Weapon Lists/Water
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Weapons missing Sword Master skills' information • Weapons with incomplete 4★ information |
Icon | Name | R | El | Type | ATK | HP | Skills | |
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Aburaboshi Ramen Flag | ![]() |
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1830 | 210 | ![]() ![]() |
Armed Flood: Big boost to water allies' ATK Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate. ![]() All allies gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Acid Bolt Shooter | ![]() |
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3250 | 220 | ![]() ![]() ![]() |
Hoarfrost's Might: Big boost to water allies' ATK Water's Mystery: Small boost to water allies' C.A. DMG Aquae Excelsior: Boost to water allies' C.A. DMG cap ![]() Inflict ![]() Strength: 20%Duration: 180 seconds. 4★: Also inflict ![]() Strength: 10%Duration: 180 seconds. |
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Acinaces | ![]() |
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1645 | 167 | ![]() |
Tsunami's Might: Medium boostNormal 2% base, 1% per skill level, SL10 12% to water allies' ATK![]() |
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Ain Soph | ![]() |
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2577 | 202 | ![]() ![]() |
Tsunami's Haunt: Medium boost to water allies' ATK / 10% hit to double attack rate Hoarfrost's Mystery: Big boost to water allies' CA DMG ![]() Gain ![]() Strength: 100%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() . |
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Air Cannon | ![]() |
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2275 | 242 | ![]() ![]() |
Air Blast: Big boost to water allies' ATK Bang!: When main weapon (MC only): Massive boost to critical hit rate. ![]() Inflict ![]() Strength: 25%Duration: 180 seconds. Gain ![]() Strength: 10%. 4★: ![]() Strength: 10% now affects all allies. |
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Almace | ![]() |
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1795 | 157 | ![]() |
Tsunami's Aegis: Medium boost to water allies' max HP![]() |
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Ameno Habakiri | ![]() |
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4036 | 287 | ![]() ![]() ![]() ![]() |
Tsunami's Celere: Medium boost to Water allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Gain ![]() and ![]() upon dealing multiattacks. Tsunami's Trium: Medium boost to Water allies' multiattack rate ![]() Gain ![]() Strength: 5,000. 4★: Slight chance~20% to also gain ![]() Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (Next one-foe attack is a 9-hit attack). |
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Ancestral Blade | ![]() |
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2197 | 140 | ![]() ![]() |
Unrelenting Might: Big boost to Water allies' ATK. Memories of War: When main weapon (MC only): Gain ![]() every turn (Stackable / Resets upon taking DMG). ![]() ![]() Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Ancestral Staff | ![]() |
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1152 | 160 | ![]() |
Soldat's Aegis: Medium boost to Water allies' max HP![]() ![]() Strength: 500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ancestral Trident | ![]() |
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1230 | 145 | ![]() |
Soldat's Might: Medium boost to Water allies' ATK![]() ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ancient Auberon | ![]() |
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2620 | 280 | ![]() ![]() |
Oceansoul's Majesty: Small boost to water allies' ATK and max HP Oceansoul's Restraint: Medium boost to water allies' double attack rate and critical hit rate ![]() Gain ![]() (Effect removed on next all-foe all-ally attack) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Aquablade | ![]() |
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1730 | 150 | ![]() |
Tsunami's Verity: Medium boost to water allies' critical hit rate![]() |
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Aquamarine Hatchet | ![]() |
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2430 | 211 | ![]() ![]() |
Oceansoul's Might II: Big boost to water allies' ATK Oceansoul's Progression II: Medium boost to water allies' water ATK based on number of turns passed ![]() All allies gain ![]() Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Effect increased to ![]() Strength: 2500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Aquan Killer | ![]() |
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1025 | 118 | ![]() |
Water's Might: Small boost to water allies' ATK![]() |
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Aquarium Harp | ![]() |
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1525 | 170 | ![]() |
Tsunami's Aegis: Medium boost to water allies' max HP![]() |
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Arabesque | ![]() |
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2320 | 220 | ![]() ![]() |
Impavid Impetus: When main weapon (MC only): ![]() ![]() Duration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn . Self-inflict ![]() Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. no longer lowers max HP. Reverberating Rhythm: When main weapon (MC only): Extend ![]() ![]() Duration: 4 turns.'s effect duration by 1 turn. ![]() Gain ![]() Strength: 20%. |
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Arabesque Aqua | ![]() |
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2727 | 261 | ![]() ![]() |
Impavid Impetus: When main weapon (MC only): ![]() ![]() Duration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn . Self-inflict ![]() Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. no longer lowers max HP. Reverberating Rhythm: When main weapon (MC only): Extend ![]() ![]() Duration: 4 turns.'s effect duration by 1 turn. ![]() Gain ![]() Strength: 20% and ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Arabesque Rebirth | ![]() |
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2340 | 222 | ![]() ![]() |
Impavid Impetus: When main weapon (MC only): ![]() ![]() Duration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn . Self-inflict ![]() Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. no longer lowers max HP. Reverberating Rhythm: When main weapon (MC only): Extend ![]() ![]() Duration: 4 turns.'s effect duration by 1 turn. ![]() Gain ![]() Strength: 20%. |
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Arabesque Replica | ![]() |
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1500 | 140 | ![]() |
Impavid Impetus: When main weapon (MC only): Spellbound Salsa no longer lowers max HP![]() |
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Arvess Demiclone | ![]() |
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3090 | 250 | ![]() ![]() ![]() |
Water's Might: Small boost to water allies' ATK Tsunami's Trium: Medium boost to water allies' multiattack rate Ocean Blue Blow: 20% Bonus Water DMG effect to third hit of Water allies' triple attacks. ![]() Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Aschallon Aqua | ![]() |
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2830 | 240 | ![]() ![]() |
Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped). Crimsonic Liege: Reduce Fire damage taken when Awakening Blade is active (Effect is halved when sub-equipped). ![]() Gain ![]() Strength: 20%. If ![]() : Recover 5 energy. |
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Atlantis | ![]() |
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3079 | 338 | ![]() ![]() ![]() |
Hoarfrost's Enmity: Big boost to water allies' ATK based on how low HP is Hoarfrost's Garrison: Big boost to water allies' DEF based on how low HP is Snowfall's Quintessence: Boost to water allies' DMG cap ![]() Self-damage MC for 30% of current HP. 4★: Also gain ![]() . |
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Atma Axe | ![]() |
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2844 | 165 | ![]() |
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP![]() ![]() . |
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Atma Blade | ![]() |
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2856 | 163 | ![]() |
Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP![]() ![]() . |
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Atma Bow | ![]() |
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2608 | 206 | ![]() |
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP![]() ![]() . |
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Atma Dagger | ![]() |
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2402 | 224 | ![]() |
Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP![]() ![]() . |
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Atma Fist | ![]() |
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2328 | 237 | ![]() |
Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP![]() ![]() . |
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Atma Gun | ![]() |
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2857 | 157 | ![]() |
Arma Rubell: Big boost to gun-specialty allies' ATK and max HP![]() ![]() . |
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Atma Harp | ![]() |
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2245 | 224 | ![]() |
Musica Rubell: Big boost to harp-specialty allies' ATK and max HP![]() ![]() . |
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Atma Spear | ![]() |
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2350 | 238 | ![]() |
Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP![]() ![]() . |
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Atma Staff | ![]() |
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2162 | 270 | ![]() |
Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP![]() ![]() . |
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Atma Sword | ![]() |
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2594 | 195 | ![]() |
Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP![]() ![]() . |
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Auberon | ![]() |
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2620 | 280 | ![]() ![]() |
Water's Majesty: Small boost to water allies' ATK and max HP Tsunami's Restraint: Medium boost to water allies' double attack rate and critical hit rate ![]() Gain ![]() (Effect removed on next all-foe all-ally attack) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Avenger Aqua | ![]() |
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2960 | 213 | ![]() ![]() |
Swordmaster's Soul: Extend effect duration of ![]() ![]() Strength: SmallDuration: 3 turns. series by 1 turn for the caster. Supreme Trepidation: 1-turn cut to ![]() ![]() Strength: SmallDuration: 3 turns. series' cooldown. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Aves | ![]() |
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1725 | 161 | ![]() |
Tsunami's Might: Medium boost to water allies' ATK![]() |
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Banana Bunch | ![]() |
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2333 | 110 | ![]() ![]() |
Gourmet Banana: Big boost to Water allies' ATK Organic Smackdown: When main weapon (MC only): Slight chance to inflict ![]() Duration: 1.5-3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1-3 turns remaining. for 1.5 to 3.5 turns with every single attack. ![]() Gain ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Bardiche | ![]() |
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1145 | 86 | ![]() |
Water's Might: Small boost to water allies' ATK![]() |
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Berserker's Barrage | ![]() |
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3380 | 244 | ![]() ![]() |
Barbarian's Nature: When main weapon: Also gain ![]() Strength: 10%Duration: 1 turn and ![]() Strength: 10%Duration: 1 turn upon using ![]() Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., ![]() Strength: 50%Multiplier: NormalDuration: 1 turn , and ![]() Strength: 30%Duration: 1 turn . At level 30: Also gain ![]() Strength: 20%Duration: Until used and ![]() Strength: 10%Duration: Until used. Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bident | ![]() |
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3176 | 281 | ![]() ![]() |
Armed Flood: Big boost to water allies' ATK Abyssal Avenger: 200% boost to Water allies' counter damage. Water allies gain ![]() Duration: Indefinite (Stackable / Max: 2) upon countering. ![]() All allies gain ![]() Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: MC also gains ![]() Strength: 5%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (Max: 50%). |
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Blast Sword | ![]() |
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2010 | 176 | ![]() |
Auto Apparatus: Big boost to water allies' ATK![]() |
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Blau Javelin | ![]() |
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1310 | 134 | ![]() |
Tsunami's Dual-Edge: Medium boost to double attack rate for water allies![]() |
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Blossom Axe | ![]() |
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3180 | 230 | ![]() ![]() ![]() |
Hoarfrost's Might: Big boost to water allies' ATK Preemptive Ice Wall: Boost to DEF for water allies for first 8 turns of battle Hoarfrost's Bloodshed: Big boost to water allies' ATK / Take DMG worth 20% of max HP at battle start ![]() Gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Buff increased to ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and now affects all allies. All allies also gain ![]() Strength: 20%-60%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Blue Light | ![]() |
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1159 | 120 | ![]() |
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Blue Lightning | ![]() |
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3118 | 243 | ![]() ![]() ![]() |
Tsunami's Aegis: Medium boost to water allies' max HP Water's Stamina: Small boost to water allies' ATK based on how high HP is Tsunami's Fandango: Medium boost to water allies' ATK / Medium boost to triple attack rate ![]() All allies gain ![]() Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain ![]() Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.Verification needed. for 0.5 turns. |
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Blue Sphere | ![]() |
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2780 | 403 | ![]() ![]() ![]() |
Hoarfrost's Might III: Massive boost to water allies' ATK Tsunami's Sentence: Medium boost to water allies' C.A. DMG and C.A. DMG cap ![]() Gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite now affects all allies. All allies also gain ![]() Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Boogie Plates | ![]() |
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1015 | 111 | ![]() |
Water's Might: Small boost to water allies' ATK![]() |
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Bottle o' Blossoms | ![]() |
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1737 | 149 | ![]() |
Tsunami's Might: Medium boost to water allies' ATK![]() |
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Bow of Sigurd | ![]() |
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2701 | 250 | ![]() ![]() ![]() |
Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle Hoarfrost's Might: Big boost to water allies' ATK ![]() Gain ![]() Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: ![]() Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. duration increased to 3.5 turns. Also gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bow of Sigurd Militis | ![]() |
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2122 | 197 | ![]() ![]() |
Bow Voltage II: Boost to ATK based on how many bows are equipped Snowfall's Exertion: Boost to water allies' multiattack rate based on how high their HP is ![]() All allies gain ![]() Strength: 10%. |
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Branwen Bow | ![]() |
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1400 | 131 | ![]() |
Tsunami's Aegis: Medium boost to water allies' max HP![]() Inflict ![]() Duration: 180 secondsDamage Cap: 1000.. |
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Branwen Harp | ![]() |
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1770 | 196 | ![]() |
Hoarfrost's Might: Big boost to water allies' ATK![]() Inflict ![]() Strength: 1000Duration: 180 seconds. |
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Branwen Rapier | ![]() |
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1405 | 123 | ![]() |
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP![]() ![]() . |
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Broadsword | ![]() |
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535 | 49 | ![]() |
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Bronze Knife | ![]() |
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455 | 49 | ![]() |
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Bronze Mace | ![]() |
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410 | 58 | ![]() |
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Bronze Rapier | ![]() |
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480 | 44 | ![]() |
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Bronze Spear | ![]() |
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440 | 52 | ![]() |
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Bronze Zaghnal | ![]() |
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505 | 39 | ![]() |
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Bullova | ![]() |
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1815 | 135 | ![]() |
Tsunami's Might: Medium boost to water allies' ATK![]() |
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Caduceus | ![]() |
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3259 | 435 | ![]() ![]() ![]() ![]() |
Water's Majesty: Small boost to Water allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below Tsunami's Garrison: Medium boost to Water allies' DEF based on how low HP is ![]() 4★: 20%Verification needed. chance to reset all skill cooldowns (MC only). |
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Calamitous Aquashade | ![]() |
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2775 | 400 | ![]() ![]() |
Cobalt Vitality: Boost to water allies' ATK, DEF, and DMG cap based on their max HP Water's Majesty: Small boost to water allies' ATK and max HP ![]() All Water allies gain ![]() Strength: 200%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Water allies also gain ![]() Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Cane | ![]() |
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935 | 128 | ![]() |
Water's Might: Small boost to water allies' ATK![]() |
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Canisius | ![]() |
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2339 | 250 | ![]() ![]() |
Hoarfrost's Might: Big boost to water allies' ATK Tsunami's Dual-Edge: Medium boost to double attack rate for water allies ![]() Inflict ![]() Duration: 1.5-3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1-3 turns remaining. for 1.5 to 3.5 turns. |
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Championship Belt | ![]() |
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3015 | 317 | ![]() ![]() |
Reigning Champ's Nature: When main weapon: Enhance ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Duration: 2 turns.'s effect / Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and ![]() Strength: ??%Duration: ??T. |
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Chanteuse Angelique | ![]() |
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2840 | 299 | ![]() ![]() |
Virtuoso's Nature: When main weapon: All allies also gain ![]() Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn for 3 turns and ![]() Duration: 1 turn for 1 turn upon using ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of ![]() Duration: Indefinite and ![]() Duration: Indefinite to indefinite. Harp: Also gain ![]() Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain ![]() Strength: 5% (Max: 15%)Duration: Indefinite.. Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Claíomh Solais | ![]() |
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2980 | 259 | ![]() ![]() |
Hoarfrost's Aegis: Big boost to water allies' max HP Holy Knight's Honor: Boost to DEF for water allies7.5% at SL15 ![]() 4★: 1 turn ![]() Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage! |
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Clarion | ![]() |
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3455 | 237 | ![]() ![]() |
Armed Flood: Big boost to water allies' ATK Cobalt Arts: Boost to water allies' skill DMG cap ![]() All allies gain ![]() Strength: 25%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: All allies also gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (200% Water damage to a foe upon dodging [Damage cap: ~400,000].) |
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Cold Noodles | ![]() |
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1065 | 116 | ![]() |
Water's Verity: Small boost to water allies' critical hit rate![]() |
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Colomba | ![]() |
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2826 | 253 | ![]() ![]() |
Snowfall's Crux: Supplement water allies' C.A. DMG Bow Voltage: Boost to ATK based on how many bows are equipped. ![]() All allies gain ![]() Strength: 10%. |
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Colorful Crackerjack | ![]() |
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1860 | 124 | ![]() |
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP![]() |
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Commander's Sidearm | ![]() |
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2681 | 181 | ![]() ![]() |
Hoarfrost's Might: Big boost to water allies' ATK Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle ![]() Gain ![]() Duration: Indefinite. (Ends upon taking damage.) |
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Cork Rifle | ![]() |
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1480 | 95 | ![]() |
Unfallen's Might: Medium boost to Water allies' ATK![]() |
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Croak Head | ![]() |
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1290 | 133 | ![]() |
Mysterious ATK: Medium boostUnknown 2% base, 1% per skill level, SL10 12% to water allies' ATK![]() |
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Crystal Bellflowers | ![]() |
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2385 | 245 | ![]() ![]() |
Tsunami's Grace: Medium boost to water allies' max HP and debuff resistance Tsunami's Trium: Medium boost to water allies' multiattack rate ![]() ![]() Strength: 10% of max HP (Healing cap: 500) or 10% charge barDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Crystal Edge | ![]() |
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2382 | 241 | ![]() ![]() |
Tsunami's Majesty: Medium boost to water allies' ATK and max HP Cobalt Arts: Boost to water allies' skill DMG cap ![]() Raise ![]() level by 1 (Max: 10). |
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Daemon's Spine | ![]() |
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2175 | 283 | ![]() ![]() |
Tsunami's Primacy: Medium boost to water allies' ATK / Medium boost to double attack rate for water allies Water's Aegis: Small boost to water allies' max HP ![]() All allies gain ![]() Strength: 500Duration: Indefinite. |
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Dagger of Eternal Splendor | ![]() |
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999 | 99 | ![]() |
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Damascus Knife | ![]() |
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3728 | 640 | ![]() ![]() ![]() ![]() |
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to ![]() Cobalt Arts: Boost to Water allies' skill DMG cap. Cobalt Hunt: 10% bonus Water DMG to Water allies against foes with ![]() . ![]() 4★: 2-hit, 450% bonus Water DMG is now guaranteed (Damage cap: ~720,000 per hit). Raise ![]() by 2. |
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Dante Alighieri | ![]() |
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2661 | 282 | ![]() ![]() ![]() |
True Glacial Supremacy: Massive boost to water allies' ATK / Small boost to max HP Glacial Frostcage: When main weapon (MC only): 300% Water damage (Damage cap: ~630,000) and inflict ![]() Strength: 15% (Max: 30%)Duration: 180 seconds and ![]() Strength: 15% (Max: 30%)Duration: 180 seconds to all foes when a foe uses a special attack. ![]() All allies gain ![]() Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 30%-10%Duration: 2.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 5★: Damage increased to 550%. ![]() Strength: 45%-15%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. effect increased. ![]() Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 45%-15%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. duration increased to 3.5 turns. |
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Dante's Harp | ![]() |
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1989 | 220 | ![]() |
Glacial Supremacy: Massive boost to Water allies' ATK![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Dark Thrasher | ![]() |
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2700 | 250 | ![]() ![]() |
Tsunami's Garrison: Medium boost to water allies' DEF based on how low HP is Tsunami's Majesty: Medium boost to water allies' ATK and max HP ![]() Boost to critical hit rate. |
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Dayspring | ![]() |
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3550 | 160 | ![]() ![]() ![]() |
Hoarfrost's Enmity: Big boost to water allies' ATK based on how low HP is Tsunami's Verity: Medium boost to water allies' critical hit rate ![]() All allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() . |
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Death Whip | ![]() |
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1373 | 116 | ![]() |
Clawed Flood: Medium boost to water allies' ATK![]() Inflict ![]() Strength: 10%Duration: 180 seconds. |
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Delicious Banana | ![]() |
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1512 | 90 | ![]() |
Creamy Banana: Medium boost to Water allies' ATK![]() |
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Demonic Longstaff | ![]() |
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2940 | 298 | ![]() ![]() |
Arcanist's Nature: When main weapon: Enhance ![]() At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite (Crest gained based on caster's element).'s effect. MC gains ![]() Strength: 20%Duration: 3 turns upon using ![]() At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite (Crest gained based on caster's element). Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: ??%Duration: 4 turns and ![]() Strength: 10%Duration: 4 turnsStacking: Charge Attack |
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Devil's Finger | ![]() |
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3075 | 311 | ![]() ![]() |
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start Executioner's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() 1-turn cut to skill cooldown Raise ![]() lvl by 1 |
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Die-Cut Candy | ![]() |
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1260 | 140 | ![]() |
Candy Mold's Aegis: Medium boost to Water allies' HP![]() |
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Draco Horn | ![]() |
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2860 | 270 | ![]() ![]() |
Hoarfrost's Might: Big boost to water allies' ATK Heated Spearswipe: When main weapon (MC only): Gain ![]() Strength: 8% (Max: 40%)Duration: Indefinite upon triple attack ![]() Gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also remove 1 buff from a foe. |
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Draconic Buster | ![]() |
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3831 | 281 | ![]() ![]() ![]() |
Wamdus's Flood: Boost to Water allies' ATK0.1% per turn per skill level, max 25%Modifier: EX based on number of turns passed. Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma. Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. ![]() Gain ![]() Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: Also gain ![]() Strength: 50%Multiplier: AssassinDuration: 1 turn . |
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Dream Atlas | ![]() |
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1700 | 235 | ![]() |
Hoarfrost's Might: Big boost to water allies' ATK![]() Inflict ![]() Duration: 180 secondsTakes 25% more damage. |
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Durandal | ![]() |
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3035 | 263 | ![]() ![]() ![]() |
Hoarfrost's Might II: Big boost to water allies' ATK Tsunami's Verity: Medium boost to water allies' critical hit rate ![]() Gain ![]() Strength: 20%. 4★: Effect increased to ![]() Strength: 30%. |
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Eight-Life Katana Aqua | ![]() |
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2720 | 190 | ![]() |
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK![]() |
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Eight-Life Katana Cobalt | ![]() |
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2990 | 210 | ![]() |
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK![]() Random 1-turn cut to skill cooldown. Gain ![]() Strength: 30%. |
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Epoxy Boogie Plates | ![]() |
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1610 | 170 | ![]() |
Tsunami's Dual-Edge: Medium boost to double attack rate for water allies![]() |
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Esna | ![]() |
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2252 | 355 | ![]() ![]() |
Snowfall's Fortitude: Supplement water allies' DMG based on how low HP is Tsunami's Enmity: Medium boost to water allies' ATK based on how low HP is ![]() All allies gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: All allies also gain ![]() Strength: 1000Duration: Indefinite. |
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Excalibur | ![]() |
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3792 | 316 | ![]() ![]() ![]() ![]() |
Hoarfrost's Garrison: Big boost to Water allies' DEF based on how low HP is Rightway Pathfinder II: When main weapon (MC only): BoostUp to 120% and supplement C.A. DMG based on how high HP is and 30% Boost to C.A. DMG Cap. Tsunami's Stamina: Medium boost to Water allies' ATK based on how high HP is ![]() Gain ![]() Strength: 30%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. 4★: Effect increased to ![]() Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Restore MC's HP (Healing cap: 5000). |
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Exitosus | ![]() |
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3210 | 229 | ![]() ![]() ![]() |
Hoarfrost's Might II: Big boost to water allies' ATK Tsunami's Aegis: Medium boost to water allies' max HP ![]() Gain ![]() . |
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Fancy-Schmancy Bow | ![]() |
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1340 | 130 | ![]() |
Fancy-Schmancy Aegis: Medium boost to water allies' max HP![]() |
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Fateless | ![]() |
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3104 | 269 | ![]() ![]() ![]() |
Verglas Sovereign: Unworldly boost to Water allies' ATK. Astral Thrust II: 10% boost to Water allies' one-foe attack damage cap against foes with 5 or more debuffs. ![]() Remove 1 buff. 4★: All allies also gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Faust Aqua | ![]() |
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2680 | 270 | ![]() ![]() |
Nature's Truth: Boost to ![]() ![]() Strength: 5%.. Forbidden Training: Boost honors gained by all allies' skills. ![]() Gain ![]() Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Fimbul | ![]() |
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2370 | 220 | ![]() ![]() |
Hoarfrost's Stamina: Big boost to water allies' ATK based on how high HP is Water's Aegis: Small boost to water allies' max HP ![]() |
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Fine Banana | ![]() |
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1202 | 150 | ![]() |
Dessert Banana: Medium boost to Water allies' max HP![]() |
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Fish Tooth | ![]() |
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1070 | 116 | ![]() |
Water's Might: Small boost to water allies' ATK![]() |
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Five-Soul Staff Aqua | ![]() |
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2200 | 290 | ![]() |
Hoarfrost's Might: Big boost to water allies' ATK![]() Restore all allies' HP All allies gain ![]() . |
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Five-Soul Staff Cobalt | ![]() |
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2420 | 320 | ![]() |
Hoarfrost's Might: Big boost to water allies' ATK![]() Restore all allies' HP (Healing cap: 2000). All allies gain ![]() Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Floaty Sword | ![]() |
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1680 | 160 | ![]() |
Water's Trium: Small boost to water allies' multiattack rate![]() |
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Fluorithium Blade | ![]() |
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1835 | 132 | ![]() |
Tsunami's Aegis: Medium boost to water allies' max HP![]() |
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Four-Sky Blade Aqua | ![]() |
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2430 | 243 | ![]() |
Hoarfrost's Might: Big boost to water allies' ATK![]() All allies gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Four-Sky Blade Cobalt | ![]() |
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2680 | 268 | ![]() |
Hoarfrost's Might: Big boost to water allies' ATK![]() All allies gain ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Fraud Fire | ![]() |
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1460 | 100 | ![]() |
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP![]() Gain ![]() . |
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Freikugel | ![]() |
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4069 | 277 | ![]() ![]() ![]() ![]() |
Hoarfrost's Tyranny: Big boost to Water allies' ATK / 10% cut to Water allies' max HP Golden Advent II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks against foes in Break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in Break. Tsunami's Trium: Medium boost to Water allies' multiattack rate ![]() Inflict ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000). 5★: Damage increased to 1250%Unworldly. |
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Frostbite | ![]() |
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2575 | 205 | ![]() ![]() |
Hoarfrost's Might: Big boost to water allies' ATK Water's Mystery: Small boost to water allies' C.A. DMG ![]() Gain ![]() Strength: (Damage cap: 5000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Froststar Staff | ![]() |
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2095 | 300 | ![]() ![]() |
Tsunami's Essence: Medium boost to Water primal allies' ATK Tsunami's Trium: Medium boost to water allies' multiattack rate ![]() ![]() Strength: 10%. |
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Gae Bulg | ![]() |
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3496 | 391 | ![]() ![]() ![]() ![]() |
Hoarfrost's Progression: Big boost to Water allies' Water ATK based on number of turns passed One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit. 20% boost to all allies' critical hit DMG Cap. Tsunami's Verity: Medium boost to Water allies' critical hit rate ![]() Gain ![]() . 4★: ![]() now affects all allies. |
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Galilei's Insight | ![]() |
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3044 | 345 | ![]() ![]() |
Hoarfrost's Stamina II: Big boost to water allies' ATK based on how high HP is Tsunami's Restraint: Medium boost to water allies' double attack rate and critical hit rate ![]() Gain ![]() Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: Indefinite. 4★: ![]() Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. Also remove 1 debuff from all allies. |
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Gauntlet | ![]() |
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1020 | 111 | ![]() |
Water's Might: Small boost to water allies' ATK![]() |
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Glacial Militis | ![]() |
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1989 | 268 | ![]() ![]() |
Oceansoul's Majesty III: Big boost to water allies' ATK and max HP Fortified Staff: Boost to DEF based on how many staffs are equipped ![]() Restore 10% of all allies' HP (Healing cap: 700) and remove 1 debuff. (Activates twice in Arcarum.) |
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Gleipnir | ![]() |
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2465 | 182 | ![]() ![]() |
Hoarfrost's Dual-Edge: Big boost to double attack rate for water allies Water's Might: Small boost to water allies' ATK ![]() ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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God Incoming | ![]() |
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2175 | 145 | ![]() ![]() |
Fresh Catch's Might: Big boost to Water allies' ATK Tuna Toss: When main weapon (MC only): 30% Bonus Water DMG effect against foes with ![]() . ![]() Raise foe's ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). |
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Gottfried | ![]() |
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3160 | 250 | ![]() ![]() ![]() |
Hoarfrost's Might: Big boost to water allies' ATK Water's Mystery: Small boost to water allies' C.A. DMG Aquae Excelsior: Boost to water allies' C.A. DMG cap ![]() All allies gain ![]() Strength: 10%. 4★: All allies also gain ![]() Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and ![]() Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Guardian's Xiphos | ![]() |
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3215 | 279 | ![]() ![]() |
Legionnaire's Nature: When main weapon: MC gains ![]() . MC gains a 30% chance to gain a Substitute effect, which grants a 50% cut to damage. Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Hallowed Pilgrimage | ![]() |
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2770 | 368 | ![]() ![]() |
Saint's Nature: When main weapon: Increase healing of ![]() At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . Adds 2-turn cut to all allies' debuff durations.'s by 20% (Healing cap: 4200). MC gains ![]() upon using ![]() At level 30: Healing cap increased to 5000 (1500 for other parties)Verification needed. . Adds 2-turn cut to all allies' debuff durations. Saint's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain ![]() Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Hand Cannon | ![]() |
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2181 | 140 | ![]() ![]() |
Armed Flood: Big boost to water allies' ATK Technical Artistry: When main weapon (MC only): 20% boost to skill damage. ![]() All allies gain ![]() Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Harpoon | ![]() |
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1335 | 153 | ![]() |
Tsunami's Might: Medium boost to water allies' ATK![]() |
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Harvester | ![]() |
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1170 | 88 | ![]() |
Water's Aegis: Small boost to water allies' max HP![]() |
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Hellion Gauntlet Aqua | ![]() |
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2640 | 277 | ![]() ![]() |
Harbinger of Destruction: Slight chance to dodge all attacks. Gain ![]() Strength: 5% upon dodging. Strength to Spare: Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Duration: 2 turns., ![]() ![]() Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Strength: 20%Duration: 2 turns. or ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. At level 30: ![]() Strength: 20Duration: 2 turns upgraded to ![]() Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Duration: 2 turns.. ![]() Gain ![]() Strength: 20% and ![]() Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Helmholtz | ![]() |
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2826 | 300 | ![]() ![]() |
Shredder's Nature: When main weapon: 1 ![]() to all allies at battle start. Shredder's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() . |
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Helmwige | ![]() |
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2950 | 332 | ![]() ![]() |
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Hercules | ![]() |
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3806 | 345 | ![]() ![]() ![]() ![]() |
Tsunami's Restraint: Medium boost to Water allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap. Water's Celere: Small boost to Water allies' ATK and critical hit rate ![]() 1-turn cut to skill cooldown. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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Highland Cougar | ![]() |
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2691 | 179 | ![]() ![]() |
Hoarfrost's Might: Big boost to water allies' ATK Water's Garrison: Small boost to water allies' DEF based on how low HP is ![]() All allies gain ![]() Verification needed. and ![]() Verification needed. . |
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Hoarfrost Blade Persius | ![]() |
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2790 | 282 | ![]() ![]() |
Hoarfrost's Might: Big boost to water allies' ATK Swiftblade Oath: Massive boost to MC's double attack rate ![]() 4★: Boost to all allies' Water ATK |
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Hollowsky Staff | ![]() |
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2660 | 360 | ![]() ![]() |
Voidsung Grasp: 20% boostSize: Big Modifier: EX to staff- and harp-specialty allies' ATK 10% boostModifier: EX to staff- and harp-specialty allies' ATK for first 10 turns of battle Victorious Covenant: Supplemental damage to staff- and harp-specialty allies' attacks based on the character's number of buffs (Damage cap: 30,000) ![]() ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain ![]() Strength: 5% per party (Max: 30%)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5% per party (Max: 30%)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Hora | ![]() |
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460 | 52 | ![]() |
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Hraesvelgr | ![]() |
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3654 | 246 | ![]() ![]() ![]() |
Geisa Ari: When main weapon (MC only): No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes. Einar: When main weapon: 80% Bonus Water DMG effect to Water allies' single attacks. Mikill Las: When main weapon: Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate. ![]() Ignores Mirror Image and Dodge. 4★: Gain ![]() Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ice Bough Staff | ![]() |
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1470 | 202 | ![]() |
Tsunami's Aegis: Medium boost to water allies' max HP![]() |
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Ice Bow | ![]() |
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1755 | 163 | ![]() |
Tsunami's Might: Medium boost to water allies' ATK![]() |
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Ice Claymore | ![]() |
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2448 | 208 | ![]() ![]() |
Frozen Blade: Big boost to Water allies' ATK Ice Sprite Magic: When main weapon (MC only): ![]() Strength: 5% at end of turn ![]() Raise foe's ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). 4★: Gain ![]() Strength: ??% chance of dealing 30% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ice Crystal Staff | ![]() |
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2520 | 326 | ![]() ![]() ![]() |
Hoarfrost's Aegis: Big boost to water allies' max HP Water's Might: Small boost to water allies' ATK Ice Cage Aura: Lessen Fire damage for Water allies by 10% (Max: 30%) ![]() Gain ![]() Strength: 20%Duration: 3 turnsFire Damage Cut.. 4★: ![]() Strength: 20%Duration: 3 turnsFire Damage Cut. now affects all allies. |
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Ice Sword | ![]() |
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1170 | 103 | ![]() |
Water's Might: Small boost to water allies' ATK![]() |
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Icey Nail | ![]() |
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1180 | 102 | ![]() |
Water's Aegis: Small boost to water allies' max HP![]() |
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Imperial Shotel | ![]() |
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780 | 69 | ![]() |
Water's Might: Small boost to water allies' ATK![]() |
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Ipetam Aqua | ![]() |
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2710 | 265 | ![]() ![]() |
Hunger for Chaos: When main weapon (MC only): Boost to debuff accuracy. The Butcher's Knife: When main weapon (MC only): Boost to ![]() Inflict ![]() . series' damage. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Iron Knife | ![]() |
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485 | 51 | ![]() |
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Iron Mace | ![]() |
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435 | 61 | ![]() |
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Iron Rapier | ![]() |
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510 | 46 | ![]() |
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Iron Spear | ![]() |
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465 | 55 | ![]() |
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Iron Wand | ![]() |
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420 | 60 | ![]() |
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Iron Zaghnal | ![]() |
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535 | 41 | ![]() |
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Izayoi | ![]() |
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2686 | 184 | ![]() ![]() |
Hoarfrost's Might: Big boost to water allies' ATK Water's Mystery: Small boost to Water allies' charge attack damage ![]() Gain ![]() Strength: 20%. |
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Jedburgh Axe | ![]() |
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1880 | 140 | ![]() |
Tsunami's Might: Medium boost to water allies' ATK![]() |
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John Doe | ![]() |
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3475 | 231 | ![]() ![]() |
Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK. Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 30%. Reload bullets. |
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Kaiser Knuckles | ![]() |
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1570 | 166 | ![]() |
Tsunami's Might: Medium boostNormal 2% base, 1% per skill level, SL10 12% to water allies' ATK![]() |
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Kanabo | ![]() |
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2872 | 348 | ![]() ![]() |
Warrior Monk's Nature: When main weapon: Boost to ![]() ![]() Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.. Raise ![]() lvl by 1. At level 30: Now raises ![]() lvl by 2.'s specs. (Counter upgraded to ![]() Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and duration increased to 3 turns.) Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6. ![]() 4-hit, 200% Bonus Water damage (Damage cap: ~130,000 per hit~520,000 total). |
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Kapilavastu | ![]() |
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2040 | 276 | ![]() ![]() |
Gate of Wisdom: Boost ![]() ![]() . to 1 ![]() per 8% charge bar. Whispers of Death: Boost ![]() (Consumes up to 50% of current HP.) to 3% charge bar per 200 HP. ![]() Gain ![]() Strength: 20%. |
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Kapilavastu Aqua | ![]() |
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2410 | 320 | ![]() ![]() |
Gate of Wisdom: Boost ![]() ![]() . to 1 ![]() per 8% charge bar. Whispers of Death: Boost ![]() (Consumes up to 50% of current HP.) to 3% charge bar per 200 HP. ![]() Gain ![]() Strength: 20% and restore 5% HP (Healing cap: 1000). |
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Kapilavastu Rebirth | ![]() |
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2060 | 278 | ![]() ![]() |
Gate of Wisdom: Boost ![]() ![]() . to 1 ![]() per 8% charge bar. Whispers of Death: Boost ![]() (Consumes up to 50% of current HP.) to 3% charge bar per 200 HP. ![]() Gain ![]() Strength: 20%. |
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Kapilavastu Replica | ![]() |
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1310 | 178 | ![]() |
Gate of Wisdom: Boost ![]() ![]() . to 1 ![]() per 8% charge bar. ![]() |
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Keeper of Hallowed Ground | ![]() |
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2810 | 240 | ![]() ![]() |
Hoarfrost's Might II: Big boost to water allies' ATK Chain Force: Boost to chain burst DMG and chain burst DMG cap ![]() 4★: Now removes 1 debuff from all allies. |
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Keraunos Aqua | ![]() |
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2570 | 265 | ![]() ![]() |
Thunder's Roar: Boost to ![]() Act of God: Boost to ![]() ![]() Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier. Self-inflict ![]() Strength: 10%Duration: 1 turn .. ![]() Gain ![]() Strength: 20% and ![]() . |
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Kila | ![]() |
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1015 | 105 | ![]() |
Water's Might: Small boost to water allies' ATK![]() |
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Knife | ![]() |
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470 | 50 | ![]() |
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Knight of Ice | ![]() |
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3170 | 320 | ![]() ![]() |
Hoarfrost's Tempering: Big boost to water allies' skill DMG cap / Big supplemental boost to skill DMG Water's Majesty: Small boost to water allies' ATK and max HP ![]() Raise all foes' ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). 4★: Also deal 4-hit, 50% Bonus Water damage (Damage cap: ~135,000 per hit). |
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Kris of Hypnos | ![]() |
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2677 | 271 | ![]() ![]() |
Tsunami's Primacy: Medium boost to water allies' ATK / Medium boost to double attack rate for water allies Aquae Excelsior: Boost to water allies' C.A. DMG cap ![]() All allies gain ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies gain ![]() Strength: 100% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.Verification needed. . |
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Kusanagi | ![]() |
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3425 | 243 | ![]() ![]() |
Venerator's Nature: When main weapon (MC only): Raise Yashiori lvl by 2 at battle start Venerator's Apex: When main weapon (MC only): End cooldown for Take the Head when a foe uses a special attack ![]() Bonus elemental DMG (Boost to bonus DMG specs based on Yashiori lvl) |
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Langeleik | ![]() |
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2100 | 232 | ![]() ![]() |
Lost Song of the Sages: Boost ![]() ![]() Strength: 5% maximum HP (Healing cap: 300 HP). Others: All allies gain ![]() Strength: 3% maximum HP (Healing cap: 150 HP).'s ![]() to 10% HP (Healing cap: 400). Banquet of Joy: All allies gain ![]() Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns upon using ![]() ![]() Strength: 25% and ![]() Strength: 20%. Dagger: All parties gain ![]() Strength: 10% and ![]() Strength: 10%., ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. and ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of ![]() Duration: Indefinite and ![]() Duration: Indefinite to indefinite. Harp: Also gain ![]() Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain ![]() Strength: 5% (Max: 15%)Duration: Indefinite.. ![]() Gain ![]() Strength: 20%. |
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Langeleik Aqua | ![]() |
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2480 | 266 | ![]() ![]() |
Lost Song of the Sages: Boost ![]() ![]() Strength: 5% maximum HP (Healing cap: 300 HP). Others: All allies gain ![]() Strength: 3% maximum HP (Healing cap: 150 HP).'s ![]() to 10% HP (Healing cap: 400). Banquet of Joy: All allies gain ![]() Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns upon using ![]() ![]() Strength: 25% and ![]() Strength: 20%. Dagger: All parties gain ![]() Strength: 10% and ![]() Strength: 10%., ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. and ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of ![]() Duration: Indefinite and ![]() Duration: Indefinite to indefinite. Harp: Also gain ![]() Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain ![]() Strength: 5% (Max: 15%)Duration: Indefinite.. ![]() Gain ![]() Strength: 20% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Langeleik Rebirth | ![]() |
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2120 | 233 | ![]() ![]() |
Lost Song of the Sages: Boost ![]() ![]() Strength: 5% maximum HP (Healing cap: 300 HP). Others: All allies gain ![]() Strength: 3% maximum HP (Healing cap: 150 HP).'s ![]() to 10% HP (Healing cap: 400). Banquet of Joy: All allies gain ![]() Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns upon using ![]() ![]() Strength: 25% and ![]() Strength: 20%. Dagger: All parties gain ![]() Strength: 10% and ![]() Strength: 10%., ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. and ![]() ![]() Strength: 40%Duration: 3 turns and ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain ![]() Strength: 10%Duration: 3 turns and ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element. At level 30: Increase duration of ![]() Duration: Indefinite and ![]() Duration: Indefinite to indefinite. Harp: Also gain ![]() Strength: 10% (Max: 30%)Duration: Indefinite. Dagger: Also gain ![]() Strength: 5% (Max: 15%)Duration: Indefinite.. ![]() Gain ![]() Strength: 20%. |
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Langeleik Replica | ![]() |
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1343 | 149 | ![]() |
Lost Song of the Sages: Boost ![]() ![]() Strength: 5% maximum HP (Healing cap: 300 HP). Others: All allies gain ![]() Strength: 3% maximum HP (Healing cap: 150 HP).'s ![]() to 10% HP (Healing cap: 400). ![]() |
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Leviathan Bow Omega | ![]() |
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2830 | 261 | ![]() |
Oceansoul's Aegis II: Medium boost to water allies' max HP![]() Gain ![]() Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Leviathan Gaze | ![]() |
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1340 | 137 | ![]() |
Oceansoul's Might: Medium boost to water allies' ATK![]() Gain ![]() . |
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Leviathan Gaze Omega | ![]() |
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2700 | 273 | ![]() |
Oceansoul's Might II: Big boost to water allies' ATK![]() Gain ![]() Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Leviathan Muzzle | ![]() |
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1505 | 103 | ![]() |
Oceansoul's Might: Medium boost to water allies' ATK![]() Gain ![]() . |
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Leviathan Scepter Omega | ![]() |
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2430 | 328 | ![]() |
Oceansoul's Healing II: Big boost to healing cap for water allies![]() Gain ![]() Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Leviathan Spear Omega | ![]() |
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2590 | 295 | ![]() |
Oceansoul's Verity II: Big boost to water allies' critical hit rate![]() Gain ![]() Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Leviathan Spine | ![]() |
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1285 | 147 | ![]() |
Oceansoul's Might: Medium boost to water allies' ATK![]() Gain ![]() . |
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Leyding | ![]() |
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1315 | 135 | ![]() |
Tsunami's Dual-Edge: Medium boost to double attack rate for water allies![]() Gain ![]() . |
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Lifeguard Glove | ![]() |
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1691 | 158 | ![]() |
Water's Restraint: Small boost to water allies' double attack rate and critical hit rate![]() Gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Light-Blue Blade | ![]() |
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1157 | 120 | ![]() |
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Light-Blue Light | ![]() |
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1162 | 130 | ![]() |
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Limbo | ![]() |
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1270 | 137 | ![]() |
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP![]() Gain ![]() . |
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Little Torpedo | ![]() |
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530 | 38 | ![]() |
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Little Witch Scepter | ![]() |
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1200 | 150 | ![]() ![]() |
Io Heartbond: Boost to ATK and DEF when Io is in the party Arcane Praxis: Boost to skill DMG ![]() |
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Liuyedao | ![]() |
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1894 | 120 | ![]() |
Tsunami's Restraint: Medium boost to water allies' double attack rate and critical hit rate![]() Inflict ![]() Strength: 15%Duration: 180 seconds. |
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Longbow | ![]() |
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1085 | 102 | ![]() |
Water's Aegis: Small boost to water allies' max HP![]() |
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Lunatic Broom | ![]() |
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2750 | 365 | ![]() ![]() |
Nightbender's Nature: When main weapon (MC only): Recover 1 ![]() every turn. Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 20%. Recover 3 ![]() at end of turn. |
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Mace | ![]() |
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640 | 87 | ![]() |
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Macuahuitl | ![]() |
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1707 | 155 | ![]() ![]() |
Tsunami's Celere: Medium boost to water allies' ATK and critical hit rate Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle ![]() |
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Mailbreaker | ![]() |
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1115 | 115 | ![]() |
Water's Might: Small boost to water allies' ATK![]() |
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Makebranche | ![]() |
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1360 | 120 | ![]() |
Tsunami's Aegis: Medium boost to water allies' max HP![]() Gain ![]() . |
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Manawydan Blade | ![]() |
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2015 | 175 | ![]() |
Hoarfrost's Aegis: Big boost to water allies' max HP![]() Inflict ![]() Strength: 10%. |
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Manawydan Bow | ![]() |
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1355 | 127 | ![]() |
Tsunami's Aegis: Medium boost to water allies' max HP![]() Inflict ![]() . |
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Manawydan Dagger | ![]() |
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1300 | 133 | ![]() |
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP![]() Inflict ![]() . |
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Manawydan Gauntlet | ![]() |
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1880 | 202 | ![]() |
Hoarfrost's Aegis: Big boost to water allies' max HP![]() ![]() Strength: 11%Duration: 180 seconds. |
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Manawydan Piton | ![]() |
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1425 | 107 | ![]() |
Tsunami's Aegis: Medium boost to water allies' max HP![]() Inflict ![]() . |
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Maple Harp | ![]() |
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455 | 52 | ![]() |
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Maritozzo | ![]() |
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2285 | 244 | ![]() ![]() |
Hoarfrost's Enmity: Big boost to water allies' ATK based on how low HP is Water's Garrison: Small boost to water allies' DEF based on how low HP is ![]() Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Maverick | ![]() |
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3210 | 293 | ![]() ![]() |
Shadowhound's Nature: When main weapon: Also grants ![]() Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Melodic Sphere | ![]() |
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2720 | 284 | ![]() ![]() ![]() |
Hoarfrost's Aegis: Big boost to water allies' max HP Zion's Aegis: Big boost to light allies' max HP Dreamward Gate: When main weapon: Boost to all allies' double attack rate against ![]() foes. ![]() Inflict ![]() Duration: 180 seconds. 4★: Also remove 1 debuff from all allies. |
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Metal Hand | ![]() |
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2350 | 250 | ![]() ![]() |
Hoarfrost's Tyranny: Big boost to water allies' ATK / 10% cut to water allies' max HP Water's Verity: Small boost to water allies' critical hit rate ![]() |
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Meteora | ![]() |
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3330 | 230 | ![]() ![]() ![]() |
Hoarfrost's Might: Big boost to water allies' ATK Water's Enmity: Small boost to water allies' ATK based on how low HP is Water's Garrison: Small boost to water allies' DEF based on how low HP is ![]() Gain ![]() Strength: 20%. 4★: Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Mezieres | ![]() |
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3033 | 312 | ![]() ![]() |
Dragoon's Nature: When main weapon: All allies gain ![]() Strength: 20% upon using ![]() Spear: Restore 20% of MC's HP (Healing cap: 3000). Gun: Gain ![]() Strength: 40% (Max: 120%)Duration: Indefinite and ![]() Strength: 15% (Max: 45%)Duration: Indefinite.. Dragoon's Apex: When main weapon (MC only): Bonus Water DMG effect based on ![]() lvl. ![]() All allies gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Midnight Rose | ![]() |
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2382 | 241 | ![]() ![]() |
Hoarfrost's Might: Big boost to water allies' ATK Water's Verity: Small boost to water allies' critical hit rate ![]() Remove 1 buff. |
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Mirage Knife | ![]() |
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1650 | 168 | ![]() |
Tsunami's Aegis: Medium boost to water allies' max HP![]() |
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Misericorde Aqua | ![]() |
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2690 | 270 | ![]() ![]() |
Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear. Based on 11 occurrences from 77 usage. Confidence intervals are assuming an approximately normal distribution at 95% confidence. chance to not use up Secret Gear. Wicked Fangs: ![]() ![]() ![]() ![]() lvl rises by 1 upon consuming secret gear).. Self-inflict ![]() Strength: 50%Duration: 1 turn Can't be removed.. self-inflicts ![]() Strength: 20%Duration: 1 turn Can't be removed. instead. ![]() Gain ![]() Strength: 20%. 1-turn cut to MC's skill cooldown. |
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Mjolnir | ![]() |