Dark Opus Weapons
About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Weapon Awakening | Sword Mastery Skills
Ancestral | Astral | Bahamut | Class Champion | Cosmos | Dark Opus | Draconic | New World Foundation | Revenant | Rose | Seraphic | Ultima | Xeno
Dark Opus Weapons are weapons obtainable by trading materials obtained from Lucilius (Raid) in the Shop. They feature three weapon skills and are available for each element, one with Omega prefixesIronflame's
Oceansoul's
Lifetree's
Stormwyrm's
Knightcode's
Mistfall's, and one with Primal prefixesInferno's
Hoarfrost's
Terra's
Ventosus'
Zion's
Oblivion's.
All Dark Opus Weapons are obtained at 3★, and can be uncapped up to 5★.
Dark Opus and Draconic Weapons share a mutual and special exclusivity; you may only equip one weapon from either series in a grid.
Contents
List of Dark Opus Weapons
Obtaining Dark Opus Weapons


Uncapping Dark Opus Weapons
To unlock the second and third weapon skills, Dark Opus Weapons need to be upgraded to Level 120 and 200 respectively.

- For example, to obtain
Tidings of Heavenly Light, the player must clear Dark Rapture (Hard) with a party consisting of only Light element characters. A second one can be obtained by clearing under the same conditions a fifth time.
- Characters that change element depending on the Main Character's element do not count towards Dark Rapture trophies (e.g. Lyria, Young Cat).
Note that Dark Opus Weapons uncaps cannot be skipped with Damascus Ingot or
Gold Brick.
4★ Uncap Materials
Shadow Substance ×5
Silver Centrum ×5
Legendary Merit ×10
Supreme Merit ×100
Urn ×30
Dark Opus Weapons can also be uncapped from 3★ to 4★ with Apocalyptic Votum ×1 which is obtained by trading
Valor Badge ×100 in the Valor Badge Shop of Dread Barrage event. The trade also comes with all types of Pendulums for Level 120 Dark Opus extra skill.
One Ode to Evolution from the event Created by the Stars, Loved by the Skies can also be traded for a
Dark Opus Uncap Set (which contains an
Apocalyptic Votum).
5★ Uncap Materials
- Elemental Tidings x1
Tears of the Apocalypse ×5
Gold Brick ×1
Primeval Horn ×50
Hollow Key ×50
Ultima Unit ×50
Astaroth Anima ×30
Dark Opus Weapons can also be uncapped from 4★ to 5★ with Apocalyptic Spiritus ×1 which is obtained by trading
Valor Badge ×550 in the Valor Badge Shop. The trade also comes with one of each Pendulums to unlock the Dark Opus third skill.
One Ode to Evolution from the event Created by the Stars, Loved by the Skies can also be traded for a
Dark Opus Uncap Set (which contains an
Apocalyptic Spiritus) or
Dark Opus Upgrade Set.
Trade Pendulums and Chains
Pendulums can be found and traded for with materials under Shop > Treasure Trade > Power Ups > Skill Items > Pendulums. Chains be traded for under Shop > Treasure Trade > Power Ups > Skill Items > Chains.
There are eight types of Pendulums and seven types of Chains.
Pendulums and Chains
- Pendulums modify either second or third skill of an Dark Opus weapon. Chains modify the third. In addition, Pendulums and Chains also add an effect to the Dark Opus weapon's charge attack.
- There is no default second and third skill. A Pendulum or Chain must first be used to unlock an effect.
- These skills can be changed at any time by using another Pendulum or Chain. The previous item's effect will be overwritten.
Guiding Revelation
- This skill is learned at lvl 120.
- It is not affected by Skill lvl and summon aura.
- Its effects are similar to the effect of Ultima Keys skills on Ultima Weapons.
- They do not stack if they affect the same cap (i.e. equipping a Dark Opus Weapon with α Pendulum and an Ultima Weapon with a Gauph Key α will result in a 10% to Boost to one-foe attack DMG cap).
- Its effect can be changed by the following Pendulums:
Pendulum | Skill Icon | Skill & Charge Attack Additional Effect | Effect | Trade Materials |
---|---|---|---|---|
![]() α Pendulum |
![]() |
Skill: Boost to one-foe attack DMG capCharge Attack Additional Effect: Gain ![]() Strength: 350%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining..[1] |
10% | ![]() |
![]() β Pendulum |
![]() |
Skill: Boost to skill DMG capCharge Attack Additional Effect: 300% Bonus Elemental damage to a foe (Damage cap: ~630,000).[2]
|
50% | |
![]() γ Pendulum |
![]() |
Skill: Boost to charge attack DMG capCharge Attack Additional Effect: All allies gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
15% | |
![]() Δ Pendulum |
![]() |
Skill: Boost to chain burst DMG capCharge Attack Additional Effect: All allies gain ![]() Strength: 10%. |
50% |
Guiding Gospel
- This skill is learned at lvl 200.
- It is affected by Skill lvl and summon aura.
- Skills that do not specify affecting characters of a specific element will affect characters of any element.
- Its effect can be changed by the following Pendulums and Chains:
Pendulum | Skill Icon | Skill & Charge Attack Additional Effect | EffectValues given are at Skill lvl 20, unless otherwise noted. | Trade Materials |
---|---|---|---|---|
![]() Pendulum of Strength |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Skill: Big boost to weapon element allies' ATK based on how high HP is.Charge Attack Additional Effect: Restore all allies' HP (Healing cap: 1500).[3]
|
Up to 17.00% more ATK17.00% at 100% HP 2.37% at 25% 0% under 25% HP |
![]()
|
![]() Pendulum of Zeal |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Skill: Big boost to weapon element allies' ATK based on how low HP is.Charge Attack Additional Effect: All allies gain ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
Up to 40.50% more ATK40.50% at 1 HP 13.50% at 50% | |
![]() Pendulum of Strife |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Skill: Medium boost to weapon element allies' multiattack rate.Charge Attack Additional Effect: All allies gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..[1] |
6.0%[4] | |
![]() Pendulum of Prosperity |
![]() |
Skill: Big boost to weapon element allies' elemental ATK based on number of turns passed.Charge Attack Additional Effect: All allies gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..[2] |
1.5% / turn Up to 15%[5] | |
![]() Chain of Temperament |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Skill: Medium boost to weapon element allies' ATK and critical hit rate.Charge Attack Additional Effect: All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..[6] |
16% ATK 7.5% Critical Hit Rate |
![]()
|
![]() Chain of Restoration |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Skill: Medium boost to weapon element allies' ATK and max HP.Charge Attack Additional Effect: All allies gain ![]() Strength: 10% of max HP (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..[6] |
15.5% ATK 15.5% HP | |
![]() Chain of Glorification |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Skill: Big boost to weapon element allies' C.A. specs and chain burst specs.Charge Attack Additional Effect: Boost to all allies' C.A. specs until end of turn.
|
14.5% C.A. DMG 7.8% C.A. Cap 16.5% Chain Burst DMG 7.8% Chain Burst Cap | |
![]() Chain of Temptation |
![]() |
Skill: At start of battle: Various buffs![]() Strength: 50%Multiplier: NormalDuration: 4 turns ![]() Strength: 50%Duration: 4 turns ![]() Strength: 10%Duration: 4 turns ![]() Strength: 35%Duration: 4 turns ![]() Strength: 25%Duration: 4 turns ![]() Strength: 20%Duration: 4 turns ![]() Strength: 20%Duration: 4 turns ![]() Strength: 80%Duration: 4 turns ![]() Strength: 20%Duration: 4 turns ![]() Strength: 30%Duration: 4 turns ![]() Strength: 20%Duration: 4 turns ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." ![]() Duration: Indefinite to all allies / 30% hit to max HP. Charge Attack Additional Effect: All allies gain ![]() Duration: Indefinite. Note: This chain is sometimes called "Freyr chain" or "Freyr key" due to its similarity to the buffs gained from ![]() |
Affects Allies of Any Element: ![]() Strength: 50%Multiplier: NormalDuration: 4 turns ![]() Strength: 50%Duration: 4 turns ![]() Strength: 10%Duration: 4 turns ![]() Strength: 35%Duration: 4 turns ![]() Strength: 25%Duration: 4 turns ![]() Strength: 20%Duration: 4 turns ![]() Strength: 20%Duration: 4 turns ![]() Strength: 80%Duration: 4 turns ![]() Strength: 20%Duration: 4 turns ![]() Strength: 30%Duration: 4 turns ![]() Strength: 20%Duration: 4 turns ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." ![]() Duration: Indefinite | |
![]() Chain of Forbiddance |
![]() |
Skill: Boost to C.A. specs / Take DMG upon using charge attack.Charge Attack Additional Effect: All allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..[6] Note: This chain is sometimes called "Apple chain" or "Apple key" due to its similarity to the ![]() status found in Dark Rapture. |
Affects Allies of Any Element: 100% C.A. DMG30% C.A. Cap 10,000 Plain DMG per C.A. | |
![]() Chain of Depravity |
![]() |
Skill: Plain DMG to all foes at end of turn when HP is 50% or below / Take DMG every turn.Charge Attack Additional Effect: All allies gain ![]() Strength: 3000Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining..[6] |
Affects Allies of Any Element: 1,000,000 Plain DMG per character5% max HPPlain damage to foes is applied before plain damage to allies | |
![]() Chain of Falsehood |
![]() |
Skill: Bonus Elemental DMG effect / Sharp hit to charge bar gain.Charge Attack Additional Effect: All allies gain ![]() Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining..[6] |
Affects Allies of Any Element: 20% Bonus DMG100% Charge Bar Gain Lowered |
Resources
- Reddit Weapon Discussion (2020-07-03)
- Reddit Weapon Discussion (2021-07-23) (Belial Chains Update)
References
- ↑ 1.0 1.1 Hecate_mk2, Dark Opus α and Strife Pendulums C.A. https://twitter.com/Hecate_mk2/status/1121709515324317697
- ↑ 2.0 2.1 Hecate_mk2, Dark Opus ULB C.A. https://twitter.com/Hecate_mk2/status/1117009130626007040
- ↑ Hecate_mk2, Strength C.A. https://twitter.com/Hecate_mk2/status/1117394776414777344
- ↑ Hecate_mk2, Dark Opus 5★ Strife https://twitter.com/Hecate_mk2/status/1121709516997795842
- ↑ Hecate_mk2, Dark Opus ULB Skill https://twitter.com/Hecate_mk2/status/1117009131989159936
- ↑ 6.0 6.1 6.2 6.3 6.4 Gamewith, Dark Opus Chains Effects https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/146896