Secret Gear
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The Assassin and Tormentor classes revolve around using Secret Gears, disposable items that grant powerful effects. Each gear requires materials to craft, can only be used a certain number of times per battle, and are used up for their effects in battle.
If you are currently an Assassin or Tormentor, from the Party menu, there is a Secret Gear button in the top left. Otherwise, from Party > Classes, click on the Secret Gear button on the right side of the Selectively Skilled skill to open the Secret Gear menu. Here you can equip secret gears or trade for new ones.
Secret Gear will not be consumed during Trial Battles.
Quick Reference
![]() Inflict ![]() Duration: 3 turnsLocal status effect on one enemy. Max: 3
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![]() Inflict ![]() Duration: 3 turnsTakes 25% more damage Local status effect on one enemy. Max: 3
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![]() Inflict ![]() Duration: 30 secondsTakes 120% more damage on one enemy. Max: 2
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![]() Boost a foe's mode bar. Max: 10 |
![]() Inflict ![]() and ![]() on one enemy. Max: 10
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![]() Inflict ![]() on one enemy. Max: 10
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![]() Gain ![]() Strength: 20%Multiplier: NormalDuration: 1 turn and ![]() Strength: 280%Multiplier: Assassin2/3 effectiveness when used with Charge Attack. Max: 5
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![]() Gain ![]() Strength: 20%Multiplier: NormalDuration: 1 turn and ![]() Strength: 280%Multiplier: Assassin2/3 effectiveness when used with Charge Attack. Max: 5
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![]() Inflict ![]() Duration: 60 seconds on one enemy. Max: 5
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![]() Restore 30% of one ally's HP (Healing cap: 2000). Max: 10
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![]() Restore 30% of all allies' HP (Healing cap: 2000). Max: 5
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![]() Gain ![]() (Effect removed on next all-foe all-ally attack) . Max: 10
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![]() All allies gain ![]() (Effect removed on next all-foe all-ally attack) . Max: 10
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![]() 500% damage to one enemy (Damage cap: ~630,000). Max: 10
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![]() Gain ![]() Strength: 50%Duration: 5 turns. Max: 10
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![]() 300% damage to one enemy (Damage cap: ~500,000) and remove 1 buff. Max: 10
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![]() Plain DMG to a foe based on 5% of its current HP (Damage cap: 1,000,000). Max: 10 |
![]() Reduce one enemy's Overdrive bar. Max: 10
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![]() All allies gain ![]() Strength: 10% (Max: 50%)Multiplier: NormalDuration: 5 turns and ![]() Strength: 10% (Max: 50%)Duration: 5 turns.[1] Max: 20
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![]() All allies gain ![]() Strength: 50%Duration: 3 turns. Max: 5
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![]() All allies gain ![]() Strength: 50%Duration: 3 turns and ![]() Duration: 3 turns. Max: 3 |
![]() Gain ![]() Strength: 100%. Max: 5
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![]() Gain ![]() Strength: 30%Duration: 1 turn . Max: 3 |
![]() Gain ![]() Strength: 30%Duration: 1 turn and ![]() Strength: 10%Duration: 1 turn . Max: 3
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![]() All allies gain ![]() Strength: 20%Duration: 3 turns. Max: 3
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![]() All allies gain ![]() Strength: 30%Duration: 1 turn . Max: 3
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![]() All allies gain ![]() Strength: 30% and ![]() Strength: 10%. Max: 3 |
![]() Gain ![]() . Max: 2 |
![]() All allies gain ![]() Duration: 5 turnsFire Damage Cut.. Max: 10
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![]() All allies gain ![]() Duration: 5 turnsWater Damage Cut.. Max: 10
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![]() All allies gain ![]() Duration: 5 turnsEarth Damage Cut.. Max: 10
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![]() All allies gain ![]() Duration: 5 turnsWind Damage Cut.. Max: 10
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![]() All allies gain ![]() Duration: 5 turnsLight Damage Cut.. Max: 10
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![]() All allies gain ![]() Duration: 5 turnsDark Damage Cut.. Max: 10
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![]() All allies gain ![]() Strength: 1500Duration: Indefinite. Max: 10
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![]() All allies gain ![]() Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!. Max: 5 |
![]() 500% elemental DMG to foe and raise ![]() lvl by 1. Max: 10
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![]() 500% elemental DMG to foe and raise ![]() lvl by 1. Max: 10
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![]() 500% elemental DMG to foe and raise ![]() lvl by 1. Max: 10
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![]() 500% elemental DMG to foe and raise ![]() lvl by 1. Max: 10
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![]() Inflict ![]() Strength: 50%Duration: 6 turnsLocal status effect, ![]() Strength: 50%Duration: 6 turnsLocal status effect, ![]() Strength: 100%Duration: 6 turnsLocal status effect, ![]() Strength: 100%Duration: 6 turnsLocal status effect, and ![]() Strength: 50,000Base Accuracy: 200%Duration: IndefiniteLocal status effect on all foes. Max: 1 |
![]() Gain ![]() Strength: 30% ATKPerpetuity modifier / 100% DEF / 100% DA / 50% TA / 100% Debuff ResistanceDuration: Indefinite Max: 1 |
![]() All allies gain ![]() Duration: 1 turn . Max: 1 |
![]() 5-hit plain DMG to random foes based on 10% of their current HP (Damage cap: 999,999 per hit) and remove 5 buffs from all foes. Max: 1 |
List of Secret Gear
Icon | Name | Max | Effect | Cost |
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Throwing Knife | 10 | 500% damage to one enemy (Damage cap: ~630,000). |
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Smoke Bomb | 10 | Gain ![]() (Effect removed on next all-foe all-ally attack) . |
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Smoke Bomb + | 10 | All allies gain ![]() (Effect removed on next all-foe all-ally attack) . |
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Paralyzing Needle | 3 | Inflict ![]() Duration: 3 turnsLocal status effect on one enemy. |
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Sleep-Inducing Needle | 3 | Inflict ![]() Duration: 3 turnsTakes 25% more damage Local status effect on one enemy. |
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Petrifying Needle | 2 | Inflict ![]() Duration: 30 secondsTakes 120% more damage on one enemy. |
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Assassin's Blade | 10 | Gain ![]() Strength: 50%Duration: 5 turns. |
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Bandage | 10 | Restore 30% of one ally's HP (Healing cap: 2000). |
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Bandage + | 5 | Restore 30% of all allies' HP (Healing cap: 2000). |
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Extending Powder | 10 | Boost a foe's mode bar. | |
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Tranquilizing Powder | 10 | Inflict ![]() and ![]() on one enemy. |
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Deceleration Powder | 10 | Inflict ![]() on one enemy. |
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Motivating Draft | 20 | All allies gain ![]() Strength: 10% (Max: 50%)Multiplier: NormalDuration: 5 turns and ![]() Strength: 10% (Max: 50%)Duration: 5 turns.[1] |
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Fatal Dagger Break | 5 | Gain ![]() Strength: 20%Multiplier: NormalDuration: 1 turn and ![]() Strength: 280%Multiplier: Assassin2/3 effectiveness when used with Charge Attack. |
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Fatal Dagger Overdrive | 5 | Gain ![]() Strength: 20%Multiplier: NormalDuration: 1 turn and ![]() Strength: 280%Multiplier: Assassin2/3 effectiveness when used with Charge Attack. |
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Stalling Knife | 5 | Inflict ![]() Duration: 60 seconds on one enemy. |
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Shrouding Cloth | 10 | All allies gain ![]() Strength: 1500Duration: Indefinite. |
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Recharging Draft | 5 | Gain ![]() Strength: 100%. |
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Anti-Fire Linen Cloth | 10 | All allies gain ![]() Duration: 5 turnsFire Damage Cut.. |
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Anti-Water Linen cloth | 10 | All allies gain ![]() Duration: 5 turnsWater Damage Cut.. |
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Anti-Earth Linen cloth | 10 | All allies gain ![]() Duration: 5 turnsEarth Damage Cut.. |
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Anti-Wind Linen cloth | 10 | All allies gain ![]() Duration: 5 turnsWind Damage Cut.. |
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Anti-Light Linen cloth | 10 | All allies gain ![]() Duration: 5 turnsLight Damage Cut.. |
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Anti-Dark Linen cloth | 10 | All allies gain ![]() Duration: 5 turnsDark Damage Cut.. |
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Burst Draft | 3 | Gain ![]() Strength: 30%Duration: 1 turn . |
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Burst Draft + | 3 | Gain ![]() Strength: 30%Duration: 1 turn and ![]() Strength: 10%Duration: 1 turn . |
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Runner's High Draft | 5 | All allies gain ![]() Strength: 50%Duration: 3 turns. |
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Runner's High Draft + | 3 | All allies gain ![]() Strength: 50%Duration: 3 turns and ![]() Duration: 3 turns. |
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Apocrypha Draft | 3 | All allies gain ![]() Strength: 30%Duration: 1 turn . |
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Apocrypha Draft + | 3 | All allies gain ![]() Strength: 30% and ![]() Strength: 10%. |
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Strengthening Draft | 3 | All allies gain ![]() Strength: 20%Duration: 3 turns. |
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Blowgun | 10 | Reduce one enemy's Overdrive bar. |
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Rune Dagger | 10 | 300% damage to one enemy (Damage cap: ~500,000) and remove 1 buff. |
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Twill Coat | 5 | All allies gain ![]() Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!. |
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Leiomano | 10 | Plain DMG to a foe based on 5% of its current HP (Damage cap: 1,000,000). | |
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Recharge Draft | 2 | Gain ![]() . |
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Flaming Cocktail | 10 | 500% elemental DMG to foe and raise ![]() lvl by 1. |
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Frozen Cocktail | 10 | 500% elemental DMG to foe and raise ![]() lvl by 1. |
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Poisonous Cocktail | 10 | 500% elemental DMG to foe and raise ![]() lvl by 1. |
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Electric Cocktail | 10 | 500% elemental DMG to foe and raise ![]() lvl by 1. |
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Autophagon | 1 | Inflict ![]() Strength: 50%Duration: 6 turnsLocal status effect, ![]() Strength: 50%Duration: 6 turnsLocal status effect, ![]() Strength: 100%Duration: 6 turnsLocal status effect, ![]() Strength: 100%Duration: 6 turnsLocal status effect, and ![]() Strength: 50,000Base Accuracy: 200%Duration: IndefiniteLocal status effect on all foes.[2] |
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Extinction Spirits | 1 | Gain ![]() Strength: 30% ATKPerpetuity modifier / 100% DEF / 100% DA / 50% TA / 100% Debuff ResistanceDuration: Indefinite.[2] |
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Drachenschild | 1 | All allies gain ![]() Duration: 1 turn . |
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Agastia Crystal | 1 | 5-hit plain DMG to random foes based on 10% of their current HP (Damage cap: 999,999 per hit) and remove 5 buffs from all foes. |
References
- ↑ 1.0 1.1 Midokuni Stackable Attack, https://gbf.wiki/User:Midokuni/data/Attack_Logs/Stack#Tormentor
- ↑ 2.0 2.1 GameWith Secret Gear, https://グランブルーファンタジー.gamewith.jp/article/show/168112