Consume HP
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About Status Effects
Glossary | Quick Navigation | Field Effects | Overeffects
Consume or Sacrifice HP is an effect that lowers an ally's HP by a percentage of their max or current HP value.
About Consume/Sacrifice HP
Consume and Sacrifice HP skills are commonly seen either as an additional cost to skills or as a way to take advantage of Enmity related effects.
There are two main ways HP is consumed:
- A set percentage based on an ally's max HP, usually worded as consumes caster's max HP. Skills with this effect usually cannot be used unless the caster has the required amount of HP needed.
- A set percentage based on an ally's current HP, usually worded as sacrifice caster's current hp. Skills with this effect can be used regardless of the caster's HP. If the skill is used while the caster has 1 HP, it will consume 0 HP.
Filter Tables
Sources
Flat HP Consumption
Icon | Name | Element | Source | Cooldown | Targets | Amount | Notes |
---|---|---|---|---|---|---|---|
Mystic | Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) |
8 turns | Self | Up to 50% of current HP | Converts 3% charge bar for every 250 HP consumed, up to 100% charge bar. Can be used by any class as a subskill. | ||
Zooey (Grand) | ConjunctionReduce all allies' HP to 1. All allies gain UnchallengedNext DMG received will be ineffective Duration: 1 turn and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed) Strength: 100% of damage dealt (Healing cap: 15% of max HP)Duration: 4 turns. |
16 turns Lvl 75: 14 turns |
All allies | - | Reduces all allies' HP to 1. |
Consume Max HP
Icon | Name | Element | Source | Cooldown | Targets | Amount | Notes |
---|---|---|---|---|---|---|---|
Beatrix (Summer) | Rising StarsGain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, 50% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 50%Duration: 1 turn , and Double StrikeAttacks twice each turn Duration: 1 turn . (Consumes 40% of max HP.) |
4 turns | Self | 40% | |||
Colossus | Flashpoint500% Fire damage to a foe (Damage cap: ~820,000). Gain Charge Bar +200%Instantly boosts Charge Bar by 200% Strength: 200%. (Consumes 30% of max HP.) |
2 turns Lvl 55: 1 turn |
Self | 30% | |||
Fenie | Shararah Haraarah1250%Unworldly Fire damage to a foe (Damage cap: ~2,900,000). All Fire allies gain 10% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Consume 20% of Fenie's max HP (Knocked out if this reduces HP to 0). (When Enigma AblazeDeals bonus fire DMG for normal attacks / HP recovery amounts of skills and effects that heal are boosted / HP recovery caps of skills and effects that heal are boosted / DEF is boosted / Every 5 turns: Removes all debuffs / Fully restores HP / Instant C.A. standby (Can't be removed) is in effect: No HP is consumed. Also deal 600% Bonus Fire damage to foe [Damage cap: ~1,200,000].) |
- | Self | 20% | Can charge attack even if HP is below 20%. Knocked out in the process. | ||
Naoise (Fire) | Drachen Ritter ShieldAll allies gain 50% DMG CutTaking 50% less DMG Duration: 2 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage! and 20% Wind CutWind DMG is cut 20% Duration: 2 turnsWind Damage Cut.. (Consumes 20% of caster's max HP.) |
7 turns Lvl 55: 6 turns |
Self | 20% | |||
Nehan (Valentine) | Sweet TreatmentGrant another Fire ally Sweet TreatmentDouble attack rate is boosted / Wind DMG is lowered / Normal attack DMG is amplified / Attacks made with elemental superiority deal boosted DMG / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed) Duration: 8 turns. (Consumes 25% of caster's max HP.) |
18 turns Lvl 55: 16 turns |
Self | 25% | |||
NourishmentGrant another Fire ally NourishmentCharge bar will be boosted after charge attack / C.A. Reactivation effect at end of effect (1 time) (Can't be removed / Can't be extended) Duration: 2 turns and Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. (Consumes 30% of caster's max HP.) |
16 turns Lvl 75: 14 turns |
Self | 30% | ||||
ElysiumAll Fire allies gain Shield (10,000)Next ATK received will be ineffective for a fixed amount Strength: 10,000Duration: Indefinite, 200% Debuff Res. UpDebuff resistance is boosted Strength: 200%Duration: 5 turns, and Dispel CancelBuffs can't be removed or shortened Duration: 5 turns. (Consumes 25% of caster's max HP.) |
14 turns | Self | 25% | ||||
Scathacha (Valentine) | Follow Your HeartAll allies gain ShieldNext ATK received will be ineffective for a fixed amount Strength: 25% of their max HP (Max: 5000)Duration: Indefinite worth 25% of their max HP (Max: 5000). (Consumes 25% of each ally's max HP.) |
6 turns Lvl 55: 5 turns |
All allies | 25% | Cannot be used if any main ally's HP is below 25%. | ||
Vaseraga (Fire) | No PainGain JammedATK is greatly boosted based on how low HP is Strength: 45%-90%Duration: 8 turns, 100% DEF UpDEF is boosted Strength: 100%Duration: 3 turns, Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) Duration: 1 turn , and Guts (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: 1 turn Also called "Lethal Attack Dodged". (Consumes 25% of max HP.) |
8 turns Lvl 75: 7 turns |
Self | 25% | |||
Fediel (Summer) | Brain-Freezing ShroudAll Water allies gain Shield (10,000)Next ATK received will be ineffective for a fixed amount Strength: 10,000Duration: Indefinite and The Black's ChillCharge bar gain is boosted / Takes DMG every turn / Deals bonus DMG to foe upon charge attack (Can't be removed) Duration: 5 turns. (Consume 25% of caster's max HP.) |
18 turns Lvl 55: 16 turns |
Self | 25% | |||
Vane (SSR) | BreakthroughGain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns and Hostility Up (Stackable)More likely to be attacked (Stackable / Can't be removed) Duration: 8 turns. (Consumes 40% of max HP.) At level 100: No longer gain Hostility Up (Stackable)More likely to be attacked (Stackable / Can't be removed) Duration: 8 turns. Also gain 100% DEF UpDEF is boosted Strength: 100%Duration: 1 turn , Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) Duration: 1 turn , and Guts (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: 1 turn Also called "Lethal Attack Dodged". |
4 turns Lvl 75: 3 turns |
Self | 40% | |||
Zeta (Water) | Sirius Nova: Last Dive1250%Unworldly Water damage to a foe (Damage cap: ~2,420,000). Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%Before Arvess Resonance is taken into account. Activate Spear of Arvess300% Water damage to a foe (Damage cap: ~280,000). Inflict 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 100%Duration: 4 turnsLocal status effect and Arvess FermareTargeted by a skill Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 4 turnsLocal status effect. (When any foe has Arvess FermareTargeted by a skill Local status effect: Also gain 100% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 100%Duration: 3 turns.). (Consumes 15% of max HP.) |
- | Self | 15% | Cannot charge attack if HP is below 15%. | ||
Ayer | Guilty BreakGain Guilty BreakATK is greatly boosted based on how low HP is Strength: 40%-120%Duration: 8 turns. (Consumes 25% of max HP.) |
0 turns | Self | 25% | |||
Beatrix (Earth) | Rising NovaGain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, 50% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 50%Duration: 1 turn , and Double StrikeAttacks twice each turn Duration: 1 turn . (Consumes 40% of max HP.) |
4 turns | Self | 40% | |||
Kolulu (Earth) | Tallyho Style5-hit, 100% Earth damage to all foes (Damage cap: ~92,000 per hit). Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds. (Consumes 40% of caster's max HP to end cooldown. When 5 Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) are granted: Activates twice.) |
7 turns Lvl 75: 6 turns |
Self | 40% | |||
Vikala (Summer) | Rats AwayAll Earth allies gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite through the power of stuffed rats. (Consumes 25% of caster's max HP.) |
12 turns Lvl 55: 10 turns |
Self | 25% | |||
Gawain | Rebellion1000% Wind damage to all foes (Damage cap: ~1,160,000). Gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns. (Consumes 30% of max HP.) |
7 turns Lvl 75: 6 turns |
Self | 30% | |||
Scathacha | Dragon's HeartAll allies gain ShieldNext ATK received will be ineffective for a fixed amount Strength: 25% of their max HP (Max: 5,000)Duration: Indefinite worth 25% of their max HP (Max: 5,000). (Consumes 25% of their max HP.) |
5 turns | All allies | 25% | Cannot be used if any main ally's HP is below 25%. | ||
Suzaku Kururugi | White Knight500% Wind damage to a foe (Damage cap: ~580,000). Gain JammedATK is greatly boosted based on how low HP is Strength: 20%-60%Duration: 3 turns. (Consumes 30% of max HP) |
8 turns | Self | 30% | |||
Therese (Wind) | Lamina IndicamGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns and 80% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 80%Duration: 2 turns. (Consumes 25% of max HP.) |
6 turns Lvl 75: 5 turns |
Self | 25% | |||
Yuisis | Ardent BladeGain Ardent Blade (1 time)ATK is boosted by Ardent Blade (1 time / Can't be removed) Strength: 150% ATK Up, 80% C.A. DMG Cap Up At level 95: 200% ATK Up, 100% C.A. DMG Cap UpMultiplier: AssassinDuration: 1 turn and Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. (Consumes 20% of max HP.) At level 95: No longer consumes HP. No longer gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. Ardent Blade (1 time)ATK is boosted by Ardent Blade (1 time / Can't be removed) Strength: 150% ATK Up, 80% C.A. DMG Cap Up At level 95: 200% ATK Up, 100% C.A. DMG Cap UpMultiplier: AssassinDuration: 1 turn effect specs increased. Also gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and 50% Special C.A. DMG Cap UpMaximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted Strength: 50%Duration: 1 turn . |
6 turns Lvl 75: 5 turns |
Self | 20% | Does not consume HP after lvl 95 upgrade. | ||
Florence (Halloween) | MascheraGrant a Light ally MascheraATK is sharply boosted by Maschera Strength: 50%Multiplier: AssassinDuration: 1 turn . (Consumes 40% of that ally's max HP.) |
5 turns Lvl 55: 4 turns |
One Light ally | 40% | |||
Gawain (Light) | OnslaughtGain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 50%Duration: 1 turn , and Double StrikeAttacks twice each turn Duration: 1 turn . (Consumes 40% of max HP.) |
5 turns Lvl 75: 4 turns |
Self | 40% | |||
Rosamia (SSR) | Immovable Talisman IIIGain UnchallengedNext DMG received will be ineffective Duration: 2 turns. Fall under the Curse of the Mask. (Self-inflict Curse of the MaskCan't be healed (Can't be removed) Duration: 4 turns.) (Consumes 25% of max HP.) |
6 turns Lvl 55: 5 turns |
Self | 25% | |||
Beatrix | Soaring StarGain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns. (Consumes 40% of max HP.) |
1 turn | Self | 40% | |||
Kolulu | Still AliveGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. End cooldowns for Kolulu's other skills. (Consumes 30% of max HP.) |
9 turns | Self | 30% | |||
Predator (SSR) | Creeping ShadowGain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, 50% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 50%Duration: 1 turn , and Double StrikeAttacks twice each turn Duration: 1 turn . (Consumes 40% of max HP.) |
5 turns Lvl 75: 4 turns |
Self | 40% | |||
Shion (Collab) | Brutal Ogre Blade1250%Unworldly Dark damage to a foe (Damage cap: ~2,420,000). Deal 600% Bonus Dark damage (Damage cap: ~800,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (Consumes 15% of Shion's max HP.) |
- | Self | 15% | Cannot charge attack if HP is below 15%. | ||
Vaseraga | Forgotten TalesGain 50% ATK UpATK is boosted Strength: 50%Multiplier: UniqueDuration: 3 turns, 50% DEF UpDEF is boosted Strength: 50%Duration: 3 turns, and Hostility UpMore likely to be attacked Strength: +50Duration: 3 turns. (Consumes 25% of max HP.) At level 100: Buffs' duration increased to 5 turns. Also gain 20% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 20%Duration: 5 turns and Attack AllAttacks each foe Duration: 5 turns. |
7 turns Lvl 100: 6 turns |
Self | 25% | |||
Zoro and Sanji | Trichiliocosm & Concasse1250%Unworldly Dark damage to a foe (Damage cap: ~2,420,000). Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. (Consumes 15% of max HP.) |
- | Self | 15% | Cannot charge attack if HP is below 15%. |
Sacrifice Current HP
Icon | Name | Element | Source | Cooldown | Targets | Amount | Notes |
---|---|---|---|---|---|---|---|
Spartan | Molon LabeAll allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, Guts (1 time)Can withstand lethal DMG (Leaves 1 HP) Duration: IndefiniteAlso called "Lethal Attack Dodged", and Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite. (Consumes 40% of each ally's current HP.) |
10 turns | All allies | 40% | Must be unlocked after attaining Ultimate Mastery lvl 6. | ||
Ragazzo | Se Non Ora QuandoSacrifice 99% of caster's HP to gain TrascendenzaCan withstand lethal DMG / ATK is greatly boosted based on how low HP is / Skills' additional effects activate without consuming Energia / Ends cooldown for all skills except Se Non Ora Quando at end of turn (Can't be removed) Duration: 2 turns and Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. (Will be knocked out when effect ends.) |
10 turns | Self | 99% | |||
Yuisis (Fire) | A Mafiosa ScornedSacrifice 80% of caster's current HP to deal 800% Fire damage to a foe (Damage cap: ~1,160,000). Gain UnchallengedNext DMG received will be ineffective Duration: 2 turns. (When below 25% HP: Also end cooldown for other skills.) |
10 turns Lvl 55: 9 turns |
Self | 80% | |||
Jeanne d'Arc (Water Summer) | ConfrontSacrifice 80% of caster's current HP. All Water allies gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 5 turns. (Based on DesireBased on lvl: Bonus Water DMG effect / DMG and DMG cap for normal attacks and counterattacks are boosted (Max: Lvl 5 / Can't be removed) lvl: All Water allies also gain Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Duration: 3 turns and Water ATK UpWater ATK is boosted Duration: 3 turns.) |
9 turns Lvl 55: 8 turns |
Self | 80% | |||
Kolulu (Summer) | SunburnSacrifice 80% of caster's current HP. All Water allies gain SunburnATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed) Multiplier: NormalDuration: 5 turnsStacking: Special Buff and 1 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. |
9 turns Lvl 55: 8 turns |
Self | 80% | |||
Siegfried (Summer) | Loin d'IciSacrifice 60% of caster's current HP to gain Shield (10000)Next ATK received will be ineffective for a fixed amount Strength: 10000Duration: Indefinite and 80% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks (Ends upon taking DMG) Strength: 80%Duration: Indefinite. (Bonus Water DMG effect ends upon taking damage.) |
7 turns | Self | 60% | |||
Fiorito | Bulk UpSacrifice 80% of caster's current HP to gain Double StrikeAttacks twice each turn Duration: 1 turn . (When 5 or more Melee weapons are equipped: Extend Double StrikeAttacks twice each turn Duration: 2 turns's duration to 2 turns.) |
6 turns Lvl 75: 5 turns |
Self | 80% | |||
Maleagant | BlutopferSacrifice 40% of caster's current HP to gain Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) Duration: 1 turn , JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 3 turns, Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 3 turns, 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 3 turns, Dispel CancelBuffs can't be removed or shortened Duration: 3 turns, and Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: 3 turns. |
9 turns | Self | 40% | |||
Rackam (Holiday) | Collateral DamagePlain damage to all foes upon expending HP. |
9 turns | Self | 99% | |||
Shushuku | Instant GratificationSacrifice 80% of caster's current HP to deal 800% Earth damage to a foe (Damage cap: ~730,000). Inflict 25% DEF DownDEF is lowered Strength: 25%Duration: 180 secondsStacking: Single. Gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. After clearing 6th Fate Episode at Rushou's Yupei level 10: End cooldown for other skills. |
10 turns | Self | 80% | |||
Siegfried | ManiganceSacrifice 50% of caster's current HP to gain JammedATK is greatly boosted based on how low HP is Duration: 8 turns. At level 100: No longer gain JammedATK is greatly boosted based on how low HP is Duration: 8 turns. Gain ManiganceATK is greatly boosted based on how low HP is / Maximum amount of DMG that can be dealt per hit is boosted / Double attack rate is boosted / Triple attack rate is boosted / Chance of lowering DMG taken (Can't be removed) Duration: 8 turns and Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) . |
8 turns Lvl 75: 7 turns |
Self | 50% | |||
Skull and Balurga | Crazy StarSacrifice 80% of caster's current HP to gain UnchallengedNext DMG received will be ineffective Duration: 2 turns and JammedATK is greatly boosted based on how low HP is Strength: 40%-120%Duration: 8 turns. (When below 25% HP: Also gain Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite.) |
10 turns Lvl 55: 9 turns |
Self | 80% | |||
Threo | Ground ZeroSacrifice 99% of caster's current HP to deal plain damage to all foes (Damage cap: ~820,000). Damage dealt is based on HP consumed. Gain Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite. At level 95: Also inflict 25% Earth DEF DownDEF is lowered for earth DMG Strength: 25%Base Accuracy: ≥100%Duration: 180 seconds. Damage cap increased to ~1,230,000. At level 130: Damage increased and damage cap increased to ~2,040,000. When HP is below 25%: Also gain Triple StrikeAttacks 3 times each turn Duration: 1 turn . |
8 turns Lvl 95: 7 turns Lvl 130: 6 turns |
Self | 99% | |||
Noire | Abyssal SurgeSacrifice 40% of caster's current HP to gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 3 turns, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, 30% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 30%Duration: 3 turns, and Double StrikeAttacks twice each turn Duration: 2 turns. |
6 turns | Self | 40% | |||
Sho | Full ThrottleSacrifice 80% of caster's current HP to gain UnchallengedNext DMG received will be ineffective Duration: 2 turns and JammedATK is greatly boosted based on how low HP is Strength: 40%-120%Duration: 8 turns. (When below 25% HP: Also gain Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite.) |
10 turns Lvl 55: 9 turns |
Self | 80% | |||
Siegfried (Yukata) | L'Ombre d'HierSacrifice 80% of caster's current HP to gain Black Dragon ScaleDEF is boosted / More likely to be attacked / Normal attack and C.A. DMG dealt is partially absorbed to HP / Maximum amount of DMG that can be dealt per hit is boosted / Cap earth DMG taken at 5,000 per hit (Can't be removed) Duration: 5 turns. |
6 turns | Self | 80% | |||
Fiorito (Holiday) | Bulk UpSacrifice 80% of caster's current HP to gain Double StrikeAttacks twice each turn Duration: 1 turn . |
6 turns Lvl 75: 5 turns |
Self | 80% | |||
Himiko Toga | Blood LoverGain 50% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 50%Duration: 1 turn , Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , and Double StrikeAttacks twice each turn Duration: 1 turn . (Consumes 20% of other allies' current HP.) |
4 turns | Other allies | 20% | |||
Tikoh (Halloween) | Strana DolceSacrifice 40% of Dark allies' current HP to gain Stimolante (3 uses)Consumes 1 Stimolante use and 20% of current HP to gain buffs at end of turn (Can't be removed) Duration: Indefinite, 30% ATK UpATK is boosted (Can't be removed) Strength: 30%Multiplier: PerpetuityDuration: 1 turn , and 50% TA UpTriple attack rate is boosted (Can't be removed) Strength: 50%Duration: 1 turn . (At end of turn if more than 1 StimolanteConsumes 1 Stimolante use and 20% of current HP to gain buffs at end of turn (Can't be removed) use remains: Consume 1 use and 20% of current HP to gain buffs. If only 1 StimolanteConsumes 1 Stimolante use and 20% of current HP to gain buffs at end of turn (Can't be removed) use remains: Consume 1 use and restore HP instead [Healing cap: 20,000].) |
12 turns | Dark allies | 40% |
Weapons
Icon | Name | Element | Type | Source | Targets | Strength | Notes |
---|---|---|---|---|---|---|---|
Black Dragon's Maw | Inferno's BloodshedBig boost to fire allies' ATK / Take DMG worth 20% of max HP at battle start |
Fire allies | 20% | Requires 4★. Stacks additively up to 40% when equipping multiple copies of weapons with similar effects. | |||
Extinction Blade | Extinction ImpactUnworldly Fire damage to a foe (Damage cap: ~2,550,000). Plain damage to MC based on 30% of current HP. After 4★: Also gain Unchallenged (2 times)Next DMG received will be ineffective . |
Self | 30% | ||||
Atlantis | TimaeusUnworldly Water damage to a foe. Self-damage MC for 30% of current HP. After 4★: Also gain Unchallenged (2 times)Next DMG received will be ineffective . |
Self | 30% | ||||
Blossom Axe | Hoarfrost's BloodshedBig boost to water allies' ATK / Take DMG worth 20% of max HP at battle start |
Water allies | 20% | Requires 4★. Stacks additively up to 40% when equipping multiple copies of weapons with similar effects. | |||
Mystique | Hoarfrost's BloodshedBig boost to water allies' ATK / Take DMG worth 20% of max HP at battle start |
Water allies | 20% | Stacks additively up to 40% when equipping multiple copies of weapons with similar effects. | |||
Rise of Justice | Sentencing SwordUnworldly Water damage to a foe (Damage cap: 2,550,000). Consume 60% of MC's current HP. All allies gain Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Effect increased to Shield (4000)Next ATK received will be ineffective for a fixed amount Strength: 4000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 5★: Effect increased to Shield (5000)Next ATK received will be ineffective for a fixed amount Strength: 5000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 60% | ||||
Heart of a Songbird | A Nun's RomanceUnworldly Earth damage to a foe (Damage cap: ~2,370,000). Plain damage to MC based on 30% of current HP. After 4★: Also gain RefreshHP is restored on every turn . |
Self | 30% | ||||
Jackknife | Terra's BloodshedBig boost to earth allies' ATK / Take DMG worth 20% of max HP at battle start |
Earth allies | 20% | Stacks additively up to 40% when equipping multiple copies of weapons with similar effects. | |||
Destiny Knuckles | Ventosus's BloodshedBig boost to wind allies' ATK / Take DMG worth 20% of max HP at battle start |
Wind allies | 20% | Stacks additively up to 40% when equipping multiple copies of weapons with similar effects. | |||
Incomplete Polarsector | Ventosus's BloodshedBig boost to wind allies' ATK / Take DMG worth 20% of max HP at battle start |
Wind allies | 20% | Stacks additively up to 40% when equipping multiple copies of weapons with similar effects. | |||
Golden Fists of Ura | Eternal AnimosityWhen main weapon: Amplify Light allies' normal attack DMG by 30%. Take DMG worth 40% of max HP at battle start. |
Light allies | 40% | Does not stack with other weapons with similar effects. | |||
Forbidden Agastia | Mistfall's Bloodshed IIIBig boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start |
Dark allies | 20% | Stacks additively up to 40% when equipping multiple copies of weapons with similar effects. | |||
Tahar Masala | Oblivion's BloodshedBig boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start |
Dark allies | 20% | Requires 4★. Stacks additively up to 40% when equipping multiple copies of weapons with similar effects. |
Summons
Icon | Name | Element | Source | Targets | Strength | Notes |
---|---|---|---|---|---|---|
Cerberus (Summer) | Call3-hit Fire damage to random foes. All Fire allies gain JammedATK is greatly boosted based on how low HP is Duration: 3 turns. (Consumes 25% of each Fire ally's current HP.) |
Fire allies | 25% | Also provides 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns at 4★. | ||
Demonbream | CallMassive Wind damage to all foes. All Wind allies gain JammedATK is greatly boosted based on how low HP is Strength: 5%-15%Duration: 2 turns. (Consumes 25% of each Wind ally's current HP.) |
Wind allies | 25% | Also provides 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns at 4★. |
Interactions with Consume/Sacrifice HP
Icon | Name | Element | Source | Notes |
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Naoise (Fire) | Dragonian DutyRaise DragonianDMG and DMG cap for normal attacks and counterattacks are boosted based on Dragonian lvl / Can withstand lethal DMG by consuming 1 lvl (Leaves 1 HP) (Max: 5 / Can't be removed) Duration: Indefinite lvl by 1 when an ally uses a skill that consumes HP or max HP (Max: 5). (AmplifySeraphic modifier normal attack damage based on lvl. Take a lethal hit without being knocked out [Consumes 1 lvl / Leaves 1 HP].) |
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Jeanne d'Arc (Water Summer) | Furtive MindRaise DesireBased on lvl: Bonus Water DMG effect / DMG and DMG cap for normal attacks and counterattacks are boosted (Max: Lvl 5 / Can't be removed) Duration: Indefinite lvl by 1 when an ally uses a skill that consumes HP or max HP (Max: 5). (Based on DesireBased on lvl: Bonus Water DMG effect / DMG and DMG cap for normal attacks and counterattacks are boosted (Max: Lvl 5 / Can't be removed) lvl: Bonus Water DMG effect and amplifySeraphic modifier normal attack damage.) |
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Fiorito (Holiday) | Personal TrainerWhen a Dark ally uses a skill that consumes HP or max HP: Raise their BulkDark allies' ATK, DEF, and DMG cap are boosted based on Bulk lvl (Max: 5 / Can't be removed) Multiplier: NormalDuration: Indefinite lvl by 1 (Max: 5). (Takes effect even when Fiorito is a sub ally.) |
Takes effect even when Fiorito is a sub ally. |