to
ParalysisCan't attack .
|
N - Normal, OD - Overdrive, TR - Trigger |
Chest 1 |
Chest 2 |
Chest 3 |
Chest 4 |
100% |
100% |
100% |
100% |
|
|
|
|
Chest 5 |
Host |
MVP |
Blue |
100% |
- | - |
6% (~200,000)6% of total honor is required to guarantee a blue chest. Based on HP alone a minimum 180,000 honor is required to guarantee a blue chest. Typically 200,000 honor should be enough to guarantee a blue chest under normal circumstances. |
|
- 83.883.85% ±2.58% chance to be selected when chest drops.
Based on 462 drops from 551 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Gilgamesh Anima - 6.26.17% ±1.69% chance to be selected when chest drops.
Based on 34 drops from 551 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Gilgamesh Anima ×3 - 3.63.63% ±1.31% chance to be selected when chest drops.
Based on 20 drops from 551 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Primal Weapons - 3.83.81% ±1.34% chance to be selected when chest drops.
Based on 21 drops from 551 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. All-Might Spear - 2.52.54% ±1.10% chance to be selected when chest drops.
Based on 14 drops from 551 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. All-Might Battle-Axe
| - 31.231.22% ±1.87% chance to be selected when chest drops.
Based on 516 drops from 1653 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. True Earth Anima - 7.97.86% ±1.09% chance to be selected when chest drops.
Based on 130 drops from 1653 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Gilgamesh Anima - 58.358.26% ±2.00% chance to be selected when chest drops.
Based on 963 drops from 1653 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Earth Grimoire - 0.60.60% ±0.31% chance to be selected when chest drops.
Based on 10 drops from 1653 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Primal Weapons - 1.31.27% ±0.45% chance to be selected when chest drops.
Based on 21 drops from 1653 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. All-Might Spear - 0.80.79% ±0.36% chance to be selected when chest drops.
Based on 13 drops from 1653 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. All-Might Battle-Axe
|
- 29.429.43% ±0.93% chance to be selected when chest drops.
Based on 1918 drops from 6517 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Gilgamesh Anima - 68.268.18% ±0.95% chance to be selected when chest drops.
Based on 4443 drops from 6517 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Earth Grimoire - 0.90.94% ±0.20% chance to be selected when chest drops.
Based on 61 drops from 6517 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Omega Weapons - 0.40.41% ±0.13% chance to be selected when chest drops.
Based on 27 drops from 6517 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Primal Weapons - 0.60.55% ±0.15% chance to be selected when chest drops.
Based on 36 drops from 6517 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. All-Might Spear - 0.50.49% ±0.14% chance to be selected when chest drops.
Based on 32 drops from 6517 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. All-Might Battle-Axe
|
Those estimates are based on reports made after the Blue Chest update (2019-08-22) Source. If you wish to contribute, please consult otokuro2 sheets. Drop table last updated: 2019-12-11, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
Shem Desert
- A desert that watches over the end of history. History is written by those who dare to take a stand.
Main Quests
Stage strategy |
Can gain 0-3 of each island treasure from side-scrolling scenes.
Black Knight and Orchid cannot be in your party. |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Stage strategy |
Can gain 0-3 of each island treasure from side-scrolling scenes.
Black Knight and Orchid cannot be in your party. |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Wave 1 | Imperial Swordsman |
27 |
46,000 |
◇◇ |
No |
Silverslime |
10 |
1,000 |
◇ |
No |
Special Attacks |
Triggers and Notes |
|
- High DEF. Use charge attacks, plain damage, or summon damage to defeat it.
|
Wave 2 | Bit |
27 |
32,000 |
◇◇ |
No |
Bit |
27 |
32,000 |
◇◇ |
No |
Bit |
27 |
32,000 |
◇◇◇ |
No |
Boss | Olden Golem |
27 |
120,000 |
◇◇◇ |
Yes |
N - Normal, OD - Overdrive, TR - Trigger |
Stage strategy |
Can gain 0-3 of each island treasure from side-scrolling scenes.
Black Knight and Orchid cannot be in your party. |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Chapter 123: Omens and Amendments has no battles and costs 0 AP to clear. You will receive
Crystal ×50 after clearing Episode 4 for the first time.
Free Quests
Stage strategy |
The Rare Monster Millennium Cactus may replace Wave 2. |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Wave 1 | Cobra |
32 |
150,000 |
◇◇ |
No |
Wave 2 | Magma Golem |
32 |
180,000 |
◇◇◇ |
Yes |
Wave 3 | Golem |
32 |
150,000 |
◇◇◇ |
Yes |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Wave 1 | Lightly Used Golem |
29 |
750,000 |
◇◇◇ |
Yes |
Wave 2 | Thug |
29 |
250,000 |
◇ |
No |
Thug |
29 |
450,000 |
◇◇◇◇ |
No |
Treasure
Rare Monsters
Town
By clicking on the sparkles in the following order, Lyria will find a
Crystal ×50.
- Middle (Trees of the Desert)
- Top Right (Palace of Elijah Chelm)
- Bottom (City of Mephorash)
- Top Left (Shem Desert)
References