Forfeit

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About Status Effects
Glossary | Quick Navigation | Field Effects | Overeffects


DMG taken is boosted / DMG dealt is lowered

About Forfeit

Forfeit is a debuff that lowers enemy ATK and DEF by 10%. It stacks past the traditional 50% ATK Down and DEF Down cap. All effects listed are functionally equivalent and do not stack with each other.

Sources

Characters

Icon Name Element Source Cooldown Duration Notes
Robin Hood
Affliction ArrowGain Affliction ArrowHit to DEF / Hit to a foe's DEF and ATK (Stackable) after normal attacks / Toxicosis lvl rises by 1 / Lands a random debuff (Can't be removed)
.
7 turns 2 turns Selectable option from  Rapid NockingNock and draw a mystic arrow.
(Skill effect changes based on the arrow selected.)
.
One of 5 random debuffs.
See Robin Hood#Rapid Nocking for more info.

Feower (Holiday)
AvanatiInflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
, and 2 random debuffs on a foe.
5 turns 180 sec One of 5 random debuffs.
See Feower (Holiday)#Avanati for more info.

Kurapika
Chains of Resolve3-hit, 200% Fire damage to a foe (Damage cap: ~290,000 per hit).
Inflict 10% Fire DEF Down (Stackable / Max: 40%)DEF is lowered for fire DMG (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and 2 random debuffs.
Remove 1 buff.
(While Scarlet EyesATK is boosted / DEF is sharply boosted / Deals triple attacks / Normal attack DMG is amplified / Attacks twice each turn / No charge bar gained upon normal attacks or counters / Can't use charge attack / 5% hit to max HP every turn (Can't be removed / Can't be extended)
is in effect:

Damage increased to 300% per hit.
Damage cap increased to ~580,000 per hit.
Cooldown ends at end of turn.
Can recast once each turn it is cast.)
7 turns
Lvl 55:
6 turns
180 sec One of 6 random debuffs.
See Kurapika#Chains of Resolve for more info.

Feower
Gammadion Cross2-hit, 300% Water damage to a foe (Damage cap: ~313,000 per hit).
Inflict 1 random debuff.
At level 55:
Effect enhanced.
At level 85:
Also inflict 30% ATK DownATK is lowered
Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single
and 30% DEF DownDEF is lowered
Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single
.
Now inflict 2 random debuffs.
5 turns 180 sec Feower must be 5★.
One of 9 random debuffs.
See Feower#Gammadion Cross for more info.

Gabriel
Judgement Sphere5-hit, 100% Water damage to all foes (Damage cap: ~215,000 per hit).
Inflict PureflowATK and DEF are lowered / DMG taken is supplemented (Can't be removed)
Base Accuracy: 200%Duration: 5 turnsLocal status effect
.
9 turns
Lvl 55:
8 turns
5 turns

Tefnut (Summer)
Leontopolis1250%Unworldly Water damage to a foe (Damage cap: ~2,900,000).
Inflict DelayReduce a foe's filled charge diamonds by 1
and 2 random debuffs.
- 2 turns One of 7 random debuffs.
See Tefnut (Summer)#Leontopolis for more info.

Helel ben Shalem (Holiday)
Shadow ShroudInflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Base Accuracy: 150%Duration: IndefiniteLocal status effect
, 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Base Accuracy: 150%Duration: IndefiniteLocal status effect
, and a random debuff on all foes.
7 turns
Lvl 55:
6 turns
4 turns One of 7 random debuffs.
See Helel ben Shalem (Holiday)#Shadow Shroud for more info.

Sariel
Scythe of Execution800% Dark damage to all foes (Damage cap: ~730,000).
Inflict Death SentenceDMG taken is boosted / DMG dealt is lowered
Base Accuracy: 200%Duration: 5 turnsLocal status effect
.
Raise foes' ToxicosisHP is lowered on every turn based on Toxicosis lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
8 turns
Lvl 55:
7 turns
5 turns

Summons

Icon Name Element Source Initial Cooldown Cooldown Duration Notes

Gabriel (Summon) CallMassive Water damage to all foes.
Inflict PureflowDMG taken is boosted / DMG dealt is lowered
Duration: 5 turnsLocal status effect
on Fire foes.
All allies gain 70% Fire CutFire DMG is cut 70%
Strength: 70%Duration: 1 turn Fire Damage Cut.
.
3 turns 12 turns
At 4★:
9 turns
5 turns

Hades Call800% Dark damage to all foes.
Inflict SleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 180 secondsTakes 25% more damage
and 2 random debuffs.
All allies gain 20% Charge Bar Gain UpCharge bar gain is boosted
Strength: 20%Duration: 3 turns
.
9 turns
At 4★:
7 turns
3 turns Hades must be Transcendence Stage 2.
One of 5 random debuffs.
See Hades#Call - Law of Daiches for more info.

Sariel (Summon) CallMassive Dark damage to all foes.
Inflict Death SentenceDMG taken is boosted / DMG dealt is lowered
Duration: 5 turnsLocal status effect
on Light foes.
All allies gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
3 turns 12 turns
At 4★:
9 turns
5 turns