Weapon Lists/Water

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All Weapons

All Icon Element Fire.png Icon Element Water.png Icon Element Earth.png Icon Element Wind.png Icon Element Light.png Icon Element Dark.png Icon Blue Star.png Label Weapon Sabre.png Label Weapon Dagger.png Label Weapon Spear.png Label Weapon Axe.png Label Weapon Staff.png Label Weapon Gun.png Label Weapon Melee.png Label Weapon Bow.png Label Weapon Harp.png Label Weapon Katana.png Label Weapon Boost.png

Label Rarity N.png Weapons

All Icon Element Fire.png Icon Element Water.png Icon Element Earth.png Icon Element Wind.png Icon Element Light.png Icon Element Dark.png Icon Blue Star.png Label Weapon Sabre.png Label Weapon Dagger.png Label Weapon Spear.png Label Weapon Axe.png Label Weapon Staff.png Label Weapon Gun.png Label Weapon Melee.png Label Weapon Bow.png Label Weapon Harp.png Label Weapon Katana.png Label Weapon Boost.png

Label Rarity R.png Weapons

All Icon Element Fire.png Icon Element Water.png Icon Element Earth.png Icon Element Wind.png Icon Element Light.png Icon Element Dark.png Icon Blue Star.png Label Weapon Sabre.png Label Weapon Dagger.png Label Weapon Spear.png Label Weapon Axe.png Label Weapon Staff.png Label Weapon Gun.png Label Weapon Melee.png Label Weapon Bow.png Label Weapon Harp.png Label Weapon Katana.png Label Weapon Boost.png

Label Rarity SR.png Weapons

All Icon Element Fire.png Icon Element Water.png Icon Element Earth.png Icon Element Wind.png Icon Element Light.png Icon Element Dark.png Icon Blue Star.png Label Weapon Sabre.png Label Weapon Dagger.png Label Weapon Spear.png Label Weapon Axe.png Label Weapon Staff.png Label Weapon Gun.png Label Weapon Melee.png Label Weapon Bow.png Label Weapon Harp.png Label Weapon Katana.png Label Weapon Boost.png

Label Rarity SSR.png Weapons

All Icon Element Fire.png Icon Element Water.png Icon Element Earth.png Icon Element Wind.png Icon Element Light.png Icon Element Dark.png Icon Blue Star.png Label Weapon Sabre.png Label Weapon Dagger.png Label Weapon Spear.png Label Weapon Axe.png Label Weapon Staff.png Label Weapon Gun.png Label Weapon Melee.png Label Weapon Bow.png Label Weapon Harp.png Label Weapon Katana.png Label Weapon Boost.png

Omega Skill

All Icon Element Fire.png Icon Element Water.png Icon Element Earth.png Icon Element Wind.png Icon Element Light.png Icon Element Dark.pngWeaponSeries Omega Weapons icon.pngOmega (SRSSR) • WeaponSeries Olden Primal Weapons icon.pngOlden PrimalWeaponSeries Regalia Weapons icon.pngRegaliaWeaponSeries Sephira Weapons icon.pngSephira

Weapon Series
WeaponSeries Ancestral Weapons icon.pngAncestralWeaponSeries Astral Weapons icon.pngAstralWeaponSeries Bahamut Weapons icon.pngBahamutWeaponSeries Beast Weapons icon.pngBeastWeaponSeries Class Champion Weapons icon.pngClassWeaponSeries Cosmos Weapons icon.pngCosmosWeaponSeries Dark Opus Weapons icon.pngDark OpusWeaponSeries Draconic Weapons icon.pngDraconic
WeaponSeries Ennead Weapons icon.pngEnneadWeaponSeries Epic Weapons icon.pngEpicWeaponSeries Exo Weapons icon.pngExoWeaponSeries Weapons of Eternal Splendor icon.pngEternal SplendorWeaponSeries Grand Weapons icon.pngGrandWeaponSeries Hollowsky Weapons icon.pngHollowskyWeaponSeries Illustrious Weapons icon.pngIllustriousWeaponSeries Malice Weapons icon.pngMalice
WeaponSeries Menace Weapons icon.pngMenaceWeaponSeries Militis Weapons icon.pngMilitisWeaponSeries New World Foundation icon.pngNew World FoundationWeaponSeries Primal Weapons icon.pngPrimal (Tier 1Tier 2)WeaponSeries Proven Weapons icon.pngProvenWeaponSeries Relics icon.pngRelicsWeaponSeries Replicas icon.pngReplicasWeaponSeries Revans Weapons icon.pngRevans
WeaponSeries Revenant Weapons icon.pngRevenantWeaponSeries Rose Weapons icon.pngRose CrystalWeaponSeries Rusted Weapons icon.pngRustedWeaponSeries Sephira Weapons icon.pngSephiraWeaponSeries Seraphic Weapons icon.pngSeraphicWeaponSeries Superlative Weapons icon.pngSuperlativeWeaponSeries Ultima Weapons icon.pngUltimaWeaponSeries Upgraders icon.pngUpgraders
WeaponSeries Vintage Weapons icon.pngVintageWeaponSeries Vyrmament icon.pngVyrmamentWeaponSeries World Weapons icon.pngWorldWeaponSeries Xeno Weapons icon.pngXeno
Categories

Side StoryClassic DrawPremium Draw • Gala (PremiumFlash) • HalloweenHolidayCharacter UnlockPromotionalShowdownSummerValentineSkin Weapons

To-do List

Weapons missing Sword Master skills' informationWeapons with incomplete 4★ information


Icon Name R El Type ATK HP Skills
Weapon m 1040217000.jpg Aburaboshi Ramen Flag Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 1830 210
Ws skill atk a 2 3.png
Ws skill job weapon.png
Armed Flood: Big boost to water allies' ATK
Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate.
Skill charge attack.png Beckon in the Wind: Massive Water damage to a foe.
All allies gain Status DoubleUp.png30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status TripleUp.png10% TA UpTriple attack rate is boosted
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040512500.jpg Acid Bolt Shooter Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 3250 220
Ws skill atk 2 3.png
Ws skill sp atk 2 1.png
Ws skill sp limit 2.png
Hoarfrost's Might: Big boost to water allies' ATK
Water's Mystery: Small boost to water allies' C.A. DMG
Aquae Excelsior: Boost to water allies' C.A. DMG cap
Skill charge attack.png Melt the Armor: Massive Water damage to a foe.
Inflict Status WaterResDown.png20% Water DEF DownDEF is lowered for water DMG
Strength: 20%Duration: 180 seconds
.
4★: Also inflict Status DebuffResDown.png10% Debuff Res. DownDebuff resistance is lowered
Strength: 10%Duration: 180 seconds
.
Weapon m 1030101300.jpg Acinaces Label Rarity SR.png Icon Element Water.png Label Weapon Dagger.png 1645 167
Ws skill atk 2 2.png
Tsunami's Might: Medium boostNormal 2% base, 1% per skill level, SL10 12% to water allies' ATK
Skill charge attack.png Wind Weasel: Big Water damage to a foe.
Weapon m 1040018700.jpg Ain Soph Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2577 202
Ws skill nirrti 2.png
Ws skill sp atk 2 3.png
Tsunami's Haunt: Medium boost to water allies' ATK / 10% hit to double attack rate
Hoarfrost's Mystery: Big boost to water allies' CA DMG
Skill charge attack.png Fifth Heaven: Massive Water damage to a foe.
Gain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 100%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status Lethal Attack Dodged.pngLethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
.
Weapon m 1040615600.jpg Air Cannon Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2275 242
Ws skill atk a 2 3.png
Ws skill job weapon.png
Air Blast: Big boost to water allies' ATK
Bang!: When main weapon (MC only): Massive boost to critical hit rate.
Skill charge attack.png Sleight Shot: Massive Water damage to a foe.
Inflict Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Duration: 180 seconds
.
Gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
4★: Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
now affects all allies.
Weapon m 1030001200.jpg Almace Label Rarity SR.png Icon Element Water.png Label Weapon Sabre.png 1795 157
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boost to water allies' max HP
Skill charge attack.png Tempest Blade: Big water DMG to a foe
Weapon m 1040904500.jpg Ameno Habakiri Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 4036 287
Ws skill moment 2.png
Ws skill self 2.png
Ws skill self 2.png
Ws skill ta 2 2.png
Tsunami's Celere: Medium boost to Water allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Gain Status AttackUpStack.pngATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
and Status DamageCapUp.pngDMG Cap Up (Stackable)Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed)
upon dealing multiattacks.
Tsunami's Trium: Medium boost to Water allies' multiattack rate
Skill charge attack.png Orochi no Aramasa: Massive Water damage to a foe.
Gain Status Shield.pngShield (5000)Next ATK received will be ineffective for a fixed amount
Strength: 5,000
.
4★: Slight chance~20% to also gain Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)
Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
(Next one-foe attack is a 9-hit attack).
Weapon m 1040911200.jpg Ancestral Blade Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 2197 140
Ws skill atk a 2 3.png
Ws skill job weapon.png
Unrelenting Might: Big boost to Water allies' ATK.
Memories of War: When main weapon (MC only): Gain Status 1511 91.pngMultiattack Rate BoostedMultiattack rate is boosted and stacks after every turn (Ends upon taking DMG)
every turn (Stackable / Resets upon taking DMG).
Skill charge attack.png Glimmering Mirror: Massive Water damage to a foe. / All allies gain Status CB DMG Cap Up.png10% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 10%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Weapon m 1030405800.jpg Ancestral Staff Label Rarity SR.png Icon Element Water.png Label Weapon Staff.png 1152 160
Ws skill hp a 2 2.png
Soldat's Aegis: Medium boost to Water allies' max HP
Skill charge attack.png Strike of Rust: Big Water damage to a foe. / All allies gain Status Shield.pngShield (500)Next ATK received will be ineffective for a fixed amount
Strength: 500Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1030206900.jpg Ancestral Trident Label Rarity SR.png Icon Element Water.png Label Weapon Spear.png 1230 145
Ws skill atk a 2 2.png
Soldat's Might: Medium boost to Water allies' ATK
Skill charge attack.png Strike of Rust: Big Water damage to a foe. / All allies gain Status AttackUp.pngATK UpATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040604000.jpg Ancient Auberon Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2620 280
Ws skill god m 2.png
Ws skill coki m 2.png
Oceansoul's Majesty: Small boost to water allies' ATK and max HP
Oceansoul's Restraint: Medium boost to water allies' double attack rate and critical hit rate
Skill charge attack.png Udaka-Ostha: Massive Water damage to a foe.
Gain Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1030006000.jpg Aquablade Label Rarity SR.png Icon Element Water.png Label Weapon Sabre.png 1730 150
Ws skill tec 2 2.png
Tsunami's Verity: Medium boost to water allies' critical hit rate
Skill charge attack.png Rising Shot: Big Water damage to a foe.
Weapon m 1040020500.jpg Aquamarine Hatchet Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2430 211
Ws skill atk m 2 3.png
Ws skill job weapon.png
Oceansoul's Might II: Big boost to water allies' ATK
Oceansoul's Progression II: Medium boost to water allies' water ATK based on number of turns passed
Skill charge attack.png Aquamarine Cleave: Massive Water damage to a foe.
All allies gain Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Effect increased to Status Shield.pngShield (2500)Next ATK received will be ineffective for a fixed amount
Strength: 2500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1020201500.jpg Aquan Killer Label Rarity R.png Icon Element Water.png Label Weapon Spear.png 1025 118
Ws skill atk 2 1.png
Water's Might: Small boost to water allies' ATK
Skill charge attack.png Swing: Medium Water damage to a foe.
Weapon m 1030802100.jpg Aquarium Harp Label Rarity SR.png Icon Element Water.png Label Weapon Harp.png 1525 170
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boost to water allies' max HP
Skill charge attack.png Lullaby of Eternal Sleep: Big Water damage to a foe.
Weapon m 1040113400.jpg Arabesque Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2320 220
Ws skill job weapon.png
Ws skill job weapon.png
Impavid Impetus: When main weapon (MC only): Ability Evasion.png Spellbound SalsaGain Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 1 turn
, and Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 1 turn
.
Self-inflict Status Max HP Down Stack.png10% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP
.
no longer lowers max HP.
Reverberating Rhythm: When main weapon (MC only): Extend Ability TwoToTango.png Two to TangoGain Status Routine Step.pngRoutine StepAttacks twice each turn
Duration: 4 turns
.
's effect duration by 1 turn.
Skill charge attack.png Endless Waltz: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Weapon m 1040113700.jpg Arabesque Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2727 261
Ws skill job weapon.png
Ws skill job weapon.png
Impavid Impetus: When main weapon (MC only): Ability Evasion.png Spellbound SalsaGain Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 1 turn
, and Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 1 turn
.
Self-inflict Status Max HP Down Stack.png10% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP
.
no longer lowers max HP.
Reverberating Rhythm: When main weapon (MC only): Extend Ability TwoToTango.png Two to TangoGain Status Routine Step.pngRoutine StepAttacks twice each turn
Duration: 4 turns
.
's effect duration by 1 turn.
Skill charge attack.png Endless Waltz: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon m 1040113500.jpg Arabesque Rebirth Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2340 222
Ws skill job weapon.png
Ws skill job weapon.png
Impavid Impetus: When main weapon (MC only): Ability Evasion.png Spellbound SalsaGain Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, Status DoubleUp.pngDA UpDouble attack rate is boosted
Duration: 1 turn
, and Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 1 turn
.
Self-inflict Status Max HP Down Stack.png10% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP
.
no longer lowers max HP.
Reverberating Rhythm: When main weapon (MC only): Extend Ability TwoToTango.png Two to TangoGain Status Routine Step.pngRoutine StepAttacks twice each turn
Duration: 4 turns
.
's effect duration by 1 turn.
Skill charge attack.png Endless Waltz: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Weapon m 1030108700.jpg Arabesque Replica Label Rarity SR.png Icon Element Water.png Label Weapon Dagger.png 1500 140
Ws skill job weapon.png
Impavid Impetus: When main weapon (MC only): Spellbound Salsa no longer lowers max HP
Skill charge attack.png Endless Waltz: Big Water damage to a foe.
Weapon m 1040215900.jpg Arvess Demiclone Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 3090 250
Ws skill atk 2 1.png
Ws skill ta 2 2.png
Ws skill job weapon.png
Water's Might: Small boost to water allies' ATK
Tsunami's Trium: Medium boost to water allies' multiattack rate
Ocean Blue Blow: 20% Bonus Water DMG effect to third hit of Water allies' triple attacks.
Skill charge attack.png Duplicated Strike: Massive Water damage to a foe.
Gain Status 1383.png30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Also gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon m 1040006500.jpg Aschallon Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2830 240
Ws skill job weapon.png
Ws skill job weapon.png
Blade of Conquest: Boost to energy cap +2 energy, +1 in subgrid (Effect is halved when sub-equipped).
Crimsonic Liege: Reduce Fire damage taken when Awakening Blade is active (Effect is halved when sub-equipped).
Skill charge attack.png Aurora: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
If Status Energized1.pngEnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
: Recover 5 energy.
Weapon m 1040216300.jpg Atlantis Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 3079 338
Ws skill backwater 2 3.png
Ws skill guard 2 3.png
Ws skill job weapon.png
Hoarfrost's Enmity: Big boost to water allies' ATK based on how low HP is
Hoarfrost's Garrison: Big boost to water allies' DEF based on how low HP is
Snowfall's Quintessence: Boost to water allies' DMG cap
Skill charge attack.png Timaeus: Unworldly Water damage to a foe.
Self-damage MC for 30% of current HP.
4★: Also gain Status Repel.pngUnchallenged (2 times)Next DMG received will be ineffective
.
Weapon m 1040307300.jpg Atma Axe Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 2844 165
Ws skill weapon atk 4.png
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
.
Weapon m 1040907000.jpg Atma Blade Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 2856 163
Ws skill weapon atk 10.png
Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
.
Weapon m 1040706400.jpg Atma Bow Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 2608 206
Ws skill weapon atk 8.png
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
.
Weapon m 1040109200.jpg Atma Dagger Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2402 224
Ws skill weapon atk 2.png
Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
.
Weapon m 1040607600.jpg Atma Fist Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2328 237
Ws skill weapon atk 7.png
Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
.
Weapon m 1040506900.jpg Atma Gun Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 2857 157
Ws skill weapon atk 6.png
Arma Rubell: Big boost to gun-specialty allies' ATK and max HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
.
Weapon m 1040806500.jpg Atma Harp Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2245 224
Ws skill weapon atk 9.png
Musica Rubell: Big boost to harp-specialty allies' ATK and max HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
.
Weapon m 1040208300.jpg Atma Spear Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 2350 238
Ws skill weapon atk 3.png
Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
.
Weapon m 1040410300.jpg Atma Staff Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2162 270
Ws skill weapon atk 5.png
Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
.
Weapon m 1040011400.jpg Atma Sword Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2594 195
Ws skill weapon atk 1.png
Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
.
Weapon m 1040604100.jpg Auberon Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2620 280
Ws skill god 2.png
Ws skill coki 2.png
Water's Majesty: Small boost to water allies' ATK and max HP
Tsunami's Restraint: Medium boost to water allies' double attack rate and critical hit rate
Skill charge attack.png Udaka-Ostha: Massive Water damage to a foe.
Gain Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040303700.jpg Avenger Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 2960 213
Ws skill job weapon.png
Ws skill job weapon.png
Swordmaster's Soul: Extend effect duration of Ability Rage.png RageAll parties gain Status AttackUp.pngATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series by 1 turn for the caster.
Supreme Trepidation: 1-turn cut to Ability Rage.png RageAll parties gain Status AttackUp.pngATK UpATK is boosted
Strength: SmallDuration: 3 turns
.
series' cooldown.
Skill charge attack.png Exhatio: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Status AttackUp.pngATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1030700100.jpg Aves Label Rarity SR.png Icon Element Water.png Label Weapon Bow.png 1725 161
Ws skill atk 2 2.png
Tsunami's Might: Medium boost to water allies' ATK
Skill charge attack.png Shadow Weave: Big Water damage to a foe.
Banana Bunch icon.jpg Banana Bunch Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 2333 110
Ws skill atk a 2 3.png
Ws skill job weapon.png
Gourmet Banana: Big boost to Water allies' ATK
Organic Smackdown: When main weapon (MC only): Slight chance to inflict Status Stun 3.pngStunnedCan't attack
Duration: 1.5-3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1-3 turns remaining.
for 1.5 to 3.5 turns with every single attack.
Skill charge attack.png Falling Bananas: Massive Water damage to a foe.
Gain Status Uplift.png10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1020300800.jpg Bardiche Label Rarity R.png Icon Element Water.png Label Weapon Axe.png 1145 86
Ws skill atk 2 1.png
Water's Might: Small boost to water allies' ATK
Skill charge attack.png Concussion: Medium Water damage to a foe.
Weapon m 1040308500.jpg Berserker's Barrage Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 3380 244
Ws skill job weapon.png
Ws skill blank.png
Barbarian's Nature: When main weapon: Also gain Status Defiance.png10% C.A. DMG UpCharge attack DMG is boosted
Strength: 10%Duration: 1 turn
and Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
upon using Ability Burst.png Full Arsenal IIIGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
, Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 1 turn
, and Status Defiance.png30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 1 turn
.
At level 30:
Also gain Status C.A. DMG Boosted (1 time).png20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Until used
and Status CA DMG Cap.png10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Until used
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Savage Surge: Massive Water DMG to a foe / All allies gain Status AttackUp.png40% ATK UpATK is boosted
Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DamageCapUp.png5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040213800.jpg Bident Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 3176 281
Ws skill atk a 2 3.png
Ws skill job weapon.png
Armed Flood: Big boost to water allies' ATK
Abyssal Avenger: 200% boost to Water allies' counter damage.
Water allies gain Status Adjudicator's Revelation.pngAdjudicator's RevelationDMG dealt is supplemented upon countering (Stacks up to 2 times / Can't be removed)
Duration: Indefinite
(Stackable / Max: 2) upon countering.
Skill charge attack.png Azure Fang: Massive Water damage to a foe.
All allies gain Status Counter.pngTank-and-Counter (1 time)Counters upon taking DMG
Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
4★: MC also gains Status Uplift.png5% Boost to Charge Bar upon Taking DMGCharge bar will be boosted upon taking DMG
Strength: 5%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(Max: 50%).
Weapon m 1040006000.jpg Blast Sword Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2010 176
Ws skill atk a 2 3.png
Auto Apparatus: Big boost to water allies' ATK
Skill charge attack.png Demon Destroyer: Massive water DMG to a foe / Boost to ATK
Weapon m 1030204700.jpg Blau Javelin Label Rarity SR.png Icon Element Water.png Label Weapon Spear.png 1310 134
Ws skill da 2 2.png
Tsunami's Dual-Edge: Medium boost to double attack rate for water allies
Skill charge attack.png Soul Crush: Big Water damage to a foe.
Weapon m 1040306900.jpg Blossom Axe Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 3180 230
Ws skill atk 2 3.png
Ws skill guard 2.png
Ws skill tyrant 2.png
Hoarfrost's Might: Big boost to water allies' ATK
Preemptive Ice Wall: Boost to DEF for water allies for first 8 turns of battle
Hoarfrost's Bloodshed: Big boost to water allies' ATK / Take DMG worth 20% of max HP at battle start
Skill charge attack.png Swirling Petal Shower: Massive Water damage to a foe.
Gain Status DefenseUp.pngDEF UpDEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Buff increased to Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and now affects all allies.
All allies also gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 20%-60%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1030107500.jpg Blue Light Label Rarity SR.png Icon Element Water.png Label Weapon Dagger.png 1159 120 Skill charge attack.png Music Start!: Big Water damage to a foe.
Weapon m 1040023200.jpg Blue Lightning Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3118 243
Ws skill hp 2 2.png
Ws skill whole 2 1.png
Ws skill ranbu 2 2.png
Tsunami's Aegis: Medium boost to water allies' max HP
Water's Stamina: Small boost to water allies' ATK based on how high HP is
Tsunami's Fandango: Medium boost to water allies' ATK / Medium boost to triple attack rate
Skill charge attack.png Cleaving Vortex: Massive Water damage to a foe.
All allies gain Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All allies also gain Status Veil.pngImmuneDebuffs will be nullified
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
Verification needed.
for 0.5 turns.
Weapon m 1040410000.jpg Blue Sphere Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2780 403
Ws skill atk 2 3 2.png
Ws skill atk 2 4 3.png
Ws skill deadly 2 2.png
Hoarfrost's Might III: Massive boost to water allies' ATK
Tsunami's Sentence: Medium boost to water allies' C.A. DMG and C.A. DMG cap
Skill charge attack.png Bailout: Massive Water damage to a foe.
Gain Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
4★: Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
now affects all allies.
All allies also gain Status Heal.pngRefreshHP is restored on every turn
Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1020602000.jpg Boogie Plates Label Rarity R.png Icon Element Water.png Label Weapon Melee.png 1015 111
Ws skill atk 2 1.png
Water's Might: Small boost to water allies' ATK
Skill charge attack.png Punch: Medium Water damage to a foe.
Weapon m 1030006500.jpg Bottle o' Blossoms Label Rarity SR.png Icon Element Water.png Label Weapon Sabre.png 1737 149
Ws skill atk 2 2.png
Tsunami's Might: Medium boost to water allies' ATK
Skill charge attack.png Sparkling Pink Splash: Big Water damage to a foe.
Weapon m 1040705100.jpg Bow of Sigurd Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 2701 250
Ws skill atk 2.png
Ws skill atk 2 2.png
Ws skill atk 2 3.png
Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png Yelmryk: Massive Water damage to a foe.
Gain Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Status Shield.pngShield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
duration increased to 3.5 turns.
Also gain Status DefenseUp.png20% DEF UpDEF is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040711400.jpg Bow of Sigurd Militis Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 2122 197
Ws skill job weapon.png
Ws skill job weapon.png
Bow Voltage II: Boost to ATK based on how many bows are equipped
Snowfall's Exertion: Boost to water allies' multiattack rate based on how high their HP is
Skill charge attack.png Yelmryk Repetere: Massive Water damage to a foe.
All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Weapon m 1030702200.jpg Branwen Bow Label Rarity SR.png Icon Element Water.png Label Weapon Bow.png 1400 131
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boost to water allies' max HP
Skill charge attack.png Grievous Cry: Big Water damage to a foe.
Inflict Status Poison.pngPoisonedHP is lowered on every turn
Duration: 180 secondsDamage Cap: 1000.
.
Weapon m 1040801200.jpg Branwen Harp Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 1770 196
Ws skill atk 2 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png Bewail: Massive Water damage to a foe.
Inflict Status Poison.pngPoisoned (1000)HP is lowered on every turn
Strength: 1000Duration: 180 seconds
.
Weapon m 1030004200.jpg Branwen Rapier Label Rarity SR.png Icon Element Water.png Label Weapon Sabre.png 1405 123
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP
Skill charge attack.png Grievous Cry: Big Water damage to a foe. / Inflict Status Poison.pngPoisonedHP is lowered on every turn
.
Weapon m 1010000800.jpg Broadsword Label Rarity N.png Icon Element Water.png Label Weapon Sabre.png 535 49 Skill charge attack.png Double Slash: Small Water damage to a foe.
Weapon m 1010100400.jpg Bronze Knife Label Rarity N.png Icon Element Water.png Label Weapon Dagger.png 455 49 Skill charge attack.png Tackle: Small Water damage to a foe.
Weapon m 1010400600.jpg Bronze Mace Label Rarity N.png Icon Element Water.png Label Weapon Staff.png 410 58 Skill charge attack.png Light Flash: Small Water damage to a foe.
Weapon m 1010000700.jpg Bronze Rapier Label Rarity N.png Icon Element Water.png Label Weapon Sabre.png 480 44 Skill charge attack.png Double Slash: Small Water damage to a foe.
Weapon m 1010200500.jpg Bronze Spear Label Rarity N.png Icon Element Water.png Label Weapon Spear.png 440 52 Skill charge attack.png Double Thrust: Small Water damage to a foe.
Weapon m 1010300200.jpg Bronze Zaghnal Label Rarity N.png Icon Element Water.png Label Weapon Axe.png 505 39 Skill charge attack.png Bone-Break: Small Water damage to a foe.
Weapon m 1030300200.jpg Bullova Label Rarity SR.png Icon Element Water.png Label Weapon Axe.png 1815 135
Ws skill atk 2 2.png
Tsunami's Might: Medium boost to water allies' ATK
Skill charge attack.png Melee: Big Water damage to a foe.
Caduceus (Water) icon.jpg Caduceus Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 3259 435
Ws skill god 2.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill guard 2 2.png
Water's Majesty: Small boost to Water allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Tsunami's Garrison: Medium boost to Water allies' DEF based on how low HP is
Skill charge attack.png Staff of Grace: Massive Water damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Weapon m 1040315500.jpg Calamitous Aquashade Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 2775 400
Ws skill job weapon.png
Ws skill god 2.png
Cobalt Vitality: Boost to water allies' ATK, DEF, and DMG cap based on their max HP
Water's Majesty: Small boost to water allies' ATK and max HP
Skill charge attack.png Torrential Thunderstrike: Massive Water damage to a foe.
All Water allies gain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 200%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All Water allies also gain Status Drain.pngDrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1020400200.jpg Cane Label Rarity R.png Icon Element Water.png Label Weapon Staff.png 935 128
Ws skill atk 2 1.png
Water's Might: Small boost to water allies' ATK
Skill charge attack.png Shock: Medium Water damage to a foe.
Weapon m 1040609700.jpg Canisius Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2339 250
Ws skill atk 2 3.png
Ws skill da 2 2.png
Hoarfrost's Might: Big boost to water allies' ATK
Tsunami's Dual-Edge: Medium boost to double attack rate for water allies
Skill charge attack.png Virtue of the Dog: Massive Water damage to a foe.
Inflict Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.
Duration: 1.5-3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1-3 turns remaining.
for 1.5 to 3.5 turns.
Weapon m 1040609200.jpg Championship Belt Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 3015 317
Ws skill job weapon.png
Ws skill blank.png
Reigning Champ's Nature: When main weapon: Enhance Ability Counter.png Knifehand StrikeGain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
. Also gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Duration: 2 turns
.
's effect / Gain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using Ability Counter.png Knifehand StrikeGain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
. Also gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Ready to Rumble: Massive Water damage to a foe.
Gain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit.
and Status DefenseUp.png??% DEF UpDEF is boosted
Strength: ??%Duration: ??T
.
Weapon m 1040807700.jpg Chanteuse Angelique Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2840 299
Ws skill job weapon.png
Ws skill blank.png
Virtuoso's Nature: When main weapon: All allies also gain Status Heal.pngRefreshHP is restored on every turn
Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn
for 3 turns and Status Veil.pngImmuneDebuffs will be nullified
Duration: 1 turn
for 1 turn upon using Ability Concludere.png ConcludereHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Status Heal.pngHealing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Status Heal.pngHealing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain Status Veil.png10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain Status Veil.png5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Finale Fatale: Massive Water DMG to a foe.
All allies gain Status WaterAtkUp.png20% Water ATK UpWater ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040001600.jpg Claíomh Solais Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2980 259
Ws skill hp 2 3.png
Ws skill job weapon.png
Hoarfrost's Aegis: Big boost to water allies' max HP
Holy Knight's Honor: Boost to DEF for water allies7.5% at SL15
Skill charge attack.png Noble Execution: Massive Water damage to a foe / Boost to ATK when foe is in overdrive
4★: 1 turn Status Dmg Cut 15.png15% DMG CutTaking 15% less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
Weapon m 1040511200.jpg Clarion Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 3455 237
Ws skill atk a 2 3.png
Ws skill job weapon.png
Armed Flood: Big boost to water allies' ATK
Cobalt Arts: Boost to water allies' skill DMG cap
Skill charge attack.png Violet Rime's Serenade: Massive Water damage to a foe.
All allies gain Status Dodge.png25% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 25%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
4★: All allies also gain Status EffectOnDodge.pngBonus Effect on DodgeDeals water DMG to a foe upon dodging
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
(200% Water damage to a foe upon dodging [Damage cap: ~400,000].)
Weapon m 1020601900.jpg Cold Noodles Label Rarity R.png Icon Element Water.png Label Weapon Melee.png 1065 116
Ws skill tec 2 1.png
Water's Verity: Small boost to water allies' critical hit rate
Skill charge attack.png The Pulverizer: Medium Water damage to a foe.
Weapon m 1040711000.jpg Colomba Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 2826 253
Ws skill secret 2 3.png
Ws skill job weapon.png
Snowfall's Crux: Supplement water allies' C.A. DMG
Bow Voltage: Boost to ATK based on how many bows are equipped.
Skill charge attack.png Pasquale: Massive Water damage to a foe.
All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Weapon m 1030503900.jpg Colorful Crackerjack Label Rarity SR.png Icon Element Water.png Label Weapon Gun.png 1860 124
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP
Skill charge attack.png Loose Shot: Big Water damage to a foe.
Weapon m 1040512200.jpg Commander's Sidearm Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 2681 181
Ws skill atk 2 3.png
Ws skill atk 2.png
Hoarfrost's Might: Big boost to water allies' ATK
Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle
Skill charge attack.png Explosive Rounds: Massive Water damage to a foe.
Gain Status 1383.pngBonus Water DMGDeals bonus water DMG for one-foe one-ally attacks (Ends upon taking DMG)
Duration: Indefinite
. (Ends upon taking damage.)
Weapon m 1030505600.jpg Cork Rifle Label Rarity SR.png Icon Element Water.png Label Weapon Gun.png 1480 95
Ws skill atk a 2 2.png
Unfallen's Might: Medium boost to Water allies' ATK
Skill charge attack.png Festival Hotshot: Big Water damage to a foe.
Weapon m 1030604200.jpg Croak Head Label Rarity SR.png Icon Element Water.png Label Weapon Melee.png 1290 133
Ws skill atk a 2 2.png
Mysterious ATK: Medium boostUnknown 2% base, 1% per skill level, SL10 12% to water allies' ATK
Skill charge attack.png Rib-Ribbit!: Big Water damage to a foe. Gain a random speed boost to charge bar.
Weapon m 1040111400.jpg Crystal Bellflowers Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2385 245
Ws skill grace 2 2.png
Ws skill ta 2 2.png
Tsunami's Grace: Medium boost to water allies' max HP and debuff resistance
Tsunami's Trium: Medium boost to water allies' multiattack rate
Skill charge attack.png Crystal Flos: Massive Water damage to a foe. / All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 10% of max HP (Healing cap: 500) or 10% charge barDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040116500.jpg Crystal Edge Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2382 241
Ws skill god 2 2.png
Ws skill job weapon.png
Tsunami's Majesty: Medium boost to water allies' ATK and max HP
Cobalt Arts: Boost to water allies' skill DMG cap
Skill charge attack.png Prison Glaciale: Massive Water damage to a foe.
Raise Status 7297.pngGlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
level by 1 (Max: 10).
Weapon m 1040209600.jpg Daemon's Spine Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 2175 283
Ws skill musou 2 2.png
Ws skill hp 2 1.png
Tsunami's Primacy: Medium boost to water allies' ATK / Medium boost to double attack rate for water allies
Water's Aegis: Small boost to water allies' max HP
Skill charge attack.png Mana Booster Shot: Massive Water damage to a foe.
All allies gain Status Shield.pngShield (500)Next ATK received will be ineffective for a fixed amount
Strength: 500Duration: Indefinite
.
Weapon m 1040112800.jpg Dagger of Eternal Splendor Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 999 99 Skill charge attack.png Biting Flurry: Massive Water damage to a foe.
Damascus Knife (Water) icon.jpg Damascus Knife Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 3728 640
Ws skill self 4.png
Ws skill self 4.png
Ws skill job weapon.png
Ws skill job weapon.png
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to Status Treasure10.pngBounty lvl 10Item drop rate is boosted

Cobalt Arts: Boost to Water allies' skill DMG cap.
Cobalt Hunt: 10% bonus Water DMG to Water allies against foes with Status Bounty.pngBountyItem drop rate is boosted
.
Skill charge attack.png Blade of Lost Legend: Massive Water damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: 2-hit, 450% bonus Water DMG is now guaranteed (Damage cap: ~720,000 per hit).
Raise Status Bounty.pngBountyItem drop rate is boosted
by 2.
Weapon m 1040809800.jpg Dante Alighieri Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2661 282
Ws skill atk a 2 4.png
Ws skill xeno 2 4.png
Ws skill job weapon.png
True Glacial Supremacy: Massive boost to water allies' ATK / Small boost to max HP
Glacial Frostcage: When main weapon (MC only): 300% Water damage (Damage cap: ~630,000) and inflict Status AttackDownStack.png15% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 15% (Max: 30%)Duration: 180 seconds
and Status DefenseDownStack.png15% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 15% (Max: 30%)Duration: 180 seconds
to all foes when a foe uses a special attack.
Skill charge attack.png Disperazione Finale: 450%Massive Water damage to a foe.
All allies gain Status 1057.png25% Debuff Success BoostedDebuff success rate is boosted
Strength: 25%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 2.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
5★: Damage increased to 550%.
Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: 45%-15%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
effect increased.
Status 1057.png25% Debuff Success BoostedDebuff success rate is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: 45%-15%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
duration increased to 3.5 turns.
Weapon m 1040809700.jpg Dante's Harp Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 1989 220
Ws skill atk a 2 4.png
Glacial Supremacy: Massive boost to Water allies' ATK
Skill charge attack.png Disperazione: Massive Water damage to a foe.
All allies gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040704800.jpg Dark Thrasher Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 2700 250
Ws skill guard 2 2.png
Ws skill god 2 2.png
Tsunami's Garrison: Medium boost to water allies' DEF based on how low HP is
Tsunami's Majesty: Medium boost to water allies' ATK and max HP
Skill charge attack.png Deadeye Shot: Massive Water damage to a foe.
Boost to critical hit rate.
Weapon m 1040912300.jpg Dayspring Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 3550 160
Ws skill backwater 2 3.png
Ws skill tec 2 1.png
Ws skill tec 2 2.png
Hoarfrost's Enmity: Big boost to water allies' ATK based on how low HP is
Tsunami's Verity: Medium boost to water allies' critical hit rate
Skill charge attack.png Morning Gleam: Massive Water damage to a foe.
All allies gain Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies also gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
.
Weapon m 1030009900.jpg Death Whip Label Rarity SR.png Icon Element Water.png Label Weapon Sabre.png 1373 116
Ws skill atk a 2 2.png
Clawed Flood: Medium boost to water allies' ATK
Skill charge attack.png Angled Lash: Big Water damage to a foe.
Inflict Status DefenseDown.png10% DEF DownDEF is lowered
Strength: 10%Duration: 180 seconds
.
Weapon m 1030903100.jpg Delicious Banana Label Rarity SR.png Icon Element Water.png Label Weapon Katana.png 1512 90
Ws skill atk a 2 2.png
Creamy Banana: Medium boost to Water allies' ATK
Skill charge attack.png Banana Stream: Big Water damage to a foe.
Weapon m 1040412300.jpg Demonic Longstaff Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2940 298
Ws skill job weapon.png
Ws skill blank.png
Arcanist's Nature: When main weapon: Enhance Ability Elemental.png Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestStatus Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Oblivion Crest 1.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).
's effect. MC gains Status 1383.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
upon using Ability Elemental.png Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestStatus Hellfire Crest 1.pngHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Deluge Crest 1.pngDeluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Wasteland Crest 1.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Typhoon Crest 1.pngTyphoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Status Oblivion Crest 1.pngOblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).

Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Invoke Calamity: Massive Water DMG to a foe.
All allies gain Status AttackUp.png??% Skill DMG UpSkill DMG is boosted
Strength: ??%Duration: 4 turns
and Status Skill DMG Cap Up.png10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turnsStacking: Charge Attack
Weapon m 1040111700.jpg Devil's Finger Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 3075 311
Ws skill job weapon.png
Ws skill blank.png
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start
Executioner's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png On Pins and Needles: Massive Water damage to a foe.
1-turn cut to skill cooldown
Raise Status Execution.pngExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl by 1
Weapon m 1030608300.jpg Die-Cut Candy Label Rarity SR.png Icon Element Water.png Label Weapon Melee.png 1260 140
Ws skill hp a 2 2.png
Candy Mold's Aegis: Medium boost to Water allies' HP
Skill charge attack.png Trace It, Eat It!: Big Water damage to a foe.
Weapon m 1040211400.jpg Draco Horn Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 2860 270
Ws skill atk 2 3.png
Ws skill job weapon.png
Hoarfrost's Might: Big boost to water allies' ATK
Heated Spearswipe: When main weapon (MC only): Gain Status AttackUpStack.png8% ATK Up (Stackable / Max: 40%)ATK is boosted while active (Stackable)
Strength: 8% (Max: 40%)Duration: Indefinite
upon triple attack
Skill charge attack.png Dragonwrath Flash: Massive Water damage to a foe.
Gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
4★: Also remove 1 buff from a foe.
Weapon m 1040311900.jpg Draconic Buster Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 3831 281
Ws skill job weapon.png
Ws skill blank.png
Ws skill blank.png
Wamdus's Flood: Boost to Water allies' ATK0.1% per turn per skill level, max 25%Modifier: EX based on number of turns passed.
Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma.
Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma.
Skill charge attack.png Vortex Sphere: Massive Water damage to a foe.
Gain Status CriticalUp.png25% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Also gain Status Defiance.png50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1 turn
.
Weapon m 1040408300.jpg Dream Atlas Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 1700 235
Ws skill atk 2 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png Vision Chronicle: Massive Water damage to a foe.
Inflict Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 180 secondsTakes 25% more damage
.
Weapon m 1040000100.jpg Durandal Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3035 263
Ws skill atk 2 3.png
Ws skill atk 2 3 2.png
Ws skill tec 2 2.png
Hoarfrost's Might II: Big boost to water allies' ATK
Tsunami's Verity: Medium boost to water allies' critical hit rate
Skill charge attack.png Iliad Strike: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
4★: Effect increased to Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Weapon m 1040900800.jpg Eight-Life Katana Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 2720 190
Ws skill atk 2 3.png
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Skill charge attack.png Eight-Life Blade : Aeon: Massive water DMG to a foe / Random 1-turn cut to skill cooldown
Weapon m 1040901500.jpg Eight-Life Katana Cobalt Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 2990 210
Ws skill atk 2 3.png
Hoarfrost's Might: Big boostNormal 5% base, 1% per skill level, SL10 15%, SL15 18% to water allies' ATK
Skill charge attack.png Eight-Life Blade : Aeon: Massive water DMG to a foe.
Random 1-turn cut to skill cooldown. Gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Weapon m 1030606900.jpg Epoxy Boogie Plates Label Rarity SR.png Icon Element Water.png Label Weapon Melee.png 1610 170
Ws skill da 2 2.png
Tsunami's Dual-Edge: Medium boost to double attack rate for water allies
Skill charge attack.png Beat Bash: Big Water damage to a foe.
Weapon m 1040420600.jpg Esna Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2252 355
Ws skill job weapon.png
Ws skill backwater 2 2.png
Snowfall's Fortitude: Supplement water allies' DMG based on how low HP is
Tsunami's Enmity: Medium boost to water allies' ATK based on how low HP is
Skill charge attack.png Zubaea: Massive Water damage to a foe.
All allies gain Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
4★: All allies also gain Status Shield.pngShield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: Indefinite
.
Excalibur (Water) icon.jpg Excalibur Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3792 316
Ws skill guard 2 3.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill whole 2 2.png
Hoarfrost's Garrison: Big boost to Water allies' DEF based on how low HP is
Rightway Pathfinder II: When main weapon (MC only): BoostUp to 120% and supplement C.A. DMG based on how high HP is and 30% Boost to C.A. DMG Cap.
Tsunami's Stamina: Medium boost to Water allies' ATK based on how high HP is
Skill charge attack.png King's Sword: Massive Water damage to a foe.
Gain Status 1383.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Effect increased to Status 1383.png50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore MC's HP (Healing cap: 5000).
Weapon m 1040900200.jpg Exitosus Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 3210 229
Ws skill atk 2 2.png
Ws skill atk 2 2 2.png
Ws skill hp 2 2.png
Hoarfrost's Might II: Big boost to water allies' ATK
Tsunami's Aegis: Medium boost to water allies' max HP
Skill charge attack.png Moonlight Bloom: Massive Water damage to a foe.
Gain Status AttackUp.pngSkill DMG UpSkill DMG is boosted
.
Weapon m 1030704000.jpg Fancy-Schmancy Bow Label Rarity SR.png Icon Element Water.png Label Weapon Bow.png 1340 130
Ws skill hp a 2 2.png
Fancy-Schmancy Aegis: Medium boost to water allies' max HP
Skill charge attack.png Attack with Style: Big water DMG to a foe
Weapon m 1040019700.jpg Fateless Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3104 269
Ws skill atk a 2 5.png
Ws skill job weapon.png
Ws skill job weapon.png
Verglas Sovereign: Unworldly boost to Water allies' ATK.
Astral Thrust II: 10% boost to Water allies' one-foe attack damage cap against foes with 5 or more debuffs.
Skill charge attack.png Frigid Sting: Massive Water damage to a foe.
Remove 1 buff.
4★: All allies also gain Status 1383.png15% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040104900.jpg Faust Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2680 270
Ws skill job weapon.png
Ws skill job weapon.png
Nature's Truth: Boost to Ability Morale.png A Little Pick-Me-UpAll parties gain Status Uplift.pngCharge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
.
.
Forbidden Training: Boost honors gained by all allies' skills.
Skill charge attack.png Cosmikonus: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Weapon m 1040705000.jpg Fimbul Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 2370 220
Ws skill whole 2 3.png
Ws skill hp 2 1.png
Hoarfrost's Stamina: Big boost to water allies' ATK based on how high HP is
Water's Aegis: Small boost to water allies' max HP
Skill charge attack.png Hroovitnir: Massive Water damage to a foe. / Remove 1 debuff.
Weapon m 1030606600.jpg Fine Banana Label Rarity SR.png Icon Element Water.png Label Weapon Melee.png 1202 150
Ws skill hp a 2 2.png
Dessert Banana: Medium boost to Water allies' max HP
Skill charge attack.png Banana Stream: Big Water damage to a foe.
Weapon m 1020600700.jpg Fish Tooth Label Rarity R.png Icon Element Water.png Label Weapon Melee.png 1070 116
Ws skill atk 2 1.png
Water's Might: Small boost to water allies' ATK
Skill charge attack.png The Pulverizer: Medium Water damage to a foe.
Weapon m 1040402200.jpg Five-Soul Staff Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2200 290
Ws skill atk 2 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png The Five Pillars of Heaven: Massive Water damage to a foe.
Restore all allies' HP
All allies gain Status Heal.pngRefreshHP is restored on every turn
.
Weapon m 1040403200.jpg Five-Soul Staff Cobalt Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2420 320
Ws skill atk 2 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png The Five Pillars of Heaven: Massive Water damage to a foe.
Restore all allies' HP (Healing cap: 2000).
All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1030006700.jpg Floaty Sword Label Rarity SR.png Icon Element Water.png Label Weapon Sabre.png 1680 160
Ws skill ta 2 1.png
Water's Trium: Small boost to water allies' multiattack rate
Skill charge attack.png Rising Shot: Big Water damage to a foe.
Weapon m 1030900100.jpg Fluorithium Blade Label Rarity SR.png Icon Element Water.png Label Weapon Katana.png 1835 132
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boost to water allies' max HP
Skill charge attack.png Zangetsu: Big Water damage to a foe.
Weapon m 1040102400.jpg Four-Sky Blade Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2430 243
Ws skill atk 2 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png Part the Heavens: Massive water DMG to a foe
All allies gain Status DoubleUp.png30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status TripleUp.png30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040103200.jpg Four-Sky Blade Cobalt Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2680 268
Ws skill atk 2 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png Part the Heavens: Massive water DMG to a foe
All allies gain Status DoubleUp.png35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status TripleUp.png35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1030501000.jpg Fraud Fire Label Rarity SR.png Icon Element Water.png Label Weapon Gun.png 1460 100
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP
Skill charge attack.png Judecca: Big Water damage to a foe.
Gain Status AttackUp.pngATK UpATK is boosted
.
Freikugel (Water) icon.jpg Freikugel Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 4069 277
Ws skill tyrant 2.png
Ws skill self 3.png
Ws skill self 3.png
Ws skill ta 2 2.png
Hoarfrost's Tyranny: Big boost to Water allies' ATK / 10% cut to Water allies' max HP
Golden Advent II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks against foes in Break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in Break.
Tsunami's Trium: Medium boost to Water allies' multiattack rate
Skill charge attack.png Soul Stealer: 450%Massive Water damage to a foe
Inflict Status Onslaught 3.pngOnslaughtTakes effects that activate against foes in break
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000).
5★: Damage increased to 1250%Unworldly.
Weapon m 1040012500.jpg Frostbite Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2575 205
Ws skill atk 2 3.png
Ws skill sp atk 2 1.png
Hoarfrost's Might: Big boost to water allies' ATK
Water's Mystery: Small boost to water allies' C.A. DMG
Skill charge attack.png Blade of Ice: Massive Water damage to a foe.
Gain Status DmgUp.pngSupplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 5000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040415200.jpg Froststar Staff Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2095 300
Ws skill primal 2 2.png
Ws skill ta 2 2.png
Tsunami's Essence: Medium boost to Water primal allies' ATK
Tsunami's Trium: Medium boost to water allies' multiattack rate
Skill charge attack.png Freerhen Alp Traum: Massive Water damage to a foe. / All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Gae Bulg (Water) icon.jpg Gae Bulg Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 3496 391
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill tec 2 2.png
Hoarfrost's Progression: Big boost to Water allies' Water ATK based on number of turns passed
One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit.
20% boost to all allies' critical hit DMG Cap.
Tsunami's Verity: Medium boost to Water allies' critical hit rate
Skill charge attack.png Burst Spear: Massive Water damage to a foe.
Gain Status Keen.pngKeenSupplemental DMG to critical hits
.
4★: Status Keen.pngKeenSupplemental DMG to critical hits
now affects all allies.
Weapon m 1040211600.jpg Galilei's Insight Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 3044 345
Ws skill whole 2 3 2.png
Ws skill coki 2.png
Hoarfrost's Stamina II: Big boost to water allies' ATK based on how high HP is
Tsunami's Restraint: Medium boost to water allies' double attack rate and critical hit rate
Skill charge attack.png Tyros Wonder: Massive Water damage to a foe.
Gain Status Shield.pngShield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Repel.pngUnchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
.
4★: Status Shield.pngShield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
Also remove 1 debuff from all allies.
Weapon m 1020600000.jpg Gauntlet Label Rarity R.png Icon Element Water.png Label Weapon Melee.png 1020 111
Ws skill atk 2 1.png
Water's Might: Small boost to water allies' ATK
Skill charge attack.png Punch: Medium Water damage to a foe.
Weapon m 1040421200.jpg Glacial Militis Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 1989 268
Ws skill god m 2 3.png
Ws skill job weapon.png
Oceansoul's Majesty III: Big boost to water allies' ATK and max HP
Fortified Staff: Boost to DEF based on how many staffs are equipped
Skill charge attack.png Acheron Repetere: Massive Water damage to a foe.
Restore 10% of all allies' HP (Healing cap: 700) and remove 1 debuff. (Activates twice in Arcarum.)
Weapon m 1040301500.jpg Gleipnir Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 2465 182
Ws skill da 2 3.png
Ws skill atk 2 1.png
Hoarfrost's Dual-Edge: Big boost to double attack rate for water allies
Water's Might: Small boost to water allies' ATK
Skill charge attack.png Vanagandr Cry: Massive Water damage to a foe. / Gain Status AttackUp.pngSkill DMG UpSkill DMG is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040311000.jpg God Incoming Label Rarity SSR.png Icon Element Water.png Label Weapon Axe.png 2175 145
Ws skill atk a 2 3.png
Ws skill job weapon.png
Fresh Catch's Might: Big boost to Water allies' ATK
Tuna Toss: When main weapon (MC only): 30% Bonus Water DMG effect against foes with Status 7297.pngGlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
.
Skill charge attack.png Slushie Destroyer: Massive Water damage to a foe.
Raise foe's Status 7297.pngGlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
Weapon m 1040016000.jpg Gottfried Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3160 250
Ws skill atk 2 3.png
Ws skill sp atk 2 1.png
Ws skill sp limit 2.png
Hoarfrost's Might: Big boost to water allies' ATK
Water's Mystery: Small boost to water allies' C.A. DMG
Aquae Excelsior: Boost to water allies' C.A. DMG cap
Skill charge attack.png Valiancy: Massive Water damage to a foe.
All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
4★: All allies also gain Status Defiance.png30% C.A. DMG UpCharge attack DMG is boosted
Strength: 30%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
and Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Weapon m 1040012700.jpg Guardian's Xiphos Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 3215 279
Ws skill job weapon.png
Ws skill blank.png
Legionnaire's Nature: When main weapon: MC gains Status Lethal Attack Dodged.pngLethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
.
MC gains a 30% chance to gain a Substitute effect, which grants a 50% cut to damage.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Herculean Feat: Massive Water DMG to a foe.
All allies gain Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040411700.jpg Hallowed Pilgrimage Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2770 368
Ws skill job weapon.png
Ws skill blank.png
Saint's Nature: When main weapon: Increase healing of Ability HealAll.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
Adds 2-turn cut to all allies' debuff durations.
's by 20% (Healing cap: 4200). MC gains Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
upon using Ability HealAll.png Panacea IIIRestore HP to all parties (Healing cap: 3000 [1500 for other parties]).
At level 30:
Healing cap increased to 5000 (1500 for other parties)Verification needed. .
Adds 2-turn cut to all allies' debuff durations.

Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dharmic Doctrine: Massive Water DMG to a foe.
Heal all allies up to 700 HP840 with the 20% boost to healing cap from Ray of Hope.. All allies gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 200 HP/turn or 10% charge bar/turnDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040515500.jpg Hand Cannon Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 2181 140
Ws skill atk a 2 3.png
Ws skill job weapon.png
Armed Flood: Big boost to water allies' ATK
Technical Artistry: When main weapon (MC only): 20% boost to skill damage.
Skill charge attack.png True End: Massive Water damage to a foe.
All allies gain Status CriticalUp.png30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1030202300.jpg Harpoon Label Rarity SR.png Icon Element Water.png Label Weapon Spear.png 1335 153
Ws skill atk 2 2.png
Tsunami's Might: Medium boost to water allies' ATK
Skill charge attack.png Soul Crush: Big Water damage to a foe.
Weapon m 1020301300.jpg Harvester Label Rarity R.png Icon Element Water.png Label Weapon Axe.png 1170 88
Ws skill hp 2 1.png
Water's Aegis: Small boost to water allies' max HP
Skill charge attack.png Concussion: Medium Water damage to a foe.
Weapon m 1040603400.jpg Hellion Gauntlet Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2640 277
Ws skill job weapon.png
Ws skill job weapon.png
Harbinger of Destruction: Slight chance to dodge all attacks. Gain Status Uplift.pngCharge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
upon dodging.
Strength to Spare: Gain Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
upon using Ability Counter.png CounterGain Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and Status AttackUp.pngATK UpATK is boosted
Duration: 2 turns
.
, Ability Counter.png Counter IIGain Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
Strength: 350%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and Status AttackUp.png20% ATK UpATK is boosted
Strength: 20%Duration: 2 turns
.
or Ability Counter.png Knifehand StrikeGain Status Counter.pngTank-and-Counter (3 times)Counters upon taking DMG
Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
, Status DefenseUp.png30% DEF UpDEF is boosted
Strength: 30%Duration: 2 turns
, and Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
.
At level 30:
Status AggroUpArrow.pngHostility UpMore likely to be attacked
Strength: 20Duration: 2 turns
upgraded to Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks
Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute
. Also gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Duration: 2 turns
.
.
Skill charge attack.png Hellion All-Blaze: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Status Counter.pngDodge-and-Counter (3 times)Dodge and counter one-ally attacks
Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon m 1040811000.jpg Helmholtz Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2826 300
Ws skill job weapon.png
Ws skill blank.png
Shredder's Nature: When main weapon: 1 Status Feedback.pngFeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
to all allies at battle start.
Shredder's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Pentatonic Dyad: Massive Water damage to a foe.
Gain Status HypeUp.pngAmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
.
Weapon m 1040209800.jpg Helmwige Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 2950 332
Ws skill job weapon.png
Ws skill blank.png
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Moment of Truth: Massive Water damage to a foe.
Gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Hercules (Water) icon.jpg Hercules Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 3806 345
Ws skill coki 2.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill moment 2 1.png
Tsunami's Restraint: Medium boost to Water allies' double attack rate and critical hit rate
Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap.
Water's Celere: Small boost to Water allies' ATK and critical hit rate
Skill charge attack.png Wondrous Flames: 450%Massive Water damage to a foe
1-turn cut to skill cooldown.
4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000).
5★: Damage increased to 950%Unworldly.
Weapon m 1040515600.jpg Highland Cougar Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 2691 179
Ws skill atk 2 3.png
Ws skill guard 2 1.png
Hoarfrost's Might: Big boost to water allies' ATK
Water's Garrison: Small boost to water allies' DEF based on how low HP is
Skill charge attack.png Vive la Revolution: Massive Water damage to a foe.
All allies gain Status DoubleUp.pngDA UpDouble attack rate is boosted
Verification needed.
and Status TripleUp.pngTA UpTriple attack rate is boosted
Verification needed.
.
Weapon m 1040102100.jpg Hoarfrost Blade Persius Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2790 282
Ws skill atk 2 3.png
Ws skill job weapon.png
Hoarfrost's Might: Big boost to water allies' ATK
Swiftblade Oath: Massive boost to MC's double attack rate
Skill charge attack.png Ivory Blade: Massive water DMG to a foe / Boost to double attack rate
4★: Boost to all allies' Water ATK
Weapon m 1040414700.jpg Hollowsky Staff Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2660 360
Ws skill job weapon.png
Ws skill weapon hollowsky 2.png
Voidsung Grasp: 20% boostSize: Big
Modifier: EX
to staff- and harp-specialty allies' ATK
10% boostModifier: EX to staff- and harp-specialty allies' ATK for first 10 turns of battle
Victorious Covenant: Supplemental damage to staff- and harp-specialty allies' attacks based on the character's number of buffs (Damage cap: 30,000)
Skill charge attack.png Hollow Stream: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.png20% Water ATK UpWater ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies gain Status AttackUp.pngHigh Voltage (ATK Up)ATK is boosted
Strength: 5% per party (Max: 30%)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DefenseUp.pngHigh Voltage (DEF Up)DEF is boosted
Strength: 5% per party (Max: 30%)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1010600100.jpg Hora Label Rarity N.png Icon Element Water.png Label Weapon Melee.png 460 52 Skill charge attack.png Barrage: Small Water damage to a foe.
Weapon m 1040515200.jpg Hraesvelgr Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 3654 246
Ws skill job weapon.png
Ws skill job weapon.png
Ws skill job weapon.png
Geisa Ari: When main weapon (MC only):
No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.
Einar: When main weapon:
80% Bonus Water DMG effect to Water allies' single attacks.
Mikill Las: When main weapon:
Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Skill charge attack.png Vaengrhrid: Unworldly Water damage to a foe.
Ignores Mirror Image and Dodge.
4★: Gain Status Uplift.png25% UpliftedCharge bar is boosted on every turn
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1030404600.jpg Ice Bough Staff Label Rarity SR.png Icon Element Water.png Label Weapon Staff.png 1470 202
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boost to water allies' max HP
Skill charge attack.png Light Ray: Big Water damage to a foe.
Weapon m 1030702600.jpg Ice Bow Label Rarity SR.png Icon Element Water.png Label Weapon Bow.png 1755 163
Ws skill atk 2 2.png
Tsunami's Might: Medium boost to water allies' ATK
Skill charge attack.png Arrow Blast: Big Water damage to a foe.
Weapon m 1040016200.jpg Ice Claymore Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2448 208
Ws skill atk a 2 3.png
Ws skill job weapon.png
Frozen Blade: Big boost to Water allies' ATK
Ice Sprite Magic: When main weapon (MC only): Status Uplift.pngCharge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
at end of turn
Skill charge attack.png Ice Trinity: Massive Water damage to a foe.
Raise foe's Status 7297.pngGlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
4★: Gain Status CriticalUp.png??% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ??% chance of dealing 30% more damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040400900.jpg Ice Crystal Staff Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2520 326
Ws skill hp 2 3.png
Ws skill atk 2 1.png
Ws skill job weapon.png
Hoarfrost's Aegis: Big boost to water allies' max HP
Water's Might: Small boost to water allies' ATK
Ice Cage Aura: Lessen Fire damage for Water allies by 10% (Max: 30%)
Skill charge attack.png Frozen Vision: Massive Water damage to a foe.
Gain Status Fire Cut 20.png20% Fire CutFire DMG is cut 20%
Strength: 20%Duration: 3 turnsFire Damage Cut.
.
4★: Status Fire Cut 20.png20% Fire CutFire DMG is cut 20%
Strength: 20%Duration: 3 turnsFire Damage Cut.
now affects all allies.
Weapon m 1020001700.jpg Ice Sword Label Rarity R.png Icon Element Water.png Label Weapon Sabre.png 1170 103
Ws skill atk 2 1.png
Water's Might: Small boost to water allies' ATK
Skill charge attack.png Broadblade Slash: Medium Water damage to a foe.
Weapon m 1020001400.jpg Icey Nail Label Rarity R.png Icon Element Water.png Label Weapon Sabre.png 1180 102
Ws skill hp 2 1.png
Water's Aegis: Small boost to water allies' max HP
Skill charge attack.png Cross-Slash: Medium Water damage to a foe.
Weapon m 1020001100.jpg Imperial Shotel Label Rarity R.png Icon Element Water.png Label Weapon Sabre.png 780 69
Ws skill atk 2 1.png
Water's Might: Small boost to water allies' ATK
Skill charge attack.png Cross-Slash: Medium Water damage to a foe.
Weapon m 1040104200.jpg Ipetam Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2710 265
Ws skill job weapon.png
Ws skill job weapon.png
Hunger for Chaos: When main weapon (MC only): Boost to debuff accuracy.
The Butcher's Knife: When main weapon (MC only): Boost to Ability Slow.png StallElemental damage to a foe.
Inflict Status Gravity.pngDelayReduce a foe's charge diamonds by 1
.
series' damage.
Skill charge attack.png Count Zero: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1010100300.jpg Iron Knife Label Rarity N.png Icon Element Water.png Label Weapon Dagger.png 485 51 Skill charge attack.png Tackle: Small Water damage to a foe.
Weapon m 1010400900.jpg Iron Mace Label Rarity N.png Icon Element Water.png Label Weapon Staff.png 435 61 Skill charge attack.png Light Flash: Small Water damage to a foe.
Weapon m 1010000300.jpg Iron Rapier Label Rarity N.png Icon Element Water.png Label Weapon Sabre.png 510 46 Skill charge attack.png Double Slash: Small Water damage to a foe.
Weapon m 1010200400.jpg Iron Spear Label Rarity N.png Icon Element Water.png Label Weapon Spear.png 465 55 Skill charge attack.png Double Thrust: Small Water damage to a foe.
Weapon m 1010401200.jpg Iron Wand Label Rarity N.png Icon Element Water.png Label Weapon Staff.png 420 60 Skill charge attack.png Light Flash: Small Water damage to a foe.
Weapon m 1010300800.jpg Iron Zaghnal Label Rarity N.png Icon Element Water.png Label Weapon Axe.png 535 41 Skill charge attack.png Bone-Break: Small Water damage to a foe.
Weapon m 1040908400.jpg Izayoi Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 2686 184
Ws skill atk 2 3.png
Ws skill sp atk 2 1.png
Hoarfrost's Might: Big boost to water allies' ATK
Water's Mystery: Small boost to Water allies' charge attack damage
Skill charge attack.png Doubled Shadow: Massive Water damage to a foe.
Gain Status WaterAtkUp.png20% Water ATK UpWater ATK is boosted
Strength: 20%
.
Weapon m 1030300500.jpg Jedburgh Axe Label Rarity SR.png Icon Element Water.png Label Weapon Axe.png 1880 140
Ws skill atk 2 2.png
Tsunami's Might: Medium boost to water allies' ATK
Skill charge attack.png Melee: Big water DMG to a foe
Weapon m 1040510700.jpg John Doe Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 3475 231
Ws skill job weapon.png
Ws skill blank.png
Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK.
Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Defender of the Peace: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Reload bullets.
Weapon m 1030600200.jpg Kaiser Knuckles Label Rarity SR.png Icon Element Water.png Label Weapon Melee.png 1570 166
Ws skill atk 2 2.png
Tsunami's Might: Medium boostNormal 2% base, 1% per skill level, SL10 12% to water allies' ATK
Skill charge attack.png Dragonic Decimation: Big water DMG to a foe
Weapon m 1040417300.jpg Kanabo Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2872 348
Ws skill job weapon.png
Ws skill job weapon.png
Warrior Monk's Nature: When main weapon: Boost to Ability m 1197 1.png Ascetic StanceGain Status Counter DodgeDMG.pngDodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
.
Raise Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 1.
At level 30:
Now raises Status 6911 1.pngMartial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 2.
's specs. (Counter upgraded to Status Counter DodgeDMG.pngDodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and duration increased to 3 turns.)
Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6.
Skill charge attack.png Tenacious Thrash: Massive Water damage to a foe.
4-hit, 200% Bonus Water damage (Damage cap: ~130,000 per hit~520,000 total).
Weapon m 1040406000.jpg Kapilavastu Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2040 276
Ws skill job weapon.png
Ws skill job weapon.png
Gate of Wisdom: Boost Ability MysticFate.png Fate ForeseenConvert entire charge bar to Status MP 1.pngMPMagic power is amplified
.
to 1 Status MP 1.pngMPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost Ability Convert.png Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
to 3% charge bar per 200 HP.
Skill charge attack.png Great Punishment: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Weapon m 1040406300.jpg Kapilavastu Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2410 320
Ws skill job weapon.png
Ws skill job weapon.png
Gate of Wisdom: Boost Ability MysticFate.png Fate ForeseenConvert entire charge bar to Status MP 1.pngMPMagic power is amplified
.
to 1 Status MP 1.pngMPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost Ability Convert.png Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
to 3% charge bar per 200 HP.
Skill charge attack.png Great Punishment: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and restore 5% HP (Healing cap: 1000).
Kapilavastu Rebirth icon.jpg Kapilavastu Rebirth Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2060 278
Ws skill job weapon.png
Ws skill job weapon.png
Gate of Wisdom: Boost Ability MysticFate.png Fate ForeseenConvert entire charge bar to Status MP 1.pngMPMagic power is amplified
.
to 1 Status MP 1.pngMPMagic power is amplified
per 8% charge bar.
Whispers of Death: Boost Ability Convert.png Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
to 3% charge bar per 200 HP.
Skill charge attack.png Great Punishment: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Weapon m 1030404100.jpg Kapilavastu Replica Label Rarity SR.png Icon Element Water.png Label Weapon Staff.png 1310 178
Ws skill job weapon.png
Gate of Wisdom: Boost Ability MysticFate.png Fate ForeseenConvert entire charge bar to Status MP 1.pngMPMagic power is amplified
.
to 1 Status MP 1.pngMPMagic power is amplified
per 8% charge bar.
Skill charge attack.png Great Punishment: Big Water damage to a foe.
Weapon m 1040011200.jpg Keeper of Hallowed Ground Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2810 240
Ws skill atk 2 3 2.png
Ws skill chain atk limit.png
Hoarfrost's Might II: Big boost to water allies' ATK
Chain Force: Boost to chain burst DMG and chain burst DMG cap
Skill charge attack.png Resounding Melody: Massive Water damage to a foe. / Remove 1 debuff from MC.
4★: Now removes 1 debuff from all allies.
Weapon m 1040405400.jpg Keraunos Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2570 265
Ws skill job weapon.png
Ws skill job weapon.png
Thunder's Roar: Boost to Ability Elemental.png Aether Blast200%-300% elemental damage to a foe. line of skills.
Act of God: Boost to Ability Focus.png Laser FocusGain Status SkillUp.png80% Skill DMG Up (Stackable / Max: 300%)Skill DMG is boosted
Strength: 80% (Max: 300%)Duration: Until usedMultiplicative modifier
.
Self-inflict Status DefenseDown.png10% DEF DownDEF is lowered
Strength: 10%Duration: 1 turn
.
.
Skill charge attack.png Grand Meteor: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Status AttackUp.pngSkill DMG UpSkill DMG is boosted
.
Weapon m 1020100400.jpg Kila Label Rarity R.png Icon Element Water.png Label Weapon Dagger.png 1015 105
Ws skill atk 2 1.png
Water's Might: Small boost to water allies' ATK
Skill charge attack.png Swift Slice: Medium Water damage to a foe.
Weapon m 1010101000.jpg Knife Label Rarity N.png Icon Element Water.png Label Weapon Dagger.png 470 50 Skill charge attack.png Tackle: Small Water damage to a foe.
Weapon m 1040115600.jpg Knight of Ice Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 3170 320
Ws skill train 2 3.png
Ws skill god 2.png
Hoarfrost's Tempering: Big boost to water allies' skill DMG cap / Big supplemental boost to skill DMG
Water's Majesty: Small boost to water allies' ATK and max HP
Skill charge attack.png Weiss Saule: Massive Water damage to a foe.
Raise all foes' Status 7297.pngGlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
4★: Also deal 4-hit, 50% Bonus Water damage (Damage cap: ~135,000 per hit).
Weapon m 1040112300.jpg Kris of Hypnos Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2677 271
Ws skill musou 2 2.png
Ws skill sp limit 2.png
Tsunami's Primacy: Medium boost to water allies' ATK / Medium boost to double attack rate for water allies
Aquae Excelsior: Boost to water allies' C.A. DMG cap
Skill charge attack.png Void Region: Massive Water damage to a foe.
All allies gain Status Uplift.png10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All allies gain Status Armored.png100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Verification needed.
.
Weapon m 1040914700.jpg Kusanagi Label Rarity SSR.png Icon Element Water.png Label Weapon Katana.png 3425 243
Ws skill job weapon.png
Ws skill job weapon.png
Venerator's Nature: When main weapon (MC only): Raise Yashiori lvl by 2 at battle start
Venerator's Apex: When main weapon (MC only): End cooldown for Take the Head when a foe uses a special attack
Skill charge attack.png Purging Trifecta: Massive Water damage to a foe.
Bonus elemental DMG (Boost to bonus DMG specs based on Yashiori lvl)
Weapon m 1040801300.jpg Langeleik Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2100 232
Ws skill job weapon.png
Ws skill job weapon.png
Lost Song of the Sages: Boost Ability Regen.png Bard SongHarp: All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 5% maximum HP
(Healing cap: 300 HP)
.
Others: All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 3% maximum HP
(Healing cap: 150 HP)
.
's Status Heal.pngRefreshHP is restored on every turn
to 10% HP (Healing cap: 400).
Banquet of Joy: All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns
upon using Ability Overture.png OvertureHarp: All parties gain Status Heal.png25% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 25%
and Status Heal.png20% Healing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: 20%
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%
and Status Heal.png10% Healing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: 10%
.
, Ability Overture.png Overture IIHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
and Ability Concludere.png ConcludereHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Status Heal.pngHealing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Status Heal.pngHealing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain Status Veil.png10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain Status Veil.png5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Skill charge attack.png Empireo: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Weapon m 1040803000.jpg Langeleik Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2480 266
Ws skill job weapon.png
Ws skill job weapon.png
Lost Song of the Sages: Boost Ability Regen.png Bard SongHarp: All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 5% maximum HP
(Healing cap: 300 HP)
.
Others: All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 3% maximum HP
(Healing cap: 150 HP)
.
's Status Heal.pngRefreshHP is restored on every turn
to 10% HP (Healing cap: 400).
Banquet of Joy: All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns
upon using Ability Overture.png OvertureHarp: All parties gain Status Heal.png25% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 25%
and Status Heal.png20% Healing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: 20%
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%
and Status Heal.png10% Healing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: 10%
.
, Ability Overture.png Overture IIHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
and Ability Concludere.png ConcludereHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Status Heal.pngHealing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Status Heal.pngHealing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain Status Veil.png10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain Status Veil.png5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Skill charge attack.png Empireo: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Status TripleUp.pngTA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Langeleik Rebirth icon.jpg Langeleik Rebirth Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2120 233
Ws skill job weapon.png
Ws skill job weapon.png
Lost Song of the Sages: Boost Ability Regen.png Bard SongHarp: All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 5% maximum HP
(Healing cap: 300 HP)
.
Others: All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 3% maximum HP
(Healing cap: 150 HP)
.
's Status Heal.pngRefreshHP is restored on every turn
to 10% HP (Healing cap: 400).
Banquet of Joy: All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 5% of max HP (Healing cap: 300)Duration: 3 turns
upon using Ability Overture.png OvertureHarp: All parties gain Status Heal.png25% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 25%
and Status Heal.png20% Healing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: 20%
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%
and Status Heal.png10% Healing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Strength: 10%
.
, Ability Overture.png Overture IIHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
and Ability Concludere.png ConcludereHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Heal skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Status Heal.pngHealing Up (Stackable)Heal skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Status Heal.pngHealing Cap Up (Stackable)Heal skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain Status Veil.png10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain Status Veil.png5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Skill charge attack.png Empireo: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Weapon m 1030800700.jpg Langeleik Replica Label Rarity SR.png Icon Element Water.png Label Weapon Harp.png 1343 149
Ws skill job weapon.png
Lost Song of the Sages: Boost Ability Regen.png Bard SongHarp: All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 5% maximum HP
(Healing cap: 300 HP)
.
Others: All allies gain Status Heal.pngRefreshHP is restored on every turn
Strength: 3% maximum HP
(Healing cap: 150 HP)
.
's Status Heal.pngRefreshHP is restored on every turn
to 10% HP (Healing cap: 400).
Skill charge attack.png Empireo: Big Water damage to a foe.
Weapon m 1040700700.jpg Leviathan Bow Omega Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 2830 261
Ws skill hp m 2 3.png
Oceansoul's Aegis II: Medium boost to water allies' max HP
Skill charge attack.png Reflective Water: Massive Water damage to a foe.
Gain Status Repel.pngRepel (3 times)Taking less DMG and reflects attacks
Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1030100800.jpg Leviathan Gaze Label Rarity SR.png Icon Element Water.png Label Weapon Dagger.png 1340 137
Ws skill atk m 2 2.png
Oceansoul's Might: Medium boost to water allies' ATK
Skill charge attack.png Cascade: Big Water damage to a foe.
Gain Status AttackUp.pngATK UpATK is boosted
.
Weapon m 1040101500.jpg Leviathan Gaze Omega Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2700 273
Ws skill atk m 2 3.png
Oceansoul's Might II: Big boost to water allies' ATK
Skill charge attack.png Reflective Water: Massive Water damage to a foe.
Gain Status Repel.pngRepel (3 times)Taking less DMG and reflects attacks
Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1030500600.jpg Leviathan Muzzle Label Rarity SR.png Icon Element Water.png Label Weapon Gun.png 1505 103
Ws skill atk m 2 2.png
Oceansoul's Might: Medium boost to water allies' ATK
Skill charge attack.png Cascade: Big Water damage to a foe.
Gain Status AttackUp.pngATK UpATK is boosted
.
Weapon m 1040401400.jpg Leviathan Scepter Omega Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2430 328
Ws skill heal limit m 2 3.png
Oceansoul's Healing II: Big boost to healing cap for water allies
Skill charge attack.png Reflective Water: Massive Water damage to a foe.
Gain Status Repel.pngRepel (3 times)Taking less DMG and reflects attacks
Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040205100.jpg Leviathan Spear Omega Label Rarity SSR.png Icon Element Water.png Label Weapon Spear.png 2590 295
Ws skill tec m 2 3.png
Oceansoul's Verity II: Big boost to water allies' critical hit rate
Skill charge attack.png Reflective Water: Massive Water damage to a foe.
Gain Status Repel.pngRepel (3 times)Taking less DMG and reflects attacks
Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1030200500.jpg Leviathan Spine Label Rarity SR.png Icon Element Water.png Label Weapon Spear.png 1285 147
Ws skill atk m 2 2.png
Oceansoul's Might: Medium boost to water allies' ATK
Skill charge attack.png Cascade: Big Water damage to a foe.
Gain Status AttackUp.pngATK UpATK is boosted
.
Weapon m 1030102900.jpg Leyding Label Rarity SR.png Icon Element Water.png Label Weapon Dagger.png 1315 135
Ws skill da 2 2.png
Tsunami's Dual-Edge: Medium boost to double attack rate for water allies
Skill charge attack.png Vanagandr: Big Water damage to a foe.
Gain Status AttackUp.pngSkill DMG UpSkill DMG is boosted
.
Weapon m 1030608700.jpg Lifeguard Glove Label Rarity SR.png Icon Element Water.png Label Weapon Melee.png 1691 158
Ws skill coki 2 1.png
Water's Restraint: Small boost to water allies' double attack rate and critical hit rate
Skill charge attack.png Wave Breaker: Big Water damage to a foe.
Gain Status DoubleUp.pngGuaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon m 1030106600.jpg Light-Blue Blade Label Rarity SR.png Icon Element Water.png Label Weapon Dagger.png 1157 120 Skill charge attack.png Let Sunshine In: Big Water damage to a foe.
Weapon m 1030107300.jpg Light-Blue Light Label Rarity SR.png Icon Element Water.png Label Weapon Dagger.png 1162 130 Skill charge attack.png Music Start!: Big Water damage to a foe.
Weapon m 1030600900.jpg Limbo Label Rarity SR.png Icon Element Water.png Label Weapon Melee.png 1270 137
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP
Skill charge attack.png Judecca: Big Water damage to a foe.
Gain Status AttackUp.pngATK UpATK is boosted
.
Weapon m 1010500300.jpg Little Torpedo Label Rarity N.png Icon Element Water.png Label Weapon Gun.png 530 38 Skill charge attack.png Precision Shot: Small Water damage to a foe.
Weapon m 1030403300.jpg Little Witch Scepter Label Rarity SR.png Icon Element Water.png Label Weapon Staff.png 1200 150
Ws io atk def.png
Ws skill job weapon.png
Io Heartbond: Boost to ATK and DEF when Io is in the party
Arcane Praxis: Boost to skill DMG
Skill charge attack.png Elemental Gust: Big water DMG to a foe
Weapon m 1030903400.jpg Liuyedao Label Rarity SR.png Icon Element Water.png Label Weapon Katana.png 1894 120
Ws skill coki 2.png
Tsunami's Restraint: Medium boost to water allies' double attack rate and critical hit rate
Skill charge attack.png Centrifugal Force: Big Water damage to a foe.
Inflict Status FireAtkDown.png15% Fire ATK DownFire ATK is lowered
Strength: 15%Duration: 180 seconds
.
Weapon m 1020700400.jpg Longbow Label Rarity R.png Icon Element Water.png Label Weapon Bow.png 1085 102
Ws skill hp 2 1.png
Water's Aegis: Small boost to water allies' max HP
Skill charge attack.png Straight Shot: Medium Water damage to a foe.
Weapon m 1040413500.jpg Lunatic Broom Label Rarity SSR.png Icon Element Water.png Label Weapon Staff.png 2750 365
Ws skill job weapon.png
Ws skill blank.png
Nightbender's Nature: When main weapon (MC only): Recover 1 Status MP 1.pngMPMagic power is amplified
every turn.
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Unfettered Discord: Massive elemental DMG to a foe. / Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Recover 3 Status MP 1.pngMPMagic power is amplified
at end of turn.
Weapon m 1020401000.jpg Mace Label Rarity R.png Icon Element Water.png Label Weapon Staff.png 640 87 Skill charge attack.png Out of Sight: Medium Water damage to a foe.
Weapon m 1030007300.jpg Macuahuitl Label Rarity SR.png Icon Element Water.png Label Weapon Sabre.png 1707 155
Ws skill moment 2.png
Ws skill atk 2.png
Tsunami's Celere: Medium boost to water allies' ATK and critical hit rate
Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle
Skill charge attack.png Itztli: Big Water damage to a foe.
Weapon m 1020101000.jpg Mailbreaker Label Rarity R.png Icon Element Water.png Label Weapon Dagger.png 1115 115
Ws skill atk 2 1.png
Water's Might: Small boost to water allies' ATK
Skill charge attack.png Budsnip: Medium Water damage to a foe.
Weapon m 1030002100.jpg Makebranche Label Rarity SR.png Icon Element Water.png Label Weapon Sabre.png 1360 120
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boost to water allies' max HP
Skill charge attack.png Judecca: Big Water damage to a foe.
Gain Status AttackUp.pngATK UpATK is boosted
.
Weapon m 1040001700.jpg Manawydan Blade Label Rarity SSR.png Icon Element Water.png Label Weapon Sabre.png 2015 175
Ws skill hp 2 3.png
Hoarfrost's Aegis: Big boost to water allies' max HP
Skill charge attack.png Fluctuat Maatel +: Massive Water damage to a foe.
Inflict Status DefenseDown.png10% DEF DownDEF is lowered
Strength: 10%
.
Weapon m 1030700900.jpg Manawydan Bow Label Rarity SR.png Icon Element Water.png Label Weapon Bow.png 1355 127
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boost to water allies' max HP
Skill charge attack.png Fluctuat Sorol: Big Water damage to a foe.
Inflict Status DefenseDown.pngDEF DownDEF is lowered
.
Weapon m 1030102000.jpg Manawydan Dagger Label Rarity SR.png Icon Element Water.png Label Weapon Dagger.png 1300 133
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP
Skill charge attack.png Fluctuat Sorol: Big Water damage to a foe.
Inflict Status DefenseDown.pngDEF DownDEF is lowered
.
Weapon m 1040600400.jpg Manawydan Gauntlet Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 1880 202
Ws skill hp 2 3.png
Hoarfrost's Aegis: Big boost to water allies' max HP
Skill charge attack.png Fluctuat Maatel +: Massive Water damage to a foe. / Inflict Status DefenseDown.png11% DEF DownDEF is lowered
Strength: 11%Duration: 180 seconds
.
Weapon m 1030301000.jpg Manawydan Piton Label Rarity SR.png Icon Element Water.png Label Weapon Axe.png 1425 107
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boost to water allies' max HP
Skill charge attack.png Fluctuat Sorol: Big Water damage to a foe.
Inflict Status DefenseDown.pngDEF DownDEF is lowered
.
Weapon m 1010800000.jpg Maple Harp Label Rarity N.png Icon Element Water.png Label Weapon Harp.png 455 52 Skill charge attack.png Noise: Small Water damage to a foe.
Weapon m 1040616100.jpg Maritozzo Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2285 244
Ws skill backwater 2 3.png
Ws skill guard 2 1.png
Hoarfrost's Enmity: Big boost to water allies' ATK based on how low HP is
Water's Garrison: Small boost to water allies' DEF based on how low HP is
Skill charge attack.png Special Secret Ingredient: Massive Water damage to a foe.
Gain Status 1383.png30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040707600.jpg Maverick Label Rarity SSR.png Icon Element Water.png Label Weapon Bow.png 3210 293
Ws skill job weapon.png
Ws skill blank.png
Shadowhound's Nature: When main weapon: Also grants Status Uplift.pngCharge Bar Gain UpCharge bar gain is boosted
Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
for 1 turn upon using Ability m 313 1.png Evasive Maneuvers800% elemental damage to a foe (Damage cap: ~630,000).
Gain Status AttackUp.png100% ATK UpATK is boosted
Strength: 100%Multiplier: NormalDuration: 1 turn
, Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn
, and Status EffectOnDodge.pngBonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000)
Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
.
At level 30:
Now hits all foes.
Damage increased to 1000% (Damage cap: ~1,160,000).
Upgrade Status EffectOnDodge.pngBonus Effect on DodgeUpon dodging: Blind effect to all foes
Duration: 1 turn
to Status EffectOnDodge.pngBonus Effect on Dodge+Upon dodging: Blind effect to all foes / Remove 1 buff / Delay effect
Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes.
Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 180 seconds
, Status Gravity.pngDelayReduce a foe's charge diamonds by 1
, and remove 1 buff.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Shot through the Heart: Massive Water DMG to a foe.
All allies gain Status CriticalUp.png80%? / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040802600.jpg Melodic Sphere Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2720 284
Ws skill hp 2 3.png
Ws skill hp 5 3.png
Ws skill job weapon.png
Hoarfrost's Aegis: Big boost to water allies' max HP
Zion's Aegis: Big boost to light allies' max HP
Dreamward Gate: When main weapon: Boost to all allies' double attack rate against Status Charm.pngCharmedAttacks are slightly limited
foes.
Skill charge attack.png Starlight Melody: Massive Water damage to a foe.
Inflict Status Charm.pngCharmedAttacks are slightly limited
Duration: 180 seconds
.
4★: Also remove 1 debuff from all allies.
Weapon m 1040606700.jpg Metal Hand Label Rarity SSR.png Icon Element Water.png Label Weapon Melee.png 2350 250
Ws skill tyrant 2.png
Ws skill tec 2 1.png
Hoarfrost's Tyranny: Big boost to water allies' ATK / 10% cut to water allies' max HP
Water's Verity: Small boost to water allies' critical hit rate
Skill charge attack.png Full Barrage: Massive water DMG to a foe / Hit to water DEF
Weapon m 1040505900.jpg Meteora Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 3330 230
Ws skill atk 2 3.png
Ws skill backwater 2 1.png
Ws skill guard 2 1.png
Hoarfrost's Might: Big boost to water allies' ATK
Water's Enmity: Small boost to water allies' ATK based on how low HP is
Water's Garrison: Small boost to water allies' DEF based on how low HP is
Skill charge attack.png Romeo Delight: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
4★: Gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040512700.jpg Mezieres Label Rarity SSR.png Icon Element Water.png Label Weapon Gun.png 3033 312
Ws skill job weapon.png
Ws skill job weapon.png
Dragoon's Nature: When main weapon: All allies gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
upon using Ability Dragphract.png Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total).
Spear: Restore 20% of MC's HP (Healing cap: 3000).
Gun: Gain Status CB DMG Up Stack.png40% C.B. DMG Up (Stackable / Max: 120%)Chain burst DMG is boosted (Stackable)
Strength: 40% (Max: 120%)Duration: Indefinite
and Status CB DMG Cap Up Stack.png15% C.B. DMG Cap Up (Stackable / Max: 45%)Chain Burst DMG Cap Boosted (Stackable)
Strength: 15% (Max: 45%)Duration: Indefinite
.
.
Dragoon's Apex: When main weapon (MC only): Bonus Water DMG effect based on Status 6814.pngEquestrian AffinityMultiattack rate is boosted and hostility is lowered based on Equestrian Affinity lvl (Max: 3 / Can't be removed)
lvl.
Skill charge attack.png Landau: Massive Water damage to a foe.
All allies gain Status Dodge.png30% Dodge Rate UpImmune to DMG and debuffs for a fixed amount while in effect
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040113100.jpg Midnight Rose Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2382 241
Ws skill atk 2 3.png
Ws skill tec 2 1.png
Hoarfrost's Might: Big boost to water allies' ATK
Water's Verity: Small boost to water allies' critical hit rate
Skill charge attack.png Black Baccara: Massive Water damage to a foe.
Remove 1 buff.
Weapon m 1030100100.jpg Mirage Knife Label Rarity SR.png Icon Element Water.png Label Weapon Dagger.png 1650 168
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boost to water allies' max HP
Skill charge attack.png Wind Weasel: Big Water damage to a foe.
Weapon m 1040105800.jpg Misericorde Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Dagger.png 2690 270
Ws skill job weapon.png
Ws skill job weapon.png
Twilight: ~14.2%14.29% ± 7.81% chance to not use up Secret Gear.
Based on 11 occurrences from 77 usage.
Confidence intervals are assuming an approximately normal distribution at 95% confidence.
chance to not use up Secret Gear.
Wicked Fangs: Ability Retaliate.png Retaliation RepriseEnd cooldown for Ability Skilled.png Selectively SkilledUse a secret gear (item is used up). and Ability Execute.png ExecuteUse secret gear (Consumes secret gear / Status Execution.pngExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl rises by 1 upon consuming secret gear).
. Self-inflict Status DefenseDown.png50% DEF DownDEF is lowered
Strength: 50%Duration: 1 turn Can't be removed.
.
self-inflicts Status DefenseDown.png20% DEF DownDEF is lowered
Strength: 20%Duration: 1 turn Can't be removed.
instead.
Skill charge attack.png Doom: Massive Water damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
1-turn cut to MC's skill cooldown.
Mjolnir (Water) icon.jpg Mjolnir