Bard

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About Classes | Class List | Class Skills | Extended Mastery | Master Level | Ultimate Mastery


Row 2 Class
Bard
 

 
 
 
 
 

Style Special
SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid. Harp Dagger
Unlock Requirements
CP ×200
Lvl 20 Harpist and Enhancer
ID 180101
NameJP ミンストレル
Release Date ?
Other Sites gbf-wiki
(Japanese wiki)
Spin tales to distract foes in overdrive and heal allies
Support SkillsDoes not work as a sub ally unless explicitly stated.
Icon Name Effect Obtained
Cantabile Cut to damage received from foes in Overdrive. Lvl 1
Base Skills
Icon Name Effect Cooldown Duration SubSubskill usable on other classes Obtained
Overture Harp: All parties gain 25% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 25%
and 20% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Strength: 20%
.
Dagger: All parties gain 10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%
and 10% Healing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Strength: 10%
.
7T 3T No Lvl 1
Angelic Voice II Harp: Inflict CharmedAttacks are slightly limited
Strength: 55%
on a foe.
Others: Inflict CharmedAttacks are slightly limited
Strength: 25%
on a foe.
5T 180s Yes 5
Bard Song Harp: All allies gain RefreshHP is restored on every turn
Strength: 5% maximum HP
(Healing cap: 300 HP)
.
Others: All allies gain RefreshHP is restored on every turn
Strength: 3% maximum HP
(Healing cap: 150 HP)
.
8T 5T Yes 15


Level Bonuses
Lvl 1 DEF +2% Debuff resistance +2%
Lvl 5 DEF +2% Debuff resistance +2%
Lvl 10 DEF +2% Debuff resistance +2%
Lvl 15 DEF +2% Debuff resistance +2%
Lvl 20 DEF +2% Debuff resistance +2%
Total Stat Bonuses These bonuses only apply to this class. Completion Bonuses Unlocked at level 20.
These bonuses are applied while as any class.
DEF +10%
Debuff resistance +10%
DEF +2%

Gameplay Notes

Facsimile Compatibility

Icon Skill Copyable?
Overture Yes
Angelic Voice II Yes
Bard Song Yes

Assessment

Row II classes are merely a means to gain subskills and completion bonuses for future classes; none are viable long-term.

Base Skills

None of these skills are viable in the long-term.