Charge Boost
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Charge Attack | Status Effects
Related Buffs: Charge Bar Gain Boosted | Charge Boost | Charged | Instant Charge | Uplifted

Instantly boosts charge bar X%
Skills that provide Charge Boost are affected by 
and 
effects, including those from character support skills.
For a similar skill that instantly boosts charge bar but is unaffected by Charge Bar Speed effects, see 
Unaffected by charge bar gain effects or Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%..
Sources
Filter Tables
Weapons and Summons
| This section has moved! Due to page load issues, weapon and summon charge boost effects have been moved to a separate page. |
Skills
| Icon | Name | Rarity | Element | Skill | Strength | Targets | Cooldown | Notes |
|---|---|---|---|---|---|---|---|---|
| Fighter Origin | Dawnbreak400% Elemental damage to a foe (Damage cap: ~635,000). Inflict Strength: 30,000Duration: 3 turnsLocal status effect. Gain Duration: Indefinite and Strength: 20%. (Activates upon taking damage.) |
20% | Self | 7 turns | Auto-activates upon taking damage | |||
| Viking | VinlandGain Strength: 100% and Duration: 2 turns. |
100% | Self | 10 turns | ||||
| Paladin | Sacred ProtectionAll allies gain Strength: 10000Duration: 1 turn . |
50% | All allies | 6 turns | Requries | |||
| Sage | Path Illuminated250% Elemental damage to all foes (Damage cap: ~630,000). Restore all allies' HP (Healing cap: 1000). All allies gain Strength: 10%. |
10% | All allies | 5 turns | ||||
| Iatromantis | Vita BrevisRestore all parties' HP (Healing cap: 5000 [2500 for other parties]). Remove 1 debuff from all parties. 1-turn cut to all allies' debuff durations. |
20% | All allies | 5 turns | Requires | |||
| Warlock | Resounding Chant300% elemental damage to all foes (Damage cap: ~400,000). All allies gain Strength: 20%. (Boost to damage, damage cap, and charge bar effect based on number of Staff-specialty allies.) |
20%-120% | All allies | Ready in 3 turns3-turn cooldown at the start of battle / 12 turns12-turn cooldown upon use |
Grants Strength: 20% per staff-specialty ally in the party. | |||
| Manadiver | Secret TriadFill 3 charge diamonds on all foes. All allies gain Strength: 20%Duration: 3 turns, Strength: 30%, and 1 Elemental Crest Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite. (Crest gained based on caster's element.) |
30% | All allies | 6 turns | ||||
| Chaos Ruler | UprisingTarget ally gains Strength: 50%Multiplier: NormalDuration: 3 turns, Strength: 30~35%Duration: 3 turns, and Strength: 20%Duration: 3 turns. |
30% | One ally | 8 turns | Requires | |||
| Onmyoji | Celestial GenesisAll allies gain Strength: 30% and Strength: 10%Duration: 3 turns. (Additional effect when 7 are consumed: Caster also gains Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and Duration: Indefinite.) |
30% | All allies | 9 turns | ||||
| Ogre | Fighting Spirit200%-300% elemental damage to a foe. Gain Strength: 20%. |
20% | Self | 5 turns | ||||
| Sidewinder | Steady AimInflict Duration: 180 seconds on a foe. Gain Strength: 20%. |
20% | Self | 5 turns |
| |||
| Nighthound | Stealth ProtocolGain At end of turn if no DMG has been taken: 1000% elemental DMG to a foe / Supplement DMG taken / 50% boost to MC's charge bar (Can't be removed) Duration: 5 turns. |
50% | Self | 7 turns | ||||
| Elysian | Diatonic HarmonyGain Duration: Indefinite. (Recast to end.) |
20% | Self | 1 turn Recast: 0 turns |
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| Apsaras | Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit). Inflict to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. |
20%-40% | Self | 6 turns | Gain Strength: 20% when at least 2 axes/spears are equipped. Activates twice when at least 3 axes/spears are equipped. | |||
| Chrysaor | Blade Swap IIGain Duration: Indefinite, Strength: 20%Duration: Indefinite, and Strength: 10%Duration: Indefinite. (Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.) At level 30: Also gain Strength: 30%. |
30% | Self | 4 turns | Requires master level 30. | |||
Aurum Flow300% elemental damage to a foe (Damage cap: ~630,000). Gain Strength: 20%. When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Activates twice. |
20%-40% | Self | 7 turns | Activates twice when an auxilliary weapon is equipped. | ||||
Astrapste2-hit, 100% elemental damage to a foe (Damage cap: ~80,000 per hit). Inflict Strength: 10% (Max: 40%)Duration: 180 seconds and Strength: 10% (Max: 40%)Duration: 180 seconds. Gain Strength: 20%. (Activates upon chain burst activation. Number of hits increased based on number of chains [Max: 10 hits].) |
20% | Self | 6 turns | Auto-activates upon chain burst activation. | ||||
| Cavalier | Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total). Spear: Restore 20% of MC's HP (Healing cap: 3000). Gun: Gain Strength: 40% (Max: 120%)Duration: Indefinite and Strength: 15% (Max: 45%)Duration: Indefinite. |
20% | All allies | 5 turns | Requires | |||
| Robin Hood | Return of the FoxEnd cooldown for caster's other skills. Gain Strength: 50%. |
50% | Self | 9 turns | ||||
| Relic Buster | Limit BurstAll allies gain , Duration: Indefinite, and Duration: Indefinite based on number of . (Consumes all .) |
25%-100% | All allies | 12 turns | Grants an additional Strength: 15% per consumed. is granted by Duration: Indefinite (Max: 5) and restore HP (Healing cap: 2000). (When HP is 50% or above: Also gain Strength: 45%-15%Duration: 3 turns.) At level 30: (When HP is below 50%: Also gain Strength: 30%-90%Duration: 3 turns.) and | |||
| Yamato | Whitehail GustGain Strength: 30%Only takes effect in Battle System 2.0. All allies gain Strength: 5% based on Multiplier: Perpetuity lvl [Max: 40%]. |
5%-40% | All allies | 6 turns | Requires . Grants Strength: 5% per lvl. | |||
| Shieldsworn | Shield of ValorDeploy At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits) (Can't be removed) Duration: 1 turn . At level 30: Also gain Duration: 1 turn . |
10% | All allies | 8 turns | Requires See Shield (Equipment) for more details. | |||
| Alchemist | A Little Pick-Me-UpAll parties gain Strength: 5%. |
5%-10% | All parties | 10 turns | Affects all players in a raid. Grants Strength: 10% with Strength: 5%... | |||
| Ninja | Fuma Shuriken100% elemental damage to a foe. Bonus effects from seal combo.If the target has any element seal (level 1) inflict 30% DEF Lowered and Seal level 2, gain Elemental Resist Down and another buff. Katana: Cut to Melee: Gain Strength: 50%Duration: 3 turns and Duration: 3 turns. |
10% | Self | 8 turns | Targeted foe must have . is inflicted by See class page for more details. | |||
| Runeslayer | RuneweavingCall forth the power of the tetra-elements to cast a spell. At level 30: Also gain Strength: 30%. |
30% | Self | 5 turns Lvl 30: 4 turns |
Requries master level 30. | |||
| Kengo | One with the BladeGain (Can't be removed) Strength: DA: Guaranteed / TA: 30%Duration: IndefiniteStacking: Special Buff and Strength: 50% chance of dealing 50% more damage.Duration: 3 turns. ( (Can't be removed) ends upon taking damage.) At level 30: Also gain Strength: 50%. |
50% | Self | 5 turns | Requries master level 30. | |||
Nocked Exorcism500% Elemental damage to all foes (Damage cap: 600,000). Remove 1 buff from all foes. Gain Strength: 30%. (Can only be used when a bow is equipped as main weapon.) |
30% | Self | 5 turns | Can only be used when a bow is equipped as main weapon. | ||||
IntuitionGain Duration: Indefinite. (Ends upon recast.) |
10% | Self | 0 turns | Gain Strength: 10% upon countering. | ||||
| Gunslinger | BlitzburstUse all bullets to gain Strength: 15% per bullet spent. Gain Duration: 1 turn : Gain Strength: 300% for Normal Attacks 250% for C.A.Multiplier: AssassinDuration: 1 turn at the start of the next turn. |
15%-90% | Self | 10 turns | Gain Strength: 15% per bullet spent. | |||
| Assassin | Selectively SkilledUse a secret gear (item is used up). |
100% | Self | 1 turn | Requires Recharging Draft. (Consumes secret gear. Raise Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used.. Self-inflict Strength: 50%Duration: 1 turn Can't be removed.. ends this skill's cooldown. | |||
| Tormentor | ExecuteUse secret gear. (Consumes secret gear. Raise Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: 30% chance to not consume a secret gear when it's used. |
100% | Self | 1 turn | Requires Recharging Draft. (Consumes secret gear. Raise Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used.. Self-inflict Strength: 50%Duration: 1 turn Can't be removed.. ends this skill's cooldown. | |||
Executing BlowUse secret gear without consuming it. (Upon using secret gear: Raise Duration: Indefinite lvl by 1. Hit to the number of times said secret gear can be used.) |
100% | Self | 1 turn | Requires Recharging Draft. | ||||
| Drum Master | Drum RollAll allies gain Strength: 20%Duration: 1 turn , Strength: 10%Duration: 1 turn , and Strength: 60%Duration: 1 turn . |
20% | Self | 8 turns | Requires | |||
Resonate RhythmGrant an ally Strength: 40%. |
40% | One ally | 7 turns | |||||
| Rising Force | Mosh Pit Field effect Local status effect to the field. |
40% | All allies | 9 turns | ||||
Unleash the FuryElemental damage to a foe. Consume all on all allies. (Boost to damage specs and charge bar based on number of consumed.) |
15%-100% | All allies | 7 turns | Charge bar granted increases with consumed. is granted by to an ally that uses charge attack (Max: 3). (Boost to multiattack rate based on number of . Guts effect when HP is 25% or above [Consumes 3 ].) and to all allies at battle start. | ||||
| Mechanic | Customized ActionEffects change based on what Action Parts are equipped. |
100% | Self | 4 turns | Requires Consumes 4 Will be used up every turn while companion is active. Companion will shut down when none are left. . Will be used up every turn while companion is active. Companion will shut down when none are left. is granted by Gain full Will be used up every turn while companion is active. Companion will shut down when none are left. . and Will be used up every turn while companion is active. Companion will shut down when none are left. upon using charge attack when companion is active.. | |||
| 10%-120% | All allies | 15 turns | Requires Grants Strength: 10% per Will be used up every turn while companion is active. Companion will shut down when none are left. consumed. See class page for more details. | |||||
| Lyria (Event SSR) | Unending BlueAll allies gain Strength: 40%. MC and caster gain Strength: 30%Duration: 1 turn and Duration: Indefinite. |
40% | All allies | 14 turns Lvl 55: 12 turns |
1-turn cut to skill standby and cooldowns. Gain Strength: 15%. At end of turn when any of the following conditions are met: Borrow primals' powers for the corresponding effects: A foe has 3 or more removable buffs: Wind damage to all foes (Damage cap: ~380,000) and remove 1 buff. A chain burst activated: Fire damage to a foe (Damage cap: ~830,000). Inflict Strength: 30%Duration: 1 turn Local status effect. A foe's charge diamonds are full: Water damage to all foes (Damage cap: ~380,000). All allies gain Strength: 50%Duration: IndefiniteDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!. A foe used a special attack: Earth damage to all foes (Damage cap: ~380,000). Restore all allies' HP (Healing cap: 1,500) and remove 1 debuff. cuts this skill's cooldown by 1 turn. | |||
| Malinda (Event) | Dragon ImpactElemental damage to all foes. Gain Strength: 20%. (Skill cooldown reduced by 2 turns when not in adult form.) |
20% | Self | 7 turns Lvl 45: 6 turns |
Skill cooldown reduced by 2 turns when not in adult form. | |||
Dragon ShroudGain (Excludes all-foe all-ally attacks) Duration: 1 turn and Strength: 20%. (Skill cooldown reduced by 2 turns when not in adult form.) |
20% | Self | 8 turns Lvl 45: 7 turns |
Skill cooldown reduced by 2 turns when not in adult form. | ||||
| Young Cat (Event) | Meeyow!All other allies gain Strength: 5%. (Boost increases when in a better mood.) |
5%-20% | All other allies | 12 turns Lvl 45: 10 turns |
Grants an additional Strength: 5% per lvl. is raised by Mood worsens upon taking damage. (1-turn cut to skill cooldowns upon mood improving.) and Mood worsens upon taking damage. (1-turn cut to skill cooldowns upon mood improving.) cuts this skill's cooldown by 1 turn. | |||
| Agielba | Turn the Tables300%-800% Fire damage to a foe based on how low Agielba's HP is (Damage cap: ~665,000). Gain Strength: 26.6%-80%Multiplier: UniqueDuration: 3 turns. At level 100: Now always deals 800% Fire damage to a foe (Damage cap: ~810,000). Also gain Strength: 20% and Duration: Indefinite. |
20% | Self | 5 turns | Requires lvl 100 (5★). Gain Strength: 100% chance of taking 80% less damage.Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. Activate Turn the Tables. auto-activates this skill. | |||
| Aliza | Thunder250% Fire damage to all foes (Damage cap: ~445,000). Gain Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite. (From 2nd cast onward: Also gain Strength: 25%. From 3rd cast onward: Also restore 30% of caster's HP [Healing cap: 3000].) |
25% | Self | 4 turns | From 2nd cast onward. | |||
| Anderson | Morgenrote800% Fire damage to a foe (Damage cap: ~730,000). Gain Strength: 30%. |
30% | Self | 7 turns Lvl 55: 6 turns |
Activate Gain Strength: 30%. after normal attacks. auto-activates this skill. | |||
| Anthuria | Alluring StepCaster and Fire MC gain Strength: 30%, Strength: 30%Duration: Indefinite, and Strength: 10%Duration: Indefinite. (When caster's is 4: Affects Fire allies.) |
30% | Self and Main Character At lvl 4: All Fire allies |
8 turns Lvl 75: 7 turns |
Duration: 5 turns and Duration: Indefinite. (From 2nd cast: Also end cooldown for Strength: 30%, Strength: 30%Duration: Indefinite, and Strength: 10%Duration: Indefinite. (When caster's is 4: Affects Fire allies.).) ends this skill's cooldown. | |||
| Atum (Summer) | Phenex800% Fire damage to all foes (Damage cap: ~820,000). Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. All Fire allies gain Strength: 20%. |
20% | All Fire allies | 7 turns Lvl 55: 6 turns |
Duration: Indefinite. (While is in effect: Can't normal attack, 30% Repel effect, and 100% boost to charge bar gained upon taking damage. Activate Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. All Fire allies gain Strength: 20%. upon being targeted by a foe. When lvl is 10: ends.) and is not in effect: 30% boost to ATKMultiplier: Perpetuity, 150% boost to DEF, guaranteed triple attacks, Refresh effect (Healing cap: 2000), and 10% Uplift effect. Activate Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. All Fire allies gain Strength: 20%. at end of turn. auto-activate this skill. | |||
Nur Al-KhalqAll other Fire allies gain Strength: 200% and Duration: Indefinite. (Can only be used when lvl is 10.) |
200% | All other Fire allies | 17 turns Lvl 75: 15 turns |
Requires 10 lvl. is granted by 400% Fire damage to a foe (Damage cap: ~635,000). Raise Atum's Duration: Indefinite lvl by 1 (Max: 10). (Based on lvl: Boost to Fire allies' C.A. specs and Wind damage reduction.). | ||||
| Aqours Third-Years | Shiny!All allies gain Strength: 20%. |
20% | All allies | 7 turns | ||||
| Barawa and Sarya | Detective Barawa, On the Case!1000% Fire damage to a foe (Damage cap: ~1,160,000). Gain Strength: 20%. (50% chance to immediately end cooldown upon use [Max: 10 times per turn].) |
20% | Self | 7 turns Lvl 55: 6 turns |
End cooldown for Gain Strength: 20%. (50% chance to immediately end cooldown upon use [Max: 10 times per turn].) and Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. Remove 1 buff. and Remove 5 buffs. End other skills' cooldowns upon successfully removing a buff. (Requires lvl 5 or higher.) end this skill's cooldown. | |||
| Cain (Holiday) | Holy Star Cutter4-hit, 100% Fire damage to a foe (Damage cap: ~135,000 per hit). Gain Strength: 20%. (Number of activations increased based on number of buffs Cain has [Max: 3 times].) |
20%-60% | Self | 7 turns Lvl 55: 6 turns |
Skill activates up to 3 times based on Cain's number of buffs. | |||
| Chichiri | Garnet Fireworks8-hit, 100% Fire damage to a foe (Damage cap: ~48,000 per hit). Inflict Base Accuracy: 100%. After clearing 5th Fate Episode at Zhurong's Yupei level 9: All Fire allies also gain Strength: 10%. |
10% | All Fire allies | 8 turns Yupei Lvl 5: 7 turns |
Requires Yupei lvl 9. Restore Fire allies' HP (Healing cap: 1000). Activate Inflict Base Accuracy: 100%. After clearing 5th Fate Episode at Zhurong's Yupei level 9: All Fire allies also gain Strength: 10%.. auto-activates this skill. | |||
| Colossus | Flashpoint500% Fire damage to a foe (Damage cap: ~820,000). Gain Strength: 200%. (Consumes 30% of max HP.) |
200% | Self | 2 turns Lvl 55: 1 turn |
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Standby ModeRemove all debuffs from caster. Go into and gain Strength: 200%. (Can only be used when lvl is at max.) |
200% | Self | 10 turns | Requires 5 lvl. is raised by Boost to ATKMultiplier: Perpetuity and hit to DEF based on lvl. ( Duration: Indefinite lvl rises every turn by 1 [Max: 5].) and Duration: Indefinite lvl upon using Gain Strength: 200%. (Consumes 30% of max HP.).. | ||||
| Eustace (Yukata) | Fire It Up6-hit, 100% Fire damage to a foe (Damage cap: ~81,000 per hit). Inflict Strength: 30,000Base Accuracy: 100%Duration: 2 turnsLocal status effect. Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). All Fire allies gain Strength: 20%. |
20% | All Fire allies | 7 turns Lvl 55: 6 turns |
1-turn cut to Eustace's skill cooldowns. cuts this skill's cooldown by 1 turn. | |||
Wake Me UpCaster and Fire MC gain Duration: 3 turns and Strength: 100%. (When Duration: 3 turns lvl is 10: Caster and Fire MC also gain Duration: Indefinite.) |
100% | Self and Fire MC | 10 turns | 1-turn cut to Eustace's skill cooldowns. cuts this skill's cooldown by 1 turn. | ||||
| Hekate | Twilight Proposition500% Fire damage to a foe (Damage cap: ~635,000). All allies gain 1 Duration: Indefinite and a random buff. (Additional buffs based on number of caster's upon cast.) |
20% | All allies | 8 turns Lvl 75: 7 turns |
Randomly grants Strength: 20%. All buffs are granted at 5 . | |||
| Heles | Autumnal350%-450% Fire damage to a foe (Damage cap: ~635,000). All allies gain Strength: 10%. At level 75: Damage increased to 400%-500%. At level 90: Damage increased to 700%. Damage cap increased to ~700,000. Also inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and Base Accuracy: GuaranteedDuration: 4 turnsLocal status effect. |
10% When is consumed: 20% |
All allies | 7 turns Lvl 75: 6 turns |
is granted by Gain Duration: Indefinite. (Next use of Autumnal activates twice.). | |||
| Hiro Ryugasaki | Dragon OracleRaise caster's by 1. (When Overflow is active: Also gain Strength: 20%.) |
20% | Self | 3 turns Lvl 55: 2 turns |
Requires Overflow. Overflow is active when is 7 or above. is granted by by 1. (When Overflow is active: Also gain Strength: 20%.) and by 1 every turn (Max: 10). (Starts battle with 1 .) (When is 7 or above: Activates Overflow, 50% boost to C.A. damage, and 30% boost to C.A. damage cap.). Duration: IndefiniteUnofficial status name. When Hiro is below 25% HP at end of turn: End cooldown for Hiro's skills and gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. (Consumes Unofficial status name.) ends this skill's cooldown. | |||
| Illnott | Burner Bomb400% Fire damage to all foes (Damage cap: ~330,000). Gain Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite and Strength: 20%. |
20% | Self | 6 turns Lvl 55: 5 turns |
Gain 1 Duration: Indefinite. Additional effect based on Dope type. (When at 3 : All additional effects activate. Consumes all .) auto-activates this skill when is active or when 3 are granted. Gain Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite and Strength: 20%.. Gain 1 Duration: Indefinite (Max: 3). auto-activates this skill. See character page for more details. | |||
Ill NightRestore 30% of a Fire ally's HP (Healing cap: 5000), remove all debuffs, and grant Strength: 100%. |
100% | One Fire ally | 10 turns | |||||
| Iroha | Amatsu: FugaGain Duration: 1 turn . (When is consumed: Gain Strength: 50% and Duration: Indefinite.) |
50% | Self | Ready in 1 turn1-turn cooldown at the start of battle / 7 turns7-turn cooldown upon use |
Requires to be consumed. is granted by Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. (When is consumed: Activates twice. Gain Duration: Indefinite.). | |||
| Izmir (Yukata) | Steam FlowAll Fire allies gain Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, Strength: 10% (Max: 50%)Duration: Indefinite, and Strength: 10%. |
10% | All Fire allies | 6 turns Lvl 75: 5 turns |
Activate Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, Strength: 10% (Max: 50%)Duration: Indefinite, and Strength: 10%.. Lower Duration: Indefinite lvl by 1. auto-activates this skill. | |||
| Katsuki Bakugo | AP Shot800% Fire damage to all foes (Damage cap: ~730,000). Gain Strength: 20%. (When lvl is at 10: Also inflict Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect.) |
20% | Self | 7 turns Lvl 55: 6 turns |
Gain Strength: 20%. (When lvl is at 10: Also inflict Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect.) activates after normal attacks. auto-activates this skill. (When lvl is at 10: End cooldown for Katsuki Bakugo's skills.) ends this skill's cooldown. | |||
| Lilele (Fire) | Dream-Colored MiracleAll allies gain Duration: 3 turns and Strength: 10%. (Boost to amount based on caster's [Max: 30%].) |
10%-30% | All allies | 8 turns Lvl 55: 7 turns |
Grants an additional Strength: 5% per lvl. | |||
| Luffy | Gum-Gum Hawk Gatling8-hit, 100% Fire damage to a foe (Damage cap: ~100,000 per hit). Gain Strength: 20%. (When used from 10th turn onward: Also gain Strength: 100% chance of dealing 20% more damage.Duration: 5 turns.) |
20% | Self | 7 turns Lvl 75: 6 turns |
End cooldown for Luffy's damage skills. ends this skill's cooldown. | |||
| Mimlemel (Summer) | Ocean ReveilleAll Fire allies gain Strength: 50%. (Can't recast.) At level 55: Effect increased to Strength: 70%. |
50% Lvl 55: 70% |
All Fire allies | - | ||||
| Mugen | Song of InnocenceAll allies gain a random buff effect and Strength: 20%. |
20% | All allies | 7 turns Lvl 75: 6 turns |
End cooldown for Strength: 20%.. ends this skill's cooldown. | |||
| Nemone (Holiday) | Roselle WreathI do 3-hit, 150% Fire damage (Damage cap: ~200,000 per hit) to random foes! And give random buffs to all allies! (When is at max: Hit number increases to 6.) |
15% | All allies | 6 turns Lvl 75: 5 turns |
Randomly grants Strength: 15%. Duration: Indefinite at end of turn if I didn't take damage! (Max: 5) (When is at max: I activate And give random buffs to all allies! (When is at max: Hit number increases to 6.)!) auto-activates this skill. | |||
| Nezha (Yukata) | Flashfire Gale400% Fire and 600% Wind damage to a foe (Damage cap: Fire ~405,000; Wind ~635,000). Gain Strength: 30%. |
30% | Self | 7 turns Lvl 55: 6 turns |
Activate Gain Strength: 30%. after normal attacks. auto-activates this skill. | |||
| Noa (Holiday) | Sacred PrismGain Duration: 1 turn , Strength: 100%, Strength: 50%Duration: Indefinite, and Strength: 10%Duration: Indefinite. (When caster has : Affects all allies.) |
100% | Self When is granted: All allies |
16 turns | is granted by All Fire allies gain Strength: 50%Duration: 5 turns, Strength: 50%Duration: 5 turns, and Strength: 10% of max HP (Healing cap: 1000)Duration: 5 turns. (Skill changes to Familia Jubilosa upon casting.) All Fire allies gain Duration: Indefinite. (Can't recast.). 1-turn cut to Noa's skill cooldowns. cuts this skill's cooldown by 1 turn. | |||
| Percival (Grand) | Roter Wirbel800% Fire damage to a foe (Damage cap: ~800,000). Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Inflict Strength: 10% (Max: 50%)Base Accuracy: 100%Duration: 180 seconds and Strength: 10% (Max: 50%)Base Accuracy: 100%Duration: 180 seconds. Gain Strength: 20%. (When a foe's lvl is 5 or above: Activates twice.) |
20% | Self | 8 turns Lvl 55: 7 turns |
Activates twice when a foe has at least 5 lvl. | |||
| Roy Mustang | Blazing Pillar500% Fire damage to random foes (Damage cap: ~700,000). Raise all foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Gain Strength: 10%. (Hit number increases upon each cast [Max: 3 hits].) |
10% | Self | 7 turns Lvl 55: 6 turns |
ends this skill's cooldown and may allow it to be recast within a turn. | |||
| Sevilbarra (SSR) | Fervent GaleAll Fire allies gain Strength: 30%Duration: Indefinite and Strength: 15%Duration: Indefinite. Caster gains Strength: 100% and Duration: Indefinite. |
100% | Self | 12 turns Lvl 75: 10 turns |
All Fire allies gain Multiplier: NormalDuration: 4.5 turnsStacking: Special BuffLocal status effectApplied during the attack phase. On the next turn, it'll have 4 turns remaining. based on number of chains. (Additional effect upon the chain burst Prominence FlareFire-elemental chain burst of 4 or more chains.: 1-turn cut to Sevilbarra's skill cooldowns.) cuts this skill's cooldown by 1 turn. | |||
Absolution350% Fire damage to all foes (Damage cap: ~405,000). Remove 1 buff. All Fire allies gain Strength: 20%. (Katana-specialty Fire allies gain Duration: Indefinite.) |
20% | All Fire allies | 8 turns | 10% boost to ATKMultiplier: Perpetuity and 20% boost to DEF for Katana-specialty Fire allies. At end of turn if Sevilbarra used a charge attack at least twice that turn: End cooldown for Remove 1 buff. All Fire allies gain Strength: 20%. (Katana-specialty Fire allies gain Duration: Indefinite.). ends this skill's cooldown. All Fire allies gain Multiplier: NormalDuration: 4.5 turnsStacking: Special BuffLocal status effectApplied during the attack phase. On the next turn, it'll have 4 turns remaining. based on number of chains. (Additional effect upon the chain burst Prominence FlareFire-elemental chain burst of 4 or more chains.: 1-turn cut to Sevilbarra's skill cooldowns.) cuts this skill's cooldown by 1 turn. | ||||
| Shinsengumi | Shinsengumi Bazooka700% Fire damage to a foe (Damage cap: ~700,000). Gain Strength: 30%. |
30% | Self | 7 turns Lvl 75: 6 turns |
End cooldown for Cursed Blade Muramasha and Shinsengumi Bazooka. ends this skill's cooldown. | |||
| Shion | Tempura Flurry300% Fire damage to a foe (Damage cap: ~350,000). Gain Strength: 20%. (Number of activations increased based on number of Katana-specialty allies in party [Max: 6 times].) |
20%-120% | Self | 14 turns Lvl 75: 12 turns |
Skill activates up to 6 times based on number of katana-specialty allies in party. | |||
| Silva (Yukata) | Silent AimGain Duration: 5 turns. |
15% | All Fire allies | 8 turns Lvl 55: 7 turns |
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Ready VolleyAll Fire allies gain Strength: 30%. (From 2nd cast onward: All Fire allies also gain Strength: 80%Duration: Indefinite and Strength: 20%Duration: Indefinite From 3rd cast onward: All Fire allies also gain Strength: 5%Duration: 4 turns.) |
30% | All Fire allies | 8 turns Lvl 75: 7 turns |
(Effect removed on next all-foe all-ally attack) (Effect removed on next all-foe all-ally attack) Local status effect. Upon the chain burst Prominence FlareFire-elemental chain burst of 4 or more chains.: 2-turn cut to Strength: 30%. (From 2nd cast onward: All Fire allies also gain Strength: 80%Duration: Indefinite and Strength: 20%Duration: Indefinite From 3rd cast onward: All Fire allies also gain Strength: 5%Duration: 4 turns.)'s cooldown. cuts this skill's cooldown by 2 turns. | ||||
| Teena (Summer) | Lantern's Glow250%-300% Fire damage to all foes (Damage cap: ~400,000). Restore all allies' HP (Healing cap: 1000) and remove 1 debuff. All allies gain 1 Duration: Indefinite. (When Teena's is at 5: All allies also gain Strength: 20%.) |
20% | All allies | 8 turns Lvl 55: 7 turns |
Requires 5 . | |||
| Tsubasa | Fistfight CityFill 1 charge diamond on a foe. If successful, all allies gain Strength: 30%, Strength: 30%Duration: Indefinite, and Strength: 10%Duration: Indefinite. |
30% | All allies | 8 turns Lvl 75: 7 turns |
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| Vaseraga (Fire) | Great Scythe Grynoth400% Fire damage to all foes (Damage cap: ~630,000). Gain Strength: 30%. Restore caster's HP (Healing cap: 2000). |
30% | Self | 7 turns Lvl 55: 6 turns |
20% hit to charge bar gain. Activate Gain Strength: 30%. Restore caster's HP (Healing cap: 2000). when a foe uses a special attack. auto-activates this skill. Gains Strength: 24% when no other charge bar gain effects are active. | |||
| Wilnas | Flame Claw800% Fire damage to a foe (Damage cap: ~730,000). Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Gain Strength: 30%Multiplier: AssassinDuration: 2 turns and Strength: 20%. |
20% | Self | 9 turns Lvl 75: 8 turns |
Activate Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Gain Strength: 30%Multiplier: AssassinDuration: 2 turns and Strength: 20%. after normal attacks. auto-activates this skill. | |||
| Yuisis (Fire) | Make Your Peace300% Fire damage to all foes (Damage cap: ~460,000). Gain Strength: 30%. (When below 25% HP: Also gain Strength: 150%Duration: Indefinite and Strength: 70%Duration: Indefinite.) |
30% | Self | 9 turns | ||||
| Zahlhamelina | Sunlight RadiumAll Fire allies gain Strength: 10% of max HP (Healing cap: 500) or 10% charge barDuration: 5 turns, Strength: 2000Duration: 5 turns, and Strength: 30%. At level 90: All Fire allies also gain Duration: Indefinite. |
30% | All Fire allies | 11 turns Lvl 55: 10 turns |
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| Zeta (Grand) | Arvess Prelude 300% Fire damage to a foe (Damage cap: ~280,000). Inflict Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 5 turnsLocal status effect. Gain Strength: 20%. (When charge bar is at 100% or higher: Skill changes to Arvess Fugue.) 3-hit, 300% Fire damage to a foe (Damage cap: ~280,000 per hit). Inflict Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 5 turnsLocal status effect. Gain Strength: 20%Multiplier: NormalDuration: 1 turn and Strength: 230%Multiplier: AssassinDuration: 1 turn . |
20% | Self | 7 turns | When cast as Arvess Prelude. Starts battle at 100% charge bar. At end of turn when charge bar is at 100% or higher: Gain Strength: 30%Duration: Indefinite. 1-turn cut to skill cooldowns. (Can only use charge attack when charge bar is at 200%.) cuts this skill's cooldown by 1 turn. | |||
| Aliza (Event) | Scarlet StreakFire damage to a foe. Gain Strength: 20% At level 45: Damage increased to 250%-300%. |
20% | Self | 8 turns Lvl 45: 7 turns |
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| Aster | Glistening DewAll allies gain Strength: 20%, Strength: 30%Duration: 3 turns, and Strength: 10%Duration: 3 turns. |
20% | All allies | 8 turns | ||||
| Dorothy | Laundry!I'll remove all debuffs just for you and boost your charge bar! (Remove all debuffs from the Main Character and grant Strength: 50%.) |
50% | MC | 7 turns Lvl 65: 6 turns |
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| Cecile (Promo) | VivacePerform a concerto. (All allies gain Duration: 4 turns.) |
5%-10% | All allies | 4 turns Lvl 45: 3 turns |
Requires upon using (All allies gain Duration: 4 turns.).. Charge bar granted increases with each level of upon using (All allies gain Duration: 4 turns.).. | |||
| Ezecrain | AmethystRandom effect. |
100% | All allies | 5 turns | Randomly grants Strength: 100%. | |||
| Ippatsu (SR) | Extra Spicy TanmenAll allies gain Strength: 20%. |
20% | All allies | 8 turns Lvl 65: 7 turns |
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| Milla Maxwell | Cloud PierceFire damage to a foe. Gain Strength: 20%. |
20% | Self | 7 turns | ||||
| Sen | Flashfury ClawFire damage to a foe. Inflict Strength: 10%Duration: 180 seconds. Gain Strength: 20%. At level 45: Debuff increased to Strength: 15%Duration: 180 seconds. Effect increased to Strength: 30%. |
20% Lvl 45: 30% |
Self | 10 turns | ||||
| Therese | ImpellerAll allies gain Strength: 10%. At level 45: Effect increased to Strength: 15%. |
10% Lvl 45: 15% |
All allies | 10 turns Lvl 45: 9 turns |
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| Ippatsu | Ultracalifragilistic RamenRandom boost to all allies' ATK, DEF, multiattack rate, and charge bar. |
?Verification needed. | All allies | 8 turns | Grants a random amount of . | |||
| Ippatsu (Summer) | Oozing Egg YolksAll allies gain . (Boost amount changes based on how cooked the egg is.) |
5%-100% | All allies | 7 turns Lvl 45: 6 turns |
Randomly grants Strength: 5%, Strength: 20%, Strength: 50%, or Strength: 100%. | |||
| Aglovale | Zerreissen700%-800% Water damage to a foe (Damage cap: ~730,000). Gain Strength: 10% and 1 Duration: Indefinite. |
10% | Self | 6 turns Lvl 55: 5 turns |
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| Altair | Battleplan: Crescent MoonAll allies gain Strength: 30%, Strength: 50%Duration: Indefinite, and Strength: 30%Duration: Indefinite. |
30% | All allies | 6 turns | ||||
| Andira (Summer) | Land of LotusesAll Water allies gain Strength: 30%, Strength: 60%Duration: 3 turns, Strength: 30%Duration: 3 turns, and Strength: 15%Duration: 3 turns. (From 2nd cast onward: All Water allies also gain Strength: 100% chance of dealing 20% more damage.Duration: 3 turns. From 3rd cast onward: All Water allies also gain Strength: 20%Duration: 3 turns.) |
30% | All Water allies | 7 turns Lvl 75: 6 turns |
Gain Multiplier: PerpetuityDuration: Indefinite and Duration: Indefinite. 2-turn cut to Strength: 30%, Strength: 60%Duration: 3 turns, Strength: 30%Duration: 3 turns, and Strength: 15%Duration: 3 turns. (From 2nd cast onward: All Water allies also gain Strength: 100% chance of dealing 20% more damage.Duration: 3 turns. From 3rd cast onward: All Water allies also gain Strength: 20%Duration: 3 turns.)'s cooldown. cuts this skill's cooldown by 2 turns. | |||
Sage of EternityGain Strength: 100% and Strength: 4000Duration: Indefinite. (Affects all Water allies when is not in effect.) |
100% | Self When is not granted: All Water allies |
10 turns | is granted by Duration: Indefinite. (At end of turn when an ally is below 25% HP or at 10th turn or later: Fully restore Water allies' HP and remove all debuffs. Andira gains Strength: 100%Duration: Indefinite and Strength: 50%Duration: Indefinite. [Consumes .]). | ||||
| Anne | Radiant CallingGain Strength: 25%. Restore caster's HP (Healing cap: 1500) and remove 1 debuff. (Boost to specs at Multiplier: Perpetuity lvl 3 and 5.) |
25%-75% | Self | 4 turns | Grants an additional Strength: 25% at lvl 3 and 5. lvl is raised with Multiplier: PerpetuityDuration: Indefinite lvl by 1 upon being targeted (Max: 5). (Boost to ATKPerpetuity modifier, DEF, multiattack rate, and hostility based on lvl.). | |||
| Chichiri (Water) | Frilly 'n' PluckyGain Duration: 5 turns and Strength: 100%. |
100% | Self | 10 turns | Raise Chichiri's lvl by 1 (Max: 2). (When receiving one at lvl 2: Resets lvl. Activate Inflict Strength: 10% (Max: 30%)Duration: 180 seconds and Strength: 10% (Max: 30%)Duration: 180 seconds. (Number of hits increased upon each cast [Max: 8 hits].). 1-turn cut to Duration: 5 turns and Strength: 100%.'s cooldown.) cuts this skill's cooldown by 1 turn. | |||
| Diantha (Summer) | OnstageGain Duration: 3 turns. All other allies gain Strength: 10% (Max: 100%)Duration: Indefinite, Strength: 5% (Max: 50%)Duration: Indefinite, and Strength: 20%. (When caster's is 4: Restore all allies' HP [Healing cap: 2000].) |
20% | All other allies | 8 turns Lvl 75: 7 turns |
. Upon dodging: Activate Duration: 3 turns. All other allies gain Strength: 10% (Max: 100%)Duration: Indefinite, Strength: 5% (Max: 50%)Duration: Indefinite, and Strength: 20%. (When caster's is 4: Restore all allies' HP [Healing cap: 2000].). Gain Strength: 20%. auto-activates this skill. | |||
| Drang (Grand) | Fair Trick3-hit, 100% Water damage to all foes (Damage cap: ~185,000 per hit). Restore Water allies' HP based on 10% of damage dealt (Healing cap: 1500). All Water allies gain Strength: 10%. |
10% | All Water allies | 7 turns Lvl 55: 6 turns |
Activate Restore Water allies' HP based on 10% of damage dealt (Healing cap: 1500). All Water allies gain Strength: 10%.. Drang's Multiplier: PerpetuityDuration: Indefinite lvl rises by 1 (Max: 5). (Boost to ATKMultiplier: Perpetuity, DEF, and multiattack rate based on Multiplier: Perpetuity lvl.) At level 90: At end of turn when a Water ally uses a charge attack: All Water allies gain Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite and Strength: 10% (Max: 50%)Duration: Indefinite. and Activate Restore Water allies' HP based on 10% of damage dealt (Healing cap: 1500). All Water allies gain Strength: 10%.. When a foe uses a special attack or when cancelling a foe's Omen: Drang's Duration: Indefinite lvl rises by 1 (Max: 5). (Boost to C.A. specs based on lvl.) At level 90: When a foe uses a special attack: 1-turn cut to Water allies' debuff durations. auto-activate this skill. | |||
| Erin (SSR) | Fille d'AventureAll allies gain Strength: 40%Duration: 3 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!. Caster gains Duration: 3 turns. (When a foe uses a special attack: All allies gain Strength: 50%, Strength: 30%Duration: Indefinite, and Strength: 10%Duration: Indefinite.) |
50% | All allies | 9 turns | ||||
| Fediel (Summer) | Claws of Reversal800% Water damage to a foe (Damage cap: ~820,000). Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. Gain Strength: 20%. |
20% | Self | 8 turns Lvl 75: 7 turns |
Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. Gain Strength: 20%. activates at end of turn when is in effect. auto-activates this skill. | |||
| Grea (Summer) | Mana Agni500% Water damage to a foe (Damage cap: 635,000). Raise foe's Strength: 3% (Max: 15%)Base Accuracy: 200%Duration: IndefiniteLocal status effect lvl by 1 (Max: 5). Gain Strength: 20%. |
20% | Self | 7 turns Lvl 55: 6 turns |
is in effect: 50% boost to C.A. damage, 30% boost to C.A. damage cap, RefreshRecover HP each turn (Healing cap: 500). effect, and 15% Uplift effect. Activate Mana Agni upon the other ally with 's triple attacks. auto-activates this skill. | |||
| Haaselia | Phases of the MoonAll Water allies gain Strength: 20%Duration: 2 turns, Duration: 2 turns, and Strength: 15%. Moon waxes. (Progresses the current moon phase on all allies by 1 turn.) |
15% | All Water allies | 5 turns | All Water allies gain Multiplier: NormalDuration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. for 4.5 turns. End cooldown for Strength: 20%Duration: 2 turns, Duration: 2 turns, and Strength: 15%. Moon waxes. (Progresses the current moon phase on all allies by 1 turn.). ends this skill's cooldown. Duration: Indefinite allows this skill to be recast within a turn. | |||
| Isaac | Plasma Ripper500% Water damage to all foes (Damage cap: ~635,000). Gain Strength: 20%. |
20% | Self | 6 turns Lvl 75: 5 turns |
AmplifyMultiplier: Seraphic normal attack damage by 30%. Activate Gain Strength: 20%. after normal attacks. auto-activates this skill. | |||
| Izmir (Summer) | JotunheimrGain 1 Multiplier: PerpetuityDuration: Indefinite and Strength: 15%. |
15% | Self | 3 turns Lvl 55: 2 turns |
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| Juliet (Water) | BomboniereGrant a Water ally 1 Duration: Indefinite, Strength: 4000Duration: Indefinite, and Strength: 100%. (Consumes 1 .) |
100% | One Water ally | 8 turns | Requires . is granted by is in effect. Gain 5 Duration: Indefinite every 5 turns. (Starts battle with 5.) (Consumes 1 upon normal attacks.). | |||
| Lecia (Water) | Para BellumReplenish Duration: Indefinite by 4. Gain Duration: Indefinite. All allies gain Strength: 30%. |
30% | All allies | Ready in 3 turns3-turn cooldown at the start of battle / 7 turns7-turn cooldown upon use |
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| Lilele | Wings Shall Deliver YouAll Water allies gain Duration: 3 turns, Strength: 20%, and Strength: 20%Duration: 3 turns. (When caster's is 4: All Water allies also gain Strength: 30%Duration: Indefinite and Strength: 15%Duration: Indefinite.) |
20% | All Water allies | 7 turns Lvl 55: 6 turns |
1-turn cut to Strength: 35%Multiplier: NormalDuration: 3 turns, Strength: 35%Duration: 3 turns, and Duration: Indefinite. At level 90: All Water allies also gain random buffs based on caster's . and Duration: 3 turns, Strength: 20%, and Strength: 20%Duration: 3 turns. (When caster's is 4: All Water allies also gain Strength: 30%Duration: Indefinite and Strength: 15%Duration: Indefinite.)'s skill cooldowns. At level 95: When a foe uses a special attack: Activate 2-turn cut to Water allies' debuff durations. All Water allies gain Strength: 2000Duration: 3 turns.. cuts this skill's cooldown by 1 turn. | |||
Light-Up Stage Gain Duration: Indefinite. All Water allies gain Strength: 100%. (Can only be used when is 4. At end of turn after all allies' Hype was 4 for 2 turns in a row: Skill changes to Colorful Shine Stage. Can't recast.) Duration: Indefinite changes to Duration: Indefinite. All Water allies gain Strength: 100%. (At end of turn after all allies' Hype was 4 for 2 turns in a row: Skill changes to Sparkle Shower Stage. Can't recast.) Duration: Indefinite changes to Duration: Indefinite. All Water allies gain Strength: 100%, Duration: 1 turn , and Duration: Indefinite. (Can't recast.) |
100% | All Water allies | - | Requires 4 lvl. | ||||
| Lucio (Summer) | RevelationAll allies gain Strength: 20%Duration: 3 turns and Strength: 20%. |
20% | All allies | 7 turns Lvl 55: 6 turns |
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| Macula Marius | Froststar Gale300% Water damage to all foes (Damage cap: ~315,000). Inflict Strength: 10% (Max: 50%)Duration: 180 seconds and Strength: 10% (Max: 50%)Duration: 180 seconds. All Water allies gain 1 Duration: Indefinite and Strength: 10%. (Boost to damage specs based on number of .) |
10% | All Water allies | 7 turns Lvl 55: 6 turns |
: Activate Inflict Strength: 10% (Max: 50%)Duration: 180 seconds and Strength: 10% (Max: 50%)Duration: 180 seconds. All Water allies gain 1 Duration: Indefinite and Strength: 10%. (Boost to damage specs based on number of .). auto-activates this skill. | |||
| Mirin (Holiday) | Clear the Mind, Clear the Body!Gain Strength: 20%. Restore 20% of caster's HP (Healing cap: 2000). 2-turn cut to debuff durations. (When 1 is consumed: Affects all allies.) |
20% | Self When is consumed: All allies |
7 turns Lvl 75: 6 turns |
is granted by Gain Strength: 200%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining. and 1 Duration: Indefinite. and Starts battle with 1 (Max: 3).. Guaranteed triple attacks while Mirin has Counter Counter attacks grant 5% charge bar per hit. Counter attacks grant 5% charge bar per hit. Counter attacks grant 5% charge bar per hit. effect. cuts this skill's cooldown by 1 turn. | |||
| Poseidon | Ruler of the Sea150% Water damage to all foes (Damage cap: ~340,000). All allies gain Strength: 5% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite, Strength: 5% (Max: 30%)Duration: Indefinite, and Strength: 20%. (Consumes all lvls. Boost to activations based on number consumed [Max: 10 times].) |
20%-200% | All allies | 9 turns Lvl 75: 8 turns |
Skill activates an additional time per consumed. is granted by Gain Strength: 10%Base amount before Three Prongs of Judgment is calculated.. Raise Duration: Indefinite lvl by 1 (Max: 9).. With Strength: 13% per cast. | |||
| Sen (Valentine) | Lapis Scratchnado500% Water damage to all foes (Damage cap: ~405,000). Gain Strength: 15%, Strength: 10% (Max: 100%)Duration: Indefinite, and Strength: 5% (Max: 50%)Duration: Indefinite. |
15% | Self | 7 turns Lvl 75: 6 turns |
Activate Lapis Scratchnado at end of turn if no damage has been taken. auto-activates this skill. | |||
| Sylvia | Just PunishmentAll Water allies gain Strength: 20%. Restore 20% of Water allies' HP (Healing cap: 2000). 2-turn cut to Water allies' debuff durations. |
20% | All Water allies | 8 turns Lvl 75: 7 turns |
Remove 1 buff. End cooldown for Strength: 20%. Restore 20% of Water allies' HP (Healing cap: 2000). 2-turn cut to Water allies' debuff durations.. ends this skill's cooldown. Strength: 200%, Duration: Indefinite, and Duration: 2 turns. (When lvl is at 5: End cooldown for other skills. Also gain Duration: 1 turn .) ends this skill's cooldown and grants Duration: 1 turn at 5 lvl. | |||
Convicting the WorldGain Strength: 200%, Duration: Indefinite, and Duration: 2 turns. (When lvl is at 5: End cooldown for other skills. Also gain Duration: 1 turn .) |
200% | Self | 16 turns | Raise Duration: Indefinite lvl by 1 (Max: 5). 1-turn cut to Strength: 200%, Duration: Indefinite, and Duration: 2 turns. (When lvl is at 5: End cooldown for other skills. Also gain Duration: 1 turn .)'s cooldown. (Based on lvl: Boost to Water allies' ATKMultiplier: Perpetuity, DEF, C.A. specs, special C.A. damage cap, and supplemental C.A. damage.) cuts this skill's cooldown by 1 turn. | ||||
| Tefnut (Summer) | Tefeng Sayf5-hit, 100% Water damage to random foes (Damage cap: ~185,000 per hit). Inflict Strength: 10% (Max: 40%)Duration: 180 seconds on all foes. Remove 1 buff from all foes. All Water allies gain Strength: 10%. (When lvl is 5: Also inflict Strength: 30%Duration: 1 turn Local status effect on all foes.) |
10% | All Water allies | 8 turns Lvl 55: 7 turns |
Duration: 5 turns. auto-activates this skill. | |||
| Toshiro Hitsugaya and Rangiku Matsumoto | Hyoheki All Water allies gain Strength: 30%Duration: 1Fire DEF Up. Not a Damage Cut. Reduces Fire damage taken on a multiplier separate from Damage Cuts., "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Strength: 10%. All Water allies gain Strength: 50%Duration: 1Fire DEF Up. Not a Damage Cut. Reduces Fire damage taken on a multiplier separate from Damage Cuts., "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Strength: 10%. |
10% | All Water allies | 6 turns | Upon the chain burst Absolute ZeroWater-elemental chain burst of 4 or more chains.: Activate Raise all foes' lvl by 1.. End cooldown for second-slot skill. ends this skill's cooldown. Raise all foes' lvl by 1 (Max: 10). 1-turn cut to skill cooldowns. (Against foes at lvl 10: 70% boost to C.A. DMG, 30% boost to C.A. DMG Cap, and boost to Special C.A. DMG Cap) cuts this skill's cooldown by 1 turn. | |||
| Uruki | Glacial Surge200% Water damage to a foe (Damage cap: ~385,000). All Water allies gain Strength: 10%. After clearing 4th Fate Episode at Xuanming's Yupei level 7: Also restore 10% of Water allies' HP (Healing cap: 1000). |
10% | All Water allies | 6 turns Yupei Lvl 3: 5 turns |
Activate All Water allies gain Strength: 10%. After clearing 4th Fate Episode at Xuanming's Yupei level 7: Also restore 10% of Water allies' HP (Healing cap: 1000). at end of turn. When a Water chain burst activates: Add 2 to the number of chains. auto-activates this skill. | |||
| Vaseraga (Summer) | Wait and Bleed400% Water damage to all foes (Damage cap: ~620,000). Gain Strength: 30%. Restore caster's HP based on 20% of damage dealt (Healing cap: 2000). |
30% | Self | 7 turns Lvl 55: 6 turns |
With Strength: 21%. Multiplier: PerpetuityDuration: Indefinite. (Consumes 100% of charge bar. Can't recast.) auto-activates this skill. | |||
| Yngwie | Jumpstart My HeartGain Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and Duration: 3 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. At level 90: Also gain Strength: 5%Duration: 3 turns (Max: 50%). |
5%-50% | Self | 7 turns | Requires lvl 90 (5★). | |||
| Yngwie (Legend of Bravado and Revelry) | Disciples of Hell800% Water damage to a foe (Damage cap: ~730,000). Gain Strength: 30%. |
30% | Self | 6 turns | Activate Gain Strength: 30%. at end of turn when HP is 50% or below. auto-activates this skill. Multiplier: PerpetuityDuration: 7 turns. End cooldown for other skills. Gain Duration: 1 turn . ends this skill's cooldown and grants . Duration: IndefiniteAlso called "Lethal Attack Dodged" and Duration: IndefiniteUnofficial status name. At end of turn in which Yngwie is below 25% HP: End cooldown for all skills. (Consumes Unofficial status name.) ends this skill's cooldown. | |||
| Cailana (SR) | WindswellGain Strength: 20%-100%Based on High-Tide lvl. (Effect enhanced based on 's lvl.) |
20%-100% | Self | 7 turns | Grants Strength: 20% per lvl. is granted by 's lvl. (Starts battle with Duration: Indefinite lvl 1. Duration: Indefinite's lvl randomly changes at end of each turn.) and Duration: Indefinite's lvl at battle start.. | |||
| Io | FreezeSmall Water damage to all foes. At level 55: Damage increased. At level 90: Also gain Strength: 30% |
30% | Self | 6 turns | Requries lvl 90 (5★). | |||
| Pamela (Promo) | LargoPerform a concerto. (All allies gain Strength: 15% Water ATK Up / 100 HP While is active: 45% Water ATK Up / 300 HPDuration: 4 turns.) |
5%-10% | All allies | 4 turns Lvl 45: 3 turns |
Requires upon using (All allies gain Strength: 15% Water ATK Up / 100 HP While is active: 45% Water ATK Up / 300 HPDuration: 4 turns.).. Charge bar granted increases with each level of upon using (All allies gain Strength: 15% Water ATK Up / 100 HP While is active: 45% Water ATK Up / 300 HPDuration: 4 turns.).. | |||
| Sig | Sea Cutlass IIWater damage to a foe. Gain Strength: 20%. |
20% | Self | 8 turns Lvl 45: 7 turns |
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| Ulamnuran | High TensionGain Strength: 30%Duration: 3 turns. At level 90: Also gain Strength: 40%. |
40% | Self | 8 turns | Requires lvl 90 (5★). | |||
| Vane (Event) | Energy DestructionWater damage to a foe based on how high Vane's charge bar is. Gain Strength: 10%. |
10% | Self | 8 turns | ||||
| Randall | High KickWater damage to a foe. Gain Strength: 20%. |
20% | Self | 7 turns | ||||
| Aglovale and Tor | UnterstuetzungGain Strength: 60%-20%Duration: 3 turns, Strength: 2000Duration: 3 turns, and Strength: 20%. (Affects all allies when no remain.) |
20% | Self When no remain: All allies |
7 turns Lvl 75: 6 turns |
is granted by Boost to Aglovale and Tor's ATKPerpetuity modifier and C.A. damage based on number of main allies. (Starts battle with 2 Duration: Indefinite.). is consumed upon using All allies gain Duration: 1 turn and Strength: 30%Duration: 1 turn . (Consumes 1 .). | |||
| Alexiel | Lagulf6-hit, 150% Earth damage to random foes (Damage cap: ~200,000 per hit). Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds on all foes. Deploy 1 Duration: Indefinite. All Earth allies gain Strength: 10%. |
10% | All Earth allies | 7 turns | Remove 1 buff. Deploy 1 Duration: Indefinite. End cooldown for Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds on all foes. Deploy 1 Duration: Indefinite. All Earth allies gain Strength: 10%.. ends this skill's cooldown. | |||
| Benjamin | Voice of CurseAll allies gain Duration: 3 turns and Strength: 10%. (Increase amount of charge bar gained based on caster's .) |
10%-30% | All allies | 8 turns Lvl 55: 7 turns |
Gain an additional Strength: 5% per lvl. End cooldown for Duration: 3 turns and Strength: 10%. (Increase amount of charge bar gained based on caster's .). ends this skill's cooldown. | |||
| Bennu (Holiday) | Havoc Pillars4-hit, 200% Earth damage to all foes (Damage cap: ~170,000 per hit). Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. Gain Strength: 20%. |
20% | Self | 8 turns Lvl 55: 7 turns |
Duration: 1 turn . auto-activates this skill. 2-turn cut to Bennu's skill cooldowns. Gain Strength: 100% chance of dealing 20% more damage.Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining.. cuts this skill's cooldown by 2 turns. Duration: Indefinite. No charge bar gain upon normal attacks, amplify normal attack damage by 20%, and buffs can't be removed. Upon Bennu's triple attacks: 1-turn cut to Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. Gain Strength: 20%.' cooldown. cuts this skill's cooldown by 1 turn. | |||
| Bhaisa | Hundred-Year Lapis Brilliance12-hit, 100% Earth damage to a foe (Damage cap: ~80,000 per hit). Inflict Duration: IndefiniteStacking: Permanent, Strength: 10% (Max: 50%)Duration: 180 seconds, and Strength: 10% (Max: 50%)Duration: 180 seconds. All Earth allies gain Strength: 10%. ( effect specs increase upon each cast [Max: Lvl 5].) |
10% | All Earth allies | 8 turns Lvl 55: 7 turns |
Raise Bhaisa's Duration: Indefinite lvl by 1. For every 6 charge attacks by Earth allies: Activate Inflict Duration: IndefiniteStacking: Permanent, Strength: 10% (Max: 50%)Duration: 180 seconds, and Strength: 10% (Max: 50%)Duration: 180 seconds. All Earth allies gain Strength: 10%. ( effect specs increase upon each cast [Max: Lvl 5].). Raise Bhaisa's Duration: Indefinite lvl by 1 (Max: 5). Reset Duration: Indefinite lvl. (Based on lvl: Boost to Bhaisa's skill specs and special C.A. damage cap.) auto-activates this skill. | |||
| Caim | Diamond TrickAll allies gain Strength: 15%. Raise caster's Duration: Indefinite Rank by 1 (Max: 4). |
15% | All allies | 5 turns | Caim's third skill resets to End cooldown for | |||
| Cain (Grand) | Bagua Blade Reborn8-hit, 100% Earth damage to random foes (Damage cap: ~60,000 per hit). Gain Strength: 20%. |
20% | Self | 5 turns | Double attack rate is boosted / Triple attack rate is boosted (Can't be removed) Multiplier: NormalStacking: Special Buff: 20% boost to ATKMultiplier: Normal, 70% boost to double attack rate, 35% boost to triple attack rate, and 10% boost to C.A. damage cap. At level 95: Upon normal attacks while Cain has Double attack rate is boosted / Triple attack rate is boosted (Can't be removed) Multiplier: NormalStacking: Special Buff: Activate Gain Strength: 20%.. auto-activates this skill. Local status effect: All Earth allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. At level 100: At end of the turn when a foe's Local status effect is consumed: Gain Duration: Indefinite. End cooldown for all skills except Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect on a foe. (When Cain is not a main ally: Remove Local status effect from all foes.). ends this skill's cooldown. | |||
| Cidala | Tiger's Prosperity450% Earth damage to a foe (Damage cap: ~635,000). Gain Strength: 10% (Max: 40%)Multiplier: Unique StackableDuration: Indefinite, Strength: 10% (Max: 40%)Duration: Indefinite, and Strength: 2% (Max: 10%)Duration: Indefinite. (Additional random buffs based on foe's Stacking: PermanentLocal status effect lvl.) |
30% | Self | 3 turns | Randomly gains Strength: 30%. All buffs are granted when foe is at Local status effect lvl 5. Local status effect lvl is raised by Raise foe's Base Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect lvl by 1 upon triple attacks (Max: 5). (Based on Local status effect lvl: Hit to foe's ATK and DEF.) At level 90: Also raise foe's Base Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect lvl by 1 upon charge attacks. (Based on Local status effect lvl: Also supplement damage taken by foe.). | |||
| Eahta | Eight-Life's PilgrimageGain Strength: 100%Base value before charge bar gain effects are taken into account., Strength: 10%Duration: IndefiniteBase value before charge bar gain effects are taken into account., and Duration: 3 turns. (Can't recast.) At level 150: Can now be recast. |
100% | Self | Ready in 10 turns10-turn cooldown at start of battle. Lvl 150: Ready in 10 turns10-turn cooldown at start of battle. / 10 turns10-turn cooldown upon use. |
Can be recast at lvl 150 (Stage 5 Transcendence). At level 150: 1-turn cut to Strength: 100%Base value before charge bar gain effects are taken into account., Strength: 10%Duration: IndefiniteBase value before charge bar gain effects are taken into account., and Duration: 3 turns. (Can't recast.) At level 150: Can now be recast.'s skill standby upon Earth chain burst. cuts this skill's standby by 1 turn. | |||
| Fylkis | Magia de SuporteAll allies gain Strength: 30%Duration: 5 turnsWater DEF Up. Not a Damage Cut. Reduces Water damage taken on a multiplier separate from Damage Cuts., Strength: 30%, and Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". |
30% | All allies | 8 turns Lvl 55: 7 turns |
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Hiper AndorinhaGain Duration: 3 turns and Strength: 100%. (Can only be used when Multiplier: Perpetuity lvl is 5.) |
100% | Self | 9 turns | Requires 5 lvl. is granted by Raise Multiplier: PerpetuityDuration: Indefinite lvl by 1 for every 50% of charge bar consumed (Max: 5). (Gain effects in order based on Multiplier: Perpetuity lvl: 1: 30% boost to ATKMultiplier: Perpetuity. 2: 100% boost to DEF. 3: 20% boost to charge bar gain. 4: 50% boost to skill damage and 20% boost to skill damage cap. 5: Amplify skill damage by 10%.). | ||||
| Eustace | Slow Kill8-hit, 35% Earth damage to random foes (Damage cap: ~60,000 per hit). Raise all foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). All allies gain Strength: 10%. |
10% | All allies | 5 turns | ||||
| Ilsa | Ear RingerConsume all to deal 200% Earth damage to a foe (Damage cap: ~165,000 per hit). (Increase number of hits and boost to caster's charge bar based on number of consumed.) |
15%-135% | Self | 10 turns | Gain Strength: 15% per consumed. is granted by Reload all Duration: Indefinite. Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.., Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite. (Start battle with 9 [Max: 9].), and (Damage cap: 30,000). Reload instead of attacking when out of .. | |||
| Jack Rakan | Right Straight1600% Earth damage to a foe (Damage cap: ~1,350,000). Gain Strength: 10%. (While Multiplier: Perpetuity is in effect: Cooldown changes to 1 turn.) |
10% | Self | 5 turns Lvl 75: 4 turns While is in effect: 1 turn |
is granted by (Gain Multiplier: PerpetuityDuration: 4 turns. Consumes 100% of charge bar.). | |||
| Leona (Grand) | Moonlit Crescent BladeGain Duration: 5 turns. |
10%-30% | Self | 9 turns Lvl 75: 8 turns |
Requires upon using Moonlit Crescent Blade.. Charge bar gained increases with each level of upon using Moonlit Crescent Blade.. | |||
| Lu Woh (Summer) | Thunderous PurificationFully restore Earth allies' HP and remove all debuffs. (When Multiplier: Perpetuity lvl is 10: All Earth allies also gain Strength: 100%.) |
100% | All Earth allies | 10 turns | Requires 10 lvl. lvl is raised by Raise Multiplier: PerpetuityDuration: Indefinite lvl by 1 (Max: 10). Boost to Earth allies' charge bars based on Lu Woh's remaining HP (Max: 20%). (Based on Multiplier: Perpetuity lvl: Boost to Earth allies' ATKMultiplier: Perpetuity, DEF, and multiattack rate.). | |||
| Magisa (Holiday) | Land Eruption400% Earth damage to all foes (Damage cap: ~510,000). All allies gain Strength: 20%. (Consumes all . Number of activations increased based on number consumed [Max: 6 times]. Whenever Magisa gains a : 1-turn cut to this skill's cooldown.) |
20% From 10th turn onward: 20%-120% |
All allies | 9 turns | From 10th turn onward, skill activates up to 6 times based on consumed. | |||
| Makura (Valentine) | Rabbit Rush4-hit, 200% Earth damage to a foe (Damage cap: ~148,000 per hit). Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. Gain Strength: 10%. |
10% | Self | 7 turns Lvl 55: 6 turns |
No charge bar gain upon normal attacks, attack twice each turn, and always deals double attacks. Activate Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. Gain Strength: 10%. upon normal attacks and dodging. auto-activates this skill. Gain Multiplier: PerpetuityDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: Indefinite. 1-turn cut to Makura's skill cooldowns. cuts this skill's cooldown by 1 turn. | |||
| Medusa (Valentine) | Eyes for Only YouAll allies gain Strength: 40%Duration: 3 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!. Medusa gains Duration: 3 turns. (When foe uses a special attack: All allies gain Strength: 50%, Strength: 30%Duration: Indefinite, and Strength: 10%Duration: Indefinite.) |
50% | All allies | 9 turns | ||||
| Monika (Valentine) | Wind of Love's SparkAll allies gain Strength: 30% and Strength: 20%Duration: 3 turns. (When Monika has 12 or more buffs: All allies also gain Strength: 80%Duration: Indefinite and Strength: 20%Duration: Indefinite.) |
30% | All allies | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 6 turns |
End cooldown for Monika's skills. Activate Violetshock Flicker. ends this skill's cooldown. | |||
| Pholia (Yukata) | InvigorateFill 1 charge diamond on a foe. All allies gain Strength: 30%, Strength: 30%Duration: Indefinite, and Strength: 10%Duration: Indefinite. (When cast from 10th turn onward: Inflict on a foe instead of filling 1 charge diamond.) |
30% | All allies | 7 turns | If turn 10 or later: 1-turn cut to Pholia's skill cooldowns upon using charge attack. cuts this skill's cooldown by 1 turn. | |||
| Satyr (Earth) | Passion ShowGain Duration: 5 turns. |
15% | All Earth allies | 8 turns Lvl 55: 7 turns |
Activate 2-turn cut to caster's debuff durations. (Upon consuming 1 : Affects all allies.). 1-turn cut to Satyr's skill cooldowns. cuts this skill's cooldown by 1 turn. | |||
| Siegfried | DeliriumClear a foe's charge diamonds. Gain Strength: 100%. (Can't recast.) |
100% | Self | - | ||||
| Special Week, Silence Suzuka, and Tokai Teio | I Won't Give Up My Lead!Gain Strength: 80%. Change Strategy to Duration: Indefinite. (While is in effect: C.A. DMG and C.A. DMG cap are boosted by the drive to be number one. Can't recast.) At level 75: Effect increased to Strength: 100%. |
80% Lvl 75: 100% |
Self | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. - |
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| Uriel | Earth Crash III3-hit, 300% Earth damage to all foes (Damage cap: ~510,000 per hit). All Earth allies gain Strength: 30% and Multiplier: PerpetuityDuration: Indefinite. (Terra Ward ends upon taking damage 3 times.) |
30% | All Earth allies | 13 turns Lvl 75: 12 turns |
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| Vaseraga (Earth) | Battalions of Fear200%-900% damage to a foe based on how low Vaseraga's HP is (Damage cap: ~730,000). Gain Strength: 10%. |
10% | Self | 6 turns Lvl 75: 5 turns |
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Welcome to DeathAll allies gain Strength: 30%. |
30% | All allies | 7 turns | |||||
| Vaseraga (Grand) | Great Scythe Grynoth: Reaping900% Earth damage to all foes (Damage cap: ~1,020,000). Gain Strength: 30%. Restore caster's HP (Healing cap: 2500). (While is in effect: Hit number doubles. When lvl is 3: Damage increased to 1200%. Damage cap increased to ~1,620,000.) |
30% | Self | 9 turns Lvl 55: 8 turns |
Activate Gain Strength: 30%. Restore caster's HP (Healing cap: 2500). (While is in effect: Hit number doubles. When lvl is 3: Damage increased to 1200%. Damage cap increased to ~1,620,000.) upon normal attacks. Starts battle with Duration: Indefinite. When below 25% HP at end of turn: Fully restore HP and remove all debuffs. End cooldowns for skills. (Consumes Duration: Indefinite.) auto-activates this skill and ends this skill's cooldown. Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 3-turn cut to damage skill cooldowns. cuts this skill's cooldown by 3 turns. | |||
| Almeida (Summer) | Weapon ForgeGrant an ally Strength: 30%Duration: 3 turns, Strength: 60% chance of taking 30% less damage.Duration: 3 turns, and Strength: 30%. |
30% | One ally | 7 turns | ||||
| Augusta (Promo) | AdagioPerform a concerto. (All allies gain Strength: 15% Earth ATK Up / 5% DEF UpVerification needed. While is active: 45% Earth ATK Up / 15% DEF UpVerification needed. Duration: 4 turns.) |
5%-10% | All allies | 4 turns Lvl 45: 3 turns |
Requires upon using (All allies gain Strength: 15% Earth ATK Up / 5% DEF UpVerification needed. While is active: 45% Earth ATK Up / 15% DEF UpVerification needed. Duration: 4 turns.).. Charge bar granted increases with each level of upon using (All allies gain Strength: 15% Earth ATK Up / 5% DEF UpVerification needed. While is active: 45% Earth ATK Up / 15% DEF UpVerification needed. Duration: 4 turns.).. | |||
| Beatrix (SR) | Exaltation1-turn cut to an Earth ally's skill cooldown. Target ally gains Strength: ?% of foe's max HP (Damage cap: 30,000)Duration: 3 turns, Duration: 3 turns, and Strength: 30%. |
30% | One Earth ally | 7 turns | ||||
| Carmelina (SR) | Rallying CryAll other allies gain Strength: 20%. |
20% | All other allies | 6 turns | ||||
| Catherine (SR) | Cafe CatRestore caster's HP (Healing cap: 2000). Gain Strength: 30%. |
30% | Self | 5 turns | ||||
| Jin (Event) | Flash RockEarth damage to a foe. Gain Strength: 20%. |
20% | Self | 8 turns Lvl 65: 7 turns |
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| Jin (Ronin) | Boulder FlashEarth damage to a foe. Gain Strength: 20%. At level 65: Damage increased. |
20% | Self | 5 turns | ||||
| Mariah | PenetratorEarth damage to a foe. Gain Strength: 20%Does not include support skill. At level 45: Effect enhanced. |
20% | Self | 8 turns | ||||
| The Lowain Bros | Gigantic BodReset lvl. Gain Duration: 6 turns and Strength: 100%. (Can only be used when lvl is at max.) |
100% | Self | 12 turns | Requries 5 lvl. is raised by Duration: Indefinite lvl rises every turn (Max: 5). (Boost to multiattack rate and hostility based on Party Peep lvl.). | |||
| Vanzza (SR) | Fighter's ReprieveRestore 30% of caster's HP (Healing cap: 1200). Gain Strength: 20%. |
20% | Self | 6 turns | ||||
| Walder (Event) | I Am a Hero!Gain Multiplier: UniqueDuration: 4 turns. Self-inflict Strength: 50%Duration: 1 turn , Strength: 50%Duration: 1 turn , Strength: SharpDuration: 1 turn , and Strength: SharpDuration: 1 turn when effect ends. (Can't recast.) At level 90: Also gain Strength: 100%. No longer self-inflict debuffs when Multiplier: Unique ends. |
100% | Self | - | Requires lvl 90 (5★). Requires Super Ranger Mode. Super Ranger Mode is granted by (Can't recast.) At level 90: When an ally is below 25% HP: End cooldown for Walder the Super Ranger at end of turn.. | |||
| Alliah | Royal ClassicReplicate caster's or an ally's skill. (Gain Strength: 30% when skill is replicated.) |
30% | Self | 6 turns | Takes effect when a skill is replicated. | |||
| Carmelina | One and Only AcrobatGain Duration: 5 turns, Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute, and Duration: Indefinite. |
20% | All Wind allies | 7 turns | Requires lvl 100 (5★). Must drain a foe's charge diamond to grant Strength: 20%. | |||
| Catura | Cowlick LiftCaster and MC gain Strength: 100%. Restore caster and MC's HP (Healing cap: 12021This already takes the 20% healing specs boost into account). (From 2nd cast onward: Also remove all debuffs from caster and MC. From 3rd cast onward: Caster and MC also gain Duration: Indefinite.) At level 90: Now grants all effects on 1st cast. When HP is full after casting: Caster and MC also gain Strength: 10% of max HP (Healing cap: 1000) or 10% charge barDuration: 3 turns. |
100% | Self and MC | 14 turns Lvl 55: 12 turns |
3-turn cut to Catura's skill cooldowns. cuts this skill's cooldown by 3 turns. | |||
Blissful MoomentCaster and MC gain Duration: 3 turns. All other Wind allies besides caster and MC gain Duration: 3 turns. (Can only be used when MC is a main ally.) |
10% | Self and MC | 12 turns | 3-turn cut to Catura's skill cooldowns. cuts this skill's cooldown by 3 turns. | ||||
| Charlotta (Grand) | Noble Moon800% Wind damage to a foe (Damage cap: ~500,000). Extend all allies' Multiplier: Perpetuity by 2 turns. (From 2nd cast onward: All allies also gain Strength: 10% (Max: 100%)Duration: Indefinite and Strength: 5% (Max: 50%)Duration: Indefinite. From 3rd cast onward: All allies also gain Strength: 15%.) |
15% | All Wind allies | 8 turns Lvl 45: 7 turns |
From the 3rd cast onward. 700% Bonus Wind damage (Damage cap: ~1,160,000). End cooldown for Charlotta's damage skills. ends this skill's cooldown. Charge attack activates twice. Can recast damage skills once each turn they are cast. allows this skill to be recast within a turn from the 10th turn onward. | |||
| Christina | Stairway To HeavenRestore all allies' HP (Healing cap: 2000) and remove 1 debuff. All allies gain Strength: 20%. |
20% | All allies | 8 turns | ||||
| Elea | Spirited Pep TalkAll Wind allies gain Strength: 30%. When in Chivalrous Blade mode: All Wind allies also gain Strength: 60%Duration: Indefinite and Strength: 15%Duration: Indefinite. When in Inspiring Justice mode: All Wind allies also gain Strength: 20%Duration: 3 turns. |
30% | All Wind allies | 8 turns Lvl 75: 7 turns |
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| Eustace (Summer) | Under the GunTo caster and an ally with : Gain Strength: 100%. (When a foe's lvl is 10 or above: Also gain Duration: Indefinite.) |
100% | Self and one ally | 11 turns Lvl 75: 10 turns |
is granted by Duration: Indefinite to caster and an ally. (Can't grant Duration: Indefinite to more than 1 other ally at a time.). : Gain Strength: 100%. (When a foe's lvl is 10 or above: Also gain Duration: Indefinite.)'s cooldown upon using charge attack has a chance to cut this skill's cooldown by 1 turn. | |||
| Ewiyar (Grand) | Wind Speed: 222 meows5-hit, 150% Wind damage to random foes (Damage cap: ~155,000 per hit). 1-turn cut to all foes' buff durations. Gain Strength: 20%. |
20% | Self | 9 turns Lvl 75: 8 turns |
Activate 1-turn cut to all foes' buff durations. Gain Strength: 20%.. auto-activates this skill. | |||
| Feena | Flight IIGain Duration: 1 turn , Strength: 30%Multiplier: NormalDuration: 1 turn , and Strength: 100%Duration: 1 turn . (Gain Strength: 100% upon dodging.) At level 75: Buff increased to Strength: 50%Multiplier: NormalDuration: 1 turn . |
100% | Self | 5 turns | Takes effect upon dodging. | |||
| Haaselia (Summer) | Rotation of the Moon3-hit, 100% Wind damage to a foe (Damage cap: ~108,000 per hit). All Wind allies gain Strength: 10%. (While is in effect: Can recast once each turn it is cast. End cooldown at end of turn.) |
10% | All Wind allies | 6 turns Lvl 55: 5 turns |
ends this skill's cooldown at the end of the turn and allows this skill to be recast within a turn. | |||
Shining SatelliteGain Strength: 100% and Duration: Indefinite. All Wind allies gain Strength: 10%Duration: 3 turns. |
100% | Self | 10 turns | |||||
| Jeanne d'Arc (Summer) | Banner of the BraveAll allies gain Strength: 20% and Strength: 400 HP or 10% charge barDuration: 3 turns. Restore 10% of all allies' HP (Healing cap: 1500). |
20% | All allies | 6 turns | ||||
| Katzelia | Second Movement: OverwhelmAll Wind allies gain Strength: 30%, Strength: 30%Duration: Indefinite, and Strength: 15%Duration: Indefinite. |
30% | All Wind allies | 8 turns Lvl 75: 7 turns |
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| Kokkoro | Speed UpAll allies gain Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 3 turns and Strength: 25%. |
25% | All allies | 8 turns Lvl 55: 7 turns |
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| Lich (Halloween) | Cursed 'n' SpookyGain Duration: 5 turns. |
20% | Self | 7 turns | Gain Strength: 20%. 1-turn cut to Lich's skill cooldowns. cuts this skill's cooldown by 1 turn. | |||
| Lily (Wind) | White GiftRestore 20% of all allies' HP (Healing cap: 1500). All allies gain Strength: 10%. Remove 1 debuff. (If a debuff is removed: All allies also gain Strength: 30% and 1 Duration: Indefinite [Max: 3].) |
10% Upon removing a debuff: 40% |
All allies | 7 turns Lvl 75: 6 turns |
Duration: Indefinite, Strength: 70% chance of taking 30% less damage.Duration: 3 turns, and Strength: (Healing cap: 500)Duration: 3 turns. Caster gains Duration: Indefinite. auto-activates this skill. | |||
| Mahira (Summer) | In Like a CaponAll Wind allies gain Strength: 20%-10%Duration: 3 turns, Strength: 30%, and Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". (Allies with also gain Strength: 20%Duration: 3 turns.) |
30% | All Wind allies | 8 turns | ||||
| Melissabelle | Right Hairsaber5-hit, 100%-150% Wind damage to random foes (Damage cap: ~81,000 per hit). (Hit number increases based on Multiplier: Perpetuity lvl [Max: 12 hits].) At level 90: Restore caster's HP (Healing cap: 3000). Also gain Strength: 30%. |
30% | Self | 6 turns | Requires lvl 90 (5★). Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and Strength: 70% chance of dealing 30% more damage.Duration: 3 turns. End cooldown for damage skills. (Consumes 20% of max HP.) ends this skill's cooldown. 2-turn cut to skill cooldowns. cuts this skill's cooldown by 2 turns. | |||
| Mirin (SSR) | Floral Slice4-hit, 100% Wind damage to a foe (Damage cap: ~155,000 per hit). Inflict Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds. Gain Strength: 20%. |
20% | Self | 7 turns Lvl 75: 6 turns |
All Wind allies gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Activate Inflict Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds. Gain Strength: 20%.. auto-activates this skill. | |||
Phoenix Blossom StanceGain Strength: 100%, Duration: Indefinite, and Strength: 300%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.. (When lvl is 3: Also gain Duration: 2 turns.) |
100% | Self | 12 turns | |||||
| Monika | Wind of EnforcementGain Duration: 1 turn , (Excludes all-foe all-ally attacks) Duration: 1 turn , and Strength: 20%Duration: 1 turn . (All allies gain Strength: 20% upon dodging.) |
20% | All allies | 9 turns | 1-turn cut to Monika's skill cooldowns. cuts this skill's cooldown by 1 turn. | |||
| Negi Springfield | Kilipl Astrape10-hit, 80% Wind damage to a foe (Damage cap: ~48,000 per hit). Gain Strength: 20% and 1 Duration: Indefinite (Max: 2). |
20% | Self | 8 turns Lvl 55: 7 turns |
End cooldown for Gain Strength: 20% and 1 Duration: Indefinite (Max: 2). upon dodging. (While Multiplier: Perpetuity is in effect: 50% boost to ATKMultiplier: Perpetuity, guaranteed triple attacks, ~60% boost to dodge rate, and activate Remove 1 buff. (While Multiplier: Perpetuity is in effect: Hit number doubles.) upon normal attacks.) ends this skill's cooldown. | |||
| Nezha | Flashfire Gale600% Wind and 800% Fire damage to a foe (Damage cap: Wind ~635,000; Fire ~840,000). Gain Strength: 30%. Restore 20% of caster's HP (Healing cap: 3000). |
30% | Self | 10 turns Lvl 55: 9 turns |
Duration: Indefinite lvl by 1 upon using a buff skill or taking Fire damage (Max: 5). (When Duration: Indefinite lvl is 5: 50% Bonus Fire DMG effect. Gain Strength: 30%. Restore 20% of caster's HP (Healing cap: 3000). activates at end of turn.) auto-activates this skill. | |||
| Pochacco | Buh-Bye, Boo-Boo!Restore 30% of all friends' HP (Healing cap: 2000) and remove 1 debuff ♡ Gain Strength: 30%. |
30% | Self | 7 turns Lvl 75: 6 turns |
Gain 1 Duration: Indefinite upon a friend's charge attack (Max: 10) ♡ (At end of turn: Consumes 3 and activates Gain Strength: 30%. ♪) auto-activates this skill. | |||
| Randall (SSR) | Aerial High Kick500% Wind damage to a foe (Damage cap: ~635,000). Gain Strength: 30%. Raise Duration: Indefinite lvl by 1 (Max: 5). (When lvl is 5: Also remove 1 buff from foe.) |
30% | Self | 5 turns Lvl 55: 4 turns |
40% boost to dodge rate. (Upon dodging: Activate Gain Strength: 30%. Raise Duration: Indefinite lvl by 1 (Max: 5). (When lvl is 5: Also remove 1 buff from foe.).) auto-activates this skill. Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and Duration: Indefinite. End cooldown for other skills. (Requires lvl 5.) ends this skill's cooldown. | |||
| Rosetta (Grand) | ImrryrGain (Includes all-ally attacks) Duration: 1 turn and Strength: 100% chance of taking 50% less damage.Duration: 1 turn . At level 100: Also gain Strength: 5%Duration: 1 turn (Max: 50%). |
5%-50% | Self | 6 turns | Requires lvl 100 (5★). | |||
| Seofon | Infinito Creare10-hit, 100%-150% Wind damage to random foes (Damage cap: ~61,000 per hit). At level 95: Also gain Strength: 30%. At level 130: Damage cap increased to ~250,000 per hit. Also gain Strength: 30%Only takes effect in Battle System 2.0. |
30% | Self | 5 turns | Requires lvl 95 (5★). | |||
| Shinobu Kocho | PharmacologyRestore 20% of all allies' HP (Healing cap: 2000) and remove 1 debuff. (When lvl is 5: All allies also gain Strength: 20%.) |
20% | All allies | 6 turns | Requires 5 lvl. lvl is raised by Strength: 50%Multiplier: AssassinDuration: 1 turn . Raise Duration: Indefinite lvl by 1 (Max: 5). and Duration: Indefinite lvl by 1 when targeted by a foe.. | |||
| Sho | It's Showtime!Fill 1 charge diamond on a foe. If successful, all allies gain Strength: 30%, Strength: 30%Duration: Indefinite, and Strength: 10%Duration: Indefinite. |
30% | All allies | 7 turns | (If the foe uses a Strength: 10%Multiplier: SeraphicDuration: 3 turns and Strength: 20%Duration: 3 turns. (When below 25% HP: Affects all allies.).) cuts this skill's cooldown by 1 turn. | |||
| Skuld | Gunst der HeldenAll Wind allies gain Strength: 30% and Strength: 10% of max HP (Healing cap: 1000)Duration: 3 turns. (Additional effects in this order to each target based on their number of buff skills: 1: Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. 2: Duration: 1 turn Unofficial status name. [Gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. at end of turn.]) |
30% | All Wind allies | 11 turns Lvl 75: 10 turns |
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| Societte (Wind) | Vitality Dance: ShinwaTo caster and an ally with : Restore 20% HP (Healing cap: 5000). Gain Strength: 100%. |
100% | Self and one ally | 12 turns | is granted by Duration: Indefinite to caster and an ally. (Can't grant Duration: Indefinite effect to more than 1 other ally at a time.). | |||
| Ultimate Friday | Beyond the FryGain Multiplier: PerpetuityDuration: 5 turns and Strength: 30%. (On Fridays [JST]: Affects all Wind allies.) |
30% | Self On Fridays [JST]: All Wind allies |
8 turns Lvl 75: 7 turns |
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| Uruki (Wind) | Icefall Fracture8-hit, 100% Wind damage to a foe (Damage cap: 67,500 per hit). Inflict Strength: 10% (Max: 40%)Duration: 180 seconds Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Caster gains Strength: 10% (Max: 50%)Duration: Indefinite, Strength: 6% (Max: 30%)Duration: Indefinite, and Strength: 20%. |
20% | Self | 7 turns Lvl 55: 6 turns |
Inflict Strength: 10% (Max: 40%)Duration: 180 seconds Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Caster gains Strength: 10% (Max: 50%)Duration: Indefinite, Strength: 6% (Max: 30%)Duration: Indefinite, and Strength: 20%. activates upon normal attacks. When a foe uses a special attack: End cooldown for All Wind allies gain Strength: 10% (Max: 30%)Duration: Indefinite and Strength: 10% (Max: 30%)Duration: Indefinite.. auto-activates this skill. | |||
| Yggdrasil (Wind) | Aura GenesiAll Wind allies gain Strength: 30% and 1 Duration: Indefinite. |
30% | All Wind allies | 8 turns Lvl 75: 7 turns |
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| Yuisis | Ardent BladeGain Strength: 150% ATK Up, 80% C.A. DMG Cap Up At level 95: 200% ATK Up, 100% C.A. DMG Cap UpMultiplier: AssassinDuration: 1 turn and Strength: 30%. (Consumes 20% of max HP.) At level 95: No longer consumes HP. No longer gain Strength: 30%. Strength: 150% ATK Up, 80% C.A. DMG Cap Up At level 95: 200% ATK Up, 100% C.A. DMG Cap UpMultiplier: AssassinDuration: 1 turn effect specs increased. Also gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and Strength: 50%Duration: 1 turn . |
30% | Self | 6 turns Lvl 75: 5 turns |
Requires Heveansbane Mode. Heavensbane Mode is granted by Gain Duration: Indefinite. When second or fourth ally at battle start: Yuisis's Boost to C.A. DMG and C.A. DMG cap based on Chivalry lvl when in Heavensbane mode Duration: IndefiniteCan't be removed lvl rises by 2. Switch to Heavensbane mode.. Effect changes to Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. at lvl 95 (5★). | |||
| Yurius | NegationRemove 1 buff from a foe. (Gain Strength: 30% upon successfully removing a buff.) At level 90: Also inflict Strength: 25%Duration: 180 seconds. |
30% | Self | 5 turns | Must remove a buff. Gain Strength: 20%. 1-turn cut to Yurius' skill cooldowns. cuts this skill's cooldown by 1 turn. | |||
| μ's First-Years | I Don't Understand!All allies gain Strength: 30%. |
30% | All allies | 8 turns | ||||
| Arthur and Mordred | SturmhaftigkeitWind damage to all foes. All allies gain Strength: 10%. |
10% | All allies | 7 turns | ||||
| Farrah (Event) | Time to Shine!Wind damage to a foe. If I make a clean hit then I'll give'em big damage and get a charge bar boost! (Rare chance to gain Strength: 20%.) At level 45: Effect enhanced |
20% | Self | 5 turns | ||||
| Jin (Wind) | Sure of HandWind damage to a foe. Gain Strength: 10%. At level 65: Damage increased. |
10% | Self | 6 turns | ||||
| Joy (Event) | Mirror MochiGain Strength: 20%. From 2nd cast onward: Also gain Strength: 50%Duration: Indefinite and Strength: 20%Duration: Indefinite. From 3rd cast onward: Affects all allies. |
20% | Self From 3rd cast onward: All allies |
8 turns Lvl 45: 7 turns |
(End Mirror Mochi's cooldown upon successfully removing a buff.) can end this skill's cooldown. | |||
| Juri | Onward We MarchWind damage to all foes. (Gain based on number of .) |
5%-30% | Self | 5 turns | Charge bar granted increases with . is granted by Duration: Indefinite. Restore caster's HP (Healing cap: 1500). (Can only be used when no Imperial Soldiers are present.) and retreats upon taking damage. (Start battle with 2 Duration: Indefinite / Max: 2). | |||
| Korwa (SR) | TranchantWind damage to a foe (Damage cap: ~380,000). Gain Strength: 20%. |
20% | Self | 6 turns Lvl 45: 5 turns |
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| Mirin | Swordstorm4-hit, 100% Wind damage to random foes (Damage cap: ~110,000 per hit~440,000 total). At level 90: Gain Duration: 1 turn |
10%-30% | Self | 7 turns Lvl 45: 6 turns |
Requires Charge bar gained increases with each level of | |||
Harmony CompleteGain Strength: 100%. |
100% | Self | Ready in 3 turns3-turn cooldown at the start of battle / 12 turns12-turn cooldown upon use |
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| Robertina (Promo) | AnimatoPerform a concerto. (All allies gain Strength: 15% Wind ATK Up / 10% Charge Bar Gain Up While is active: 45% Wind ATK Up / 20% Charge Bar Gain UpDuration: 4 turns.) |
5%-10% | All allies | 4 turns Lvl 45: 3 turns |
Requires upon using (All allies gain Strength: 15% Wind ATK Up / 10% Charge Bar Gain Up While is active: 45% Wind ATK Up / 20% Charge Bar Gain UpDuration: 4 turns.).. Charge bar granted increases with each level of upon using (All allies gain Strength: 15% Wind ATK Up / 10% Charge Bar Gain Up While is active: 45% Wind ATK Up / 20% Charge Bar Gain UpDuration: 4 turns.).. | |||
| Sen (Holiday) | Flashfury ClawWind damage to a foe. Inflict Strength: 10%Duration: 180 secondsStacking: Single. Gain Strength: 20%. At level 45: Damage increased to 450%-500%. Buff increased to Strength: 30%. Debuff increased to Strength: 15%Duration: 180 secondsStacking: Single. |
20% Lvl 45: 30% |
Self | 10 turns | ||||
| Yaia (Holiday) | Present from YaiaI got you something! (Grant an ally Strength: Restore 5% max HP (Healing cap: 300) or gain 25% charge barDuration: 3 turns and Strength: 45%-15%Duration: 3 turns.) |
10%-15% | One ally | 7 turns | Requires Charge bar granted increases with each level of | |||
| Aglovale (Valentine) | Gestober500% Light damage to a foe (Damage cap: ~635,000). All allies gain 1 Duration: Indefinite and a random buff. (Additional buffs based on number of caster's upon cast.) |
20% | All allies | 8 turns Lvl 55: 7 turns |
Randomly grants Strength: 20%. All buffs are granted at 5 . | |||
| Anne (Light) | Daemon Spear3-hit, 200% Light damage to a foe (Damage cap: ~185,000 per hit). Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. Gain Strength: 20%. |
20% | Self | 7 turns Lvl 75: 6 turns |
Raise Duration: Indefinite lvl by 1 (Max: 5). Boost to Anne's multiattack rate based on lvl. (When lvl is at 5: Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. Gain Strength: 20%. activates upon being targeted by a Light ally's buff skill or healing skill.) auto-activates this skill. All allies gain Duration: 2.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. End cooldown for Anne's damage skills. ends this skill's cooldown. | |||
| Baotorda (SSR) | Valiant ShieldGain Duration: 3 turns. |
5%-10% | Self | 6 turns Lvl 55: 5 turns |
Requires is in effect.. Charge bar gained increases with each level of is in effect.. | |||
| Caesar | White Knight's CommandAll Light allies gain Strength: 10,000 (Max: 50,000)Duration: Indefinite. Restore Light allies' HP (Healing cap: 2000) and remove 1 debuff. Caster gains Strength: 20%. |
20% | Self | 9 turns Lvl 75: 8 turns |
When a foe uses a special attack: Activate Strength: 10,000 (Max: 50,000)Duration: Indefinite. Restore Light allies' HP (Healing cap: 2000) and remove 1 debuff. Caster gains Strength: 20%.. auto-activates this skill. | |||
| Cosmos | Blast Erasure800% Light damage to a foe (Damage cap: ~820,000). Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. Gain Strength: 20%. (While is in effect: Auto-activates upon normal attacks.) |
20% | Self | 8 turns Lvl 75: 7 turns |
Duration: Indefinite, Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., and Duration: 1 turn . Set HP to 50% of max HP. (From 2nd cast onwards: End cooldown for caster's other skills. Can use each damage skill up to one extra time this turn.) ends this skill's cooldown and allows it to be recast within a turn. 1-turn cut to Cosmos's skill cooldowns. (While is in effect: Activates twice.) cuts this skill's cooldown by 1 turn. | |||
| De La Fille | RegenerationRestore all allies' HP (Healing cap: 1500). All allies gain Strength: (Healing cap: 500) or 10% charge barDuration: 3 turns At level 90: Also removes 1 debuff from all allies. All allies also gain Strength: 20% and 1 Duration: Indefinite. Strength: (Healing cap: 700) or 10% charge barDuration: 3 turns healing cap increased to 700. |
20% | All allies | 7 turns | Requires lvl 90 (5★). Strength: 70% of caster's max HP (Max: 4000)Duration: Indefinite worth 70% of caster's max HP (Max: 4000) and Strength: 30%Duration: Indefinite. (Bonus Light DMG effect ends upon taking damage.) At level 100: Also gain Duration: Indefinite. auto-activates this skill. | |||
| Dorothy and Claudia | Servant SterbenGain Strength: 100%. |
100% | Self | Ready in 5 turns5-turn cooldown at the start of battle / 11 turns11-turn cooldown upon use |
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| Ferry (SSR) | Vergiften250%-350% Light damage to all foes (Damage cap: ~1,160,000). All allies gain Strength: 40%. At level 95: Damage increased to 350%. All allies also gain Duration: Indefinite. |
40% | All allies | 13 turns Lvl 55: 12 turns |
(Can only be used when lvl is 4. Can't be recast.) ends this skill's cooldown. | |||
| Grea (Light) | Whirling WyvernAll Light allies gain Strength: 60%Duration: Indefinite, Strength: 15%Duration: Indefinite, and Strength: 15%Duration: 3 turns. (When is consumed: All Light allies also gain Strength: 30%.) |
30% | All Light allies | 4 turns Lvl 55: 3 turns |
Requires . is granted by Duration: Indefinite at battle start and every 3 turns. (Additional effects to skills when is consumed.). | |||
| Heles (Summer) | Carry OnGain Duration: Indefinite. All allies gain Strength: 20%, Strength: 30%Duration: 1 turn , and Strength: 20%Duration: 1 turn . |
20% | All allies | 8 turns Lvl 55: 7 turns |
End cooldown for Strength: 280%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack, Strength: 20%Multiplier: NormalDuration: 1 turn , and Strength: 100% chance of dealing 50% more damage.Duration: 3 turns. Inflict Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect on a foe.. 1-turn cut to Duration: Indefinite. All allies gain Strength: 20%, Strength: 30%Duration: 1 turn , and Strength: 20%Duration: 1 turn .'s cooldown. cuts this skill's cooldown by 1 turn. | |||
| Jeanne d'Arc | EncouragementAll allies gain Strength: 30%. |
30% | All allies | 8 turns Lvl 75: 7 turns |
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| Juliet | Cielo della GraziaAll allies gain Strength: 30%Duration: Indefinite, Strength: 15%Duration: Indefinite, and Strength: 30%. (When 1 is consumed: All allies also gain Strength: 20%Duration: Indefinite.) |
30% | All allies | 10 turns | ||||
| Kaworu & Mark.06 | Spear of Cassius: Flash800% Light damage to all foes (Damage cap: ~800,000). Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. Gain Strength: 20%. |
20% | Self | 7 turns Lvl 75: 6 turns |
Inflict Strength: 50%Base Accuracy: 200%Duration: 2 turnsLocal status effect and Strength: 50%Base Accuracy: 200%Duration: 2 turnsLocal status effect. (When another Light ally triple attacks: 1-turn cut to this skill's cooldown.) or at the end of any turn Kaworu used a charge attack: Gain Duration: 2 turns. auto-activates this skill. | |||
| Kou (Light) | Noctilucent Step2-hit, 200% Light damage to a foe (Damage cap: ~285,000 per hit). Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. Gain Strength: 20%. (When a foe has Local status effect: Auto-activates upon normal attacks.) |
20% | Self | 7 turns Lvl 55: 6 turns |
Auto-activates upon normal attacks when a foe has Local status effect. | |||
| Kumbhira | Flowering BrillianceGain Strength: +35Duration: 3 turns, Strength: 100%Duration: 3 turnsCounter attacks grant 4% charge bar per hit (includes Recklessness Incarnate)., and Strength: 5%Duration: 3 turns (Max: 50%). At level 100: Also gain (Includes all-ally attacks) Duration: 1 turn and Duration: Indefinite. |
5% | Self | 6 turns | With At level 90: 30% boost to DEF. Counters upon taking damage (2 times). and no other charge bar gain effects, gains Strength: 4%. | |||
| Mary (Holiday) | Piece of CakeGrant an ally Strength: 20%, Strength: 100% chance of dealing 20% more damage.Duration: 4 turns, Strength: 50% / 50%Multiplier: NormalDuration: 4 turnsStacking: Special Buff, and Strength: 50%Duration: 1 turn . |
20%-30% | One ally | 5 turns Lvl 75: 4 turns |
Charge bar granted increases with each level of Strength: 20%, Strength: 100% chance of dealing 20% more damage.Duration: 4 turns, Strength: 50% / 50%Multiplier: NormalDuration: 4 turnsStacking: Special Buff, and Strength: 50%Duration: 1 turn ... | |||
| Metera (Holiday) | Heart SeekerGain Duration: 1 turn , Strength: 40%Duration: 3 turns40%-50% dodge rate according to GameWith. Displayed value is intentionally the low-end estimate until further verified., and Duration: 3 turns. (Gain Strength: 20% upon dodging.) (When at 5 : Affects all allies.) |
20% | Self When at 5 : All allies |
7 turns | is granted by Gain 1 Duration: Indefinite (Max: 5).. | |||
| Narmaya (Yukata) | Iridescent Bloom8-hit, 100% Light damage to a foe (Damage cap: ~67,500 per hit). Inflict Base Accuracy: 100%. Gain Strength: 20%. Restore caster's HP based on 20% of damage dealt (Healing cap: 1500). (At lvl 8: Auto-activates at end of turn.) |
20% | Self | 7 turns Lvl 55: 6 turns |
Auto-activates at the end of the turn at 8 lvl. is granted by When a Light ally uses a charge attack: Raise Narmaya's Duration: Indefinite lvl by 1 (Max: 8). (Based on lvl: Boost to C.A. specs, boost to charge bar gain, and Repel effect.). Deal Bonus Plain damage (Damage cap: 555,555). 1-turn cut to Narmaya's damage skill cooldowns. cuts this skill's cooldown by 1 turn. | |||
Sakura SerenadeCaster and Light MC gain Strength: 100% and Duration: Indefinite. |
100% | Self and Light MC | 12 turns | |||||
| New Generations | Peaceful SmileAll allies gain Strength: 15% and Strength: 20%Duration: 1 turn . At level 55: Effect increased to Strength: 20%. |
15% Lvl 55: 20% |
All allies | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 4 turns |
With 35% hit to charge bar gain., Strength: 15% and Strength: 20%Duration: 1 turn . At level 55: Effect increased to Strength: 20%., and no other charge bar gain effects, gains Strength: 13% or Strength: 17%. End cooldown for New Generations's linked skills. ends this skill's cooldown. | |||
| Nobita | Air Cannon800% Light damage to a foe (Damage cap: ~800,000). Gain Strength: 20%. |
20% | Self | 5 turns | Duration: 1 turn . (And counter with a blast from the Air Cannon after a dodge!) auto-activates this skill. 1-turn cut to gadgets' cooldowns. cuts this skill's cooldown by 1 turn. | |||
| Novei | Harmonisches GeigenspielGain Duration: 5 turns. |
20% | All Light allies | 8 turns Lvl 55: 7 turns |
Extend 's duration by 2 turns. extends 's duration by 2 turns. | |||
| Pijiu | Sanctum's SurgeAll Light allies gain Strength: 10%. Remove 1 debuff from all Light allies. (If a debuff is removed: 10-hit Light damage to a foe (Damage cap: ~48,000 per hit). Caster gains Strength: 20%.) After clearing 5th Fate Episode at Golden Longxin level 9: Also restore 20% of Light allies' HP (Healing cap: 1500). |
10% | All Light allies | 7 turns Longxin lvl 5 6 turns |
auto-activates this skill. is granted by Activate All Light allies gain Strength: 10% (Max: 30%)Duration: Indefinite. After clearing 4th Fate Episode at Golden Longxin level 7: All Light allies also gain Strength: 10% (Max: 50%)Duration: Indefinite and Strength: 6% (Max: 30%)Duration: Indefinite.. Gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining... Additionally grants self Strength: 20% upon removing a debuff. | |||
| Ragazzo (Summer) | Mitraglia di Caldo300% Light damage to all foes (Damage cap: ~620,000). Inflict Strength: 25%Duration: 180 secondsStacking: Dual and Strength: 25%Duration: 180 secondsStacking: Dual. Gain Strength: 20%. Raise Duration: Indefinite lvl by 1. (When lvl is 10: Also remove 2 buffs from all foes.) |
20% | Self | 6 turns Lvl 75: 5 turns |
Activate Gain Strength: 10% (Max: 50%)Duration: Indefinite and Strength: 10,000 (Max: 50,000)Duration: Indefinite. Raise Duration: Indefinite lvl by 1. after normal attacks. Activate Inflict Strength: 25%Duration: 180 secondsStacking: Dual and Strength: 25%Duration: 180 secondsStacking: Dual. Gain Strength: 20%. Raise Duration: Indefinite lvl by 1. (When lvl is 10: Also remove 2 buffs from all foes.) when a foe uses a special attack. auto-activates this skill. | |||
| Robertina | Modi Sacri200% Light damage to all foes (Damage cap: ~150,000). Raise all foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Inflict Duration: 180 seconds. All Light allies gain Strength: 20%. (Hit number increases based on lvl [Max: 6].) |
20% | All Light allies | 8 turns Lvl 75: 7 turns |
Duration: 5 turns. auto-activates this skill. | |||
| Rosamia (Yukata) | Fireblossom TalismanDeploy 1 random fireblossom talisman. (2nd through 5th activations each increase the number deployed [Max: 5]. From 6th activation onward: Also gain Duration: Indefinite.) |
15% When is granted: 30% |
All Light allies | 7 turns Lvl 55: 6 turns |
Granted by . See character page for more details. Activate (2nd through 5th activations each increase the number deployed [Max: 5]. From 6th activation onward: Also gain Duration: Indefinite.). Gain 1 Duration: Indefinite. auto-activates this skill. | |||
Dragonroar TalismanAll allies gain Strength: 30% and 1 Duration: Indefinite. (When caster's is at 5: All allies also gain Strength: 80%Duration: Indefinite, Strength: 20%Duration: Indefinite, and Strength: 5%Duration: 4 turns.) |
30% | All allies | 8 turns Lvl 75: 7 turns |
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Phoenix TalismanGain Duration: Indefinite. (When caster's is at 5: Also gain Strength: 100%.) |
100% | Self | 6 turns | Requires 5 . | ||||
| Seruel | Regulus Gloria300%-350% Light damage to all foes. Gain Strength: 20%. At level 100: Damage increased to 350%-400%. Damage cap increased to ~480,000. Strength: 20% now affects all allies. |
20% | Self Lvl 100: All allies |
6 turns | ||||
| Seruel (Summer) | Sunlight Raid2-hit, 250% Light damage to a foe (Damage cap: ~350,000 per hit). Restore Light allies' HP (Healing cap: 2000). All Light allies gain Strength: 20%. Raise caster's Duration: Indefinite lvl by 1. (When activated at Duration: Indefinite lvl 3: Consumes all Duration: Indefinite lvls. Charge bar boost changes to Strength: 100%.) |
20% When 3 is consumed: 100% |
All Light allies | 8 turns Lvl 55: 7 turns |
Restore Light allies' HP (Healing cap: 2000). All Light allies gain Strength: 20%. Raise caster's Duration: Indefinite lvl by 1. (When activated at Duration: Indefinite lvl 3: Consumes all Duration: Indefinite lvls. Charge bar boost changes to Strength: 100%.) every 3 turns. auto-activates this skill. | |||
| Shitori | Double Weave400% Light damage to all foes (Damage cap: 425,000). Gain Strength: 20%, Strength: 12% (Max: 60%)Duration: Indefinite, and Strength: 5% (Max: 25%)Duration: Indefinite. (When is at 3: Activates twice.) |
20% | Self | 6 turns Lvl 75: 5 turns |
Activates twice when at 3 . is granted by Duration: Indefinite upon using charge attack. (Boost to C.A. specs based on number of s (Max: 3).). | |||
Luminous Return10-turn cut to a Light ally's skill cooldowns. Ally gains Strength: 100%. At level 95: Ally also gains Duration: Indefinite. |
100% | One Light ally | Ready in 7 turns7-turn cooldown at start of battle. / 14 turns14-turn cooldown upon use. |
At end of turn after 5 or more charge attacks by Light allies that turn: Light allies gain Strength: 10%. 1-turn cut to Shitori's skill standbys. cuts this skill's standby by 1 turn. | ||||
Lodestar Entwinement1200% Light damage to a foe (Damage cap: 1,920,000). Gain Duration: Indefinite and Strength: 200%. (Can't recast.) |
200% | Self | Ready in 7 turns7-turn cooldown at start of battle. |
At end of turn after 5 or more charge attacks by Light allies that turn: Light allies gain Strength: 10%. 1-turn cut to Shitori's skill standbys. cuts this skill's standby by 1 turn. | ||||
| Sturm (Summer) | June TonicRestore 10% of caster's HP (Healing cap: 1500) and remove 1 debuff. Gain Strength: 10%. (Consumes 1 . Upon taking damage: Auto-activates without consuming .) |
10% | Self | 0 turns | Requires . is granted by Gain 2 Duration: Indefinite. and Duration: Indefinite (Max: 10). (Gain 1 Duration: Indefinite every turn.). Auto-activates upon taking damage without consuming . | |||
| Sui | Cascading Strings6-hit, 100% Light damage to a foe (Damage cap: ~135,000 per hit). Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Gain Strength: 50%. (When used from 10th turn onward: Strength: 50% affects all Light allies.) |
50% | Self From 10th turn onward: All Light allies |
8 turns Lvl 55: 7 turns |
uses charge attack: 1-turn cut to Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Gain Strength: 50%. (When used from 10th turn onward: Strength: 50% affects all Light allies.)' cooldown. cuts this skill's cooldown by 1 turn. | |||
| Vajra (Halloween) | Daredoggy Mischief5-hit, 100% Light damage to all foes (Damage cap: ~215,000 per hit). Remove 1 buff. Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. Gain Strength: 10%. |
10% | Self | 8 turns Lvl 55: 7 turns |
Duration: 2 turns. auto-activates this skill. Duration: 1 turn Stacks with Multistrike effects, Strength: 50,000Duration: 5 turns, and Strength: 50%Duration: 5 turns. End caster's cooldown for other skills. (Can only be used with 5 .) ends this skill's cooldown. | |||
| Wilnas (Halloween) | Trick Claw800% Light damage to a foe (Damage cap: ~730,000). Inflict Strength: 3000 (Max: 30,000)Duration: 180 seconds. Gain Strength: 10%. (When all main allies are Light: Also gain Strength: 10%Only takes effect in Battle System 2.0.) |
10% | Self | 9 turns Lvl 75: 8 turns |
After normal attacks: Activate Inflict Strength: 3000 (Max: 30,000)Duration: 180 seconds. Gain Strength: 10%. (When all main allies are Light: Also gain Strength: 10%Only takes effect in Battle System 2.0.). auto-activates this skill. | |||
| Yuni | RevitaliseAll Light allies gain Strength: 10%. Restore 10% of all Light allies' HP (Healing cap: 1000) and 2-turn cut to debuff durations. (Gain 1 Duration: Indefinite.) |
10% | All Light allies | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 1 turn |
Activate Strength: 10%. Restore 10% of all Light allies' HP (Healing cap: 1000) and 2-turn cut to debuff durations. (Gain 1 Duration: Indefinite.). auto-activates this skill. | |||
| Ezecrain (Event) | Way of the AmethystAll allies gain a random effect. |
100% | All allies | 6 turns | Randomly grants Strength: 100%. | |||
| Ferry | BenedictionAll allies gain Strength: 10% and Duration: 3 turns. |
10% | All allies | 9 turns | ||||
| Ferry (Halloween) | BenedictionAll allies gain Strength: 10%Duration: 3 turns and Strength: 10%. |
10% | All allies | 9 turns | ||||
| Mirin (Light) | Blinding Flash4-hit Light damage to random foes (Damage Cap: ~60,000 per hit). Gain Strength: 10%. (Hit number increases upon each cast [Max: 8]) |
10%-40% | Self | 5 turns Lvl 45: 4 turns |
Charge bar gained increases with each level of | |||
| Novei (Promo) | ModeratoPerform a concerto. (All allies gain Strength: 15% Light ATK Up / 3% Dodge Rate Boosted While is active: 45% Light ATK Up / 15% Dodge Rate BoostedDuration: 4 turns.) |
5%-10% | All allies | 4 turns Lvl 45: 3 turns |
Requires upon using (All allies gain Strength: 15% Light ATK Up / 3% Dodge Rate Boosted While is active: 45% Light ATK Up / 15% Dodge Rate BoostedDuration: 4 turns.).. Charge bar granted increases with each level of upon using (All allies gain Strength: 15% Light ATK Up / 3% Dodge Rate Boosted While is active: 45% Light ATK Up / 15% Dodge Rate BoostedDuration: 4 turns.).. | |||
| Robomi (Event) | Energy ChargeRestore caster's HP (Healing cap: 500) and remove 1 debuff. Gain Strength: 10%. |
10% | Self | 6 turns | ||||
| Tear Grants | ChargeTransfer 30% of caster's charge bar to an ally. (Uses 30% of charge bar) |
5%-10% | Another ally | 4 turns Lvl 45: 3 turns |
Requires Charge bar granted increases with each level of | |||
| Tyre (Yukata) | Doppelte Starke2-hit, 100% Light damage to a foe (Damage cap: ~230,000 per hit~460,000 total). Gain Strength: 20%. (If ViraAny version is a main ally: Activates twice.) |
20% If ViraAny version is a main ally: 40% |
Self | 7 turns Lvl 55: 6 turns |
1-turn cut to Tyre's skill cooldowns. cuts this skill's cooldown by 1 turn. | |||
Viel LobGrant a Light ally Strength: 50%. (When cast on ViraOnly applicable version is Vira (Grand): 1-turn cut to Vira's skill cooldowns.) |
50% | One Light ally | 8 turns Lvl 75: 7 turns |
1-turn cut to Tyre's skill cooldowns. cuts this skill's cooldown by 1 turn. | ||||
| Anthuria (Yukata) | Bonfire DanceGain Duration: 3 turns. |
50% | Self | 8 turns Lvl 55: 7 turns |
All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Extend 's duration by 3 turns. extends 's duration by 3 turns. | |||
| Clarisse (Valentine) | Sweet EntropyAll allies gain Strength: 30%. From 10th turn onward: All allies also gain Strength: 80%Duration: Indefinite, Strength: 20%Duration: Indefinite, and Strength: 5%Duration: 4 turns. |
30% | All allies | 8 turns Lvl 75: 7 turns |
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| De La Fille (Yukata) | Illuminated SoleilRestore Dark allies' HP (Healing cap: 2000). All Dark allies gain Strength: 10%. Remove 1 debuff from all Dark allies. (When lvl is 7: All Dark allies also gain Strength: 2000Duration: Indefinite.) |
10% | All Dark allies | 7 turns Lvl 75: 6 turns |
End cooldown for All Dark allies gain Strength: 10%. Remove 1 debuff from all Dark allies. (When lvl is 7: All Dark allies also gain Strength: 2000Duration: Indefinite.). All Dark allies gain Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. (Deal 100% Bonus Dark damage to foe based on lvl [Damage cap: ~185,000 per hit / Max: 7 hits].) ends this skill's cooldown. | |||
| Diablo (Collab) | Black-Sheen Laceration3-hit, 100% Dark damage to a foe (Damage cap: ~170,000 per hit). Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. Gain Strength: 20%. |
20% | Self | 7 turns Lvl 55: 6 turns |
Diablo self-inflicts Duration: 3 turns. (When is in effect: Guaranteed triple attacks, supplement damage (Damage cap: 50,000), normal attacks deal 2-hit damage to random foes, and activate Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. Gain Strength: 20%. after Rimuru Tempest's normal attacks. Attacks aren't restricted by .) auto-activates this skill. | |||
| Ferry (Grand) | Benediction IIRestore 15% of all allies' HP (Healing cap: 1500). All allies gain Strength: 20% and Strength: 5% of max HP (Healing cap: 400) or 10% charge barDuration: 3 turns. |
20% | All allies | 7 turns Lvl 75: 6 turns |
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| Freezie | Ruthless RicochetConsume 1 Duration: Indefinite to deal 3-hit, 100% Dark damage to a foe (Damage cap: ~220,000 per hit). Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. Gain Strength: 20%. (Starts battle with 3 . Can't recover Ammunition.) At level 55: Effect increased to Strength: 25%. |
20% Lvl 55: 25% |
Self | 0 turns | Consumes . Starts battle with 3 . | |||
Scharfe Schneide7-hit, 150% Dark damage to random foes (Damage cap: ~200,000 per hit). Gain Strength: 100%. |
100% | Self | 3 turns Lvl 55: 2 turns |
Requires Dark Mutation Mode. Dark Mutation Mode is granted by (Ends all skills' cooldown. Can't recast.). | ||||
| Greed and Ling Yao | Xingese ArtsGain Strength: 250%Duration: 3 turnsCounter attacks grant 5% charge bar per hit., Strength: 60%-20%Duration: 3 turns and Strength: 100%. |
100% | Self | 7 turns Lvl 55: 6 turns |
50% boost to charge bar at battle start. While is in effect: 1-turn cut to skill cooldowns at end of turn. When is not in effect: Refresh effect (Healing cap: 3000) and 10% Uplift effect. cuts this skill's cooldown by 1 turn. is granted by (Gain Duration: Indefinite. Self-inflict Duration: 5 turns.) (Can only be used when charge bar is at 100% or higher.). | |||
| Hallessena (Summer) | Maximum Smashiness!Gain Duration: Indefinite, Strength: 100%, and Duration: 3 turns. |
100% | Self | 13 turns Lvl 75: 12 turns |
grants Strength: 100% upon dodging. | |||
Animosity Annihilation4-hit, 300% Dark damage to all foes (Damage cap: ~635,000 per hit). Inflict Strength: 30%Base Accuracy: 200%Duration: 5 turnsLocal status effect. All Dark allies gain Strength: 100%. (Can only be used when lvl is 3.) |
100% | All Dark allies | 16 turns | Requires 3 . is granted by Duration: Indefinite lvl by 1 upon using charge attack (Max: 3). (Gain effects in order based on lvl: 1: 10% boost to damage cap. 2: 20% boost to charge bar gain. 3: Buffs can't be removed.). . (Upon dodging: All Dark allies gain Strength: 20% (Max: 100%)Duration: Indefinite and Strength: 10% (Max: 50%)Duration: Indefinite. 1-turn cut to Inflict Strength: 30%Base Accuracy: 200%Duration: 5 turnsLocal status effect. All Dark allies gain Strength: 100%. (Can only be used when lvl is 3.)'s cooldown.) cuts this skill's cooldown by 1 turn. | ||||
| Ichigo Kurosaki | Getsugatensho500% Dark damage to a foe (Damage cap: ~900,000). Remove 1 buff. Gain Strength: 30%. (While is in effect: Hit number doubles.) |
30% | Self | 8 turns Lvl 55: 7 turns |
Activate Remove 1 buff. Gain Strength: 30%. (While is in effect: Hit number doubles.) and gain Strength: 10,000 (Max: 50,000)Duration: Indefinite. (Upon the chain burst Tide of ChaosDark-elemental chain burst of 4 or more chains.: 1-turn cut to skill cooldowns and gain Duration: Indefinite.) auto-activates this skill and cuts this skill's cooldown by 1 turn. | |||
| Indala | Snake, Rattle, and Roil4-hit, 200% Dark damage to random foes (Damage cap: ~150,000 per hit). All Dark allies gain Strength: 10%. (When a foe's lvl is 7 or above: Hit number doubles.) |
10% | All Dark allies | 8 turns Lvl 75: 7 turns |
End cooldowns for Inflict Strength: 10% (Max: 40%)Duration: 180 seconds and Strength: 10% (Max: 40%)Duration: 180 seconds. Raise foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). (When a foe's lvl is 7 or above: Activates twice.) and All Dark allies gain Strength: 10%. (When a foe's lvl is 7 or above: Hit number doubles.). Raise Indala's Duration: Indefinite lvl by 1. (When lvl is 5: Gain Duration: 11.5 turnsApplied during the attack phase. On the next turn, it'll have 11 turns remaining.. Reset Duration: Indefinite lvl.) ends this skill's cooldown. End cooldowns for Inflict Strength: 10% (Max: 40%)Duration: 180 seconds and Strength: 10% (Max: 40%)Duration: 180 seconds. Raise foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). (When a foe's lvl is 7 or above: Activates twice.) and All Dark allies gain Strength: 10%. (When a foe's lvl is 7 or above: Hit number doubles.). Raise Indala's Duration: Indefinite lvl by 1. (When lvl is 5: Gain Duration: 11.5 turnsApplied during the attack phase. On the next turn, it'll have 11 turns remaining.. Reset Duration: Indefinite lvl.) and . Starts battle with Duration: 12 turns. (While is in effect: Debuff immunity. Can recast damage skills and debuff skills once each turn they are cast. Self-inflict Duration: 1 turn Takes 25% more damage when ends.) grant , allowing this skill to be recast within a turn. | |||
| Ippatsu (SSR) | Chashu, Extra OnionsAll Dark allies gain Strength: 30%, Strength: 60%Duration: Indefinite, and Strength: 15%Duration: Indefinite. |
30% | All Dark allies | 4 turns Lvl 55: 3 turns |
Lower Ippatsu's Duration: Indefinite intensity by 5. 1-turn cut to skill cooldowns. cuts this skill's cooldown by 1 turn. | |||
| Jessica (SSR) | NachladenGrant another Dark ally Duration: Indefinite and Strength: 100%. (Consumes 1 .) |
100% | Another Dark ally | 10 turns Lvl 75: 9 turns |
Requires . is granted by Duration: Indefinite every 5 turns and upon dealing triple attacks. (Starts battle with 2 Duration: Indefinite [Max: 3].). | |||
| Joker | Tkachev5-hit, 100% damage to random foes (Damage cap: ~60,000 per hit). (Uses 1 .) Gain Strength: 30%. (Start battle with 3 Duration: Indefinite. Can't recover bullets.) At level 95: Now hits one foe. Damage increased to 200%. Damage cap increased to ~148,000 per hit. Also inflict Strength: 10% (Max: 30%)Duration: IndefiniteLocal status effect and Strength: 10% (Max: 30%)Duration: IndefiniteLocal status effect on a foe. |
30% | Self | 2 turns | Requires . Starts battle with 3 . | |||
| Kou | Ninth Dance: AkezomeRestore 20% of caster's HP (Healing cap: 2000). Gain Strength: 20%. At level 90: Also gain Strength: (Healing cap: 1000)Duration: 2 turns. |
20% | Self When is consumed: All allies |
5 turns Lvl 55: 4 turns |
is granted by Inflict Strength: 20%Base Accuracy: 100%Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Gain Duration: Indefinite. (Next Gain Strength: 20%. At level 90: Also gain Strength: (Healing cap: 1000)Duration: 2 turns. affects all allies.). Activate Gain Strength: 20%. At level 90: Also gain Strength: (Healing cap: 1000)Duration: 2 turns.. End cooldown for Gain (Excludes all-foe all-ally attacks) Duration: 1 turn , Strength: 50%Duration: 1 turn , and Strength: 5%Duration: 3 turns (Max: 50%). At level 95: Damage increased to 700%. Damage cap increased to ~635,000. (Excludes all-foe all-ally attacks) Duration: 1 turn upgraded to (Includes all-ally attacks) Duration: 1 turn . Buff increased to Strength: 100%Duration: 1 turn . Also gain Duration: 1 turn Light Damage Cut... auto-activates this skill. | |||
Ninth Dance: Sakuya400% Dark damage to all foes (Damage cap: ~485,000). Gain (Excludes all-foe all-ally attacks) Duration: 1 turn , Strength: 50%Duration: 1 turn , and Strength: 5%Duration: 3 turns (Max: 50%). At level 95: Damage increased to 700%. Damage cap increased to ~635,000. (Excludes all-foe all-ally attacks) Duration: 1 turn upgraded to (Includes all-ally attacks) Duration: 1 turn . Buff increased to Strength: 100%Duration: 1 turn . Also gain Duration: 1 turn Light Damage Cut.. |
5%-50% | Self | 6 turns | Activate Gain Strength: 20%. At level 90: Also gain Strength: (Healing cap: 1000)Duration: 2 turns.. End cooldown for Gain (Excludes all-foe all-ally attacks) Duration: 1 turn , Strength: 50%Duration: 1 turn , and Strength: 5%Duration: 3 turns (Max: 50%). At level 95: Damage increased to 700%. Damage cap increased to ~635,000. (Excludes all-foe all-ally attacks) Duration: 1 turn upgraded to (Includes all-ally attacks) Duration: 1 turn . Buff increased to Strength: 100%Duration: 1 turn . Also gain Duration: 1 turn Light Damage Cut... ends this skill's cooldown. | ||||
Vulpine Water MirrorGain Duration: 5 turns. |
20% | Self | 7 turns | Requires lvl 100 (5★). | ||||
| Lady Grey (Halloween) | Night's GraceAll allies gain Strength: 10% of damage dealt (Healing cap: 1000)Duration: 5 turns, Duration: 5 turns, and Strength: 20%. |
20% | All allies | 8 turns Lvl 55: 7 turns |
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| Lobelia (Valentine) | Abyssal Spark6-hit, 100% Dark damage to a foe (Damage cap: ~74,000 per hit). All Dark allies gain Strength: 10%. Caster gains Strength: 100%Duration: 1 turn and 1 Duration: Indefinite. |
10% | All Dark allies | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 1 turn |
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| Lowain (SSR) | Bring On the DrinksThe Tosh Club champeri tower is poppin' off! (Gain Duration: Indefinite. All Dark allies gain Duration: 3 turns and Strength: 100%. Can only be used when lvl is 10. Can't recast.) |
100% | All Dark allies | - | Requries 10 lvl. is raised by Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite. Raise Duration: Indefinite lvl by 1. End cooldown for Let the Macho Flow. (Consumes 20% of caster's max HP.). | |||
| Magisa (Summer) | Summer Illusion500% Dark damage to a foe (Damage cap: ~635,000). All allies gain 1 Duration: Indefinite and a random buff. (Additional buffs based on number of caster's upon cast.) |
20% | All allies | 8 turns Lvl 75: 7 turns |
Randomly grants Strength: 20%. All buffs granted at 5 . | |||
| Magus (Summer) | Malefice Demolio6-hit, 100% Dark damage to a foe (Damage cap: ~80,000 per hit). Remove 1 buff. Gain Strength: 10%. (When a foe has Local status effect: Increase number of hits to 12.) |
10% | Self | 7 turns Lvl 55: 6 turns |
Remove 1 buff. Gain Strength: 10%. (When a foe has Local status effect: Increase number of hits to 12.). auto-activates this skill. End cooldown for Magus's damage skills. ends this skill's cooldown. | |||
| Manamel | Vega's PassionPut on makeup. (Gain Strength: 30% and 1 Duration: Indefinite. Restore 30% of caster's HP [Healing cap: 3000] and remove all debuffs. Duration: Indefinite lvl lowers by 3.) |
30% | Self | 5 turns | ||||
| Meg and Mari | Go For It, Meg!Gain At end of turn: Charge bar is boosted / Recovers HP (Can't be removed) Multiplier: PerpetuityDuration: 5 turns. Remove . |
20% | Self | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 5 turns |
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| Nicholas | Willow CounterGain Duration: 1 turn and Strength: 20% (Dodge all foes' attacks and debuffs / Substitute effect / Can't attack on that turn). (Blast a wicked counter smash upon dodging!) |
20%-30% | Self | 7 turns Lvl 75: 6 turns |
Strength: 10% is granted upon activating . | |||
| Orchid (Grand) | Oblivion3 hit, 300% Dark damage to random foes (Damage cap: ~400,000 per hit~1,200,000 total). Gain Strength: 20%. At level 90: Number of hits increased to 6. Damage cap decreased to ~220,000 per hit~1,320,000 total. All allies also gain Strength: 20% DA Up, 20% TA UpDuration: 3 turnsStacking: Special Buff and Strength: 10%Duration: 3 turns. |
20% | Self | 6 turns | Fully recover Duration: Indefinite' shield endurance. End cooldown for Oblivion. ends this skill's cooldown. | |||
| Seox (Event) | Six-Claw Execution6-hit, 150% Dark damage to random foes (Damage cap: ~80,000 per hit~480,000 total). Gain Strength: 10% (Max: 50%)Duration: Indefinite, Strength: 15%, and Duration: Indefinite. |
15% | Self | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 3 turns |
Duration: Indefinite is in effect: Activate Gain Strength: 10% (Max: 50%)Duration: Indefinite, Strength: 15%, and Duration: Indefinite. upon dodging. When Duration: Indefinite is in effect: Activate Gain Strength: 200%Duration: 1 turn Counter attacks grant 5% charge bar per hit. and Duration: Indefinite. upon dodging. ( Duration: Indefinite and Duration: Indefinite effects can't be granted at the same time.) auto-activates this skill. | |||
| Shion (Collab) | Steel StrengthGain Strength: 200%, Strength: 80%Duration: Indefinite, Strength: 20%Duration: Indefinite, and Strength: 30%Duration: 1 turn . |
200% | Self | 9 turns Lvl 75: 8 turns |
Starts battle with Duration: Indefinite. End cooldown for Shion's skills upon autoreviving (1 time). ends this skill's cooldown. Upon Rimuru Tempest using a damage skill or charge attack: Activate Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.. Shion self-inflicts Duration: 3 turns. (Can only use charge attack when charge bar is at 200%. When is in effect: 100% / 50% boost to critical hit rate100% chance of dealing 50% more damage., 10% boost to damage cap, 100% boost to charge bar gain, and 1-turn cut to Shion's skill cooldowns at end of turn. Attacks aren't restricted by .) cuts this skill's cooldown by 1 turn. | |||
| Tanya (SSR) | Shadow ArtsGain Strength: +50Duration: 3 turns, Strength: 70%Duration: 3 turns, Strength: 20%, and 4 Duration: Indefinite. |
20% | Self | 6 turns | Activate Strength: +50Duration: 3 turns, Strength: 70%Duration: 3 turns, Strength: 20%, and 4 Duration: Indefinite.. auto-activates this skill. | |||
| Tsukuyomi | Descending Dusk3-hit, 150% Dark damage to all foes (Damage cap: ~185,000 per hit). All Dark allies gain 1 Duration: Indefinite. Caster gains Strength: 30%. (When lvl is 7: Can recast once each turn it is cast.) |
30% | Self | 4 turns Lvl 55: 3 turns |
Can be recast within a turn at lvl 7. lvl is raised by : Restore Dark allies' HP (Healing cap: 1000). All Dark allies gain Strength: 10%. Raise Tsukuyomi's lvl by 1 (Max: 7). (Based on lvl: Boost to ATKMultiplier: Perpetuity, boost to DEF, boost to C.A. specs, and boost to special C.A. damage cap.). | |||
| Vajra (Summer) | Hounding FocusGain Strength: 100%, Strength: 60%Duration: Indefinite, Strength: 15%Duration: Indefinite. (When lvl is 5: Affects all allies.) |
100% | Self When is lvl 5: All allies |
10 turns | is raised by Gain Duration: Indefinite. Raise Duration: Indefinite lvl by 1 (Max: 5). and Raise caster's Duration: Indefinite lvl by 1. (Boost to specs based on Pawsitivity lvl.). | |||
| Vaseraga | Great Scythe Grynoth400% Dark damage to all foes (Damage cap: ~450,000). Gain Strength: 20%. |
20% | Self | 7 turns Lvl 55: 6 turns |
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| Veight | Scarlet SlayerFill 1 charge diamond on a foe. If successful, all allies gain Strength: 30%, Strength: 30%Duration: Indefinite, and Strength: 10%Duration: Indefinite. |
30% | All allies | 7 turns | ||||
| Wamdus (Valentine) | Healing HaloAll Dark allies gain Strength: 20% and Strength: 2000Duration: 1 turn . Restore 20% of Dark allies' HP (Healing cap: 2000). |
20% | All Dark allies | 8 turns Lvl 75: 7 turns |
Activate Strength: 20% and Strength: 2000Duration: 1 turn . Restore 20% of Dark allies' HP (Healing cap: 2000).. Upon activating a Dark Fated Chain: Wamdus gains Duration: 1 turn , Duration: 1 turn , and Duration: 1 turn . auto-activates this skill. | |||
| Will (SSR) | Clandestine CureRestore 20% of Dark allies' HP (Healing cap: 1500). All Dark allies gain Strength: 10%. Caster gains Strength: 20% (Max: 60%)Duration: Indefinite and Strength: 20% (Max: 60%)Duration: Indefinite. |
10% | All Dark allies | 7 turns Lvl 75: 6 turns |
Upon dodging: Activate Inflict Strength: 10% (Max: 40%)Duration: 180 seconds, Strength: 10% (Max: 40%)Duration: 180 seconds, and . (While is in effect: Also inflict Duration: 3 turnsLocal status effect. Gain Strength: 300%Multiplier: AssassinDuration: 1 turn .) at end of turn. Raise lvl by 1 (Max: 3). When lvl is 3: Gain Duration: 2 turns. End cooldown for all skills. lvl resets. (While is in effect: Guaranteed triple attacks. 8-hit, 200% Dark damage to a foe [Damage cap: ~70,000 per hit] and remove 1 buff after normal attacks.) end this skill's cooldown. All Dark allies gain Strength: 10%. Caster gains Strength: 20% (Max: 60%)Duration: Indefinite and Strength: 20% (Max: 60%)Duration: Indefinite.. auto-activates this skill. | |||
| Yuji Itadori and Megumi Fushiguro | Divergent Fist2-hit, 150% and 300% Dark damage to a foe (Damage cap: ~170,000, ~315,000). Gain Strength: 20%. |
20% | Self | 6 turns Lvl 55: 5 turns |
Activate Gain Strength: 20%. upon taking damage. auto-activates this skill. End cooldown for Yuji Itadori and Megumi Fushiguro's damage skills. ends this skill's cooldown. | |||
| Yuni (Holiday) | Sterna SacraAll Dark allies gain Strength: 15%. 2-turn cut to Dark allies' debuff durations. (Gain 1 Duration: Indefinite.) |
15% | All Dark allies | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 1 turn |
Activate Strength: 15%. 2-turn cut to Dark allies' debuff durations. (Gain 1 Duration: Indefinite.). auto-activates this skill. | |||
ExhilaroGrant another Dark ally Duration: Indefinite and Strength: 100%. (Uses 7 .) |
100% | Another Dark ally | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 1 turn |
Consumes 7 . is granted by Strength: 15%. 2-turn cut to Dark allies' debuff durations. (Gain 1 Duration: Indefinite.) and Restore 10% of all allies' HP based on number of chains. (Additional effect upon the chain burst Tide of ChaosDark-elemental chain burst of 4 or more chains.: Yuni gains 1 Duration: Indefinite.). | ||||
| Zeta (Holiday) | Sacred StarfallGain Strength: 100%, Strength: 50%Duration: 2 turns, and Duration: 2 turns. |
100% | Self | 10 turns | Raise Zeta's Duration: Indefinite lvl by 1 (Max: 10). At the end of a turn after 4 combined charge attacks or triple attacks by Dark allies that turn: 1-turn cut to Zeta's skill cooldowns. Gain Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, Strength: 10% (Max: 50%)Duration: Indefinite, and Strength: 2% (Max: 10%)Duration: Indefinite. cuts this skill's cooldown by 1 turn. | |||
| Zoro and Sanji | Ultimate ConfectionRestore 20% of all allies' HP (Healing cap: 2000). All allies gain Strength: 20%. |
20% | All allies | 7 turns | (If Zoro and Sanji are below 25% HP: Activate All allies gain Strength: 20%. instead.) auto-activates this skill. | |||
| Randall (SR) | High Kick II300%-350% Dark damage to a foe (Damage cap: ~340,000). Gain Strength: 20%. |
20% | Self | 8 turns Lvl 45: 7 turns |
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| Richard (SR) | RaiseGain Strength: 30% and Duration: Indefinite. |
30%-60% | Self | 5 turns | Charge bar gained increases with each level of | |||
| Will (SR) | ConsoleRestore 100 + 15% of all allies' HP (Healing cap: 800). At level 45: Healing increased to 200 + 20% HP. Healing cap increased to 1200. At level 80: Healing cap further increased to 1500. All allies also gain Strength: 15%Duration: 3 turns and Strength: 10%. |
10% | All allies | 3 turns | Requires lvl 80 (5★). | |||
| Wulf and Renie (Halloween) | Nacht FangGain Strength: 30%. (When lvl is 5: Also gain Multiplier: NormalDuration: 4 turns.) |
30% | Self | 6 turns Lvl 65: 5 turns |
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| You (Event) | Curl Up and Die!Gain Strength: 30%, Strength: 50%Duration: Indefinite, and Strength: 20%Duration: Indefinite. Raise Duration: Indefinite lvl by 1. |
30% | Self | 8 turns | ||||
| Lowain (Summer) | I Miss YouDark damage to a foe. I'll send good vibes to Katalina! If that doesn't work then I'll just take a major hit! (If Katalina is a main member: Either grant Katalina Duration: 3 turns, Duration: 3 turns, and Strength: 50%; or Lowain's HP is reduced to 1%.) |
50% | KatalinaAny version | 9 turns | Randomly grants Strength: 50% if Katalina is a main member. |
Charge Attacks
| Icon | Name | Rarity | Element | Charge Attack | Strength | Targets | Notes |
|---|---|---|---|---|---|---|---|
| Hauhet | Jahim ʻInaq450%Massive Fire damage to a foe. Gain Strength: (Healing cap: 2000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 10%. 2-turn cut to (Can't be removed) Gains additional effects after 2nd cast: Maximum amount of DMG that can be dealt per hit is boosted / Deals bonus fire DMG for normal attacks Multiplier: PerpetuityDuration: 5 turns. ( (Can't be removed) Gains additional effects after 2nd cast: Maximum amount of DMG that can be dealt per hit is boosted / Deals bonus fire DMG for normal attacks Multiplier: PerpetuityDuration: 5 turns gains additional effects after 2nd cast.)'s cooldown. ( is increased based on foe's lvl.) |
10%-30% | Self | is increased based on foe's lvl. | |||
| Nehan (Valentine) | WholenessTank-and-Counter effect (2 hits) to ally with . When the ally with uses a charge attack: Nehan gains Strength: 20% and Strength: 3000Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
20% | Self | Takes effect upon character with 's charge attack. is granted by Duration: 8 turns. (Consumes 25% of caster's max HP.). | |||
| Mirin (Summer) | Watermelon Smash450%Massive Fire damage to a foe. Gain 1 Duration: Indefinite (Max: 3). (Buffs to all allies based on chain burst's number of chains.) |
10% | All allies | Requires chain burst activation. | |||
| Percival | Lohenwolf ++500%Massive Fire damage to a foe. Gain Strength: 20% and Duration: Indefinite. (Next use of Zerreissen activates twice.) |
20% | Self | Requires 5★. | |||
| Therese (SSR) | Maelstrom BlazeMassive Fire damage to a foe. Gain Strength: 10%. |
10% | Self | ||||
| Zeta (Grand) | Resolute Rebirth1250%Unworldly Fire damage to a foe (Damage cap: ~2,900,000). (30% boost to special C.A. damage cap against foes with Local status effect.) Gain Strength: 30%. All Fire allies gain Strength: 2000Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
30% | Self | ||||
| Milla Maxwell | Lord of SpiritsGain Strength: 10% upon using charge attack. |
10% | Self | ||||
| Drusilla | Shopping SpreeOne rupie shopping spree coming right up! (Use 1-10,000 rupies at random to shop. Chance for all allies to gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..) |
100% | All allies | Randomly grants Strength: 100%. | |||
| Alliah (Yukata) | Petal Flurry1250%Unworldly Water damage to a foe (Damage cap: ~2,900,000). Gain Strength: 50% and Strength: 50%Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining.. (Consumes instead of charge bar to activate. Uses charge attack even when charge attacks are set to Hold.) |
50% | Self | Requires . is granted by Duration: 4 turnsStacks with Multistrike effects, Strength: 100% chance of dealing 30% more damage.Duration: 4 turns, and Strength: 15%Duration: 4 turns. Caster gains Duration: Indefinite. (Can only be used when lvl is 5.). | |||
| Poseidon | Tide Father's GloryWhen a Water ally uses a charge attack: Gain Strength: 10%Base amount before Three Prongs of Judgment is calculated.. Raise Duration: Indefinite lvl by 1 (Max: 9). |
10% | Self | With Strength: 7%. Takes effect upon any Water ally's charge attack. | |||
| Yngwie | Red Hot Guardian450%Massive Water damage to a foe. Gain Strength: 50%. Switch into Tough Guy mode. |
50% | Self | When not in Tough Guy mode. | |||
| Zeta (Water) | Sirius Nova: Last Dive1250%Unworldly Water damage to a foe (Damage cap: ~2,420,000). Gain Strength: 30%Before Arvess Resonance is taken into account. Activate Inflict Strength: 25%Base Accuracy: 100%Duration: 4 turnsLocal status effect and Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 4 turnsLocal status effect. (When any foe has Local status effect: Also gain Strength: 100%Duration: 3 turns.). (Consumes 15% of max HP.) |
30% | Self | With 20% hit to charge bar gain. 10% Bonus Water DMG effect to Water allies' triple attacks. and no other charge bar gain effects, gains Strength: 24%. | |||
| Lilele (Summer) | Tropical Summer FestivalRestore other allies' HP (Healing cap: 2000). Other allies gain Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., and Strength: 10%. |
10% | All other allies | ||||
| Arulumaya | Selene Timoria500%Massive Earth damage to a foe. All allies gain Strength: 10%. End cooldown for All Earth allies gain 1 random buff. (Number of buffs increases upon each cast [Max: 3 times].). Activate Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. At level 100: Damage increased to 700%. Damage cap increased to ~840,000. Also inflict Strength: 20%Base Accuracy: 100%Duration: 180 seconds on all foes.. |
10% | All allies | Requires 5★. | |||
| Ayer | Deadly Sin450%Massive Earth damage to a foe. Gain Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. and Strength: 30%. |
30% | Self | ||||
| Bhaisa | Dharma Rain of Lapis Brilliance450%Massive Earth damage to a foe. Activate Strength: 20% (Max: 100%)Duration: Indefinite, Strength: 10% (Max: 50%)Duration: Indefinite, Strength: 60,000 (Max: 300,000)Duration: Indefinite. Restore 10% of Earth allies' HP (Healing cap: 1000).. Gain Strength: 10%. |
10% | Self | ||||
| Dante (Halloween) | Nightmare in the Black450%Massive Earth damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| Fylkis | Lanca Voadora450%Massive Earth damage to a foe. (While in effect: Changes to 1250%Unworldly damage [Damage cap: ~2,420,000].) Deal 400% Bonus Earth damage (Damage cap: ~635,000). Gain Strength: 30%. |
30% | Self | Requires . is granted by Duration: 3 turns and Strength: 100%. (Can only be used when Multiplier: Perpetuity lvl is 5.). | |||
| Helel ben Shalem (Holiday) | Chaos Illumination450%Massive Earth damage to a foe. 1-turn cut to Duration: 2 turns.'s cooldown. All Earth allies gain Strength: 10%. (While is in effect: Changes to 1250%Unworldly damage.) |
10% | All Earth allies | ||||
| Paris | Canto dell'Alba450%Massive Earth damage to a foe. Gain Duration: Indefinite and Strength: 20%. |
20% | Self | ||||
| Satyr (Earth) | Pheltronan450%Massive Earth damage to a foe. Gain Strength: 15% and 1 Duration: Indefinite. |
15% | Self | ||||
| Shushuku | Zixiu450%Massive Earth damage to a foe. Gain Strength: 10%. 1-turn cut to Inflict Strength: 25%Duration: 180 secondsStacking: Single. Gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. After clearing 6th Fate Episode at Rushou's Yupei level 10: End cooldown for other skills.'s cooldown. |
10% | Self | ||||
| Soriz (SSR) | Way of the Fundoshi Fist: Pulverize500%Massive Earth damage to a foe. Gain Strength: 45%-15%Duration: 5.5 turnsStacking: Single TargetApplied during the attack phase. On the next turn, it'll have 5 turns remaining. and Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
10% | Self | Requires 5★. grants Strength: 10% upon attacking, including immediately after it is gained. | |||
| Yaia (SSR) | Protect This Smile ForeverWhen Earth MC uses a charge attack: 1-turn cut to Yaia's skill cooldowns. Yaia gains Strength: 20%. |
20% | Self | Takes effect upon Earth MC's charge attack. | |||
| Yggdrasil | Axis Mundi450%Massive Earth damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| Jin (Event) | Love and HonorGain Strength: 10% upon using charge attack. |
10% | Self | ||||
| Leona | Lion's ClawBig Earth damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| Paris (Event) | Trionfo CanzoneBig Earth damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| Kaguya | Lunar FortuneWhen the ally with uses a charge attack: Kaguya gains Strength: 20% and Duration: Indefinite. |
20% | Self | Takes effect upon character with 's charge attack. is granted by Duration: Indefinite. (Can't recast.). | |||
| Katzelia | Galgenia March: Glory and Prosperity500%Massive Wind damage to a foe (Damage cap: ~2,020,000). All allies gain Strength: 20%Duration: 3.5 turnsEarth DEF Up. Not a Damage Cut. Reduces Earth damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining., Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., and Strength: 15%. |
15% | All allies | Requires 5★. | |||
| Lich (Halloween) | Halloween Scream End450%Massive Wind damage to a foe. Gain Strength: 20%. 1-turn cut to Lich's skill cooldowns. |
20% | Self | ||||
| Monika (Grand) | Archon Squallchain450%Massive Wind damage to a foe. Activate Violetshock Flicker. |
20% | Self | Strength: 20% is granted by Violetshock Flicker. | |||
| Nezahualpilli | Sol RupturaMassive Wind damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| Pochacco | Awesome OllieAll friends gain Strength: 15%. Pochacco gains Strength: 10% (Max: 30%)Duration: Indefinite and Strength: 10% (Max: 30%)Duration: Indefinite ♪ |
15% | All allies | ||||
| Richard (SSR) | The Game's Over450%Massive Wind damage to a foe. Gain Strength: 30%. (When caster has 5 or more : Activate Inflict Duration: 180 seconds and Duration: 180 seconds. (Hit number increases based on number of [Max: 15 hits].).) |
30% | Self | ||||
| Rosetta (Grand) | Eternal Rose500%Massive Wind damage to a foe. Gain Strength: 30%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. and Strength: 30%. |
30% | Self | Requires 5★. Requires . is granted by . (Consumes 30% of charge bar every turn. When recast, charge bar is below 30%, or 's lvl is 5: Releases and grants buffs to all allies.). | |||
| Veight (Wind) | Royal Bite450%Massive Wind damage to a foe. Inflict Ignores Delay immunity on most foes Unofficial status name. If successful, all Wind allies gain Strength: 20%. |
20% | All Wind allies | Takes effect upon successful . | |||
| Haohmaru | Tenha FuujinzanBig Wind damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| Krugne (SR) | Doomful DiceBig Wind damage to a foe. (Specs change based on dice numbers rolled.) Gain Strength: 20%. |
20% | Self | ||||
| Mirin | Moonlight Blossoms400% Wind damage to a foe. Inflict Strength: 10%Duration: 180 seconds. Gain Strength: 20%. |
20% | Self | Requires 5★. | |||
| Conan Edogawa | Kicking Enhancement ShoesMassive Light damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| Cure Black and Cure White | Pretty Cure Marble ScrewMassive Light damage to a foe. Gain Strength: 10%. (Consumes all .) |
10% | Self | ||||
| Farrah and Juri | Rending Twin Blades450%Massive Light damage to a foe. Gain Strength: 20%. (100% Bonus Light damage based on lvl and lvl [Damage cap: ~65,000 / Max: 10 hits].) |
20% | Self | ||||
| Heles (Summer) | Eidel Siege450%Massive Light damage to a foe. Inflict Strength: 30%Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. All allies gain Strength: 10%. End cooldown for Duration: 3 turns and Strength: 80%Duration: 1 turn .. |
10% | All allies | Duration: Indefinite. All allies gain Strength: 20%, Strength: 30%Duration: 1 turn , and Strength: 20%Duration: 1 turn . grants . | |||
| Kou (Light) | Dancer of A Thousand YearsStarts battle with Duration: Indefinite. When a Light ally uses a charge attack: Kou gains Strength: 10%, Strength: 10% (Max: 50%)Duration: Indefinite, and Strength: 5% (Max: 25%)Duration: Indefinite. |
10% | Self | Takes effect upon any Light ally's charge attack. | |||
| Narmaya (Yukata) | Scenic SeclusionWhen Light MC uses a charge attack: Plain damage to a foe (Damage cap: 555,555). MC gains Strength: 10%. (Takes effect even when Narmaya is a sub ally.) |
10% | Light MC | Takes effect even when sub ally. Takes effect upon Light MC's charge attack. | |||
| Nehan | Blazing PurificationRestore 10% of Light allies' HP (Healing cap: 2500) and remove 1 debuff. All Light allies gain Strength: 15%. 3-turn cut to Nehan's skill cooldowns. |
15% | All Light allies | ||||
| Sakura Kinomoto | WindyInflict Strength: 1.5-2.5 turnsBase Accuracy: 100%Local status effect and Strength: 100%Base Accuracy: 100%Duration: 180 seconds on a foe. All other allies gain Strength: 10%. |
10% | All other allies | ||||
| Seruel (Summer) | Loch Claidheamh450%Massive Light damage to a foe. All allies gain Strength: 10% (Max: 50%)Duration: Indefinite and Strength: 10%. |
10% | All allies | Duration: Indefinite. All allies gain Strength: 20% (Max: 100%)Duration: Indefinite and Strength: 10% (Max: 50%)Duration: Indefinite. grants . | |||
| Shitori | Thunderous Star Piercer450%Massive Light damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| Silva (Light) | Zeruch ShotMassive Light damage to a foe. (50% boost to C.A. damage and 20% boost to C.A. damage cap against foes with Strength: 3,000 per debuff (Damage cap: 30,000).) Gain Strength: 20%. |
20% | Self | ||||
| Yurius (Summer) | Duke of the Abyss450%Massive Light damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| Barawa (SR) | No More ThinkingBig Light damage to a foe. Gain Strength: 15%. |
15% | Self | ||||
| Mirin (Light) | Nature's BeautyBig Light damage to a foe. (Buffs to all allies based on chain burst's chain number.) |
10% | All allies | Requires chain burst activation. | |||
| Nakoruru | Apefuchi Kamui RimuseBig Light damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| Sophie | AmnesiacGain Strength: 10% upon using charge attack. |
10% | Self | ||||
| Cagliostro (Halloween) | Ars Magna450%Massive Dark damage to a foe. End cooldown for Multiplier: NormalDuration: 3 turnsStacking: Special Buff, Duration: 3 turns, and 1 Duration: Indefinite.. (When 1 is consumed: 100% boost to C.A. damage and 50% boost to C.A. damage cap. All Dark allies gain Strength: 10%.) |
10% | All Dark allies | When 1 is consumed. | |||
| Jessica (SSR) | Wandelnde Flamme1250%Unworldly Dark damage to a foe (Damage cap: ~2,420,000). All allies gain Strength: 30%Duration: Indefinite, Strength: 10%Duration: Indefinite, and Strength: 15%. Consume 1 . (Can only be used with 1 or more .) |
15% | All allies | Requires . is granted by Duration: Indefinite every 5 turns and upon dealing triple attacks. (Starts battle with 2 Duration: Indefinite [Max: 3].). | |||
| Lelouch Lamperouge | Hadron Cannon450%Massive Dark damage to a foe. All allies gain Strength: 10%. |
10% | All allies | ||||
| Lunalu (SSR) | Cataclysmic StorybookGain 1 Duration: Indefinite. All allies gain Strength: 10%, Strength: 20% (Max: 60%)Duration: Indefinite, and Strength: 5% (Max: 15%)Duration: Indefinite. |
10% | All allies | ||||
| Marquiares | Earth, Wind, and Fire450%Massive Dark damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| Osiris (Yukata) | Kitab Al-Mawta450%Massive Dark damage to a foe. Activate Remove 1 buff. Inflict 2 random debuffs.. Gain Strength: 20%. |
20% | Self | ||||
| Wamdus (Valentine) | Heartfelt Confection Crafting30% boost to max HP. When Dark allies use a charge attack: Raise Wamdus's Duration: Indefinite lvl by 1 (Max: 10). Wamdus gains Strength: 10%. (Based on lvl: Boost to Dark allies' C.A. specs and skill specs.) |
10% | Self | Takes effect upon any Dark ally's charge attack. | |||
| Yggdrasil (Holiday) | Abies Lucens450%Massive Dark damage to a foe. All Dark allies gain Strength: 10%. |
10% | All Dark allies | (When Yggdrasil has 15 or more buffs: Charge attack activates twice.) grants . | |||
| Zoro and Sanji | Trichiliocosm & Concasse1250%Unworldly Dark damage to a foe (Damage cap: ~2,420,000). Gain Strength: 30%. (Consumes 15% of max HP.) |
30% | Self | ||||
| Arulumaya (Yukata) | Selene TimoriaBig Dark damage to a foe. All allies gain Strength: 10%. |
10% | All allies | ||||
| Ludmila | Oops! Misfire!Let's have some FUN-gus! |
20% | All allies | Randomly grants Strength: 20%. | |||
| Yuri Lowell | Dark EnforcerGain Strength: 10% upon using charge attack. |
10% | Self | ||||
| Bakura | Song of SilenceBig Dark damage to a foe. Gain Strength: 20%. |
20% | Self |
Passives
| Icon | Name | Rarity | Element | Support Skill | Strength | Targets | Notes | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Onmyoji | Supreme DualityUpon skill use: Gain Strength: 10%. Upon chain burst activation of 4 or more chains: 1-turn cut to MC's skill cooldowns. |
10% | Self | ||||||||||||||||
| Doctor | Potion Enhancement30% boost to target's charge bar upon using a potion. |
30% | Green potion: One ally Blue potion: All allies |
Does not have to heal an ally to grant them charge bar. | |||||||||||||||
| Kengo | Unfettered MindBuffs to all allies based on chain burst's number of chains. |
10% | All allies | Requires master level 30. Requires a chain burst activation of 4+ chains. | |||||||||||||||
| Drum Master | Festival DrummerBased on number of chains in chain burst: Gain Strength: 15% / 30% / 50%2, 3, and higher chains in chain burst respectively. All allies gain Duration: 1 turn / 3 turns / 5 turns2, 3, and higher chains in chain burst respectively. Upon using Strength: 25%Duration: 180 seconds on all foes. (Consumes 20% of charge bar.): All allies gain Strength: 5% per party (Max: 30%)Other Superstars/Elysians do not count; Unique modifier and Strength: 5% per party (Max: 30%)Other Superstars/Elysians do not count based on number of all parties. |
15%-50% | Self | Charge bar granted increases with number of chains in chain burst. | |||||||||||||||
| Mechanic | CompanionCompanion takes action based on currently equipped AI. Stops if there aren't enough Will be used up every turn while companion is active. Companion will shut down when none are left. to move or when it hits 0. |
20% | Self | Requires Consumes 3 Will be used up every turn while companion is active. Companion will shut down when none are left. . Will be used up every turn while companion is active. Companion will shut down when none are left. is granted by Gain full Will be used up every turn while companion is active. Companion will shut down when none are left. . and Will be used up every turn while companion is active. Companion will shut down when none are left. upon using charge attack when companion is active.. | |||||||||||||||
| Lyria (Event SSR) | Call of the StarsUpon calling a summon: 1-turn cut to skill standby and cooldowns. Gain Strength: 15%. At end of turn when any of the following conditions are met: Borrow primals' powers for the corresponding effects: A foe has 3 or more removable buffs: Wind damage to all foes (Damage cap: ~380,000) and remove 1 buff. A chain burst activated: Fire damage to a foe (Damage cap: ~830,000). Inflict Strength: 30%Duration: 1 turn Local status effect. A foe's charge diamonds are full: Water damage to all foes (Damage cap: ~380,000). All allies gain Strength: 50%Duration: IndefiniteDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!. A foe used a special attack: Earth damage to all foes (Damage cap: ~380,000). Restore all allies' HP (Healing cap: 1,500) and remove 1 debuff. |
15% | Self | ||||||||||||||||
| Lyria (Event) | Harmonious HeartDoesn't attack. Gain Strength: 30% upon using a skill. 70% boost to charge bar gained upon taking damage. |
30% | Self | ||||||||||||||||
Extended Mastery Support SkillBoost to charge bar at end of turn.
|
3%-10% | Self | Charge bar gained increases with each level of
| ||||||||||||||||
| Malinda (Event) | Friendship10% boost to charge bar upon starting battle when VaniaAny version. is in the party. |
10% | Self | Requries VaniaAny version. Takes effect at battle start. Unaffected by charge bar gain effects. | |||||||||||||||
| Young Cat (Event) | Mini SkyfarerWhen Sub Ally: 5% boost to all allies' DEF. 5% chance to give Strength: 10% to all allies at end of turn. |
10% | All allies | Takes effect when sub ally. | |||||||||||||||
| Fantosmik Fengtooth | ![]() Fantosmik FengtoothBoost charge bar by 20% after normal attacks |
20% | Self | See artifact page for more details. | |||||||||||||||
| Anna (SSR) | Nightmare's On It!Nightmare will assist Anna based on her status every 3 turns. |
30% | Self | Gain Strength: 30% if Anna's charge bar is 25% or less and HP is 50% or more at the end of the turn. | |||||||||||||||
| Anthuria | Quick StepWhen Anthuria's is 2 or above at end of turn: All Fire allies gain Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite and Strength: 10% (Max: 50%)Duration: Indefinite. At level 90: All Fire allies also gain Strength: 60,000 (Max: 300,000)Duration: Indefinite. (When is 4: All Fire allies also gain Strength: 10%.) |
10% | All Fire allies | Requires lvl 90 (5★). Requires 4 lvl. | |||||||||||||||
| Aoidos | DeathwingBonus Fire DMG effect and boost to DEF to Fire allies based on their . At end of turn when Aoidos's is 4: All Fire allies gain Strength: 10%. |
10% | All Fire allies | Requires 4 lvl. | |||||||||||||||
| Chichiri | Sparks Will FlyMore likely to be targeted. Amplify skill damage by 10%. (Upon taking damage: 4-hit, 200% Fire damage to random foes (Damage cap: ~80,000 per hit). Gain Strength: 15%.) |
15% | Self | ||||||||||||||||
| Dorothy and Claudia (Summer) | Runaway WatchClaudia fights at battle start. Backline maid provides the following backup fire after normal attacks: From Dorothy: 2-hit, 100% Fire damage to all foes (Damage cap: ~100,000 per hit). Inflict Strength: 5% (Max: 40%)Duration: 180 seconds on all foes. From Claudia: 200% Fire damage to a foe (Damage cap: ~485,000). Gain Strength: 10%. |
10% | Self | When Dorothy is fighting. Starts battle as Claudia and switches with Switch to Dorothy. End cooldown for other skills. Raise Duration: Indefinite by 1 (Max: 3).. | |||||||||||||||
| Enyo (Summer) | Lakeside War GoddessWhen a foe uses a special attack: End cooldown for Strength: 20,000 (Max: 60,000)Duration: Indefinite. Instantly perform a normal attack without using up a turn.. Gain Strength: 20%. |
20% | Self | ||||||||||||||||
| Iroha | Extended Mastery Support SkillBoost to charge bar upon using skills. |
5%-10% | Self | Charge bar gained increases with each level of | |||||||||||||||
| Izmir (Yukata) | Clad in HeatAmplifySeraphic modifier normal attack damage by 30%. 500% Fire damage to all foes (Damage cap: ~635,000) and gain Strength: 10% after normal attacks. Can't deal multiattacks while Duration: Indefinite. (Lvl 3 at battle start.) |
10% | Self | ||||||||||||||||
| Lilele (Fire) | Space-Time IdolGain at end of turn based on Lilele's (5% per lvl / Max: 20%). (When is at 4: Also activate |
5%-20% | Self | Gain Strength: 5% per lvl. | |||||||||||||||
| Maria Theresa (Holiday) | O Holy EmpressWhen difference in main allies' remaining HP percentages is 50% or less at end of turn: Maria Theresa gains Strength: 20%. All Fire allies gain Strength: 10% (Max: 50%)Duration: Indefinite and Strength: 6% (Max: 30%)Duration: Indefinite. When difference is more than 50% at end of turn: Activate Balance Fire allies' HP. All Fire allies gain Strength: 10% of max HP (Healing cap: 1000)Duration: 3 turns. Remove 1 debuff from Fire allies. (When difference in main allies' remaining HP percentages is 30% or more: Skill changes to Giusta Misurazione.) Balance Fire allies' HP. All Fire allies gain Strength: 10% of max HP (Healing cap: 1000)Duration: 3 turns and Strength: 2000Duration: 1 turn . Remove 1 debuff from Fire allies. instead. |
20% | Self | ||||||||||||||||
| Mikaboshi | As a Mother, As a HumanMore likely to be targeted, no charge bar gain upon normal attacks, guaranteed triple attacks, and debuff immunity. For every 3 attacks: Gain Strength: 30% and Strength: 2% (Max: 10%)Duration: Indefinite. |
30% | Self | ||||||||||||||||
| Noa (Holiday) | To the Hallowed ShipwrightGrant buffs or healing effects to Noa every 3 turns based on current HP and charge bar. |
100% | Self | Gain Strength: 100% if Noa's charge bar is 20% or less and HP is 50% or more at the end of the turn. | |||||||||||||||
| Reinhardtzar (Grand) | Soul FlareReinhardtzar gains Strength: 5% when a Fire ally counters. |
5% | Self | ||||||||||||||||
| Sandira | Beyond the Long SlumberParty has a maximum Fated Chain bar limit of 200%. 100% boost to Fated Chain specs. Strength: 20%Duration: 1 turn Local status effect no longer ends after 30 hits. Upon activating a Fated Chain: Sandira gains Strength: 100% and Duration: Indefinite. (When Sandira is not a main ally: Fated Chain bar limit of 200% doesn't take effect.) |
100% | Self | ||||||||||||||||
| Tweyen (Yukata) | Midnight Blossom100% boost to Tweyen's charge bar at battle start. When a foe uses a special attack: Activate Inflict Strength: 10% (Max: 40%)Duration: 180 seconds. (From 3rd cast onward: Also remove 1 debuff from all Fire allies. From 5th cast onward: Also remove 1 buff from all foes.). |
100% | Self | Takes effect at battle start. Unaffected by charge bar gain effects. | |||||||||||||||
| Vira (Promo) | Extended Mastery Support SkillBoost to charge bar upon using skill. |
5%-10% | Self | Charge bar gained increases with each level of | |||||||||||||||
| Wilnas | Extended Mastery Support SkillGain upon countering. |
1%-5% | Self | Charge bar gained increases with each level of upon countering.. | |||||||||||||||
| Zeta (Grand) | Arvess ReawakeningHas a maximum charge bar limit of 200%. Starts battle at 100% charge bar. At end of turn when charge bar is at 100% or higher: Gain Strength: 30%Duration: Indefinite. 1-turn cut to skill cooldowns. (Can only use charge attack when charge bar is at 200%.) |
100% | Self | Takes effect at battle start. Unaffected by charge bar gain effects. | |||||||||||||||
Sirius LightDoesn't consume Assassin's Aim effect upon dealing skill damage. For every 3 triple attacks by Fire allies: 1200% Fire damage to a foe (Damage cap: ~1,300,000). Zeta gains Strength: 20%. Raise Duration: Indefinite lvl by 1 (Max: 5). (Based on Duration: Indefinite lvl: Boost to ATKMultiplier: Perpetuity, damage cap, and charge bar gain.) |
20% | Self | |||||||||||||||||
| Barawa (Event) | One Tough DetectiveSlight chance to gain Strength: 10% upon taking damage. |
10% | Self | ||||||||||||||||
| Cecile (Promo) | AccentatoGain Strength: 10% at end of each turn when focusing on concerto. |
10% | Self | is granted by Duration: Indefinite, boosting 's effect. (Can't attack while focusing. Recast to end focus.). Requires Concerto effects. | |||||||||||||||
| Karva (SR) | The Tough Get GoingWhen a foe uses a special attack: All allies gain Strength: 20%. |
20% | All allies | Takes effect even if knocked out by foe's special attack. | |||||||||||||||
| Mio Honda | Natural CharmGain Strength: 10% upon using a skill. Gain Strength: 20% upon using Shooting Star on a foe with . |
10%-20% | Self | ||||||||||||||||
| Miria Akagi | Let's Play Together!Gain Strength: 5% upon using Wish for Joy. Gain Strength: 10% upon using Cuddle Time or Circle of Friends. |
5%-10% | Self | ||||||||||||||||
| Rika Jougasaki | What a Cute Lil' Belly Button!Gain Strength: 10% upon using a skill. Gain Strength: 20% upon using Secret Mode on a foe with . |
10%-20% | Self | ||||||||||||||||
| Teru Tendo | Physical StanceGain Strength: 10% upon using a skill. |
10% | Self | ||||||||||||||||
| Charlotta | Apostle of Justice5% boost to all allies' charge bars at battle start. (Takes effect even when Charlotta is a sub ally.) |
5% | All allies | Takes effect even when sub ally. Takes effect at battle start. Unaffected by charge bar gain effects. | |||||||||||||||
| Diantha (Summer) | Seaside RevivalChance to dodge all foe attacks while Diantha has . Upon dodging: Activate Duration: 3 turns. All other allies gain Strength: 10% (Max: 100%)Duration: Indefinite, Strength: 5% (Max: 50%)Duration: Indefinite, and Strength: 20%. (When caster's is 4: Restore all allies' HP [Healing cap: 2000].). Gain Strength: 20%. |
20% | Self | ||||||||||||||||
| Doraemon | Cat-Type Robot from the FutureThe debuff doesn't stop Doraemon! All allies gain Strength: 10% when Doraemon uses skills. |
10% | All allies | ||||||||||||||||
| Erika | La Fillette de Roanne20% hit to ATK. Less likely to be attacked. (At end of turn if no damage has been taken: Restore Water allies' HP [Healing cap: 500]. All Water allies gain Strength: 10%.) |
10% | All Water allies | ||||||||||||||||
| Fediel (Summer) | Eclipse's GraceUpon Fediel taking turn-based DMG: Gain Strength: 10%. All Water allies gain Strength: 60,000 (Max: 300,000)Duration: Indefinite. |
10% | Self | ||||||||||||||||
| Jeanne d'Arc (Water Summer) | Charme de la PucelleUpon taking turn-based damage: Gain Strength: 100%Duration: Indefinite and Strength: 20%. |
20% | Self | ||||||||||||||||
| Korwa (Water) | Perfect EnderGain Strength: 20% at end of turn if Korwa didn't take damage. |
20% | Self | ||||||||||||||||
| Payila | For the HoardWhen a Water ally attacks using a Multistrike effect: Payila gains 1 Duration: Indefinite (Max: 5) and Strength: 20%. |
20% | Self | ||||||||||||||||
| Rosetta (Halloween) | Blue Rose QueenStarts battle with Duration: Indefinite. At end of turn for each hit of damage taken that turn: 100% Water damage to a random foe (Damage cap: ~200,000 per hit / Max: 5 hits). Gain Strength: 10% (Max: 5 times). (If HP is 50% or less at end of turn: Fully restore Rosetta's HP, restore 5 Duration: Indefinite, remove all debuffs, and end cooldown for Deploy a Duration: 3 turns. (Consumes 1 Duration: Indefinite every turn. Ends when there are no Duration: Indefinite or after 3 turns.). [Consumes Duration: Indefinite.]) |
10%-50% | Self | Charge bar gained increases based on number of times damage is taken. | |||||||||||||||
| Siegfried (Summer) | Dragon's SpiritSiegfried takes 7% max HP damage every turn (Damage cap: 800). 30% boost to ATKPerpetuity modifier, 100% boost to DEF, and guaranteed double attacks. (When HP is 50% or below at end of turn: Gain Strength: 25%.) |
25% | Self | ||||||||||||||||
| Societte | Descendant of Lost RoyaltyAll allies gain Strength: 20% when a foe uses a special attack. |
20% | All allies | ||||||||||||||||
| Sylvia | Observer of Fallen AngelsHas a maximum charge bar limit of 200%. After all of a Water ally's attacks if they used a charge attack at least twice that turn: Activate Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and 2 random debuffs.. Sylvia gains Strength: 20%. |
20% | Self | ||||||||||||||||
| Toshiro Hitsugaya and Rangiku Matsumoto | HainekoWhen a foe uses a special attack: 400% Water damage to all foes (Damage cap: ~830,000). Remove 1 buff from all foes. All Water allies gain Strength: 10%. When a foe's charge diamonds are full at end of turn: Next All Water allies gain Strength: 30%Duration: 1Fire DEF Up. Not a Damage Cut. Reduces Fire damage taken on a multiplier separate from Damage Cuts., "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Strength: 10%. All Water allies gain Strength: 50%Duration: 1Fire DEF Up. Not a Damage Cut. Reduces Fire damage taken on a multiplier separate from Damage Cuts., "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Strength: 10%. changes to All Water allies gain Strength: 30%Duration: 1Fire DEF Up. Not a Damage Cut. Reduces Fire damage taken on a multiplier separate from Damage Cuts., "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Strength: 10%. All Water allies gain Strength: 50%Duration: 1Fire DEF Up. Not a Damage Cut. Reduces Fire damage taken on a multiplier separate from Damage Cuts., "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Strength: 10%.. |
10% | All Water allies | ||||||||||||||||
| Vajra | Loyalty EternalUpon chain burst activation: Gain based on number of chains (Max: 40%). |
10%-40% | Self | Charge bar granted increases with number of chains. | |||||||||||||||
| Anastasia | Snow SpriteGain Strength: 10% upon using a skill. |
10% | Self | ||||||||||||||||
| Chun-Li | Brilliant InvestigatorGain Strength: 10% upon using a skill. |
10% | Self | ||||||||||||||||
| Kaoru Sakuraba | IntellectualGain Strength: 10% upon using a skill. |
10% | Self | ||||||||||||||||
| Leona (Yukata) | Before DawnGain Strength: 20% upon dodging. |
20% | Self | ||||||||||||||||
| Minami Nitta | Shy SmileGain Strength: 10% upon using a skill. |
10% | Self | ||||||||||||||||
| Mizuki Kawashima | Ice DivaGain Strength: 10% upon using a skill. Gain Strength: 20% upon using Magic Wand on a foe with . |
10%-20% | Self | ||||||||||||||||
| Pamela (Promo) | AccentatoGain Strength: 10% at end of each turn when focusing on concerto. |
10% | Self | is granted by Duration: Indefinite, boosting Strength: 15% Water ATK Up / 100 HP While is active: 45% Water ATK Up / 300 HPDuration: 4 turns's effect. (Can't attack while focusing. Recast to end focus.). Requires Concerto effects. | |||||||||||||||
| Rin Shibuya | Awaiting BattleGain Strength: 10% upon using a skill. Gain Strength: 20% upon using Étoile Prism on a foe with . |
10%-20% | Self | ||||||||||||||||
| Aglovale and Tor | Absolute Zero EdgeWhen normal attacking a foe whose lvl is 7 or above: 700%-800% Earth damage to all foes (Damage cap: ~730,000). Gain Strength: 10%. |
10% | Self | ||||||||||||||||
| Benjamin | Vi-cious! Vi-cious! Vi-cious!Boost to charge bar at end of turn based on Benjamin's lvl (Max: 20%). (When Benjamin's is at lvl 4: Also deal 3-hit Earth damage to random foes [Damage cap: ~16,500 per hit].) |
5%-20% | Self | Gain Strength: 5% per lvl. | |||||||||||||||
| Bhaisa | Keeper of MedicineHas a maximum charge bar limit of 200%. At end of turn when Bhaisa has : Restore Earth allies' HP (Healing cap: 1000). All Earth allies gain Strength: 10%. When Bhaisa is a main ally at battle start: 40% boost to all Earth allies' charge bars. All Earth allies start battle with Duration: Indefinite. |
40% | All Earth allies | Takes effect at battle start. Unaffected by charge bar gain effects. | |||||||||||||||
Keeper of MedicineHas a maximum charge bar limit of 200%. At end of turn when Bhaisa has : Restore Earth allies' HP (Healing cap: 1000). All Earth allies gain Strength: 10%. When Bhaisa is a main ally at battle start: 40% boost to all Earth allies' charge bars. All Earth allies start battle with Duration: Indefinite. |
10% | All Earth allies | Requires . is granted by Duration: Indefinite. (Can only be used when lvl is 5. Can't recast.). | ||||||||||||||||
| Eahta | Extended Mastery Support SkillBoost to other allies' charge bar upon using a chain burst of 2 or more chains.
|
5%-10% | All other allies | Charge bar granted increases with each level of
| |||||||||||||||
| Europa (Holiday) | A Frozen Gift for YouAll allies gain Strength: 10% at end of turn. (When is in effect: Effect increased to Strength: 20%.) |
10% When is in effect: 20% |
All allies | is granted by Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". Gain Duration: 5 turns.. | |||||||||||||||
| Fylkis | Exorcist BloodlineAt end of turn: Gain Strength: 2% based on Fylkis's number of buffs (Max: 20%). |
2%-20% | Self | Gain Strength: 2% per buff. | |||||||||||||||
| Galleon | Mother Earth's LoveAt end of turn, to Earth allies who didn't attack: Grant Strength: 50%Multiplier: AssassinDuration: 1 turn and Strength: 20%. |
20% | All Earth allies | ||||||||||||||||
| Herja (SSR) | Commander of the Iron SpearBoost to charge bar (5% / Max: 50%) and raise lvl (Max: 9) at end of turn based on number of times damage is taken. ( Raise Duration: Indefinite lvl by 3. activates at end of turn when HP is 50% or below.) |
5%-50% | Self | Charge bar gained increases based on number of times damage is taken. | |||||||||||||||
| Illnott (Summer) | Summer PrankWhen Illnott is a main ally at battle start: 40% boost to Earth allies' charge bars. |
40% | All Earth allies | Takes effect at battle start. Unaffected by charge bar gain effects. | |||||||||||||||
| Io (SSR) | Path of a Proper LadyBoost to multiattack rate based on Io's number of buffs. Upon using skills: Gain Strength: 15%. |
15% | Self | ||||||||||||||||
| Jack Rakan | Ultimate Hard WorkerAt end of turn: Gain 2 random buffs. When at 10 or more buffs at end of turn: 1-turn cut to (Gain Multiplier: PerpetuityDuration: 4 turns. Consumes 100% of charge bar.)'s cooldown. Gain Strength: 20%. |
20% | Self | ||||||||||||||||
Extended Mastery Support SkillBoost to charge bar at battle start.
|
5%-10% | Self | Takes effect at battle start. Unaffected by charge bar gain effects. Charge bar gained increases with each level of
| ||||||||||||||||
| Lich (Summer) | Ghostly VibesWhen any allies are debuffed at turn end: 100% Earth damage to all foes (Damage cap: ~135,000). All Earth allies gain Strength: 20%. (Increase number of hits based on number of debuffs [Max: 10 hits].) |
20% | All Earth allies | ||||||||||||||||
| Lu Woh (Summer) | The White's DeliveranceUpon the chain burst DiastrofismEarth-elemental chain burst of 4 or more chains. or activating a Fated Chain: Raise Multiplier: PerpetuityDuration: Indefinite lvl by 1 (Max: 10). Boost to Earth allies' charge bars based on Lu Woh's remaining HP (Max: 20%). (Based on Multiplier: Perpetuity lvl: Boost to Earth allies' ATKMultiplier: Perpetuity, DEF, and multiattack rate.) |
0%-20% | All Earth allies | Charge bar granted increases based on Lu Woh's remaining HP. | |||||||||||||||
| Paris | Practiced SwordplayUpon being targeted by a foe: Gain Strength: 10% (Max: 50%)Duration: Indefinite and Strength: 10%. Duration: Indefinite lvl rises by 1 (Max: 5). (Boost to ATKMultiplier: Perpetuity, multiattack rate, and Bonus Earth DMG effect based on lvl.) |
10% | Self | ||||||||||||||||
| Seox (Summer) | Heavenly Howl of New HorizonsBoost to ATKMultiplier: Perpetuity and damage cap based on Multiplier: Perpetuity lvl. Gain at end of turn based on Multiplier: Perpetuity lvl (Max: 30%). Upon dodging: 6-hit Earth damage to a foe. Raise Multiplier: PerpetuityDuration: Indefinite lvl by 1 (Max: Lvl 6). (Starts battle at Multiplier: PerpetuityDuration: Indefinite lvl 3. Multiplier: PerpetuityDuration: Indefinite lvl rises by 1 every turn and lowers by 2 upon taking damage.) |
?Verification needed. | Self | Charge bar gained increases with each lvl. | |||||||||||||||
Sirocco of the HeartStarts battle at 100% charge bar. No charge bar gain upon normal attacks, deals multiattacks, and boost to dodge rate. |
100% | Self | Takes effect at battle start. Unaffected by charge bar gain effects. | ||||||||||||||||
| Special Week, Silence Suzuka, and Tokai Teio | Ascending the Stage of DreamsWhen Main Ally: Position at battle start decides initial Strategy. Uses an automatic skill every 2 turns based on current Strategy. |
50% | Self | Takes effect on 1st skill cast with Strategy. is granted by Uses an automatic skill every 2 turns based on current Strategy. when starting in 2nd position or Strength: 80%. Change Strategy to Duration: Indefinite. (While is in effect: C.A. DMG and C.A. DMG cap are boosted by the drive to be number one. Can't recast.) At level 75: Effect increased to Strength: 100%.. | |||||||||||||||
| 157% | Self | Takes effect on 3rd skill cast with Strategy. | |||||||||||||||||
| Vikala (Summer) | Bereft of EarsCan't normal attack, Into HidingWon't be targeted by a foe's one-ally attack if there is another ally available to target. effect, 50% boost to Earth allies' C.A. damage, 10% boost to Earth allies' C.A. damage cap, and Earth allies gain Strength: 10% at end of turn. |
10% | All Earth allies | ||||||||||||||||
| Airi Totoki | Play Hard, Fight Hard!Gain Strength: 10% upon using a skill. |
10% | Self | ||||||||||||||||
| Anzu Futaba | Sleepy DreamsGain Strength: 10% upon using a skill. |
10% | Self | ||||||||||||||||
| Augusta (Promo) | AccentatoGain Strength: 10% at end of each turn when focusing on concerto. |
10% | Self | is granted by Duration: Indefinite, boosting Strength: 15% Earth ATK Up / 5% DEF UpVerification needed. While is active: 45% Earth ATK Up / 15% DEF UpVerification needed. Duration: 4 turns's effect. (Can't attack while focusing. Recast to end focus.). Requires Concerto effects. | |||||||||||||||
| Kanako Mimura | Fluffy SmileGain Strength: 10% upon using a skill. Gain Strength: 20% upon using Sweet Magic on a foe with . |
10%-20% | Self | ||||||||||||||||
| The Lowain Bros | Extended Mastery Support SkillBoost to charge bar at end of turn while is activated.
|
5%-10% | Self | Charge bar gained increases with each level of is activated.
| |||||||||||||||
| Cantate | LuthierWhen a foe's lvl is 7 or above upon normal attacks: 3-hit, 100% Wind damage to a foe (Damage cap: ~107,500 per hit). Gain Strength: 10%. |
10% | Self | ||||||||||||||||
| Charlotta (Grand) | Enforcer of JusticeWhen Charlotta is a main ally at battle start: 40% boost to Wind allies' charge bars. All Wind allies gain Multiplier: PerpetuityDuration: 5 turns. |
40% | All Wind allies | Takes effect at battle start. Unaffected by charge bar gain effects. | |||||||||||||||
| Elea | Inspiring JusticeWhen second or fourth ally: All Wind allies gain Strength: 10% at end of turn. |
10% | All Wind allies | ||||||||||||||||
| Estarriola | Temperate DevotionGain Strength: 10% upon auto-activation of caster's damage skills. |
10% | Self | Requires lvl 90 (5★). | |||||||||||||||
Temperance ReversedWhen Sub Ally: All Wind allies gain a random buff upon Wind chain burst. At level 95: Number of buffs increased based on number of chains. |
20% | All Wind allies | Takes effect when sub ally. Randomly grants Strength: 20%. | ||||||||||||||||
The Hermit UprightWhen Switching to Main Ally: Estarriola gains Duration: Indefinite. (Can't be reactivated.) At level 95: Also gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. (Can't be reactivated.) |
20% | All Wind allies | Randomly grants Strength: 20%. | ||||||||||||||||
| Ewiyar | Outrageous CatCan't attack. Gain Strength: 30% each turn. The ally with the highest current HP substitutes for Ewiyar. (At end of turn when Ewiyar didn't take damage: A random Wind ally can floof Ewiyar and gain Duration: 3 turns.) |
30% | Self | ||||||||||||||||
| Haaselia (Summer) | Selenic SplendorWhen lvl is 10 at end of turn: Reset lvl. Gain Duration: 2 turns and Strength: 200%. (At end of turn for every 50% of charge bar Haaselia consumed that turn: Haaselia's Duration: Indefinite lvl raises by 1 [Max: 10].) |
200% | Self | ||||||||||||||||
Pearlescent High PriestessHas a maximum charge bar limit of 200%. Starts battle at 100% charge bar. (Can only use charge attack when charge bar is at 200%.) |
100% | Self | Takes effect at battle start. Unaffected by charge bar gain effects. | ||||||||||||||||
| Kaede Takagaki | Extended Mastery Support SkillBoost to charge bar at battle start. |
5%-10% | Self | Takes effect at battle start. Unaffected by charge bar gain effects. Charge bar gained increases with each level of | |||||||||||||||
| Katzelia | The Emperor UprightWhen Switching to Main Ally: All Wind allies gain Strength: 50% Healing Up / 20% Healing Cap Up / 10% boost to charge bar at end of turnDuration: Indefinite. (Can't be reactivated.) At level 95: All Wind allies also gain Strength: 50%. (Can't be reactivated.) |
50% | All Wind allies | Requires lvl 95 (5★). | |||||||||||||||
| Killua | The Zoldyck WayGuaranteed double attacks and Into HidingWon't be targeted by a foe's one-ally attack if there is another ally available to target. effect. Immune to , , and Takes 25% more damage. End cooldown for Duration: 1 turn , Strength: 30%Duration: 1 turn , Strength: 100% chance of dealing 50% more damage.Duration: 1 turn , and Strength: 100,000Duration: 1 turn . at the end of each turn no damage was taken. (At end of turn if damage was taken: Gain Strength: 30%. Self-inflict Duration: 1 turn .) |
30% | Self | ||||||||||||||||
| Meg and Mari (Formal) | Just an Ordinary Bridal PlanUpon the chain burst GaleburstWind-elemental chain burst of 4 or more chains.: Duration: Indefinite swells by 1 (Max: 10). 1-turn cut to Meg and Mari's buff skill cooldowns. Restore Wind allies' HP (Healing cap: 1000). All Wind allies gain Strength: 20%. |
20% | All Wind allies | ||||||||||||||||
| Meteon (Holiday) | More than Mere SpeedAmplifySeraphic modifier Meteon's one-foe attack damage by 50%. 110% boost to C.A. damage, 30% boost to C.A. damage cap, and 30% boost to dodge rate. Upon one-foe attack: Gain Strength: 10%. 500% Bonus Wind damage to all foes (Damage cap: ~630,000). |
10% | Self | Duration: Indefinite. Instantly perform a normal attack without using up a turn. activates this effect. | |||||||||||||||
| Metera | Stimulated SpelleryStarts battle with 2 Duration: Indefinite (Max: 2). Gain Strength: 15% upon using an . |
15% | Self | Requires lvl 95 (5★). is granted by Gain 1 Duration: Indefinite. (Next skill activates twice upon use.). | |||||||||||||||
| Monika (Grand) | Blitz Schwert15% boost to Monika's dodge rate. Violetshock Flicker activates upon dodging. |
20% | Self | Strength: 20% is granted by Violetshock Flicker. | |||||||||||||||
| Narmaya (Grand) | Extended Mastery Support SkillGain upon countering.
|
1%-5% | Self | Charge bar gained increases with each level of upon countering.
| |||||||||||||||
| Nectar | In Search of Peach Spring ValleyStarts battle with Duration: IndefiniteAlso called "Lethal Attack Dodged" and Duration: Indefinite. When Nectar is below 25% HP at end of turn: Gain Strength: 100%. End cooldown for Duration: 5 turns. End cooldown for other skills. (Consumes 100% of charge bar.). (Consumes .) |
100% | Self | ||||||||||||||||
Extended Mastery Support SkillBoost to charge bar upon using skills. |
5%-10% | Self | Charge bar gained increases with each level of | ||||||||||||||||
| Negi Springfield | Extended Mastery Support SkillBoost to charge bar upon using skills. |
5%-10% | Self | Charge bar gained increases with each level of | |||||||||||||||
| Nelliel Tu Odelschwanck | Ex-Third EspadaNo charge bar gain upon normal attacks. At end of turn Nelliel Tu Odelschwanck dealt triple attacks: Gain Strength: 20% and Strength: 10,000 (Max: 50,000). |
20% | Self | ||||||||||||||||
| Sandalphon (Valentine) | Nostalgic FragranceWhen a foe uses a special attack: Activate Remove 1 debuff. (Boost to healing specs based on foes' total max charge diamonds [+500 healing cap per charge diamond / Max: 4000].). Gain Strength: 30%. |
30% | Self | ||||||||||||||||
Bittersweet HarmonyWhen a foe's charge diamonds aren't full before attacking: Gain Strength: 20%Duration: Indefinite. When a foe's charge diamonds are full before attacking: Gain Strength: 100%. |
100% | Self | |||||||||||||||||
| Seofon (Event) | Extended Mastery Support SkillGain upon countering. |
1%-5% | Self | Charge bar gained increases with each level of upon countering.. | |||||||||||||||
| Shion (Summer) | Bonsai SummerHas a maximum charge bar limit of 200%. Gain Strength: 20% at end of turn if Shion didn't take damage. |
20% | Self | ||||||||||||||||
| Sho | Let Me Show You Who's KingWhen Sho is below 25% HP before attacking: Guaranteed triple attacks, 20% Bonus Wind DMG effect, and all allies gain Strength: 10% at end of turn. |
10% | All allies | ||||||||||||||||
| Sutera (SSR) | Successor of the Arcane BowGain 1 Duration: Indefinite when a Wind ally uses a damage skill (Max: 2). (When used while at 2: Consumes all to deal 500% Wind damage to a foe [Damage cap: ~635,000]. Gain Strength: 20%.) |
20% | Self | ||||||||||||||||
| Veldora Tempest | Let's Give It a Whirl!No charge bar gain upon normal attacks and amplifyMultiplier: Seraphic normal attack damage by 30%. Upon dodging or using a damage skill: Gain Strength: 20%. Raise Multiplier: PerpetuityDuration: Indefinite lvl by 1 (Max: 5). (Gain effects in order based on Multiplier: Perpetuity lvl: 1: 30% boost to ATKMultiplier: Perpetuity. 2: 100% / 30% boost to critical hit rate100% chance of dealing 30% more damage.. 3: 10% boost to damage cap. 4: Charge attack activates twice. 5: Activate one of Veldora's damage skills at random every 3 turns.) |
20% | Self | ||||||||||||||||
| Yggdrasil (Wind) | Tiny Bud20% hit to ATK. Less likely to be targeted. At end of turn if no damage has been taken: Restore Wind allies' HP (Healing cap: 500). All Wind allies gain Strength: 10%. |
10% | All Wind allies | ||||||||||||||||
| Yurius | Extended Mastery Support SkillBoost to charge bar at battle start. |
5%-10% | Self | Takes effect at battle start. Unaffected by charge bar gain effects. Charge bar gained increases with each level of | |||||||||||||||
| Andira (Event) | Finish the JobGain Strength: 10% at end of turn when afflicted with Takes 25% more damage. |
10% | Self | ||||||||||||||||
| Arthur (Event) | Knight of Kindness5% boost to Wind allies' charge bar at the start of battle. (Takes effect even when Arthur is a sub ally.) |
5% | All Wind allies | Takes effect even when sub ally. Takes effect at battle start. Unaffected by charge bar gain effects. | |||||||||||||||
| Jin (Wind) | True of HeartGain Strength: 10% upon dodging. |
10% | Self | ||||||||||||||||
| Krugne (SR) | Extended Mastery Support SkillBoost to charge bar at battle start. |
5%-15% | Self | Takes effect at battle start. Unaffected by charge bar gain effects. Charge bar gained increases with each level of | |||||||||||||||
| Miku Maekawa | Meow!Gain Strength: 5% upon using a skill. Gain Strength: 15% upon using Cuddles! on a foe with . |
5%-15% | Self | ||||||||||||||||
| Robertina (Promo) | AccentatoGain Strength: 10% at end of each turn when focusing on concerto. |
10% | Self | is granted by Duration: Indefinite, boosting Strength: 15% Wind ATK Up / 10% Charge Bar Gain Up While is active: 45% Wind ATK Up / 20% Charge Bar Gain UpDuration: 4 turns's effect. (Can't attack while focusing. Recast to end focus.). Requires Concerto effects. | |||||||||||||||
| Ryu | The Lone Truth-SeekerGain Strength: 10% upon using a skill. |
10% | Self | ||||||||||||||||
| Shiki Ichinose | Genius TriggerBoost to charge bar upon using skill. |
2%-10% | Self | Charge bar granted varies based on skill used. | |||||||||||||||
| Tsubasa Kashiwagi | Mental StanceGain Strength: 10% upon using a skill. |
10% | Self | ||||||||||||||||
| Anne (Light) | Steadfast LeaderHas a maximum charge bar limit of 200%. At end of turn when Anne has 10 or more buffs: Gain Strength: 20%. 1-turn cut to Strength: 100%Duration: 3 turns, Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite, Strength: 10% (Max: 30%)Duration: Indefinite, Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Duration: Indefinite.'s cooldown. (Can only use charge attack when charge bar is at 200%.) |
20% | Self | ||||||||||||||||
| Arulumaya (Light) | Time of ProphecyWhen a foe uses a special attack: Restore 10% of all allies HP (Healing cap: 1000). All allies gain Strength: 10%. |
10% | All allies | ||||||||||||||||
| Basara | Adamantine SoulNo charge bar gain upon normal attacks, guaranteed triple attacks, and immune to debuffs. For every 3 normal attacks: Gain Strength: 30% and Duration: Indefinite. |
30% | Self | ||||||||||||||||
| Dorothy and Claudia | Extended Mastery Support SkillBoost to charge bar upon using skill |
5%-10% | Self | Charge bar gained increases with each level of | |||||||||||||||
| Ferry (SSR) | I'll Teach You a Lesson10% boost to ATKMultiplier: Perpetuity and 30% boost to DEF for Light allies. Big boost to all allies' ATKMultiplier: Normal Stamina based on how high Ferry's HP is. At level 90: When Ferry is a main ally at battle start: 40% boost to Light allies' charge bars. |
40% | All Light allies | Requires lvl 90 (5★). Takes effect at battle start. Unaffected by charge bar gain effects. | |||||||||||||||
| Fif | Sorcery's Prodigy80% boost to debuff resistance. At level 90: Starts battle with Duration: 15 turns and DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted Deals bonus light DMG for one-foe one-ally attacks Charge bar is boosted on every turn (Can't be removed) Multiplier: PerpetuityDuration: 15 turns. All Light allies gain Strength: 10% when Fif uses a skill. (Random buffs to Light allies at end of turn based on Fif's remaining HP.) |
10% | All Light allies | Requires lvl 90 (5★). | |||||||||||||||
| Goblin Mage (SSR) | Grown-Up VisionWhen a foe has a debuff at end of turn: Chance to deal 200% Light damage to all foes (Damage cap: ~280,000) and gain Strength: 5%. (Chance increases by 10% per debuff on foes [Max: 100%]. Number of activations increased based on lvl [Max: 4 times].) |
5%-20% | Self | Has a chance to activate based on foes' number of debuffs. Charge bar gained increases with lvl. | |||||||||||||||
| Horus (Summer) | Quwah WadjetStarts battle with Duration: 3 turns. Upon the chain burst AscensionLight-elemental chain burst of 4 or more chains. or activating a Fated Chain: Gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 1-turn cut to skill cooldowns. (While is in effect: 50% boost to DEF and 100% boost to debuff resistance. Restore all allies' HP [Healing cap: 1000] and all allies gain Strength: 10% at end of turn.) |
10% | All allies | Requires . | |||||||||||||||
| Io (Grand) | Extended Mastery Support SkillBoost to charge bar upon using skill |
5%-10% | Self | Charge bar gained increases with each level of | |||||||||||||||
| Juliet | Spirit ShroudAt end of turn when Juliet's is 3 or more: Consumes 2 . Restore 20% of all allies' HP (Healing cap: 2000). All allies gain Strength: 20%. |
20% | All allies | Requires 3 . | |||||||||||||||
| Lily (Holiday) | Holly Jolly Holiday BrigadeUpon the chain burst AscensionLight-elemental chain burst of 4 or more chains.: Activate Strength: 30%Duration: 3 turns and Strength: 20%Duration: 3 turns. Restore 20% of all allies' HP (Healing cap: 2000).. All allies gain Strength: 10%. |
10% | All allies | ||||||||||||||||
| Payila (Summer) | One Summer's TreasureWhen other Light allies deal a triple attack: Payila gains Strength: 10% and 1 Duration: Indefinite (Max: 12). When Payila has 12 at end of turn: Consume all to end cooldown for Strength: 50%Duration: 3 turns and Strength: 10%Duration: 3 turns. Caster gains Duration: 1 turn . (From 2nd cast: All Light allies also gain Strength: 20%Duration: 3 turns.). |
10% | Self | ||||||||||||||||
| Pijiu | Sparks in the ChaliceImmune to . When Pijiu is a main ally at battle start: All main Light allies start battle with Duration: Indefinite. 30% boost to Light allies' charge bars. |
30% | All Light allies | Takes effect at battle start. Unaffected by charge bar gain effects. | |||||||||||||||
| Rosamia (Yukata) | Purifying BreezeWhen a foe uses a special attack: Gain Strength: 30%. |
30% | Self | ||||||||||||||||
| Sakura Kinomoto | CardcaptorGain Strength: 30% upon using skills. At level 90: Random Clow Card activates at end of turn. |
30% | Self | ||||||||||||||||
| Shitori | EdgedwellerHas a maximum charge bar limit of 200%. At end of turn after 5 or more charge attacks by Light allies that turn: Light allies gain Strength: 10%. 1-turn cut to Shitori's skill standbys. |
10% | All Light allies | ||||||||||||||||
| Sophia | A Saint's PrayerWhen Sophia uses a healing skill: Target gains Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, Strength: 10% (Max: 50%)Duration: Indefinite, and Strength: 20%. 1-turn cut to target's skill cooldowns. (When |
20% | One Light ally | Requires lvl 90 (5★). | |||||||||||||||
| Utsusemi | Extended Mastery Support SkillGain upon dodging. |
5%-10% | Self | Charge bar gained increases with each level of upon dodging.. | |||||||||||||||
| You | Makings of KinshipStarts battle with 100% charge bar and 6 Duration: Indefinite (Max: 6). Every 6 turns if there is a Harp-specialty Light ally in the previous position: You gains 2 Duration: Indefinite and Duration: 1 turn . (Boost to ATKMultiplier: Perpetuity, damage cap, and C.A. specs based on number of . Take a lethal hit without being knocked out [Consumes 1 .]) |
100% | Self | Takes effect at battle start. Unaffected by charge bar gain effects. | |||||||||||||||
| Yurius (Summer) | Extended Mastery Support SkillBoost to charge bar at battle start. |
5%-10% | Self | Takes effect at battle start. Unaffected by charge bar gain effects. Charge bar gained increases with each level of | |||||||||||||||
| Zooey | Primal PulseUpon dodging: 300% Light damage to a foe (Damage cap: ~500,000). Gain Strength: 20%. |
20% | Self |
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| Zooey (Holiday) | Tidings of Balance and JoyAt end of turn when difference in main allies' remaining HP percentages is 30% or below: All Light allies gain Strength: 10% (Max: 50%)Duration: Indefinite, Strength: 10,000 (Max: 50,000)Duration: Indefinite, and Strength: 20%. |
20% | All Light allies | ||||||||||||||||
| J.J. | Extended Mastery Support SkillBoost to charge bar upon using skills |
5%-10% | Self | Charge bar gained increases with each level of | |||||||||||||||
| Mirin (Light) | Travel JournalHas a maximum charge bar limit of 200%. Gain Strength: 10% at end of turn when no damage was taken for that turn. |
10% | Self | ||||||||||||||||
| Novei (Promo) | AccentatoGain Strength: 10% at end of each turn when focusing on concerto. |
10% | Self | is granted by Duration: Indefinite, boosting Strength: 15% Light ATK Up / 3% Dodge Rate Boosted While is active: 45% Light ATK Up / 15% Dodge Rate Boosted's effect. (Can't attack while focusing. Recast to end focus.). Requires Concerto effects. | |||||||||||||||
| Sachiko Koshimizu | Self-Proclaimed CutieGain Strength: 10% upon using a skill. (Isn't it cute how awesome I am?) |
10% | Self | ||||||||||||||||
| Sevilbarra (Event) | Extended Mastery Support SkillBoost to charge bar at battle start. |
5%-15% | Self | Takes effect at battle start. Unaffected by charge bar gain effects. Charge bar gained increases with each level of | |||||||||||||||
| Tyre (Yukata) | Extended Mastery Support SkillGain upon using skills. |
5%-10% | Self | Charge bar gained increases with each level of upon using skills.. | |||||||||||||||
| Uzuki Shimamura | Perfect SmileGain Strength: 10% upon using a skill. Gain Strength: 20% upon using Twinkle Star on a foe with . |
10%-20% | Self | ||||||||||||||||
| Cassius (Event SSR) | Spinal Reflex CircuitWhen a foe uses a special attack: End cooldown for Remove 1 buff from all foes.. Gain Strength: 30%. |
30% | Self | ||||||||||||||||
| Cendrillon | Best Mascot in the Skies15% hit to HP and 20% hit to DEF. 50% boost to C.A. damage and 30% boost to C.A. damage cap. 100% boost to charge bar at battle start. |
100% | Self | Takes effect at battle start. Unaffected by charge bar gain effects. | |||||||||||||||
| Chrollo | Head of the SpiderWhen a Dark chain burst activates: Activate first-slot skill. All other Dark allies gain Strength: 20%. When other Dark allies use a charge attack: 1-turn cut to Remove 1 buff from all foes. Raise foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10) and lvl by 3. (When a foe's lvl is 7 or above: Hit number doubles.)'s cooldown. |
20% | All other Dark allies | ||||||||||||||||
| Greed and Ling Yao | Homunculus and HumanHas a maximum charge bar limit of 200%. 50% boost to charge bar at battle start. While is in effect: 1-turn cut to skill cooldowns at end of turn. When is not in effect: Refresh effect (Healing cap: 3000) and 10% Uplift effect. |
50% | Self | Takes effect at battle start. Unaffected by charge bar gain effects. | |||||||||||||||
| 10% | Self | is granted by (Gain Duration: Indefinite. Self-inflict Duration: 5 turns.) (Can only be used when charge bar is at 100% or higher.). | |||||||||||||||||
| Ippatsu (SSR) | Ultimate FlavorGain Strength: 5% upon multiattacks. |
5% | Self | ||||||||||||||||
| Jeanne d'Arc (Dark) | Corrupted MaidenGain Strength: 50%Duration: Indefinite and Strength: 20% upon taking turn-based damage. |
20% | Self | ||||||||||||||||
| Koku | For Whom Obsidian Gleams50% hit to charge bar gain, 30% hit to C.A. damage, and amplify skill damage by 30%. Upon being targeted by a Dark ally's buff or healing skill: Gain Strength: 50%. |
50% | Self | With Upon being targeted by a Dark ally's buff or healing skill: Gain Strength: 50%. and no other charge bar gain effects, gains Strength: 25%. | |||||||||||||||
| Lady Grey (Halloween) | Twilight Eden30% boost to C.A. damage and 10% boost to C.A. damage cap for allies with effects that drain foe HP. When a Dark ally drains a foe's HP: That ally gains Strength: 15%. |
15% | All Dark allies | ||||||||||||||||
| Lich | Ghostly MarchWhen any allies are debuffed at turn end: 100% Dark damage to all foes (Damage cap: ~135,000). Gain Strength: 5%. (Based on number of debuffs: Number of activations increased [Max: 10 times].) |
5%-50% | Self | ||||||||||||||||
| Lunalu (SSR) | Quality UpgradeBoost to charge bar based on the number of finalized s at end of turn (Max: 3). |
10%-30% | Self | Grants Strength: 10% per . is granted by Duration: Indefinite. All allies gain Strength: 10%, Strength: 20% (Max: 60%)Duration: Indefinite, and Strength: 5% (Max: 15%)Duration: Indefinite.. | |||||||||||||||
| Lowain (SSR) | Top of the ToshWhile is in effect: 100% boost to Dark allies' C.A. damage, 50% boost to C.A. damage cap, and supplement C.A. damage (Damage cap: 300,000). All allies gain Strength: 10% at end of turn. |
10% | All allies | Requires . is granted by (Gain Duration: Indefinite. All Dark allies gain Duration: 3 turns and Strength: 100%. Can only be used when lvl is 10. Can't recast.). | |||||||||||||||
| Olivia (Grand) | Extended Mastery Support SkillGain upon using a skill. |
5%-10% | Self | Charge bar gained increases with each level of upon using a skill.. | |||||||||||||||
| Osiris (Yukata) | Dark Flower AdriftHas a maximum charge bar limit of 200%. For each 200% of charge bar consumed: Raise lvl by 1 (Max: 5) End cooldown for Raise foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds and Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Inflict Duration: IndefiniteLocal status effect. ( Local status effect effect specs increase upon each cast [Max: Lvl 5]. Hit number increases based on lvl [Max: 10 hits].). (Dark allies gain these effects in order based on lvl: 1: 10% Uplifted effect 2: 20% boost to charge bar gain. 3: Refresh effect (Healing cap: 1000). 4: Convert some turn-based damage to HP recovery. 5: Buffs can't be removed. lvl doesn't reset when Osiris is not a main ally.) |
10% | All Dark allies | ||||||||||||||||
| Rimuru Tempest | Extended Mastery Support SkillGain upon using skills. |
5%-10% | Self | Charge bar gained increases with each level of upon using skills.. | |||||||||||||||
| Tabina (Summer) | Spice of LoveBoost to dodge rate based on attacking foe's number of debuffs. (Upon dodging: 4-hit, 150% Dark damage to random foes [Damage cap: ~80,000 per hit]. All allies gain Strength: 10%.) |
10% | All allies | ||||||||||||||||
| Tsukuyomi | Illuminating UmbraWhen an ally casts a skill that grants an : Restore Dark allies' HP (Healing cap: 1000). All Dark allies gain Strength: 10%. Raise Tsukuyomi's lvl by 1 (Max: 7). (Based on lvl: Boost to ATKMultiplier: Perpetuity, boost to DEF, boost to C.A. specs, and boost to special C.A. damage cap.) |
10% | All Dark allies | Activates upon any ally casting a skill that grants an . Tsukuyomi is not required to be a target. | |||||||||||||||
| Zoro and Sanji | Extended Mastery Support SkillBoost to charge bar upon using skill. |
5%-10% | Self | Charge bar gained increases with each level of | |||||||||||||||
| Koume Shirasaka | That KidGain Strength: 10% upon using a skill. Gain Strength: 20% upon using Horror Scream-O on a foe with . |
10%-20% | Self | ||||||||||||||||
| Mika Jougasaki | Rosy Heart Full-ThrottleGain Strength: 10% upon using a skill. Gain Strength: 20% upon using Secret Heart on a foe with . |
10%-20% | Self | ||||||||||||||||
| Narmaya (Valentine) | Choco Loco for YouHave my cake and eat it! (Chance to give MC a random buff at turn start.) |
30%-100% | MC | Randomly grants Strength: 30% or Strength: 100%. | |||||||||||||||
| Ranko Kanzaki | Behold My True Power!Gain Strength: 10% upon using a skill. |
10% | Self | ||||||||||||||||
| Wulf and Renie (Halloween) | Extended Mastery Support SkillBoost to charge bar at battle start |
5%-15% | Self | Takes effect at battle start. Unaffected by charge bar gain effects. Charge bar gained increases with each level of |
Interactions with Charge Boost
| Icon | Name | Rarity | Element | Source | Notes |
|---|---|---|---|---|---|
| Sandira | Queen of HorsesWhen receiving a 'boost to charge bar' effect from a Fire ally: Sandira gains 1 Duration: Indefinite (Max: 6). When reaches 6: End cooldown for all skills (1 time). |
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| Chichiri (Water) | Pretty-in-Pink BroadaxeWhen receiving a 'boost to charge bar' effect from another Water ally: Raise Chichiri's lvl by 1 (Max: 2). (When receiving one at lvl 2: Resets lvl. Activate Inflict Strength: 10% (Max: 30%)Duration: 180 seconds and Strength: 10% (Max: 30%)Duration: 180 seconds. (Number of hits increased upon each cast [Max: 8 hits].). 1-turn cut to Duration: 5 turns and Strength: 100%.'s cooldown.) |
| |||
| Katzelia | Final Movement: AscensionGain Duration: Indefinite. (Can only be used after All Wind allies gain Strength: 50% Healing Up / 20% Healing Cap Up / 10% boost to charge bar at end of turnDuration: Indefinite. (Can't be reactivated.) At level 95: All Wind allies also gain Strength: 50%. (Can't be reactivated.) activates. Can't be reactivated.) |
Requires 5★. |

























































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































