Chrysaor

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Main Character
About Classes | Class List | Class Skills
Player Growth Systems: Rank | EXP | Extended Mastery | Master Level | Ultimate Mastery


Row 4 Class
Chrysaor
BASE DA/TAThis class's base double attack rate and triple attack rate.Classes with support skills that grant guaranteed multiattacks may have very high values. 7% DA / 3% TA
Style
SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid.
SaluteWhen your party is completely knocked out, you may salute other parties in the raid to grant them a boost to stats. The boost is based on the class of the MC.
Salute values are unknown and is considered to not make a significant difference in most cases.
TA Up
SystemsSpecial systems and Class-Specific Equipment utilized by this class. Auxiliary Weapon
CCWClass Champion Weapon Wasserspeier
Unlock Requirements
CP ×4,000
Dual Wielder Distinction ×20
Superior Dual WielderRewards
Crystal ×50
ID 300301
NameJP クリュサオル
Release Date 2019-03-22
Other Sites gbf-wiki
(Japanese wiki)
GameWithKamigameHuiji Wiki
(Chinese wiki)
GBF Asset LookupGBF Animation Player
Two strokes is all it takes to fell foes enthralled by your golden armor.
Support SkillsDoes not work as a sub ally unless explicitly stated.
Icon Name Effect Obtained
Dual Blades' Authority
デュアルブレード
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped:
20% boost to ATKMultiplier: Normal;
10% boost to DEF;
20% boost to ATKMultiplier: Unique of a triple attack's third hit;[1]
20% boost to DA rate;[2]
Second charge attack activated in the same turn switches to the auxiliary weapon's charge attack.
Lvl 1
Mailbreaker
メイルブレイク
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped:
Chance to inflict 5% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable)
Strength: 5% (Max: 20%)Duration: 180 seconds
on a foe upon multiattacks.[1]
Lvl 1
Force Rage
フォースレイジ
50% boost to chain burst damage and 20% boost to chain burst damage cap.[1] Master Lvl 20
Base Skills
Icon Name Effect Cooldown Duration SubSubskill usable on other classes Obtained
Blade Swap II
アナザーブレードII
Gain Blade Swap (1 time)Next charge attack switches to the auxiliary weapon's charge attack (1 time / Can't be removed)
Duration: Indefinite
, 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
, and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
At level 30:
Also gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
4T - No Lvl 1
Extended Mastery Skills
Icon Name Effect Cooldown Duration EMPCost in EMP
Dual Arts
デュアルアーツ
Gain C.A. ReactivationCharge attack reactivates
Duration: 2 turns
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
5T 2T 35
Diptych
ディプティク
Gain Double StrikeAttacks twice each turn
Duration: 2 turns
and 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
.
(Consumes 20% of charge bar.)
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
Ready in
2 turns2-turn cooldown at start of battle.
/
8 turns8-turn cooldown upon use.
2T 40
Aurum Flow
アーセガル
300% elemental damage to a foe (Damage cap: ~630,000).[1]
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Activates twice.
7T - 30
Ultimate Mastery Skills
Icon Name Effect Cooldown Duration MaterialsMaterials consumed to learn
Deuce Xiphos
ディス・クシフォス
Gain Deuce XiphosUpon activating auxiliary weapon's charge attack: Deals triple attacks / Sharp boost to ATK / Double Strike effect (Can't be removed)
Duration: Indefinite
.
(Upon activating auxiliary weapon's charge attack: Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs (Can't be removed / Can't be extended)
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, 50% Sharp ATK UpATK is sharply boosted (Can't be removed / Can't be extended)
Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, and Double StrikeAttacks twice each turn (Can't be removed / Can't be extended)
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.[1]
(Can only be used when an auxiliary weapon is equipped. Can't recast.)
- -
Astrapste
アストラプシテ
2-hit, 100% elemental damage to a foe (Damage cap: ~80,000 per hit).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.[1]
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
(Activates upon chain burst activation. Number of hits increased based on number of chains [Max: 10 hits].)
6T 180s
Amber Edge
アンバーエッジ
500% elemental damage to all foes (Damage cap: ~1,200,000).[1]
Inflict GravityMax charge diamonds are increased
Duration: 180 seconds
.
All allies gain 15% UpliftedCharge bar is boosted on every turn
Strength: 15%Duration: 5 turns
and Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
10T 180s /
5T
Level Bonuses
Lvl 1 ATK +1000 DEF +5%
Lvl 5 HP +300 DEF +5%
Lvl 10 ATK +1000 DEF +5%
Lvl 15 HP +300 DEF +5%
Lvl 20 DA +30%
Total Stat Bonuses These bonuses only apply to this class. Completion Bonuses Unlocked upon reaching the class's max level.
These bonuses are applied while as any class.
ATK +2000
HP +600
DEF +20%
DA +30%
Triple attack rate +1%
Master Level Bonuses Requirements to unlock Master Levels
Lvl 1 - Lvl 16 C.A. DMG Cap +1%
Lvl 2 C.A. DMG Cap +1% Lvl 17 DA +2%
Lvl 3 DA +2% Lvl 18 ATK +500
Lvl 4 ATK +500 Lvl 19 C.A. DMG Cap +1%
Lvl 5 C.A. DMG Cap +1% Lvl 20 New Support Skill
Gladiator alternate color class outfits
Lvl 6 DA +2% Lvl 21 DA +2%
Lvl 7 ATK +500 Lvl 22 DA +2%
Lvl 8 DA +2% Lvl 23 C.A. DMG Cap +1%
Lvl 9 ATK +500 Lvl 24 DA +2%
Lvl 10 C.A. DMG Cap +1% Lvl 25 ATK +500
Lvl 11 DA +2% Lvl 26 C.A. DMG Cap +1%
Lvl 12 ATK +500 Lvl 27 DA +2%
Lvl 13 C.A. DMG Cap +1% Lvl 28 C.A. DMG Cap +1%
Lvl 14 DA +2% Lvl 29 C.A. DMG Cap +1%
Lvl 15 ATK +500 Lvl 30 Upgrade Blade Swap II
Chrysaor alternate color class outfits
Total Stat Bonuses These bonuses only apply to this class. Skill Bonuses
ATK +3500
DA +20%
C.A. DMG Cap +10%
New Support Skill: Force Rage
Skill Upgrade:  Blade Swap IIGain Blade Swap (1 time)Next charge attack switches to the auxiliary weapon's charge attack (1 time / Can't be removed)
Duration: Indefinite
, 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
, and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
At level 30:
Also gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.

Alternate color class outfits
Ultimate Mastery Level Bonuses These bonuses only apply to this class.
Requirements to unlock Ultimate Mastery
Lvl 1 ATK +3500 Lvl 4 TA +7%
Lvl 2 HP +1500 Lvl 5 C.A. DMG +12%
Lvl 3 DA +7% Lvl 6 C.A. DMG Cap +5%

Grid Suggestions

Gameplay Notes

  • Chrysaor's normal attacks count as one damage instance despite appearing as two instances; the visual effect is purely cosmetic.
  • The Mailbreaker support skill can activate even if none of the multiattack hits land.
  • The auxiliary weapon switch on a second charge attack occurs from any charge attack reactivation - not just  Dual ArtsGain C.A. ReactivationCharge attack reactivates
    Duration: 2 turns
    .
    (Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
    . This includes buffs from other characters and Replicard Sandbox book reactivation effects.
    • Charge attacking with reactivation and Blade SwapNext charge attack switches to the auxiliary weapon's charge attack (1 time / Can't be removed)
      active will use the auxiliary weapon's charge attack twice, there is no swap to the main weapon.
  • Alternate sprite colors are unlocked at Chrysaor: Master Level 30

Auxiliary Weapon

The top-left slot of the grid is used as an auxiliary weapon for some classes.

Auxiliary weaponsA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section are a mechanic unique to classes where the top-left slot of the sub weapon section gains a different border than usual and defines how related passive and active skills will behave. See Auxiliary Weapon Affected Skills for a list of skills affected by auxiliary weapons.

An auxiliary weapon must match the weapon specialty of the current class as well as the main weapon's element to qualify as an auxiliary weapon.

Auxiliary weapons are displayed in battle along with the main weapon, but do not qualify as a main weapon for weapon skill requirements.

Since they are not equipped in the main weapon slot, Class Champion Weapons of other classes can be used as an auxiliary weapon.

Facsimile Compatibility

Icon Skill Copyable? Notes
Blade Swap II No
Dual Arts No
Diptych No
Aurum Flow Yes Auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section effect will activate if the Main Character met the requirements.
Deuce Xiphos No
Astrapste No
Amber Edge No

Assessment

This section contains subjective remarks about this class.
Relevancy of information and recommended weapons can quickly change over time.
Use substantial discretion before heavily investing resources.

Overview

Chrysaor is a class centered around dealing charge attacks. Pre-Ultimate Mastery, the class seldom sees use due to Relic Buster being a strong and accessible option. However with it, Chrysaor gains some useful skills that helps set it apart.

Skill Overview

Class Skill

Skill Priority Comments

 Blade Swap IIGain Blade Swap (1 time)Next charge attack switches to the auxiliary weapon's charge attack (1 time / Can't be removed)
Duration: Indefinite
, 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
, and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
At level 30:
Also gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Default
  • Can be used to activate  Deuce XiphosGain Deuce XiphosUpon activating auxiliary weapon's charge attack: Deals triple attacks / Sharp boost to ATK / Double Strike effect (Can't be removed)
    Duration: Indefinite
    .
    (Upon activating auxiliary weapon's charge attack: Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs (Can't be removed / Can't be extended)
    Duration: 1.5 turnsApplied during the attack phase.
    On the next turn, it'll have 1 turn remaining.
    , 50% Sharp ATK UpATK is sharply boosted (Can't be removed / Can't be extended)
    Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
    On the next turn, it'll have 1 turn remaining.
    , and Double StrikeAttacks twice each turn (Can't be removed / Can't be extended)
    Duration: 1.5 turnsApplied during the attack phase.
    On the next turn, it'll have 1 turn remaining.
    .
    (Can only be used when an auxiliary weapon is equipped. Can't recast.)
    's effects.

Extended Mastery

Skill Priority Comments

 Dual ArtsGain C.A. ReactivationCharge attack reactivates
Duration: 2 turns
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
Medium
  •  Dual Blades' AuthorityWhen an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped:
    20% boost to ATKMultiplier: Normal;
    10% boost to DEF;
    20% boost to ATKMultiplier: Unique of a triple attack's third hit;
    20% boost to DA rate;
    Second charge attack activated in the same turn switches to the auxiliary weapon's charge attack.
    causes the auxiliary weapon's charge attack to occur on the second C.A.

 DiptychGain Double StrikeAttacks twice each turn
Duration: 2 turns
and 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
.
(Consumes 20% of charge bar.)
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
Low
  • The charge bar cost can make this skill clunky to use.
  •  Deuce XiphosGain Deuce XiphosUpon activating auxiliary weapon's charge attack: Deals triple attacks / Sharp boost to ATK / Double Strike effect (Can't be removed)
    Duration: Indefinite
    .
    (Upon activating auxiliary weapon's charge attack: Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs (Can't be removed / Can't be extended)
    Duration: 1.5 turnsApplied during the attack phase.
    On the next turn, it'll have 1 turn remaining.
    , 50% Sharp ATK UpATK is sharply boosted (Can't be removed / Can't be extended)
    Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
    On the next turn, it'll have 1 turn remaining.
    , and Double StrikeAttacks twice each turn (Can't be removed / Can't be extended)
    Duration: 1.5 turnsApplied during the attack phase.
    On the next turn, it'll have 1 turn remaining.
    .
    (Can only be used when an auxiliary weapon is equipped. Can't recast.)
    provides far more potent buffs.

 Aurum Flow300% elemental damage to a foe (Damage cap: ~630,000).
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Activates twice.
Low
  • If an auxiliary weapon is equipped, this skill, alongside Huanglong will bring MC to 100% charge bar, assuming Rallying Gong is activated in Crew Skills.

Ultimate Mastery

Skill Priority Comments

 Deuce XiphosGain Deuce XiphosUpon activating auxiliary weapon's charge attack: Deals triple attacks / Sharp boost to ATK / Double Strike effect (Can't be removed)
Duration: Indefinite
.
(Upon activating auxiliary weapon's charge attack: Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs (Can't be removed / Can't be extended)
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, 50% Sharp ATK UpATK is sharply boosted (Can't be removed / Can't be extended)
Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
, and Double StrikeAttacks twice each turn (Can't be removed / Can't be extended)
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
(Can only be used when an auxiliary weapon is equipped. Can't recast.)
Medium
  • Provides very powerful buffs upon activating the auxiliary weapon's C.A. effect.
  • More beneficial in longer rotations.

 Astrapste2-hit, 100% elemental damage to a foe (Damage cap: ~80,000 per hit).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
(Activates upon chain burst activation. Number of hits increased based on number of chains [Max: 10 hits].)
High
  • A strong damage skill that can be auto-activated upon Chain Bursts.
  • A good option for 0-button OTK setups.

 Amber Edge500% elemental damage to all foes (Damage cap: ~1,200,000).
Inflict GravityMax charge diamonds are increased
Duration: 180 seconds
.
All allies gain 15% UpliftedCharge bar is boosted on every turn
Strength: 15%Duration: 5 turns
and Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
Medium
  • Most notably provides 15% UpliftedCharge bar is boosted on every turn
    Strength: 15%Duration: 5 turns
    which will generate more charge bar for the team.


Class Champion Weapon Overview

Weapon Info Comments

Wasserspeier
 Dazzling RadianceMassive elemental damage to a foe.
Gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
, DA Up (Stackable)Double attack rate is boosted (Stackable)
Duration: Indefinite
and TA Up (Stackable)Triple attack rate is boosted (Stackable)
Duration: Indefinite
.
Wasserspeier with Emblem of Devilry can be a competitive main weapon option for Unite and Fight One-Turn Kill setups for EX+.
Dual Blade's NatureWhen main weapon (MC only):  Blade Swap IIGain Blade Swap (1 time)Next charge attack switches to the auxiliary weapon's charge attack (1 time / Can't be removed)
Duration: Indefinite
, 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
, and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
At level 30:
Also gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
effect increased to 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%Duration: Indefinite
and 15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 15%Duration: Indefinite
.
Dual Blade's HumanityWhen main weapon (MC only): 50% additive boost to skill damage multiplier and 20% boost to skill damage cap. Supplemental Damage based on 5% of enemy's max HP (Damage cap: 50,000).
Dual Blade's DivinityWhen main weapon (MC only):  DiptychGain Double StrikeAttacks twice each turn
Duration: 2 turns
and 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
.
(Consumes 20% of charge bar.)
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
can be used from battle start.
Dual Blade's DevilryWhen main weapon (MC only): 500% Bonus Elemental damage to a foe upon using Charge Attack (Damage cap: ~630,000).

Resources

References