Multistrike

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Status Routine Step.png Attacks twice or 3 times each turn

Multistrike refers to the effects Status Routine Step.pngDouble StrikeAttacks twice each turn
and Status Routine Step.pngTriple StrikeAttacks 3 times each turn
. These buffs allow characters to take multiple attack actions in a single turn. This is distinct from multiattacks where a "Triple Attack" is still considered one attack action. A character with Double Strike can perform two separate attack actions in a row (e.g., a charge attack and then a double attack, or a single attack and then a charge attack, etc.). When a character also has Status C.A. Reactivation.pngC.A. ReactivationCharge attack reactivates
or has 200% Charge Bar, the two charge attacks only use up one attack action.

If a character gains Status Routine Step.pngDouble StrikeAttacks twice each turn
or Status Routine Step.pngTriple StrikeAttacks 3 times each turn
during the Attack phase (such as MC using Weapon s 1040912600.jpg Heat of The SunSkill charge attack.png Coronal Ejection Massive Fire damage to a foe.
50% chance to gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Remove 1 debuff from all allies.
), the character will still only perform a single attack action that turn. However, if a character grants the effect to other allies during the attack phase (such as with Chain of Falsehood square.jpg Chain of Falsehood on Dark Opus Weapons), those other allies may still benefit from it that turn, as long as they act after it is applied.

Status Routine Step.pngDouble StrikeAttacks twice each turn
and Status Routine Step.pngTriple StrikeAttacks 3 times each turn
only take effect during the Attack phase of the turn (i.e., when the Attack button is pressed). Effects that instantly perform a normal attack (e.g., Class 160301 me icon.pngAbility Tag Team.png Tag TeamAll allies instantly perform a normal attack without using up a turn. or Npc s 3040032000 01.jpg ThreoAbility m 1190 1.png Berserk ForgeInstantly perform a normal attack without using up a turn.
At level 85:
Before instantly performing a normal attack, also gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
and Status Bonus Damage.png30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
.
) will not be affected by multistrike buffs.

If a character has a 1-hit buff, such as Status Defiance.pngSalted Wound (1 time)ATK is boosted when foe is in break mode
, the first attack action will consume it. Subsequent attack actions will not benefit.

Sources

Element Character Skill Character / Weapon
Charge Attack
Character Support Skill /
Extended Mastery Support Skill
Summon Call
Label Element Fire.png

Npc s 3040110000 01.jpg Beatrix (Summer)Ability m 1837 3.png Rising StarsGain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 8 turns
, Status Bonus Damage.png50% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 50%Duration: 1 turn
, and Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.
(Consumes 40% of max HP.)

Npc s 3040333000 01.jpg ShionAbility m 1450 1.png Sushi Buffet400% Fire damage to a foe (Damage cap: ~630,000).
Gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
.
(Consumes 50% of charge bar to also gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 2 turns
.)

Npc s 3040391000 01.jpg Silva (Yukata)Ability m 1727 3.png Silent AimGain Status 3148.pngSilent AimCan't normal attack / Less likely to be attacked / Upon charge attack: Double Strike effect to a fire ally in the next position / At end of turn: 15% boost to fire allies' charge bars / Boost to C.A. specs (Stackable) (Can't be removed)
Duration: 5 turns
.
1Grants Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
to a Fire ally in the next position upon charge attack.

Npc s 3040006000 01.jpg YuelAbility Fireworks.png Third Dance: JinkaGain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
and Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.

Weapon s 1040912600.jpg Heat of The SunSkill charge attack.png Coronal Ejection Massive Fire damage to a foe.
50% chance to gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Remove 1 debuff from all allies.

Summon s 2040244000.jpg The Sun (SSR)Coronal Ejection 400% Fire damage to all foes.
Fire allies in first and second positions gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.

Summon s 2030113000.jpg The Sun (SR)Coronal Ejection 300% Fire damage to all foes (Damage cap: ~400,000). Fire ally in first position gains Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.

Label Element Water.png

Npc s 3040370000 01.jpg DoraemonAbility m 1624 4.png Timeout WatchInflict Status 11020 71.pngTime StopCan't attack
Base Accuracy: 200%Duration: 1 turn Local status effect
on all foes.
Gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.

Npc s 3040406000 01.jpg GwynneAbility m 1778 3.png Release AugmentsGain 3 Status 74061.pngDischarge CellConsumed upon Gwynne's normal attacks and skill use (Can't be removed / Max: 5)
Duration: Indefinite
(Max: 5).
(When HP is 50% or higher: Also gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.)

Npc s 3040272000 01.jpg Milleore and Sahli LaoAbility m 1147 3.png Giant-KillerGain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
and Status Routine Step.pngTriple StrikeAttacks 3 times each turn
Duration: 1 turn
.
(Consumes 100% of charge bar.)

Npc s 3040147000 01.jpg VajraAbility Hound of the Hunt.png Hound of the HuntGain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 2 turns
Lvl 95 and 100% Charge Bar:
4 turnsCan't be removed
and Status Summon Garjana.pngSummon GarjanaCome on, Garjana! Let's show them! (Can't be removed)
Duration: 2 turns
Lvl 95 and 100% Charge Bar:
4 turns
.
(Consumes 30% of charge bar.)
At level 95:
No longer consumes 30% charge bar.
Also gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
100% Charge Bar:
4 turns
.
Consumes 100% of charge bar to extend buff durations to 4 turns.

Npc s 3040323000 01.jpg Zeta (Water)Ability m 1398 3.png Erythron UnleashedConsume all of caster's charge bar to gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.
(When below 25% HP: Also restore caster's HP based on charge bar consumed.)

Npc s 3040374000 01.jpg Lancelot (Grand)Icon Support Skill.png Blade of Devotion No charge bar gain upon normal attacks, attack twice each turn, and always deals double attacks.
Npc s 3040397000 01.jpg Sophia (Water)Icon Support Skill.png Path of True Salvation While Status 7379.pngSupplicationCan't normal attack / Restores water allies' HP and removes 1 debuff at end of turn (Can't be removed)
is in effect:

All other Water allies gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
at end of turn upon using charge attack.

Label Element Earth.png

Npc s 3040369000 01.jpg Anthuria (Holiday)Ability m 1615 3.png Encore StepMC and Anthuria gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 4 turns
.

Npc s 3040328000 01.jpg Beatrix (Earth)Ability m 1425 3.png Rising NovaGain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 8 turns
, Status Bonus Damage.png50% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 50%Duration: 1 turn
, and Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.
(Consumes 40% of max HP.)

Npc s 3040305000 01.jpg FioritoAbility m 1312 3.png Bulk UpSacrifice 80% of caster's HP to gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.

Npc s 3040302000 01.jpg Mireille and RisetteAbility m 1301 3.png LiberationConsume 2 Status Wasteland Crest.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
to gain Status Defiance.pngLiberationATK is sharply boosted by Liberation (Can't be removed)
Strength: 50%Multiplier: AssassinDuration: 1 turn
.
(When 5 Status Wasteland Crest.pngWasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
are consumed:
Also gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.)

Npc s 3040032000 01.jpg ThreoAbility Ground Zero.png Ground ZeroConsumes 99% of caster's current HP to deal plain damage to all foes (Damage cap: ~820,000).
Damage dealt is based on HP consumed.
Gain Status Shield.pngShield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite
.
At level 95:
Also inflict Status EarthResDown.png25% Earth DEF DownDEF is lowered for earth DMG
Strength: 25%Base Accuracy: ≥100%Duration: 180 seconds
.
Damage cap increased to ~1,230,000.
At level 130:
Damage increased and damage cap increased to ~2,040,000.
When HP is below 25%: Also gain Status Routine Step.pngTriple StrikeAttacks 3 times each turn
Duration: 1 turn
.
(6★)Transcendence Stage 3
Npc s 3040408000 01.jpg Vikala (Summer)Ability m 1789 3.png Yintopian BountyOther Earth allies gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.
Self-inflict Status CASeal.pngC.A. SealedCan't use charge attack (Can't be removed)
Duration: 3 turns
.

Weapon s 1040910000.jpg Ichigo HitofuriSkill charge attack.png Serration Wave Massive Earth damage to a foe.
All allies gain Status AttackUp.png30% ATK UpATK is boosted
Strength: 30%Multiplier: NormalDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
50% chance to gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
(4★)

Npc s 3040377000 01.jpg CidalaIcon Support Skill.png Reversal of Fortune At end of turn if Cidala didn't attack:
Restore HP (Healing cap: 2022) and remove all debuffs.
Gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
and Status Bonus Damage.png40% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 40%Duration: 1 turn
.

Npc s 3040353000 01.jpg Special Week, Silence Suzuka, and Tokai TeioIcon Support Skill.png Ascending the Stage of Dreams When Main Ally: Position at battle start decides initial Strategy.
Uses an automatic skill every 2 turns based on current Strategy.
(possible effect)Gains Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
on 3rd skill cast with Status 3137.pngKickerATK and critical hit rate are boosted (Can't be removed)
Strategy.

Label Element Wind.png

Npc s 3040058000 01.jpg ArrietAbility Quick.png Philanthropy1-turn cut to a Wind ally's skill cooldowns and grant Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.

Npc s 3040387000 01.jpg FreyrAbility m 1686 1.png Volundr's Sword6-hit, 100% Wind damage to a foe (Damage cap: ~74,000 per hit).
Gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.
(Consume 2 Status 7344.pngSacred BladeConsumed upon using Freyr's skills (Max: 3 / Can't be removed)
.)

Npc s 3040127000 01.jpg Korwa (Summer)Ability Ligne d'Ete.png Ligne d'EteGrant a Wind ally Status Coquetterie.pngCoquetterieWind ATK is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
(Can't be removed)
Strength: 50% Wind ATK Up / 80% DA / 30% TADuration: IndefiniteStacking: Special Buff
, Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
, and Status DamageCapUp.png50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 50%Duration: 1 turn
.
(Consumes 3 Status Fil1.pngFilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
.)

Npc s 3040233000 01.jpg Stan and AlizaAbility Roaring Spirit.png Roaring Spirit1000% Wind damage to a foe (Damage cap: ~1,550,000).
Gain Status Lion's Roar.pngLion's RoarDMG for one-foe attacks and counterattacks is boosted / Attacks twice each turn / Debuffs will be nullified (Can't be removed)
Strength: 10%Multiplier: SeraphicDuration: 3 turns
.
(Can only be used when Status Steel and Dust 1.pngSteel & DustDMG dealt is supplemented based on Steel & Dust lvl (Can't be removed)
lvl is at 5.)

Npc s 3040259000 01.jpg Yodarha (Wind)Ability m 1093 3.png Trice BladeConsume 1 Status 1414 1.pngTriple ShroudConsumes 1 Triple Shroud per one-foe attack (Restores every 4 turns / Max: 3 / Can't be removed)
to gain Status 6789.pngTrice BladeATK is boosted by Trice Blade
Strength: 50%Multiplier: AssassinDuration: 1 turn
.
(When at 100% charge bar: Also gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
. Consumes 100% of charge bar.)

Npc s 3030322000 01.jpg Spinnah (Holiday)Ability m 1343 3.png Spin UpGain Status 6163 2.pngSpinning HighAttacks twice each turn
Duration: 5 turns
.

Npc s 3020071000 01.jpg SpinnahAbility Spin Up.png Spin UpGain Status Spinning High.pngSpinning HighAttacks twice each turn
Duration: 5 turns
.

Npc s 3040335000 01.jpg Narmaya (Grand)Skill charge attack.png Butterfly Effect: Dragonsbane 1250%Unworldly Wind damage to a foe (Damage cap: ~2,900,000).
2-turn cut to Narmaya's skill cooldowns.
Gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.

Label Element Light.png

Npc s 3040045000 01.jpg AlbertAbility Focus.png Lightning BurstGain Status SkillUp.png1000% Skill DMG Up (Stackable) (1 time)Skill DMG is boosted
Strength: 1000%Duration: Indefinite
.
Self-inflict Status Paralysis.pngElectrifiedCan't take any action (Can't be removed)
Duration: 1 turn
.
At level 100:
Also gain Status Skill DMG Cap Up.png50% Skill DMG Cap Up (1 time)Skill DMG cap is boosted (1 time)
Strength: 50%Duration: Indefinite
and Status Double Strike Timer.pngReadying Skill (Double Strike)Gains Double Strike effect on next turn (Can't be removed)
Duration: 1 turn Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.

Npc s 3040256000 01.jpg Danua (SSR)Ability m 1078 3.png Twin ReaperGain Status Blood Sacrifice.pngBlood SacrificeAttacks twice each turn / HP is lowered every turn / Can't restore HP (Can't be removed / Effect duration extends upon being targeted by another light ally's buff or healing skill)
Strength: 10% of max HPDuration: 2 turns
.
(Extends effect duration by 1 turn upon being targeted by a Light ally's healing skill or buff skill.)

Npc s 3040298000 01.jpg Gawain (Light)Ability m 1282 3.png OnslaughtGain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 8 turns
, Status Bonus Damage.png50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 50%Duration: 1 turn
, and Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.
(Consumes 40% of max HP.)

Npc s 3040341000 01.jpg NehanAbility m 1488 3.png NirvanaAll other Light allies gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.
(Inflict Status Max HP Down Stack.png30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed)
Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP
on target allies.)

Npc s 3040315000 01.jpg Nicholas (Light)Ability m 1348 1.png Hyper Gigante Blade400% Light damage to a foe (Damage cap: ~630,000).
Inflict Status DefenseDownStack.png10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.
(When Status 7034.pngBreaking the LimitMultiattack rate and dodge rate are boosted based on lvl / Attack specs and C.A. specs are boosted at lvl 5 (Can't be removed)
lvl is 5:
Also gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.)

Npc s 3040364000 01.jpg Lunalu (Light)Ability m 1581 3.png Monochrome DriveGain Status Routine Step.pngTriple StrikeAttacks 3 times each turn
Duration: 1 turn
.
(Self-inflict Status Max HP Down Stack.png30% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed)
Strength: 30% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP
.)

Label Element Dark.png

Npc s 3040424000 01.jpg BowmanAbility m 1845 1.png Outrage400% Dark damage to a foe (Damage cap: ~450,000).
Gain 1 random buff.
(Auto-activates upon using charge attack.)
(possible effect)Randomly gains Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
. Only activates upon charge attack.

Npc s 3040209000 01.jpg Ferry (Grand)Ability Die Umkehrung.png Die UmkehrungGrant another Dark ally Status Freigeist.pngFreigeistDouble attack rate is boosted / Triple attack rate is boosted / More likely to be attacked / Charge attack DMG is boosted / Charge attack DMG cap is boosted / Charge bar gain is boosted / Recovers once from a knockout while in effect (Can't be removed)
Duration: 5 turns
.
(From 10th turn onward: Ally also gains Status Routine Step.pngTriple StrikeAttacks 3 times each turn
Duration: 1 turn
.)

Npc s 3040278000 01.jpg Predator (SSR)Ability m 1163 3.png Creeping ShadowGain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 8 turns
, Status Bonus Damage.png50% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 50%Duration: 1 turn
, and Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.
(Consumes 40% of max HP.)

Npc s 3040265000 01.jpg ReiAbility m 1109 3.png Alaya-VijnanaTake control of another Dark ally, granting them Status Routine Step.pngDouble StrikeAttacks twice each turn (Can't be removed)
Duration: Indefinite
.
(Ends on recast.)

Npc s 3040035000 01.jpg SeoxAbility m 1459 1.png ThunderflashGain Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
and Status Counter.pngDodge-and-Counter (3 times)Dodge and counter one-ally attacks
Strength: 500%Duration: 1 turn Counter attacks grant 5% charge bar per hit.
.
At level 85:
Counter upgraded to Status Counter DodgeDMG.pngDodge/Tank-and-Counter (6 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 500%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
.
At level 130:
When Status Heavenly Howl.pngHeavenly HowlATK, DMG cap, and triple attack rate are boosted (Can't be removed)
Multiplier: Perpetuity
lvl is 6:
Also gain Status Routine Step.pngDouble StrikeAttacks twice each turn (Can't be removed)
Duration: 1 turn
.
(6★)Transcendence Stage 3
Npc s 3040035000 01.jpg SeoxAbility Six-Ruin's Enlightenment.png Six-Ruin's EnlightenmentGain Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
Duration: 4 turnsCan't be removed
and Status Routine Step.pngDouble StrikeAttacks twice each turn (Can't be removed)
Duration: 4 turns
.
(Can't recast.)

Npc s 3040016000 01.jpg CerberusIcon Support Skill.png Threefold Gain Status Routine Step.pngTriple StrikeAttacks 3 times each turn
Duration: 1 turn
upon using skills 3 times.

Npc s 3040407000 01.jpg Vajra (Summer)Icon Support Skill.png Beachfront War Deity Has a maximum charge bar limit of 200%.
Upon using charge attack twice in one turn: Gain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.

Label Element Any.png

Class 300301 sw icon.png Ability Diptych.png DiptychGain Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 2 turns
and Status Bonus Damage.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
.
(Consumes 20% of charge bar.)
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)

Class 220301 kt icon.png Ability No More Doubt.png No More DoubtGain Status Routine Step.pngTriple StrikeAttacks 3 times each turn
Duration: 1 turn
.
(Consumes 40% of charge bar.)

Class 280201 kn icon.png Ability TwoToTango.png Two to TangoGain Status Routine Step.pngRoutine StepAttacks twice each turn
Duration: 4 turns
.

Class 280301 kn icon.png Ability m 1413 3.png Bounce ChasseAll allies gain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
and Status Routine Step.pngDouble StrikeAttacks twice each turn
Duration: 1 turn
.
Inflict Status CASeal.pngC.A. SealedCan't use charge attack
Duration: 1 turn
on all allies.
(Consumes 10 Status 7083 1.pngPromenadeMultiattack rate is boosted based on Promenade lvl (Can't be removed)
lvls from all allies.)

Ameno Habakiri square.jpg Ameno HabakiriSkill charge attack.png Orochi no Aramasa Massive Dark damage to a foe.
Gain Status Shield.pngShield (5000)Next ATK received will be ineffective for a fixed amount
Strength: 5,000
.
After 4★:
Slight chance~20% to also gain Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)
Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
(Next one-foe attack is a 9-hit attack).
(4★)
Chain of Falsehood square.jpg Chain of Falsehood