AlanaanDays of RedemptionAll Fire allies gain Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes Duration: 1 turn and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 4 turns. Activate Renatian CreedAll allies gain 100% TA UpTriple attack rate is boosted Strength: 100%Duration: 4 turns and 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 30%Duration: 4 turnsStacking: A. Inflict ShortedCharge bar is frozen Duration: 4 turns on all allies. (Consumes 100% of all allies' charge bar.). (Can only be used after The Hierophant UprightWhen Switching to Main Ally: All Fire allies gain Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Strength: 50% DEF Up / 25% of damage dealt (Healing cap: 800)Duration: Indefinite. (Can't be reactivated.) At level 95: Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Strength: 50% DEF Up / 25% of damage dealt (Healing cap: 800)Duration: Indefinite upgraded to Blessed Radiance+DEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Strength: 100% DEF Up / 25% of damage dealt (Healing cap: 1600)Duration: Indefinite. Also activate Sun-Touched ParadiseBathe the battlefield in the blazing heat of the sun. (Sun-Touched ParadiseCan deal critical hits regardless of element / ATK is boosted / DEF is lowered Strength: 20% ATK Up / 25% DEF DownMultiplier: UniqueDuration: 8 turnsField effect Local status effect to the field.). (Can't be reactivated.) activates.) AlizaFlame WreathGain 50% / 80% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 80% more damage.Duration: 3 turns and 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 50%Duration: 3 turns. Altair (Holiday)Battleplan: MarchBattleplan: March: All Fire allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, and 1 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (When Altair's Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed) is 5: Skill changes to Battleplan: Maneuver.) Battleplan: Maneuver: All Fire allies gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, 50% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 50%Duration: 3 turns, and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns. (Consumes 5 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed) .) AnilaHidden Tiger, Crouching DragonAll allies gain Hidden Tiger, Crouching DragonCharge bar gain is boosted / Debuff resistance is boosted / ATK is boosted / Double attack rate is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG (Can't be removed) Multiplier: NormalDuration: 3 turns. At level 95: Effect enhanced. Hidden Tiger, Crouching DragonCharge bar gain is boosted / Debuff resistance is boosted / ATK is boosted / Double attack rate is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG (Can't be removed) Multiplier: NormalDuration: 5 turns duration increased to 5 turns. Azazel (Halloween)Dark DominatorAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3 turns, and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. (When a foe has PetrifiedPetrifiedCharge diamonds don't fill up
PetrifiedCharge diamonds don't fill up Local status effect: Instantly perform a normal attack without using up a turn.) Cain (Holiday)Burn the Midnight OilAll Fire allies gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns, and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns. Dorothy and Claudia (Summer)AufwachenAll Fire allies gain 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 2 turns. (When MaidmentumDorothy gains these effects in order based on lvl: Boost to DEF / Boost to charge bar gain / Amplify skill DMG / Claudia gains these effects in order based on lvl: Boost to ATK / Deal multiattacks / Amplify normal attack DMG (Max: 3 / Can't be removed) Duration: Indefinite is 3: All Fire allies also gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 2 turns and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 2 turns.) Elmott (Yukata)Wild FirewheelAll Fire allies gain Wild FirewheelTriple attack rate is boosted / Attacks made with elemental superiority deal boosted DMG / Deals fire DMG to a foe after normal attacks (Can't be removed) Duration: 5 turns. (Can only be used when 5 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed) are granted.) GreaDragonheartGain 50% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 20% more damage.Duration: 3 turns and 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns. HauhetRuh Mushta'ilahAll Fire allies gain EndflareATK is boosted / Double attack rate is boosted / Triple attack rate is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / HP is lowered on every turn (Can't be removed) Gains additional effects after 2nd cast: Maximum amount of DMG that can be dealt per hit is boosted / Deals bonus fire DMG for normal attacks Multiplier: PerpetuityDuration: 5 turns. (EndflareATK is boosted / Double attack rate is boosted / Triple attack rate is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / HP is lowered on every turn (Can't be removed) Gains additional effects after 2nd cast: Maximum amount of DMG that can be dealt per hit is boosted / Deals bonus fire DMG for normal attacks Multiplier: PerpetuityDuration: 5 turns gains additional effects after 2nd cast.) Izmir (Yukata)Steam FlowAll Fire allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, 10% Fire ATK Up (Stackable / Max: 50%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite, and Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. Izmir (Yukata)Ice RaptureGain Icy SmileCritical hit rate, C.A. DMG, and C.A. DMG cap are boosted (Can't be removed) Duration: 5 turns and 20% UpliftedCharge bar is boosted on every turn Strength: 20%Duration: 5 turns. (Affects all allies when caster is not FlushedCan't deal multiattacks / Lvl lowers upon using charge attack (Can't be removed) Duration: Indefinite.) Kallen KouzukiCrimson WillGain 50% Fire ATK UpFire ATK is boosted Strength: 50%Duration: 3 turns and 30% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 50% more damage.Duration: 3 turns. Radiant WaveDMG dealt is supplemented based on Radiant Wave lvl / Deals bonus fire DMG for one-foe attacks (Can't be removed) Duration: Indefinite lvl rises by 1. KurapikaDowsing Chain: Guiding Ring FingerGain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns, and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns. (While Scarlet EyesATK is boosted / DEF is sharply boosted / Deals triple attacks / Normal attack DMG is amplified / Attacks twice each turn / No charge bar gained upon normal attacks or counters / Can't use charge attack / 5% hit to max HP every turn (Can't be removed / Can't be extended) is in effect: Also gain Dispel CancelBuffs can't be removed or shortened Duration: 5 turns. Affects Fire allies.) LaviritaBracelet of MightAll Fire allies gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 3 turns, and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 3 turns. (When 5 CapitaleConsumed upon using Lavirita's skills (Max: 5 / Can't be removed) are consumed: Caster also gains 30% Sharp ATK UpATK is sharply boosted Strength: 30%Multiplier: AssassinDuration: 1 turn .) LuffyGum-Gum Hawk Gatling8-hit, 100% Fire damage to a foe (Damage cap: ~100,000 per hit). Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. (When used from 10th turn onward: Also gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns.) Mirin (Summer)Phoenix Cicada StanceGain Dodge-and-Counter (3 times)Dodges and counters normal attacks Strength: 300%Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and Phoenix Cicada StanceBoost to triple attack rate, critical hit rate, and dodge rate / Supplement DMG / Charge bar is boosted on every turn (Can't be removed / Ends upon taking DMG 3 times) Duration: Indefinite. (Phoenix Cicada Stance ends upon taking damage 3 times.) Nehan (Valentine)Sweet TreatmentGrant another Fire ally Sweet TreatmentDouble attack rate is boosted / Wind DMG is lowered / Normal attack DMG is amplified / Attacks made with elemental superiority deal boosted DMG / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed) Duration: 8 turns. (Consumes 25% of caster's max HP.) PercivalTraeumereiGain StrengthATK is greatly boosted based on how high HP is Strength: 60%-20%Duration: 3 turns. At level 100: Also gain 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns and additional buffs based on Percival's number of Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed) .(possible effect)Grants 50% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 20% more damage.Duration: 3 turns when Percival has 4 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed) . ShivaTandavaGain Dodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG Strength: 200%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and VibhutiTriple attack rate is boosted / Wind DMG is lowered / Attacks made with elemental superiority deal boosted DMG (Can't be removed) Duration: 2 turns. At level 95: Now affects all allies. Vaseraga (Fire)Melas UnleashedGain Melas UnleashedATK, multiattack rate, critical hit rate, and DMG cap are boosted / Normal attack DMG is amplified (Can't be removed) Duration: 8 turns. (Consumes 100% of charge bar.) AsterDancing Maple LeavesAll allies gain Maple LeavesDouble attack rate is boosted Strength: 30%Duration: 5 turnsStacking: Special Buff. All Fire allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 5 turns. Ghandagoza (Summer)Nirvana RisingGain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3 turns. (Consumes 20% of max HP.) Lucius (Fire)Slash Streak250% Fire damage to a foe. (50% skill damage boost after each cast capping at 550% total. [Damage cap: ~620,000]) At level 65: Skill damage boost increased to 850% total. Also gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 5 turns for 5 turns. RackamSlag ShotRemove Wind BarrierTaking less DMG from all foes. Gain Attack AllAttacks each foe Duration: 3 turns and Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3 turns. Ippatsu (Summer)Bowl of the HeavensRandom effect. (Effect changes based on ramen deliciousness.)(possible effect)Randomly grants all allies Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3 turns.
Altair (Holiday)Weihnachten Rune450%Massive Fire damage to a foe. All allies gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Altair gains 1 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. Io (Summer)Elemental CascadeMassive Fire damage to a foe. All Fire allies gain 60% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 60% chance of dealing 20% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Mirin (Summer)Watermelon Smash450%Massive Fire damage to a foe. Gain 1 WatermelonConsumed by Mirin's skills (Max: 3 / Can't be removed) Duration: Indefinite (Max: 3). (Buffs to all allies based on chain burst's number of chains.)(possible effect)Grants all allies 80% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 80% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. upon a 3+ chain burst. Rackam (Grand)Naval StrikeMassive Fire damage to a foe. All allies gain 30% Fire ATK UpFire ATK is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., and 80% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 80% chance of dealing 20% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. ZahlhamelinaAlexander Plasma450%Massive Fire damage to a foe. (50% boost to C.A. damage and 20% boost to C.A. damage cap when FlareATK is modified by number of turns passed Field effect is in effect.) All Fire allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. ZetaResolute Strike450%Massive Fire damage to a foe. Gain 70% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 20% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Zooey (Event)Gamma RayBig Fire damage to a foe. All allies gain 80% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 80% chance of dealing 20% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. DrusillaShopping SpreeOne rupie shopping spree coming right up! (Use 1-10,000 rupies at random to shop. Chance for all allies to gain HypeATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..)(possible effect)Randomly grants all allies ?% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: ?% chance of dealing 30% more damage.Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining..
Brahma GauntletInferno PunchMassive Fire damage to a foe. Gain Mirror ImageNext one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) . Additional effect at 4★: Also gain 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30%Duration: 3 turns. (4★) IxabaPeerless DrawMassive Fire damage to a foe. Gain 25% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: Also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. Logic BreakerSignal BlastMassive Fire damage to a foe. All allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Progressive Knife (Man-Portable)Close QuartersMassive Fire damage to a foe. Inflict Debuff Res. Down (Stackable)Debuff resistance is lowered (Stackable) . Additional effect at 4★: All Fire allies also gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Verification needed. . (4★) Red CycloneZaman NihayaMassive Fire damage to a foe. Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG . Twinpain-Wolf GunPapillon FlamboyantMassive Fire damage to a foe. All allies gain Skill DMG Up (Stackable)Skill DMG is boosted (Stackable) Duration: Indefinite and Skill DMG Cap Up (Stackable)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable) Duration: Indefinite. Additional effect at 4★: All allies also gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Additional effect at 5★: All allies also gain Supplemental Skill DMG (Stackable)Skill DMG dealt is supplemented (Stackable) Duration: Indefinite. (4★) Two-by-FourHella PrideMassive Fire damage to a foe. Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: SlightDuration: 3 turns and Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%.
PrometheusMain AuraBoost to Fire attack critical hit rate, 30% boost to Debuff Resistance. Twin ElementsMain Aura60% boost to Fire and Water allies' HP. 5% chance to counter. 60% boost to Fire and Water Normal ATK. 5% / 25% boost to critical hit rate5% chance of dealing 25% more damage. if main allies include at least 2 different elements. (4★)
Belial (Summer)Hotter than the Sun300% Elemental damage to all foes (Damage cap: ~1,120,000). All allies gain 2 random buffs. MC gains Cunning CharmLands the following on all allies in 3 turn(s): Charm effect / Sharp hit to DEF / Debuff Resistance Lowered effect (Can't be removed) Duration: 3 turns. (Inflict CharmedAttacks are slightly limited (Can't be removed) Duration: 3 turns, 70% Sharp DEF DownDEF is sharply lowered (Can't be removed) Strength: 70%Duration: 3 turns, and 100% Debuff Res. DownDebuff resistance is lowered (Can't be removed) Strength: 100%Duration: 3 turns on all allies when duration ends.)(possible effect)Randomly grants all allies 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns. Crimson Spear, Ebony ScytheRight Behind YouMassive Fire damage to all foes. Inflict 15% DEF DownDEF is lowered Strength: 15%Duration: 180 seconds. All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 3 turns. Hidden Effect:ZetaAny version and VaseragaAny version gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%.
Altair (Holiday)Star of the Holy Night's MiracleBoost to Fire allies' critical hit rate based on their number of Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed) . (Boost takes effect even when Altair is a sub ally.) FrauxExtended Mastery Support SkillBoost to critical hit against foes with Red HeatHP is lowered on every turn . MagisaAlmighty Sorceress10% boost to skill damage cap against foes with BlindedAttacks have a slight chance to miss . 100% / 10% boost to critical hit rate100% chance of dealing 10% more damage. against foes with BurnedHP is lowered on every turn . Rackam (Grand)Extended Mastery Support SkillBoost to critical hit rate against foes with ConvulsionMode bar was greatly cut (Resistant to further Convulsion / Can't be removed) Duration: 180 seconds. Sturm (Grand)Impetuous BladeRaises Impetuous BladeBased on lvl: ATK, DEF, and multiattack rate are boosted (Max: 5 / Can't be removed) Multiplier: PerpetuityDuration: Indefinite lvl by 1 upon normal attacks (Max: 5). 20% Bonus Fire DMG effect against foes with BurnedHP is lowered on every turn . (Based on Impetuous BladeBased on lvl: ATK, DEF, and multiattack rate are boosted (Max: 5 / Can't be removed) Multiplier: Perpetuity lvl: Boost to ATKMultiplier:Perpetuity, DEF, and multiattack rate.) At level 90: At Impetuous BladeBased on lvl: ATK, DEF, and multiattack rate are boosted / At lvl 5: Attacks made with elemental superiority deal boosted DMG (Max: 5 / Can't be removed) Multiplier: Perpetuity lvl 5:100% / 20% boost to critical hit rate100% chance of dealing 20% more damage.. TabinaDesert HuntressRefill 4 Hunter's ArrowHunter's Arrows are granted (Max: 4 / Can't be removed) Duration: Indefinite every 5 turns (Max: 4). Boost to critical hit rate based on number of Hunter's ArrowHunter's Arrows are granted (Max: 4 / Can't be removed) . (Starts battle with 4 Hunter's ArrowHunter's Arrows are granted (Max: 4 / Can't be removed) Duration: Indefinite.) TienTreacherous Trigger100% BountyItem drop rate is boosted success rate. 5% boost to item drop rate. (Boost to item drop rate takes effect even when Tien is a sub ally.) At level 90: Boost to item drop rate increased to 10%. Against foes in Break: Amplify Tien's damage by 10%. 100% / 10% boost to all Fire allies' critical hit rate.100% chance of dealing 10% more damage. Yuel (Grand)Garb of the SovereignFor Fire allies while Crimson Dance: GyouBonus Fire DMG effect / Supplement critical hit DMG / At end of turn: Restores fire allies' HP / 1-turn cut to debuff durations / Activates Foxflame Familiars after normal attacks (Can't be removed) is in effect: 100% / 20% boost to critical hit rate100% chance of dealing 20% more damage. and 10% boost to damage cap. ZetaExtended Mastery Support SkillBoost to critical hit rate against foes with Arvess FermareTargeted by a skill Local status effect. Beatrix (Halloween)Immortal ForsakenBoost to critical hit rate and dodge rate based on how low HP is (Only activates when below 60%). Gemini SunriseRodeo StarBoost to stats when in Koubu. (Cancels after 10 turns or upon using charge attack in Koubu.) Sutera (Event)DiligentBoost to critical hit rate when Metera is an ally.
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Alliah (Yukata)Breezy EmbraceCaster and Water MC gain Attack Count +1Increase number of attacks by 1 every turn (Can't be extended) Duration: 4 turnsStacks with Multistrike effects, 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 4 turns, and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 4 turns. Caster gains Breezy EmbraceCharge attack can be used / Uses charge attack when charge bar is full even if set to Hold (Consumed upon charge attack / Can't be removed) Duration: Indefinite. (Can only be used when Entwined BondAlliah and water MC gain effects in order based on lvl: Boost to ATK and DEF / Boost to triple attack rate / Amplify normal attack DMG / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed) lvl is 5.) Andira (Summer)Land of LotusesAll Water allies gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, 60% DA UpDouble attack rate is boosted Strength: 60%Duration: 3 turns, 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 3 turns, and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns. (From 2nd cast onward: All Water allies also gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns. From 3rd cast onward: All Water allies also gain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns.) Cagliostro (Summer)Ars NovaArs Nova: All Water allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, and 1 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (When Cagliostro's Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite is 5: Skill changes to Ars Notoria.) Ars Notoria: All Water allies gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, 50% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 50%Duration: 3 turns, and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns. CupitanRadiant AffectionEnd cooldown for other Water allies' damage skills. (Other Water allies gain buffs based on their number of damage skills in this order: 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 50% more damage.Duration: 1 turn , 30% Bonus Water DMG (1 time)Deals bonus water DMG for normal attacks (1 time) Strength: 30%Duration: Indefinite, Flurry (3-hit / 1 time)Normal attacks deal 3-hit DMG to random foes (1 time) Duration: Indefinite.) (Can't recast.) DarydaraRobust PotentialGain A True Man's PrideATK, DEF, triple attack rate, and critical hit rate are boosted / Keen effect / Elemental DMG dealt will be treated as superior to the target's element (Can't be removed / Effect duration extends by 1 turn upon being targeted by a foe) Multiplier: PerpetuityDuration: 5 turns. ErikaOrdre de Soutien1-turn cut to a Water ally's skill cooldowns. Target ally gains 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Duration: 3 turns, and 15% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 15%Multiplier: SeraphicDuration: 3 turns. Grea (Summer)DragonheartGain DracostrikeTriple attack rate is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / Supplemental DMG to critical hits Duration: 2 turns. (Grants the same effect to an ally with LinkageGains Grea's skill and support skill effects (Can't be removed) .) IzmirFarewellAll allies gain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 50% more damage.Duration: 3 turns. (Consumes 20% of charge bar.) At level 100: No longer consumes charge bar. All allies also gain KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns and RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: (Healing cap: 500) or 10% charge barDuration: 3 turns. IzmirImmutable FaithGain 30% Charge Bar Gain UpCharge bar gain is boosted Strength: 30%Duration: 3 turns and Hostility DownLess likely to be attacked Strength: -5Duration: 3 turns. At level 90: No longer gain 30% Charge Bar Gain UpCharge bar gain is boosted Strength: 30%Duration: 3 turns and Hostility DownLess likely to be attacked Strength: -5Duration: 3 turns. Gain Ice BarrierWhile deployed: DEF, multiattack rate, critical hit rate, and charge bar gain are boosted / Debuff immunity / Hostility is lowered (Can't be removed / Ends when endurance hits 0) Duration: Indefinite and a shield effect worth 3000. (Ice Barrier ends when shield endurance hits 0.) Lancelot (Grand)Stiller GlanzGain 50% Water ATK UpWater ATK is boosted Strength: 50%Duration: 5 turns, 50% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 50%Duration: 5 turns, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, and 20% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 20%Duration: 5 turns. Maria TheresaFedeltaFully restore Water allies' HP and remove all debuffs. All Water allies gain Devotion to JusticeCritical hit rate, DEF, multiattack rate, and DMG cap are boosted (Can't be removed) Duration: 5 turns. (Can only be used when all allies are below 25% HP.) Narmaya (Summer)Mental FocusGain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3 turns and Sharp ATK Up (1 time)ATK is sharply boosted Multiplier: AssassinDuration: 1 turn . (Boost to buff specs based on number of casts [Max: 3 times].) PholiaWhite VeilGain White VeilATK, DEF, and critical hit rate are boosted and deals multiattacks (Can't be removed / Ends when endurance hits 0) Duration: Indefinite and a shield effect worth 40% of caster's max HP (Max: 8000). When shield effect ends: Self-inflict Unveiled SinATK, DEF, and multiattack rate are lowered, and hostility is boosted (Can't be removed) Strength: 50% ATK Down / 20% DEF DownDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. PholiaRecognitionGrant another Water ally Trance AbsolutionCritical hit rate, multiattack rate, debuff resistance, and DMG cap are boosted, and Armor effect is granted (Can't be removed) Duration: 5 turns. SilvaTacticianGain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 50% more damage.Duration: 3 turns. At level 75: Buff increased to 75% / 75% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 75% chance of dealing 75% more damage.Duration: 3 turns. SturmSilver TongueGrant a foe 100% DA UpDouble attack rate is boosted Strength: 100%Duration: 3 turnsLocal status effect and 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 3 turnsLocal status effect. Gain 50% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 50%Duration: 3 turns, 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 50% more damage.Duration: 3 turns, and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. TroueSouvenanceUse the Gift of Visions to replicate caster's or an ally's skill. Gain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 50% more damage.Duration: 3 turns. YngwieNo MercyGain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 50% more damage.Duration: 3 turns and 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns. At level 95: Also gain Full Metal BeamDeals bonus DMG when Tough Guy mode is in effect Duration: 3 turns. Camieux (Summer)Blast It!Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3 turns. (Consumes 30% of max HP.) Farrah (Summer)Snap SwordWater damage to a foe. Gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 3 turns. Lamretta (Water)It's Springtime!Gain TA UpTriple attack rate is boosted Duration: 3 turns and Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3 turns. Leona (Yukata)Moonlit BladeGain Moonlit BladeTriple attack rate is boosted / Critical hit rate is boosted (Can't be removed) Strength: Guaranteed TA / 50% / 50% boost to critical hit rate50% chance of dealing 50% more damage.Duration: Indefinite. (Ends upon taking damage.) Lowain (Event)Totally Forbidden SkillzYou wanna see my skills, bro? Skill 3, 3 turns! (Gain Totally Forbidden SkillzATK, DEF, double attack rate, and triple attack rate are greatly boosted Duration: 3 turns, sharply increasing stats. Greatly weakened for 1 turn after effect wears off.) At level 75: Totally Forbidden SkillzATK, DEF, double attack rate, and triple attack rate are greatly boosted Duration: 3 turns now also boosts dodge rate, critical hit rate, and charge bar gain.
AltairUntergang Rune500%Massive Water damage to a foe. All Water allies gain 70% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 20% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Ange (SSR)Petales Dansants450%Massive Water damage to a foe. Gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining.. AngeBourgeon FlueriMassive Water damage to a foe. Gain ??% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: ??% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Lowain (Event)Totally Rad Strat-MeetTotally radical strategy meeting! While fighting. Cuz that’s how awesome we are. Totally. (Deal no damage and produce a random effect)(possible effect)Randomly grants all allies ??% / 25% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: ??% chance of dealing 25% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Minami NittaLjos ValhallaBig Water damage to a foe. All allies gain ~75% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: ~75% chance of dealing 20% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
Clockwork Blade: KumogakureClockwork Draw: MatsukazeMassive Water damage to a foe. All Water allies gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Additional effect at 4★: All Water allies also gain Supplemental DMG (30,000)DMG dealt is supplemented Strength: 30,000Duration: 2.5 turnsStacking: BuffApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Draconic BusterVortex SphereMassive Water damage to a foe. Gain 25% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 5★: Also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. Hand CannonTrue EndMassive Water damage to a foe. All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Ice ClaymoreIce TrinityMassive Water damage to a foe. Raise foe's GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Additional effect at 4★: Gain ??% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: ??% chance of dealing 30% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (4★) Judgment of Torrential TidesMaelstrom Sphere ++Massive Water damage to a foe. Gain Sharp ATK Up (1 time)ATK is sharply boosted Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining., 25% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. King's ThrusterCurrent PiercerMassive Water damage to a foe. All allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Only for a CutieThe Ultimate CutieMassive Water damage to a foe. All allies gain 1 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. Additional effect at 4★: All allies also gain 50% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 30% more damage.Duration: 3 turns. (4★) ReveillerFleur de l'IllusionMassive Water damage to a foe. All allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: All allies also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. Winter's FrostnettleChilling PermeanceMassive Water damage to a foe. All allies gain 100% / 10% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 10% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Additional effect at 4★: Buff increased to 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
Ca OngMain AuraBoost Water attack critical hit rate / 30% boost to Debuff Resistance.
Cagliostro (Summer)Beach-ReadyBoost to Water allies' critical hit rate based on their number of Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) . (Takes effect even when Cagliostro is a sub ally.) Chat NoirThief's Tenet50% / 30% boost to critical hit rate50% chance of dealing 30% more damage. and 30% boost to dodge rate against foes with ForewarningDebuff effect resistance is lowered due to Chat Noir's challenge letter (Can't be removed) Stacking: PermanentLocal status effect. Juri (SSR)Duo for the AgesWhile Improv DuoCan gain effects from Juri's charge attack, skills, and support skills / After three turns: Juri and the ally's ATK is sharply boosted against a foe with Mood Changer effect (1 hit) (Can't be removed / Can't be extended) is in effect: Juri and the ally deal triple attacks, 100% / 30% boost to critical hit rate100% chance of dealing 30% more damage., and supplement critical hit damage (Damage cap: 50,000). Upon the ally with Improv DuoCan gain effects from Juri's charge attack, skills, and support skills / After three turns: Juri and the ally's ATK is sharply boosted against a foe with Mood Changer effect (1 hit) (Can't be removed / Can't be extended) 's attacks: Juri deals 200% Water damage to all foes (Damage cap: ~400,000). Inflict Mood ChangerATK and multiattack rate are lowered (Can't be removed) Duration: 2 turnsLocal status effect. Maria TheresaThe Empress UprightWhen Switching to Main Ally: All Water allies gain Righteous IndignationBoost to DMG dealt against foes with Unrighteousness effect / Deals bonus water DMG for one-foe attacks against foes with Unrighteousness effect (Can't be removed) Strength: 20% ATK Up / 20% Bonus Water DMGMultiplier: PerpetuityDuration: Indefinite. (Can't be reactivated.) At level 95: Set Water allies' HP to full and remove all debuffs. All Water allies also gain Devotion to JusticeCritical hit rate, DEF, multiattack rate, and DMG cap are boosted (Can't be removed) Duration: 5 turns. (Can't be reactivated.) Rosetta (Halloween)Thorns After Dark+3% boost to ATKMultiplier:Perpetuity (Max: 30%), +20% boost to double attack rate (Max: 100%), +10% boost to triple attack rate (Max: 100%), and +10% / 20%+10% chance of dealing 20% more damage. boost to critical hit rate (Max: 100% / 20%100% chance of dealing 20% more damage.) per turn passed. (Starts battle with 3 Petals of SapphireConsumed by Rosetta's skills (Max: 5 / Can't be removed) Duration: Indefinite [Max: 5].) ShukraDivine Cat's LegacyRaise RishiBased on lvl: Boost to ATK / Boost to critical hit rate / Supplement DMG / Normal attacks deal 3-hit DMG to random foes / Activate Cat-astrophic Quickdraw at end of turn when Shukra didn't take DMG (Can't be removed / Max: 5) Duration: Indefinite lvl by 1 at end of turn when Shukra didn't take damage (Max: 5). When RishiBased on lvl: Boost to ATK / Boost to critical hit rate / Supplement DMG / Normal attacks deal 3-hit DMG to random foes / Activate Cat-astrophic Quickdraw at end of turn when Shukra didn't take DMG (Can't be removed / Max: 5) lvl reaches 5: End cooldown for Fleet-Footed FelineGain Fleet-FootedNormal attack DMG is amplified / Triple attack rate is boosted / Chance to nullify DMG and debuffs (Can't be removed) Duration: 2 turns. (When RishiBased on lvl: Boost to ATK / Boost to critical hit rate / Supplement DMG / Normal attacks deal 3-hit DMG to random foes / Activate Cat-astrophic Quickdraw at end of turn when Shukra didn't take DMG (Can't be removed / Max: 5) lvl is 5: Also gain Double StrikeAttacks twice each turn Duration: 1 turn .) (Consumes 30% of charge bar.). (Gain effects in order based on RishiBased on lvl: Boost to ATK / Boost to critical hit rate / Supplement DMG / Normal attacks deal 3-hit DMG to random foes / Activate Cat-astrophic Quickdraw at end of turn when Shukra didn't take DMG (Can't be removed / Max: 5) lvl: 1: 30% boost to ATKMultiplier:Perpetuity. 2: 100% / 20% boost to critical hit rate100% chance of dealing 20% more damage.. 3: Supplement damage (Damage cap: 10,000). 4: Normal attacks deal 3-hit damage to random foes. 5: Activate Cat-astrophic Quickdraw6-hit, 200% Water damage to random foes (Damage cap: ~68,000 per hit). Inflict 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds on all foes. Raise foes' ToxicosisHP is lowered on every turn based on Toxicosis lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). (When RishiBased on lvl: Boost to ATK / Boost to critical hit rate / Supplement DMG / Normal attacks deal 3-hit DMG to random foes / Activate Cat-astrophic Quickdraw at end of turn when Shukra didn't take DMG (Can't be removed / Max: 5) lvl is 5: Activates twice.) at end of turn when Shukra didn't take damage.) TroueSurpass the Past and Grasp the Future30% / 30% boost to Water allies' critical hit rate30% chance of dealing 30% more damage.. Supplement Water allies' critical hit damage (Damage cap: 3000). YatimaThe Centuries We've SharedRaise Alpha ModBased on lvl: Critical hit rate is boosted / Deals bonus superior elemental DMG upon normal attacks (Max: 4 / Can't be removed) Duration: Indefinite lvl by 1 for every 15 hits dealt by Yatima (Max: 4). Raise Delta ModBased on lvl: DMG taken is reduced / Debuff resistance is boosted (Max: 4 / Can't be removed) Duration: Indefinite lvl by 1 upon being targeted by a foe (Max: 4). (Based on Alpha ModBased on lvl: Critical hit rate is boosted / Deals bonus superior elemental DMG upon normal attacks (Max: 4 / Can't be removed) lvl: Boost to critical hit rate and Bonus Superior Elemental DMG effect. Based on Delta ModBased on lvl: DMG taken is reduced / Debuff resistance is boosted (Max: 4 / Can't be removed) lvl: Damage reduction and boost to debuff resistance.) Vane (Event)Hot-HeadBoost to critical hit rate. RichardDraw of DestinyVery slight chance to deal massive critical damage.
03
AmeliaValiant WillAll Earth allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 3 turns and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. (When Amelia has 12 or more buffs: All Earth allies also gain 60% Water CutWater DMG is cut 60% Duration: 1 turn Water Damage Cut..) ArulumayaGaze into Crystal BallGaze into crystal ball. All Earth allies gain 1 random buff. (Number of buffs increases upon each cast [Max: 3 times].)(possible effect)Randomly grants Earth allies 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3 turns. Grants all effects from 4th cast onward. Bennu (Holiday)Ashen InsightGain Ashen StrifeTriple attack rate is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / Attacks twice each turn / Activates Havoc Pillars after normal attacks (Can't be removed) Duration: 1 turn . CagliostroPhantasmagoriaAll allies gain Reversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted Duration: 3 turnsStacking: Special Buff and 1 Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. At level 75: Effect enhanced. At level 100: All allies also gain 50% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 30% more damage.Duration: 3 turns and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. Cain (Grand)Soldier's SwiftnessAll Earth allies gain InstantaneityATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed) Multiplier: NormalDuration: 6 turnsStacking: Special Buff. At level 100: All Earth allies also gain 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 3 turns and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns. (Upon consuming Righteous RallySoldier's Swiftness's additional effect activates (Can't be removed) : All other Earth allies also gain 50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 50%Duration: 1 turn and Flurry (3-hit / 1 time)Normal attacks deal 3-hit DMG to random foes (1 time) Duration: Indefinite.) EahtaOpen SpiritGain 50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 3 turns and 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 3 turns. (Consumes 10% of charge bar.) At level 85: Buff increased to 75% / 100% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 75% chance of dealing 100% more damage.Duration: 3 turns. Charge bar cost removed. Also gain Arda FravaC.A. DMG and C.A. DMG cap will be boosted based on number of times Eahta uses a charge attack in 1 turn Duration: 3 turns. At level 130: Also gain 30% Special C.A. DMG Cap UpMaximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted Strength: 30%Duration: 3 turns. Eugen (Grand)Intercept IIGain Dodge-and-Counter (3 times)Dodges and counters normal attacks Strength: 200%Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and Hostility UpMore likely to be attacked Strength: +50Duration: 3 turns. (Consumes 30% of charge bar.) At level 90: Charge bar cost removed. Counter buff upgraded to Dodge-and-Counter (4 times)Dodges and counters normal attacks Strength: 400%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.. Also gain 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 50% more damage.Duration: 3 turns and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. Eugen (Grand)Sudden AttackGrant an Earth ally ArmedCritical hit rate, C.A. DMG, and C.A. DMG cap are boosted (Can't be removed) Strength: 100% / 50% Critical Up100% chance of dealing 50% more damage., 50% C.A. DMG Up, 25% C.A. DMG Cap UpDuration: 5 turnsStacking: Special Buff and 20% UpliftedCharge bar is boosted on every turn Strength: 20%Duration: 5 turns. EustaceAnti-SocialAll allies gain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 50% more damage.Duration: 3 turns, 60% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Strength: 60%Duration: Indefinite, and 15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Strength: 15%Duration: Indefinite. Eustace (Halloween)Wasted EarthAll Earth allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 3 turns, 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3 turns, and 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 3 turns. Use 2 LoadedWeapon is loaded with lightning power : All Earth allies also gain KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. Io (SSR)Enchanted LightAll Earth allies gain 100% / 20% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 20% less damage.Duration: 5 turns, Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite, and 2 random buffs. (While Arcane AwakeningATK and DEF are boosted / Skill DMG dealt is amplified / Activates Flowery Seven upon normal attacks (Can't be removed) is in effect: Number of buffs increases to 4.) Makura (Valentine)Snuggle BunnyAll Earth allies gain Snuggle BunnyNormal attack DMG dealt is supplemented / Attacks made with elemental superiority have a chance to deal boosted DMG / Debuff resistance is boosted (Can't be removed) Duration: 5 turns. McCoyTotenmimikry1000% Earth damage to a foe (Damage cap: ~1,300,000). Caster fakes his death and switches out with an Earth sub ally. (Can only be used if all sub allies are Earth. Switched Earth ally receives Field ReportDebuff success rate, critical hit rate, and dodge rate are boosted / Keen effect (Can't be removed / Ends if McCoy is a main ally) Duration: Indefinite. When McCoy is a main ally: Remove Field ReportDebuff success rate, critical hit rate, and dodge rate are boosted / Keen effect (Can't be removed / Ends if McCoy is a main ally) . Earth allies receive Covert StrategyDebuff success rate, critical hit rate, and dodge rate are boosted / Keen effect (Can't be removed) Duration: Indefinite.) (Can't recast.) MelleauRaging FlowGain 30% ATK UpATK is boosted Strength: 30%Multiplier: UniqueDuration: 3 turns and ImmuneDebuffs will be nullified Duration: 3 turns Lvl 100: 5 turns. At level 100: Buff durations increased to 5 turns. Buff increased to 50% ATK UpATK is boosted Strength: 50%Multiplier: UniqueDuration: 5 turns. Also gain 80% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 80% chance of dealing 20% more damage.Duration: 5 turns, KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 5 turns, and RefreshHP is restored on every turn Strength: (Healing cap: 500)Duration: 5 turns. OrchidHopeful PledgeGain Hopeful PledgeATK, triple attack rate, DMG cap, and critical hit rate are boosted / Bonus Earth DMG effect (Can't be removed / Ends upon taking DMG 3 times) Multiplier: NormalDuration: Indefinite. (Ends upon taking damage 3 times.) Pholia (Yukata)White RaimentGain White RaimentATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Maximum amount of DMG that can be dealt per hit is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG (Can't be removed) Multiplier: PerpetuityDuration: 5 turns. (When cast from 10th turn onward: Affects all allies.) RaziaVernichtung des UebelsGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 50% more damage.Duration: 3 turns. At level 90: Also gain C.A. Reactivation (1 time)Charge attack reactivates (1 time) Duration: Indefinite. Buff increased to 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 50% more damage.Duration: 3 turns. Special Week, Silence Suzuka, and Tokai TeioGonna Go All Out!Gain Tank-and-Counter (3 times)Counters upon taking DMG Duration: 5 turnsCounter attacks grant 5% charge bar per hit.. Change Strategy to Late SurgerATK and critical hit rate are boosted (Can't be removed) Multiplier: PerpetuityDuration: Indefinite. (While Late SurgerATK and critical hit rate are boosted (Can't be removed) is in effect: ATK and critical hit rate are boosted by the desire to be the best in Japan. Can't recast.) At level 55: Effect increased to Tank-and-Counter (5 times)Counters upon taking DMG Duration: 5 turnsCounter attacks grant 5% charge bar per hit.. YggdrasilZigguratZiggurat: All Earth allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 3 turns. All other allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns. (Consumes 20% of charge bar.) At level 90: Shield endurance increased to Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: Indefinite and now has indefinite duration. (When Yggdrasil's Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) is 3 or more: Skill changes to Eunir.) Eunir: All Earth allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 3 turns. All other allies gain Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: Indefinite. Caster gains Vessel of the World TreeReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) / DMG taken is reduced / At end of turn in which DMG is taken: Deals 4-hit earth DMG to random foes / 1-turn cut skill cooldowns (Can't be removed) Duration: 3 turns. Does not consume charge bar. Carmelina (SR)Ringleader's WhipEarth damage to a foe. Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3 turns. (Boost to damage upon using this skill [Max: 5 times]) JessicaNachtangriffGrant an ally 40~50% / 70% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 40~50% chance of dealing 70% more damage.Duration: 3 turns and Hostility UpMore likely to be attacked Duration: 3 turns. Mahira (Event)Clucky Doodle-dooAll allies gain 50% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 30% more damage.Duration: 3 turns and 5 Drum BeatGain stars by attacking foes a certain number of times / Boost to Spirit Pulse effect based on the number of stars (Can't be removed) Duration: 3 turns stacks. Paris (Event)Becco di FalcoGain JammedATK is greatly boosted based on how low HP is Duration: 3 turns. At level 65: Also gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3 turns. Vanzza (SR)Boulder-Breaking Maelstrom5-hit Earth damage to random foes (Damage cap: ~90,000 per hit). Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3 turns.
Bennu (Holiday)Neshmet Khebes1250%Unworldly Earth damage to a foe (Damage cap: ~2,900,000). 2-turn cut to Bennu's skill cooldowns. Gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining.. Carmelina (SR)Lebhafte BuehneAll allies gain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 50% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., 30% ATK UpATK is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., 70% DEF UpDEF is boosted Strength: 70%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (Can only be used when ApplauseMultiattack rate is boosted based on how loud Applause is (Can't be removed) is as loud as it can be [Loudest: 5])
Ancient BandagesSand BashMassive Earth damage to a foe. Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: Also gain KeenSupplemental DMG to critical hits Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. (When below 25% HP:Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and KeenSupplemental DMG to critical hits Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. affect all allies.) Dragon BusterDragon DecapitatorMassive Earth damage to a foe. Gain 100% / 10% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 10% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. HeldenhymneZerstoerenMassive Earth damage to a foe. All Earth allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Additional effect at 4★: All Earth allies also gain ArmoredChance of lowering DMG taken Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Jinn Al-ShajarahLami' IstidamMassive Earth damage to a foe. All Earth allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Verification needed. . Ko-Focused FistAll-Out PunchMassive Earth damage to a foe. Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: Also gain DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Psycho GauntletPlayboy Beam ManipulatorMassive Earth damage to a foe. All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Spymur's Vision MilitisVisionary Shot RepetereMassive Earth damage to a foe. All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Additional effect at 4★: All allies also gain KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. WyrmswordDragonscale BladeMassive Earth damage to a foe. Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Bombyx BowSpirit ArrowBig Earth damage to a foe. Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining..
GilgameshMain AuraBoost to Earth attack critical hit rate. 30% boost to debuff resistance.
CagliostroWorld Cutest!Boost to Earth allies' critical hit rate based on their number of Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) . (Takes effect even when Cagliostro is a sub ally.) Jack RakanUltimate Hard WorkerAt end of turn: Gain 2 random buffs. When at 10 or more buffs at end of turn: 1-turn cut to Serious RakanRakan gets serious. (Gain Rakan Power!Maximum amount of DMG that can be dealt per hit is boosted / DMG is amplified / DEF is boosted / ATK is boosted (Can't be removed / Can't be extended) Multiplier: PerpetuityDuration: 4 turns. Consumes 100% of charge bar.)'s cooldown. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%.(possible effect)Randomly gains 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. Jamil (SSR)Stealth Assassin50% hit to DEF, guaranteed double attacks, 50% boost to triple attack rate, 100% / 30% boost to critical hit rate100% chance of dealing 30% more damage., and Into HidingWon't be targeted by a foe's one-ally attack if there is another ally available to target. effect. Medusa (Valentine)Extended Mastery Support SkillBoost to critical hit rate against foes with PoisonedHP is lowered on every turn . Sandalphon (Earth Grand)This is What I Live ForCan't restore HP. Takes 10% max HP damage every turn (Damage cap: 1000). 100% / 30% boost to critical hit rate100% chance of dealing 30% more damage., 20% boost to damage cap, 250% boost to DEF, and guaranteed double attacks. Converts some types of turn-based damage to HP recovery. Vaseraga (Earth)Feel No PainWhile Soul ForgeATK, double attack rate, critical hit rate, debuff resistance, and hostility are boosted / DMG taken is lowered (Can't be removed) is in effect: 30% boost to ATKMultiplier: Unique, 100% boost to double attack rate, 100% / 20% boost to critical hit rate100% chance of dealing 20% more damage., boost to hostility, reduce damage taken by 50%, turn one-foe attacks into all-foe attacks, and debuff immunity. Eugen (Summer)Extended Mastery Support SkillSlight chance to deal massive critical DMG Herja (SR)Delicate InnocenceIf the Main Character is Gran: 30% boost to Herja's double attack rate. If the Main Character is Djeeta:30% / 50% boost to Herja's critical hit rate30% chance of dealing 50% more damage.. Nezahualpilli (SR)Extended Mastery Support SkillBoost to critical hit rate against foes with Sharp EyeTargeted by a skill Local status effect. YaiaI Live to See Your Smile5% boost to ATKNormal Modifier and 10% boost to DEF for all other allies. At level 80: 20% / 20% boost to critical hit rate20% chance of dealing 20% more damage. for all other allies. FarrahExtended Mastery Support SkillSlight chance to deal massive critical DMG.
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Albert (Summer)Devotion ImpulseGain 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 50% more damage.Duration: 3 turns and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. (When ThunderswiftMultiattack rate is boosted based on Thunderswift lvl (Max: 10 / Can't be removed / Chance to deal quadruple attacks at 7 or above) lvl is 5 or above: Affects all allies.) AlliahChanging Force3 random buffs to caster.(possible effect)Randomly gains 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 50% more damage.Duration: 2 turns. AndiraTricumuloAll allies gain LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted Level 100: After 2nd cast: Critical hit rate is boosted After 3rd cast: DMG cap is boosted Duration: 6 turnsLevel 100: Can't be removed. (Effect specs increase for 3 turns, then decay until end.) At level 100: LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted Level 100: After 2nd cast: Critical hit rate is boosted After 3rd cast: DMG cap is boosted Duration: 6 turnsLevel 100: Can't be removed now has maximum effectiveness for all 6 turns and can't be removed. From 2nd cast onward:LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted Level 100: After 2nd cast: Critical hit rate is boosted After 3rd cast: DMG cap is boosted Duration: 6 turnsLevel 100: Can't be removed also boosts critical hit rate50% chance of dealing 20% more damage.. From 3rd cast onward:LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted Level 100: After 2nd cast: Critical hit rate is boosted After 3rd cast: DMG cap is boosted Duration: 6 turnsLevel 100: Can't be removed also boosts damage cap by 10%. AzusaTesshinGain TesshinAttacks made with elemental superiority have a chance to deal boosted DMG / Elemental DMG dealt will be treated as superior to the target's element / Accuracy for normal attacks is boosted (Can't be removed) Duration: 5 turns. Cagliostro and ClarisseAlchemic NebulaAlchemic Nebula: All Wind allies gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 5 turns, 50% DEF UpDEF is boosted Strength: 50%Duration: 5 turns, and 100% / 20% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 20% less damage.Duration: 5 turns. (Skill changes to Phantasmal Legacy upon casting.) Phantasmal Legacy: All Wind allies gain Alchemical BrillianceAttacks made with elemental superiority have a chance to deal boosted DMG / DEF is boosted / DMG taken is lowered / Supplemental DMG to critical hits / Alchemical Brilliance effect to caster when autorevived (Can't be removed) Duration: Indefinite, Unchallenged (1 time)Next DMG received will be ineffective Duration: Indefinite, and AutoreviveRecovers once from a knockout while in effect (Can't be removed) Duration: Indefinite. (Can't recast.) GrimnirUltimate TempestGain Tempest of AnnihilationNormal attacks turn into one-foe attacks / Based on God of War lvl: ATK, multiattack rate, critical hit rate, and DMG cap are boosted (Can't be removed) Multiplier: PerpetuityDuration: 6 turns. (From 2nd cast onwards: All allies also gain 15% Sharp ATK Up (1 time)ATK is sharply boosted (1 time) Strength: 15%Multiplier: AssassinDuration: 1 turn .) Jeanne d'Arc (Summer)SalvationGrant a Wind ally SalvationRecovers once from a knockout while in effect / Attacks made with elemental superiority have a chance to deal boosted DMG / Double attack rate is boosted / Triple attack rate is boosted / Debuff resistance is boosted / Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed) Duration: 5 turns. KaguyaHeavenly WindsGrant another Wind ally Heavenly WindsWind ATK is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / Supplemental DMG to critical hits / Normal attacks deal 2-hit DMG to random foes / Recovers once from a knockout while in effect (Can't be removed) Duration: Indefinite. (Can't recast.) KilluaTiny AdjustmentGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 30%Duration: 1 turn , 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 50% more damage.Duration: 1 turn , and Supplemental DMG (100,000)DMG dealt is supplemented Strength: 100,000Duration: 1 turn . Lecia (Grand)Stalwart CommandGain Issue OrdersType of orders issued by Stalwart Command is determined by the first skill used by an ally (Can't be removed) Duration: Indefinite. Orders lvl rises by 1 based on the type of skill an ally uses. (Recast skill to end orders.) On recast:Consume all Order lvls and provide an effect depending on Order type.(possible effect)Grants all allies Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 10% (Max: 50%) more damage.Duration: 2 turns when cast with Buff OrdersLands buffs on all allies based on Orders lvl upon using Stalwart Command (Max: Lvl 5 / Can't be removed / Lvl increases with each buff skill used by an ally) . Lecia (SSR)Winds of ValorAll Wind allies gain 60% ATK UpATK is boosted Strength: 60%Multiplier: NormalDuration: 3 turns, 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3 turns, and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 3 turns. LilisetteThorned StanceGain Unchallenged (1 time)Next DMG received will be ineffective Duration: Indefinite and 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 3 turns. (When caster's SkillchainUsing skills in a specific order (Can't be removed) lvl is 0: Raise lvl by 1.) Lulou HolouI'll Do the Investing!You handle the fighting! (Gain You Handle the Fighting!Can't normal attack or use charge attack (Can't be removed / Ends when there are no other wind allies) Duration: 3 turns All other Wind allies gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite. Can only be cast when there are other Wind allies.) MelissabelleContinuumGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 3 turns. End cooldown for damage skills. (Consumes 20% of max HP.) Meteon (Holiday)Nitro BoostGain Nitro BoostDeals triple attacks / Critical hit rate and skill DMG specs are boosted / Immune to debuffs (Can't be removed) Duration: 5 turns. (Consumes 2 CometLvl rises upon using charge attack (Max: 2 / Can't be removed) lvls.) Monika (Grand)Winds of White WingsAll Wind allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 3 turns. From 2nd cast onward: All Wind allies also gain KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. From 3rd cast onward: All Wind allies also gain 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 3 turns. Narmaya (Grand)Dance of Pink PetalsGain Falling MistATK is boosted by Falling Mist (Can't be removed) Strength: 50%Multiplier: AssassinDuration: 1 turn , 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. NiyonDefenduRaise all foes' TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). All Wind allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 3 turns. At level 85: All Wind allies also gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns. At level 130: Buff increased to 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3 turns. Shield endurance increased to Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: 3 turns. All Wind allies also gain KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Multiplier: SeraphicDuration: 3 turns. NoireAbyssal SurgeSacrifice 40% of caster's current HP to gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 3 turns, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 30%Duration: 3 turns, and Double StrikeAttacks twice each turn Duration: 2 turns. NotusWaft of HopeGain Vagrant PrayersBuff to wind allies after 2 turn(s) (Can't be removed or extended) Duration: 2 turns. (After 2 turns: Cut to Wind allies' skill cooldowns based on Arriving WindDEF is boosted based on lvl (Max: 5 / Can't be removed) Duration: Indefinite lvl [Max: 3 turns]. Gain effects in order based on Departing WindATK is boosted based on lvl (Max: 5 / Can't be removed) Duration: Indefinite lvl: 1: 50% Wind ATK UpWind ATK is boosted Strength: 50%Duration: 3 turns. 2: 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 3 turns 3: 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 3 turns 4: 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns 5: KeenSupplemental DMG to critical hits Duration: 3 turns)
(Can't recast.)(possible effect)Gains 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns at Departing WindATK is boosted based on lvl (Max: 5 / Can't be removed) lvl 4. Sen (SSR)Clawesome VigorGain Clawesome VigorATK, DEF, triple attack rate, critical hit rate, dodge rate, and hostility are boosted (Can't be removed / Ends upon taking DMG 2 times) Multiplier: PerpetuityDuration: Indefinite. (Ends upon taking damage 2 times.) Seruel (Holiday)Glowing AlsterAll allies gain Glowing AlsterMultiattack rate, critical hit rate, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 2 times) Duration: Indefinite. (Ends upon taking damage 2 times.) WalfridOnslaught TacticsAll Wind allies gain Onslaught TacticsTriple attack rate is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / DMG taken is lowered / Buffs can't be removed or shortened (Can't be removed / Can't be extended) Duration: 2-5 turns. (Extend effect duration based on number of Sabre-specialty main allies.) YuisisShining Bloom's OathGain 50% Wind ATK UpWind ATK is boosted Strength: 50%Duration: 5 turns, 50% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 50%Duration: 5 turns, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, and 20% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 20%Duration: 5 turns. Raise ChivalryBoost to charge bar gain and healing specs based on Chivalry lvl when in Starslayer mode / Boost to C.A. DMG and C.A. DMG cap based on Chivalry lvl when in Heavensbane mode Duration: IndefiniteCan't be removed lvl by 2. Arthur (Event)EhrgeizWind damage to all foes (Damage cap: ~240,000). Gain ~45% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: ~45% chance of dealing 30% more damage.Duration: 3 turns. Helnar (Summer)Summer DanceAll allies gain ATK UpATK is boosted Strength: SmallDuration: 3 turns and Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3 turns. At level 45: Buff increased to 20% ATK UpATK is boosted Strength: 20%Duration: 3 turns. Krugne (SR)Enhancement Dice IIRoll a dice. Buff to all allies based on the number rolled. (Consumes 10% of charge bar.)(possible effect)Randomly grants all allies 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 3 turns.
Grimnir (Valentine)Grace of the RadiantAll allies gain Shield (4000)Next ATK received will be ineffective for a fixed amount Strength: 4000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All Wind allies gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Raise Grimnir's CycloneConsumed by Grimnir's skills / Lvl rises upon using Dazzling Flair or charge attack (Can't be removed) lvl by 2. FeenaInvincible Crusher450% Wind damage to a foe. All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Petra (SSR)Oblivion of the Winds450%Massive Wind damage to a foe. All Wind allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..
Dragon SlayerDragon-BaneMassive Wind damage to a foe. Gain ?% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: ?% chance of dealing 50% more damage.Duration: 4 turns. Additional effect at 4★: Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Feder des ZugvogelsAtem des WindesMassive Wind damage to a foe. All Wind allies gain 1 Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. Additional effect at 4★: All Wind allies also gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Verification needed. . (4★) Kaguya's Folding FanAutumn Night AlightMassive Wind damage to a foe. 800% Bonus Wind damage to all foes (Damage cap: ~800,000). Additional effect at 4★: All Wind allies also gain 80% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 80% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. (4★) Orleans StandardHoly CallMassive Wind damage to a foe. / All allies gain 25% Wind ATK UpWind ATK is boosted Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: Gain ??% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: ??% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. (4★) RaijodoSuiha-ByouhaMassive Wind damage to a foe. All allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: All allies also gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. RhomphaiaThunderous EdgeUnworldly Wind damage to a foe (Damage cap: 2,527,500). All Wind allies gain 15% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: All Wind allies also gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 5★: Raise MC's Electrifying OnslaughtWhen lvl 2 at end of turn when allies deal DMG 40 or more times to the current target in 1 turn: Reset lvl / Sharp boost to wind allies' ATK (Max: 2 / Can't be removed) Duration: Indefinite lvl by 1 (Max: 2). (4★)
GearcycleMain Aura50% boost to Wind Elemental ATK. Boost to critical hit rate for Wind attacks. (3★) Morrigna (Summon)Main AuraBoost wind attack critical hit rate / 30% boost to Debuff Resistance.
NezahualpilliExtended Mastery Support SkillBoost to critical hit rate against foes with Sharp EyeTargeted by a skill Local status effect. Suzaku KururugiI Have to Live!Boost to Suzaku's multiattack rate based on how low HP is. Starts battle with Guts (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: IndefiniteAlso called "Lethal Attack Dodged" and Geass of Absolute Obedience (Inactive) (1 time)Geass of Absolute Obedience activates at end of turn in which Suzaku is almost knocked out (Can't be removed) Duration: Indefinite. When below 25% HP at end of turn: Gain Geass of Absolute Obedience (Active)ATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Slight chance to boost DMG for critical hits / Immune to DMG and debuffs for a fixed amount while in effect (Can't be removed) Multiplier: UniqueDuration: 5 turns. (Consumes Geass of Absolute Obedience (Inactive) (1 time)Geass of Absolute Obedience activates at end of turn in which Suzaku is almost knocked out (Can't be removed) Duration: Indefinite.) Veldora TempestLet's Give It a Whirl!No charge bar gain upon normal attacks and amplifyMultiplier:Seraphic normal attack damage by 30%. Upon dodging or using a damage skill: Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Raise StormGains effects in order based on lvl: Boost to ATK / Boost to critical hit rate / Boost to DMG cap / Charge attack activates twice / One of Veldora's damage skills activates at random every 3 turns (Max: 5 / Can't be removed) Multiplier: PerpetuityDuration: Indefinite lvl by 1 (Max: 5). (Gain effects in order based on StormGains effects in order based on lvl: Boost to ATK / Boost to critical hit rate / Boost to DMG cap / Charge attack activates twice / One of Veldora's damage skills activates at random every 3 turns (Max: 5 / Can't be removed) Multiplier: Perpetuity lvl: 1: 30% boost to ATKMultiplier:Perpetuity. 2: 100% / 30% boost to critical hit rate100% chance of dealing 30% more damage.. 3: 10% boost to damage cap. 4: Charge attack activates twice. 5: Activate one of Veldora's damage skills at random every 3 turns.) Farrah (Event)Extended Mastery Support SkillSlight chance to deal massive critical DMG Feena (Event)Extended Mastery Support SkillSlight chance to deal massive critical DMG Sakura ShingujiKoubu MK 2Boost to stats when in Koubu. (Cancels after 10 turns or upon using charge attack in Koubu.) Yaia (Holiday)Protect This Smile20% / 20% boost to critical hit rate20% chance of dealing 20% more damage. for all other allies when Yaia is a main ally.
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Bobobo-bo Bo-boboWiggin' WarpathAll allies gain a random buff. (When Wig OutATK and multiattack rate are boosted based on lvl (Max: 8 / Can't be removed) lvl is at 8: Grant all buffs. Reset Wig OutATK and multiattack rate are boosted based on lvl (Max: 8 / Can't be removed) lvl.)(possible effect)Randomly grants all allies 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 3 turns. When Wig OutATK and multiattack rate are boosted based on lvl (Max: 8 / Can't be removed) lvl is 8, all effects are granted. Cucouroux (Summer)Splash Bullet6-hit, 100% Light damage to random foes (Damage cap: ~68,000 per hit). All Light allies gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3 turns and Supplemental Skill DMGSkill DMG dealt is supplemented Strength: 30000Duration: 3 turns. Dorothy and ClaudiaWachterGain Supplemental DMGDMG dealt is supplemented Strength: 1% of foe's max HP (Damage cap: 40,000)Duration: 3 turns and 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50%Duration: 3 turns. At level 75: Effect enhanced. Gawain (Light)OvercomeGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns and 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 50% more damage.Duration: 2 turns. (When below 25% HP: Also gain Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite and Unchallenged (2 times)Next DMG received will be ineffective Duration: Indefinite.) Heles (Summer)Graven ImageGain 280% Assassin's Aim (Overdrive) (1 time)ATK is boosted for foes in Overdrive Strength: 280%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack, 20% ATK UpATK is boosted Strength: 20%Multiplier: NormalDuration: 1 turn , and 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 50% more damage.Duration: 3 turns. Inflict ConfrontationTakes effects that activate against foes in overdrive Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect on a foe. Jeanne d'Arc (Grand)Eternal DivinityAll Light allies gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns and 15% Sharp ATK Up (1 time)ATK is sharply boosted (1 time) Strength: 15%Multiplier: AssassinDuration: 1 turn . KumbhiraBamboo Splitter400% Light damage to all foes (Damage cap: ~480,000). Inflict 20% Light DEF DownDEF is lowered for light DMG Strength: 20%Base Accuracy: 90%Duration: 180 seconds. Gain Boarforce WindsDeals bonus DMG to all foes and gain Razorback Lances upon attacks (Can't be removed) Duration: 3 turns. At level 95: Damage increased to 500%. Damage cap increased to ~700,000. Debuff increased to 25% Light DEF DownDEF is lowered for light DMG Strength: 25%Base Accuracy: 100%Duration: 180 seconds. Debuff accuracy increased to 100%. All Light allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 3 turns and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. Boarforce WindsDeals bonus DMG to all foes and gain Razorback Lances upon attacks (Can't be removed) Duration: 3 turns upgraded to Boarforce Winds+Deals 4-hit bonus light DMG to all foes and gains Razorback Lances upon attacks (Can't be removed) Duration: 3 turns. Lu WohPrayer of Imminent LightLight allies with at least 40% HP gain Prayer of Imminent LightBoost to ATK and critical hit rate / Revitalize effect / Keen effect (Can't be removed / Ends when HP drops below 40%) Multiplier: NormalDuration: Indefinite. (Ends when HP drops below 40%.) MakuraBunny BlitzBunny Blitz: Gain Bunny BlitzDMG is boosted and supplemented for attacks made with elemental superiority / Deals bonus light DMG upon normal attacks (Can't be removed / Ends upon taking DMG 3 times) Duration: Indefinite. (Ends upon taking damage 3 times.) Caster instantly performs a normal attack without using up a turn. Bounding Bunny Blitz: 4-hit, 1200% Light damage to a foe (Damage cap: ~1,305,000 per hit). All Light allies gain Bunny BlitzDMG is boosted and supplemented for attacks made with elemental superiority / Deals bonus light DMG upon normal attacks (Can't be removed / Ends upon taking DMG 3 times) Duration: Indefinite. (Ends upon taking damage 3 times.) Caster instantly performs a normal attack without using up a turn. Mary (Holiday)Piece of CakeGrant an ally Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 4 turns, Happy SprinklesATK is boosted / DEF is boosted Strength: 50% / 50%Multiplier: NormalDuration: 4 turnsStacking: Special Buff, and 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 50%Duration: 1 turn . Mugen (Halloween)Song of SweetmeatsAll Light allies gain 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 5 turns, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 5 turns. (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) Mugen (Halloween)Tricky ConstitutionGain Tricky ConstitutionAttacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed) Duration: 1 turn and Undying (3 times)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite. Self-inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP. Naoise (Summer)Aureate StanceGain 80% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Strength: 80%Duration: Indefinite, 20% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Strength: 20%Duration: Indefinite, and 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 50% more damage.Duration: 3 turns. (When Lumen LanceConsumed upon using Naoise's skills / Recovers upon using charge attack (Can't be removed) is consumed: Affects all allies.) NobitaAim Carefully!Gain 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 50% more damage.Duration: 3 turns. Sandalphon (Event)The Power of OneAll allies gain 30% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 50% more damage.Duration: 3 turns and Supplemental DMGDMG dealt is supplemented Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3 turns. Caster gains Light of Atonement6-hit light DMG to a foe at end of turn / Remove 1 buff Duration: 3 turns. Shinji & Unit 01Steadfast ResolveGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn . (Additional effects upon each cast in this order: 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 1 turn , 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 50%Duration: 1 turn , 20% Normal Attack DMG Cap UpNormal attack DMG cap is boosted Strength: 20%Duration: 1 turn .) Silva (Light)Invisible HawkGain Into HidingWon't be targeted by a foe's one-ally attack if there is another ally available to target Duration: 5 turns, 70% / 75% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 75% more damage.Duration: 5 turns, 40% C.A. DMG Cap UpCharge attack DMG cap is boosted Strength: 40%Duration: 5 turns, and 20% UpliftedCharge bar is boosted on every turn Strength: 20%Duration: 5 turns. Self-inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 5 turns. SophiaSternenwunschGain Astral GuidanceCan't normal attack / Activate Siegel der Ketten at end of turn / All other light allies gain these effects in order before attacking based on number of turns Astral Guidance is in effect: Boost to triple attack rate / Boost to critical hit rate / Amplify normal attack DMG / Boost to DMG cap / Bonus Light DMG effect (Can't be removed / Can't be extended) Duration: 5 turns.(possible effect)Grants other Light allies 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. before attacking when Astral GuidanceCan't normal attack / Activate Siegel der Ketten at end of turn / All other light allies gain these effects in order before attacking based on number of turns Astral Guidance is in effect: Boost to triple attack rate / Boost to critical hit rate / Amplify normal attack DMG / Boost to DMG cap / Bonus Light DMG effect (Can't be removed / Can't be extended) is in effect from 2nd turn onward. Zahlhamelina (Yukata)Ilios FotizoAll Light allies gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns, and 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns. Albert (Event)Spark RaidGain 30% ATK UpATK is boosted Strength: 30%Duration: 3 turns and Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3 turns. Ezecrain (Event)Way of the AmethystAll allies gain a random effect.(possible effect)Randomly grants all allies Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 1 turn . NakoruruYatoro PokkuLight damage to all foes. Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3 turns. At level 65: Effect enhanced.
MarsBlazeglow Charge450%Massive Light damage to a foe. All Light allies gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 2-turn cut to Warfire AscentCaster and Light ally in the next position gain WarflameATK is boosted / DMG for normal attacks and counterattacks is amplified / Deals bonus light DMG for normal attacks (Can't be removed) Multiplier: PerpetuityDuration: 5 turns. (From 2nd cast: Caster and Light ally in the next position also instantly perform a normal attack without using up a turn.)'s cooldown. (When Flamelit GeneralBased on lvl: Bonus Light DMG effect / DMG is amplified (Max: 10 / Can't be removed) lvl is 10: Activate Scarlet Flame CommandAll Light allies gain 10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable) Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite, 10% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite, 10% DA Up (Stackable / Max: 50%)Double attack rate is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite, 4% TA Up (Stackable / Max: 20%)Triple attack rate is boosted (Stackable) Strength: 4% (Max: 20%)Duration: Indefinite, and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite..) SeruelRedbranch Cycle ++500%Massive Light damage to a foe. All Light allies gain 70% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 20% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. TweyenAsteroid Jaeger500%Massive Light damage to a foe (Damage cap: ~2,020,000). Gain Bring the ThunderNext Clincher Paralyzes a foe (Can't be removed) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (Next use of Clincher300% Light damage to a foe (Damage cap: ~700,000). (Boost to damage based on number of foe's debuffs.) At level 95: Now hits all foes. Damage cap increased to ~1,200,000. At level 130: Also inflict Pinpoint PreyDEF is lowered / Boost to DMG taken (Can't be removed) Strength: 10% DEF Down / 20% of damage dealt (Damage cap: 30,000)Base Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect and 20% Light DEF DownDEF is lowered for light DMG Strength: 20%Duration: 180 seconds. inflicts ParalyzedCan't attack Base Accuracy: 55%Duration: 60 seconds.) All Light allies gain 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..
CletinePalves JavelinMassive Light damage to a foe. / Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Hollowsky BowHollow ShotMassive Light damage to a foe. All allies gain 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: All Light allies gain 60% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 60% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. (4★) Sacred StandardDivine WingsMassive Light damage to a foe. All Light allies gain 70%-75% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70%-75% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: All Light allies also gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%.
HectorMain AuraBoost to Light attack critical hit rate / 30% boost to Debuff Resistance. Mars (Summer)Sub AuraLight allies start battle with Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns. (4★) ThorMain Aura30% boost to Light allies' ATK / Slight chance to deal critical hits with big DMG for foes weak against Light.
CaesarSword of LoyaltySubstitute for the ally with the lowest HP. At end of turn based on the number of other allies that didn't take damage: Caesar gains 1 Sword of LoyaltyGains 1 at end of turn based on the number of other allies that didn’t take DMG (Max: 6 / Can't be removed) Duration: Indefinite (Max: 6). (Before normal attacks: Consume 3 Sword of LoyaltyGains 1 at end of turn based on the number of other allies that didn’t take DMG (Max: 6 / Can't be removed) for a 100% / 50% boost to critical hit rate100% chance of dealing 50% more damage., Keen effect [Damage cap: 50,000], 3-hit Flurry effect, and 50% Bonus Light DMG effect for that attack.) Florence (Halloween)Festival's ShepherdBoost to Light allies' critical hit rate based on their number of Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) . (Takes effect even when Florence is a sub ally.) Jeanne d'ArcLa Pucelle10% / 30% boost to critical hit rate.10% chance of dealing 30% more damage. RobertinaGraceful SonataAt end of turn while Il Canto AzzurroCan't normal attack / 80% DMG reduction / Hostility is sharply boosted / At end of turn: Light allies' skill specs are boosted (Stackable) / Activate Modi Sacri (Can't be removed) is in effect: Raise all foes' TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Buffs to Light allies based on number of turns Il Canto AzzurroCan't normal attack / 80% DMG reduction / Hostility is sharply boosted / At end of turn: Light allies' skill specs are boosted (Stackable) / Activate Modi Sacri (Can't be removed) is in effect.1Grants all Light allies 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 2 turns after 4 turns while Il Canto AzzurroCan't normal attack / 80% DMG reduction / Hostility is sharply boosted / At end of turn: Light allies' skill specs are boosted (Stackable) / Activate Modi Sacri (Can't be removed) is in effect. Vira (Grand)Primal BitsStart battle with 3 BitHas the displayed number of Bits (Max: 6 / Can't be removed) Duration: Indefinite (Max: 6). Consume 1 BitHas the displayed number of Bits (Max: 6 / Can't be removed) upon attacking: AmplifySeraphic modifier damage against Dark foes by 10% and 100% / 30% boost to critical hit rate100% chance of dealing 30% more damage.. At level 95: Now start battle with 6 BitHas the displayed number of Bits (Max: 6 / Can't be removed) Duration: Indefinite. Effect increased to 100% / 60% boost to critical hit rate100% chance of dealing 60% more damage.. Zeta (Summer)Extended Mastery Support SkillBoost to critical hit rate against foes with Arvess FermareTargeted by a skill Local status effect. Erica FontaineKoubu F2Boost to stats when in Koubu. (Cancels after 10 turns or upon using charge attack in Koubu.) Jeanne d'Arc (SR)La PucelleBoost to critical hit rate.20% chance of dealing 20% more damage. Nicholas (Event)Turbo BoostBoost to stats while in Turbo Boost. (Ends after 10 turns or when charge attack is used.) DaettaExtended Mastery Support SkillSlight chance to deal massive critical DMG
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Aletheia (Dark)Unfathomable Mastery2-hit, 1000% Dark damage to a foe (Damage cap: ~1,160,000 per hit). Gain Unfathomable MasteryAttacks made with elemental superiority deal boosted DMG / Triple attack rate is boosted / DMG dealt is supplemented (Can't be removed) Duration: 3 turns. End cooldown for other skills. (When a Dark ally uses a damage skill: 1-turn cut to this skill's standby and cooldown.) Amira (Summer)Radiant HeartGain Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) Duration: 1 turn . (Consumes up to 3 SatietyConsumed by Amira's skills (Max: 5 / Can't be removed) lvls. Additional buffs based on number consumed.)(possible effect)Grants 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 50% more damage.Duration: 1 turn when SatietyConsumed by Amira's skills (Max: 5 / Can't be removed) lvl is at least 2. BeatrixEmbrasque Sword1000% Dark damage to a foe (Damage cap: ~1,160,000). Gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. (Consumes 40% of current HP.) At level 90: Also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn . Cagliostro (Dark)Arcana EvolutionAll Dark allies gain 50% / 40% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 40% more damage.Duration: 3 turns, 20% ATK UpATK is boosted Strength: 20%Duration: 3 turns, 20% DEF UpDEF is boosted Strength: 20%Duration: 3 turns, and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite. Eustace (Dark)Shed Your BloodAll Dark allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Duration: 3 turns, and 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 3 turns. (When charge bar is 80% or higher: Caster also gains Aubade du FlamekDeals bonus dark DMG for charge attacks (Can't be removed) Duration: Indefinite.) ForteConqueror WingGain 60% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 60% chance of dealing 30% more damage.Duration: 3 turns and 70% DA UpDouble attack rate is boosted Strength: 70%Duration: 3 turns. From 7th turn onward: Affects all allies. Ilsa (Yukata)War EternalAll Dark allies gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns, and 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns. Meg (Summer)Shark in Open WaterGain 70% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 20% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Multiplier: SeraphicDuration: 3 turns. NarmayaKyokasuigetsuGain 280% Assassin's Aim (Kaleidoscope) (1 time)ATK is boosted for 1 hit against foes with Kaleidoscope effect Strength: 280%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with charge attack, 20% ATK UpATK is boosted Strength: 20%Multiplier: NormalDuration: 1 turn , and 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 50% more damage.Duration: 3 turns. Olivia (Grand)NevermoreGain Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite, Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Fallen WingsTriple attack rate, critical hit rate, debuff success rate, and DMG cap are boosted / Bonus Dark DMG effect (Can't be removed / Ends upon taking DMG 3 times) Duration: Indefinite. (Fallen Wings effect ends upon taking damage 3 times.) Orchid (Grand)Puppet StringsGain Puppet StringsStats are sharply boosted (Cancels upon exceeding DMG stack / Can't be removed) Duration: Indefinite and a shield effect worth 40% of caster's max HP (Max: 8000). When shield effect ends: Self-inflict Tangled StringsStats are sharply lowered (Can't be removed) Strength: 50% ATK Down / 20% DEF Down / 100% DA Down / 100% TA Down / 0% critical hit rateMultiplier: UniqueDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. At level 55: Effect enhanced. OrologiaMysticus CandorAll Dark allies gain Mysticus CandorGains effects in order based on Orologia's Causal Intervention: Boost to dark ATK / Boost to critical hit rate / Amplify DMG / Boost to DMG cap (Can't be removed) Duration: 5 turns and Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". (While Mysticus CandorGains effects in order based on Orologia's Causal Intervention: Boost to dark ATK / Boost to critical hit rate / Amplify DMG / Boost to DMG cap (Can't be removed) is in effect: Boost to attack specs based on Orologia's Causal InterventionGains effects in order based on Causal Intervention: Boost to ATK / Deal triple attacks / Triple attacks deal bonus dark DMG / Boost to dodge rate (Max: 4 / Can't be removed) .) Predator (SSR)Laughing PhantomGain 280% Assassin's Aim (Break) (1 time)ATK is boosted against a foe in break mode Strength: 280%Multiplier: AssassinDuration: 1 turn , 20% ATK UpATK is boosted Strength: 20%Multiplier: NormalDuration: 1 turn , and 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 50% more damage.Duration: 3 turns. (When below 25% HP: Also gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite.) TyraTail Stomp8-hit, 150% Dark damage to random foes (Damage cap: ~90,000 per hit). Gain 2 random buffs.(possible effect)Randomly gains 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 3 turns. When Tyra has Rage of TyrannoTriple attack rate is boosted / Normal attacks deal 2-hit DMG to random foes / Damage skills activate twice / Buffs can't be removed or shortened (Can't be removed / Ends upon taking DMG 3 times) , all buffs are granted. VeightNoble BloodGain AwakeningATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening (Can't be removed / Ends upon taking DMG 2 times) Multiplier: PerpetuityDuration: Indefinite. (Ends upon taking damage 2 times.) At level 100: Also gain Shield (5000)Next ATK received will be ineffective for a fixed amount Strength: 5000Duration: Indefinite. AwakeningATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening (Can't be removed / Ends upon taking DMG 2 times) Multiplier: PerpetuityDuration: Indefinite upgraded to Awakening+ATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening (Can't be removed) Multiplier: PerpetuityDuration: Indefinite. (Effects increased and no longer ends upon taking damage. Can't recast.) Wulf and RenieRenie's TearsRemove all Lone Wolf ScarAt 5: DEF is sharply lowered (Can't be removed / Max: 5) . Fully restore caster's HP. Gain Renie's TearsATK is boosted / DEF is boosted / Deals bonus dark DMG / Attacks made with elemental superiority have a chance to deal boosted DMG / Chance of lowering DMG taken (Can't be removed) Multiplier: PerpetuityDuration: Indefinite. (Can only be used when Wulf has 5 Lone Wolf ScarAt 5: DEF is sharply lowered (Can't be removed / Max: 5) . Can't recast.) Cagliostro (Event)PhantasmagoriaRemove 1 debuff from caster. Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3 turns and Reversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted Duration: 3 turns. At level 65: Now affects all allies. Jamil (Dark)YataghanDark damage to a foe. (Boost to effect with each cast / Max: 6 boosts) At level 45: Also gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 5 turns. LudmilaLucky Laughing FitGain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 50% more damage.Duration: 3 turns. Olivia (Event)Rebellious YouthGain DA UpDouble attack rate is boosted Duration: 3 turns and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns. SkullCrazy Blitz IIGain Assassin's Aim (Overdrive) (1 time)ATK is boosted for foes in Overdrive Duration: 1 turn , 20% ATK UpATK is boosted Strength: 20%Duration: 1 turn , and 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 3 turns. Wulf and Renie (Halloween)Nacht FangGain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. (When Lone Wolf TrickLvl rises upon using Schutz aus Eisen or charge attack (Max: 5 / Can't be removed) lvl is 5: Also gain Nacht FangATK is boosted / DEF is boosted / Deals bonus dark DMG / Attacks made with elemental superiority have a chance to deal boosted DMG / Chance of lowering DMG taken (Can't be removed) Multiplier: NormalDuration: 4 turns.)
MordredLoewe des HerrschersMassive Dark damage to a foe. Gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.. End cooldown for damage skills. Zeta (Dark)Solar Spike450%Massive Dark damage to a foe. All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..
Architect FrameLightwhip FlurryMassive Dark damage to a foe. Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. DaemonenschwingeAufspiesserMassive Dark damage to a foe. All allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Fallen SwordFallen SlashMassive Dark damage to a foe. Gain 10% Dark ATK Up (Stackable / Max: 30%)Dark ATK is boosted (Stackable) Strength: 10% (Max: 30%)Duration: Indefinite and 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: Buff increased to 30% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Prismatic TrientalisSky-Rending Star BloomMassive Dark damage to a foe. All Dark allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Additional effect at 4★: All Dark allies also gain DA UpDouble attack rate is boosted and TA UpTriple attack rate is boosted . Qilin BowEbon BladeMassive Dark damage to a foe. All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. UnheilCorposantMassive Dark damage to a foe. Dark allies gain 70% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 50% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Additional effect at 4★: Dark allies also gain 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Confection CutterPastry CutterBig Dark damage to a foe. Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG . Corn SlicerPopping SlashBig Dark damage to a foe. Gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining..
AnubisMain AuraBoost Dark attack critical hit rate / 30% boost to Debuff Resistance. BrunnhildeMain AuraBoost to superior element's critical hit rate. Flamek PactMain Aura40% boost to Dark ATK. 30% / 30% Boost to critical hit rate for Dark attacks30% chance of dealing 30% more damage.. Inchoate WorldMain AuraVaries by day of the week. Monday: 10% boost to Dark Elemental Attack. 150% boost to Dark chain burst damage. Boosts Dark critical hit rate. Tuesday: 10% boost to Fire Elemental Attack. 150% boost to Fire chain burst damage. Boosts Fire critical hit rate. Wednesday: 10% boost to Water Elemental Attack. 150% boost to Water chain burst damage. Boosts Water critical hit rate. Thursday: 10% boost to Wind Elemental Attack. 150% boost to Wind chain burst damage. Boosts Wind critical hit rate. Friday: 15% boost to EXP. Saturday: 10% boost to Earth Elemental Attack. 150% boost to Earth chain burst damage. Boosts Earth critical hit rate. Sunday: 10% boost to Light Elemental Attack. 150% boost to Light chain burst damage. Boosts Light critical hit rate. (3★) KrelkulkilMain Aura50% boost to Dark Elemental ATK. Boost to critical hit rate for Dark attacks. (3★)
Automagod TriumvirateSingle-File Formation6-hit, 150% Dark damage to a foe (Damage cap: ~60,000 per hit~360,000 total). Random buff to all allies.(possible effect)Randomly grants all allies 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 30% chance of dealing 30% more damage.Duration: 3 turns. H.P.A.H.P.A.All allies gettin' a boost and feelin' the jive! Jeah, jeah, jeah! (Random effect to all allies.) Hidden Effect:Katalina also gains 100% DEF UpDEF is boosted Strength: 100%Duration: 1 turn . Vira also gains 50% ATK UpATK is boosted Strength: 50%Duration: 1 turn .(possible effect)Randomly grants all allies Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3 turns. Nobunaga, Feitan, Machi, and UvoginWe're Taking EverythingNobunaga, Feitan, Machi, or Uvogin will lend a helping hand! Nobunaga: Plain damage to all foes based on current HP (Damage cap: 999,999). Raise BountyItem drop rate is boosted lvl by 1 on all foes. All Dark allies gain Dodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3 turns. Feitan: 4-hit Dark damage to random foes. Inflict Supplemental DMG (30,000)DMG taken is supplemented Strength: 30,000Duration: 3 turnsLocal status effect on all foes. Raise BountyItem drop rate is boosted lvl by 1 on all foes. Machi: All Dark allies gain StrengthATK is greatly boosted based on how high HP is Duration: 3 turns, RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Duration: 3 turns, and Shield (1000)Next ATK received will be ineffective for a fixed amount Strength: 1000Duration: Indefinite. Raise BountyItem drop rate is boosted lvl by 1 on all foes. Uvogin: 1000% Dark damage to all foes. Inflict DEF DownDEF is lowered Duration: 1 turn Local status effect. Raise BountyItem drop rate is boosted lvl by 1 on all foes.(possible effect)Randomly grants Dark allies Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3 turns. VeparEcho of Illusion900% Dark damage to all foes (Damage cap: ~700,000). All Dark allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3 turns.
Helel ben ShalemDusk Speaker's DutyRaise EntrancedMultiattack rate is boosted based on Entranced lvl (Can't be removed) Duration: Indefinite lvl by 1 upon using charge attack (Max: 3). (Boost to multiattack rate based on Entranced lvl. Sharp boost to stats at lvl 3.) JokerAdverse ResolveAgainst a foe in Overdrive:70% / 30% boost to critical hit rate.70% chance of dealing 30% more damage. At level 100: Upgraded to 40% boost to ATKMultiplier:Perpetuity, 100% / 30% boost to critical hit rate100% chance of dealing 30% more damage., and 20% Bonus Dark DMG effect. JokerExtended Mastery Support SkillDeal critical hits against a foe with ComatoseComatoseCan't attack and takes big DMG (Chance to end upon taking DMG) Takes 50% more damage Local status effect ComatoseCan't attack and takes big DMG (Chance to end upon taking DMG) Takes 50% more damage Local status effect effect. KarylYou're Dead Meat!40% / 50% boost to critical hit rate.40% chance of dealing 50% more damage. NarmayaExtended Mastery Support SkillBoost to critical hit rate against foes with KaleidoscopeTargeted by a skill Local status effect. Rimuru TempestRaphael -Lord of Wisdom-Debuff immunity and restore 10% HP each turn (Healing cap: 1000). Gain effects in order based on Analytical AppraisalGains effects in order based on lvl: Boost to ATK / Boost to DEF / Boost to critical hit rate / Boost to dodge rate / Boost to DMG cap (Max: 5 / Can't be removed) lvl: 1: 30% boost to ATKMultiplier:Perpetuity. 2: 100% boost to DEF. 3: 100% / 30% boost to critical hit rate100% chance of dealing 30% more damage.. 4: 20% boost to dodge rate. 5: 10% boost to damage cap. At level 95: When a foe uses a special attack: End cooldown for Beelzebub -Lord of Gluttony-3-hit, 150% Dark damage to a foe (Damage cap: ~185,000 per hit). Remove 1 buff. Raise caster's Analytical AppraisalGains effects in order based on lvl: Boost to ATK / Boost to DEF / Boost to critical hit rate / Boost to dodge rate / Boost to DMG cap (Max: 5 / Can't be removed) Duration: Indefinite lvl by 1 (Max: 5). (Upon successfully removing a buff: Analytical AppraisalGains effects in order based on lvl: Boost to ATK / Boost to DEF / Boost to critical hit rate / Boost to dodge rate / Boost to DMG cap (Max: 5 / Can't be removed) Duration: Indefinite lvl rises by an additional 1.) At level 90: (Upon successfully removing a buff: Also gain 30% Bonus Dark DMG (1 time)Deals bonus dark DMG for normal attacks (1 time) Strength: 30%Duration: Indefinite.). Seofon (Yukata)Suave Sword SovereignConsumes 70% of charge bar before normal attacks to raise Bladeshine70% of charge bar is consumed before attacking to raise lvl by 1 (Max: 5 / Can't be removed) Duration: Indefinite lvl by 1 (Max: 5) and deal a guaranteed triple attack for that attack. If 70% of charge bar was consumed, gain effects in order based on Bladeshine70% of charge bar is consumed before attacking to raise lvl by 1 (Max: 5 / Can't be removed) lvl: 1: 30% boost to ATKMultiplier:Perpetuity. 2: 100% / 20% boost to critical hit rate100% chance of dealing 20% more damage.. 3: 50% Bonus Superior Elemental DMG effect. 4: AmplifyMultiplier:Seraphic normal attack damage by 20%. 5: 10% boost to damage cap. (When Bladeshine70% of charge bar is consumed before attacking to raise lvl by 1 (Max: 5 / Can't be removed) reaches lvl 5: Ends cooldown for Seofon's skills.) Shion (Collab)Great Rimuru's First SecretaryHas a maximum charge bar limit of 200%. Upon Rimuru Tempest using a damage skill or charge attack: Activate Ogre-Sword Cannon6-hit, 150% Dark damage to a foe (Damage cap: ~105,000 per hit). Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DA Down (Stackable / Max: 40%)Double attack rate is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and 10% TA Down (Stackable / Max: 40%)Triple attack rate is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.. Shion self-inflicts AdorationAttacks are slightly limited (Can't be removed or shortened) Duration: 3 turns. (Can only use charge attack when charge bar is at 200%. When AdorationAttacks are slightly limited (Can't be removed or shortened) is in effect: 100% / 50% boost to critical hit rate100% chance of dealing 50% more damage., 10% boost to damage cap, 100% boost to charge bar gain, and 1-turn cut to Shion's skill cooldowns at end of turn. Attacks aren't restricted by AdorationAttacks are slightly limited (Can't be removed or shortened) .) Vania (SR)Queen's ChargeBoost to attack specs based on number of Vampyr DropAttack specs are boosted based on number of Vampyr Drops (Can't be removed) Duration: Indefinite (Max: 2).
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Lyria (Event)Roaring FireAll allies gain 30% ATK UpATK is boosted Strength: 30%Multiplier: NormalDuration: 3 turns and 50% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 30% more damage.Duration: 3 turns. At level 90: Buffs increased to 50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 3 turns and 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3 turns. All allies also gain 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 3 turns.
Power RaiseGain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 50% more damage.Duration: 3 turns. Arcane FieldGain Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed) Multiplier: PerpetuityDuration: Indefinite. (Effect ends when Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed) Multiplier: Perpetuity lvl is 7 or charge bar is insufficient at end of turn.) High ChaserAll allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) Crack Shot IIIGain 350% Assassin's Aim (Break) (1 time)ATK is boosted against a foe in break mode Strength: 350%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack, 20% ATK UpATK is boosted Strength: 20%Multiplier: NormalDuration: 1 turn , and 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 50% more damage.Duration: 1 turn . At level 30: Also gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn . Frequency JamAll allies gain ~35% Dodge Rate UpChance to dodge DMG and debuffs Strength: ~35%Duration: 2 turns and 40% / 40% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 40% chance of dealing 40% more damage.Duration: 2 turns. Rearguard RelocationSwitch positions with a sub ally for 5 turns. When switching with an ally: Switched ally gains Enhancing RelocationWhile in effect: Buffs can't be removed or shortened / Critical hit rate is boosted / Keen effect / Normal attack DMG is amplified / Bonus DMG will be dealt upon attacks / Switches out with MC when effect ends (Can't be removed) Duration: 5 turns. All other allies gain Enhancing Relocation (Others)While in effect: Buffs can't be removed or shortened / Critical hit rate is boosted / Keen effect / Normal attack DMG is amplified / Bonus DMG will be dealt upon attacks (Can't be removed) Duration: 5 turns. Swan SongAll parties gain 10% Charge Bar Gain UpCharge bar gain is boosted Strength: 10%Duration: 3 turns. Spear: All parties gain 80% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 80% chance of dealing 20% more damage.Duration: 3 turns. Axe: All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 800)Duration: 3 turns and 10% Debuff Success BoostedDebuff success rate is boosted Strength: 10%Duration: 3 turns. Infinite TroubleSpear: All allies gain Boundless Spear (1 time)Hit count of normal attacks is increased by 1 / Deals bonus elemental DMG for normal attacks (1 time / Can't be removed) Duration: Indefinite. Axe: All allies gain Boundless Axe (1 time)Normal attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of normal attack critical hit DMG that can be dealt per hit is boosted (1 time / Can't be removed) Duration: Indefinite. (Can only be used when Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed) lvl is 5.) Laughing Logger400% elemental damage to a foe (Damage cap: ~630,000). Gain ~70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns. From 2nd cast onward: Also gain KeenSupplemental DMG to critical hits Strength: (Damage cap: 50,000)Duration: 3 turns. From 3rd cast onward: Also gain 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns. Field CommanderGain Field CommanderAt end of turn when no DMG has been taken: 3-hit elemental DMG to a foe / Hit to ATK, DEF, and debuff resistance (Stackable) (Can't be removed) Duration: 5 turns. All other allies gain Under CommandElemental ATK is boosted / Double attack rate is boosted / Triple attack rate is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed) Duration: 5 turns. (Can only be used when a gun is equipped as main weapon.) Rock Crusher400% elemental damage to a foe (Damage cap: ~700,000). Gain 25% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 25%Duration: 4 turns, 100% / 30% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 30% less damage.Duration: 4 turns, and 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 4 turns. Rapid NockingNock and draw a mystic arrow. (Skill effect changes based on the arrow selected.) HypervelocityElemental damage to a foe (Damage cap: ~635,000). Consume all Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) to gain additional effects in order based on number consumed: 1: 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. 2: 30% Element ATK UpElement ATK is boosted Strength: 30%Duration: 5 turnsElement ATK Up buff based on weapon element. 3: Dodge Rate UpChance to dodge DMG and debuffs Duration: 5 turns. 4: RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: (Healing cap: 1000) or 10% charge barDuration: 5 turns. 5: 20% Element DMG LoweredElement DMG Lowered buff based on weapon element Strength: 20%Duration: 5 turns. (Upon taking 25% or more of max HP damage: End cooldown.) Fuma Shuriken100% elemental damage to a foe. Bonus effects from seal combo.If the target has any element seal (level 1) inflict 30% DEF Lowered and Seal level 2, gain Elemental Resist Down and another buff. Katana: Cut to NinjutsuBonus effects from seal combo.'s cooldown. Melee: Gain 50% ATK UpATK is boosted Strength: 50%Duration: 3 turns and DA UpDouble attack rate is boosted Duration: 3 turns. (When cast upon Lightning SealLightning Seal is cast Inflict 30% Light DEF DownDEF is lowered for light DMG Strength: 30%Duration: 180 seconds and Lightning Seal IILightning Seal II is cast Duration: 180 seconds. Self-inflict 30% Dark DEF DownDEF is lowered for dark DMG Strength: 30%Duration: 3 turns. Gain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 50% more damage.Duration: 1 turn .) NinjutsuBonus effects from seal combo.
( + = EncountGain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 50% more damage.Duration: 1 turn .)
RuneweavingCall forth the power of the tetra-elements to cast a spell. At level 30: Also gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. ( + = Flaming SaberGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%..Fire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed) : All allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3 turns.)
Circle of CoalescenceAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 2 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 2 turns, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 2 turns. (Consumes Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed) and Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed) .) Self ReflectionGain 60% ATK UpATK is boosted Strength: 60%Multiplier: NormalDuration: 1 turn and ??% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: ??% chance of dealing 50% more damage.Duration: 1 turn . Remove all debuffs from caster. (Consumes 30% of charge bar.) One with the BladeGain Clarity of MindDouble attack rate is boosted / Triple attack rate is boosted (Can't be removed) Strength: DA: Guaranteed / TA: 30%Duration: IndefiniteStacking: Special Buff and 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 50% more damage.Duration: 3 turns. (Clarity of MindDouble attack rate is boosted / Triple attack rate is boosted (Can't be removed) ends upon taking damage.) At level 30: Also gain Charge Bar +50%Instantly boosts Charge Bar by 50% Strength: 50%. ColmillosGain ColmillosATK is boosted / Double attack rate is boosted / Slight chance to boost DMG for critical hits / Sword energy effects don't activate upon taking DMG (Can't be removed) Strength: 20% ATK Up, 20% DA Up, 50% / 30% Critical Up50% chance of dealing 30% more damage., and Defend effects don't activate.Multiplier: NormalDuration: Indefinite. (Recast to end.) Glorious VowGrant a Sabre- or Katana-specialty ally Glorious VowATK is boosted / DEF is boosted / Double attack rate is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed) Multiplier: NormalDuration: Indefinite. (Consumes 8 EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts. Energy.) FortitudeGain 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Multiplier: SeraphicDuration: 5 turns, JammedATK is greatly boosted based on how low HP is Strength: 7%-20%Duration: 5 turns, and 70% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 50% more damage.Duration: 5 turns. Combat RationsAll allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 1000 HP or 10% charge barDuration: 3 turns, 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3 turns, and 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 3 turns. Paws of PowerGain 40% DA UpDouble attack rate is boosted Strength: 40%Duration: 3 turns, 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 3 turns, and 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3 turns. Consumes 3 MPMagic power is amplified .
MaverickShot through the HeartMassive elemental DMG to a foe. All allies gain 80%? / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining.
Rising HeartGuaranteed double attacks. 100% boost to charge bar gained from damage taken. Raise BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed) Duration: Indefinite lvl by 1 for every 100% of charge bar consumed (Max: 3). (Gain effects in order based on BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed) lvl: 1: 30% boost to ATKMultiplier:Perpetuity and 50% boost to DEF. 2: 100% / 20% boost to critical hit rate.100% chance of dealing 20% more damage. 3: Supplement damage (Damage cap: 30,000). At level 40: Max BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed) lvl increased to 5. (Gain more effects in order based on BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed) lvl: 4: Normal attacks deal 2-hit damage to random foes. 5: Counter upon taking damage [1 hit].) Volitional ArmamentsIf main weapon is a Spear: Supplement damage (Damage cap: 30,000) and normal attacks deal 2-hit damage to random foes. If main weapon is an Axe: 100% / 20% boost to critical hit rate100% chance of dealing 20% more damage. and 10% boost to damage cap. At level 40: No longer requires Spear or Axe.
DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Fire ATK UpFire ATK is boosted Water ATK UpWater ATK is boosted Earth ATK UpEarth ATK is boosted Wind ATK UpWind ATK is boosted Light ATK UpLight ATK is boosted Dark ATK UpDark ATK is boosted
Fire SwitchElemental DMG from foes turns into fire DMG Water SwitchElemental DMG from foes turns into water DMG Earth SwitchElemental DMG from foes turns into earth DMG Wind SwitchElemental DMG from foes turns into wind DMG Light SwitchElemental DMG from foes turns into light DMG Dark SwitchElemental DMG from foes turns into dark DMG
Charged +Instantly boosts Charge Bar by Unaffected by charge bar gain effects
Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
Fire ATK DownFire ATK is lowered Water ATK DownWater ATK is lowered Earth ATK DownEarth ATK is lowered Wind ATK DownWind ATK is lowered Light ATK DownLight ATK is lowered Dark ATK DownDark ATK is lowered
Fire DEF DownDEF is lowered for fire DMG Water DEF DownDEF is lowered for water DMG Earth DEF DownDEF is lowered for earth DMG Wind DEF DownDEF is lowered for wind DMG Light DEF DownDEF is lowered for light DMG Dark DEF DownDEF is lowered for dark DMG
Fated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effect
Elemental ConversionOriginal element has been lost and another element has been gained instead / Deals elemental DMG (Excludes plain DMG / Can't be removed) Local status effect
MoshAt end of turn: Foes' charge diamonds fill by 1 if a charge attack has been used / 40% boost to all allies' charge bars if a special attack has been used Field effect Local status effect