Apsaras
Main Character
About Classes | Class List | Class Skills
Player Growth Systems: Rank | EXP | Extended Mastery | Master Level | Ultimate Mastery
BASE DA/TAThis class's base double attack rate and triple attack rate.Classes with support skills that grant guaranteed multiattacks may have very high values.Due to a game update, base DA/TA values are no longer obtainable from in-game data files. Exact values for classes released after 2023-10-10 are currently inaccessible. | 10% DA / 5% TA |
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Style | |
SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid. | |
CCWClass Champion Weapon | Helmwige |
Unlock Requirements |
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CP ×2,500 Cavalryman Distinction ×20 Superior LancerRewards Crystal ×50 |
ID | 190301 |
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NameJP | アプサラス |
Release Date | 2017-01-25 |
Other Sites | gbf-wiki (Japanese wiki)GameWithKamigame |
Dance and flow along the currents of the winds as you glide your way to victory. |
Support SkillsDoes not work as a sub ally unless explicitly stated. | |||
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Icon | Name | Effect | Obtained |
Swim Like a Bird, Fly Like a Fish | Spear: Boost to double attack rate. Axe: AmplifySeraphic modifier normal attack damage by 10%. This effect does not stack with Free-Flowing Style. |
Lvl 1 |
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Crisis Blow | Boost to Resonating SurgeElemental damage to one enemy and gain 25% Skill DMG Up (Stackable / Max: 200%)Skill DMG is boosted (Stackable) Strength: 25% (Max: 200%)Duration: 6 turnsAdditive modifier.'s damage. |
Lvl 1 |
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Free-Flowing Style | Gain effects in order based on number of axes and spears equipped:[1] 1: 20% boost to ATKUnique modifier 2: Guaranteed double attack 3: AmplifySeraphic modifier normal attack damage by 30% 4: 10% boost to damage cap 5: 10% Bonus Elemental DMG effect |
Master Lvl 20 |
Base Skills | ||||||
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Icon | Name | Effect | Cooldown | Duration | SubSubskill usable on other classes | Obtained |
Thunder on the Water | 3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit).[1] Inflict Break Boosted (Time)Break mode time is extended to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. |
6T | No | Lvl 1 |
Extended Mastery Skills | |||||
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Icon | Name | Effect | Cooldown | Duration | EMPCost in EMP |
Swan Song | All parties gain 10% Charge Bar Gain UpCharge bar gain is boosted Strength: 10%Duration: 3 turns. Spear: All parties gain 80% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 80% chance of dealing 20% more damage.Duration: 3 turns. Axe: All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 800)Duration: 3 turns and 10% Debuff Success BoostedDebuff success rate is boosted Strength: 10%Duration: 3 turns. |
9T | 3T | 20 | |
Dance of Zeal | Gain DevotionThe ally with the highest remaining HP takes one-ally attacks in your place Duration: 3 turns. All other allies gain 50% ATK UpATK is boosted Strength: 50%Duration: 3 turns and 20% DEF DownDEF is lowered Strength: 20%Duration: 3 turns. |
8T | 3T | 5 | |
Springwater Robe | Gain Mirror Image (2 times)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite and Springwater RobeOn next skill cast, both spear and axe effects activate Duration: 3 turns or until a skill with Spear/Axe effects is used. |
6T | 3T | 10 | |
Crestfallen Flower | Gain 50% Debuff Res. UpDebuff resistance is boosted Strength: 50%Duration: 3 turns.[2] Spear: All allies gain StrengthATK is greatly boosted based on how high HP is Strength: 20%-10%Duration: 3 turns20% when above 50% HP Below 50% HP, strength decreases linearly until 10% minimum. Axe: All allies gain JammedATK is greatly boosted based on how low HP is Strength: 10%-20%Duration: 3 turns20% when below 50% HP Above 50%, strength decreases linearly until 10% at 100% HP.[3] |
6T | 3T | 30 | |
Lightning Strike | Spear-specialty allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn . Axe-specialty allies gain 15% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 15%Duration: 3 turns.[4] |
6T | 1T / 3T | 50 |
Ultimate Mastery Skills | |||||
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Icon | Name | Effect | Cooldown | Duration | MaterialsMaterials consumed to learn |
Nyagrodha | 5-hit, 100% Elemental damage to all foes (Damage cap: ~68,000 per hit). Inflict 25% ATK DownATK is lowered Strength: 25%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Duration: 180 secondsStacking: Dual on all foes.[1] (Increase number of hits based on number of spears and axes equipped [Max: 15].) |
8T | 180s | ||
Crowning Fluidity | Gain Crowning FluidityBeguiling Dance lvl rises by 1 at end of turn / Lvl resets upon taking DMG (Can't be removed) Duration: Indefinite. (Can't be recast.) Crowning FluidityBeguiling Dance lvl rises by 1 at end of turn / Lvl resets upon taking DMG (Can't be removed) : Raise Beguiling DanceDMG dealt is supplemented based on lvl (Max: 5 / Can't be removed) Strength: 30,000 (Max: 150,000)Duration: Indefinite lvl by 1 at end of turn (Max: 5 / Resets upon taking damage). |
- | - | ||
Showstopper | Gain Full Hostility100% chance to be targeted by one-ally attacks Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute and Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG Strength: 200%Duration: 1 turn Counter attacks grant 5% charge bar per hit.. Spear: Gain 50% Sharp ATK UpATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn .[1] Axe: Gain Full-Force CounterCounters with the max number of hits while in effect Duration: 1 turn . (Can't be recast.) |
Ready in 6 turns6-turn cooldown at start of battle. |
1T |
Level Bonuses | |||||||||||||
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Total Stat Bonuses These bonuses only apply to this class. | Completion Bonuses Unlocked at level 20. These bonuses are applied while as any class. | ||
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ATK +2000 DA +10% TA +10% |
Inhibit Overdrive +1% and Double attack rate +1% |
Master Level Bonuses Requirements to unlock Master Levels
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Total Stat Bonuses These bonuses only apply to this class. | Skill Bonuses | ||
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ATK +2800 Skill DMG +20% Skill DMG Cap +10% |
New Support Skill: Free-Flowing Style Skill Upgrade: Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit). Inflict Break Boosted (Time)Break mode time is extended to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. Alternate color class outfits |
Ultimate Mastery Level Bonuses These bonuses only apply to this class. Requirements to unlock Ultimate Mastery
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Gameplay Notes
Thunder on the Water
- Boost to specs and gain additional effects based on number of axes and spears equipped:[1]
Axes and Spears | Effect | Notes |
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1 | 10% Skill DMG Up (Stackable / Max: 40%)Skill DMG is boosted (Stackable) Strength: 10% (Max: 40%)Duration: Indefinite |
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2 | Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% |
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3 | Activates twice. | |
4 | 5% Skill DMG Cap Up (Stackable / Max: 20%)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable) Strength: 5% (Max: 20%)Duration: Indefinite |
Mastery Level 30 only |
5 | 5% DMG Cap Up (Stackable / Max: 20%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 5% (Max: 20%)Duration: Indefinite |
Mastery Level 30 only |
Gameplay Notes
- Alternate sprite colors are unlocked at Apsaras: Master Level 30
Facsimile Compatibility
Icon | Skill | Copyable? | Notes |
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Thunder on the Water | Yes | ||
Swan Song | Yes | ||
Dance of Zeal | Yes*Yes, but with caveats. | This skill can be copied, but enemies will always attempt to target a character that does not have DevotionThe ally with the highest remaining HP takes one-ally attacks in your place Duration: 3 turns. If ALL characters have DevotionThe ally with the highest remaining HP takes one-ally attacks in your place Duration: 3 turns, then enemies will use normal Hostility rules. |
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Springwater Robe | Yes*Yes, but with caveats. | This skill can be copied, but copying a skill that has different effects depending on the equipped weapon will NOT provide both effects even if Springwater RobeOn next skill cast, both spear and axe effects activate Duration: 3 turns is present on the copying character. |
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Crestfallen Flower | Yes | ||
Lightning Strike | Yes | ||
Nyagrodha | No | ||
Crowning Fluidity | No | ||
Showstopper | No |
Resources
- Reddit Class Discussion (2019-07-23)
- Reddit Class Discussion (2020-04-23) (post-March 2020 EMP Update)
- Reddit Class Discussion (2023-02-08) (post-Master Level Update) (post-December 2021 Rebalance)
- Reddit Class Discussion (2023-06-07) (post-Ultimate Mastery Update)
Assessment
This section contains subjective remarks about this class. Relevancy of information and recommended weapons can quickly change over time. Use substantial discretion before heavily investing resources. |
Overview
Apsaras is an offensive class that gains strength with more axes and spears equipped in the grid. This requirement can lead to a somewhat constrained approach when constructing an effective grid. Furthermore, many of Apsaras' class and Ultimate Mastery skills may be considered somewhat underwhelming when compared to those of other classes so the class tends to only be used in more niche scenarios.
Skill Overview
Class Skill
Skill | Priority | Comments |
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Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit). Inflict Break Boosted (Time)Break mode time is extended to a foe in Break. (Boost to specs based on number of axes and spears equipped.) At level 30: Additional boost to specs based on number of axes and spears equipped. |
Default |
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Extended Mastery
Skill | Priority | Comments |
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Swan SongAll parties gain 10% Charge Bar Gain UpCharge bar gain is boosted Strength: 10%Duration: 3 turns. Spear: All parties gain 80% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 80% chance of dealing 20% more damage.Duration: 3 turns. Axe: All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 800)Duration: 3 turns and 10% Debuff Success BoostedDebuff success rate is boosted Strength: 10%Duration: 3 turns. |
Low |
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Dance of ZealGain DevotionThe ally with the highest remaining HP takes one-ally attacks in your place Duration: 3 turns. All other allies gain 50% ATK UpATK is boosted Strength: 50%Duration: 3 turns and 20% DEF DownDEF is lowered Strength: 20%Duration: 3 turns. |
Low |
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Springwater RobeGain Mirror Image (2 times)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite and Springwater RobeOn next skill cast, both spear and axe effects activate Duration: 3 turns or until a skill with Spear/Axe effects is used. |
Low |
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Crestfallen FlowerGain 50% Debuff Res. UpDebuff resistance is boosted Strength: 50%Duration: 3 turns. Spear: All allies gain StrengthATK is greatly boosted based on how high HP is Strength: 20%-10%Duration: 3 turns20% when above 50% HP Below 50% HP, strength decreases linearly until 10% minimum. Axe: All allies gain JammedATK is greatly boosted based on how low HP is Strength: 10%-20%Duration: 3 turns20% when below 50% HP Above 50%, strength decreases linearly until 10% at 100% HP. |
Low |
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Lightning StrikeSpear-specialty allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn . Axe-specialty allies gain 15% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 15%Duration: 3 turns. |
Low |
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Ultimate Mastery
Skill | Priority | Comments |
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Nyagrodha5-hit, 100% Elemental damage to all foes (Damage cap: ~68,000 per hit). Inflict 25% ATK DownATK is lowered Strength: 25%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Duration: 180 secondsStacking: Dual on all foes. (Increase number of hits based on number of spears and axes equipped [Max: 15].) |
High |
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Crowning FluidityGain Crowning FluidityBeguiling Dance lvl rises by 1 at end of turn / Lvl resets upon taking DMG (Can't be removed) Duration: Indefinite. (Can't be recast.) Crowning FluidityBeguiling Dance lvl rises by 1 at end of turn / Lvl resets upon taking DMG (Can't be removed) : Raise Beguiling DanceDMG dealt is supplemented based on lvl (Max: 5 / Can't be removed) Strength: 30,000 (Max: 150,000)Duration: Indefinite lvl by 1 at end of turn (Max: 5 / Resets upon taking damage). |
Medium |
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ShowstopperGain Full Hostility100% chance to be targeted by one-ally attacks Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute and Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG Strength: 200%Duration: 1 turn Counter attacks grant 5% charge bar per hit.. Spear: Gain 50% Sharp ATK UpATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn . Axe: Gain Full-Force CounterCounters with the max number of hits while in effect Duration: 1 turn . (Can't be recast.) |
Low |
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Notable Main Weapon Options
Below is a curated list of weapons which work well as main weapons. This list is not exhaustive and does not include every useful option, instead specifically including weapons that have a charge attack effect or main weapon exclusive skills that synergize with how the class tends to be utilized.
Feel free to explore and experiment with weapons available to you.
For practical examples, refer to the Basic Grids or Advanced Grids pages, which showcase these weapons and others in action.
Class Champion Weapon Overview
Weapon | Info | Comments |
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Helmwige |
Moment of TruthMassive Dark damage to a foe. Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Helmwige is not recommended as a main weapon. The weapon skills it provides are not enough for it to be a competitive option. Better alternatives are listed below. |
Wanderer's NatureWhen main weapon: Both spear and axe effects activate for skills and support skills | ||
Wanderer's HumanityWhen main weapon: Boost to multiattack rate every turn (Resets upon taking DMG) (MC only) | ||
Wanderer's DivinityWhen main weapon: All allies gain 45% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Strength: 45% upon using Swan SongAll parties gain 10% Charge Bar Gain UpCharge bar gain is boosted Strength: 10%Duration: 3 turns. Spear: All parties gain 80% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 80% chance of dealing 20% more damage.Duration: 3 turns. Axe: All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 800)Duration: 3 turns and 10% Debuff Success BoostedDebuff success rate is boosted Strength: 10%Duration: 3 turns. | ||
Wanderer's DevilryWhen main weapon: Also grant 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 30% to target allies gain upon using Dance of ZealGain DevotionThe ally with the highest remaining HP takes one-ally attacks in your place Duration: 3 turns. All other allies gain 50% ATK UpATK is boosted Strength: 50%Duration: 3 turns and 20% DEF DownDEF is lowered Strength: 20%Duration: 3 turns. |
Farmable Options
Weapon | Element | Source | Charge Attack | Comments |
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True Infernal Flamescythe |
Special Quest: Xeno Ifrit Clash |
True Soulfire ImmolationMassive Fire damage to a foe. Inflict Burned (5000)HP is lowered on every turn Strength: 5000Base Accuracy: 25%Duration: 180 seconds. All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 5★: Burned (5000)HP is lowered on every turn Strength: 5000Duration: 180 seconds base accuracy increased. |
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Exo Kshathra |
Event: Exo Vohu Manah Crucible |
Atas Ma'daniMassive Earth damage to a foe. Remove 1 debuff from all allies. After 4★: Also inflict 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Advocatus Diaboli |
Special Quest: Xeno Diablo Clash |
Demonic DriveMassive Dark damage to a foe. All allies gain Supplemental DMGDMG dealt is supplemented Strength: 5% of foe's max HP (Damage cap: 30,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 5★: Buff increased to 15% UpliftedCharge bar is boosted on every turn Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Scythe of Darkherald |
Weapon Series: Seraphic Weapons |
Body-on-Body ParadeMassive Dark damage to a foe. All allies gain 20% Dark ATK UpDark ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 20% Light DMG LoweredLight DMG is lowered Strength: 20%Duration: 3.5 turnsLight DEF Up. Not a Damage Cut. Reduces Light damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Premium Draw Options
WARNING! Players should not uncap weapons in this list using Damascus Ingots, Gold Bricks or duplicates until they reach a point in their progression to fully understand their value. |
Weapon | Element | Source | Charge Attack | Comments |
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Crimson Scale |
Premium Gala | DamnatioMassive Fire damage to a foe. All allies gain 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All allies also gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. |
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Gold Moon Options
WARNING! Weapons in this section require a significant Gold Moon investment. The player should be absolutely positive before making the purchase. |
Weapon | Element | Source | Charge Attack | Comments |
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Rhomphaia |
Trade Moons: Gold Moon ×150 |
Thunderous EdgeUnworldly Wind damage to a foe. All Wind allies gain 15% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All Wind allies also gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ereshkigal |
Trade Moons: Gold Moon ×150 |
KurnugiaUnworldly Dark damage to a foe (Damage cap: ~2,550,000). All other Dark allies gain Double StrikeAttacks twice each turn Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. until end of turn. After 4★: MC also gains Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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References
- ↑ 1.0 1.1 1.2 1.3 1.4 GameWith, Apsaras. https://グランブルーファンタジー.gamewith.jp/article/show/50018
- ↑ jpokiehl, EX II. https://twitter.com/jpokiehl/status/976795535137845249
- ↑ Hecate_Mk2, Crestfallen Flower. https://twitter.com/Hecate_mk2/status/976789377916354560
- ↑ Hecate_mk2, Lightning Strike https://twitter.com/Hecate_mk2/status/1237345334008754181?s=20