Consume HP
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About Status Effects
Glossary | Quick Navigation | Field Effects | Overeffects

About Consume/Sacrifice HP
Consume and Sacrifice HP skills are commonly seen either as an additional cost to skills or as a way to take advantage of Enmity related effects.
There are two main ways HP is consumed:
- A set percentage based on an ally's max HP, usually worded as consumes caster's max HP. Skills with this effect usually cannot be used unless the caster has the required amount of HP needed.
- A set percentage based on an ally's current HP, usually worded as sacrifice caster's current hp. Skills with this effect can be used regardless of the caster's HP. If the skill is used while the caster has 1 HP, it will consume 0 HP.
Filter Tables
Sources
Flat HP Consumption
| Icon | Name | Element | Source | Cooldown | Targets | Amount | Notes |
|---|---|---|---|---|---|---|---|
| Mystic | Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) |
8 turns | Self | Up to 50% of current HP | Converts 3% charge bar for every 250 HP consumed, up to 100% charge bar. Can be used by any class as a subskill. | ||
| Zooey (Grand) | ConjunctionReduce all allies' HP to 1. All allies gain Duration: 1 turn and Strength: 100% of damage dealt (Healing cap: 15% of max HP)Duration: 4 turns. |
16 turns Lvl 75: 14 turns |
All allies | - | Reduces all allies' HP to 1. |
Consume % of Max HP
| Icon | Name | Element | Source | Cooldown | Targets | Amount | Notes |
|---|---|---|---|---|---|---|---|
| Boogeyman | Blood OathConsume 10% max HP from caster and an ally of the same element as caster to swear a blood oath. (Caster and ally gain Duration: Indefinite.) When in a blood oath with two or more other allies at end of turn: Remove from all allies. Caster takes Plain damage worth 50% of current HP. |
6 turns | Self and One Same Element ally | 10% | |||
| Sumaibito | In the Face of AdversityGain Strength: 40%-120%Duration: 3 turns, Strength: 20%Multiplier: SeraphicDuration: 3 turns, and Strength: 20%Duration: 3 turns. (Consumes 25% of max HP.) |
7 turns | Self | 25% | |||
| Beatrix (Summer) | Rising StarsGain Strength: 30%-90%Duration: 8 turns, Strength: 50%Duration: 1 turn , and Duration: 1 turn . (Consumes 40% of max HP.) |
4 turns | Self | 40% | |||
| Colossus | Flashpoint500% Fire damage to a foe (Damage cap: ~820,000). Gain Strength: 200%. (Consumes 30% of max HP.) |
2 turns Lvl 55: 1 turn |
Self | 30% | |||
| Fenie | Shararah Haraarah1250%Unworldly Fire damage to a foe (Damage cap: ~2,900,000). All Fire allies gain Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Consume 20% of Fenie's max HP (Knocked out if this reduces HP to 0). (When HP recovery amounts of skills and effects that heal are boosted / HP recovery caps of skills and effects that heal are boosted / DEF is boosted / Every 5 turns: Removes all debuffs / Fully restores HP / Instant C.A. standby (Can't be removed) is in effect: No HP is consumed. Also deal 600% Bonus Fire damage to foe [Damage cap: ~1,200,000].) |
- | Self | 20% | Can charge attack even if HP is below 20%. Knocked out in the process. | ||
| Mikaboshi | Beastsoul Dynamis Fully restore caster's HP. Gain Multiplier: PerpetuityDuration: Indefinite. (Skill changes to Beastsoul Dynamis.) Consume 20% of caster's max HP. Gain Strength: 50%Multiplier: AssassinDuration: 1 turn , Duration: 1 turn Stacks with Multistrike effects, Duration: 1 turn , and (Includes all-ally attacks) Duration: 1 turn . |
13 turns Lvl 75: 12 turns |
Self | 20% | |||
| Naoise (Fire) | Drachen Ritter ShieldAll allies gain Duration: 2 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage! and Duration: 2 turnsWind Damage Cut.. (Consumes 20% of caster's max HP.) |
7 turns Lvl 55: 6 turns |
Self | 20% | |||
| Nehan (Valentine) | Sweet TreatmentGrant another Fire ally Duration: 8 turns. (Consumes 25% of caster's max HP.) |
18 turns Lvl 55: 16 turns |
Self | 25% | |||
NourishmentGrant another Fire ally Duration: 2 turns and Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. (Consumes 30% of caster's max HP.) |
16 turns Lvl 75: 14 turns |
Self | 30% | ||||
ElysiumAll Fire allies gain Strength: 10,000Duration: Indefinite, Strength: 200%Duration: 5 turns, and Duration: 5 turns. (Consumes 25% of caster's max HP.) |
14 turns | Self | 25% | ||||
| Scathacha (Valentine) | Follow Your HeartAll allies gain Strength: 25% of their max HP (Max: 5000)Duration: Indefinite worth 25% of their max HP (Max: 5000). (Consumes 25% of each ally's max HP.) |
6 turns Lvl 55: 5 turns |
All allies | 25% | Cannot be used if any main ally's HP is below 25%. | ||
| Vaseraga (Fire) | No PainGain Strength: 45%-90%Duration: 8 turns, Strength: 100%Duration: 3 turns, (Includes all-ally attacks) Duration: 1 turn , and Duration: 1 turn Also called "Lethal Attack Dodged". (Consumes 25% of max HP.) |
8 turns Lvl 75: 7 turns |
Self | 25% | |||
| Fediel (Summer) | Brain-Freezing ShroudAll Water allies gain Strength: 10,000Duration: Indefinite and Duration: 5 turns. (Consume 25% of caster's max HP.) |
18 turns Lvl 55: 16 turns |
Self | 25% | |||
| Vane (SSR) | BreakthroughGain Strength: 30%-90%Duration: 8 turns and Duration: 8 turns. (Consumes 40% of max HP.) At level 100: No longer gain Duration: 8 turns. Also gain Strength: 100%Duration: 1 turn , (Includes all-ally attacks) Duration: 1 turn , and Duration: 1 turn Also called "Lethal Attack Dodged". |
4 turns Lvl 75: 3 turns |
Self | 40% | |||
| You (Summer) | Void Dance: Karyou1250%Unworldly Water damage to a foe (Damage cap: ~2,900,000). Gain Duration: Indefinite. Activate Inflict Strength: 10% (Max: 40%)Duration: 180 seconds, Strength: 10% (Max: 40%)Duration: 180 seconds and Local status effect. (When a foe has Local status effect: Hit number doubles.). (Consume 15% of max HP). |
- | Self | 15% | Cannot charge attack if HP is below 15%. | ||
| Zeta (Water) | Sirius Nova: Last Dive1250%Unworldly Water damage to a foe (Damage cap: ~2,420,000). Gain Strength: 30%Before Arvess Resonance is taken into account. Activate Inflict Strength: 25%Base Accuracy: 100%Duration: 4 turnsLocal status effect and Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 4 turnsLocal status effect. (When any foe has Local status effect: Also gain Strength: 100%Duration: 3 turns.). (Consumes 15% of max HP.) |
- | Self | 15% | Cannot charge attack if HP is below 15%. | ||
| Ayer | Guilty BreakGain Strength: 40%-120%Duration: 8 turns. (Consumes 25% of max HP.) |
0 turns | Self | 25% | |||
| Beatrix (Earth) | Rising NovaGain Strength: 30%-90%Duration: 8 turns, Strength: 50%Duration: 1 turn , and Duration: 1 turn . (Consumes 40% of max HP.) |
4 turns | Self | 40% | |||
| Gon | Ja Jan Ken: Rock800% Earth damage to a foe (Damage cap: ~800,000). Gain Strength: 30%-90%Duration: 3 turns and Duration: Indefinite. (Consumes 20% of caster's max HP.) |
6 turns Lvl 55: 5 turns |
Self | 20% | Auto-activates without consuming HP when attacking while below 25% HP. Does not consume HP when is active. | ||
Ja Jan Ken: Scissors500% Earth damage to a foe (Damage cap: ~600,000). Gain Duration: 2 turnsCounter attacks grant 5% charge bar per hit., Strength: 10% (Max: 30%)Duration: Indefinite, and Strength: 10% (Max: 30%)Duration: Indefinite. (Consumes 10% of caster's max HP.) |
6 turns Lvl 75: 5 turns |
Self | 10% | Does not consume HP when is active. | |||
Ja Jan Ken: Paper300% Earth damage to all foes (Damage cap: ~480,000). Inflict Strength: 30%Duration: 3 turnsLocal status effect. Remove 1 buff. (Consumes 10% of caster's max HP.) |
5 turns | Self | 10% | ||||
| Kolulu (Earth) | Tallyho Style5-hit, 100% Earth damage to all foes (Damage cap: ~92,000 per hit). Inflict Strength: 10% (Max: 40%)Duration: 180 seconds and Strength: 10% (Max: 40%)Duration: 180 seconds. (Consumes 40% of caster's max HP to end cooldown. When 5 are granted: Activates twice.) |
7 turns Lvl 75: 6 turns |
Self | 40% | |||
| Vikala (Summer) | Rats AwayAll Earth allies gain Duration: Indefinite through the power of stuffed rats. (Consumes 25% of caster's max HP.) |
12 turns Lvl 55: 10 turns |
Self | 25% | |||
| Gawain | Rebellion1000% Wind damage to all foes (Damage cap: ~1,160,000). Gain Strength: 30%-90%Duration: 8 turns. (Consumes 30% of max HP.) |
7 turns Lvl 75: 6 turns |
Self | 30% | |||
| Scathacha | Dragon's HeartAll allies gain Strength: 25% of their max HP (Max: 5,000)Duration: Indefinite worth 25% of their max HP (Max: 5,000). (Consumes 25% of their max HP.) |
5 turns | All allies | 25% | Cannot be used if any main ally's HP is below 25%. | ||
| Suzaku Kururugi | White Knight500% Wind damage to a foe (Damage cap: 580,000). Gain Strength: 20%-60%Duration: 3 turns. (Consumes 30% of max HP.) |
8 turns | Self | 30% | |||
| Therese (Wind) | Lamina IndicamGain Duration: 2 turns and Strength: 80%Duration: 2 turns. (Consumes 25% of max HP.) |
6 turns Lvl 75: 5 turns |
Self | 25% | |||
| Yuisis | Ardent BladeGain Strength: 150% ATK Up, 80% C.A. DMG Cap Up At level 95: 200% ATK Up, 100% C.A. DMG Cap UpMultiplier: AssassinDuration: 1 turn and Strength: 30%. (Consumes 20% of max HP.) At level 95: No longer consumes HP. No longer gain Strength: 30%. Strength: 150% ATK Up, 80% C.A. DMG Cap Up At level 95: 200% ATK Up, 100% C.A. DMG Cap UpMultiplier: AssassinDuration: 1 turn effect specs increased. Also gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and Strength: 50%Duration: 1 turn . |
6 turns Lvl 75: 5 turns |
Self | 20% | Does not consume HP after lvl 95 upgrade. | ||
| Cherine | Compulsive ChargeGain Strength: 100%Duration: 1 turn , Strength: 50%Duration: 1 turn , and Duration: 1 turn . Raise caster's Duration: Indefinite lvl by 1. (Consumes 20% of caster's max HP.) |
1 turn | Self | 20% | |||
| Florence (Halloween) | MascheraGrant a Light ally Strength: 50%Multiplier: AssassinDuration: 1 turn . (Consumes 40% of that ally's max HP.) |
5 turns Lvl 55: 4 turns |
One Light ally | 40% | |||
| Gawain (Light) | OnslaughtGain Strength: 30%-90%Duration: 8 turns, Strength: 50%Duration: 1 turn , and Duration: 1 turn . (Consumes 40% of max HP.) |
5 turns Lvl 75: 4 turns |
Self | 40% | |||
| Rosamia (SSR) | Immovable Talisman IIIGain Duration: 2 turns. Fall under the Curse of the Mask. (Self-inflict Duration: 4 turns.) (Consumes 25% of max HP.) After 5★: No longer self-inflicts and gains Duration: 4 turns instead. At level 90: Also gain Strength: 40%-120%Duration: 4 turns. Now only consumes 15% of max HP. |
6 turns Lvl 55: 5 turns |
Self | 25% | Lowers to 15% consumed at level 95. | ||
| Kolulu | Still AliveGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. End cooldowns for Kolulu's other skills. (Consumes 30% of max HP.) |
9 turns | Self | 30% | |||
| Predator (SSR) | Creeping ShadowGain Strength: 30%-90%Duration: 8 turns, Strength: 50%Duration: 1 turn , and Duration: 1 turn . (Consumes 40% of max HP.) |
5 turns Lvl 75: 4 turns |
Self | 40% | |||
| Shion (Collab) | Brutal Ogre Blade1250%Unworldly Dark damage to a foe (Damage cap: ~2,420,000). Deal 600% Bonus Dark damage (Damage cap: ~800,000). Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (Consumes 15% of Shion's max HP.) |
- | Self | 15% | Cannot charge attack if HP is below 15%. | ||
| Vaseraga | Forgotten TalesGain Strength: 50%Multiplier: UniqueDuration: 3 turns, Strength: 50%Duration: 3 turns, and Strength: +50Duration: 3 turns. (Consumes 25% of max HP.) At level 100: Buffs' duration increased to 5 turns. Also gain Strength: 20%Duration: 5 turns and Duration: 5 turns. |
7 turns Lvl 100: 6 turns |
Self | 25% | |||
| Zoro and Sanji | Trichiliocosm & Concasse1250%Unworldly Dark damage to a foe (Damage cap: ~2,420,000). Gain Strength: 30%. (Consumes 15% of max HP.) |
- | Self | 15% | Cannot charge attack if HP is below 15%. |
Sacrifice Current HP
| Icon | Name | Element | Source | Cooldown | Targets | Amount | Notes |
|---|---|---|---|---|---|---|---|
| Spartan | Molon LabeAll allies gain Strength: 20%Duration: 3 turns, Strength: 30%-90%Duration: 8 turns, Duration: IndefiniteAlso called "Lethal Attack Dodged", and Strength: 3000Duration: Indefinite. (Consumes 40% of each ally's current HP.) |
10 turns | All allies | 40% | Must be unlocked after attaining Ultimate Mastery lvl 6. | ||
| Ragazzo | Se Non Ora QuandoSacrifice 99% of caster's HP to gain Duration: 2 turns and Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. (Will be knocked out when effect ends.) |
10 turns | Self | 99% | |||
| Yuisis (Fire) | A Mafiosa ScornedSacrifice 80% of caster's current HP to deal 800% Fire damage to a foe (Damage cap: ~1,160,000). Gain Duration: 2 turns. (When below 25% HP: Also end cooldown for other skills.) |
10 turns Lvl 55: 9 turns |
Self | 80% | |||
| Jeanne d'Arc (Water Summer) | ConfrontSacrifice 80% of caster's current HP. All Water allies gain Strength: 30%-90%Duration: 5 turns. (Based on lvl: All Water allies also gain Duration: 3 turns and Duration: 3 turns.) |
9 turns Lvl 55: 8 turns |
Self | 80% | |||
| Kolulu (Summer) | SunburnSacrifice 80% of caster's current HP. All Water allies gain Multiplier: NormalDuration: 5 turnsStacking: Special Buff and 1 Duration: Indefinite. |
9 turns Lvl 55: 8 turns |
Self | 80% | |||
| Olivier Mira Armstrong | National SafeguardAll Water allies gain Strength: 100% chance of dealing 30% more damage.Duration: 5 turns, Strength: 20%-60%Duration: 5 turns, and Duration: Indefinite. Consume 40% of Water allies' current HP. (For Water allies below 25% HP: Those Water allies also gain Duration: 1 turn .) |
15 turns | Water allies | 40% | |||
| Siegfried (Summer) | Loin d'IciSacrifice 60% of caster's current HP to gain Strength: 10000Duration: Indefinite and Strength: 80%Duration: Indefinite. (Bonus Water DMG effect ends upon taking damage.) |
7 turns | Self | 60% | |||
| You (Summer) | I'll Turn You into Briny-Bites!Consume 60% of current HP to deal 1000% Water damage to a foe (Damage cap: ~1,215,000). Gain Strength: 30%-90%Duration: 5 turns, Strength: 30%Duration: 5 turns, and Duration: Indefinite. |
11 turns Lvl 55: 10 turns |
Self | 60% | |||
| Fiorito | Bulk UpSacrifice 80% of caster's current HP to gain Duration: 1 turn . (When 5 or more Melee weapons are equipped: Extend Duration: 2 turns's duration to 2 turns.) |
6 turns Lvl 75: 5 turns |
Self | 80% | |||
| Maleagant | BlutopferSacrifice 40% of caster's current HP to gain (Includes all-ally attacks) Duration: 1 turn , Strength: 30%-90%Duration: 3 turns, Duration: 3 turns, Strength: 100%Duration: 3 turns, Duration: 3 turns, and Duration: 3 turns. |
9 turns | Self | 40% | |||
| Rackam (Holiday) | Collateral DamagePlain damage to all foes upon expending HP. |
9 turns | Self | 99% | |||
| Shushuku | Instant GratificationSacrifice 80% of caster's current HP to deal 800% Earth damage to a foe (Damage cap: ~730,000). Inflict Strength: 25%Duration: 180 secondsStacking: Single. Gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. After clearing 6th Fate Episode at Rushou's Yupei level 10: End cooldown for other skills. |
10 turns | Self | 80% | |||
| Siegfried | ManiganceSacrifice 50% of caster's current HP to gain Duration: 8 turns. At level 100: No longer gain Duration: 8 turns. Gain (Can't be removed) Duration: 8 turns and . |
8 turns Lvl 75: 7 turns |
Self | 50% | |||
| Skull and Balurga | Crazy StarSacrifice 80% of caster's current HP to gain Duration: 2 turns and Strength: 40%-120%Duration: 8 turns. (When below 25% HP: Also gain Duration: Indefinite.) |
10 turns Lvl 55: 9 turns |
Self | 80% | |||
| Threo | Ground ZeroSacrifice 99% of caster's current HP to deal plain damage to all foes (Damage cap: ~820,000). Damage dealt is based on HP consumed. Gain Strength: 3000Duration: Indefinite. At level 95: Damage cap increased to ~1,230,000. Also inflict Strength: 25%Base Accuracy: ≥100%Duration: 180 seconds. At level 130: Damage increased and damage cap increased to ~2,040,000. Shield endurance increased to Strength: 15,000Duration: Indefinite. (When HP is below 25%: Also gain Duration: 1 turn .) |
8 turns Lvl 95: 7 turns Lvl 130: 6 turns |
Self | 99% | |||
| Noire | Abyssal SurgeSacrifice 40% of caster's current HP to gain Strength: 30%-90%Duration: 3 turns, Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, Strength: 30%Duration: 3 turns, and Duration: 2 turns. |
6 turns | Self | 40% | |||
| Sho | Full ThrottleSacrifice 80% of caster's current HP to gain Duration: 2 turns and Strength: 40%-120%Duration: 8 turns. (When below 25% HP: Also gain Duration: Indefinite.) |
10 turns Lvl 55: 9 turns |
Self | 80% | |||
| Siegfried (Yukata) | L'Ombre d'HierSacrifice 80% of caster's current HP to gain Duration: 5 turns. |
6 turns | Self | 80% | |||
| Beatrix | Embrasque Sword1000% Dark damage to a foe (Damage cap: ~1,160,000). Gain Strength: 100% chance of dealing 20% more damage.Duration: 3 turns and Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. (Consumes 40% of current HP.) At level 90: Also gain Strength: 50%Multiplier: AssassinDuration: 1 turn . |
7 turns Lvl 55: 6 turns |
Self | 40% | |||
Rising StarsGain Strength: 30%-90%Duration: 8 turns, Strength: 80%Duration: 1 turn , and Duration: 1 turn . (Consumes 40% of current HP.) |
4 turns | Self | 40% | ||||
| Fiorito (Holiday) | Bulk UpSacrifice 80% of caster's current HP to gain Duration: 1 turn . |
6 turns Lvl 75: 5 turns |
Self | 80% | |||
| Himiko Toga | Blood LoverGain Strength: 50%Duration: 1 turn , Duration: 1 turn , and Duration: 1 turn . (Consumes 20% of other allies' current HP.) |
4 turns | Other allies | 20% | |||
| Tikoh (Halloween) | Strana DolceSacrifice 40% of Dark allies' current HP to gain Duration: Indefinite, Strength: 30%Multiplier: PerpetuityDuration: 1 turn , and Strength: 50%Duration: 1 turn . (At end of turn if more than 1 use remains: Consume 1 use and 20% of current HP to gain buffs. If only 1 use remains: Consume 1 use and restore HP instead [Healing cap: 20,000].) |
12 turns | Dark allies | 40% |
Weapons
| Icon | Name | Element | Type | Source | Targets | Strength | Notes |
|---|---|---|---|---|---|---|---|
| Black Dragon's Maw | Inferno's BloodshedBig boost to fire allies' ATK / Take DMG worth 20% of max HP at battle start |
Fire allies | 20% | Requires 4★. Stacks additively up to 40% when equipping multiple copies of weapons with similar effects. | |||
| Extinction Blade | Extinction ImpactUnworldly Fire damage to a foe (Damage cap: 2,527,500). Plain damage to MC based on 30% of current HP. Additional effect at 4★: Also gain . |
Self | 30% | ||||
| Atlantis | TimaeusUnworldly Water damage to a foe (Damage cap: 2,527,500). Self-damage MC for 30% of current HP. Additional effect at 4★: Also gain . |
Self | 30% | ||||
| Blossom Axe | Hoarfrost's BloodshedBig boost to water allies' ATK / Take DMG worth 20% of max HP at battle start |
Water allies | 20% | Requires 4★. Stacks additively up to 40% when equipping multiple copies of weapons with similar effects. | |||
| Mystique | Hoarfrost's BloodshedBig boost to water allies' ATK / Take DMG worth 20% of max HP at battle start |
Water allies | 20% | Stacks additively up to 40% when equipping multiple copies of weapons with similar effects. | |||
| Rise of Justice | Sentencing SwordUnworldly Water damage to a foe (Damage cap: 2,527,500). Consume 60% of MC's current HP. All allies gain Strength: 3000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: Effect increased to Strength: 4000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 5★: Effect increased to Strength: 5000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 60% | ||||
| Fugaku Vista Bow | Terra's BloodshedBig boost to earth allies' ATK / Take DMG worth 20% of max HP at battle start |
Earth allies | 20% | Stacks additively up to 40% when equipping multiple copies of weapons with similar effects. | |||
| Heart of a Songbird | A Nun's RomanceUnworldly Earth damage to a foe (Damage cap: 2,370,000). Plain damage to MC based on 30% of current HP. Additional effect at 4★: Also gain . |
Self | 30% | ||||
| Jackknife | Terra's BloodshedBig boost to earth allies' ATK / Take DMG worth 20% of max HP at battle start |
Earth allies | 20% | Stacks additively up to 40% when equipping multiple copies of weapons with similar effects. | |||
| Destiny Knuckles | Ventosus's BloodshedBig boost to wind allies' ATK / Take DMG worth 20% of max HP at battle start |
Wind allies | 20% | Stacks additively up to 40% when equipping multiple copies of weapons with similar effects. | |||
| Incomplete Polarsector | Ventosus's BloodshedBig boost to wind allies' ATK / Take DMG worth 20% of max HP at battle start |
Wind allies | 20% | Stacks additively up to 40% when equipping multiple copies of weapons with similar effects. | |||
| Tiamat Arc Aura | Stormwyrm's Bloodshed IIIBig boost to wind allies' ATK / Take DMG worth 20% of max HP at battle start |
Wind allies | 20% | Stacks additively up to 40% when equipping multiple copies of weapons with similar effects. | |||
| Golden Fists of Ura | Eternal AnimosityWhen main weapon: Amplify Light allies' normal attack DMG by 30%. Take DMG worth 40% of max HP at battle start. |
Light allies | 40% | Does not stack with other weapons with similar effects. | |||
| Lourde et Courte | Zion's BloodshedBig boost to light allies' ATK / Take DMG worth 20% of max HP at battle start |
Light allies | 20% | Stacks additively up to 40% when equipping multiple copies of weapons with similar effects. | |||
| Clapotis Douleur | Oblivion's BloodshedBig boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start |
Dark allies | 20% | Stacks additively up to 40% when equipping multiple copies of weapons with similar effects. | |||
| Forbidden Agastia | Mistfall's Bloodshed IIIBig boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start |
Dark allies | 20% | Stacks additively up to 40% when equipping multiple copies of weapons with similar effects. | |||
| Tahar Masala | Oblivion's BloodshedBig boost to dark allies' ATK / Take DMG worth 20% of max HP at battle start |
Dark allies | 20% | Requires 4★. Stacks additively up to 40% when equipping multiple copies of weapons with similar effects. |
Summons
| Icon | Name | Element | Source | Targets | Strength | Notes |
|---|---|---|---|---|---|---|
| Cerberus (Summer) | Dog Days TriadDog Days Triad3-hit Fire damage to random foes. All Fire allies gain Strength: 5%-15%Duration: 3 turns and Strength: 20%Duration: 3 turns. (Consumes 25% of each Fire ally's current HP.) |
Fire allies | 25% | Also provides Strength: 20%Duration: 3 turns at 4★. | ||
| Alex Louis Armstrong | Perfect Physical SpecimenPerfect Physical Specimen2000% Water damage to all foes. All Water allies gain Strength: 10,000Duration: Indefinite and Strength: 35%Duration: 1 turn . (Consumes 50% of each Water ally's current HP.) |
Water allies | 40% | Also provides Strength: 35% at 4★. | ||
| Demonbream | Flaming LeapFlaming LeapMassive Wind damage to all foes. All Wind allies gain Strength: 5%-15%Duration: 3 turns and Strength: 20%Duration: 3 turns. (Consumes 25% of each Wind ally's current HP.) |
Wind allies | 25% | Also provides Strength: 20%Duration: 3 turns at 4★. |
Interactions with Consume/Sacrifice HP
| Icon | Name | Element | Source | Notes |
|---|---|---|---|---|
| Naoise (Fire) | Dragonian DutyRaise Duration: Indefinite lvl by 1 when an ally uses a skill that consumes HP or max HP (Max: 5). (AmplifySeraphic modifier normal attack damage based on lvl. Take a lethal hit without being knocked out [Consumes 1 lvl / Leaves 1 HP].) |
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| Jeanne d'Arc (Water Summer) | Furtive MindRaise Duration: Indefinite lvl by 1 when an ally uses a skill that consumes HP or max HP (Max: 5). (Based on lvl: Bonus Water DMG effect and amplifySeraphic modifier normal attack damage.) |
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| Fiorito (Holiday) | Personal TrainerWhen a Dark ally uses a skill that consumes HP or max HP: Raise their Multiplier: NormalDuration: Indefinite lvl by 1 (Max: 5). (Takes effect even when Fiorito is a sub ally.) |
Takes effect even when Fiorito is a sub ally. |










































































































































































































































































































































































