Weapon Lists/Water
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About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery Skills
Icon | Name | R | El | Type | ATK | HP | Skills | |
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Aburaboshi Ramen Flag | 1830 | 210 | Armed Flood: Big boost to water allies' ATK Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate. Beckon in the Wind: Massive Water damage to a foe. All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 10% TA UpTriple attack rate is boosted Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Acid Bolt Shooter | 3250 | 220 | Hoarfrost's Might: Big boost to water allies' ATK Water's Mystery: Small boost to water allies' C.A. DMG Aquae Excelsior: Boost to water allies' C.A. DMG cap Melt the Armor: Massive Water damage to a foe. Inflict 20% Water DEF DownDEF is lowered for water DMG Strength: 20%Duration: 180 seconds. 4★: Also inflict 10% Debuff Res. DownDebuff resistance is lowered Strength: 10%Duration: 180 seconds. |
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Acinaces | 1645 | 167 | Tsunami's Might: Medium boostNormal 2% base, 1% per skill level, SL10 12% to water allies' ATK Wind Weasel: Big Water damage to a foe. |
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Ain Soph | 2577 | 202 | Tsunami's Haunt: Medium boost to water allies' ATK / 10% hit to double attack rate Hoarfrost's Mystery: Big boost to water allies' CA DMG Fifth Heaven: Massive Water damage to a foe. Gain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 100%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining. and Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP) . |
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Air Cannon | 2275 | 242 | Air Blast: Big boost to water allies' ATK Bang!: When main weapon (MC only): Massive boost to critical hit rate. Sleight Shot: Massive Water damage to a foe. Inflict 25% DEF DownDEF is lowered Strength: 25%Duration: 180 seconds. Gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. 4★: Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10% now affects all allies. |
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Almace | 1795 | 157 | Tsunami's Aegis: Medium boost to water allies' max HP Tempest Blade: Big Water damage to a foe. |
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Ameno Habakiri | 4036 | 287 | ▶ |
Tsunami's Celere: Medium boost to Water allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain ATK Up (Stackable)ATK is boosted (Stackable / Can't be removed) and DMG Cap Up (Stackable)Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed) upon dealing multiattacks. Tsunami's Trium: Medium boost to Water allies' multiattack rate Orochi no Aramasa: Massive Water damage to a foe. Gain Shield (5,000)Next ATK received will be ineffective for a fixed amount Strength: 5,000. 4★: Slight chance~20% to also gain Lord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed) Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (Next one-foe attack is a 9-hit attack). |
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Ancestral Blade | 2197 | 140 | Unrelenting Might: Big boost to Water allies' ATK. Memories of War: When main weapon (MC only): Gain Multiattack Rate BoostedMultiattack rate is boosted and stacks after every turn (Ends upon taking DMG) every turn (Stackable / Resets upon taking DMG). Glimmering Mirror: Massive Water damage to a foe. / All allies gain 10% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Ancestral Staff | 1152 | 160 | Soldat's Aegis: Medium boost to Water allies' max HP Strike of Rust: Big Water damage to a foe. / All allies gain Shield (500)Next ATK received will be ineffective for a fixed amount Strength: 500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ancestral Trident | 1230 | 145 | Soldat's Might: Medium boost to Water allies' ATK Strike of Rust: Big Water damage to a foe. / All allies gain ATK UpATK is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ancient Auberon | 2620 | 280 | Oceansoul's Majesty: Small boost to water allies' ATK and max HP Oceansoul's Restraint II: Medium boost to water allies' double attack rate and critical hit rate Udaka-Ostha: Massive Water damage to a foe. Gain Mirror ImageNext one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Aquablade | 1730 | 150 | Tsunami's Verity: Medium boost to water allies' critical hit rate Rising Shot: Big Water damage to a foe. |
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Aquamarine Hatchet | 2430 | 211 | Oceansoul's Might III: Big boost to water allies' ATK Oceansoul's Progression II: Medium boost to water allies' water ATK based on number of turns passed Aquamarine Cleave: Massive Water damage to a foe. All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Effect increased to Shield (2500)Next ATK received will be ineffective for a fixed amount Strength: 2500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Aquan Killer | 1025 | 118 | Water's Might: Small boost to water allies' ATK Swing: Medium Water damage to a foe. |
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Aquarium Harp | 1525 | 170 | Tsunami's Aegis: Medium boost to water allies' max HP Lullaby of Eternal Sleep: Big Water damage to a foe. |
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Arabesque | 2320 | 220 | Impavid Impetus: When main weapon (MC only): Spellbound SalsaGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn , DA UpDouble attack rate is boosted Duration: 1 turn , and TA UpTriple attack rate is boosted Duration: 1 turn . Self-inflict 10% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. no longer lowers max HP. Reverberating Rhythm: When main weapon (MC only): Extend Two to TangoGain Routine StepAttacks twice each turn Duration: 4 turns.'s effect duration by 1 turn. Endless Waltz: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Arabesque Aqua | 2727 | 261 | Impavid Impetus: When main weapon (MC only): Spellbound SalsaGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn , DA UpDouble attack rate is boosted Duration: 1 turn , and TA UpTriple attack rate is boosted Duration: 1 turn . Self-inflict 10% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. no longer lowers max HP. Reverberating Rhythm: When main weapon (MC only): Extend Two to TangoGain Routine StepAttacks twice each turn Duration: 4 turns.'s effect duration by 1 turn. Endless Waltz: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Arabesque Rebirth | 2340 | 222 | Impavid Impetus: When main weapon (MC only): Spellbound SalsaGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn , DA UpDouble attack rate is boosted Duration: 1 turn , and TA UpTriple attack rate is boosted Duration: 1 turn . Self-inflict 10% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. no longer lowers max HP. Reverberating Rhythm: When main weapon (MC only): Extend Two to TangoGain Routine StepAttacks twice each turn Duration: 4 turns.'s effect duration by 1 turn. Endless Waltz: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Arabesque Replica | 1500 | 140 | Impavid Impetus: When main weapon (MC only): Spellbound Salsa no longer lowers max HP Endless Waltz: Big Water damage to a foe. |
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Arvess Demiclone | 3090 | 250 | Water's Might: Small boost to water allies' ATK Tsunami's Trium: Medium boost to water allies' multiattack rate Ocean Blue Blow: 20% Bonus Water DMG effect to third hit of Water allies' triple attacks. Duplicated Strike: Massive Water damage to a foe. Gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Aschallon Aqua | 2830 | 240 | Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped). Crimsonic Liege: Reduce Fire damage taken when Awakening Blade is active (Effect is halved when sub-equipped). Aurora: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. If EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts. : Recover 5 energy. |
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Atlantis | 3079 | 338 | Hoarfrost's Enmity: Big boost to water allies' ATK based on how low HP is Hoarfrost's Garrison: Big boost to water allies' DEF based on how low HP is Snowfall's Quintessence: Boost to water allies' DMG cap Timaeus: Unworldly Water damage to a foe. Self-damage MC for 30% of current HP. 4★: Also gain Unchallenged (2 times)Next DMG received will be ineffective . |
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Atma Axe | 2844 | 165 | Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP Supernova: Massive Water damage to a foe. / All allies gain Water ATK UpWater ATK is boosted . |
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Atma Blade | 2856 | 163 | Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP Supernova: Massive Water damage to a foe. / All allies gain Water ATK UpWater ATK is boosted . |
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Atma Bow | 2608 | 206 | Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP Supernova: Massive Water damage to a foe. / All allies gain Water ATK UpWater ATK is boosted . |
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Atma Dagger | 2402 | 224 | Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP Supernova: Massive Water damage to a foe. / All allies gain Water ATK UpWater ATK is boosted . |
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Atma Fist | 2328 | 237 | Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP Supernova: Massive Water damage to a foe. / All allies gain Water ATK UpWater ATK is boosted . |
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Atma Gun | 2857 | 157 | Arma Rubell: Big boost to gun-specialty allies' ATK and max HP Supernova: Massive Water damage to a foe. / All allies gain Water ATK UpWater ATK is boosted . |
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Atma Harp | 2245 | 224 | Musica Rubell: Big boost to harp-specialty allies' ATK and max HP Supernova: Massive Water damage to a foe. / All allies gain Water ATK UpWater ATK is boosted . |
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Atma Spear | 2350 | 238 | Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP Supernova: Massive Water damage to a foe. / All allies gain Water ATK UpWater ATK is boosted . |
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Atma Staff | 2162 | 270 | Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP Supernova: Massive Water damage to a foe. / All allies gain Water ATK UpWater ATK is boosted . |
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Atma Sword | 2594 | 195 | Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP Supernova: Massive Water damage to a foe. / All allies gain Water ATK UpWater ATK is boosted . |
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Auberon | 2620 | 280 | Water's Majesty: Small boost to water allies' ATK and max HP Tsunami's Restraint: Medium boost to water allies' double attack rate and critical hit rate Udaka-Ostha: Massive Water damage to a foe. Gain Mirror ImageNext one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Avenger Aqua | 2960 | 213 | Swordmaster's Soul: Extend effect duration of RageAll parties gain ATK UpATK is boosted Strength: SmallDuration: 3 turns. series by 1 turn for the caster. Supreme Trepidation: 1-turn cut to RageAll parties gain ATK UpATK is boosted Strength: SmallDuration: 3 turns. series' cooldown. Exhatio: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and ATK UpATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Aves | 1725 | 161 | Tsunami's Might: Medium boost to water allies' ATK Shadow Weave: Big Water damage to a foe. |
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Banana Bunch | 2333 | 110 | Gourmet Banana: Big boost to Water allies' ATK Organic Smackdown: When main weapon (MC only): Slight chance to inflict StunnedCan't attack Duration: 1.5-3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1-3 turns remaining. for 1.5 to 3.5 turns with every single attack. Falling Bananas: Massive Water damage to a foe. Gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Bardiche | 1145 | 86 | Water's Might: Small boost to water allies' ATK Concussion: Medium Water damage to a foe. |
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Beach Grynoth | 2591 | 199 | Hoarfrost's Garrison: Big boost to water allies' DEF based on how low HP is Water's Majesty: Small boost to water allies' ATK and max HP Summer Eruption: Massive Water damage to a foe. All allies gain ArmoredChance of lowering DMG taken . |
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Berserker's Barrage | 3380 | 244 | Barbarian's Nature: When main weapon: Also gain 10% C.A. DMG UpCharge attack DMG is boosted Strength: 10%Duration: 1 turn and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted Strength: 10%Duration: 1 turn upon using Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., 50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 1 turn , and 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 1 turn . At level 30: Also gain 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Strength: 20%Duration: Indefinite and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Strength: 10%Duration: Indefinite. Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. Savage Surge: Massive Water DMG to a foe / All allies gain 40% ATK UpATK is boosted Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bident | 3176 | 281 | Armed Flood: Big boost to water allies' ATK Abyssal Avenger: 200% boost to Water allies' counter damage. Water allies gain Adjudicator's RevelationDMG dealt is supplemented upon countering (Stacks up to 2 times / Can't be removed) Duration: Indefinite (Stackable / Max: 2) upon countering. Azure Fang: Massive Water damage to a foe. All allies gain Tank-and-Counter (1 time)Counters upon taking DMG Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: MC also gains 5% Boost to Charge Bar upon Taking DMGCharge bar will be boosted upon taking DMG Strength: 5% (Max: 50%)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (Max: 50%). |
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Blast Sword | 2010 | 176 | Auto Apparatus: Big boost to water allies' ATK Demon Destroyer: Massive water DMG to a foe / Boost to ATK |
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Blau Javelin | 1310 | 134 | Tsunami's Dual-Edge: Medium boost to double attack rate for water allies Soul Crush: Big Water damage to a foe. |
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Blossom Axe | 3180 | 230 | Hoarfrost's Might: Big boost to water allies' ATK Preemptive Ice Wall: Boost to DEF for water allies for first 8 turns of battle Hoarfrost's Bloodshed: Big boost to water allies' ATK / Take DMG worth 20% of max HP at battle start Swirling Petal Shower: Massive Water damage to a foe. Gain DEF UpDEF is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Buff increased to 30% DEF UpDEF is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and now affects all allies. All allies also gain JammedATK is greatly boosted based on how low HP is Strength: 20%-60%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Blue Light | 1159 | 120 | Music Start!: Big Water damage to a foe. | |||||
Blue Lightning | 3118 | 243 | Tsunami's Aegis: Medium boost to water allies' max HP Water's Stamina: Small boost to water allies' ATK based on how high HP is Tsunami's Fandango: Medium boost to water allies' ATK / Medium boost to triple attack rate Cleaving Vortex: Massive Water damage to a foe. All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain ImmuneDebuffs will be nullified Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.Verification needed. for 0.5 turns. |
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Blue Sphere | 2780 | 403 | ▶ |
Hoarfrost's Might III: Massive boost to water allies' ATK Tsunami's Sentence: Medium boost to water allies' C.A. DMG and C.A. DMG cap Bailout: Massive Water damage to a foe. Gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite now affects all allies. All allies also gain RefreshHP is restored on every turn Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Boogie Plates | 1015 | 111 | Water's Might: Small boost to water allies' ATK Punch: Medium Water damage to a foe. |
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Bottle o' Blossoms | 1737 | 149 | Tsunami's Might: Medium boost to water allies' ATK Sparkling Pink Splash: Big Water damage to a foe. |
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Bow of Sigurd | 2701 | 250 | ▶ |
Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle Hoarfrost's Might: Big boost to water allies' ATK Yelmryk: Massive Water damage to a foe. Gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. duration increased to 3.5 turns. Also gain 20% DEF UpDEF is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bow of Sigurd Militis | 2569 | 238 | Bow Voltage II: Boost to ATK based on how many bows are equipped. Snowfall's Exertion: Boost to water allies' multiattack rate based on how high their HP is Sephira Legio Aquae: When main weapon (MC only): Starts battle with 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn . (In ArcarumArcarum: The World Beyond Replicard Sandbox: Active even when not main weapon and affects Water allies.) Yelmryk Repetere: Massive Water damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. 4★: All allies also gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Branwen Bow | 1400 | 131 | Tsunami's Aegis: Medium boost to water allies' max HP Grievous Cry: Big Water damage to a foe. Inflict PoisonedHP is lowered on every turn Duration: 180 secondsDamage Cap: 1000.. |
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Branwen Harp | 1770 | 196 | Hoarfrost's Might: Big boost to water allies' ATK Bewail: Massive Water damage to a foe. Inflict Poisoned (1000)HP is lowered on every turn Strength: 1000Duration: 180 seconds. |
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Branwen Rapier | 1405 | 123 | Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP Grievous Cry: Big Water damage to a foe. / Inflict PoisonedHP is lowered on every turn . |
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Broadsword | 535 | 49 | Double Slash: Small Water damage to a foe. | |||||
Bronze Knife | 455 | 49 | Tackle: Small Water damage to a foe. | |||||
Bronze Mace | 410 | 58 | Light Flash: Small Water damage to a foe. | |||||
Bronze Rapier | 480 | 44 | Double Slash: Small Water damage to a foe. | |||||
Bronze Spear | 440 | 52 | Double Thrust: Small Water damage to a foe. | |||||
Bronze Zaghnal | 505 | 39 | Bone-Break: Small Water damage to a foe. | |||||
Bullova | 1815 | 135 | Tsunami's Might: Medium boost to water allies' ATK Melee: Big Water damage to a foe. |
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Caduceus | 3259 | 435 | ▶ |
Water's Majesty: Small boost to Water allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below Tsunami's Garrison: Medium boost to Water allies' DEF based on how low HP is Staff of Grace: Massive Water damage to a foe / 2-turn cut to skill cooldown 4★: 20%Verification needed. chance to reset all skill cooldowns (MC only). |
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Calamitous Aquashade | 2775 | 400 | Cobalt Vitality: Boost to water allies' ATK, DEF, and DMG cap based on their max HP Water's Majesty: Small boost to water allies' ATK and max HP Torrential Thunderstrike: Massive Water damage to a foe. All Water allies gain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 200%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Water allies also gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Cane | 935 | 128 | Water's Might: Small boost to water allies' ATK Shock: Medium Water damage to a foe. |
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Canisius | 2339 | 250 | Hoarfrost's Might: Big boost to water allies' ATK Tsunami's Dual-Edge: Medium boost to double attack rate for water allies Virtue of the Dog: Massive Water damage to a foe. Inflict PetrifiedStops enemy's charge diamonds from filling. Duration: 1.5-3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1-3 turns remaining. for 1.5 to 3.5 turns. |
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Chained Bow of Hell and Heaven | 1997 | 186 | Armed Flood: Big boost to water allies' ATK Technical Artistry: When main weapon (MC only): 20% boost to skill damage. Winged Chainpiercer: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Championship Belt | 3015 | 317 | Reigning Champ's Nature: When main weapon: Enhance Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., 30% DEF UpDEF is boosted Strength: 30%Duration: 2 turns, and Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns. At level 30: Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns upgraded to Full Hostility100% chance to be targeted by one-ally attacks Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 2 turns.'s effect / Gain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn upon using Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., 30% DEF UpDEF is boosted Strength: 30%Duration: 2 turns, and Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns. At level 30: Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns upgraded to Full Hostility100% chance to be targeted by one-ally attacks Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. Ready to Rumble: Massive Water damage to a foe. Gain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and ??% DEF UpDEF is boosted Strength: ??%Duration: ??T. |
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Chanteuse Angelique | 2840 | 299 | Virtuoso's Nature: When main weapon: All allies also gain RefreshHP is restored on every turn Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn for 3 turns and ImmuneDebuffs will be nullified Duration: 1 turn for 1 turn upon using ConcludereHarp: All parties gain 40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 40%Duration: 3 turns and Healing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Strength: 10%Duration: 3 turns and Healing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable) Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable) Duration: Indefinite and Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable) Duration: Indefinite to indefinite. Harp: Also gain 10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain 5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable) Strength: 5% (Max: 15%)Duration: Indefinite.. Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems. Finale Fatale: Massive Water DMG to a foe. All allies gain 20% Water ATK UpWater ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Claíomh Solais | 2980 | 259 | Hoarfrost's Aegis: Big boost to water allies' max HP Holy Knight's Honor: Boost to DEF for water allies7.5% at SL15 Noble Execution: Massive Water damage to a foe. Boost to ATK when foe is in Overdrive. 4★: All allies also gain 15% DMG CutTaking 15% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Clarion | 3455 | 237 | Armed Flood: Big boost to water allies' ATK Cobalt Arts: Boost to water allies' skill DMG cap Violet Rime's Serenade: Massive Water damage to a foe. All allies gain 25% Dodge Rate UpChance to dodge DMG and debuffs Strength: 25%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: All allies also gain Bonus Effect on DodgeDeals water DMG to a foe upon dodging Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (200% Water damage to a foe upon dodging [Damage cap: ~400,000].) |
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Cold Noodles | 1065 | 116 | Water's Verity: Small boost to water allies' critical hit rate The Pulverizer: Medium Water damage to a foe. |
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Colomba | 2826 | 253 | Snowfall's Crux: Supplement water allies' C.A. DMG Bow Voltage: Boost to ATK based on how many bows are equipped. Pasquale: Massive Water damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Colorful Crackerjack | 1860 | 124 | Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP Loose Shot: Big Water damage to a foe. |
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Commander's Sidearm | 2681 | 181 | Hoarfrost's Might: Big boost to water allies' ATK Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle Explosive Rounds: Massive Water damage to a foe. Gain Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks (Ends upon taking DMG) Duration: Indefinite. (Ends upon taking damage.) |
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Cork Rifle | 1480 | 95 | Unfallen's Might: Medium boost to Water allies' ATK Festival Hotshot: Big Water damage to a foe. |
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Croak Head | 1290 | 133 | Mysterious ATK: Medium boostUnknown 2% base, 1% per skill level, SL10 12% to water allies' ATK Rib-Ribbit!: Big Water damage to a foe. Gain a random speed boost to charge bar. |
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Crystal Bellflowers | 2385 | 245 | Tsunami's Grace: Medium boost to water allies' max HP and debuff resistance Tsunami's Trium: Medium boost to water allies' multiattack rate Crystal Flos: Massive Water damage to a foe. / All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 10% of max HP (Healing cap: 500) or 10% charge barDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Crystal Edge | 2880 | 291 | Tsunami's Majesty: Medium boost to water allies' ATK and max HP Cobalt Arts: Boost to water allies' skill DMG cap Water's Progression: Small boost to water allies' water ATK based on number of turns passed Prison Glaciale: Massive Water damage to a foe. Raise GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds level by 1 (Max: 10). 4★: All allies also gain Fire DMG LoweredFire DMG is lowered Fire DEF Up. Not a Damage Cut. Reduces Fire damage taken on a multiplier separate from Damage Cuts.Verification needed. . |
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Daemon's Spine | 2175 | 283 | Tsunami's Primacy: Medium boost to water allies' ATK / Medium boost to double attack rate for water allies Water's Aegis: Small boost to water allies' max HP Mana Booster Shot: Massive Water damage to a foe. All allies gain Shield (500)Next ATK received will be ineffective for a fixed amount Strength: 500Duration: Indefinite. |
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Dagger of Eternal Splendor | 999 | 99 | Biting Flurry: Massive Water damage to a foe. | |||||
Damascus Knife | 3728 | 640 | ▶ |
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to Bounty lvl 10Item drop rate is boosted Cobalt Arts: Boost to Water allies' skill DMG cap. Cobalt Hunt: 10% bonus Water DMG to Water allies against foes with BountyItem drop rate is boosted . Blade of Lost Legend: Massive Water damage to a foe / Chance to deal massive bonus DMG up to 2 times 4★: 2-hit, 450% bonus Water DMG is now guaranteed (Damage cap: ~720,000 per hit). Raise BountyItem drop rate is boosted by 2. |
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Dante Alighieri | 2661 | 282 | ▶ |
True Glacial Supremacy: Massive boost to water allies' ATK / Small boost to max HP Glacial Frostcage: When main weapon (MC only): 300% Water damage (Damage cap: ~630,000) and inflict 15% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable) Strength: 15% (Max: 30%)Duration: 180 seconds and 15% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 15% (Max: 30%)Duration: 180 seconds to all foes when a foe uses a special attack. Disperazione Finale: 450%Massive Water damage to a foe. All allies gain 25% Debuff Success BoostedDebuff success rate is boosted Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and StrengthATK is greatly boosted based on how high HP is Strength: 30%-10%Duration: 2.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 5★: Damage increased to 550%. StrengthATK is greatly boosted based on how high HP is Strength: 45%-15%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. effect increased. 25% Debuff Success BoostedDebuff success rate is boosted Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and StrengthATK is greatly boosted based on how high HP is Strength: 45%-15%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. duration increased to 3.5 turns. |
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Dante's Harp | 1989 | 220 | Glacial Supremacy: Massive boost to Water allies' ATK Disperazione: Massive Water damage to a foe. All allies gain Debuff Success BoostedDebuff success rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Dardur | 2123 | 293 | Hoarfrost's Crux: Big supplemental boost to water allies' C.A. DMG Water's Aegis: Small boost to water allies' max HP Ghaymu Leontopolis: Massive Water damage to a foe. All Water allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
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Dark Thrasher | 2700 | 250 | Tsunami's Garrison: Medium boost to water allies' DEF based on how low HP is Tsunami's Majesty: Medium boost to water allies' ATK and max HP Deadeye Shot: Massive Water damage to a foe. Boost to critical hit rate. |
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Dayspring | 3550 | 160 | ▶ |
Hoarfrost's Enmity: Big boost to water allies' ATK based on how low HP is Tsunami's Verity: Medium boost to water allies' critical hit rate Morning Gleam: Massive Water damage to a foe. All allies gain Water ATK UpWater ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain JammedATK is greatly boosted based on how low HP is . |
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Death Whip | 1373 | 116 | Clawed Flood: Medium boost to water allies' ATK Angled Lash: Big Water damage to a foe. Inflict 10% DEF DownDEF is lowered Strength: 10%Duration: 180 seconds. |
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Delicious Banana | 1512 | 90 | Creamy Banana: Medium boost to Water allies' ATK Banana Stream: Big Water damage to a foe. |
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Demonic Longstaff | 2940 | 298 | Arcanist's Nature: When main weapon: Enhance Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000). At level 30: Damage increased to 600%. All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite (Crest gained based on caster's element).'s effect. MC gains 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns upon using Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000). At level 30: Damage increased to 600%. All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite (Crest gained based on caster's element). Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems. Invoke Calamity: Massive Water DMG to a foe. All allies gain ??% Skill DMG UpSkill DMG is boosted Strength: ??%Duration: 4 turns and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turnsStacking: Charge Attack |
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Devil's Finger | 3075 | 311 | Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start Executioner's Essence: This is the essence of greatness. Gain its power by using emblems. On Pins and Needles: Massive Water damage to a foe. 1-turn cut to skill cooldown Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) lvl by 1 |
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Die-Cut Candy | 1260 | 140 | Candy Mold's Aegis: Medium boost to Water allies' HP Trace It, Eat It!: Big Water damage to a foe. |
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Draco Horn | 2860 | 270 | Hoarfrost's Might: Big boost to water allies' ATK Heated Spearswipe: When main weapon (MC only): Gain 8% ATK Up (Stackable / Max: 40%)ATK is boosted while active (Stackable) Strength: 8% (Max: 40%)Duration: Indefinite upon triple attack Dragonwrath Flash: Massive Water damage to a foe. Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also remove 1 buff from a foe. |
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Draconic Buster | 3831 | 281 | Wamdus's Flood: Boost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma. Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. Vortex Sphere: Massive Water damage to a foe. Gain 25% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Dracosius | 3062 | 255 | Water's Might: Small boost to water allies' ATK Cobalt Craft: Supplement water allies' critical hit DMG Ocean Blue Blow: 20% Bonus Water DMG effect to third hit of water allies' triple attacks Virtue of the Dragon: Massive Water damage to a foe. All allies gain DA UpDouble attack rate is boosted Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and TA UpTriple attack rate is boosted Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: MC also gains 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Dream Atlas | 1700 | 235 | Hoarfrost's Might: Big boost to water allies' ATK Vision Chronicle: Massive Water damage to a foe. Inflict SleepCan't attack and takes big DMG (Ends upon taking DMG) Duration: 180 secondsTakes 25% more damage. |
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Durandal | 3035 | 263 | ▶ |
Hoarfrost's Might II: Big boost to water allies' ATK Tsunami's Verity: Medium boost to water allies' critical hit rate Iliad Strike: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. 4★: Effect increased to Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. |
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Eight-Life Katana Aqua | 2720 | 190 | Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK Eight-Life Blade : Aeon: Massive water DMG to a foe / Random 1-turn cut to skill cooldown |
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Eight-Life Katana Cobalt | 2990 | 210 | Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK Eight-Life Blade : Aeon: Massive water DMG to a foe. Random 1-turn cut to skill cooldown. Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. |
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Eighth Shear of the Flock | 2707 | 180 | Hoarfrost's Verity: Big boost to water allies' critical hit rate Cobalt Craft: Supplement water allies' critical hit DMG Reverent Bells: Virtue of the Ram: Massive Water damage to a foe. All allies gain 15% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Epoxy Boogie Plates | 1610 | 170 | Tsunami's Dual-Edge: Medium boost to double attack rate for water allies Beat Bash: Big Water damage to a foe. |
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Esna | 2252 | 355 | Snowfall's Fortitude: Supplement water allies' DMG based on how low HP is Tsunami's Enmity: Medium boost to water allies' ATK based on how low HP is Zubaea: Massive Water damage to a foe. All allies gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: All allies also gain Shield (1000)Next ATK received will be ineffective for a fixed amount Strength: 1000Duration: Indefinite. |
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Excalibur | 3792 | 316 | ▶ |
Hoarfrost's Garrison: Big boost to Water allies' DEF based on how low HP is Rightway Pathfinder II: When main weapon (MC only): Based on how high HP is: BoostUp to 120% to C.A. DMG / Supplement C.A. DMG / 30% boost to C.A. DMG cap. Tsunami's Stamina: Medium boost to Water allies' ATK based on how high HP is King's Sword: Massive Water damage to a foe. Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 30%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. 4★: Effect increased to 50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Restore 100% of MC's HP (Healing cap: 5000). |
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Exitosus | 3210 | 229 | ▶ |
Hoarfrost's Might II: Big boost to water allies' ATK Tsunami's Aegis: Medium boost to water allies' max HP Moonlight Bloom: Massive Water damage to a foe. Gain Skill DMG UpSkill DMG is boosted . |
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Exo Antaeus | 3012 | 204 | Glacial Supremacy: Massive boost to water allies' ATK Chthonian Bewailer's Sanctity: When main weapon upon normal attacks when any foe is in Break (MC only): 4-hit Water damage to random foes (Damage cap: ~92,000 per hit). MC gains Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. Lago Ghiacciato: Massive Water damage to a foe. MC and a random ally gain TA UpTriple attack rate is boosted Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: MC also gains Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Exuberant Lance | 2271 | 263 | Tsunami's Aegis: Medium boost to water allies' max HP Tsunami's Garrison: Medium boost to water allies' DEF based on how low HP is White Wish: Massive Water damage to a foe. All allies gain ShieldNext ATK received will be ineffective for a fixed amount . |
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Fancy-Schmancy Bow | 1340 | 130 | Fancy-Schmancy Aegis: Medium boost to water allies' max HP Attack with Style: Big water DMG to a foe |
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Fateless | 3104 | 269 | ▶ |
Verglas Sovereign: Unworldly boost to Water allies' ATK. Astral Thrust II: 10% boost to Water allies' one-foe attack damage cap against foes with 5 or more debuffs. Frigid Sting: Massive Water damage to a foe. Remove 1 buff. 4★: All allies also gain 15% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Faust Aqua | 2680 | 270 | Nature's Truth: Boost to A Little Pick-Me-UpAll parties gain Charge Bar +5%Instantly boosts Charge Bar by 5% Strength: 5%.. Forbidden Training: Boost honors gained by all allies' skills. Cosmikonus: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Fediel Float | 2684 | 330 | Hoarfrost's Glory: Big boost to water allies' C.A. specs and chain burst specs Snowfall's Ascendancy: 10% boost to Water allies' Special C.A. DMG Cap. Calamitous Bounce: Massive Water damage to a foe. Gain C.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable) Duration: Indefinite and C.A. DMG Cap Up (Stackable)Charge attack DMG cap is boosted (Stackable) Duration: Indefinite. 4★: Also gain C.B. DMG UpChain burst DMG is boosted and C.B. DMG Cap UpChain Burst DMG Cap Boosted Verification needed. . |
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Fight Suppressor | 3198 | 230 | Bulwark's Nature: When main weapon (MC only): Starts battle with Bulwark's Nature (1 time)At end of turn in which MC is almost knocked out: Fully restores HP / Removes all debuffs / (Can't be removed) Duration: Indefinite. When MC is below 25% HP at end of turn: Fully restore HP and remove all debuffs. (Consumes Bulwark's NatureAt end of turn in which MC is almost knocked out: Fully restores HP / Removes all debuffs / (Can't be removed) .) Bulwark's Apex: When main weapon (MC only): When a foe uses a special attack: Raise OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Revitalize effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed) Duration: Indefinite lvl by 1. 1-turn cut to Shield of ValorDeploy Shield of ValorCan't normal attack or use charge attack / Receives all attacks in place of allies (Includes all-ally attacks) / DEF is boosted / Caps DMG taken at 5,000 per hit / Counters upon taking DMG / At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits) (Can't be removed) Duration: 1 turn . At level 30: Also gain Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: 1 turn .'s cooldown. Bolide Crush: Massive Water damage to a foe. (Bonus Water damage based on OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Revitalize effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed) lvl [Max: 5 hits].) Gain TA Up (1 time)Triple attack rate is boosted (1 time) Duration: Indefinite. |
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Fimbul | 2370 | 220 | Hoarfrost's Stamina: Big boost to water allies' ATK based on how high HP is Water's Aegis: Small boost to water allies' max HP Hroovitnir: Massive Water damage to a foe. / Remove 1 debuff. |
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Fine Banana | 1202 | 150 | Dessert Banana: Medium boost to Water allies' max HP Banana Stream: Big Water damage to a foe. |
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First Fright of the Mischief | 2354 | 397 | Tsunami's Might: Medium boost to water allies' ATK Tsunami's Grace: Medium boost to water allies' max HP and debuff resistance Cobalt Arts: Boost to water allies' skill DMG cap Murine Merriment: Virtue of the Rat: Massive Water damage to a foe. Restore 20% of all allies' HP (Healing cap: 2020). All allies gain Shield (2020)Next ATK received will be ineffective for a fixed amount Strength: 2020Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also remove 1 buff from a foe. |
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Fish Tooth | 1070 | 116 | Water's Might: Small boost to water allies' ATK The Pulverizer: Medium Water damage to a foe. |
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Five-Soul Staff Aqua | 2200 | 290 | Hoarfrost's Might: Big boost to water allies' ATK The Five Pillars of Heaven: Massive Water damage to a foe. Restore all allies' HP All allies gain RefreshHP is restored on every turn . |
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Five-Soul Staff Cobalt | 2420 | 320 | Hoarfrost's Might: Big boost to water allies' ATK The Five Pillars of Heaven: Massive Water damage to a foe. Restore all allies' HP (Healing cap: 2000). All allies gain RefreshHP is restored on every turn Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Floaty Sword | 1680 | 160 | Water's Trium: Small boost to water allies' multiattack rate Rising Shot: Big Water damage to a foe. |
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Fluorithium Blade | 1835 | 132 | Tsunami's Aegis: Medium boost to water allies' max HP Zangetsu: Big Water damage to a foe. |
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Four-Sky Blade Aqua | 2430 | 243 | Hoarfrost's Might: Big boost to water allies' ATK Part the Heavens: Massive water DMG to a foe All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Four-Sky Blade Cobalt | 2680 | 268 | Hoarfrost's Might: Big boost to water allies' ATK Part the Heavens: Massive water DMG to a foe All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Fraud Fire | 1460 | 100 | Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP Judecca: Big Water damage to a foe. Gain ATK UpATK is boosted . |
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Freikugel | 4069 | 277 | ▶ |
Hoarfrost's Tyranny: Big boost to Water allies' ATK / 10% cut to Water allies' max HP Golden Advent II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks against foes in Break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in Break. Tsunami's Trium: Medium boost to Water allies' multiattack rate Soul Stealer: 450%Massive Water damage to a foe Inflict OnslaughtTakes effects that activate against foes in break Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000). 5★: Damage increased to 1250%Unworldly. |
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Frostbite | 2575 | 205 | Hoarfrost's Might: Big boost to water allies' ATK Water's Mystery: Small boost to water allies' C.A. DMG Blade of Ice: Massive Water damage to a foe. Gain Supplemental DMGDMG dealt is supplemented Strength: (Damage cap: 5000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Froststar Staff | 2095 | 300 | Tsunami's Essence: Medium boost to Water primal allies' ATK Tsunami's Trium: Medium boost to water allies' multiattack rate Freerhen Alp Traum: Massive Water damage to a foe. / All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. |
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Gae Bulg | 3496 | 391 | ▶ |
Hoarfrost's Progression: Big boost to Water allies' Water ATK based on number of turns passed One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit. 20% boost to all allies' critical hit DMG Cap. Tsunami's Verity: Medium boost to Water allies' critical hit rate Burst Spear: Massive Water damage to a foe. Gain KeenSupplemental DMG to critical hits . 4★: KeenSupplemental DMG to critical hits now affects all allies. |
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Galilei's Insight | 3044 | 345 | Hoarfrost's Stamina II: Big boost to water allies' ATK based on how high HP is Tsunami's Restraint: Medium boost to water allies' double attack rate and critical hit rate Tyros Wonder: Massive Water damage to a foe. Gain Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Unchallenged (1 time)Next DMG received will be ineffective Duration: Indefinite. 4★: Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. Also remove 1 debuff from all allies. |
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Gauntlet | 1020 | 111 | Water's Might: Small boost to water allies' ATK Punch: Medium Water damage to a foe. |
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Glacial Militis | 1989 | 268 | Oceansoul's Majesty III: Big boost to Water allies' ATK and max HP Fortified Staff: Boost to DEF based on how many staffs are equipped Acheron Repetere: Massive Water damage to a foe. Restore 10% of all allies' HP (Healing cap: 700) and remove 1 debuff. (Activates twice in Arcarum.) |
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Gleipnir | 2465 | 182 | Hoarfrost's Dual-Edge: Big boost to double attack rate for water allies Water's Might: Small boost to water allies' ATK Vanagandr Cry: Massive Water damage to a foe. / Gain Skill DMG UpSkill DMG is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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God Incoming | 2175 | 145 | Fresh Catch's Might: Big boost to Water allies' ATK Tuna Toss: When main weapon (MC only): 30% Bonus Water DMG effect against foes with GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) . Slushie Destroyer: Massive Water damage to a foe. Raise foe's GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). |
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Gospel of Water and Sky | 3002 | 354 | Snowfall's Pact: Supplement water allies' DMG Dagger Voltage II: Boost to ATK based on how many daggers are equipped Snowfall's Quintessence: Boost to Water allies' damage cap. Sacred Word: Massive Water damage to a foe. All allies gain 100% / 40% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 40% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also restore 10% of all allies' HP (Healing cap: 1500). |
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Gottfried | 3160 | 250 | Hoarfrost's Might: Big boost to water allies' ATK Water's Mystery: Small boost to water allies' C.A. DMG Aquae Excelsior: Boost to water allies' C.A. DMG cap Valiancy: Massive Water damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. 4★: All allies also gain 30% C.A. DMG UpCharge attack DMG is boosted Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Guardian's Xiphos | 3215 | 279 | Legionnaire's Nature: When main weapon: MC gains Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP) . MC gains a 30% chance to gain a Substitute effect. Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems. Herculean Feat: Massive Water DMG to a foe. All allies gain StrengthATK is greatly boosted based on how high HP is Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Hallowed Pilgrimage | 2770 | 368 | Saint's Nature: When main weapon: Increase healing of Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]). At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . 2-turn cut to all allies' debuff durations.'s by 20% (Healing cap: 4200). MC gains AutoreviveRecovers once from a knockout while in effect upon using Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]). At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . 2-turn cut to all allies' debuff durations. Saint's Essence: This is the essence of greatness. Gain its power by using emblems. Dharmic Doctrine: Massive Water DMG to a foe. Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Hand Cannon | 2181 | 140 | Armed Flood: Big boost to water allies' ATK Technical Artistry: When main weapon (MC only): 20% boost to skill damage. True End: Massive Water damage to a foe. All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Harpoon | 1335 | 153 | Tsunami's Might: Medium boost to water allies' ATK Soul Crush: Big Water damage to a foe. |
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Harvester | 1170 | 88 | Water's Aegis: Small boost to water allies' max HP Concussion: Medium Water damage to a foe. |
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Hellion Gauntlet Aqua | 2640 | 277 | Harbinger of Destruction: Slight chance to dodge all attacks. Gain Charge Bar +5%Instantly boosts Charge Bar by 5% Strength: 5% upon dodging. Strength to Spare: Gain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn upon using CounterGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ATK UpATK is boosted Duration: 2 turns., Counter IIGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and 20% ATK UpATK is boosted Strength: 20%Duration: 2 turns. or Knifehand StrikeGain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., 30% DEF UpDEF is boosted Strength: 30%Duration: 2 turns, and Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns. At level 30: Hostility UpMore likely to be attacked Strength: 20Duration: 2 turns upgraded to Full Hostility100% chance to be targeted by one-ally attacks Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 2 turns.. Hellion All-Blaze: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Helmholtz | 2826 | 300 | Shredder's Nature: When main weapon: 1 FeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed) to all allies at battle start. Shredder's Essence: This is the essence of greatness. Gain its power by using emblems. Pentatonic Dyad: Massive Water damage to a foe. Gain AmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4) . |
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Helmwige | 2950 | 332 | Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems. Moment of Truth: Massive Water damage to a foe. Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Hercules | 3806 | 345 | ▶ |
Tsunami's Restraint: Medium boost to Water allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap. Water's Celere: Small boost to Water allies' ATK and critical hit rate Wondrous Flames: 450%Massive Water damage to a foe 1-turn cut to skill cooldown. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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Highland Cougar | 2691 | 179 | Hoarfrost's Might: Big boost to water allies' ATK Water's Garrison: Small boost to water allies' DEF based on how low HP is Vive la Revolution: Massive Water damage to a foe. All allies gain DA UpDouble attack rate is boosted Verification needed. and TA UpTriple attack rate is boosted Verification needed. . |
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Hoarfrost Blade Persius | 2790 | 282 | Hoarfrost's Might: Big boost to water allies' ATK Swiftblade Oath: Massive boost to MC's double attack rate Ivory Blade: Massive water DMG to a foe / Boost to double attack rate 4★: Boost to all allies' Water ATK |
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Hollowsky Staff | 2660 | 360 | Voidsung Grasp: 20% boostSize: Big Modifier: EX to staff- and harp-specialty allies' ATK 10% boostModifier: EX to staff- and harp-specialty allies' ATK for first 10 turns of battle Victorious Covenant: Supplemental damage to staff- and harp-specialty allies' attacks based on the character's number of buffs (Damage cap: 30,000) Hollow Stream: Massive Water damage to a foe. / All allies gain 20% Water ATK UpWater ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain High Voltage (ATK Up)ATK is boosted Strength: 5% per party (Max: 30%)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and High Voltage (DEF Up)DEF is boosted Strength: 5% per party (Max: 30%)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Honekui | 2582 | 205 | Tsunami's Verity: Medium boost to water allies' critical hit rate Tsunami's Aegis: Medium boost to water allies' max HP Soul's Parting: Massive Water damage to a foe. All Water allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP . |
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Hora | 460 | 52 | Barrage: Small Water damage to a foe. | |||||
Hraesvelgr | 3654 | 246 | Geisa Ari: When main weapon (MC only): No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes. Einar: When main weapon: 80% Bonus Water DMG effect to Water allies' single attacks. Mikill Las: When main weapon: Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate. Vaengrhrid: Unworldly Water damage to a foe. Ignores Mirror Image and Dodge. 4★: Gain 25% UpliftedCharge bar is boosted on every turn Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ice Bough Staff | 1470 | 202 | Tsunami's Aegis: Medium boost to water allies' max HP Light Ray: Big Water damage to a foe. |
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Ice Bow | 1755 | 163 | Tsunami's Might: Medium boost to water allies' ATK Arrow Blast: Big Water damage to a foe. |
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Ice Claymore | 2448 | 208 | Frozen Blade: Big boost to Water allies' ATK Ice Sprite Magic: When main weapon (MC only): Charge Bar +5%Instantly boosts Charge Bar by 5% Strength: 5% at end of turn Ice Trinity: Massive Water damage to a foe. Raise foe's GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). 4★: Gain ??% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: ??% chance of dealing 30% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ice Crystal Staff | 2520 | 326 | Hoarfrost's Aegis: Big boost to water allies' max HP Water's Might: Small boost to water allies' ATK Ice Cage Aura: Lessen Fire damage for Water allies by 10% (Max: 30%) Frozen Vision: Massive Water damage to a foe. Gain 20% Fire CutFire DMG is cut 20% Strength: 20%Duration: 3 turnsFire Damage Cut.. 4★: 20% Fire CutFire DMG is cut 20% Strength: 20%Duration: 3 turnsFire Damage Cut. now affects all allies. |
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Ice Sword | 1170 | 103 | Water's Might: Small boost to water allies' ATK Broadblade Slash: Medium Water damage to a foe. |
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Icey Nail | 1180 | 102 | Water's Aegis: Small boost to water allies' max HP Cross-Slash: Medium Water damage to a foe. |
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Imperial Shotel | 780 | 69 | Water's Might: Small boost to water allies' ATK Cross-Slash: Medium Water damage to a foe. |
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Ipetam Aqua | 2710 | 265 | Hunger for Chaos: When main weapon (MC only): Boost to skill hit rate. The Butcher's Knife: When main weapon (MC only): Boost to StallElemental damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1 . series' damage. Count Zero: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Debuff Success BoostedDebuff success rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Iron Knife | 485 | 51 | Tackle: Small Water damage to a foe. | |||||
Iron Mace | 435 | 61 | Light Flash: Small Water damage to a foe. | |||||
Iron Rapier | 510 | 46 | Double Slash: Small Water damage to a foe. | |||||
Iron Spear | 465 | 55 | Double Thrust: Small Water damage to a foe. | |||||
Iron Wand | 420 | 60 | Light Flash: Small Water damage to a foe. | |||||
Iron Zaghnal | 535 | 41 | Bone-Break: Small Water damage to a foe. | |||||
Izayoi | 2686 | 184 | Hoarfrost's Might: Big boost to water allies' ATK Water's Mystery: Small boost to Water allies' charge attack damage Doubled Shadow: Massive Water damage to a foe. Gain 20% Water ATK UpWater ATK is boosted Strength: 20%. |
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Jedburgh Axe | 1880 | 140 | Tsunami's Might: Medium boost to water allies' ATK Melee: Big water DMG to a foe |
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John Doe | 3475 | 231 | Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK. Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems. Defender of the Peace: Massive Water damage to a foe. Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. Reload bullets. |
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Judgment of Torrential Tides | 4019 | 294 | Wamdus's Flood: Boost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Six Pillars' Judgment: Emblem of the six orbs bent on destroying the singular pigment. Empowered by a chosen teluma. Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. Maelstrom Sphere ++: Massive Water damage to a foe. Gain Sharp ATK Up (1 time)ATK is sharply boosted Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining., Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Kaiser Knuckles | 1570 | 166 | Tsunami's Might: Medium boostNormal 2% base, 1% per skill level, SL10 12% to water allies' ATK Dragonic Decimation: Big water DMG to a foe |
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Kanabo | 2872 | 348 | Warrior Monk's Nature: When main weapon: Boost to Ascetic StanceGain Dodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.. Raise Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed) lvl by 1. At level 30: Now raises Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed) lvl by 2.'s specs. (Counter upgraded to Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and duration increased to 3 turns.) Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6. Tenacious Thrash: Massive Water damage to a foe. 4-hit, 200% Bonus Water damage (Damage cap: ~130,000 per hit~520,000 total). |
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Kapilavastu | 2040 | 276 | Gate of Wisdom: Boost Fate ForeseenConvert entire charge bar to MPMagic power is amplified . to 1 MPMagic power is amplified per 8% charge bar. Whispers of Death: Boost Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) to 3% charge bar per 200 HP. Great Punishment: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Kapilavastu Aqua | 2410 | 320 | Gate of Wisdom: Boost Fate ForeseenConvert entire charge bar to MPMagic power is amplified . to 1 MPMagic power is amplified per 8% charge bar. Whispers of Death: Boost Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) to 3% charge bar per 200 HP. Great Punishment: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Kapilavastu Rebirth | 2060 | 278 | Gate of Wisdom: Boost Fate ForeseenConvert entire charge bar to MPMagic power is amplified . to 1 MPMagic power is amplified per 8% charge bar. Whispers of Death: Boost Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) to 3% charge bar per 200 HP. Great Punishment: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
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Kapilavastu Replica | 1310 | 178 | Gate of Wisdom: Boost Fate ForeseenConvert entire charge bar to MPMagic power is amplified . to 1 MPMagic power is amplified per 8% charge bar. Great Punishment: Big Water damage to a foe. |
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Keeper of Hallowed Ground | 2810 | 240 | Hoarfrost's Might II: Big boost to water allies' ATK Chain Force: Boost to chain burst DMG and chain burst DMG cap Resounding Melody: Massive Water damage to a foe. / Remove 1 debuff from MC. 4★: Now removes 1 debuff from all allies. |
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Keraunos Aqua | 2570 | 265 | Thunder's Roar: Boost to Aether Blast200%-300% elemental damage to a foe. line of skills. Act of God: Boost to Laser FocusGain 80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted (Stackable) Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier. Self-inflict 10% DEF DownDEF is lowered Strength: 10%Duration: 1 turn .. Grand Meteor: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Skill DMG UpSkill DMG is boosted . |
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Kila | 1015 | 105 | Water's Might: Small boost to water allies' ATK Swift Slice: Medium Water damage to a foe. |
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King's Thruster | 1872 | 202 | Armed Flood: Big boost to water allies' ATK Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate. Current Piercer: Massive Water damage to a foe. All allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Knife | 470 | 50 | Tackle: Small Water damage to a foe. | |||||
Knight of Ice | 3170 | 320 | Hoarfrost's Tempering: Big boost to water allies' skill DMG cap / Big supplemental boost to skill DMG Water's Majesty: Small boost to water allies' ATK and max HP Weiss Saule: Massive Water damage to a foe. Raise all foes' GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). 4★: Also deal 4-hit, 50% Bonus Water damage (Damage cap: ~135,000 per hit). |
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Kombu Dashi | 1423 | 106 | Clawed Flood: Medium boost to water allies' ATK Kelp Whirl: Big Water damage to a foe. Gain DA UpDouble attack rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and TA UpTriple attack rate is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Kris of Hypnos | 2677 | 271 | Tsunami's Primacy: Medium boost to water allies' ATK / Medium boost to double attack rate for water allies Aquae Excelsior: Boost to water allies' C.A. DMG cap Void Region: Massive Water damage to a foe. All allies gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies gain 100% / 30% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.Verification needed. . |
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Kusanagi |