Charge Boost/Weapons and Summons
Jump to navigation
Jump to search
Charge Attack | Status Effects
Related Buffs: Charge Bar Gain Boosted | Charge Boost | Charged | Instant Charge | Uplifted
Filter Tables
Weapons
Charge Attacks
| Icon | Name | Rarity | Element | Charge Attack | Strength | Targets | Notes |
|---|---|---|---|---|---|---|---|
| Dark Opus Weapons | Δ Revelation Additional charge attack effect: All allies gain Strength: 10%. |
10% | All allies | Requires Δ Pendulum. | |||
| Destroyer Weapons | Strife's Godheart Additional charge attack effect: MC gains Strength: 10%. At lvl 200: All element allies gain Strength: 10%. |
10% | Self At lvl 200: All element allies |
||||
| ArabesqueAny version |
Endless WaltzMassive Water damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| AschallonAny version |
AuroraMassive Fire damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| AvengerAny version |
ExhatioMassive Fire damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| Eight-Life Katana (Final Upgrade)Any version |
Eight-Life Blade : AeonMassive fire DMG to a foe. Random 1-turn cut to skill cooldown. Gain Strength: 30%. |
30% | Self | ||||
| FaustAny version |
CosmikonusMassive Earth damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| Hellion GauntletAny version |
Hellion All-BlazeMassive Fire damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| IpetamAny version |
Count ZeroMassive Dark damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| John Doe | Defender of the PeaceMassive Elemental damage to a foe. Gain Strength: 30%. Reload bullets. |
30% | Self | ||||
| KapilavastuAny version |
Great PunishmentMassive Water damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| KeraunosAny version |
Grand MeteorMassive Earth damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| LangeleikAny version |
EmpireoMassive Water damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| Lunatic Broom | Unfettered DiscordMassive elemental DMG to a foe. / Gain Strength: 20%. Recover 3 at end of turn. |
20% | Self | ||||
| MisericordeAny version |
DoomMassive Wind damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| MurakumoAny version |
KusanagiMassive Light damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| MuramasaAny version |
The FrontlinesMassive Dark damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| NebuchadAny version |
CarchemishMassive Dark damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| NirvanaAny version |
Akashic RecordsMassive Light damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| OliverAny version |
Eternal RetourMassive Wind damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| Onmyoji's Reito | Five-Phase ConvergenceMassive Elemental damage to a foe. Inflict Strength: 20%Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Additional effect at 5★: All elemental allies also gain Strength: 10%. MC gains 1 Duration: Indefinite. |
10% | All elemental allies | Requires 5★. | |||
| ProximoAny version |
Cross EngravingMassive Wind damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| Romulus SpearAny version |
Celestial StarMassive Light damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| RosenbogenAny version |
Rossa EspehismoMassive Wind damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| SkofnungAny version |
Muddied StreamMassive Water damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| Soul EchoerAny version |
Soul KaguraMassive Earth damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| Unsigned Kaneshige | Blade of the Five RingsMassive Elemental damage to a foe. All allies gain Strength: 10%. |
10% | All allies | ||||
| Ancient Ecke Sachs | Durga-MaunaMassive Fire damage to a foe. Gain Strength: 15%. |
15% | Self | ||||
| Arcane Rouge | Rouge OrdealMassive Fire damage to a foe. All allies gain Strength: 10%. Additional effect at 4★: All allies also gain Duration: .5 turnsApplied during the attack phase. On the next turn, it'll have turns remaining.Verification needed. and Duration: .5 turnsApplied during the attack phase. On the next turn, it'll have turns remaining.Verification needed. . |
10% | All allies | ||||
| Black Dragon's Maw | Blazing Black Fang450%Massive Fire damage to a foe. Gain Strength: 15%-45%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Additional effect at 4★: Damage increased to 550%. Strength: 20%-60%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. strength increased. Also gain Strength: 20%. |
20% | Self | Requires 4★. | |||
| Crimson Scale | DamnatioMassive Fire damage to a foe. All allies gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: All allies also gain Strength: 15%. |
15% | All allies | Requires 4★. | |||
| Deathcannon of Prosperity Verboten | UruzugaltukulMassive Fire damage to a foe. Inflict Strength: 5000Duration: 180 seconds. All Fire allies gain Strength: 10%. |
10% | All Fire allies | ||||
| Dreadful Flamesword | Pyric SkyfallMassive Fire damage to a foe. All allies gain Strength: 10%. Additional effect at 4★: All allies also gain Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
10% | All allies | ||||
| Ecke Sachs | Durga-MaunaMassive Fire damage to a foe. Gain Strength: 15%. |
15% | Self | ||||
| Equinius | Virtue of the HorseMassive Fire damage to a foe. Gain Duration: Indefinite and Duration: Indefinite. Additional effect at 4★: Also gain Strength: 20%. |
20% | Self | Requires 4★. | |||
| Flamelance: Accendo | Flamelance: Turbulent ThrustMassive Fire damage to a foe. Hit to Fire DEF. Gain Strength: 10%. |
10% | Self | ||||
| Gold Beak | Fendente MagnificoMassive Fire damage to a foe. All Fire allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: MC also gains Strength: 20%. |
20% | Self | Requires 4★. | |||
| La Sylphide | SchmetterlingMassive Fire damage to a foe. All allies gain Strength: 10%. Additional effect at 4★: All allies also gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
10% | All allies | ||||
| Luin | Celtchar Mac UthecharMassive Fire damage to a foe. Inflict Strength: 10%Duration: 180 secondsStacking: Charge Attack / Character Side and Strength: 10%Duration: 180 secondsStacking: Charge Attack / Character Side. Additional effect at 4★: All allies gain Strength: 10%. |
10% | All allies | Requires 4★. | |||
| Mobius Strip | Ferdinand BlazeMassive Fire damage to a foe. Gain Strength: Restore 5% of max HP (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Additional effect at 4★: Also gain Strength: 20%. |
20% | Self | Requires 4★. | |||
| Shimmering Bloom | Blooming Astral ShowerMassive Fire damage to a foe. Gain Strength: 20%. Additional effect at 4★: Also inflict Duration: 180 secondsVerification needed. on a foe. |
20% | Self | ||||
| Sombre Axe | Sombre SlashMassive fire DMG to a foe / Random boost to charge bar |
?Verification needed. | Self | Gains a random amount of . | |||
| Subekuri Gauntlet | Explosive CandyMassive Fire damage to a foe. All Fire allies gain Strength: 10%. Additional effect at 4★: All Fire allies also gain and .Verification needed. |
10% | All Fire allies | ||||
| Two-by-Four | Hella PrideMassive Fire damage to a foe. Gain Strength: SlightDuration: 3 turns and Strength: 20%. |
20% | Self | ||||
| Vivid Verdure | Beachside SamuraiMassive Fire damage to a foe. All allies gain Strength: 1000Duration: Indefinite. Additional effect at 4★: All allies also gain Strength: 10%. |
10% | All allies | Requires 4★. | |||
| Wamdus Santa | Torrential TriumphMassive Fire damage to a foe. All Fire allies gain Strength: 10%. Additional effect at 4★: All Fire allies also gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
10% | All Fire allies | ||||
| Worldscathing Leon | Flamme du LionMassive Fire damage to a foe. Gain Strength: 10%. |
10% | Self | ||||
| Izuminokami Kanesada (Weapon) | Blade of BrandingBig Fire damage to a foe. All allies gain Strength: 10%. |
10% | All allies | ||||
| Premium Sword | Premium AttackBig Fire damage to a foe. Gain Strength: 10%. |
10% | Self | ||||
| Air Cannon | Sleight ShotMassive Water damage to a foe. Inflict Strength: 25%Duration: 180 seconds. Gain Strength: 10%. Additional effect at 4★: Strength: 10% now affects all allies. |
10% | Self At 4★: All allies |
||||
| Bident | Azure FangMassive Water damage to a foe. All allies gain Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. Additional effect at 4★: MC also gains Strength: 5% (Max: 50%)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (Max: 50%). |
5% | Self | ||||
| Bow of Sigurd Militis | Yelmryk RepetereMassive Water damage to a foe. All allies gain Strength: 10%. Additional effect at 4★: All allies also gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
10% | All allies | ||||
| Chained Bow of Hell and Heaven | Winged ChainpiercerMassive Water damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| Colomba | PasqualeMassive Water damage to a foe. All allies gain Strength: 10%. |
10% | All allies | ||||
| Durandal | Iliad StrikeMassive Water damage to a foe. Gain Strength: 20%. Additional effect at 4★: Effect increased to Strength: 30%. |
20% At 4★: 30% |
Self |
| |||
| Ebony Retribution | Callous ConvictionMassive Water damage to a foe. Remove 1 buff. Additional effect at 4★: All Water allies also gain Strength: 10%. |
10% | All Water allies | Requries 4★. | |||
| Exo Ephialtes | Tre ArtigliMassive Water damage to a foe. All Water allies gain Strength: 10%. Additional effect at 4★: Also inflict Strength: 10% (Max: 30%)Duration: 180 seconds on a foe. Additional effect at 5★: All Water allies also gain Strength: 60,000 (Max: 300,000)Duration: Indefinite. |
10% | All Water allies | ||||
| Froststar Staff | Freerhen Alp TraumMassive Water damage to a foe. / All allies gain Strength: 10%. |
10% | All allies | ||||
| Gottfried | ValiancyMassive Water damage to a foe. All allies gain Strength: 10%. Additional effect at 4★: All allies also gain Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
10% | All allies | ||||
| Leviathan Gaze Mare | Tidal ThrustMassive Water damage to a foe. All allies gain Strength: 20%Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 10%. |
10% | All allies | ||||
| Meteora | Romeo DelightMassive Water damage to a foe. Gain Strength: 20%. Additional effect at 4★: Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
20% | Self | ||||
| Nagelring | AngrimMassive Water damage to a foe. Gain Strength: 20%. Additional effect at 4★: Also gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
20% | Self | ||||
| Reflection of The Moon | Phobos BlastMassive Water damage to a foe. Gain Strength: 20%. All allies gain Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. Additional effect at 4★: Effect increased to Strength: 25%. Additional effect at 5★: Effect increased to Strength: 30%. |
20% At 4★: 25% At 5★: 30% |
Self | ||||
| Shishio | Chimera NueUnworldly Water damage to a foe (Damage cap: 2,527,500). Inflict . Additional effect at 4★: Restore 10% of all Water allies' HP (Healing cap: 3000). All Water allies gain Strength: 15%. Additional effect at 5★: Inflict Duration: 180 seconds and Duration: 180 seconds. |
15% | All Water allies | ||||
| Snowbane | Early ThawMassive Water damage to a foe. Inflict Duration: 180 seconds. Gain Strength: 10%. |
10% | Self | ||||
| Sweety-Weety Garnet Broadaxe | Sweet Frilly SlashMassive Water damage to a foe. All Water allies gain Strength: 10%. |
10% | All Water allies | ||||
| Tyros Bow | House of ThebesMassive Water damage to a foe. Inflict Strength: 10%. Gain Strength: 20%. |
20% | Self | ||||
| Tyros Scepter | House of ThebesMassive Water damage to a foe. Inflict Strength: 10%. Gain Strength: 20%. |
20% | Self | ||||
| Tyros Zither | House of ThebesMassive Water damage to a foe. Inflict Strength: 10%. Gain Strength: 20%. |
20% | Self | ||||
| Vlisragna | Dead-EndMassive Water damage to a foe. Bonus Plain damage. Additional effect at 4★: Gain Strength: 20%. |
20% | Self | ||||
| Wamdus's Cnidocyte | Whirling PierceMassive Water damage to a foe. All Water allies gain Strength: 70% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: All Water allies also gain Strength: 15%. |
15% | All Water allies | ||||
| AK-4A | Lethal ScorpionMassive earth DMG to a foe. Inflict Strength: 15%Duration: 10 seconds for 10 seconds. Additional effect at 4★: Debuff increased to Strength: 35%Duration: 10 seconds. All allies gain Strength: 10%. |
10% | All allies | Requires 4★. | |||
| All-Might Battle-Axe | Sumerian WindMassive Earth damage to a foe. Gain Strength: 20%. Additional effect at 4★: Effect increased to Strength: 30%. |
20% At 4★: 30% |
Self | ||||
| All-Might Spear | Sumerian WindMassive Earth damage to a foe. Gain Strength: 20%. Additional effect at 4★: Effect increased to Strength: 30%. |
20% At 4★: 30% |
Self | ||||
| Carrot Blade | Winner's ConcertMassive Earth damage to a foe. All allies gain Strength: 10%. |
10% | All allies | ||||
| Cat's Tail | Have Meow, Will TravelMassive Earth damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| Demonedge of Desire Verboten | GaspathirigMassive Earth damage to a foe. All Earth allies gain Strength: 10% and Strength: 30,000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
10% | All Earth allies | ||||
| Galleon's Jaw | Canyon CannonMassive Earth damage to a foe. Gain Strength: 30%. Additional effect at 4★: All allies also gain Strength: 15% (Max: 60%)Duration: Indefinite and Strength: 3% (Max: 12%)Duration: Indefinite. |
30% | Self | ||||
| Greatsword Andalius | FlashbladeMassive Earth damage to a foe. Gain Strength: 20%. Additional effect at 4★: Gain Strength: 15%Multiplier: NormalDuration: 3 turns. |
20% | Self | ||||
| Jackknife | Stella RipperMassive Earth damage to a foe. All allies gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: MC also gains Strength: 20%. |
20% | Self | Requires 4★. | |||
| Lovely Ace | Magical Shooting StarMassive Earth damage to a foe. All allies gain Strength: 10%. Additional effect at 4★: All allies also gain Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
10% | All allies | ||||
| Lu Woh Float | Surging DragongyreMassive Earth damage to a foe. Restore 15% of Earth allies' HP (Healing cap: 2000). All Earth allies gain Strength: 1000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Additional effect at 4★: All Earth allies also gain Strength: 10%. |
10% | All Earth allies | Requires 4★. | |||
| Medusiana Staff | Lethal GazeMassive Earth damage to a foe. Gain Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. Additional effect at 4★: Also gain Strength: 20%. |
20% | Self | Requires 4★. | |||
| Oration-Life Katana | Dance of the Lion's EgoMassive Earth damage to a foe. Gain Strength: 30%. Additional effect at 4★: All allies also gain Strength: 60,000 (Max: 300,000)Duration: Indefinite. Additional effect at 5★: All allies also gain Duration: IndefiniteVerification needed. . |
30% | Self | ||||
| Spooky Mew | Furrightening MoonfallMassive Earth damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| Tigrisius | Virtue of the TigerMassive Earth damage to a foe. All allies gain Strength: 10%. Additional effect at 4★: All allies also gain . |
10% | All allies | ||||
| Venustas | SupremacyMassive Earth damage to a foe. Bonus damage to foe in Overdrive. Additional effect at 4★: 40% bonus Earth damage (Damage cap: ~200,000). Gain Strength: 10%. |
10% | Self | Requires 4★. | |||
| Zircon Edge | Zircon StabMassive Earth damage to a foe. Inflict Strength: 25%Duration: 180 seconds. Additional effect at 5★: Also gain Strength: 20%. |
20% | Self | Requires 5★. | |||
| Another Sky | Someday I'll Fly with YouMassive Wind damage to a foe. Gain Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Additional effect at 4★: Also gain Strength: 20%. |
20% | Self | Requires 4★. | |||
| Arkab Prior | Southern Dipper BetaMassive Wind damage to a foe. All allies gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 1-turn cut to MC's skill cooldowns. Additional effect at 5★: All allies also gain Strength: 10%. |
10% | All allies | Requires 5★. | |||
| Bon Joie | FeliciteMassive Wind damage to a foe. All allies gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: All allies also gain Strength: 10%. |
10% | All allies | Requires 4★. | |||
| Bow of Auslese | SturmschiessenMassive Wind damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| Bubbleizer | SeapiercerMassive Wind damage to a foe. Gain Strength: 10% and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
10% | Self | ||||
| Daur da Blao | ClairseachMassive Wind damage to a foe. 300% Bonus Wind damage (Damage cap: 600,000). Additional effect at 4★: All allies also gain Strength: 10%. |
10% | All allies | Requires 4★. | |||
| Dragon Slayer | Dragon-BaneMassive Wind damage to a foe. Gain Strength: ?% chance of dealing 50% more damage.Duration: 4 turns. Additional effect at 4★: Gain Strength: 20%. |
20% | Self | Requires 4★. | |||
| Evanescence | Nine-Winged ButterflyMassive Wind damage to a foe. All allies gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: All allies also gain Strength: 15%. |
15% | All allies | Requires 4★. | |||
| Flowering Twilight | Night Sky ShimmerMassive Wind damage to a foe. All allies gain Strength: 10% (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Additional effect at 4★: Strength: 10% (Healing cap: 1000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.'s healing cap increased to 1000 and duration increased to 3.5 turns. All allies also gain Strength: 10%. |
10% | All allies | Requires 4★. | |||
| Gachatti | Gachapin ParadeMassive Wind damage to a foe. Gachapin's gotcha! (300%-600% Bonus Wind damage [Damage cap: ~400,000].) Additional effect at 4★: Gain Strength: 10%. |
10% | Self | Requires 4★. | |||
| Intervallo Bramoso | Partitura di DesiderioMassive Wind damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| Marriage Sharkbell | Marriage & HappinessMassive Wind damage to a foe. All allies gain Strength: 10%. Additional effect at 4★: Also inflict Strength: 10% (Max: 40%)Duration: 180 seconds and Strength: 10% (Max: 40%)Duration: 180 seconds. |
10% | All Wind allies | ||||
| Piercing Galewing | Quilling Dust DevilMassive Wind damage to a foe. Gain Duration: Indefinite. Additional effect at 4★: All allies also gain Strength: 10%. |
10% | All allies | Requires 4★. | |||
| Raijodo | Suiha-ByouhaMassive Wind damage to a foe. All allies gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: All allies also gain Strength: 10%. |
10% | All allies | Requires 4★. | |||
| Shunran Shin'uchi | Glimmering Petal GaleMassive Wind damage to a foe. All Wind allies gain (Effect removed on next all-foe all-ally attack) Duration: Indefinite. Additional effect at 4★: All Wind allies also gain Strength: 10%. |
10% | All Wind allies | Requires 4★. | |||
| Spada di Vento | Lama della Via LatteaMassive Wind damage to a foe. MC gains Strength: 10%. Additional effect at 4★: All Wind allies now gain Strength: 10%. |
10% | Self At 4★: All Wind allies |
||||
| Spada di Vento Mk II | Neo Lama della Via LatteaMassive Wind damage to a foe. All Wind allies gain Strength: 10%. Gain Strength: 10%Only takes effect in Battle System 2.0. |
10% | All Wind allies | ||||
| Violino della Memoria | Fontana della MelodiaMassive Wind damage to a foe. All allies gain Strength: 10%. |
10% | All allies | ||||
| Windhose | Gale StreamMassive Wind damage to a foe. All allies gain Strength: 10%. Additional effect at 4★: All allies also gain Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
10% | All allies | ||||
| Chichiushi | Annu MutsubeMassive Light damage to a foe. / Gain . |
?Verification needed. | Self | ||||
| Harakhte | Heru-BehdetiMassive Light damage to a foe. All allies gain Strength: 10%. Additional effect at 4★: All allies also gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
10% | All allies | ||||
| Hrotti | Krio GeisMassive Light damage to a foe Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: Gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 20%. |
20% | Self | Requires 4★. | |||
| Indigo Flame Stinger | Full Bloom FireflowerMassive Light damage to a foe. All allies gain Strength: 10%. Additional effect at 4★: All allies also gain Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
10% | All allies | ||||
| Iridescent Bow | Arrow of EnlightenmentMassive Light damage to a foe. Bonus Light damage (Damage cap: ~420,000). Additional effect at 4★: Also gain Strength: 15%. |
15% | Self | Requires 4★. | |||
| Kicking Enhancement Shoes | Amplified StrikerMassive Light damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| Little Vermilion | Aureate LatticeMassive Light damage to a foe. All allies gain Strength: 10%. |
10% | All allies | ||||
| Machinahand of Knowledge Verboten | GirapaphaldenaMassive Light damage to a foe. Inflict Duration: 180 seconds. All allies also gain Strength: 10%. |
10% | All Light allies | ||||
| Midsummer's Repose | Summertime SwellMassive Light damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| Nioh | Rising ThunderMassive Light damage to a foe. Random buff to all allies. |
30% | All allies | Randomly grants Strength: 30%. | |||
| Onikiri Yasutsuna | Sakura WaltzMassive Light damage to a foe. All allies gain Strength: 10%. Additional effect at 4★: Random 1-turn cut to MC's skill cooldowns. |
10% | All allies | ||||
| Pillar of Flame | IncandescenceMassive Light damage to a foe. Gain Strength: 15% and Strength: 200%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
15% | Self | ||||
| Base Revenant Weapons |
Radiant RuinationMassive Light damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| Sacred Standard | Divine WingsMassive Light damage to a foe. All Light allies gain Strength: 70%-75% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: All Light allies also gain Strength: 15%. |
15% | All Light allies | Requires 4★. | |||
| Seyfert | Aerolite CraterMassive Light damage to a foe. Gain Strength: 20%. Additional effect at 4★: Now gain Strength: 30%. |
20% At 4★: 30% |
Self | ||||
| Sole Intenso | Passione MassimaMassive Light damage to a foe. All Light allies gain Strength: 10%. Additional effect at 4★: MC also gains . |
10% | All Light allies | ||||
| Wilnas-o'-Lantern | Treat ChamberMassive Light damage to a foe. All Light allies gain Strength: 10%. Additional effect at 4★: Also inflict Strength: 25%Duration: 180 seconds on a foe. |
10% | All Light allies | ||||
| Samurai Sword | Samurai StrikeBig Light damage to a foe. Gain Strength: 20%. |
20% | Self | ||||
| Black Claws | Despair WaltzMassive Dark damage to a foe. All Dark allies gain Strength: 10%. Additional effect at 4★: All Dark allies also gain and . |
10% | All Dark allies | ||||
| Causality Driver | Elpida AsterMassive Dark damage to a foe. Gain Strength: 30%. Additional effect at 4★: Also deal 800% Bonus Dark damage to all foes (Damage cap: ~830,000). |
30% | Self | ||||
| Cherubim's Lance | Fourfold FervorMassive Dark damage to a foe. Restore all allies' HP (Healing cap: 700). All allies gain a random buff. |
20% | All allies | Randomly grants Strength: 20%. | |||
| Dreamy Mendiant | Melting HarmonyMassive Dark damage to a foe. Gain Strength: 20%. Additional effect at 4★: Also deal Bonus Dark damage (Damage cap: ~635,000). |
20% | Self | ||||
| Eleventh Fang of the Pack | Best in Show: Virtue of the DogMassive Dark damage to a foe. Gain Strength: 20%. Additional effect at 4★: Effect increased to Strength: 30%. |
20% At 4★: 30% |
Self | ||||
| Fediel's Spine | Cursed DomainMassive Dark damage to a foe. All allies gain Strength: 10%. Additional effect at 4★: All allies also gain Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
10% | All allies | ||||
| Forbidden Memories | Ti AmoMassive Dark damage to a foe. Restore HP of allies in first and second positions (Healing cap: 2000) and grant Strength: 20%. |
20% | Allies in first and second positions | ||||
| Forsaken Agastia Mk II | Neo Agastia BeamMassive Dark damage to a foe. All Dark allies gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 15%. |
15% | All Dark allies | ||||
| God of a Thousand Demons | GunfireMassive Dark damage to a foe. Gain Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: Also gain Strength: 10%. Additional effect at 5★: Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. upgraded to Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
10% | Self | Requires 4★. | |||
| Juzumaru | Full Bloom SakuraMassive Dark damage to a foe. All allies gain Strength: 10%. |
10% | All allies | ||||
| Lunatum Psalterium | Lumen LunaeMassive Dark damage to a foe. All Dark allies gain 1 Duration: Indefinite. Additional effect at 4★: MC also gains Strength: 20%. |
20% | Self | Requires 4★. | |||
| Magic Sword Tenma | TenmaMassive Dark damage to a foe. Inflict Duration: 180 seconds. Additional effect at 4★: Also gain Strength: 10%. |
10% | Self | Requries 4★. | |||
| Miming's Baselard | Pursuant BloomMassive Dark damage to a foe. Gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 20%. Additional effect at 4★: Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
20% | Self | ||||
| Mistilteinn | BreidablikMassive Dark damage to a foe. Gain Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: Boost to charge bar. |
?Verification needed. | Self | Requires 4★. | |||
| Nox Meteorum | Ray of StarsMassive Dark damage to a foe. All allies gain Strength: 10%. |
10% | All allies | ||||
| Raffiniert Arquebus | FeldhaubitzeMassive Dark damage to a foe. Gain Duration: 9.5 turnsApplied during the attack phase. On the next turn, it'll have 9 turns remaining.. Additional effect at 4★: Also gain Strength: 10%. |
10% | Self | Requires 4★. | |||
| Slaughter Demon | Cursed Tool: Slaughter DemonMassive Dark damage to a foe. All allies gain Strength: 10%. Additional effect at 4★: All allies also gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
10% | All allies | ||||
| Vassago | DaredevilMassive Dark damage to a foe. Gain "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". Additional effect at 4★: Also gain Strength: 20%. |
20% | Self | Requires 4★. |
Passives
| Icon | Name | Rarity | Element | Support Skill | Strength | Targets | Notes |
|---|---|---|---|---|---|---|---|
| Hellion GauntletAny version |
Harbinger of DestructionSlight chance to dodge all attacks. Gain Strength: 5% upon dodging. |
5% | Self | ||||
| Blazing Mistral | Fine Wind, Clear HeartWhen main weapon (MC only): When a Fire ally removes a foe's buff: 2-hit Fire damage to all foes. Restore Fire allies' HP (Healing cap: 2000). All Fire allies gain Strength: 10%. |
10% | All Fire allies | ||||
| Higurashi | Transcience of LifeWhen main weapon (MC only): Add 2 to the number of chains in Fire Chain Bursts. Upon Fire Chain Burst activation: Fire allies gain Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining., Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining., and Strength: 10%. |
10% | All Fire allies | ||||
| Ka Pua U'i | Party's PeakWhen main weapon (MC only): Gain Strength: 5% upon multiattacks. |
5% | Self | ||||
| Hellion Gauntlet Replica | Harbinger of DestructionSlight chance to dodge all attacks. Gain Strength: 5% upon dodging. |
5% | Self | ||||
| Exo Antaeus | Chthonian Bewailer's SanctityWhen main weapon upon normal attacks when any foe is in Break (MC only): 4-hit Water damage to random foes. MC gains Strength: 10%. |
10% | Self | ||||
| Ice Claymore | Ice Sprite MagicWhen main weapon (MC only): Strength: 5% at end of turn. |
5% | Self | ||||
| Shishio | Nue's OmenWhen main weapon (MC only): Upon using first-slot skill: Consume 10% of current HP to gain Strength: 50% and Duration: Indefinite. |
50% | Self | ||||
Nue's CryWhen main weapon: Water allies take 1% damageBased on max HP every turn. At end of turn: Gain Strength: 15%, Duration: Indefinite, and Duration: Indefinite. |
15% | All Water allies | |||||
| Andromeda | Galactic HaloWhen main weapon (MC only): Upon activating a Fated Chain: Raise Duration: Indefinite lvl by 1 (Max: 3) When Duration: Indefinite reaches 3: Consume all Duration: Indefinites. Earth ally in the next position gains Strength: 100% and Duration: Indefinite. |
100% | Earth ally in the next position | Requires Transcendence 3 | |||
| Exo Ashavan | Empyrean Adjudicator's JurisdictionWhen main weapon (MC only): At end of turn if MC used a charge attack that turn: 1-turn cut to MC's skill cooldowns and gain Strength: 20%. |
20% | Self | ||||
| Exo Australis | Elysian Windrider's SanctityWhen main weapon (MC only): All allies gain Strength: 10% upon a wind ally using a debuff skill. |
10% | All allies | ||||
| Official's Jitte | Virtue's ChampionWhen main weapon (MC only): At end of turn when is at 5: Light damage to all foes and all allies gain Strength: 10%. |
10% | All allies | ||||
| Dreamy Mendiant | Sweet TuneWhen main weapon (MC only): Gain 1 Duration: Indefinite when a Dark chain burst activates (Max: 3). (At end of turn: Consume 3 . Gain Strength: 100% and Duration: Indefinite.) |
100% | Self | Requires 4★. | |||
| Ereshkigal | Tell IbrahimWhen main weapon (MC only): Start battle with 100% charge bar and Duration: 2. |
100% | Self | Takes effect at battle start. Unaffected by charge bar gain effects. | |||
| Lunar Bearer | Lunatic EffectWhen main weapon (MC only): 30% chance to gain a random buff with every normal attack. |
20% | Self | Randomly gain Strength: 20%. |
Summons
Calls
| Icon | Name | Rarity | Element | Call | Strength | Targets | Initial Cooldown | Cooldown on Call | Notes |
|---|---|---|---|---|---|---|---|---|---|
| Agni | Flames of JudgmentFlames of Judgment800% Fire damage to all foes. Inflict Strength: 5000Duration: 180 seconds. All allies gain Duration: 3 turns and Strength: 25%. |
25% | All allies | 7 turns | 7 turns | Requires lvl 220 (Transcendence Stage 2). | |||
| Belmervolk | VarrazunalaquVarrazunalaquMassive Fire damage to all foes. Remove 1 buff. Inflict Duration: 180 seconds and Duration: 180 seconds. All Fire allies gain Strength: 10%. |
10% | All Fire allies | 9 turns | 9 turns | Requries 5★. | |||
| Crimson Spear, Ebony Scythe | Right Behind YouRight Behind YouMassive Fire damage to all foes. Inflict Strength: 15%Duration: 180 seconds. Hidden Effect: ZetaAny version and VaseragaAny version gain Strength: 20%. |
20% | ZetaAny version and VaseragaAny version | 9 turns | 9 turns | ||||
| Eren | Attack TitanAttack TitanMassive fire DMG to all foes / Medium hit to DEF / Small boost to all allies' ATK / Mikasa and Levi gain Strength: 30%. |
30% | Mikasa and Levi | 9 turns | 9 turns | ||||
| Mukku | Mu-mu-mu-mu-mu!Mu-mu-mu-mu-mu!All allies gain Strength: 10%Multiplier: NormalDuration: 4 turns, Strength: 10%Duration: 4 turns, and Strength: 10%. |
10% At 3★: 20% |
All allies | 9 turns | 9 turns | ||||
| Unrivaled Fighter | Fist of the Red LotusFist of the Red LotusMassive Fire damage to all foes. All Fire allies gain Strength: 10%Duration: 3 turns. Hidden Effect: All Melee-specialty allies gain Strength: 20%. |
20% | Melee-specialty allies | 9 turns | 9 turns | ||||
| Vane's Cooking | Vane's KitchenVane's KitchenAll allies gain a random effect based on the meal that appears. | 20% At 3★: 30% |
All allies | 9 turns | 9 turns | Randomly grants . | |||
| Bonito | Flying AceFlying AceMassive Water damage to all foes. Inflict Duration: 180 seconds and Duration: 180 seconds. Slight chanceAbout 10% for all allies to gain Strength: 200%. |
200% | All allies | 9 turns | 9 turns | At 4★, Strength: 200% can be guaranteed upon fulfilling certain conditions. See summon page for more details. | |||
| Kaguya (Summon) | Once in a Blue MoonOnce in a Blue Moon400% Water damage to all foes. All allies gain Strength: 30%, Strength: 30%Duration: 1 turn , and Strength: 20%Duration: 1 turn . |
30% | All allies | 9 turns | 9 turns | Requires 4★. | |||
| Macula Marius (Summer) | Astral FrostAstral FrostMassive Water damage to all foes. Inflict Base Accuracy: 100%Duration: 1-2 turnsLocal status effect on all Fire foes for 1 to 2 turns. All allies gain Strength: 10%. |
10% At 4★: 30% |
All allies | 3 turns | 9 turns | Requires 3★. | |||
| Snapshot of Divinity | Everyone Say Aloha!Everyone Say Aloha!All allies gain 2 random buffs. | 15% | All allies | 9 turns | 9 turns | Randomly grants Strength: 15%. | |||
| Cat Parade | Who Let the Cats OutWho Let the Cats OutMassive Earth damage to all foes. Inflict Local status effect. Restore all allies' HP (Healing cap: 500). Hidden Effect: SenAny version, DanteAny version, and Young Cat (Event) gain Strength: 20% |
20% | SenAny version, DanteAny version, and Young Cat (Event) | 3 turns | 12 turns At 4★: 9 turns |
||||
| Gold Ship and Mejiro McQueen | A Moment of Elegance!A Moment of Elegance!Restore 25% all allies' HP (Healing cap: 1500). All allies gain Duration: 3 turns. Hidden Effect: Special Week, Silence Suzuka, and Tokai Teio gain Strength: 100%. |
100% | Special Week, Silence Suzuka, and Tokai Teio | 9 turns At 4★: 3 turns |
9 turns | ||||
| Uriel (Summon) | TerrablazeTerrablazeMassive Earth damage to all foes. All Earth allies gain Strength: 30% ATK Up / 50% DEF UpMultiplier: UniqueDuration: 3 turns. All allies gain Strength: 30%. |
30% | All allies | 3 turns | 12 turns At 4★: 9 turns |
||||
| Blue Orbit | Cobalt CometCobalt CometAll allies gain Strength: 20%Duration: 3 turns and Strength: 10%. |
10% At 3★: 20% |
All allies | 12 turns | 12 turns | ||||
| Dragon Knights | Ritterliche TapferkeitRitterliche TapferkeitAll allies gain a random effect based on the Dragon Knight that appears. | 20% At 3★: 30% |
All allies | 9 turns | 9 turns | Randomly grants . | |||
| Knight of Knights | White Dragon's BladeWhite Dragon's BladeMassive Wind damage to all foes. All allies gain Strength: 10%. Hidden effect: LancelotAny version, VaneAny version, PercivalAny version, SiegfriedAny version, and ArthurAny version instead gain Strength: 20%. |
10% | All allies | 9 turns | 9 turns | LancelotAny version, VaneAny version, PercivalAny version, SiegfriedAny version, and ArthurAny version instead gain Strength: 20%. | |||
| Zephyrus | Thracian WindThracian Wind400% Wind damage to all foes (Damage cap: ~860,000) and remove 1 buff. All allies gain Strength: 10%. |
10% At 5★: 25% |
All allies | 7 turns | 7 turns | Requires 4★. | |||
| All Might | United States of SmashUnited States of Smash2000% Light damage to all foes (Damage cap: ~2,430,000). All allies gain Strength: 30%. |
30% | All allies | 9 turns At 4★: 3 turns |
- | ||||
| Aphrodite | Agape's GraceAgape's GraceRestore 20% of all allies' HP (Healing cap: 1000). All allies gain Strength: 10%. Slight chance for all allies to be able to use skills immediately. |
10% | All allies | 9 turns | 9 turns | ||||
| Golden Piña | Extraterrestrial ShineExtraterrestrial ShineMassive Light damage to all foes. All allies gain Strength: 10%-20%. Hidden Effect: Cinderella Girls characters gain Duration: 2 turns. |
10%-20% At 4★: 10%-30% |
All allies | 9 turns | 9 turns | Grants a random amount of . | |||
| Heimdallr | HiminbjorgHiminbjorg900% Light damage to all foes (Damage cap: ~700,000). All Light allies gain 1 Duration: Indefinite, Strength: 60%Duration: 3 turns, and Strength: 10%. |
10% | All Light allies | 3 turns | 9 turns | Requires 4★. | |||
| Kaguya (Summer) | Miraculous SerendipityMiraculous SerendipityAll Light allies gain Strength: 30%. |
30% | All Light allies | 3 turns | 9 turns | ||||
| Nobiyo | Legendary SoundLegendary SoundRestore all allies' HP (Healing cap: 1000). All allies gain Strength: 20%, Strength: 30%Duration: 3 turns, and Strength: 800Duration: 3 turns. Hidden Effect: All Harp-specialty allies gain Strength: 20%Multiplier: NormalDuration: 3 turns and Strength: 20%Duration: 3 turns. |
20% | All allies | 9 turns At 4★: 3 turns |
9 turns | ||||
| Pierre | Billowy Balloon FunBillowy Balloon FunMassive Light damage to all foes. All allies gain Strength: 5%. |
5% At 3★: 10% |
All allies | 9 turns | 9 turns | ||||
| Princess Knight | Union BurstUnion BurstAll allies gain Duration: 3 turns and Strength: 10% ( Strength: 20% for female allies). |
10%-20% At 3★: 20%-30% |
All allies | 9 turns | 9 turns | Grants increased to female allies. | |||
| Uta | New GenesisNew Genesis300% Light damage to all foes. Inflict Duration: 2 turnsTakes 25% more damage Local status effect. All allies gain Strength: 10%. |
10% At 4★: 20% |
All allies | 9 turns At 4★: 3 turns |
9 turns At 4★: 8 turns |
Luffy also gains Strength: 100%. | |||
| Automagod Triumvirate | Single-File FormationSingle-File Formation6-hit, 150% Dark damage to a foe (Damage cap: ~60,000 per hit~360,000 total). Random buff to all allies. |
15% | All allies | 9 turns | 9 turns | Randomly grants Strength: 15%. | |||
| Dragon's Rage | Deadly FlareDeadly Flare10-hit Dark damage (Damage cap: ~200,000 total). All allies gain Strength: 15%Multiplier: NormalDuration: 3 turns, Strength: 15%Duration: 3 turns, and Strength: 10%. |
10% | All allies | 9 turns | 9 turns | ||||
| C.C. | Immortal WitchImmortal WitchMassive Dark damage to all foes. All allies gain Strength: 50%Duration: 3 turns, Strength: 2000Duration: 3 turns, and Strength: 20%. Hidden Effect: Lelouch gains Strength: 30%Multiplier: NormalDuration: 3 turns and Strength: 30%Duration: 3 turns. |
20% | All allies | 9 turns | 9 turns | Requires 4★. | |||
| H.P.A. | H.P.A.H.P.A.All allies gettin' a boost and feelin' the jive! Jeah, jeah, jeah! (Random effect to all allies.) Hidden Effect: Katalina also gains Strength: 100%Duration: 1 turn . Vira also gains Strength: 50%Duration: 1 turn . |
10% At 3★: 20% |
All allies | 9 turns | 9 turns | Randomly grants . | |||
| Sariel (Summon) | Executioner's ScytheExecutioner's ScytheMassive Dark damage to all foes. Inflict Duration: 5 turnsLocal status effect on Light foes. All allies gain Strength: 30%. |
30% | All allies | 3 turns | 12 turns At 4★: 9 turns |
||||
| Typhon | Chaos TyphoonChaos TyphoonMassive Dark damage to all foes. Clear all foes' charge diamonds. All allies gain 10% charge bar for every filled diamond that is removed by Typhon. | Varies At 4★: 100% |
All allies | 9 turns | - | Requires 3★. At 3★, grants Strength: 10% per charge diamond cleared. |
Auras
Summon auras that boost charge bar only take effect at battle start and are unaffected by charge bar gain effects.
| Icon | Name | Rarity | Element | Aura | Strength | Targets | Notes |
|---|---|---|---|---|---|---|---|
| Ignis Dragon | Ignis DragonMain Aura50% boost to Fire Elemental ATK. 30% boost to Fire allies' C.A. damage. 10% boost to Fire allies' charge bars at battle start. |
10% | All Fire allies | Requires 4★. | |||
| Red Hare | Red HareMain Aura40% boost to Fire Elemental ATK. 20% boost to C.A. DMG. 20% boost to Fire allies' charge bars at battle start. |
20% At 3★: 30% |
All Fire allies | ||||
| Sanrio Characters | Sanrio CharactersMain Aura50% boost to all allies' ATK 10% boost to chain burst All allies start battle with +10% charge bar. |
10% At 4★: 20% |
All allies | ||||
| Charybdis | CharybdisMain Aura40% boost to Water Elemental ATK. 20% boost to C.A. DMG. 20% boost to Water allies' charge bars at battle start. |
20% At 3★: 30% |
All Water allies | ||||
| Snapshot of Divinity | Snapshot of DivinityMain Aura40% boost to Water Elemental ATK. 20% boost to Water allies' C.A. DMG. 10% boost to Divine Generals'Any version charge bars at battle start. |
10% | Divine GeneralsAny version | ||||
| Tyrannosaurus (Summer) | Tyrannosaurus (Summer)Main Aura100% boost to Water Elemental ATK. 30% boost to Water allies' charge bars at battle start. |
30% | All Water allies | ||||
| Usopp, Chopper, Franky, Brook, and Jimbei | Usopp, Chopper, Franky, Brook, and JimbeiMain Aura50% boost to all allies' ATK. 30% boost to C.A. damage. All allies start battle with +10% charge bar. |
10% At 4★: 20% |
All allies | ||||
| Verona Heart | Verona HeartMain Aura40% boost to Water Elemental ATK. 10% boost to Water allies' Defense. 10% boost to Water allies' charge bars at battle start. |
10% | All Water allies | Requires 3★. | |||
| Mammoth | MammothMain Aura40% boost to Earth Elemental ATK. 20% boost to C.A. DMG. 20% boost to Earth allies' charge bars at battle start. |
20% At 3★: 30% |
All Earth allies | ||||
| Tsuchinoko | TsuchinokoMain Aura100% boost to Earth Elemental ATK. 30% boost to charge bar at battle start. |
30% | All Earth allies | ||||
| Byakuya Kuchiki, Kenpachi Zaraki, and Mayuri Kurotsuchi | Byakuya Kuchiki, Kenpachi Zaraki, and Mayuri KurotsuchiMain Aura50% boost to all allies' ATK / 20% boost to chain burst DMG / 20% boost to charge bars at battle start | 10% At 4★: 20% |
All allies | ||||
| Owlcat | OwlcatMain Aura40% boost to Wind Elemental ATK. 20% boost to C.A. damage. 20% boost to Wind allies' charge bars at battle start. |
20% At 3★: 30% |
All Wind allies | ||||
| Aoi Todo | Aoi TodoMain Aura50% boost to all allies' ATK. 20% boost to C.A. DMG. 10% boost to charge bars at battle start. |
10% At 4★: 20% |
All allies | Requires 3★. | |||
| Artemis | ArtemisMain Aura40% boost to Light Elemental ATK. 20% boost to C.A. DMG. 20% boost to Light allies' charge bars at battle start. |
20% At 3★: 30% |
All Light allies | ||||
| Asuna Kagurazaka | Asuna KagurazakaMain Aura40% boost to all allies' ATK. 20% boost to charge bars at battle start. |
20% | All allies | ||||
| Grand Order | Grand OrderMain Aura40% boost to Normal ATK (Max: 200%) and 10% boost to DEF (Max: 50%) for each weapon group among main allies' weapon specialties. (When at 5 or more groups: All allies start battle with +10% charge bar. MC starts battle with Duration: 3 turns.) |
10% | All allies | Requires 5★. | |||
| Huanglong | HuanglongMain Aura40% boost to all Elemental ATK. All allies start battle with +20% charge bar. | 20% At 3★: 30% |
All allies | ||||
| Kisuke Urahara | Kisuke UraharaMain Aura120% boost to light ATK / Boost to light allies' C.A. specs at battle start (1 time) / 30% boost to charge bars / Urahara's Shop effect to light MC (Instant C.A. standby to light allies after 3 turns) | 30% | |||||
| Milia | MiliaMain Aura50% boost to Dark Attack. Dark allies gain 10% charge bar at the start of battle | 10% | All Dark allies | Requires 3★. | |||
| Sleepyhead (Summer) | Sleepyhead (Summer)Main Aura80% boost to Dark Elemental ATK. 10% boost to Dark allies' charge bars at battle start. |
10% | All Dark allies | ||||
| Zirnitra | ZirnitraMain Aura40% boost to Dark Elemental ATK. 20% boost to C.A. DMG. 20% boost to Dark allies' charge bars at battle start. |
20% At 3★: 30% |
All Dark allies |


























































































































































































































































































































































































































































































