Hawkeye

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Hawkeye gran sprite.png Hawkeye gran icon.jpg Hawkeye djeeta icon.jpg Hawkeye djeeta sprite.png
Class Data
Class line ThiefRaiderHawkeyeBandit Tycoon
Description Commandeer foes' boosts and execute triple attacks.
Style Label Type Balance.png Specialty Label Weapon Dagger.png Label Weapon Gun.png
Prerequisites CP square.jpg CP ×300
Lvl 20 Raider and Warrior
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20.
Lvl 1Icon Bonus Bounty Success.png Bounty success rate +4%   Total:
Icon Bonus Bounty Success.png Bounty success rate +20%
Lvl 5Icon Bonus Bounty Success.png Bounty success rate +4%
Lvl 10 Icon Bonus Bounty Success.png Bounty success rate +4%
Lvl 15Icon Bonus Bounty Success.png Bounty success rate +4%
Lvl 20Icon Bonus Bounty Success.png Bounty success rate +4%
Master Bonuses Icon Bonus Inhibit Overdrive.png Inhibit overdrive +3%
Support Skills
Looking for Treasure Boost to
Status Bounty.pngBountyItem drop rate is boosted
success rate
Boost to ATK based
Status Bounty.pngBountyItem drop rate is boosted
lvl
Rapid Shot Boost to Lethal Aim's triple attack rate
2-turn cut to Lethal Aim's cooldown
Base Multiattack Rates
Base DA RateIncluding Support Skills/Level Bonuses
Base TA RateIncluding Support Skills/Level Bonuses
Recommended Extended Mastery Perks
-
Recommended Subskills
Ability Treasure.png 
Bounty Hunter IIInflict 2
Status Bounty.pngBountyItem drop rate is boosted
stacks on a foe.
: Additional bounty stacks.
Ability Miserable.png 
Miserable MistInflict
Status AttackDown.png25% ATK DownATK is lowered

Strength: 25%
Base Accuracy: 80%
Duration: 180 seconds
Dual-sided
and
Status DefenseDown.png25% DEF DownDEF is lowered

Strength: 25%
Base Accuracy: 80%
Duration: 180 seconds
Dual-sided
on all enemies.
: Massive increase to effective damage and survivability.
Ability Piercing.png 
Double Trouble IIIGain
Status TripleUp.png100% TA UpTriple attack rate is boosted

Strength: 100%
Duration: 1 turns
.
Spear: All parties gain
Status DoubleUp.png10% DA UpDouble attack rate is boosted

Strength: 10%
Duration: 3 turns
Without other buffs
and
Status TripleUp.png5% TA UpTriple attack rate is boosted

Strength: 5%
Duration: 3 turns
Without other buffs
.
Axe: Inflict
Status DoubleDown.pngDA DownDouble attack rate is lowered
and
Status TripleDown.pngTA DownTriple attack rate is lowered
on one enemy.
: Pair with Crack Shot II for massive burst.
Ability Lock.png 
Extend BreakInflict
Status Lock.pngBreak Boosted (Time)Break mode time is extended
and
Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
on one enemy.
: As needed in organized multi-player content.

Skills

Icon Skill Name Effect
C/DCooldown in Turns
DurDuration in Turns or Seconds
SubSubskill usable on other classes
LVLClass level required
Notes
Ability Assassin.png Crack Shot II Gain
Status Defiance.pngSalted WoundATK is boosted when foe is in break mode

Strength: 400% (300% for Charge Attack)
Duration: 1 turns
and
Status AttackUp.png15% ATK UpATK is boosted

Strength: 15%
Duration: 1 turns
.
5T 1T No 1
-
Ability Treasure.png Bounty Hunter III Inflict 3 stacks of
Status Bounty.pngBountyItem drop rate is boosted
on one enemy.
3T - Yes 5 See Drop Rate Boosts.
Ability Triple.png Lethal Aim Gain
Status TripleUp.pngTA UpTriple attack rate is boosted

Duration: 4 turns
.
12T 4T Yes 15 Cooldown decreases to 10 turns with Rapid Shot passive.

Extended Mastery Skills

Icon Skill Name Effect
C/DCooldown
DurDuration
EMPCost in EMP
Notes
Ability Lock.png Extend Break Inflict
Status Lock.pngBreak Boosted (Time)Break mode time is extended
and
Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
on one enemy.
6T Varies 5 Duration scales with number of
Status Bounty.pngBountyItem drop rate is boosted
, around 120 seconds at 9 stacks.
Ability Snatch.png Force Snatch Remove one buff from a foe.
Gain
Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs

Duration: 1 turns
.
6T 1T 15

Assessment

Primarily a quality-of-life investment, Hawkeye's primary purpose is to increase bounty stacks on foes to increase their drop rates.

  • Ability Assassin.png 
    Crack Shot IIGain
    Status Defiance.pngSalted WoundATK is boosted when foe is in break mode

    Strength: 400% (300% for Charge Attack)
    Duration: 1 turns
    and
    Status AttackUp.png15% ATK UpATK is boosted

    Strength: 15%
    Duration: 1 turns
    .
    provides considerable burst, but only to enemies already in break. Since the biggest challenge in many early/mid-game fights is surviving until a foe is in break to begin with, however it's often a tool of convenience more than real value.
  • Ability Treasure.png 
    Bounty Hunter IIIInflict 3 stacks of
    Status Bounty.pngBountyItem drop rate is boosted
    on one enemy.
    is effectively a permanent attack boost due to Hawkeye's passive, but deals no direct damage. Its value as a subskill is also limited by other classes lacking the passive to increase its hit rate
  • Ability Triple.png 
    Lethal AimGain
    Status TripleUp.pngTA UpTriple attack rate is boosted

    Duration: 4 turns
    .
    is powerful if you get lucky, but less reliable than other DA/TA buffs and completely outclassed by Ability Rampage.png 
    RampageGain
    Status DoubleUp.png20% DA UpDouble attack rate is boosted

    Strength: 20%
    Duration: 3 turns
    and
    Status TripleUp.png10% TA UpTriple attack rate is boosted

    Strength: 10%
    Duration: 3 turns
    .
    and Double Trouble III as a subskill

Overall, Hawkeye is nifty for getting some extra AP efficiency out of content you can farm confidently without the tools of any other class. It is also useful in multiplayer battles, as all players will appreciate the bounty stacks and the foes are more likely to be in break. Its lack of high-impact skills, however, makes it a low priority for players with weak grids or limited CP.

  • Ability Lock.png 
    Extend BreakInflict
    Status Lock.pngBreak Boosted (Time)Break mode time is extended
    and
    Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
    on one enemy.
    is excellent, but niche in solo play; it can simply be bought when it is expected to be used.
  • Ability Snatch.png 
    Force SnatchRemove one buff from a foe.
    Gain
    Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs

    Duration: 1 turns
    .
    is a good alternative to Ability Dispel.png 
    DispelRemoves one buff from a foe
    ; it has a slightly longer cooldown, but provides a guaranteed triple attack for one turn which is good when paired with Crack Shot II.
Class Navigation
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III Weapon MasterHoly SaberBishopHermitHawkeyeDark FencerOgreSidewinderSuperstarValkyrie
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