Pride of the Ascendant

From Granblue Fantasy Wiki
Jump to navigation Jump to search

Pride of the Ascendant is a series of challenging free quests with two difficulties, Proud and Proud+. They are unlocked after clearing Chapter 110 Story: Protector of Truth and require rank 151 or above to access. They reward Azure Accolade (Proud) and Cloud Commendation (Proud+) upon first completion, which can be used to purchase rewards in the Pride of the Ascendant Shop.

Season 2 Battle Data

Cherub

Disclaimer: Battle data is still being gathered.
Special attacks, triggers, drops, and notes may not be accurate or complete.

Lvl 200 Cherub
Cost to Host: 0 AP Unlock: Clear Pride of the Ascendant (Nalhe Great Wall) - Proud+
Location: Chapter 109 (110): Starke Island - Ruins of Treylant
Wave Name Lvl HP Charge Mode
First Phase Cherub 200 400,000,000 No
Special Attacks Triggers and Notes

 Kuribu Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N TR 75%

20-hit Fire damage to random allies (2000% damage total).
Inflicts BurnedHP is lowered on every turn
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and PetrifiedStops enemy's charge diamonds from filling.
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
. (Debuffs only inflicted on allies that take damage).
Cuts all buff durations by 1 turn for each successful hit.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. N Deal 8,000,000 skill damage.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. TR Use a buff-removing effect twice or Glaciate.

 Marienbad Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N TR

10-hit Fire damage to random allies (2000% damage total).
Gains DA UpDouble attack rate is boosted
Local status effect
, TA UpTriple attack rate is boosted
Local status effect
and ATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. N Deal 8,000,000 charge attack damage.
  • If Aberrational WhitewingRequirements to cancel certain Omens change based on Aberrational Whitewing lvl / ATK is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    level is greater than Aberrational BlackwingRequirements to cancel certain Omens change based on Aberrational Blackwing lvl / Multiattack rate is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    :
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. TR Activate a charge attack 4 times.
  • If Aberrational WhitewingRequirements to cancel certain Omens change based on Aberrational Whitewing lvl / ATK is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    level is less than or equal to Aberrational BlackwingRequirements to cancel certain Omens change based on Aberrational Blackwing lvl / Multiattack rate is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    :
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. TR Land 8 debuffs.

 Cherubikon Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR

600% Fire damage to all allies.
Inflicts 10% Max HP Lowered (Stackable)Max HP is lowered (Stackable)
Strength: 10%Duration: IndefiniteAt 100%, leaves 1 max HP
and DefenselessGuard can't be used (Can't be removed)
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
  • If Aberrational WhitewingRequirements to cancel certain Omens change based on Aberrational Whitewing lvl / ATK is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    level is greater than Aberrational BlackwingRequirements to cancel certain Omens change based on Aberrational Blackwing lvl / Multiattack rate is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    :
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Deal 12 million skill damage.
  • If Aberrational WhitewingRequirements to cancel certain Omens change based on Aberrational Whitewing lvl / ATK is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    level is less than or equal to Aberrational BlackwingRequirements to cancel certain Omens change based on Aberrational Blackwing lvl / Multiattack rate is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    :
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Deal 12 million charge attack damage.
  • Full Elixir cannot be used in this quest.
  • This quest has a time limit of 30 minutes.
  • Starts battle with Aberrational BlackwingRequirements to cancel certain Omens change based on Aberrational Blackwing lvl / Multiattack rate is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    , Aberrational WhitewingRequirements to cancel certain Omens change based on Aberrational Whitewing lvl / ATK is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    , and Unchallenged (10%)HP won't lower below 10% (Can't be removed)
    Local status effect
    .
  • Normal attacks hit all allies.
  • When Kuribu N is cancelled
Aberrational WhitewingRequirements to cancel certain Omens change based on Aberrational Whitewing lvl / ATK is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
lowers by 1.
  • When Marienbad N is cancelled
Aberrational BlackwingRequirements to cancel certain Omens change based on Aberrational Blackwing lvl / Multiattack rate is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
lowers by 1.
  • 75% Trigger
Readies Kuribu.
  • Turn after Kuribu TR
Readies Marienbad.
  • Turn after Marienbad TR
Readies Cherubikon.
Second Phase Avatar Cherub 200 200,000,000 (50%) No
Special Attacks Triggers and Notes

 Cherubic Hymn Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N TR 30%

600% Fire damage to all allies.
Inflicts Strong ArmedCan't be healed
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Inflicts Skill SealedCan't use skills
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on 2 allies.
Inflicts C.A. SealedCan't use charge attack
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on 2 allies.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. N Deal 10,000,000 skill damage.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. TR Use a buff-removing effect twice or Glaciate.

 Avatar Flare Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N TR

600% Fire damage to all allies.
Inflicts DefenselessGuard can't be used (Can't be removed)
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Gains Supplemental DMGDMG dealt is supplemented
Local status effect
, Superior Elemental DMGDeals elemental DMG superior to each target's element
Local status effect
and ATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. N Deal 10,000,000 charge attack damage.
  • If Aberrational WhitewingRequirements to cancel certain Omens change based on Aberrational Whitewing lvl / ATK is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    level is greater than Aberrational BlackwingRequirements to cancel certain Omens change based on Aberrational Blackwing lvl / Multiattack rate is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    :
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. TR Activate a charge attack 4 times.
  • If Aberrational WhitewingRequirements to cancel certain Omens change based on Aberrational Whitewing lvl / ATK is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    level is less than or equal to Aberrational BlackwingRequirements to cancel certain Omens change based on Aberrational Blackwing lvl / Multiattack rate is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    :
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. TR Debuff 8 times.

 Ripidion Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR

99,999 static Fire damage to 4 allies (damage reduced with fewer targets).
  • If Aberrational WhitewingRequirements to cancel certain Omens change based on Aberrational Whitewing lvl / ATK is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    level is greater than Aberrational BlackwingRequirements to cancel certain Omens change based on Aberrational Blackwing lvl / Multiattack rate is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    :
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Deal 15 million skill damage.
  • If Aberrational WhitewingRequirements to cancel certain Omens change based on Aberrational Whitewing lvl / ATK is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    level is less than or equal to Aberrational BlackwingRequirements to cancel certain Omens change based on Aberrational Blackwing lvl / Multiattack rate is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    :
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Deal 15 million charge attack damage.
  • 50% Trigger
Unleashes True Power.
Removes all debuffs.
Normal attacks now deal random-target, multi-hit damage.
  • When Cherubic Hymn N is cancelled
Aberrational WhitewingRequirements to cancel certain Omens change based on Aberrational Whitewing lvl / ATK is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
lowers by 1.
  • When Avatar Flare N is cancelled
Aberrational BlackwingRequirements to cancel certain Omens change based on Aberrational Blackwing lvl / Multiattack rate is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
lowers by 1.
  • 30% Trigger
Readies Cherubic Hymn.
  • Turn after Cherubic Hymn TR
Readies Avatar Flare.
  • Turn after Avatar Flare TR
Readies Ripidion.
Third Phase Avatar Cherub 200 40,000,000 (10%) No
Special Attacks Triggers and Notes

 Ripidion Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N TR 10%

99,999 static Fire damage to 4 allies (Damage reduced with fewer targets).
TR 10%
Removes Unchallenged (10%)HP won't lower below 10% (Can't be removed)
Local status effect
.
  • 10% Trigger
Removes all debuffs.
Readies Ripidion.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Azure Accolade, Crystal ×50
Wooden Silver Gold
- - -

Disclaimer: Battle data is still being gathered.
Special attacks, triggers, drops, and notes may not be accurate or complete.

Lvl 250 Cherub
Cost to Host: 0 AP Unlock: Clear Pride of the Ascendant (Cherub) - Proud
Location: Chapter 109 (110): Starke Island - Ruins of Treylant
Wave Name Lvl HP Charge Mode
First Phase Cherub 250 600,000,000 No
Special Attacks Triggers and Notes

 Kuribu Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N TR 75%

20-hit Fire damage to random allies (2000% damage total).
Inflicts BurnedHP is lowered on every turn
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and PetrifiedStops enemy's charge diamonds from filling.
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
. (Debuffs only inflicted on allies that take damage).
Cuts all buff durations by 1 turn for each successful hit.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. N Deal 10,000,000 skill damage.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. TR Use a buff-removing effect 3 times or GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
.

 Marienbad Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N TR

10-hit Fire damage to random allies (2000% damage total).
Gains DA UpDouble attack rate is boosted
Local status effect
, TA UpTriple attack rate is boosted
Local status effect
and ATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. N Deal 10,000,000 charge attack damage.
  • If Aberrational WhitewingRequirements to cancel certain Omens change based on Aberrational Whitewing lvl / ATK is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    level is greater than Aberrational BlackwingRequirements to cancel certain Omens change based on Aberrational Blackwing lvl / Multiattack rate is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    :
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. TR Activate a charge attack 4 times.
  • If Aberrational WhitewingRequirements to cancel certain Omens change based on Aberrational Whitewing lvl / ATK is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    level is less than or equal to Aberrational BlackwingRequirements to cancel certain Omens change based on Aberrational Blackwing lvl / Multiattack rate is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    :
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. TR Land 8 debuffs.

 Cherubikon Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR

600% Fire damage to all allies.
Inflicts 10% Max HP Lowered (Stackable)Max HP is lowered (Stackable)
Strength: 10%Duration: IndefiniteAt 100%, leaves 1 max HP
and DefenselessGuard can't be used (Can't be removed)
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
  • If Aberrational WhitewingRequirements to cancel certain Omens change based on Aberrational Whitewing lvl / ATK is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    level is greater than Aberrational BlackwingRequirements to cancel certain Omens change based on Aberrational Blackwing lvl / Multiattack rate is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    :
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. TR (1st) Deal 15 million skill damage.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. TR (2nd) Hit the foe 30 times.
  • If Aberrational WhitewingRequirements to cancel certain Omens change based on Aberrational Whitewing lvl / ATK is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    level is less than or equal to Aberrational BlackwingRequirements to cancel certain Omens change based on Aberrational Blackwing lvl / Multiattack rate is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    :
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. TR (1st) Deal 15 million charge attack damage.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. TR (2nd) Land an 'Increase max charge diamonds effect' or a 'Hit to Accuracy' effect.
  • Full Elixir cannot be used in this quest.
  • This quest has a time limit of 30 minutes.
  • Starts battle with Aberrational BlackwingRequirements to cancel certain Omens change based on Aberrational Blackwing lvl / Multiattack rate is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    , Aberrational WhitewingRequirements to cancel certain Omens change based on Aberrational Whitewing lvl / ATK is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    , and Unchallenged (51%)HP won't lower below 51% (Can't be removed)
    Local status effect
    .
  • Normal attacks hit all allies.
  • When Kuribu N is cancelled
Aberrational WhitewingRequirements to cancel certain Omens change based on Aberrational Whitewing lvl / ATK is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
lowers by 1.
  • When Marienbad N is cancelled
Aberrational BlackwingRequirements to cancel certain Omens change based on Aberrational Blackwing lvl / Multiattack rate is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
lowers by 1.
  • 75% Trigger
Gains Dark Motives (Cherub)Transformation buff changes based on Dark Motives lvl (Can't be removed / Lvl reduced by cancelling a specific Omen)
.
Dark Motives (Cherub)Transformation buff changes based on Dark Motives lvl (Can't be removed / Lvl reduced by cancelling a specific Omen)
lowers by one upon cancelling Kuribu TR , Marienbad TR or Cherubikon TR .
Readies Kuribu.
  • Turn after Kuribu TR
Readies Marienbad.
  • Turn after Marienbad TR
Readies Cherubikon.
  • Turn after Cherubikon TR
Readies Cherubikon.
Unchallenged (51%)HP won't lower below 51% (Can't be removed)
Local status effect
is removed after this trigger is activated or cancelled.
Second Phase Avatar Cherub 250 300,000,000 (50%) No
Special Attacks Triggers and Notes

 Cherubic Hymn Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N TR 30%

600% Fire damage to all allies.
Inflicts Strong ArmedCan't be healed
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Inflicts Skill SealedCan't use skills
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on 2 allies.
Inflicts C.A. SealedCan't use charge attack
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on 2 allies.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. N Deal 15,000,000 skill damage.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. TR Use a buff-removing effect 3 times or GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
.

 Avatar Flare Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N TR

600% Fire damage to all allies.
Inflicts DefenselessGuard can't be used (Can't be removed)
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Gains Supplemental DMGDMG dealt is supplemented
Local status effect
, Superior Elemental DMGDeals elemental DMG superior to each target's element
Local status effect
and ATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. N Deal 15,000,000 charge attack damage.
  • If Aberrational WhitewingRequirements to cancel certain Omens change based on Aberrational Whitewing lvl / ATK is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    level is greater than Aberrational BlackwingRequirements to cancel certain Omens change based on Aberrational Blackwing lvl / Multiattack rate is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    :
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. TR (1st) Activate a charge attack 5 times.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. TR (2nd) Hit the foe 35 more times.
  • If Aberrational WhitewingRequirements to cancel certain Omens change based on Aberrational Whitewing lvl / ATK is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    level is less than or equal to Aberrational BlackwingRequirements to cancel certain Omens change based on Aberrational Blackwing lvl / Multiattack rate is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    :
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. TR (1st) Land 10 debuffs.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. TR (2nd) Land an 'Increase max charge diamonds effect' or a 'Hit to Accuracy' effect 2 times.

 Ripidion Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR

99,999 static Fire damage to 4 allies (damage reduced with fewer targets).
  • If Aberrational WhitewingRequirements to cancel certain Omens change based on Aberrational Whitewing lvl / ATK is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    level is greater than Aberrational BlackwingRequirements to cancel certain Omens change based on Aberrational Blackwing lvl / Multiattack rate is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    :
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. TR Deal 20 million skill damage.
  • If Aberrational WhitewingRequirements to cancel certain Omens change based on Aberrational Whitewing lvl / ATK is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    level is less than or equal to Aberrational BlackwingRequirements to cancel certain Omens change based on Aberrational Blackwing lvl / Multiattack rate is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
    :
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. TR Deal 20 million charge attack damage.
  • 50% Trigger
Unleashes True Power.
Removes all debuffs.
Gains buffs depending on Dark Motives (Cherub)Transformation buff changes based on Dark Motives lvl (Can't be removed / Lvl reduced by cancelling a specific Omen)
level:
  • Dark Motives (Cherub)Transformation buff changes based on Dark Motives lvl (Can't be removed / Lvl reduced by cancelling a specific Omen)
    : Normal attacks may inflict Skill SealedCan't use skills
    Duration: 1.5 turnsApplied during the attack phase.
    On the next turn, it'll have 1 turn remaining.
    .
  • Dark Motives (Cherub)Transformation buff changes based on Dark Motives lvl (Can't be removed / Lvl reduced by cancelling a specific Omen)
    : Also gains GodsightAttacks and debuffs don't miss (Regardless of debuffs or buffs like Blind, hit to accuracy, Mirror Image, debuff resistance, and debuff immunity / Can't be removed)
    Local status effect
    ..
  • Dark Motives (Cherub)Transformation buff changes based on Dark Motives lvl (Can't be removed / Lvl reduced by cancelling a specific Omen)
    : Also gains Supplemental DMGDMG dealt is supplemented (Can't be removed)
    .
  • Dark Motives (Cherub)Transformation buff changes based on Dark Motives lvl (Can't be removed / Lvl reduced by cancelling a specific Omen)
    : Also gains RepelReflects DMG (Can't be removed)
    Strength: 1000Local status effect
    .
Removes Dark Motives (Cherub)Transformation buff changes based on Dark Motives lvl (Can't be removed / Lvl reduced by cancelling a specific Omen)
.
Gains Unchallenged (10%)HP won't lower below 10% (Can't be removed)
Local status effect
Normal attacks now deal random-target, multi-hit damage.
  • When Cherubic Hymn N is cancelled
Aberrational WhitewingRequirements to cancel certain Omens change based on Aberrational Whitewing lvl / ATK is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
lowers by 1.
  • When Avatar Flare N is cancelled
Aberrational BlackwingRequirements to cancel certain Omens change based on Aberrational Blackwing lvl / Multiattack rate is boosted after transformation (Can't be removed / Lvl reduced by canceling a specific Omen)
lowers by 1.
  • 30% Trigger
Gains Dark Motives (Avatar Cherub)Special attack changes based on Dark Motives lvl
.
Dark Motives (Avatar Cherub)Special attack changes based on Dark Motives lvl
lowers by one upon cancelling Cherubic Hymn TR , Avatar Flare TR or Ripidion TR .
Readies Cherubic Hymn.
  • Turn after Cherubic Hymn TR
Readies Avatar Flare.
  • Turn after Avatar Flare TR
Readies Ripidion.
  • Turn after Ripidion TR
Readies Avatar Flare.
Third Phase Avatar Cherub 250 60,000,000 (10%) No
Special Attacks Triggers and Notes

 Ripidion Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 10%

99,999 static Fire damage to 4 allies (damage reduced with fewer targets).
Boost to effect based on Dark Motives (Avatar Cherub)Special attack changes based on Dark Motives lvl
level.
TR 10%
Removes Unchallenged (10%)HP won't lower below 10% (Can't be removed)
Local status effect
.
  • 10% Trigger
Removes all debuffs.
Readies Ripidion.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Cloud Commendation, Crystal ×50
Wooden Silver Gold
- - -

Kikuri

Lvl 200 Kikuri
Cost to Host: 0 AP Unlock: Clear Pride of the Ascendant (Echidna) - Proud+
Location: Chapter 69: Dydroit Belt - South Cliff, Dydroit Belt
Wave Name Lvl HP Charge Mode
First Phase Kikuri 200 400,000,000 No
Special Attacks Triggers and Notes
  •  Fate Endowed Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full.
Kikuri gains Fate EndowedEnds upon taking DMG more than 200 times, and Forever Separated activates on following turn (Can't be removed / 200 time[s] left)
Duration: Indefinite
, GodsightAttacks and debuffs don't miss (Regardless of debuffs or buffs like Blind, hit to accuracy, Mirror Image, debuff resistance, and debuff immunity / Can't be removed)
Duration: IndefiniteLocal status effect
, RefreshHP is restored on every turn
Strength: 700,000 HPDuration: 5.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
and Debuff Res. UpDebuff resistance is boosted
Duration: 5.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
  •  Shackled Fate Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full.
Deals 30,000 static Wind DMG and inflicts Destiny PledgeFoe's fire resistance is nullified (Can't be removed / When fire ally: ATK is sharply boosted)
Duration: Indefinite
to the ally with the lowest current HP.
Inflicts Lethal HitInstant death for the victim.
if the ally already had Destiny PledgeFoe's fire resistance is nullified (Can't be removed / When fire ally: ATK is sharply boosted)
.
Inflicts Death IneluctableCan't be revived (Can't be removed)
on allies knocked out by this attack.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Hit 24 times.
  •  Shattered Fate Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full.
Deals 7,000 static Wind DMG to all allies and inflicts Destiny DisconnectHP is lowered every turn based on number of turns passed (Can't be removed)
Duration: Indefinite
.
  •  Forever Separated Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full.
Deals 20,000 static Wind DMG to all allies and removes Destiny PledgeFoe's fire resistance is nullified (Can't be removed / When fire ally: ATK is sharply boosted)
.
  • Full Elixir cannot be used in this quest.
  • This quest has a time limit of 30 minutes.
  • Starts the battle with Support SkillFire resistance is sharply boosted (Can't be removed / DMG dealt by fire allies with Destiny Pledge ignores fire resistance)
    Duration: Indefinite
    .
  • Does not normal attack.
  • At battle start
Casts Fate Endowed.
  • Every second turnOther triggers take higher priority and will delay Shackled Fate
Readies Shackled Fate.
  • When Shackled Fate is canceled
Readies Shattered Fate.
  • When Fate EndowedEnds upon taking DMG more than 200 times, and Forever Separated activates on following turn (Can't be removed / 200 time[s] left)
    ends
Readies Forever Separated.
  • After using Forever Separated
Readies Fate Endowed.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Azure Accolade, Crystal ×50
Wooden Silver Gold
- - -

Lvl 250 Kikuri
Cost to Host: 0 AP Unlock: Clear Pride of the Ascendant (Kikuri) - Proud
Location: Chapter 69: Dydroit Belt - South Cliff, Dydroit Belt
Wave Name Lvl HP Charge Mode
First Phase Kikuri 250 600,000,000 No
Special Attacks Triggers and Notes
  •  Fate Endowed Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full.
Kikuri gains Fate EndowedEnds upon taking DMG more than 200 times, and Forever Separated activates on following turn (Can't be removed / 200 time[s] left)
Duration: Indefinite
, GodsightAttacks and debuffs don't miss (Regardless of debuffs or buffs like Blind, hit to accuracy, Mirror Image, debuff resistance, and debuff immunity / Can't be removed)
Duration: IndefiniteLocal status effect
, RefreshHP is restored on every turn
Strength: 990,000 HPDuration: 5.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
and Debuff Res. UpDebuff resistance is boosted
Duration: 5.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
  •  Shackled Fate Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full.
Deals 40,000 static Wind DMG and inflicts Destiny PledgeFoe's fire resistance is nullified (Can't be removed / When fire ally: ATK is sharply boosted)
Duration: Indefinite
to the ally with the lowest current HP.
Inflicts Lethal HitInstant death for the victim.
if the ally already had Destiny PledgeFoe's fire resistance is nullified (Can't be removed / When fire ally: ATK is sharply boosted)
.
Inflicts Death IneluctableCan't be revived (Can't be removed)
on allies knocked out by this attack.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Hit 24 times.
  •  Shattered Fate Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full.
Deals 10,000 static Wind DMG to all allies and inflicts Destiny DisconnectHP is lowered every turn based on number of turns passed (Can't be removed)
Duration: Indefinite
.
  •  Forever Separated Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full.
Deals 30,000 static Wind DMG to all allies and removes Destiny PledgeFoe's fire resistance is nullified (Can't be removed / When fire ally: ATK is sharply boosted)
.
  • Full Elixir cannot be used in this quest.
  • This quest has a time limit of 30 minutes.
  • Starts the battle with Support SkillFire resistance is sharply boosted (Can't be removed / DMG dealt by fire allies with Destiny Pledge ignores fire resistance)
    Duration: Indefinite
    and the field effect Destined MortalityAlly is knocked out if HP is at 5% or lower
    Duration: IndefiniteField effect
    .
  • Does not normal attack.
  • At battle start
Casts Fate Endowed.
  • Every second turnOther triggers take higher priority and will delay Shackled Fate
Readies Shackled Fate.
  • When Shackled Fate is canceled
Readies Shattered Fate.
  • When Fate EndowedEnds upon taking DMG more than 200 times, and Forever Separated activates on following turn (Can't be removed / 200 time[s] left)
    ends
Readies Forever Separated.
  • After using Forever Separated
Readies Fate Endowed.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Cloud Commendation, Crystal ×50
Wooden Silver Gold
- - -

Zwei

Lvl 200 Zwei
Cost to Host: 0 AP Unlock: Clear Pride of the Ascendant (Golden Knight) - Proud+
Location: Chapter 34 (71/120): Former Capital Mephorash - City of Mephorash
Wave Name Lvl HP Charge Mode
First Phase Zwei 200 400,000,000 (100%) ◇◇ No
? DEF
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Immunity unknown
DelayReduce a foe's filled charge diamonds by 1
Immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Immune
ZombifiedReceives DMG if healed
Immunity unknown
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Immunity unknownTakes 25% more damage
ParalyzedCan't attack
Immunity unknown
PetrifiedStops enemy's charge diamonds from filling.
Immunity unknown
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Impure of Heart (Join Trigger) TR 100%
Earth damage to all allies.
Inflicts Strings of EntrapmentCooldowns for skills of the same type are extended by 5 turns upon using a skill (Can't be removed)
Duration: 3 turns

 Twisted Mind Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N

8-hit Earth DMG to random allies. (2000% DMG total).
Inflicts Strings of EntrapmentCooldowns for skills of the same type are extended by 5 turns upon using a skill (Can't be removed)
Duration: 2 turns
and 3-turn cut to buff durations.
Zwei gains DA UpDouble attack rate is boosted
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Land 3 debuffs.

 Oblivion Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N

3-hit Earth DMG to random allies. (2100% DMG total).
Inflicts Strings of EntrapmentCooldowns for skills of the same type are extended by 5 turns upon using a skill (Can't be removed)
Duration: 2 turns
and DefenselessGuard can't be used (Can't be removed)
Duration: 2 turns
.
Zwei gains ATK UpATK is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Supplemental DMGDMG dealt is supplemented
Local status effect
.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Deal 10,000,000 DMG.

 Impure of Heart Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 75%

300% Earth DMG to all allies and remove all buffs.
Inflicts Strings of EntrapmentCooldowns for skills of the same type are extended by 5 turns upon using a skill (Can't be removed)
Duration: 2 turns
, DefenselessGuard can't be used (Can't be removed)
Duration: 2 turns
, Strong ArmedCan't be healed
Duration: 3 turns
and PetrifiedStops enemy's charge diamonds from filling.
Duration: 3 turns
.
Inflicts -200% Charge BarCharge bar reduced by 200%
Strength: 200%
.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Use 10 skills.

 Broken Heart Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR

Knocks out all allies.
Also hits backline allies and ignores AutoreviveRecovers once from a knockout while in effect
.
  • Normal attacks hit all allies.
  • Zwei gains two of the following effects after every normal attack:
Red StringsATK is boosted based on lvl / DMG dealt is supplemented / Lvl 2 or above: Deals fire DMG (Max: 3 / Can't be removed / Ends when an ally uses a damage skill)
Green StringsDEF is boosted based on lvl / Removes debuffs and restores HP at end of turn (Max: 3 / Can't be removed / Ends when an ally uses a healing skill)
Yellow StringsMultiattack rate is boosted based on lvl / Deals bonus earth DMG for normal attacks (Max: 3 / Can't be removed / Ends when an ally uses a buff skill)
Blue StringsDebuff resistance is boosted based on lvl / Lowers all allies' charge bars and removes buffs after normal attacks (Max: 3 / Can't be removed / Ends when an ally uses a debuff skill)
  • Strings of EntrapmentCooldowns for skills of the same type are extended by 5 turns upon using a skill (Can't be removed)
Extends cooldowns of skills with the same type (border) as the skill used by 5 turns.
The used skill also has its cooldown extended.
  • LambasteBroken Heart activates the turn after reaching lvl 3 (Can't be removed / Lvl rises upon chain burst activation / Lvl lowers upon canceling an Omen)
Level rises by 1 upon activating a chain burst.
Level lowers by 1 upon cancelling an Omen.
Readies Broken Heart upon reaching LambasteBroken Heart activates the turn after reaching lvl 3 (Can't be removed / Lvl rises upon chain burst activation / Lvl lowers upon canceling an Omen)
level 3.
  • Upon entering the battle
Casts Impure of Heart (Join Trigger).
  • 75% Trigger
Unleashes True Power and removes all debuffs.
Readies Impure of Heart.
Moves to Second Phase.
Second Phase Zwei 200 300,000,000 (75%) ◇◇ No
? DEF
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Immunity unknown
DelayReduce a foe's filled charge diamonds by 1
Immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Immune
ZombifiedReceives DMG if healed
Immunity unknown
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Immunity unknownTakes 25% more damage
ParalyzedCan't attack
Immunity unknown
PetrifiedStops enemy's charge diamonds from filling.
Immunity unknown
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes

 Twisted Mind Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N

8-hit Earth DMG to random allies. (2000% DMG total).
Inflicts Strings of EntrapmentCooldowns for skills of the same type are extended by 5 turns upon using a skill (Can't be removed)
Duration: 2 turns
and cuts buff durations by 3 turns.
Zwei gains DA UpDouble attack rate is boosted
Local status effect
and TA UpTriple attack rate is boosted
Local status effect
.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Land 4 debuffs.

 Oblivion Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 25% N

3-hit Earth DMG to random allies. (2100% DMG total).
Inflicts Strings of EntrapmentCooldowns for skills of the same type are extended by 5 turns upon using a skill (Can't be removed)
Duration: 2 turns
and DefenselessGuard can't be used (Can't be removed)
Duration: 2 turns
.
Zwei gains ATK UpATK is boosted
Local status effect
and Supplemental DMGDMG dealt is supplemented
Local status effect
.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Deal 12,000,000 DMG.

 Impure of Heart Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 50% N

300% Earth DMG to all allies and remove all buffs.
Inflicts Strings of EntrapmentCooldowns for skills of the same type are extended by 5 turns upon using a skill (Can't be removed)
Duration: 2 turns
, DefenselessGuard can't be used (Can't be removed)
Duration: 2 turns
, Strong ArmedCan't be healed
Duration: 3 turns
and PetrifiedStops enemy's charge diamonds from filling.
Duration: 3 turns
.
Inflicts -200% Charge BarCharge bar reduced by 200%
Strength: 200%
.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. TR 50% Use 10 skills.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. N Hit the foe 20 times.

 Broken Heart Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR

Knocks out all allies.
Also hits backline allies and ignores AutoreviveRecovers once from a knockout while in effect
.
  • 50% Trigger
Removes all debuffs.
Readies Impure of Heart.
Base charge diamonds: 2 → 1
  • 25% Trigger
Removes all debuffs.
Readies Oblivion.
Base charge diamonds: 1 → 2
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Azure Accolade, Crystal ×50
Wooden Silver Gold
- - -

Lvl 250 Zwei
Cost to Host: 0 AP Unlock: Clear Pride of the Ascendant (Zwei) - Proud
Location: Chapter 34 (71/120): Former Capital Mephorash - City of Mephorash
Wave Name Lvl HP Charge Mode
First Phase Zwei 250 600,000,000 (100%) ◇◇ No
Special Attacks Triggers and Notes
  • Impure of Heart (Join Trigger) TR 100%
Earth damage to all allies.
Gains Unchallenged (50%)HP won't lower below 50% (Can't be removed)
Local status effect
Inflicts Strings of EntrapmentCooldowns for skills of the same type are extended by 5 turns upon using a skill (Can't be removed)
Duration: 4 turns

 Twisted Mind Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N

8-hit Earth DMG to random allies. (2000% DMG total).
Inflicts Strings of EntrapmentCooldowns for skills of the same type are extended by 5 turns upon using a skill (Can't be removed)
Duration: 2 turns
and 3-turn cut to buff durations.
Zwei gains DA UpDouble attack rate is boosted
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Land 4 debuffs.

 Oblivion Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N

3-hit Earth DMG to random allies. (2100% DMG total).
Inflicts Strings of EntrapmentCooldowns for skills of the same type are extended by 5 turns upon using a skill (Can't be removed)
Duration: 2 turns
and DefenselessGuard can't be used (Can't be removed)
Duration: 2 turns
.
Zwei gains ATK UpATK is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Supplemental DMGDMG dealt is supplemented
Local status effect
.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Deal 15,000,000 DMG.

 Impure of Heart Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N

600% Earth DMG to all allies and remove all buffs.
Inflicts Strings of EntrapmentCooldowns for skills of the same type are extended by 5 turns upon using a skill (Can't be removed)
Duration: 2 turns
, DefenselessGuard can't be used (Can't be removed)
Duration: 2 turns
, and Strong ArmedCan't be healed
Duration: 3 turns
.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Hit the foe 30 times.

 Impure of Heart Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 75%

600% Earth DMG to all allies and remove all buffs.
Inflicts Strings of EntrapmentCooldowns for skills of the same type are extended by 5 turns upon using a skill (Can't be removed)
Duration: 2 turns
, DefenselessGuard can't be used (Can't be removed)
Duration: 2 turns
, Strong ArmedCan't be healed
Duration: 3 turns
and PetrifiedStops enemy's charge diamonds from filling.
Duration: 3 turns
.
Inflicts -200% Charge BarCharge bar reduced by 200%
Strength: 200%
.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Use 12 skills.

 Impure of Heart Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 50%

600% Earth DMG to all allies and remove all buffs.
Inflicts Strings of EntrapmentCooldowns for skills of the same type are extended by 5 turns upon using a skill (Can't be removed)
Duration: 2 turns
, DefenselessGuard can't be used (Can't be removed)
Duration: 2 turns
, Strong ArmedCan't be healed
Duration: 3 turns
and PetrifiedStops enemy's charge diamonds from filling.
Duration: 3 turns
.
Inflicts -200% Charge BarCharge bar reduced by 200%
Strength: 200%
.
Removes Unchallenged (50%)HP won't lower below 50% (Can't be removed)
Local status effect
Gains Unchallenged (10%)HP won't lower below 10% (Can't be removed)
Local status effect
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Use 12 skills.

 Broken Heart Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR

Knocks out all allies.
Also hits backline allies and ignores AutoreviveRecovers once from a knockout while in effect
.
  • Normal attacks hit all allies.
  • Zwei gains two of the following effects after every normal attack:
Red StringsATK is boosted based on lvl / DMG dealt is supplemented / Lvl 2 or above: Deals fire DMG (Max: 3 / Can't be removed / Ends when an ally uses a damage skill)
Green StringsDEF is boosted based on lvl / Removes debuffs and restores HP at end of turn (Max: 3 / Can't be removed / Ends when an ally uses a healing skill)
Yellow StringsMultiattack rate is boosted based on lvl / Deals bonus earth DMG for normal attacks (Max: 3 / Can't be removed / Ends when an ally uses a buff skill)
Blue StringsDebuff resistance is boosted based on lvl / Lowers all allies' charge bars and removes buffs after normal attacks (Max: 3 / Can't be removed / Ends when an ally uses a debuff skill)
  • Strings of EntrapmentCooldowns for skills of the same type are extended by 5 turns upon using a skill (Can't be removed)
Extends cooldowns of skills with the same type (border) as the skill used by 5 turns.
The used skill also has its cooldown extended.
  • LambasteBroken Heart activates the turn after reaching lvl 3 (Can't be removed / Lvl rises upon chain burst activation / Lvl lowers upon canceling an Omen)
Level rises by 1 upon activating a chain burst.
Level lowers by 1 upon cancelling an Omen.
Readies Broken Heart upon reaching LambasteBroken Heart activates the turn after reaching lvl 3 (Can't be removed / Lvl rises upon chain burst activation / Lvl lowers upon canceling an Omen)
level 3.
  • Upon entering the battle
Casts Impure of Heart (Join Trigger).
  • 75% Trigger
Readies Impure of Heart.
  • 50% Trigger
Unleashes True Power and removes all debuffs.
Readies Impure of Heart.
Base charge diamonds: 1 → 3
Moves to Second Phase.
Second Phase Zwei 250 300,000,000 (50%) No
Special Attacks Triggers and Notes

 Twisted Mind Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N

8-hit Earth DMG to random allies. (2000% DMG total).
Inflicts Strings of EntrapmentCooldowns for skills of the same type are extended by 5 turns upon using a skill (Can't be removed)
Duration: 2 turns
and cuts buff durations by 3 turns.
Zwei gains DA UpDouble attack rate is boosted
Local status effect
and TA UpTriple attack rate is boosted
Local status effect
.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Land 5 debuffs.

 Oblivion Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N

3-hit Earth DMG to random allies. (2100% DMG total).
Inflicts Strings of EntrapmentCooldowns for skills of the same type are extended by 5 turns upon using a skill (Can't be removed)
Duration: 2 turns
and DefenselessGuard can't be used (Can't be removed)
Duration: 2 turns
.
Zwei gains ATK UpATK is boosted
Local status effect
and Supplemental DMGDMG dealt is supplemented
Local status effect
.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Deal 20,000,000 DMG.

 Impure of Heart Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N

600% Earth DMG to all allies and remove all buffs.
Inflicts Strings of EntrapmentCooldowns for skills of the same type are extended by 5 turns upon using a skill (Can't be removed)
Duration: 2 turns
, DefenselessGuard can't be used (Can't be removed)
Duration: 2 turns
, and Strong ArmedCan't be healed
Duration: 3 turns
.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Hit the foe 35 times.

 Oblivion Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 10%

3-hit Earth DMG to random allies. (2100% DMG total).
Removes Unchallenged (10%)HP won't lower below 10% (Can't be removed)
Local status effect

 Broken Heart Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR

Knocks out all allies.
Also hits backline allies and ignores AutoreviveRecovers once from a knockout while in effect
.
  • 10% Trigger
Removes all debuffs.
Readies Oblivion.
Base charge diamonds: 1 → 3
Moves to Third Phase.
Third Phase Zwei 250 60,000,000 (10%) ◇◇◇ No
Special Attacks Triggers and Notes

 Broken Heart Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N

Knocks out all allies.
Also hits backline allies and ignores AutoreviveRecovers once from a knockout while in effect
.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Cloud Commendation, Crystal ×50
Wooden Silver Gold
- - -

Season 1 Battle Data

Good luck!
This solo content is intended as a challenge for experienced players.
It may be impractical to clear without specific characters, summons, or advanced weapons.
Please see the Strategy section for tips and suggestions!

Echidna

Disclaimer: Battle data is still being gathered.
Special attacks, triggers, drops, and notes may not be accurate or complete.

Lvl 150 Echidna
Cost to Host: 0 AP Unlock: Rank 151+; Clear Chapter 129 Story: Defying the World
Location: Chapter 90 (129): Bestia Island - Lost Shore
Wave Name Lvl HP Charge Mode
First Phase Echidna 150 256,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Dearest Mother TR 90%
400 plain damage multiplied by current turn number to all allies.
Inflicts Contorted LoveDMG dealt is absorbed by wind foes, but wind DMG taken is reduced to 0 / Attacks are slightly limited / 1-turn cut to effect duration upon being targeted by an ally's buff or healing skill / Restores HP upon being targeted by Sadness (Can't be removed)
Duration: 6.5 turnsApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.
on one ally.
  • Damnation N OD TR 80%
10-hit large Wind damage to random allies.
Increases debuff and damage skill cooldowns by 2 turns and reduces buff and healing skill cooldowns by 3 turns for one ally.
  • Sadness N OD
Massive Wind damage to all allies.
Remove 3 buffs from all allies.
  • Full Elixir cannot be used in this quest.
  • This quest has a time limit of 30 minutes.
  • For all phases, Echidna is immune to PoisonedHP is lowered on every turn
    , PutrefiedHP is lowered on every turn
    , CharmedAttacks are slightly limited
    , ZombifiedReceives DMG if healed
    , SleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    , and ParalysisCan't attack
    .
  • Echidna's Contorted LoveDMG dealt is absorbed by wind foes, but wind DMG taken is reduced to 0 / Attacks are slightly limited / 1-turn cut to effect duration upon being targeted by an ally's buff or healing skill / Restores HP upon being targeted by Sadness (Can't be removed)
    ignores Veil (1 time)Debuffs will be nullified (1 time)
    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    and 100% Debuff Res. UpDebuff resistance is boosted
    Strength: 100%
    . Its duration can only be reduced when an ally with the debuff receives a buffYellow-bordered skills or healingGreen-bordered skills skill effect from another ally.
  • Echidna's charge diamonds are not reset after using a special attack when passing a HP threshold.
  • Echidna will not reuse a special attack that was previously triggered from a HP threshold if she is healed above that threshold again.
  • Echidna's normal attacks hit up to three allies.
  • 90% Trigger
Casts Dearest Mother.
  • 80% Trigger
Casts Damnation.
  • 70% Trigger
Unleashes True Power.
Moves to Second Phase.
Second Phase Echidna 150 179,200,000 (70%) ◇◇ Yes
Special Attacks Triggers and Notes
  • Dearest Mother TR 70% 60% 50% 40%
400 plain damage multiplied by current turn number to all allies.
Inflicts Contorted LoveDMG dealt is absorbed by wind foes, but wind DMG taken is reduced to 0 / Attacks are slightly limited / 1-turn cut to effect duration upon being targeted by an ally's buff or healing skill / Restores HP upon being targeted by Sadness (Can't be removed)
Duration: 6.5 turnsApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.
, Burned (5000)HP is lowered on every turn
Strength: 5000Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
, and ParalysisCan't attack
Duration: 1.5-2.5 turns
on one ally.
  • Damnation N OD
10-hit large Wind damage to random allies.
Increases debuff and damage skill cooldowns by 2 turns and reduces buff and healing skill cooldowns by 3 turns for one ally.
  • Sadness N OD
Massive Wind damage to all allies.
Remove 3 buffs from all allies.
  • Echidna is additionally immune to GravitySpecial attack max charge turn is extended
    .
  • 70% Trigger
Casts Dearest Mother.
  • 60% Trigger
Casts Dearest Mother.
  • 50% Trigger
Casts Dearest Mother.
  • 40% Trigger
Casts Dearest Mother.
  • 25% Trigger
Unleashes True Power +.
Moves to Third Phase.
Third Phase Echidna 150 64,000,000 (25%) ◇◇ Yes
Special Attacks Triggers and Notes
  • Dearest Mother TR 25%
400 plain damage multiplied by current turn number to all allies.
Inflicts Contorted LoveDMG dealt is absorbed by wind foes, but wind DMG taken is reduced to 0 / Attacks are slightly limited / 1-turn cut to effect duration upon being targeted by an ally's buff or healing skill / Restores HP upon being targeted by Sadness (Can't be removed)
Duration: 6.5 turnsApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.
, Burned (5000)HP is lowered on every turn
Strength: 5000Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
, and ParalysisCan't attack
Duration: 1.5-2.5 turns
on two allies.
  • Damnation N OD TR 10%
10-hit large Wind damage to random allies.
Increases debuff and damage skill cooldowns by 2 turns and reduces buff and healing skill cooldowns by 3 turns for one ally.
  • Sadness N OD
Massive Wind damage to all allies.
Remove 3 buffs from all allies.
  • Echidna's normal attacks now hit all allies.
  • 25% Trigger
Casts Dearest Mother.
  • 10% Trigger
Casts Damnation.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Azure Accolade, Crystal ×50
Wooden Silver Gold
- - -
Raid information referenced from GameWith.[1]

Disclaimer: Battle data is still being gathered.
Special attacks, triggers, drops, and notes may not be accurate or complete.

Lvl 200 Echidna
Cost to Host: 0 AP Unlock: Clear Pride of the Ascendant (Echidna) - Proud
Location: Chapter 90 (129): Bestia Island - Lost Shore
Wave Name Lvl HP Charge Mode
First Phase Echidna 200 320,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Dearest Mother TR 90%
600 plain damage multiplied by current turn number to all allies.
Inflicts Contorted LoveDMG dealt is absorbed by wind foes, but wind DMG taken is reduced to 0 / Attacks are slightly limited / 1-turn cut to effect duration upon being targeted by an ally's buff or healing skill / Restores HP upon being targeted by Sadness (Can't be removed)
Duration: 9.5 turnsApplied during the attack phase.
On the next turn, it'll have 9 turns remaining.
on one ally.
  • Damnation N OD TR 80%
10-hit large Wind damage to random allies.
Increases debuff and damage skill cooldowns by 2 turns and reduces buff and healing skill cooldowns by 3 turns for one ally.
  • Sadness N OD
Massive Wind damage to all allies.
Remove 3 buffs from all allies.
  • Full Elixir cannot be used in this quest.
  • This quest has a time limit of 30 minutes.
  • For all phases, Echidna is immune to PoisonedHP is lowered on every turn
    , PutrefiedHP is lowered on every turn
    , CharmedAttacks are slightly limited
    , ZombifiedReceives DMG if healed
    , SleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    , and ParalysisCan't attack
    .
  • Echidna's Contorted LoveDMG dealt is absorbed by wind foes, but wind DMG taken is reduced to 0 / Attacks are slightly limited / 1-turn cut to effect duration upon being targeted by an ally's buff or healing skill / Restores HP upon being targeted by Sadness (Can't be removed)
    ignores Veil (1 time)Debuffs will be nullified (1 time)
    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    and 100% Debuff Res. UpDebuff resistance is boosted
    Strength: 100%
    . Its duration can only be reduced when an ally with the debuff receives a buffYellow-bordered skills or healingGreen-bordered skills skill effects from another ally.
  • Echidna's charge diamonds are not reset after using a special attack when passing a HP threshold.
  • Echidna will not reuse a special attack that was previously triggered from a HP threshold if she is healed above that threshold again.
  • Echidna's normal attacks hit up to three allies.
  • 90% Trigger
Casts Dearest Mother.
  • 80% Trigger
Casts Damnation.
  • 70% Trigger
Unleashes True Power.
Moves to Second Phase.
Second Phase Echidna 200 224,000,000 (70%) ◇◇ Yes
Special Attacks Triggers and Notes
  • Dearest Mother TR 70% 60% 50% 40%
600 plain damage multiplied by current turn number to all allies.
Inflicts Contorted LoveDMG dealt is absorbed by wind foes, but wind DMG taken is reduced to 0 / Attacks are slightly limited / 1-turn cut to effect duration upon being targeted by an ally's buff or healing skill / Restores HP upon being targeted by Sadness (Can't be removed)
Duration: 9.5 turnsApplied during the attack phase.
On the next turn, it'll have 9 turns remaining.
, Burned (5000)HP is lowered on every turn
Strength: 5000Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
, and ParalysisCan't attack
Duration: 1.5-2.5 turns
on one ally.
  • Damnation N OD
10-hit large Wind damage to random allies.
Increases debuff and damage skill cooldowns by 2 turns and reduces buff and healing skill cooldowns by 3 turns for one ally.
  • Sadness N OD
Massive Wind damage to all allies.
Remove 3 buffs from all allies.
  • Echidna is additionally immune to GravitySpecial attack max charge turn is extended
    .
  • 70% Trigger
Casts Dearest Mother.
  • 60% Trigger
Casts Dearest Mother.
  • 50% Trigger
Casts Dearest Mother.
  • 40% Trigger
Casts Dearest Mother.
  • 25% Trigger
Unleashes True Power +.
Moves to Third Phase.
Third Phase Echidna 200 80,000,000 (25%) ◇◇ Yes
Special Attacks Triggers and Notes
  • Dearest Mother TR 25%
600 plain damage multiplied by current turn number to all allies.
Inflicts Contorted LoveDMG dealt is absorbed by wind foes, but wind DMG taken is reduced to 0 / Attacks are slightly limited / 1-turn cut to effect duration upon being targeted by an ally's buff or healing skill / Restores HP upon being targeted by Sadness (Can't be removed)
Duration: 6.5 turnsApplied during the attack phase.
On the next turn, it'll have 6 turns remaining.
, Burned (5000)HP is lowered on every turn
Strength: 5000Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
, and ParalysisCan't attack
Duration: 1.5-2.5 turns
on all allies.
Echidna gains Otherworldly HazeDeals elemental DMG superior to each target's element (Can't be removed)
.
  • Damnation N OD TR 10%
10-hit large Wind damage to random allies.
Increases debuff and damage skill cooldowns by 2 turns and reduces buff and healing skill cooldowns by 3 turns for one ally.
  • Sadness N OD
Massive Wind damage to all allies.
Remove 3 buffs from all allies.
  • Echidna's normal attacks now hit all allies.
  • Echidna's normal and special attacks deal Water damage to Fire allies after she gains Otherworldly HazeDeals elemental DMG superior to each target's element (Can't be removed)
    , but can still be converted to Wind damage using Wind SwitchElemental DMG from foes turns into wind DMG
    .
  • 25% Trigger
Casts Dearest Mother.
  • 10% Trigger
Casts Damnation.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Cloud Commendation, Crystal ×50
Wooden Silver Gold
- - -
Raid information referenced from GameWith.[2]

Gilbert

Lvl 150 Gilbert
Cost to Host: 0 AP Unlock: Rank 151+; Clear Chapter 110 Story: Protector of Truth
Location: Chapter 109 (110): Starke Island - Ruins of Treylant
Wave Name Lvl HP Charge Mode
First Phase Gilbert 150 180,000,000 No
Special Attacks Triggers and Notes
  • Bright Eyes
Gilbert gains two random buffs from the following list:
  • Ice Avalanche
Multi-hit Water damage to random allies.
Inflicts GlaciateATK, DEF, and multiattack rate is lowered / HP is lowered on every turn (Same effect will be spread to an ally when the character uses a skill / Spread effect ignores debuff immunity)
Duration: 2 turns
on one ally.
  • Theatre of Pain
Dark damage to all allies.
Removes one buff from all allies.
Gilbert gains one random buff:
  • TA UpTriple attack rate is boosted
    Duration: 4 turnsLocal status effect
  • C.A. DMG CutTaking 50% less DMG from charge attacks
    Duration: 4 turns
  • Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
    Strength: 30%Duration: 4 turns
  • Mirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    Duration: 4 turns
  • Soul Forger TR 75%
Small Dark damage to all allies.
Gilbert gains TA UpTriple attack rate is boosted
Duration: 3 turnsLocal status effect
, ATK UpATK is boosted
Duration: 3 turnsLocal status effect
, and DEF UpDEF is boosted
Duration: 3 turnsLocal status effect
.
Inflicts TA DownTriple attack rate is lowered
Duration: 3 turns
, ATK DownATK is lowered
Duration: 3 turns
, and DEF DownDEF is lowered
Duration: 3 turns
on all allies.
  • Full Elixir cannot be used in this quest.
  • This quest has a time limit of 30 minutes.
  • For all phases, triggers activate even if Gilbert has SleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    .
  • For all phases, Gilbert is immune to ParalyzedCan't attack
    , ZombifiedReceives DMG if healed
    , and Lethal HitInstant death for the victim.
    .
  • Normal attacks have a chance to inflict TargetMore likely to be attacked
    Duration: 2 turns
    .
  • When an ally has TargetMore likely to be attacked
Casts Ice Avalanche.
  • At end of turn when Gilbert has less than 6 debuffs
Casts Theatre of Pain.
  • At end of every sixth turn
Casts Bright Eyes.
  • 75% Trigger
Casts Soul Forger.
  • 50% Trigger
Moves to Second Phase.
Second Phase Gilbert 150 90,000,000 (50%) No
Special Attacks Triggers and Notes
  • Battlefield TR 50% TR 30%
10,000 static Dark damage to all allies.
Gains 2 random buffs:
  • Bright Eyes
Gilbert gains two random buffs.
  • Theatre of Pain
Dark damage to all allies.
Gilbert gains one random buff.
  • Divergent Holy TR 10%
Large multi-hit random-element damage to the ally with the lowest HP. Moves to next ally with the lowest HP if target is knocked out.
TR 10% only: Removes all buffs from all allies.
  • Normal attacks hit all allies.
  • At start of phase, Gilbert removes all debuffs from self and gains Desire for RevengeLands 2 random buffs on Gilbert when an ally uses a buff skill (Can't be removed)
    Duration: Indefinite
    .
  • When Gilbert has at least threeIncluding Desire for RevengeLands 2 random buffs on Gilbert when an ally uses a buff skill (Can't be removed)
    buffs
Casts Divergent Holy.
  • At end of turn when Gilbert has less than 6 debuffs
Casts Theatre of Pain.
  • At end of every sixth turn
Casts Bright Eyes.
  • 50% Trigger
Casts Battlefield.
  • 30% Trigger
Casts Battlefield.
  • 10% Trigger
Casts Divergent Holy.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Azure Accolade, Crystal ×50
Wooden Silver Gold
- - -

Disclaimer
This section is still being written; it may be wildly inaccurate or missing significant data.
If you can help please feel free to edit it but please write edit summaries, preferably with sources.

Lvl 200 Gilbert
Cost to Host: 0 AP Unlock: Clear Pride of the Ascendant (Gilbert) - Proud
Location: Chapter 109 (110): Starke Island - Ruins of Treylant
Wave Name Lvl HP Charge Mode
First Phase Gilbert 200 300,000,000 No
Special Attacks Triggers and Notes
  • Soul Forger
Inflicts Max HP Capped (20,000)Max HP is capped (Can't be removed)
Strength: 20,000Duration: Indefinite
on all allies. (Bypasses Veil (1 time)Debuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
, ImmuneDebuffs will be nullified
, and debuff resistance effects.)
  • Bright Eyes
Gilbert gains two random buffs:
  • Theatre of Pain
Dark damage to all allies.
Removes one buff from all allies.
Gilbert gains one random buff.
  • Ice Avalanche
30-hitVerification needed. Water damage to random allies.
Inflicts GlaciateATK, DEF, and multiattack rate is lowered / HP is lowered on every turn (Same effect will be spread to an ally when the character uses a skill / Spread effect ignores debuff immunity)
Strength: 3% of max HPDuration: 2 turns
on one ally.
  • Full Elixir cannot be used in this quest.
  • This quest has a time limit of 30 minutes.
  • For all phases, triggers activate even if Gilbert has SleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    .
  • For all phases, Gilbert is immune to ParalyzedCan't attack
    , ZombifiedReceives DMG if healed
    , and Lethal HitInstant death for the victim.
    .
  • Normal attacks have a chance to inflict TargetMore likely to be attacked
    Duration: 2 turns
    .
  • Upon entering the battle
Casts Soul Forger.
  • At the end of every sixth turn
Casts Bright Eyes.
  • At end of turn when Gilbert has less than 6 debuffs
Casts Theatre of Pain.
  • When an ally has TargetMore likely to be attacked
Casts Ice Avalanche.
  • 70% Trigger
Moves to Second Phase.
Second Phase Gilbert 200 210,000,000 (70%) No
Special Attacks Triggers and Notes
  • Bright Eyes
Gilbert gains two random buffs.
  • Battlefield
Dark damage to all allies.
Gilbert gains twoVerification needed. random buffs.
  • Theatre of Pain
Dark damage to all allies.
Removes one buff from all allies.
Gilbert gains one random buff.
  • Divergent Holy
Heavy multi-hit random-elemental damage to the ally with the lowest HP. Moves to next ally with the lowest HP if target dies.
Dispels all buffs from all allies.
  • At the beginning of phase, removes all debuffs on Gilbert and gains Desire for RevengeLands 2 random buffs on Gilbert when an ally uses a buff skill (Can't be removed)
    Duration: Indefinite
    .
  • Normal attacks hit all allies and remove one buff. If his attack misses all party members, dispel doesn't happen; if he hits at least one party member, removes one buff from all party members.
  • At the end of every sixth turn
Casts Bright Eyes.
  • At end of turn when Gilbert has less than 6 debuffs
Casts Theatre of Pain.
  • When Gilbert has three or moreIncluding Desire for RevengeLands 2 random buffs on Gilbert when an ally uses a buff skill (Can't be removed)
    .
    buffs
Casts Divergent Holy.
  • 70% Trigger
Casts Battlefield.
  • 50% Trigger
Casts Battlefield.
  • 30% Trigger
Moves to Third Phase.
Third Phase Gilbert 200 90,000,000 (30%) No
Special Attacks Triggers and Notes
  • Hyperdrive
99,999 Plain Damage to the ally with the highest HPIf multiple allies are tied for the highest HP, targets the one in the earlier position (e.g., if second and fourth position are tied, it targets second)..
If the target is knocked out, inflicts Death IneluctableCan't be revived (Can't be removed)
.
  • Theatre of Pain II
Dark damage to all allies.
Removes two buffs from all allies.Verification needed.
Gilbert gains two random buffs.
  • Black Album
Knocks out all allies.
Also hits backline allies and ignores AutoreviveRecovers once from a knockout while in effect
.
  • At beginning of phase, removes all debuffs from Gilbert and gains Vengeful InnocenceRestores Gilbert's HP and removes 1 debuff from him when an ally uses a healing skill (Can't be removed)
    Strength: 1,000,000 HPDuration: Indefinite
    .
  • Normal attacks hit 5Verification needed. times.
  • Every sixth turn
Casts Hyperdrive.
  • At end of turn when Gilbert has less than 7 debuffs
Gains 1 lvl of Gate to the OtherworldThe special attack Black Album will activate when lvl reaches 5 (Can't be removed / Lvl rises when Gilbert has less than 7 debuffs at end of turn)
Duration: Indefinite
.
  • When Gate to the OtherworldThe special attack Black Album will activate when lvl reaches 5 (Can't be removed / Lvl rises when Gilbert has less than 7 debuffs at end of turn)
    lvl is at 5
Casts Black Album.
  • At end of turn when any ally is below 50% HP
Casts Theatre of Pain II.
  • 30% Trigger
Casts Hyperdrive.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Cloud Commendation, Crystal ×50
Wooden Silver Gold
- - -

Strategy

The key to defeating Gilbert is compensating for his mechanical gimmicks. His damage and health is not exceptionally difficult to endure otherwise.

As a result, it does not require an exceptional grid, but demands very specific character/summon utilities.

The major gimmicks with suggested counters are as follows:

  • All Phases - Gilbert periodically gains powerful local buffs
    • What you Need - Lots of Dispels ( True Big Bang500%Massive Light damage to a foe (Damage cap: ~2,020,000) and remove 1 buff.
      Inflict 30% Dark ATK DownDark ATK is lowered
      Strength: 30%Base Accuracy: 100%Duration: 180 seconds
      , 100% DA DownDouble attack rate is lowered
      Strength: 100%Base Accuracy: 100%Duration: 180 seconds
      , and 20% TA DownTriple attack rate is lowered
      Strength: 20%Base Accuracy: 100%Duration: 180 seconds
      .
      ,  HamsaWings of Light Massive Wind damage to all foes and remove 1 buff.
      Inflict 50% ATK DownATK is lowered
      Strength: 50%Duration: 3 turnsLocal status effect
      and 50% DEF DownDEF is lowered
      Strength: 50%Duration: 3 turnsLocal status effect
      for 3 turns.
      ,  ThorMjolnir Massive Light damage to all foes.
      Inflict 40% ATK DownATK is lowered
      Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
      , 40% DEF DownDEF is lowered
      Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
      , DA DownDouble attack rate is lowered
      Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
      , TA DownTriple attack rate is lowered
      Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
      and 20% Debuff Res. DownDebuff resistance is lowered
      Strength: 20%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
      .
      Remove 1 buff effect.
      ,  DispelRemoves 1 buff from a foe.,  Dispel DelugeRemove 1 buff from all foes.)
  • All Phases - Gilbert casts a very punishing trigger (Theatre of Pain) if he has less than 6 (7 in Phase 3) debuffs at the end of each turn
  • Phase Changes (70%, 30%) - Gilbert removes all debuffs on himself
    • What you Need - All of the above plus careful timing and  QilinDelta Massive Dark damage to all foes. End all allies' skill cooldowns. for emergencies
  • Phase 1 - Gilbert randomly applies TargetMore likely to be attacked
    , following with a dangerous trigger if it is not removed
    • What you Need - Debuff removal (eg.  ClarityRemove 1 debuff from all parties.,  Peace of MindRemove 1 debuff from all allies.
      All allies gain Shield (500)Next ATK received will be ineffective for a fixed amount
      Strength: 500Duration: 3 turns
      .
      ,  Blessing of LightRemove all debuffs from all allies.
      At level 85:
      All allies also gain 100% Debuff Res. UpDebuff resistance is boosted
      Strength: 100%Duration: 3 turns
      .
      At level 130:
      All allies also gain Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
      Duration: Indefinite
      .
      ). Additionally, ways to reduce how often TargetMore likely to be attacked
      is applied, such as BlindedAttacks have a slight chance to miss
      , CharmedAttacks are slightly limited
      , and Mirror ImageNext one-to-one attack received will be ineffective
      (Effect removed on next all-foe all-ally attack)
      - Gilbert's attacks must land in order to apply the debuff.
  • Phase 2 - Gilbert gains Desire for RevengeLands 2 random buffs on Gilbert when an ally uses a buff skill (Can't be removed)
    , viciously punishing the use of Buff (Yellow-bordered) skills
  • Phase 3 - Gilbert will cast Theatre of Pain II at the end of the turn if any allies are below 50% HP
    • What you Need - Healing or Shields to remain healthy (eg.  Sail OnMassive Light damage to a foe.
      All allies gain 20% ATK UpATK is boosted
      Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
      On the next turn, it'll have 3 turns remaining.
      .
      After 4★:
      Buff increased to 25% ATK UpATK is boosted
      Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
      On the next turn, it'll have 3 turns remaining.
      .
      All allies also gain Shield (1500)Next ATK received will be ineffective for a fixed amount
      Strength: 1500
      .
      ,  SunshineRestore 200 + 20% of all allies' HP (Healing cap: 3000).
      All allies gain RefreshHP is restored on every turn
      Strength: 300 HPDuration: 3 turns
      .
      At level 55:
      Effect enhanced.
      At level 95:
      Healing cap increased to 4000.
      RefreshHP is restored on every turn
      Strength: 300 HPDuration: 3 turns
      upgraded to RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
      Strength: 500 HP or 10% charge barDuration: 3 turns
      .
      All allies also gain StrengthATK is greatly boosted based on how high HP is
      Strength: 20% when HP is 50% or above, 10% when at 1 HPDuration: 3 turnsStacking: Teamwide
      .
      ,  ZeusOlympian Punishment 400% Light damage to all foes (Damage cap: ~860,000).
      All allies gain Shield (3000)Next ATK received will be ineffective for a fixed amount
      Strength: 3000Duration: Indefinite
      .
      ), but remember: no Buff skills
  • Phase 3 - Gilbert gains Vengeful InnocenceRestores Gilbert's HP and removes 1 debuff from him when an ally uses a healing skill (Can't be removed)
    , slightly punishing the use of Healing (Green-bordered) skills
    • What you Need - Because the effect is much less punishing than using a Buff skill or enduring Theatre of Pain II, some Healing skills can still be used (usually Fif's, due to the generally enormous value of her skills) provided debuffs can quickly be reapplied to Gilbert. Still, it is wise not to over-invest in Healing skills, and to bring immediate debuff sources such as  ThorMjolnir Massive Light damage to all foes.
      Inflict 40% ATK DownATK is lowered
      Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
      , 40% DEF DownDEF is lowered
      Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
      , DA DownDouble attack rate is lowered
      Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
      , TA DownTriple attack rate is lowered
      Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
      and 20% Debuff Res. DownDebuff resistance is lowered
      Strength: 20%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
      .
      and/or  QilinDelta Massive Dark damage to all foes. End all allies' skill cooldowns..
  • Phase 3 - At 30% and then every 6 turns, Gilbert will deal 99999 Plain damage to your highest HP character
    • This cannot be survived with AutoreviveRecovers once from a knockout while in effect
      as it applies Death IneluctableCan't be revived (Can't be removed)
    • This can be survived with Lethal Attack DodgedCan withstand lethal DMG (Leaves 1 HP)
      , but will trigger Theatre of Pain II (which may kill them anyway)
    • What you Need - There are three viable solutions:
      • a) Lethal Attack DodgedCan withstand lethal DMG (Leaves 1 HP)
        AND a way to survive Theatre of Pain II (eg. AutoreviveRecovers once from a knockout while in effect
        or ShieldNext ATK received will be ineffective for a fixed amount
        );  Five-Soul's CharityRevive all allies with full HP.
        All non-revived allies gain Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
        Duration: Indefinite
        .
        (Can't recast.)
        is the obvious solve
      • b) Geisenborger with  I'll Bet My SoulGain Impregnable FortressDebuffs will be nullified / Jammed effect / Can withstand lethal DMG (Leaves 1 HP) (Can't be removed) (Effect duration extends upon being targeted by a light ally's healing skill or buff skill)
        Strength: 40%-120%Duration: 5 turns
        .
        (Will be knocked out when effect ends.)
        (Effect duration extends upon being targeted by a Light ally's healing skill or buff skill.)
        active
      • c) Simply allow your characters to die to Hyperdrive and try to kill Gilbert before he kills you (the benefit of this is he will not cast Theatre of Pain II)
  • That's it! - Be sure to read Gilbert's battle data for details on his buffs and how his normal attacks change, but ultimately you should be fine if you can handle his triggers and strict composition requirements.

Composition

So, now that you know what to do. Who should you bring?

Ideal

5★ Fif is a great asset in the fight. Every aspect of her kit counters Gilbert in some way.

  •  True Big Bang500%Massive Light damage to a foe (Damage cap: ~2,020,000) and remove 1 buff.
    Inflict 30% Dark ATK DownDark ATK is lowered
    Strength: 30%Base Accuracy: 100%Duration: 180 seconds
    , 100% DA DownDouble attack rate is lowered
    Strength: 100%Base Accuracy: 100%Duration: 180 seconds
    , and 20% TA DownTriple attack rate is lowered
    Strength: 20%Base Accuracy: 100%Duration: 180 seconds
    .
    both Dispels and applies three Debuffs
  •  SunshineRestore 200 + 20% of all allies' HP (Healing cap: 3000).
    All allies gain RefreshHP is restored on every turn
    Strength: 300 HPDuration: 3 turns
    .
    At level 55:
    Effect enhanced.
    At level 95:
    Healing cap increased to 4000.
    RefreshHP is restored on every turn
    Strength: 300 HPDuration: 3 turns
    upgraded to RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    Strength: 500 HP or 10% charge barDuration: 3 turns
    .
    All allies also gain StrengthATK is greatly boosted based on how high HP is
    Strength: 20% when HP is 50% or above, 10% when at 1 HPDuration: 3 turnsStacking: Teamwide
    .
    provides enormous healing (and StrengthATK is greatly boosted based on how high HP is
    on Healing/Green skill)
  •  Blessing of LightRemove all debuffs from all allies.
    At level 85:
    All allies also gain 100% Debuff Res. UpDebuff resistance is boosted
    Strength: 100%Duration: 3 turns
    .
    At level 130:
    All allies also gain Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
    Duration: Indefinite
    .
    removes TargetMore likely to be attacked
    (and everything else)
  •  ReincarnationGrant an ally Magic TorrentRecovers once from a knockout while in effect /
    ATK is boosted /
    DEF is boosted /
    Double attack rate is boosted /
    Triple attack rate is boosted
    Deals bonus light DMG for one-foe one-ally attacks
    Charge bar is boosted on every turn
    (Can't be removed)
    Multiplier: PerpetuityDuration: 15 turns
    .
    can save a character from Hyperdrive if combined with Lethal Attack DodgedCan withstand lethal DMG (Leaves 1 HP)
  •  Five-Soul's CharityRevive all allies with full HP.
    All non-revived allies gain Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
    Duration: Indefinite
    .
    (Can't recast.)
    is the best solution to Hyperdrive / Phase 3 by far

Other team members have somewhat reasonable substitutes. 5★ Fif does not. It is strongly recommended to acquire her before attempting to clear Proud+, and clearing it without her can be considered an even greater challenge/achievement!


  •  The Last Wish1000% Light damage to a foe (Damage cap: ~1,600,000).
    All Light allies gain Sign of ZooeyNormal attack and C.A. DMG dealt is partially absorbed to HP /
    ATK is boosted /
    DEF is boosted /
    (Can't be removed)
    Strength: 5% of max HP (Healing cap: 1000) / 100% ATK Up / 100% DEF UpMultiplier: NormalDuration: 5 turnsStacking: Special Buff
    .
    provides enormous buffs and healing on a non-buff/healing skill
  • Fif + Zooey has always been a strong HL/Survival combination
  • Zooey's three Attack/Red skills give her additional value against Gilbert
  • Sign of ZooeyNormal attack and C.A. DMG dealt is partially absorbed to HP /
    ATK is boosted /
    DEF is boosted /
    (Can't be removed)
    's enormous DEF buff counters most of Gilbert's damage
  • Her hostility boost and ability to dodge attacks help prevent Gilbert from applying TargetMore likely to be attacked
    in the first phase
  • Additional  QilinDelta Massive Dark damage to all foes. value

Alternatives


  •  Ars GloriaAll Light allies gain Eternal OuroborosDouble attack rate is boosted /
    Triple attack rate is boosted /
    Charge attack DMG is boosted /
    C.A. DMG cap is boosted
    Maximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted /
    Charge bar gain is lowered /
    (Can't be removed)
    Duration: Indefinite
    .
    (Can't recast.)
    provides strong buffs that persist for whole fight after being safely used in Phase 1.
  •  Pinnacle of GeometryInflict Can't ActCan't attack (Can't be removed / Can't be extended)
    Base Accuracy: GuaranteedDuration: 1 turn Local status effect
    , 100% DA DownDouble attack rate is lowered
    Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect
    , 100% TA DownTriple attack rate is lowered
    Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect
    , and 30% Accuracy LoweredAttacks and special attacks have a chance to miss
    Strength: 30%Base Accuracy: 200%Duration: 6 turnsLocal status effect
    on all foes.
    provides multiple strong defensive debuffs and allows you to delay Hyperdrive.
  • Her second passive turns all dispel skills that are frequently used in the fight into powerful plain damage (888,888) nukes.


  •  Jolly Jingle300% Light damage to a foe (Damage cap: ~400,000).
    Inflict HenpeckedATK is lowered / For every 12,240,000 light skill DMG dealt to this foe: Bonus plain DMG / Remove 1 buff (Can't be removed)
    Strength: 10% ATK DownBase Accuracy: 200%Duration: IndefiniteStacking: Permanent
    .
    (Hit number increases upon each cast [Max: 5 hits].)
    applies HenpeckedATK is lowered / For every 12,240,000 light skill DMG dealt to this foe: Bonus plain DMG / Remove 1 buff (Can't be removed)
    Strength: 10% ATK DownBase Accuracy: 200%Duration: IndefiniteStacking: Permanent
    which counts as 2 separate, undispellable buffs, as well as provides additional source of dispel.
  •  No Spring Chicken300% Light damage to all foes (Damage cap: ~400,000).
    Inflict 15% Dark ATK DownDark ATK is lowered
    Strength: 15%Base Accuracy: 100%Duration: 180 seconds
    and 25% Light DEF DownDEF is lowered for light DMG
    Strength: 25%Base Accuracy: 100%Duration: 180 seconds
    .
    (From 2nd cast onward:
    Also inflict 50% DA DownDouble attack rate is lowered
    Strength: 50%Base Accuracy: 100%Duration: 180 seconds
    and 50% TA DownTriple attack rate is lowered
    Strength: 50%Base Accuracy: 100%Duration: 180 seconds
    .
    From 3rd cast onward:
    Also inflict DelayReduce a foe's filled charge diamonds by 1
    Base Accuracy: 100%
    .)
    from 2nd cast onwards applies four different debuffs.
  •  Fly the NestGrant a Light ally Mother Hen's BeatsLight ATK is boosted / DEF is boosted / Maximum amount of DMG that can be dealt per hit is boosted / Chance to nullify DMG and debuffs / 4-hit light DMG to a foe upon dodging (Can't be removed)
    Duration: Indefinite
    .
    (When Mother Hen's BeatsLight ATK is boosted / DEF is boosted / Maximum amount of DMG that can be dealt per hit is boosted / Chance to nullify DMG and debuffs / 4-hit light DMG to a foe upon dodging (Can't be removed)
    Duration: Indefinite
    is already granted:

    Restore target's HP [Healing cap: 10,000] and remove all debuffs.)
    applies strong, permament buff that helps with sustain in later parts of the fight.
  •  Come Home to Roost450%Massive Light damage to a foe.
    All allies gain StrengthATK is greatly boosted based on how high HP is
    Strength: 30%-10%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    and Shield (1000)Next ATK received will be ineffective for a fixed amount
    Strength: 1000Duration: Indefinite
    .
    (400% Bonus Light damage to a foe with HenpeckedATK is lowered / For every 12,240,000 light skill DMG dealt to this foe: Bonus plain DMG / Remove 1 buff (Can't be removed)
    [Damage cap: ~635,000].)
    provides small form of sustain that isn't punished even in the Phase 3.


  •  Tranquil Crescent8-hit, 100% Light damage to a foe (Damage cap: ~67,500 per hit).
    Remove 1 buff.
    (Auto-activates when a foe uses a special attack.)
    provides dispel on reasonable cooldown. It also auto-activates when Gilbert casts Battlefield or Hyperdrive, immediately dispelling one of his buffs.
  •  Sakura SerenadeCaster and Light MC gain C.A. Reactivation (1 time)Charge attack reactivates (1 time)
    Duration: Indefinite
    .
    might be worth activating in Phase 3 to quickly finish the fight.


  •  Radiation Bolt IIRemove 1 buff from a foe.
    Inflict Passage of PeaceDEF is lowered /
    Debuff resistance is lowered (Can't be removed)
    Strength: 10% DEF Down / 10% Debuff Resistance DownBase Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect
    .
    provides dispel on short cooldown, also applies 2 unique, undispellable debuffs in the form of Passage of PeaceDEF is lowered /
    Debuff resistance is lowered (Can't be removed)
    Strength: 10% DEF Down / 10% Debuff Resistance DownBase Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect
  •  Sacred Shield250% Light damage to all foes (Damage cap: ~630,000).
    All allies gain Unchallenged (1 time)Next DMG received will be ineffective
    Duration: Indefinite
    and Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
    Duration: Indefinite
    .
    is a strong defensive option against Battlefield while also applying Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
    Duration: Indefinite




  •  Healing EvolutionRestore 20% of all allies' HP (Healing cap: 1500) and remove 1 debuff. is excellent for TargetMore likely to be attacked
    and has decent healing throughput throughout the battle
  •  Aqua Blade500% Light damage to all foes (Damage cap: ~595,000).
    Inflict 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 90%Duration: 180 seconds
    .
    Gain 60% Light ATK UpLight ATK is boosted
    Strength: 60%Duration: 3 turns
    .
    (When a foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
    lvl is 5 or above:

    Activates twice.)
    applies a unique debuff and can be used without penalty in all phases
  • Their passive Dark damage reduction is generally nifty


  • Dispel via  Blade of Light800% Light damage to all foes (Damage cap: ~700,000) and remove 1 buff.
    At level 90:
    From 2nd cast onward: Also deal 400% Bonus Light damage (Damage cap: ~380,000 per hit).
    From 3rd cast onward: Bonus Light damage increased to 2 hits.
  •  Aegis MergeRemove all debuffs from caster.
    Gain Aegis MergeAegis Merge is active (Ends when there are no Bits or after 3 turns / Can't be removed / Can't be extended)
    Duration: Up to 3 turns
    .
    (Consumes 1 BitHas the displayed number of Bits (Max: 6 / Can't be removed)
    every turn.
    Ends when there are no BitHas the displayed number of Bits (Max: 6 / Can't be removed)
    or after 3 turns.)
    and  Divine WeaponGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    , 20% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 20%Duration: 1 turn
    and 50% Light ATK UpLight ATK is boosted
    Strength: 50%Duration: 1 turn Stacking: Special Buff
    .
    (When Vira has Aegis MergeAegis Merge is active (Ends when there are no Bits or after 3 turns / Can't be removed / Can't be extended)
    :
    Affects all allies.)
    can be used freely in Phase 1, trivializing it
  •  Aegis MergeRemove all debuffs from caster.
    Gain Aegis MergeAegis Merge is active (Ends when there are no Bits or after 3 turns / Can't be removed / Can't be extended)
    Duration: Up to 3 turns
    .
    (Consumes 1 BitHas the displayed number of Bits (Max: 6 / Can't be removed)
    every turn.
    Ends when there are no BitHas the displayed number of Bits (Max: 6 / Can't be removed)
    or after 3 turns.)
    is one of the few buffs potentially strong enough to justify the penalty in Phase 2+
  • She can draw Hyperdrive or other triggers to herself if you want to bring in someone from the backline
  • Requires careful play to not be overwhelmed with Gilbert's buffs, but viable if you have enough dispels


  • Extending  I'll Bet My SoulGain Impregnable FortressDebuffs will be nullified / Jammed effect / Can withstand lethal DMG (Leaves 1 HP) (Can't be removed) (Effect duration extends upon being targeted by a light ally's healing skill or buff skill)
    Strength: 40%-120%Duration: 5 turns
    .
    (Will be knocked out when effect ends.)
    (Effect duration extends upon being targeted by a Light ally's healing skill or buff skill.)
    is an effective cheese-strategy in most HL content, including this
  • Note that Gate to the OtherworldThe special attack Black Album will activate when lvl reaches 5 (Can't be removed / Lvl rises when Gilbert has less than 7 debuffs at end of turn)
    is still a factor
  • As Evokers have high opportunity-cost and are impossible to get on short notice, this may not be a practical solution



  • Stacking debuffs that can't be dispelled with skills like  Multi-Decree500% Wind damage to all foes (Damage cap: ~630,000).
    Inflict MizaruHP is lowered on every turn / ATK is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
    Strength: 2016 damage per turn / 5% (Max: 15%)Base Accuracy: 100%Duration: IndefiniteStacking: PermanentLocal status effect
    , IwazaruDEF is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
    Strength: 5% (Max: 15%)Base Accuracy: 100%Duration: IndefiniteStacking: PermanentLocal status effect
    , KikazaruAndira's C.A. DMG and DMG cap are boosted (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
    Strength: 15% C.A. DMG Up (Max: 45%) / 10% C.A. DMG Cap Up (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect
    .
    (Boost to debuff specs based on number of casts [Max: 3].)
    and  Trishula800% Fire damage to a foe (Damage cap: ~1,160,000).
    Inflict Purifying FlameHP is lowered on every turn / ATK is lowered / DEF is lowered (Can't be removed)
    Strength: 5% of Max HP (Damage cap: 50,000) / 10% ATK Down / 10% DEF DownBase Accuracy: 200%Duration: Indefinite
    .
    is another way to meet the debuff requirement
  • This is typically used with the Geisenborger cheese so you can safely stack turns on him without the rest of your party dying to Theatre of Pain
  • Some form of debuff resistance reduction like  Soul SoloistHarp: Inflict 30% Debuff Res. DownDebuff resistance is lowered
    Strength: 30%Base Accuracy: 200%
    on all foes.
    All allies gain 30% Debuff Res. UpDebuff resistance is boosted
    Strength: 30%Base Accuracy: 200%Duration: 3 turns
    .
    Fonic Rod: Inflict 20% Debuff Res. DownDebuff resistance is lowered
    Strength: 20%Base Accuracy: 200%
    on all foes.
    All allies gain 20% Debuff Res. UpDebuff resistance is boosted
    Strength: 20%Base Accuracy: 200%Duration: 3 turns
    .
    Other weapons: Inflict 5% Debuff Res. DownDebuff resistance is lowered
    Strength: 5%Base Accuracy: 90%
    on all foes.
    All allies gain 5% Debuff Res. UpDebuff resistance is boosted
    Strength: 5%Base Accuracy: 90%Duration: 3 turns
    .
    is strongly recommended to help the debuffs land
  • The Hostility Up effect from Andira's  Sage of EternityGrant an ally Shield (2500)Next ATK received will be ineffective for a fixed amount
    Strength: 2500Duration: 3 turns
    and Full Hostility100% chance to be targeted by one-ally attacks (Can't be removed)
    Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
    .
    At level 75:
    Shield endurance increased to Shield (3500)Next ATK received will be ineffective for a fixed amount
    Strength: 3500Duration: 3 turns
    .
    At level 90:
    Shield endurance further increased to Shield (4000)Next ATK received will be ineffective for a fixed amount
    Strength: 4000Duration: Indefinite
    and now has indefinite duration.
    Also grants 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG)
    Strength: 30%Duration: Until hit
    .
    (Bonus Wind DMG ends upon taking damage).
    can be used to redirect Hyperdrive to her if she's still alive, giving you full control over your front row and 1-6 turns of breathing room.

Summons

Any summons which provide debuffs, dispels, or healing/sustain are likely to be useful. The following are especially potent:

  •  ThorMjolnir Massive Light damage to all foes.
    Inflict 40% ATK DownATK is lowered
    Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    , 40% DEF DownDEF is lowered
    Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    , DA DownDouble attack rate is lowered
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    , TA DownTriple attack rate is lowered
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    and 20% Debuff Res. DownDebuff resistance is lowered
    Strength: 20%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    .
    is extremely valuable for the Phase 3 transition at 30%. Not only are Gilbert's debuffs cleared, but his debuff resistance is increased. Thor both reapplies some debuffs and helps additional debuffs land. If you are using Tweyen, try to extend Thor's Debuff Res. DownDebuff resistance is lowered
    with  Two-Crown's StrifeExtend time-based debuff effects on all foes by 90 seconds.
    (For turn-based debuffs: Extend by 3 turns.)Base Accuracy: 100%

    Multi-hit, 200% Light damage to all foes based on foes' number of debuffs (Damage cap: ~165,000 per hit / Max: 10 hits).
    (Can't recast.)
    if possible.
  •  HamsaWings of Light Massive Wind damage to all foes and remove 1 buff.
    Inflict 50% ATK DownATK is lowered
    Strength: 50%Duration: 3 turnsLocal status effect
    and 50% DEF DownDEF is lowered
    Strength: 50%Duration: 3 turnsLocal status effect
    for 3 turns.
    both Dispels and provides two unique (albeit temporary) debuffs. 4★ is recommended to keep the cooldown low enough to be useful.
  •  ZeusOlympian Punishment Massive Light damage to all foes.
    All allies gain Shield (1000)Next ATK received will be ineffective for a fixed amount
    Strength: 1000Duration: 3 turns
    .
    and  LuciferParadise Lost Massive Light damage to all foes.
    All allies gain 20% ATK UpATK is boosted
    Strength: 20%Multiplier: NormalDuration: 4 turns
    .
    both offer moderate healing/sustain and can be safely used on cooldown in most cases.  ZeusOlympian Punishment Massive Light damage to all foes.
    All allies gain Shield (1000)Next ATK received will be ineffective for a fixed amount
    Strength: 1000Duration: 3 turns
    .
    can potentially save characters from the Theatre of Pain II following Hyperdrive if they had Lethal Attack DodgedCan withstand lethal DMG (Leaves 1 HP)
    but no AutoreviveRecovers once from a knockout while in effect
    .
  •  QilinDelta Massive Dark damage to all foes. provides absolutely enormous value both in emergencies or simply to increase your turn efficiency in Phase 3, which is essentially a race.
  •  Halluel and Malluel (Summon)Pain Eternal Massive Light damage to all foes.
    Inflict 15% ATK DownATK is lowered
    Strength: 15%Duration: 180 seconds
    , 15% DEF DownDEF is lowered
    Strength: 15%Duration: 180 seconds
    , and EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
    Strength: 20% / 1% of Max HPDuration: IndefiniteDamage cap: 10,000 / 100,000Local status effect
    .
    go hand in hand with stacking debuffs that can't be removed, as EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
    Local status effect
    counts as two debuffs.
  •  BeelzebubChaos Legion 1500% Elemental damage to all foes.
    Inflict 40% DEF DownDEF is lowered
    Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    and Debuff Res. DownDebuff resistance is lowered
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    .
    is capable of removing 3 debuffs at once, while applying 40% DEF DownDEF is lowered
    Strength: 40%Duration: 180 secondsStacking: Summon
    and 20% Debuff Res. DownDebuff resistance is lowered
    Strength: 20%Duration: 180 seconds

MC Class

The MC class should fill holes in the composition or hedge your bets in general. Some suggesitons are below:

  • Chaos Ruler can help flood debuffs with  UnpredictableInflict 25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual
    , 25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual
    , and a random debuff on all foes.
    and hold the True Purity Sunblade, which as a decent charge attack. Although Gilbert has no charge diamonds,  Stall IIIElemental damage to a foe.
    Inflict DelayReduce a foe's filled charge diamonds by 1
    .
    At level 30:
    Also inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
    Strength: 10% (Max: 30%)Duration: 180 seconds
    and 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
    Strength: 10% (Max: 30%)Duration: 180 seconds
    .
    can still be used for free damage.
  • Sage can bring two dispels and/or two clears ( DispelRemoves 1 buff from a foe.,  Dispel DelugeRemove 1 buff from all foes.,  ClarityRemove 1 debuff from all parties.,  Peace of MindRemove 1 debuff from all allies.
    All allies gain Shield (500)Next ATK received will be ineffective for a fixed amount
    Strength: 500Duration: 3 turns
    .
    ), utilize  Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
    At level 30:
    Healing cap increased to 5000 (1500 for other parties)Verification needed. .
    2-turn cut to all allies' debuff durations.
    for most of the battle without issue, and hold decent mainhands such as Huanglong Spear and Eden.
  • Rising Force has respectable mainhand options such as Nine-Realm Harp Sterling and Harp of the Teachers (SSR). The indirect Lethal Attack DodgedCan withstand lethal DMG (Leaves 1 HP)
    provided by FeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
    can also have some applications. While  Rising ForceAll allies gain 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
    Strength: 30%
    and 15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
    Strength: 15%
    .
    MC also gains 70% C.B. DMG Cap Up (1 time)Chain Burst DMG Cap Boosted (1 time)
    Strength: 70%
    .
    At level 30:
    All allies also gain HypeATK is boosted
    Duration: 3 turns
    .
    is unlikely to be used after Phase 1,  Unleash the FuryElemental damage to a foe. Consume all FeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
    on all allies.
    (Boost to DMG specs and charge bar based on the number of FeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
    consumed.)
    can be very useful both for burst and to access secondary charge effect attacks.
  • Kengo with an Unsigned Kaneshige (Light) can similarly fuel a charge-attack team, which is excellent for characters like Fif, Zooey, and Vira (Grand).
  • Soldier's bullets can apply debuffs and other utility without using skills. Can also combine with Qilin for insanely explosive turns. Downside is that farming bullets can be onerous.
  • Doctor allows stockpiling green potions during the first two phases to be able heal in the final phase without using a healing skill. Can use Flamma Orbis as a mainhand to boost the party's skill damage and aids survivability with its Mirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    charge attack. Additionally, its Solar FlareDeals light DMG to all foes at end of turn when no DMG has been taken (Can't be removed)
    can occasionally remove Gilbert's Mirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    Duration: 8 turns
    buffs as soon as he gains them. Furthermore,  Maddening VitalityGrant another ally HypeATK is boosted
    Duration: 4 turns
    , 70% Debuff Res. UpDebuff resistance is boosted
    Strength: 70%Duration: 4 turns
    , and Tank-and-Counter (5 times)Counters upon taking DMG
    Strength: 300%Duration: 4 turnsCounter attacks grant 5% charge bar per hit.
    .
    Inflict 10% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed)
    Strength: 10% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP
    on target ally.
    can be used to control party max HP, and therefore more easily choose who Gilbert targets with Hyperdrive.

References

Golden Knight

Disclaimer: Battle data is still being gathered.
Special attacks, triggers, drops, and notes may not be accurate or complete.

Lvl 150 Golden Knight
Cost to Host: 0 AP Unlock: Rank 151+; Clear Chapter 105 Story: Round Two
Location: Chapter 105 (107/127/128): Reiche Island - Shrine of Prosperity
Wave Name Lvl HP Charge Mode
First Phase Golden Knight 150 240,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Starless Twilight Slash N OD
16-hit Earth damage to an ally with the lowest current HP.
If an ally dies before receiving the full damage, any remaining hits target the next ally with lowest current HP.
Extends local buffs on Golden Knight by 4 turns.
Local buffs on Golden Knight can be extended up to a maximum of 8 turns.
  • Great Horizon N OD
Large Earth damage to all allies.
Golden Knight gains ATK UpATK is boosted
Local status effect
, 50% DEF UpDEF is boosted
Strength: 50%Local status effect
, RefreshHP is restored on every turn
Strength: 500,000 HPLocal status effect
, TA UpTriple attack rate is boosted
Local status effect
, DMG Cut NullifiedNullifies 'all elemental DMG cut' (Can't be removed)
Local status effect
, and C.A. DMG CutTaking 50% less DMG from charge attacks
.
Remove all buffs on all allies.
  • Gilded Purpose TR 70%
Golden Knight removes Golden Armor (3m Skill DMG)HP won't lower below 20% / 1 charge diamond is reset for every 3,000,000 skill DMG taken in 1 turn (Can't be removed)
.
Golden Knight gains Golden Armor (Chain Burst)HP won't lower below 20% / 1 charge diamond is reset upon activating a chain burst (Can't be removed)
.
  • Full Elixir cannot be used in this quest.
  • This quest has a time limit of 30 minutes.
  • For all phases, Golden Knight is immune to GravitySpecial attack max charge turn is extended
    , DelayReduce a foe's filled charge diamonds by 1
    , PoisonedHP is lowered on every turn
    , PutrefiedHP is lowered on every turn
    , CharmedAttacks are slightly limited
    , ZombifiedReceives DMG if healed
    , SleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    , and ParalysisCan't attack
    , and PetrifiedStops enemy's charge diamonds from filling.
    .
  • Golden Knight's normal attacks deal two damage instances.
  • Golden Knight has a base DEF of 15.
  • All buffs on Golden Knight cannot be removed.
  • At start of battle
Golden Knight starts battle with Golden Armor (3m Skill DMG)HP won't lower below 20% / 1 charge diamond is reset for every 3,000,000 skill DMG taken in 1 turn (Can't be removed)
, ATK UpATK is boosted
Local status effect
, 50% DEF UpDEF is boosted
Strength: 50%Local status effect
, RefreshHP is restored on every turn
Strength: 500,000 HPLocal status effect
, TA UpTriple attack rate is boosted
Local status effect
, DMG Cut NullifiedNullifies 'all elemental DMG cut' (Can't be removed)
Local status effect
, and C.A. DMG CutTaking 50% less DMG from charge attacks
.
  • Golden Armor (3m Skill DMG)HP won't lower below 20% / 1 charge diamond is reset for every 3,000,000 skill DMG taken in 1 turn (Can't be removed)
Golden Knight self-inflicts DelayReduce a foe's filled charge diamonds by 1
when receiving 3,000,000 or more skill damage in one turn.
Multiple charge diamonds can be removed in one turn.
  • When Golden Knight has local buffs and at maximum charge diamonds
Casts Starless Twilight Slash next turn.
  • When Golden Knight has no local buffs and at maximum charge diamonds
Casts Great Horizon next turn.
  • 85% Trigger
Golden Knight fills all charge diamonds.
  • 70% Trigger
Casts Gilded Purpose.
Unleashes True Power.
Golden Knight follows up with a normal attack or special attack after casting Gilded Purpose.
Moves to Phase 2.
Golden Knight self-inflicts DelayReduce a foe's filled charge diamonds by 1
when allies trigger a chain burst.
Second Phase Golden Knight 150 168,000,000 (70%) ◇◇ Yes
Special Attacks Triggers and Notes
  • Starless Twilight Slash N OD
16-hit Earth damage to an ally with the lowest current HP.
If an ally dies before receiving the full damage, any remaining hits target the next ally with lowest current HP.
Extends local buffs on Golden Knight by 4 turns.
Local buffs on Golden Knight can be extended up to a maximum of 8 turns.
  • Great Horizon N OD
Large Earth damage to all allies.
Golden Knight gains ATK UpATK is boosted
Local status effect
, 50% DEF UpDEF is boosted
Strength: 50%Local status effect
, RefreshHP is restored on every turn
Strength: 500,000 HPLocal status effect
, TA UpTriple attack rate is boosted
Local status effect
, DMG Cut NullifiedNullifies 'all elemental DMG cut' (Can't be removed)
Local status effect
, and C.A. DMG CutTaking 50% less DMG from charge attacks
.
Removes all buffs on all allies.
  • Helio Drain TR 50%
Massive Earth damage to all allies.
Inflicts 100% Charge CutInstantly reduces Charge Bar by 100%
Strength: 100%
on all allies.
Increase all allies' skill cooldowns by 2 turns.
  • Gilded Purpose TR 40%
Golden Knight removes Golden Armor (Chain Burst)HP won't lower below 20% / 1 charge diamond is reset upon activating a chain burst (Can't be removed)
.
Golden Knight gains Golden Armor (25 hits)HP won't lower below 20% / 1 charge diamond is reset upon taking DMG 25 or more times in 1 turn (Can't be removed)
.
  • When Golden Knight has local buffs and at maximum charge diamonds
Casts Starless Twilight Slash next turn.
  • When Golden Knight has no local buffs and at maximum charge diamonds
Casts Great Horizon next turn.
  • 60% Trigger
Golden Knight fills all charge diamonds.
  • 50% Trigger
Casts Helio Drain.
  • 40% Trigger
Casts Gilded Purpose.
Unleashes True Power +.
Golden Knight follows up with a normal attack or special attack after casting Gilded Purpose.
Moves to Phase 3.
  • Golden Armor (25 hits)HP won't lower below 20% / 1 charge diamond is reset upon taking DMG 25 or more times in 1 turn (Can't be removed)
Golden Knight self-inflicts DelayReduce a foe's filled charge diamonds by 1
when allies deal 25 or more damage hits in one turn.
Third Phase Golden Knight 150 96,000,000 (40%) ◇◇ Yes
Special Attacks Triggers and Notes
  • Starless Twilight Slash N OD
16-hit Earth damage to an ally with the lowest current HP.
If an ally dies before receiving the full damage, any remaining hits target the next ally with lowest current HP.
Extends local buffs on Golden Knight by 4 turns.
Local buffs on Golden Knight can be extended up to a maximum of 8 turns.
  • Great Horizon N OD
Large Earth damage to all allies.
Golden Knight gains ATK UpATK is boosted
Local status effect
, 50% DEF UpDEF is boosted
Strength: 50%Local status effect
, RefreshHP is restored on every turn
Strength: 500,000 HPLocal status effect
, TA UpTriple attack rate is boosted
Local status effect
, DMG Cut NullifiedNullifies 'all elemental DMG cut' (Can't be removed)
Local status effect
, and C.A. DMG CutTaking 50% less DMG from charge attacks
.
Removes all buffs on all allies.
  • Helio Drain TR 28%
Massive Earth damage to all allies.
Inflicts 100% Charge CutInstantly reduces Charge Bar by 100%
Strength: 100%
on all allies.
Increase all allies' skill cooldowns by 2 turns.
  • Gilded Purpose TR 20%
Golden Knight removes Golden Armor (25 hits)HP won't lower below 20% / 1 charge diamond is reset upon taking DMG 25 or more times in 1 turn (Can't be removed)
.
Golden Knight gains Golden Armor (Reduced Elemental DMG / 25 hits)Elemental DMG taken per hit is reduced / 1 charge diamond is reset upon taking DMG 25 or more times in 1 turn (Can't be removed)
and UpliftedCharge diamonds fill more quickly (Can't be removed)
Local status effect
.
  • When Golden Knight has local buffs and at maximum charge diamonds
Casts Starless Twilight Slash next turn.
  • When Golden Knight has no local buffs and at maximum charge diamonds
Casts Great Horizon next turn.
  • 28% Trigger
Casts Helio Drain.
  • 20% Trigger
Golden Knight fills all charge diamonds.
Casts Gilded Purpose.
Unleashes True Power ++.
Golden Knight follows up with a normal attack or special attack after casting Gilded Purpose.
Moves to Phase 4.
Caps damage received by Golden Knight to 2,000,000 per hit.
Golden Knight self-inflicts DelayReduce a foe's filled charge diamonds by 1
when allies deal 25 or more damage hits in one turn.
Fourth Phase Golden Knight 150 48,000,000 (20%) ◇◇ Yes
Special Attacks Triggers and Notes
  • Starless Twilight Slash N OD
16-hit Earth damage to an ally with the lowest current HP.
If an ally dies before receiving the full damage, any remaining hits target the next ally with lowest current HP.
Extends local buffs on Golden Knight by 4 turns.
Local buffs on Golden Knight can be extended up to a maximum of 8 turns.
  • Great Horizon N OD
Large Earth damage to all allies.
Golden Knight gains ATK UpATK is boosted
Local status effect
, 50% DEF UpDEF is boosted
Strength: 50%Local status effect
, RefreshHP is restored on every turn
Strength: 500,000 HPLocal status effect
, TA UpTriple attack rate is boosted
Local status effect
, DMG Cut NullifiedNullifies 'all elemental DMG cut' (Can't be removed)
Local status effect
, and C.A. DMG CutTaking 50% less DMG from charge attacks
.
Removes all buffs on all allies.
  • Helio Drain TR 7%
Massive Earth damage to all allies.
Inflicts 100% Charge CutInstantly reduces Charge Bar by 100%
Strength: 100%
on all allies.
Increase all allies' skill cooldowns by 2 turns.
  • Golden Knight's normal attacks now deal 4 damage instances.
  • When Golden Knight has local buffs and at maximum charge diamonds
Casts Starless Twilight Slash next turn.
  • When Golden Knight has no local buffs and at maximum charge diamonds
Casts Great Horizon next turn.
  • 7% Trigger
Casts Helio Drain.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Azure Accolade, Crystal ×50
Wooden Silver Gold
- - -
Raid information referenced from GameWith.[3]

Disclaimer: Battle data is still being gathered.
Special attacks, triggers, drops, and notes may not be accurate or complete.

Lvl 200 Golden Knight
Cost to Host: 0 AP Unlock: Clear Pride of the Ascendant (Golden Knight) - Proud
Location: Chapter 105 (107/127/128): Reiche Island - Shrine of Prosperity
Wave Name Lvl HP Charge Mode
First Phase Golden Knight 200 300,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Starless Twilight Slash N OD
16-hit Earth damage to an ally with the lowest current HP.
If an ally dies before receiving the full damage, any remaining hits target the next ally with lowest current HP.
Extends local buffs on Golden Knight by 4 turns.
Local buffs on Golden Knight can be extended up to a maximum of 8 turns.
  • Great Horizon N OD
Large Earth damage to all allies.
Golden Knight gains ATK UpATK is boosted
Local status effect
, 100% DEF UpDEF is boosted
Strength: 100%Local status effect
, RefreshHP is restored on every turn
Strength: 1,000,000 HPLocal status effect
, TA UpTriple attack rate is boosted
Local status effect
, 50% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 50%Local status effect
, DMG Cut NullifiedNullifies 'all elemental DMG cut' (Can't be removed)
Local status effect
, and C.A. DMG CutTaking 50% less DMG from charge attacks
.
Remove all buffs on all allies.
  • Gilded Purpose TR 70%
Golden Knight removes Golden Armor (5m Skill DMG)HP won't lower below 20% / 1 charge diamond is reset for every 5,000,000 skill DMG taken in 1 turn (Can't be removed)
.
Golden Knight gains Golden Armor (Chain Burst)HP won't lower below 20% / 1 charge diamond is reset upon activating a chain burst (Can't be removed)
.
  • Full Elixir cannot be used in this quest.
  • This quest has a time limit of 30 minutes.
  • For all phases, Golden Knight is immune to GravitySpecial attack max charge turn is extended
    , DelayReduce a foe's filled charge diamonds by 1
    , PoisonedHP is lowered on every turn
    , PutrefiedHP is lowered on every turn
    , CharmedAttacks are slightly limited
    , ZombifiedReceives DMG if healed
    , SleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    , and ParalysisCan't attack
    , and PetrifiedStops enemy's charge diamonds from filling.
    .
  • Golden Knight's normal attacks deal two damage instances.
  • Golden Knight has a base DEF of 15.
  • All buffs on Golden Knight cannot be removed.
  • At start of battle
Golden Knight starts battle with Golden Armor (5m Skill DMG)HP won't lower below 20% / 1 charge diamond is reset for every 5,000,000 skill DMG taken in 1 turn (Can't be removed)
, ATK UpATK is boosted
Local status effect
, 100% DEF UpDEF is boosted
Strength: 100%Local status effect
, RefreshHP is restored on every turn
Strength: 1,000,000 HPLocal status effect
, TA UpTriple attack rate is boosted
Local status effect
, 50% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 50%Local status effect
, DMG Cut NullifiedNullifies 'all elemental DMG cut' (Can't be removed)
Local status effect
, and C.A. DMG CutTaking 50% less DMG from charge attacks
.
  • Golden Armor (5m Skill DMG)HP won't lower below 20% / 1 charge diamond is reset for every 5,000,000 skill DMG taken in 1 turn (Can't be removed)
Golden Knight self-inflicts DelayReduce a foe's filled charge diamonds by 1
when receiving 5,000,000 or more skill damage in one turn.
Multiple charge diamonds can be removed in one turn.
  • When Golden Knight has local buffs and at maximum charge diamonds
Casts Starless Twilight Slash next turn.
  • When Golden Knight has no local buffs and at maximum charge diamonds
Casts Great Horizon next turn.
  • 85% Trigger
Golden Knight fills all charge diamonds.
  • 70% Trigger
Casts Gilded Purpose.
Unleashes True Power.
Golden Knight follows up with a normal attack or special attack after casting Gilded Purpose.
Moves to Phase 2.
Golden Knight self-inflicts DelayReduce a foe's filled charge diamonds by 1
when allies trigger a chain burst.
Second Phase Golden Knight 200 210,000,000 (70%) ◇◇ Yes
Special Attacks Triggers and Notes
  • Starless Twilight Slash N OD
16-hit Earth damage to an ally with the lowest current HP.
If an ally dies before receiving the full damage, any remaining hits target the next ally with lowest current HP.
Extends local buffs on Golden Knight by 4 turns.
Local buffs on Golden Knight can be extended up to a maximum of 8 turns.
  • Great Horizon N OD
Large Earth damage to all allies.
Golden Knight gains ATK UpATK is boosted
Local status effect
, 100% DEF UpDEF is boosted
Strength: 100%Local status effect
, RefreshHP is restored on every turn
Strength: 1,000,000 HPLocal status effect
, TA UpTriple attack rate is boosted
Local status effect
, 50% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 50%Local status effect
, DMG Cut NullifiedNullifies 'all elemental DMG cut' (Can't be removed)
Local status effect
, and C.A. DMG CutTaking 50% less DMG from charge attacks
.
Removes all buffs on all allies.
  • Force of Will TR
Removes 1 buff from all allies.
Inflicts 30% Charge CutInstantly reduces Charge Bar by 30%
Strength: 30%
on all allies.
Golden Knight fills one charge diamond.
  • Helio Drain TR 50%
Massive Earth damage to all allies.
Inflicts 100% Charge CutInstantly reduces Charge Bar by 100%
Strength: 100%
on all allies.
Increase all allies' skill cooldowns by 2 to 3 turns.
  • Gilded Purpose TR 40%
Golden Knight removes Golden Armor (Chain Burst)HP won't lower below 20% / 1 charge diamond is reset upon activating a chain burst (Can't be removed)
.
Golden Knight gains Golden Armor (30 hits)HP won't lower below 20% / 1 charge diamond is reset upon taking DMG 30 or more times in 1 turn (Can't be removed)
.
  • When an ally is in critical HP at end of turn
Casts Force of Will.
  • When Golden Knight has local buffs and at maximum charge diamonds
Casts Starless Twilight Slash next turn.
  • When Golden Knight has no local buffs and at maximum charge diamonds
Casts Great Horizon next turn.
  • 60% Trigger
Golden Knight fills all charge diamonds.
  • 50% Trigger
Casts Helio Drain.
  • 40% Trigger
Casts Gilded Purpose.
Unleashes True Power +.
Golden Knight follows up with a normal attack or special attack after casting Gilded Purpose.
Moves to Phase 3.
  • Golden Armor (30 hits)HP won't lower below 20% / 1 charge diamond is reset upon taking DMG 30 or more times in 1 turn (Can't be removed)
Golden Knight self-inflicts DelayReduce a foe's filled charge diamonds by 1
when allies deal 30 or more damage hits in one turn.
Third Phase Golden Knight 200 120,000,000 (40%) ◇◇ Yes
Special Attacks Triggers and Notes
  • Starless Twilight Slash N OD
16-hit Earth damage to an ally with the lowest current HP.
If an ally dies before receiving the full damage, any remaining hits target the next ally with lowest current HP.
Extends local buffs on Golden Knight by 4 turns.
Local buffs on Golden Knight can be extended up to a maximum of 8 turns.
  • Great Horizon N OD
Large Earth damage to all allies.
Golden Knight gains ATK UpATK is boosted
Local status effect
, 100% DEF UpDEF is boosted
Strength: 100%Local status effect
, RefreshHP is restored on every turn
Strength: 1,000,000 HPLocal status effect
, TA UpTriple attack rate is boosted
Local status effect
, 50% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 50%Local status effect
, DMG Cut NullifiedNullifies 'all elemental DMG cut' (Can't be removed)
Local status effect
, and C.A. DMG CutTaking 50% less DMG from charge attacks
.
Removes all buffs on all allies.
  • Force of Will TR
Removes 1 buff from all allies.
Inflicts 30% Charge CutInstantly reduces Charge Bar by 30%
Strength: 30%
on all allies.
Golden Knight fills one charge diamond.
  • Sword in Flux TR
Golden Knight gains Sword in FluxAn effect activates when an ally uses a skill (Once per turn / Effect changes based on the type of skill used / Can't be removed)
.
Triggers an effect based on the color of the next skill used by an ally:
Yellow: Golden Knight gains RepelReflects DMG (Can't be removed)
Strength: 2000Up to 5 hitsLocal status effect
.
Red: Earth damage to all allies.
Green: Removes one debuff from Golden Knight.
Blue: Increases all allies' skill cooldowns by 3 turns.
Sword in FluxAn effect activates when an ally uses a skill (Once per turn / Effect changes based on the type of skill used / Can't be removed)
is removed when an effect is triggered.
  • Helio Drain TR 28%
Massive Earth damage to all allies.
Inflicts 100% Charge CutInstantly reduces Charge Bar by 100%
Strength: 100%
on all allies.
Increase all allies' skill cooldowns by 2 to 3 turns.
  • Gilded Purpose TR 20%
Golden Knight removes Golden Armor (30 hits)HP won't lower below 20% / 1 charge diamond is reset upon taking DMG 30 or more times in 1 turn (Can't be removed)
.
Golden Knight gains Golden Armor (Reduced Elemental DMG / 30 hits)Elemental DMG taken per hit is reduced / 1 charge diamond is reset upon taking DMG 30 or more times in 1 turn (Can't be removed)
and UpliftedCharge diamonds fill more quickly (Can't be removed)
Local status effect
.
  • Golden Knight's normal attacks now deal 4 damage instances.
  • When an ally is in critical HP at end of turn
Casts Force of Will.
  • At end of turn when Sword in FluxAn effect activates when an ally uses a skill (Once per turn / Effect changes based on the type of skill used / Can't be removed)
    is not active on Golden Knight
Casts Sword in Flux.
  • When Golden Knight has local buffs and at maximum charge diamonds
Casts Starless Twilight Slash next turn.
  • When Golden Knight has no local buffs and at maximum charge diamonds
Casts Great Horizon next turn.
  • 28% Trigger
Casts Helio Drain.
  • 20% Trigger
Casts Gilded Purpose.
Unleashes True Power ++.
Golden Knight follows up with a normal attack or special attack after casting Gilded Purpose.
Moves to Phase 4.
Caps damage taken by Golden Knight to 1,000,000 per hit.
Golden Knight self-inflicts DelayReduce a foe's filled charge diamonds by 1
when allies deal 30 or more damage hits in one turn.
Third Phase Golden Knight 200 60,000,000 (20%) ◇◇ Yes
Special Attacks Triggers and Notes
  • Starless Twilight Slash N OD
16-hit Earth damage to an ally with the lowest current HP.
If an ally dies before receiving the full damage, any remaining hits target the next ally with lowest current HP.
Extends local buffs on Golden Knight by 4 turns.
Local buffs on Golden Knight can be extended up to a maximum of 8 turns.
  • Great Horizon N OD
Large Earth damage to all allies.
Golden Knight gains ATK UpATK is boosted
Local status effect
, 100% DEF UpDEF is boosted
Strength: 100%Local status effect
, RefreshHP is restored on every turn
Strength: 1,000,000 HPLocal status effect
, TA UpTriple attack rate is boosted
Local status effect
, 50% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 50%Local status effect
, DMG Cut NullifiedNullifies 'all elemental DMG cut' (Can't be removed)
Local status effect
, and C.A. DMG CutTaking 50% less DMG from charge attacks
.
Removes all buffs on all allies.
  • Force of Will TR
Removes 1 buff from all allies.
Inflicts 30% Charge CutInstantly reduces Charge Bar by 30%
Strength: 30%
on all allies.
Golden Knight fills one charge diamond.
  • Sword in Flux TR
Golden Knight gains Sword in FluxAn effect activates when an ally uses a skill (Once per turn / Effect changes based on the type of skill used / Can't be removed)
.
Triggers an effect based on the color of the next skill used by an ally:
Yellow: Golden Knight gains RepelReflects DMG (Can't be removed)
Strength: 2000Up to 5 hitsLocal status effect
.
Red: Earth damage to all allies.
Green: Removes one debuff from Golden Knight.
Blue: Increases all allies' skill cooldowns by 3 turns.
Sword in FluxAn effect activates when an ally uses a skill (Once per turn / Effect changes based on the type of skill used / Can't be removed)
is removed when an effect is triggered.
  • Helio Drain TR 7%
Massive Earth damage to all allies.
Inflicts 100% Charge CutInstantly reduces Charge Bar by 100%
Strength: 100%
on all allies.
Increase all allies' skill cooldowns by 2 to 3 turns.
  • When an ally is in critical HP at end of turn
Casts Force of Will.
  • At end of turn when Sword in FluxAn effect activates when an ally uses a skill (Once per turn / Effect changes based on the type of skill used / Can't be removed)
    is not active on Golden Knight
Casts Sword in Flux.
  • When Golden Knight has local buffs and at maximum charge diamonds
Casts Starless Twilight Slash next turn.
  • When Golden Knight has no local buffs and at maximum charge diamonds
Casts Great Horizon next turn.
  • 7% Trigger
Casts Helio Drain.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Cloud Commendation, Crystal ×50
Wooden Silver Gold
- - -
Raid information referenced from GameWith.[4]

Nalhe Great Wall

Disclaimer: Battle data is still being gathered.
Special attacks, triggers, drops, and notes may not be accurate or complete.

Lvl 150 Nalhe Great Wall
Cost to Host: 0 AP Unlock: Rank 151+; Clear Chapter 110 Story: Protector of Truth
Location: Chapter 109 (110): Starke Island - Ruins of Treylant
Wave Name Lvl HP Charge Mode
First Phase Nalhe Great Wall 150 240,000,000 No
Special Attacks Triggers and Notes
  • Material is Vanity
Changes Nalhe Great Wall's mode.
Mode change is sequential from VacuumDefense specs are boosted (Can't be removed)
Local status effect
to FormlessAttack specs are boosted (Can't be removed)
Local status effect
to Non-ExistentialismTakes special actions in place of one-ally attacks (Can't be removed)
Local status effect
and back to VacuumDefense specs are boosted (Can't be removed)
Local status effect
.
Removes 1 debuff from Nalhe Great Wall.

While in VacuumDefense specs are boosted (Can't be removed)
Local status effect
mode:

  • Mantra of the Gods
500% Fire damage to all allies.
Inflicts ATK DownATK is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
  • Limitless Vision
4-hit 300% Fire damage to random allies.
Inflicts DA DownDouble attack rate is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and TA DownTriple attack rate is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.

While in FormlessAttack specs are boosted (Can't be removed)
Local status effect
mode:

  • Supreme Enlightenment
2-hit 300% Fire damage to random allies.
Inflicts DEF DownDEF is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
  • Everything is Nothing
20-hit 35% Fire damage to random allies.
Inflicts ZombifiedReceives DMG if healed
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.

While in Non-ExistentialismTakes special actions in place of one-ally attacks (Can't be removed)
Local status effect
mode:

  • Inversion Dream
300% random elemental damage to all allies.
Removes 1 buff from all allies.
Removes 1 debuff from Nalhe Great Wall.
  • Inversion Dream (Enhanced)
300% elemental damage to all allies.
Removes all buffs from all allies.
Removes 1 debuff from Nalhe Great Wall.
Inflicts StoneCan't attack and receives big DMG
Duration: 2.5 turnsTakes 200% more damageApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
  • Extinguish All Suffering
1500% superior elemental damage to all allies.
  • Full Elixir cannot be used in this quest.
  • This quest has a time limit of 30 minutes.
  • For all phases, Nalhe Great Wall is immune to CharmedAttacks are slightly limited
    , ZombifiedReceives DMG if healed
    , ParalysisCan't attack
    , SleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    , PetrifiedStops enemy's charge diamonds from filling.
    , and ColdcageCan't attack
    Local status effect
    .
  • For all phases, Nalhe Great Wall has has Cycle of VanityTransforms at end of turn when a summon is called or a set number of turns pass (Can't be removed)
    Local status effect
    Unofficial status name
    .
  • Nalhe Great Wall begins battle in VacuumDefense specs are boosted (Can't be removed)
    Local status effect
    mode.
  • At the end of every 3 turns or when a summon call is used:
Casts Material is Vanity.
Sets base DEF to 20.
Normal attacks hit all allies for ~3,000 damage.
Sets base DEF to 10.
Normal attacks hit one ally for ~22,000 damage and remove 1 buff.
Sets base DEF to 13.
Nalhe Great Wall activates its special attack every turn instead of performing normal attacks.
When Nalhe Great Wall has less than 6 debuffs:
Casts Inversion Dream (Enhanced).
When an ally has StoneCan't attack and receives big DMG
:
Casts Extinguish All Suffering.
  • 66% Trigger
Moves to Second Phase.
Second Phase Nalhe Great Wall 150 158,400,000 (66%) No
Special Attacks Triggers and Notes

While in VacuumDefense specs are boosted (Can't be removed)
Local status effect
mode:

  • Mantra of the Gods
500% Fire damage to all allies.
Inflicts ATK DownATK is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
Nalhe Great Wall gains DMG CutTaking less DMG
Can't be removedLocal status effect
.
  • Limitless Vision
4-hit 300% Fire damage to random allies.
Inflicts DA DownDouble attack rate is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and TA DownTriple attack rate is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
Nalhe Great Wall gains RefreshHP is restored on every turn
Strength: 500,000Can't be removedLocal status effect
.

While in FormlessAttack specs are boosted (Can't be removed)
Local status effect
mode:

  • Supreme Enlightenment
2-hit 300% Fire damage to random allies.
Inflicts DEF DownDEF is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
Nalhe Great Wall gains Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Can't be removed
.
  • Everything is Nothing
20-hit 35% Fire damage to random allies.
Inflicts ZombifiedReceives DMG if healed
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
Nalhe Great Wall gains DA UpDouble attack rate is boosted
Can't be removedLocal status effect
and TA UpTriple attack rate is boosted
Can't be removedLocal status effect
.

While in Non-ExistentialismTakes special actions in place of one-ally attacks (Can't be removed)
Local status effect
mode:

  • Inversion Dream
300% random elemental damage to all allies.
Removes 1 buff from all allies.
Removes 1 debuff from Nalhe Great Wall.
  • Inversion Dream (Enhanced)
300% random elemental damage to all allies.
Removes all buffs from all allies.
Removes 1 debuff from Nalhe Great Wall.
Inflicts StoneCan't attack and receives big DMG
Duration: 2.5 turnsTakes 200% more damageApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
  • Extinguish All Suffering
1500% superior elemental damage to all allies.
  • All buffs gained by Nalhe Great Wall cannot be removed.
  • 33% Trigger
Moves to Third Phase.
Third Phase Nalhe Great Wall 150 79,200,000 (33%) No
Special Attacks Triggers and Notes

While in VacuumDefense specs are boosted (Can't be removed)
Local status effect
mode:

  • Mantra of the Gods
500% Fire damage to all allies.
Inflicts ATK DownATK is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
Increases damaging skill cooldowns by 2 turns for all allies.
Nalhe Great Wall gains DMG CutTaking less DMG
Can't be removedLocal status effect
.
  • Limitless Vision
4-hit 300% Fire damage to random allies.
Inflicts DA DownDouble attack rate is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and TA DownTriple attack rate is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
Increases damaging skill cooldowns by 2 turns for all allies.
Nalhe Great Wall gains RefreshHP is restored on every turn
Strength: 500,000Can't be removedLocal status effect
.

While in FormlessAttack specs are boosted (Can't be removed)
Local status effect
mode:

  • Supreme Enlightenment
2-hit 300% Fire damage to random allies.
Inflicts DEF DownDEF is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
Increases healing skill cooldowns by 2 turns for all allies.
Nalhe Great Wall gains Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Can't be removed
.
  • Everything is Nothing
20-hit 35% Fire damage to random allies.
Inflicts ZombifiedReceives DMG if healed
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
Increases healing skill cooldowns by 2 turns for all allies.
Nalhe Great Wall gains DA UpDouble attack rate is boosted
Can't be removedLocal status effect
and TA UpTriple attack rate is boosted
Can't be removedLocal status effect
.

While in Non-ExistentialismTakes special actions in place of one-ally attacks (Can't be removed)
Local status effect
mode:

  • Inversion Dream
300% random elemental damage to all allies.
Removes 1 buff from all allies.
Increases buff skill cooldowns by 1 turn for all allies.
Removes 1 debuff from Nalhe Great Wall.
  • Inversion Dream (Enhanced)
300% random elemental damage to all allies.
Removes all buffs from all allies.
Increases buff skill cooldowns by 1 turn for all allies.
Removes 1 debuff from Nalhe Great Wall.
Inflicts StoneCan't attack and receives big DMG
Duration: 2.5 turnsTakes 200% more damageApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
  • Extinguish All Suffering
1500% superior elemental damage to all allies.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Azure Accolade, Crystal ×50
Wooden Silver Gold
- - -
Raid information referenced from GameWith.[5]

Disclaimer: Battle data is still being gathered.
Special attacks, triggers, drops, and notes may not be accurate or complete.

Lvl 200 Nalhe Great Wall
Cost to Host: 0 AP Unlock: Clear Pride of the Ascendant (Nalhe Great Wall) - Proud
Location: Chapter 109 (110): Starke Island - Ruins of Treylant
Wave Name Lvl HP Charge Mode
First Phase Nalhe Great Wall 200 320,000,000 No
Special Attacks Triggers and Notes
  • Material is Vanity
Changes Nalhe Great Wall's mode.
Mode change is sequential from VacuumDefense specs are boosted (Can't be removed)
Local status effect
to FormlessAttack specs are boosted (Can't be removed)
Local status effect
to Non-ExistentialismTakes special actions in place of one-ally attacks (Can't be removed)
Local status effect
and back to VacuumDefense specs are boosted (Can't be removed)
Local status effect
.
Removes 1 debuff from Nalhe Great Wall.

While in VacuumDefense specs are boosted (Can't be removed)
Local status effect
mode:

  • Mantra of the Gods
500% Fire damage to all allies.
Inflicts ATK DownATK is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
Nalhe Great Wall gains DMG CutTaking less DMG
Duration: 4 turnsCan't be removedLocal status effect
.
  • Limitless Vision
4-hit 300% Fire damage to random allies.
Inflicts DA DownDouble attack rate is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and TA DownTriple attack rate is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
Nalhe Great Wall gains RefreshHP is restored on every turn
Strength: 500,000Duration: 4 turnsCan't be removedLocal status effect
.

While in FormlessAttack specs are boosted (Can't be removed)
Local status effect
mode:

  • Supreme Enlightenment
2-hit 300% Fire damage to random allies.
Inflicts DEF DownDEF is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
Nalhe Great Wall gains Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Duration: 4 turnsCan't be removed
.
  • Everything is Nothing
20-hit 35% Fire damage to random allies.
Inflicts ZombifiedReceives DMG if healed
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
Nalhe Great Wall gains DA UpDouble attack rate is boosted
Duration: 4 turnsCan't be removedLocal status effect
and TA UpTriple attack rate is boosted
Duration: 4 turnsCan't be removedLocal status effect
.

While in Non-ExistentialismTakes special actions in place of one-ally attacks (Can't be removed)
Local status effect
mode:

  • Inversion Dream
300% random elemental damage to all allies.
Removes 1 buff from all allies.
Removes 1 debuff from Nalhe Great Wall.
  • Inversion Dream (Enhanced)
300% random elemental damage to all allies.
Removes all buffs from all allies.
Removes 1 debuff from Nalhe Great Wall.
Inflicts StoneCan't attack and receives big DMG
Duration: 2.5 turnsTakes 200% more damageApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
  • Extinguish All Suffering
1500% superior elemental damage to all allies.
  • Full Elixir cannot be used in this quest.
  • This quest has a time limit of 30 minutes.
  • For all phases, Nalhe Great Wall is immune to CharmedAttacks are slightly limited
    , ZombifiedReceives DMG if healed
    , ParalysisCan't attack
    , SleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    , PetrifiedStops enemy's charge diamonds from filling.
    , GravitySpecial attack max charge turn is extended
    , and ColdcageCan't attack
    Local status effect
    .
  • For all phases, Nalhe Great Wall has Cycle of VanityTransforms at end of turn when a summon is called or a set number of turns pass (Can't be removed)
    Local status effect
    Unofficial status name
    .
  • Nalhe Great Wall begins battle in VacuumDefense specs are boosted (Can't be removed)
    Local status effect
    mode.
  • All buffs gained by Nalhe Great Wall cannot be removed.
  • At the end of every 3 turns or when a summon call is used:
Casts Material is Vanity.
Sets base DEF to 25.
Normal attacks hit all allies for ~4,000 damage.
Sets base DEF to 12.
Normal attacks hit one ally for ~30,000 damage and remove 2 buffs.
Special attacks ignore All-Elemental DMG CutRefers to Damage Cuts reducing damage taken for all elements, such as 10% DMG CutTaking 10% less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
and RepelReflects DMG
Damage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
as opposed to 10% Fire CutFire DMG is cut 10%
Fire Damage Cut.
which is element specific.
The percentage cut is indicated by the number displayed on the effect icon.
Plain Damage and some bosses can ignore All-Elemental Damage Cuts.
effects.
Sets base DEF to 15.
Nalhe Great Wall activates its special attack every turn instead of performing normal attacks.
When Nalhe Great Wall has less than 6 debuffs:
Casts Inversion Dream (Enhanced).
When an ally has StoneCan't attack and receives big DMG
:
Casts Extinguish All Suffering.
  • 66% Trigger
Removes all buffs on Nalhe Great Wall.
Moves to Second Phase.
Second Phase Nalhe Great Wall 200 211,200,000 (66%) No
Special Attacks Triggers and Notes

While in VacuumDefense specs are boosted (Can't be removed)
Local status effect
mode:

  • Mantra of the Gods
500% Fire damage to all allies.
Inflicts ATK DownATK is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
Increases damaging skill cooldowns by 2 turns for all allies.
Nalhe Great Wall gains DMG CutTaking less DMG
Duration: 4 turnsCan't be removedLocal status effect
.
  • Limitless Vision
4-hit 300% Fire damage to random allies.
Inflicts DA DownDouble attack rate is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and TA DownTriple attack rate is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Increases damaging skill cooldowns by 2 turns for all allies.
Nalhe Great Wall gains RefreshHP is restored on every turn
Strength: 500,000Duration: 4 turnsCan't be removedLocal status effect
.

While in FormlessAttack specs are boosted (Can't be removed)
Local status effect
mode:

  • Supreme Enlightenment
2-hit 300% Fire damage to random allies.
Inflicts DEF DownDEF is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
Increases healing skill cooldowns by 2 turns for all allies.
Nalhe Great Wall gains Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Duration: 4 turnsCan't be removed
.
  • Everything is Nothing
20-hit 35% Fire damage to random allies.
Inflicts ZombifiedReceives DMG if healed
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
Increases healing skill cooldowns by 2 turns for all allies.
Nalhe Great Wall gains DA UpDouble attack rate is boosted
Duration: 4 turnsCan't be removedLocal status effect
and TA UpTriple attack rate is boosted
Duration: 4 turnsCan't be removedLocal status effect
.

While in Non-ExistentialismTakes special actions in place of one-ally attacks (Can't be removed)
Local status effect
mode:

  • Inversion Dream
300% random elemental damage to all allies.
Removes 1 buff from all allies.
Increases buff skill cooldowns by 1 turn for all allies.
Removes 1 debuff from Nalhe Great Wall.
  • Inversion Dream (Enhanced)
300% random elemental damage to all allies.
Removes all buffs from all allies.
Increases buff skill cooldowns by 1 turn for all allies.
Removes 1 debuff from Nalhe Great Wall.
Inflicts StoneCan't attack and receives big DMG
Duration: 2.5 turnsTakes 200% more damageApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
  • Extinguish All Suffering
1500% superior elemental damage to all allies.
  • 33% Trigger
Moves to Third Phase.
Third Phase Nalhe Great Wall 200 105,600,000 (33%) No
Special Attacks Triggers and Notes

While in VacuumDefense specs are boosted (Can't be removed)
Local status effect
mode:

  • Mantra of the Gods
500% Fire damage to all allies.
Inflicts ATK DownATK is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
Increases damaging skill cooldowns by 2 turns for all allies.
Nalhe Great Wall gains DMG CutTaking less DMG
Duration: 7 turnsCan't be removedLocal status effect
.
  • Limitless Vision
4-hit 300% Fire damage to random allies.
Inflicts DA DownDouble attack rate is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and TA DownTriple attack rate is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
Increases damaging skill cooldowns by 2 turns for all allies.
Nalhe Great Wall gains RefreshHP is restored on every turn
Strength: 500,000Duration: 7 turnsCan't be removedLocal status effect
.

While in FormlessAttack specs are boosted (Can't be removed)
Local status effect
mode:

  • Supreme Enlightenment
2-hit 300% Fire damage to random allies.
Inflicts DEF DownDEF is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
Increases healing skill cooldowns by 2 turns for all allies.
Nalhe Great Wall gains Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Duration: 7 turnsCan't be removed
.
  • Everything is Nothing
20-hit 35% Fire damage to random allies.
Inflicts ZombifiedReceives DMG if healed
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
Increases healing skill cooldowns by 2 turns for all allies.
Nalhe Great Wall gains DA UpDouble attack rate is boosted
Duration: 7 turnsCan't be removedLocal status effect
and TA UpTriple attack rate is boosted
Duration: 7 turnsCan't be removedLocal status effect
.

While in Non-ExistentialismTakes special actions in place of one-ally attacks (Can't be removed)
Local status effect
mode:

  • Inversion Dream
300% random elemental damage to all allies.
Removes 1 buff from all allies.
Increases buff skill cooldowns by 1 turn for all allies.
Removes 1 debuff from Nalhe Great Wall.
  • Inversion Dream (Enhanced)
300% random elemental damage to all allies.
Removes all buffs from all allies.
Increases buff skill cooldowns by 1 turn for all allies.
Removes 1 debuff from Nalhe Great Wall.
Inflicts StoneCan't attack and receives big DMG
Duration: 2.5 turnsTakes 200% more damageApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
  • Extinguish All Suffering
1500% superior elemental damage to all allies.
Inflicts Lethal HitInstant death for the victim.
on all allies.
Nalhe Great Wall also gains DEF Up (Stackable)DEF is boosted (Stackable / Can't be removed)
at the end of every turn.
Nalhe Great Wall also gains ATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
at the end of every turn.
Nalhe Great Wall also gains Debuff Res. Up (Stackable)Debuff resistance is boosted (Stackable / Can't be removed)
at the end of every turn.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Cloud Commendation, Crystal ×50
Wooden Silver Gold
- - -
Raid information referenced from GameWith.[6]

Violet Knight

Lvl 150 Violet Knight
Cost to Host: 0 AP Unlock: Rank 151+; Clear Chapter 130 Story: Behind the Scenes
Location: Chapter 91 (98/130): Bestia Island - Primal Thicket
Wave Name Lvl HP Charge Mode
First Phase Violet Knight 150 195,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Imperatorial Violet TR
Inflicts Skill RestraintSkills can be used only 9 times (Can't be removed)
Duration: Indefinite
on all allies, including sub allies.
Violet Knight gains Violet ArmorHP won't lower below 15% / Effect changes at 15% (Can't be removed)
Duration: IndefiniteLocal status effect
.
  • No Return N TR 70%
Multi-hit Water damage to random allies.
Inflicts DEF DownDEF is lowered
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
on one ally.
TR 70% only:
Inflicts Supplemental DMGDMG taken is supplemented
Duration: Indefinite
on all allies.
Does not inflict DEF DownDEF is lowered
.
  • Hard Rain OD
Multi-hit Water damage to random allies.
Violet Knight gains DA UpDouble attack rate is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Recovery Steps TR 80% 60%
Removes 3 debuffs from Violet Knight.
Violet Knight gains RefreshHP is restored on every turn
Strength: 3,000,000Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
.
  • Full Elixir cannot be used in this quest.
  • This quest has a time limit of 30 minutes.
  • Immune to PoisonedHP is lowered on every turn
    , PutrefiedHP is lowered on every turn
    , CharmedAttacks are slightly limited
    , ZombifiedReceives DMG if healed
    , SleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    , ParalyzedCan't attack
    , and PetrifiedStops enemy's charge diamonds from filling.
    .
  • Normal attacks hit 3 times.
  • Exits Break mode extremely quickly.
  • Skill RestraintSkills can be used only 9 times (Can't be removed)
Each time a character uses a skill, the counter decreases by 1.
Upon reaching 0, it is replaced by Skill SealedCan't use skills (Can't be removed)
Duration: Indefinite
.
Auto-activating skills does not decrease the counter.
Persists through death - if a character dies and is revived, their Skill Restraint counter will be the same as it was when they died.
  • At start of battle
Casts Imperatorial Violet.
  • 80% Trigger
Casts Recovery Steps.
  • 70% Trigger
Casts No Return.
  • 60% Trigger
Casts Recovery Steps.
  • 50% Trigger
Unleashes True Power.
Moves to Second Phase.
Second Phase Violet Knight 150 97,500,000 (50%) ◇◇ Yes
Special Attacks Triggers and Notes
  • Release Force TR
Violet Knight gains ATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
Duration: Indefinite
and DEF Up (Stackable)DEF is boosted (Stackable / Can't be removed)
Duration: Indefinite
.
  • Recovery Steps TR 40%
Removes all debuffs from Violet Knight.
Violet Knight gains RefreshHP is restored on every turn
Strength: 3,000,000Duration: 4.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
.
  • No Return N
Multi-hit Water damage to random allies.
Inflicts DEF DownDEF is lowered
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
on one ally.
  • Hard Rain OD TR 25%
Multi-hit Water damage to random allies.
Violet Knight gains DA UpDouble attack rate is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
TR 25% only:
Violet Knight also gains TA UpTriple attack rate is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Gains immunity to GravitySpecial attack max charge turn is extended
    .
  • Gains OrdealRelease Force will activate at end of turn (Can only be removed by dealing enough DMG within 1 turn)
    Duration: 1 turn Local status effect
    at the end of every turn for the first five turns of this phase.
Ordeal can be removed by dealing enough damage each turn.
The amount of damage required starts at 2,400,000 and increases by an additional 2,400,000 each turn, for a maximum of 12,000,000 on the fifth turn.
  • If Violet Knight has OrdealRelease Force will activate at end of turn (Can only be removed by dealing enough DMG within 1 turn)
    Local status effect
    at end of turn
Casts Release Force.
  • 40% Trigger
Casts Recovery Steps.
  • 25% Trigger
Casts Hard Rain.
  • 15% Trigger
Moves to Third Phase.
Third Phase Violet Knight 150 29,250,000 (15%) ◇◇ Yes
Special Attacks Triggers and Notes
  • No Return N
Multi-hit Water damage to random allies.
Inflicts DEF DownDEF is lowered
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
on one ally.
  • Hard Rain OD TR 5%
Multi-hit Water damage to random allies.
Violet Knight gains DA UpDouble attack rate is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
TR 5% only:
Violet Knight also gains TA UpTriple attack rate is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Elemental damage dealt to Violet Knight is limited to a maximum of 200,000 damage per instance for the first 15 hits each turn.
After 15 hits in a turn have reached the 200,000 damage cap, damage is dealt normally.
Charge Attacks are always considered one damage instance, regardless of animation.
Plain Damage is unaffected by this buff.
  • 5% Trigger
Casts Hard Rain.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Azure Accolade, Crystal ×50
Wooden Silver Gold
- - -

Disclaimer: Battle data is still being gathered.
Special attacks, triggers, drops, and notes may not be accurate or complete.

Lvl 200 Violet Knight
Cost to Host: 0 AP Unlock: Clear Pride of the Ascendant (Violet Knight) - Proud
Location: Chapter 91 (98/130): Bestia Island - Primal Thicket
Wave Name Lvl HP Charge Mode
First Phase Violet Knight 200 280,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Imperatorial Violet TR
Inflicts Skill RestraintSkills can be used only 9 times (Can't be removed)
Duration: Indefinite
on all allies, including sub allies.
Violet Knight gains Violet ArmorHP won't lower below 15% / Effect changes at 15% (Can't be removed)
Duration: IndefiniteLocal status effect
.
  • No Return N TR 85%
23 hits of Water damage to random allies.
Inflicts DEF DownDEF is lowered
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
on one ally.
  • Hard Rain OD TR 95%
13 hits of Water damage to random allies.
Inflicts Max HP Lowered (Stackable)Max HP is lowered (Stackable)
Duration: IndefiniteAt 100%, leaves 1 max HP
on all allies.
  • Full Elixir cannot be used in this quest.
  • This quest has a time limit of 30 minutes.
  • Normal attacks hit three times.
  • Skill RestraintSkills can be used only 9 times (Can't be removed)
Each time a character uses a skill, the counter decreases by 1.
Upon reaching 0, it is replaced by Skill SealedCan't use skills (Can't be removed)
Duration: Indefinite
.
Auto-activating skills does not decrease the counter.
Persists through death - if a character dies and is revived, their Skill Restraint counter will be the same as it was when they died.
  • 95% Trigger:
Casts Hard Rain.
  • 85% Trigger:
Casts No Return.
Second Phase Violet Knight 200 196,000,000 (70%) ◇◇ Yes
Special Attacks Triggers and Notes
  • Release Force TR
Violet Knight gains Barbed SpearATK is boosted (Can't be removed)
.
  • No Return N
23 hits of Water damage to random allies.
Inflicts Hostility UpMore likely to be attacked
on one ally.
  • Hard Rain OD
13 hits of Water damage to random allies.
Inflicts Max HP Lowered (Stackable)Max HP is lowered (Stackable)
Duration: IndefiniteAt 100%, leaves 1 max HP
on all allies.
  • Normal attacks now hit four times.
  • Gains OrdealRelease Force will activate at end of turn (Can only be removed by dealing enough DMG within 1 turn)
    Duration: 1 turn Local status effect
    at the end of every turn for the first five turns of this phase.
The amount of damage required starts at 3,600,000 and increases by an additional 3,600,000 each turn, for a maximum of 18,000,000 on the fifth turn.
  • If Violet Knight has OrdealRelease Force will activate at end of turn (Can only be removed by dealing enough DMG within 1 turn)
    Local status effect
    at end of turn:
Casts Release Force.
  • Barbed SpearATK is boosted (Can't be removed)
    increases Violet Knight's attack strength with each level, and grants Violet Knight additional effects depending on its level. The current level also includes the effects of weaker levels.
  1. Barbed SpearATK is boosted (Can't be removed)
    : Attacks deal more damage.
  2. Barbed SpearATK is boosted (Can't be removed)
    : Defense increased.
  3. Barbed SpearATK is boosted (Can't be removed)
    : Violet Knight recovers 1,800,000 HP at the end of each turn.
  4. Barbed SpearATK is boosted (Can't be removed)
    : Defense increased. Violet Knight recovers 2,000,000 HP at the end of each turn.
  5. Barbed SpearATK is boosted (Can't be removed)
    : Damage dealt becomes superior-element damage.
Third Phase Violet Knight 200 112,000,000 (40%) ◇◇ Yes
Special Attacks Triggers and Notes
  • Recovery Steps TR 40%
Removes all debuffs from Violet Knight.
Violet Knight gains Debuff Res. UpDebuff resistance is boosted
Duration: 8 turnsLocal status effect
.
  • No Return N TR 22%
23 hits of Water damage to random allies.
Inflicts Supplemental DMGDMG taken is supplemented
on all allies.
  • Hard Rain OD TR 32%
13 hits of Water damage to random allies.
Inflicts Max HP Lowered (Stackable)Max HP is lowered (Stackable)
Duration: IndefiniteAt 100%, leaves 1 max HP
on all allies.
  • Normal attacks now hit five times.
  • 40% Trigger:
Casts Recovery Steps.
  • 32% Trigger:
Casts Hard Rain.
  • 22% Trigger:
Casts No Return.
Fourth Phase Violet Knight 200 42,000,000 (15%) ◇◇ Yes
Special Attacks Triggers and Notes
  • Imperatorial Violet TR 15%
Violet Knight gains Violet Armor (15%)Elemental DMG taken is reduced for the first 25 hits each turn (Can't be removed)
Duration: IndefiniteLocal status effect
.
  • No Return N
23 hits of Water damage to random allies.
Inflicts Hostility UpMore likely to be attacked
on one ally.
  • Hard Rain OD TR 7%
13 hits of Water damage to random allies.
Inflicts Max HP Lowered (Stackable)Max HP is lowered (Stackable)
Duration: IndefiniteAt 100%, leaves 1 max HP
on all allies.
  • Normal attacks now hit six times.
  • Elemental damage dealt to Violet Knight is limited to a maximum of 100,000 damage per instance for the first 25 hits each turn.
After 25 hits in a turn have reached the 100,000 damage cap, damage is dealt normally.
Charge Attacks are always considered one damage instance, regardless of animation.
Plain Damage and Supplemental Damage are unaffected by this buff.
  • 7% Trigger:
Casts Hard Rain.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Cloud Commendation, Crystal ×50
Wooden Silver Gold
- - -

White Knight

Lvl 150 White Knight
Cost to Host: 0 AP Unlock: Rank 151+; Clear Chapter 148 Story: A Tale of Two Souls
Location: Chapter 143 (144/147/148): Libertaria Island - Storia Zone
Wave Name Lvl HP Charge Mode
Wave 1 White Knight 150 240,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Hymn of Purity TR
Effect: 5 Debuff Effects Removed / RefreshHP is restored on every turn
Strength: 1,000,000 HPLocal status effect
(Self)
  • Refulgent Resolution TR 80% 40%
Effect: ATK UpATK is boosted (Can't be removed)
/ Supplemental DMGDMG dealt is supplemented (Can't be removed)
/ All Debuff Effects Removed (Self)
  • Swift Gash TR
Targets: Random allies
Deals: Light DMG (8-hit)
Effect: 5 Buff Effects Removed / BlindedAttacks have a slight chance to miss
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(All allies)
  • White Phoenix Blade Amaterasu TR 50%
Targets: All allies
Deals: Light DMG (200%)
Effect: ATK DownATK is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
/ Charge Bar Gain UpCharge bar gain is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ Skill Interval ChangedSkill cooldown increased
Strength: +2 turns
(All allies)
  • White Phoenix Blade Amaterasu N OD TR 7%
Targets: All allies
Deals: Light DMG (350%)
Effect: Skill Interval ChangedSkill cooldown increased
Strength: +2 turns
(All allies)
Casts Hymn of Purity.
  • When allies have a total of 21 or more dispellable buffs
Casts Swift Gash.
  • 80% Trigger
Casts Refulgent Resolution.
Removes White Armor (Normal Attack DMG)Normal attack DMG taken is sharply reduced (Can't be removed)
Local status effect
and White Armor (Elemental DMG)Elemental DMG taken is reduced from the 15th hit of each turn (Can't be removed)
Local status effect
.
  • 60% Trigger
White Knight regains his composure.
Removes ATK UpATK is boosted (Can't be removed)
and Supplemental DMGDMG dealt is supplemented (Can't be removed)
.
Gains White Armor (Normal Attack DMG)Normal attack DMG taken is sharply reduced (Can't be removed)
Local status effect
and White Armor (Elemental DMG)Elemental DMG taken is reduced from the 15th hit of each turn (Can't be removed)
Local status effect
.
  • 50% Trigger
Casts White Phoenix Blade Amaterasu (50% Trigger).
  • 40% Trigger
Casts Refulgent Resolution.
Removes White Armor (Normal Attack DMG)Normal attack DMG taken is sharply reduced (Can't be removed)
Local status effect
and White Armor (Elemental DMG)Elemental DMG taken is reduced from the 15th hit of each turn (Can't be removed)
Local status effect
.
  • 7% Trigger
Casts White Phoenix Blade Amaterasu.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Azure Accolade, Crystal ×50
Wooden Silver Gold
- - -

Lvl 200 White Knight
Cost to Host: 0 AP Unlock: Clear Pride of the Ascendant (White Knight) - Proud
Location: Chapter 143 (144/147/148): Libertaria Island - Storia Zone
Wave Name Lvl HP Charge Mode
Phase 1 White Knight 200 320,000,000 (100%) ◇◇ Yes
Special Attacks Triggers and Notes
  • Hymn of Purity TR
Effect: 5 Debuff Effects Removed / RefreshHP is restored on every turn
Strength: 1,000,000 HPLocal status effect
(Self)
  • Swift Gash TR
Targets: Random allies
Deals: Light DMG (8-hit)
Effect: 5 Buff Effects Removed / BlindedAttacks have a slight chance to miss
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(All allies) / DEF UpDEF is boosted
Local status effect
(Self)
  • Refulgent Resolution TR 80%
Effect: ATK UpATK is boosted (Can't be removed)
/ Supplemental DMGDMG dealt is supplemented (Can't be removed)
/ All Debuff Effects Removed (Self)
  • White Phoenix Blade Amaterasu N OD
Targets: All allies
Deals: Light DMG (200%)
Effect: ATK DownATK is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
/ Charge Bar Gain UpCharge bar gain is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ Skill Interval ChangedSkill cooldown increased
Strength: +2 turns
(All allies)
Casts Hymn of Purity.
  • When allies have a total of 21 or more dispellable buffs
Casts Swift Gash.
  • 90% Trigger
Fills all charge diamonds.
  • 80% Trigger
Casts Refulgent Resolution.
Moves to Phase 2.
Phase 2 White Knight 200 256,000,000 (80%) ◇◇ Yes
Special Attacks Triggers and Notes
  • Hymn of Purity TR
Effect: 5 Debuff Effects Removed / RefreshHP is restored on every turn
Strength: 1,000,000 HPLocal status effect
(Self)
  • Swift Gash TR
Targets: Random allies
Deals: Light DMG (8-hit)
Effect: 5 Buff Effects Removed / BlindedAttacks have a slight chance to miss
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(All allies) / DEF UpDEF is boosted
Local status effect
(Self)
  • White Phoenix Blade Amaterasu N OD
Targets: All allies
Deals: Light DMG (350%)
Skill Interval ChangedSkill cooldown increased
Strength: +2 turns
/ 40% Charge CutInstantly reduces Charge Bar by 40%
Strength: 40%
(All allies) / Flash of MercyDeals plain DMG to all allies at end of turn (Can't be removed)
Strength: 5000Local status effect
(Self)
  • When White Knight has 7 or more dispellable debuffs
Casts Hymn of Purity.
  • When allies have a total of 21 or more dispellable buffs
Casts Swift Gash.
  • At start of phase
Removes White Armor (Normal Attack DMG)Normal attack DMG taken is sharply reduced (Can't be removed)
Local status effect
.
Removes White Armor (Elemental DMG)Elemental DMG taken is reduced from the 15th hit of each turn (Can't be removed)
Local status effect
.
  • 70% Trigger
Fills all charge diamonds.
  • 60% Trigger
Moves to Phase 3.
Phase 3 White Knight 200 192,000,000 (60%) ◇◇ Yes
Special Attacks Triggers and Notes
  • Hymn of Purity TR
Effect: 5 Debuff Effects Removed / RefreshHP is restored on every turn
Strength: 1,000,000 HPLocal status effect
(Self)
  • Swift Gash TR
Targets: Random allies
Deals: Light DMG (8-hit)
Effect: 5 Buff Effects Removed / BlindedAttacks have a slight chance to miss
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(All allies) / DEF UpDEF is boosted
Local status effect
(Self)
  • Refulgent Resolution TR 40%
Effect: ATK UpATK is boosted (Can't be removed)
/ Supplemental DMGDMG dealt is supplemented (Can't be removed)
/ All Debuff Effects Removed (Self)
  • White Phoenix Blade Amaterasu N OD TR 50%
Targets: All allies
Deals: Light DMG (200%)
Effect: ATK DownATK is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
/ Charge Bar Gain UpCharge bar gain is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
/ Skill Interval ChangedSkill cooldown increased
Strength: +2 turns
(All allies)
  • When White Knight has 7 or more dispellable debuffs
Casts Hymn of Purity.
  • When allies have a total of 21 or more dispellable buffs
Casts Swift Gash.
  • At start of phase
Removes ATK UpATK is boosted (Can't be removed)
and Supplemental DMGDMG dealt is supplemented (Can't be removed)
.
Gains White Armor (Normal Attack DMG)Normal attack DMG taken is sharply reduced (Can't be removed)
Local status effect
.
Gains White Armor (Elemental DMG)Elemental DMG taken is reduced from the 15th hit of each turn (Can't be removed)
Local status effect
.
  • 50% Trigger
Casts White Phoenix Blade Amaterasu.
  • 40% Trigger
Casts Refulgent Resolution.
Moves to Phase 4.
Phase 4 White Knight 200 128,000,000 (40%) ◇◇ Yes
Special Attacks Triggers and Notes
  • Hymn of Purity TR
Effect: 5 Debuff Effects Removed / RefreshHP is restored on every turn
Strength: 1,000,000 HPLocal status effect
(Self)
  • Swift Gash TR
Targets: Random allies
Deals: Light DMG (8-hit)
Effect: 5 Buff Effects Removed / BlindedAttacks have a slight chance to miss
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(All allies) / DEF UpDEF is boosted
Local status effect
(Self)
  • Refulgent Resolution TR 20%
Effect: ATK UpATK is boosted (Can't be removed)
/ Supplemental DMGDMG dealt is supplemented (Can't be removed)
/ All Debuff Effects Removed / UpliftedCharge diamonds fill more quickly
Local status effect
(Self)
  • White Phoenix Blade Amaterasu N OD TR 7%
Targets: All allies
Deals: Light DMG (350%)
Skill Interval ChangedSkill cooldown increased
Strength: +2 turns
/ 40% Charge CutInstantly reduces Charge Bar by 40%
Strength: 40%
(All allies) / Flash of MercyDeals plain DMG to all allies at end of turn (Can't be removed)
Strength: 5000Local status effect
  • When White Knight has 7 or more dispellable debuffs
Casts Hymn of Purity.
  • When allies have a total of 21 or more dispellable buffs
Casts Swift Gash.
  • At start of phase
Removes White Armor (Normal Attack DMG)Normal attack DMG taken is sharply reduced (Can't be removed)
Local status effect
.
Removes White Armor (Elemental DMG)Elemental DMG taken is reduced from the 15th hit of each turn (Can't be removed)
Local status effect
.
  • 20% Trigger
Casts Refulgent Resolution.
Removes Unchallenged (20%)HP won't lower below 20% (Can't be removed)
Local status effect
.
Gains White Armor (Normal Attack DMG)Normal attack DMG taken is sharply reduced (Can't be removed)
Local status effect
.
Gains White Armor (Elemental DMG from 7th hit)Elemental DMG taken is reduced from the 7th hit of each turn (Can't be removed)
.
  • 7% Trigger
Casts White Phoenix Blade Amaterasu.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Cloud Commendation, Crystal ×50
Wooden Silver Gold
- - -

Resources

Reddit Discussions

References