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This character has multiple versions.
|
MAX HP |
1050 |
MAX ATK |
9000 |
Element |
06 |
RaceOfficially called "Type" in-game. |
02 |
Style |
02 |
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid. |
01 |
Exp. BonusExpedition Bonus Type in Auto-Expeditions |
Forager |
GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute. |
Male |
Voice Actor |
Yoshito Yasuhara |
|
ID |
3040548000 |
Char ID |
2128 |
Uncap Limit |
    |
NameJP |
セワスチアン |
TitleJP |
暗影の忠剣 |
Voice ActorJP |
安原義人 |
Release Date |
2024-08-31 |
Other Sites |
gbf-wiki (Japanese wiki) Gamewith Kamigame Huiji Wiki (Chinese wiki) |
|
Learning that the shadow threatening the holy kingdom was one from his own past, this old knight temporarily puts aside his propriety and once again dons the mantle of the Sanguine Hellhound. He will not let those he loves be taken from him ever again. |
Charge Attack |
Icon |
Name |
Effect |
|
Tempete Ecarlate |
450%Massive Dark damage to a foe.[1] Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite. (While Sanguine SavageryDeals triple attacks / Bonus Dark DMG effect / Skill specs are boosted / Consumes HP every turn / Ends cooldown for damage skills at end of turn (Can't be removed / Ends when almost knocked out) is in effect: Activates twice.) |
Skills |
Icon |
Name |
Cooldown |
Duration |
Obtained |
Effect |
|
Loup Aboyeur |
6 turns Lvl 55: 5 turns |
- |
Lvl 1 ⇧ Lvl 55This skill is enhanced at level 55. |
Switch to Sanguine SavageryDeals triple attacks / Bonus Dark DMG effect / Skill specs are boosted / Consumes HP every turn / Ends cooldown for damage skills at end of turn (Can't be removed / Ends when almost knocked out) Duration: Indefinite mode. (Sanguine Savagery ends when below 25% HP.) |
|
Rapiecage |
8 turns Lvl 75: 7 turns |
- |
Lvl 1 ⇧ Lvl 75This skill is enhanced at level 75. |
8-hit, 200% Dark damage to a foe (Damage cap: ~68,000 per hit). Gain 10% ATK Up (Stackable / Max: 40%)ATK is boosted while active (Stackable) Strength: 10% (Max: 40%)Multiplier: Unique StackableDuration: Indefinite, 10% DEF Up (Stackable / Max: 40%)DEF is boosted while active (Stackable) Strength: 10% (Max: 40%)Duration: Indefinite, and Supplemental DMG (Stackable / Max: 50,000)DMG dealt is supplemented (Stackable) Strength: 10,000 (Max: 50,000)Duration: Indefinite.[1] |
|
Epee Solitaire |
7 turns |
180 sec |
Lvl 45 |
300% Dark damage to all foes (Damage cap: ~620,000). Inflict 10% Dark DEF Down (Stackable / Max: 40%)DEF is lowered for dark DMG (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.[1] Remove 1 buff. |
Support SkillsDoes not work from the backline unless explicitly stated. |
Icon |
Name |
Obtained |
Effect |
|
Grandbutler Needs Rest |
Lvl 1 |
When Sanguine SavageryDeals triple attacks / Bonus Dark DMG effect / Skill specs are boosted / Consumes HP every turn / Ends cooldown for damage skills at end of turn (Can't be removed / Ends when almost knocked out) is not active: Into Hiding effect. Restore 10% of Sevastien's HP (Healing cap: 2000) at end of turn.[1] |
|
The Joy of Cooking |
Lvl 1 |
All Dark allies start battle with 50% DEF UpDEF is boosted Strength: 50%Duration: 3 turns, RefreshHP is restored on every turn Strength: (Healing cap: 800)Duration: 3 turns, and Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.".[1] |
Extended Mastery Perks |
Style |
ATK
DEF
Double Attack Rate
Critical Hit
★☆☆ | ★★☆ | ★★★ |
12% chance for 12% more DMG | 20% chance for 20% more DMG | 25% chance for 25% more DMG |
Charge Attack Damage
|
RaceCalled "Type" in-game. |
ATK
DEF
Double Attack Rate
Triple Attack Rate
Dark ATK Up
|
Individual |
HP
HP
Skill Damage
Skill Damage Cap
 |
|
|
Gameplay Notes
Loup Aboyeur
Sanguine SavageryDeals triple attacks / Bonus Dark DMG effect / Skill specs are boosted / Consumes HP every turn / Ends cooldown for damage skills at end of turn (Can't be removed / Ends when almost knocked out)
Duration: Indefinite grants the following effects:[1]
- Guaranteed triple attacks
- 20% Bonus Dark DMG effect
- 60% Skill DMG Up
- 30% Skill DMG Cap Up
- Consume 20% HP each turn to end cooldown for damage skills
Grandbutler Needs Rest
- An ally with Into Hiding won't be targeted by a foe's one-ally attack if there is another ally available to target.
- Can still be targeted by special attacks which conditionally targets specific allies.
Bonus DMG Stacking Information
- The following is a curated list of how different Bonus DMG sources interact with Sevastien (SSR)'s skills. Check Bonus DMG for further information and a comprehensive list.
Loup AboyeurSwitch to Sanguine SavageryDeals triple attacks / Bonus Dark DMG effect / Skill specs are boosted / Consumes HP every turn / Ends cooldown for damage skills at end of turn (Can't be removed / Ends when almost knocked out) Duration: Indefinite mode. (Sanguine Savagery ends when below 25% HP.) - Skill Side Unique
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Bonus Damage Side
|
Sources
|
Stacking
|
Skill A
|
-
Lelouch Lamperouge - Black ChessmasterAll allies gain 50% DEF UpDEF is boosted Strength: 50%Duration: 3 turns. Inflict Impending MiracleActivates when a foe uses a special attack (Various effects to all foes and allies upon activation) (Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect on a foe whose charge diamonds are filled. (Impending Miracle activates when the foe uses a special attack.) At level 100: All allies also gain 50% DMG CutTaking 50% less DMG Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!.
Impending MiracleActivates when a foe uses a special attack (Various effects to all foes and allies upon activation) (Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect upgraded to Impending Miracle+Activates when a foe uses a special attack (Petrify effect / Plain DMG to all foes / Bonus Dark DMG effect to all allies / 1-turn cut to skill cooldowns) (Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect.
-
Orchid (Grand) - Oblivion3 hit, 300% Dark damage to random foes (Damage cap: ~400,000 per hit~1,200,000 total). Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. At level 90: Number of hits increased to 6. Damage cap decreased to ~220,000 per hit~1,320,000 total. All allies also gain Violet CalculationDouble attack rate is boosted / Triple attack rate is boosted (Can't be removed) Strength: 20% DA Up, 20% TA UpDuration: 3 turnsStacking: Special Buff and 10% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 10%Duration: 3 turns.
-
Zosimos - CheirokmetaWhen main weapon (MC only): Gain 1 CheirokmetaFor every 3 skills used: Oblivion Crest to dark allies / Random buff (Can't be removed) Duration: Indefinite upon using a skill. (For every 3 skills used: All Dark allies gain 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite and a random buff. [Additional buffs based on number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) upon activation.])
|
✓
|
Skill B
|
|
✓
|
Skill C
|
-
Lady Grey (Halloween) - Hands of NecroniaGrant a Dark ally a ShieldNext ATK received will be ineffective for a fixed amount Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite worth 70% of caster's max HP (Max: 10,000) and 30% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks (Ends upon taking DMG) Strength: 30%Duration: Indefinite. (Bonus Dark DMG effect ends upon taking damage.)
|
✓
|
Skill D
|
|
✓
|
Skill E
|
|
✓
|
Skill Unique
|
-
Lowain (SSR) - Let the Macho FlowRizz Rizzed Up (Balanced)ATK is boosted / DEF is boosted / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns
Rizzed Up (Attack)ATK is boosted / Deals bonus dark DMG for one-foe one-ally attacks / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns
Rizzed Up (Defense)DEF is boosted / DMG taken is lowered / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns
Rizzed Up (Heal)DEF is boosted / HP recovery amounts of skills and effects that heal are boosted / HP recovery caps of skills and effects that heal are boosted / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns
Rizzed Up (Special)ATK is boosted / DMG dealt is supplemented / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns up a random other Dark ally. (Restore 10% of another random Dark ally's HP [Healing cap: 1500] and grant them Rizzed Up Rizzed Up (Balanced)ATK is boosted / DEF is boosted / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns
Rizzed Up (Attack)ATK is boosted / Deals bonus dark DMG for one-foe one-ally attacks / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns
Rizzed Up (Defense)DEF is boosted / DMG taken is lowered / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns
Rizzed Up (Heal)DEF is boosted / HP recovery amounts of skills and effects that heal are boosted / HP recovery caps of skills and effects that heal are boosted / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns
Rizzed Up (Special)ATK is boosted / DMG dealt is supplemented / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns. Rizz Rizzed Up (Balanced)ATK is boosted / DEF is boosted / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns
Rizzed Up (Attack)ATK is boosted / Deals bonus dark DMG for one-foe one-ally attacks / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns
Rizzed Up (Defense)DEF is boosted / DMG taken is lowered / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns
Rizzed Up (Heal)DEF is boosted / HP recovery amounts of skills and effects that heal are boosted / HP recovery caps of skills and effects that heal are boosted / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns
Rizzed Up (Special)ATK is boosted / DMG dealt is supplemented / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns varies depending on ally's style. Won't rizz an already rizzed ally.)
-
Tikoh (Halloween) - Strana DolceSacrifice 40% of Dark allies' current HP to gain Stimolante (3 uses)Consumes 1 Stimolante use and 20% of current HP to gain buffs at end of turn (Can't be removed) Duration: Indefinite, 30% ATK UpATK is boosted (Can't be removed) Strength: 30%Multiplier: PerpetuityDuration: 1 turn , and 50% TA UpTriple attack rate is boosted (Can't be removed) Strength: 50%Duration: 1 turn . (At end of turn if more than 1 StimolanteConsumes 1 Stimolante use and 20% of current HP to gain buffs at end of turn (Can't be removed) use remains: Consume 1 use and 20% of current HP to gain buffs. If only 1 StimolanteConsumes 1 Stimolante use and 20% of current HP to gain buffs at end of turn (Can't be removed) use remains: Consume 1 use and restore HP instead [Healing cap: 20,000].)
|
✓
|
Self Element A
|
- MC skills that grant
Bonus DMGDeals bonus DMG for one-foe one-ally attacks
-
Ullikummi - Vogue Hymn IIWhen main weapon (MC only): 1-turn cooldown cut to all skills with over 5-turn cooldown. All allies gain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns and a random buff upon using first-slot skill.
|
✓
|
Self Element D
|
|
✓
|
Superior Element A
|
-
Anila (Yukata) - The Big Summer Stage!Normal attacks deal 2-hit damage to random foes. At end of turn when allies deal damage 20 or more times to the current target in 1 turn: All allies gain 10% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 10%Duration: 1 turn . Raise Anila's Ewe-phoriaGains effects in order based on Ewe-phoria lvl: Deal multiattacks / Boost to ATK / Amplify normal attack DMG / Boost to DMG cap / Buffs can't be removed (Max: 5 / Can't be removed) Duration: Indefinite lvl by 1 (Max: 5).
|
✓
|
Superior Element B
|
|
✓
|
Superior Ele. Unique
|
|
✓
|
Charge Attack
|
-
De La Fille (Yukata) - Iris Luceat450%Massive Dark damage to a foe. End cooldown for Illuminated SoleilRestore Dark allies' HP (Healing cap: 2000). All Dark allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. Remove 1 debuff from all Dark allies. (When Seven GemsATK, DEF, multiattack rate, and healing specs are boosted based on Seven Gems lvl (Max: 7 / Can't be removed) lvl is 7: All Dark allies also gain Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: Indefinite.). All Dark allies gain 10% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. (Deal 100% Bonus Dark damage to foe based on Seven GemsATK, DEF, multiattack rate, and healing specs are boosted based on Seven Gems lvl (Max: 7 / Can't be removed) lvl [Damage cap: ~185,000 per hit / Max: 7 hits].)
|
✓
|
Summon
|
-
ZirnitraCzarny Ryk 700% Dark damage to all foes (Damage cap: ~730,000). All Dark allies gain 30% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn , 60% DA UpDouble attack rate is boosted Strength: 60%Duration: 1 turn , and 40% TA UpTriple attack rate is boosted Strength: 40%Duration: 1 turn .
|
✓
|
Self Element Summon
|
-
Belial (Summer)Hotter than the Sun 400% Elemental damage to all foes (Damage cap: ~1,120,000). All allies gain 3 random buffs. MC gains Cunning CharmLands the following on all allies in 3 turn(s): Charm effect / Sharp hit to DEF / Debuff Resistance Lowered effect (Can't be removed) Duration: 3 turns. (Inflict CharmedAttacks are slightly limited (Can't be removed) Duration: 3 turns, 70% Sharp DEF DownDEF is sharply lowered (Can't be removed) Strength: 70%Duration: 3 turns, and 100% Debuff Res. DownDebuff resistance is lowered (Can't be removed) Strength: 100%Duration: 3 turns on all allies when duration ends.)
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✓
|
Passive A
|
-
Damascus Knife - Elemental Hunt10% Bonus elemental DMG effect to weapon elementi.e., the same element as the weapon. allies against foes with BountyItem drop rate is boosted .
-
Sky Piercer - Elemental Blow20% Bonus weapon elementi.e., the same element as the weapon. DMG effect to third hit of elemental allies' triple attacks.
|
✓
|
Passive B
|
|
✓
|
Passive Unique
|
|
✓
|
Icon |
Skill |
Copyable? |
 |
Loup Aboyeur |
No |
 |
Rapiecage |
Yes |
 |
Epee Solitaire |
Yes |
References