Drum Master

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Drum Master gran icon.jpgDrum Master djeeta icon.jpg
Class Data
Description Strike up a thunderous rhythm to spur allies and march away enemies.
Style Label Type Special.png Specialty Label Weapon Harp.png Label Weapon Harp.png
Prerequisites 1000 CP, Champion Merit square.jpg Champion Merit x10
Trophy: March to a Macho Beat – Unlocked by completing Chapter 9 Quest: Crashing Waves, Rising Beats
Level Bonuses ATK +200, HP +200, total ATK +1000, HP +1000
Master Bonuses Triple Attack Rate +1%
Support Skills
Beat Keeper High multiattack rate / Low DMG (
~50% damageVerification needed.
)
Festival Drummer Boost to charge bar based on chain burst number / All allies gain
FeverIncreases ATK and multiattack rate based on duration of buff
effect / Boost to all allies' ATK & DEF based on number of all parties upon using Resounding Rhythm
Recommended Extended Mastery Perks
Debuff Success Rate, Attack
Recommended Subskills
Ability Miserable.png 
Miserable MistInflict
Status AttackDown.png25% ATK DownATK is lowered

Strength: 25%
Duration: 180 seconds
and
Status DefenseDown.png25% DEF DownDEF is lowered

Strength: 25%
Duration: 180 seconds
on all enemies.
: Massive increase to effective damage and survivability.
Ability Quick.png 
Sky Realm SongAll allies gain
Status DoubleUp.pngDA UpDouble attack rate is boosted

Duration: 3 turns
Strength: Non-Harp 20%/Harp 60%
.
: Massive damage and charge bar generation via double-attacks.

Skills

Icon Skill Name Effect
C/DCooldown in Turns
DurDuration in Turns or Seconds
SubSubskill usable on other classes
LVLClass level required
Notes
Ability OugiDamage.png Drum Roll Boost to all allies' C.A. DMG, C.A. DMG cap, and chain burst DMG cap 8T 1T No 1 Does not stack with Veight's
Scarlet SlayerFill one charge diamond for one enemy. All allies gain 30%
Status Defiance.pngC.A. DMG BoostedCharge attack DMG is boosted

Strength: 30%
Duration: 8 turns
.
or
Ferry (SSR)'s
GrausamAll allies gain 60%
Status Defiance.pngC.A. DMG BoostedCharge attack DMG is boosted

Strength: 60%
and 10%
Status DamageCapUp.pngDMG Cap BoostedCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount

Strength: 10%
. Inflict
Status DefenseDown.png20% DEF DownDEF is lowered

Strength: 20%
on all allies.
Level 75:
Status DamageCapUp.pngDMG Cap BoostedCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount

Strength: 15%
increased to 15%.
. (Stronger effect persists.)
Does not appear to stack with Kaguya.
Ability NeverMissABeat.png Never Miss a Beat Distribute charge bar to all allies and speed up their charge bars (Uses 30% of charge bar) 5T 3T No 5 20% charge speed bonus. The 30% charge bar used is spread evenly between allies (ie. 10% each with 3 allies, 15% each with 2 allies)
Ability ResoundingRhythm.png Resounding Rhythm Gain High Voltage effect / Hit to all foes' DEF against your element (Uses 20% of charge bar) 6T 180s No 15 High Voltage increases the party's Attack and Defense based on the number of participating players (same as Superstar's and Elysian's Appassionato Support skill)

Assessment

None yet.

Festival Drummer[edit]

Festival Drummer causes the following effects based on the strength of the chain burst:

  • 2-Chain: 15% Charge Bar Gained, 1-turn Fever
  • 3-Chain: 30% Charge Bar Gained, 3-turn Fever
  • 4-Chain: 50% Charge Bar Gained, 5-turn Fever, music changes to Otoko no Uta while Fever persists (music change can be disabled in the class screen)