Debuff Success Boosted
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Boosts to debuff success rate from different sides will stack additively with each other. Special buffs can stack with regular ones, even if they're from the same side. Boosts from weapon skills cap at 30%. See Debuff Resistance for more information.
Sources
Skills
| Icon | Name | Element | Rarity | Source | Boost | Targets | Notes |
|---|---|---|---|---|---|---|---|
Viking |
- | JomsborgExtend the duration of all allies' buffs by 1 turn. (Excludes 1-turn buffs.) All allies gain two random buffs. |
10% | All allies | Randomly grants Strength: 10%Duration: 3 turns. | ||
Apsaras |
- | Swan SongAll parties gain Strength: 10%Duration: 3 turns. Spear: All parties gain Strength: 80% chance of dealing 20% more damage.Duration: 3 turns. Axe: All allies gain Strength: (Healing cap: 800)Duration: 3 turns and Strength: 10%Duration: 3 turns. |
10% | All allies | Requires an Axe main weapon, , or | ||
Runeslayer |
- | RuneweavingCall forth the power of the tetra-elements to cast a spell. At level 30: Also gain Strength: 30%. |
15% | All allies | Cleanse Soul ( | ||
| Hekate | Twilight Proposition500% Fire damage to a foe (Damage cap: ~635,000). All allies gain 1 Duration: Indefinite and a random buff. (Additional buffs based on number of caster's upon cast.) |
10% | All allies | Randomly grants Strength: 10%Duration: 3 turns. All buffs are granted when Hekate has 5 . | |||
| Nina Drango | Half DragonGain Strength: 20%Duration: 3 turns and Strength: 30%Duration: 3 turns. |
20% | Self | ||||
| Percival | TraeumereiGain Strength: 60%-20%Duration: 3 turns. At level 100: Also gain Strength: 30%Duration: 3 turns and additional buffs based on Percival's number of . |
20% | Self | Requires level 100 (5★) and 1 . | |||
| Drang (Grand) | SwitcherooAll Water allies gain random buffs. Inflict random debuffs on all foes. (Number of buffs increases based on Multiplier: Perpetuity lvl. Number of debuffs increases based on lvl.) At level 95: All Water allies also gain Duration: Indefinite. Caster's Multiplier: PerpetuityDuration: Indefinite lvl and Duration: Indefinite lvl rise by 1. |
10% | Water allies | Randomly grants Strength: 10%Duration: 5 turns. All buffs are granted when lvl is 5. | |||
| Feower | AviratiExtend the duration of Water allies' buffs by 1 turn. (Excludes 1-turn buffs.) At level 130: All Water allies also gain 2 random buffs. |
10% | Water allies | Requires Transcendence Stage 3. Randomly grants Strength: 10%Duration: 3 turns. | |||
Four-Sky's SorrowEnd cooldown for Feower's damage skills. Gain Duration: 3 turns. (Can't recast.) At level 150: Can now be recast. |
100% | Self | Requires level 100 (5★). Can't recast before Transcendence Stage 5. | ||||
| Yuel (Water) | Starlit SkyAll allies gain Strength: 100%Duration: 3 turns, Strength: 50%Duration: 3 turns, and Strength: 20%Duration: 3 turns. (When a foe has Local status effect: Caster also gains Duration: Indefinite.) |
20% | All allies | ||||
| Caim | Club TrickInflict Base Accuracy: 100%, Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds on all foes. Raise caster's Duration: Indefinite Rank by 1 (Max: 4). |
10%-50% | Self | Boost varies based on rank. Ends cooldown upon charge attack. | |||
| Jessica (Yukata) | FeuerwerkAll allies gain DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed) Multiplier: NormalDuration: 3 turnsStacking: Special Buff, Strength: 10%Duration: 3 turns, and Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 3 turns. (When lvl is 2: Consumes all lvls. All allies also gain Strength: 50%Duration: 3 turns.) |
10% | All allies | ||||
| Lobelia | Renegade FirebrandAll Earth allies gain Strength: 10% ATK Up / 10% Skill accuracyMultiplier: PerpetuityDuration: Indefinite. (Consumes 10 .) |
10% | Earth allies | Linked skill. Requires 10 . | |||
| McCoy | Totenmimikry1000% Earth damage to a foe (Damage cap: ~1,300,000). Caster fakes his death and switches out with an Earth sub ally. (Can only be used if all sub allies are Earth. Switched Earth ally receives Duration: Indefinite. When McCoy is a main ally: Remove . Earth allies receive Duration: Indefinite.) (Can't recast.) |
30% | One Earth ally Condition: Earth allies |
Can only be used if all sub allies are Earth. Can't recast. | |||
| Claudia | SiestaGain Strength: 50%Duration: Until used and boost to skill hit rate. Self-inflict Strength: 30%Duration: 1 turn . |
?%Verification needed. -?%Verification needed. | Self | ||||
| Laguna | Omar's WisdomAll allies gain Duration: 4 turns, Duration: 4 turns, Duration: 4 turns and Duration: 4 turns. Boost to effects based on number of stacks consumed. |
?%Verification needed. -?%Verification needed. | All allies | Boost varies based on lvl. | |||
| Andira | TricumuloAll allies gain Level 100: After 2nd cast: Critical hit rate is boosted After 3rd cast: DMG cap is boosted Duration: 6 turnsLevel 100: Can't be removed. (Effect specs increase for 3 turns, then decay until end.) At level 100: Level 100: After 2nd cast: Critical hit rate is boosted After 3rd cast: DMG cap is boosted Duration: 6 turnsLevel 100: Can't be removed now has maximum effectiveness for all 6 turns and can't be removed. From 2nd cast onward: Level 100: After 2nd cast: Critical hit rate is boosted After 3rd cast: DMG cap is boosted Duration: 6 turnsLevel 100: Can't be removed also boosts critical hit rate50% chance of dealing 20% more damage.. From 3rd cast onward: Level 100: After 2nd cast: Critical hit rate is boosted After 3rd cast: DMG cap is boosted Duration: 6 turnsLevel 100: Can't be removed also boosts damage cap by 10%. |
5%-30% | All allies | Special buff. See Tricumulo for details. | |||
| Freyr | AlfheimrAll Wind allies gain Strength: 50%Multiplier: NormalDuration: 2 turns, Strength: 50%Duration: 2 turns, Strength: 10%Duration: 2 turns, Strength: 35%Duration: 2 turns, Strength: 25%Duration: 2 turns, Strength: 20%Duration: 2 turns, Strength: 20%Duration: 2 turns, Strength: 80%Duration: 2 turns, Strength: 20%Duration: 2 turns, Strength: 30%Duration: 2 turns, Strength: 20%Duration: 2 turns, Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Duration: Indefinite. (Can't recast.) |
20% | Wind allies | Can't recast. | |||
| Korwa | Noir et BlancAll allies gain Strength: 20% ATK Up / 5% Debuff Success Rate UpMultiplier: NormalDuration: 3 turns Lvl 55: 4 turnsStacking: Special Buff. (Consumes 2 ) |
5% | All allies | Special buff. | |||
| Rosetta (Grand) | Elegant Rose BarrierDeploy a . (Consumes 30% of charge bar every turn. When recast, charge bar is below 30%, or 's lvl is 5: Releases and grants buffs to all allies.) |
10%-50% | All allies | Minimum effect at 3 lvl. Maximum effect at 5 . | |||
| Veldora Tempest | Faust -Lord of Inquiry-Gain Duration: 1 turn , Strength: 20%Duration: 3 turns, Strength: 30%Duration: 3 turns, and Duration: Indefinite. |
20% | Self | ||||
| Andira (Event) | Speak No EvilAll allies gain Double attack rate is boosted / DEF is boosted / ATK is boosted Duration: 6 turns (After 3 turns, effect will slowly decay). Andira self-inflicts Duration: 1-3 turnsTakes 25% more damage for up to 3 turns. |
5%-20% | All allies | ||||
| Aglovale (Valentine) | Gestober500% Light damage to a foe (Damage cap: ~635,000). All allies gain 1 Duration: Indefinite and a random buff. (Additional buffs based on number of caster's upon cast.) |
10% | All allies | Randomly grants Strength: 10%Duration: 3 turns. All buffs are granted when Aglovale has 5 . | |||
| Conan Edogawa | Criminal Tracking GlassesInflict Duration: 3 turnsLocal status effect on a foe. All allies gain Strength: 15%Duration: 3 turns. |
15% | All allies | ||||
| Magisa (Summer) | Tidemark5-hit, 100% Dark damage to a foe (Damage cap: ~108,000 per hit). Remove 1 buff. Gain 1 Duration: Indefinite. (Hit number increases based on number of upon cast [Max: 10 hits].) |
10% | All allies | Randomly grants Strength: 10%Duration: 3 turns. All buffs are granted when Magisa has 5 . | |||
| Olivia (Grand) | NevermoreGain Strength: 3000Duration: Indefinite, Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Duration: Indefinite. (Fallen Wings effect ends upon taking damage 3 times.) |
10% | Self | ||||
| Tabina (Summer) | Hubu Al-RaqsAll Dark allies gain Duration: Indefinite. (Ends upon taking damage 2 times.) |
20% | Dark allies |
Charge Attacks
| Icon | Name | Element | Rarity | Charge Attack | Boost | Targets | Notes |
|---|---|---|---|---|---|---|---|
| Element-Changed Ipetam |
Count ZeroMassive Fire damage to a foe. Gain Strength: 20% and Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
?%Verification needed. | Self | Applies to all element-changed forms. Exclusive to the | |||
| Nine-Realm Harp Sterling | The Heavens Shall FallMassive Light damage to a foe. Restore 11% of all allies' HP (Healing cap: 2000). All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
< 20%Verification needed. Both element-changed and final upgrade forms have No Effect against |
All allies | Applies to all upgraded forms. | |||
| Ullikummi | Titan's SongMassive Elemental damage to a foe. All allies gain Strength: 5% (Max: 30%)Multiplier: UniqueDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 5% (Max: 30%)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Additional effect at 4★: Restore 10% of all allies' HP (Healing cap: 3000). All allies also gain Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
20% | All allies | Requires 4★. | |||
| Dante Alighieri | Disperazione FinaleMassive Water damage to a foe. All allies gain Strength: 25%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 30%-10%Duration: 2.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Additional effect at 5★: Strength: 45%-15%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. effect increased. Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 45%-15%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase. On the next turn, it'll have 3 turns remaining. duration increased to 3.5 turns. |
25% | All allies | ||||
| Dante's Harp | DisperazioneMassive Water damage to a foe. All allies gain Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
?%Verification needed. | All allies | ||||
| Caim | Golden Twilight500%Massive Earth damage to a foe (Damage cap: ~2,020,000). Caim's third skill resets to End cooldown for Randomly raise one of Multiplier: PerpetuityDuration: Indefinite, Duration: Indefinite, Duration: Indefinite, or Duration: Indefinite rank by 1 for all Earth allies. |
10%-50% | Earth allies | Requires 5★. Boost varies based on rank. | |||
| Rosetta (Grand) | Endless Rose450%Massive Wind damage to a foe. All allies gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
20% | All allies | Only when is inactive. | |||
| Ivory Ark | Covenant of LightMassive Light damage to a foe. All allies gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: All allies also gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
15% | All allies | ||||
| Luminiera Bolt Credo | Glauki AktisMassive Light damage to a foe. Remove 1 buff. All allies gain Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
10% | All allies |
Class Support Skills
| Icon | Name | Source | Boost | Targets | Notes |
|---|---|---|---|---|---|
Enhancer |
SabotageBoost to debuff success rate. |
?%Verification needed. | Self | Level bonus: | |
Arcana Dueler |
SabotageBoost to debuff success rate. |
?%Verification needed. | Self | Level bonus: | |
Dark Fencer |
SabotageBoost to debuff success rate. |
?%Verification needed. | Self | Level bonus: | |
Chaos Ruler |
Demolish5% boost to debuff success rate. 7% boost to debuff resistance. |
5% | Self | Level bonus: Master Level bonus: | |
Tormentor |
Torture Room30% boost to attack, 10% boost to damage cap, and 20% boost to debuff success rate against foes with Local status effect. |
?%Verification needed. | Self | Requires Master Level 20. Duration: 5 turnsLocal status effect on a foe (Effect enhanced based on number of times secret gear is used). inflicts Local status effect. |
Character Support Skills
| Icon | Name | Element | Rarity | Source | Boost | Targets | Notes |
|---|---|---|---|---|---|---|---|
| Clarisse | Who's the Fairest? I Am!5% boost to all allies' debuff success rate. |
5% | All allies | ||||
| Ilsa (Summer) | Rise AgainBoost to stats based on foe's mode. When normal: 20% boost to base debuff success rate. When in Overdrive: 20% boost to ATKUnique modifier. When in Break: 10% boost to double attack rate and 10% boost to triple attack rate. |
20% | Self | Requires foe in Normal mode. | |||
| Ferry (Summer) | Ghostly Summer BashUpon using linked skills: Raise lvl by 1 (Max: 5). Boost to all allies' debuff success rate based on lvl. |
?%Verification needed. -?%Verification needed. | All allies | Boost varies based on lvl. | |||
| Altair | Book of the Art of War5% boost to all allies' debuff success rate. 10% boost to Altair's charge bar gain. |
5% | All allies | ||||
| Feower | Double Blade Flash10% chance to end cooldowns for Inflict 1 random debuff. At level 55: Effect enhanced. At level 85: Also inflict Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single and Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single. Now inflict 2 random debuffs., Inflict Base Accuracy: 100%Duration: 180 seconds on all foes. At level 75: Damage increased. At level 95: Number of hits increased to 6. Also removes 1 buff from all foes., and At level 130: All Water allies also gain 2 random buffs. at end of turn. At level 90: 20% boost to debuff success rate. When a foe uses a special attack: End cooldown for Inflict Base Accuracy: 100%Duration: 180 seconds on all foes. At level 75: Damage increased. At level 95: Number of hits increased to 6. Also removes 1 buff from all foes.. |
20% | Self | Requires level 90 (5★). | |||
| Lecia (Water) | Fourth Fleet, Charge!4 Duration: Indefinite at battle start (Max: 4). 10% boost to all allies' skill hit rate. |
10% | All allies | ||||
| Caim | The Fool UprightWhen Switching to Main Ally: Caim's Multiplier: PerpetuityDuration: Indefinite, Duration: Indefinite, Duration: Indefinite, and Duration: Indefinite ranks all rise by a random number (Max: 4). (Can't be reactivated.) At level 95: Now affects all Earth allies. |
10%-50% | Self At level 95: Earth allies |
Boost varies based on rank. | |||
Domain Bonus AbilityUpon using charge attack: Randomly raise two of Multiplier: PerpetuityDuration: Indefinite, Duration: Indefinite, Duration: Indefinite, or Duration: Indefinite ranks by 1. |
10%-50% | Self | Boost varies based on rank. | ||||
| Clarisse (Holiday) | Who's the Fairest? I Am!5% boost to all allies' debuff success rate. |
5% | All allies | ||||
| Claudia | Polite Yet RudeBoost to skill hit rate when foe is in Break. |
?%Verification needed. | Self | Requires foe in Break mode. | |||
| Florence | FarsightedBoost to Wind allies' debuff success rate based on their number of . (Takes effect even when Florence is a sub ally.) |
2%-10% | Wind allies | ||||
| Lecia (Grand) | Acting Captain of the Crew of EnforcersBoost to all allies' ATKMultiplier: Perpetuity, DEF, skill damage specs, skill hit rate, and healing specs based on Duration: Indefinite lvl. |
3%-10% | All allies | ||||
| Niyon | Mystic Musician10% boost to all Wind allies' skill success rate. At level 90: Also reduces damage taken from foes with by 20% for all Wind allies. |
10% | Wind allies | ||||
| Goblin Mage | Struggle VisionBoost to debuff success rate. |
?%Verification needed. | Self | ||||
| Danua (Light) | Conjoined5% boost to all allies' debuff success rate. |
5% | All allies | ||||
| Tweyen | Lone ArcherBoost to debuff success rate as number of foes decrease. At level 150: At end of turn when a foe has 10 or more debuffs: 1-turn cut to Extend time-based debuff effects on all foes by 90 seconds. (For turn-based debuffs: Extend by 3 turns.)Base Accuracy: 100% (Can't recast.) At level 150: Can now be recast.'s skill standby. |
5%-10% | Self | 10% Debuff Sucess Rate against 1 foe. | |||
| Noa | Promise of an Old Friend10% boost to ATK and boost to debuff success rate when RackamAny version is an ally. |
10% | Self | Requires | |||
| Danua (Summer) | Fear Domain5% boost to skill damage and 5% boost to debuff success rate for all allies. |
5% | All allies | ||||
| Magus (Summer) | Spellcasting DominanceWhen a foe has Local status effect: 30% boost to Dark allies' ATKMultiplier: Normal, 10% boost to skill success rate, and supplement skill damage (Damage cap: 50,000). |
10% | Dark allies | Requires Local status effect. |
Extended Mastery Perks
The Main Character can gain a total of 




Debuff Success EM nodes on characters grant +10% at 3★. Most characters with Debuff Success nodes only have one, but there are some characters with more. Check the individual character's page for Debuff Success nodes.
| Icon | Name | Element | Rarity | Source | Boost | Targets | Notes |
|---|---|---|---|---|---|---|---|
| Tabina | Extended Mastery Support SkillBoost to debuff success rate when not debuffed. |
5%-10% | Self | 10% Debuff Sucess Rate at 3★. | |||
| Karva (SR) | Extended Mastery Support SkillBoost to debuff success rate when not debuffed. |
?%Verification needed. -?%Verification needed. | Self | ||||
| Sarya (Event) | Extended Mastery Support SkillBoost to debuff success rate when not debuffed |
?%Verification needed. -?%Verification needed. | Self | ||||
| Redluck | Extended Mastery Support SkillBoost to debuff success rate when HP is above 50% |
?%Verification needed. -15% | Self | 15% Debuff Sucess Rate at 3★. | |||
| Clarisse (Light) | Extended Mastery Support SkillBoost to debuff success rate when not debuffed. |
5%-10% | Self | 10% Debuff Sucess Rate at 3★. | |||
| Elta (Light) | Extended Mastery Support SkillBoost to debuff success rate when not debuffed |
?%Verification needed. -?%Verification needed. | Self | ||||
| Azazel | Extended Mastery Support SkillBoost to debuff success rate when HP is 50% or above. |
?%Verification needed. -?%Verification needed. | Self | ||||
| Black Knight | Extended Mastery Support SkillBoost to debuff success rate when not debuffed. |
5%-10% | Self | 10% Debuff Sucess Rate at 3★. | |||
| Danua (Summer) | Extended Mastery Support SkillBoost to debuff success rate when not debuffed |
5%-10% | Self | 10% Debuff Sucess Rate at 3★. |
Summons
| Icon | Name | Element | Rarity | Source | Boost | Targets | Notes |
|---|---|---|---|---|---|---|---|
| Freyr (Summon) | Call - AlfheimrAlfheimrAll allies gain Strength: 50%Multiplier: NormalDuration: 2 turns, Strength: 50%Duration: 2 turns, Strength: 10%Duration: 2 turns, Strength: 35%Duration: 2 turns, Strength: 25%Duration: 2 turns, Strength: 20%Duration: 2 turns, Strength: 20%Duration: 2 turns, Strength: 80%Duration: 2 turns, Strength: 20%Duration: 2 turns, Strength: 30%Duration: 2 turns, and Strength: 20%Duration: 2 turns. |
20% | All allies | Can only be summoned once per battle. | |||
| Orologia (Summon) | Sub Aura - Orologia (Summon)Sub AuraConnect MC to the power of the boundary for 1 turn at battle start. (MC starts battle with Duration: 1 turn . Changes MC's first-slot skill to Strength: 20%Multiplier: PerpetuityDuration: 5 turns Strength: 30%Duration: 5 turns Strength: 100%Duration: 5 turns Strength: 50%Duration: 5 turns Strength: 10%Duration: 5 turns Strength: 10%Multiplier: SeraphicDuration: 5 turns Duration: 5 turns. (Changes back to original skill after use.).) |
?Verification needed. | Main Character | ||||
| Call - Roar of Mending CausalityRoar of Mending Causality15-hit, 200% Elemental damage to random foes (Damage cap: ~445,000 per hit). All allies gain Strength: 100,000Duration: 1 turn . Connect MC to the power of the boundary for 1 turn. (MC gains Duration: 1 turn and Duration: 1 turn . Changes MC's first-slot skill to Strength: 20%Multiplier: PerpetuityDuration: 5 turns Strength: 30%Duration: 5 turns Strength: 100%Duration: 5 turns Strength: 50%Duration: 5 turns Strength: 10%Duration: 5 turns Strength: 10%Multiplier: SeraphicDuration: 5 turns Duration: 5 turns. (Changes back to original skill after use.).) Set MC's HP to full and remove all debuffs. |
Can only be summoned once per battle. |
Weapon Skills
| Icon | Name | Type | Element | Rarity | Source | Boost | Targets | Notes |
|---|---|---|---|---|---|---|---|---|
| Ridill | Paragon's HumanityWhen main weapon: 10% boost to all allies' debuff success rate and 20% boost to all allies' debuff resistance when MC has energy.[1] |
10% | All allies | Requires an Emblem of Humanity. Applies to all weapon versions. Exclusive to the | ||||
| Rosenbogen | Battlefield TribulationsBoost to debuff success rate. |
?%Verification needed. | Self | Applies to all upgrades. Exclusive to the | ||||
| Aetherial Bow | Elegant Stratagem10% boost to MC's debuff success rate. |
10% | Self | Learned at level 120 (4★). | ||||
| Cords of Heaven Lyre | Anointed OvertureBig boost to wind allies' ATK (Ventosus's Might skill-type) / When main weapon: Boost to all allies' debuff success rate |
8% | All allies | Learned at level 120 (4★). Only when used as a main weapon. | ||||
| Harp of Westerly Winds | Westerly CrescendoWhen main weapon: 5% boost to all allies' debuff success rate. |
5% | All allies | Only when used as a main weapon. | ||||
| Turpin Spear | One Star-Soaring ShowBig boost to wind allies' HP (Ventosus's Aegis skill-type) / Boost to wind allies' debuff success rate. |
?%Verification needed. | Wind allies | Learned at level 120 (4★). | ||||
| Hollowsky Blade | Voidbroken Wing20% boost to sabre- and dagger-specialty allies' ATK 10% boost to sabre- and dagger-specialty allies' debuff success rate |
10% | Sabre- and Dagger-specialty allies | |||||
| Sharom Bow | Amethyst's Grace2.5% boost to dark allies' debuff success rate |
2.5% | Dark allies | The debuff success rate on the skill is stackable. It is therefore possible to get up to 25% debuff success rate with 10 of these in a grid. | ||||
| Qilin Lyre | Harbinger of the Dusk of NightfallWhen main weapon: Immunity to skill-sealing debuffs. 20% boost to debuff success rate and 20% boost to skill damage cap. |
20% | Dark allies | Only when used as a main weapon. |
References
- ↑ zekasyuz Ridill https://twitter.com/zekasyuz/status/977118624623153153





















































































































































































































































































































































































