Turn Progression
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About Status Effects
Glossary | Quick Navigation | Field Effects | Overeffects
Turn progression is an effect that progresses the battle turn by a set amount at the end of the turn.
Sources
Icon | Name | Element | Source | Cooldown | Turns Progressed | Notes |
---|---|---|---|---|---|---|
Akashic Cylinder ATK: 140 Hits all: Yes Chance to progress battle turn by 1 |
Akashic Cylinder | - | - | 1 turn | Can only be used by Gunslinger or Soldier. | |
Caim | Delay ActProgress battle turn by 2 at end of turn. |
8 turns | 2 turns | Selectable option from Secret HandsSkill effect changes based on the card selected. (Can only be used after The Fool UprightWhen Switching to Main Ally: Caim's SpadeATK is boosted based on Spade Rank / Elemental DMG will be treated as the element superior to the target (Can't be removed) Multiplier: PerpetuityDuration: Indefinite, HeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Duration: Indefinite, DiamondDEF is boosted based on Diamond Rank / Elemental DMG from foes turns into water DMG (Can't be removed) Duration: Indefinite, and ClubDebuff success rate is boosted based on Club Rank / Deals bonus earth DMG for one-foe attacks (Can't be removed) Duration: Indefinite ranks all rise by a random number (Max: 4). (Can't be reactivated.) At level 95: Now affects all Earth allies. activates.). | ||
Clarisse (Valentine) | Clarisse's Homemade Chocolate20% boost to MC's charge bar gain. Battle turn progresses by 1 at end of turn upon casting Atomic Acceleration. |
7 turns | 1 - 2 turns | Interacts with Atomic AccelerationPlain damage to a foe based on number of turns passed multiplied by 100,000 (Damage cap: 1,000,000) and remove 1 buff. Inflict GravitySpecial attack max charge turn is extended Base Accuracy: 100%Duration: 180 seconds. From 10th turn onward: Activates twice.. Progresses turn by 2 from 10th turn onwards. | ||
Rei | Ama no SakateProgress battle turn by 5 at end of turn. (Activates only when caster is a main ally. Can't recast.) |
Ready in 10 turns10-turn cooldown at start of battle. Cannot be recast after one use. | 5 turns |