Hawkeye

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About classes | Class list | Skill list | Extended Mastery


Hawkeye gran sprite.png Hawkeye gran icon.jpg Hawkeye djeeta icon.jpg Hawkeye djeeta sprite.png
Class Data
Class line Class 140001 kn icon.pngThiefClass 140101 kn icon.pngRaiderClass 140201 kn icon.pngHawkeyeClass 140301 kn icon.pngBandit Tycoon
Description Commandeer foes' boosts and execute triple attacks.
Style Label Type Balance.png Specialty Label Weapon Dagger.png Label Weapon Gun.png
Prerequisites CP square.jpg CP ×300
Lvl 20 Raider and Warrior
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20.
Lvl 1Icon Bonus Bounty Success.png Bounty success rate +4%   Total:
Icon Bonus Bounty Success.png Bounty success rate +20%
Lvl 5Icon Bonus Bounty Success.png Bounty success rate +4%
Lvl 10 Icon Bonus Bounty Success.png Bounty success rate +4%
Lvl 15Icon Bonus Bounty Success.png Bounty success rate +4%
Lvl 20Icon Bonus Bounty Success.png Bounty success rate +4%
Master Bonuses Icon Bonus Inhibit Overdrive.png Inhibit overdrive +3%
Class Weapon Oliver square.jpg Oliver
Support Skills
Looking for Treasure Boost to Status Bounty.pngBountyItem drop rate is boosted
's success rate.
Boost to ATK based on target's Status Bounty.pngBountyItem drop rate is boosted
stacks.
Rapid Shot Boost to Ability Triple.png Lethal AimGain Status TripleUp.png TA UpTriple attack rate is boosted
Duration: 4 turns
.
's triple attack rate.
Reduce Ability Triple.png Lethal AimGain Status TripleUp.png TA UpTriple attack rate is boosted
Duration: 4 turns
.
's cooldown by 2 turns.
Base Multiattack Rates
Base DA RateIncluding Support Skills/Level Bonuses Base TA RateIncluding Support Skills/Level Bonuses
Recommended Extended Mastery Perks
-
Recommended Subskills

Ability Treasure.png Bounty Hunter IIInflict 2 Status Bounty.pngBountyItem drop rate is boosted
stacks on a foe.
: Additional Status Bounty.pngBountyItem drop rate is boosted
stacks.
Ability Miserable.png Miserable MistInflict Status AttackDown.png25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
and Status DefenseDown.png25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
on all enemies.
: Massive increase to effective damage and survivability.
Ability Piercing.png Double Trouble IIIGain Status TripleUp.png100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 1 turn
.
Spear: All parties gain Status DoubleUp.png10% DA UpDouble attack rate is boosted
Strength: 10%Duration: 3 turnsWithout other buffs
and Status TripleUp.png5~10% TA UpTriple attack rate is boosted
Strength: 5~10%Duration: 3 turnsMaximum effect at 3 buffs.
.
Axe: Inflict Status DoubleDown.pngDA DownDouble attack rate is lowered
and Status TripleDown.pngTA DownTriple attack rate is lowered
on one enemy.
: Pair with Ability Assassin.png Crack Shot IIGain Status Defiance.pngSalted WoundATK is boosted when foe is in break mode
Strength: 400% (300% for Charge Attack)Duration: 1 turn
and Status AttackUp.png15% ATK UpATK is boosted
Strength: 15%Duration: 1 turn
.
for massive burst.
Ability Lock.png Extend BreakInflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
on one enemy.
: As needed in organized multi-player content.

Skills

Icon Skill Name Effect C/DCooldown in Turns DurDuration in Turns or Seconds SubSubskill usable on other classes LVLClass level required Notes
Ability Assassin.png Crack Shot II Gain Status Defiance.pngSalted WoundATK is boosted when foe is in break mode
Strength: 400% (300% for Charge Attack)Duration: 1 turn
and Status AttackUp.png15% ATK UpATK is boosted
Strength: 15%Duration: 1 turn
.
5T 1T No 1
-
Ability Treasure.png Bounty Hunter III Inflict 3 stacks of Status Bounty.pngBountyItem drop rate is boosted
on one enemy.
3T - Yes 5
Ability Triple.png Lethal Aim Gain Status TripleUp.png TA UpTriple attack rate is boosted
Duration: 4 turns
.
12T 4T Yes 15

Extended Mastery Skills

Icon Skill Name Effect C/DCooldown DurDuration EMPCost in EMP Notes
Ability Lock.png Extend Break Inflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
on one enemy.
6T Varies 5 Duration scales with Status Bounty.pngBountyItem drop rate is boosted
's stacks, being around 120 seconds at Status Treasure9.pngBounty lvl 9Item drop rate is boosted
.
Ability Snatch.png Force Snatch Remove one buff from a foe.
Gain Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.
6T 1T 15

Assessment

Primarily a quality-of-life investment, Hawkeye's primary purpose is to increase bounty stacks on foes to increase their drop rates.

  • Ability Assassin.png Crack Shot IIGain Status Defiance.pngSalted WoundATK is boosted when foe is in break mode
    Strength: 400% (300% for Charge Attack)Duration: 1 turn
    and Status AttackUp.png15% ATK UpATK is boosted
    Strength: 15%Duration: 1 turn
    .
    provides considerable burst, but only to enemies already in break. Since the biggest challenge in many early/mid-game fights is surviving until a foe is in break to begin with, however it's often a tool of convenience more than real value.
  • Ability Treasure.png Bounty Hunter IIIInflict 3 stacks of Status Bounty.pngBountyItem drop rate is boosted
    on one enemy.
    is effectively a permanent attack boost due to Hawkeye's passive, but deals no direct damage. Its value as a subskill is also limited by other classes lacking the passive to increase its hit rate
  • Ability Triple.png Lethal AimGain Status TripleUp.png TA UpTriple attack rate is boosted
    Duration: 4 turns
    .
    is powerful if you get lucky, but less reliable than other DA/TA buffs and completely outclassed by Ability Rampage.png RampageGain Status DoubleUp.png20% DA UpDouble attack rate is boosted
    Strength: 20%Duration: 3 turns
    and Status TripleUp.png10% TA UpTriple attack rate is boosted
    Strength: 10%Duration: 3 turns
    .
    and Double Trouble III as a subskill

Overall, Hawkeye is nifty for getting some extra AP efficiency out of content you can farm confidently without the tools of any other class. It is also useful in multiplayer battles, as all players will appreciate the bounty stacks and the foes are more likely to be in break. Its lack of high-impact skills, however, makes it a low priority for players with weak grids or limited CP.

  • Ability Lock.png Extend BreakInflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
    and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
    on one enemy.
    is excellent, but niche in solo play; it can simply be bought when it is expected to be used.
  • Ability Snatch.png Force SnatchRemove one buff from a foe.
    Gain Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    .
    is a good alternative to Ability Dispel.png DispelRemoves one buff from a foe; it has a slightly longer cooldown, but provides a guaranteed triple attack for one turn which is good when paired with Crack Shot II.
Class Navigation
I FighterKnightPriestWizardThiefEnhancerGrapplerRangerHarpistLancer
II WarriorSentinelClericSorcererRaiderArcana DuelerKung Fu ArtistArcherBardDragoon
III Weapon MasterHoly SaberBishopHermitHawkeyeDark FencerOgreSidewinderSuperstarValkyrieGladiator
IV BerserkerSpartanSageWarlockBandit TycoonChaos RulerLuchadorNighthoundElysianApsarasChrysaor
EX I AlchemistNinjaSamuraiSword MasterGunslingerMysticAssassinDrum MasterDancerMechanic
EX II DoctorRuneslayerKengoGlorybringerSoldierNekomancerTormentor