Bonus Damage
Attack Types: Normal Attack | Charge Attack
Other Damage: Plain Damage | Bonus Damage | Critical Damage | Supplemental Damage
Damage Formula: Basic Concepts | Detailed Formula | Damage Cap | Examples and Guidelines
About Status Effects
Glossary | Quick Navigation | Field Effects | Overeffects
Bonus Damage refers to an additional instances of damage that is dealt on top of another instance of damage, usually a Normal Attack. It inflicts a fixed percentage of the damage dealt by the original instance and will visibly be shown as an additional damage number. The most common sources of bonus damage are various skills that grant Bonus DMGDeals bonus DMG for one-foe one-ally attacks
buffs, but bonus damage effects can also be passively granted by character Support Skills and weapon skills.
Most instances of Bonus damage are the same element as the base attack, but when they vary, they are subject to elemental strength/weakness modifiers on top of the base percentage. In some cases, this may allow them to deal critical damage even if the original attack wasn't able to.
Although useful at all levels, bonus damage effects are particularly sought after when operating at, or close to, the Damage cap. Not only do they directly increase damage by a certain percentage, but because they are a separate damage instance from the base attack, they can allow attacks to significantly exceed the damage cap.
While Bonus DMGDeals bonus DMG for one-foe one-ally attacks
generally only applies to normal attacks, certain effects such as Zeta's Arvess InvolAgainst
BurnedHP is lowered on every turn
foes: 20% Bonus Dark DMG effect.
Charge attack deals 25% Bonus Dark damage. or Silva's Bonus C.A. DMGDeals bonus DMG on charge attack
also grant bonus damage to Charge Attacks as a fixed percentage of the Charge Attack damage. Although they have similar wording, these are distinct from other effects that deal an additional instance of skill damage when using a Charge Attack such as Juliet's Luce della Salvezza450%Massive Light damage to a foe.
Gain 1 Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
(When 1 SpiritConsumes 1 upon normal attacks (Restored every 5 turns / Can't be removed)
is consumed:
Also deal 300% Bonus Light damage [Damage cap: ~635,000].).
Bonus damage effects may be colloquially referred to by the community using the unofficial terms "Echo" or "Chaser". These terms are used in some other game communities to refer to similar mechanics, and ChaserAll allies gain
20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns. is the name of a Warlock EMP skill that gives a Bonus DMGDeals bonus DMG for one-foe one-ally attacks
buff to the party.
Effect Stacking
Bonus damage sources are separated into several categories that will generally stack with each other. How different sources from the same category interact with each other depends on the category:[1]
- Skills are the most common source and have the greatest variety of bonus damage buffs. They are divided into 3 types with multiple sub-categories each, and will not stack with other buffs of the same status name and letter:
- Fixed element bonus damage is the most common type of bonus damage. The bonus damage will always be of the stated element and will overwrite other existing buffs of the same element and side, regardless of strength.
- Self element bonus damage gives bonus damage of the character's own element, rather than a fixed one. It will also overwrite other existing buffs of the same side, regardless of strength.
- Superior element bonus damage changes element to whatever the target is weak to, or the same element as the base attack if the target has no weakness. This bonus damage only overwrites weaker ones of the same side.
- These 3 types are further divided into several sub-categories:
- A side buffs are the most common. They generally affect multiple allies.
- B side buffs usually target one ally.
- C side buffs end upon taking damage.
- D side buffs are consumed after one normal attack.
- E side buffs are currently used for Eternals.
- Unique side bonus damage comes from buffs with unique icons such as Robomi's
Maximum OutputTriple attack rate is boosted (1 time) / Deals bonus light DMG for one-foe one-ally attacks (1 time)
, and stacks with all sources of bonus damage.
- Charge Attacks can grant fixed element bonus damage. There is only one charge attack side, but some charge attacks are part of the Skill category. However, they are not the same category. Because of that, a side A buff obtained from a charge attack will stack with a side A buff from other categories.
- Summon calls can provide two different types of bonus damage.
- Fixed element bonus damage will always be of the stated element.
- Self element bonus damage gives bonus damage of the character's own element. Currently, Belial (Summer) is the only source of this.
- Passive bonus damage effects can be granted by character support skills or weapon skills.
- A side. Only the strongest effect is applied, regardless of element.
- B side. Only the strongest effect is applied, regardless of element.
- Unique side. Passives which are currently known to stack with everything else.
Which side (A/B) a buff belongs to can only be verified by testing, as there is otherwise no way of distinguishing them.
Stacking Table
Stacking | Skills | Charge Attacks | Summon | Passive | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fixed / Self / Superior | Fixed | Fixed | Self | A | B | Unique | ||||||||
A | B | C | D | E | Unique | A | ||||||||
Skills | Fixed Self Superior |
A | No | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||
B | Yes | No | Yes | Yes | Yes | Yes | ||||||||
C | Yes | Yes | No | Yes | Yes | Yes | ||||||||
D | Yes | Yes | Yes | No | Yes | Yes | ||||||||
E | Yes | Yes | Yes | Yes | No | Yes | ||||||||
Unique | Yes | Yes | Yes | Yes | Yes | Yes | ||||||||
Charge Attacks | Fixed | A | Yes | No | Yes | Yes | ||||||||
Summon | Fixed | Yes | Yes | No | Yes | Yes | ||||||||
Self | Yes | N/A | ||||||||||||
Passive | A | Yes | Yes | Yes | No | Yes | Yes | |||||||
B | Yes | No | Yes | |||||||||||
Unique | Yes | Yes | Yes |
Sources
Filter Tables
Skills
Fixed Element
Icon | Name | Rarity | Element | Skill | Targets | Cooldown | Duration | Side | Notes | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Sumaibito | ![]() |
![]() Combat Spirit InfusionGain ![]() Strength: 50%Duration: 1 turn , ![]() Duration: 3 turns, and ![]() Strength: 80%Duration: 3 turns. (Can't recast.) |
Self | - | 3 turns | B | Requires ![]() mode from ![]() (Enter ![]() Duration: 4 turns mode. End cooldown for all skills. When a Melee-specialty ally of the same element as caster normal attacks: 1-turn cut to this skill's standby. Can't recast. While in ![]() Duration: 4 turns mode: Other allies can't participate in battle. Can't use items.). | |||||||
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Alanaan | ![]() |
![]() Renatian CreedAll allies gain ![]() Strength: 100%Duration: 4 turns and ![]() Strength: 30%Duration: 4 turnsStacking: A. Inflict ![]() Duration: 4 turns on all allies. (Consumes 100% of all allies' charge bar.) |
All allies | 14 turns Lvl 75: 12 turns |
4 turns | A | ![]() ![]() Duration: 1 turn and ![]() Strength: 100% chance of dealing 20% more damage.Duration: 4 turns. Activate ![]() ![]() Strength: 100%Duration: 4 turns and ![]() Strength: 30%Duration: 4 turnsStacking: A. Inflict ![]() Duration: 4 turns on all allies. (Consumes 100% of all allies' charge bar.). (Can only be used after ![]() All Fire allies gain ![]() Strength: 50% DEF Up / 25% of damage dealt (Healing cap: 800)Duration: Indefinite. (Can't be reactivated.) At level 95: ![]() Strength: 50% DEF Up / 25% of damage dealt (Healing cap: 800)Duration: Indefinite upgraded to ![]() Strength: 100% DEF Up / 25% of damage dealt (Healing cap: 1600)Duration: Indefinite. Also activate ![]() ( ![]() Strength: 20% ATK Up / 25% DEF DownMultiplier: PerpetuityDuration: 8 turnsField effect Local status effect to the field.). (Can't be reactivated.) activates.) auto-activates the skill. | |||||||
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Altair (Holiday) | ![]() |
![]() Battleplan: MarchBattleplan: March: All Fire allies gain ![]() Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, and 1 ![]() Duration: Indefinite. (When Altair's ![]() is 5: Skill changes to Battleplan: Maneuver.) Battleplan: Maneuver: All Fire allies gain ![]() Strength: 100% chance of dealing 30% more damage.Duration: 3 turns, ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, ![]() Strength: 50%Duration: 3 turns, and ![]() Strength: 15%Duration: 3 turns. (Consumes 5 ![]() .) |
Fire allies | 7 turns Lvl 55: 6 turns |
3 turns | A | Altair needs to have 5 ![]() on self before casting skill. Consumes all crests. | |||||||
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Barawa and Sarya | ![]() |
![]() Both Mind and Muscle?When Barawa and Sarya remove a foe's buff: Inflict ![]() Duration: 1 turn Local status effect. When a foe has ![]() Local status effect before attacking: All Fire allies gain ![]() Strength: 40%Duration: Indefinite. |
Fire allies | - | Indefinite (1 time) |
D | ||||||||
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Beatrix (Summer) | ![]() |
![]() Nayde SinineNayde Sinine: Gain ![]() Duration: Indefinite. Skill changes to Nayde Kollane. Nayde Kollane: Replace ![]() Duration: Indefinite with ![]() Duration: Indefinite. Skill changes to Nayde Valge. Nayde Valge: Toggle off ![]() . Skill changes to Nayde Sinine. |
Self | 0 turns | Indefinite | Unique | ![]() grants 50% Bonus Fire DMG effect. | |||||||
![]() Rising StarsGain ![]() Strength: 30%-90%Duration: 8 turns, ![]() Strength: 50%Duration: 1 turn , and ![]() Duration: 1 turn . (Consumes 40% of max HP.) |
Self | 4 turns | 1 turn | B | Consumes 40% of max HP. | ||||||||||
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Cain (Holiday) | ![]() |
![]() Burn the Midnight OilAll Fire allies gain ![]() Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, ![]() Strength: 15%Duration: 5 turns, and ![]() Strength: 20%Duration: 5 turns. |
Fire allies | 14 turns Lvl 75: 12 turns |
5 turns | A | ||||||||
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Dorothy and Claudia (Summer) | ![]() |
![]() AufwachenAll Fire allies gain ![]() Strength: 20%Duration: 2 turns. (When ![]() Duration: Indefinite is 3: All Fire allies also gain ![]() Strength: 100% chance of dealing 30% more damage.Duration: 2 turns and ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 2 turns.) |
Fire allies | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 3 turns |
2 turns | A | When cast as Claudia. Starts battle as Claudia and switches with ![]() Switch to Claudia. End cooldown for other skills. Raise ![]() Duration: Indefinite by 1 (Max: 3).. | |||||||
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Enyo (Summer) | ![]() |
![]() Theros DiakopesGain ![]() Duration: 2 turns. (Additional effects upon each cast in this order: ![]() Duration: 2 turns, ![]() Strength: 60%-20%Duration: 2 turns, ![]() Strength: 20%Duration: 2 turns, ![]() Duration: 2 turns.) |
Self | 7 turns Lvl 55: 6 turns |
2 turns | A | From 4th cast onward.![]() Activate Theros Diakopes. auto-activates the skill. | |||||||
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Grea | ![]() |
![]() DragonheartGain ![]() Strength: 50% chance of dealing 20% more damage.Duration: 3 turns and ![]() Strength: 30%Duration: 3 turns. |
Self | 6 turns | 3 turns | B | ||||||||
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Icarus | ![]() |
![]() Primal Sword DeimosGain ![]() Duration: 3 turns. (Can only be used when Icarus has 5 ![]() .) |
Self | 12 turns | 3 turns | Unique | ![]() grants 90% Bonus Fire DMG effect. ![]() is granted by ![]() ![]() ![]() Local status effect effect.) Gain 1 ![]() Duration: Indefinite., ![]() ![]() Duration: 1 turn and 1 ![]() Duration: Indefinite. Instantly perform a normal attack without using up a turn., and ![]() Gain 5 ![]() Duration: Indefinite. (Can't be reactivated.) as well as various other sources. | |||||||
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Io (Summer) | ![]() |
![]() Sunny DaysRestore 50% of an ally's HP (Healing cap: 2500). Grant ![]() Strength: 30%Duration: 4 turnsStacking: A and ![]() Strength: 30%Duration: 4 turns. |
One ally | 5 turns | 4 turns | A | ||||||||
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Michael | ![]() |
![]() Basilica1100% Fire damage to a foe (Damage cap: ~1,305,000). All Fire allies gain ![]() Duration: Indefinite. (Ends upon taking damage 3 times.) |
Fire allies | 14 turns Lvl 75: 12 turns |
Indefinite | Unique | ![]() grants 20% Bonus Fire DMG effect. Ends upon taking damage 3 times. | |||||||
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Mugen | ![]() |
![]() Ballistic Big Boy1000%Unworldly Fire damage to a foe (Damage cap: ~3,000,000). Mugen gains a random buff effect. |
Self | - | Indefinite | Unique | Randomly gains ![]() Strength: 50%Duration: Indefinite. Overwrites ![]() Strength: 10%Duration: Indefinite granted by ![]() ![]() Strength: 20%.. | |||||||
![]() Song of InnocenceAll allies gain a random buff effect and ![]() Strength: 20%. |
All allies | 7 turns Lvl 75: 6 turns |
Indefinite | Unique | Randomly grants ![]() Strength: 10%Duration: Indefinite. ![]() End cooldown for ![]() ![]() Strength: 20%.. ends the skill's cooldown. | ||||||||||
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Nezha (Yukata) | ![]() |
![]() Nine-Dragon Flamewreath20-hit, 300% Fire and Wind damage to random foes (Damage cap: ~185,000 per hit). Gain ![]() Duration: Indefinite. (Can't recast.) |
Self | Ready in 20 turns20-turn cooldown at start of battle. |
Indefinite | Unique | ![]() grants 10% Bonus Fire DMG effect and 10% Bonus Wind DMG effect. | |||||||
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Percival | ![]() |
![]() TraeumereiGain ![]() Strength: 60%-20%Duration: 3 turns. At level 100: Also gain ![]() Strength: 30%Duration: 3 turns and additional buffs based on Percival's number of ![]() . |
Self | 6 turns | 3 turns | BVerification needed. Currently cannot be tested against other Fixed Fire B side Bonus Damage. | Requires level 100 (5★). | |||||||
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Percival (Grand) | ![]() |
![]() Stolze Flamme1250%Unworldly Fire damage to a foe (Damage cap: ~2,900,000). Raise foe's ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 2 (Max: 10). Gain ![]() Strength: 60%-20% ATK Up / 30% Bonus Fire DMGDuration: Indefinite. |
Self | - | Indefinite | Unique | ![]() grants 30% Bonus Fire DMG effect. | |||||||
![]() Koenig Dekret900% Fire damage to all foes (Damage cap: ~1,020,000). All Fire allies gain ![]() Strength: 100%Duration: 1 turn and ![]() Strength: 30%Duration: 1 turn . All Fire allies instantly perform a normal attack without using up a turn. (Consumes ![]() after activation.) |
Fire allies | 12 turns | 1 turn (1 time) |
D | ![]() is granted by ![]() Raise foe's ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 2 (Max: 10). Gain ![]() Strength: 60%-20% ATK Up / 30% Bonus Fire DMGDuration: Indefinite. and ![]() AmplifySeraphic modifier normal attack damage by 20%, guaranteed triple attacks, and buffs can't be removed. (Starts battle with ![]() Strength: 60%-20% ATK Up / 30% Bonus Fire DMGDuration: Indefinite.). | ||||||||||
![]() Cardinal ProcessionNo charge bar gain upon normal attacks. AmplifySeraphic modifier normal attack damage by 20%, guaranteed triple attacks, and buffs can't be removed. (Starts battle with ![]() Strength: 60%-20% ATK Up / 30% Bonus Fire DMGDuration: Indefinite.) |
Self | - | Indefinite | Unique | |||||||||||
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Percival (Summer) | ![]() |
![]() GluehenGain ![]() Duration: 3 turns and ![]() Strength: 20%Duration: 3 turnsStacking: B. |
Self | 7 turns Lvl 75: 6 turns |
3 turns | B | ||||||||
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Sato | ![]() |
![]() Hidden Ninja ArtUse the selected Ninja Art. (Gains a bonus effect based on active sign. When ![]() Multiplier: Perpetuity lvl is 5: Can recast once each turn it is cast.) |
Self | 8 turns | Indefinite (1 time) |
D | Gains ![]() Strength: 30%Duration: Indefinite when ![]() is consumed. ![]() is granted by ![]() Raise foe's ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Remove 1 buff. (Forms ![]() Duration: Indefinite. When ![]() is formed: Changes to ![]() Duration: Indefinite.). | |||||||
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Shiva | ![]() |
![]() Chandrashekhar10-hit, 100% Fire damage to all foes (Damage cap: ~155,000 per hit). Fully restore all allies' HP. Remove all allies' debuffs. Caster gains ![]() Duration: Indefinite. (Can only be used when ![]() Multiplier: PerpetuityDuration: Indefinite lvl is 10. Can't recast.) |
Self | - | Indefinite | Unique | ![]() lvl is raised with ![]() Raise ![]() Multiplier: PerpetuityDuration: Indefinite lvl by 2. 1-turn cut to Shiva's skill cooldowns. ( ![]() Strength: 190% C.A. DMG Up, 90% C.A. DMG Cap Up closes.) and ![]() AmplifyMultiplier: Seraphic normal attack damage by 15%. ![]() Multiplier: PerpetuityDuration: Indefinite lvl rises by 1 upon using charge attack (Max: 5). (Boost to ATKMultiplier: Perpetuity and triple attack rate based on ![]() Multiplier: Perpetuity lvl.) At level 90: Increase max ![]() Multiplier: Perpetuity lvl to 10. ![]() Multiplier: PerpetuityDuration: Indefinite lvl rises by 1 upon triple attacks. (Also boost DEF and charge bar gain based on ![]() Multiplier: Perpetuity lvl.). | |||||||
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Therese (SSR) | ![]() |
![]() IndicumGain ![]() Duration: 2 turns and ![]() Strength: 80%Duration: 2 turnsStacking: A. Self-inflict ![]() Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. |
Self | 6 turns Lvl 75: 5 turns |
2 turns | A | ||||||||
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Tien | ![]() |
![]() Stardust10-hit, 80% Fire damage to a foe (Damage cap: ~81,000 per hit~810,000 total; Does not include Peacemaker.). At level 95: Also inflict ![]() Strength: 20% DA / 20% TA Down / 10,000 Skill DMG Taken (While in Break: 100% DA / 100% TA Down / 50,000 Skill DMG Taken)Base Accuracy: 100%Duration: IndefiniteLocal status effect. Gain ![]() Strength: 30%Duration: 2 turns and ![]() Duration: 2 turns. |
Self | 6 turns | 2 turns | E | Requires level 95 (5★). | |||||||
![]() Ten-Wolf's TriumphAll Fire allies gain ![]() Strength: 30%Duration: 2 turns, ![]() Duration: 2 turns, ![]() Strength: 280%Multiplier: AssassinDuration: 1 turn , and ![]() Strength: 20%Duration: 1 turn . Inflict ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect on all foes. (Can't recast.) At level 150: Can now be recast. |
Fire allies | Ready in 10 turns10-turn cooldown at start of battle. / 10 turns10-turn cooldown upon use. |
2 turns | E | Requires level 100 (5★). | ||||||||||
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Tweyen (Yukata) | ![]() |
![]() Two-Crown's SerenityGain ![]() Duration: 2 turns, ![]() Strength: 20%Duration: 2 turns, ![]() Duration: 2 turns, and ![]() Duration: 2 turns. (Consumes 100% of charge bar.) |
Self | 7 turns | 2 turns | A | ||||||||
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Yuel | ![]() |
![]() Guren250%-350% Fire damage to all foes (Damage cap: ~630,000). Inflict ![]() Base Accuracy: 120%Duration: 3 turnsLocal status effect. At level 90: All allies gain ![]() Strength: 30%Duration: 3 turns, ![]() Strength: 15%Duration: 3 turns, and ![]() Strength: 20%Duration: 3 turns. |
All allies | 6 turns | 3 turns | A | Requires level 90 (5★). | |||||||
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Yuel (Grand) | ![]() |
![]() Crimson Dance: GyouCrimson Dance: Chin: Performs ![]() Duration: Indefinite. (Upon 6 combined Fire chain bursts or caster's triple attacks after use: Skill changes to Crimson Dance: Yaku. Can't recast.) Crimson Dance: Yaku: Shifts to ![]() Duration: Indefinite. Gain ![]() Duration: Indefinite and ![]() Duration: 1 turn . (Upon 6 combined Fire chain bursts or caster's triple attacks after use: Skill changes to Crimson Dance: Gyou. Can't recast.) Crimson Dance: Gyou: Shifts to ![]() Duration: Indefinite. Gain ![]() Duration: Indefinite and ![]() Duration: 1 turn . (Can't recast.) |
Self | - | Indefinite | Unique | ![]() grants 20% Bonus Fire DMG effect. | |||||||
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Zeta (Grand) | ![]() |
![]() Furious ResonanceGain ![]() Duration: 5 turns and ![]() Strength: 10%Duration: 5 turns. |
Self | 9 turns Lvl 55: 8 turns |
5 turns | Unique | ![]() grants 50% Bonus Fire DMG effect when 20% charge bar is consumed. | |||||||
![]() Arvess ReawakeningHas a maximum charge bar limit of 200%. Starts battle at 100% charge bar. At end of turn when charge bar is at 100% or higher: Gain ![]() Strength: 30%Duration: Indefinite. 1-turn cut to skill cooldowns. (Can only use charge attack when charge bar is at 200%.) |
Self | - | Indefinite (1 time) |
D | |||||||||||
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Gemini Sunrise | ![]() |
![]() Rallizes OverrunGain ![]() Strength: 30%Duration: 5 turns, ![]() Strength: 30%Duration: 5 turns, and ![]() Strength: +10Duration: 5 turns. |
Self | 12 turns | 5 turns | A | ||||||||
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Reinhardtzar | ![]() |
![]() DoombringerBig Fire damage to a foe. Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Raise ![]() Multiplier: NormalDuration: Indefinite lvl by 1. (Self-inflict ![]() Strength: 10% (Max: 50%)Duration: IndefiniteAt 100%, leaves 1 max HP upon raising lvl.) |
Self | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||||||||
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Sword of Pallas Militis | ![]() |
![]() Sephira Legio IgnisWhen main weapon (MC only): Starts battle with ![]() Strength: 30%Duration: 1 turn . (In ArcarumArcarum: The World Beyond Replicard Sandbox: Active even when not main weapon and affects Fire allies.) |
Self Arcarum: Fire allies |
- | 1 turn | A | Requires 4★. Must be used as a main weapon outside Arcarum. | |||||||
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Aglovale | ![]() |
![]() SchneetreibenGain ![]() Strength: 60%-20%Duration: 3 turns and ![]() Strength: 30%Duration: 3 turns. (Gain additional buffs based on Aglovale's number of ![]() .) |
Self | 6 turns | 3 turns | B | ||||||||
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Anne | ![]() |
![]() Daemon RecallGain ![]() Multiplier: PerpetuityDuration: 4 turns. End cooldown for all skills. (Can only be used when ![]() Multiplier: Perpetuity lvl is 5. Can't be recast.) |
Self | - | 4 turns | Unique | Requires level 100 (5★).![]() grants 90% Bonus Water DMG effect. ![]() lvl is raised with ![]() ![]() Multiplier: PerpetuityDuration: Indefinite lvl by 1 upon being targeted (Max: 5). (Boost to ATKPerpetuity modifier, DEF, multiattack rate, and hostility based on lvl.). | |||||||
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Cagliostro (Summer) | ![]() |
![]() Ars NovaArs Nova: All Water allies gain ![]() Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, and 1 ![]() Duration: Indefinite. (When Cagliostro's ![]() Duration: Indefinite is 5: Skill changes to Ars Notoria.) Ars Notoria: All Water allies gain ![]() Strength: 100% chance of dealing 30% more damage.Duration: 3 turns, ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, ![]() Strength: 50%Duration: 3 turns, and ![]() Strength: 15%Duration: 3 turns. |
Water allies | 7 turns Lvl 55: 6 turns |
3 turns | A | Cagliostro needs to have 5 ![]() on self before casting skill. | |||||||
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Catura (Holiday) | ![]() |
![]() Honeyed WordsCaster and Water MC gain ![]() Strength: 40%Duration: 4 turns. (From 2nd cast: Caster and Water MC also gain ![]() Strength: 100% chance of taking 30% less damage.Duration: 4 turns. From 3rd cast: Caster and Water MC also gain ![]() Strength: 100%Duration: 4 turns.) |
Self and Water Main Character | 14 turns Lvl 55: 12 turns |
4 turns | B | ||||||||
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Clarisse (Summer) | ![]() |
![]() Garibaldi LinkCaster and Water MC gain ![]() Strength: 100%Duration: Indefinite and ![]() Strength: 80%Duration: Indefinite. |
Self and Water Main Character | 7 turns Lvl 75: 6 turns |
Indefinite (1 time) |
D | ||||||||
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Europa | ![]() |
![]() Pleiades700% Water damage to a foe (Damage cap: ~1,160,000). Gain ![]() Duration: 2 turns and ![]() Strength: 70%Duration: 2 turns. (When a foe's ![]() lvl is 10: Also gain ![]() Duration: 2 turns.) |
Self | 7 turns | 2 turns | ?Verification needed. Currently stacks with all other sources | ||||||||
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Gabriel | ![]() |
![]() Kitrino NimaAll Water allies gain ![]() Duration: 2 turnsFire Damage Cut. and ![]() Duration: Indefinite. (Glacies Ward ends upon taking damage 3 times.) |
Water allies | 13 turns Lvl 75: 12 turns |
Indefinite | Unique | ![]() grants 20% Bonus Water DMG effect. Ends upon taking damage 3 times. | |||||||
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Haaselia | ![]() |
![]() Phases of the MoonAll Water allies gain ![]() Strength: 20%Duration: 2 turns, ![]() Duration: 2 turns, and ![]() Strength: 15%. Moon waxes. (Progresses the current moon phase on all allies by 1 turn.) |
Water allies | 5 turns | 2 turns | Unique | ![]() grants 20% Bonus Water DMG effect to Water allies with ![]() or ![]() (granted by ![]() All Water allies gain ![]() Multiplier: NormalDuration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. for 4.5 turns. End cooldown for ![]() ![]() Strength: 20%Duration: 2 turns, ![]() Duration: 2 turns, and ![]() Strength: 15%. Moon waxes. (Progresses the current moon phase on all allies by 1 turn.). or ![]() ![]() | |||||||
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Jeanne d'Arc (Water Summer) | ![]() |
![]() ConfrontSacrifice 80% of caster's current HP. All Water allies gain ![]() Strength: 30%-90%Duration: 5 turns. (Based on ![]() lvl: All Water allies also gain ![]() Duration: 3 turns and ![]() Duration: 3 turns.) |
Water allies | 9 turns Lvl 55: 8 turns |
3 turns | A | Grants ![]() Strength: 10%-50%Duration: 3 turns based on ![]() lvl. ![]() lvl is raised with ![]() ![]() Duration: Indefinite lvl by 1 when an ally uses a skill that consumes HP or max HP (Max: 5). (Based on ![]() lvl: Bonus Water DMG effect and amplifySeraphic modifier normal attack damage.). | |||||||
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Juliet (Water) | ![]() |
![]() Fulmine AzzurroAll Water allies gain 1 ![]() Duration: Indefinite, ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite, and ![]() Strength: 20%Duration: Indefinite. (Bonus Water DMG effect ends upon taking damage.) |
Water allies | 9 turns Lvl 55: 8 turns |
Indefinite | C | Ends upon taking damage. | |||||||
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Katalina (Grand) | ![]() |
![]() Enchanted Lands300%-400% Water damage to a foe (Damage cap: ~620,000). Gain ![]() Duration: 1 turn . At level 90: Damage cap increased to ~900,000. Also gain ![]() Strength: 20%Duration: 2 turns. ![]() Duration: 2 turns duration increased to 2 turns. |
Self | 6 turns | 2 turns | A | Requires level 90 (5★). | |||||||
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Lancelot | ![]() |
![]() Wogenstrom2-hit, 150% Water damage to all foes (Damage cap: ~320,000 per hit~640,000 total). Gain ![]() Strength: 60%Duration: 3 turns and ![]() Duration: 3 turns. At level 90: Also gain ![]() Duration: 3 turns, ![]() Strength: 30%Duration: 3 turns, and ![]() Strength: 30%Duration: 3 turns. |
Self | 6 turns | 3 turns | A | Requires level 90 (5★). | |||||||
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Lancelot (Grand) | ![]() |
![]() Stiller GlanzGain ![]() Strength: 50%Duration: 5 turns, ![]() Strength: 50%Duration: 5 turns, ![]() Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, and ![]() Strength: 20%Duration: 5 turns. |
Self | 10 turns | 5 turns | B | ||||||||
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Lucio (Summer) | ![]() |
![]() RevelationAll allies gain ![]() Strength: 20%Duration: 3 turns and ![]() Strength: 20%. |
All allies | 7 turns Lvl 55: 6 turns |
3 turns | A | ||||||||
![]() Without YouGrant a Water ally ![]() Strength: 90%Duration: 2 turns, ![]() Duration: 2 turns, ![]() Duration: 2 turnsFire Damage Cut., and ![]() Strength: 100%Duration: 2 turns. |
One Water ally | 7 turns | 2 turns | B | |||||||||||
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Nectar (Water) | ![]() |
![]() Canine Slash3-hit, 150% Water damage to a foe (Damage cap: ~185,000 per hit). Gain ![]() Strength: 100%Duration: 1 turn , ![]() Strength: 20%Duration: 1 turn , and ![]() Duration: 3 turns. |
Self | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 6 turns |
1 turn (1 time) |
D | ![]() Duration: 3 turns grants ![]() Strength: 20%Duration: 1 turn at end of turn. | |||||||
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Romeo | ![]() |
![]() Solare BluSwitch to ![]() Duration: Indefinite mode. End the cooldown for caster's other skills. At level 100: ![]() Duration: Indefinite upgraded to ![]() Duration: Indefinite. |
Self | 0 turns | Indefinite | Unique | Requires level 100 (5★).![]() grants 20% Bonus Water DMG effect. | |||||||
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Siegfried (Summer) | ![]() |
![]() Loin d'IciSacrifice 60% of caster's current HP to gain ![]() Strength: 10000Duration: Indefinite and ![]() Strength: 80%Duration: Indefinite. (Bonus Water DMG effect ends upon taking damage.) |
Self | 7 turns | Indefinite | C | Ends upon taking damage. | |||||||
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Silva | ![]() |
![]() Dead SpecimenGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. At level 90: Also gain ![]() Strength: 20%Duration: 1 turn . |
Self | 7 turns | 1 turn | Unique | Requires level 90 (5★). Only affects charge attacks. | |||||||
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Societte | ![]() |
![]() First Dance: KaguraRestore 30% of all allies' HP (Healing cap: 2000). All allies gain ![]() Strength: 500 HP or 10% charge barDuration: 3 turns and ![]() Strength: 10%Duration: 3 turns. (When a foe uses a special attack: Consumes ![]() to auto-activate.) |
All allies | 5 turns Lvl 55: 4 turns |
3 turns | A | ![]() is granted by ![]() Gain ![]() Duration: Indefinite.. | |||||||
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Sturm | ![]() |
![]() Silver TongueGrant a foe ![]() Strength: 100%Duration: 3 turnsLocal status effect and ![]() Strength: 50%Duration: 3 turnsLocal status effect. Gain ![]() Strength: 50%Duration: 3 turns, ![]() Strength: 100% chance of dealing 50% more damage.Duration: 3 turns, and ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. |
Self | 6 turns Lvl 75: 5 turns |
3 turns | B | ||||||||
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Tefnut (Summer) | ![]() |
![]() IstiraahahGain ![]() Duration: 5 turns. |
One Water ally in next position | 7 turns | 0.5 turnsApplied during the attack phase and lasts until the turn ends. | A | Grants ![]() Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. upon charge attack. | |||||||
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Vikala (Halloween) | ![]() |
![]() The Night's Only Just Begun!When the field effect ![]() Field effect Local status effect is active: Supplement Water allies' skill damage (Damage cap: 50,000). All Water allies gain ![]() Strength: 10%Duration: Indefinite at the start of the turn's attack. |
Water allies | - | Indefinite (1 time) |
D | ![]() Field effect Local status effect field effect is applied by ![]() Tick, tock, treat! It's Halloween time in Utopia! ( ![]() Duration: 5 turnsField effect Local status effect to the field. When Spooky Utopia is active: Skill changes to Mouse-o'-Lantern.) Mouse-o'-Lantern: 3-hit, 300% Water damage to all foes (Damage cap: ~620,000 per hit). Restore 10% of Water allies' HP (Healing cap: 2020).. | |||||||
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Yatima | ![]() |
![]() Degradative Spinel6-hit, 100% Water damage to a foe (Damage cap: ~135,000 per hit). Inflict ![]() Duration: IndefiniteStacking: Permanent. Remove 1 buff. Gain ![]() Strength: 30%Duration: 3 turns. ( ![]() Duration: IndefiniteStacking: Permanent effect specs increase upon each cast [Max: Lvl 5]. Hit number increases based on ![]() lvl [Max: 10 hits].) |
Self | 8 turns Lvl 55: 7 turns |
3 turns | A | ![]() Activate ![]() Inflict ![]() Duration: IndefiniteStacking: Permanent. Remove 1 buff. Gain ![]() Strength: 30%Duration: 3 turns. ( ![]() Duration: IndefiniteStacking: Permanent effect specs increase upon each cast [Max: Lvl 5]. Hit number increases based on ![]() lvl [Max: 10 hits].). (While ![]() Multiplier: Perpetuity is in effect: Changes to 1250%Unworldly damage [Damage cap: ~2,900,000].) auto-activates the skill. | |||||||
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Yngwie | ![]() |
![]() No MercyGain ![]() Strength: 50% chance of dealing 50% more damage.Duration: 3 turns and ![]() Strength: 30%Duration: 3 turns. At level 95: Also gain ![]() Duration: 3 turns. |
Self | 6 turns | 3 turns | A | ||||||||
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Yngwie (Legend of Bravado and Revelry) | ![]() |
![]() IroncladSacrifice 50% of current HP to gain ![]() Multiplier: PerpetuityDuration: 7 turns. End cooldown for other skills. Gain ![]() Duration: 1 turn . |
Self | 10 turns | 7 turns | Unique | ![]() grants 20% Bonus Water DMG effect. | |||||||
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Zeta (Water) | ![]() |
![]() Spear of Arvess300% Water damage to a foe (Damage cap: ~280,000). Inflict ![]() Strength: 25%Base Accuracy: 100%Duration: 4 turnsLocal status effect and ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 4 turnsLocal status effect. (When any foe has ![]() Local status effect: Also gain ![]() Strength: 100%Duration: 3 turns.) |
Self | 7 turns Lvl 55: 6 turns |
3 turns | A | When any foe has ![]() Local status effect. ![]() Gain ![]() Strength: 30%Before Arvess Resonance is taken into account. Activate ![]() Inflict ![]() Strength: 25%Base Accuracy: 100%Duration: 4 turnsLocal status effect and ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 4 turnsLocal status effect. (When any foe has ![]() Local status effect: Also gain ![]() Strength: 100%Duration: 3 turns.). (Consumes 15% of max HP.) auto-activates the skill. | |||||||
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Aliza (Water) | ![]() |
![]() Azure FirestormBig Water damage to a foe. Gain ![]() Strength: 40%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Self | - | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
B | ||||||||
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Anastasia | ![]() |
![]() Star MagicGain ![]() Strength: 25%Duration: 3 turns. |
Self | 9 turns Lvl 45: 8 turns |
3 turns | A | ||||||||
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Cailana (SR) | ![]() |
![]() Hang TenGain ![]() Strength: 30%Duration: 5 turns. |
Self | 8 turns Lvl 45: 7 turns |
5 turns | A | ||||||||
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Mina | ![]() |
![]() Waterblade BlossomBig Water damage to a foe. Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
B | ||||||||
![]() Aqua EdgeGain ![]() Strength: 30%Duration: 3 turns. |
Self | 7 turns Lvl 45: 6 turns |
3 turns | B | |||||||||||
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Owen | ![]() |
![]() Enchanted ArmsGain ![]() Strength: 20%Duration: 5 turns. (Uses 20% of charge bar) |
Self | 6 turns Lvl 45: 5 turns |
5 turns | A | ||||||||
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Cailana | ![]() |
![]() Hang TenGain ![]() Strength: 30%Duration: 5 turns.. |
Self | 8 turns Lvl 45: 7 turns |
5 turns | A | ||||||||
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Bow of Sigurd Militis | ![]() |
![]() Sephira Legio AquaeWhen main weapon (MC only): Starts battle with ![]() Strength: 30%Duration: 1 turn . (In ArcarumArcarum: The World Beyond Replicard Sandbox: Active even when not main weapon and affects Water allies.) |
Self Arcarum: Water allies |
- | 1 turn | A | Requires 4★. Must be used as a main weapon outside Arcarum. | |||||||
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Commander's Sidearm | ![]() |
![]() Explosive RoundsMassive Water damage to a foe. Gain ![]() Duration: Indefinite. (Ends upon taking damage.) |
Self | - | Indefinite | C | Ends upon taking damage. | |||||||
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Reflection of The Moon | ![]() |
![]() Phobos BlastMassive Water damage to a foe. Gain ![]() Strength: 20%. All allies gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. After 4★: Effect increased to ![]() Strength: 25%. After 5★: Effect increased to ![]() Strength: 30%. |
Water allies | - | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
Unique | ![]() grants 20% Bonus Water DMG effect to Water allies with ![]() or ![]() (granted by ![]() All Water allies gain ![]() Multiplier: NormalDuration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. for 4.5 turns. End cooldown for ![]() ![]() Strength: 20%Duration: 2 turns, ![]() Duration: 2 turns, and ![]() Strength: 15%. Moon waxes. (Progresses the current moon phase on all allies by 1 turn.). or ![]() ![]() | |||||||
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Aglovale and Tor | ![]() |
![]() Frost Lord's Command6-hit, 100% Earth damage to all foes (Damage cap: ~205,000 per hit). All allies gain ![]() Duration: 1 turn and ![]() Strength: 30%Duration: 1 turn . (Consumes 1 ![]() .) |
All allies | 5 turns | 1 turn (1 time) |
D | ![]() is granted by ![]() Boost to Aglovale and Tor's ATKPerpetuity modifier and C.A. damage based on number of main allies. (Starts battle with 2 ![]() Duration: Indefinite.). | |||||||
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Arulumaya | ![]() |
![]() Gaze into Crystal BallGaze into crystal ball. All Earth allies gain 1 random buff. (Number of buffs increases upon each cast [Max: 3 times].) |
Earth allies | 6 turns | 3 turns | A | Requires level 90 (5★). Randomly grants ![]() Strength: 30%Duration: 3 turns. All buffs are granted from 4th cast onward. ![]() All allies gain ![]() Strength: 10%. End cooldown for ![]() All Earth allies gain 1 random buff. (Number of buffs increases upon each cast [Max: 3 times].). Activate ![]() Inflict ![]() Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. At level 100: Damage increased to 700%. Damage cap increased to ~840,000. Also inflict ![]() Strength: 20%Base Accuracy: 100%Duration: 180 seconds on all foes.. ends the skill's cooldown. | |||||||
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Beatrix (Earth) | ![]() |
![]() Rising NovaGain ![]() Strength: 30%-90%Duration: 8 turns, ![]() Strength: 50%Duration: 1 turn , and ![]() Duration: 1 turn . (Consumes 40% of max HP.) |
Self | 4 turns | 1 turn | B | Consumes 40% of max HP. | |||||||
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Caim | ![]() |
![]() Golden Twilight500%Massive Earth damage to a foe (Damage cap: ~2,020,000). Caim's third skill resets to ![]() End cooldown for ![]() Randomly raise one of ![]() Multiplier: PerpetuityDuration: Indefinite, ![]() Duration: Indefinite, ![]() Duration: Indefinite, or ![]() Duration: Indefinite rank by 1 for all Earth allies. |
Earth allies | - | Indefinite | Unique | Requires 5★.![]() grants 10% Bonus Earth DMG effect. | |||||||
![]() Club TrickInflict ![]() Base Accuracy: 100%, ![]() Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and ![]() Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds on all foes. Raise caster's ![]() Duration: Indefinite Rank by 1 (Max: 4). |
Self | 5 turns | Indefinite | Unique | ![]() Caim's third skill resets to ![]() End cooldown for ![]() | ||||||||||
![]() The Fool UprightWhen Switching to Main Ally: Caim's ![]() Multiplier: PerpetuityDuration: Indefinite, ![]() Duration: Indefinite, ![]() Duration: Indefinite, and ![]() Duration: Indefinite ranks all rise by a random number (Max: 4). (Can't be reactivated.) At level 95: Now affects all Earth allies. |
Self At level 95: Earth allies |
- | Indefinite | Unique | |||||||||||
![]() Domain Bonus AbilityUpon using charge attack: Randomly raise two of ![]() Multiplier: PerpetuityDuration: Indefinite, ![]() Duration: Indefinite, ![]() Duration: Indefinite, or ![]() Duration: Indefinite ranks by 1. |
Self | - | Indefinite | Unique | |||||||||||
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Cidala | ![]() |
![]() Reversal of FortuneAt end of turn if Cidala didn't attack: Restore HP (Healing cap: 2022) and remove all debuffs. Gain ![]() Duration: 1 turn and ![]() Strength: 40%Duration: 1 turn . |
Self | - | 1 turn | BVerification needed. Stacks with Fixed Earth A and C side. Currently cannot be tested against other Fixed Earth B side Bonus Damage. | ||||||||
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Cidala (Super Cidala) | ![]() |
![]() Luck Goes UpGain ![]() Duration: 2 turns and ![]() Strength: 300%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.. |
Self | 5 turns | 2 turns | Unique | ![]() grants 30% Bonus Earth DMG effect. | |||||||
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Dante (Halloween) | ![]() |
![]() Shadow CatsCaster borrows the power of cats to gain ![]() Duration: 2 turns. (Additional buffs based on number of ![]() Multiplier: Perpetuity.) |
Self | 9 turns Lvl 55: 8 turns |
2 turns | BVerification needed. | Gains ![]() Strength: 30%Duration: 2 turns when Dante has ![]() . ![]() is granted by ![]() ![]() Duration: Indefinite each turn (Max: 4). Boost to ATKMultiplier: Perpetuity and damage cap based on number of ![]() Multiplier: Perpetuity. (Start battle with 2 ![]() Multiplier: PerpetuityDuration: Indefinite. Lose 2 upon taking damage.). | |||||||
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Diantha | ![]() |
![]() Find Your StarAll Earth allies gain one random buff. (Number of buffs gained increases based on Diantha's ![]() lvl.) |
Earth allies | 6 turns | 2 turns | A | Randomly grants ![]() Strength: 20%Duration: 2 turns. All buffs are granted at ![]() lvl 4. ![]() is granted by ![]() ![]() Strength: 30%Duration: 3 turns, ![]() Strength: 15%Duration: 3 turns, and ![]() Duration: 3 turns. When Diantha's ![]() is at 4: Buffs increased to ![]() Strength: 35%Duration: 3 turns and ![]() Strength: 35%Duration: 3 turns. All allies also gain ![]() Strength: 10%Multiplier: SeraphicDuration: 3 turns. and various other sources. | |||||||
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Galleon | ![]() |
![]() Blessed KissGrant another Earth ally ![]() Duration: Indefinite. (When ![]() is already granted: Restore 100% of target's HP [Healing cap: 10,000] and remove all debuffs.) |
One Earth ally except Galleon | 11 turns Lvl 55: 10 turns |
Indefinite | Unique | ![]() grants 20% Bonus Earth DMG effect. | |||||||
![]() Extended Mastery Support SkillChance to gain ![]() Strength: 20%Duration: Indefinite upon using ![]() ![]() Duration: Indefinite. (When ![]() is already granted: Restore 100% of target's HP [Healing cap: 10,000] and remove all debuffs.).
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Self | - | Indefinite (1 time) |
D | 100% chance at 3★. | ||||||||||
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Golden Knight | ![]() |
![]() Sword in FluxReplicate caster's or an ally's skill. (Gains a buff based on the type of skill replicated.) |
Self | 6 turns | 2 turns | BVerification needed. Currently cannot be tested against other Fixed Earth B side Bonus Damage. | Gains ![]() Strength: 20%Duration: 2 turns when copying a Damage-type (red border) skill. | |||||||
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Hallessena | ![]() |
![]() Say Goodbye!Gain ![]() Duration: 1 turn and ![]() Strength: 100%Multiplier: AssassinDuration: 1 turn . (Can only be used when ![]() lvl is 5.) At level 90: Also gain ![]() Strength: 20% (Max: 100%)Duration: 1 turn and ![]() Strength: 10% (Max: 30%)Duration: 1 turn . Specs increase based on caster's ![]() lvl. |
Self | 6 turns | 1 turn | BVerification needed. Currently cannot be tested against other Fixed Earth B side Bonus Damage. | Requires level 90 (5★).![]() lvl is raised with ![]() Inflict ![]() Strength: 100%Duration: 180 seconds and ![]() Strength: 100%Duration: 180 seconds on all foes. At level 100: Also raise ![]() Duration: Indefinite lvl by 2. and ![]() ![]() lvl. ( ![]() Duration: Indefinite lvl rises every turn by 1 and lowers by 2 upon taking damage [Max: 5].). | |||||||
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Illnott (Summer) | ![]() |
![]() Roaring CrewAll allies gain ![]() Strength: 100%Duration: 4 turns and ![]() Strength: 30%Duration: 4 turnsStacking: A. Inflict ![]() Duration: 4 turns on all allies. (Consumes 100% of all allies' charge bars.) |
All allies | 14 turns Lvl 75: 12 turns |
4 turns | A | ||||||||
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Jack Rakan | ![]() |
![]() Ultimate Hard WorkerAt end of turn: Gain 2 random buffs. When at 10 or more buffs at end of turn: 1-turn cut to ![]() (Gain ![]() Multiplier: PerpetuityDuration: 4 turns. Consumes 100% of charge bar.)'s cooldown. Gain ![]() Strength: 20%. |
Self | - | 5 turns | BVerification needed. | Randomly gains ![]() Strength: 20%Duration: 5 turns. | |||||||
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Jessica (Yukata) | ![]() |
![]() FeuerwerkAll allies gain ![]() DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed) Multiplier: NormalDuration: 3 turnsStacking: Special Buff, ![]() Strength: 10%Duration: 3 turns, and ![]() Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 3 turns. (When ![]() lvl is 2: Consumes all ![]() lvls. All allies also gain ![]() Strength: 50%Duration: 3 turns.) |
All allies | 7 turns Lvl 75: 6 turns |
3 turns (1 time) |
D | ![]() is granted by ![]() Extend ![]() 's duration by 2 turns. Raise ![]() Duration: Indefinite lvl by 1 (Max: 2). (Start battle with 2 ![]() Duration: Indefinite lvls. Boost to skill damage specs based on ![]() lvl.). | |||||||
![]() AussenseiterGrant an Earth ally a ![]() Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite worth 70% of caster's max HP (Max: 10,000) and ![]() Strength: 30%Duration: Indefinite. (Bonus Earth DMG effect ends upon taking damage.) |
One Earth ally | 5 turns | Indefinite | C | Ends upon taking damage. | ||||||||||
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Laguna (SSR) | ![]() |
![]() Omar's Wisdom IIAll Earth allies gain ![]() Duration: 3 turns and ![]() Strength: 50%Duration: 3 turns. (Can only be used when ![]() lvl is 10.) |
Earth allies | 7 turns Lvl 75: 6 turns |
3 turns | A | ![]() is granted by ![]() ![]() Duration: Indefinite lvl rises by 1 upon taking damage and at end of turn (Max: 10). (Boost to attack specs based on ![]() lvl.) and ![]() ![]() Duration: Indefinite lvl by 1 at battle start
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Lamretta (SSR) | ![]() |
![]() Lam Goes Wham450%Massive Earth damage to a foe. Gain ![]() Strength: 60%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Self | - | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (1 time) |
D | ||||||||
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Lobelia | ![]() |
![]() Destructive Urges300% Earth damage to a foe (Damage cap: ~400,000). Gain ![]() Strength: Guaranteed TA / 30% Bonus Earth DMG Lvl 55: 50% Bonus Earth DMGDuration: 1 turn . (Also gain 1 ![]() Duration: Indefinite.) At level 55: ![]() Strength: Guaranteed TA / 50% Bonus Earth DMGDuration: 1 turn Bonus Earth DMG effect increased to 50%. |
Self | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 1 turn |
1 turn | Unique | ||||||||
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Magisa (Holiday) | ![]() |
![]() Earthen MagicsUpon casting Land Eruption: Gain ![]() DEF is boosted / Lvl 2: Double attack rate is boosted / Triple attack rate is boosted / Lvl 3: Morax attacks alongside while in effect / Lvl 4: Deals bonus earth DMG / Lvl 5: Charge attack DMG is boosted / Charge attack DMG cap is boosted (Can't be removed) Duration: 4 turns. (Effect is based on number of Magisa's ![]() when Land Eruption is cast.) |
Self | 9 turns | 4 turns | Unique | ![]() DEF is boosted / Lvl 2: Double attack rate is boosted / Triple attack rate is boosted / Lvl 3: Morax attacks alongside while in effect / Lvl 4: Deals bonus earth DMG / Lvl 5: Charge attack DMG is boosted / Charge attack DMG cap is boosted (Can't be removed) grants 50% Bonus Earth DMG effect when ![]() All allies gain ![]() Strength: 20%. (Consumes all ![]() . Number of activations increased based on number consumed [Max: 6 times]. Whenever Magisa gains a ![]() : 1-turn cut to this skill's cooldown.) is cast with 4 or more ![]() . | |||||||
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Mahira | ![]() |
![]() Feather the NestAll allies gain ![]() Strength: 25%Multiplier: NormalDuration: 3 turns and ![]() Strength: 20%Duration: 3 turns. |
All allies | 7 turns | 3 turns | A | ||||||||
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Makura (Valentine) | ![]() |
![]() Tender Loving HareAll Earth allies gain ![]() Duration: Indefinite, ![]() Duration: Indefinite, and ![]() Strength: 30%Duration: 1 turn . |
Earth allies | 10 turns | 1 turn | A | ||||||||
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Maleagant | ![]() |
![]() Silbernagel500% Earth damage to a foe (Damage cap: ~730,000). Remove 1 buff. Gain ![]() Strength: 30%Duration: 3 turns. (When a foe's buff is removed: Instantly perform a normal attack without using up a turn.) |
Self | 8 turns Lvl 75: 7 turns |
3 turns | BVerification needed. | ![]() End cooldown for ![]() ![]() Strength: 100%Duration: 3 turns, ![]() Duration: 3 turnsWater Damage Cut., ![]() Duration: 3 turns, and ![]() Strength: 50%Duration: 3 turns. and ![]() Remove 1 buff. Gain ![]() Strength: 30%Duration: 3 turns. (When a foe's buff is removed: Instantly perform a normal attack without using up a turn.). 1-turn cut to ![]() ![]() (Includes all-ally attacks) Duration: 1 turn , ![]() Strength: 30%-90%Duration: 3 turns, ![]() Duration: 3 turns, ![]() Strength: 100%Duration: 3 turns, ![]() Duration: 3 turns, and ![]() Duration: 3 turns.'s cooldown. (Bonus Earth damage based on ![]() lvl [Max: 4 hits].) ends the skill's cooldown. | |||||||
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Medusa | ![]() |
![]() Medusiana ActionGain ![]() Strength: 200%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Strength: 20%Duration: 2 turns. (Consume 2 ![]() : Affects all allies.) |
Self | 6 turns | 2 turns | A | Consumes 2 ![]() to target all allies. | |||||||
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Melleau | ![]() |
![]() ImpelliteriGain ![]() Duration: 2 turns. At level 95: Also gain ![]() Strength: 20%Duration: 2 turns and ![]() Strength: 100% of damage dealt (Healing cap: 1000)Duration: 2 turns. |
Self | 6 turns | 2 turns | B | Requires level 95 (5★).![]() Activate ![]() ![]() Duration: 2 turns. At level 95: Also gain ![]() Strength: 20%Duration: 2 turns and ![]() Strength: 100% of damage dealt (Healing cap: 1000)Duration: 2 turns.. Gain ![]() Strength: 1000Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. auto-activates the skill. | |||||||
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Mireille and Risette | ![]() |
![]() Force de la SagesseGain ![]() Strength: 15%Multiplier: SeraphicDuration: 3 turns, ![]() Strength: 10%-35%Duration: 3 turns, and 1 ![]() Duration: Indefinite. (Boost to specs upon each cast [Max: 5 / Includes activation by charge attack].) |
Self | 7 turns Lvl 55: 6 turns |
3 turns | A | ![]() Activate ![]() ![]() Strength: 15%Multiplier: SeraphicDuration: 3 turns, ![]() Strength: 10%-35%Duration: 3 turns, and 1 ![]() Duration: Indefinite. (Boost to specs upon each cast [Max: 5 / Includes activation by charge attack].). auto-activates the skill. | |||||||
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Olivia | ![]() |
![]() And EverGain ![]() Strength: 30%Duration: 1 turn . Instantly perform a normal attack without using up a turn. |
Self | 6 turns | 1 turn | A | ||||||||
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Orchid | ![]() |
![]() Hopeful PledgeGain ![]() Multiplier: NormalDuration: Indefinite. (Ends upon taking damage 3 times.) |
Self | 18 turns Lvl 75: 16 turns |
Indefinite | Unique | ![]() grants 50% Bonus Earth DMG effect. Ends upon taking damage 3 times. | |||||||
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Paris | ![]() |
![]() Attacco RaffinatoInstantly perform a normal attack without using up a turn. (When ![]() lvl is 5: Before instantly performing a normal attack, also gain ![]() Strength: 30%Duration: Indefinite and ![]() Duration: 1 turn .) |
Self | 6 turns | Indefinite (1 time) |
D | ![]() lvl is raised with ![]() Gain ![]() Strength: 10% (Max: 50%)Duration: Indefinite and ![]() Strength: 10%. ![]() Duration: Indefinite lvl rises by 1 (Max: 5). (Boost to ATKMultiplier: Perpetuity, multiattack rate, and Bonus Earth DMG effect based on ![]() lvl.). | |||||||
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Raziel (Summer) | ![]() |
![]() Book of Sunlight, Page 19All Earth allies gain ![]() Duration: 5 turns. (When ![]() is at 10: All Earth allies also gain ![]() Strength: 100,000Duration: 1 turn .) |
Earth allies | 14 turns Lvl 75: 12 turns |
5 turns | Unique | ||||||||
![]() Book of Awakening, Page 999All Earth allies gain ![]() Strength: 30%Multiplier: PerpetuityDuration: 1 turn , ![]() Strength: 100%Duration: 1 turn , ![]() Strength: 30%Duration: Indefinite, and ![]() Duration: Indefinite. All Earth allies instantly perform a normal attack without using up a turn. (Can only be used when ![]() and ![]() are at 10. Can't recast.) |
Earth allies | - | Indefinite (1 time) |
D | ![]() and ![]() are granted by ![]() ![]() Multiplier: PerpetuityDuration: Indefinite to Raziel based on main allies' number of damage skills (Max: 10). For every 3 damage skills used by Earth allies: Raziel gains 1 ![]() Multiplier: PerpetuityDuration: Indefinite. 1-turn cut to ![]() Inflict ![]() Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and ![]() Strength: 3000 (Max: 30,000)Base Accuracy: 100%Duration: 180 seconds on all foes. Remove 1 buff from all foes. (When ![]() is at 10: Auto-activates upon normal attacks.)'s cooldown. (Boost to ATKMultiplier: Perpetuity based on number of ![]() Multiplier: Perpetuity. When ![]() Multiplier: Perpetuity is at 10: 20% Bonus Earth DMG effect.) and ![]() ![]() Duration: Indefinite to Raziel based on main allies' number of buff skills (Max: 10). For every 3 buff skills used by Earth allies: Raziel gains 1 ![]() Duration: Indefinite. 1-turn cut to ![]() ![]() Duration: 5 turns. (When ![]() is at 10: All Earth allies also gain ![]() Strength: 100,000Duration: 1 turn .)'s cooldown. (Boost to triple attack rate based on number of ![]() . When ![]() is at 10: Normal attacks deal 3-hit damage to random foes.). | ||||||||||
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Rosetta (Summer) | ![]() |
![]() Blue Rose BarrierGain ![]() Duration: Indefinite and a shield effect worth 70% of caster's max HP (Max: 10,000). (When shield effect ends: ![]() Duration: Indefinite ends.) |
All allies | 8 turns Lvl 55: 7 turns |
2 turns | A | Grants ![]() Strength: 10%-30%Duration: 2 turns at ![]() Strength level 2 or more. Buffs are refreshed every turn as long as ![]() is active. | |||||||
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Sabrina | ![]() |
![]() Renewed VigorGain ![]() Strength: 30%Duration: 1 turn and ![]() Duration: 1 turn . (From 2nd cast: Gain ![]() Strength: 30%Duration: 1 turn and ![]() Duration: 1 turn instead. At end of turn when caster didn't take damage: 2-turn cut to cooldown.) |
Self | 11 turns Lvl 55: 10 turns |
1 turn | BVerification needed. | ||||||||
![]() Captain of RadlithWhen Sabrina's HP is full before attacking: Gain ![]() Strength: 20%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and ![]() Strength: 100%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
Self | - | 0.5 turnsApplied during the attack phase and lasts until the turn ends. (1 time) |
D | |||||||||||
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Special Week, Silence Suzuka, and Tokai Teio | ![]() |
![]() Ascending the Stage of DreamsWhen Main Ally: Position at battle start decides initial Strategy. Uses an automatic skill every 2 turns based on current Strategy. |
Self | - | 3 turns | BVerification needed. Stacks with Fixed Earth A and C side. | Gains ![]() Strength: 50%Duration: 3 turns on 2nd skill cast with ![]() Strategy. ![]() Strategy can also be granted by ![]() ![]() Duration: 5 turnsCounter attacks grant 5% charge bar per hit.. Change Strategy to ![]() Multiplier: PerpetuityDuration: Indefinite. (While ![]() is in effect: ATK and critical hit rate are boosted by the desire to be the best in Japan. Can't recast.) At level 55: Effect increased to ![]() Duration: 5 turnsCounter attacks grant 5% charge bar per hit... | |||||||
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Threo | ![]() |
![]() Berserk ForgeGain ![]() Strength: 200%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.. At level 85: Also gain ![]() Duration: 1 turn , ![]() Strength: 30%Duration: 3 turns, and ![]() Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute. |
Self | 6 turns | 3 turns | BVerification needed. Currently cannot be tested against other Fixed Earth B side Bonus Damage. | Requires level 85 (5★) and Axe Form. Can end cooldown upon charge attack at Transcendence Stage 3. | |||||||
![]() Berserk ForgeInstantly perform a normal attack without using up a turn. At level 85: Before instantly performing a normal attack, also gain ![]() Duration: 1 turn , ![]() Strength: 30%Duration: 3 turns, and ![]() Strength: 50%Multiplier: AssassinDuration: 1 turn . |
Self | 6 turns | 3 turns | B | Requires level 85 (5★) and Sword Form. Can end cooldown upon charge attack at Transcendence Stage 3. | ||||||||||
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Uriel | ![]() |
![]() Earth Crash III3-hit, 300% Earth damage to all foes (Damage cap: ~510,000 per hit). All Earth allies gain ![]() Strength: 30% and ![]() Multiplier: PerpetuityDuration: Indefinite. (Terra Ward ends upon taking damage 3 times.) |
Earth allies | 13 turns Lvl 75: 12 turns |
Indefinite | Unique | ![]() grants 20% Bonus Earth DMG effect. Ends upon taking damage 3 times. | |||||||
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Zeta and Vaseraga (Halloween) | ![]() |
![]() Magic HorizonsGain ![]() Triple attack rate is boosted / Deals bonus earth DMG / DEF is sharply lowered (Can't be removed) Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns Lvl 55: 9 turns. |
Self | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 9 turns |
8 turns Lvl 55: 9 turns |
Unique | ||||||||
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Almeida (Summer) | ![]() |
![]() Weapon ForgeGrant an ally ![]() Strength: 30%Duration: 3 turns, ![]() Strength: 60% chance of taking 30% less damage.Duration: 3 turns, and ![]() Strength: 30%. |
One ally | 7 turns | 3 turns | A | ||||||||
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Ayer (Summer) | ![]() |
![]() Deadly SinBig Earth damage to a foe. Gain ![]() Strength: 20%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
Self | - | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
BVerification needed. | ||||||||
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Beatrix (SR) | ![]() |
![]() Recurrent DriveEarth damage to a foe (Damage cap: ~290,000). Gain ![]() Strength: 50%Duration: 3 turns. (From 2nd cast onward: Also gain ![]() Strength: 20%Duration: 3 turns.) (From 3rd cast onward: Also gain ![]() Duration: 3 turns.) |
Self | 7 turns Lvl 65: 6 turns |
3 turns | BVerification needed. Stacks with Fixed Earth A and C side. Currently cannot be tested against other Fixed Earth B side Bonus Damage. | From 2nd cast onward. | |||||||
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Lancelot and Vane (Summer) | ![]() |
![]() Zwei FluegelBig Earth damage to a foe. (When ![]() Duration: Indefinite is in effect: Gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..) (When ![]() is in effect: Gain ![]() (Excludes all-foe all-ally attacks) Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining..) |
Self | - | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
BVerification needed. | ![]() is granted by ![]() Gain ![]() Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and ![]() Duration: Indefinite. (When ![]() Duration: Indefinite is in effect: Also gain ![]() Duration: 1 turn .). | |||||||
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Leona | ![]() |
![]() MendingGrant an ally ![]() Strength: 2000Duration: 3 turns and ![]() Strength: 30%Duration: 3 turns. |
One ally | 6 turns | 3 turns | A | ||||||||
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Nezahualpilli (SR) | ![]() |
![]() Falcon TempestaBig Earth damage to a foe. Gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Self | - | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
BVerification needed. | ||||||||
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Walder (Event) | ![]() |
![]() I Am a Hero!Gain ![]() Multiplier: UniqueDuration: 4 turns. Self-inflict ![]() Strength: 50%Duration: 1 turn , ![]() Strength: 50%Duration: 1 turn , ![]() Strength: SharpDuration: 1 turn , and ![]() Strength: SharpDuration: 1 turn when effect ends. (Can't recast.) At level 90: Also gain ![]() Strength: 100%. No longer self-inflict debuffs when ![]() Multiplier: Unique ends. |
Self | Ready in 8 turns8-turn cooldown at start of battle. Cannot be recast after one use. |
4 turns | Unique | ![]() grants 20% Bonus Earth DMG effect. Requires Super Ranger Mode from ![]() (Can't recast.) At level 90: When an ally is below 25% HP: End cooldown for Walder the Super Ranger at end of turn.. | |||||||
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Hrunting | ![]() |
![]() Abandoned RoleWhen main weapon: Reduce turn-based damage taken by earth allies by 50%. Gain ![]() Strength: 30%Duration: 1 turn upon taking turn-based damage. |
Earth allies | - | Indefinite (1 time) |
D | Must be used as a main weapon. | |||||||
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Landslide Scepter | ![]() |
![]() Earth's FurorUnworldly Earth damage to a foe (Damage cap: ~2,550,000). MC can't attack next turn. After 4★: All allies also gain ![]() Strength: 60%Duration: Indefinite. |
All allies | - | Indefinite (1 time) |
D | Requires 4★. | |||||||
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Alliah | ![]() |
![]() Foundation of a New KingBuffs can't be removed. 1 random buff to Alliah upon being targeted by MC's buff skills. |
Self | - | Indefinite (1 time) |
D | Randomly gains ![]() Strength: 50%Duration: Indefinite. | |||||||
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Andira | ![]() |
![]() Sage of EternityGrant an ally ![]() Strength: 2500Duration: 3 turns and ![]() Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute. At level 75: Shield endurance increased to ![]() Strength: 3500Duration: 3 turns. At level 90: Shield endurance further increased to ![]() Strength: 4000Duration: Indefinite and now has indefinite duration. Also grants ![]() Strength: 30%Duration: Until hit. (Bonus Wind DMG ends upon taking damage). |
One ally | 6 turns | Indefinite | C | Requires level 90 (5★). Ends upon taking damage. | |||||||
![]() Infinite DiversityGain ![]() Strength: 20% ATK Up / 20% DA Up / 10% TA Up / 20% Bonus Wind DMGMultiplier: UniqueDuration: Indefinite upon using charge attack. (Ends upon dodging.) |
Self | - | Indefinite | Unique | Requires level 95 (5★). Ends upon dodging. | ||||||||||
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Azusa | ![]() |
![]() Clashing BladesWhen a foe uses a special attack: Activate ![]() Inflict ![]() Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds and ![]() Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds. (Restore caster's HP [Healing cap: 2500] when ![]() is in effect.). Gain ![]() Strength: 50%Duration: Indefinite. |
Self | - | Indefinite (1 time) |
D | ||||||||
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Enyo | ![]() |
![]() AjaxGain ![]() Strength: 30%Duration: 2 turns. (Additional effects upon each cast in this order: ![]() Duration: 2 turns, ![]() Strength: (Healing cap: 1000)Duration: 2 turns, ![]() Strength: 20%Duration: 2 turns, ![]() Strength: 80%Duration: Indefinite and ![]() Strength: 20%Duration: Indefinite.) |
Self | 7 turns Lvl 55: 6 turns |
2 turns | BVerification needed. | From 4th cast onward.![]() Activate ![]() ![]() Strength: 30%Duration: 2 turns. (Additional effects upon each cast in this order: ![]() Duration: 2 turns, ![]() Strength: (Healing cap: 1000)Duration: 2 turns, ![]() Strength: 20%Duration: 2 turns, ![]() Strength: 80%Duration: Indefinite and ![]() Strength: 20%Duration: Indefinite.). auto-activates the skill. | |||||||
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Estarriola | ![]() |
![]() Temperance ReversedWhen Sub Ally: All Wind allies gain a random buff upon Wind chain burst. At level 95: Number of buffs increased based on number of chains. |
Wind allies | - | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
?Verification needed. | Randomly grants ![]() Strength: 20%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. ![]() from ![]() Estarriola gains ![]() Duration: Indefinite. (Can't be reactivated.) At level 95: Also gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. (Can't be reactivated.) grants the same buffs with a 1-turn duration. | |||||||
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Ewiyar (Grand) | ![]() |
![]() The Emerald's WindfallGain ![]() Multiplier: PerpetuityDuration: Indefinite. All other Wind allies gain a random buff. (Can't be recast.) |
Self | - | Indefinite | Unique | ![]() grants 10% Bonus Wind DMG effect. | |||||||
![]() Limitless EmeraldUpon activating a Fated Chain: All allies gain ![]() Duration: Indefinite and ![]() Strength: 30%Duration: Indefinite. |
All allies | - | Indefinite (1 time) |
D | |||||||||||
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Galleon (Summer) | ![]() |
![]() Beach Lullaby1250%Unworldly Wind damage to a foe (Damage cap: ~2,900,000). 1-turn cut to Galleon's skill cooldowns. Gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Self | - | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
Unique | ![]() grants 50% Bonus Wind DMG effect. | |||||||
![]() Adoring KissWind MC gains ![]() Multiplier: PerpetuityDuration: 5 turns, ![]() Strength: 100%Duration: Indefinite, and ![]() Strength: 50%Duration: 1 turn . |
Wind Main Character | 13 turns Lvl 55: 12 turns |
Indefinite (1 time) |
D | |||||||||||
![]() Landslide of LoveStarts battle with ![]() Duration: 3 turns. No charge bar gain upon normal attacks. At end of turn if Galleon didn't attack: Gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. (When ![]() isn't in effect: Can't normal attack.) |
Self | - | 3 turns | Unique | |||||||||||
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Heles (Wind) | ![]() |
![]() Reckoning DayGain ![]() Duration: Indefinite. (Ends upon taking damage.) |
Self | 8 turns Lvl 75: 7 turns |
Indefinite | Unique | ![]() grants 15% Bonus Wind DMG effect. Ends upon taking damage. | |||||||
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Joy (Event SSR) | ![]() |
![]() Purity of PrincipleAt end of turn when allies deal damage 36 or more times to the current target in 1 turn: Raise ![]() Duration: Indefinite lvl by 1 (Max: 3). Gain ![]() Strength: 20%Duration: Indefinite. (Gain effects in order based on ![]() Duration: Indefinite lvl: 1: 30% boost to ATKMultiplier: Perpetuity and 100% boost to DEF. 2: Guaranteed double attacks. 3: Supplement damage by 10,000.) |
Self | - | Indefinite (1 time) |
D | ||||||||
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Kaguya | ![]() |
![]() Moonbeam Blossom450%Massive Wind damage to a foe. 1-turn cut to Kaguya's skill cooldowns. ![]() Strength: 30%Duration: Indefinite to the ally with ![]() . |
One Wind ally except Kaguya | - | Indefinite (1 time) |
D | ![]() is granted by ![]() ![]() Duration: Indefinite. (Can't recast.). | |||||||
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Lancelot (Wind) | ![]() |
![]() Eidfluegel450%Massive Wind damage to a foe. Inflict ![]() Strength: 50%Duration: 180 seconds. Gain ![]() Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. |
Self | - | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
BVerification needed. Currently cannot be tested against other Fixed Wind B side Bonus Damage. | ||||||||
![]() RitterordenAll allies gain ![]() Strength: 30%Duration: 3 turns, ![]() Strength: 15%Duration: 3 turns, and ![]() Strength: 10%Duration: 3 turns. |
All allies | 7 turns | 3 turns | A | |||||||||||
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Lecia (Grand) | ![]() |
![]() Stalwart CommandGain ![]() Duration: IndefiniteCan't be removed. Orders lvl rises by 1 depending on the type of skill an ally uses. (Recast skill to end orders.) On recast: Consume all Order stacks and provide an effect depending on Order type. |
All allies | 1 turn Recast: 3 turns |
2 turns | A | Grants ![]() Strength: 10%-50%Duration: 2 turns based on ![]() Can't be removed lvl when recast. | |||||||
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Lecia (SSR) | ![]() |
![]() Battle-Life BalanceDuring any turn Lecia uses a skill: Gain ![]() Duration: 1 turn and ![]() Strength: 30%Duration: 1 turn . |
Self | - | 1 turn | BVerification needed. | ||||||||
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Metera | ![]() |
![]() Starry Sky5-hit Wind damage to random foes (Damage cap: ~100,000 per hit). Inflict ![]() Strength: 8% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds on all foes. Consume 1 ![]() : Activates twice. At level 75: Damage increased to 90% per hit. At level 100: Debuff increased to ![]() Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds. Consume 1 ![]() : Also gain ![]() Strength: 80%Duration: 2 turns. |
Self | 5 turns | 2 turns | A | Requires level 100 (5★). Consumes 1 ![]() . ![]() is granted by ![]() Gain 1 ![]() Duration: Indefinite. (Next skill activates twice upon use.) and ![]() ![]() Duration: Indefinite (Max: 2). Gain ![]() Strength: 15% upon using an ![]() .. | |||||||
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Naoise | ![]() |
![]() AusblendenGrant a Wind ally ![]() Duration: 5 turns, ![]() Strength: 30%Multiplier: UniqueDuration: 5 turns, ![]() Strength: 30%Duration: Indefinite, and ![]() Strength: 50%Duration: 5 turns. (Bonus Wind DMG effect ends upon taking damage.) |
One Wind ally | 7 turns | Indefinite | C | Ends upon taking damage. | |||||||
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Nezha | ![]() |
![]() Tailwind KindleAll allies gain ![]() Strength: 70%Duration: 3 turns, ![]() Strength: 70%Duration: 3 turns, and ![]() Duration: 3 turnsFire Damage Cut.. (When ![]() lvl is 5: All allies also gain ![]() Strength: 10%Duration: 3 turns.) |
All allies | 10 turns Lvl 75: 9 turns |
3 turns | A | ![]() lvl is raised with ![]() ![]() Duration: Indefinite lvl by 1 upon using a buff skill or taking Fire damage (Max: 5). (When ![]() Duration: Indefinite lvl is 5: 50% Bonus Fire DMG effect. ![]() Gain ![]() Strength: 30%. Restore 20% of caster's HP (Healing cap: 3000). activates at end of turn.) and ![]() ![]() Duration: Indefinite lvl at battle start.
![]() End cooldown for ![]() ![]() Strength: 70%Duration: 3 turns, ![]() Strength: 70%Duration: 3 turns, and ![]() Duration: 3 turnsFire Damage Cut.. (When ![]() lvl is 5: All allies also gain ![]() Strength: 10%Duration: 3 turns.). (Boost to Fire damage specs based on ![]() lvl.) ends the skill's cooldown. | |||||||
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Niyon | ![]() |
![]() Nine-Realm's SecurityAll Wind allies gain ![]() Strength: 100%Duration: 4 turns and ![]() Strength: 50%Duration: 4 turns. Inflict ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect on all foes. (Can't recast.) At level 150: Can now be recast. |
Wind allies | Ready in 10 turns10-turn cooldown at start of battle. / 10 turns10-turn cooldown upon use. |
4 turns | E | Requires level 100 (5★). | |||||||
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Raphael | ![]() |
![]() Roaming Cyclone16-hit Wind damage to random foes (Damage cap: ~81,000 per hit). All Wind allies gain ![]() Duration: Indefinite. (Effect ends upon taking damage 3 times.) |
Wind allies | 14 turns Lvl 75: 12 turns |
Indefinite | Unique | ![]() grants 20% Bonus Wind DMG effect. Ends upon taking damage 3 times. | |||||||
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Rosetta (Grand) | ![]() |
![]() Elegant Rose BarrierDeploy a ![]() . (Consumes 30% of charge bar every turn. When recast, charge bar is below 30%, or ![]() 's lvl is 5: Releases ![]() and grants buffs to all allies.) |
All allies | 5 turns Lvl 55: 4 turns |
5 turns | A | Grants ![]() Strength: 50%Duration: 5 turns when ![]() lvl 5 is released. ![]() lvl is raised upon taking damage or with ![]()
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Selfira | ![]() |
![]() Rondo AppassionatoAll allies gain ![]() Strength: 30%Duration: 3 turns. (From 2nd cast onward: All allies also gain ![]() Strength: 10%Duration: 3 turns. From 3rd cast onward: All allies also gain ![]() Strength: 20%Duration: Indefinite.) |
All allies | 8 turns Lvl 75: 7 turns |
3 turns | A | From 2nd cast onward. | |||||||
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Seofon (Event) | ![]() |
![]() Fonte di EnergiaGain ![]() Strength: 7% (Max: 77%)Duration: 1 turn . (Bonus Wind DMG is based on how many sabre weapons are equipped [Max: 77%].) Instantly perform a normal attack without using up a turn. |
Self | 7 turns | 1 turn | BVerification needed. | ||||||||
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Setsuna Sakurazaki | ![]() |
![]() Sica ShishikushiroGain ![]() Duration: 1 turn . |
Self | 8 turns | 1 turn | Unique | ![]() grants 30% Bonus Wind DMG effect. ![]() End cooldown for ![]() ![]() Duration: 1 turn .. ends the skill's cooldown. | |||||||
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Sho | ![]() |
![]() King's MarchGain ![]() Strength: 10%Multiplier: SeraphicDuration: 3 turns and ![]() Strength: 20%Duration: 3 turns. (When below 25% HP: Affects all allies.) |
Self Below 25%: All allies |
7 turns Lvl 75: 6 turns |
3 turns | BVerification needed. Stacks with Fixed Wind A and C side. Below 25%: A |
![]() (If the foe uses a ![]() | |||||||
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Spinnah (SSR) | ![]() |
![]() Awakened SpinGain ![]() Duration: 5 turns. (When ![]() lvl is 5 or above: Also gain ![]() Strength: 20%Duration: 5 turns.) |
Self | 9 turns Lvl 55: 8 turns |
5 turns | BVerification needed. | ![]() lvl is raised with ![]() ![]() Duration: Indefinite, ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite, and ![]() Duration: Indefinite. Raise ![]() Duration: Indefinite lvl by 2. and ![]() ![]() Duration: Indefinite lvl by 1 at end of turn when allies deal damage 30 or more times to the current target in 1 turn (Max: 10). (Starts battle at lvl 10. 30% Bonus Wind DMG effect when ![]() lvl is at 0.). | |||||||
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Stan and Aliza | ![]() |
![]() Flaming TempestMassive Wind damage to a foe. Gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. ![]() Duration: Indefinite lvl rises by 1. (When ![]() is at 5: Buff increased to ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..) |
Self | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
BVerification needed. | ![]() is also granted by ![]() ![]() Duration: Indefinite lvl rises by 1 upon triple attacks. (Supplemental damage effect based on ![]() lvl [Max: 5].) and ![]() ![]() Duration: Indefinite lvl upon using Heart, Be Braver.
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Therese (Wind) | ![]() |
![]() Lamina IndicamGain ![]() Duration: 2 turns and ![]() Strength: 80%Duration: 2 turns. (Consumes 25% of max HP.) |
Self | 6 turns Lvl 75: 5 turns |
2 turns | B | Consumes 25% of max HP. | |||||||
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Vania (Yukata) | ![]() |
![]() Crimson OrderFill 3 charge diamonds on a foe. All Wind allies gain ![]() Strength: (Healing cap: 1000)Duration: 5 turns, ![]() Strength: 100%Duration: 5 turns, ![]() Strength: 20%Duration: 5 turns, ![]() Strength: 50%Duration: 5 turns, and ![]() Strength: 15%Duration: 5 turns. |
Wind allies | 13 turns Lvl 75: 12 turns |
5 turns | A | ||||||||
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Vira (Wind) | ![]() |
![]() Nitro Force500% Wind damage to a foe (Damage cap: ~630,000). Gain ![]() Duration: 2 turns and ![]() Strength: ~25%Duration: 2 turns. (When ![]() Level 55: Boost to debuff resistance is in effect: Also gain ![]() Strength: 30%Duration: 2 turns.) |
Self | 4 turns | 2 turns | A | ![]() Level 55: Boost to debuff resistance is granted by ![]() Gain ![]() Duration: 5 turnsLevel 55: Boost to debuff resistance. (Will be knocked out when effect ends. Can't recast.) At level 55: ![]() Duration: 5 turnsLevel 55: Boost to debuff resistance also boosts debuff resistance.. ![]() Activate Nitro Force. auto-activates the skill. | |||||||
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Yodarha (Wind) | ![]() |
![]() Swift Judgment450%Massive Wind damage to a foe. Gain ![]() Duration: 3.5 turns20%, 30%, or 50% based on Triple Shroud lvlApplied during the attack phase. On the next turn, it'll have 3 turns remaining. based on number of ![]() . |
Self | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
BVerification needed. | ![]() is granted by ![]() ![]() Duration: Indefinite. (Can only be used when Triple Shrouds are at 0.) and ![]() ![]() Duration: Indefinite to Yodarha at battle start and every 4 turns (Max: 3). One-foe attacks consume 1 to deal guaranteed triple attacks. (When at 0: Can't one-foe attack. 70% hit to DEF. Sharp hit to hostility.). | |||||||
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Yuisis | ![]() |
![]() Skyblade Heavensbane450%Massive Wind damage to a foe. Gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Raise ![]() Boost to C.A. DMG and C.A. DMG cap based on Chivalry lvl when in Heavensbane mode Duration: IndefiniteCan't be removed lvl by 1. |
Self | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
BVerification needed. | Requires Heavensbane mode from ![]() ![]() Gain ![]() Duration: Indefinite. When second or fourth ally at battle start: Yuisis's ![]() Boost to C.A. DMG and C.A. DMG cap based on Chivalry lvl when in Heavensbane mode Duration: IndefiniteCan't be removed lvl rises by 2. Switch to Heavensbane mode.. Changes to charge attack side at 5★. | |||||||
![]() Shining Bloom's OathGain ![]() Strength: 50%Duration: 5 turns, ![]() Strength: 50%Duration: 5 turns, ![]() Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, and ![]() Strength: 20%Duration: 5 turns. Raise ![]() Boost to C.A. DMG and C.A. DMG cap based on Chivalry lvl when in Heavensbane mode Duration: IndefiniteCan't be removed lvl by 2. |
Self | 12 turns | 5 turns | B | Requires level 100 (5★). Only granted in Heavensbane mode from ![]() ![]() Gain ![]() Duration: Indefinite. When second or fourth ally at battle start: Yuisis's ![]() Boost to C.A. DMG and C.A. DMG cap based on Chivalry lvl when in Heavensbane mode Duration: IndefiniteCan't be removed lvl rises by 2. Switch to Heavensbane mode.. | ||||||||||
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Arthur and Mordred | ![]() |
![]() Drachen KreuzBig Wind damage to a foe. Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
BVerification needed. Currently cannot be tested against other Fixed Wind B side Bonus Damage. | ||||||||
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Spinnah (Holiday) | ![]() |
![]() Rev UpGain ![]() Duration: 3 turns and ![]() Strength: 20%Duration: 3 turns. (Can't be used when ![]() lvl is 10.) |
Self | 4 turns Lvl 65: 3 turns |
3 turns | B | Can't be used when ![]() lvl is 10. ![]() lvl is raised with ![]() ![]() Duration: Indefinite lvl by 1 upon triple attacks. (Hit to Spinnah's DEF and supplement damage based on lvl.). | |||||||
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Yuisis (Yukata) | ![]() |
![]() Skyblade EleganzaBig Wind damage to a foe. Various effects based on ![]() (After charge attack, gain various effects on based on Chivalry lvl) lvl. (Consumes all ![]() (After charge attack, gain various effects on based on Chivalry lvl) .) |
Self | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Unique | Gains 10% Bonus Wind DMG effect at ![]() (After charge attack, gain various effects on based on Chivalry lvl) lvl 4 or higher. ![]() (After charge attack, gain various effects on based on Chivalry lvl) lvl can be raised with ![]() ![]() Duration: 1 turn . Raise ![]() (After charge attack, gain various effects on based on Chivalry lvl) Duration: Indefinite lvl by 2., ![]() ![]() (After charge attack, gain various effects on based on Chivalry lvl) Duration: Indefinite lvl when targeted by a foe (Max: 5). and ![]() ![]() (After charge attack, gain various effects on based on Chivalry lvl) Duration: Indefinite at end of turn.
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Galactic Impact | ![]() |
![]() Big Fang TheoryMassive Wind damage to a foe. Gain ![]() Strength: 20%Duration: Indefinite. (Ends upon taking damage.) |
Self | - | Indefinite | C | Ends upon taking damage. | |||||||
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Plume of Suparna Militis | ![]() |
![]() Sephira Legio VentusWhen main weapon (MC only): Starts battle with ![]() Strength: 30%Duration: 1 turn . (In ArcarumArcarum: The World Beyond Replicard Sandbox: Active even when not main weapon and affects Wind allies.) |
Self Arcarum: Wind allies |
- | 1 turn | A | Requires 4★. Must be used as a main weapon outside Arcarum. | |||||||
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Theater of Temperance | ![]() |
![]() YesohdUnworldly Wind damage to a foe (Damage cap: ~2,550,000). MC can't attack next turn. All allies gain ![]() Strength: 50%Duration: Indefinite. After 4★: Effect increased to ![]() Strength: 60%Duration: Indefinite. After 5★: Effect increased to ![]() Strength: 70%Duration: Indefinite. |
All allies | - | Indefinite (1 time) |
D | ||||||||
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Noire (Summon) | ![]() |
Main Aura - Noire (Summon)Main Aura130% boost to Wind ATK.![]() Duration: Indefinite to Wind MC at battle start. (At end of every 3 turns: MC gains ![]() Strength: 100%Duration: 1 turn and ![]() Strength: 50%Duration: 1 turn .) |
Wind Main Character | 3 turns | 1 turn (1 time) |
D | Requires 4★. | |||||||
Sub Aura - Noire (Summon)Sub Aura![]() Duration: Indefinite to Wind MC at battle start. (At end of every 3 turns: MC gains ![]() Strength: 100%Duration: 1 turn and ![]() Strength: 50%Duration: 1 turn .) | |||||||||||||||
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Amira | ![]() |
![]() Half-God Half-DemonActivate Half-God Half-Demon mode. (Gain Dark element qualities and reduce Light damage taken by 25%. Normal attacks and charge attacks deal bonus Dark damage.) (Uses 100% of charge bar) |
Self | 10 turns | 8 turns Lvl 90: 10 turns |
Unique | ![]() (Gain Dark element qualities and reduce Light damage taken by 25%. Normal attacks and charge attacks deal bonus Dark damage.) (Uses 100% of charge bar) does not grant any visible buffs. The Bonus DMG effect is Dark element and is affected by Dark ATK boosts. | |||||||
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Arulumaya (Light) | ![]() |
![]() Flash of RevelationAll Light allies gain ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." and 1 random buffPossible buffs: ![]() Strength: 20%Duration: 3 turns and ![]() Strength: 10%Duration: 3 turns ![]() Strength: 30%Duration: 3 turns ![]() Strength: 20%Duration: 3 turns ![]() Strength: 100% chance of taking 20% less damage.Duration: 3 turns ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. (Number of buffs gained increases upon each cast [Max: 5 times].) |
Light allies | 8 turns | 3 turns | A | Randomly grants ![]() Strength: 20%Duration: 3 turns. All buffs are granted from 5th cast onward. ![]() End cooldown for ![]() ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." and 1 random buffPossible buffs: ![]() Strength: 20%Duration: 3 turns and ![]() Strength: 10%Duration: 3 turns ![]() Strength: 30%Duration: 3 turns ![]() Strength: 20%Duration: 3 turns ![]() Strength: 100% chance of taking 20% less damage.Duration: 3 turns ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. (Number of buffs gained increases upon each cast [Max: 5 times].). ends the skill's cooldown. | |||||||
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Bobobo-bo Bo-bobo | ![]() |
![]() Wiggin' WarpathAll allies gain a random buff. (When ![]() lvl is at 8: Grant all buffs. Reset ![]() lvl.) |
All allies | 8 turns Lvl 75: 7 turns |
3 turns | A | Randomly grants ![]() Strength: 30%Duration: 3 turns. All buffs are granted at ![]() lvl 8. ![]() is granted by ![]() ![]() Duration: Indefinite lvl by 1 upon normal attacks and using skills or charge attack (Max: 8). (Boost to ATKPerpetuity modifier and multiattack rate based on Wig Out lvl.) and ![]() ![]() Duration: Indefinite. At end of turn in which an ally is below 25% HP: Fully restore Bo-bobo's HP and remove all debuffs. Raise ![]() Duration: Indefinite lvl to 8. End cooldown for all skills. (Consumes ![]() .). | |||||||
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Charlotta (Light) | ![]() |
![]() Brilliant Moon450%Massive Light damage to a foe. Gain ![]() Strength: 150%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. (When ![]() lvl is 5: Also gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..) |
Self | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
B | ![]() lvl can be raised with ![]() Raise ![]() Multiplier: UniqueDuration: Indefinite lvl by 2. and ![]() ![]() Multiplier: UniqueDuration: Indefinite lvl. ( ![]() Multiplier: UniqueDuration: Indefinite lvl rises every turn by 1 and lowers by 2 upon taking damage / Max: 5). | |||||||
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Conan Edogawa | ![]() |
![]() Sleeping KogorōPut Kogorō to sleep and gain ![]() Duration: 3 turns. At level 55: Effect enhanced. |
All allies | Ready in 3 turns3-turn cooldown at start of battle. / 11 turns11-turn cooldown upon use. Lvl 55: 10 turns10-turn cooldown upon use. |
2 turns | A | Grants ![]() Strength: 20%Duration: 2 turns after 3 turns. | |||||||
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De La Fille | ![]() |
![]() PluviusGain a ![]() Strength: 70% of caster's max HP (Max: 4000)Duration: Indefinite worth 70% of caster's max HP (Max: 4000) and ![]() Strength: 30%Duration: Indefinite. (Bonus Light DMG effect ends upon taking damage.) At level 100: Also gain ![]() Duration: Indefinite. |
Self | 8 turns Lvl 55: 7 turns Lvl 100: 6 turns |
Indefinite | C | Ends upon taking damage. | |||||||
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Dorothy and Claudia | ![]() |
![]() Maximum ServiceGrant the Main Character ![]() Strength: 50%Multiplier: NormalDuration: 3 turns, ![]() Strength: 60%Duration: 3 turns, and ![]() Strength: 50%Duration: 3 turns. At level 75: Effect enhanced. |
Main Character | 5 turns | 3 turns | A | When cast as Dorothy. Starts battle as Dorothy and switches with ![]() Switch to Claudia. Gain ![]() Strength: 30%Multiplier: UniqueDuration: 4 turns.. | |||||||
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Drusilla (SSR) | ![]() |
![]() Elegance Is Everything!All Light allies gain ![]() Duration: 1 turn . When 1 ![]() is consumed: All Light allies also gain ![]() Strength: 30%Duration: 1 turn . (Counts as a buff skill when cast.) |
Light allies | 10 turns Lvl 55: 8 turns |
1 turn (1 time) |
D | ![]() is granted by ![]() All allies gain ![]() Strength: 3000Duration: Indefinite. Drusilla gains 1 ![]() Duration: Indefinite (Max: 2). 1-turn cut to Drusilla's skill cooldowns. and ![]() ![]() Duration: Indefinite to Drusilla at battle start (Max: 2).. | |||||||
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Farrah and Juri | ![]() |
![]() Here to Assist!Gain ![]() Duration: 1 turn . Raise ![]() Duration: Indefinite lvl by 1. (When ![]() lvl is 5: Also gain ![]() Strength: 80%Duration: 1 turn .) |
Self | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 3 turns |
1 turn | A | ![]() is also granted by ![]() ![]() Duration: Indefinite lvl by 1 (Boost to ATKUnique modifier based on lvl / Max: 5). Upon being targeted by a foe: Raise ![]() Duration: Indefinite lvl by 1 (Boost to DEF based on lvl / Max: 5). and ![]() ![]() Duration: Indefinite lvl by 1 upon using charge attack
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Feather (SSR) | ![]() |
![]() Lightning Knuckle III500% Light damage to a foe (Damage cap: ~635,000). Gain ![]() Strength: 50%Duration: Indefinite. |
Self | 5 turns Lvl 55: 4 turns |
Indefinite (1 time) |
D | ![]() Guaranteed triple attacks. (When ![]() lvl is 5: Activate ![]() Gain ![]() Strength: 50%Duration: Indefinite. after normal attacks.) auto-activates the skill. | |||||||
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Ferry (SSR) | ![]() |
![]() HinrichtenAll allies gain ![]() Strength: 100%Duration: 4 turns and ![]() Strength: 30%Duration: 4 turns. Inflict ![]() Duration: 4 turns on all allies. (Consumes 100% of all allies' charge bars.) |
All allies | 12 turns | 4 turns | A | ||||||||
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Fif | ![]() |
![]() ReincarnationGrant a Light ally ![]() Duration: 15 turns and ![]() DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted Deals bonus light DMG for one-foe one-ally attacks Charge bar is boosted on every turn (Can't be removed) Multiplier: PerpetuityDuration: 15 turns. |
One Light ally | 10 turns | 15 turns | Unique | ![]() DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted Deals bonus light DMG for one-foe one-ally attacks Charge bar is boosted on every turn (Can't be removed) grants 20% Bonus Light DMG effect. | |||||||
![]() Sorcery's Prodigy80% boost to debuff resistance. At level 90: Starts battle with ![]() Duration: 15 turns and ![]() DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted Deals bonus light DMG for one-foe one-ally attacks Charge bar is boosted on every turn (Can't be removed) Multiplier: PerpetuityDuration: 15 turns. All Light allies gain ![]() Strength: 10% when Fif uses a skill. (Random buffs to Light allies at end of turn based on Fif's remaining HP.) |
Self | - | 15 turns | Unique | Requires level 90 (5★). | ||||||||||
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Gawain (Light) | ![]() |
![]() OnslaughtGain ![]() Strength: 30%-90%Duration: 8 turns, ![]() Strength: 50%Duration: 1 turn , and ![]() Duration: 1 turn . (Consumes 40% of max HP.) |
Self | 5 turns Lvl 75: 4 turns |
1 turn | B | Consumes 40% of max HP. | |||||||
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Geisenborger | ![]() |
![]() Pray upon the StarGain ![]() Strength: 30%Duration: 3 turns and ![]() Duration: 3 turns. (Can only be used after ![]() Geisenborger gains ![]() Strength: 200%Duration: Indefinite. (Can't be reactivated.) At level 95: Geisenborger also gains ![]() Duration: 3 turns. (Can't be reactivated.) activates.) |
Self | 9 turns | 3 turns | ?Verification needed. | Requires level 100 (5★). | |||||||
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Hallessena (Halloween) | ![]() |
![]() This Is Not a DrillGain ![]() Strength: 250%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Strength: 80%Duration: 2 turns. (Consumes 30% of charge bar.) |
Self | 7 turns Lvl 75: 6 turns |
2 turns | B | ||||||||
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Halluel and Malluel (Summer) | ![]() |
![]() PerpetuoAll allies gain 1 ![]() Duration: Indefinite, ![]() Strength: 30%Duration: 3 turns, and ![]() Strength: 20%Duration: 3 turnsDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts.. (When ![]() is in effect: All allies also gain ![]() Strength: 20%Duration: 3 turns.) |
All allies | 7 turns Lvl 75: 6 turns |
3 turns | A | ![]() is granted by ![]() (Gain ![]() Multiplier: UniqueDuration: Indefinite. [Effect ends upon taking damage 3 times.]). | |||||||
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Heles (Summer) | ![]() |
![]() Reckoning DayGain ![]() Duration: 3 turns and ![]() Strength: 80%Duration: 1 turn . |
Self | 8 turns | 1 turn (1 time) |
D | ![]() Inflict ![]() Strength: 30%Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. All allies gain ![]() Strength: 10%. End cooldown for ![]() ![]() Duration: 3 turns and ![]() Strength: 80%Duration: 1 turn .. ends the skill's cooldown. | |||||||
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Ilsa (Light) | ![]() |
![]() Midnight MoverAll allies gain ![]() Strength: 20%Duration: 4 turns Lvl 75: 5 turns. Caster gains ![]() Duration: Indefinite. (When ![]() : 2 ![]() Duration: Indefinite to caster at end of turn when an ally dodges.) At level 75: ![]() Strength: 20%Duration: 4 turns Lvl 75: 5 turns duration increased to 5 turns. |
All allies | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 5 turns |
4 turns Lvl 75: 5 turns |
A | ![]() End cooldown for Ilsa's linked skills. Gain 1 ![]() Duration: Indefinite. ends the skill's cooldown. | |||||||
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Juliet | ![]() |
![]() Cielo della GraziaAll allies gain ![]() Strength: 30%Duration: Indefinite, ![]() Strength: 15%Duration: Indefinite, and ![]() Strength: 30%. (When 1 ![]() is consumed: All allies also gain ![]() Strength: 20%Duration: Indefinite.) |
All allies | 10 turns | Indefinite (1 time) |
D | ![]() is granted by ![]() ![]() is in effect. Gain 5 ![]() Duration: Indefinite every 5 turns. (Starts battles with 5.) (Consumes 1 ![]() upon normal attacks.). | |||||||
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Levin Sisters | ![]() |
![]() Treble TroubleGain ![]() Duration: 3 turns. All allies gain ![]() Strength: 20%Duration: 3 turnsStacking: A. (When a foe's ![]() lvl is 10: ![]() Duration: 3 turns now affects all allies.) |
All allies | 9 turns | 3 turns | A | ||||||||
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Lucio | ![]() |
![]() AwakeningsGain ![]() Strength: 90%Duration: 2 turns, ![]() Duration: 2 turns, ![]() Duration: 2 turnsDark Damage Cut., and ![]() Strength: 100%Duration: 2 turns. |
Self | 7 turns | 2 turns | B | ||||||||
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Mary (Holiday) | ![]() |
![]() Piece of CakeGrant an ally ![]() Strength: 20%, ![]() Strength: 100% chance of dealing 20% more damage.Duration: 4 turns, ![]() Strength: 50% / 50%Multiplier: NormalDuration: 4 turnsStacking: Special Buff, and ![]() Strength: 50%Duration: 1 turn . |
One ally | 5 turns Lvl 75: 4 turns |
1 turn | B | ||||||||
![]() Merry SparkleAll allies gain ![]() Duration: 1 turn . (When a foe's ![]() lvl is 6 or above: All allies also gain ![]() Strength: 30%Duration: 1 turn .) |
All allies | 7 turns | 1 turn | A | ![]() is inflicted by ![]() Inflict ![]() Strength: 20%Base Accuracy: 100%Duration: 180 seconds. Raise ![]() lvl by 3. (100% Bonus Light damage based on foe's ![]() lvl [Damage cap: ~100,000 per hit / Max: 5 hits].) as well as various other sources. | ||||||||||
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Nehan | ![]() |
![]() EnlightenmentAll other Light allies gain ![]() Multiplier: PerpetuityDuration: 3 turns. |
Light allies except Nehan | 12 turns Lvl 55: 10 turns |
3 turns | Unique | ![]() grants 50% Bonus Light DMG effect. | |||||||
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Nicholas (Light) | ![]() |
![]() Gigante Repulsion Slash1000% Light damage to all foes (Damage cap: ~1,200,000). Gain ![]() Duration: 2 turns and ![]() Strength: 90%Duration: 2 turns. (Can't recast.) |
Self | - | 2 turns | B | Requires Grand God Kaiser mode from ![]() (Can only be used when ![]() lvl is 5. Ends cooldown for all skills. Can't be recast.). ![]() is granted by ![]() ![]() Duration: Indefinite lvl upon activating ![]() Inflict ![]() Strength: 10% (Max: 40%)Duration: 180 seconds. (When ![]() lvl is 5: Also gain ![]() Duration: 1 turn .) (Max: 5). Boost to multiattack rate and dodge rate based on lvl. (When lvl is 5: Boost to attack specs and C.A. specs.). | |||||||
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Percival (Light) | ![]() |
![]() Koenig WuerdeAll Light allies gain 1 ![]() Duration: Indefinite, ![]() Strength: 30%Duration: 3 turns, ![]() Strength: 15%Duration: 3 turns, and ![]() Strength: 20%Duration: 3 turns. |
Light allies | 7 turns | 3 turns | A | ![]() End cooldown for ![]() ![]() Duration: Indefinite, ![]() Strength: 30%Duration: 3 turns, ![]() Strength: 15%Duration: 3 turns, and ![]() Strength: 20%Duration: 3 turns.. ends the skill's cooldown. | |||||||
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Robomi | ![]() |
![]() Repulsor StormLight damage to a foe (Damage cap: ~400,000). Inflict ![]() Strength: 10% (Max: 20%)Duration: 180 seconds. Gain ![]() Strength: 100% / 50%Duration: 1 turn . (Uses 1 ![]() . Can't be used once ![]() runs out.) At level 55: ![]() Strength: 100% / 80%Duration: 1 turn 's Bonus Light damage effect increased to 80%. |
Self | 1 turn | 1 turn | Unique | Consumes 1 ![]() . ![]() is granted by ![]() ![]() Duration: Indefinite every time other allies buff or heal Robomi. (Start battle with 5 ![]() Duration: Indefinite and 3 ![]() Duration: Indefinite. Max: 5 ![]() . Can't recover ![]() .). | |||||||
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Sakura Kinomoto | ![]() |
![]() FlowerRandom buff to all allies. |
All allies | 4 turns | 3 turns | A | Randomly grants ![]() Strength: 20%Duration: 3 turns. ![]() ![]() Strength: 30% upon using skills. At level 90: Random Clow Card activates at end of turn. auto-activates the skill. | |||||||
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Sandalphon | ![]() |
![]() Entrusted ResolveAll Light allies gain ![]() Duration: 4 turns. (While ![]() is in effect: All Light allies also gain ![]() Duration: Indefinite.) |
Light allies | 13 turns Lvl 55: 12 turns |
4 turns | Unique | ![]() grant 20% Bonus Light DMG effect. ![]() ![]() is in effect: Changes to 1250%Unworldly damage [Damage cap: ~2,900,000].) All Light allies gain ![]() Strength: (Healing cap: 1000) or 10% charge barDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Extend all allies' ![]() duration by 2 turns. extends the duration. | |||||||
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Sandalphon (Event) | ![]() |
![]() Paradise Lost500%Massive Light damage to a foe. Inflict ![]() Base Accuracy: 100%Duration: IndefiniteLocal status effect. Gain ![]() Strength: 40%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., ![]() Strength: 40%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and ![]() Duration: Indefinite. (Consumes ![]() Duration: Indefinite.) |
Self | - | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
B | Requires 5★.![]() is granted by ![]() Inflict ![]() Base Accuracy: 100%Duration: IndefiniteLocal status effect. Gain ![]() Duration: Indefinite.. | |||||||
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Siegfried (Light) | ![]() |
![]() Durchbohren500% Light damage to a foe (Damage cap: ~730,000). Remove 1 buff. Gain ![]() Strength: 30%Duration: 3 turns. (When a foe's buff is removed: Instantly perform a normal attack without using up a turn.) |
Self | 8 turns Lvl 75: 7 turns |
3 turns | B | ![]() End cooldown for Durchbohren. (When ![]() lvl is 7: Activate Abschuetteln.) ends the skill's cooldown. | |||||||
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Sui | ![]() |
![]() Scarlet RopeCaster and Light ally in the next position gain ![]() Duration: 5 turns. (When used from 10th turn onward: Extend ![]() Duration: 10 turns's duration to 10 turns. Caster and Light ally in the next position also gain ![]() Strength: 50%Multiplier: AssassinDuration: 1 turn and ![]() Strength: 50%Duration: 1 turn .) |
Self and Light ally in next position | 10 turns | 1 turn (1 time) |
D | From 10th turn onward. | |||||||
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Tweyen | ![]() |
![]() MerculightGain ![]() Duration: Indefinite and ![]() Duration: 3 turns. At level 55: Buff increased to ![]() Strength: 50%Multiplier: PerpetuityDuration: 3 turns. At level 85: Also gain ![]() Strength: 30%Duration: 3 turns, ![]() Strength: 20%Duration: 2 turns, and ![]() Duration: 2 turns. |
Self | 5 turns | 2 turns | B | ||||||||
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Utsusemi | ![]() |
![]() Nightlong MelodyAll Light allies gain ![]() Multiplier: NormalDuration: 3-5 turnsStacking: Special Buff, ![]() Strength: 30%Duration: 3-5 turns, and ![]() Strength: 20%Duration: 3-5 turns. (When a foe is in Break: Extend effect duration to 5 turns.) |
Light allies | 7 turns Lvl 75: 6 turns |
3-5 turns | A | ||||||||
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Volenna (SSR) | ![]() |
![]() Assault FormationAll allies gain ![]() Duration: 2 turns and ![]() Strength: 20%Duration: 2 turns. |
All allies | 10 turns | 2 turns | A | ||||||||
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Yorozuya | ![]() |
![]() By My Own RulesGain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn and ![]() Strength: 80%Duration: 2 turns. (Gain additional buffs based on ![]() 's radiance.) |
Self | 6 turns Lvl 55: 5 turns |
3 turns | A | Gains ![]() Strength: 50%Duration: 3 turns at ![]() stage 2. ![]() is granted by ![]() ![]() 's radiance. ( ![]() slowly shines brighter when cooperating with or fighting for the sake of allies [Max: 3 stages].) and ![]() ![]() Duration: Indefinite. (Can't be reactivated.). | |||||||
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You | ![]() |
![]() You'll Be Charcoal!Gain ![]() Strength: 100%Multiplier: AssassinDuration: 1 turn and ![]() Strength: 50%Duration: 1 turn . (Consume 2 ![]() .) |
Self | 0 turns | 1 turn (1 time) |
D | ![]() is granted by ![]() ![]() Duration: Indefinite (Max: 6). (Boost to ATK and DMG cap based on number of ![]() . Take a lethal hit without being knocked out [Consumes 1 ![]() .]). | |||||||
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Zahlhamelina (Yukata) | ![]() |
![]() Ilios FotizoAll Light allies gain ![]() Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, ![]() Strength: 15%Duration: 5 turns, and ![]() Strength: 20%Duration: 5 turns. |
Light allies | 12 turns | 5 turns | A | ||||||||
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Zeta (Summer) | ![]() |
![]() RhymesGain ![]() Duration: Indefinite. (Can't recast.) |
Self | - | Indefinite | Unique | ![]() grants 50% Bonus Light DMG effect. | |||||||
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Amira (Promo) | ![]() |
![]() Pivot Blow5-hit Light damage to random foes. Gain ![]() Duration: 3 turns. At level 90: Also gain ![]() Duration: 3 turns. |
Self | 7 turns | 3 turns | ?Verification needed. | Requires level 90 (5★). | |||||||
![]() Half-God Half-DemonGain Dark element qualities. (Activate Half-God Half-Demon mode.) (Consumes 100% of charge bar.) |
Self | 10 turns | 6 turns | Unique | Requires level 75 (5★).![]() (Consumes 100% of charge bar.) does not grant any visible buffs. The Bonus DMG effect is Dark element and is affected by Dark ATK boosts. | ||||||||||
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Ezecrain (Event) | ![]() |
![]() Way of the AmethystAll allies gain a random effect. |
All allies | 6 turns | 1 turn | A | Randomly grants ![]() Strength: 100%Duration: 1 turn . (Rare) | |||||||
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Spirit Seeker | ![]() |
![]() Final HarvestMassive Light damage to a foe. Gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. After 4★: Also gain ![]() Strength: 20%Duration: Indefinite. (Ends upon taking damage.) |
Self | - | Indefinite | C | Requires 4★. Ends upon taking damage. | |||||||
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Albert (Dark) | ![]() |
![]() Levin Nouvelle Vague450%Massive Dark damage to a foe. Gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. End cooldown for ![]() Raise foes' ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Inflict ![]() Base Accuracy: 100%.. |
Self | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
BVerification needed. | ||||||||
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Bowman | ![]() |
![]() Phantom Impact450%Massive Dark damage to a foe. Gain ![]() Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. |
Self | - | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
BVerification needed. | ||||||||
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Cidala (Valentine) | ![]() |
![]() Tigered Up in a BowAll Dark allies gain ![]() Strength: 20%-10%Duration: 3 turns, ![]() Strength: 50%Duration: 3 turns, and ![]() Strength: 10%Duration: 3 turns. (Upon consuming ![]() : Caster also gains ![]() Strength: 10%Duration: 1 turn and ![]() Duration: 1 turn .) |
Self | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 10 turns |
1 turn | BVerification needed. | ![]() is granted by ![]() Cidala gains ![]() Duration: Indefinite. (Consumed upon next linked skill use to activate both linked skills, additional effects activate, and Cidala gains ![]() Duration: 3 turns.). | |||||||
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Fiorito (Holiday) | ![]() |
![]() Tri-Wish Smash150% Dark damage to a foe (Damage cap: ~190,000). Random buff effect to caster. (Boost to damage specs and additional buffs based on how many melee weapons are equipped.) |
Self | 6 turns Lvl 55: 5 turns |
1 turn | BVerification needed. | Randomly gains ![]() Strength: 40%Duration: 1 turn . All buffs are granted when 5 melee weapons are equipped. ![]() Gain ![]() Duration: 10 turns. (Requires ![]() Multiplier: Normal lvl 5. Can't be recast.) ends the skill's cooldown and auto-activates the skill at end of turn. | |||||||
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Freezie | ![]() |
![]() FallschirmAll allies gain ![]() Duration: 2 turns and ![]() Strength: 20%Duration: 2 turns. |
All allies | 12 turns Lvl 75: 10 turns |
2 turns | A | ||||||||
![]() Hone InstinctsGain ![]() Duration: 2 turns and ![]() Strength: 30%Duration: 2 turns. |
Self | 12 turns Lvl 75: 10 turns |
2 turns | B | Requires Dark Mutation mode from ![]() (Ends all skills' cooldown. Can't recast.). | ||||||||||
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Himiko Toga | ![]() |
![]() Blood LoverGain ![]() Strength: 50%Duration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn . (Consumes 20% of other allies' current HP.) |
Self | 4 turns | 1 turn | BVerification needed. | ![]() End cooldown for ![]() ![]() Strength: 50%Duration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn . (Consumes 20% of other allies' current HP.). ends the skill's cooldown. | |||||||
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Ilsa (Yukata) | ![]() |
![]() War EternalAll Dark allies gain ![]() Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, ![]() Strength: 15%Duration: 5 turns, and ![]() Strength: 20%Duration: 5 turns. |
Dark allies | 13 turns Lvl 55: 12 turns |
5 turns | A | ![]() ![]() Duration: Indefinite and 1 ![]() Duration: Indefinite (Max: 3). (Each time an ally is knocked out: Gain 1 ![]() Duration: Indefinite. End cooldowns for Ilsa's skills.) ends the skill's cooldown. | |||||||
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Jeanne d'Arc (Dark) | ![]() |
![]() Corrupted MaidenGain ![]() Strength: 50%Duration: Indefinite and ![]() Strength: 20% upon taking turn-based damage. |
Self | - | Indefinite (1 time) |
D | Turn-based damage is inflicted by ![]() ![]() Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single on a foe. Self-inflict ![]() Strength: 10% of max HP and 10% of charge barDuration: 3 turnsUp to 1000 HP. At level 55: Debuff increased to ![]() Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single. as well as various other sources. | |||||||
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Lady Grey (Halloween) | ![]() |
![]() Hands of NecroniaGrant a Dark ally a ![]() Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite worth 70% of caster's max HP (Max: 10,000) and ![]() Strength: 30%Duration: Indefinite. (Bonus Dark DMG effect ends upon taking damage.) |
One Dark ally | 5 turns | Indefinite | C | Ends upon taking damage. | |||||||
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Lelouch Lamperouge | ![]() |
![]() Black ChessmasterAll allies gain ![]() Strength: 50%Duration: 3 turns. Inflict ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect on a foe whose charge diamonds are filled. (Impending Miracle activates when the foe uses a special attack.) At level 100: All allies also gain ![]() Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!. ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect upgraded to ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect. |
All allies | 9 turns | 3 turns | A | Grants ![]() Strength: 20%Duration: 3 turns when a foe uses a special attack. | |||||||
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Lowain (SSR) | ![]() |
![]() Let the Macho FlowRizz ![]() Duration: 5 turns ![]() Duration: 5 turns ![]() Duration: 5 turns ![]() Duration: 5 turns ![]() Duration: 5 turns up a random other Dark ally. (Restore 10% of another random Dark ally's HP [Healing cap: 1500] and grant them Rizzed Up ![]() Duration: 5 turns ![]() Duration: 5 turns ![]() Duration: 5 turns ![]() Duration: 5 turns ![]() Duration: 5 turns. Rizz ![]() Duration: 5 turns ![]() Duration: 5 turns ![]() Duration: 5 turns ![]() Duration: 5 turns ![]() Duration: 5 turns varies depending on ally's style. Won't rizz an already rizzed ally.) |
One Dark ally except Lowain | 5 turns Lvl 55: 4 turns |
5 turns | Unique | ![]() grants 30% Bonus Dark DMG effect. | |||||||
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Nier | ![]() |
![]() World of Death and LoveTransform the field into a world of death and love. ( ![]() Strength: 20% ATK Up / 30% Bonus Dark DMGMultiplier: UniqueDuration: 3 turnsField effect Local status effect to the field.) |
All allies | 7 turns Lvl 55: 6 turns |
3 turns Lvl 90: 6 turns |
Unique | ![]() Field effect Local status effect is a local field effect. Grants 30% Bonus Dark DMG effect while it is active. | |||||||
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Olivia (Grand) | ![]() |
![]() NevermoreGain ![]() Strength: 3000Duration: Indefinite, ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and ![]() Duration: Indefinite. (Fallen Wings effect ends upon taking damage 3 times.) |
Self | 8 turns | Indefinite | Unique | ![]() grants 30% Bonus Dark DMG effect. Ends upon taking damage 3 times. | |||||||
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Orchid (Grand) | ![]() |
![]() Oblivion3 hit, 300% Dark damage to random foes (Damage cap: ~400,000 per hit~1,200,000 total). Gain ![]() Strength: 20%. At level 90: Number of hits increased to 6. Damage cap decreased to ~220,000 per hit~1,320,000 total. All allies also gain ![]() Strength: 20% DA Up, 20% TA UpDuration: 3 turnsStacking: Special Buff and ![]() Strength: 10%Duration: 3 turns. |
All allies | 6 turns | 3 turns | A | Requires level 90 (5★).![]() Fully recover ![]() Duration: Indefinite' shield endurance. End cooldown for Oblivion. ends the skill's cooldown. | |||||||
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Predator (SSR) | ![]() |
![]() Creeping ShadowGain ![]() Strength: 30%-90%Duration: 8 turns, ![]() Strength: 50%Duration: 1 turn , and ![]() Duration: 1 turn . (Consumes 40% of max HP.) |
Self | 5 turns Lvl 75: 4 turns |
1 turn | B | Consumes 40% of max HP. | |||||||
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Rimuru Tempest | ![]() |
![]() Beelzebub -Lord of Gluttony-3-hit, 150% Dark damage to a foe (Damage cap: ~185,000 per hit). Remove 1 buff. Raise caster's ![]() Duration: Indefinite lvl by 1 (Max: 5). (Upon successfully removing a buff: ![]() Duration: Indefinite lvl rises by an additional 1.) At level 90: (Upon successfully removing a buff: Also gain ![]() Strength: 30%Duration: Indefinite.) |
Self | 6 turns | Indefinite (1 time) |
D | Requires level 90 (5★).![]() (When in ![]() Duration: 3 turns: Can't use skills. Can't use charge attack. Can only be used when ![]() lvl is 5. Can't be recast.) auto-activates the skill. ![]() Gain effects in order based on ![]() lvl: 1: 30% boost to ATKMultiplier: Perpetuity. 2: 100% boost to DEF. 3: 100% / 30% boost to critical hit rate100% chance of dealing 30% more damage.. 4: 20% boost to dodge rate. 5: 10% boost to damage cap. At level 95: When a foe uses a special attack: End cooldown for ![]() Remove 1 buff. Raise caster's ![]() Duration: Indefinite lvl by 1 (Max: 5). (Upon successfully removing a buff: ![]() Duration: Indefinite lvl rises by an additional 1.) At level 90: (Upon successfully removing a buff: Also gain ![]() Strength: 30%Duration: Indefinite.). ends the skill's cooldown. | |||||||
![]() Auto-Battle Mode《Initiating Auto-Battle Mode》 (When in ![]() Duration: 3 turns: Can't use skills. Can't use charge attack. Can only be used when ![]() lvl is 5. Can't be recast.) |
Self | - | 3 turns | Unique | Requires level 100 (5★).![]() grants 100% Bonus Dark DMG effect. | ||||||||||
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Seox | ![]() |
![]() Gate of SinGain ![]() Strength: 20%Multiplier: SeraphicDuration: 3 turns. At level 95: Buff increased to ![]() Strength: 60%Multiplier: SeraphicDuration: 3 turns. Also gain ![]() Strength: 60%Duration: 3 turns. |
Self | 6 turns | 3 turns | B | Requires level 95 (5★). | |||||||
![]() Radiance Bonus AbilityStarts battle with ![]() Strength: 30%Duration: Indefinite. |
Self | - | Indefinite (1 time) |
D | |||||||||||
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Sevastien (SSR) | ![]() |
![]() Loup AboyeurSwitch to ![]() Duration: Indefinite mode. (Sanguine Savagery ends when below 25% HP.) |
Self | 6 turns Lvl 55: 5 turns |
Indefinite | Unique | ![]() grants 20% Bonus Dark DMG effect. Ends when below 25% HP. | |||||||
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Tikoh (Halloween) | ![]() |
![]() Strana DolceSacrifice 40% of Dark allies' current HP to gain ![]() Duration: Indefinite, ![]() Strength: 30%Multiplier: PerpetuityDuration: 1 turn , and ![]() Strength: 50%Duration: 1 turn . (At end of turn if more than 1 ![]() use remains: Consume 1 use and 20% of current HP to gain buffs. If only 1 ![]() use remains: Consume 1 use and restore HP instead [Healing cap: 20,000].) |
Dark allies | 12 turns | 1 turn | Unique | ![]() grants ![]() Strength: 50%Duration: 1 turn when 2 uses remain. | |||||||
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Tyra | ![]() |
![]() Tail Stomp8-hit, 150% Dark damage to random foes (Damage cap: ~90,000 per hit). Gain 2 random buffs. |
Self | 8 turns Lvl 75: 7 turns |
3 turns | BVerification needed. | Randomly gains ![]() Strength: 50%Duration: 3 turns. All buffs are granted when Tyra has ![]() . | |||||||
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Vikala | ![]() |
![]() Eccentric ParadeDazzling Dreams: Razzle, dazzle, dream! Welcome to Utopia! ( ![]() Duration: 5 turnsField effect Local status effect to the field.) At level 95: ![]() Duration: 5 turnsField effect Local status effect upgraded to ![]() Duration: 5 turnsField effect Local status effect. (Foes' ATK is no longer boosted.) (When Utopia is active: Skill changes to Eccentric Parade.) Eccentric Parade: All Dark allies gain ![]() Strength: 20%Duration: Indefinite and ![]() Strength: 2020Duration: 1 turn . Restore 10% of all Dark allies' HP (Healing cap: 2020). |
Dark allies | 7 turns | Indefinite (1 time) |
D | Requires level 95 (5★).![]() Gain ![]() Duration: Indefinite. Activate second-slot skill. auto-activates the skill. | |||||||
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Vira (SSR) | ![]() |
Luminiera MergeGain Light-element qualities. (Consumes 50% of charge bar.) |
Self | 13 turns | 10 turns | A | Requires level 90 (5★). The Bonus DMG effect is Light element and is affected by Light ATK boosts. (Consumes 50% of charge bar.) does not grant any visible buffs. The effect will last for the full duration even if other A-side buffs are cast. | |||||||
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Wulf and Renie | ![]() |
![]() Renie's TearsRenie's rallying cry grants ![]() Strength: 80% ATK Up / 80% DEF Up / 20% Bonus Dark DMG effect / 50% / 50% Critical Up50% chance of dealing 50% more damage. / 100% / 30% Armored100% chance of taking 30% less damage effectMultiplier: NormalDuration: 4 turns to Wulf. Remove all ![]() s. Restore 20% of caster's HP (Healing cap: 2000). (Requires 5 ![]() s. Consumes all of charge bar) |
Self | 7 turns Lvl 75: 6 turns |
4 turns | Unique | ![]() is granted by ![]() ![]() Duration: Indefinite upon each attack (Max: 5). +15 boost to hostility for each stack. At 5 ![]() s: 70% hit to DEF and can't attack.. | |||||||
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Yuji Itadori and Megumi Fushiguro | ![]() |
![]() Raging ResolveGain ![]() Duration: 1 turn , ![]() Strength: 30%Duration: 1 turn , and ![]() Strength: 50%Multiplier: AssassinDuration: 1 turn . |
Self | Ready in 3 turns3-turn cooldown at start of battle. / 12 turns12-turn cooldown upon use. |
1 turn | A | ||||||||
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Zoro and Sanji | ![]() |
![]() Diable JambeGain ![]() Strength: 50%Multiplier: AssassinDuration: 3 turns, ![]() Strength: 30%Duration: 3 turns, and ![]() Strength: 30,000Duration: 3 turns. Self-inflict ![]() Strength: 5% of max HPDuration: 3 turns. |
Self | 7 turns Lvl 55: 6 turns |
3 turns | A | ||||||||
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Feather (Halloween) | ![]() |
![]() Soulful FistGain ![]() Duration: 3 turns and ![]() Strength: 20%Duration: 3 turns. (Requires ![]() Duration: Indefinite lvl 3 or higher) |
Self | 8 turns Lvl 45: 7 turns |
3 turns | A | ![]() lvl is raised with ![]() Raise ![]() Duration: Indefinite lvl by 2. and ![]() ![]() Duration: Indefinite lvl rises by 1 upon taking damage (Max: 10). (5% boost to ATK per ![]() lvl [Max: 50%].). | |||||||
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Vania (SR) | ![]() |
![]() Leuven BatGain 1 ![]() Duration: Indefinite and ![]() Strength: 20%Duration: 3 turns. |
Self | 4 turns Lvl 45: 3 turns |
3 turns | A | ||||||||
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Wulf and Renie (Halloween) | ![]() |
![]() Nacht FangGain ![]() Strength: 30%. (When ![]() lvl is 5: Also gain ![]() Multiplier: NormalDuration: 4 turns.) |
Self | 6 turns Lvl 65: 5 turns |
4 turns | Unique | ![]() grants 20% Bonus Dark DMG effect. ![]() is granted by ![]() Raise ![]() Duration: Indefinite lvl by 1 (Max: 5)., ![]() ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn and ![]() Duration: 3 turnsCounter attacks grant 5% charge bar per hit.. Raise ![]() Duration: Indefinite lvl by 1. and ![]() ![]() Duration: Indefinite lvl by 5. (Can't be reactivated.). | |||||||
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Exo Hamartia | ![]() |
![]() Diavoliki TimoriaMassive Dark damage to a foe. Inflict ![]() Ignores Delay immunity on most foes Unofficial status name. If successful, gain ![]() Strength: 30%Unaffected by charge bar gain effects. After 4★: Also gain ![]() Strength: 50%Duration: Indefinite. |
Self | - | Indefinite (1 time) |
D | Requires 4★. | |||||||
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Predator Claw | ![]() |
![]() Shadow ClawsMassive Dark damage to a foe. Gain ![]() Strength: 20%Duration: Indefinite. (Bonus Dark DMG effect ends upon taking damage.) After 4★: Also gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
Self | - | Indefinite | C | Ends upon taking damage. | |||||||
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Vynateya Militis | ![]() |
![]() Sephira Legio TenebrisWhen main weapon (MC only): Starts battle with ![]() Strength: 30%Duration: 1 turn . (In ArcarumArcarum: The World Beyond Replicard Sandbox: Active even when not main weapon and affects Dark allies.) |
Self Arcarum: Dark allies |
- | 1 turn | A | Requires 4★. Must be used as a main weapon outside Arcarum. | |||||||
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Zosimos | ![]() |
![]() CheirokmetaWhen main weapon (MC only): Gain 1 ![]() Duration: Indefinite upon using a skill. (For every 3 skills used: All Dark allies gain 1 ![]() Duration: Indefinite and a random buff. [Additional buffs based on number of ![]() upon activation.]) |
Dark allies | - | 3 turns | A | Must be used as a main weapon. Randomly grants ![]() Strength: 20%Duration: 3 turns. All buffs are granted at 5 ![]() . |
Self Element
Icon | Name | Rarity | Element | Skill | Targets | Cooldown | Duration | Side | Notes |
---|---|---|---|---|---|---|---|---|---|
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Apsaras | ![]() |
![]() Dance of ZealGain ![]() Duration: 3 turns. All other allies gain ![]() Strength: 50%Duration: 3 turns and ![]() Strength: 20%Duration: 3 turns. |
All allies except Apsaras | 8 turns | 3 turns | A | Grants ![]() Strength: 30%Duration: 3 turns when cast while using ![]() | |
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Bandit Tycoon | ![]() |
![]() Spring's GateInflict ![]() Base Accuracy: 100%Duration: 3 turnsLocal status effect on all foes. All allies gain ![]() Strength: 15% + 5% per ![]() level (Max: 60%)Duration: 1 turn based on ![]() lvl (Max: 60%). |
All allies | 5 turns | 1 turn | A | The strength of ![]() Duration: 1 turn is dependent on the foe with the highest ![]() . A foe with ![]() will still only apply ![]() Strength: 60%Duration: 1 turn . | |
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Berserker | ![]() |
![]() UlfhedinnGain ![]() Strength: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacksMultiplier: UniqueDuration: 4 turns. (Consumes 100% of charge bar.) |
Self | 5 turns | 4 turns | Unique | ||
![]() Ferocious RoarAxe- and sabre-specialty allies gain ![]() Strength: 30%Duration: 4 turns, ![]() Strength: 30%Duration: 4 turns and ![]() Strength: 20%Duration: 4 turns. |
Axe- and Sabre-specialty allies | 6 turns | 4 turns | A | |||||
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Cavalier | ![]() |
![]() Horseman's DutyAll allies gain ![]() Strength: 15%Duration: 3 turns. Spear: Gain ![]() Strength: 100% chance of taking 30% less damage.Duration: 3 turns and ![]() Strength: SharpDuration: 1 turn . Gun: Gain ![]() Duration: Indefinite and ![]() Strength: SharpDuration: 1 turn . At level 30: Spear: Effect increased to ![]() Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Duration: 1 turn . Gun: Effect increased to ![]() Strength: ~99%Duration: 1 turn and ![]() Duration: Indefinite. |
All allies | 7 turns | 3 turns | A | ||
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Chrysaor | ![]() |
![]() DiptychGain ![]() Duration: 2 turns and ![]() Strength: 20%Duration: 2 turns. (Consumes 20% of charge bar.) (Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.) |
Self | Ready in 2 turns2-turn cooldown at start of battle. / 8 turns8-turn cooldown upon use. |
2 turns | A | Can be used from battle start when using ![]() | |
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Elysian | ![]() |
![]() OratorioHarp-specialty allies gain ![]() Strength: 30%Duration: 4 turns, ![]() Strength: 30%Duration: 4 turns, and ![]() Strength: 20%Duration: 4 turns. |
Harp-specialty allies | 6 turns | 4 turns | A | ||
![]() Diatonic HarmonyGain ![]() Duration: Indefinite. (Recast to end.) |
All allies except Elysian | 1 turn Recast: 0 turns |
1 turn | A | Randomly grants ![]() Strength: 30%Duration: 1 turn . All buffs are granted every 7 turns. | ||||
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Glorybringer | ![]() |
![]() Al DobleGain ![]() Strength: 30%Duration: 3 turns, 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element, and ![]() Strength: Increase the debuff success rate of sword energy by 40%Duration: 3 turns. |
Self | 8 turns | 3 turns | A | ||
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Kengo | ![]() |
![]() Secret Style: Blink Slash800% Elemental DMG to a foe (Damage cap: 730,000). Gain ![]() Duration: 3 turns. |
Self | 12 turns | 3 turns | Unique | ![]() grants 50% Bonus Elemental DMG effect. | |
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Luchador | ![]() |
![]() Vez de RudoTake on the role of the rudo. (Gain ![]() Elemental DMG to a foe / Bonus Elemental DMG effect to caster upon using charge attack / When a foe uses a special attack: 2-hit elemental DMG to the foe / Toxicosis lvl rises by 1 / Blind effect (Can't be removed) Duration: Indefinite. Self-inflict ![]() Duration: Indefinite. [Activates at battle start. Can't be recast.]) |
Self | - | 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. |
A | Grants ![]() Strength: 30%Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. upon MC using charge attack. | |
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Lumberjack | ![]() |
![]() Woodcutter's SongGain ![]() Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) Duration: 3 turns. At level 30: ![]() Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) Duration: 3 turns duration increased to 4 turns. |
All allies | 6 turns | 3 turns | A | Randomly grants ![]() Strength: 30%Duration: 3 turns upon MC using charge attack, while ![]() Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is active. (Rare) | |
![]() Verdant MelodyAll allies gain ![]() Strength: 20%Duration: 3 turns. From 2nd cast onward: All allies also gain ![]() Strength: 20%Duration: 3 turns. From 3rd cast onward: All allies also gain ![]() Duration: 1 turn . |
All allies | 8 turns | 3 turns | A | From second cast onward. | ||||
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Manadiver | ![]() |
![]() Secret TriadFill 3 charge diamonds on all foes. All allies gain ![]() Strength: 20%Duration: 3 turns, ![]() Strength: 30%, and 1 Elemental Crest ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite. (Crest gained based on caster's element.) |
All allies | 6 turns | 3 turns | A | ||
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Masquerade | ![]() |
![]() Shall We Dance ![]() Duration: 6 turnsField effect Local status effect to the field. |
All allies | 15 turns | 6 turns | Unique | ![]() Field effect Local status effect is a local field effect. Grants 10% Bonus Elemental DMG effect while it is active. | |
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Monk | ![]() |
![]() Rock Crusher400% elemental damage to a foe (Damage cap: ~700,000). Gain ![]() Strength: 25%Duration: 4 turns, ![]() Strength: 100% chance of taking 30% less damage.Duration: 4 turns, and ![]() Strength: 70% chance of dealing 30% more damage.Duration: 4 turns. |
Self | 7 turns | 4 turns | A | ||
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Nekomancer | ![]() |
![]() MatatabbyGain ![]() Duration: Indefinite. (Can't be recast.) |
Self | - | 1 turn | B | ![]() Duration: Indefinite grants ![]() Strength: 30%Duration: 1 turn when charge bar is 50% or higher at end of turn. | |
![]() Scratching PostAll allies gain ![]() Strength: 100%Duration: Indefinite and ![]() Strength: 80%Duration: Indefinite. Consumes 15 ![]() . (Can't be recast.) |
All allies | - | Indefinite (1 time) |
D | ![]() is granted by ![]() ![]() ., ![]() ![]() Duration: Indefinite. (Can't be recast.), ![]() ![]() to boost charge attack specs upon using charge attack. (Max: 150% boost to C.A. damage and 30% boost to C.A. damage cap. Recover 1 ![]() every turn [Max: 15].), and ![]() ![]() at battle start.. | ||||
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Runeslayer | ![]() |
![]() Dragon BreakConsume all Magic Circles ![]() ![]() ![]() ![]() ![]() ![]() to grant all allies 10% x (Magic Circles ![]() ![]() ![]() ![]() ![]() ![]() ) ![]() Strength: 10% x (Magic Circles ![]() ![]() ![]() ![]() ![]() ![]() ) (Max: 80%)Duration: 1 turn . (Max: 80%.) (Cannot be used without Magic Circles ![]() ![]() ![]() ![]() ![]() ![]() .) |
All allies | 8 turns | 1 turn | A | ||
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Shieldsworn | ![]() |
![]() Weapon DischargeAssault Drive: 800% Elemental damage to a foe (Damage cap: ~930,000). Remove 1 buff. (1 ![]() Duration: Indefinite to caster upon taking damage [Max: 5]. When ![]() is at 5: Skill changes to Weapon Discharge.) Weapon Discharge: 3-hit, 800% Elemental damage to a foe. Remove 3 buffs. Inflict ![]() Duration: 1-2 turnsLocal status effect. Gain ![]() Strength: 80%Duration: Indefinite. (Consume all ![]() . Skill changes to Assault Drive.) |
Self | 6 turns | Indefinite (1 time) |
D | ||
![]() DefianceGain ![]() Duration: 5 turns. |
Self | 12 turns | 5 turns | Unique | ![]() grants 20% Bonus Elemental DMG effect. | ||||
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Soldier | ![]() |
![]() Seasoned SurvivalistBonus effect for normal attacks based on type of bullets loaded into main weapon. 10% boost to normal attack damage cap. |
Self | - | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
A | ![]() ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. | |
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Spartan | ![]() |
![]() Molon LabeAll allies gain ![]() Strength: 20%Duration: 3 turns, ![]() Strength: 30%-90%Duration: 8 turns, ![]() Duration: IndefiniteAlso called "Lethal Attack Dodged", and ![]() Strength: 3000Duration: Indefinite. (Consumes 40% of each ally's current HP.) |
All allies | 10 turns | 3 turns | A | ||
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Tormentor | ![]() |
![]() ExecuteUse secret gear. (Consumes secret gear. Raise ![]() Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used. |
Self | 1 turn | 5 turns | B | ![]() ![]() Strength: 50%Duration: 5 turns. | |
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Viking | ![]() |
![]() Norden HarrAll allies gain ![]() Strength: 20%Duration: 3 turns. If main or auxiliary weapon is a sabre: Also gain ![]() Duration: 3 turns. If main or auxiliary weapon is an axe: Also gain ![]() Strength: 30%Duration: 3 turns. |
Self | 6 turns | 3 turns (1 time) |
D | Only granted when using an Axe as a main or auxiliary weapon. | |
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Warlock | ![]() |
![]() ChaserAll allies gain ![]() Strength: 20%Duration: 3 turns. |
All allies | 7 turns | 3 turnsIncreased to 5 turns while using ![]() |
A | ||
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Yamato | ![]() |
![]() Sanctifying KaguraAll allies gain ![]() Strength: 100%Duration: 3 turns and ![]() Strength: 50%Duration: 3 turns. (When ![]() lvl is 5 or higher: All allies also gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. When ![]() lvl is 8: All allies also gain ![]() Strength: 15%Duration: 3 turns.) |
All allies | 6 turns | 3 turns | A | ![]() lvl is raised with ![]() Reduce an Omen's cancel requirements by 20% of the maximum value. Raise ![]() Multiplier: PerpetuityDuration: Indefinite lvl by 1. (Can only be used while a cancelable Omen is active.) At level 30: Omen cancel reduction increases to 30% of the maximum value., ![]() Gain ![]() Duration: 1 turn . (Activates Second Strike upon dodging.), and ![]() Raise ![]() Multiplier: PerpetuityDuration: Indefinite lvl by 2 (Max: 8). (10% boost to ATKMultiplier: Perpetuity based on lvl [Max: 80%].). | |
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Sky Piercer | ![]() |
![]() Apocalyptic Power IIWhen main weapon (MC only): Guaranteed triple attacks. Take 5% damageBased on max HP every turn. Starts battle with ![]() Strength: 30%Duration: Indefinite. |
Main Character | - | Indefinite | ?Verification needed. Currently stacks with all other sources | Requires 4★. | |
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Ullikummi | ![]() |
![]() Vogue Hymn IIWhen main weapon (MC only): 1-turn cooldown cut to all skills with over 5-turn cooldown. All allies gain ![]() Strength: 30%Duration: 3 turns and a random buff upon using first-slot skill. |
All allies | - | 3 turns | A | Requires 4★. | |
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Augusta (Promo) | ![]() |
![]() Merry RondoBig Earth damage to a foe. (Bonus effect based on number of Concerto ![]() ![]() ![]() ![]() ![]() effects on Augusta.) |
All allies | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Grants ![]() Strength: 10%-80%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.Verification needed. based on number of Concerto ![]() ![]() ![]() ![]() ![]() effects on Augusta. |
Superior Element
These will always inflict their echo damage in the target's elemental weakness if possible, or the same element as the base attack otherwise.
Icon | Name | Rarity | Element | Skill | Targets | Cooldown | Duration | Side | Notes |
---|---|---|---|---|---|---|---|---|---|
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Bandit Tycoon | ![]() |
![]() Crack Shot IIIGain ![]() Strength: 350%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack, ![]() Strength: 20%Multiplier: NormalDuration: 1 turn , and ![]() Strength: 100% chance of dealing 50% more damage.Duration: 1 turn . At level 30: Also gain ![]() Strength: 30%Duration: 1 turn . |
Self | 5 turns | 1 turn | A | Requires Master Level 30. | |
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Runeslayer | ![]() |
![]() Multiplying MagicGain ![]() Adds 1 Magic Circle of a random element at end of turn / Adds 1 Magic Circle of each element every 7 turns 1 or more Fire Circles: ATK is boosted 1 or more Water Circles: DEF is boosted 1 or more Earth Circles: C.A. DMG and C.A. DMG cap are boosted 1 or more Wind Circles: Deals bonus superior elemental DMG upon normal attacks 1 or more Light Circles: Maximum amount of DMG that can be dealt per hit is boosted 1 or more Dark Circles: DMG dealt is supplemented (Can't be removed) Duration: Indefinite. (Can't be recast.) |
Self | - | Indefinite | Unique | ![]() Adds 1 Magic Circle of a random element at end of turn / Adds 1 Magic Circle of each element every 7 turns 1 or more Fire Circles: ATK is boosted 1 or more Water Circles: DEF is boosted 1 or more Earth Circles: C.A. DMG and C.A. DMG cap are boosted 1 or more Wind Circles: Deals bonus superior elemental DMG upon normal attacks 1 or more Light Circles: Maximum amount of DMG that can be dealt per hit is boosted 1 or more Dark Circles: DMG dealt is supplemented (Can't be removed) grants 20% Bonus Superior Elemental DMG effect. ![]() is also granted by ![]() At level 30: Also gain ![]() Strength: 30%., ![]() ![]() ![]()
| |
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Street King | ![]() |
![]() AperitifGain ![]() Duration: 2 turns and ![]() Strength: 30%Duration: 3 turns. Raise a foe's ![]() lvl by 3. (Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.) |
Self | 5 turns | 3 turns | A | ||
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Warlock | ![]() |
![]() Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000). At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite (Crest gained based on caster's element). |
Self | 5 turns | 3 turns | A | Grants ![]() Strength: 20%Duration: 3 turns when cast while using ![]() | |
![]() Crest DischargeAll allies gain ![]() Duration: 1 turn , ![]() Strength: 20%Duration: 3 turns, ![]() Strength: 15%Duration: 3 turns, and ![]() Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 Crests of their element.) |
All allies | 7 turns | 3 turns | A | |||||
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Excalibur | ![]() |
![]() King's SwordMassive Dark damage to a foe. Gain ![]() Strength: 30%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. After 4★: Effect increased to ![]() Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Restore 100% of MC's HP (Healing cap: 5000). |
Self | - | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
A | ||
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Anila | ![]() |
![]() All of Creation6-hit, 125% all-elemental damage to random foes (Damage cap: ~65,000 per hit). Gain ![]() Strength: 20%Duration: 3 turns. At level 55: Damage increased to 150% per hit. At level 100: Now hits all foes. Damage increased to 200% per hit. Damage cap increased to ~105,000 per hit. Buff increased to ![]() Strength: 40%Duration: 3 turns. Also inflict all-elemental ATK Down and DEF Down ![]() Strength: 10%Base Accuracy: 85%Duration: 180 seconds ![]() Strength: 20%Base Accuracy: 100%Duration: 180 seconds ![]() Strength: 10%Base Accuracy: 85%Duration: 180 seconds ![]() Strength: 10%Base Accuracy: 85%Duration: 180 seconds ![]() Strength: 10%Base Accuracy: 85%Duration: 180 seconds ![]() Strength: 10%Base Accuracy: 85%Duration: 180 seconds ![]() Strength: 20%Base Accuracy: 100%Duration: 180 seconds ![]() Strength: 10%Base Accuracy: 85%Duration: 180 seconds ![]() Strength: 10%Base Accuracy: 85%Duration: 180 seconds ![]() Strength: 10%Base Accuracy: 85%Duration: 180 seconds ![]() Strength: 10%Base Accuracy: 85%Duration: 180 seconds ![]() Strength: 10%Base Accuracy: 85%Duration: 180 seconds on all foes. |
Self | 7 turns Lvl 55: 6 turns |
3 turns | A | ||
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Anila (Yukata) | ![]() |
![]() The Big Summer Stage!Normal attacks deal 2-hit damage to random foes. At end of turn when allies deal damage 20 or more times to the current target in 1 turn: All allies gain ![]() Strength: 10%Duration: 1 turn . Raise Anila's ![]() Duration: Indefinite lvl by 1 (Max: 5). |
All allies | - | 1 turn | A | ||
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Korwa (Water) | ![]() |
![]() Cloche NuptialeGrant a Water ally ![]() Strength: 50%Duration: IndefiniteStacking: Special Buff, ![]() Duration: 3 turns, ![]() Strength: 15%Duration: 3 turns, and ![]() Strength: 20%Duration: 3 turns. (Consumes 3 ![]() .) |
One Water ally | 2 turns Lvl 55: 1 turn |
3 turns | A | ![]() is granted by ![]() All Water allies gain ![]() Strength: 1000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Korwa gains 3 ![]() Duration: Indefinite. and ![]() ![]() Duration: Indefinite every turn (Max: 10). (Starts battle with 6 ![]() Duration: Indefinite.). | |
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Narmaya (Summer) | ![]() |
![]() Butterfly EffectGain ![]() Strength: 40%-80%Duration: 3-5 turns. Self-inflict ![]() Strength: 20%Duration: 3 turns. (Boost to buff specs based on number of casts [Max: 3 times].) |
Self | 4 turns Lvl 55: 3 turns |
3-5 turns | Unique | ||
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Morphe and Phoebe (Event) | ![]() |
![]() Light SleeperAll allies with ![]() Takes 25% more damage gain ![]() Strength: 25%Duration: 3 turns. Remove ![]() Takes 25% more damage from all allies. |
Allies with ![]() Takes 25% more damage |
6 turns Lvl 65: 5 turns |
3 turns | A | When cast as Morphe. | |
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Monika (Valentine) | ![]() |
![]() Magical SwordGain ![]() Duration: 2 turns and ![]() Strength: 50%Duration: 2 turns. (When Monika has 12 or more buffs: Also gain ![]() Strength: 20%Duration: 2 turns.) |
Self | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 6 turns |
2 turns | A | ![]() End cooldown for Monika's skills. Activate Violetshock Flicker. ends the skill's cooldown. | |
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Narmaya (Holiday) | ![]() |
![]() Apex of NothingnessGain ![]() Strength: 80%Duration: 2 turns 100% Charge Bar: 6 turns and ![]() Strength: 200%Duration: 2 turns 100% Charge Bar: 6 turnsCounter attacks grant 5% charge bar per hit.. (Consumes 30% of charge bar. Consumes 100% of charge bar to extend buff duration to 6 turns.) |
Self | 7 turns Lvl 55: 6 turns |
2 turns 100% Charge: 6 turns |
Unique | ||
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Anila (Summer) | ![]() |
![]() Puffy Summer TowersGrant an ally ![]() Strength: 30%Duration: 3 turns and ![]() Duration: Indefinite. |
One ally | 7 turns | 3 turns | A | ||
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Caro | ![]() |
![]() Nessun DormaAll Wind allies gain ![]() Strength: 20%Duration: 4 turns. (When a foe's ![]() lvl is 7 or above: All Wind allies also gain ![]() Strength: 50%Multiplier: AssassinDuration: 1 turn . When 10 or above and cast from 10th turn or onward: All Wind allies also gain ![]() Duration: 1 turn .) |
Wind allies | 10 turns | 4 turns | A | ||
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Monika (Grand) | ![]() |
![]() Flash and Thunder500% Wind damage to a foe (Damage cap: ~630,000). Gain ![]() Duration: 3-5 turns. (Boost to specs based on number of casts [Max: 2].) At level 55: Effect enhanced. |
Self | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 3 turns |
3-5 turns | A | Gains ![]() Strength: 40% (Max: 80%)Duration: 3-5 turns based on number of casts. | |
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Narmaya (Grand) | ![]() |
![]() Effervescent HibiscusGain ![]() Strength: 100%Duration: 4 turns and ![]() Duration: 4 turns. |
Self | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 6 turns |
4 turns | Unique | ||
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Exo Pelion | ![]() |
![]() AwakenGain ![]() Strength: 30%Duration: 1 turn . |
Self | 8 turns Lvl 30: 6 turns |
1 turn | A | ||
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Galgalim of Gales | ![]() |
![]() Undaunted CycloneWhen main weapon (MC only): Upon using first-slot skill: Gain ![]() Duration: 1 turn , ![]() Strength: 30%Duration: 1 turn , and ![]() Strength: 10%Duration: 1 turn . |
Self | - | 1 turn | ?Verification needed. | Requires 4★. | |
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Arthur | ![]() |
![]() Koenigsschwert450%Massive Light damage to a foe. Gain ![]() Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Restore Arthur's HP (Healing cap: 5000). |
Self | - | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
A | ||
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Vermeil (SR) | ![]() |
![]() Enchanted FoilGain ![]() Strength: 50%Duration: 5 turns. (Consumes 25% of charge bar.) |
Self | 6 turns Lvl 45: 5 turns |
5 turns | A | ||
![]() Enchanted Foil IIGain ![]() Strength: 60%Duration: Indefinite (Ends upon taking damage). |
Self | 7 turns Lvl 65: 6 turns |
Indefinite | C | Ends upon taking damage. | ||||
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Vermeil | ![]() |
![]() Enchanted FoilGain ![]() Strength: 50%Duration: 5 turns. (Consumes 25% of charge bar.) |
Self | 6 turns Lvl 45: 5 turns |
5 turns | A | ||
![]() Enchanted Foil IIGain ![]() Strength: 60%Duration: Indefinite. (Ends upon taking damage.) |
Self | 7 turns | Indefinite | C | Ends upon taking damage. | ||||
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Collbrande | ![]() |
![]() CaliburnusMassive Light damage to a foe. All allies gain ![]() Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: MC also gains ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Self | - | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
?Verification needed. | Requires 4★. | |
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Narmaya | ![]() |
![]() Butterfly EffectSwitch to Freeflutter stance. Gain ![]() Strength: 70%Duration: 4 turns and ![]() Strength: 5% (Max: 50%)Multiplier: UniqueDuration: Indefinite. Self-inflict ![]() Strength: 20%Duration: 3 turns. At level 55: Effect enhanced. |
Self | 3 turns | 4 turns | Unique | ||
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Narmaya (Valentine) | ![]() |
![]() Butter FlutterFor my sweet captain: MC gains ![]() Strength: 20%Duration: 5 turns and ![]() Strength: 50%Duration: 5 turns. When ![]() Duration: Indefinite is consumed: Narmaya also gains ![]() Strength: 20%Duration: 5 turns and ![]() Duration: 5 turns. |
Main Character | 9 turns Lvl 45: 8 turns |
5 turns | B | Also self-target when affected by ![]() . ![]() is granted by ![]() Gain ![]() Duration: Indefinite. (Next Butter Flutter also affects Narmaya.). |
Charge Attacks
Fixed Element
Icon | Name | Rarity | Element | Charge Attack | Targets | Duration | Side | Notes |
---|---|---|---|---|---|---|---|---|
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Norden Labrys | ![]() |
![]() Norden FuryMassive Dark damage to a foe. Bonus Dark damage (Damage cap: ~700,000). After 5★: All allies also gain ![]() Strength: 30%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
All allies | 0.5 turnsApplied during the attack phase and lasts until the turn ends. | A | Requires 5★. | |
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Pendulum of Prosperity | ![]() |
Dark Opus Weapons | All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Grants ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. of the Dark Opus weapon's element. | |
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Fenie | ![]() |
![]() Shararah Haraarah1250%Unworldly Fire damage to a foe (Damage cap: ~2,900,000). All Fire allies gain ![]() Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Consume 20% of Fenie's max HP (Knocked out if this reduces HP to 0). (When ![]() HP recovery amounts of skills and effects that heal are boosted / HP recovery caps of skills and effects that heal are boosted / DEF is boosted / Every 5 turns: Removes all debuffs / Fully restores HP / Instant C.A. standby (Can't be removed) is in effect: No HP is consumed. Also deal 600% Bonus Fire damage to foe [Damage cap: ~1,200,000].) |
Fire allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||
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Societte (Fire) | ![]() |
![]() Alabaster Dance: ZuikaMassive Fire damage to a foe. All allies gain ![]() Strength: 10%Duration: 5.5 turnsStacking: AApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. |
All allies | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
A | ||
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Wamdus (Holiday) | ![]() |
![]() Frosty Fun450%Massive Fire damage to a foe. All Fire allies gain ![]() Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 1-turn cut to ![]() ![]() Strength: 20%Duration: 3 turns, ![]() Strength: 30%Duration: 3 turns, ![]() Duration: 3 turns, and ![]() Strength: 100,000Duration: 2 turns. (Can only be used when ![]() lvl is 3.)'s cooldown. |
Fire allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||
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Crimson Scale | ![]() |
![]() DamnatioMassive Fire damage to a foe. All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All allies also gain ![]() Strength: 15%. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||
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Decorus Sicarius | ![]() |
![]() Manet NoxMassive Fire damage to a foe. All Fire allies gain ![]() . |
Fire allies | ?Verification needed. | ?Verification needed. | ||
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Purifying Thunderbolt | ![]() |
![]() BijliMassive Fire damage to a foe. / Gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
Self After 4★: All allies |
3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||
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Shine and Silence | ![]() |
![]() Retour au CalmeMassive Fire damage to a foe. Inflict ![]() . Gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: Also gain ![]() and ![]() . |
Self | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
A | ||
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Splash Howl | ![]() |
![]() Diaptora SphaeraMassive Fire damage to a foe. Gain ![]() . After 4★: Also gain ![]() Verification needed. . |
Self | ?Verification needed. | ?Verification needed. | ||
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Trick Serpent | ![]() |
![]() Haunted NailsMassive Fire damage to a foe. All allies gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: MC also gains ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||
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Diantha (Summer) | ![]() |
![]() Idol on the BeachRestore 10% of all allies' HP (Healing cap: 2500). All allies gain ![]() Strength: 10%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. and ![]() Strength: 30% ATK Up / 50% DA Up / 25% TA UpMultiplier: NormalDuration: 5.5 turnsStacking: Special BuffApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Diantha gains ![]() Duration: Indefinite. |
All allies | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
A | ||
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Feower | ![]() |
![]() Mors Certa550%Massive Water damage to a foe (Damage cap: ~2,300,000). Inflict ![]() Base Accuracy: 100%. All Water allies gain ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and ![]() Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Water allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Requires Transcendence Stage 1. | |
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Juri (SSR) | ![]() |
![]() Doombreaker450%Massive Water damage to a foe. Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. (Grants the same effect to an ally with ![]() .) |
Self and One ally | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||
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Lancelot (Grand) | ![]() |
![]() Beweisfluegel1250%Unworldly Water damage to a foe (Damage cap: ~2,900,000). Raise foe's ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 2 (Max: 10). Gain ![]() Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. |
Self | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
A | ||
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Sandalphon (Summer) | ![]() |
![]() Ain Soph AurMassive Water damage to a foe. Inflict ![]() Base Accuracy: 100%Local status effect. Consume 1 ![]() Duration: Indefinite: All allies also gain ![]() Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Consumes 1 ![]() . ![]() is granted by ![]() Gain 5 ![]() Duration: Indefinite (Max: 5). and ![]() ![]() Takes 25% more damage. Restore 5% of Sandalphon's max HP every 3 turns. Gain 1 ![]() every 3 turns.. | |
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Arvess Demiclone | ![]() |
![]() Duplicated StrikeMassive Water damage to a foe. Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Also gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||
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Dracosius | ![]() |
![]() Virtue of the DragonMassive Water damage to a foe. All allies gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. After 4★: MC also gains ![]() Strength: 30%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Self | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
?Verification needed. | Requires 4★. | |
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Eighth Shear of the Flock | ![]() |
![]() Reverent Bells: Virtue of the RamMassive Water damage to a foe. All allies gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||
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Fateless | ![]() |
![]() Frigid StingMassive Water damage to a foe. Remove 1 buff. After 4★: All allies also gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Requires 4★. | |
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Maritozzo | ![]() |
![]() Special Secret IngredientMassive Water damage to a foe. Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
?Verification needed. | ||
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Mystique | ![]() |
![]() Dark DivinityUnworldly Water damage to a foe. Inflict ![]() Strength: 10% of max HP (Damage cap: 1000) and 10% charge barDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. on all allies. After 4★: All allies also gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Requires 4★. | |
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Rubea Stiria | ![]() |
![]() Reflection RayMassive Water damage to a foe. All Water allies gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All Water allies also gain ![]() and ![]() . |
Water allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||
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Taisai Spirit Bow | ![]() |
![]() Divinity's Bow of RuinMassive Water damage to a foe. Inflict ![]() Duration: 180 seconds and ![]() Duration: 180 seconds on all foes. Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Also inflict ![]() Strength: 20%Duration: 180 seconds on all foes. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||
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Worldstorming Aetos | ![]() |
![]() Eau de l'AigleMassive Water damage to a foe. All allies gain ![]() Strength: 15%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
All allies | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
A | ||
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Xuanwu Shellfists | ![]() |
![]() ShellshockMassive Water damage to a foe. Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||
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Zodiaco Vitae | ![]() |
![]() SundalandMassive Water damage to a foe. All allies gain ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: All allies also gain ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
A | Requires 4★. | |
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Anthuria (Holiday) | ![]() |
![]() Eterno Tesoro450%Massive Earth damage to a foe. All allies gain ![]() Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||
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Ayer | ![]() |
![]() Deadly Sin450%Massive Earth damage to a foe. Gain ![]() Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. and ![]() Strength: 30%. |
Self | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
A | ||
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Cain (Grand) | ![]() |
![]() Absolute AmbushAll allies gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. upon Cain using his charge attack against a foe with ![]() Local status effect. |
All allies | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
A | ![]() Local status effect is inflicted by ![]() ![]() Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single, ![]() Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single, and ![]() Strength: 10%Base Accuracy: 100%Duration: IndefiniteLocal status effect on a foe.. Is of Charge Attack stacking despite being included in Support Skill. | |
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Pholia (Yukata) | ![]() |
![]() Azure Plunge450%Massive Earth damage to a foe. All allies gain ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Extend all allies' ![]() Multiplier: Perpetuity duration by 2 turns. |
All allies | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
A | ||
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Vikala (Summer) | ![]() |
![]() Rodent RallyRestore 20% of Earth allies' HP (Healing cap: 4000). 2-turn cut to Earth allies' debuff durations. All Earth allies gain ![]() Strength: 40%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Activate ![]() ![]() Duration: 1 turn . Self-inflict ![]() Duration: 3 turns.. |
Earth allies | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
A | ![]() ![]() Duration: 1 turn . Self-inflict ![]() Duration: 3 turns. self-inflicts ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. | |
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Aertire | ![]() |
![]() Illuminatio LitusMassive Earth damage to a foe. Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Also gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||
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Bounty of Gracious Earth | ![]() |
![]() Hurtling Crag ++Massive Earth damage to a foe. All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., and ![]() Strength: 30,000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||
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Draconic Bow | ![]() |
![]() Hurtling BoulderMassive Earth damage to a foe. All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 5★: All allies also gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Requires 5★. | |
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First Tail of the Mischief | ![]() |
![]() Rodent Moment: Virtue of the RatMassive Earth damage to a foe. All allies gain ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: All allies also gain ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
A | Requires 4★. | |
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Fugaku Vista Bow | ![]() |
![]() Limitless ArrowstormMassive Earth damage to a foe. All allies gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. MC gains ![]() Strength: 30%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. After 4★: When MC's HP is below 50%: MC also gains ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Self | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
A | ||
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Tatjenen | ![]() |
![]() IinfijarMassive Earth damage to a foe. All allies gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. After 4★: Effect increased to ![]() Strength: 35%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and ![]() Strength: 35%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. All allies also gain ![]() Strength: 10%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
All allies | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
A | Requires 4★. | |
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Albert (Summer) | ![]() |
![]() Levin Barrage450%Massive Wind damage to a foe. Gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Raise ![]() Duration: Indefinite lvl by 3. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||
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Christina | ![]() |
![]() Empress's Affection500%Massive Wind damage to a foe. Gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and ![]() Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Self | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
A | Requires 5★. | |
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Korwa (Summer) | ![]() |
![]() Blanche FilRestore 10% of Wind allies' HP (Healing cap: 2500). All Wind allies gain ![]() Strength: 10%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Gain 3 ![]() Duration: Indefinite and 1 ![]() Duration: Indefinite. |
Wind allies | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
A | ||
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Nezahualpilli | ![]() |
![]() Sol Ruptura ++Massive Wind damage to a foe. Gain ![]() Strength: 20% and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Requires 5★. | |
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Sen (SSR) | ![]() |
![]() Kitty-Cat Hurricane SlashMassive Wind damage to a foe. (Boost to C.A. specs based on ![]() lvl.) When ![]() lvl is 5: Also gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ![]() lvl can be raised with ![]() ![]() Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single, ![]() Base Accuracy: 90%Duration: 180 seconds, and ![]() Base Accuracy: 90%Duration: 180 seconds. Raise ![]() Duration: Indefinite lvl by 1. and ![]() (Chance increases based on ![]() lvl. ![]() Duration: Indefinite lvl rises by 1 upon dodging [Max: 5].). | |
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Vane (Grand) | ![]() |
![]() Ausbruch Schlag450%Massive Wind damage to a foe. (While ![]() Multiplier: Perpetuity is in effect: Changes to 1250%Unworldly damage to a foe [Damage cap: ~2,900,000].) Deal 500% Bonus Wind damage (Damage cap: ~635,000). Gain ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||
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Yuel (Summer) | ![]() |
![]() Crimson Dance: Hanaarashi450%Massive Wind damage to a foe. Inflict ![]() Strength: 30% chance to miss, 1% of max HP (Damage cap: 50,000)Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. All allies gain ![]() Strength: 10%Duration: 3.5 turnsStacking: AApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. (When a foe has ![]() Local status effect: Deal 999,999 bonus Plain damage. Yuel gains ![]() Duration: Indefinite.) |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||
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Yuisis | ![]() |
![]() Skyblade Godslayer500%Massive Wind damage to a foe. Gain ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Raise ![]() Boost to C.A. DMG and C.A. DMG cap based on Chivalry lvl when in Heavensbane mode Duration: IndefiniteCan't be removed lvl by 1. (100% Bonus Wind damage to a foe based on ![]() Boost to C.A. DMG and C.A. DMG cap based on Chivalry lvl when in Heavensbane mode Can't be removed lvl [Damage cap: ~110,000 per hit / Max: 5 hits].) |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Requires 5★ and Heavensbane mode from ![]() ![]() Gain ![]() Duration: Indefinite. When second or fourth ally at battle start: Yuisis's ![]() Boost to C.A. DMG and C.A. DMG cap based on Chivalry lvl when in Heavensbane mode Duration: IndefiniteCan't be removed lvl rises by 2. Switch to Heavensbane mode.. | |
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Shiki Ichinose | ![]() |
![]() Arcane AromaThe time has come! |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
?Verification needed. | Randomly grants ![]() Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. | |
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Bubbleizer | ![]() |
![]() SeapiercerMassive Wind damage to a foe. Gain ![]() Strength: 10% and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||
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Creepy Claws | ![]() |
![]() Tricky Moon StrikeMassive Wind damage to a foe. All allies gain ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: All allies also gain ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
A | Requires 4★. | |
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Destiny Knuckles | ![]() |
![]() Let's DanceMassive Wind damage to a foe. Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Also gain ![]() Strength: 20%-60%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||
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Eighth Point of the Flock | ![]() |
![]() Last Ramifications: Virtue of the RamMassive Wind damage to a foe. All allies gain ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: All allies also gain ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
A | Requires 4★. | |
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Evanescence | ![]() |
![]() Nine-Winged ButterflyMassive Wind damage to a foe. All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All allies also gain ![]() Strength: 15%. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||
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Le Fay | ![]() |
![]() TethraMassive Wind damage to a foe. Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: ![]() Strength: 30%Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining.'s duration increased to 4.5 turns. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. After 4★: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. |
A | ||
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Rhomphaia | ![]() |
![]() Thunderous EdgeUnworldly Wind damage to a foe. All Wind allies gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All Wind allies also gain ![]() Strength: 100% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Wind allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||
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Sica Shishikushiro | ![]() |
![]() "Sica Shishikushiro"Massive Wind damage to a foe. Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Also gain ![]() . |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
?Verification needed. | ||
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Tanzanite Duellum | ![]() |
![]() Maelstrom Blaze StrikeMassive Wind damage to a foe. Random buff to MC. |
Self | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
A | Randomly gains ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. | |
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V.A.R.I.S. | ![]() |
![]() Impact SpitfireMassive Wind damage to a foe. Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Also gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 5★: ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., and ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
Self After 5★: All allies |
3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Requires 4★. | |
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Albert | ![]() |
![]() Lord of Blitz450%Massive Light damage to a foe. Gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Effect increases to ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. at 5★. | |
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Geisenborger | ![]() |
![]() Domain Bonus AbilityGeisenborger gains ![]() Strength: 70%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. when MC uses ![]() |
Self | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
?Verification needed. | ||
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Albert (Event) | ![]() |
![]() Lightning StormBig Light damage to a foe. Gain ![]() Strength: 10%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. |
Self | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
A | ||
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Bridgette and Cordelia | ![]() |
![]() Fendez-Vous a DeuxBig Light damage to a foe. Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||
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Desolation-Crown Bow | ![]() |
![]() Stellar DemiseMassive Light damage to a foe. All allies gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: MC also gains ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
All allies | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
A | ||
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Futsunomitama | ![]() |
![]() Fulmination BladeUnworldly Light damage to a foe. Raise all foes' ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 2 (Max: 10). 1-turn cut to MC's damage skill cooldowns. After 4★: All allies also gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Requires 4★. | |
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Gungnir | ![]() |
![]() Ragnarok BeckonsMassive Light damage to a foe. Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self After 4★: All allies |
3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Note that the Bonus DMG effect is Dark despite the weapon being Light element. | |
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Indutiae | ![]() |
![]() Fleur de PlageMassive Light damage to a foe. All allies gain ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: All allies also gain ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
A | Requires 4★. | |
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Ivory Ark | ![]() |
![]() Covenant of LightMassive Light damage to a foe. All allies gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All allies also gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Requires 4★. | |
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Levin Shooter | ![]() |
![]() Thunderstrike TriadMassive Light damage to a foe. Gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. After 4★: Also gain ![]() Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Self | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
?Verification needed. | Requires 4★. | |
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Lu Woh's Horn | ![]() |
![]() Arclight BlastMassive Light damage to a foe. All allies gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: MC also gains ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||
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Luminiera Saber Credo | ![]() |
![]() Lampron SchizeinMassive Light damage to a foe. Remove 1 buff. Gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||
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Nioh | ![]() |
![]() Rising ThunderMassive Light damage to a foe. Random buff to all allies. |
All allies | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
A | Randomly grants ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. | |
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Was-Scepter of Horus | ![]() |
![]() Ra'dMassive Light damage to a foe. All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
A | ||
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De La Fille (Yukata) | ![]() |
![]() Iris Luceat450%Massive Dark damage to a foe. End cooldown for ![]() All Dark allies gain ![]() Strength: 10%. Remove 1 debuff from all Dark allies. (When ![]() lvl is 7: All Dark allies also gain ![]() Strength: 2000Duration: Indefinite.). All Dark allies gain ![]() Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. (Deal 100% Bonus Dark damage to foe based on ![]() lvl [Damage cap: ~185,000 per hit / Max: 7 hits].) |
Dark allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||
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Bismarck | ![]() |
![]() Geared BarrageMassive Dark damage to a foe. Gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. After 4★: Also gain ![]() Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Self | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
A | Requires 4★. | |
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Parazonium | ![]() |
![]() Resolute SoulMassive Dark damage to a foe. Gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. All allies also gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Self After 4★: All allies |
3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||
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Scarlet Sapphire | ![]() |
![]() Swirling BlossomsMassive Dark damage to a foe. Buff to MC based on current HP. (When HP is 50% or above: Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. When HP is below 50%: Gain ![]() Duration: Indefinite.) After 4★: (When HP is 50% or above: Also gain ![]() Verification needed. . When HP is below 50%: Also remove 1 debuff.) |
Self | ?Verification needed. | ?Verification needed. | Requires 4★. | |
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Genius Squared | ![]() |
![]() Combustion SquaredBig Dark damage to a foe. Gain ![]() Strength: 100%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Self | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
?Verification needed. |
Summons
Fixed Element
Icon | Name | Rarity | Element | Call | Targets | Initial Cooldown | Cooldown on Call | Duration | Notes |
---|---|---|---|---|---|---|---|---|---|
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Cerberus (Summer) | ![]() |
Dog Days Triad3-hit Fire damage to random foes. All Fire allies gain ![]() Strength: 5%-15%Duration: 3 turns and ![]() Strength: 20%Duration: 3 turns. (Consumes 25% of each Fire ally's current HP.) |
Fire allies | 3 turns | 9 turns | 3 turns | Requires 4★. | |
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Red Hare | ![]() |
Flaming Warhorse500% Fire damage to all foes (Damage cap: ~630,000). All Fire allies gain ![]() Strength: 20%Duration: 1 turn , ![]() Strength: 40%Duration: 1 turn , and ![]() Strength: 20%Duration: 1 turn . |
Fire allies | 3 turns | 9 turns | 1 turn | At 4★, effect improved to ![]() Strength: 35%Duration: 1 turn . | |
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Sky Carriage SS Pew Pew | ![]() |
Spick and SpanI get to sterilize the baddies while keeping my master happy! (Fire damage to all foes. Remove 1 debuff from Main Character. Main Character gains ![]() Strength: 30%Multiplier: NormalDuration: 3 turns, ![]() Duration: 3 turns, and ![]() Strength: 20%Duration: 3 turns.) |
Main Character | 9 turns | 9 turns | 3 turns | Requires 3★. | |
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Unrivaled Fighter | ![]() |
Fist of the Red LotusMassive Fire damage to all foes. All Fire allies gain ![]() Strength: 10%Duration: 3 turns. Hidden Effect: All Melee-specialty allies gain ![]() Strength: 20%. |
Fire allies | 9 turns | 9 turns | 3 turns | ||
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Charybdis | ![]() |
Abysmal Waters500% Water damage to all foes (Damage cap: ~630,000). All Water allies gain ![]() Strength: 20%Duration: 1 turn , ![]() Strength: 40%Duration: 1 turn , and ![]() Strength: 20%Duration: 1 turn . |
Water allies | 3 turns | 9 turns | 1 turn | At 4★, effect improved to ![]() Strength: 35%Duration: 1 turn . | |
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Frost Lord's Army | ![]() |
Relentless AdvanceMassive Water damage to all foes. All Water allies gain ![]() Strength: 10%Duration: 2 turns for 2 turns. |
Water allies | 9 turns | 9 turns | 2 turns After 3★: 3 turns |
||
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Snapshot of Divinity | ![]() |
Everyone Say Aloha!All allies gain 2 random buffs. | All allies | 9 turns | 9 turns | 3 turns | Randomly grants ![]() Strength: 20%Duration: 3 turns. | |
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Mammoth | ![]() |
Great Stampede500% Earth damage to all foes (Damage cap: ~630,000). All Earth allies gain ![]() Strength: 20%Duration: 1 turn , ![]() Strength: 40%Duration: 1 turn , and ![]() Strength: 20%Duration: 1 turn . |
Earth allies | 3 turns | 9 turns | 1 turn | At 4★, effect improved to ![]() Strength: 35%Duration: 1 turn . | |
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Tezcatlipoca | ![]() |
MiccailhuitontliMassive Earth damage to all foes and inflict ![]() Strength: 20%Duration: 180 seconds. Slight chance for all allies to gain ![]() Strength: 100%Duration: 1 turn . |
All allies | 9 turns | 9 turns | 1 turn | At 4★, ![]() Strength: 100%Duration: 1 turn can be guaranteed upon fulfilling certain conditions. | |
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Demonbream | ![]() |
Flaming LeapMassive Wind damage to all foes. All Wind allies gain ![]() Strength: 5%-15%Duration: 3 turns and ![]() Strength: 20%Duration: 3 turns. (Consumes 25% of each Wind ally's current HP.) |
Wind allies | 3 turns | 9 turns | 3 turns | Requires 4★. | |
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Owlcat | ![]() |
Half-and-Half500% Wind damage to all foes (Damage cap: ~630,000). Wind allies in first and third positions gain ![]() Strength: 20%Duration: 2 turns. Wind allies in second and fourth positions gain ![]() Strength: 40%Duration: 2 turns and ![]() Strength: 20%Duration: 2 turns. |
Wind allies in first and third positions Condition: Wind allies |
3 turns | 9 turns | 2 turns Condition: 1 turn |
At 4★, effect improved to ![]() Strength: 35%Duration: 1 turn . Affects Wind allies in second and fourth positions for 1 turn when summoner has ![]() . | |
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Rose Queen (Summer) | ![]() |
Rose-Tinted VacationAll Wind allies gain ![]() Duration: 2 turnsEquivalent to ![]() Strength: 1% of foe's max HP (Damage cap: 20,000) and ![]() Strength: 30%Multiplier: Unique. and ![]() Strength: 20%Duration: 2 turns. |
Wind allies | 3 turns | 9 turns | 2 turns | Requires 4★. | |
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Adramelech | ![]() |
Regal CataclysmMassive Light damage to all foes. All Light allies gain ![]() Strength: 20%Duration: 3 turns. |
Light allies | 9 turns | 9 turns | 3 turns | ||
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Artemis | ![]() |
Iokheira500% Light damage to all foes (Damage cap: ~630,000). All Light allies gain ![]() Strength: 20%Duration: 1 turn , ![]() Strength: 40%Duration: 1 turn , and ![]() Strength: 20%Duration: 1 turn . |
Light allies | 3 turns | 9 turns | 1 turn | At 4★, effect improved to ![]() Strength: 35%Duration: 1 turn . | |
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Mars (Summer) | ![]() |
A Battlefield Fit for SummerMassive Light damage to all foes. All Light allies gain ![]() Strength: 50,000Duration: 3 turns and ![]() Strength: 20%Duration: 3 turns. |
Light allies | 3 turns | 9 turns | 3 turns | Requires 4★. | |
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Thor | ![]() |
MjolnirMassive Light damage to all foes. Inflict ![]() Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds, ![]() Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds, ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds, ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds and ![]() Strength: 20%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds. Remove 1 buff effect. All Light allies gain ![]() Strength: 50%Duration: 2 turns. |
Light allies | 9 turns | - | 2 turns | Requires 4★. Can only be summoned once per battle. | |
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Zirnitra | ![]() |
Czarny Ryk500% Dark damage to all foes (Damage cap: ~630,000). All Dark allies gain ![]() Strength: 20%Duration: 1 turn , ![]() Strength: 40%Duration: 1 turn , and ![]() Strength: 20%Duration: 1 turn . |
Dark allies | 3 turns | 9 turns | 1 turn | At 4★, effect improved to ![]() Strength: 35%Duration: 1 turn . |
Self Element
Icon | Name | Rarity | Element | Call | Targets | Initial Cooldown | Cooldown on Call | Duration | Notes |
---|---|---|---|---|---|---|---|---|---|
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Belial (Summer) | ![]() |
Hotter than the Sun300% Elemental damage to all foes (Damage cap: ~1,120,000). All allies gain 2 random buffs. MC gains ![]() Duration: 3 turns. (Inflict ![]() Duration: 3 turns, ![]() Strength: 70%Duration: 3 turns, and ![]() Strength: 100%Duration: 3 turns on all allies when duration ends.) |
All allies | 0 turns | - | 3 turns | Randomly grants ![]() Strength: 15%Duration: 3 turns. Can only be summoned once per battle. |
Passives
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References
- ↑ GameWith, Bonus Damage. https://グランブルーファンタジー.gamewith.jp/article/show/52191