Andira

From Granblue Fantasy Wiki
Jump to navigation Jump to search
Game Strategy Lore Voice
This character has multiple versions.
Andira (Event)AndiraAndira (Summer)
12 Generals
[Guardian of the West-Southwest]This title is an unofficial, amateur translation.
Andira
Can be uncapped to 5★
MAX HP 1400 / 1660Fully uncapped HP at MAX level. (+270Total HP bonuses from Cross-Fate Episodes.)
MAX ATK 7560 / 8940Fully uncapped ATK at MAX level. (+360Total ATK bonuses from Cross-Fate Episodes.)
BASE DA/TAThis character's base double attack rate and triple attack rate.Characters with support skills that grant guaranteed multiattacks may have very high values.Due to a game update, base DA/TA values are no longer obtainable from in-game data files. Exact values for characters released after 2023-10-10 are currently inaccessible. 10% DA / 5% TA
Element
RaceOfficially called "Type" in-game.
Style
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid.  
Exp. BonusExpedition Bonus Type in Auto-Expeditions None
GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute. Female
Voice Actor Aya Uchida
How to Recruit
Premium Gala (2016 Zodiac Character)
Recruitment Weapon
Dormius
ID 3040071000
Char ID 3051
Uncap Limit
NameJP アンチラ
TitleJP 西南西の守護神
Voice ActorJP 内田彩
Release Date 2015-12-31
5★ Date 2019-01-25
Other Sites gbf-wiki
(Japanese wiki)
GamewithKamigameHuiji Wiki
(Chinese wiki)
Guardian of the West-Southwest as one of the Twelve Heavenly Generals. Often seeing dreams of the utopia her ancestors set out for, she departs on a journey herself after a certain fateful encounter. The unwavering resolve of this monkey goddess makes her an invaluable asset to the crew.

Charge Attack
Icon Name Effect
Gilded Heaven Strike 500%Massive Wind damage to a foe.[1]
After 5★:
Infinite Monkey Hands: Baboon Blast
550%Massive Wind damage to a foe and remove 1 buff.[1]

Skills
Icon Name Cooldown Duration Obtained Effect
Unborn, Undying 12 turns 3 turns
Lvl 55:
2 turns
Lvl 1
⇧ Lvl 55This skill is enhanced at level 55.
Fully restore all allies' HP.
Restore all parties' HP (Healing cap: 1000).
Inflict 30% DEF DownDEF is lowered
Strength: 30%Duration: 3 turns
and 30% Debuff Res. DownDebuff resistance is lowered
Strength: 30%Duration: 3 turns
on all allies.
At level 55:
Debuffs reduced to 25% DEF DownDEF is lowered
Strength: 25%Duration: 2 turns
and 25% Debuff Res. DownDebuff resistance is lowered
Strength: 25%Duration: 2 turns
for 2 turns.[1]
Sage of Eternity 6 turns 3 turns / 1 turn Lvl 1
⇧ Lvl 75This skill is enhanced at level 75.
⇮ Lvl 90This skill is enhanced again at level 90.
Grant an ally Shield (2500)Next ATK received will be ineffective for a fixed amount
Strength: 2500Duration: 3 turns
and Full Hostility100% chance to be targeted by one-ally attacks (Can't be removed)
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
At level 75:
Shield endurance increased to Shield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3 turns
.
At level 90:
Shield endurance further increased to Shield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000Duration: Indefinite
and now has indefinite duration.
Also grants 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG)
Strength: 30%Duration: Until hit
.[1]
(Bonus Wind DMG ends upon taking damage).
Tricumulo 8 turns
Lvl 100:
7 turns
6 turns Lvl 1
⇧ Lvl 45This skill is enhanced at level 45.
⇮ Lvl 100Complete a Fate Episode to unlock.
All allies gain LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
Level 100:
After 2nd cast: Critical hit rate is boosted
After 3rd cast: DMG cap is boosted
Duration: 6 turnsLevel 100:
Can't be removed
.
(Effect specs increase for 3 turns, then decay until end.)
At level 100:
LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
Level 100:
After 2nd cast: Critical hit rate is boosted
After 3rd cast: DMG cap is boosted
Duration: 6 turnsLevel 100:
Can't be removed
now has maximum effectiveness for all 6 turns and can't be removed.
From 2nd cast onward: LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
Level 100:
After 2nd cast: Critical hit rate is boosted
After 3rd cast: DMG cap is boosted
Duration: 6 turnsLevel 100:
Can't be removed
also boosts critical hit rate50% chance of dealing 20% more damage..
From 3rd cast onward: LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
Level 100:
After 2nd cast: Critical hit rate is boosted
After 3rd cast: DMG cap is boosted
Duration: 6 turnsLevel 100:
Can't be removed
also boosts damage cap by 10%.[1]
Multi-Decree 5 turns - Lvl 95
500% Wind damage to all foes (Damage cap: ~630,000).
Inflict MizaruHP is lowered on every turn / ATK is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
Strength: 2016 damage per turn / 5% (Max: 15%)Base Accuracy: 100%Duration: IndefiniteStacking: PermanentLocal status effect
, IwazaruDEF is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
Strength: 5% (Max: 15%)Base Accuracy: 100%Duration: IndefiniteStacking: PermanentLocal status effect
, KikazaruAndira's C.A. DMG and DMG cap are boosted (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
Strength: 15% C.A. DMG Up (Max: 45%) / 10% C.A. DMG Cap Up (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect
.[1]
(Boost to debuff specs based on number of casts [Max: 3].)

Support SkillsDoes not work from the backline unless explicitly stated.
Icon Name Obtained Effect
Queen of Monkeys Lvl 1
5% chance to dodge a foe's one-ally attack for all allies.[2]
Infinite Diversity Lvl 95
Gain Infinite DiversityBoost to ATK and multiattack rate / Bonus Wind DMG effect / Dodges all attacks from foes (Ends upon dodging / Can't be removed)
Strength: 20% ATK Up / 20% DA Up / 10% TA Up / 20% Bonus Wind DMGMultiplier: UniqueDuration: Indefinite
upon using charge attack.
(Ends upon dodging.)
Extended Mastery Support Skill EMP Slight chance of a 1-turn cut to skill cooldowns upon normal attacks.

Extended Mastery Perks
Style
  • ATK
    ★☆☆★★☆★★★
    +500+800+1000
  • DEF
    ★☆☆★★☆★★★
    5%8%10%
  • HP
    ★☆☆★★☆★★★
    250500750
  • Double Attack Rate
    ★☆☆★★☆★★★
    3%5%6%
  • Debuff Resistance
    ★☆☆★★☆★★★
    5%8%10%
RaceCalled "Type" in-game.
  • ATK
    ★☆☆★★☆★★★
    +500+800+1000
  • DEF
    ★☆☆★★☆★★★
    5%8%10%
  • Double Attack Rate
    ★☆☆★★☆★★★
    3%5%6%
  • Triple Attack Rate
    ★☆☆★★☆★★★
    2%4%5%
  • Wind ATK Up
    ★☆☆★★☆★★★
    5%8%10%
Individual
  • ATK
    ★☆☆★★☆★★★
    +500+800+1000
  • DEF
    ★☆☆★★☆★★★
    5%8%10%
  • Double Attack Rate
    ★☆☆★★☆★★★
    3%5%6%
  • Earth Damage Down
    ★☆☆★★☆★★★
    2%4%5%
  • Slight chance of a 1-turn cut to skill cooldowns upon normal attacks.

‎‎

Gameplay Notes

Tricumulo

  • LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
    Level 100:
    After 2nd cast: Critical hit rate is boosted
    After 3rd cast: DMG cap is boosted
    Duration: 6 turnsLevel 100:
    Can't be removed
    boosts ATKNormal modifier, DEF, debuff success rate, and multiattack rate.[2][3]
    • Before level 100, the buff specs increase and decay as follows:
Turn ATK UpNormal modifier DEF Up DSRDebuff Success Rate Up DA Up TA Up
1 10% 10% 5% 6% 3%
2 25% 25% 15% 15% 7.5%
3 50% 50% 30% 30% 15%
4 35% 35% 20% 21% 10.5%
5 25% 25% 15% 15% 7.5%
6 10% 10% 5% 6% 3%
  • Prior to its level 100 upgrade, if  TricumuloAll allies gain LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
    Level 100:
    After 2nd cast: Critical hit rate is boosted
    After 3rd cast: DMG cap is boosted
    Duration: 6 turnsLevel 100:
    Can't be removed
    .
    (Effect specs increase for 3 turns, then decay until end.)
    At level 100:
    LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
    Level 100:
    After 2nd cast: Critical hit rate is boosted
    After 3rd cast: DMG cap is boosted
    Duration: 6 turnsLevel 100:
    Can't be removed
    now has maximum effectiveness for all 6 turns and can't be removed.
    From 2nd cast onward: LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
    Level 100:
    After 2nd cast: Critical hit rate is boosted
    After 3rd cast: DMG cap is boosted
    Duration: 6 turnsLevel 100:
    Can't be removed
    also boosts critical hit rate50% chance of dealing 20% more damage..
    From 3rd cast onward: LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
    Level 100:
    After 2nd cast: Critical hit rate is boosted
    After 3rd cast: DMG cap is boosted
    Duration: 6 turnsLevel 100:
    Can't be removed
    also boosts damage cap by 10%.
    is used again before LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
    Level 100:
    After 2nd cast: Critical hit rate is boosted
    After 3rd cast: DMG cap is boosted
    Duration: 6 turnsLevel 100:
    Can't be removed
    's duration has ended, there will be no effect and the skill will be put on cooldown.
  • At level 100, LoopATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Debuff success rate is boosted
    Level 100:
    After 2nd cast: Critical hit rate is boosted
    After 3rd cast: DMG cap is boosted
    Duration: 6 turnsLevel 100:
    Can't be removed
    is upgraded as follows:
    • Has maximum specs for all 6 turns.
    • Also grants 50% / 20% boost to critical hit rate50% chance of dealing 20% more damage. from the 2nd cast onwards.
    • Also grants 10% boost to damage cap from the 3rd cast onwards.

Multi-Decree

  • MizaruHP is lowered on every turn / ATK is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
    Strength: 5% (Max: 15%) / 2016 damage per turn)Duration: IndefiniteStacking: PermanentLocal status effect
    , IwazaruDEF is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
    Strength: 5% (Max: 15%)Duration: IndefiniteStacking: PermanentLocal status effect
    , KikazaruAndira's C.A. DMG and DMG cap are boosted (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
    Strength: 15% C.A. DMG Up (Max: 45%) / 10% C.A. DMG Cap Up (Max: 30%)Duration: IndefiniteLocal status effect
    's specs are boosted based on the number of times this skill has been cast.
Status Effect Lvl 1 Lvl 2 Lvl 3
MizaruHP is lowered on every turn / ATK is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
Strength: 5% (Max: 15%) / 2016 damage per turn)Duration: IndefiniteStacking: PermanentLocal status effect
ATK Down 5% 10% 15%
IwazaruDEF is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
Strength: 5% (Max: 15%)Duration: IndefiniteStacking: PermanentLocal status effect
DEF Down 5% 10% 15%
KikazaruAndira's C.A. DMG and DMG cap are boosted (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
Strength: 15% C.A. DMG Up (Max: 45%) / 10% C.A. DMG Cap Up (Max: 30%)Duration: IndefiniteLocal status effect
C.A. DMG Up 15% 30% 45%
C.A. DMG Cap Up 10% 20% 30%
  • MizaruHP is lowered on every turn / ATK is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
    Strength: 5% (Max: 15%) / 2016 damage per turnDuration: IndefiniteStacking: PermanentLocal status effect
    and IwazaruDEF is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
    Strength: 5% (Max: 15%)Duration: IndefiniteStacking: PermanentLocal status effect
    do not stack with other permanent local debuffs that have overlapping effects. Only the highest strength takes effect.[1]
  • All three debuffs will increase in lvl on subsequent casts, even if previous applications of any of the debuffs missed.
    • For example, if the debuffs from the 1st cast misses, the 2nd cast will still inflict MizaruHP is lowered on every turn / ATK is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
      Local status effect
      , IwazaruDEF is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
      Local status effect
      , and KikazaruAndira's C.A. DMG and DMG cap are boosted (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
      Local status effect
      .
    • The 3rd and subsequent casts will always inflict MizaruHP is lowered on every turn / ATK is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
      Local status effect
      , IwazaruDEF is lowered (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
      Local status effect
      , and KikazaruAndira's C.A. DMG and DMG cap are boosted (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
      Local status effect
      instead of increasing their lvls by 1.
  • KikazaruAndira's C.A. DMG and DMG cap are boosted (Effect increases upon each Multi-Decree cast [Max: 3 times] / Can't be removed)
    Strength: 15% C.A. DMG Up (Max: 45%) / 10% C.A. DMG Cap Up (Max: 30%)Duration: IndefiniteLocal status effect
    only affects Andira's charge attack.

Queen of Monkeys

  • Can still activate against foes' all-ally normal attacks.
  • Activates on a turn basis. Thus, if activated, all allies on that turn will dodge.

Infinite Diversity

  • Infinite DiversityBoost to ATK and multiattack rate / Bonus Wind DMG effect / Dodges all attacks from foes (Ends upon dodging / Can't be removed)
    grants the following effects:[1]
    • 20% ATKUnique modifier Up
    • 20% DA Up
    • 10% TA Up
    • 20% Bonus Wind DMG
    • Dodge all attacks from foes
  • Effect ends upon dodging a foe's attack.
  • Infinite DiversityBoost to ATK and multiattack rate / Bonus Wind DMG effect / Dodges all attacks from foes (Ends upon dodging / Can't be removed)
    's dodge effect takes priority over other effects such as Mirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    , Dodge AllTakes no DMG or debuffs while in effect for a set period
    , and Dodge-and-CounterDodge and counter one-ally attacks
    Counter attacks grant 5% charge bar per hit.
    , thus is consumed before any of them.
    • Counterattacks from Dodge-and-CounterDodge and counter one-ally attacks
      Counter attacks grant 5% charge bar per hit.
      and Dodge/Tank-and-CounterCounters upon dodging one-ally attacks or taking DMG
      Counter attacks grant 5% charge bar per hit.
      will still activate when dodging via Infinite DiversityBoost to ATK and multiattack rate / Bonus Wind DMG effect / Dodges all attacks from foes (Ends upon dodging / Can't be removed)
      .

Extended Mastery Support Skill

  • Each star increases the chance for a 1-turn cut to skill cooldowns with every normal attack.[1]
    • Activates multiple times if chance is successful while under the effect of Double StrikeAttacks twice each turn
      or Triple StrikeAttacks 3 times each turn
      .
    • Does not activate on charge attacks.
Rank Chance
1★ ?%
2★ ?%
3★ 5%

Uncap Materials

Uncap 1★
Uncap 2★
Uncap 4★
Uncap 5★

Awakening Materials

Facsimile Compatibility

Icon Skill Copyable? Notes
Unborn, Undying Yes
Sage of Eternity Yes*Yes, but with caveats. This skill can be copied, but will target the same character as the original cast.
Tricumulo No
Multi-Decree No

Outfits

Academic Adolescence

The warm breeze blowing into the school grounds heralds the arrival of early summer. A girl with all the verdant freshness of youth gazes out the window as curtains flutter against her—what emotions dance through her heart?
Outfit Name Academic Adolescence
How to Get Only You in All the World
Release Date 2023-05-29
Charge Attack Simian Scholar's Strike
ID 3710206000

Flower Frolic

With its pale color scheme reminiscent of a gentle breeze, this outfit has been designed for spring, the season of cherry blossoms in bloom. Normally worn on casual days, this outfit can give a young girl a sort of boyish look. The hood is made of a fluffy material that is soft to the touch, guaranteed to make anyone want to rub it against their cheeks.
Outfit Name Flower Frolic
How to Get Andira Outfit Set
(In-game purchase)
Release Date 2016-04-28
Charge Attack Monkey Magic
ID 3710018000

References