Apsaras

From Granblue Fantasy Wiki
Jump to navigation Jump to search

About Classes | Class List | Class Skills | Extended Mastery | Master Level | Ultimate Mastery


Row 4 Class
Apsaras
 

 
 
 
 
 

ID 190301
NameJP アプサラス
Release Date 2017-01-25
Other Sites gbf-wiki
(Japanese wiki)
GameWithKamigame
Dance and flow along the currents of the winds as you glide your way to victory.
Support SkillsDoes not work as a sub ally unless explicitly stated.
Icon Name Effect Obtained
Swim Like a Bird, Fly Like a Fish Spear: Boost to double attack rate.
Axe: AmplifySeraphic modifier normal attack damage by 10%. This effect does not stack with Free-Flowing Style.
Lvl 1
Crisis Blow Boost to  Resonating SurgeElemental damage to one enemy and gain 25% Skill DMG Up (Stackable / Max: 200%)Skill DMG is boosted (Stackable)
Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier
.
's damage.
Lvl 1
Free-Flowing Style Gain effects in order based on number of axes and spears equipped:[1]
1: 20% boost to ATKUnique modifier
2: Guaranteed double attack
3: AmplifySeraphic modifier normal attack damage by 30%
4: 10% boost to damage cap
5: 10% Bonus Elemental DMG effect
Master Lvl 20
Base Skills
Icon Name Effect Cooldown Duration SubSubskill usable on other classes Obtained
Thunder on the Water 3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit).[1]
Inflict Break Boosted (Time)Break mode time is extended
to a foe in Break.
(Boost to specs based on number of axes and spears equipped.)
At level 30:
Additional boost to specs based on number of axes and spears equipped.
6T No Lvl 1
Extended Mastery Skills
Icon Name Effect Cooldown Duration EMPCost in EMP
Swan Song All parties gain 10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%Duration: 3 turns
.
Spear: All parties gain 80% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80% chance of dealing 20% more damage.Duration: 3 turns
.
Axe: All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 800)Duration: 3 turns
and 10% Debuff Success BoostedDebuff success rate is boosted
Strength: 10%Duration: 3 turns
.
9T 3T 20
Dance of Zeal Gain DevotionThe ally with the highest remaining HP takes one-ally attacks in your place
Duration: 3 turns
.
All other allies gain 50% ATK UpATK is boosted
Strength: 50%Duration: 3 turns
and 20% DEF DownDEF is lowered
Strength: 20%Duration: 3 turns
.
8T 3T 5
Springwater Robe Gain Mirror Image (2 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
and Springwater RobeOn next skill cast, both spear and axe effects activate
Duration: 3 turns or until a skill with Spear/Axe effects is used
.
6T 3T 10
Crestfallen Flower Gain 50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 3 turns
.[2]
Spear: All allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turns20% when above 50% HP
Below 50% HP, strength decreases linearly until 10% minimum
.
Axe: All allies gain JammedATK is greatly boosted based on how low HP is
Strength: 10%-20%Duration: 3 turns20% when below 50% HP
Above 50%, strength decreases linearly until 10% at 100% HP
.[3]
6T 3T 30
Lightning Strike Spear-specialty allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.
Axe-specialty allies gain 15% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 15%Duration: 3 turns
.[4]
6T 1T / 3T 50
Ultimate Mastery Skills
Icon Name Effect Cooldown Duration MaterialsMaterials consumed to learn
Nyagrodha 5-hit, 100% Elemental damage to all foes (Damage cap: ~68,000 per hit).
Inflict 25% ATK DownATK is lowered
Strength: 25%Duration: 180 secondsStacking: Dual
and 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Dual
on all foes.[1]
(Increase number of hits based on number of spears and axes equipped [Max: 15].)
8T 180s
Crowning Fluidity Gain Crowning FluidityBeguiling Dance lvl rises by 1 at end of turn / Lvl resets upon taking DMG (Can't be removed)
Duration: Indefinite
. (Can't be recast.)
Crowning FluidityBeguiling Dance lvl rises by 1 at end of turn / Lvl resets upon taking DMG (Can't be removed)
: Raise Beguiling DanceDMG dealt is supplemented based on lvl (Max: 5 / Can't be removed)
Strength: 30,000 (Max: 150,000)Duration: Indefinite
lvl by 1 at end of turn (Max: 5 / Resets upon taking damage).
- -
Showstopper Gain Full Hostility100% chance to be targeted by one-ally attacks
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
and Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 200%Duration: 1 turn Counter attacks grant 5% charge bar per hit.
.
Spear: Gain 50% Sharp ATK UpATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1 turn
.[1]
Axe: Gain Full-Force CounterCounters with the max number of hits while in effect
Duration: 1 turn
.
(Can't be recast.)
Ready in
6 turns
6-turn cooldown at start of battle.
1T
Level Bonuses
Lvl 1 ATK +1000
Lvl 5 DA +5%
Lvl 10 ATK +1000
Lvl 15 TA +5%
Lvl 20 DA +5% TA +5%
Total Stat Bonuses These bonuses only apply to this class. Completion Bonuses Unlocked at level 20.
These bonuses are applied while as any class.
ATK +2000
DA +10%
TA +10%
Inhibit Overdrive +1% and Double attack rate +1%
Master Level Bonuses Requirements to unlock Master Levels
Lvl 1 - Lvl 16 ATK +400
Lvl 2 Skill DMG +2% Lvl 17 Skill DMG +2%
Lvl 3 Skill DMG Cap +1% Lvl 18 Skill DMG Cap +1%
Lvl 4 ATK +400 Lvl 19 ATK +400
Lvl 5 Skill DMG +2% Lvl 20 New Support Skill
Valkyrie alternate color class outfits
Lvl 6 Skill DMG Cap +1% Lvl 21 Skill DMG +2%
Lvl 7 ATK +400 Lvl 22 Skill DMG Cap +1%
Lvl 8 Skill DMG +2% Lvl 23 Skill DMG Cap +1%
Lvl 9 Skill DMG Cap +1% Lvl 24 Skill DMG +2%
Lvl 10 ATK +400
Lancer alternate color class outfits
Lvl 25 Skill DMG Cap +1%
Lvl 11 Skill DMG +2% Lvl 26 ATK +400
Lvl 12 Skill DMG Cap +1% Lvl 27 Skill DMG +2%
Lvl 13 ATK +400 Lvl 28 Skill DMG Cap +1%
Lvl 14 Skill DMG +2% Lvl 29 Skill DMG +2%
Lvl 15 Skill DMG Cap +1%
Dragoon alternate color class outfits
Lvl 30 Upgrade Thunder on the Water
Apsaras alternate color class outfits
Total Stat Bonuses These bonuses only apply to this class. Skill Bonuses
ATK +2800
Skill DMG +20%
Skill DMG Cap +10%
New Support Skill: Free-Flowing Style
Skill Upgrade:  Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit).
Inflict Break Boosted (Time)Break mode time is extended
to a foe in Break.
(Boost to specs based on number of axes and spears equipped.)
At level 30:
Additional boost to specs based on number of axes and spears equipped.

Alternate color class outfits
Ultimate Mastery Level Bonuses These bonuses only apply to this class.
Requirements to unlock Ultimate Mastery
Lvl 1 ATK +3500 Lvl 4 Debuff Success Rate +7%
Lvl 2 HP +1500 Lvl 5 Skill DMG +12%
Lvl 3 Charge Bar Gain +10% Lvl 6 Skill DMG Cap +5%

Gameplay Notes

Thunder on the Water

  • Boost to specs and gain additional effects based on number of axes and spears equipped:[1]
Axes and Spears Effect Notes
1 10% Skill DMG Up (Stackable / Max: 40%)Skill DMG is boosted (Stackable)
Strength: 10% (Max: 40%)Duration: Indefinite
2 Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
3 Activates twice.
4 5% Skill DMG Cap Up (Stackable / Max: 20%)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable)
Strength: 5% (Max: 20%)Duration: Indefinite
Mastery Level 30 only
5 5% DMG Cap Up (Stackable / Max: 20%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
Strength: 5% (Max: 20%)Duration: Indefinite
Mastery Level 30 only

Gameplay Notes

Facsimile Compatibility

Icon Skill Copyable? Notes
Thunder on the Water Yes
Swan Song Yes
Dance of Zeal Yes*Yes, but with caveats. This skill can be copied, but enemies will always attempt to target a character that does not have DevotionThe ally with the highest remaining HP takes one-ally attacks in your place
Duration: 3 turns
. If ALL characters have DevotionThe ally with the highest remaining HP takes one-ally attacks in your place
Duration: 3 turns
, then enemies will use normal Hostility rules.
Springwater Robe Yes*Yes, but with caveats. This skill can be copied, but copying a skill that has different effects depending on the equipped weapon will NOT provide both effects even if Springwater RobeOn next skill cast, both spear and axe effects activate
Duration: 3 turns
is present on the copying character.
Crestfallen Flower Yes
Lightning Strike Yes
Nyagrodha No
Crowning Fluidity No
Showstopper No

Resources

Assessment

This section contains subjective remarks about this class.
Relevancy of information and recommended weapons can quickly change over time.
Use substantial discretion before heavily investing resources.

Overview

Apsaras is an offensive class that gains strength with more axes and spears equipped in the grid. This requirement can lead to a somewhat constrained approach when constructing an effective grid. Furthermore, many of Apsaras' class and Ultimate Mastery skills may be considered somewhat underwhelming when compared to those of other classes so the class tends to only be used in more niche scenarios.

Skill Overview

Class Skill

Skill Priority Comments
 
Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit).
Inflict Break Boosted (Time)Break mode time is extended
to a foe in Break.
(Boost to specs based on number of axes and spears equipped.)
At level 30:
Additional boost to specs based on number of axes and spears equipped.
Default
  • A hard hitting damage skill that improves with additional spears and axes in the grid.
  • Most notably provides 5% DMG Cap Up (Stackable / Max: 20%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
    Strength: 5% (Max: 20%)Duration: Indefinite
    .

Extended Mastery

Skill Priority Comments
 
Swan SongAll parties gain 10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%Duration: 3 turns
.
Spear: All parties gain 80% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80% chance of dealing 20% more damage.Duration: 3 turns
.
Axe: All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 800)Duration: 3 turns
and 10% Debuff Success BoostedDebuff success rate is boosted
Strength: 10%Duration: 3 turns
.
Low
  • This skill does not provide meaningful enough buffs.
 
Dance of ZealGain DevotionThe ally with the highest remaining HP takes one-ally attacks in your place
Duration: 3 turns
.
All other allies gain 50% ATK UpATK is boosted
Strength: 50%Duration: 3 turns
and 20% DEF DownDEF is lowered
Strength: 20%Duration: 3 turns
.
Low
  • Can redirect attacks away from MC to preserve Beguiling DanceDMG dealt is supplemented based on lvl (Max: 5 / Can't be removed)
    from  Crowning FluidityGain Crowning FluidityBeguiling Dance lvl rises by 1 at end of turn / Lvl resets upon taking DMG (Can't be removed)
    Duration: Indefinite
    . (Can't be recast.)
    Crowning FluidityBeguiling Dance lvl rises by 1 at end of turn / Lvl resets upon taking DMG (Can't be removed)
    : Raise Beguiling DanceDMG dealt is supplemented based on lvl (Max: 5 / Can't be removed)
    Strength: 30,000 (Max: 150,000)Duration: Indefinite
    lvl by 1 at end of turn (Max: 5 / Resets upon taking damage).
    but ultimately due to the limitations of DevotionThe ally with the highest remaining HP takes one-ally attacks in your place
    , its effectiveness can be inconsistent.
 
Springwater RobeGain Mirror Image (2 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
and Springwater RobeOn next skill cast, both spear and axe effects activate
Duration: 3 turns or until a skill with Spear/Axe effects is used
.
Low
  • Springwater RobeOn next skill cast, both spear and axe effects activate
    offers an interesting effect however many of Apsaras' skills do not provide enough value even when activating both axe and spear portions.
 
Crestfallen FlowerGain 50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 3 turns
.
Spear: All allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turns20% when above 50% HP
Below 50% HP, strength decreases linearly until 10% minimum
.
Axe: All allies gain JammedATK is greatly boosted based on how low HP is
Strength: 10%-20%Duration: 3 turns20% when below 50% HP
Above 50%, strength decreases linearly until 10% at 100% HP
.
Low
  • One of Apsaras's best team buffs however ultimately falls short to many other classes' abilities.
 
Lightning StrikeSpear-specialty allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.
Axe-specialty allies gain 15% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 15%Duration: 3 turns
.
Low
  • A restrictive skill to use due to its weapon proficiency requirements.
  • There are many other class skills such as  Norden HarrAll allies gain 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
    Strength: 20%Duration: 3 turns
    .
    If main or auxiliary weapon is a sabre: Also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 3 turns
    .
    If main or auxiliary weapon is an axe: Also gain Bonus DMG (1 time)Deals bonus DMG for normal attacks (1 time)
    Strength: 30%Duration: 3 turns
    .
    or  Scratching PostAll allies gain 100% TA Up (1 time)Triple attack rate is boosted (1 time)
    Strength: 100%Duration: Indefinite
    and Bonus DMG (1 time)Deals bonus DMG for normal attacks (1 time)
    Strength: 80%Duration: Indefinite
    . Consumes 15 MPMagic power is amplified
    .
    (Can't be recast.)
    that provide similar buffs with no character restrictions.

Ultimate Mastery

Skill Priority Comments
 
Nyagrodha5-hit, 100% Elemental damage to all foes (Damage cap: ~68,000 per hit).
Inflict 25% ATK DownATK is lowered
Strength: 25%Duration: 180 secondsStacking: Dual
and 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Dual
on all foes.
(Increase number of hits based on number of spears and axes equipped [Max: 15].)
High
 
Crowning FluidityGain Crowning FluidityBeguiling Dance lvl rises by 1 at end of turn / Lvl resets upon taking DMG (Can't be removed)
Duration: Indefinite
. (Can't be recast.)
Crowning FluidityBeguiling Dance lvl rises by 1 at end of turn / Lvl resets upon taking DMG (Can't be removed)
: Raise Beguiling DanceDMG dealt is supplemented based on lvl (Max: 5 / Can't be removed)
Strength: 30,000 (Max: 150,000)Duration: Indefinite
lvl by 1 at end of turn (Max: 5 / Resets upon taking damage).
Medium
  • Provides MC with a strong Supplemental Damage buff. Very useful if MC is the main damage dealer in your party.
 
ShowstopperGain Full Hostility100% chance to be targeted by one-ally attacks
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
and Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 200%Duration: 1 turn Counter attacks grant 5% charge bar per hit.
.
Spear: Gain 50% Sharp ATK UpATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1 turn
.
Axe: Gain Full-Force CounterCounters with the max number of hits while in effect
Duration: 1 turn
.
(Can't be recast.)
Low
  • Provides a relatively powerful buff to MC however has a 6 turn lockout making it difficult to use in burst rotations.
  • Can only be used once so it is not particularly useful in longer content.

Notable Main Weapon Options

Below is a curated list of weapons which work well as main weapons. This list is not exhaustive and does not include every useful option, instead specifically including weapons that have a charge attack effect or main weapon exclusive skills that synergize with how the class tends to be utilized.

Feel free to explore and experiment with weapons available to you.

For practical examples, refer to the Basic Grids or Advanced Grids pages, which showcase these weapons and others in action.

Class Champion Weapon Overview

Weapon Info Comments

Helmwige
 Moment of TruthMassive Dark damage to a foe.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Helmwige is not recommended as a main weapon. The weapon skills it provides are not enough for it to be a competitive option. Better alternatives are listed below.
Wanderer's NatureWhen main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's HumanityWhen main weapon: Boost to multiattack rate every turn (Resets upon taking DMG) (MC only)
Wanderer's DivinityWhen main weapon: All allies gain 45% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 45%
upon using  Swan SongAll parties gain 10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%Duration: 3 turns
.
Spear: All parties gain 80% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 80% chance of dealing 20% more damage.Duration: 3 turns
.
Axe: All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 800)Duration: 3 turns
and 10% Debuff Success BoostedDebuff success rate is boosted
Strength: 10%Duration: 3 turns
.
Wanderer's DevilryWhen main weapon: Also grant 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%
to target allies gain upon using  Dance of ZealGain DevotionThe ally with the highest remaining HP takes one-ally attacks in your place
Duration: 3 turns
.
All other allies gain 50% ATK UpATK is boosted
Strength: 50%Duration: 3 turns
and 20% DEF DownDEF is lowered
Strength: 20%Duration: 3 turns
.

Farmable Options

Weapon Element Source Charge Attack Comments

True Infernal Flamescythe
Special Quest:
Xeno Ifrit Clash
 
True Soulfire Immolation450%Massive Fire damage to a foe.
Inflict Burned (5000)HP is lowered on every turn
Strength: 5000Base Accuracy: 25%Duration: 180 seconds
.
All allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 5★:
Damage increased to 550%.
Burned (5000)HP is lowered on every turn
Strength: 5000Duration: 180 seconds
base accuracy increased.
  • Provides MC with 20% Bonus DMG effect against foes inflicted with BurnedHP is lowered on every turn
    .
  • Raises the party's multiattack rate on C.A.

Exo Kshathra
Event:
Exo Vohu Manah Crucible
 
Atas Ma'daniMassive Earth damage to a foe.
Remove 1 debuff from all allies.
After 4★:
Also inflict 50% Accuracy LoweredAttacks and special attacks have a chance to miss
Strength: 50%Duration: 1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
  • Attack Awakening is preferred for main weapon purposes due to its strong stat boosts and passive buffs.
  • Provides 20% Bonus DMG effect to MC when not debuffed.
  • Removes one debuff on C.A.

Advocatus Diaboli
Special Quest:
Xeno Diablo Clash
 
Demonic DriveMassive Dark damage to a foe.
All allies gain Supplemental DMGDMG dealt is supplemented
Strength: 5% of foe's max HP (Damage cap: 30,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 5★:
Damage increased to 550%.
Buff increased to 15% UpliftedCharge bar is boosted on every turn
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
  • Grants teamwide Supplemental DMGDMG dealt is supplemented
    Strength: 5% of foe's max HP (Damage cap: 30,000)Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    on C.A.
  • Boosts the party's ATK based on how low MC's HP is.

Scythe of Darkherald
Weapon Series:
Seraphic Weapons
 
Body-on-Body ParadeMassive Dark damage to a foe.
All allies gain 20% Dark ATK UpDark ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 20% Light DMG LoweredLight DMG is lowered
Strength: 20%Duration: 3.5 turnsLight DEF Up. Not a Damage Cut.
Reduces Light damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • An accessible option if lacking other better weapons.

Premium Draw Options

WARNING!
Players should not uncap weapons in this list using Damascus Ingots, Gold Bricks or duplicates until they reach a point in their progression to fully understand their value.
Weapon Element Source Charge Attack Comments

Crimson Scale
Premium Gala  
DamnatioMassive Fire damage to a foe.
All allies gain 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
All allies also gain Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
  • Even at 0★, this weapon provides 50,000 supplemental damage and does not strictly need to be uncapped for Omega grids.
  • Even at 0★, this weapon provides a significant teamwide 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    effect on C.A. and does not strictly need to be uncapped for Omega grids.

Gold Moon Options

WARNING!
Weapons in this section require a significant Gold Moon investment.
The player should be absolutely positive before making the purchase.
Weapon Element Source Charge Attack Comments

Rhomphaia
Trade Moons:
Gold Moon ×150
 
Thunderous EdgeUnworldly Wind damage to a foe.
All Wind allies gain 15% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
All Wind allies also gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and KeenSupplemental DMG to critical hits
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Further improves MC's damage dealing capabilities.
  • The weapon's innate Flurry effect synergizes well with abilities that provide extra Supplemental DMG or Bonus DMG such as  Crowning FluidityGain Crowning FluidityBeguiling Dance lvl rises by 1 at end of turn / Lvl resets upon taking DMG (Can't be removed)
    Duration: Indefinite
    . (Can't be recast.)
    Crowning FluidityBeguiling Dance lvl rises by 1 at end of turn / Lvl resets upon taking DMG (Can't be removed)
    : Raise Beguiling DanceDMG dealt is supplemented based on lvl (Max: 5 / Can't be removed)
    Strength: 30,000 (Max: 150,000)Duration: Indefinite
    lvl by 1 at end of turn (Max: 5 / Resets upon taking damage).
    and  Free-Flowing StyleGain effects in order based on number of axes and spears equipped:
    1: 20% boost to ATKUnique modifier
    2: Guaranteed double attack
    3: AmplifySeraphic modifier normal attack damage by 30%
    4: 10% boost to damage cap
    5: 10% Bonus Elemental DMG effect
    .

Ereshkigal
Trade Moons:
Gold Moon ×150
 
KurnugiaUnworldly Dark damage to a foe (Damage cap: ~2,550,000).
All other Dark allies gain Double StrikeAttacks twice each turn
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
until end of turn.
After 4★:
MC also gains Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
  • Provides a charge attack effect similar to that of a Dark Opus Weapon equipped with Chain of Falsehood, however requires no additional skill presses to get started.
  • It is recommended to use other axe classes such as Berserker, Viking or Lumberjack as they provide more team buffs which Ereshkigal setups prefer.

References