Status Effects

From Granblue Fantasy Wiki
Jump to: navigation, search
Tap a character's "In Effect" icons to view more buff and debuff information. Tap an enemy's HP bar to view its buff and debuff information.
A list of all status effect icons and explanations. Some icons are used to represent multiple different statuses. In general, if two effects have different icons and effect names, they can be used simultaneously for greater effect.

Buffs and debuffs that are the exact same effect will typically replace or overwrite each other. When using Fighter's Rage I and Warrior's Rage II at the same time, Rage II will overwrite an existing Rage I, but Rage I will have no effect on an existing Rage II. Using Rage II again will simply overwrite the old Rage II effect. However, some skills are what is colloquially known a "dual skill," which cause effects that stack with other non-dual (single) effects. The best example of this is Dark Fencer's Miserable Mist, which stacks with Sidewinder's Rain of Arrows III, causing enemies to reach the maximum Attack Lowered value of -50%.

Buffs and debuffs with "(stackable)" in the name will increase in effect every time they are applied as the name implies, up to a certain limit, while also returning to the original duration, if applicable. Bounty works the same way, although it also becomes harder to add more stacks the higher it already is.

Glossary[edit]

  • Buffs
For example
Status AttackUp.pngATK UpATK is boosted
,
Status DefenseUp.pngDEF UpDEF is boosted
and
Status TripleUp.pngTA UpTriple attack rate is boosted
.
No known cap.
  • Debuffs
For example
Status AttackDown.pngATK DownATK is lowered
,
Status DefenseDown.pngDEF DownDEF is lowered
and
Status Gravity.pngGravitySpecial attack max charge turn is extended
.
Attack and Defense Down are capped at 50%.
  • Single
Skills that buff/debuff one attribute. For example "Cut to a foe's DEF", "Hit to ATK for X".
Only one single effect can be active at a time. Stronger effects overwrite weaker ones. If you try to apply a weaker effect you'll get a "NO EFFECT" message.
Single effects can applied together with dual effects.
  • Dual
Skills that buff/debuff two attributes at once. For example "Hit to ATK and DEF for X" or "Boost to ATK and DEF for X".
Only one dual effect can be active at a time. Stronger effects overwrite weaker ones. If you try to apply a weaker effect you'll get a "NO EFFECT" message.
Dual effects can applied together with single effects.
Note that there are exceptions where instead of being dual the effects are single + single.
  • Unique
Some skill effects exist outside the standard Skill / Summon / Element + Single / Dual rules.
These skills can usually be applied together with all other buffs and debuffs.
However, there are exceptions and even occasional bugs that prevent some effects from being applied at the same time.
  • Source
Skills differ based on the source. There are Skill, Summon / C.A., Element and Unique.
Skill refers to player and ally skills.
Summon refers to Summon Call skills.
C.A refers to Weapon Charge Attack skills
Element refers to Skill and Summon effects that are Element specific, such as
Status FireAtkUp.pngFire ATK UpFire ATK is boosted
.
  • Side
Refers to single or dual effects.

Notes[edit]

Note to editors[edit]

When adding a skill to the status strength tables please only add it at its highest level (+ or ++). Only add multiple version for exceptionally rare 5★, such as the Eternals.

If no information is available on the final strength of the skill please add the base version with a note
1Strength of boosted version unknown.
.

When adding new skills please provide a source in the summary or on the talk page unless the source is this wiki.

Effect stacking[edit]

Multiple effects of the same source and side can't be applied at the same time.
Stronger effects will overwrite weaker ones and weaker effects will "Miss" or have "No effect".

Status DefenseDown.pngDEF DownDEF is lowered
examples:
Status AttackUp.pngATK UpATK is boosted
examples:
Status DefenseUp.pngDMG CutTaking less DMG

Damage Cut reducing damage taken.
Warning! Does not work for Plain Damage!
  • Murgleis "Rigens +" (15% unique? charge attack) + Athena (30% single summon) = Both effects apply. In general DMG Cut C.A. stack with Summons.

Overwriting effects[edit]

Stronger or equally strong effects of the same type and source will overwrite each other.
If you overwrite an effect with an equally strong effect the duration will be overwritten too (not extended).

ATK Down / DEF Down are capped at 50%[edit]

If you apply Anti-Reversal + (30% single skill) + Miserable Mist (25% dual skill) + Odin (20% single summon) you'll reach a total of 75%
Status DefenseDown.pngDEF DownDEF is lowered
. However, all Defense Down effects together still can't surpass 50% so it'll be rounded down to 50%.
Some skills and abilities may give
Status DefenseUp.pngDEF UpDEF is boosted
(note, not DMG Cut). These are simply added to the formula. As an example, in Unite and Fight the Behemoth type enemies have a
Status DefenseUp.png20% DEF UpDEF is boosted

Strength: 20%
, so if you take the debuffs above at -75% DEF Down + 20% DEF Up = 55% DEF Down, you'll still hit the 50% DEF Down cap.

Again, notice that Damage Cut effects are not part of the ATK Up / DEF Up / ATK Down / DEF Down formula.

1 5★ Feower can apply
Status Forfeit.pngForfeitDMG taken is boosted / DMG dealt is lowered
which is the first debuff that allows breaking the 50% ATK/DEF Down cap.

Buffs[edit]

Buffs are status effects that are generally considered beneficial to the afflicted.


Status AttackUp.png ATK Up[edit]

Increases Attack.

Stamp87.png Disclaimer
This section is still being written, it may be wildly inaccurate or missing significant data.
If you can help please feel free to edit it but please write edit summaries, preferably with sources.
Strength Skill Unique Summon / Charge Attack
Single Dual Single Dual
Unverified
75%
70%
60%
50%

Anila - Hidden Tiger, Crouching Dragon

45%
40%

Rage IV

35%

Lilele - I Miss You So Much...+ (male)

30%

Rage III
Jeanne_d'Arc - Encouragement+
Arriet - Secret Garden+
Seofon - Deus Mil Espada
Omnipotent Eye

Altair - Battleplan: Surround+
Niyon - Kuorria+

Lucifer square.jpg Lucifer 4★
Bahamut square.jpg Bahamut 4★

25%

Rin Shibuya - White Song++

Rosetta - Crimson Dress

20%

Rage II
Jessica (Event) - Frenzy+
Gayne - Tribal Sword+
Uzuki Shimamura - Peace Magic+
Jeanne d'Arc (SR) - March of the Brave
Johann (Event) - Raga+
Helnar (Summer) - Summer Dance+
Romeo (Event) - Fom Dach+
Koume Shirasaka - Nightmare Song+
Tsubasa Kashiwagi - Rising Star+
Yaia - Hurray!

Cagliostro - Phantasmagoria++
Cagliostro (Halloween) - Phantasmagoria+
Lilele - I Miss You So Much...+ (female)
Arusha - Chasse+
Dorothy - At Your Service!
Vira (SSR) - Layer Rise II+
Vania - Charm Throb

Odajumoki Gang square.jpg Odajumoki_Gang
Anat square.jpg Anat
Apollo square.jpg Apollo
Lucifer square.jpg Lucifer 0-3★
Bahamut square.jpg Bahamut 0-3★

15%

Rage
Magisa - Wall+

Almeida - Elbow Grease

Ifrit square.jpg Ifrit
Cocytus square.jpg Cocytus
Fenrir square.jpg Fenrir
Custos Citrullus square.jpg Custos_Citrullus

10%

Anzu Futaba - Gimme Candy!+
Ferry (Halloween) - Benediction+

Juri - Warcry
Feena (Event) - Flight+

Leviathan square.jpg Leviathan

5%

Status DoubleUp.png DA Up[edit]

Increases Double Attack rate.

Stamp87.png Disclaimer
This section is still being written, it may be wildly inaccurate or missing significant data.
If you can help please feel free to edit it but please write edit summaries, preferably with sources.
Strength Skill Summon / Charge Attack
Single Dual Single Dual
Unverified
5%
10%

Cagliostro (Halloween) - Phantasmagoria+

15%

Amira - Bal-Sagoth+

20%
25%

Jeanne d'Arc (SR) - Revelation+

30%

Andira - Tricumulo (6%-30%)
Anila - Hidden Tiger, Crouching Dragon

35%

Cagliostro - Phantasmagoria++

40%

Mika Jougasaki - Innocent Passion++

50%
60%
70%
100%

Status TripleUp.png TA Up[edit]

Increases Triple Attack rate.

Stamp87.png Disclaimer
This section is still being written, it may be wildly inaccurate or missing significant data.
If you can help please feel free to edit it but please write edit summaries, preferably with sources.
Strength Skill Summon / Charge Attack
Single Dual Single Dual
Unverified
5%

Cagliostro (Halloween) - Phantasmagoria+

10%
15%

Amira - Bal-Sagoth+
Andira - Tricumulo (3%-15%)
Cagliostro - Phantasmagoria++

20%
25%
30%
100%

Status FireResUp.pngStatus WaterResUp.pngStatus EarthResUp.pngStatus WindResUp.pngStatus LightResUp.pngStatus DarkResUp.png Element DMG Lowered[edit]

Reduces damage taken from specified element by a percentage.

This effect is not the same as Elemental Damage Cuts given by Carbuncles and some characters. For Damage Cuts the whole icon should be a shield:
Status Fire Cut 70.png70% Fire CutFire DMG is cut

Fire Damage Cut.
.

See the Damage Cut page for a more thorough discussion.


Status Veil.png Veil[edit]

Immune to debuffs
Lasts until it resists at least 1 debuff

Veil is a buff that grants immunity to the next debuff that would be inflicted.
It may resist multiple debuffs if they are all inflicted at once.

For a list of all sources of veil see the veil page.


Status Substitute.png Substitute[edit]

Receives one-ally attacks in place of an ally

Substitute is a buff that causes a character to receive one-ally attacks in the place of an ally.
Substitute works on attacks with multiple hits, but not attacks that hit all allies

For a list of all substitute skills see the substitute page.


Status Hype4.png Hype[edit]

ATK is boosted.

Hype is an ATK boost status effect that can stack up to 4 times.
The ATK boost rises significantly with higher stack levels.

Hype has a unique ATK boost modifier and stacks with all other ATK buffs.

Lvl Chance ATK Boost[1][2]
Status Hype1.pngHyped
ATK is boosted
50% 10%
Status Hype2.pngHyped
ATK is boosted
30% 30%
Status Hype3.pngHyped
ATK is boosted
15% 60%
Status Hype4.pngHyped
ATK is boosted
5% 100%
  • Hype can grant up to an initial 4 stacks if the target does not have any existing Hype stacks. Any source that can grant Hype has this characteristic. Initial Hype chances are weighted more towards lower stack levels.
  • If a target already has 1 to 3 stacks of Hype, applying another Hype source will only increase the stack by 1.
  • If Hype is granted with a longer turn duration, it will overwrite the duration of an existing Hype.
  • Conversely, if Hype is granted with a shorter turn duration, it will not overwrite the duration of an existing Hype.

For a list of all Hype skills see the Hype page.


Other buffs[edit]

Icon Name Effect
Status AttackUp.png Attack Boosted
Skill Damage Boosted
Increases Attack.
Increases skill damage.
Status AttackUpStack.png Attack Boosted (stackable) Increases Attack.
Status SkillUp.png Skill Damage Boosted (stackable) Increases skill damage.
Status DefenseUp.png Defense Boosted
Other Self
Damage Cut
Increases Defense.
Avoids all attacks and debuffs.
Cuts damage.
Status DefenseUpStack.png Defense Boosted (stackable) Increases Defense.
Status CriticalUp.png Critical Boosted Increases Critical Hit rate.
Status FireAtkUp.png Fire Attack Boosted Increases Fire Attack.
Status WaterAtkUp.png Water Attack Boosted Increases Water Attack.
Status EarthAtkUp.png Earth Attack Boosted Increases Earth Attack.
Status WindAtkUp.png Wind Attack Boosted Increases Wind Attack.
Status LightAtkUp.png Light Attack Boosted Increases Light Attack.
Status DarkAtkUp.png Dark Attack Boosted Increases Dark Attack.
Status FireResUp.png Fire Resist Boosted Increases Fire Resistance.
Status WaterResUp.png Water Resist Boosted Increases Water Resistance.
Status EarthResUp.png Earth Resist Boosted Increases Earth Resistance.
Status WindResUp.png Wind Resist Boosted Increases Wind Resistance.
Status LightResUp.png Light Resist Boosted Increases Light Resistance.
Status DarkResUp.png Dark Resist Boosted Increases Dark Resistance.
Status Bonus Damage.png Bonus Element Damage Bonus elemental damage added to normal attacks.
Status DamageCapUp.png Damage Cap Boosted Increases the maximum damage cap.
Status Overdrive Curbed.png Overdrive Curbed Damage causes the mode bar to fill up less, or deplete the Overdrive bar more.
Status AggroUpArrow.png Hostility Boosted Increases hostility (more likely to be targeted by enemy attacks).
Status AggroDownArrow.png Hostility Reduced Reduces hostility (less likely to be targeted by enemy attacks).
Status Repel.png Unchallenged
Repel
Damage immunity. Debuffs are still effective.
Damage Cut for 1 hit and reflect the cut damage back to its source. Summon calls ignore this buff.
Status Counter.png Counter Counter single-target attacks.
Status Substitute.png Substitute Single-target attacks are redirected to characters with this buff.
Status Veil.png Veil
Debuff Resistance Boosted
Immune to the next debuff.
Increases Debuff Resistance.
Status Shield.png Shielded Reduces the damage of the next attack.
Status Defiance.png Defiance, Salted Wound

Charge Attack Boost
Sharp increase to Attack for the next attack against a foe with a certain mode.
Boosts damage dealt by charge attacks
Status Uplift.png Uplift
Charge Bar Speed UP
Gain charge bar each turn.
Increases charge bar gains from most sources by a percentage.
Status Mirror Image.png Mirror Imaged Single-target attacks will miss. This buff is dispelled when taking AOE damage. Does not protect from Status Effects.
Status Heal.png Heal Boosted
Increases healing amount, or increases healing cap.
Status HealUp.png Refresh Heals HP every turn.
Status Revitalize.png Revitalize Heals HP every turn. If HP is full, gain charge bar each turn instead.
Status Drain.png Drain Heals HP after a normal attack or charge attack.
Status AutoRevive.png Auto-Revive Automatically revive after being knocked out.
Status DeathsGrace.png Death's Grace Effects that deal damage each turn now heal instead.
Status Dodge.png Dodge Boosted Chance to dodge single-target attacks.
Status Divinity.png Divinity Granted by The Star.
Status Treasure9.png Bounty Increases drop rate. Max: 9.
Status Lock.png Extend Break Increases time or damage needed to recover from Break.
Status Hype4.png Hype Increases Attack based on number of stacks: 10%, 30%, 60%, 100%.
Status Dragon.png Finishing Touch Increases Double Attack and Triple Attack rate. See Samurai.
Status Energized15.png Energized Allows Sword Master to gain sword effects. Max: 15.
Status Powder Keg5.png Powder Keg Gives Cucouroux various effects. Max: 5.
Status Crushed.png Crushed Increases damage for Invincible Crusher. See Feena. Max: 3.
Status Fil10.png Fil Korwa's number of fil. Max: 10.
Status Astuce.png Astuce Increases Double Attack and Triple Attack rate. See Korwa.
Status Esprit.png Esprit Increases Attack and Debuff Success rate. See Korwa.
Status Col.png Col Increases Defense and heals each turn. See Korwa.
Status Yakisoba.png Yakisoba Increases Attack. See J.J. (Summer).
Status Hitmark.png Hitmark Marks a target. See Jamil.
Status Incision.png Incision Stats change for 6 turns. See Jeanne d'Arc (Dark).
Status Invulnerable.png Invulnerable Survive any damage with 1 HP. Take 100% HP in damage when Invulnerable expires. Invulnerable is removed if healed to 100% HP. See Jeanne d'Arc (Dark).
Status Spirit Shroud.png Spirit Shroud Increases Juliet's stats and allows her to use skills. Max: 5.
Status partner.png Partnered Up Allows negotiation of rupies. See Karteira.
Status Swordshine3.png Swordshine Gives Seofon various effects. Max: 3.
Status Happy Cat 3.png Happy Cats See Dante (SR). Max: 3
Status FrozenBlade.png Frozen Blade See Dante (SR).
Status FrozenShield.png Frozen Shield See Dante (SR).
Status Morax.png Morax See Magisa.
Status Quickload.png Quickload See Eustace.
Status Loaded.png Loaded See Eustace. (Max: 5/10 for Halloween version)
Status Butterfly.png Butterfly Effect See Narmaya.
Status CursedMask.png Curse of the Mask See Rosamia (SSR).
Status Fan.png Closing Dance: Tokiyomi Kai See Societte (Fire).
Status VeightAwaken.png Veight's Awakening See Veight.
Status DmgUp.png Damage UP See Hallessena.
Status TripleShroud3.png Triple Shroud See Yodarha (SSR).
Status Chivalry5.png Chivalry Grants various bonuses on the next attack after the next charge attack (Max: 5). See Yuisis.
Status Chivalry Starslayer.png Chivalry (Starslayer mode) Grants various bonuses on the next attack. See Yuisis.
Status No Surrender.png No Surrender Increases Defense and Hostility. See Yuisis.
Status No Regrets.png No Regrets Increases Attack and lowers Hostility. See Yuisis.
Status Ardent Blade Charge.png Ardent Blade (Charge) Cannot attack or use skills this turn. See Yuisis.
Status Ardent Blade.png Ardent Blade Increases Attack and damage cap for next attack. See Yuisis.
Status DoubleImpulse.png Double Impulse See Lancelot.
Status Encore.png Encore See Gayne.
Status DoubleLashwave.png Double Lashwave See Forte.
Status ConcertoLight.png Light Concerto See Novei.
Status ConcertoEarth.png Earth Concerto See Augusta.
Status ConcertoWind.png Wind Concerto See Robertina.
Status ConcertoWater.png Water Concerto See Pamela.
Status ConcertoFire.png Fire Concerto See Cecile.
Status Sanctified.png Sacrificed Gain increased Attack based on the number of debuffs. See Luminiera Omega.
Status Rose Palace.png Rose Palace Slight chance to lessen DMG upon receiving an attack. See Rose Queen.

Debuffs[edit]

Debuffs are status effects that are generally considered detrimental to the afflicted.

When attempting to inflict debuffs on enemies, there is a natural success rate based on the element of the character with the skill and the enemy. Strong element has the highest natural success rate (but not 100%), followed by neutral elements, then weak element, and last, same element. To reiterate, the same element as the enemy has the lowest debuff success rate of all elements. If inflicting debuffs with Dark Fencer is important to your overall strategy, the overwhelming recommendation is to use a strong-element main hand regardless of whether you get weapon/summon bonuses or not.

Self-inflicted debuffs from abilities generally cannot fail and are not preventable by Veil.

Some enemies (mostly bosses) are completely immune to some debuffs (indicated by "Resist" when using them) and grow increasingly more resistant to other debuffs the more they are used on them.


Status AttackDown.png ATK Down[edit]

Reduces Attack.

Stamp87.png Disclaimer
This section is still being written, it may be wildly inaccurate or missing significant data.
If you can help please feel free to edit it but please write edit summaries, preferably with sources.
Strength Skill Summon / Charge Attack
Single Dual Single Dual
Unverified
5%
10%
15%

Lancelot - Wogenstrom+
Vira (SSR) - Layer Rise+

Forte - Battlecry

20%

Jeanne_d'Arc - Reversal++

Altair - Battleplan: Crane Down+

25%

Drang - Fool You Thrice

Dark Haze (Warlock)
Miserable Mist (Dark Fencer)

30%

Status DefenseDown.png DEF Down[edit]

Reduces Defense.

Stamp87.png Disclaimer
This section is still being written, it may be wildly inaccurate or missing significant data.
If you can help please feel free to edit it but please write edit summaries, preferably with sources.
Strength Skill Summon / Charge Attack
Single Dual Single Dual
Unverified
5%
10%
15%

Vira (SSR) - Layer Rise+

20%

Altair - Battleplan: Crane Down+

25%

Narmaya - Transient+
Clarisse - Nano Analyze
Drang - Fool You Thrice
Jeanne_d'Arc - Reversal++

Dark Haze (Warlock)
Miserable Mist (Dark Fencer)

30%

Jeanne d'Arc (Dark) - Anti-Reversal+
Lady Grey - Deep Down++


Status Blind.png Blind[edit]

Attacks have a slight chance to miss.

Blind is a debuff usable both by friends and foes.
While blinded there's a percentage chance the inflicted will miss their attack.
Charge Attacks ignore the Blinded status.

Status Blind.pngBlindedAttacks have a slight chance to miss
does not stack regardless of source, the strongest effect always takes priority.
Rank Main Character Characters Summons
1

Unpredictable (Chaos Ruler)

2

Dark Haze (Wizard line)
Blind
Seal - Curse Bind (Ninja)
Sword Master [3]
Gisla square.jpg Gisla 4★

Feower - Gammadion Cross

Satan square.jpg Satan 0-3★

3

Tien - Charge Attack

4

Evasive Maneuvers (Nighthound)
Eurytos Bow square.jpg Eurytos Bow 0-3★
Gisla square.jpg Gisla 0-3★
Gigante Fist square.jpg Gigante Fist
Fudo-Kuniyuki square.jpg Fudo-Kuniyuki
Squidpiercer square.jpg Squidpiercer

Cerberus - Triad Deception
Tweyen - Depravity
Lucius - Demon-Slay
Lucius (Fire) - Nightbloom Flurry
Mishra - Dusk Trail
Goblin Mage - Space Out
Mika Jougasaki - Secret Heart++
Sutera - Aimed Shot
Sutera (Event) - Aimed Shot II
Zehek - Dark Mist
Walder - Black Down
Walder (Summer) - Lights Out!
Yamanbagiri Kunihiro - Caped Cutoff

Vohu Manah square.jpg Vohu Manah 0-4★
Forest Ranger square.jpg Forest Ranger
Deirdre square.jpg Deirdre
Corow square.jpg Corow
Jack-o'-Lantern square.jpg Jack-o'-Lantern
Griffin square.jpg Griffin

5

Anna (SR) - Black Fire
Syr (Event) - Blind Trap

6

Wicked Sick Blaster square.jpg Wicked Sick Blaster

Krugne - Weakness Dice
Mika Jougasaki - Secret Heart
Miku Maekawa - Cuddles!
Miria Akagi - Charge Attack
Rin Shibuya - Étoile Prism
Walder (Event) - Black Down Unbound (Super Ranger mode)
Zehek (Event) - Connotation Magica

7

Teena - Charge Attack++

8

Sophie - Double Moon
Walder (Event) - Black Down (Normal mode)

Unknown

Eurytos Bow square.jpg Eurytos Bow 4★
Jewel Modele square.jpg Jewel Modele
Electro Fork square.jpg Electro Fork
Electro Sword square.jpg Electro Sword
Squid Hand square.jpg Squid Hand

Charlotta (Halloween) - Trick-and-Treat

Branwen square.jpg Branwen

Notes:

  • Higher ranks are better, but base resist rates vary between different skills.
  • If a blind is missing, please add it to the Unknown row so we know to look out for it.

Sources:


Status Charm.png Charm[edit]

Attacks are slightly limited.

Charm is a debuff usable both by friends and foes.
While charmed, there's a percentage chance the afflicted will not attack.
An enemy Charge Attack prevented by Charm will still drain all Charge Diamonds.

Status Charm.pngCharmedAttacks are slightly limited
does not stack regardless of source, the strongest effect always takes priority.
Instead different charms such as
Status Temptation.pngEnticedAttacks are slightly limited
must be used.
Rank Proc% Main Character Characters Summons Rosine crackers
1  ?

Unpredictable (Chaos Ruler)

2 55%

Angelic Voice II - Harp
Antwerp square.jpg Antwerp
Bewitching Bouquet square.jpg Bewitching Bouquet
Deep Desire square.jpg Deep Desire
Valentine Sword square.jpg Valentine Sword
Royal Rapier square.jpg Royal Rapier

Vira (Summer) - Fascinate

3 50%

Arsene square.jpg Arsene
Melodic Sphere square.jpg Melodic Sphere
Roseate Aetherial Bow square.jpg Roseate Aetherial Bow
Valentine Wand square.jpg Valentine Wand

Catherine - Charge Attack
Lilele - Charge Attack
Goblin Mage - Space Out

Siren square.jpg Siren 3★

9 - 10
4 45%

Angelic Voice - Harp
Angelic Voice II - Fonic Rod square.jpg Fonic Rod

Niyon - Charge Attack

7 - 8
5 35%

Angelic Voice - Fonic Rod square.jpg Fonic Rod
Charm Bullet square.jpg Charm Bullet

Catherine - Abilities
Cerberus - Triad Deception
Chat Noir - Charge Attack
Heles (Summer) - Carry On
Metera (Fire) - Adorned Remittance+
Metera (Wind) - Bowstring Bow
Tweyen - Depravity
Vania - Charm Throb
Ranko Kanzaki - Rozen Sturm
Shiki Ichinose - Enchanting Fragrance

5 - 6
6 25%

Angelic Voice II - Non-Harp

Anna (SR) - Charm Fire
Elta - Wonder Song
Jessica (Summer) - Kiss Shot
Lecia (Summer) - Beach Strike
Minami Nitta - Enchanting Smile

Siren square.jpg Siren 0-2★
Mammon square.jpg Mammon

4
7 15%

Angelic Voice - Non-Harp

Airi Totoki - Sensitive Heart
Kanako Mimura - Sweet Magic
Ladiva - Androgenous Heart 100%
Ladiva (Christmas) - Comforting Rainmaker
Mika Jougasaki - Charge Attack++
Mio Honda - Falling Star
Mizuki Kawashima - Magic Wand
Uzuki Shimamura - Twinkle Star

2 - 3
8  ? 1
Unknown -

Jewel Modele square.jpg Jewel Modele
Rosen Maiden square.jpg Rosen Maiden
Valentine Glove square.jpg Valentine Glove

Notes:

  • Higher ranks are better, but base resist rates vary between different skills.
  • Proc% is the chance the charm will prevent the foe from attacking.
  • If a charm is missing, please add it to the Unknown row so we know to look out for it.
  • greatsundome lists Vania as 30%, but same rank as Catherine and Cerberus.
Because we here assume stronger effects overwrite weaker ones we have chosen to list all charms of that strength as 35%.

Sources:


Status Temptation.png Entice[edit]

Attacks are slightly limited.

Catherine can convert
Status Charm.pngCharmedAttacks are slightly limited
into
Status Temptation.pngEnticedAttacks are slightly limited
. The conversion will always succeed if the target is not immune to Entice.
Status Temptation.pngEnticedAttacks are slightly limited
has a 45% proc rate.
The Charm proc is rolled first and Entice second. Together they can reach over 75% proc rate if the strongest Charm is used.

As Entice is weaker than some Charms please take care when converting Charms in HL content.
The boss will grow resistant to Charm the more times it is cast so try to convert Charm to Entice when the Charm is about to wear off.
In turn, don't use Catherines 2nd or 3rd ability until the duration on Entice is low.


Status DoubleDown.png Double Attack Rate Lowered[edit]

Double attack rate is lowered.

Double Attack Rate Lowered is a debuff usable both by friends and foes.
While afflicted, your chance to perform a Double Attack is lowered.

Status DoubleDown.pngDA DownDouble attack rate is lowered
from Skills stack with Summons.
Rank Skills Charge Attacks Summons
1

Feower - Gammadion Cross
Carmelina - War Hoop

Lady Katapillar and Vira
Lowain (Event)

Albacore square.jpg Albacore
Bonito square.jpg Bonito

2

Arusha - Reverence

Garuda square.jpg Garuda 4★
Thor square.jpg Thor

3

Double Trouble III - Axe (3 debuffs)
Unpredictable (Chaos Ruler)

4

Double Trouble II - Axe (3 debuffs)
Double Trouble III - Axe (2 debuffs)

5

Seal - Plover (Ninja)
Tweyen - Depravity

6

Double Trouble II - Axe (2 debuffs)

7

Double Trouble - Axe (3 debuffs)
Double Trouble III - Axe (1 debuff)

8

Double Trouble - Axe (2 debuffs)
Double Trouble II - Axe (1 debuff)
Seal - Wind Evade (Ninja)
Sutera (Event) - Aimed Shot II
Goblin Mage - I Can Help Too!
Meteon (Event) - Ultra Beatdown
Nakoruru - Kamui Mutsube

9

Quick Down (Enhancer line)
Jin (Ronin) - Charge Attack
Syr (Event) - Binding Coil

10

Double Trouble - Axe (1 debuff)
Sword Master [4]
Anthuria - Captivation
Claudia - Body Blow

11

Double Trouble III - Axe (0 debuffs)

12

Sticky Shell square.jpg Sticky Shell

13

Double Trouble II - Axe (0 debuffs)

14

Double Trouble - Axe (0 debuffs)

Unknown

Clarisse (Christmas) - Atomic Annihilation (6~8?)
Fif - 5★ Charge Attack
Ludmila - Loudmouth

  • Note, the rank is only within the column since different columns stack.

Status TripleDown.png Triple Attack Rate Lowered[edit]

Triple attack rate is lowered.

Triple Attack Rate Lowered is a debuff usable both by friends and foes.
While afflicted, your chance to perform a Triple Attack is lowered.

Status TripleDown.pngTA DownTriple attack rate is lowered
from Skills stack with Summons.
Rank Skills Charge Attacks Summons
1

Feower - Gammadion Cross
Carmelina - War Hoop

Thor square.jpg Thor

2

Unpredictable (Chaos Ruler)

Bonito square.jpg Bonito

3

Seal - Plover (Ninja)
Tweyen - Depravity

4

Double Trouble III - Axe (3 debuffs)

5

Double Trouble III - Axe (2 debuffs)

6

Quick Down (Enhancer line)
Jin (Ronin) - Charge Attack
Syr (Event) - Binding Coil

7

Double Trouble III - Axe (1 debuff)

8

Sticky Shell square.jpg Sticky Shell

Unknown

Double Trouble III - Axe (0 debuffs, 8~9?)
Fif - 5★ Charge Attack

  • Note, the rank is only within the column since different columns stack.

Status DebuffResDown.png Debuff Resistance Lowered[edit]

Debuff resistance is lowered.

Debuff Resistance Lowered is a debuff usable both by friends and foes.
While afflicted, debuffs are less likely to be resisted.

Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
from each column stack with other columns. So far all debuffs in the unique column stack with each other.
Rank Strength Skills Charge Attacks Summons Unique [5]
1 30%

Soul Soloist (Harp)

2 25%

Lowain (Event) - Charge Attack

3 20%

Soul Soloist (Fonic Rod)
Sword Master [6] [7]
Almeida - Drill Bit [6]
Drang - Fair Trick

Thor square.jpg Thor

4 15%

Carmelina - All Sensation

5 10%

Cerberus - Disillusion [6]
Christina - Second Deal [6]
Tweyen - Depravity
Goblin Mage - I Can Help Too!
Karteira - Flattery [6]
Noa - Radiation Bolt++ [6]
Rin Shibuya - Étoile Prism++ [6][8]

Clarisse - Charge Attack
Harp of Westerly Winds square.jpg Harp of Westerly Winds
Rosenbogen Rebirth square.jpg Rosenbogen Rebirth

Redluck - Snow Moon Flowers
Quatre - Gammadion Cross (Corrosion)

6 5%

Soul Soloist (Non-Harp)
Noa - Radiation Bolt [6]
Sarya (Event) - Revelations [6]
Meteon (Event) - Hull Breacher [6]
Ceylan (Event) - Lexicon [6]

Dominion Harp square.jpg Dominion Harp

Super Robo Gigantes square.jpg Super Robo Gigantes


Status DebuffResDown.png Debuff Resistance Lowered (Stackable)[edit]

Debuff resistance is lowered.

Debuff Resistance Lowered (Stackable) is a debuff usable both by friends and foes.
While afflicted, debuffs are less likely to be resisted.

Status DebuffResDown.pngDebuff Res. Down (Stack)Debuff resistance is lowered (Stackable)
caps out at 30%. Different strengths of the debuff simply add on top of each other up to the 30% cap.
Rank Strength Skills Charge Attacks Summons Unique
1 10%

Zooey - Thunder
Zooey (Summer) - Thunder

2 5%

Cerberus - Infernal Heaven (Support skill)


Other debuffs[edit]

Icon Name Effect
Status AttackDownStack.png Attack Lowered (stackable) Reduces Attack.
Status DefenseDownStack.png Defense Lowered (stackable) Reduces Defense.
Status DoubleDown.png Double Attack Lowered Reduces Double Attack rate.
Status TripleDown.png Triple Attack Lowered Reduces Triple Attack rate.
Status DebuffResDown.png Debuff Resistance Lowered Reduces Debuff Resistance.
Status FireAtkDown.png Fire Attack Lowered Reduces Fire Attack.
Status WaterAtkDown.png Water Attack Lowered Reduces Water Attack.
Status EarthAtkDown.png Earth Attack Lowered Reduces Earth Attack.
Status WindAtkDown.png Wind Attack Lowered Reduces Wind Attack.
Status LightAtkDown.png Light Attack Lowered Reduces Light Attack.
Status DarkAtkDown.png Dark Attack Lowered Reduces Dark Attack.
Status FireResDown.png Fire Resist Lowered Reduces Fire Resistance.
Status WaterResDown.png Water Resist Lowered Reduces Water Resistance.
Status EarthResDown.png Earth Resist Lowered Reduces Earth Resistance.
Status WindResDown.png Wind Resist Lowered Reduces Wind Resistance.
Status LightResDown.png Light Resist Lowered Reduces Light Resistance.
Status DarkResDown.png Dark Resist Lowered Reduces Dark Resistance.
Status HealDown.png Healing Lowered Reduces healing effects.
Status Poison.png Poison Take fixed damage each turn.
Status Putrefy.png Putrefy Take fixed damage each turn.
Status Burned.png Burned Take fixed damage each turn.
Status Paralysis.png Paralysis Cannot act.
Status Sleep.png Sleep Cannot act and next hit taken is critical. Removed when damaged.
Status Charm.png Charm May not act. Allies can still use skills.
Status Temptation.png Temptation May not act. Allies can still use skills.
Status Adoration.png Adoration May not act. Allies can still use skills. Higher chance than Charm and Temptation.
Status Gravity.png Gravity
Delay
Increases maximum charge diamonds.
Removes an enemy's filled charge diamond.
Status Blind.png Blind Normal attacks may miss.
Status Confused.png Confused Normal attacks are replaced by a plain damage attack on any random ally or enemy.
Status Petrified.png Petrified Charge diamonds do not fill up. If an enemy already has all charge diamonds filled up, it can still use its charge attack.
Status Cursed.png Cursed Heals are reduced to 0.
Status Zombie.png Zombie Healing effects cause damage instead.
Status Death.png Death Instantly knocked out when expired.
Status SkillSeal.png Skill Seal Cannot use skills.
Status CASeal.png Charge Attack Seal Cannot use Charge Attacks.
Status Stoned.png Stoned Cannot act, receives multiplied damage.
Status Azure Spike.png Azure Spike Attacks and skills instead heal Water targets. Water damage received is reduced to 0.
Status Halberd of Earth.png Halberd of Earth Attacks and skills instead heal Earth targets. Earth damage received is reduced to 0.
Status Collapse.png Collapse Lose charge bar each turn.
Status Barawa.png No Turning Back Cannot be healed. See Barawa (Event).
Status Shorted.png Shorted Prevent all charge bar accumulation. See Ferry (SSR).
Status Impurity.png Impurity Lose HP and charge bar each turn. See Jeanne d'Arc (Dark).
Status Tuning.png Tuning Take a percentage of current HP in damage each turn. See Niyon.
Status Shadowed.png Shadowed Cannot attack. Allies can still use skills. See Celeste Omega.
Status Wormhole.png Wormhole Gain a random debuff when expired. See Grand Order (Raid).
Status Demagogue.png Demagogue
Everdark
HP values are hidden. See Oxymoron.
HP values are hidden. See Qilin.
Status RagnarokField.png Ragnarok Field
Sub-Zero
Take damage each turn based on the number of players participating in the raid. See Proto Bahamut and Macula Marius.
Status Strong Armed.png Strong Armed Heals are reduced to 0. See Titan (Rise of the Beasts, Coop Quests/Extra).

References[edit]

  1. GBF-Wiki: Hyped chart http://gbf-wiki.com/index.php?cmd=read&page=%A5%B7%A5%B9%A5%C6%A5%E0%BB%C5%CD%CD%B4%D8%CF%A2_%A5%A2%A5%D3%A5%EA%A5%C6%A5%A3%B8%FA%B2%CC%BE%DC%BA%D9&word=%A5%C6%A5%F3%A5%B7%A5%E7%A5%F3#ad4d462f
  2. Great Sundome: Hyped chart http://greatsundome.hatenablog.com/entry/2016/12/05/034001
  3. Confirmed for SR: Tilvung, The Piercer
  4. Confirmed for: Lohengrin, Ethereal Lasher, Eight-Life Katana
    Unconfirmed: Albacore Blade, Master Bamboo Sword
  5. So far all unique stack with each other.
  6. 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 Exact value not confirmed, only overwrite order.
  7. Confirmed for: Mysterious Sword, Spiked Baseball Bat
    Unconfirmed: Cosmic Sword, Avaritia Blade
  8. Effect does not change with different combinations of Uzuki Shimamura and Mio Honda.