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Harpist gran icon.jpgHarpist djeeta icon.jpg
Class Data
Description Charm enemies and heal allies with angelic melodies.
Style Label Type Special.png Specialty Label Weapon Harp.png Label Weapon Dagger.png
Prerequisites 100 CP
Level Bonuses DEF +1% and Debuff resistance +1%, total +5%
Master Bonuses DEF +1%
Support Skills
Cantabile Cut to DMG from a foe in overdrive
Recommended Extended Mastery Perks
Do not invest EMP in Row I or Row II classes.
Recommended Subskills


Icon Skill Name Effect
C/DCooldown in Turns
DurDuration in Turns or Seconds
SubSubskill usable on other classes
LVLClass level required
Ability Overture.png Overture All allies gain
Status Heal.pngHealing BoostedHeal skill's healing amount is boosted
Status Heal.pngHealing Cap BoostedHeal skill's healing cap is boosted
(both Stackable).
7T 3T No 1 Affects all players.

Also boosts healing potions.

Harps enhance effect when equipped.
Ability MusicPurple.png Angelic Voice Inflict
Status Charm.pngCharmedAttacks are slightly limited
on one enemy.
5T 180s Yes 10 Harps enhance effect when equipped.


Row I classes are merely stepping stones to Row II and Row III classes; none are viable long-term.

Note that Harpist (along with Ranger and Lancer) classes require more EXP to level than the other class lines.