BASE DA/TAThis class's base double attack rate and triple attack rate.Classes with support skills that grant guaranteed multiattacks may have very high values.
10% DA / 5% TA
Style
SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid.
SaluteWhen your party is completely knocked out, you may salute other parties in the raid to grant them a boost to stats. The boost is based on the class of the MC.Salute values are unknown and is considered to not make a significant difference in most cases.
Gain effects in order based on number of axes and spears equipped:[1] 1: 20% boost to ATKUnique modifier 2: Guaranteed double attack 3: AmplifySeraphic modifier normal attack damage by 30% 4: 10% boost to damage cap 5: 10% Bonus Elemental DMG effect
Master Lvl 20
Base Skills
Icon
Name
Effect
Cooldown
Duration
SubSubskill usable on other classes
Obtained
Thunder on the Water 雷光水明
3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit).[1] Inflict Break Boosted (Time)Break mode time is extended to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped.
6T
No
Lvl 1
Extended Mastery Skills
Icon
Name
Effect
Cooldown
Duration
EMPCost in EMP
Swan Song 水鳥の歌詠
All parties gain 10% Charge Bar Gain UpCharge bar gain is boosted Strength: 10%Duration: 3 turns. Spear: All parties gain 80% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 80% chance of dealing 20% more damage.Duration: 3 turns. Axe: All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 800)Duration: 3 turns and 10% Debuff Success BoostedDebuff success rate is boosted Strength: 10%Duration: 3 turns.
9T
3T
20
Dance of Zeal 狂信演舞
Gain DevotionThe ally with the highest remaining HP takes one-ally attacks in your place Duration: 3 turns. All other allies gain 50% ATK UpATK is boosted Strength: 50%Duration: 3 turns and 20% DEF DownDEF is lowered Strength: 20%Duration: 3 turns.
8T
3T
5
Springwater Robe 湧水の羽衣
Gain Mirror Image (2 times)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite and Springwater RobeOn next skill cast, both spear and axe effects activate Duration: 3 turns or until a skill with Spear/Axe effects is used.
6T
3T
10
Crestfallen Flower 曼珠沙華
Gain 50% Debuff Res. UpDebuff resistance is boosted Strength: 50%Duration: 3 turns.[2] Spear: All allies gain StrengthATK is greatly boosted based on how high HP is Strength: 20%-10%Duration: 3 turns20% when above 50% HP Below 50% HP, strength decreases linearly until 10% minimum. Axe: All allies gain JammedATK is greatly boosted based on how low HP is Strength: 10%-20%Duration: 3 turns20% when below 50% HP Above 50%, strength decreases linearly until 10% at 100% HP.[3]
6T
3T
30
Lightning Strike 霹靂閃電
Spear-specialty allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn . Axe-specialty allies gain 15% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 15%Duration: 3 turns.[4]
6T
1T / 3T
50
Ultimate Mastery Skills
Icon
Name
Effect
Cooldown
Duration
MaterialsMaterials consumed to learn
Nyagrodha ニヤグローダ
5-hit, 100% Elemental damage to all foes (Damage cap: ~68,000 per hit). Inflict 25% ATK DownATK is lowered Strength: 25%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Duration: 180 secondsStacking: Dual on all foes.[1] (Increase number of hits based on number of spears and axes equipped [Max: 15].)
Gain Crowning FluidityBeguiling Dance lvl rises by 1 at end of turn / Lvl resets upon taking DMG (Can't be removed) Duration: Indefinite. (Can't be recast.) Crowning FluidityBeguiling Dance lvl rises by 1 at end of turn / Lvl resets upon taking DMG (Can't be removed) : Raise Beguiling DanceDMG dealt is supplemented based on lvl (Max: 5 / Can't be removed) Strength: 30,000 (Max: 150,000)Duration: Indefinite lvl by 1 at end of turn (Max: 5 / Resets upon taking damage).
Gain Full Hostility100% chance to be targeted by one-ally attacks Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute and Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG Strength: 200%Duration: 1 turn Counter attacks grant 5% charge bar per hit.. Spear: Gain 50% Sharp ATK UpATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn .[1] Axe: Gain Full-Force CounterCounters with the max number of hits while in effect Duration: 1 turn . (Can't be recast.)
Ready in 6 turns6-turn cooldown at start of battle.
Skill DMG Cap +1% Dragoon alternate color class outfits
Lvl 30
Upgrade Thunder on the Water Apsaras alternate color class outfits
Total Stat Bonuses These bonuses only apply to this class.
Skill Bonuses
ATK +2800 Skill DMG +20% Skill DMG Cap +10%
New Support Skill: Free-Flowing Style Skill Upgrade:Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit). Inflict Break Boosted (Time)Break mode time is extended to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. Alternate color class outfits
Ultimate Mastery Level Bonuses These bonuses only apply to this class. Requirements to unlock Ultimate Mastery
This skill can be copied, but enemies will always attempt to target a character that does not have DevotionThe ally with the highest remaining HP takes one-ally attacks in your place Duration: 3 turns. If ALL characters have DevotionThe ally with the highest remaining HP takes one-ally attacks in your place Duration: 3 turns, then enemies will use normal Hostility rules.
Springwater Robe
Yes*Yes, but with caveats.
This skill can be copied, but copying a skill that has different effects depending on the equipped weapon will NOT provide both effects even if Springwater RobeOn next skill cast, both spear and axe effects activate Duration: 3 turns is present on the copying character.
Crestfallen Flower
Yes
Lightning Strike
Yes
Nyagrodha
No
Crowning Fluidity
No
Showstopper
No
Assessment
This section contains subjective remarks about this class. Relevancy of information and recommended weapons can quickly change over time. Use substantial discretion before heavily investing resources.
Overview
Apsaras is an offensive class that gains strength with more axes and spears equipped in the grid. This requirement can be quite restrictive depending on what weapons are available for the element. Due to its lacking class and Ultimate Mastery skills, Apsaras tends to only be used in low button setups.
Skill Overview
Class Skill
Skill
Priority
Comments
Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit). Inflict Break Boosted (Time)Break mode time is extended to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped.
Default
A hard hitting damage skill that improves with additional spears and axes in the grid.
Most notably provides 5% DMG Cap Up (Stackable / Max: 20%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 5% (Max: 20%)Duration: Indefinite.
Extended Mastery
Skill
Priority
Comments
Swan SongAll parties gain 10% Charge Bar Gain UpCharge bar gain is boosted Strength: 10%Duration: 3 turns. Spear: All parties gain 80% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 80% chance of dealing 20% more damage.Duration: 3 turns. Axe: All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 800)Duration: 3 turns and 10% Debuff Success BoostedDebuff success rate is boosted Strength: 10%Duration: 3 turns.
Low
This skill does not provide meaningful enough buffs.
Dance of ZealGain DevotionThe ally with the highest remaining HP takes one-ally attacks in your place Duration: 3 turns. All other allies gain 50% ATK UpATK is boosted Strength: 50%Duration: 3 turns and 20% DEF DownDEF is lowered Strength: 20%Duration: 3 turns.
Low
Can redirect attacks away from MC to preserve Beguiling DanceDMG dealt is supplemented based on lvl (Max: 5 / Can't be removed) from Crowning FluidityGain Crowning FluidityBeguiling Dance lvl rises by 1 at end of turn / Lvl resets upon taking DMG (Can't be removed) Duration: Indefinite. (Can't be recast.) Crowning FluidityBeguiling Dance lvl rises by 1 at end of turn / Lvl resets upon taking DMG (Can't be removed) : Raise Beguiling DanceDMG dealt is supplemented based on lvl (Max: 5 / Can't be removed) Strength: 30,000 (Max: 150,000)Duration: Indefinite lvl by 1 at end of turn (Max: 5 / Resets upon taking damage). but ultimately due to the limitations of DevotionThe ally with the highest remaining HP takes one-ally attacks in your place , its effectiveness can be inconsistent.
Springwater RobeGain Mirror Image (2 times)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite and Springwater RobeOn next skill cast, both spear and axe effects activate Duration: 3 turns or until a skill with Spear/Axe effects is used.
Low
Springwater RobeOn next skill cast, both spear and axe effects activate offers an interesting effect however many of Apsaras' skills do not provide enough value even when activating both axe and spear portions.
Crestfallen FlowerGain 50% Debuff Res. UpDebuff resistance is boosted Strength: 50%Duration: 3 turns. Spear: All allies gain StrengthATK is greatly boosted based on how high HP is Strength: 20%-10%Duration: 3 turns20% when above 50% HP Below 50% HP, strength decreases linearly until 10% minimum. Axe: All allies gain JammedATK is greatly boosted based on how low HP is Strength: 10%-20%Duration: 3 turns20% when below 50% HP Above 50%, strength decreases linearly until 10% at 100% HP.
Low
One of Apsaras's best team buffs however ultimately falls short to many other classes' abilities.
Lightning StrikeSpear-specialty allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn . Axe-specialty allies gain 15% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 15%Duration: 3 turns.
Low
A restrictive skill to use due to its weapon proficiency requirements.
There are many other class skills such as Norden HarrAll allies gain 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. If main or auxiliary weapon is a sabre: Caster also gains Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 3 turns. If main or auxiliary weapon is an axe: Caster also gains 30% Bonus DMG (1 time)Deals bonus DMG for normal attacks (1 time) Strength: 30%Duration: 3 turns. or Scratching PostAll allies gain 100% TA Up (1 time)Triple attack rate is boosted (1 time) Strength: 100%Duration: Indefinite and 80% Bonus DMG (1 time)Deals bonus DMG for normal attacks (1 time) Strength: 80%Duration: Indefinite. Consumes 15 MPMagic power is amplified . (Can't be recast.) that provide similar buffs with no character restrictions.
Ultimate Mastery
Skill
Priority
Comments
Nyagrodha5-hit, 100% Elemental damage to all foes (Damage cap: ~68,000 per hit). Inflict 25% ATK DownATK is lowered Strength: 25%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Duration: 180 secondsStacking: Dual on all foes. (Increase number of hits based on number of spears and axes equipped [Max: 15].)
Medium
A Miserable MistInflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. replacement. A damage skill that provides the same debuffs.
Crowning FluidityGain Crowning FluidityBeguiling Dance lvl rises by 1 at end of turn / Lvl resets upon taking DMG (Can't be removed) Duration: Indefinite. (Can't be recast.) Crowning FluidityBeguiling Dance lvl rises by 1 at end of turn / Lvl resets upon taking DMG (Can't be removed) : Raise Beguiling DanceDMG dealt is supplemented based on lvl (Max: 5 / Can't be removed) Strength: 30,000 (Max: 150,000)Duration: Indefinite lvl by 1 at end of turn (Max: 5 / Resets upon taking damage).
Low
Provides MC with a Supplemental Damage buff but requires them to not take damage for full effectiveness.
ShowstopperGain Full Hostility100% chance to be targeted by one-ally attacks Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute and Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG Strength: 200%Duration: 1 turn Counter attacks grant 5% charge bar per hit.. Spear: Gain 50% Sharp ATK UpATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn . Axe: Gain Full-Force CounterCounters with the max number of hits while in effect Duration: 1 turn . (Can't be recast.)
Low
Provides a relatively powerful buff to MC however has a 6 turn lockout making it difficult to use in burst rotations.
Can only be used once so it is not particularly useful in longer content.
Helmwige is not recommended as a main weapon. The weapon skills it provides are not enough for it to be a competitive option.
Wanderer's NatureWhen main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's HumanityWhen main weapon: Boost to multiattack rate every turn (Resets upon taking DMG) (MC only)
Wanderer's DivinityWhen main weapon: All allies gain 45% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Strength: 45% upon using Swan SongAll parties gain 10% Charge Bar Gain UpCharge bar gain is boosted Strength: 10%Duration: 3 turns. Spear: All parties gain 80% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 80% chance of dealing 20% more damage.Duration: 3 turns. Axe: All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 800)Duration: 3 turns and 10% Debuff Success BoostedDebuff success rate is boosted Strength: 10%Duration: 3 turns.
Wanderer's DevilryWhen main weapon: Also grant 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 30% to target allies gain upon using Dance of ZealGain DevotionThe ally with the highest remaining HP takes one-ally attacks in your place Duration: 3 turns. All other allies gain 50% ATK UpATK is boosted Strength: 50%Duration: 3 turns and 20% DEF DownDEF is lowered Strength: 20%Duration: 3 turns.