Weapon Lists/Illustrious
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About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery Skills
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Weapons missing Sword Master skills' information • Weapons with incomplete 4★ information |
Icon | Name | R | El | Type | ATK | HP | Skills | |
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Andromeda | ![]() |
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3009 | 375 | ![]() ![]() ![]() |
Cepheid Variable: When main weapon: Earth allies' buffs can't be removed. At end of turn: Earth allies with 10 or more buffs gain ![]() Duration: Indefinite. Galactic Bulge: When main weapon (MC only): Charge attack activates twice when MC has 10 or more buffs. Terra's Glory: Big boost to earth allies' C.A. specs and chain burst specs ![]() All Earth allies gain ![]() Duration: 2.5 turnsStacking: Special BuffApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Restore all Earth allies' HP (Healing cap: 1500). All Earth allies also gain ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Blazing Mistral | ![]() |
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3137 | 350 | ![]() ![]() ![]() |
Purity of Nature: When main weapon (MC only): Gain 1 ![]() Duration: Indefinite upon Fire allies using a skill. (For every 4 skills used by Fire allies: 2-hit Fire damage to all foes and remove 1 buff.) Fine Wind, Clear Heart: When main weapon (MC only): When a Fire ally removes a foe's buff: 2-hit Fire damage to all foes. Restore Fire allies' HP (Healing cap: 2000). All Fire allies gain ![]() Strength: 10%. Inferno's Majesty: Big boost to fire allies' ATK and max HP ![]() Foe gains ![]() Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: 2-turn cut to MC's skill cooldowns. |
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Ereshkigal | ![]() |
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3603 | 256 | ![]() ![]() ![]() |
Gugalanna: When main weapon: Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain. Disease Demon: When main weapon: 20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap. Tell Ibrahim: When main weapon (MC only): Start battle with 100% charge bar and ![]() Duration: 2 turns. ![]() All other Dark allies gain ![]() Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. until end of turn. 4★: MC also gains ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Futsunomitama | ![]() |
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3257 | 325 | ![]() ![]() ![]() |
Thunder God's Authority: When main weapon (MC only): 4-hit Light damage to all foes (Damage Cap: ~425,000 per hit) and raise ![]() lvl by 2 upon using first-slot skill (Max: 10). Thunder God's Subjugation: When main weapon (MC only): When attacking a foe whose ![]() lvl is 7 or above: 4-hit Light damage to all foes (Damage Cap: ~187,000 per hit) upon normal attacks. Zion's Majesty: Big boost to light allies' ATK and max HP ![]() Raise all foes' ![]() lvl by 2 (Max: 10). 4★: All allies gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Golden Fists of Ura | ![]() |
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3192 | 338 | ![]() ![]() ![]() |
Ogre's Retribution: When main weapon (MC only): Full-force counter upon taking damage (3 hits). 500% Light damage to a foe upon countering (Damage cap: ~560,000). Eternal Animosity: When main weapon: Amplify Light allies' normal attack DMG by 30%. Take DMG worth 40% of max HP at battle start. Zion's Fandango: Big boost to light allies' ATK / Big boost to triple attack rate ![]() Gain ![]() (Excludes all-foe all-ally attacks) Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.Verification needed. until end of turn. 4★: Also gain ![]() Strength: ?% chance of taking 80% less damage.Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Higurashi | ![]() |
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3642 | 253 | ![]() ![]() ![]() |
Transience of Life: When main weapon (MC only): Add 2 to the number of chains in Fire Chain Bursts. Upon Fire Chain Burst activation: Fire allies gain ![]() Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining., ![]() Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining., and ![]() Strength: 10%. Blazing Chain: When main weapon: 30% boost to Fire allies' charge bar gain. Inferno's Glory: Big boost to fire allies' C.A. specs and chain burst specs ![]() Gain ![]() Duration: Indefinite. 4★: All Fire allies also gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Hraesvelgr | ![]() |
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3654 | 246 | ![]() ![]() ![]() |
Geisa Ari: When main weapon (MC only): No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes. Einar: When main weapon: 80% Bonus Water DMG effect to Water allies' single attacks. Mikill Las: When main weapon: Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate. ![]() Ignores Mirror Image and Dodge. 4★: Gain ![]() Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Hrunting | ![]() |
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3416 | 294 | ![]() ![]() ![]() |
Savage Mythology: When main weapon (MC only): ![]() Multiplier: PerpetuityDuration: Indefinite to MC at battle start. Abandoned Role: When main weapon: Reduce turn-based damage taken by earth allies by 50%. Gain ![]() Strength: 30%Duration: 1 turn upon taking turn-based damage. Terra's Enmity: Big boost to earth allies' ATK based on how low HP is ![]() All Earth allies gain ![]() Strength: 10% of max HP (Damage cap: 1000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Earth allies also gain ![]() Strength: 2000Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Murcielago | ![]() |
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3409 | 310 | ![]() ![]() ![]() |
Sangre Caliente: When main weapon: When a Wind ally drains a foe's HP: Wind ally gains ![]() Strength: 20% and ![]() Strength: 60,000 (Max: 300,000)Duration: Indefinite. (Can only activate once per turn per ally.) Robar Tiempo: When main weapon (MC only): When a Wind ally drains a foe's charge diamond with ![]() Ignores foe's Delay immunity Unofficial status name: 6-hit Plain damage to the foe based on 10% of its current HP (Damage cap: 444,444 per hit). Remove 1 buff. Inflict a random debuff. Ventosus's Glory: Big boost to wind allies' C.A. specs and chain burst specs ![]() All Wind allies gain ![]() Strength: 10% of damage dealt (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Inflict ![]() Ignores foe's Delay immunity Unofficial status name. If successful, gain ![]() Strength: 30%Unaffected by charge bar gain effects. |
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Rhomphaia | ![]() |
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3132 | 351 | ![]() ![]() ![]() |
Cyclonic Strike: When main weapon (MC only): Guaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes. Electrifying Onslaught: When main weapon: MC gains ![]() Strength: 15%Multiplier: AssassinDuration: 1 turn at end of turn when allies deal damage 40 or more times to the current target in 1 turn. Ventosus's Majesty: Big boost to wind allies' ATK and max HP ![]() All Wind allies gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Wind allies also gain ![]() Strength: 100% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Shishio | ![]() |
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3622 | 257 | ![]() ![]() ![]() |
Nue's Omen: When main weapon (MC only): Upon using first-slot skill: Consume 10% of current HP to gain ![]() Strength: 50% and ![]() Duration: Indefinite. Nue's Cry: When main weapon: Water allies take 1% damageBased on max HP every turn. At end of turn: Gain ![]() Strength: 15%, ![]() Duration: Indefinite, and ![]() Duration: Indefinite. Hoarfrost's Glory: Big boost to water allies' C.A. specs and chain burst specs ![]() Inflict ![]() . 4★: Restore 10% of all Water allies' HP (Healing cap: 3000). All Water allies gain ![]() Strength: 15%. |
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Zosimos | ![]() |
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2952 | 387 | ![]() ![]() ![]() |
Cheirokmeta: When main weapon (MC only): Gain 1 ![]() Duration: Indefinite upon using a skill. (For every 3 skills used: All Dark allies gain ![]() Duration: Indefinite and a random buff. [Additional buffs based on number of ![]() upon activation.]) Hydor Theion: When main weapon (MC only): When 1 or more ![]() are granted: Dark damage to all foes after normal attacks. (When 5 ![]() are granted: Activates twice.) Authentic Memoirs: When main weapon (MC only): Upon Dark chain burst activation: Restore 10% of Dark allies' HP (Healing cap: 1000). All Dark allies gain ![]() Duration: Indefinite. ![]() 1-turn cut to MC's skill cooldowns. 4★: Deal Bonus Dark damage based on number of ![]() (Max: 5 hits). |