Weapon Lists/Revenant
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About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery Skills
Icon | Name | R | El | Type | ATK | HP | Skills | |
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Eight-Life Katana | 2530 | 178 | Zion's Might: Big boost to light allies' ATK Eight-Life Blade : Aeon: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Eight-Life Katana Aqua | 2720 | 190 | Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK Eight-Life Blade : Aeon: Massive water DMG to a foe / Random 1-turn cut to skill cooldown |
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Eight-Life Katana Cardinal | 2990 | 210 | Inferno's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to fire allies' ATK Eight-Life Blade : Aeon: Massive fire DMG to a foe. Random 1-turn cut to skill cooldown. Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. |
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Eight-Life Katana Cobalt | 2990 | 210 | Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK Eight-Life Blade : Aeon: Massive water DMG to a foe. Random 1-turn cut to skill cooldown. Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. |
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Eight-Life Katana Ecru | 2990 | 210 | Terra's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to earth allies' ATK Eight-Life Blade : Aeon: Massive earth DMG to a foe. Random 1-turn cut to skill cooldown. Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. |
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Eight-Life Katana Incendo | 2720 | 190 | Inferno's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to fire allies' ATK Eight-Life Blade : Aeon: Massive fire DMG to a foe / Random 1-turn cut to skill cooldown |
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Eight-Life Katana Ivory | 2990 | 210 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Eight-Life Blade : Aeon: Massive light DMG to a foe. Random 1-turn cut to skill cooldown. Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. |
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Eight-Life Katana Lumen | 2720 | 190 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Eight-Life Blade : Aeon: Massive light DMG to a foe / Random 1-turn cut to skill cooldown |
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Eight-Life Katana Nyx | 2720 | 190 | Oblivion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to dark allies' ATK Eight-Life Blade : Aeon: Massive dark DMG to a foe / Random 1-turn cut to skill cooldown |
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Eight-Life Katana Obsidian | 2990 | 210 | Oblivion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to dark allies' ATK Eight-Life Blade : Aeon: Massive dark DMG to a foe. Random 1-turn cut to skill cooldown. Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. |
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Eight-Life Katana Sage | 2990 | 210 | Ventosus's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to wind allies' ATK Eight-Life Blade : Aeon: Massive Wind damage to a foe. Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30% and 1-turn cut to a random skill's cooldown. |
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Eight-Life Katana Sterling | 2675 | 188 | Zion's Might: Big boost to light allies' ATK Eight-Life Blade : Aeon: Massive Light damage to a foe. Random 1-turn cut to skill cooldown. |
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Eight-Life Katana Terra | 2720 | 190 | Terra's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to earth allies' ATK Eight-Life Blade : Aeon: Massive earth DMG to a foe / Random 1-turn cut to skill cooldown |
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Eight-Life Katana Ventus | 2720 | 190 | Ventosus's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to wind allies' ATK Eight-Life Blade : Aeon: Massive wind DMG to a foe. 1-turn Skill Interval LoweredInstant cut to skill cooldown. to a random skill. |
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Five-Soul Staff | 2040 | 272 | Zion's Might: Big boost to light allies' ATK The Five Pillars of Heaven: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Five-Soul Staff Aqua | 2200 | 290 | Hoarfrost's Might: Big boost to water allies' ATK The Five Pillars of Heaven: Massive Water damage to a foe. Restore all allies' HP All allies gain RefreshHP is restored on every turn . |
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Five-Soul Staff Cardinal | 2420 | 320 | Inferno's Might: Big boost to fire allies' ATK The Five Pillars of Heaven: Massive Fire damage to a foe. Restore all allies' HP (Healing cap: 2000). All allies gain RefreshHP is restored on every turn Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Five-Soul Staff Cobalt | 2420 | 320 | Hoarfrost's Might: Big boost to water allies' ATK The Five Pillars of Heaven: Massive Water damage to a foe. Restore all allies' HP (Healing cap: 2000). All allies gain RefreshHP is restored on every turn Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Five-Soul Staff Ecru | 2420 | 320 | Terra's Might: Big boost to earth allies' ATK The Five Pillars of Heaven: Massive Earth damage to a foe. Restore all allies' HP (Healing cap: 2000). All allies gain RefreshHP is restored on every turn Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Five-Soul Staff Incendo | 2200 | 290 | Inferno's Might: Big boost to fire allies' ATK The Five Pillars of Heaven: Massive Fire damage to a foe. Restore all allies' HP. All allies gain RefreshHP is restored on every turn . |
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Five-Soul Staff Ivory | 2420 | 320 | Zion's Might: Big boost to light allies' ATK The Five Pillars of Heaven: Massive Light damage to a foe. Restore all allies' HP (Healing cap: 2000). All allies gain RefreshHP is restored on every turn Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Five-Soul Staff Lumen | 2200 | 290 | Zion's Might: Big boost to light allies' ATK The Five Pillars of Heaven: Massive Light damage to a foe. Restore all allies' HP All allies gain RefreshHP is restored on every turn . |
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Five-Soul Staff Nyx | 2200 | 290 | Oblivion's Might: Big boost to dark allies' ATK The Five Pillars of Heaven: Massive Dark damage to a foe. Restore all allies' HP All allies gain RefreshHP is restored on every turn . |
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Five-Soul Staff Obsidian | 2420 | 320 | Oblivion's Might: Big boost to dark allies' ATK The Five Pillars of Heaven: Massive Dark damage to a foe. Restore all allies' HP (Healing cap: 2000). All allies gain RefreshHP is restored on every turn Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Five-Soul Staff Sage | 2420 | 320 | Ventosus's Might: Big boost to wind allies' ATK The Five Pillars of Heaven: Massive Wind damage to a foe. Restore all allies' HP (Healing cap: 2000). All allies gain RefreshHP is restored on every turn Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Five-Soul Staff Sterling | 2160 | 288 | Zion's Might: Big boost to light allies' ATK The Five Pillars of Heaven: Massive Light damage to a foe. Restore 10% of all allies' HP (Healing cap: 2000). All allies gain RefreshHP is restored on every turn Strength: 5% of max HP (Healing cap: 500)Duration: 3 turns. |
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Five-Soul Staff Terra | 2200 | 290 | Terra's Might: Big boost to earth allies' ATK The Five Pillars of Heaven: Massive Earth damage to a foe. Restore all allies' HP All allies gain RefreshHP is restored on every turn . |
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Five-Soul Staff Ventus | 2200 | 290 | Ventosus's Might: Big boost to wind allies' ATK The Five Pillars of Heaven: Massive Wind damage to a foe. Restore all allies' HP All allies gain RefreshHP is restored on every turn . |
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Four-Sky Blade | 2270 | 227 | Zion's Might: Big boost to light allies' ATK Part the Heavens: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Four-Sky Blade Aqua | 2430 | 243 | Hoarfrost's Might: Big boost to water allies' ATK Part the Heavens: Massive water DMG to a foe All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Four-Sky Blade Cardinal | 2680 | 268 | Inferno's Might: Big boost to fire allies' ATK Part the Heavens: Massive fire DMG to a foe All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Four-Sky Blade Cobalt | 2680 | 268 | Hoarfrost's Might: Big boost to water allies' ATK Part the Heavens: Massive water DMG to a foe All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Four-Sky Blade Ecru | 2680 | 268 | Terra's Might: Big boost to earth allies' ATK Part the Heavens: Massive earth DMG to a foe All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Four-Sky Blade Incendo | 2430 | 243 | Inferno's Might: Big boost to fire allies' ATK Part the Heavens: Massive fire DMG to a foe All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Four-Sky Blade Ivory | 2680 | 268 | Zion's Might: Big boost to light allies' ATK Part the Heavens: Massive light DMG to a foe All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Four-Sky Blade Lumen | 2430 | 243 | Zion's Might: Big boost to light allies' ATK Part the Heavens: Massive light DMG to a foe All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Four-Sky Blade Nyx | 2430 | 243 | Oblivion's Might: Big boost to dark allies' ATK Part the Heavens: Massive dark DMG to a foe All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Four-Sky Blade Obsidian | 2680 | 268 | Oblivion's Might: Big boost to dark allies' ATK Part the Heavens: Massive dark DMG to a foe All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Four-Sky Blade Sage | 2680 | 268 | Ventosus's Might: Big boost to wind allies' ATK Part the Heavens: Massive wind DMG to a foe All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Four-Sky Blade Sterling | 2400 | 240 | Zion's Might: Big boost to light allies' ATK Part the Heavens: Massive Light damage to a foe. All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Four-Sky Blade Terra | 2430 | 243 | Terra's Might: Big boost to earth allies' ATK Part the Heavens: Massive Earth damage to a foe. All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Four-Sky Blade Ventus | 2430 | 243 | Ventosus's Might: Big boost to wind allies' ATK Part the Heavens: Massive wind DMG to a foe All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nine-Realm Harp | 2100 | 228 | Zion's Might: Big boost to light allies' ATK The Heavens Shall Fall: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Nine-Realm Harp Aqua | 2250 | 250 | Hoarfrost's Might: Big boost to water allies' ATK The Heavens Shall Fall: Massive Water damage to a foe. Restore 11% of all allies' HP (Healing cap: 2000 HP). All allies gain Debuff Success BoostedDebuff success rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nine-Realm Harp Cardinal | 2470 | 275 | Inferno's Might: Big boost to fire allies' ATK The Heavens Shall Fall: Massive Fire damage to a foe. Restore 16% of all allies' HP (Healing cap: 2000). All allies gain Debuff Success BoostedDebuff success rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nine-Realm Harp Cobalt | 2470 | 275 | Hoarfrost's Might: Big boost to water allies' ATK The Heavens Shall Fall: Massive Water damage to a foe. Restore 16% of all allies' HP (Healing cap: 2000). All allies gain Debuff Success BoostedDebuff success rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nine-Realm Harp Ecru | 2470 | 275 | Terra's Might: Big boost to earth allies' ATK The Heavens Shall Fall: Massive Earth damage to a foe. Restore 16% of all allies' HP (Healing cap: 2000). All allies gain Debuff Success BoostedDebuff success rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nine-Realm Harp Incendo | 2250 | 250 | Inferno's Might: Big boost to fire allies' ATK The Heavens Shall Fall: Massive Fire damage to a foe. Restore 11% of all allies' HP (Healing cap: 2000). All allies gain Debuff Success BoostedDebuff success rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nine-Realm Harp Ivory | 2470 | 275 | Zion's Might: Big boost to light allies' ATK The Heavens Shall Fall: Massive Light damage to a foe. Restore 16% of all allies' HP (Healing cap: 2000). All allies gain Debuff Success BoostedDebuff success rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nine-Realm Harp Lumen | 2250 | 250 | Zion's Might: Big boost to light allies' ATK The Heavens Shall Fall: Massive Light damage to a foe. Restore 11% of all allies' HP (Healing cap: 2000). All allies gain Debuff Success BoostedDebuff success rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nine-Realm Harp Nyx | 2250 | 250 | Oblivion's Might: Big boost to dark allies' ATK The Heavens Shall Fall: Massive Dark damage to a foe. Restore 11% of all allies' HP (Healing cap: 2000). All allies gain Debuff Success BoostedDebuff success rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nine-Realm Harp Obsidian | 2470 | 275 | Oblivion's Might: Big boost to dark allies' ATK The Heavens Shall Fall: Massive Dark damage to a foe. Restore 16% of all allies' HP (Healing cap: 2000). All allies gain Debuff Success BoostedDebuff success rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nine-Realm Harp Sage | 2470 | 275 | Ventosus's Might: Big boost to wind allies' ATK The Heavens Shall Fall: Massive Wind damage to a foe. Restore 16% of all allies' HP (Healing cap: 2000). All allies gain Debuff Success BoostedDebuff success rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nine-Realm Harp Sterling | 2220 | 243 | Zion's Might: Big boost to light allies' ATK The Heavens Shall Fall: Massive Light damage to a foe. Restore 11% of all allies' HP (Healing cap: 2000). All allies gain Debuff Success BoostedDebuff success rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nine-Realm Harp Terra | 2250 | 250 | Terra's Might: Big boost to earth allies' ATK The Heavens Shall Fall: Massive Earth damage to a foe. Restore 11% of all allies' HP (Healing cap: 2000). All allies gain Debuff Success BoostedDebuff success rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Nine-Realm Harp Ventus | 2250 | 250 | Ventosus's Might: Big boost to wind allies' ATK The Heavens Shall Fall: Massive Wind damage to a foe. Restore 11% of all allies' HP (Healing cap: 2000). All allies gain Debuff Success BoostedDebuff success rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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One-Rift Spear | 2235 | 251 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Radiant Ruination: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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One-Rift Spear Aqua | 2330 | 265 | Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK Radiant Ruination: Massive Water damage to a foe. All allies gain 10% RepelReflects DMG Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 1 hit. |
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One-Rift Spear Cardinal | 2570 | 295 | Inferno's Might: Big boost to fire allies' ATK Radiant Ruination: Massive Fire damage to a foe. All allies gain 20% Repel (3 times)Reflects DMG Strength: 20%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!. |
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One-Rift Spear Cobalt | 2570 | 295 | Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK Radiant Ruination: Massive Water damage to a foe. All allies gain 20% RepelReflects DMG Strength: 20%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 3 hits. |
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One-Rift Spear Ecru | 2570 | 295 | Terra's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to earth allies' ATK Radiant Ruination: Massive Earth damage to a foe. All allies gain 20% RepelReflects DMG Strength: 20%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 3 hits. |
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One-Rift Spear Incendo | 2440 | 162 | Inferno's Might: Big boost to fire allies' ATK Radiant Ruination: Massive Fire damage to a foe. All allies gain 10% Repel (1 time)Reflects DMG Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!. |
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One-Rift Spear Ivory | 2570 | 295 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Radiant Ruination: Massive Light damage to a foe. All allies gain 20% RepelReflects DMG Strength: 20%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 3 hits. |
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One-Rift Spear Lumen | 2330 | 265 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Radiant Ruination: Massive Light damage to a foe. All allies gain 10% RepelReflects DMG Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 1 hit. |
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One-Rift Spear Nyx | 2330 | 265 | Oblivion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to dark allies' ATK Radiant Ruination: Massive Dark damage to a foe. All allies gain 10% RepelReflects DMG Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 1 hit. |
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One-Rift Spear Obsidian | 2570 | 295 | Oblivion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to dark allies' ATK Radiant Ruination: Massive Dark damage to a foe. All allies gain 20% RepelReflects DMG Strength: 20%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 3 hits. |
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One-Rift Spear Sage | 2570 | 295 | Ventosus's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to wind allies' ATK Radiant Ruination: Massive Wind damage to a foe. All allies gain 20% RepelReflects DMG Strength: 20%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 3 hits. |
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One-Rift Spear Sterling | 2300 | 260 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Radiant Ruination: Massive Light damage to a foe. All allies gain 10% RepelReflects DMG Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 1 hit. |
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One-Rift Spear Terra | 2330 | 265 | Terra's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to earth allies' ATK Radiant Ruination: Massive Earth damage to a foe. All allies gain 10% RepelReflects DMG Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 1 hit. |
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One-Rift Spear Ventus | 2330 | 265 | Ventosus's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to wind allies' ATK Radiant Ruination: Massive Wind damage to a foe. All allies gain 10% RepelReflects DMG Strength: 10%Duration: 5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! for up to 1 hit. |
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Seven-Star Sword | 2500 | 213 | Zion's Might: Big boost to light allies' ATK The Northern Lights: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Seven-Star Sword Aqua | 2550 | 220 | Hoarfrost's Might: Big boost to water allies' ATK The Northern Lights: Massive Water damage to a foe. All allies gain 30% DMG CutTaking 30% less DMG Strength: 30%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Seven-Star Sword Cardinal | 2810 | 242 | Inferno's Might: Big boost to fire allies' ATK The Northern Lights: Massive Fire damage to a foe. All allies gain 35% DMG CutTaking 35% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Seven-Star Sword Cobalt | 2810 | 242 | Hoarfrost's Might: Big boost to water allies' ATK The Northern Lights: Massive Water damage to a foe. All allies gain 35% DMG CutTaking 35% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Seven-Star Sword Ecru | 2810 | 242 | Terra's Might: Big boost to earth allies' ATK The Northern Lights: Massive Earth damage to a foe. All allies gain 35% DMG CutTaking 35% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Seven-Star Sword Incendo | 2550 | 220 | Inferno's Might: Big boost to fire allies' ATK The Northern Lights: Massive Fire damage to a foe. All allies gain 30% DMG CutTaking 30% less DMG Strength: 30%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Seven-Star Sword Ivory | 2810 | 242 | Zion's Might: Big boost to light allies' ATK The Northern Lights: Massive Light damage to a foe. All allies gain 35% DMG CutTaking 35% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Seven-Star Sword Lumen | 2550 | 220 | Zion's Might: Big boost to light allies' ATK The Northern Lights: Massive Light damage to a foe. All allies gain 30% DMG CutTaking 30% less DMG Strength: 30%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Seven-Star Sword Nyx | 2550 | 220 | Oblivion's Might: Big boost to dark allies' ATK The Northern Lights: Massive Dark damage to a foe. All allies gain 30% DMG CutTaking 30% less DMG Strength: 30%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Seven-Star Sword Obsidian | 2810 | 242 | Oblivion's Might: Big boost to dark allies' ATK The Northern Lights: Massive Dark damage to a foe. All allies gain 35% DMG CutTaking 35% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Seven-Star Sword Sage | 2810 | 242 | Ventosus's Might: Big boost to wind allies' ATK The Northern Lights: Massive Wind damage to a foe. All allies gain 35% DMG CutTaking 35% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Seven-Star Sword Sterling | 2520 | 216 | Zion's Might: Big boost to light allies' ATK The Northern Lights: Massive Light damage to a foe. All allies gain 30% DMG CutTaking 30% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Seven-Star Sword Terra | 2550 | 220 | Terra's Might: Big boost to earth allies' ATK The Northern Lights: Massive Earth damage to a foe. All allies gain 30% DMG CutTaking 30% less DMG Strength: 30%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Seven-Star Sword Ventus | 2550 | 220 | Ventosus's Might: Big boost to wind allies' ATK The Northern Lights: Massive Wind damage to a foe. All allies gain 30% DMG CutTaking 30% less DMG Strength: 30%Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Six-Ruin Fist | 2220 | 236 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Realmic Convergence: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Six-Ruin Fist Aqua | 2400 | 250 | Hoarfrost's Might: Big boost to water allies' ATK Realmic Convergence: Massive Water damage to a foe. All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Six-Ruin Fist Cardinal | 2630 | 280 | Inferno's Might: Big boost to fire allies' ATK Realmic Convergence: Massive Fire damage to a foe. All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Six-Ruin Fist Cobalt | 2630 | 280 | Hoarfrost's Might: Big boost to water allies' ATK Realmic Convergence: Massive Water damage to a foe. All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Six-Ruin Fist Ecru | 2630 | 280 | Terra's Might: Big boost to earth allies' ATK Realmic Convergence: Massive Earth damage to a foe. All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Six-Ruin Fist Incendo | 2400 | 250 | Inferno's Might: Big boost to fire allies' ATK Realmic Convergence: Massive Fire damage to a foe. All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Six-Ruin Fist Ivory | 2630 | 280 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Realmic Convergence: Massive Light damage to a foe. All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Six-Ruin Fist Lumen | 2400 | 250 | Zion's Might: Big boost to light allies' ATK Realmic Convergence: Massive Light damage to a foe. All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Strength: 150%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Six-Ruin Fist Nyx | 2400 | 250 | Oblivion's Might: Big boost to dark allies' ATK Realmic Convergence: Massive Dark damage to a foe. All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Six-Ruin Fist Obsidian | 2630 | 280 | Oblivion's Might: Big boost to dark allies' ATK Realmic Convergence: Massive Dark damage to a foe. All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Six-Ruin Fist Sage | 2630 | 280 | Ventosus's Might: Big boost to wind allies' ATK Realmic Convergence: Massive Wind damage to a foe. All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Six-Ruin Fist Sterling | 2340 | 240 | Zion's Might: Big boost to light allies' ATK Realmic Convergence: Massive Light damage to a foe. All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Six-Ruin Fist Terra | 2400 | 250 | Terra's Might: Big boost to earth allies' ATK Realmic Convergence: Massive Earth damage to a foe. All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Six-Ruin Fist Ventus | 2400 | 250 | Ventosus's Might: Big boost to wind allies' ATK Realmic Convergence: Massive Wind damage to a foe. All allies gain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Ten-Wolf Gun | 2550 | 170 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Cosmic Alignment: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Ten-Wolf Gun Aqua | 2740 | 180 | Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK Cosmic Alignment: Massive Water damage to a foe. All allies gain 20% ATK UpATK is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% Skill DMG UpSkill DMG is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Cardinal | 3020 | 200 | Inferno's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to fire allies' ATK Cosmic Alignment: Massive Fire damage to a foe. All allies gain 25% ATK UpATK is boosted Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% Skill DMG UpSkill DMG is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Cobalt | 3020 | 200 | Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK Cosmic Alignment: Massive Water damage to a foe. All allies gain 25% ATK UpATK is boosted Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% Skill DMG UpSkill DMG is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Ecru | 3020 | 200 | Terra's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to earth allies' ATK Cosmic Alignment: Massive Earth damage to a foe. All allies gain 25% ATK UpATK is boosted Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% Skill DMG UpSkill DMG is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Incendo | 2740 | 180 | Inferno's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to fire allies' ATK Cosmic Alignment: Massive Fire damage to a foe. All allies gain 20% ATK UpATK is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% Skill DMG UpSkill DMG is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Ivory | 3020 | 200 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Cosmic Alignment: Massive Light damage to a foe. All allies gain 25% ATK UpATK is boosted Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% Skill DMG UpSkill DMG is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Lumen | 2740 | 180 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Cosmic Alignment: Massive Light damage to a foe. All allies gain 20% ATK UpATK is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% Skill DMG UpSkill DMG is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Nyx | 2740 | 180 | Oblivion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to dark allies' ATK Cosmic Alignment: Massive Dark damage to a foe. All allies gain 20% ATK UpATK is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% Skill DMG UpSkill DMG is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Obsidian | 3020 | 200 | Oblivion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to dark allies' ATK Cosmic Alignment: Massive Dark damage to a foe. All allies gain 25% ATK UpATK is boosted Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% Skill DMG UpSkill DMG is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Sage | 3020 | 200 | Ventosus's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to wind allies' ATK Cosmic Alignment: Massive Wind damage to a foe. All allies gain 25% ATK UpATK is boosted Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% Skill DMG UpSkill DMG is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Sterling | 2700 | 180 | Zion's Might: Big boostNormal 5% base, 1% per skill level, SL10 15% to light allies' ATK Cosmic Alignment: Massive Light damage to a foe. All allies gain 20% ATK UpATK is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% Skill DMG UpSkill DMG is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Terra | 2740 | 180 | Terra's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to earth allies' ATK Cosmic Alignment: Massive Earth damage to a foe. All allies gain 20% ATK UpATK is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% Skill DMG UpSkill DMG is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ten-Wolf Gun Ventus | 2740 | 180 | Ventosus's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to wind allies' ATK Cosmic Alignment: Massive Wind damage to a foe. All allies gain 20% ATK UpATK is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% Skill DMG UpSkill DMG is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Three-Tiger Axe | 2495 | 181 | Zion's Might: Big boost to light allies' ATK Realm of Ruination: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Three-Tiger Axe Aqua | 2680 | 195 | Hoarfrost's Might: Big boost to water allies' ATK Realm of Ruination: Massive Water damage to a foe. Inflict 30% DEF DownDEF is lowered Strength: 30%Duration: 10 seconds. |
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Three-Tiger Axe Cardinal | 2950 | 215 | Inferno's Might: Big boost to fire allies' ATK Realm of Ruination: Massive Fire damage to a foe. Inflict 35% DEF DownDEF is lowered Strength: 35%Duration: 10 seconds. |
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Three-Tiger Axe Cobalt | 2950 | 215 | Hoarfrost's Might: Big boost to water allies' ATK Realm of Ruination: Massive Water damage to a foe. Inflict 35% DEF DownDEF is lowered Strength: 35%Duration: 10 seconds. |
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Three-Tiger Axe Ecru | 2950 | 215 | Terra's Might: Big boost to earth allies' ATK Realm of Ruination: Massive Earth damage to a foe. Inflict 35% DEF DownDEF is lowered Strength: 35%Duration: 10 seconds. |
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Three-Tiger Axe Incendo | 2680 | 195 | Inferno's Might: Big boost to fire allies' ATK Realm of Ruination: Massive Fire damage to a foe. Inflict 30% DEF DownDEF is lowered Strength: 30%Duration: 10 seconds. |
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Three-Tiger Axe Ivory | 2950 | 215 | Zion's Might: Big boost to light allies' ATK Realm of Ruination: Massive Light damage to a foe. Inflict 35% DEF DownDEF is lowered Strength: 35%Duration: 10 seconds. |
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Three-Tiger Axe Lumen | 2680 | 195 | Zion's Might: Big boost to light allies' ATK Realm of Ruination: Massive Light damage to a foe. Inflict 30% DEF DownDEF is lowered Strength: 30%Duration: 10 seconds. |
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Three-Tiger Axe Nyx | 2680 | 195 | Oblivion's Might: Big boost to dark allies' ATK Realm of Ruination: Massive Dark damage to a foe. Inflict 30% DEF DownDEF is lowered Strength: 30%Duration: 10 seconds. |
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Three-Tiger Axe Obsidian | 2950 | 215 | Oblivion's Might: Big boost to dark allies' ATK Realm of Ruination: Massive Dark damage to a foe. Inflict 35% DEF DownDEF is lowered Strength: 35%Duration: 10 seconds. |
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Three-Tiger Axe Sage | 2950 | 215 | Ventosus's Might: Big boost to wind allies' ATK Realm of Ruination: Massive Wind damage to a foe. Inflict 35% DEF DownDEF is lowered Strength: 35%Duration: 10 seconds. |
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Three-Tiger Axe Sterling | 2640 | 192 | Zion's Might: Big boost to light allies' ATK Realm of Ruination: Massive Light damage to a foe. Inflict 30% DEF DownDEF is lowered Strength: 30%Duration: 10 seconds. |
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Three-Tiger Axe Terra | 2680 | 195 | Terra's Might: Big boost to earth allies' ATK Realm of Ruination: Massive Earth damage to a foe. Inflict 30% DEF DownDEF is lowered Strength: 30%Duration: 10 seconds. |
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Three-Tiger Axe Ventus | 2680 | 195 | Ventosus's Might: Big boost to wind allies' ATK Realm of Ruination: Massive Wind damage to a foe. Inflict 30% DEF DownDEF is lowered Strength: 30%Duration: 10 seconds. |
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Two-Crown Bow | 2370 | 217 | Zion's Might: Big boost to light allies' ATK Twin Sovereign Wrath: Massive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Two-Crown Bow Aqua | 2550 | 232 | Hoarfrost's Might: Big boost to water allies' ATK Twin Sovereign Wrath: Massive Water damage to a foe. All allies gain Attack AllAttacks each foe Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Cardinal | 2800 | 255 | Inferno's Might: Big boost to fire allies' ATK Twin Sovereign Wrath: Massive Fire damage to a foe. All allies gain Attack AllAttacks each foe Duration: 4 turns. |
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Two-Crown Bow Cobalt | 2800 | 255 | Hoarfrost's Might: Big boost to water allies' ATK Twin Sovereign Wrath: Massive Water damage to a foe. All allies gain Attack AllAttacks each foe Duration: 4 turns. |
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Two-Crown Bow Ecru | 2800 | 255 | Terra's Might: Big boost to earth allies' ATK Twin Sovereign Wrath: Massive Earth damage to a foe. All allies gain Attack AllAttacks each foe Duration: 4 turns. |
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Two-Crown Bow Incendo | 2550 | 232 | Inferno's Might: Big boost to fire allies' ATK Twin Sovereign Wrath: Massive Fire damage to a foe. All allies gain Attack AllAttacks each foe Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Ivory | 2800 | 255 | Zion's Might: Big boost to light allies' ATK Twin Sovereign Wrath: Massive Light damage to a foe. All allies gain Attack AllAttacks each foe Duration: 4 turns. |
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Two-Crown Bow Lumen | 2550 | 232 | Zion's Might: Big boost to light allies' ATK Twin Sovereign Wrath: Massive Light damage to a foe. All allies gain Attack AllAttacks each foe Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Nyx | 2550 | 232 | Oblivion's Might: Big boost to dark allies' ATK Twin Sovereign Wrath: Massive Dark damage to a foe. All allies gain Attack AllAttacks each foe Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Obsidian | 2800 | 255 | Oblivion's Might: Big boost to dark allies' ATK Twin Sovereign Wrath: Massive Dark damage to a foe. All allies gain Attack AllAttacks each foe Duration: 4 turns. |
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Two-Crown Bow Sage | 2800 | 255 | Ventosus's Might: Big boost to wind allies' ATK Twin Sovereign Wrath: Massive Wind damage to a foe. All allies gain Attack AllAttacks each foe Duration: 4 turns. |
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Two-Crown Bow Sterling | 2510 | 230 | Zion's Might: Big boost to light allies' ATK Twin Sovereign Wrath: Massive Light damage to a foe. All allies gain Attack AllAttacks each foe Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Terra | 2550 | 232 | Terra's Might: Big boost to earth allies' ATK Twin Sovereign Wrath: Massive Earth damage to a foe. All allies gain Attack AllAttacks each foe Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Ventus | 2550 | 232 | Ventosus's Might: Big boost to wind allies' ATK Twin Sovereign Wrath: Massive Wind damage to a foe. All allies gain Attack AllAttacks each foe Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |