Drum Master

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About classes | Class list | Skill list | Extended Mastery | Master Level | Ultimate Mastery


Drum Master gran sprite.png

Drum Master gran icon.jpg

Drum Master gran.png

Drum Master djeeta icon.jpg

Drum Master djeeta.png
Drum Master djeeta sprite.png
Class Data
Class line Class 270201 mc icon.pngDrum MasterClass 270301 mc icon.pngRising Force
Description Strike up a thunderous rhythm to spur allies and march away enemies.
Style Label Type Special.png Specialty Label Weapon Harp.png Label Weapon Harp.png
Prerequisites CP square.jpg CP ×1,000
Champion Merit square.jpg Champion Merit ×10
Trophy Silver square.png March to a Macho BeatRewards
Crystal square.jpg Crystal ×30
– Unlocked by completing Chapter 9 Quest: Crashing Waves, Rising Beats
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20.
Lvl 1Icon Bonus Attack.png ATK +200 Icon Bonus HP.png HP +200   Total:
Icon Bonus Attack.png ATK +1000
Icon Bonus HP.png HP +1000
Lvl 5Icon Bonus Attack.png ATK +200 Icon Bonus HP.png HP +200
Lvl 10 Icon Bonus Attack.png ATK +200 Icon Bonus HP.png HP +200
Lvl 15Icon Bonus Attack.png ATK +200 Icon Bonus HP.png HP +200
Lvl 20Icon Bonus Attack.png ATK +200 Icon Bonus HP.png HP +200
Completion Bonuses Icon Bonus Triple Attack.png Triple attack rate +1%
Class Weapon Weapon s 1040810100.jpg Soul Echoer
Release date 2017-05-17 Other sites Icon Gamewith.pngGamewith
Support Skills
Beat Keeper 90% boost to double attack rate, 90% boost to triple attack rate, and damage dealt reduced by 60%.[1]
Festival Drummer Based on number of chains in chain burst: Gain Status Uplift.pngCharge Bar +15% / 30% / 50%Instantly boosts Charge Bar by 15% / 30% / 50%
Strength: 15% / 30% / 50%2, 3, and higher chains in chain burst respectively
and all allies gain Status Fever.pngFeverATK and multiattack rate are boosted based on effect's time remaining
Duration: 1 turn / 3 turns / 5 turns2, 3, and higher chains in chain burst respectively
.
All allies gain Status AttackUp.pngHigh Voltage (ATK Up)ATK is boosted
Strength: 5% per party (Max: 30%)Other Superstars/Elysians do not count;
Unique modifier
and Status DefenseUp.pngHigh Voltage (DEF Up)DEF is boosted
Strength: 5% per party (Max: 30%)Other Superstars/Elysians do not count
upon using Ability ResoundingRhythm.png Resounding RhythmInflicts 25% Element DEF DownElement DEF Down debuff based on weapon element
Strength: 25%Duration: 180 seconds
on all enemies based on your element. (Uses 20% of charge bar.)
.[1]


Skills

Icon Skill Name Effect C/DCooldown in Turns DurDuration in Turns or Seconds SubSubskill usable on other classes LVLClass level required Notes
Ability OugiDamage.png Drum Roll All allies gain Status Defiance.png20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 1 turn
, Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
, and Status CB DMG Cap Up.png60% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 60%Duration: 1 turn
.
8T 1T No 1
Ability NeverMissABeat.png Never Miss a Beat Distribute charge bar to all other allies. All other allies gain Status Uplift.png20% Charge Bar Gain UpCharge bar gain is boosted
Strength: 20%
. (Uses 30% of charge bar.)
5T 3T No 5
Ability ResoundingRhythm.png Resounding Rhythm Inflicts 25% Element DEF DownElement DEF Down debuff based on weapon element
Strength: 25%Duration: 180 seconds
on all enemies based on your element. (Uses 20% of charge bar.)
6T 180s No 15

Extended Mastery Skills

Icon Skill Name Effect C/DCooldown DurDuration EMPCost in EMP Notes
Ability Clucky Doodle-doo.png Resonate Rhythm Status Uplift.pngCharge Bar +40%Instantly boosts Charge Bar by 40%
Strength: 40%
to an ally.
7T 25

Gameplay Notes

Festival Drummer

  • Festival Drummer causes the following effects based on the strength of the chain burst:
Chain Burst Effect
2 Gain Status Uplift.pngCharge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
. All allies gain Status Fever.pngFeverATK and multiattack rate are boosted based on effect's time remaining
for 1 turn.
3 Gain Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
. All allies gain Status Fever.pngFeverATK and multiattack rate are boosted based on effect's time remaining
for 3 turns.
4+ Gain Status Uplift.pngCharge Bar +50%Instantly boosts Charge Bar by 50%
Strength: 50%
. All allies gain Status Fever.pngFeverATK and multiattack rate are boosted based on effect's time remaining
for 5 turns.
  • In a full Chain Burst, the music will also change to Otoko no Uta while Fever persists.
    • The music change can be toggled in the class screen.

Fever

  • Buff effects from Fever vary depending on its duration, and the effects will diminish over time.[1]
Duration 5 Turns 4 Turns 3 Turns 2 Turns 1 Turn
ATK Up 30% 25% 20% 15% 10%
DA Up 50% 40% 30% 20% 10%
TA Up 25% 20% 15% 10% 5%

Assessment

This class brings a different take on the support provided by the Harpist line, focusing on charge attacks. This can provide powerful burst damage when coupled with characters with strong charge attacks and/or skills that further accelerate charge bar gains.
While two of its skills cost charge bar, its high innate multiattack rate and charge bar gain after a chain burst generally makes this a non-issue.

Resources

References