Bestia Island

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Bestia Island Large.jpg

An island where creatures serve their matron
one must prove their resolve before leaving the nest.

Bestia Island is the location for chapters 90-93, 98-100, and 129-130 of the main quest.

< Kluger Island | Bestia Island | Reiche Island >


Lore[edit | edit source]

Grace Grove[edit | edit source]

Beasts dwell in this primeval forest whose warm climate bears an abundance of delicious fruit. Echidna's protection has transformed the forest into a paradise for primals. She only asks that her children play nice together, lest they risk her matronly wrath.

Murmuring Stream[edit | edit source]

A clear stream offering reprieve to wary creatures. The relaxing sounds are infinitely serene, and the refreshing chill of the waters can quell any thirst. The area is known for its mysterious calming effect.

Blooming Cascade[edit | edit source]

A waterfall adorned with willowy greenery and vivid flora. As Bestia Island is considered a secluded den for beasts, it's not frequented by skydwellers. But the harmony in nature found here is the pride of the creatures who call the island home.

Saudade Reservoir[edit | edit source]

Pure waters pool here from the falls of Bestia Island. With mystical natural surroundings, the very center gives a clear view of the wonders of nature. Being the perfect depth and size, as well as having adequate sunlight, the primal beast Echidna and the beasts who inhabit the island enjoy wading through the waters here.

Locations[edit | edit source]

Lost Shore[edit | edit source]

Location Lost Shore.png

An obscure border of an island where discernment between man and beast is shunned.

Main Quests[edit | edit source]

Chapter 90: Isle of Primals - Part 1 has no battle and costs 0 AP to clear. It is unlocked after clearing Chapter 89 Story - Teachings of the Sage .

Chapter 90: Isle of Primals - Part 2 has no battle and costs 0 AP to clear.

Chapter 90: Isle of Primals - Part 4 has no battle and costs 0 AP to clear. You will receive Crystal square.jpg Crystal ×50 after clearing it.

Chapter 129: Defying the World - Part 1 has no battle and costs 0 AP to clear.

Chapter 129: Defying the World, Episode 2
Cost to Host: 23 AP Unlock: Clear Chapter 129, Episode 1
Location: Chapter 90 (129): Bestia Island - Lost Shore
Stage strategy
Fixed party of Main Character (Light-element Fighter, only has Ability Rage.png RageAll parties gain Status AttackUp.png ATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
available), Npc s 3030007000 01.jpg Eugen (5★), and Npc s 3030006000 01.jpg Io (5★). Main Character takes 500 damage at the end of each turn.
Wave Name Lvl HP Charge Mode
Boss Violet Knight Icon16Dark.png ?? 3,600,000 No
Special Attacks Triggers and Notes
  • Fatal Impact
Dark damage to one ally.
  • Voo'vn
13-hit Dark damage to random allies.
Inflicts Status DefenseDown.png DEF DownDEF is lowered
on all allies.
  • Normal attacks hit all allies.
  • 50% Trigger
Casts Voo'vn.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear:
Wooden Silver Gold
- - -

Chapter 129: Defying the World - Part 3 has no battle and costs 0 AP to clear.

Chapter 129: Defying the World - Episode 4
Cost to Host: 23 AP Unlock: Clear Chapter 129, Episode 3
Location: Chapter 90 (129): Bestia Island - Lost Shore
Stage strategy
Fixed party of Main Character (Light-element Fighter), Npc s 3030182000 01.jpg Lyria (Event), Npc s 3030005000 01.jpg Katalina (5★), and Npc s 3030008000 01.jpg Rackam (5★). Lyria's Ability Rousing Wind.png Rousing WindAll allies gain Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
for 1 hit.
is replaced by Blue Barrier (permanent Status Dark Cut 60.png60% Dark CutDark DMG is cut 60%
Duration: IndefiniteDark Damage Cut.
to all allies, 20-turn CD).
Wave Name Lvl HP Charge Mode
Boss Echidna Icon16Dark.png ?? 4,300,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Damnation
Dark damage to random allies.
Inflicts Status Poison.pngPoisonedHP is lowered on every turn
Duration: 2 turns
on all allies.
  • Dearest Mother
Dark damage to all allies and inflicts.
  • Sadness
Dark damage to all allies.
  • Normal attacks hit all allies.
  • At battle start
Casts Damnation.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal square.jpg Crystal ×50
Wooden Silver Gold
- - -

Primal Thicket[edit | edit source]

Location Primal Thicket.png

A forest where primals roam freely. All creatures rejoice in their freedom under their mother's protection.

Main Quests[edit | edit source]

Chapter 91: The Matron of Beasts - Part 2 has no battle and costs 0 AP to clear.

Chapter 98: Writhing Omen has no battles and costs 0 AP to clear. It is unlocked after clearing Chapter 97 Story - Primally Aligned . You will receive Crystal square.jpg Crystal ×50 after clearing Part 4.

Chapter 130: Behind the Scenes - Part 1 has no battle and costs 0 AP to clear. It is unlocked after clearing Chapter 129 Story - Defying the World .

Chapter 130: Behind the Scenes - Episode 2
Cost to Host: 23 AP Unlock: Clear Chapter 130, Episode 1
Location: Chapter 91 (98/130): Bestia Island - Primal ThicketStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
' Violet Knight Icon16Water.png ?? 32,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Hard Rain
14-hit Water damage to random allies.
Inflicts Status AttackDown.png ATK DownATK is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on all allies.
  • Recovery Steps
Violet Knight gains Status Heal 5.pngRefreshHP is restored on every turn
Duration: 5.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
, Status AttackUp.png ATK UpATK is boosted
Duration: Indefinite
, and Status Dmg Cut 30.png30% DMG CutTaking 30% less DMG
Duration: Indefinite (Cannot be removed)Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
.
  • No Return OD
24-hit Water damage to random allies.
  • Normal attacks hit 3 allies at once.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear:
Wooden Silver Gold
- - -

Chapter 130: Behind the Scenes - Episode 3
Cost to Host: 23 AP Unlock: Clear Chapter 130, Episode 2
Location: Chapter 91 (98/130): Bestia Island - Primal ThicketStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Wave Name Lvl HP Charge Mode
Boss Akasha Icon16Light.png 99 20,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Megiddo
Light damage to all allies.
Akasha gains Status Fires of Megiddo.pngFires of MegiddoNullifies 'all elemental DMG cut' (Can't be removed)
All-element DMG cut such as Phalanx is nullified.
Element-specific DMG cut is not nullified.
.
  • 75% Trigger
Changes form and removes all debuffs from self.
  • 25% Trigger
Changes form and removes all debuffs from self.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear:
Wooden Silver Gold
- - -

Chapter 130: Behind the Scenes - Part 4 has no battle and costs 0 AP to clear. You will receive Crystal square.jpg Crystal ×50 after clearing it.

Resting Rill[edit | edit source]

Location Resting Rill.png

The pure, all-healing waters here are disturbed by the rumble of ruin growing near.

Main Quests[edit | edit source]

Chapter 92: Descent into Madness - Part 1 has no battle and costs 0 AP to clear. It is unlocked after clearing Chapter 91 Story - The Matron of Beasts .

Chapter 99: Painful Memory - Part 1 has no battle and costs 0 AP to clear. It is unlocked after clearing Chapter 98 Story - Writhing Omen .

Chapter 99: Painful Memory - Part 2 has no battle and costs 0 AP to clear.

Other[edit | edit source]

Empyreal Trial
Cost to Host: 80 AP Unlock: Reach rank 200
Wave Name Lvl HP Charge Mode
Phase 1 Ultimate Bahamut Icon16None.png 200 140,000,000 (100%) ◇◇◇◇ Yes
Special Attacks Triggers and Notes
  • Hour of Ruin TR
Deploys the Status Hour of Ruin.pngHour of RuinAllies can deal critical hits regardless of element
Duration: IndefiniteField effect
field effect.
  • Daedalus Wing N OD
5000 Wind damage to all allies.
Gains Status Uplift Enemy.pngUpliftedCharge diamonds fill more quickly
Duration: 180 seconds
.
  • Reginleiv N
Multi-hit, random element damage to random allies. Inflicts Status Strong Armed.pngStrong ArmedCan't be healed
.
  • Deadly Flare OD TR 85%
Multi-hit Fire damage to random allies. Last hit deals massive Fire damage.
TR only: Dispels all buffs from allies.
Casts Hour of Ruin.
  • 85% Trigger
Casts Deadly Flare.
  • 75% Trigger
Move to Phase 2.
Dispels all debuffs on self.
Phase 2 Ultimate Bahamut Icon16None.png 200 105,000,000 (75%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • The Rage N OD TR
Light damage to all allies.
Gains Status Purging Light 3.pngPurging LightCasts random debuff effect each turn
.
Inflicts Status Demagogue.pngHalationHP bar is hidden
to allies.
  • Deadly Flare OD
Multi-hit Fire damage to random allies. Last hit deals massive Fire damage.
  • Normal attacks now hit all allies.
  • Upon entering Overdrive
Fills all charge diamonds.
  • 75% Trigger
Casts The Rage.
  • 50% Trigger
Move to Phase 3.
Dispels all debuffs on self.
Phase 3 Ultimate Bahamut Icon16None.png 200 70,000,000 (50%) ◇◇◇◇◇◇◇ Yes
Special Attacks Triggers and Notes
  • Sirius TR 50% 40%
4-hit multi-element1 hit of Fire, Water, Earth, Wind each damage to random allies.
TR 50% Dispels all buffs from allies.
  • Sirius N OD
Plain Damage to all allies based on 100% of current HP.
Also hits backline allies. Ignores Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
.
  • Gains immunity to Status Charm.pngCharmedAttacks are slightly limited
    , Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    and Status Paralysis.pngParalyzedCan't attack
    .
  • Does not normal attack.
  • 50% Trigger
Casts Sirius.
  • 40% Trigger
Casts Sirius. Resets charge diamonds.
  • 30% Trigger
Move to Phase 4.
Phase 4 Ultimate Bahamut Icon16None.png 200 42,000,000 (30%) ◇◇◇◇ Yes
Special Attacks Triggers and Notes
  • Dark Hour TR 30%
Switches Status Hour of Ruin.pngHour of RuinAllies can deal critical hits regardless of element
Field effect
to Status Dark Hour.pngDark HourAllies can deal critical hits regardless of element / ATK & DEF buffs are ineffective / Ally is knocked out if HP is at 5% or lower
Field effect
.
Dispels all buffs from allies.
Dispels all debuffs on self.
  • Ultima Blast TR 22%
Water damage to all allies.
Removes all buffs on allies.
  • Divine Voice N
Earth damage to all allies.
Gains Status TripleUp.png TA UpTriple attack rate is boosted
.
Inflicts Status DoubleDown.pngDA DownDouble attack rate is lowered
and Status TripleDown.pngTA DownTriple attack rate is lowered
.
  • Skyfall Ultimus OD TR 15%
999,999 Dark damage to all allies.
Gains Status Ruination Ray 3.pngRuination RayDeals 3-hit plain DMG to an ally each turn
and Status Purging Light 3.pngPurging LightCasts random debuff effect each turn
.
  • Loses immunity to Status Paralysis.pngParalyzedCan't attack
    .
  • Normal attacks now deal single-target Light/Dark damage only.
  • 30% Trigger
Casts Dark Hour. Resets charge diamonds.
  • 22% Trigger
Casts Ultima Blast.
  • 15% Trigger
Casts Skyfall Ultimus.
  • 10% Trigger
Move to Final Phase.
Dispels all debuffs on self.
Final Phase Ultimate Bahamut Icon16None.png 200 14,000,000 (10%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • The Rage N
Light damage to all allies.
Gains Status Purging Light 3.pngPurging LightCasts random debuff effect each turn
.
Inflicts Status Demagogue.pngHalationHP bar is hidden
.
  • Cosmic Collision OD TR 10%
Multi-hit plain damage and multi-element damage to random allies.
  • Deadly Flare TR 5%
Large Dark damage to all allies.
  • Gains immunity to Status Paralysis.pngParalyzedCan't attack
    .
  • Normal attacks now hit all allies.
  • 10% Trigger
Casts Cosmic Collision.
Base charge diamonds change to ◇◇◇. Resets charge diamonds.
  • 5% Trigger
Casts Deadly Flare.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: -
Wooden Silver Gold
- - -

Raids[edit | edit source]

Stamp133.png Disclaimer: Leeching this raid is deeply disrespectful.
If you don't have time to contribute please don't join.

BattleRaid Ultimate Bahamut Normal.png

Empyreal Ascension
Cost to Host: 80 AP,
Primal Core square.jpg Primal Core ×1
Cost to Join: Rank 80+, 5 EP Unlock: Rank 80+; Host and clear The Peacemaker's Wings
Participants: 30 Vice: 2nd-6th Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter 92 (99): Bestia Island - Resting RillStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
TweetDeck: Lvl 150 Ultimate Bahamut Lv150 アルティメットバハムート
Phase Name Lvl HP Charge Mode
Boss Ultimate Bahamut Icon16None.png 150 1,000,000,000 ◇◇◇◇◇ Yes
Special Attacks Triggers and Notes
  • Hour of Ruin TR
Deploys the Status Hour of Ruin.pngHour of RuinAllies can deal critical hits regardless of element
Duration: IndefiniteField effect
field effect.
  • Reginleiv N 100%-65% TR
Multi-hit, random element damage to random allies.
  • Daedalus Wing
    N 100%-80% OD 100%-80%
5000 Wind damage to all allies.
Gains Status Uplift Enemy.pngUpliftedCharge diamonds fill more quickly
Duration: 180 seconds
.
  • Daedalus Wing
    N 80%-65% OD 80%-65% TR 80%
Plain Damage to all allies based on 50% of max HP (30% for trigger).
  • Virtuous Verse N 65%- TR
Earth damage to one ally and switches them with a backline ally.
  • The Rage OD 50%- TR 50%
Light damage to all allies.
Gains Status Purging Light 3.pngPurging LightCasts random debuff effect each turn
Duration: 3 turns
.
  • Deadly Flare OD TR 25%
Multi-hit Fire damage to random allies. Last hit deals ~700,000 Fire damage.
Inflicts Status Collapse.pngCollapsedCharge bar is lowered on every turn
Strength: 10%
, Status Burned.pngBurnedHP is lowered on every turn
, and removes all buffs on all allies.
  • Dark Hour TR 20%
Switches Status Hour of Ruin.pngHour of RuinAllies can deal critical hits regardless of element
Duration: IndefiniteField effect
to Status Dark Hour.pngDark HourAllies can deal critical hits regardless of element / ATK & DEF buffs are ineffective / Ally is knocked out if HP is at 5% or lower
Duration: IndefiniteField effect
.
Removes all debuffs on Ultimate Bahamut.
  • Divine Voice N 20%-
Earth damageVerification needed. to all allies.
Inflicts Status AttackDown.png ATK DownATK is lowered
, Status DefenseDown.png DEF DownDEF is lowered
, Status DoubleDown.pngDA DownDouble attack rate is lowered
, Status TripleDown.pngTA DownTriple attack rate is lowered
  • Ultima Blast N 20%- TR 12%
Water damage to all allies and removes 1 buff.
  • Skyfall Ultimus OD 20%- TR 5%
999,999 Dark damage to all allies.
Gains Status Ruination Ray 2.pngRuination RayDeals 3-hit plain DMG to an ally each turn
Duration: 2 turns
.
  • Triggers still occur even when Status Paralysis.pngParalyzedCan't attack
    .
  • Vulnerable to Status Charm.pngCharmedAttacks are slightly limited
    , Status Forfeit.pngForfeitDMG taken is boosted / DMG dealt is lowered
    , element DEF Down debuffs (Status FireResDown.png Fire DEF DownDEF is lowered for fire DMG
    ,Status WaterResDown.png Water DEF DownDEF is lowered for water DMG
    ,Status EarthResDown.png Earth DEF DownDEF is lowered for earth DMG
    ,Status WindResDown.png Wind DEF DownDEF is lowered for wind DMG
    ,Status LightResDown.png Light DEF DownDEF is lowered for light DMG
    ,Status DarkResDown.png Dark DEF DownDEF is lowered for dark DMG
    ).
  • Immune to Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    until 80%.
  • Ultimate Bahamut's normal attacks may inflict Status Target.pngTargetMore likely to be attacked
    Duration: 2 turnsRemovable with Clarity-type skills
    on an ally.
  • Status Dark Hour.pngDark HourAllies can deal critical hits regardless of element / ATK & DEF buffs are ineffective / Ally is knocked out if HP is at 5% or lower
    Duration: IndefiniteField effect
Status AttackUp.png ATK UpATK is boosted
and Status DefenseUp.png DEF UpDEF is boosted
buffs have no effect while this field effect is active. Any allies below 5% HP will be instantly knocked out.

  • When host starts raid
Casts Hour of Ruin.
  • If any ally has Status Target.pngTargetMore likely to be attacked
    Duration: 2 turnsRemovable with Clarity-type skills
Casts Reginleiv.
  • 95% Trigger
Cast Daedalus Wing.
  • 80% Trigger
Cast Daedalus Wing.
Unleashes True Power.Ultimate Bahamut strengthens its defense!
Now vulnerable to Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
Base charge diamonds change to ◇◇◇.
  • 75% Trigger
Fills all charge diamonds.
  • 65% Trigger
Casts Virtuous Verse.
Unleashes True Power+.Ultimate Bahamut will rain light upon all that breathes...
Removes all debuffs on Ultimate Bahamut.
Gains immunity to Status AttackDown.png ATK DownATK is lowered
, Status DefenseDown.png DEF DownDEF is lowered
, Status Gravity.pngGravitySpecial attack max charge turn is extended
, and Status Paralysis.pngParalyzedCan't attack
.
Normal attacks now hit all allies.
  • 50% Trigger
Casts The Rage.
  • 25% Trigger
Casts Deadly Flare.
  • 20% Trigger
Casts Dark Hour.
Unleashes True Power++.Ultimate Bahamut heralds the terminus of all life!
Gains immunity to Status Sleep.pngComatoseCan't attack and takes big DMG
(Chance to end upon taking DMG)
Takes 50% more damage
Local status effect
and Status Charm.pngCharmedAttacks are slightly limited
Vulnerable to Status Gravity.pngGravitySpecial attack max charge turn is extended
and Status Paralysis.pngParalyzedCan't attack
. (very low success rate)Verification needed.
Normal attacks now hit a single ally and deal light or dark damage.
  • 12% Trigger
Cast Ultima Blast.
Unleashes True Power+++.Ultimate Bahamut increases in power with every second!
  • 5% Trigger
Casts Skyfall Ultimus.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Ultima Core square.jpg Ultima Core
Host: Icon Renown Pendant.png Renown Pendant ×50 Join: Icon Renown Pendant.png Renown Pendant ×25
Chest 1 Chest 2 Chest 3 Chest 4
Common Likely 100% 100%
Chest 5 Chest 6 Icon Red Chest.png Host Icon Red Chest.png MVP
100% 100% --
Drop table last updated: 2017-12-18, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

BattleRaid Ultimate Bahamut Impossible.png

Empyreal Ascension Impossible
Cost to Host: 100 AP,
Astrum Fragment square.jpg Astrum Fragment ×1
Cost to Join: Rank 130+, 5 EP Unlock: Rank 130+, Clear Ultimate Bahamut Normal
Participants: 6 Vice: 2nd-3rd Elixirs: Not available Strike Time: NoStrike Time does not apply for this raid.
Location: Chapter 92 (99): Bestia Island - Resting RillStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
TweetDeck: Lvl 200 Ultimate Bahamut Lv200 アルティメットバハムート
Phase Name Lvl HP Charge Mode
Phase 1 Ultimate Bahamut Icon16None.png 200 420,000,000 (100%) ◇◇◇◇ Yes
Special Attacks Triggers and Notes
  • Hour of Ruin TR
Deploys the Status Hour of Ruin.pngHour of RuinAllies can deal critical hits regardless of element
Duration: IndefiniteField effect
field effect.
  • Reginleiv N TR
Multi-hit, random element damage to random allies. Inflicts Status Strong Armed.pngStrong ArmedCan't be healed
.
  • Daedalus Wing N OD TR 95%
10000 Wind damage to all allies.
Gains Status Uplift Enemy.pngUpliftedCharge diamonds fill more quickly
Duration: 180 seconds
.
  • Deadly Flare OD
Multi-hit Fire damage to random allies. Last hit deals massive Fire damage.
Inflicts Status Collapse.pngCollapsedCharge bar is lowered on every turn
Strength: 10%
and Status Burned.pngBurnedHP is lowered on every turn
.
  • Triggers still occur even when Status Paralysis.pngParalyzedCan't attack
    or Status Sleep.pngComatoseCan't attack and takes big DMG
    (Chance to end upon taking DMG)
    Takes 50% more damage
    Local status effect
    .
  • Normal attacks have a chance to inflict Status Target.pngTargetMore likely to be attacked
    Duration: 2 turnsRemovable with Clarity-type skills
    , ignoring Status Veil.pngVeilDebuffs will be nullified (1 time)
    "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    or Status Veil.png Debuff Res. UpDebuff resistance is boosted
    .
  • Immune to Status Gravity.pngGravitySpecial attack max charge turn is extended
    .
  • When host starts raid
Casts Hour of Ruin.
  • If any ally has Status Target.pngTargetMore likely to be attacked
    Duration: 2 turnsRemovable with Clarity-type skills
Casts Reginleiv.
  • 95% Trigger
Casts Daedalus Wing.
  • 85% Trigger
Moves to Phase 2.
Phase 2 Ultimate Bahamut Icon16None.png 200 357,000,000 (85%) ◇◇ Yes
Special Attacks Triggers and Notes
  • Deadly Flare OD 85%-50% TR 85% 55%
Multi-hit Fire damage to random allies. Last hit deals massive Fire damage.
TR 85%
Inflicts Status Collapse.pngCollapsedCharge bar is lowered on every turn
Strength: 10%
and Status Burned.pngBurnedHP is lowered on every turn
.
Removes all buffs on all allies.
OD 85%-70%
Inflicts Status Collapse.pngCollapsedCharge bar is lowered on every turn
Strength: 10%
and Status Burned.pngBurnedHP is lowered on every turn
.
OD 70%-50% TR 55%
Inflicts Status Stoned.pngStoneCan't attack and receives big DMG
Takes 120% more damage
and Status DefenseDown.png DEF DownDEF is lowered
.
  • Daedalus Wing OD 85%-75%
Plain Damage (60% of max HP) to all allies.
Gains Status Uplift Enemy.pngUpliftedCharge diamonds fill more quickly
Duration: 180 seconds
.
  • Virtuous Verse N TR 75%
Earth damage to one ally.
Switches up to twoIf only one ally is in the backline, only one ally will be switched. random frontline allies with backline allies (will not switch the main character).
TR 75%
Removes all buffs on all allies.
  • The Rage TR 70%
Light damage to all allies.
Gains Status Purging Light 3.pngPurging LightCasts random debuff effect each turn
Duration: 3 turns
.
Removes two debuffs from Ultimate Bahamut.
  • Gains immunity to Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    .
  • Vulnerable to Status Gravity.pngGravitySpecial attack max charge turn is extended
    .
  • 85% Trigger
Casts Deadly Flare.
  • 80% Trigger
Fills all charge diamonds.
  • 75% Trigger
Casts Virtuous Verse.

  • 75% Trigger
  • Normal attacks now hit all allies.
  • Normal attacks no longer inflict Status Target.pngTargetMore likely to be attacked
    Duration: 2 turnsRemovable with Clarity-type skills
    .
  • Removes all debuffs on Ultimate Bahamut.
  • Vulnerable to Status Gravity.pngDelayReduce a foe's charge diamonds by 1
    .
  • 70% Trigger
Casts The Rage.
  • Upon entering Overdrive
Fills all charge diamonds.
Only happens to the player who pushed Ultimate Bahamut into overdrive.
Generally occurs around 65%.
  • 55% Trigger
Casts Deadly Flare.
  • 50% Trigger
Move to Phase 3.
Phase 3 Ultimate Bahamut Icon16None.png 200 210,000,000 (50%) ◇◇◇◇◇◇◇ Yes
Special Attacks Triggers and Notes
  • Sirius (Plain Damage) TR 50% 40%
4-hit Plain Damage (30% of max HP) to random allies.
TR 50%
Removes all buffs on all allies.
  • Sirius TR 45% 35%
4-hit multi-element1 hit of Fire, Water, Earth, Wind each damage to random allies.
  • Resounding Realm N OD
Causes Ultimate Bahamut to trigger Reason's Transcendence next turn for all parties.
Removes all debuffs on Ultimate Bahamut.
  • Reason's Transcendence TR
Plain Damage to all allies based on 100% of current HP.
Also hits backline allies. Ignores Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
.
  • Gains immunity to Status Paralysis.pngParalyzedCan't attack
    , Status Gravity.pngGravitySpecial attack max charge turn is extended
    , Status Sleep.pngComatoseCan't attack and takes big DMG
    (Chance to end upon taking DMG)
    Takes 50% more damage
    Local status effect
    , Status AttackDown.png ATK DownATK is lowered
    and Status DefenseDown.png DEF DownDEF is lowered
    .
  • Remains vulnerable to Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    .
  • Does not normal attack.
  • Removes all debuffs on Ultimate Bahamut.
  • If Ultimate Bahamut casts Resounding Realm, it will cast Reason's Transcendence next turn for all parties in the raid.
  • 50% Trigger
Casts Sirius (plain damage).
This trigger must activate before any of the below triggers listed in this phase.
  • 45% Trigger
Casts Sirius (multi-element). Charge diamonds do not reset.
  • 40% Trigger
Casts Sirius (plain damage). Charge diamonds do not reset.
  • 35% Trigger
Casts Sirius (multi-element). Charge diamonds do not reset.
  • 30% Trigger
Moves to Phase 4.
Phase 4 Ultimate Bahamut Icon16None.png 200 126,000,000 (30%) ◇◇◇◇ Yes
Special Attacks Triggers and Notes
  • Dark Hour TR 30%
Switches Status Hour of Ruin.pngHour of RuinAllies can deal critical hits regardless of element
Duration: IndefiniteField effect
to Status Dark Hour.pngDark HourAllies can deal critical hits regardless of element / ATK & DEF buffs are ineffective / Ally is knocked out if HP is at 5% or lower
Duration: IndefiniteField effect
.
Removes all buffs on all allies.
  • Divine Voice N
8000 Earth damage to all allies.
Inflicts Status DoubleDown.pngDA DownDouble attack rate is lowered
and Status TripleDown.pngTA DownTriple attack rate is lowered
.
Gains Status TripleUp.png TA UpTriple attack rate is boosted
.
  • Ultima Blast N TR 22%
Massive Water damage to all allies.
Removes all buffs on all allies.
  • Deadly Flare OD
Multi-hit Fire damage to random allies. Last hit deals massive Fire damage.
Inflicts Status Collapse.pngCollapsedCharge bar is lowered on every turn
Strength: 10%
and Status Burned.pngBurnedHP is lowered on every turn
.
  • Skyfall Ultimus OD TR 15%
999,999 Dark damage to all allies and inflicts Status Summonless.pngSummonlessCan't use summons
Duration: Indefinite
.
Gains Status Ruination Ray 3.pngRuination RayDeals 3-hit plain DMG to an ally each turn
Duration: 3 turns
and Status Purging Light 3.pngPurging LightCasts random debuff effect each turn
Duration: 3 turns
.
  • Normal attacks now deal single-target light/dark damage only.
  • Loses immunity to Status Paralysis.pngParalyzedCan't attack
    .
  • Removes all debuffs on Ultimate Bahamut.
  • Status Dark Hour.pngDark HourAllies can deal critical hits regardless of element / ATK & DEF buffs are ineffective / Ally is knocked out if HP is at 5% or lower
    Duration: IndefiniteField effect
Status AttackUp.png ATK UpATK is boosted
and Status DefenseUp.png DEF UpDEF is boosted
buffs have no effect while this field effect is active. Any allies below 5% HP will be instantly knocked out.
  • 30% Trigger
Casts Dark Hour.
  • 28% Trigger
Fills all charge diamonds.
  • 22% Trigger
Casts Ultima Blast.
  • 15% Trigger
Casts Skyfall Ultimus.
  • 10% Trigger
Moves to Phase 5.
Phase 5 Ultimate Bahamut Icon16None.png 200 42,000,000 (10%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Cosmic Collision OD TR 10% 1%
Multi-hit plain damage and multi-element damage to random allies.
TR 10%
Removes all buffs on all allies.
Removes all debuffs on Ultimate Bahamut.
Inflicts Status Summonless.pngSummonlessCan't use summons
Duration: Indefinite
.
  • The Rage N
Light damage to all allies.
Gains Status Purging Light 3.pngPurging LightCasts random debuff effect each turn
Duration: 3 turns
.
  • Deadly Flare N TR 5%
10,000 Dark damage to all allies.
Gains Status Ruination Ray 3.pngRuination RayDeals 3-hit plain DMG to an ally each turn
Duration: 3 turns
.
  • Normal attacks now hit all allies.
  • Loses immunity to Status AttackDown.png ATK DownATK is lowered
    , Status DefenseDown.png DEF DownDEF is lowered
    , and Status Gravity.pngGravitySpecial attack max charge turn is extended
    .
  • 10% Trigger
Casts Cosmic Collision.
  • 5% Trigger
Casts Deadly Flare (Dark).
  • 1% Trigger
Casts Cosmic Collision.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Ultima Core square.jpg Ultima Core
Host: Icon Prestige Pendant.png Prestige Pendant ×100 Join: Icon Prestige Pendant.png Prestige Pendant ×70 Crew: Icon Prestige Pendant.png Prestige Pendant ×70
Chest 1 Chest 2 Chest 3 Chest 4
Common 100% 100% 100%
  • 49.549.55% ±0.95% chance to be selected when chest drops.
    Based on 3682 drops from 7431 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Champion Merit square.jpg Champion Merit
  • 40.740.69% ±0.94% chance to be selected when chest drops.
    Based on 3024 drops from 7431 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Supreme Merit square.jpg Supreme Merit
  •  9.89.76% ±0.57% chance to be selected when chest drops.
    Based on 725 drops from 7431 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Legendary Merit square.jpg Legendary Merit
  • 50.150.13% ±0.95% chance to be selected when chest drops.
    Based on 3722 drops from 7425 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Champion Merit square.jpg Champion Merit
  • 40.040.03% ±0.94% chance to be selected when chest drops.
    Based on 2972 drops from 7425 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Supreme Merit square.jpg Supreme Merit
  •  9.89.85% ±0.57% chance to be selected when chest drops.
    Based on 731 drops from 7425 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Damascus Grain.jpg Damascus Grain
  • 90.190.14% ±0.57% chance to be selected when chest drops.
    Based on 6686 drops from 7417 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Icon Gold Chest.png Urn
  •  9.99.86% ±0.57% chance to be selected when chest drops.
    Based on 731 drops from 7417 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Blue Sky Crystal square.jpg Blue Sky Crystal
Chest 5 Chest 6 Icon Red Chest.png Host Icon Red Chest.png MVP
100% 100% --
  • 79.979.86% ±0.77% chance to be selected when chest drops.
    Based on 5921 drops from 7414 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Icon Gold Chest.png Primarch Anima
  • 20.120.14% ±0.77% chance to be selected when chest drops.
    Based on 1493 drops from 7414 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Silver Centrum square.jpg Silver Centrum
  • 99.799.74% ±0.10% chance to be selected when chest drops.
    Based on 7400 drops from 7419 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Ultima Unit square.jpg Ultima Unit
  •  0.30.26% ±0.10% chance to be selected when chest drops.
    Based on 19 drops from 7419 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Gold Brick square.jpg Gold Brick
  • 90.490.40% ±1.26% chance to be selected when chest drops.
    Based on 1327 drops from 1468 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Ultima Unit square.jpg Ultima Unit
  •  6.76.68% ±1.07% chance to be selected when chest drops.
    Based on 98 drops from 1468 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Damascus Grain.jpg Damascus Grain
  •  2.72.72% ±0.70% chance to be selected when chest drops.
    Based on 40 drops from 1468 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Gold Brick square.jpg Gold Brick
  • 45.145.10% ±1.66% chance to be selected when chest drops.
    Based on 1096 drops from 2430 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Legendary Merit square.jpg Legendary Merit
  • 41.341.28% ±1.64% chance to be selected when chest drops.
    Based on 1003 drops from 2430 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Ultima Unit square.jpg Ultima Unit
  •  9.59.51% ±0.98% chance to be selected when chest drops.
    Based on 231 drops from 2430 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Silver Centrum square.jpg Silver Centrum
  •  4.03.99% ±0.65% chance to be selected when chest drops.
    Based on 97 drops from 2430 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
     Damascus Grain.jpg Damascus Grain
Drop rates from the otokuro2 spreadsheets. Please check the source spreadsheets for up to date numbers.
Drop table last updated: 2019-08-28, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Guides[edit source]

Saudade Reservoir[edit | edit source]

Location Saudade Reservoir.png

All primals long for the affection of their mother, even if that longing becomes a fang sinking into the heart.

Main Quests[edit | edit source]

Chapter 93: Deception's Inception - Part 2 has no battle and costs 0 AP to clear.

Chapter 100: The Watcher Acts - Part 1 has no battle and costs 0 AP to clear. It is unlocked after clearing Chapter 99 Story - Painful Memory .

Chapter 100: The Watcher Acts - Part 2 has no battle and costs 0 AP to clear.

Raids[edit | edit source]

BattleRaid The Four Primarchs Impossible.png

The Four Primarchs (Impossible)
Cost to Host: 80 AP,
Fire Pinion square.jpg Fire Pinion ×1, Water Pinion square.jpg Water Pinion ×1, Wind Pinion square.jpg Wind Pinion ×1, Earth Pinion square.jpg Earth Pinion ×1
Cost to Join: Rank 120+, 5 EP Unlock: Rank 120+, Clear Chapter 100 Story - The Watcher Acts and What Makes the Sky Blue II: Paradise Lost
Participants: 18 Vice: 2nd-6th Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter 93 (100): Bestia Island - Saudade ReservoirStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
TweetDeck: The Four Primarchs 四大天司HL
Phase Name Lvl HP Charge Mode
Uriel Uriel Icon16Earth.png 200 1,000,000,000 (100%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Judgment Gale (Join Trigger) TR
Small Earth damage to all allies.
Uriel gains Status DMG Cut Nullified.pngDMG Cut NullifiedNullifies 'all elemental DMG cut' (Can't be removed)
Duration: Indefinite
, Status Terra Ward 3.pngTerra WardDeals bonus earth DMG upon attacks (Count decreases upon dealing 3,000,000 wind skill DMG / Can only be removed by dealing a total of 9,000,000 or more wind skill DMG)
Duration: Indefinite
, and Status ATK Up 5.png ATK UpATK is boosted
Duration: 5 turnsLocal status effect
.
  • Judgment Gale (Target Trigger) TR
Small Earth damage to all allies.
Uriel gains Status ATK Up 4.png ATK UpATK is boosted
Duration: 4 turnsLocal status effect
.
  • Earth Crash III OD
3-hit, massive Earth damage to random allies.
Uriel gains Status ATK Up 4.png ATK UpATK is boosted
Duration: 4 turnsLocal status effect
, Status DEF Up 4.png DEF UpDEF is boosted
Duration: 4 turnsLocal status effect
and Status Uplifted 4.pngUpliftedCharge diamonds fill more quickly
Duration: 4 turnsLocal status effect
.
  • Molten Geyser N OD
Fire damage to all allies.
Inflict Status Burned.pngBurnedHP is lowered on every turn
Duration: 5 turns
on all allies.
Uriel gains Status DA Up 5.png DA UpDouble attack rate is boosted
Duration: 5 turnsLocal status effect
.
  • Uriel Buster
Earth damage to all allies.
Inflicts Status Strong Armed.pngStrong ArmedCan't be healed
Duration: 4 turns
, Status DefenseDown.png DEF DownDEF is lowered
Duration: 4 turns
, Status AttackDown.png ATK DownATK is lowered
Duration: 4 turns
on all allies.
Inflicts Status Target.pngTargetMore likely to be attacked
Duration: 1 turn
on one ally.
  • For all phases
Immune to Status AttackDown.png ATK DownATK is lowered
, Status DefenseDown.png DEF DownDEF is lowered
, Status DebuffResDown.png Debuff Res. DownDebuff resistance is lowered
.
All-elemental DMG Cut effects are nullified (Status Dmg Cut 70.png70% DMG CutTaking 70% less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
, Status Dmg Cut 100.png100% DMG CutTaking 100% less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
, etc.).
Elemental DMG Cut effects work as normal (Status Fire Cut 30.png30% Fire CutFire DMG is cut 30%
Fire Damage Cut.
, Status Water Cut 60.png60% Water CutWater DMG is cut 60%
Water Damage Cut.
, etc).
Triggered special attacks do not clear charge diamonds.
  • Immune to Status Paralysis.pngParalyzedCan't attack
    , Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    , Status Zombie.pngZombifiedReceives DMG if healed
    , Status Death.pngDeathKnocked out after
    , Status Stoned.pngStoneCan't attack and receives big DMG
    Takes 120% more damage
    and Status Charm.pngCharmedAttacks are slightly limited
  • Triggered special attacks do not clear charge diamonds.
  • When host starts raid
Casts Judgment Gale.
  • When an ally has Status Target.pngTargetMore likely to be attacked
Casts Judgment Gale.
  • Every 5th turn
Casts Uriel Buster.
  • 87% Trigger
Unleashes True Power.
Fills all charge diamonds.
  • 77% Trigger
Moves to Raphael Phase.
Raphael Raphael Icon16Wind.png 200 770,000,000 (77%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Tempestas Iudicium TR
Raphael gains Status Mirror Image 1.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: 7 turnsLocal status effect
and Status Veil 7.png Debuff Res. UpDebuff resistance is boosted
Duration: 7 turns
.
  • Wind IV OD
Wind damage to random allies.
Inflicts Status WindResDown.png Wind DEF DownDEF is lowered for wind DMG
Duration: 4 turns
and Status Confused.pngConfusedAllies can be targeted (Substitute and Counter are ineffective)
Duration: 2 turns
on all allies.
  • Divine Storm N
Multi-hit Wind damage to random allies.
Increases buff skill cooldowns by 3 turns for all allies.
Raphael gains Status Heal.pngRefreshHP is restored on every turn
Strength: 1,000,000 healthDuration: 300 seconds
.
  • Simeon Rush TR
Multi-hit Wind damage to random allies.
Inflicts Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 2 turnsTakes 25% more damage
on all allies.
  • Immune to Status Paralysis.pngParalyzedCan't attack
    , Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    , Status Zombie.pngZombifiedReceives DMG if healed
    , Status Death.pngDeathKnocked out after
    and Status Stoned.pngStoneCan't attack and receives big DMG
    Takes 120% more damage
  • Vulnerable to Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
  • At start of phase, Raphael gains Status Tempestas Ward 3.pngTempestas WardDeals bonus wind DMG upon attacks (Count decreases upon dealing 3,000,000 fire skill DMG / Can only be removed by dealing a total of 9,000,000 or more fire skill DMG)
    Duration: Indefinite
    .
  • Normal attack can be more than 5 times per turn.
  • Normal attacks can inflict Status Target.pngTargetMore likely to be attacked
    Duration: 1 turn
    .
  • Upon entering Raphael Phase
Casts Tempestas Iudicium.
  • When an ally has Status Target.pngTargetMore likely to be attacked
Casts Simeon Rush.
  • 55% Trigger
Move to Gabriel Phase.
Gabriel Gabriel Icon16Water.png 200 550,000,000 (55%) ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Glacies Iudicium TR
11111 static Water damage to all allies.
  • Judgement Sphere TR
Multi-hit Water damage to random allies.
Inflict Status DoubleDown.pngDA DownDouble attack rate is lowered
Duration: 3 turns
, Status Purified.pngPurifiedKnocked out after 3 turns
Duration: 3 turns
, and Status TripleDown.pngTA DownTriple attack rate is lowered
Duration: 3 turns
on all allies.
  • White Ray N OD
Multi-hit Water damage to random allies.
Inflicts Status Charm.pngCharmedAttacks are slightly limited
Duration: 4 turns
on all allies.
Gabriel gains Status Hark the Grimtide.pngHark the GrimtideLands a random debuff on all allies every turn
Duration: Indefinite
.
  • Tidal Erasure NVerification needed. OD
Water damage to all allies.
Gabriel gains Status Hark the Cleartide.pngHark the CleartideRemoves 2 buffs from all allies every turn
Duration: Indefinite
and Status Hark the Stormtide.pngHark the StormtideDeals 3-hit water DMG to an ally every turn
Duration: Indefinite
.
  • Immune to Status Paralysis.pngParalyzedCan't attack
    , Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    , Status Zombie.pngZombifiedReceives DMG if healed
    , Status Death.pngDeathKnocked out after
    and Status Stoned.pngStoneCan't attack and receives big DMG
    Takes 120% more damage
  • At start of phase, Gabriel gains Status Glacies Ward 3.pngGlacies WardDeals bonus water DMG upon attacks (Count decreases upon dealing 3,000,000 earth skill DMG / Can only be removed by dealing a total of 9,000,000 or more earth skill DMG)
    Duration: Indefinite
    .
  • Normal attack hit all allies.
  • Upon entering Gabriel Phase
Casts Glacies Iudicium.
  • 40% Trigger
Casts Judgement Sphere.
  • 30% Trigger
Moves to Michael Phase.
Dispels Status Hark the Grimtide.pngHark the GrimtideLands a random debuff on all allies every turn
, Status Hark the Cleartide.pngHark the CleartideRemoves 2 buffs from all allies every turn
, and Status Hark the Stormtide.pngHark the StormtideDeals 3-hit water DMG to an ally every turn
.
  • Status Hark the Grimtide.pngHark the GrimtideLands a random debuff on all allies every turn
    can inflict the following debuffs:
Status AttackDown.png ATK DownATK is lowered
Duration: 4 turns
Status SkillSeal.pngSkill SealedCan't use skills
Duration: 2 turns
Status Ryoto.pngGlaciateATK, DEF, and multiattack rate is lowered HP is lowered on every turn (Same effect will be spread to an ally when the character uses a skill / Spread effect ignores debuff immunity)
Duration: 4 turns
Status Collapse.png100% Charge CutInstantly reduces Charge Bar by 100%
Strength: 100%
Michael Michael Icon16Fire.png 200 300,000,000 (30%) ◇◇ Yes
Special Attacks Triggers and Notes
  • Basilica N
Massive Fire damage to one ally.
Inflicts Status CASeal.pngC.A. SealedCan't use charge attack
Duration: 4 turns
and Status Collapse.pngCollapsedCharge bar is lowered on every turn
Strength: 30%Duration: 4 turns
.
  • Crimson Sword N OD
Fire damage to all allies.
Inflicts Status AttackDown.png ATK DownATK is lowered
Duration: Indefinite
, Status Strong Armed.pngStrong ArmedCan't be healed
Duration: Indefinite
, Status Demagogue.pngHalationHP bar is hidden
Duration: Indefinite
and Status Burned.pngBurnedHP is lowered on every turn
Duration: Indefinite
.
  • Ignis Iudicium TR
Plain Damage to an ally based on 85% of maximum HP.
Inflicts Status Burned.pngBurnedHP is lowered on every turn
Strength: 4,000 damage.Duration: Indefinite
and Status Zombie.pngZombifiedReceives DMG if healed
Duration: Indefinite
on all allies.
Michael gains Status ATK Up (Local).png ATK UpATK is boosted
Duration: IndefiniteLocal status effect
, Status DEF Up (Local).png DEF UpDEF is boosted
Duration: IndefiniteLocal status effect
, Status TA Up (Local).png TA UpTriple attack rate is boosted
Duration: IndefiniteLocal status effect
,Status Veil (Local).png Debuff Res. UpDebuff resistance is boosted
Duration: Indefinite
.
  • Flash Bullet OD TR
Multi-hit50 hits?, 500 static Fire damage to random allies.
Michael gains Status AttackUp.png ATK UpATK is boosted
Duration: Indefinite
Status DefenseUp.png DEF UpDEF is boosted
Duration: Indefinite
Status TripleUp.png TA UpTriple attack rate is boosted
Duration: Indefinite
Status Uplift Enemy.pngUpliftedCharge diamonds fill more quickly
Duration: Indefinite
Status FireAtkUp.png Fire ATK UpFire ATK is boosted
Duration: Indefinite
Removes buffs on all allies.
TR 10% : Damage increased to 2000 per hit.
  • Immune to Status Paralysis.pngParalyzedCan't attack
    , Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    , Status Zombie.pngZombifiedReceives DMG if healed
    , Status Death.pngDeathKnocked out after
    and Status Stoned.pngStoneCan't attack and receives big DMG
    Takes 120% more damage
  • At start of phase, Michael gains Status Ignis Ward 3.pngIgnis WardDeals bonus fire DMG upon attacks (Count decreases upon dealing 3,000,000 water skill DMG / Can only be removed by dealing a total of 9,000,000 or more water skill DMG)
    Duration: Indefinite
    .
  • Vulnerable to Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
    between 30%-16%
  • When an ally has Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
  • Casts Ignis Iudicium.
  • 30% Trigger
Casts Flash Bullet.
  • 15% Trigger
Unleashes True Power.
Fills all charge diamonds.
  • 10% Trigger
Casts Flash Bullet.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal square.jpg Crystal ×50
Host: Icon Prestige Pendant.png Prestige Pendant ×100 Join: Icon Prestige Pendant.png Prestige Pendant ×70 Crew: Icon Prestige Pendant.png Prestige Pendant ×70
Chest 1 Chest 2 Chest 3 Chest 4
? ? ? ?
Chest 5 Icon Red Chest.png Host Icon Red Chest.png MVP Icon Blue Chest.png Blue
? -- ?This is the minimum honor contribution required relative to the total honor of all participants to guarantee a blue chest.
[math]\frac{personal}{total}[/math] honors
Drop table last updated: 2019-04-28, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Treasure[edit | edit source]

Rare Monsters[edit | edit source]

None

Town[edit | edit source]

By clicking on the sparkles in the following order, Lyria will find a Premium Draw Ticket square.jpg Premium Draw Ticket.

  1. Top (Grace Grove)
  2. Middle Left (Blooming Cascade)
  3. Middle Right (Murmuring Stream)
  4. Bottom (Saudade Reservoir)

Bestia Island Town.jpg

Trivia[edit | edit source]