Bard

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About classes | Class list | Skill list | Extended Mastery


Bard gran sprite.png Bard gran icon.jpg Bard djeeta icon.jpg Bard djeeta sprite.png
Class Data
Class line Class 180001 mc icon.pngHarpistClass 180101 mc icon.pngBardClass 180201 mc icon.pngSuperstarClass 180301 mc icon.pngElysian
Description Spin tales to distract foes in overdrive and heal allies
Style Label Type Special.png Specialty Label Weapon Harp.png Label Weapon Dagger.png
Prerequisites CP square.jpg CP ×200
Lvl 20 Harpist and Enhancer
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20.
Lvl 1Icon Bonus Defense.png DEF +2% Icon Bonus Debuff Resist.png Debuff resistance +2%   Total:
Icon Bonus Defense.png DEF +10%
Icon Bonus Debuff Resist.png Debuff resistance +10%
Lvl 5Icon Bonus Defense.png DEF +2% Icon Bonus Debuff Resist.png Debuff resistance +2%
Lvl 10 Icon Bonus Defense.png DEF +2% Icon Bonus Debuff Resist.png Debuff resistance +2%
Lvl 15Icon Bonus Defense.png DEF +2% Icon Bonus Debuff Resist.png Debuff resistance +2%
Lvl 20Icon Bonus Defense.png DEF +2% Icon Bonus Debuff Resist.png Debuff resistance +2%
Master Bonuses Icon Bonus Defense.png DEF +2%
Support Skills
Cantabile Cut to DMG from a foe in overdrive
Base Multiattack Rates
Base DA RateIncluding Support Skills/Level Bonuses Base TA RateIncluding Support Skills/Level Bonuses
Recommended Extended Mastery Perks
Do not invest EMP in Row I or Row II classes.
Recommended Subskills
Ability Miserable.png Miserable Mist
Inflict Status AttackDown.png25% ATK DownATK is lowered

Strength: 25%
Base Accuracy: 80%
Duration: 180 seconds
Dual-sided
and Status DefenseDown.png25% DEF DownDEF is lowered

Strength: 25%
Base Accuracy: 80%
Duration: 180 seconds
Dual-sided
on all enemies.
: Massive increase to effective damage and survivability.
Ability ClearAll.png Clarity
Remove 1 debuff from all parties.
: Raid-wide debuff removal.

Skills

Icon Skill Name Effect C/DCooldown in Turns DurDuration in Turns or Seconds SubSubskill usable on other classes LVLClass level required Notes
Ability Overture.png Overture All allies gain Status Heal.pngNon-Harp 10%/Harp 25% Healing BoostedHeal skill's healing amount is boosted

Strength: Non-Harp 10%/Harp 25%
and Status Heal.pngNon-Harp 10%/Harp 20% Healing Cap BoostedHeal skill's healing cap is boosted

Strength: Non-Harp 10%/Harp 20%
(both Stackable).
7T 3T No 1 Affects all players.

Also boosts healing potions.

Harps enhance effect when equipped.
Ability MusicPurple.png Angelic Voice II Inflict Status Charm.pngCharmedAttacks are slightly limited
on a foe.
5T 180s Yes 5
Ability Regen.png Bard Song All allies gain Status Heal.pngRefreshHP is restored on every turn

Strength: Non-Harp 3% maximum HP (Healing cap: 150 HP)/Harp 5% maximum HP (Healing cap: 300 HP)
.
8T 5T Yes 15 Harps enhance effect when equipped.

Assessment

Primarily mastered to unlock Superstar, but remains a useful defensive alternative to Superstar long-term.

  • Despite the Dagger proficiency, a Harp mainhand is effectively mandatory.
  • Ability MusicPurple.png Angelic Voice II
    Inflict
    Status Charm.pngCharmedAttacks are slightly limited

    Strength: Non-Harp 25%/Harp 55% chance of dealing ?? more damage.
    on a foe.
    is one of the most powerful Charms in the game, and Bard can use it without sacrificing its subskill slot.
  • Ability Overture.png Overture
    All allies gain
    Status Heal.pngHealing BoostedHeal skill's healing amount is boosted
    and
    Status Heal.pngHealing Cap BoostedHeal skill's healing cap is boosted
    (both Stackable).
    and Ability Regen.png Bard Song
    All allies gain
    Status Heal.pngRefreshHP is restored on every turn

    Strength: Non-Harp 3% maximum HP (Healing cap: 150 HP)/Harp 5% maximum HP (Healing cap: 300 HP)
    .
    provide respectable healing with less risk of over-healing (compared to eg. Ability HealAll.png Panacea II
    Restores 25% +150 HP to all parties, capped at 2400 HP (1000 HP for other parties) total.
    ).
  • Elysian still renders both Bard and Superstar obsolete.
Ultimately, Bard is viable over Superstar in battles where Ability MusicPurple.png Angelic Voice II
Inflict
Status Charm.pngCharmedAttacks are slightly limited

Strength: Non-Harp 25%/Harp 55% chance of dealing ?? more damage.
on a foe.
, Ability Regen.png Bard Song
All allies gain
Status Heal.pngRefreshHP is restored on every turn

Strength: Non-Harp 3% maximum HP (Healing cap: 150 HP)/Harp 5% maximum HP (Healing cap: 300 HP)
.
, and a powerful subskill (such as Ability Miserable.png Miserable Mist
Inflict Status AttackDown.png25% ATK DownATK is lowered

Strength: 25%
Base Accuracy: 80%
Duration: 180 seconds
Dual-sided
and Status DefenseDown.png25% DEF DownDEF is lowered

Strength: 25%
Base Accuracy: 80%
Duration: 180 seconds
Dual-sided
on all enemies.
) are desirable over the combined value of Appassionato, Ability Pilfer.png Soul Soloist
Inflict Status DebuffResDown.png30% Debuff Res. DownDebuff resistance is lowered

Strength: 30%
30% with Harp
20% with Fonic Rod square.jpg Fonic Rod
5% with Dagger.
on all enemies. All allies gain Status Veil.png30% Debuff Res. UpDebuff resistance is boosted

Strength: 30%
Duration: 3 turns
30% with Harp
20% with Fonic Rod square.jpg Fonic Rod
5% with Dagger.
.
and Ability Quick.png Sky Realm Song
All allies gain Status DoubleUp.pngDA UpDouble attack rate is boosted

Duration: 3 turns
Strength: Non-Harp 20%/Harp 60%
.
.

Note that Harpist (along with Ranger and Lancer) classes require more EXP to level than the other class lines.

Class Navigation
I FighterKnightPriestWizardThiefEnhancerGrapplerRangerHarpistLancer
II WarriorSentinelClericSorcererRaiderArcana DuelerKung Fu ArtistArcherBardDragoon
III Weapon MasterHoly SaberBishopHermitHawkeyeDark FencerOgreSidewinderSuperstarValkyrieGladiator
IV BerserkerSpartanSageWarlockBandit TycoonChaos RulerLuchadorNighthoundElysianApsarasChrysaor
EX I AlchemistNinjaSamuraiSword MasterGunslingerMysticAssassinDrum MasterDancerMechanic
EX II DoctorRuneslayerKengoGlorybringerSoldierNekomancer