Chrysaor
About classes | Class list | Skill list | Extended Mastery | Master Level | Ultimate Mastery
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Class line | ![]() ![]() |
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Description | Two strokes is all it takes to fell foes enthralled by your golden armor. | ||||||||||||||
Style | ![]() |
Specialty | ![]() ![]() |
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Prerequisites | ![]() ![]() ![]() ![]() | ||||||||||||||
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20. |
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Completion Bonuses | ![]() |
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Class Weapon | ![]() |
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Release date | 2019-03-22 | Other sites | ![]() (Japanese wiki) ![]() ![]() |
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Support Skills | |||||||||||||||
Dual Blades' Authority | When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: 20% boost to ATKNormal modifier; 10% boost to DEF; 20% boost to ATKUnique modifier of a triple attack's third hit;[1] 20% boost to DA rate;[2] Second charge attack activated in the same turn switches to the auxiliary weapon's charge attack. |
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Mailbreaker | When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Chance to inflict ![]() Strength: 5% (Max: 20%) on a foe upon multiattacks.[1] |
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Force Rage | Unlocks at Master Level 20: 50% boost to chain burst damage and 20% boost to chain burst damage cap.[1] |
Master Level BonusesRequirements to unlock Master Levels
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Total Master Level Bonuses | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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New Support Skill: Force Rage Skill Upgrade: Blade Swap II Alternate color class outfits |
Contents
Skills
Icon | Skill Name | Effect | C/DCooldown in Turns | DurDuration in Turns or Seconds | SubSubskill usable on other classes | LVLClass level required | Notes |
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Blade Swap II | Gain ![]() Duration: 1 turn , ![]() Strength: 20%Duration: Until used, and ![]() Strength: 10%Duration: Until used. (Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.) At level 30: Also gain ![]() Strength: 30%. |
4T | 1T / Until used | No | 1 |
Extended Mastery Skills
Icon | Skill Name | Effect | C/DCooldown | DurDuration | EMPCost in EMP | Notes |
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Dual Arts | Gain ![]() Duration: 2 turns. (Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.) |
5T | 2T | 35 | |
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Diptych | Gain ![]() Duration: 2 turns and ![]() Strength: 20%Duration: 2 turns. (Consumes 20% of charge bar.) (Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.) |
Ready in 2 turns2-turn cooldown at start of battle. / 8 turns8-turn cooldown upon use. |
2T | 40 | |
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Aurum Flow | 300% elemental damage to a foe (Damage cap: ~630,000).[1] Gain ![]() Strength: 20%. When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Activates twice. |
7T | - | 30 |
Gameplay Notes
- Chrysaor's normal attacks count as one damage instance despite appearing as two instances; the visual effect is purely cosmetic.
- If
Decimate5-hit, 100% superior elemental damage to a foe (Damage cap: ~81,000 per hit).
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10. is copied byFacsimileCopy an ally's skill. (Might fail, might not.), its auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section effect will activate if the Main Character met the requirements.
- The Mailbreaker support skill can activate even if none of the multiattack hits land.
Auxiliary Weapon

Auxiliary weaponsA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section are a mechanic unique to Gladiator, Chrysaor, Viking, and Iatromantis where the top-left slot of the sub weapon section gains a different border than usual and defines how related passive and active skills will behave.
The weapon must match the weapon specialty of the current class, as well as the main weapon's element to qualify as an auxiliary weapon.
Auxiliary weapons are displayed in battle along with the mainhand, but do not qualify as a mainhand for weapon skill requirements.
The following skills require an auxiliary weapon to activate:
- Gladiator
Blade SwapGain
Blade SwapNext charge attack switches to the auxiliary weapon's charge attack (Can't be removed)
Duration: 1 turn andC.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Duration: 1 turn .
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)- Two-Sword Style support skill
- Chrysaor
Blade Swap IIGain
Blade SwapNext charge attack switches to the auxiliary weapon's charge attack (Can't be removed)
Duration: 1 turn ,20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Until used, and10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Until used.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
At level 30:
Also gainCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%.Chase BladeGain
100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 2 turns andSupplemental DMGDMG dealt is supplemented
Strength: Up to 20,000 damageDuration: 3 turns.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)Dual ArtsGain
C.A. ReactivationCharge attack reactivates
Duration: 2 turns.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)DiptychGain
Double StrikeAttacks twice each turn
Duration: 2 turns and20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns.
(Consumes 20% of charge bar.)
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)- Dual Blades' Authority support skill
- Mailbreaker support skill
The following skills are altered by the auxiliary weapon:
- Gladiator
- Extra skill
Decimate5-hit, 100% superior elemental damage to a foe (Damage cap: ~81,000 per hit).
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.
- Extra skill
- Chrysaor
Cross GuardAll allies gain
40% DMG CutTaking 40% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!.
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Caster also gains100% / 60% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 60% less damage.Duration: 1 turn .Aurum Flow300% elemental damage to a foe (Damage cap: ~630,000).
GainCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%.
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Activates twice.
- Viking
Norden HarrAll allies gain
20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 20%Duration: 3 turns.
If main or auxiliary weapon is a sabre: Also gainGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 3 turns.
If main or auxiliary weapon is an axe: Also gainBonus DMG (1 time)Deals bonus DMG for normal attacks (1 time)
Strength: 30%Duration: 3 turns.Banahogg2-hit superior Elemental damage to a foe (Damage cap: ~370,000 per hit).
Inflict25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Single.
If main or auxiliary weapon is a sabre: Boost to number of hits (2 times).
If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element
Strength: 25%Duration: 180 seconds.
Since they are not equipped in the main weapon slot, Class Champion Weapons of other classes can be used as an auxiliary weapon.
Assessment
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This section contains subjective remarks about this class. Relevancy of information and recommended weapons can quickly change over time. Use substantial discretion before heavily investing resources. |
Chrysaor is a powerful attack class that works particularly well with parties centered around Charge Attacks. Its main limiting factor is having an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section equipped—its damage drastically falls without one.
Skills
Blade Swap IIGain
Blade SwapNext charge attack switches to the auxiliary weapon's charge attack (Can't be removed)
Duration: 1 turn ,20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Until used, and10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Until used.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
At level 30:
Also gainCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%.: Switches the next C.A. to the auxiliary weapon's; if used with Dual Arts, the auxiliary weapon's C.A. will activate twice. It is helpful if the auxiliary weapon has a useful C.A. effect. The skill also gives a boost to C.A. specs for greater damage.Dual ArtsGain
C.A. ReactivationCharge attack reactivates
Duration: 2 turns.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.) (requires an auxiliary): The cornerstone of Chrysaor teams;C.A. ReactivationCharge attack reactivates
Duration: 2 turns makes the MC use their charge attacks twice in one turn. (The auxiliary weapon's C.A. is guaranteed to activate on the second attack due to the class support skill.) Furthermore, it lasts two turns—if the MC can reach 100% charge bar the turn immediately after, they can make use of it again for huge burst damage.DiptychGain
Double StrikeAttacks twice each turn
Duration: 2 turns and20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns.
(Consumes 20% of charge bar.)
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.) (requires an auxiliary): While potentially powerful, Diptych's initial 2-turn lockout, short effect duration, long cooldown, and charge bar cost make it the least useful of Chrysaor's Extended Mastery Skills.Aurum Flow300% elemental damage to a foe (Damage cap: ~630,000).
GainCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%.
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Activates twice. (enhanced by an auxiliary): Another required Extended Mastery Skill for Chrysaor burst teams. With an auxiliary weapon, it instantly fills the MC's charge bar by 40% (at minimum; fills more withCharge Bar Gain UpCharge bar gain is boosted
effects), making it an invaluable C.A. enabler. It also deals respectable damage, particularly with Skill DMG Cap boosts.
How to Play
One-Turn Kill Teams
Chrysaor is one of the best classes for OTK teams, used for quickly farming battles. The typical Chrysaor OTK setup has several requirements:
HuanglongMain Aura50% boost to all Elemental ATK. All allies start battle with +30% charge bar. 30% boost to Charge Attack damage. (3★) as either a main or support summon (+30% charge bar at battle start)
- +30% charge bar at battle start from Crew Skills (not strictly necessary if you will use a support
HuanglongOmnictus Massive Light damage to all foes. All allies gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.. (Cannot resummon) call) - An auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section equipped
Dual ArtsGain
C.A. ReactivationCharge attack reactivates
Duration: 2 turns.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.) andAurum Flow300% elemental damage to a foe (Damage cap: ~630,000).
GainCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%.
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Activates twice. set as sub skills (third slot is flexible; most players will equipMiserable MistInflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. if capping DEF Down is needed)- Another source of charge bar boosts for the rest of the party
- At most, you need at least +20% so the character after MC has 80% charge bar before attacking. (MC's charge attacks will fill the remaining 20% needed.)
- Certain weapon C.A. effects grant a charge boost to the rest of the party. (Notable examples include
Windhose
Gale Stream Massive Wind damage to a foe.
All allies gainCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%.
After 4★:
All allies also gain30% C.A. DMG UpCharge attack DMG is boosted
Strength: 30%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining. and10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining. for 0.5 turns.,Gottfried
Valiancy Massive Water damage to a foe.
All allies gainCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%.
After 4★:
All allies also gain30% C.A. DMG UpCharge attack DMG is boosted
Strength: 30%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining. and10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining. for 0.5 turns., andUnsigned Kaneshige
Blade of the Five Rings Massive Dark damage to a foe.
All allies gainCharge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%..) If set as an auxiliary weapon and with Dual Arts activated, they will give the rest of the party at least +30% charge bar after MC attacks. - A support 3★
HuanglongOmnictus Massive Light damage to all foes. All allies gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.. (Cannot resummon) can also be called to instantly set the party at 100% charge bar. (This does not work with Huanglong as a main summon.)
Notable Main Weapons
Chrysaor can work with any combination of sword and katana, though if taking Decimate5-hit, 100% superior elemental damage to a foe (Damage cap: ~81,000 per hit).
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10. or Aurum Flow300% elemental damage to a foe (Damage cap: ~630,000).
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%.
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Activates twice. it helps to have at least with a charge attack that adds Supplemental Damage or improves the MC's skill specs.
When using Dual ArtsGain
C.A. ReactivationCharge attack reactivates
Duration: 2 turns.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.), equip a weapon with a buffing charge attack as the main weapon, so that the auxiliary charge attack is empowered by that buff.
Wasserspeier - The Chrysaor CCW has use in all elements, providing powerful stacking buffs on charge attack and a boost to power for
Blade Swap IIGain
Blade SwapNext charge attack switches to the auxiliary weapon's charge attack (Can't be removed)
Duration: 1 turn ,20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Until used, and10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Until used.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
At level 30:
Also gainCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%.- Dual Blade's Humanity - Boosts skill damage specs for the MC and adds Supplemental Damage. Especially useful for enhancing
Decimate5-hit, 100% superior elemental damage to a foe (Damage cap: ~81,000 per hit).
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10., thoughAurum Flow300% elemental damage to a foe (Damage cap: ~630,000).
GainCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%.
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Activates twice. benefits too. Of no real use if damaging skills are not taken. - Dual Blade's Divinity - Removes the initial cooldown for
DiptychGain
Double StrikeAttacks twice each turn
Duration: 2 turns and20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns.
(Consumes 20% of charge bar.)
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.). Not as useful as other emblems, though some non-Fire teams may appreciate the instant access toDouble StrikeAttacks twice each turn
to meet hit count thresholds. - Dual Blade's Devilry - Adds bonus damage to the charge attack. What is notable is that this bonus attack also applies to the auxilary weapon's charge attack. This applies even if
Blade Swap IIGain
Blade SwapNext charge attack switches to the auxiliary weapon's charge attack (Can't be removed)
Duration: 1 turn ,20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Until used, and10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Until used.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
At level 30:
Also gainCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%. is used so thatWasserspeier never charge attacks - the auxillary weapon is empowered all the same. Used to overcome the Damage Cap in certain One-Turn Kill teams, or just to overcome the cap in general. Beneficial to any team its used in.
- Dual Blade's Humanity - Boosts skill damage specs for the MC and adds Supplemental Damage. Especially useful for enhancing
Proximo - Unusually, the predecessor of
Wasserspeier retains some use in specialist scenarios. By increasing the hit count of
Decimate5-hit, 100% superior elemental damage to a foe (Damage cap: ~81,000 per hit).
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10., certain Battle System 2.0 cancellation thresholds can be reached more easily, and certain damage-resistant enemies in Arcarum can be defeated in one skill usage.- Dark Opus light and dark weapons with the chain burst key,
Windhose,
Fediel's Spine,
Gottfried,
Lovely Ace, and
Unsigned Kaneshige etc - When placed in the auxilary slot and
Dual ArtsGain
C.A. ReactivationCharge attack reactivates
Duration: 2 turns.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)+Blade Swap IIGain
Blade SwapNext charge attack switches to the auxiliary weapon's charge attack (Can't be removed)
Duration: 1 turn ,20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Until used, and10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Until used.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
At level 30:
Also gainCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%. are used, the MC's charge attacks will boost the bars of the rest of the team by a massive 40% Ewiyar's Beak - Significantly increases the damage potential of
Decimate5-hit, 100% superior elemental damage to a foe (Damage cap: ~81,000 per hit).
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10. andAurum Flow300% elemental damage to a foe (Damage cap: ~630,000).
GainCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%.
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Activates twice.
Resources
- Reddit Class Discussion (2019-08-02)
- Reddit Class Discussion (2022-08-10) (post-Master Level Update)
Alternate Colors
Obtained from Chrysaor: Master Level 30
References
- ↑ 1.0 1.1 1.2 1.3 GameWith, Chrysaor. https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/145280
- ↑ hiroXgbf, http://hiroxgbf.blog.fc2.com/blog-entry-7.html