About Raids
Standard Raid Series: Omega Raids | T2 Summons | Primarch Raids
Impossible Raid Series: Omega HL | Omega II HL | Omega III HL | Ennead Raids | Six-Dragon Raids | Revans Raids
Impossible Omega Raids consist of the following battles:
Drop table
Chest 1
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Chest 2
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Chest 3
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Chest 4
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Very Rare
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Likely
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Likely
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100%
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Chest 5
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Host
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MVP
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Blue
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100%
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Purple Chest
Purple Chests only drop during Extra Drop Events.
Purple[1]
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- 17.117.14% ±2.69% chance to be selected when chest drops.
Based on 91 drops from 531 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Elemental Crystal - 82.982.86% ±2.69% chance to be selected when chest drops.
Based on 440 drops from 531 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Centrum
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Raids
Phase |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Tiamat Omega Ayr |
100 |
100,000,000 |
◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- 10-hit Wind damage to all allies.
- Wind damage to all allies and inflict
ATK DownATK is lowered on all allies.
- Inflicts
Skill Sealed on Next TurnCan't use skill on next turn , C.A. SealedCan't use charge attack for 3 turns, and 10% CollapsedCharge bar is lowered on every turn for 3 turns on all allies.
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- Only Tiamat Omega Ayr must be killed to complete the battle.
- 75% Trigger
- Casts Terror Absolute.
- Casts Aerial Blitz.
- Casts Cyclonic Destruction.
- Inflicts
Skill SealedCan't use skills for 2 turns if Skill Sealed on Next TurnCan't use skill on next turn is not removed after 1 turn.
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Tiamat Omega Nil |
100 |
33,000,000 |
◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Wind damage to one ally and inflict
ConfusedAllies can be targeted (Substitute and Counter are ineffective) for 2 to 4 turns.
- Wind and Fire damage to all allies and inflict
Skill SealedCan't use skills Duration: 4 turns. Tiamat Nil self-inflicts DEF DownDEF is lowered Duration: 60 seconds.
- Small Wind damage to all allies and inflict
DA DownDouble attack rate is lowered Duration: 4 turns.
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- Fills all charge diamonds.
- Unleashes True Power.
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Tiamat Omega Zel |
100 |
22,500,000 |
◇◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- All enemies gain
DEF UpDEF is boosted and 5-hit Mirror ImageNext one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack)
- Small Wind damage to all allies and removes 1 buff.
- 5 hits of large Wind damage to random allies.
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- Fills all charge diamonds.
- Unleashes True Power.
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N - Normal, OD - Overdrive, TR - Trigger |
Strategy
- Unlike other Omega Impossible raids, it's possible to simply focus the main boss down (Ayr) and ignore the adds.
- Depending on the overall damage of the raid, you may spend many turns under Terror Absolute's debuffs. Plan accordingly.
- Zel makes a good
GravitySpecial attack max charge turn is extended
and
PetrifiedStops enemy's charge diamonds from filling.
target due to having very annoying/deadly charge attacks.
- Keep an eye on Nil and Zel's Overdrive gauges as the fight progresses. While they are rarely targeted directly, Warlocks will often use the Hermit EX skill Choke to rapidly farm Honor by striking every head at once. A combination of this and Chain Bursts can push the auxiliary heads into Overdrive and even activate their 50% diamond fill.
Phase |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Colossus Omega |
100 |
100,000,000 |
◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Multi-hit Fire damage to all allies
- N only: Inflicts
HalationHP bar is hidden .
- OD only: Inflicts
C.A. SealedCan't use charge attack .
- Massive~77000 with no debuffs on Water Fire damage to all allies.
- Gains
DEF UpDEF is boosted Local status effect.
- Removes all debuffs on self.
- Gains
UpliftedCharge diamonds fill more quickly .
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- Only Colossus Omega must be killed to complete the raid.
- Immune to
Lethal HitInstant death for the victim. until 5%.
- 75% Trigger
- Casts Force Field.
- Unleashes True Power, entering Reactor Rampage.
- Casts Standby Mode.
- Gain immunity to
PetrifiedStops enemy's charge diamonds from filling. , ParalyzedCan't attack and GravitySpecial attack max charge turn is extended .
- Vulnerable to
Lethal HitInstant death for the victim. .
- Gains increased defences, reducing incoming damage by 50%.
- Base charge diamonds: 3 → 5.
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Right Arm |
100 |
70,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Massive Fire damage to an ally.
- OD only: Hits twice.
- Gain
ATK UpATK is boosted . Self-inflicts DEF DownDEF is lowered .
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- Casts Heat.
- Casts Heat.
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N - Normal, OD - Overdrive, TR - Trigger |
Strategy
- Dimensional Cleave has gone from "Massive Overkill" to simply "One Hit Kill without mitigation". Going for the Arm first helps to prevent this in two ways: As you're killing the Arm to stop the Cleaves altogether, activating its Heat triggers clears diamonds. You get two clears this way and should be able to get a Break before it can refill after the second Heat.
- As with the other Impossible Omega raids, the fight calms down a bunch once the add is dead. Just don't carelessly auto into Resolute Reactor at the end.
Phase |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Leviathan Omega |
100 |
100,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Sterling Storm N OD 100%-75%
- ~2500 Water damage to all allies.
- Inflicts
ATK DownATK is lowered Duration: 1 turn and DEF DownDEF is lowered Duration: 1 turn on all allies.
- Large Water damage to all allies.
- Inflicts
Water DEF DownDEF is lowered for water DMG Duration: 3 turns.
- OD: Also inflicts
Azure SpikeATK is absorbed by water allies, and water allies' ATK is ineffective Duration: 3 turns.
- TR : Removes Leviathan Omega's buffs.
- Azure Halo gains
CongealedTriggers the special attack Create Water Barrier Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining..
- Perilous Tidefall N 10%- OD 10%- TR
- Multi-hit, massive Water damage~17000 per hit against Earth to random allies.
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- Only Leviathan Omega must be defeated to complete the battle.
- If a buff is dispelled from Leviathan Omega
- Casts Azure Blade.
- If Leviathan Omega has
Ebb tideNext attack will be Perilous Tidefall
- Casts Perilous Tidefall.
- Unleashes True Power.
- Increases ATK and now has 100% triple attack rate.
- Unleashes True Power.Amassing water from all around!
- No longer normal attacks.
- Immune to
GravitySpecial attack max charge turn is extended and ParalysisCan't attack .
- Base charge diamonds: 2 → 3
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Azure Halo |
100 |
35,000,000 |
◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Leviathan Omega gains
RepelReflects DMG Strength: 500 Reflect damage maxDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage! and Mirror ImageNext one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) .
- Azure Halo gains
RepelReflects DMG Strength: 500 Reflect damage maxDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!.
- Leviathan Omega gains
Ebb tideNext attack will be Perilous Tidefall .
- Removes all debuffs on Azure Halo.
- Charge diamonds reset.
- Leviathan Omega gains
90% Fire CutFire DMG is cut 90% Fire Damage Cut., 90% Water CutWater DMG is cut 90% Water Damage Cut., 90% Earth CutEarth DMG is cut 90% Earth Damage Cut., 90% Wind CutWind DMG is cut 90% Wind Damage Cut., 90% Light CutLight DMG is cut 90% Light Damage Cut., 90% Dark CutDark DMG is cut 90% Dark Damage Cut., DEF UpDEF is boosted , RefreshHP is restored on every turn Strength: 65535 HP / turn, and Debuff Res. UpDebuff resistance is boosted .
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- Does not normal attack.
- Very high debuff resistance.
- If Azure Halo has
CongealedTriggers the special attack Create Water Barrier Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.
- Casts Create Water Barrier.
- If Azure Halo is debuffed
- Casts Rejuvenate.
- Takes priority over
CongealedTriggers the special attack Create Water Barrier Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and HP triggers, delaying them until the next turn.
- Casts Create Water Barrier.
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N - Normal, OD - Overdrive, TR - Trigger |
Strategy
- Before your first attack, land as many debuffs as possible on Leviathan Omega. Create Water Barrier will not clear debuffs, giving you three minutes to beat on the Halo.
- A lot of this fight's actions are state-based triggers. This includes Tidefall, which is now a TPK move, so tread carefully during the Halo's overdrive.
- The Halo still has to be able to take actions to self-clear. If a
ParalysisCan't attack
manages to land on it, follow up with
DEF DownDEF is lowered
and get as much damage in as possible.
- Once the Halo is dead, Leviathan itself can be Dispelled of its buffs and is fairly straightforward.
- If the Halo is below 91%, the body can be focused down to finish the raid faster. However, the risk that it will cast Create Water Barrier when Leviathan Omega is dispelled will remain.
Phase |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Yggdrasil Omega |
100 |
100,000,000 |
◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Fire damage to all allies.
- Inflicts
Fire DEF DownDEF is lowered for fire DMG Duration: 4 turns
- Yggdrasil Omega gains
Fire ATK UpFire ATK is boosted
- Earth damage to all allies.
- Inflicts
DA DownDouble attack rate is lowered Duration: 3 turns, TA DownTriple attack rate is lowered Duration: 3 turns and 10% Charge CutInstantly reduces Charge Bar by 10% Strength: 10%
- Yggdrasil Omega gains a random buff for 60 seconds and inflicts a random debuff on all allies.
- Buffs include
ATK UpATK is boosted , DEF UpDEF is boosted , DA UpDouble attack rate is boosted , TA UpTriple attack rate is boosted , and 30% Damage Cuts against up to three random elements
- Debuffs include almost anything you can imagine, including stuff like
ParalysisCan't attack , ZombifiedReceives DMG if healed , and ShadowedAttack is restricted
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- Only Yggdrasil Omega must be defeated to complete the battle.
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Voynich Circle |
100 |
60,000,000 |
◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Earth damage to one ally.
- Voynich Circle gains
DEF UpDEF is boosted .
- Inflicts
Skill SealedCan't use skills Duration: 5 turns on all allies.
- Water damage to all allies.
- All enemies gain
DEF UpDEF is boosted .
- Plain damage to all allies or heal all allies (random).
- Randomly change all allies' skill cooldowns.
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N - Normal, OD - Overdrive, TR - Trigger |
Strategy
Despite being one of the simpler Impossible fights, this version of Yggdrasil is still dangerous for high-level newcomers:
- Capping Attack Down and landing a powerful Blind on Yggdrasil herself are important for surviving, as her normal attack is very strong. Bringing a friend's 4★
Tiamat Omega is also an option.
- While technically not required to win, having both the circle and Yggdrasil hit the same target can quickly become lethal and a 5-turn skill seal is annoying so knock out the circle ASAP.
- Watch Ygg's buffs and what debuffs you get very carefully: If you get hit with
DEF DownDEF is lowered
or
Earth DEF DownDEF is lowered for earth DMG
while she has
ATK UpATK is boosted
and an attack gets through it can easily deal over 5000 damage minimum, and if nobody has multiattack debuffs she may swing twice.
- If you wish to fight this boss solo, consider
Rose Crystal Axe to reduce Nether Veil damage.
Phase |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Luminiera Omega |
100 |
100,000,000 |
◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- 20-hit minor Light damage to random allies.
- Inflicts
C.A. SealedCan't use charge attack Duration: 3 turns on all allies.
- When True Power is unleashed: Each hit has a chance to inflict
Lethal HitInstant death for the victim. ; Damage increased to ~7000 per hit.
- Removes all debuffs on self. Gains
Aegis Merge DividioHP is restored on every turn / DEF and debuff resistance are boosted / DMG is cut 90% .
- Gains
Divine WeaponMultiattack rate is boosted / Chance to remove 1 buff with every one-ally attack (Can't be removed) .
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- Immune to
ZombifiedReceives DMG if healed .
- Only Luminiera Omega must be killed to complete the raid.
- 75%% Trigger
- Casts Aegis Merge Dividio.
- Casts Iliad Merge.
- Unleashes True Power. (ATK increased, boost to triple attack rate.)
- Gains immunity to
PetrifiedStops enemy's charge diamonds from filling.
- Base charge diamonds: 3 → 4 after next Blade of Light cast.
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Primal Bit |
100 |
35,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- 15-hit Light damage to random allies.
- Last hit inflicts
Hostility UpMore likely to be attacked Duration: 2 turns.
- Gain
DEF UpDEF is boosted .
- Light damage to all allies. Inflicts
UnknightedTargetted for special attack Duration: 3 turns debuff.
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- Casts Purge Ray.
- Casts Propagation.
- Casts Phase Shift.
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Primal Bit |
100 |
8,500,000 |
◇◇ |
No |
Special Attacks |
Triggers and Notes |
- 500 static Light damage to each ally.
- Deploys
DeadlockedDouble attack rate is lowered Duration: 180 secondsField effect field effect.
- Multi-hit Light damage to random allies.
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- Has extremely high defense (roughly 95% damage reduction).
- Immune to
ParalysisCan't attack , Lethal HitInstant death for the victim. and ZombifiedReceives DMG if healed .
- 50% Trigger
- Casts Emyr Flash.
- Casts Emyr Flash.
- If any ally has
UnknightedTargetted for special attack
- Casts Punishment.
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N - Normal, OD - Overdrive, TR - Trigger |
Strategy
- Killing the middle Primal Bit is the key to this battle. Once the threat of Unknighted triggers is gone, you actually don't take much damage until the end.
- The best way to kill the bottom bit is through Chain Burst damage from unleashing Charge Attacks on the other enemies. It's not that important to kill this bit but the field effect can be annoying.
- Aegis Merge Divido is local, so you may dispel your own instance of the buff and keep attacking without worrying about someone surprising you with a new trigger. New triggers will still wipe all of her debuffs, however, so hold debuffs if you think someone is going to wipe them.
- It is safe to debuff under 60%, as Aegis Merge Divido will no longer trigger when a new player attacks.
- Once Lumi gets under 25%, she'll start triple attacking for up to 4400 damage per hit. Wait for everyone to trigger this Merge and Attack debuffs to land or you risk a character being triple-attacked to death.
Phase |
Name |
Lvl |
HP |
Charge |
Mode |
Ship | Celeste Omega |
100 |
140,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Inflicts
PutrefiedHP is lowered on every turn Duration: 5 turns on all allies.
- Deals 5% of ally's max HP to each respective ally. Gains
Debuff Res. UpDebuff resistance is boosted Duration: 180 seconds.
- Inflict
ZombifiedReceives DMG if healed Duration: 3 turns, RefreshHP is restored on every turn Duration: 3 turns, and Skill SealedCan't use skills Duration: 1 turn on all allies.
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- Moves to Fog Phase.
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Fog | Celeste Omega |
100 |
105,500,000 (75%) |
◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Inflict
ZombifiedReceives DMG if healed Duration: 3 turns, Hostility UpMore likely to be attacked Duration: 3 turns and ShadowedAttack is restricted Duration: 3 turns.
- Gains
Mirror ImageNext one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack)
- Deals 30% of ally's max HP to each respective ally. Remove 1 debuff.
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- Immune to
ParalysisCan't attack , PetrifiedStops enemy's charge diamonds from filling. and SleepCan't attack and takes big DMG (Ends upon taking DMG) Takes 25% more damage.
- Does not normal attack.
- 70% Trigger
- Casts Azure Lighting.
- Moves to Final Phase.
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Final | Celeste Omega |
100 |
70,000,000 (50%) |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Inflicts
ZombifiedReceives DMG if healed Duration: 5 turns and SleepCan't attack and takes big DMG (Ends upon taking DMG) Duration: 4 turnsTakes 25% more damage on all allies.
- Massive Dark damage to all allies.
- Inflict
Skill SealedCan't use skills Duration: 3 turns.
- Fully heal all allies.
- Inflicts
PutrefiedHP is lowered on every turn Duration: 6 turns and BlindedAttacks have a slight chance to miss Duration: 5 turns.
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- Casts Comfort.
- Casts Null Void Omega.
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N - Normal, OD - Overdrive, TR - Trigger |
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Standard Raids |
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Omega | |
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Tier 2 Summons | |
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Primarchs | |
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Ultimate | |
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Impossible Raids |
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Omega HL | |
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Regalia | |
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Ennead | |
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Malice & Menace | |
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Omega Rebirth | |
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Six Dragons | |
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Revans | |
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Mastery Trials | |
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Super Ultimate | |
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