Forfeit
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About Status Effects
Glossary | Quick Navigation | Field Effects | Overeffects

About Forfeit
Forfeit is a debuff that lowers enemy ATK and DEF by 10%. It stacks past the traditional 50% ATK Down and DEF Down cap. All effects listed are functionally equivalent and do not stack with each other.
Sources
Characters
| Icon | Name | Element | Source | Cooldown | Duration | Notes |
|---|---|---|---|---|---|---|
| Robin Hood | Affliction ArrowGain . |
7 turns | 2 turns | Selectable option from (Skill effect changes based on the arrow selected.). One of 5 random debuffs. See Robin Hood#Rapid Nocking for more info. | ||
| Feower (Holiday) | AvanatiInflict Strength: 10% (Max: 40%)Duration: 180 seconds, Strength: 10% (Max: 40%)Duration: 180 seconds, and 2 random debuffs on a foe. |
5 turns | 180 sec | One of 5 random debuffs. See Feower (Holiday)#Avanati for more info. | ||
| Kurapika | Chains of Resolve3-hit, 200% Fire damage to a foe (Damage cap: ~290,000 per hit). Inflict Strength: 10% (Max: 40%)Duration: 180 seconds and 2 random debuffs. Remove 1 buff. (While is in effect: Damage increased to 300% per hit. Damage cap increased to ~580,000 per hit. Cooldown ends at end of turn. Can recast once each turn it is cast.) |
7 turns Lvl 55: 6 turns |
180 sec | One of 6 random debuffs. See Kurapika#Chains of Resolve for more info. | ||
| Feower | Gammadion Cross2-hit, 300% Water damage to a foe (Damage cap: ~313,000 per hit). Inflict 1 random debuff. At level 55: Effect enhanced. At level 85: Also inflict Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single and Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single. Now inflict 2 random debuffs. |
5 turns | 180 sec | Feower must be 5★. One of 9 random debuffs. See Feower#Gammadion Cross for more info. | ||
| Gabriel | Judgement Sphere5-hit, 100% Water damage to all foes (Damage cap: ~215,000 per hit). Inflict Base Accuracy: 200%Duration: 5 turnsLocal status effect. |
9 turns Lvl 55: 8 turns |
5 turns | |||
| Tefnut (Summer) | Leontopolis1250%Unworldly Water damage to a foe (Damage cap: ~2,900,000). Inflict and 2 random debuffs. |
- | 2 turns | One of 7 random debuffs. See Tefnut (Summer)#Leontopolis for more info. | ||
| Helel ben Shalem (Holiday) | Shadow ShroudInflict Strength: 10% (Max: 30%)Base Accuracy: 150%Duration: IndefiniteLocal status effect, Strength: 10% (Max: 30%)Base Accuracy: 150%Duration: IndefiniteLocal status effect, and a random debuff on all foes. |
7 turns Lvl 55: 6 turns |
4 turns | One of 7 random debuffs. See Helel ben Shalem (Holiday)#Shadow Shroud for more info. | ||
| Sariel | Scythe of Execution800% Dark damage to all foes (Damage cap: ~730,000). Inflict Base Accuracy: 200%Duration: 5 turnsLocal status effect. Raise foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). |
8 turns Lvl 55: 7 turns |
5 turns |
Summons
| Icon | Name | Element | Source | Initial Cooldown | Cooldown | Duration | Notes |
|---|---|---|---|---|---|---|---|
| Gabriel (Summon) | CallMassive Water damage to all foes. Inflict Duration: 5 turnsLocal status effect on Fire foes. All allies gain Strength: 70%Duration: 1 turn Fire Damage Cut.. |
3 turns | 12 turns At 4★: 9 turns |
5 turns | |||
| Hades | Call800% Dark damage to all foes. Inflict Duration: 180 secondsTakes 25% more damage and 2 random debuffs. All allies gain Strength: 20%Duration: 3 turns. |
9 turns At 4★: 7 turns |
3 turns | Hades must be Transcendence Stage 2. One of 5 random debuffs. See Hades#Call - Law of Daiches for more info. | |||
| Sariel (Summon) | CallMassive Dark damage to all foes. Inflict Duration: 5 turnsLocal status effect on Light foes. All allies gain Strength: 30%. |
3 turns | 12 turns At 4★: 9 turns |
5 turns |






































































































































































































