Blazing Mistral

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Illustrious Weapons
Blazing Mistral
Can be uncapped to 4★Can be uncapped to 5★Can be Transcended to 6★
HP ATK C.A.×
Level 1 48 457 -
Level 100 300 2690 1000%
Level 150 350 3137 1050%
Level 200 400 3584 1050%
Level 250 450 4031 1050%
Obtain
Gold Moon ×150


ID 1040217300
JP Name 凱風絶刀
Release Date 2022-12-26
4★ Date 2022-12-26
5★ Date 2026-06-15
6★ Date 2026-06-15
Other Sites gbf-wiki
(Japanese wiki)
GameWithKamigameHuiji Wiki
(Chinese wiki)
GBF Asset LookupGBF Animation Player
This vivid weapon was forged of crimson steel and an indomitable will. An instrument of justice, one need only wield it to find a force capable of burning away calamity.
Charge Attack
Summer Cyclone Cleave
Upgraded at 5★ to:
Summer Cyclone Cleave: Zenith
Unworldly Fire damage to a foe (Damage cap: 2,527,500).
Remove 2 buffs.
Foe gains DA UpDouble attack rate is boosted
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Additional effect at 4★:
2-turn cut to MC's skill cooldowns.
Additional effect at 5★:
All Fire allies also gain 10% Skill DMG Up (Stackable / Max: 50%)Skill DMG is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
and 6% Skill DMG Cap Up (Stackable / Max: 30%)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable)
Strength: 6% (Max: 30%)Duration: Indefinite
.[1]
Weapon Skills
Purity of Nature When main weapon (MC only):
When a foe uses a special attack and for every 3 skills used by Fire allies:
2-hit, 300% Fire damage to all foes (Damage cap: ~330,000 per hit) and remove 1 buff.
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.[1]
▼ 210 Upgraded at level 210 to: Upgraded at level 210 to:
Purity of Nature II When main weapon (MC only):
When a foe uses a special attack and for every 3 skills used by Fire allies:
2-hit, 300% Fire damage to all foes (Damage cap: ~330,000 per hit) and remove 1 buff.
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.
(Hit number increases with each activation [Max: 7 hits].)
▼ 240 Upgraded at level 240 to: Upgraded at level 240 to:
Purity of Nature III When main weapon (MC only):
When a foe uses a special attack and for every 3 skills used by Fire allies:
2-hit, 300% Fire damage to all foes (Damage cap: ~330,000 per hit) and remove 1 buff.
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.
Remove 1 debuff from Fire allies.
(Hit number increases with each activation [Max: 7 hits].)
Fine Wind, Clear Heart When main weapon (MC only):
When a Fire ally removes a foe's buff:
2-hit, 500% Fire damage to all foes (Damage cap: ~635,000 per hit).[1]
Restore Fire allies' HP (Healing cap: 2000).[1]
All Fire allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
▼ 220 Upgraded at level 220 to: Upgraded at level 220 to:
Fine Wind, Clear Heart II When main weapon (MC only):
When a Fire ally removes a foe's buff:
2-hit, 500% Fire damage to all foes (Damage cap: ~635,000 per hit).[1]
Restore Fire allies' HP (Healing cap: 2000).
All Fire allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
and Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.[1]
▶ 150 Unlocks at level 150: Unlocks at level 150:
Inferno's Majesty Big boost to fire allies' ATK and max HP
▶ 230 Unlocks at level 230: Unlocks at level 230:
Crimson Splendor When main weapon (MC only):
Upon using first-slot skill:
800% Fire damage to all foes (Damage cap: ~1,020,000).
Inflict Crimson ScarBased on lvl: ATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Max: 3 / Can't be removed)
Duration: Indefinite
on all foes.
(Crimson ScarBased on lvl: ATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Max: 3 / Can't be removed)
Duration: Indefinite
effect specs increase up on each activation [Max: Lvl 3].)
▼ 250 Upgraded at level 250 to: Upgraded at level 250 to:
Crimson Splendor II When main weapon (MC only):
Upon using first-slot skill:
2-hit, 800% Fire damage to all foes (Damage cap: ~1,020,000).
Inflict Crimson ScarBased on lvl: ATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Max: 3 / Can't be removed)
Duration: Indefinite
on all foes.
(Crimson ScarBased on lvl: ATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Max: 3 / Can't be removed)
Duration: Indefinite
effect specs increase up on each activation [Max: Lvl 3].)
All Fire allies gain 10% Fire RigorDeals bonus fire DMG to foe upon dealing elemental skill DMG
Strength: 10%Duration: 3 turns
.
4★ Uncap
Rupies ×100,000
5★ Uncap
Rupies ×100,000
Transcendence Stage 1
    Rupies ×100,000
    Transcendence Stage 2
      Rupies ×100,000
      Transcendence Stage 3
        Rupies ×100,000
        Transcendence Stage 4
          Rupies ×100,000
          Transcendence Stage 5
            Rupies ×100,000
            Base Reduction Materials
            This weapon cannot be reduced.
            Illustrious Weapons












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            Gameplay Notes

            • This weapon is 3★ uncapped when obtained.
            • This weapon has received balance updates on the following dates: 2025-01-17

            Crimson Splendor

            • Crimson ScarBased on lvl: ATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Max: 3 / Can't be removed)
              Base Accuracy: 150%Duration: IndefiniteStacking: Permanent
              has the following effects based on lvl:[1]
            Lvl Status ATK Down DEF Down Debuff Res. Down Accuracy Down Supp. DMG Taken
            1 Crimson ScarBased on lvl: ATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Max: 3 / Can't be removed)
            Duration: IndefiniteStacking: Permanent
            5% 5% 5% 5% 10,000
            2 Crimson ScarBased on lvl: ATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Max: 3 / Can't be removed)
            Duration: IndefiniteStacking: Permanent
            10% 10% 10% 10% 20,000
            3 Crimson ScarBased on lvl: ATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Max: 3 / Can't be removed)
            Duration: IndefiniteStacking: Permanent
            15% 15% 15% 15% 30,000
            • The debuff increases in lvl on subsequent casts of the first-slot skill.
              • The third and subsequent casts of the first-slot skill will always inflict Crimson ScarBased on lvl: ATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Max: 3 / Can't be removed)
                Stacking: Permanent
                .Verification needed.
            • Crimson ScarBased on lvl: ATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Max: 3 / Can't be removed)
              Duration: IndefiniteStacking: Permanent
              does not stack with other permanent unique local debuffs that have overlapping effects. Only the highest strength takes effect.

            Resources

            References