|
Character
|
Weapon Skill
|
Weapon / Chara C.A.
|
Summon
|
Support / EMS
|
01
|
Anthuria CaptivationGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.. All allies gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 3 turns, Shield (1000)Next ATK received will be ineffective for a fixed amount Strength: 1000Duration: Indefinite, and HypeATK is boosted Duration: 3 turns.
Colossus Flashpoint500% Fire damage to a foe (Damage cap: ~820,000). Gain 15% UpliftedCharge bar is boosted on every turn Strength: 15%Duration: 3 turns.
Friday (Summer) Believe In YourselfAll allies gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 3 turns. On Fridays: All allies also gain HypeATK is boosted Duration: 3 turns. At level 65: Effect enhanced.
Reinhardtzar Vigor UnleashedFire damage to all foes. Gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 3 turns.
|
|
Schoolbag I've Got Sunshine Massive Fire damage to a foe. Gain 10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable) Strength: 10% (Max: 30%)Multiplier: NormalDuration: Indefinite. After 4★: Gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 1.5TVerification needed. .
|
|
Societte (Fire) Dear Ones' Dance Gain the following effects while dancing:
10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining., 100% DEF UpDEF is boosted Strength: 100%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining., Hostility UpMore likely to be attacked Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and Counters on DMG (3 times)Counters upon taking DMG Strength: 200%Duration: 0.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 0 turns remaining..
|
02
|
Yngwie Jumpstart My HeartAbsorb up to 50% charge bar from all allies and transfer to caster's charge bar. At level 90: Also gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 5 turns.
Farrah (Summer) Clear Mind, Focused HeartGain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 4 turns. (Raise I'm On It!Lvl rises each turn (Max: 8) / Upon unleashing the effect: Boost to caster's ATK, multiattack rate, and charge bar gain lvl by 2 if caster is saving up power.)
Morphe and Phoebe (Event) Light SleeperAll allies with SleepCan't attack and takes big DMG (Ends upon taking DMG) Takes 25% more damage gain 25% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 25%Duration: 3 turns. Remove SleepCan't attack and takes big DMG (Ends upon taking DMG) Takes 25% more damage from all allies.
|
|
Lady Katapillar and Vira Rocket Punch Massive Water damage to a foe. Inflict 30-40% DA DownDouble attack rate is lowered Strength: 30-40%Base Accuracy: 100%. Gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 3 turns for 3 turns.
Lucio (Summer) Paradise Lost 450%Massive Water damage to a foe. All allies gain RefreshHP is restored on every turn Strength: 10% of max HP (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
Banana Bunch Falling Bananas Massive Water damage to a foe. Gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
Kris of Hypnos Void Region Massive Water damage to a foe. All allies gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: All allies gain 100% / 30% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.Verification needed. .
|
|
Grea (Summer) Crescendo Waves While LinkageGains Grea's skill and support skill effects (Can't be removed) is in effect: 50% boost to C.A. damage, 30% boost to C.A. damage cap, refresh 5% of max HP (Healing cap: 300), and 15% Uplift effect. (Grants the same effect to an ally with LinkageGains Grea's skill and support skill effects (Can't be removed) .)
|
03
|
Caim Beginning of JokerBeginning of Joker: Copy an ally's skill. (Skill changes to End of Joker upon casting.) End of Joker: All Earth allies gain 30% ATK UpATK is boosted Strength: 30%Duration: 3 turnsStacking: Summon, 30% DEF UpDEF is boosted Strength: 30%Duration: 3 turnsStacking: Summon, 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 3 turnsStacking: Summon, RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 500 HP or 10% charge barDuration: 3 turnsStacking: Summon, Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: Indefinite, 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 3 turnsStacking: Summon, 15% UpliftedCharge bar is boosted on every turn Strength: 15%Duration: 3 turns, HypeATK is boosted Strength: 1-4 stacksDuration: 3 turns, and VeilDebuffs will be nullified (1 time) "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". (Skill changes to Beginning of Joker upon casting.)
Eugen (Grand) Sudden AttackGrant an Earth ally ArmedCritical hit rate, C.A. DMG, and C.A. DMG cap are boosted (Can't be removed) Strength: 100% / 50% Critical Up100% chance of dealing 50% more damage. / 50% C.A. DMG Up / 25% C.A. DMG Cap UpDuration: 5 turnsSpecial buff and 20% UpliftedCharge bar is boosted on every turn Strength: 20%Duration: 5 turns.
Herja (SR) A Friendly PushGrant an ally 30% ATK UpATK is boosted Strength: 30%Duration: 3 turnsStacking: Dual and 10% UpliftedCharge bar is boosted on every turn Strength: 10%.
Jessica Viel ErfolgGrant an ally 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 3 turns. (Uses 20% of charge bar)
|
|
Carmelina (SR) Lebhafte Buehne All allies gain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 50% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., 30% ATK UpATK is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., 70% DEF UpDEF is boosted Strength: 70%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (Can only be used when ApplauseMultiattack rate is boosted based on how loud Applause is (Can't be removed) is as loud as it can be [Loudest: 5])
|
The Hanged Man (SSR)Golden Dawn 400% Earth damage to all foes. Remove 1 debuff from all allies. Earth allies gain a random buff effect. (One of the random effects)
|
|
04
|
Kaede Takagaki Mystical AuraAll allies gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 3 turns and Recovery Cap BoostedRecovery cap is boosted Strength: 500 HPDuration: 3 turns.
Chloe (Summer) Slayin' the LookGain HypeATK is boosted Duration: 3 turns and 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 3 turns.
Sevilbarra EverchangingGain 10% UpliftedCharge bar is boosted on every turn Strength: 10%.
|
|
Another Sky Someday I'll Fly with You Massive Wind damage to a foe. Gain 15% UpliftedCharge bar is boosted on every turn Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: Also gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%.
Rin's Maracas Chase Your Dreams Massive Wind damage to a foe. Gain HypeATK is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: Also gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
|
|
Andira (Event) Finish the Job Gains UpliftedCharge bar is boosted on every turn when afflicted with SleepCan't attack and takes big DMG (Ends upon taking DMG) Takes 25% more damage.
|
05
|
Charlotta (Light) True ChivalryGain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 5 turns and 2-hit UnchallengedNext DMG received will be ineffective Duration: Indefinite.
Cure Black and Cure White We Won't Give UpGain 15% UpliftedCharge bar is boosted on every turn Strength: 15%Duration: 4 turns and Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP) Duration: 4 turns.
Pecorine Princess ForceGain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 4 turns and 25% Dark DMG LoweredDark DMG is lowered Strength: 25%Duration: 4 turnsDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts..
Sakura Kinomoto FlowerRandom buff to all allies.
Silva (Light) Invisible HawkGain ScurryLess likely to be attacked Duration: 5 turns, 70% / 75% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 75% more damage.Duration: 5 turns, 40% C.A. DMG Cap UpCharge attack DMG cap is boosted Strength: 40%Duration: 5 turns, and 20% UpliftedCharge bar is boosted on every turn Strength: 20%Duration: 5 turns. Self-inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 5 turns.
|
|
Sophia Lebensstrahl Restore 10% of all allies' HP (Healing cap: 2500). All allies gain 25% Light ATK UpLight ATK is boosted Strength: 25%Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining., 20% Dark DMG LoweredDark DMG is lowered Strength: 20%Duration: 4.5 turnsDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 4 turns remaining., and 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
Elta (Light) Interlude to Light Restore all allies' HP (Healing cap: 500). All allies gain 40% DA UpDouble attack rate is boosted Strength: 40%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
True Purity Sunblade Font of Orion 450%Massive Light damage to a foe Inflict BlindedAttacks have a slight chance to miss Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. All allies gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 5★: Damage increased to 550%Massive.
BlindedAttacks have a slight chance to miss Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining. duration increased to 3.5 turns and now affects all foes.
|
|
Baotorda (SSR) Extended Mastery Support Skill Boost to charge bar at end of turn when Bulwark is in effect
|
06
|
Lunalu (SSR) Facsimile IIGain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 3 turns. Copy an ally's skill. (If the skill is copiable, you know I'll never fail.)
Narmaya Glasswing WaltzGain Glasswing Waltz (1 time)On next skill cast, both stances' effects activate Duration: Indefinite, 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 3 turns, 60% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Strength: 60%Duration: Indefinite, and 30% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Strength: 30%Duration: Indefinite.
Vira (SSR) Luminiera MergeGain Light-element qualities. (Consumes 50% of charge bar.)
Narmaya (Valentine) I'd Walk 10,000 MilesDark damage to a foe (Damage cap: ~320,000). Gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 3 turns. At level 65: Effect enhanced.
Lunalu Fauxin EyeThe Fauxin Hungers (Gain 20% ATK UpATK is boosted Strength: 20%Duration: 3 turns, 20% DEF UpDEF is boosted Strength: 20%Duration: 3 turns, and UpliftedCharge bar is boosted on every turn Duration: 3 turns.)
|
|
Advocatus Diaboli Demonic Drive Massive Dark damage to a foe. All allies gain Supplemental DMGDMG dealt is supplemented Strength: 5% of foe's max HP (Damage cap: 30,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
|
|
|
01
|
Mic HypeAll parties gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 3 turns.
RuneweavingCall forth the power of the tetra-elements to cast a spell. ( + = Energizing GustAll allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Duration: 3 turns.
Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed) : Gain 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2 turns.)
UprisingTarget ally gains 50% ATK UpATK is boosted Strength: 50%Duration: 3 turns, 30~35% DA UpDouble attack rate is boosted Strength: 30~35%Duration: 3 turns, and 20% UpliftedCharge bar is boosted on every turn Strength: 20%Duration: 3 turns.
|
Ullikummi (One of the random effects of Vouge Hymn II skill)
|
|
|
Lyria (Event) Extended Mastery Support Skill Boost to charge bar at end of turn.
|