Glaciate
Jump to navigation
Jump to search
About Status Effects
Glossary | Quick Navigation | Field Effects | Overeffects

Glaciate is a global debuff that reduces the multiattack rate of foes afflicted with it based on its level for 180 seconds.
About Glaciate
- Reduces the multiattack rate of foes afflicted with
GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
. GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds is guaranteed to land if the foe does not have 100% debuff resistance. GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl can also be raised by other parties in a raid.
| Lvl | Status | DA and TA Down[1] |
|---|---|---|
| 1 | 2% | |
| 2 | 4% | |
| 3 | 6% | |
| 4 | 8% | |
| 5 | 10% | |
| 6 | 12% | |
| 7 | 14% | |
| 8 | 16% | |
| 9 | 18% | |
| 10 | 20% |
Sources
Main Character
| Icon | Class | Source | Cooldown | Targets | Notes |
|---|---|---|---|---|---|
| Chaos Ruler | Flames of ChaosInflict various debuffs on all foes. |
14 turns | All foes | Raises lvl by 1. | |
| Manadiver | Europa MinoSkill: When MC has 1 or more : 3-hit, 200% Water damage to random foes (Damage cap: ~330,000 per hit). Raise foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). All Water allies gain Strength: 5% (Max: 25%)Duration: Indefinite. (Consumes 30% of charge bar.) Support: 10% Bonus Water DMG effect to Water allies against foes with . |
- | All foes | Requires 1 . | |
| Soldier | Freezing BulletATK: 100 Chance to raise foe's Duration: Indefinite lvl by 1 (Max: 10) |
- | One foe | ||
| Tormentor | Frozen Cocktail500% elemental DMG to foe and raise lvl by 1 (Max: 10) |
1 turn | One foe | Up to 10 |
Characters
| Icon | Name | Element | Source | Cooldown | Targets | Notes |
|---|---|---|---|---|---|---|
| Cupitan | Aspect Trajection7-hit, 120% Water damage to a foe (Damage cap: ~70,000 per hit). Release the power of Prism Arrows. (Additional effects based on Prism Arrows.) |
8 turns Lvl 55: 7 turns |
One foe | Requires . Raises lvl by 1. Ends cooldown upon charge attack. | ||
| Erin (SSR) | Crystal Blizzard400% Water damage to all foes (Damage cap: ~500,000 per hit). Raise foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Inflict Strength: 10% (Max: 50%)Base Accuracy: 100%Duration: 180 seconds and Strength: 10% (Max: 50%)Base Accuracy: 100%Duration: 180 seconds. (When Erin's is at 5: Activates twice.) |
6 turns Lvl 75: 5 turns |
All foes | Activates upon charge attack. When Erin's is at 5: Activates twice. | ||
| Europa | Taurus Bronte500%Massive Water damage to a foe. Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). All allies gain Strength: 50%Duration: 3.5 turnsStacking: Special BuffApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
- | One foe | Requires 5★. | ||
Mana Blast3-hit, 200% Water damage to random foes (Damage cap: ~345,000 per hit). Raise all foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds by 1 (Max: 10). Restore 30% of all allies' HP (Healing cap: 2000) and remove 1 debuff. (When a foe's lvl is 5 or above: Hit number doubles.) |
7 turns Lvl 55: 6 turns |
All foes | ||||
| Filene | Frigid Embrace6-hit, 100% Water damage to a foe (Damage cap: ~121,500 per hit). Inflict Base Accuracy: 100%. Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). |
6 turns | One foe | Ends cooldown upon charge attack. | ||
| Gabriel | Marturion2-hit, 800% Water damage to a foe (Damage cap: ~1,020,000 per hit). Remove 1 buff. Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). |
7 turns | One foe | Auto-activates upon normal attacks when Gabriel has 4 . | ||
| Izmir (Summer) | Lyod Blast450%Massive Water damage to a foe. Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). |
- | One foe | |||
White Wyrm4-hit, 100% Water damage to a foe (Damage cap: ~80,000 per hit). Inflict Strength: 10% (Max: 40%)Duration: 180 seconds. Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). (Consumes 1 .) |
0 turns | One foe | Requires 1 . | |||
| Lancelot (Grand) | Beweisfluegel1250%Unworldly Water damage to a foe (Damage cap: ~2,900,000). Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 2 (Max: 10). Gain Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. |
- | One foe | Raises lvl by 2. | ||
Kaltzwinger800% Water damage to a foe (Damage cap: ~800,000). Inflict Strength: 10% (Max: 40%)Duration: 180 seconds and Strength: 10% (Max: 40%)Duration: 180 seconds. Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). (When a foe's lvl is 5 or above: Activates twice.) |
8 turns Lvl 55: 7 turns |
One foe | When a foe's lvl is 5 or above: Activates twice. | |||
| Lily | Frozen Gale150%-200% Water damage to all foes (Damage cap: ~420,000). Raise foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). At level 75: Damage increased to 250%-350%. At level 100: Damage increased to 400%. Damage cap increased to ~500,000. Also inflict Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds and Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds. (When exactly 2 races among main allies: Damage cap increased to ~600,000. When 3 or more races among main allies: Activates twice.) |
7 turns Lvl 75: 6 turns Lvl 100: 5 turns |
All foes | When 3 or more races among main allies: Activates twice. | ||
| Macula Marius | Hail Storm500% Water damage to a foe (Damage cap: ~635,000). Inflict Base Accuracy: 100%. Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Restore 20% of Water allies' HP (Healing cap: 1200). (When a foe's lvl is 5 or above: Hit number doubles.) |
8 turns Lvl 75: 7 turns |
One foe | Activates upon charge attack. | ||
| Uruki | Xuxiu450%Massive Water damage to a foe. Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Gain Duration: 0.5 turnsFire Damage Cut.Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. (When a foe's lvl is 7 or above: End cooldown for Raise foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). After clearing 5th Fate Episode at Xuanming's Yupei level 9: Also inflict Base Accuracy: 100%..) |
- | One foe | |||
Tundra Slam1200% Water damage to all foes (Damage cap: ~1,305,000). Raise foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). After clearing 5th Fate Episode at Xuanming's Yupei level 9: Also inflict Base Accuracy: 100%. |
14 turns Yupei Lvl 5: 12 turns |
All foes | When a foe's lvl is 7 or above: Ends cooldown upon charge attack. | |||
| Toshiro Hitsugaya and Rangiku Matsumoto | Daiguren Hyorinmaru and Haineko450%Massive Water damage to a foe. Raise all foes' lvl by 1 (Max: 10). 1-turn cut to skill cooldowns. (Against foes at lvl 10: 70% boost to C.A. DMG, 30% boost to C.A. DMG Cap, and boost to Special C.A. DMG Cap) |
- | All foes | |||
Hyojin12-hit, 200% Water damage to random foes (Damage cap: 147,500 per hit). Raise all foes' lvl by 1. |
7 turns Lvl 55 6 turns |
All foes | Auto-activates upon the chain burst Absolute ZeroWater-elemental chain burst of 4 or more chains.. | |||
| Aglovale and Tor | Eismesser400% Earth damage to all foes (Damage cap: ~635,000). Raise foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. |
6 turns Lvl 55: 5 turns |
All foes | Ends cooldown upon charge attack. | ||
| Europa (Holiday) | Bright Snowflake1250%Unworldly Earth damage to a foe (Damage cap: ~2,900,000). Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 2 (Max: 10). Restore 20% of all allies' HP (Healing cap: 2500) and remove 1 debuff. |
- | One foe | Raises lvl by 2. | ||
Epaminondas800% Earth damage to a foe (Damage cap: ~800,000). Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). (When a foe's lvl is 5 or above: Also gain Duration: 3 turns.) |
7 turns | One foe | ||||
| Uruki (Wind) | Icefall Fracture8-hit, 100% Wind damage to a foe (Damage cap: 67,500 per hit). Inflict Strength: 10% (Max: 40%)Duration: 180 seconds Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Caster gains Strength: 10% (Max: 50%)Duration: Indefinite, Strength: 6% (Max: 30%)Duration: Indefinite, and Strength: 20%. |
7 turns Lvl 55: 6 turns |
One foe | Raises lvl by 1. Auto-activates upon normal attacks. | ||
| Europa (Formal) | Saltatio Glacies8-hit, 100% Light damage to a foe (Damage cap: ~68,000). Raise Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Inflict Strength: 10% (Max: 40%)Duration: 180 seconds and Strength: 6% (Max: 30%)Duration: 180 seconds. (When in Field effect Local status effect: Auto-activates upon normal attacks.) |
7 turns Lvl 55: 6 turns |
One foe | Raises lvl by 1. | ||
| Lily (Holiday) | Icy CarolInflict Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single and Base Accuracy: 100%Duration: 180 seconds on all foes. Raise foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). |
7 turns Lvl 55: 6 turns |
All foes | |||
| Chrollo | Flames of ChaosInflict various debuffs on all foes. |
10 turns | All foes | Raises lvl by 1. | ||
| Evangeline A.K. McDowell | Nivis Casus500% Dark damage to all foes (Damage cap: ~635,000). Raise foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). |
6 turns Lvl 55: 5 turns |
All foes | Can recast once each turn it is cast and ends cooldown at end of turn when Evangeline has . | ||
| Magus (Summer) | Morere Conglaciato800% Dark damage to all foes (Damage cap: ~830,000). Inflict Strength: 10,000Duration: 180 seconds and Strength: 10% Debuff Resistance Lowered / 20,000 HPDuration: 180 seconds. Raise all foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds and Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). (When a foe has Local status effect: Damage cap increased to ~1,200,000.) |
7 turns Lvl 75: 6 turns |
All foes | Ends cooldown upon charge attack. |
Weapons
| Icon | Name | Element | Type | Source | Targets | Notes |
|---|---|---|---|---|---|---|
| Aquamarine Hatchet | Aquamarine CleaveMassive Water damage to a foe. All allies gain Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: Effect increased to Strength: 2500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 5★: Also raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). |
One foe | Requires 5★. | |||
| Crystal Edge | Prison GlacialeMassive Water damage to a foe. Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Additional effect at 4★: All allies also gain Fire DEF Up. Not a Damage Cut. Reduces Fire damage taken on a multiplier separate from Damage Cuts.Verification needed. . |
One foe | ||||
| God Incoming | Slushie DestroyerMassive Water damage to a foe. Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). |
One foe | ||||
| Ice Claymore | Ice TrinityMassive Water damage to a foe. Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Additional effect at 4★: Gain Strength: ??% chance of dealing 30% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
One foe | ||||
| Knight of Ice | Weiss SauleMassive Water damage to a foe. Raise all foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Additional effect at 4★: Also deal 4-hit, 50% Bonus Water damage (Damage cap: ~135,000 per hit). |
All foes | ||||
| Hyorinmaru | RyusenkaMassive water DMG to a foe / Raise Glaciate level by 1 (Max: 10) / Boost to MC's water ATK |
One foe |
Summons
| Icon | Name | Element | Source | Cooldown | Targets | Notes |
|---|---|---|---|---|---|---|
| Usopp, Chopper, Franky, Brook, and Jimbei | C'mon, Gang! Let's Go!C'mon, Gang! Let's Go!Usopp, Chopper, Franky, Brook, or Jimbei is on the way to save the day! (Random effect based on crewmate that appears.) Hidden Effect: Luffy, Nami and Robin, and Zoro and Sanji also gain Strength: 30%Multiplier: NormalDuration: 5 turns, Strength: 30%Duration: 5 turns, and Duration: 1 turn . |
3 turnsInitial cooldown at battle start. / 8 turnsCooldown on call. | All foes | Randomly raises lvl by 2. |
Interactions with Glaciate
| Icon | Name | Element | Source | Cooldown | Notes |
|---|---|---|---|---|---|
| Manadiver | Europa MinoSkill: When MC has 1 or more : 3-hit, 200% Water damage to random foes (Damage cap: ~330,000 per hit). Raise foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). All Water allies gain Strength: 5% (Max: 25%)Duration: Indefinite. (Consumes 30% of charge bar.) Support: 10% Bonus Water DMG effect to Water allies against foes with . |
- | 10% Bonus Water DMG effect to Water allies against foes with . | ||
| Erin (SSR) | Crystalia's Light Guide UsUpon normal attacks when a foe's lvl is 7 or above: 400% Water damage to all foes (Damage cap: ~500,000). Restore all allies' HP (Healing cap: 1500). |
- | |||
| Europa | Mana Blast3-hit, 200% Water damage to random foes (Damage cap: ~345,000 per hit). Raise all foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds by 1 (Max: 10). Restore 30% of all allies' HP (Healing cap: 2000) and remove 1 debuff. (When a foe's lvl is 5 or above: Hit number doubles.) |
7 turns Lvl 55: 6 turns |
When a foe's lvl is 5: Hit number doubles. | ||
Pleiades700% Water damage to a foe (Damage cap: ~1,160,000). Gain Duration: 2 turns and Strength: 70%Duration: 2 turns. (When a foe's lvl is 10: Also gain Duration: 2 turns.) |
7 turns | When a foe's lvl is 10: Also gain Duration: 2 turns. | |||
| Filene | Your Final BreathWhen an ally casts a skill that inflicts or Local status effect: Activate Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 4 turnsLocal status effect. (Against foes with Local status effect on cast: Hit number doubles. Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds twice.). |
- | Activate Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 4 turnsLocal status effect. (Against foes with Local status effect on cast: Hit number doubles. Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds twice.) when an ally casts a skill that inflicts or Local status effect. | ||
| Izmir (Summer) | Dreams and Midsummer NightsBig boost to all allies' ATKNormal Stamina modifier based on how high Izmir's HP is. Boost to Water allies' C.A. specs based on foe's lvl. (Boost to C.A. specs activates even when Izmir is a sub ally.) |
- | Boost to Water allies' C.A. specs based on foe's lvl. | ||
| Lancelot (Grand) | Kaltzwinger800% Water damage to a foe (Damage cap: ~800,000). Inflict Strength: 10% (Max: 40%)Duration: 180 seconds and Strength: 10% (Max: 40%)Duration: 180 seconds. Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). (When a foe's lvl is 5 or above: Activates twice.) |
8 turns Lvl 55: 7 turns |
When a foe's lvl is 5 or above: Activates twice. | ||
Weisser RitterGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. (When a foe's lvl is 10: Also gain Duration: Indefinite.) |
7 turns Lvl 75: 6 turns |
When a foe's lvl is at 10: Also gain Duration: Indefinite. | |||
LawinensturmWhen attacking a foe whose lvl is 7 or above: 4-hit, 100% Water damage to all foes upon normal attacks (Damage cap: ~60,000 per hit). |
- | When a foe's lvl is 7 or above: 4-hit, 100% Water damage to all foes upon normal attacks (Damage cap: ~60,000 per hit). | |||
| Lily | Frozen Bloom500%Massive Water damage to a foe. (50% boost to C.A. damage and 30% boost to C.A. damage cap against foes with .) All allies gain Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
- | Requires 5★. 50% boost to C.A. damage and 30% boost to C.A. damage cap against foes with . | ||
| Macula Marius | Jotunheim450%Massive Water damage to a foe. Inflict Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Activate Inflict Base Accuracy: 100%. Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Restore 20% of Water allies' HP (Healing cap: 1200). (When a foe's lvl is 5 or above: Hit number doubles.). (When a foe's lvl is 10: Activates twice.) |
- | When a foe's lvl is 10: Activates twice. | ||
Hail Storm500% Water damage to a foe (Damage cap: ~635,000). Inflict Base Accuracy: 100%. Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Restore 20% of Water allies' HP (Healing cap: 1200). (When a foe's lvl is 5 or above: Hit number doubles.) |
8 turns Lvl 75: 7 turns |
When a foe's lvl is 5 or above: Hit number doubles. | |||
Glacial TundraInflict Strength: 20%Duration: 180 seconds, Strength: 20%Duration: 180 seconds, and Base Accuracy: 100%Duration: 180 seconds on all foes. (When a foe's lvl is 10: Also gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%..) |
6 turns | When a foe's lvl is 10: Also gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. | |||
| Uruki | Xuxiu450%Massive Water damage to a foe. Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Gain Duration: 0.5 turnsFire Damage Cut.Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. (When a foe's lvl is 7 or above: End cooldown for Raise foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). After clearing 5th Fate Episode at Xuanming's Yupei level 9: Also inflict Base Accuracy: 100%..) |
- | When a foe's lvl is 7 or above: End cooldown for Tundra Slam. | ||
| Toshiro Hitsugaya and Rangiku Matsumoto | Daiguren Hyorinmaru and Haineko450%Massive Water damage to a foe. Raise all foes' lvl by 1 (Max: 10). 1-turn cut to skill cooldowns. (Against foes at lvl 10: 70% boost to C.A. DMG, 30% boost to C.A. DMG Cap, and boost to Special C.A. DMG Cap) |
- | When a foe's lvl is 10: 70% boost to C.A. DMG, 30% boost to C.A. DMG Cap, and 30% boost to Special C.A. DMG Cap | ||
The Strongest Ice-Type ZanpakutoBased on foe's lvl: Boost to ATKMultiplier: Perpetuity and skill specs, and amplify skill DMG. Lose 1 Flower of Ice at end of turn. When out of : Gain Instant Charge and Gain 3 (Max: 3). (Start battle with 3 .) |
- | Boost to ATK and skill specs, amplify skill DMG based on foe's lvl. | |||
| God Incoming | Tuna TossWhen main weapon (MC only): 30% Bonus Water DMG effect against foes with . |
- | Requires lvl 100. When main weapon (MC only): 30% Bonus Water DMG effect against foes with . | ||
| Aglovale and Tor | Siegreiche Welt450%Massive Earth damage to a foe. End cooldown for Raise foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.. (50% boost to C.A. damage and 30% boost to C.A. damage cap against foes with .) |
- | 50% boost to C.A. damage and 30% boost to C.A. damage cap against foes with . | ||
Absolute Zero EdgeWhen normal attacking a foe whose lvl is 7 or above: 700%-800% Earth damage to all foes (Damage cap: ~730,000). Gain Strength: 10%. |
- | ||||
| Europa (Holiday) | Epaminondas800% Earth damage to a foe (Damage cap: ~800,000). Raise foe's Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). (When a foe's lvl is 5 or above: Also gain Duration: 3 turns.) |
7 turns | When a foe's lvl is 5 or above: Also gain Duration: 3 turns. | ||
Extended Mastery Support SkillBonus Elemental DMG effect against foes with . |
- | Bonus Elemental DMG effect against foes with . | |||
| Europa (Formal) | Krene Asteros450%Massive Light damage to a foe. 100% Bonus Light damage based on lvl (Damage cap: ~68,000 per hit / Max: 10 hits). (When in Field effect Local status effect: Changes to 1250%Unworldly damage [Damage cap: ~2,900,000].) |
- | Bonus Light damage based on lvl. |
Related Status Effects
- Main articles:
ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
, ToxicosisHP is lowered on every turn based on Toxicosis lvl (Max: 10 / Can't be removed)
, SingedHP is lowered on every turn based on Singed lvl (Max: 10 / Can't be removed)
, TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
References
- ↑ GameWith, Lily. https://グランブルーファンタジー.gamewith.jp/article/show/21005









































































































































































































































































