Supplemental Damage
(Redirected from Supplemental DMG)
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Attack Types: Normal Attack | Charge Attack
Other Damage: Plain Damage | Bonus Damage | Critical Damage | Supplemental Damage
Damage Formula: Basic Concepts | Detailed Formula | Damage Cap | Examples and Guidelines
About Status Effects
Glossary | Quick Navigation | Field Effects
Supplemental Damage refers to damage that is added to certain damage instances. The generic status associated with supplemental damage is Supplemental DMGDMG dealt is supplemented
.
Supplemental damage activations follow certain rules:
- Supplemental damage, such as
Supplemental DMGDMG dealt is supplemented
andEverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Local status effect is applied additively to each damage instance.- Skills that hit foes for multiple times (e.g.
Stardust10-hit, 80% Fire damage to a foe (Damage cap: ~82,000 per hit~820,000 total; Does not include Peacemaker.).
At level 95:
Also gain30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 2 turns andGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns.) will apply the supplemental damage per damage instance. - Every
Bonus DMGDeals bonus DMG for one-foe one-ally attacks
instance will be treated as a separate damage instance. - Charge Attacks are treated as a single damage instance, even if the full animation shows multiple hits.
- Additional, distinct damage effects, such as bonus damage, will still be treated separately. Although depending on the charge attack, these may also count as a different damage type (such as skill damage) and will not benefit from supplemental effects that apply only to charge attack damage.
- Some characters will show multiple damage instances per normal attack. Supplemental damage is applied to each individual damage instance.
- However, there are some noted cases where a normal attack animation shows multiple hits, but is treated as a single damage instance (e.g. Ilsa, Heles (Wind)).
- Skills that hit foes for multiple times (e.g.
- Supplemental damage ignores DMG Cuts, DEF, and
Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
, except for100% DMG CutTaking 100% less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage! and is not affected by soft capping mechanics.[1] - Only for skill damage and C.A. Damage will supplemental damage be boosted by any multiplier that increases Final Damage (e.g. Seraphic multiplier).[2][3]
- Supplemental damage is applicable to the following: [4]
Does apply | Does not apply | Only applies to Boost to DMG debuffse.g. ![]() Local status effect |
---|---|---|
Normal Attack Damage | Standard Plain Damage (e.g. ![]() Inflict 25% Mode Bar CutCut to foe's mode bar Strength: 25%. At level 75: Effect increased to 33% Mode Bar CutCut to foe's mode bar Strength: 33%.) |
Counter Damage |
Normal Attack Bonus Damage (e.g. ![]() ) |
Fixed Plain Damage (e.g. ![]() |
|
C.A. Damage | C.A. Fixed Damage (e.g. Yodarha (SSR)) |
|
C.A. Damage Bonus Damage (e.g. Romeo) |
||
Skill Damage | ||
Summon Call Damage | ||
Chain Burst Damage |
- The supplemental damage value usually has a cap, and it is dependent on the source of the effect. However, the actual damage is usually based on a formula, which can take different forms, for instance:
- Based on a percentage of the foe's maximum HP, such as Sandalphon (Event)'s
The Power of OneAll allies gain
30% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 50% more damage.Duration: 3 turns andSupplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3 turns.
Sandalphon gainsLight of Atonement6-hit light DMG to a foe at end of turn / Remove 1 buff
Duration: 3 turns. skill. - Based on a percentage of the initial damage instance, such as Halluel and Malluel's
EverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Strength: 20% / 1% of Max HPDuration: IndefiniteDamage cap: 10,000 / 100,000Local status effect effect.- When two sources of this type are present and stack (e.g. Fraux's
Nightmare ScarletDMG taken is boosted
Strength: 10% of damage dealt (Damage cap: Unknown)Duration: 2 turnsLocal status effect andEverbaneBoost to DMG taken / HP is lowered on every turn (Can't be removed)
Strength: 20% / 1% of Max HPDuration: IndefiniteDamage cap: 10,000 / 100,000Local status effect), they stack additively and not multiplicatively, i.e. the calculation is based on the damage before supplemental damage.
- When two sources of this type are present and stack (e.g. Fraux's
- Based on the number of debuffs, such as Silva (Light)'s
Weak PointDMG taken is supplemented based on number of debuffs
effect.
- Based on a percentage of the foe's maximum HP, such as Sandalphon (Event)'s
- When the supplemental damage is a non-integer, the damage is rounded up.
Contents
Effect Stacking
- Supplemental damage sources are separated into several categories that will generally stack with each other.
- Unless otherwise stated, only the highest strength applies in the case where multiple sources of the same category are present.
- Described below are the different categorizations which will stack with each other[5]:
Category | Sub-category | Description |
---|---|---|
Standard | The most common category and with the greatest variety of buffs. They are divided into 4 sub-categories; none of which stack with each other | |
Buff | This comprises of all ![]() buffs, as well as some special non-Keen buffs such as ![]() . | |
Keen | This comprises of all ![]() buffs. | |
Support Skill A | This comprises of some but not all Support Skills that confer supplemental damage. | |
Aetherial Mastery Bonus (Earrings) | This comprises perks from aetherial mastery bonuses.[6] | |
Support Skill B | This category comprises of some but not all Support Skills that confer supplemental damage but also stack with the category of Standard. | |
Support Skill C | This category comprises of Support Skills that only target charge attack damage. | |
Support Skill D | This category comprises of Support Skills that only target skill damage. | |
Weapon Skill | This comprises of all supplemental damage that come from Weapon Skills Subcategories under this stack with each other. | |
A | This category comprises of all weapons that do not fall under any of the following sub categories. Weapons under this category stack with each other. (Damage cap: 100,000.) | |
B | The only known weapon in this category is Wasserspeier with the Emblem of Humanity. | |
C | This category comprises of all Weapon skills that confer a stacking buff (e.g. ![]() | |
D | This category comprises of all weapons that only target skill damage (e.g. ![]() ![]() Weapons under this category stack with each other. (Damage cap: 200,000.) | |
E | This category comprises of all weapons that only target charge attack damage (e.g. ![]() Weapons under this category stack with each other. (Damage cap: 1,000,000.) | |
Summon Aura | This category comprises of all Summon Auras. | |
Character Debuff | This category comprises of debuffs applied by Characters that confer supplemental damage. Subcategories under this stack with each other. | |
A | This category comprises most of the known character debuffs that confer supplemental damage. | |
B | Currently, only ![]() Local status effect, ![]() Local status effect, and ![]() Local status effect are known to be of this category.[7] | |
C | Currently, only ![]() and ![]() Local status effect are known to be of this category. | |
Summon Debuff | This category comprises of debuffs applied by Summons that confer supplemental damage. | |
Field | This category comprises of all fields that confer supplemental damage. |
Filters
Sources
Name | Rarity | Element | Source | Targets | Damage Cap | Cooldown | DurationDuration of the Supplemental Damage buff. Might differ from the skill duration indicated on the character page. | Category | Notes |
---|---|---|---|---|---|---|---|---|---|
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![]() Crowning FluidityGain ![]() Duration: Indefinite. (Can't be recast.) ![]() : Raise ![]() Strength: 30,000 (Max: 150,000)Duration: Indefinite lvl by 1 at end of turn (Max: 5 / Resets upon taking damage). |
Self | 30,000 ~ 150,000 | - | Indefinite | ?Verification needed. | Resets upon taking damage. |
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- | ![]() |
![]() Stacking the OddsSupplement damage dealt when ![]() lvl is 9 or above (Damage cap: 100,000). |
Self | 100,000 | - | Indefinite | Support Skill B | Requires Master Level 20. Against foes with ![]() lvl 9 or above. |
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- | ![]() |
![]() TrampleSupplement damage upon triple attacks (Damage cap: 100,000). |
Self | 100,000 | - | Indefinite | Support Skill B | Requires Master Level 20. Only applies to all hits of a triple attack. |
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- | ![]() |
![]() Flames of ChaosVarious debuffs to all foes. |
All foes | 30,000 | 14 turns | 6 turns | Character Debuff A | Inflicts ![]() Strength: (Damage cap: 30,000)Duration: 6 turns. |
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- | ![]() |
![]() Diatonic HarmonyGain ![]() Duration: Indefinite. (Recast to end.) |
All allies except Elysian | 50,000 | 1 turn Recast: 0 turns |
1 turn | Standard - Buff | Randomly grants ![]() Strength: (Damage cap: 50,000)Duration: 1 turn at end of turn. All buffs are granted every 7 turns. |
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- | ![]() |
![]() Chase BladeGain ![]() Strength: 100%Duration: 2 turns and ![]() Strength: Up to 20,000 damageDuration: 3 turns. (Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.) |
Self | 20,000 | 7 turns | 3 turns | Standard - Buff | Requires an auxiliary weapon. |
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- | ![]() |
![]() Laughing Logger400% elemental damage to a foe (Damage cap: ~630,000). Gain ![]() Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns. From 2nd cast onward: Also gain ![]() Strength: (Damage cap: 50,000)Duration: 3 turns. From 3rd cast onward: Also gain ![]() Strength: 15%Duration: 3 turns. |
Self | 50,000 | 5 turns | 3 turns | Standard - Keen | From 2nd cast onward. Strength is 1% of a foe's max HP. |
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- | ![]() |
![]() Leviathan MinoSkill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit). Inflict ![]() Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. on all foes. |
All foes | 30,000 | - | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
Character Debuff A | Requires 1 Crest![]() ![]() ![]() ![]() ![]() ![]() of their element and 30% charge bar. Strength is 1% of a foe's max HP. |
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- | ![]() |
![]() Ouroboros MinoSupport: 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000). |
All allies | 30,000 ~ 55,000 | - | Indefinite | ?Verification needed. | |
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- | ![]() |
![]() Emerald FogInflict ![]() Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual, ![]() Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual, and ![]() Strength: 3,000 per debuff (Damage cap: 30,000)Base Accuracy: 120%Duration: 4 turnsLocal status effect on all foes. |
All foes | 3,000 ~ 30,000 | 7 turns | 4 turns | Character Debuff A | Strength is 3,000 per debuff, capped at 30,000. |
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- | ![]() |
![]() Rapid NockingNock and draw a mystic arrow. (Skill effect changes based on the arrow selected.) |
Self | 50,000 | 7 turns | Indefinite | Standard - Keen | Strength is 1% of a foe's max HP. |
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- | ![]() |
![]() Rapid NockingNock and draw a mystic arrow. (Skill effect changes based on the arrow selected.) |
One foe | 50,000 | 7 turns | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
Character Debuff A | Inflicts ![]() Strength: 30% DEF Down / (Damage cap: 50,000)Duration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining. upon charge attack. |
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- | ![]() |
![]() Multiplying MagicGain ![]() Adds 1 Magic Circle of a random element at end of turn / Adds 1 Magic Circle of each element every 7 turns 1 or more Fire Circles: ATK is boosted 1 or more Water Circles: DEF is boosted 1 or more Earth Circles: C.A. DMG and C.A. DMG cap are boosted 1 or more Wind Circles: Deals bonus superior elemental DMG upon normal attacks 1 or more Light Circles: Maximum amount of DMG that can be dealt per hit is boosted 1 or more Dark Circles: DMG dealt is supplemented (Can't be removed) Duration: Indefinite. (Can't be recast.) |
Self | 50,000 | - | Indefinite | Support Skill B | Requires 1 ![]() . |
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- | ![]() |
![]() Enhancing ShellEnhancing Shell 90 ATK Hits all: Yes ~50% chance for each ally to gain ![]() Strength: 5% of foe's max HP (Damage cap: 50,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 50,000 | - | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
Standard - Buff | ~50% chance for each ally to gain ![]() Strength: 5% of foe's max HP (Damage cap: 50,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. when attacking with Enhancing Shell. Strength is 5% of a foe's max HP. |
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- | ![]() |
![]() Expert Model: Chaos LegionExpert Model: Chaos Legion 200 ATK Hits all: No Surpasses DMG cap by 50% / ~20% chance to inflict ![]() Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining. on a foe. |
One foe | 100,000 | - | 0.5 turnsApplied during the attack phase and lasts until the turn ends. | Character Debuff A | ~20% chance to inflict ![]() Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining. on a foe when attacking with Expert Model: Chaos Legion. |
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- | ![]() |
![]() Thousand SlicesInflict ![]() Strength: 10%Duration: 2 turns and ![]() Strength: 50%Duration: 2 turnsLocal status effect on all foes. |
All foes | No damage cap | 8 turns | 2 turns | Character Debuff C | Strength is 10% of damage dealt. Ends after 20 hits. |
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- | ![]() |
![]() Dual-Axe LegendGuaranteed double attacks. Supplement normal attack damage (Damage cap: 30,000). |
Self | 30,000 | - | Indefinite | Support Skill B | Only applies to normal attack damage. |
![]() Altair (Holiday) |
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![]() Battleplan: MarchBattleplan: March: All Fire allies gain ![]() Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, and ![]() Duration: Indefinite. (When Altair's ![]() is 5: Skill changes to Battleplan: Maneuver.) Battleplan: Maneuver: All Fire allies gain ![]() Strength: 100% chance of dealing 30% more damage.Duration: 3 turns, ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, ![]() Strength: 50%Duration: 3 turns, and ![]() Strength: 15%Duration: 3 turns. (Consumes 5 ![]() .) |
Fire allies | 50,000 | 7 turns Lvl 55: 6 turns |
3 turns | Standard - Keen | Strength is 1% of a foe's max HP. |
![]() Azazel (Halloween) |
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![]() Dark DominatorGain ![]() Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, ![]() Strength: 30%Duration: 3 turns, ![]() Strength: 15%Duration: 3 turns, and ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. (If a foe has Petrified ![]() ![]() Local status effect: Instantly perform a normal attack without using up a turn. Otherwise: Affects all allies.) |
All allies | 50,000 | 8 turns Lvl 55: 7 turns |
3 turns | Standard - Keen | Strength is 1% of a foe's max HP. |
![]() Charioce XVII |
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![]() Boost MoraleRestore 30% of an ally's HP (Healing cap: 2000) and grant ![]() Strength: 5% of max HP (Healing cap: 500)Duration: 3 turns and ![]() Strength: 1% of enemy's max HP (Damage cap: 30,000)Duration: 3 turns. |
One ally | 30,000 | 5 turns Lvl 55: 4 turns |
3 turns | Standard - Buff | Strength is 1% of a foe's max HP. |
![]() Dorothy and Claudia (Summer) |
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![]() AufwachenAll Fire allies gain ![]() Strength: 20%Duration: 2 turns. (When ![]() Duration: Indefinite is 3: All Fire allies also gain ![]() Strength: 100% chance of dealing 30% more damage.Duration: 2 turns and ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 2 turns.) |
Fire allies | 50,000 | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 3 turns |
2 turns | Standard - Keen | Claudia only. Strength is 1% of a foe's max HP. |
![]() Enyo (Summer) |
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![]() Gratzounia Kydoimos300% Fire damage to all foes (Damage cap: ~700,000). Inflict ![]() Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds and ![]() Base Accuracy: 100%Duration: 3 turnsLocal status effect on all foes. |
All foes | 30,000 | 8 turns Lvl 75: 7 turns |
3 turns | Character Debuff A | Strength is 1% of a foe's max HP. |
![]() Enyo (Summer) |
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![]() ChrysomiloGain ![]() Strength: 20,000 (Max: 60,000)Duration: Indefinite. Instantly perform a normal attack without using up a turn. |
Self | 20,000 ~ 60,000 | 6 turns | Indefinite | ?Verification needed. | Strength is 20,000 per stack, capped at 60,000. Ends cooldown when a foe uses a special attack. |
![]() Fraux |
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![]() Crimson Nightmare400%-500% Fire damage to a foe (Damage cap: ~480,000). Inflict ![]() Strength: 30%Base Accuracy: 200%Duration: 2 turnsLocal status effect. (When ![]() is in effect: Also inflict ![]() Strength: 10% of damage dealt (Damage cap: None)Base Accuracy: 200%Duration: 2 turnsLocal status effect and remove 1 buff.) |
One foe | No damage cap | 7 turns Lvl 55: 6 turns |
2 turns | Character Debuff B | Requires ![]() . Strength is 10% of damage dealt. |
![]() Icarus |
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![]() Way of the WarriorImmune to ![]() . Gain these effects in order based on number of ![]() : 30% boost to ATKMultiplier: Normal, 100% boost to DEF, deal multiattacks, supplement damage dealt (Damage cap: 10,000), amplifyMultiplier: Seraphic normal attack damage by 20%. |
Self | 10,000 | - | Indefinite | Support Skill B | Requires 4 ![]() . |
![]() Izmir (Yukata) |
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![]() Bathed BeautySupplement Fire allies' C.A. damage (Damage cap: 100,000). AmplifySeraphic modifier Fire allies' damage against Wind foes by 20%. |
Fire allies | 100,000 | - | Indefinite | Support Skill C | Strength is 5% of a foe's max HP. |
![]() Kallen Kouzuki |
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![]() Zero Squad Commander ![]() Duration: Indefinite rises every turn (Max: 5). (Supplemental damage effect and Bonus Fire DMG effect based on ![]() lvl.) |
Self | 5,000 ~ 30,000 | - | Indefinite | Standard - Support Skill A | Strength is 1% of a foe's max HP. Damage cap rises based on ![]() lvl. |
![]() Mimlemel (Summer) |
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![]() Midsummer HeatwaveDeal 3-hit damage to random foes on third hit of each normal attack. Supplemental damage to the third hit (Damage cap: 40,000). |
Self | 40,000 | - | Indefinite | Support Skill B | Strength is 1% of a foe's max HP. Only applies to the third hit. |
![]() Mirin (Summer) |
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![]() Phoenix Cicada StanceGain ![]() Strength: 300%Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and ![]() Duration: Indefinite. (Phoenix Cicada Stance ends upon taking damage 3 times.) |
Self | 50,000 | 8 turns | Indefinite | Standard - Support Skill A | Strength is 1% of a foe's max HP. Ends upon taking damage 3 times. |
![]() Mugen |
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![]() Ballistic Big Boy1000%Unworldly Fire damage to a foe (Damage cap: ~3,000,000). Mugen gains a random buff effect. |
Self | 50,000 | - | Indefinite | Standard - Buff | Rampage mode only. Randomly gains ![]() Strength: (Damage cap: 50,000)Duration: Indefinite. Overwrites ![]() Strength: (Damage cap: 20,000)Duration: Indefinite. |
![]() Mugen |
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![]() Song of InnocenceAll allies gain a random buff effect and ![]() Strength: 20%. |
All allies | 20,000 | 7 turns Lvl 75: 6 turns |
Indefinite | Standard - Buff | Randomly grants ![]() Strength: (Damage cap: 20,000)Duration: Indefinite. ![]() End cooldown for Song of Innocence. ends the skill's cooldown. |
![]() Nezha (Yukata) |
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![]() Lost Legacies ResurrectedGain these effects in order based on number of Primal allies in the party: Ignore foes' Wind resistance, 30% boost to ATKMultiplier: Perpetuity, guaranteed triple attacks, 20% boost to skill damage and 10% boost to skill damage cap, supplement skill damage (Damage cap: 30,000). |
Self | 30,000 | - | Indefinite | Support Skill D | Requires 5 Primal allies. |
![]() Percival |
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![]() TraeumereiGain ![]() Strength: 60%-20%Duration: 3 turns. At level 100: Also gain ![]() Strength: 30%Duration: 3 turns and additional buffs based on Percival's number of ![]() . |
Self | 50,000 | 6 turns | 3 turns | Standard - Keen | Requires level 100 (5★) and 5 ![]() . Strength is 1% of a foe's max HP. |
![]() Percival (Grand) |
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![]() Lohens SchicksalWhen normal attacking a foe whose ![]() lvl is 7 or above: 1000% Fire damage to all foes (Damage cap: ~1,200,000). Inflict ![]() Strength: 10% (Max: 40%)Duration: 180 seconds, ![]() Strength: 10% (Max: 40%)Duration: 180 seconds, and ![]() Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect. |
One foe | No damage cap | - | 0.5 turnsApplied during the attack phase and lasts until the turn ends. | Character Debuff C | Strength is 30% of damage dealt. Against foes with ![]() lvl 7 or above. Ends after 6 hits. |
![]() Ragazzo |
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![]() Fiamma di Cannone300% Fire damage to all foes (Damage cap: ~635,000). Gain ![]() Strength: 100,000Duration: 1 turn . (Consumes 1 Energia to also gain ![]() Duration: 1 turn .) |
Self | 100,000 | 10 turns Lvl 55: 9 turns |
1 turn | Standard - Buff | |
![]() Reinhardtzar (Grand) |
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![]() Extended Mastery Support SkillSupplement skill DMG |
Self | 30,000 | - | Indefinite | Support Skill D | 30,000 skill supplemental damage at 3★. |
![]() Shinsengumi |
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![]() Extended Mastery Support SkillSupplement skill DMG |
Self | 30,000 | - | Indefinite | Support Skill D | 30,000 skill supplemental damage at 3★. |
![]() Silva (Yukata) |
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![]() Salve Bullet1250%Unworldly Fire damage to a foe (Damage cap: ~2,900,000). Inflict ![]() Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
One foe | No damage cap | - | 0.5 turnsApplied during the attack phase and lasts until the turn ends. | Character Debuff C | Strength is 30% of damage dealt. Ends after 6 hits. |
![]() Tabina |
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![]() Iiedad300%-350% Fire damage to a foe (Damage cap: ~500,000) and remove 1 buff. Inflict ![]() Strength: 3,000 per debuff (Damage cap: 30,000)Base Accuracy: 120%Duration: 4 turns. |
One foe | 3,000 ~ 30,000 | 7 turns Lvl 55: 6 turns |
4 turns | Character Debuff A | Strength is 3,000 per debuff, capped at 30,000. |
![]() Tien |
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![]() Last HopeIncrease the Bounty lvl cap to ![]() At level 150: At ![]() or above: Supplement Tien's damage dealt (Damage cap: 100,000). |
Self | 100,000 | - | Indefinite | Standard - Support Skill A | Requires Transcendence Stage 5. Against foes with ![]() . |
![]() Yuel |
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![]() MoonriseSupplement all allies' damage against foes with ![]() Local status effect (Damage cap: 30,000). |
All allies | 30,000 | - | Indefinite | Support Skill B | Against foes with ![]() Local status effect. |
![]() Aster |
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![]() Refreshing BreezeGrant an ally ![]() Strength: 50%Duration: 5 turns and ![]() Strength: (Damage cap: 20,000)Duration: 5 turns. |
One ally | 20,000 | 8 turns Lvl 45: 7 turns |
5 turns | Standard - Buff | |
![]() Cassius (Yukata) |
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![]() Moon Between the Clouds ![]() Strength: Indefinite lvl rises by 1 upon an ally's damage skill usage (Max: 10). (Supplement damage dealt based on ![]() lvl.) |
Self | 2,000 ~ 20,000 | - | Indefinite | Support Skill B | Strength is 1% of a foe's max HP, capped at 2,000 per ![]() lvl. |
![]() Altair |
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![]() Lexicon of CombatSupplement C.A. damage for Water allies with 5 or more buffs (Damage cap: 100,000). |
Water allies | 100,000 | - | Indefinite | Support Skill C | Requires level 95 (5★) and 5 or more buffs. |
![]() Andira (Summer) |
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![]() Multi-Solstice600% Water damage to all foes (Damage cap: ~830,000). Inflict ![]() Base Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect. |
All foes | 10,000 | 6 turns Lvl 55: 5 turns |
Indefinite | Character Debuff A | Strength is 1% of a foe's max HP. |
![]() Cagliostro (Summer) |
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![]() Aqua Magna450%Massive Water damage to a foe. Cagliostro gains ![]() Duration: Indefinite. All allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 50,000 | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Keen | Strength is 1% of a foe's max HP. |
![]() Cagliostro (Summer) |
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![]() Ars NovaArs Nova: All Water allies gain ![]() Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, and ![]() Duration: Indefinite. (When Cagliostro's ![]() Duration: Indefinite is 5: Skill changes to Ars Notoria.) Ars Notoria: All Water allies gain ![]() Strength: 100% chance of dealing 30% more damage.Duration: 3 turns, ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, ![]() Strength: 50%Duration: 3 turns, and ![]() Strength: 15%Duration: 3 turns. |
Water allies | 50,000 | 7 turns Lvl 55: 6 turns |
3 turns | Standard - Keen | Strength is 1% of a foe's max HP. |
![]() Cassius (Valentine) |
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![]() Lunar Decoration450%Massive Water damage to a foe. 1-turn cut to Cassius's skill cooldowns. Gain ![]() Strength: 1% of foe's max HP (Damage cap: 100,000)Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Self | 100,000 | - | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
Standard - Buff | Strength is 1% of a foe's max HP. |
![]() Cupitan |
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![]() Light of PesciSupplement Water allies' skill damage (Damage cap: 50,000). |
Water allies | 50,000 | - | Indefinite | Support Skill D | Strength is 1% of a foe's max HP. |
![]() Erika |
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![]() Ordre du Soutien1-turn cut to a Water ally's skill cooldowns. Target ally gains ![]() Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, ![]() Duration: 3 turns, and ![]() Strength: 15%Multiplier: SeraphicDuration: 3 turns. |
One Water ally | 50,000 | 9 turns Lvl 75: 8 turns |
3 turns | Standard - Keen | Strength is 1% of a foe's max HP. |
![]() Fediel (Summer) |
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![]() Eclipse's GraceUpon Fediel taking turn-based DMG: Gain ![]() Strength: 10%. All Water allies gain ![]() Strength: 60,000 (Max: 300,000)Duration: Indefinite. |
Water allies | 60,000 ~ 300,000 | - | Indefinite | ?Verification needed. | |
![]() Filene |
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![]() PermafrostAgainst foes with ![]() Local status effect: Reduce damage taken by 20% and supplement damage dealt (Damage cap: 50,000) for Water allies. |
Water allies | 50,000 | - | Indefinite | Support Skill B | Against foes with ![]() Local status effect. |
![]() Grea (Summer) |
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![]() DragonheartGain ![]() Duration: 2 turns. (Grants the same effect to an ally with ![]() .) |
Self and One ally | 50,000 | 6 turns | 2 turns | Standard - Keen | Strength is 1% of a foe's max HP. |
![]() Izmir |
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![]() FarewellAll allies gain ![]() Strength: 50% chance of dealing 50% more damage.Duration: 3 turns. (Consumes 20% of charge bar.) At level 100: No longer consumes charge bar. All allies also gain ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns and ![]() Strength: (Healing cap: 500) or 10% charge barDuration: 3 turns. |
All allies | 50,000 | 5 turns | 3 turns | Standard - Keen | Requires level 100 (5★). Strength is 1% of a foe's max HP. |
![]() Kolulu (Summer) |
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![]() Taste the SeaSupplement Water allies' damage based on their number of ![]() . (Takes effect even when Kolulu is a sub ally.) |
Water allies | 4,000 ~ 20,000 | - | Indefinite | Support Skill B | Strength is 1% of a foe's max HP, capped at 4,000 per ![]() . |
![]() Milleore and Sahli Lao |
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![]() Precision BurstSupplement damage dealt by first and third hits of each normal attack (Damage cap: 40,000). |
Self | 40,000 | - | Indefinite | Support Skill B | Strength is 1% of a foe's max HP. Only applies to the first and third hit. |
![]() Rosetta (Halloween) |
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![]() Funeral FlowerInflict ![]() Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single and ![]() Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single on a foe. Set a ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect. (When a foe uses a special attack the Flower Bud blooms: Inflict ![]() Strength: 30,000Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining. on all foes and remove 1 buff. Restore 20% of all allies' HP [Healing cap: 3000].) |
All foes | 30,000 | 8 turns Lvl 75: 7 turns |
3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Character Debuff A | |
![]() Sturm |
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![]() Silver TongueGrant a foe ![]() Strength: 100%Duration: 3 turnsLocal status effect and ![]() Strength: 50%Duration: 3 turnsLocal status effect. Gain ![]() Strength: 50%Duration: 3 turns, ![]() Strength: 100% chance of dealing 50% more damage.Duration: 3 turns, and ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. |
Self | 50,000 | 6 turns Lvl 75: 5 turns |
3 turns | Standard - Keen | Strength is 1% of a foe's max HP. |
![]() Tanjiro, Nezuko, Zenitsu, and Inosuke |
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![]() Hinokami KaguraSupplemental DMG and boost to attack specs based on ![]() lvl. Raise ![]() Duration: Indefinite lvl by 2 upon using skills. Starts battle with ![]() . |
Self | 4,000 ~ 20,000 | - | Indefinite | Support Skill B | Strength is 4,000 per ![]() lvl, capped at 20,000. |
![]() Troue |
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![]() Conte de la Memoire450%Massive Water damage to a foe. All allies gain ![]() Strength: (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 50,000 | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Keen | Strength is 1% of a foe's max HP. |
![]() Troue |
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![]() Surpass the Past and Grasp the Future30% / 30% boost to Water allies' critical hit rate30% chance of dealing 30% more damage.. Supplement Water allies' critical hit damage (Damage cap: 3000). |
Water allies | 3,000 | - | Indefinite | Support Skill B | Only applies to critical hit damage. |
![]() Troue |
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![]() Extended Mastery Support SkillGain ![]() Duration: Indefinite upon using skills. |
Self | 10,000 ~ 30,000 | - | Indefinite | ?Verification needed. | At 3★: Strength is 10,000 per stack, capped at 30,000. |
![]() Amelia |
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![]() Valiant WillAll Earth allies gain ![]() Strength: 70% chance of dealing 30% more damage.Duration: 3 turns and ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. (When Amelia has 12 or more buffs: All Earth allies also gain ![]() Duration: 1 turn Water Damage Cut..) |
Earth allies | 50,000 | 7 turns Lvl 75: 6 turns |
3 turns | Standard - Keen | Strength is 1% of a foe's max HP. |
![]() Cagliostro |
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![]() PhantasmagoriaAll allies gain ![]() Duration: 3 turnsStacking: Special Buff and ![]() Duration: Indefinite. At level 75: Effect enhanced. At level 100: All allies also gain ![]() Strength: 50% chance of dealing 30% more damage.Duration: 3 turns and ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. |
All allies | 50,000 | 7 turns | 3 turns | Standard - Keen | Requires level 100 (5★). Strength is 1% of a foe's max HP. |
![]() Caim |
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![]() The Hanged Man ReversedWhen Sub Ally: When all equipped weapons are different, 20% boost to Earth allies' ATKMultiplier: Perpetuity, 50% boost to DEF, and 10% boost to damage cap. At level 95: Also supplement Earth allies' damage (Damage cap: 20,000). |
Earth allies | 20,000 | - | Indefinite | Support Skill B | Requires level 95 (5★). |
![]() Eugen (Grand) |
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![]() Intercept IIGain ![]() Strength: 200%Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and ![]() Strength: +50Duration: 3 turns. (Consumes 30% of charge bar.) At level 90: Charge bar cost removed. Counter buff upgraded to ![]() Strength: 400%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.. Also gain ![]() Strength: 100% chance of dealing 50% more damage.Duration: 3 turns and ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. |
Self | 50,000 | 6 turns | 3 turns | Standard - Keen | Requires level 90 (5★). Strength is 1% of a foe's max HP. |
![]() Eustace (Halloween) |
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![]() Wasted EarthAll Earth allies gain ![]() Strength: 30% chance of dealing 30% more damage.Duration: 3 turns, ![]() Strength: 30%Duration: 3 turns, and ![]() Strength: 15%Duration: 3 turns. Use 2 ![]() : All Earth allies also gain ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. |
Earth allies | 50,000 | 7 turns | 3 turns | Standard - Keen | Requires ![]() lvl 2. Strength is 1% of a foe's max HP. |
![]() Hallessena |
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![]() Everyone's Safety BlanketSupplemental DMG to the third hit of triple attacks (Damage cap: 50,000). |
Self | 50,000 | - | Indefinite | Support Skill B | Requires level 95 (5★). Strength is 1% of a foe's max HP. Only applies to the third hit of triple attacks. |
![]() Herja (SSR) |
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![]() Extended Mastery Support SkillSupplement skill DMG. |
Self | 30,000 | - | Indefinite | Support Skill D | 30,000 skill supplemental damage at 3★. |
![]() Illnott (Summer) |
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![]() FluorescenceInflict ![]() Base Accuracy: 200%Duration: 5 turnsLocal status effect on all foes. (Can't recast.) |
All foes | 30,000 | - | 5 turns | Character Debuff A | Strength is 1% of a foe's max HP. Can't recast. |
![]() Ilsa |
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![]() Gun of ArbitrationSupplement damage dealt when there are ![]() (Damage cap: 30,000). Reload instead of attacking when out of ![]() . |
Self | 30,000 | - | Indefinite | Standard - Support Skill A | Requires ![]() . Strength is 1% of a foe's max HP. |
![]() Jessica (Yukata) |
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![]() FeuerwerkAll allies gain ![]() DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed) Multiplier: NormalDuration: 3 turnsStacking: Special Buff and ![]() Strength: 10%Duration: 3 turns. When ![]() lvl is 1 or higher: All allies also gain ![]() Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 3 turns. |
All allies | 30,000 | 7 turns Lvl 75: 6 turns |
3 turns | Standard - Buff | Requires ![]() lvl 1. Strength is 1% of a foe's max HP. |
![]() Lennah (Earth) |
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![]() Spirit Blossom MemoriesDrain effect (Healing cap: 500) and Supplemental DMG effect (Damage cap: 30,000) to Earth allies against foes with ![]() Local status effect. |
Earth allies | 30,000 | - | Indefinite | Support Skill B | Against foes with ![]() Local status effect. |
![]() Leona (Grand) |
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![]() Lion's Maw450%Massive Earth damage to a foe. 100% Bonus Earth damage to a foe based on ![]() lvl (Damage cap: ~130,000 per hit / Max: 5 hits). All allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 50,000 | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Keen | Strength is 1% of a foe's max HP. |
![]() Lobelia |
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![]() Partition d'Air200% Earth damage to a foe (Damage cap: ~200,000 per hit). Inflict ![]() Strength: 30,000Duration: 3 turns. (Can only be used after The Magician Upright activates. Hit number increases based on number of ![]() [Max: 11 hits].) |
One foe | 30,000 | 5 turns | 3 turns | ?Verification needed. | Requires level 100 (5★). |
![]() Lobelia |
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![]() The Tower ReversedWhen Sub Ally: Earth allies gain ![]() Strength: 6% (Max: 30%)Duration: Indefinite upon casting a skill. At level 95: Earth allies also gain ![]() Strength: 10,000 (Max: 50,000)Duration: Indefinite upon casting a skill. |
Earth allies | 10,000 ~ 50,000 | - | Indefinite | ?Verification needed. | Requires level 95 (5★). |
![]() Mahira |
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![]() Just Like FlyingSupplement all allies' damage based on their number of ![]() (Damage cap: 20,000). Debuff immunity for allies with max ![]() . (Consumes Drum Beats upon activation of debuff immunity.) |
All allies | 2,000 ~ 20,000 | - | Indefinite | Support Skill B | Strength is 2,000 per ![]() lvl, capped at 20,000. |
![]() Melleau |
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![]() Raging FlowGain ![]() Strength: 30%Multiplier: UniqueDuration: 3 turns and ![]() Duration: 3 turns Lvl 100: 5 turns. At level 100: Buff durations increased to 5 turns. Buff increased to ![]() Strength: 50%Multiplier: UniqueDuration: 5 turns. Also gain ![]() Strength: 80% chance of dealing 20% more damage.Duration: 5 turns, ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 5 turns, and ![]() Strength: (Healing cap: 500)Duration: 5 turns. |
Self | 50,000 | 5 turns | 5 turns | Standard - Keen | Requires level 100 (5★). Strength is 1% of a foe's max HP. |
![]() Metera (Summer) |
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![]() Breezy Summer ButterflySupplement Earth allies' skill damage (Damage cap: 50,000). |
Earth allies | 50,000 | - | Indefinite | Support Skill D | Strength is 1% of a foe's max HP. |
![]() Mireille and Risette |
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![]() Alchemist of CreationSupplement Earth allies' damage dealt based on their number of ![]() . (Takes effect even when Mireille and Risette are sub allies.) |
Earth allies | 4,000 ~ 20,000 | - | Indefinite | Support Skill B | Strength is 1% of a foe's max HP, capped at 4,000 per ![]() . |
![]() Paris |
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![]() Parata ProtettivaGain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn , ![]() Strength: 200%Duration: 4 turnsCounter attacks grant 5% charge bar per hit., and ![]() Strength: 20,000Duration: 4 turns. (Consumes 30% of charge bar. Boost to number of counterattacks based on ![]() lvl [Max: 7 times].) |
Self | 20,000 | 7 turns Lvl 55: 6 turns |
4 turns | Standard - Buff | |
![]() Soriz (SSR) |
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![]() Reactive Muscles ![]() Duration: Indefinite lvl rises by 1 upon taking damage (Max: Lvl 10). (Supplement damage dealt based on ![]() Duration: Indefinite lvl.) At level 90: ![]() Duration: Indefinite lvl also rises by 1 upon using damage skills. ![]() Duration: Indefinite also boosts ATKUnique modifier, DEF, and damage cap. |
Self | 5,000 ~ 50,000 | - | Indefinite | Support Skill B[8] | Strength is 1% of a foe's max HP, capped at 5,000 per ![]() lvl. |
![]() Threo |
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![]() SupernaturalStarts battle with ![]() Duration: Indefinite. At level 90: Also supplement damage dealt by third hit of triple attacks (Damage cap: 300,000). |
Self | 300,000 | - | Indefinite | Support Skill B | Requires level 90 (5★). Only applies to the third hit of triple attacks. |
![]() Beatrix (SR) |
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![]() Exaltation1-turn cut to an Earth ally's skill cooldown. Target ally gains ![]() Strength: ?% of foe's max HP (Damage cap: 30,000)Duration: 3 turns, ![]() Duration: 3 turns, and ![]() Strength: 30%. |
One ally | 30,000 | 7 turns | 3 turns | Standard - Buff | |
![]() Albert (Summer) |
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![]() Devotion ImpulseGain ![]() Strength: 100% chance of dealing 50% more damage.Duration: 3 turns and ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. (When ![]() lvl is 5 or above: Affects all allies.) |
All allies | 50,000 | 7 turns Lvl 75: 6 turns |
3 turns | Standard - Keen | Strength is 1% of a foe's max HP. Requires ![]() lvl 5 to target all allies. |
![]() Albert (Summer) |
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![]() Thunderswift Lord's TorchingDeal 2-hit damage to random foes from the second hit of each normal attack. Supplemental damage from third hit (Damage cap: 50,000). 50% Bonus Wind DMG effect to fourth hit. |
Self | 50,000 | - | Indefinite | Support Skill B | Only applies to the third and fourth hit. |
![]() Catura |
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![]() Blamboo Shots12-hit, 100% Wind damage to random foes (Damage cap: ~80,000 per hit). Inflict ![]() Strength: 1% of foe's max HPBase Accuracy: 120%Duration: 4 turns on all foes. (Number of hits and Blamboozled effect specs increased upon each cast [Max: 5 times].) |
All foes | 8,000 ~ 40,000 | 8 turns Lvl 75: 7 turns |
4 turns | Character Debuff A | Strength is 1% of a foe's max HP, capped at 8,000 per number of times this skill has been cast. |
![]() Catura |
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![]() Milky Roll-OutWhen in ![]() : Guaranteed triple attacks, supplement damage (Max: 50,000), 50% Bonus Wind DMG effect, and 30% hit to DEF. |
Self | 50,000 | - | Indefinite | Standard - Support Skill A | Strength is 1% of a foe's max HP. Requires 60% charge bar per turn to maintain ![]() . |
![]() Christina |
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![]() Ruler of the CasinoSupplement damage dealt and boost to hostility based on number of ![]() Duration: Indefinite. Gain 1 ![]() Duration: Indefinite upon using damage skills or charge attack (Max: 3). |
Self | 10,000 ~ 30,000 | - | Indefinite | Support Skill B | Requires level 90 (5★). Strength is 10,000 per ![]() lvl. |
![]() Elea |
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![]() Chivalrous BladeWhen first or third ally: Supplement Wind allies' C.A. damage (Damage cap: 100,000). AmplifySeraphic modifier Wind allies' damage against Earth foes by 20%. |
Wind allies | 100,000 | - | Indefinite | Support Skill C | Strength is 5% of a foe's max HP. |
![]() Ewiyar (Grand) |
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![]() The Emerald's WindfallGain ![]() Multiplier: PerpetuityDuration: Indefinite. All other Wind allies gain a random buff. (Can't be recast.) |
Wind allies except Ewiyar | 100,000 | - | 3 turns | Standard - Buff | Randomly grants ![]() Strength: (Damage cap: 100,000)Duration: 3 turns upon initial cast and at end of turn. |
![]() Grimnir (Valentine) |
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![]() Grace of the RadiantAll allies gain ![]() Strength: 4000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All Wind allies gain ![]() Strength: 100% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Raise Grimnir's ![]() lvl by 2. |
Wind allies | 50,000 | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Keen | Strength is 1% of a foe's max HP. |
![]() Grimnir (Valentine) |
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![]() Holy Rays of PurgationWhen the binds on my right arm are undone... The heavens will tremble! The earth will quake! Myriad evils shall be brought to righteous end! ( ![]() Duration: IndefiniteField effect Local status effect to the field.) (Consumes 10 ![]() lvls.) |
All allies | 30,000 | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 1 turn |
Indefinite | Field | Requires ![]() lvl 10. |
![]() Kaguya |
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![]() Heavenly WindsGrant another Wind ally ![]() Duration: Indefinite. (Can't recast.) |
One Wind ally except Kaguya | 50,000 | - | Indefinite | Standard - Keen | Strength is 1% of a foe's max HP. Can't recast. |
![]() Kaguya |
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![]() Lightning Rebuke3-hit, 400% Wind damage to all foes (Damage cap: ~700,000 per hit). Inflict ![]() Base Accuracy: 150%Duration: IndefiniteStacking: PermanentLocal status effect. (Boost to ![]() Stacking: PermanentLocal status effect effect specs upon each cast [Max: Lvl 3].) |
All foes | 10,000 ~ 30,000 | 5 turns | Indefinite | Character Debuff A | |
![]() Kokkoro |
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![]() Speed UpAll allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 3 turns and ![]() Strength: 25%. |
All allies | 30,000 | 8 turns Lvl 55: 7 turns |
3 turns | Standard - Buff | Strength is 1% of a foe's max HP. |
![]() Melissabelle |
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![]() Moisturize and ConditionGain ![]() (Includes all-ally attacks) Duration: 1 turn , ![]() Strength: 100% chance of taking 80% less damage.Duration: 1 turn , and ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. |
Self | 50,000 | 7 turns | 3 turns | Standard - Buff | Requires level 100 (5★). Strength is 1% of a foe's max HP. |
![]() Monika (Grand) |
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![]() Winds of White WingsAll Wind allies gain ![]() Strength: 70% chance of dealing 30% more damage.Duration: 3 turns. From 2nd cast onward: All Wind allies also gain ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. From 3rd cast onward: All Wind allies also gain ![]() Strength: 10%Duration: 3 turns. |
Wind allies | 50,000 | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 3 turns |
3 turns | Standard - Keen | From 2nd cast onward. Strength is 1% of a foe's max HP. |
![]() Narmaya (Grand) |
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![]() Dance of Pink PetalsGain ![]() Strength: 50%Multiplier: AssassinDuration: 1 turn , ![]() Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, and ![]() Strength: 5% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. |
Self | 50,000 | 6 turns | 3 turns | Standard - Keen | Strength is 5% of a foe's max HP. |
![]() Niyon |
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![]() DefenduRaise all foes' ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). All allies gain ![]() Strength: 30% chance of dealing 30% more damage.Duration: 3 turns. At level 85: All allies also gain ![]() Strength: 2000Duration: 3 turns. At level 130: Buff increased to ![]() Strength: 100% chance of dealing 30% more damage.Duration: 3 turns. Shield endurance increased to ![]() Strength: 3000Duration: 3 turns. All allies also gain ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns and ![]() Strength: 10%Multiplier: SeraphicDuration: 3 turns. |
All allies | 50,000 | 5 turns | 3 turns | Standard - Keen | Requires Transcendence Stage 3. Strength is 1% of a foe's max HP. |
![]() Petra (SSR) |
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![]() Elemental BreathAll allies gain ![]() Strength: 50%Duration: 3 turns and ![]() Duration: 3 turns. |
All allies | 50,000 | 7 turns | 3 turns | Standard - Keen | Strength is 1% of a foe's max HP. |
![]() Rosetta (Grand) |
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![]() Iron Maiden150%-200% Wind damage to all foes (Damage cap: ~450,000). All allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 5,000)Duration: 3 turns. At level 90: Damage increased to 500% and damage cap increased to ~730,000. All allies no longer gain ![]() Duration: 3 turns. All allies gain ![]() Strength: 30% ATK Up / 1% of foe's max HP (Damage cap: 20,000)Multiplier: PerpetuityDuration: 3 turns instead. |
All allies | 5,000 At level 90: 20,000 |
7 turns Lvl 90: 6 turns |
3 turns | Standard - Buff | Strength is 1% of a foe's max HP |
![]() Rosetta (Grand) |
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![]() Timeless Reign8-hit, 75% Wind damage to random foes (Damage cap: ~75,000 per hit). Inflict ![]() Strength: 1% of foe's max HP (Damage cap: 10,000) / 999,999 plain DMGBase Accuracy: 200%Duration: Indefinite on all foes. |
All foes | 10,000 | 6 turns | Indefinite | Character Debuff A | Strength is 1% of a foe's max HP. |
![]() Seofon |
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![]() Miriade di IllusioniAmplify Fated Chain damage by 100%. Extend effect duration to 3 turns. At level 150: Supplement Wind allies' C.A. damage (Damage cap: 100,000). Upon activating a Fated Chain, cancel the displayed Omen if it can be cancelled. |
Wind allies | 100,000 | - | Indefinite | Support Skill C | Requires Transcendence Stage 5. Strength is 5% of a foe's max HP. |
![]() Stan and Aliza |
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![]() Boots & Blades ![]() Duration: Indefinite lvl rises by 1 upon triple attacks. (Supplemental damage effect based on ![]() lvl [Max: 5].) |
Self | 10,000 ~ 50,000 | - | Indefinite | Support Skill B | Strength is 10,000 per ![]() lvl. |
![]() Sutera (SSR) |
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![]() Refreshing BreezeSupplement Wind allies' skill damage (Damage cap: 50,000). |
Wind allies | 50,000 | - | Indefinite | Support Skill D | Strength is 1% of a foe's max HP. |
![]() Ultimate Friday |
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![]() Invoke HolidaySupplement Wind allies' C.A. damage (Damage cap: 100,000). When a foe uses a special attack: Activate Eliminate Work. |
Wind allies | 100,000 | - | Indefinite | Support Skill C | |
![]() Yuel (Summer) |
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![]() ZuigetsuSupplement all allies' damage against foes with ![]() Local status effect. 30% boost to Yuel's dodge rate against foes with ![]() Local status effect. Activate Hien: Homuragaeshi at end of turn when Yuel didn't take damage. |
All allies | 30,000 | - | Indefinite | Support Skill B | Strength is 1% of a foe's max HP. Against foes with ![]() Local status effect. |
![]() Yurius |
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![]() Truth Seeker ![]() Duration: Indefinite lvl rises upon using skills. (Boost to C.A. specs based on ![]() lvl [Max: 10].) At level 95: Boost to C.A. specs enhanced. Also supplement damage dealt based on ![]() lvl. |
Self | 2,000 ~ 20,000 | - | Indefinite | Support Skill B | Strength is 1% of a foe's max HP, capped at 2,000 per ![]() lvl. |
![]() Krugne (SR) |
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![]() Enhancement Dice IIRoll a dice. Buff to all allies based on the number rolled. (Consumes 10% of charge bar.) |
All allies | 20,000 | 1 turn Lvl 45: 0 turns |
3 turns | Standard - Buff | Randomly grants ![]() Strength: (Damage cap: 20,000)Duration: 3 turns. |
![]() Mirin |
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![]() Dripping Water Hollows Stone ![]() Duration: Indefinite lvl rises with every attack, charge attack, and skill use. (Max: 10. Ends upon taking damage.) |
Self | 1,000 ~ 25,000 | - | Indefinite | Standard - Support Skill A | Strength is 1% of a foe's max HP. Damage cap rises based on ![]() lvl. Ends upon taking damage. |
![]() Spinnah (Holiday) |
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![]() Spin Blade MasterRaise ![]() Duration: Indefinite lvl by 1 upon triple attacks. (Hit to Spinnah's DEF and supplement damage based on lvl.) |
Self | 3,000 ~ 30,000 | - | Indefinite | Support Skill B | Strength is 1% of a foe's max HP, capped at 3,000 per ![]() lvl. |
![]() Thelonim |
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![]() Thelonim's MagicMighty hero magic! (Random effect.) |
All allies | 1,000 | 10 turns Lvl 45: 9 turns |
3 turns | Standard - Buff | Randomly grants ![]() Strength: 1% of foe's max HP (Damage cap: 1,000)Duration: 3 turns. |
![]() Aglovale (Valentine) |
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![]() King's StrikeGain these effects in order based on number of ![]() : 30% boost to ATKNormal Modifier, 100% boost to DEF, guaranteed double attacks, supplement damage dealt (Damage cap: 10,000), 30% boost to skill damage cap. |
Self | 10,000 | - | Indefinite | Support Skill B | Requires 4 ![]() . |
![]() Arthur |
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![]() Crowning BladeBased on how high HP is: Supplement C.A. damage (Damage cap: 300,000), boost to C.A. damage (Max: 60%), and boost to C.A. damage cap (Max: 30%). (When HP is 75% or above at end of turn: 1-turn cut to Arthur's damage skill cooldowns.) |
Self | 300,000 | - | Indefinite | Support Skill C | Damage cap rises based on current HP. |
![]() Conan Edogawa |
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![]() Only One Truth Prevails50% boost to C.A. DMG and boost to DMG dealt (Damage cap: 20,000) against foes with ![]() Local status effect effect. |
Self | 20,000 | - | Indefinite | Support Skill B | Strength is 1% of a foe's max HP. Against foes with ![]() Local status effect. |
![]() Dorothy and Claudia |
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![]() WachterGain ![]() Strength: 1% of foe's max HP (Damage cap: 40,000)Duration: 3 turns and ![]() Strength: 50%Duration: 3 turns. At level 75: Effect enhanced. |
Self | 40,000 | 5 turns | 3 turns | Standard - Buff | Claudia only. Strength is 1% of a foe's max HP. |
![]() Drusilla (SSR) |
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![]() Only the Finest!Inflict ![]() Duration: 4 turnsLocal status effect on all foes. |
All foes | 30,000 | 14 turns Lvl 75: 12 turns |
4 turns | Character Debuff A | |
![]() Hallessena (Halloween) |
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![]() Party NightmareAll foes gain ![]() Strength: 50%Duration: 2 turnsLocal status effect, ![]() Strength: 100%Duration: 2 turnsLocal status effect, and ![]() Strength: 100%Duration: 2 turnsLocal status effect. All Light allies gain ![]() Triple attack rate is boosted (Can't be removed) Strength: 1% of foe's max HP (Damage cap: 100,000) / Guaranteed TADuration: 2 turns. (Requires ![]() lvl 3 or higher.) |
Light allies | 100,000 | 10 turns | 2 turns | Standard - Buff | Requires ![]() lvl 3 or higher. Strength is 1% of a foe's max HP. |
![]() Halluel and Malluel (Summer) |
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![]() Adventurous TwinsSupplement Light allies' damage dealt based on their number of ![]() . (Takes effect even when Halluel and Malluel is a sub ally.) |
Light allies | 4,000 ~ 20,000 | - | Indefinite | Support Skill B | Strength is 1% of a foe's max HP, capped at 4,000 per ![]() . |
![]() Jeanne d'Arc (Grand) |
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![]() Sacred ReversalInflict ![]() Strength: 25%Base Accuracy: 120%Duration: 4 turnsLocal status effect, ![]() Strength: 25%Base Accuracy: 120%Duration: 4 turnsLocal status effect, and ![]() Strength: 1% of foe's max HP (Damage cap: 30,000)Base Accuracy: 90%Duration: 4 turnsLocal status effect on all foes. |
All foes | 30,000 | 9 turns Lvl 55: 8 turns |
4 turns | Character Debuff A | Strength is 1% of a foe's max HP. |
![]() Kumbhira |
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![]() Bamboo Splitter400% Light damage to all foes (Damage cap: ~480,000). Inflict ![]() Strength: 20%Base Accuracy: 90%Duration: 180 seconds. Gain ![]() Duration: 3 turns. At level 95: Damage increased to 500%. Damage cap increased to ~700,000. Debuff increased to ![]() Strength: 25%Base Accuracy: 100%Duration: 180 seconds. Debuff accuracy increased to 100%. All Light allies gain ![]() Strength: 70% chance of dealing 30% more damage.Duration: 3 turns and ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. ![]() Duration: 3 turns upgraded to ![]() Duration: 3 turns. |
Light allies | 50,000 | 6 turns | 3 turns | Standard - Keen | Requires level 95 (5★). Strength is 1% of a foe's max HP. |
![]() Lu Woh |
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![]() Prayer of Imminent LightLight allies with at least 40% HP gain ![]() Multiplier: NormalDuration: Indefinite. (Ends when HP drops below 40%.) |
Light allies | 50,000 | 18 turns Lvl 55: 16 turns |
Indefinite | Standard - Keen | Ends when HP drops below 40%. |
![]() Nehan |
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![]() EnlightenmentAll other Light allies gain ![]() Multiplier: PerpetuityDuration: 3 turns. |
Light allies except Nehan | 50,000 | 12 turns Lvl 55: 10 turns |
3 turns | Standard - Buff | |
![]() Sandalphon (Event) |
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![]() The Power of OneAll allies gain ![]() Strength: 30% chance of dealing 50% more damage.Duration: 3 turns and ![]() Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3 turns. Sandalphon gains ![]() Duration: 3 turns. |
All allies | 10,000 | 7 turns | 3 turns | Standard - Buff | Strength is 1% of a foe's max HP. |
![]() Silva (Light) |
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![]() InsightInflict ![]() Strength: 30%Duration: 3 turnsLocal status effect, ![]() Strength: 30%Duration: 3 turnsLocal status effect, and ![]() Strength: 3,000 per debuff (Damage cap: 30,000)Duration: 3 turns on a foe. |
One foe | 3,000 ~ 30,000 | 6 turns Lvl 75: 5 turns |
3 turns | Character Debuff A | Strength is 3,000 per debuff, capped at 30,000. |
![]() Tweyen |
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![]() ClincherBig Light damage to a foe based on number of foe's debuffs (Damage cap: ~700,000). At level 95: Now hits all foes. Damage cap increased to ~1,200,000. At level 130: When ![]() is consumed: Also inflict ![]() Strength: 10% DEF Down / 20% of damage dealt (Damage cap: 10,000)Base Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect. |
All foes | 10,000 | 7 turns | Indefinite | Character Debuff B | Requires Transcendence Stage 3 and ![]() . Strength is 20% of damage dealt. |
![]() Zahlhamelina (Yukata) |
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![]() Vivid SunshineSupplement Light allies' critical hit damage (Damage cap: 3000). |
Light allies | 3,000 | - | Indefinite | Support Skill B | Only applies to critical hit damage. |
![]() Mirin (Light) |
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![]() Flawless DrawBoost to damage dealt based on how high charge bar is. |
Self | 5,000 ~ 40,000 | - | Indefinite | Standard - Support Skill A | Damage cap rises with higher charge bar up until 40,000. |
![]() Cassius (Event SSR) |
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![]() Lunar EclipseMassive Dark damage to a foe. Gain ![]() Strength: 1% of foe's max HP (Damage cap: 70,000)Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Self | 70,000 | - | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
Standard - Buff | Strength is 1% of a foe's max HP. |
![]() Cupitan (Summer) |
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![]() Alexander's BandInflict ![]() Base Accuracy: 200%Duration: 5 turnsLocal status effect on all foes. (Can't recast.) |
All foes | 30,000 | - | 5 turns | Character Debuff A | Strength is 1% of a foe's max HP. Can't recast. |
![]() Eustace (Dark) |
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![]() Shed Your BloodAll Dark allies gain ![]() Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, ![]() Duration: 3 turns, and ![]() Strength: 10%Duration: 3 turns. (When charge bar is 80% or higher: Eustace also gains ![]() Duration: Indefinite.) |
Dark allies | 50,000 | 5 turns | 3 turns | Standard - Keen | Strength is 1% of a foe's max HP. |
![]() Halluel and Malluel |
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![]() Stella Repentina8-hit Plain damage to a foe based on 10% of foe's current HP (Damage cap: 222,222 per hit). Remove buffs based on number of foe's debuffs (Max: 5). Inflict ![]() Strength: 20% / 1% of Max HPBase Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteDamage cap: 30,000 / 100,000Local status effect. |
One foe | 30,000 | 10 turns | Indefinite | Summon Debuff | Strength is 20% of damage dealt. Auto-activates at end of turn when a foe has 5 or more buffs. |
![]() Kolulu |
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![]() Fated Spear ![]() Duration: Indefinite lvl rises by 1 upon being targeted by a foe (Max: 5). Supplemental damage based on Fated Spear lvl (Damage cap: 50,000). |
Self | 10,000 ~ 50,000 | - | Indefinite | Standard - Support Skill A | Strength is 1% of a foe's max HP, capped at 10,000 per ![]() lvl. |
![]() Lady Grey |
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![]() BaneDark damage to a foe. Inflict ![]() Strength: 50,000Base Accuracy: 100%Duration: 180 seconds. At level 90: Now hits all foes. Damage increased to 400%. Damage cap increased to ~630,000. Also inflict ![]() Base Accuracy: 90%Duration: 1-2 turnsLocal status effect and ![]() Strength: 3,000 per debuff (Damage cap: 30,000)Base Accuracy: 100%Duration: 3 turnsLocal status effect. |
All foes | 3,000 ~ 30,000 | 5 turns | 3 turns | Character Debuff A | Strength is 3,000 per debuff, capped at 30,000. |
![]() Manamel |
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![]() Piccola Rabbia450%Massive Dark damage to a foe. Gain ![]() Duration: Indefinite and ![]() Strength: (Damage cap: 100,000)Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Self | 100,000 | - | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
Standard - Buff | |
![]() Manamel |
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![]() My Sister-Boo's All I NeedGain these effects in order based on number of ![]() : 25% boost to ATKUnique modifier, 100% boost to DEF, guaranteed double attacks, supplement damage dealt (Damage cap: 10,000), 30% boost to skill damage cap. |
Self | 10,000 | - | Indefinite | Support Skill B | Requires 4 ![]() . |
![]() Meg (Summer) |
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![]() Shark in Open WaterGain ![]() Strength: 70% chance of dealing 20% more damage.Duration: 3 turns, ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, and ![]() Strength: 10%Multiplier: SeraphicDuration: 3 turns. |
Self | 50,000 | 7 turns Lvl 75: 6 turns |
3 turns | Standard - Keen | Strength is 1% of a foe's max HP. |
![]() μ's Third-Years |
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![]() Nico-Nico-Ni!All allies gain ![]() Strength: 25%Duration: 2 turns and ![]() Strength: 25%Duration: 2 turns. At level 90: All allies also gain ![]() Strength: 1% of foe's max HP (Damage cap: 25252)Duration: 2 turns. |
All allies | 25,252 | 6 turns | 2 turns | Standard - Buff | Requires level 90 (5★). Strength is 1% of a foe's max HP. |
![]() Rei |
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![]() Clairvoyant BlissRemove 1 buff from a foe. Inflict ![]() Strength: 10% (Damage cap: 30,000)Base Accuracy: 200%Duration: IndefiniteLocal status effect, ![]() Strength: 15%Base Accuracy: 120%Duration: 180 seconds, ![]() Strength: 30%Base Accuracy: 120%Duration: 180 seconds, ![]() Strength: 100%Base Accuracy: 120%Duration: 180 seconds, and ![]() Strength: 30%Base Accuracy: 120%Duration: 180 seconds. |
One foe | 30,000 | - | Indefinite | Character Debuff B | Strength is 10% of damage dealt. |
![]() Tabina (Summer) |
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![]() Hubu Al-RaqsAll Dark allies gain ![]() Duration: Indefinite. (Ends upon taking damage 2 times.) |
Dark allies | 50,000 | 8 turns | Indefinite | Standard - Buff | Strength is 1% of a foe's max HP. Ends upon taking damage 2 times. |
![]() Wulf and Renie |
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![]() Herz aus EisenGain ![]() Strength: 100% counter damageDuration: 4 turnsUp to 5 hits Counter attacks grant 4% charge bar per hit (includes Kampfer). and ![]() Strength: 1% of foe's max HP (Damage cap: 20,000)Duration: 4 turns. (Consumes 30% of charge bar.) |
Self | 20,000 | 7 turns Lvl 55: 6 turns |
4 turns | Standard - Buff | Strength is 1% of a foe's max HP. |
![]() Zoro and Sanji |
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![]() Diable JambeGain ![]() Strength: 50%Multiplier: AssassinDuration: 3 turns, ![]() Strength: 30%Duration: 3 turns, and ![]() Strength: 30,000Duration: 3 turns. Self-inflict ![]() Strength: 5% of max HPDuration: 3 turns. |
Self | 30,000 | 7 turns Lvl 55: 6 turns |
3 turns | Standard - Buff | Strength is 1% of a foe's max HP. |
![]() Cassius (Event) |
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![]() Strange ArtsLess likely to be targeted. Supplemental DMG effect when HP is full. |
Self | 20,000 | - | Indefinite | Standard - Support Skill A | Strength is 1% of a foe's max HP. Only applies when Cassius's HP is full. |
![]() Chain of Temperament (5★) |
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![]() Dark Opus WeaponsCharge Attack Additional Effect: All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 50,000 | - | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
Standard - Keen | Strength is 1% of a foe's max HP. |
![]() Excalibur |
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![]() Rightway PathfinderWhen main weapon (MC only): Based on how high HP is: Boost to C.A. DMG / Supplement C.A. DMG. |
Self | 1,000,000 | - | Indefinite | Weapon Skill E | Must be used as a main weapon. |
![]() Freikugel (4★) |
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![]() Golden Advent IIWhen main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks against foes in Break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in Break. |
Self | 100,000 | - | Indefinite | Weapon Skill A | Must be used as a main weapon. Strength is 2% of a foe's max HP. Against foes in Break. |
![]() Gae Bulg |
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![]() Burst SpearMassive Dark damage to a foe. Gain ![]() . After 4★: ![]() now affects all allies. |
Self After 4★: All allies |
50,000 | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Keen | Strength is 1% of a foe's max HP. |
![]() Sky Piercer |
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![]() Lunar FangMassive Dark damage to a foe. Gain ![]() Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: ![]() Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. cap raised to 40,000. |
Self | 10,000 After 4★: 40,000 |
- | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Buff | |
![]() Wasserspeier |
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![]() Dual Blade's HumanityWhen main weapon (MC only): 50% boost to skill damage and 20% boost to skill damage cap. Supplemental Damage based on 5% of foe's max HP (Damage cap: 50,000). |
Self | 50,000 | - | Indefinite | Weapon Skill B | Must be used as a main weapon with Emblem of Humanity. Strength is 5% of a foe's max HP. |
![]() Al-Abad |
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![]() Blaze's CruxSupplement fire allies' C.A. DMG. |
Fire allies | 400,000 | - | Indefinite | Weapon Skill E | Strength is 5% of a foe's max HP. |
![]() Arson Blaze (4★) |
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![]() Scarlet CraftSupplement fire allies' critical hit DMG. |
Fire allies | 20,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Only applies to critical hit damage. |
![]() Auriculata Bow |
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![]() Scarlet CraftSupplement fire allies' critical hit DMG. |
Fire allies | 20,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Only applies to critical hit damage. |
![]() Benbenet |
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![]() Blaze's PersistenceSupplement fire allies' DMG based on how high their HP is. |
Fire allies | 10,000 ~ 30,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Damage cap varies based on ally's current HP percentage. |
![]() Crimson Scale |
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![]() Blaze's PactSupplement fire allies' DMG. |
Fire allies | 50,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. |
![]() Erichthonius Militis |
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![]() Blaze's InitiationSupplement fire allies' C.A. DMG based on how low their HP is. |
Fire allies | 100,000 ~ 600,000 | - | Indefinite | Weapon Skill E | Strength is 5% of a foe's max HP. Damage cap varies based on ally's current HP percentage. |
![]() Extinction Blade (4★) |
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![]() Scarlet CraftSupplement fire allies' critical hit DMG. |
Fire allies | 20,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Only applies to critical hit damage. |
![]() Firestorm Scythe |
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![]() Inferno's CruxBig supplemental boost to fire allies' C.A. DMG. |
Fire allies | 105,000 | - | Indefinite | Weapon Skill E | Strength is 5% of a foe's max HP. |
![]() Fist of Destruction |
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![]() Blazing ApocalypseMassive Fire damage to a foe. Inflict ![]() Strength: 10% (Max: 30%)Duration: 180 seconds. After 4★: Also gain ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 50,000 | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Keen | Requires 4★. Strength is 1% of a foe's max HP. |
![]() Hollowsky Spear (4★) |
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![]() Impervious CovenantSupplemental damage to spear- and katana-specialty allies' attacks when HP is above 80% (Damage cap: 30,000). |
Spear- and Katana-specialty allies | 30,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Only applies when HP is above 80%. |
![]() Kiss of The Devil |
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![]() Strength-Devil's SeductionWhen main weapon: Supplement DMG to Fire allies against foes with ![]() (Damage cap: 50,000). |
Fire allies | 50,000 | - | Indefinite | Weapon Skill A | Against foes with ![]() . Loses main weapon requirement at level 150. |
![]() La Sylphide (4★) |
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![]() Blaze's InitiationSupplement fire allies' C.A. DMG based on how low their HP is. |
Fire allies | 100,000 ~ 600,000 | - | Indefinite | Weapon Skill E | Strength is 5% of a foe's max HP. Damage cap varies based on ally's current HP percentage. |
![]() Magma Rush (4★) |
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![]() Hellfire's TemperingMedium boost to fire allies' skill DMG cap / Medium supplemental boost to skill DMG. |
Fire allies | 18,000 | - | Indefinite | Weapon Skill D | Strength is 1% of a foe's max HP. |
![]() Marquesas |
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![]() Hunting TattooMassive Fire damage to a foe. All allies gain ![]() Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: All allies also gain ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 50,000 | - | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
Standard - Keen | Requires 4★. Strength is 1% of a foe's max HP. |
![]() Partly Powerful Popgun |
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![]() Cork ShotUnworldly Fire damage to a foe (Damage cap: 2,550,000). MC can't attack next turn. After 4★: Also inflict ![]() Strength: 30%Duration: 0.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
One foe | No damage cap | - | 0.5 turnsApplied during the attack phase and lasts until the turn ends. | Character Debuff C | Requires 4★. Strength is 30% of damage dealt. Ends after 6 hits. |
![]() Solomon's Accelerator |
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![]() Electrifying ShoutMassive Fire damage to a foe. Gain ![]() Verification needed. and ![]() Verification needed. . |
Self | ?Verification needed. | - | ?Verification needed. | Standard - Buff | |
![]() Twelfth Vertex of the Passel |
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![]() Inferno's TemperingBig boost to fire allies' skill DMG cap / Big supplemental boost to skill DMG. |
Fire allies | 25,000 | - | Indefinite | Weapon Skill D | Strength is 1% of a foe's max HP. |
![]() War Fan of Secret Teachings (4★) |
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![]() Scarlet CraftSupplement fire allies' critical hit DMG. |
Fire allies | 20,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Only applies to critical hit damage. |
![]() Wilnas's Finger (4★) |
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![]() Vermillion CovenantSupplement Fire allies' damage based on how low HP is. |
Fire allies | 10,000 ~ 60,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Damage cap varies based on ally's current HP percentage. |
![]() Wrathfire Longblade |
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![]() Hidden Edge Immolation450%Massive Fire damage to a foe. All allies gain ![]() Strength: 25%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 5★: Damage increased to 550%Massive. All allies also gain ![]() Strength: 30,000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 30,000 | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Buff | Requires 5★. |
![]() Bident (4★) |
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![]() Abyssal AvengerBoost to Water allies' counter damage. Water allies gain ![]() Duration: Indefinite (Stackable / Max: 2) upon countering. |
Water allies | 10,000 ~ 20,000 | - | Indefinite | Weapon Skill C | Strength is 10,000 per stack, capped at 20,000. |
![]() Colomba |
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![]() Snowfall's CruxSupplement water allies' C.A. DMG. |
Water allies | 400,000 | - | Indefinite | Weapon Skill E | Strength is 5% of a foe's max HP. |
![]() Eighth Shear of the Flock |
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![]() Cobalt CraftSupplement water allies' critical hit DMG. |
Water allies | 20,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Only applies to critical hit damage. |
![]() Esna |
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![]() Snowfall's FortitudeSupplement water allies' DMG based on how low HP is. |
Water allies | 10,000 ~ 60,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Damage cap varies based on ally's current HP percentage. |
![]() Frostbite |
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![]() Blade of IceMassive Water damage to a foe. Gain ![]() Strength: (Damage cap: 5000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 5,000 | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Buff | |
![]() Hollowsky Staff (4★) |
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![]() Victorious CovenantSupplemental damage to staff- and harp-specialty allies' attacks based on character's number of buffs (Damage cap: 30,000). |
Staff- and Harp-specialty allies | 3,000 ~ 30,000 | - | Indefinite | Weapon Skill A | Strength is 1% per buff (Max: 10%) of a foe's max HP, capped at 3,000 per buff (Max: 30,000). |
![]() Hraesvelgr (4★) |
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![]() Mikill LasWhen main weapon: Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate. |
Water allies | 100,000 | - | Indefinite | Weapon Skill A | Must be used as a main weapon. |
![]() Knight of Ice |
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![]() Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMG. |
Water allies | 25,000 | - | Indefinite | Weapon Skill D | Strength is 1% of a foe's max HP. |
![]() Nagelring (4★) |
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![]() Cobalt CraftSupplement water allies' critical hit DMG. |
Water allies | 20,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Only applies to critical hit damage. |
![]() Reveiller (4★) |
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![]() Cobalt CraftSupplement water allies' critical hit DMG. |
Water allies | 20,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Only applies to critical hit damage. |
![]() Schrodinger |
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![]() Snowfall's QuenchingSupplement Water allies' C.A. DMG based on how high their HP is. |
Water allies | 100,000 ~ 600,000 | - | Indefinite | Weapon Skill E | Strength is 5% of a foe's max HP. Damage cap varies based on ally's current HP percentage. |
![]() Spirit of Mana |
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![]() Euripus450%Massive Water damage to a foe. All allies gain ![]() Strength: 1% of the foe's max HP (Damage cap: 10,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 10,000 | - | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
Standard - Buff | Strength is 1% of a foe's max HP. |
![]() Wamdus's Cnidocyte (4★) |
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![]() Azure CovenantSupplement Water allies' critical hit damage. |
Water allies | 50,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Only applies to critical hit damage. |
![]() Wilhelm Militis |
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![]() Snowfall's MarvelSupplement water allies' skill DMG based on how low their HP is. |
Water allies | 50,000 ~ 150,000 | - | Indefinite | Weapon Skill D | Damage cap varies based on ally's current HP percentage. |
![]() Ancient Bandages |
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![]() Sand BashMassive Earth damage to a foe. Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Also gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. (When below 25% HP: ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. affect all allies.) |
Self Below 25% HP: All allies |
50,000 | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Keen | Requires 4★. |
![]() Cerastes |
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![]() Aureate FangMassive Earth damage to a foe. Inflict ![]() Strength: 10% (Max: 30%)Duration: 180 seconds. After 4★: All allies also gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 50,000 | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Keen | Requires 4★. Strength is 1% of a foe's max HP. |
![]() Dreadlance (4★) |
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![]() Amber CraftSupplement earth allies' critical hit DMG. |
Earth allies | 20,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Only applies to critical hit damage. |
![]() Faceless |
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![]() Ridge's FortitudeSupplement earth allies' DMG based on how low HP is. |
Earth allies | 10,000 ~ 60,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Damage cap varies based on ally's current HP percentage. |
![]() Galleon's Jaw (4★) |
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![]() Gold CovenantSupplement Earth allies' C.A. DMG. |
Earth allies | 400,000 | - | Indefinite | Weapon Skill E | Strength is 5% of a foe's max HP. |
![]() Hollowsky Axe |
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![]() Hollow ImpactMassive Earth damage to a foe. / All allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: All allies also gain ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 10,000 | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Buff | Strength is 1% of a foe's max HP. |
![]() Hollowsky Axe (4★) |
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![]() Contentious CovenantSupplemental damage to axe- and melee-specialty allies' triple attacks on third hit (Damage cap: 100,000). |
Axe- and Melee-specialty allies | 100,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Only applies to the third hit of triple attacks. |
![]() Ished |
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![]() Ridge's PersistenceSupplement earth allies' DMG based on how high their HP is. |
Earth allies | 10,000 ~ 30,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Damage cap varies based on ally's current HP percentage. |
![]() Last Sahrivar (4★) |
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![]() Adjudicator's RevelationWhen main weapon (MC only): Gain ![]() (Stackable) upon taking damage. |
Self | 8,000 ~ 40,000 | - | Indefinite | Weapon Skill C | Must be used as a main weapon. Strength is 8,000 per stack, capped at 40,000. |
![]() Red King Crab (3★) |
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![]() Deathly PincersWhen main weapon (MC only): Supplemental damage effect upon taking damage (Stackable / Max: 3 times) |
Self | 5,000 ~ 15,000 | - | Indefinite | Weapon Skill C | Must be used as a main weapon. Strength is 5,000 per stack, capped at 15,000. |
![]() Solomon's Axe |
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![]() Goa RoarMassive Earth damage to a foe. Gain ![]() Strength: (Damage cap: 5000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Also gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 5,000 | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Buff | |
![]() Solomon's Axe Militis |
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![]() Ridge's PersistenceSupplement earth allies' DMG based on how high their HP is. |
Earth allies | 10,000 ~ 30,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Damage cap varies based on ally's current HP percentage. |
![]() Soshu Masamune |
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![]() Reaving ShearsMassive Earth damage to a foe. Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 50,000 | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Keen | Strength is 1% of a foe's max HP. |
![]() Tatjenen |
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![]() Ridge's FortitudeSupplement earth allies' DMG based on how low HP is. |
Earth allies | 10,000 ~ 60,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Damage cap varies based on ally's current HP percentage. |
![]() Tigrisius |
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![]() Virtue of the TigerMassive Earth damage to a foe. All allies gain ![]() Strength: 10%. After 4★: All allies also gain ![]() . |
All allies | 50,000 | - | ?Verification needed. | Standard - Keen | Requires 4★. Strength is 1% of a foe's max HP. |
![]() Tigrisius (4★) |
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![]() Amber CraftSupplement earth allies' critical hit DMG. |
Earth allies | 20,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Only applies to critical hit damage. |
![]() World Ender |
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![]() Terra's TemperingBig boost to earth allies' skill DMG cap / Big supplemental boost to skill DMG. |
Earth allies | 25,000 | - | Indefinite | Weapon Skill D | Strength is 1% of a foe's max HP. |
![]() Abu Simbel |
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![]() Tranquility's FortitudeSupplement wind allies' DMG based on how low HP is. |
Wind allies | 10,000 ~ 60,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Damage cap varies based on ally's current HP percentage. |
![]() Creepy Claws (4★) |
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![]() Tranquility's FortitudeSupplement wind allies' DMG based on how low HP is. |
Wind allies | 10,000 ~ 60,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Damage cap varies based on ally's current HP percentage. |
![]() Dojigiri Yasutsuna (4★) |
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![]() Jade CraftSupplement wind allies' critical hit DMG. |
Wind allies | 20,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Only applies to critical hit damage. |
![]() Eighth Point of the Flock (4★) |
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![]() Fortuitous Wind CovenantSupplement damage dealt by second, third, and fourth hits of Wind allies' normal attacks. |
Wind allies | 20,000 / 50,000 / 100,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Damage cap is 20,000 for the second hit, 50,000 for the third hit, and 100,000 for the fourth hit. |
![]() Evanescence (4★) |
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![]() Jade CraftSupplement wind allies' critical hit DMG. |
Wind allies | 20,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Only applies to critical hit damage. |
![]() Evening Floral Shower (4★) |
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![]() Tranquility's SpectacleSupplement Wind allies' skill damage. |
Wind allies | 100,000 | - | Indefinite | Weapon Skill D | Strength is 1% of a foe's max HP. |
![]() Ewiyar's Beak (4★) |
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![]() Emerald CovenantSupplement Wind allies' skill damage. |
Wind allies | 100,000 | - | Indefinite | Weapon Skill D | Strength is 1% of a foe's max HP. |
![]() Indra's Edge Militis |
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![]() Tranquility's FortitudeSupplement wind allies' DMG based on how low HP is. |
Wind allies | 10,000 ~ 60,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Damage cap varies based on ally's current HP percentage. |
![]() Mandjet |
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![]() Tranquility's PersistenceSupplement wind allies' DMG based on how high their HP is. |
Wind allies | 10,000 ~ 30,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Damage cap varies based on ally's current HP percentage. |
![]() Murcielago |
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![]() Sangre CalienteWhen main weapon: When a Wind ally drains a foe's HP: Wind ally gains ![]() Strength: 20% and ![]() Strength: 60,000 (Max: 300,000)Duration: Indefinite. (Can only activate once per turn per ally.). |
Wind allies | 60,000 ~ 300,000 | - | Indefinite | ?Verification needed. | Must be used as a main weapon. Strength is 60,000 per stack, capped at 300,000. |
![]() Piercing Galewing |
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![]() Tranquility's PactSupplement wind allies' DMG. |
Wind allies | 50,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. |
![]() Rhomphaia |
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![]() Thunderous EdgeUnworldly Wind damage to a foe. All Wind allies gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All Wind allies also gain ![]() Strength: 100% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Wind allies | 50,000 | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Keen | Requires 4★. Strength is 1% of a foe's max HP. |
![]() Surviving Lightning |
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![]() Ancient BlitzMassive Wind damage to a foe. Supplemental DMG effect to all allies. |
All allies | ?Verification needed. | - | ?Verification needed. | Standard - Buff | |
![]() Toothache and Suffering (4★) |
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![]() Tranquility's QuenchingSupplement Wind allies' C.A. DMG based on how high their HP is. |
Wind allies | 100,000 ~ 600,000 | - | Indefinite | Weapon Skill E | Strength is 5% of a foe's max HP. Damage cap varies based on ally's current HP percentage. |
![]() Claidheamh Soluis (4★) |
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![]() Golden CraftSupplement light allies' critical hit DMG. |
Light allies | 20,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Only applies to critical hit damage. |
![]() Harakhte |
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![]() Glimmer's CruxSupplement light allies' C.A. DMG. |
Light allies | 400,000 | - | Indefinite | Weapon Skill E | Strength is 5% of a foe's max HP. |
![]() Harmonia |
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![]() Glimmer's PactSupplement light allies' DMG. |
Light allies | 50,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. |
![]() Harsiesis |
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![]() Glimmer's PersistenceSupplement light allies' DMG based on how high their HP is. |
Light allies | 10,000 ~ 30,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Damage cap varies based on ally's current HP percentage. |
![]() Heliogabalus Militis |
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![]() Glimmer's QuenchingSupplement light allies' C.A. DMG based on how high their HP is. |
Light allies | 100,000 ~ 600,000 | - | Indefinite | Weapon Skill E | Strength is 5% of a foe's max HP. Damage cap varies based on ally's current HP percentage. |
![]() Hollowsky Bow (4★) |
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![]() Deleterious CovenantSupplemental damage to bow- and gun-specialty allies' critical hits (Damage cap: 30,000). |
Bow- and Gun-specialty allies | 30,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Only applies to critical hit damage. |
![]() Indigo Flame Stinger (4★) |
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![]() Glimmer's QuenchingSupplement light allies' C.A. DMG based on how high their HP is. |
Light allies | 100,000 ~ 600,000 | - | Indefinite | Weapon Skill E | Strength is 5% of a foe's max HP. Damage cap varies based on ally's current HP percentage. |
![]() Indutiae (4★) |
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![]() Golden CraftSupplement light allies' critical hit DMG. |
Light allies | 20,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Only applies to critical hit damage. |
![]() Koukouvagia Militis |
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![]() Glimmer's FortitudeSupplement light allies' DMG based on how low HP is. |
Light allies | 10,000 ~ 60,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Damage cap varies based on ally's current HP percentage. |
![]() Levin Shooter (4★) |
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![]() Three-Sister RuleWhen main weapon (MC only): Gain ![]() Strength: 10,000Duration: Indefinite upon dealing a triple attack (Stackable / Max: 3 times). |
Self | 10,000 ~ 30,000 | - | Indefinite | Weapon Skill C | Must be used as a main weapon. Strength is 10,000 per stack, capped at 30,000. |
![]() Lu Woh's Horn (4★) |
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![]() White CovenantSupplement damage dealt by second, third, and fourth hits of Light allies' normal attacks. |
Light allies | 30,000 / 60,000 / 100,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Damage cap is 30,000 for the second hit, 60,000 for the third hit, and 100,000 for the fourth hit. |
![]() Ouroboros Prime |
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![]() Zion's CruxBig supplemental boost to light allies' C.A. DMG. |
Light allies | 105,000 | - | Indefinite | Weapon Skill E | Strength is 5% of a foe's max HP. |
![]() Phantom Fangs |
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![]() Dual MirageMassive Light damage to a foe. All allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All allies also gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
All allies | 10,000 | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Buff | Strength is 1% of a foe's max HP. |
![]() Porculius |
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![]() Virtue of the BoarMassive Light damage to a foe. Gain ![]() Strength: (Damage cap: 20,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 20,000 | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Buff | |
![]() Radiant Rinne |
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![]() Zion's TemperingBig boost to light allies' skill DMG cap / Big supplemental boost to skill DMG. |
Light allies | 25,000 | - | Indefinite | Weapon Skill D | Strength is 1% of a foe's max HP. |
![]() Seyfert (4★) |
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![]() Golden CraftSupplement light allies' critical hit DMG. |
Light allies | 20,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Only applies to critical hit damage. |
![]() Shooting of The Star |
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![]() Heavenly GloryMassive Light damage to a foe. All allies under ![]() gain ![]() Duration: 0.5 turnsDark Damage Cut.Applied during the attack phase. On the next turn, it'll have 0 turns remaining. until end of turn. After 4★: Allies under ![]() also gain ![]() Strength: ?% of foe's max HP (Damage cap: 10,000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Allies with ![]() |
10,000 | - | 2.5 turns | Standard - Buff | Requires 4★. |
![]() Symmetria (4★) |
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![]() Light's TemperingSmall boost to light allies' skill DMG cap / Small supplemental boost to skill DMG. |
Light allies | 12,500 | - | Indefinite | Weapon Skill D | Strength is 1% of a foe's max HP. |
![]() Abydos |
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![]() Purgatory's PersistenceSupplement Dark allies' damage based on how high their HP is. |
Dark allies | 10,000 ~ 30,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Damage cap varies based on ally's current HP percentage. |
![]() Advocatus |
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![]() Diabolic DriveMassive Dark damage to a foe. All allies gain ![]() Strength: 5% of foe's max HP (Damage cap: 30,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 30,000 | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Buff | Strength is 5% of a foe's max HP. |
![]() Advocatus Diaboli |
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![]() Demonic DriveMassive Dark damage to a foe. All allies gain ![]() Strength: 5% of foe's max HP (Damage cap: 30,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 5★: Damage increased to 550%. Buff increased to ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 30,000 | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Buff | Strength is 5% of a foe's max HP. |
![]() Advocatus Diaboli Militis |
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![]() Demonic Drive RepetereMassive Dark damage to a foe. All allies gain ![]() Verification needed. and ![]() Verification needed. . (Activates twice in Arcarum.) |
All allies | ?Verification needed. | - | ?Verification needed. | Standard - Buff | |
![]() Agonize (4★) |
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![]() Purgatory's SpectacleSupplement dark allies' skill DMG. |
Dark allies | 100,000 | - | Indefinite | Weapon Skill D | Strength is 1% of a foe's max HP. |
![]() Bab-el-Mandeb |
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![]() Gu'edenaMassive Dark damage to a foe. All allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All allies also gain ![]() Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 50,000 | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Keen | Strength is 1% of a foe's max HP. |
![]() Bigeh and Edfu |
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![]() Purgatory's InitiationSupplement Dark allies' C.A. DMG based on how low their HP is. |
Dark allies | 100,000 ~ 600,000 | - | Indefinite | Weapon Skill E | Strength is 5% of a foe's max HP. Damage cap varies based on ally's current HP percentage. |
![]() Fediel's Spine (4★) |
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![]() Black CovenantSupplement Dark allies' C.A. DMG based on how high HP is.. |
Dark allies | 100,000 ~ 600,000 | - | Indefinite | Weapon Skill E | Strength is 5% of a foe's max HP. Damage cap varies based on ally's current HP percentage. |
![]() Hollowsky Blade (4★) |
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![]() Calamitous CovenantSupplemental damage to sabre- and dagger-specialty allies' attacks based on number of foe's debuffs (Damage cap: 30,000).. |
Sabre- and Dagger-specialty allies | 3,000 ~ 30,000 | - | Indefinite | Weapon Skill A | Strength is 1% per debuff (Max: 10%) of a foe's max HP, capped at 3,000 per debuff (Max: 30,000). |
![]() Pain and Suffering |
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![]() Purgatory's PactSupplement dark allies' DMG. |
Dark allies | 50,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. |
![]() Plumeria Scepter (4★) |
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![]() Purgatory's MarvelSupplement dark allies' skill DMG based on how low their HP is. |
Dark allies | 50,000 ~ 150,000 | - | Indefinite | Weapon Skill D | Damage cap varies based on ally's current HP percentage. |
![]() Predator Claw (4★) |
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![]() Purgatory's FortitudeSupplement dark allies' DMG based on how low HP is. |
Dark allies | 10,000 ~ 60,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Damage cap varies based on ally's current HP percentage. |
![]() Ramsund Militis |
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![]() Purgatory's FortitudeSupplement dark allies' DMG based on how low HP is. |
Dark allies | 10,000 ~ 60,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Damage cap varies based on ally's current HP percentage. |
![]() Ruling Pen (4★) |
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![]() Graphite CraftSupplement dark allies' critical hit DMG. |
Dark allies | 20,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Only applies to critical hit damage. |
![]() Skeletal Eclipse |
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![]() Oblivion's TemperingBig boost to dark allies' skill DMG cap / Big supplemental boost to skill DMG. |
Dark allies | 25,000 | - | Indefinite | Weapon Skill D | Strength is 1% of a foe's max HP. |
![]() Ursula Glove |
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![]() Graphite CraftSupplement dark allies' critical hit DMG. |
Dark allies | 20,000 | - | Indefinite | Weapon Skill A | Strength is 1% of a foe's max HP. Only applies to critical hit damage. |
![]() Vagabond |
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![]() Errant ThunderMassive Dark damage to a foe. ![]() Strength: 30%Duration: 3.5 turnsLight DEF Up. Not a Damage Cut. Reduces Light damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining. to all allies. After 4★: ![]() Strength: (Damage cap: 20,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. effect to MC. |
Self | 20,000 | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Buff | Requires 4★. |
![]() Zwei Schaedel |
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![]() SeltsamMassive Dark damage to a foe. Gain ![]() Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: ![]() Strength: 1% of foe's max HP (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
Self After 4★: All allies |
10,000 | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Standard - Buff | Strength is 1% of a foe's max HP. |
![]() Wilnas (Summon) (pre-3★) |
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Hadron Sphere15-hit Fire damage to random foes (Damage cap: ~50,000 per hit~750,000 total). All Fire allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 75,000)Duration: 1 turn . |
Fire allies | 75,000 | 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. | 1 turn | Standard - Buff | Strength is 1% of a foe's max HP. |
![]() Wilnas (Summon) (3★) |
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Hadron Sphere15-hit Fire damage to random foes (Damage cap: ~50,000 per hit~750,000 total). All Fire allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 100,000)Duration: 1 turn . |
Fire allies | 100,000 | 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. | 1 turn | Standard - Buff | Strength is 1% of a foe's max HP. |
![]() Tyrannosaurus (Summer) (4★) |
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Lake-Stirring RoarMassive Water damage to all foes. All Water allies gain ![]() Strength: 30%Multiplier: NormalDuration: 3 turns, ![]() Strength: 10%Duration: 3 turns, and ![]() Strength: 1,000,000Duration: Indefinite. |
Water allies | 1,000,000 | 3 turnsInitial cooldown at battle start. / 6 turnsCooldown on call. | Indefinite | ?Verification needed. | |
![]() Wamdus (Summon) (pre-3★) |
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Vortex Core9-hit Water damage to random foes. All Water allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 75,000)Duration: 1 turn . |
Water allies | 75,000 | 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. | 1 turn | Standard - Buff | Strength is 1% of a foe's max HP. |
![]() Wamdus (Summon) (3★) |
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Vortex Core9-hit Water damage to random foes. All Water allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 100,000)Duration: 1 turn . |
Water allies | 100,000 | 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. | 1 turn | Standard - Buff | Strength is 1% of a foe's max HP. |
![]() Galleon (Summon) (pre-3★) |
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Island Hurl900% Earth damage to all foes. All Earth allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 75,000)Duration: 1 turn . |
Earth allies | 75,000 | 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. | 1 turn | Standard - Buff | Strength is 1% of a foe's max HP. |
![]() Galleon (Summon) (3★) |
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Island Hurl900% Earth damage to all foes. All Earth allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 100,000)Duration: 1 turn . |
Earth allies | 100,000 | 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. | 1 turn | Standard - Buff | Strength is 1% of a foe's max HP. |
![]() Ewiyar (Summon) (pre-3★) |
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Dragon's Nest4-hit Wind damage to random foes. All Wind allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 75,000)Duration: 1 turn . |
Wind allies | 75,000 | 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. | 1 turn | Standard - Buff | Strength is 1% of a foe's max HP. |
![]() Ewiyar (Summon) (3★) |
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Dragon's Nest4-hit Wind damage to random foes. All Wind allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 100,000)Duration: 1 turn . |
Wind allies | 100,000 | 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. | 1 turn | Standard - Buff | Strength is 1% of a foe's max HP. |
![]() Grimnir (Summon) (4★) |
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Holy Ray of Purification500% Wind damage to all foes (Damage cap: ~1,120,000). Summoner gains ![]() Duration: 6 turns total. (At end of turn for 6 turns: 500% Wind damage to all foes [Damage cap: ~800,000]. All allies gain ![]() Strength: 5,000 (Max: 30,000)Duration: Indefinite.) All allies gain ![]() Strength: 10,000Duration: 3 turns. |
All allies | 5,000 ~ 30,000 | 3 turnsInitial cooldown at battle start. | Indefinite | ?Verification needed. | Can only be summoned once per battle. |
![]() Rose Queen (Summer) (pre-3★) |
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Rose-Tinted VacationAll Wind allies gain ![]() Duration: 2 turnsEquivalent to ![]() Strength: 1% of foe's max HP (Damage cap: 10,000) and ![]() Strength: 20%Multiplier: Unique.. |
Wind allies | 10,000 | 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. | 2 turns | Standard - Buff | Strength is 1% of a foe's max HP. |
![]() Rose Queen (Summer) (3★ and 4★) |
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Rose-Tinted VacationAll Wind allies gain ![]() Duration: 2 turnsEquivalent to ![]() Strength: 1% of foe's max HP (Damage cap: 20,000) and ![]() Strength: 30%Multiplier: Unique.. |
Wind allies | 20,000 | 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. | 2 turns | Standard - Buff | Strength is 1% of a foe's max HP. |
![]() Halluel and Malluel (Summon) (pre-4★) |
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Pain EternalMassive Light damage to all foes. Inflict ![]() Strength: 15%Duration: 180 seconds, ![]() Strength: 15%Duration: 180 seconds, and ![]() Strength: 20% / 1% of Max HPDuration: IndefiniteDamage cap: 10,000 / 100,000Local status effect. |
All foes | 10,000 | 3 turnsInitial cooldown at battle start. | Indefinite | Summon Debuff | Strength is 20% of damage dealt. Can only be summoned once per battle. |
![]() Halluel and Malluel (Summon) (4★) |
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Pain EternalMassive Light damage to all foes. Inflict ![]() Strength: 30%Duration: 180 seconds, ![]() Strength: 30%Duration: 180 seconds, and ![]() Strength: 20% / 1% of Max HPDuration: IndefiniteDamage cap: 30,000 / 100,000Local status effect. |
All foes | 30,000 | 3 turnsInitial cooldown at battle start. | Indefinite | Summon Debuff | Strength is 20% of damage dealt. Can only be summoned once per battle. |
![]() Lu Woh (Summon) (pre-3★) |
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Flashpoint Trajectory900% Light damage to all foes. All Light allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 75,000)Duration: 1 turn . |
Light allies | 75,000 | 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. | 1 turn | Standard - Buff | Strength is 1% of a foe's max HP. |
![]() Lu Woh (Summon) (3★) |
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Flashpoint Trajectory900% Light damage to all foes. All Light allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 100,000)Duration: 1 turn . |
Light allies | 100,000 | 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. | 1 turn | Standard - Buff | Strength is 1% of a foe's max HP. |
![]() Beelzebub (4★) |
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Chaos Legion2000% Elemental damage to all foes (Damage cap: ~2,400,000). Inflict ![]() Strength: 40%Duration: 180 secondsStacking: Summon and ![]() Strength: 20%Duration: 180 seconds. Additional effects based on MC's ![]() lvl. |
All foes | 100,000 | 3 turnsInitial cooldown at battle start. / 12 turnsCooldown on call. | 1 turn | Character Debuff A | Requires ![]() lvl 3. |
![]() Belial (pre-3★) |
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Sub AuraSupplement DMG based on 1% of the foe's max HP (Damage cap: 15,000 per hit). 30% hit to max HP. |
All allies | 15,000 | - | Indefinite | Summon Aura | Strength is 1% of a foe's max HP. 30% hit to max HP. |
![]() Belial (3★) |
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Sub AuraSupplement DMG based on 1% of the foe's max HP (Damage cap: 20,000 per hit). 30% hit to max HP. |
All allies | 20,000 | - | Indefinite | Summon Aura | Strength is 1% of a foe's max HP. 30% hit to max HP. |
![]() Belial (4★) |
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Sub AuraSupplement DMG based on 1% of the foe's max HP (Damage cap: 30,000 per hit). 30% hit to max HP. |
All allies | 30,000 | - | Indefinite | Summon Aura | Strength is 1% of a foe's max HP. 30% hit to max HP. |
![]() Dark Flame Scion (pre-3★) |
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Terrifying RoarMassive dark damage to all foes. All allies gain ![]() Strength: (Damage cap: 3000)Duration: 3 turns. Hidden Effect: Reset the cooldown of one of Lyria (Event)'s skills. |
All allies | 3,000 | 9 turns | 3 turns | Standard - Buff | |
![]() Dark Flame Scion (3★) |
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Terrifying RoarMassive dark damage to all foes. All allies gain ![]() Strength: (Damage cap: 3500)Duration: 3 turns. Hidden Effect: Reset the cooldown of one of Lyria (Event)'s skills. |
All allies | 3,500 | 9 turns | 3 turns | Standard - Buff | |
![]() Fediel (Summon) (pre-3★) |
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Calamitous Rain8-hit Dark damage to random foes. All Dark allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 75,000)Duration: 1 turn . |
Dark allies | 75,000 | 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. | 1 turn | Standard - Buff | Strength is 1% of a foe's max HP. |
![]() Fediel (Summon) (3★) |
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Calamitous Rain8-hit Dark damage to random foes. All Dark allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 100,000)Duration: 1 turn . |
Dark allies | 100,000 | 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. | 1 turn | Standard - Buff | Strength is 1% of a foe's max HP. |
![]() Sariel (Summon) (4★) |
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Executioner's Scythe400% Dark damage to all foes. Inflict ![]() Duration: 5 turnsLocal status effect on Light foes. All allies gain ![]() Strength: 30% and ![]() Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 3 turns. |
All allies | 30,000 | 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. | 3 turns | Standard - Buff | Strength is 1% of a foe's max HP. |