Manadiver
Main Character
About Classes | Class List | Class Skills
Player Growth Systems: Rank | EXP | Extended Mastery | Master Level | Ultimate Mastery
Style | |
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SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid. | |
SystemsSpecial systems and Class-Specific Equipment utilized by this class. | Manatura |
Unlock Requirements |
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Warlock Master Lvl 30 Chaos Ruler Master Lvl 30 CP ×10,000 Diving into Mana's SourceClear the quest Pint-Sized Prankster Rewards Crystal ×50 - Clear Chapter 14 (38/51) Quest: Pint-Sized Prankster. |
ID | 130401 |
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NameJP | マナダイバー |
Release Date | 2023-01-25 |
Other Sites | gbf-wiki (Japanese wiki)GameWithKamigame |
Assisted by familiars called manatura, manipulate the sea of magic and dive into its abyss. |
Support SkillsDoes not work as a sub ally unless explicitly stated. | |||
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Icon | Name | Effect | Obtained |
Manadiver's Sapience | 20% boost to skill damage and 20% boost to skill damage cap to all allies.[1] | Lvl 1 |
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Nota Pactum | Consume charge bar upon normal attacks and charge attack to activate manatura's skill effects. | Lvl 1 |
Base Skills | ||||||
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Icon | Name | Effect | Cooldown | Duration | SubSubskill usable on other classes | Obtained |
Aether Siphon | 700% Elemental damage to a foe (Damage cap: ~730,000).[1] Inflict Delay (Drain)Drain 1 filled charge diamond from a foe Ignores Delay immunity on most foes Unofficial status name. If successful, gain Charged +30%Instantly boosts Charge Bar by 30% Strength: 30%Unaffected by charge bar gain effects. All allies gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) |
6T | - | No | Lvl 1 |
Extended Mastery Skills | |||||
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Icon | Name | Effect | Cooldown | Duration | EMPCost in EMP |
Wild Magica | 400% Elemental damage to a foe (Damage cap: ~635,000).[1] Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) |
9T | 2T | 50 | |
Secret Triad | Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.)[1] |
6T | 3T | 40 | |
Overtrance | Gain OvertranceCharge bar isn't consumed when using charge attack or skills (Can't be removed / Can't be extended) Duration: 6 turns and Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. (Can't recast.) |
Ready in 3 turns3-turn cooldown at start of battle. |
6T | 30 |
Level Bonuses | |||||||||||||
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Total Stat Bonuses These bonuses only apply to this class. | Completion Bonuses Unlocked at level 20. These bonuses are applied while as any class. | ||
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Skill DMG +30% ATK +4000 |
Boost to skill DMG for classes not row V +3% |
Gameplay Notes
Manaturas
The Manadiver class conjures a manatura in battle. Manaturas have two main effects, a skill effect that, upon consuming charge bar, activates after every normal attack and charge attack, and a passive, support effect.
- You can conjure a manatura by tapping on the Manatura button on the Party screen while in the Manadiver class.
- Only one type of manatura can be conjured at a time.
- Manaturas can either be obtained as loot from specific quests and raids, or formed a pact with in exchange of materials.
- If more than one of the same type of manatura is obtained as loot, the excess manatura will be automatically sold for rupies.
- Manaturas can still be obtained as loot even if Manadiver has not yet been unlocked.
Icon | Name | Effect | Obtained From: | Release Date |
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Burlona | Skill: All allies gain 5% ATK Up (Stackable / Max: 25%)ATK is boosted while active (Stackable) Strength: 5% (Max: 25%)Multiplier: Unique StackableDuration: Indefinite and 5% DEF Up (Stackable / Max: 25%)DEF is boosted while active (Stackable) Strength: 5% (Max: 25%)Duration: Indefinite.[1] Support: 5% boost to each ally's ATKMultiplier: Normal based on their number of Crests of their element (Max: 25%).[1] |
Default | 2023-01-25 | |
Schalk | Skill: Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds and 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds on a foe.[1] (Consumes 20% of charge bar.) Support: 5% boost to each ally's DEF based on their number of Crests of their element (Max: 25%).[1] |
Default | 2023-01-25 | |
Leviathan Mino | Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit). Inflict SubmergedDMG taken is supplemented (Can't be removed) Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. on all foes.[1] (Consumes 30% of charge bar.) Support: 10% Bonus Elemental DMG effect against foes with SubmergedDMG taken is supplemented (Can't be removed) .[1] |
Pact: Leviathan Anima ×500 Leviathan Omega Anima ×300 Fanned Fin ×100 Possible drop: Leviathan Omega Extreme (Raid) Leviathan Omega Impossible (Raid) |
2023-01-25 | |
Yggdrasil Mino | Skill: When MC has 1 or more Crests of their element: 4-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit). All other allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. (Consumes 30% of charge bar.) Support: At end of turn after taking damage: 4-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit).[1] |
Pact: Yggdrasil Anima ×500 Yggdrasil Omega Anima ×300 Genesis Bud ×100 Possible drop: Yggdrasil Omega Extreme (Raid) Yggdrasil Omega Impossible (Raid) |
2023-01-25 | |
Bahamut Mino | Skill: When MC has 3 or more Crests of their element: 8-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit). (Consumes 75% of charge bar.) Support: 100% boost to C.A. damage and 50% boost to C.A. damage cap for MC.[1] |
Pact: Primeval Horn ×1,000 Possible drop: Proto Bahamut (Raid) Proto Bahamut (Impossible) |
2023-01-25 | |
Lu Woh Mino | Skill: Restore all allies' HP (Healing cap: 1000) and remove 1 debuff. (Consumes 30% of charge bar.) Support: 30% boost to MC's charge bar gain. |
Pact: Thunderbolt Wheel ×500 Possible drop: Six-Dragon Advent: White Lu Woh (Raid) |
2023-01-25 | |
Mini Mimic | Skill: Raise a foe's BountyItem drop rate is boosted lvl by 1. Support: 3% boost to item drop rate. |
Possible drop: Arcarum: The World Beyond Replicard Sandbox |
2023-01-25 | |
Ouroboros Mino | Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. (Consumes 30% of charge bar.) Support: 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).[1] |
Alchemy Lab Trade: Fragment of Creation ×30,000 Eternity Sand ×1 Must first trade for Dagger of Truth |
2023-09-06 | |
Europa Mino | Skill: When MC has 1 or more Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) : 3-hit, 200% Water damage to random foes (Damage cap: ~330,000 per hit). Raise foes' GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). All Water allies gain 5% TA Up (Stackable / Max: 25%)Triple attack rate is boosted (Stackable) Strength: 5% (Max: 25%)Duration: Indefinite. (Consumes 30% of charge bar.) Support: 10% Bonus Water DMG effect to Water allies against foes with GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) .[1] |
Pact: Europa Anima ×300 Europa Omega Anima ×150 True Water Anima ×300 Possible drop: Europa (Raid) |
2024-09-17 | |
Wilnas Mino | Skill: When MC has 1 or more Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed) : 1200% Fire damage to all foes (Damage cap: ~1,305,000). When MC has 5 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed) : Remove 1 buff from all foes. (Consumes 70% of charge bar.) Support: 10% boost to skill damage (Max: 50%) and 2% boost to skill damage cap (Max: 10%) for Fire allies based on their number of Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed) .[1] |
Pact: Smoldering Rubble ×500 Possible drop: Wilnas (Raid) Six-Dragon Advent: Red |
2024-09-17 | |
Agastia Simulacrum | Skill: Elemental damage to a foe (Damage cap: ~170,000). Gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable) Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite, 10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite, 10% DA Up (Stackable / Max: 50%)Double attack rate is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite, and 4% TA Up (Stackable / Max: 20%)Triple attack rate is boosted (Stackable) Strength: 4% (Max: 20%)Duration: Indefinite.[1] Support: 9% boost to C.A. damage (Max: 90%) and 3% boost to C.A. damage cap (Max: 30%) for MC based on MC's number of buffs. When MC has 12 or more buffs: 10-hit Elemental damage to random foes (Damage cap: ~90,000 per hit) upon using charge attack.[1] |
Possible drop: Agastia (Raid) |
2024-09-17 | |
Dark Rapture Simulacrum | Skill: When MC has 1 or more Crests of their element: 900% Elemental damage to a foe. Inflict 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended) Strength: 30%Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining..[1] (Consumes 30% of charge bar.) Support: 30% boost to ATKMultiplier: Perpetuity, 25% boost to double attack rate, 25% boost to triple attack rate, 10% boost to damage cap, and +10 boost to hostility for MC.[1] (Consumes 10% HP each turn.) |
Possible drop: Dark Rapture (Hard) Dark Rapture Zero |
2024-09-17 |
Secret Triad
- Filling charge diamonds always succeeds if the target has any empty charge diamonds available and if they are not immune to fill effects.[2]
Overtrance
- OvertranceCharge bar isn't consumed when using charge attack or skills (Can't be removed / Can't be extended)
Duration: 6 turns prevents charge bar from being consumed when using charge attacks or skills that expend charge bar.- However, this effect cannot override charge bar related activation requirements. If the minimum charge bar requirement to activate a charge attack or skill is not met, it will not activate even with OvertranceCharge bar isn't consumed when using charge attack or skills (Can't be removed / Can't be extended)
Duration: 6 turns. - For example, using the Manadiver's Wild Magica400% Elemental damage to a foe (Damage cap: ~635,000).
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns.
(When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn
Duration: 2 turns.) with less than 50% charge bar will cause the Double StrikeAttacks twice each turn
Duration: 1 turn effect to be skipped. Similarly, the skills of manatura that consume charge bar to activate in battle—like Leviathan Mino and Bahamut Mino—will not activate in battle until the necessary amount of charge bar required to trigger them is met.
- However, this effect cannot override charge bar related activation requirements. If the minimum charge bar requirement to activate a charge attack or skill is not met, it will not activate even with OvertranceCharge bar isn't consumed when using charge attack or skills (Can't be removed / Can't be extended)
Facsimile Compatibility
Icon | Skill | Copyable? |
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Aether Siphon | No | |
Wild Magica | No | |
Secret Triad | No | |
Overtrance | No |
Resources
Assessment
This section contains subjective remarks about this class. Relevancy of information and recommended weapons can quickly change over time. Use substantial discretion before heavily investing resources. |
Overview
Manadiver is a strong generalist class, excelling in providing substantial team-wide buffs centered on both normal attacks and skill damage. The class uses Manaturas, a mechanic unique to Manadiver. Manaturas offer the flexibility to adapt the class's playstyle to various situations and can be switched in the Party menu as needed. Manadiver excels particularly in Full Auto scenarios and can also find valuable applications in specific burst-oriented setups.
Skill Overview
Class Skill
Skill | Priority | Comments |
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Aether Siphon700% Elemental damage to a foe (Damage cap: ~730,000). Inflict Delay (Drain)Drain 1 filled charge diamond from a foe Ignores Delay immunity on most foes Unofficial status name. If successful, gain Charged +30%Instantly boosts Charge Bar by 30% Strength: 30%Unaffected by charge bar gain effects. All allies gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) |
Default |
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Extended Mastery
Skill | Priority | Comments |
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Wild Magica400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) |
High |
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Secret TriadFill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) |
High |
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OvertranceGain OvertranceCharge bar isn't consumed when using charge attack or skills (Can't be removed / Can't be extended) Duration: 6 turns and Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. (Can't recast.) |
Medium |
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Manatura Usage
Manatura | Comments |
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Leviathan MinoSupport: 10% Bonus Elemental DMG effect against foes with SubmergedDMG taken is supplemented (Can't be removed) .Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit). |
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Ouroboros MinoSupport: 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. |
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Lu Woh MinoSupport: 30% boost to MC's charge bar gain.Skill: Restore all allies' HP (Healing cap: 1000) and remove 1 debuff. |
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Yggdrasil MinoSupport: At end of turn after taking damage: 4-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit).Skill: When MC has 1 or more Crests of their element: 4-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit). All other allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bahamut MinoSupport: 100% boost to C.A. damage and 50% boost to C.A. damage cap.Skill: When MC has 3 or more Crests of their element: 8-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit). |
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Notable Main Weapon Options
Below is a curated list of weapons which work well as main weapons. This list is not exhaustive and does not include every useful option, instead specifically including weapons that have a charge attack effect or main weapon exclusive skills that synergize with how the class tends to be utilized.
Feel free to explore and experiment with weapons available to you.
For practical examples, refer to the Basic Grids or Advanced Grids pages, which showcase these weapons and others in action.
Keep in mind... Most manaturas consume charge bar to activate. As a result, Manadiver does not charge attack very frequently unless OvertranceGain OvertranceCharge bar isn't consumed when using charge attack or skills (Can't be removed / Can't be extended) Duration: 6 turns and Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. (Can't recast.) is equipped. Therefore, main weapon choice is less significant compared to other classes. |
Farmable Options
Weapon | Element | Source | Charge Attack | Comments |
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Exo Maitrah Karuna |
Event: Exo Ifrit Crucible |
Refulgent ConflagrationMassive Fire damage to a foe. All allies gain DA Up (Stackable)Double attack rate is boosted (Stackable) Duration: Indefinite and TA Up (Stackable)Triple attack rate is boosted (Stackable) Duration: Indefinite. After 4★: MC also gains Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite. |
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Dark Opus (Water) |
Treasure Trade: Dark Opus Weapons |
Apocalyptic GlacierMassive Water damage to a foe. / All allies gain Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. Additional effect based on the pendulum. |
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Yggdrasil's Bough |
Treasure Trade: Astral Weapons |
Axis GardenMassive Earth damage to a foe. All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: All allies also gain StrengthATK is greatly boosted based on how high HP is Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Exo Hamartia |
Event: Exo Diablo Crucible |
Diavoliki TimoriaMassive Dark damage to a foe. Inflict Delay (Drain)Drain 1 filled charge diamond from a foe Ignores Delay immunity on most foes Unofficial status name. If successful, gain Charged +30%Instantly boosts Charge Bar by 30% Strength: 30%Unaffected by charge bar gain effects. After 4★: Also gain 50% Bonus Dark DMG (1 time)Deals bonus dark DMG for normal attacks (1 time) Strength: 50%Duration: Indefinite. |
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Premium Draw Options
WARNING! Players should not uncap weapons in this list using Damascus Ingots, Gold Bricks or duplicates until they reach a point in their progression to fully understand their value. |
Weapon | Element | Source | Charge Attack | Comments |
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Phoenix's Torch |
Flash Gala | Falling Fiery FeathersMassive Fire damage to a foe. 1-turn cut to MC's skill cooldowns. After 4★: All Fire allies also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
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Knight of Ice |
Flash Gala | Weiss SauleMassive Water damage to a foe. Raise all foes' GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). After 4★: Also deal 4-hit, 50% Bonus Water damage (Damage cap: ~135,000 per hit). |
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Ivory Ark |
Premium Gala | Covenant of LightMassive Light damage to a foe. All allies gain 15% Debuff Success BoostedDebuff success rate is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All allies also gain 15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Parazonium |
Flash Gala | Resolute SoulMassive Dark damage to a foe. Gain 15% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: 15% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. All allies also gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Gold Moon Options
WARNING! Weapons in this section require a significant Gold Moon investment. The player should be absolutely positive before making the purchase. |
Weapon | Element | Source | Charge Attack | Comments |
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Futsunomitama |
Trade Moons: Gold Moon ×150 |
Fulmination BladeUnworldly Light damage to a foe. Raise all foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) lvl by 2 (Max: 10). After 4★: All allies gain 15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Zosimos |
Trade Moons: Gold Moon ×150 |
Visions of ZosimosUnworldly Dark damage to a foe. 1-turn cut to MC's skill cooldowns. After 4★: Deal 100% Bonus Dark damage based on number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) (Damage cap: ~120,000 per hit / Max: 5 hits). |
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