Drum Master

From Granblue Fantasy Wiki
Jump to: navigation, search

About classes | Class list | Skill list | Extended Mastery


Drum Master gran sprite.png Drum Master gran icon.jpg Drum Master djeeta icon.jpg Drum Master djeeta sprite.png
Class Data
Class line Class 270201 mc icon.pngDrum Master
Description Strike up a thunderous rhythm to spur allies and march away enemies.
Style Label Type Special.png Specialty Label Weapon Harp.png Label Weapon Harp.png
Prerequisites CP square.jpg CP ×1,000
Champion Merit square.jpg Champion Merit ×10
Trophy Silver square.png March to a Macho BeatRewards
Crystal square.jpg Crystal ×30
– Unlocked by completing Chapter 9 Quest: Crashing Waves, Rising Beats
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20.
Lvl 1Icon Bonus Attack.png ATK +200 Icon Bonus HP.png HP +200   Total:
Icon Bonus Attack.png ATK +1000
Icon Bonus HP.png HP +1000
Lvl 5Icon Bonus Attack.png ATK +200 Icon Bonus HP.png HP +200
Lvl 10 Icon Bonus Attack.png ATK +200 Icon Bonus HP.png HP +200
Lvl 15Icon Bonus Attack.png ATK +200 Icon Bonus HP.png HP +200
Lvl 20Icon Bonus Attack.png ATK +200 Icon Bonus HP.png HP +200
Master Bonuses Icon Bonus Attack.png Triple attack rate +1%
Support Skills
Beat Keeper 90% boost to double attack rate, 90% boost to triple attack rate, and damage dealt reduced by 60%.[1]
Festival Drummer Based on number of chains in chain burst: Gain Status Uplift.png15% / 30% / 50% Charge BoostInstantly boosts Charge Bar by 15% / 30% / 50%

Strength: 15% / 30% / 50%
2, 3, and higher chains in chain burst respectively
and all allies gain Status Fever.pngFeverATK and multiattack rate are boosted based on effect's time remaining

Duration: 1 turn / 3 turns / 5 turns
2, 3, and higher chains in chain burst respectively
.
All allies gain Status AttackUp.pngHigh Voltage (ATK Up)ATK is boosted

Strength: 5% per party (Max: 30%)
Other Superstars/Elysians do not count;
Unique modifier
and Status DefenseUp.pngHigh Voltage (DEF Up)DEF is boosted

Strength: 5% per party (Max: 30%)
Other Superstars/Elysians do not count
upon using Ability ResoundingRhythm.png Resounding Rhythm
Inflicts 25% Element DEF DownElement DEF Down debuff based on weapon element

Strength: 25%
Duration: 180 seconds
on all enemies based on your element. (Uses 20% of charge bar.)
.[1]
Base Multiattack Rates
Base DA RateIncluding Support Skills/Level Bonuses 90%[2] Base TA RateIncluding Support Skills/Level Bonuses 90%[2]
Recommended Extended Mastery Perks
Debuff Success Rate, Attack
Recommended Subskills
Ability Miserable.png Miserable Mist
Inflict Status AttackDown.png25% ATK DownATK is lowered

Strength: 25%
Base Accuracy: 80%
Duration: 180 seconds
Stacking: Dual
and Status DefenseDown.png25% DEF DownDEF is lowered

Strength: 25%
Base Accuracy: 80%
Duration: 180 seconds
Stacking: Dual
on all enemies.
: Massive increase to effective damage and survivability.
Ability Quick.png Sky Realm Song
Harp: All allies gain Status DoubleUp.png60% DA UpDouble attack rate is boosted

Strength: 60%
Duration: 3 turns
.
Other weapons: All allies gain Status DoubleUp.png20% DA UpDouble attack rate is boosted

Strength: 20%
Duration: 3 turns
.
: Massive damage and charge bar generation via double-attacks.

Skills

Icon Skill Name Effect C/DCooldown in Turns DurDuration in Turns or Seconds SubSubskill usable on other classes LVLClass level required Notes
Ability OugiDamage.png Drum Roll All allies gain Status Defiance.png20% C.A. DMG UpCharge attack DMG is boosted

Strength: 20%
Duration: 1 turns
, Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted

Strength: 10%
Duration: 1 turns
, and Status CB DMG Cap Up.png60% C.B. DMG Cap UpChain Burst DMG Cap Boosted

Strength: 60%
Duration: 1 turns
.
8T 1T No 1
Ability NeverMissABeat.png Never Miss a Beat Distribute charge bar to all other allies. All other allies gain Status Uplift.png20% Charge Bar Gain UpCharge bar gain is boosted

Strength: 20%
. (Uses 30% of charge bar.)
5T 3T No 5
Ability ResoundingRhythm.png Resounding Rhythm Inflicts 25% Element DEF DownElement DEF Down debuff based on weapon element

Strength: 25%
Duration: 180 seconds
on all enemies based on your element. (Uses 20% of charge bar.)
6T 180s No 15

Extended Mastery Skills

Icon Skill Name Effect C/DCooldown DurDuration EMPCost in EMP Notes
Ability Clucky Doodle-doo.png Resonate Rhythm Status Uplift.png40% Charge BoostInstantly boosts Charge Bar by 40%

Strength: 40%
to an ally.
7T 25

Assessment

This class brings a different take on the support provided by the Harpist line, focusing on charge attacks. This can provide powerful burst damage when coupled with characters with strong charge attacks and/or skills that further accelerate charge bar gains.
While two of its skills cost charge bar, its high innate multiattack rate and charge bar gain after a chain burst generally makes this a non-issue.

Festival Drummer[edit]

  • Festival Drummer causes the following effects based on the strength of the chain burst:
Chain Burst Effect
2 Gain Status Uplift.png15% Charge BoostInstantly boosts Charge Bar by 15%

Strength: 15%
. All allies gain Status Fever.pngFeverATK and multiattack rate are boosted based on effect's time remaining
for 1 turn.
3 Gain Status Uplift.png30% Charge BoostInstantly boosts Charge Bar by 30%

Strength: 30%
. All allies gain Status Fever.pngFeverATK and multiattack rate are boosted based on effect's time remaining
for 3 turns.
4+ Gain Status Uplift.png50% Charge BoostInstantly boosts Charge Bar by 50%

Strength: 50%
. All allies gain Status Fever.pngFeverATK and multiattack rate are boosted based on effect's time remaining
for 5 turns.
  • In a full Chain Burst, the music will also change to Otoko no Uta while Fever persists.
    • The music change can be toggled in the class screen.

Fever[edit]

  • Buff effects from Fever vary depending on its duration, and the effects will diminish over time.[1]
Duration 5 Turns 4 Turns 3 Turns 2 Turns 1 Turn
ATK Up 30% 25% 20% 15% 10%
DA Up 50% 40% 30% 20% 10%
TA Up 25% 20% 15% 10% 5%

Resources[edit]

Class Navigation
I FighterKnightPriestWizardThiefEnhancerGrapplerRangerHarpistLancer
II WarriorSentinelClericSorcererRaiderArcana DuelerKung Fu ArtistArcherBardDragoon
III Weapon MasterHoly SaberBishopHermitHawkeyeDark FencerOgreSidewinderSuperstarValkyrieGladiator
IV BerserkerSpartanSageWarlockBandit TycoonChaos RulerLuchadorNighthoundElysianApsarasChrysaor
EX I AlchemistNinjaSamuraiSword MasterGunslingerMysticAssassinDrum MasterDancerMechanic
EX II DoctorRuneslayerKengoGlorybringerSoldierNekomancer


References[edit]

  1. 1.0 1.1 1.2 https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/57275
  2. 2.0 2.1 hiroXgbf http://hiroxgbf.blog.fc2.com/blog-entry-7.html