Bonus Damage
Attack Types: Normal Attack | Charge Attack
Other Damage: Plain Damage | Bonus Damage | Critical Damage | Supplemental Damage
Damage Formula: Basic Concepts | Detailed Formula | Damage Cap | Examples and Guidelines
About Status Effects
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Bonus Damage refers to an additional instances of damage that is dealt on top of another instance of damage, usually a Normal Attack. It inflicts a fixed percentage of the damage dealt by the original instance and will visibly be shown as an additional damage number. The most common sources of bonus damage are the various abilities that grant Bonus DMGDeals bonus DMG for one-foe one-ally attacks
buffs, but bonus damage effects can also be passively granted by character Support Skills and weapon skills.
Most instances of Bonus damage are the same element as the base attack, but when they vary, they are subject to elemental strength/weakness modifiers on top of the base percentage. In some cases, this may allow them to deal critical damage even if the original attack wasn't able to.
Although useful at all levels, bonus damage effects are particularly sought after when operating at, or close to, the Damage cap. Not only do they directly increase damage by a certain percentage, but as they are a separate damage instance from the base attack they can allow attacks to significantly exceed the damage cap.
While Bonus DMGDeals bonus DMG for one-foe one-ally attacks
generally only applies to normal attacks, certain effects such as Zeta's Arvess InvolAgainst BurnedHP is lowered on every turn
foes: 20% Bonus Dark DMG effect.
Charge attack deals 25% bonus Dark damage. or Silva's Bonus C.A. DMGDeals bonus DMG on charge attack
also grant bonus damage to Charge Attacks as a fixed percentage of the Charge Attack damage. Although they have similar wording, these are distinct from other effects that deal an additional instance of skill damage when using a Charge Attack such as Juliet's Luce della Salvezza450%Massive Light damage to a foe.
Gain 1 Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
.
(When 1 SpiritConsumes 1 upon normal attacks (Restored every 5 turns / Can't be removed)
is consumed:
Also deal 300% Bonus Light damage [Damage cap: ~635,000].).
Bonus damage effects may be colloquially referred to by the community using the unofficial terms "Echo" or "Chaser". These terms are used in some other game communities to refer to similar mechanics, and ChaserAll allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns. is the name of a Warlock EMP skill that gives a Bonus DMGDeals bonus DMG for one-foe one-ally attacks
buff to the party.
Contents
Effect Stacking
Bonus damage sources are separated into several categories that will generally stack with each other. How different sources from the same category interact with each other depends on the category[1]:
- Skills are the most common source and have the greatest variety of bonus damage buffs. They are divided into 3 sub-categories:
- Fixed element bonus damage is the most common type of bonus damage. The bonus damage will always be of the stated element. Fixed bonuses of different elements will stack with each other. This category is further divided into several sub-categories:
- A, B, C, D & E side buffs will not stack with other buffs of the same element and the same letter. They will overwrite other existing buffs of the same side, regardless of strength.
- Special side bonus damage comes from special buffs such as Robomi's Maximum OutputTriple attack rate is boosted (1 time) / Deals bonus light DMG for one-foe one-ally attacks (1 time)
, and have only been verified to stack with other sources of bonus damage.
- Self element bonus damage gives bonus damage of the character's own element, rather than a fixed one. Currently, the Main Character is the only source for those buffs, and they will not stack with each other.
- Superior element bonus damage is whatever element the target is weak to. This category is further divided into 2 sub-categories:
- A side buffs overwrite weaker ones of the same side.
- B side buffs currently only consist of character self-buffs, and therefore will never overlap with each other. Includes special buffs with superior element bonus, such as Narmaya's Butterfly EffectDeals bonus superior element DMG for one-foe one-ally attacks
.
- Fixed element bonus damage is the most common type of bonus damage. The bonus damage will always be of the stated element. Fixed bonuses of different elements will stack with each other. This category is further divided into several sub-categories:
- Charge Attacks can grant fixed element bonus damage. They follow the same stacking rules as described above in the Skills' Fixed Element section.
- However they are not the same category. Because of that, a side A buff obtained from a charge attack will stack with a side A buff obtained from a skill.
- Summon calls can provide two different types of bonus damage.
- Fixed element bonus damage will always be of the stated element. Fixed element bonus damage from summon calls have only one sideVerification needed. .
- Self element bonus damage gives bonus damage of the character's own element. Currently, Belial (Summer) is the only source of this.
- Passive bonus damage effects can be granted by character support skills or weapon skills.
- A side. Only the strongest effect is applied, regardless of element.
- B side. Only the strongest effect is applied, regardless of element.
- Special side. Passives which are currently known to be stacking with everything else.
Which side (A/B) a buff belongs to can only be verified by testing, as there is otherwise no way of distinguishing them.
Stacking Table
Stacking | Skills | Charge Attacks | Summon | Passive | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fixed | Self | Superior | Fixed | Fixed | Self | A | B | Special | ||||||||||
A | B | C | D | E | Special | A | B | A | B | |||||||||
Skills | Fixed | A | No | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||||
B | Yes | No | Yes | Yes | Yes | Yes | ||||||||||||
C | Yes | Yes | No | Yes | Yes | Yes | ||||||||||||
D | Yes | Yes | Yes | No | Yes | Yes | ||||||||||||
E | Yes | Yes | Yes | Yes | No | Yes | ||||||||||||
Special | Yes | Yes | Yes | Yes | Yes | N/A | ||||||||||||
Self | Yes | No | Yes | Yes | Yes | Yes | ||||||||||||
Superior | A | Yes | Yes | No | Yes | Yes | Yes | Yes | ||||||||||
B | Yes | N/A | ||||||||||||||||
Charge Attacks | Fixed | A | Yes | Yes | Yes | No | Yes | Yes | Yes | |||||||||
B | Yes | Yes | ||||||||||||||||
Summon | Fixed | Yes | Yes | Yes | Yes | No | Yes | Yes | ||||||||||
Self | Yes | N/A | ||||||||||||||||
Passive | A | Yes | Yes | Yes | Yes | Yes | No | Yes | Yes | |||||||||
B | Yes | No | Yes | |||||||||||||||
Special | Yes | Yes | N/A |
Sources
Filter Tables
Passives
This section has moved! Due to page load issues, passive Bonus Damage effects have been moved to a separate page. |
Skills
Fixed Element
Icon | Name | Rarity | Element | Skill | Targets | Cooldown | Duration | Side | Notes |
---|---|---|---|---|---|---|---|---|---|
Alanaan | Renatian CreedAll allies gain 100% TA UpTriple attack rate is boosted Strength: 100%Duration: 4 turns and 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 30%Duration: 4 turnsStacking: A. Inflict ShortedCharge bar is frozen Duration: 4 turns on all allies. (Consumes 100% of all allies' charge bar.) |
All allies | 14 turns Lvl 75: 12 turns |
4 turns | A | Days of RedemptionAll Fire allies gain Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes Duration: 1 turn and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 4 turns. Activate Renatian CreedAll allies gain 100% TA UpTriple attack rate is boosted Strength: 100%Duration: 4 turns and 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 30%Duration: 4 turnsStacking: A. Inflict ShortedCharge bar is frozen Duration: 4 turns on all allies. (Consumes 100% of all allies' charge bar.). (Can only be used after The Hierophant UprightWhen Switching to Main Ally: All Fire allies gain Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Strength: 50% DEF Up / 25% of DMG dealt (Healing cap: 800)Duration: Indefinite. (Can't be reactivated.) At level 95: Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Strength: 50% DEF Up / 25% of DMG dealt (Healing cap: 800)Duration: Indefinite upgraded to Blessed Radiance+DEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Strength: 100% DEF Up / 25% of DMG dealt (Healing cap: 1600)Duration: Indefinite. Also activate Sun-Touched ParadiseBathe the battlefield in the blazing heat of the sun. (Sun-Touched ParadiseCan deal critical hits regardless of element / ATK is boosted / DEF is lowered Strength: 20% ATK Up / 25% DEF DownMultiplier: PerpetuityDuration: 8 turnsField effect Local status effect to the field.). (Can't be reactivated.) activates.) auto-activates the skill. | |||
Altair (Holiday) | Battleplan: MarchBattleplan: March: All Fire allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, and Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (When Altair's Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed) is 5: Skill changes to Battleplan: Maneuver.) Battleplan: Maneuver: All Fire allies gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, 50% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 50%Duration: 3 turns, and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns. (Consumes 5 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed) .) |
Fire allies | 7 turns Lvl 55: 6 turns |
3 turns | A | Altair needs to have Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed) on self before casting skill. Consumes all crests. | |||
Barawa and Sarya | Both Mind and Muscle?When Barawa and Sarya remove a foe's buff: Inflict Red-HandedBarawa is in hot pursuit of this foe (Can't be removed) Duration: 1 turn Local status effect. When a foe has Red-HandedBarawa is in hot pursuit of this foe (Can't be removed) Local status effect before attacking: All Fire allies gain 40% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time) Strength: 40%Duration: Indefinite. |
Fire allies | - | Indefinite (1 time) |
D | ||||
Beatrix (Summer) | Nayde SinineNayde Sinine: Gain Nayde SinineTriple attack rate is boosted / DEF is lowered (Can't be removed) Duration: Indefinite. Skill changes to Nayde Kollane. Nayde Kollane: Replace Nayde SinineTriple attack rate is boosted / DEF is lowered (Can't be removed) Duration: Indefinite with Nayde KollaneTriple attack rate and hostility are boosted / Bonus Fire DMG effect / DEF is lowered (Can't be removed) Duration: Indefinite. Skill changes to Nayde Valge. Nayde Valge: Toggle off Nayde KollaneTriple attack rate and hostility are boosted / Bonus Fire DMG effect / DEF is lowered (Can't be removed) . Skill changes to Nayde Sinine. |
Self | 0 turns | Indefinite | Special | Nayde KollaneTriple attack rate and hostility are boosted / Bonus Fire DMG effect / DEF is lowered (Can't be removed) grants 50% Bonus Fire DMG effect. | |||
Rising StarsGain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, 50% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 50%Duration: 1 turn , and Double StrikeAttacks twice each turn Duration: 1 turn . (Consumes 40% of max HP.) |
Self | 4 turns | 1 turn | BVerification needed. | Consumes 40% of max HP. | ||||
Cain (Holiday) | Burn the Midnight OilAll Fire allies gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns, and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns. |
Fire allies | 14 turns Lvl 75: 12 turns |
5 turns | A | ||||
Dorothy and Claudia (Summer) | AufwachenAll Fire allies gain 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 2 turns. (When MaidmentumDorothy gains these effects in order based on lvl: Boost to DEF / Boost to charge bar gain / Amplify skill DMG / Claudia gains these effects in order based on lvl: Boost to ATK / Deal multiattacks / Amplify normal attack DMG (Max: 3 / Can't be removed) Duration: Indefinite is 3: All Fire allies also gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 2 turns and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 2 turns.) |
Fire allies | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 3 turns |
2 turns | A | When cast as Claudia. Starts battle as Claudia and switches with Seaside Service450% Fire damage to a foe (Damage cap: ~635,000). Switch to Claudia. End cooldown for other skills. Raise MaidmentumDorothy gains these effects in order based on lvl: Boost to DEF / Boost to charge bar gain / Amplify skill DMG / Claudia gains these effects in order based on lvl: Boost to ATK / Deal multiattacks / Amplify normal attack DMG (Max: 3 / Can't be removed) Duration: Indefinite by 1 (Max: 3).. | |||
Enyo (Summer) | Theros DiakopesGain DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Duration: 2 turns. (Additional effects upon each cast in this order: Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns, StrengthATK is greatly boosted based on how high HP is Strength: 60%-20%Duration: 2 turns, 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 2 turns, Normal Attack DMG Cap UpNormal attack DMG cap is boosted Duration: 2 turns.) |
Self | 7 turns Lvl 55: 6 turns |
2 turns | A | From fourth cast onward. Chaos Carnage450%Massive Fire damage to a foe. Activate Theros Diakopes. auto-activates the skill. | |||
Grea | DragonheartGain 50% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 20% more damage.Duration: 3 turns and 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns. |
Self | 6 turns | 3 turns | BVerification needed. Currently cannot be tested against other Fixed Fire B side Bonus Damage. | ||||
Icarus | Primal Sword DeimosGain Primal Sword DeimosDeals bonus fire DMG for normal attacks / Attacks twice each turn / Debuff resistance is boosted / Effects that remove buffs will be nullified / HP is lowered on every turn (Can't be removed) Duration: 3 turns. (Can only be used when Icarus has 5 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed) .) |
Self | 12 turns | 3 turns | Special | Primal Sword DeimosDeals bonus fire DMG for normal attacks / Attacks twice each turn / Debuff resistance is boosted / Effects that remove buffs will be nullified / HP is lowered on every turn (Can't be removed) grants 90% Bonus Fire DMG effect. Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed) is granted by Dreadful Slash450%Massive Fire damage to a foe. (50% boost to C.A. damage and 30% boost to C.A. damage cap against foes with PetrifiedPetrifiedStops enemy's charge diamonds from filling. PetrifiedStops enemy's charge diamonds from filling. Local status effect effect.) Gain Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite., Regiment StrikeGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn and Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. Instantly perform a normal attack without using up a turn., and Icarus and Deimos, at Your Service!When Switching to Main Ally: Gain 5 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Can't be reactivated.) as well as various other sources. | |||
Io (Summer) | Sunny DaysRestore 50% of an ally's HP (Healing cap: 2500). Grant 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 30%Duration: 4 turnsStacking: A and 30% Fire ATK UpFire ATK is boosted Strength: 30%Duration: 4 turns. |
One ally | 5 turns | 4 turns | A | ||||
Michael | Basilica1100% Fire damage to a foe (Damage cap: ~1,305,000). All Fire allies gain Ignis WardBonus Fire DMG effect / Cap wind DMG taken at 10,000 per hit / C.A. DMG, C.A. DMG cap, and charge bar gain are boosted (Can't be removed / Ends upon taking DMG 3 times) Duration: Indefinite. (Ends upon taking damage 3 times.) |
Fire allies | 14 turns Lvl 75: 12 turns |
Indefinite | Special | Ignis WardBonus Fire DMG effect / Cap wind DMG taken at 10,000 per hit / C.A. DMG, C.A. DMG cap, and charge bar gain are boosted (Can't be removed / Ends upon taking DMG 3 times) grants 20% Bonus Fire DMG effect. Ends upon taking damage 3 times. | |||
Mugen | Ballistic Big Boy1000%Unworldly Fire damage to a foe (Damage cap: ~3,000,000). Mugen gains a random buff effect. |
Self | - | Indefinite | Special | Randomly gains 50% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks (Can't be removed) Strength: 50%Duration: Indefinite. Overwrites 10% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks (Can't be removed) Strength: 10%Duration: Indefinite granted by Song of InnocenceAll allies gain a random buff effect and Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. despite it being a charge attack. | |||
Song of InnocenceAll allies gain a random buff effect and Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
All allies | 7 turns Lvl 75: 6 turns |
Indefinite | Special | Randomly grants 10% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks (Can't be removed) Strength: 10%Duration: Indefinite. Full-Swing Mugen450%Massive Fire damage to a foe. End cooldown for Song of Innocence. ends the skill's cooldown. | ||||
Nezha (Yukata) | Nine-Dragon Flamewreath20-hit, 300% Fire and Wind damage to random foes (Damage cap: ~185,000 per hit). Gain Nine-Dragon FlamewreathCharge attack reactivates / C.A. DMG is boosted / HP is lowered on every turn / Deals bonus fire DMG on normal attacks / Deals bonus wind DMG on normal attacks (Can't be removed) Duration: Indefinite. (Can't recast.) |
Self | Ready in 20 turns20-turn cooldown at start of battle. |
Indefinite | Special | Nine-Dragon FlamewreathCharge attack reactivates / C.A. DMG is boosted / HP is lowered on every turn / Deals bonus fire DMG on normal attacks / Deals bonus wind DMG on normal attacks (Can't be removed) grants 10% Bonus Fire DMG effect and 10% Bonus Wind DMG effect. | |||
Percival | TraeumereiGain StrengthATK is greatly boosted based on how high HP is Strength: 60%-20%Duration: 3 turns. At level 100: Also gain 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns and additional buffs based on Percival's number of Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed) . |
Self | 6 turns | 3 turns | BVerification needed. Currently cannot be tested against other Fixed Fire B side Bonus Damage. | Requires level 100 (5★). | |||
Percival (Grand) | Koenig Dekret900% Fire damage to all foes (Damage cap: ~1,020,000). All Fire allies gain 100% Fire ATK UpFire ATK is boosted Strength: 100%Duration: 1 turn and 30% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time) Strength: 30%Duration: 1 turn . All Fire allies instantly perform a normal attack without using up a turn. (Consumes King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed) after activation.) |
Fire allies | 12 turns | 1 turn (1 time) |
D | King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed) is granted by Stolze Flamme1250%Unworldly Fire damage to a foe (Damage cap: ~2,900,000). Raise foe's SingedHP is lowered on every turn based on Singed lvl (Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 2 (Max: 10). Gain King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed) Strength: 60%-20% ATK Up / 30% Bonus Fire DMGDuration: Indefinite. and Cardinal ProcessionNo charge bar gain upon normal attacks. AmplifySeraphic modifier normal attack damage by 20%, guaranteed triple attacks, and buffs can't be removed. (Starts battle with King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed) Strength: 60%-20% ATK Up / 30% Bonus Fire DMGDuration: Indefinite.). | |||
Cardinal ProcessionNo charge bar gain upon normal attacks. AmplifySeraphic modifier normal attack damage by 20%, guaranteed triple attacks, and buffs can't be removed. (Starts battle with King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed) Strength: 60%-20% ATK Up / 30% Bonus Fire DMGDuration: Indefinite.) |
Self | - | Indefinite | Special | King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed) is also granted by Stolze Flamme1250%Unworldly Fire damage to a foe (Damage cap: ~2,900,000). Raise foe's SingedHP is lowered on every turn based on Singed lvl (Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 2 (Max: 10). Gain King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed) Strength: 60%-20% ATK Up / 30% Bonus Fire DMGDuration: Indefinite.. | ||||
Percival (Summer) | GluehenGain Guaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs Duration: 3 turns and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turnsStacking: B. |
Self | 7 turns Lvl 75: 6 turns |
3 turns | B | ||||
Therese (SSR) | IndicumGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns and 80% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 80%Duration: 2 turnsStacking: A. Self-inflict 10% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. |
Self | 6 turns Lvl 75: 5 turns |
2 turns | A | ||||
Tien | Stardust10-hit, 80% Fire damage to a foe (Damage cap: ~82,000 per hit~820,000 total; Does not include Peacemaker.). At level 95: Also gain 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 30%Duration: 2 turns and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. |
Self | 6 turns | 2 turns | E | Requires level 95 (5★). | |||
Ten-Wolf's TriumphAll allies gain 280% Salted Wound (1 time)ATK is boosted when foe is in break mode Strength: 280%Multiplier: AssassinDuration: 1 turn , 20% ATK UpATK is boosted Strength: 20%Duration: 1 turn , 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 30%Duration: 2 turns, and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (Can't recast.) |
All allies | Ready in 10 turns10-turn cooldown at start of battle. Cannot be recast after one use. | 2 turns | E | Requires level 100 (5★). | ||||
Yuel | Guren250%-350% Fire damage to all foes (Damage cap: ~630,000). Inflict FoxflameSlight chance for attacks to miss / HP is lowered on every turn Base Accuracy: 120%Duration: 3 turnsLocal status effect. At level 90: All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3 turns, 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 3 turns, and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. |
All allies | 6 turns | 3 turns | A | Requires level 90 (5★). | |||
Zeta (Grand) | Furious ResonanceGain Crimson WillConsumes up to 40% of charge bar at the start of the turn's attack to gain effects in the following order based on amount consumed: Boost to triple attack rate / Bonus Fire DMG effect / Hit to foe's DEF and ATK (Stackable) upon normal attacks / Remove 1 buff from foe upon normal attacks (Can't be removed) Duration: 5 turns and 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 5 turns. |
Self | 9 turns Lvl 55: 8 turns |
5 turns | Special | Crimson WillConsumes up to 40% of charge bar at the start of the turn's attack to gain effects in the following order based on amount consumed: Boost to triple attack rate / Bonus Fire DMG effect / Hit to foe's DEF and ATK (Stackable) upon normal attacks / Remove 1 buff from foe upon normal attacks (Can't be removed) grants 50% Bonus Fire DMG effect when 20% charge bar is consumed. | |||
Arvess ReawakeningHas a maximum charge bar limit of 200%. Starts battle at 100% charge bar. At end of turn when charge bar is at 100% or higher: Gain 30% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time) Strength: 30%Duration: Indefinite. 1-turn cut to skill cooldowns. (Can only use charge attack when charge bar is at 200%.) |
Self | - | Indefinite (1 time) |
D | |||||
Gemini Sunrise | Rallizes OverrunGain 30% Fire ATK UpFire ATK is boosted Strength: 30%Duration: 5 turns, 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 30%Duration: 5 turns and Hostility UpMore likely to be attacked Duration: 5 turns. |
Self | 12 turns | 5 turns | ?Verification needed. | ||||
Aglovale | SchneetreibenGain StrengthATK is greatly boosted based on how high HP is Strength: 60%-20%Duration: 3 turns and 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns. (Gain additional buffs based on Aglovale's number of Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) .) |
Self | 6 turns | 3 turns | B | ||||
Anne | Daemon RecallGain Daemon RecallATK is boosted / Deals bonus water DMG for normal attacks / Charge bar gain is boosted / Debuff resistance is boosted / Next DMG received will be ineffective (Can't be removed / Can't be extended) Multiplier: PerpetuityDuration: 4 turns. End cooldown for all skills. (Can only be used when SpiritATK, DEF, multiattack rate, and hostility are boosted based on lvl (Max: lvl 5 / Can't be removed) Multiplier: Perpetuity lvl is 5. Can't be recast.) |
Self | - | 4 turns | Special | Requires level 100 (5★). Daemon RecallATK is boosted / Deals bonus water DMG for normal attacks / Charge bar gain is boosted / Debuff resistance is boosted / Next DMG received will be ineffective (Can't be removed / Can't be extended) grants 90% Bonus Water DMG effect. SpiritATK, DEF, multiattack rate, and hostility are boosted based on lvl (Max: lvl 5 / Can't be removed) lvl is raised with Protector of the AcademyRaise SpiritATK, DEF, multiattack rate, and hostility are boosted based on lvl (Max: lvl 5 / Can't be removed) Multiplier: PerpetuityDuration: Indefinite lvl by 1 upon being targeted (Max: 5). (Boost to ATKPerpetuity modifier, DEF, multiattack rate, and hostility based on lvl.). | |||
Cagliostro (Summer) | Ars NovaArs Nova: All Water allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, and Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (When Cagliostro's Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite is 5: Skill changes to Ars Notoria.) Ars Notoria: All Water allies gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, 50% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 50%Duration: 3 turns, and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns. |
Water allies | 7 turns Lvl 55: 6 turns |
3 turns | A | Cagliostro needs to have Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) on self before casting skill. | |||
Catura (Holiday) | Honeyed WordsCaster and Water MC gain 40% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 40%Duration: 4 turns. (From 2nd cast: Caster and Water MC also gain 100% / 30% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 30% less damage.Duration: 4 turns. From 3rd cast: Caster and Water MC also gain 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 4 turns.) |
Self and Water Main Character | 14 turns Lvl 55: 12 turns |
4 turns | B | ||||
Clarisse (Summer) | Garibaldi LinkCaster and Water MC gain 100% TA Up (1 time)Triple attack rate is boosted (1 time) Strength: 100%Duration: Indefinite and 80% Bonus Water DMG (1 time)Deals bonus water DMG for normal attacks (1 time) Strength: 80%Duration: Indefinite. |
Self and Water Main Character | 7 turns Lvl 75: 6 turns |
Indefinite (1 time) |
D | ||||
Europa | Pleiades700% Water damage to a foe (Damage cap: ~1,160,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs (Can't be extended) Duration: 2 turns and 70% Bonus Water DMGDeals bonus water DMG for normal attacks (Can't be extended) Strength: 70%Duration: 2 turns. (When a foe's GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) lvl is 10: Also gain Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes (Can't be extended) Duration: 2 turns.) |
Self | 7 turns | 2 turns | ?Verification needed. | ||||
Gabriel | Kitrino NimaAll Water allies gain 70% Fire CutFire DMG is cut 70% Duration: 2 turnsFire Damage Cut. and Glacies WardBonus Water DMG effect / Cap fire DMG taken at 10,000 per hit / DEF and triple attack rate are boosted (Can't be removed / Ends upon taking DMG 3 times) Duration: Indefinite. (Glacies Ward ends upon taking damage 3 times.) |
Water allies | 13 turns Lvl 75: 12 turns |
Indefinite | Special | Glacies WardBonus Water DMG effect / Cap fire DMG taken at 10,000 per hit / DEF and triple attack rate are boosted (Can't be removed / Ends upon taking DMG 3 times) grants 20% Bonus Water DMG effect. Ends upon taking damage 3 times. | |||
Haaselia | Phases of the MoonAll Water allies gain 20% Water ATK UpWater ATK is boosted Strength: 20%Duration: 2 turns, Tears of LunacyBoost to ATK specs based on the moon phase Duration: 2 turns, and Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. Moon waxes. (Progresses the current moon phase on all allies by 1 turn.) |
Water allies | 5 turns | 2 turns | Special | Tears of LunacyBoost to ATK specs based on the moon phase grants 20% Bonus Water DMG effect to Water allies with Quarter MoonChanges to Full Moon in 1 turn or Full MoonChanges to New Moon in 1 turn (granted by Mondlicht450%Massive Water damage to a foe. All Water allies gain Crescent MoonATK and DEF are gradually boosted (Can't be removed) Multiplier: NormalDuration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. for 4.5 turns. End cooldown for Phases of the MoonAll Water allies gain 20% Water ATK UpWater ATK is boosted Strength: 20%Duration: 2 turns, Tears of LunacyBoost to ATK specs based on the moon phase Duration: 2 turns, and Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. Moon waxes. (Progresses the current moon phase on all allies by 1 turn.). or The Moon's call). | |||
Jeanne d'Arc (Water Summer) | ConfrontSacrifice 80% of caster's current HP. All Water allies gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 5 turns. (Based on DesireBased on lvl: Bonus Water DMG effect / DMG and DMG cap for normal attacks and counterattacks are boosted (Max: Lvl 5 / Can't be removed) lvl: All Water allies also gain Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Duration: 3 turns and Water ATK UpWater ATK is boosted Duration: 3 turns.) |
Water allies | 9 turns Lvl 55: 8 turns |
3 turns | A | Grants 10%-50% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 10%-50%Duration: 3 turns based on DesireBased on lvl: Bonus Water DMG effect / DMG and DMG cap for normal attacks and counterattacks are boosted (Max: Lvl 5 / Can't be removed) lvl. DesireBased on lvl: Bonus Water DMG effect / DMG and DMG cap for normal attacks and counterattacks are boosted (Max: Lvl 5 / Can't be removed) lvl is raised with Furtive MindRaise DesireBased on lvl: Bonus Water DMG effect / DMG and DMG cap for normal attacks and counterattacks are boosted (Max: Lvl 5 / Can't be removed) Duration: Indefinite lvl by 1 when an ally uses a skill that consumes HP or max HP (Max: 5). (Based on DesireBased on lvl: Bonus Water DMG effect / DMG and DMG cap for normal attacks and counterattacks are boosted (Max: Lvl 5 / Can't be removed) lvl: Bonus Water DMG effect and amplifySeraphic modifier normal attack damage.). | |||
Juliet (Water) | Fulmine AzzurroAll Water allies gain Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite, Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite, and 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks (Ends upon taking DMG) Strength: 20%Duration: Indefinite. (Bonus Water DMG effect ends upon taking damage.) |
Water allies | 9 turns Lvl 55: 8 turns |
Indefinite | C | Ends upon taking damage. | |||
Katalina (Grand) | Enchanted Lands300%-400% Water damage to a foe (Damage cap: ~620,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn . At level 90: Damage cap increased to ~900,000. Also gain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 20%Duration: 2 turns. Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns duration increased to 2 turns. |
Self | 6 turns | 2 turns | A | Requires level 90 (5★). | |||
Lancelot | Wogenstrom2-hit, 150% Water damage to all foes (Damage cap: ~320,000 per hit~640,000 total). Gain 60% Dodge Rate UpChance to dodge DMG and debuffs Strength: 60%Duration: 3 turns and Hostility UpMore likely to be attacked Duration: 3 turns. At level 90: Also gain Guaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs Duration: 3 turns, 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 3 turns, and 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns. |
Self | 6 turns | 3 turns | A | Requires level 90 (5★). | |||
Lancelot (Grand) | Stille GlanzGain 50% Water ATK UpWater ATK is boosted Strength: 50%Duration: 5 turns, 50% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 50%Duration: 5 turns, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, and 20% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 20%Duration: 5 turns. |
Self | 10 turns | 5 turns | B | ||||
Lucio (Summer) | RevelationAll allies gain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns and Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
All allies | 7 turns Lvl 55: 6 turns |
3 turns | A | ||||
Without YouGrant a Water ally 90% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 90%Duration: 2 turns, Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns, 70% Fire CutFire DMG is cut 70% Duration: 2 turnsFire Damage Cut., and 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 2 turns. |
One Water ally | 7 turns | 2 turns | B | |||||
Romeo | Solare BluSwitch to AmplifiedSpirit power is amplified and skills are strengthened (Can't be removed) Duration: Indefinite mode. End the cooldown for caster's other skills. At level 100: AmplifiedSpirit power is amplified and skills are strengthened (Can't be removed) Duration: Indefinite upgraded to Amplified (Solare)Spirit power is amplified and skills are strengthened (Can't be removed) Duration: Indefinite. (While Amplified (Solare)Spirit power is amplified and skills are strengthened (Can't be removed) Duration: Indefinite is in effect: 100% boost to double attack rate, 20% boost to triple attack rate, 20% Bonus Water DMG effect, and 300% Water damage to all foes upon normal attacks [Damage cap: ~320,000].) |
Self | 0 turns | Indefinite | Special | Requires level 100 (5★). | |||
Siegfried (Summer) | Loin d'IciSacrifice 60% of caster's current HP to gain Shield (10000)Next ATK received will be ineffective for a fixed amount Strength: 10000Duration: Indefinite and 80% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks (Ends upon taking DMG) Strength: 80%Duration: Indefinite. (Bonus Water DMG effect ends upon taking damage.) |
Self | 7 turns | Indefinite | C | Ends upon taking damage. | |||
Silva | Dead SpecimenGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. At level 90: Also gain 20% Bonus C.A. DMGDeals bonus DMG on charge attack Strength: 20%Duration: 1 turn . |
Self | 7 turns | 1 turn | Special | Requires level 90 (5★). Only affects charge attacks. | |||
Societte | First Dance: KaguraRestore 30% of all allies' HP (Healing cap: 2000). All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 500 HP or 10% charge barDuration: 3 turns and 10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 10%Duration: 3 turns. (When a foe uses a special attack: Consumes Yonagi RiteFirst Dance: Kagura activates when a foe uses a special attack (Can't be removed) to auto-activate.) |
All allies | 5 turns Lvl 55: 4 turns |
3 turns | A | Yonagi RiteFirst Dance: Kagura activates when a foe uses a special attack (Can't be removed) is granted by Alabaster Dance: Tenka450%Massive Water damage to a foe. Gain Yonagi RiteFirst Dance: Kagura activates when a foe uses a special attack (Can't be removed) Duration: Indefinite.. | |||
Sturm | Silver TongueGrant a foe 100% DA UpDouble attack rate is boosted Strength: 100%Duration: 3 turnsLocal status effect and 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 3 turnsLocal status effect. Gain 50% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 50%Duration: 3 turns, 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 50% more damage.Duration: 3 turns, and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. |
Self | 6 turns Lvl 75: 5 turns |
3 turns | B | ||||
Vikala (Halloween) | The Night's Only Just Begun!When the field effect Spooky UtopiaFoes' ATK is boosted / Water allies' dodge rate is boosted Field effect Local status effect is active: Supplement Water allies' skill damage (Damage cap: 50,000). All Water allies gain 10% Bonus Water DMG (1 time)Deals bonus water DMG for normal attacks (1 time) Strength: 10%Duration: Indefinite at the start of the turn's attack. |
Water allies | - | Indefinite (1 time) |
D | Spooky UtopiaFoes' ATK is boosted / Water allies' dodge rate is boosted Field effect Local status effect field effect is applied by Spooky Night ParadeSpooky Night Parade: Tick, tock, treat! It's Halloween time in Utopia! (Spooky UtopiaFoes' ATK is boosted / Water allies' dodge rate is boosted Duration: 5 turnsField effect Local status effect to the field. When Spooky Utopia is active: Skill changes to Mouse-o'-Lantern.) Mouse-o'-Lantern: 3-hit, 300% Water damage to all foes (Damage cap: ~620,000 per hit). Restore 10% of Water allies' HP (Healing cap: 2020).. | |||
Yngwie | No MercyGain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 50% more damage.Duration: 3 turns and 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns. At level 95: Also gain Full Metal BeamDeals bonus DMG when Tough Guy mode is in effect Duration: 3 turns. |
Self | 6 turns | 3 turns | A | ||||
Yngwie (Legend of Bravado and Revelry) | IroncladSacrifice 50% of current HP to gain IroncladATK, DMG cap, and triple attack rate are boosted / Bonus Water DMG effect (Can't be removed) Multiplier: PerpetuityDuration: 7 turns. End cooldown for other skills. Gain Instant Recast (Damage Skills)Can use each damage skill up to 1 extra time this turn (Can't be removed) Duration: 1 turn . |
Self | 10 turns | 7 turns | Special | IroncladATK, DMG cap, and triple attack rate are boosted / Bonus Water DMG effect (Can't be removed) grants 20% Bonus Water DMG effect. | |||
Zeta (Water) | Spear of Arvess300% Water damage to a foe (Damage cap: ~280,000). Inflict 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 100%Duration: 4 turnsLocal status effect and Arvess FermareTargeted by a skill Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 4 turnsLocal status effect. (When any foe has Arvess FermareTargeted by a skill Local status effect: Also gain 100% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 100%Duration: 3 turns.) |
Self | 7 turns Lvl 55: 6 turns |
3 turns | A | When any foe has Arvess FermareTargeted by a skill Local status effect. Sirius Nova: Last Dive1250%Unworldly Water damage to a foe (Damage cap: ~2,420,000). Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%Before Arvess Resonance is taken into account. Activate Spear of Arvess. (Consumes 15% of max HP.) auto-activates the skill. | |||
Anastasia | Star MagicGain 25% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 25%Duration: 3 turns. |
Self | 9 turns Lvl 45: 8 turns |
3 turns | A | ||||
Cailana (SR) | Hang TenGain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 5 turns. |
Self | 8 turns Lvl 45: 7 turns |
5 turns | A | ||||
Mina | Waterblade BlossomBig Water damage to a foe. Gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
B | Overwrites 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns granted by Aqua EdgeGain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns. despite it being a charge attack. | |||
Aqua EdgeGain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns. |
Self | 7 turns Lvl 45: 6 turns |
3 turns | B | |||||
Owen | Enchanted ArmsGain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns. (Uses 20% of charge bar) |
Self | 6 turns Lvl 45: 5 turns |
5 turns | A | ||||
Cailana | Hang TenGain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 5 turns.. |
Self | 8 turns Lvl 45: 7 turns |
5 turns | A | ||||
Commander's Sidearm | Explosive RoundsMassive Water damage to a foe. Gain Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks (Ends upon taking DMG) Duration: Indefinite. (Ends upon taking damage.) |
Self | - | Indefinite | C | Ends upon taking damage. | |||
Reflection of The Moon | Phobos BlastMassive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. All allies gain Tears of LunacyBoost to ATK specs based on the moon phase Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. After 4★: Effect increased to Charge Bar +25%Instantly boosts Charge Bar by 25% Strength: 25%. After 5★: Effect increased to Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. |
Water allies | - | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
Special | Tears of LunacyBoost to ATK specs based on the moon phase grants 20% Bonus Water DMG effect to Water allies with Quarter MoonChanges to Full Moon in 1 turn or Full MoonChanges to New Moon in 1 turn (granted by Mondlicht450%Massive Water damage to a foe. All Water allies gain Crescent MoonATK and DEF are gradually boosted (Can't be removed) Multiplier: NormalDuration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. for 4.5 turns. End cooldown for Phases of the MoonAll Water allies gain 20% Water ATK UpWater ATK is boosted Strength: 20%Duration: 2 turns, Tears of LunacyBoost to ATK specs based on the moon phase Duration: 2 turns, and Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. Moon waxes. (Progresses the current moon phase on all allies by 1 turn.). or The Moon's call). | |||
Aglovale and Tor | Frost Lord's Command6-hit, 100% Earth damage to all foes (Damage cap: ~205,000 per hit). All allies gain Guaranteed TA (1 time)Guaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn and 30% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time) Strength: 30%Duration: 1 turn . (Consumes 1 StratagemDismissed upon using Aglovale and Tor's skills (Can't be removed) .) |
All allies | 5 turns | 1 turn (1 time) |
D | StratagemDismissed upon using Aglovale and Tor's skills (Can't be removed) is granted by Frost Lord's BannerGuaranteed double attacks. Boost to Aglovale and Tor's ATKPerpetuity modifier and C.A. damage based on number of main allies. (Starts battle with 2 StratagemDismissed upon using Aglovale and Tor's skills (Can't be removed) Duration: Indefinite.). | |||
Arulumaya | Gaze into Crystal BallGaze into crystal ball. All Earth allies gain 1 random buff. (Number of buffs increases upon each cast [Max: 3 times].) |
Earth allies | 6 turns | 3 turns | A | Requires level 90 (5★). Randomly grants 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns. All buffs are granted from fourth cast onward. Selene Timoria500%Massive Earth damage to a foe. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. End cooldown for Gaze into Crystal Ball. Activate Heaven's Moon. ends the skill's cooldown. | |||
Beatrix (Earth) | Rising NovaGain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, 50% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 50%Duration: 1 turn , and Double StrikeAttacks twice each turn Duration: 1 turn . (Consumes 40% of max HP.) |
Self | 4 turns | 1 turn | BVerification needed. | Consumes 40% of max HP. | |||
Caim | Golden Twilight500%Massive Earth damage to a foe (Damage cap: ~2,020,000). Caim's third skill resets to Blank Face. End cooldown for Blank Face. Randomly raise one of SpadeATK is boosted based on Spade Rank / Elemental DMG will be treated as the element superior to the target (Can't be removed) Multiplier: PerpetuityDuration: Indefinite, HeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Duration: Indefinite, DiamondDEF is boosted based on Diamond Rank / Elemental DMG from foes turns into water DMG (Can't be removed) Duration: Indefinite, or ClubDebuff success rate is boosted based on Club Rank / Deals bonus earth DMG for one-foe attacks (Can't be removed) Duration: Indefinite rank by 1 for all Earth allies. |
Earth allies | - | Indefinite | Special | Requires 5★. ClubDebuff success rate is boosted based on Club Rank / Deals bonus earth DMG for one-foe attacks (Can't be removed) grants 10% Bonus Earth DMG effect. | |||
Club TrickInflict DelayReduce a foe's filled charge diamonds by 1 Base Accuracy: 100%, 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds on all foes. Raise caster's ClubDebuff success rate is boosted based on Club Rank / Deals bonus earth DMG for one-foe attacks (Can't be removed) Duration: Indefinite Rank by 1 (Max: 4). |
Self | 5 turns | Indefinite | Special | Golden Dawn450%Massive Earth damage to a foe. Caim's third skill resets to Blank Face. End cooldown for Blank Face. ends the skill's cooldown. | ||||
The Fool UprightWhen Switching to Main Ally: Caim's SpadeATK is boosted based on Spade Rank / Elemental DMG will be treated as the element superior to the target (Can't be removed) Multiplier: PerpetuityDuration: Indefinite, HeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Duration: Indefinite, DiamondDEF is boosted based on Diamond Rank / Elemental DMG from foes turns into water DMG (Can't be removed) Duration: Indefinite, and ClubDebuff success rate is boosted based on Club Rank / Deals bonus earth DMG for one-foe attacks (Can't be removed) Duration: Indefinite ranks all rise by a random number (Max: 4). (Can't be reactivated.) At level 95: Now affects all Earth allies. |
Self At level 95: Earth allies |
- | Indefinite | Special | |||||
Domain Bonus AbilityUpon using charge attack: Randomly raise two of SpadeATK is boosted based on Spade Rank / Elemental DMG will be treated as the element superior to the target (Can't be removed) Multiplier: PerpetuityDuration: Indefinite, HeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed) Duration: Indefinite, DiamondDEF is boosted based on Diamond Rank / Elemental DMG from foes turns into water DMG (Can't be removed) Duration: Indefinite, or ClubDebuff success rate is boosted based on Club Rank / Deals bonus earth DMG for one-foe attacks (Can't be removed) Duration: Indefinite ranks by 1. |
Self | - | Indefinite | Special | |||||
Cidala | Reversal of FortuneAt end of turn if Cidala didn't attack: Restore HP (Healing cap: 2022) and remove all debuffs. Gain Double StrikeAttacks twice each turn Duration: 1 turn and 40% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 40%Duration: 1 turn . |
Self | - | 1 turn | BVerification needed. Stacks with Fixed Earth A and C side. Currently cannot be tested against other Fixed Earth B side Bonus Damage. | ||||
Dante (Halloween) | Shadow CatsCaster borrows the power of cats to gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (Additional buffs based on number of IrreplaceableFinds 1 Irreplaceable each turn / ATK and DMG cap are boosted based on number (Max: 4 / Can't be removed / Loses 2 upon taking DMG) Multiplier: Perpetuity.) |
Self | 9 turns Lvl 55: 8 turns |
2 turns | BVerification needed. | Gains 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 30%Duration: 2 turns when Dante has IrreplaceableFinds 1 Irreplaceable each turn / ATK and DMG cap are boosted based on number (Max: 4 / Can't be removed / Loses 2 upon taking DMG) . IrreplaceableFinds 1 Irreplaceable each turn / ATK and DMG cap are boosted based on number (Max: 4 / Can't be removed / Loses 2 upon taking DMG) is granted by IrreplaceableFind 1 IrreplaceableFinds 1 Irreplaceable each turn / ATK and DMG cap are boosted based on number (Max: 4 / Can't be removed / Loses 2 upon taking DMG) Duration: Indefinite each turn (Max: 4). Boost to ATKMultiplier: Perpetuity and damage cap based on number of IrreplaceableFinds 1 Irreplaceable each turn / ATK and DMG cap are boosted based on number (Max: 4 / Can't be removed / Loses 2 upon taking DMG) Multiplier: Perpetuity. (Start battle with 2 IrreplaceableFinds 1 Irreplaceable each turn / ATK and DMG cap are boosted based on number (Max: 4 / Can't be removed / Loses 2 upon taking DMG) Multiplier: PerpetuityDuration: Indefinite. Lose 2 upon taking damage.). | |||
Diantha | Find Your StarAll Earth allies gain one random buff. (Number of buffs gained increases based on Diantha's HypeATK is boosted lvl.) |
Earth allies | 6 turns | 2 turns | A | Randomly grants 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 20%Duration: 2 turns. All buffs are granted at HypeATK is boosted lvl 4. HypeATK is boosted is granted by Colorful CheerAll allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3 turns, 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 3 turns, and HypeATK is boosted Duration: 3 turns. When Diantha's HypeATK is boosted is at 4: Buffs increased to 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 3 turns and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 3 turns. All allies also gain 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 10%Multiplier: SeraphicDuration: 3 turns. and various other sources. | |||
Galleon | Blessed KissGrant another Earth ally Landslide's BlessingEarth ATK is boosted / DEF is boosted / Double attack rate is boosted / Debuff resistance is boosted / Deals bonus earth DMG for normal attacks (Can't be removed) Duration: Indefinite. (When Landslide's BlessingEarth ATK is boosted / DEF is boosted / Double attack rate is boosted / Debuff resistance is boosted / Deals bonus earth DMG for normal attacks (Can't be removed) is already granted: Restore 100% of target's HP [Healing cap: 10,000] and remove all debuffs.) |
One Earth ally except Galleon | 11 turns Lvl 55: 10 turns |
Indefinite | Special | Landslide's BlessingEarth ATK is boosted / DEF is boosted / Double attack rate is boosted / Debuff resistance is boosted / Deals bonus earth DMG for normal attacks (Can't be removed) grants 20% Bonus Earth DMG effect. | |||
Golden Knight | Sword in FluxReplicate caster's or an ally's skill. (Gains a buff based on the type of skill replicated.) |
Self | 6 turns | 2 turns | BVerification needed. Currently cannot be tested against other Fixed Earth B side Bonus Damage. | Gains 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 20%Duration: 2 turns when copying a Damage-type (red border) skill. | |||
Hallessena | Say Goodbye!Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn and 100% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1 turn . (Can only be used when Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed) lvl is 5.) At level 90: Also gain 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 20% (Max: 100%)Duration: 1 turn and 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 10% (Max: 30%)Duration: 1 turn . Specs increase based on caster's HypeATK is boosted lvl. |
Self | 6 turns | 1 turn | BVerification needed. Currently cannot be tested against other Fixed Earth B side Bonus Damage. | Requires level 90 (5★). Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed) lvl is raised with You're Toast!6-hit, 100% Earth damage to random foes (Damage cap: ~104,000 per hit). Inflict 100% DA DownDouble attack rate is lowered Strength: 100%Duration: 180 seconds and 100% TA DownTriple attack rate is lowered Strength: 100%Duration: 180 seconds on all foes. At level 100: Also raise Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed) Duration: Indefinite lvl by 2. and Downright Crazy!Boost to ATKMultiplier: Unique, damage cap, and multiattack rate based on Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed) lvl. (Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed) Duration: Indefinite lvl rises every turn by 1 and lowers by 2 upon taking damage [Max: 5].). | |||
Illnott (Summer) | Roaring CrewAll allies gain 100% TA UpTriple attack rate is boosted Strength: 100%Duration: 4 turns and 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 30%Duration: 4 turnsStacking: A. Inflict ShortedCharge bar is frozen Duration: 4 turns on all allies. (Consumes 100% of all allies' charge bars.) |
All allies | 14 turns Lvl 75: 12 turns |
4 turns | A | ||||
Jessica (Yukata) | FeuerwerkAll allies gain FeuerwerkATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed) Multiplier: NormalDuration: 3 turnsStacking: Special Buff, 10% Debuff Success BoostedDebuff success rate is boosted Strength: 10%Duration: 3 turns, and Supplemental DMGDMG dealt is supplemented Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 3 turns. (When Fire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed) lvl is 2: Consumes all Fire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed) lvls. All allies also gain 50% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time) Strength: 50%Duration: 3 turns.) |
All allies | 7 turns Lvl 75: 6 turns |
3 turns (1 time) |
D | Fire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed) is granted by Vacation GearUpon using charge attack: Extend Godsend TriggerGodsend Trigger activates at end of turn while in effect (Can't be removed) 's duration by 2 turns. Raise Fire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed) Duration: Indefinite lvl by 1 (Max: 2). (Start battle with 2 Fire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed) Duration: Indefinite lvls. Boost to skill damage specs based on Fire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed) lvl.). | |||
AussenseiterGrant an Earth ally a ShieldNext ATK received will be ineffective for a fixed amount Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite worth 70% of caster's max HP (Max: 10,000) and 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 30%Duration: Indefinite. (Bonus Earth DMG effect ends upon taking damage.) |
One Earth ally | 5 turns | Indefinite | C | Ends upon taking damage. | ||||
Laguna (SSR) | Omar's Wisdom IIAll Earth allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 3 turns and 50% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 50%Duration: 3 turns. (Can only be used when Omar's RecollectionATK, multiattack rate, and DMG cap are boosted based on Omar's Recollection lvl (Max: 10 / Can't be removed) lvl is 10.) |
Earth allies | 7 turns Lvl 75: 6 turns |
3 turns | A | Omar's RecollectionATK, multiattack rate, and DMG cap are boosted based on Omar's Recollection lvl (Max: 10 / Can't be removed) is granted by Omar's RecollectionOmar's RecollectionATK, multiattack rate, and DMG cap are boosted based on Omar's Recollection lvl (Max: 10 / Can't be removed) Duration: Indefinite lvl rises by 1 upon taking damage and at end of turn (Max: 10). (Boost to attack specs based on Omar's RecollectionATK, multiattack rate, and DMG cap are boosted based on Omar's Recollection lvl (Max: 10 / Can't be removed) lvl.). | |||
Lamretta (SSR) | Lam Goes Wham450%Massive Earth damage to a foe. Gain 60% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time) Strength: 60%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Self | - | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (1 time) |
D | ||||
Lobelia | Destructive Urges300% Earth damage to a foe (Damage cap: ~400,000). Gain Destructive UrgesTriple attack rate is boosted / Deals bonus earth DMG for one-foe one-ally attacks (1 time / Can't be removed) Strength: Guaranteed TA / 30% Bonus Earth DMG Lvl 55: 50% Bonus Earth DMGDuration: 1 turn . (Also gain 1 Magic CrestMagic is amplified (Can't be removed) Duration: Indefinite.) At level 55: Destructive UrgesTriple attack rate is boosted / Deals bonus earth DMG for one-foe one-ally attacks (1 time / Can't be removed) Strength: Guaranteed TA / 50% Bonus Earth DMGDuration: 1 turn Bonus Earth DMG effect increased to 50%. |
Self | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 1 turn |
1 turn | Special | ||||
Magisa (Holiday) | Earthen MagicsUpon casting Land Eruption: Gain Earthen MagicsLvl 1: ATK is boosted / DEF is boosted / Lvl 2: Double attack rate is boosted / Triple attack rate is boosted / Lvl 3: Morax attacks alongside while in effect / Lvl 4: Deals bonus earth DMG / Lvl 5: Charge attack DMG is boosted / Charge attack DMG cap is boosted (Can't be removed) Duration: 4 turns. (Effect is based on number of Magisa's Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) when Land Eruption is cast.) |
Self | 9 turns | 4 turns | Special | Earthen MagicsLvl 1: ATK is boosted / DEF is boosted / Lvl 2: Double attack rate is boosted / Triple attack rate is boosted / Lvl 3: Morax attacks alongside while in effect / Lvl 4: Deals bonus earth DMG / Lvl 5: Charge attack DMG is boosted / Charge attack DMG cap is boosted (Can't be removed) grants 50% Bonus Earth DMG effect when Land Eruption400% Earth damage to all foes (Damage cap: ~510,000). All allies gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. (Consumes all Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) . Number of activations increased based on number consumed [Max: 6 times]. Whenever Magisa gains a Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) : 1-turn cut to this skill's cooldown.) is cast with 4 or more Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) . | |||
Mahira | Feather the NestAll allies gain 25% ATK UpATK is boosted Strength: 25%Multiplier: NormalDuration: 3 turns and 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. |
All allies | 7 turns | 3 turns | A | ||||
Medusa | Medusiana ActionGain Dodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG Strength: 200%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 20%Duration: 2 turns. (Consume 2 Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) : Affects all allies.) |
Self | 6 turns | 2 turns | A | Consumes 2 Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) to target all allies. | |||
Melleau | ImpelliteriGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. At level 95: Also gain 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 20%Duration: 2 turns and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 100% of damage dealt (Healing cap: 1000)Duration: 2 turns. |
Self | 6 turns | 2 turns | BVerification needed. | Requires level 95 (5★). Akua Lanakila500%Massive Earth damage to a foe. Activate Impelliteri. Gain Recovery Cap Boosted (1000)Recovery cap is boosted Strength: 1000Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. auto-activates the skill. | |||
Mireille and Risette | Force de la SagesseGain 15% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 15%Multiplier: SeraphicDuration: 3 turns, 10%-35% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 10%-35%Duration: 3 turns, and Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Boost to specs upon each cast [Max: 5 / Includes activation by charge attack].) |
Self | 7 turns Lvl 55: 6 turns |
3 turns | A | Expiation450%Massive Earth damage to a foe. Activate Force de la Sagesse. auto-activates the skill. | |||
Olivia | And EverGain 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn . Attack without using up a turn. |
Self | 6 turns | 1 turn | AVerification needed. | ||||
Orchid | Hopeful PledgeGain Hopeful PledgeATK, triple attack rate, DMG cap, and critical hit rate are boosted / Bonus Earth DMG effect (Can't be removed / Ends upon taking DMG 3 times) Multiplier: NormalDuration: Indefinite. (Ends upon taking damage 3 times.) |
Self | 18 turns Lvl 75: 16 turns |
Indefinite | Special | Hopeful PledgeATK, triple attack rate, DMG cap, and critical hit rate are boosted / Bonus Earth DMG effect (Can't be removed / Ends upon taking DMG 3 times) grants 50% Bonus Earth DMG effect. Ends upon taking damage 3 times. | |||
Paris | Attacco RaffinatoInstantly perform a normal attack without using up a turn. (When AffinatoATK and multiattack rate are boosted based on lvl / Bonus Earth DMG effect (Max: 5 / Can't be removed) lvl is 5: Before instantly performing a normal attack, also gain 30% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time) Strength: 30%Duration: Indefinite and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn .) |
Self | 6 turns | Indefinite (1 time) |
D | AffinatoATK and multiattack rate are boosted based on lvl / Bonus Earth DMG effect (Max: 5 / Can't be removed) lvl is raised with Practiced SwordplayUpon being targeted by a foe: Gain 10% Dodge Rate Up (Stackable / Max: 50%)While in effect, chance of immunity to DMG taken and debuff effects (Can't be removed) Strength: 10% (Max: 50%)Duration: Indefinite and Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. AffinatoATK and multiattack rate are boosted based on lvl / Bonus Earth DMG effect (Max: 5 / Can't be removed) Duration: Indefinite lvl rises by 1 (Max: 5). (Boost to ATKMultiplier: Perpetuity, multiattack rate, and Bonus Earth DMG effect based on AffinatoATK and multiattack rate are boosted based on lvl / Bonus Earth DMG effect (Max: 5 / Can't be removed) lvl.). | |||
Rosetta (Summer) | Blue Rose BarrierGain Blue Rose BarrierSubstitute effect / DMG taken is reduced / Grants buffs to all allies every turn based on the barrier's strength lvl (Can't be removed / Ends when endurance hits 0) Duration: Indefinite and a shield effect worth 70% of caster's max HP (Max: 10,000). (When shield effect ends: Blue Rose BarrierSubstitute effect / DMG taken is reduced / Grants buffs to all allies every turn based on the barrier's strength lvl (Can't be removed / Ends when endurance hits 0) Duration: Indefinite ends.) |
All allies | 8 turns Lvl 55: 7 turns |
2 turns | A | Grants 10%-30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 10%-30%Duration: 2 turns at Blue Rose BarrierSubstitute effect / DMG taken is reduced / Grants buffs to all allies every turn based on the barrier's strength lvl (Can't be removed / Ends when endurance hits 0) Strength level 2 or more. Buffs are refreshed every turn as long as Blue Rose BarrierSubstitute effect / DMG taken is reduced / Grants buffs to all allies every turn based on the barrier's strength lvl (Can't be removed / Ends when endurance hits 0) is active. | |||
Sabrina | Renewed VigorGain 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn and Double StrikeAttacks twice each turn Duration: 1 turn . (From 2nd cast: Gain 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn and Triple StrikeAttacks 3 times each turn Duration: 1 turn instead. At end of turn when caster didn't take damage: 2-turn cut to cooldown.) |
Self | 11 turns Lvl 55: 10 turns |
1 turn | BVerification needed. | ||||
Captain of RadlithWhen Sabrina's HP is full before attacking: Gain 20% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time) Strength: 20%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. and 100% TA UpTriple attack rate is boosted Strength: 100%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
Self | - | 0.5 turnsApplied during the attack phase and lasts until the turn ends. (1 time) |
D | |||||
Special Week, Silence Suzuka, and Tokai Teio | Ascending the Stage of DreamsWhen Main Ally: Position at battle start decides initial Strategy. Uses an automatic skill every 2 turns based on current Strategy. |
Self | - | 3 turns | BVerification needed. Stacks with Fixed Earth A and C side. | Gains 50% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 50%Duration: 3 turns on 2nd skill cast with KickerATK and critical hit rate are boosted (Can't be removed) Strategy. KickerATK and critical hit rate are boosted (Can't be removed) Strategy can also be granted by Gonna Go All Out!Gain Tank-and-Counter (3 times)Counters upon taking DMG Duration: 5 turnsCounter attacks grant 5% charge bar per hit.. Change Strategy to KickerATK and critical hit rate are boosted (Can't be removed) Multiplier: PerpetuityDuration: Indefinite. (While KickerATK and critical hit rate are boosted (Can't be removed) is in effect: ATK and critical hit rate are boosted by the desire to be the best in Japan. Can't recast.) At level 55: Effect increased to Tank-and-Counter (5 times)Counters upon taking DMG Duration: 5 turnsCounter attacks grant 5% charge bar per hit... | |||
Threo | Berserk ForgeInstantly perform a normal attack without using up a turn. At level 85: Before instantly performing a normal attack, also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn and 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn . |
Self | 6 turns | 1 turn | BVerification needed. Currently cannot be tested against other Fixed Earth B side Bonus Damage. | Requires level 85 (5★). Only granted in Sword Form with Astro Destruction500%Massive Earth damage to a foe (Damage cap: ~2,020,000). Gain 20% Earth ATK UpEarth ATK is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Swap to Sword form.. Can end cooldown upon charge attack at Transcendence Stage 3. | |||
Uriel | Earth Crash III3-hit, 300% Earth damage to all foes (Damage cap: ~510,000 per hit). All Earth allies gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30% and Terra WardBonus Earth DMG effect / Cap water DMG taken at 10,000 per hit / ATK and skill specs are boosted (Can't be removed / Ends upon taking DMG 3 times) Multiplier: PerpetuityDuration: Indefinite. (Terra Ward ends upon taking damage 3 times.) |
Earth allies | 13 turns Lvl 75: 12 turns |
Indefinite | Special | Terra WardBonus Earth DMG effect / Cap water DMG taken at 10,000 per hit / ATK and skill specs are boosted (Can't be removed / Ends upon taking DMG 3 times) grants 20% Bonus Earth DMG effect. Ends upon taking damage 3 times. | |||
Zeta and Vaseraga (Halloween) | Magic HorizonsGain Magic HorizonsATK is boosted / Triple attack rate is boosted / Deals bonus earth DMG / DEF is sharply lowered (Can't be removed) Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns Lvl 55: 9 turns. |
Self | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 9 turns |
8 turns Lvl 55: 9 turns |
Special | ||||
Almeida (Summer) | Weapon ForgeGrant an ally 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns, 60% / 30% ArmoredChance of lowering DMG taken Strength: 60% chance of taking 30% less damage.Duration: 3 turns, and Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. |
One ally | 7 turns | 3 turns | A | ||||
Beatrix (SR) | Recurrent DriveEarth damage to a foe (Damage cap: ~290,000). Gain 50% Earth ATK UpEarth ATK is boosted Strength: 50%Duration: 3 turns. (From 2nd cast onward: Also gain 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns.) (From 3rd cast onward: Also gain JammedATK is greatly boosted based on how low HP is Duration: 3 turns.) |
Self | 7 turns Lvl 65: 6 turns |
3 turns | BVerification needed. Stacks with Fixed Earth A and C side. Currently cannot be tested against other Fixed Earth B side Bonus Damage. | From second cast onward. | |||
Leona | MendingGrant an ally Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns and 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns. |
One ally | 6 turns | 3 turns | A | ||||
Walder (Event) | I Am a Hero!Gain I Am a HeroAttack specs are boosted (Sharply debuffed for 1 turn when effect ends) Multiplier: UniqueDuration: 4 turns. Self-inflict 50% ATK DownATK is lowered Strength: 50%Duration: 1 turn , 50% DEF DownDEF is lowered (Can't be removed) Strength: 50%Duration: 1 turn , DA DownDouble attack rate is lowered Strength: SharpDuration: 1 turn , and TA DownTriple attack rate is lowered Strength: SharpDuration: 1 turn when effect ends. (Can't recast.) At level 90: Also gain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100%. No longer self-inflict debuffs when I Am a HeroAttack specs are boosted (Sharply debuffed for 1 turn when effect ends) Multiplier: Unique ends. |
Self | Ready in 8 turns8-turn cooldown at start of battle. Cannot be recast after one use. |
4 turns | BVerification needed. Stacks with Fixed Earth A and C side. Currently cannot be tested against other Fixed Earth B side Bonus Damage. | I Am a HeroAttack specs are boosted (Sharply debuffed for 1 turn when effect ends) grants 20% Bonus Earth DMG effect. Requires Super Ranger Mode from Walder the Super RangerSwitch to Super Ranger Mode (All skills change.) (Can't recast.) At level 90: When an ally is below 25% HP: End cooldown for Walder the Super Ranger at end of turn.. | |||
Hrunting | Abandoned RoleWhen main weapon: Reduce turn-based damage taken by earth allies by 50%. Gain 30% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time) Strength: 30%Duration: 1 turn upon taking turn-based damage. |
Earth allies | - | Indefinite (1 time) |
D | Must be used as a main weapon. | |||
Landslide Scepter | Earth's FurorUnworldly Earth damage to a foe (Damage cap: ~2,550,000). MC can't attack next turn. After 4★: All allies also gain 60% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time) Strength: 60%Duration: Indefinite. |
All allies | - | Indefinite (1 time) |
D | Requires 4★. | |||
Alliah | Foundation of a New KingBuffs can't be removed. 1 random buff to Alliah upon being targeted by MC's buff skills. |
Self | - | Indefinite (1 time) |
D | Randomly gains 50% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time) Strength: 50%Duration: Indefinite. | |||
Andira | Sage of EternityGrant an ally Shield (2500)Next ATK received will be ineffective for a fixed amount Strength: 2500Duration: 3 turns and Full Hostility100% chance to be targeted by one-ally attacks (Can't be removed) Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute. At level 75: Shield endurance increased to Shield (3500)Next ATK received will be ineffective for a fixed amount Strength: 3500Duration: 3 turns. At level 90: Shield endurance further increased to Shield (4000)Next ATK received will be ineffective for a fixed amount Strength: 4000Duration: Indefinite and now has indefinite duration. Also grants 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG) Strength: 30%Duration: Until hit. (Bonus Wind DMG ends upon taking damage). |
One ally | 6 turns | Indefinite | C | Requires level 90 (5★). Ends upon taking damage. | |||
Azusa | Clashing BladesWhen a foe uses a special attack: Activate Ittou. Gain 50% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time) Strength: 50%Duration: Indefinite. |
Self | - | Indefinite (1 time) |
D | ||||
Enyo | AjaxGain 30% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 30%Duration: 2 turns. (Additional effects upon each cast in this order: Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns, DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 1000)Duration: 2 turns, 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 20%Duration: 2 turns, 80% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Strength: 80%Duration: Indefinite and 20% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Strength: 20%Duration: Indefinite.) |
Self | 7 turns Lvl 55: 6 turns |
2 turns | BVerification needed. | From fourth cast onward. Ruthless Tyrant450%Massive Wind damage to a foe. Activate Ajax. auto-activates the skill. | |||
Estarriola | Temperate DevotionGain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10% upon auto-activation of caster's damage skills. |
Wind allies | - | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
?Verification needed. | Randomly grants 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 20%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. DreamscapeGrants random buff to wind allies at end of turn while in effect (Can't be removed) from The Hermit UprightWhen Switching to Main Ally: Estarriola gains DreamscapeGrants random buff to wind allies at end of turn while in effect (Can't be removed) Duration: Indefinite. (Can't be reactivated.) At level 95: Also gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. (Can't be reactivated.) grants the same buffs with a 1-turn duration. | |||
Ewiyar (Grand) | The Emerald's WindfallGain The Emerald's WindfallATK, DEF, and multiattack rate are boosted / Bonus Wind DMG effect / Random buff to other wind allies at end of turn (Can't be removed) Multiplier: PerpetuityDuration: Indefinite. All other Wind allies gain a random buff. (Can't be recast.) |
Self | - | Indefinite | Special | The Emerald's WindfallATK, DEF, and multiattack rate are boosted / Bonus Wind DMG effect / Random buff to other wind allies at end of turn (Can't be removed) grants 10% Bonus Wind DMG effect. | |||
Limitless EmeraldUpon activating a Fated Chain: All allies gain Guaranteed TA (1 time)Guaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: Indefinite and 30% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time) Strength: 30%Duration: Indefinite. |
All allies | - | Indefinite (1 time) |
D | |||||
Heles (Wind) | Reckoning DayGain Reckoning DayTriple attack rate is boosted / Deals bonus wind DMG for one-foe one-ally attacks (Can't be removed) Duration: Indefinite. (Ends upon taking damage.) |
Self | 8 turns Lvl 75: 7 turns |
Indefinite | Special | Reckoning DayTriple attack rate is boosted / Deals bonus wind DMG for one-foe one-ally attacks (Can't be removed) grants 15% Bonus Wind DMG effect. Ends upon taking damage. | |||
Kaguya | Moonbeam Blossom450%Massive Wind damage to a foe. 1-turn cut to Kaguya's skill cooldowns. 30% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time) Strength: 30%Duration: Indefinite to the ally with Heavenly WindsWind ATK is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / Supplemental DMG to critical hits / Normal attacks deal 2-hit DMG to random foes / Recovers once from a knockout while in effect (Can't be removed) . |
One Wind ally except Kaguya | - | Indefinite (1 time) |
D | Heavenly WindsWind ATK is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / Supplemental DMG to critical hits / Normal attacks deal 2-hit DMG to random foes / Recovers once from a knockout while in effect (Can't be removed) is granted by Heavenly WindsGrant another Wind ally Heavenly WindsWind ATK is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / Supplemental DMG to critical hits / Normal attacks deal 2-hit DMG to random foes / Recovers once from a knockout while in effect (Can't be removed) Duration: Indefinite. (Can't recast.). | |||
Lancelot (Wind) | RitterordenAll allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3 turns, 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 3 turns, and 10% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 10%Duration: 3 turns. |
All allies | 7 turns | 3 turns | A | ||||
Lecia (Grand) | Stalwart CommandGain Issue OrdersIssuing orders (Order type is determined by the first ally skill used) Duration: IndefiniteCan't be removed. Orders lvl rises by 1 depending on the type of skill an ally uses. Skill cooldown set to 1 turn. (Recast skill to end orders.) On recast: Consume all Order stacks and provide an effect depending on Order type. Skill cooldown set to 3 turns. |
All allies | 1 turn Recast: 3 turns |
2 turns | A | Grants 10%-50% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 10%-50%Duration: 2 turns based on ATK OrdersIssuing orders (Boost increases with each ally DMG skill used) Can't be removed lvl when recast. | |||
Metera | Starry Sky5-hit Wind damage to random foes (Damage cap: ~100,000 per hit). Inflict 8% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable) Strength: 8% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds on all foes. Consume 1 Aetherial ShaftNext DMG skill activates twice (Max: 2) : Activates twice. At level 75: Damage increased to 90% per hit. At level 100: Debuff increased to 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable) Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds. Consume 1 Aetherial ShaftNext DMG skill activates twice (Max: 2) : Also gain 80% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 80%Duration: 2 turns. |
Self | 5 turns | 2 turns | A | Requires level 100 (5★). Consumes 1 Aetherial ShaftNext DMG skill activates twice . Aetherial ShaftNext DMG skill activates twice is granted by Rapid PulverizeMassive Wind damage to a foe. Gain 1 Aetherial ShaftNext DMG skill activates twice (Max: 2) Duration: Indefinite. (Next skill activates twice upon use.) and Stimulated SpelleryStarts battle with 2 Aetherial ShaftNext DMG skill activates twice (Max: 2) Duration: Indefinite (Max: 2). Gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15% upon using an Aetherial ShaftNext DMG skill activates twice (Max: 2) .. | |||
Naoise | AusblendenGrant a Wind ally Into HidingWon't be targeted by a foe's one-ally attack if there is another ally available to target Duration: 5 turns, 30% ATK UpATK is boosted Strength: 30%Multiplier: UniqueDuration: 5 turns, 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG) Strength: 30%Duration: Indefinite, and 50% DEF DownDEF is lowered Strength: 50%Duration: 5 turns. (Bonus Wind DMG effect ends upon taking damage.) |
One Wind ally | 7 turns | Indefinite | C | Ends upon taking damage. | |||
Nezha | Tailwind KindleAll allies gain 70% Wind ATK UpWind ATK is boosted Strength: 70%Duration: 3 turns, 70% Fire ATK UpFire ATK is boosted Strength: 70%Duration: 3 turns, and 20% Fire CutFire DMG is cut 20% Duration: 3 turnsFire Damage Cut.. (When Divine MightAt lvl 5: Bonus Fire DMG effect / Flashfire Gale activates at end of turn (Can't be removed) lvl is 5: All allies also gain 10% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 10%Duration: 3 turns.) |
All allies | 10 turns Lvl 75: 9 turns |
3 turns | A | Divine MightAt lvl 5: Bonus Fire DMG effect / Flashfire Gale activates at end of turn (Can't be removed) lvl is raised with Memories of the WarRaise Divine MightAt lvl 5: Bonus Fire DMG effect / Flashfire Gale activates at end of turn (Can't be removed) Duration: Indefinite lvl by 1 upon using a buff skill or taking Fire damage (Max: 5). (When Divine MightAt lvl 5: Bonus Fire DMG effect / Flashfire Gale activates at end of turn (Can't be removed) Duration: Indefinite lvl is 5: 50% Bonus Fire DMG effect. Flashfire Gale600% Wind and 800% Fire damage to a foe (Damage cap: Wind ~635,000; Fire ~840,000). Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. Restore 20% of caster's HP (Healing cap: 3000). activates at end of turn.) and Extended Mastery Support SkillRaise Divine MightAt lvl 5: Bonus Fire DMG effect / Flashfire Gale activates at end of turn (Can't be removed) Duration: Indefinite lvl at battle start.. Flamelance: Accendo400% Wind and 250% Fire damage to a foe (Damage cap: Wind ~1,685,000; Fire ~350,000). End cooldown for Tailwind KindleAll allies gain 70% Wind ATK UpWind ATK is boosted Strength: 70%Duration: 3 turns, 70% Fire ATK UpFire ATK is boosted Strength: 70%Duration: 3 turns, and 20% Fire CutFire DMG is cut 20% Duration: 3 turnsFire Damage Cut.. (When Divine MightAt lvl 5: Bonus Fire DMG effect / Flashfire Gale activates at end of turn (Can't be removed) lvl is 5: All allies also gain 10% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 10%Duration: 3 turns.). (Boost to Fire damage specs based on Divine MightAt lvl 5: Bonus Fire DMG effect / Flashfire Gale activates at end of turn (Can't be removed) lvl.) ends the skill's cooldown. | |||
Niyon | Nine-Realm's SecurityAll allies gain 100% TA UpTriple attack rate is boosted Strength: 100%Duration: 4 turns and 50% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 50%Duration: 4 turns. (Can't recast.) |
All allies | Ready in 10 turns10-turn cooldown at start of battle. Cannot be recast after one use. | 4 turns | E | Requires level 100 (5★). | |||
Rosetta (Grand) | Elegant Rose BarrierDeploy a Rose BarrierRose Barrier is deployed (Max: 5 / Can't be removed) . (Consumes 30% of charge bar every turn. When recast, charge bar is below 30%, or Rose BarrierRose Barrier is deployed (Max: 5 / Can't be removed) 's lvl is 5: Releases Rose BarrierRose Barrier is deployed (Max: 5 / Can't be removed) and grants buffs to all allies.) |
All allies | 5 turns Lvl 55: 4 turns |
5 turns | A | Grants 50% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 50%Duration: 5 turns when Rose BarrierRose Barrier is deployed (Max: 5 / Can't be removed) lvl 5 is released. Rose BarrierRose Barrier is deployed (Max: 5 / Can't be removed) lvl is raised upon taking damage or with Extended Mastery Support SkillChance to boost Rose Barrier strength upon using Iron Maiden. | |||
Selfira | Rondo AppassionatoAll allies gain 30% Wind ATK UpWind ATK is boosted Strength: 30%Duration: 3 turns. (From 2nd cast onward: All allies also gain 10% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 10%Duration: 3 turns. From 3rd cast onward: All allies also gain 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Strength: 20%Duration: Indefinite.) |
All allies | 8 turns Lvl 75: 7 turns |
3 turns | A | From second cast onward. | |||
Seofon (Event) | Fonte di EnergiaGain 7% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 7% (Max: 77%)Duration: 1 turn . (Bonus Wind DMG is based on how many sabre weapons are equipped [Max: 77%].) Instantly perform a normal attack without using up a turn. |
Self | 7 turns | 1 turn | BVerification needed. | ||||
Sho | King's MarchGain 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 10%Multiplier: SeraphicDuration: 3 turns and 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. (When below 25% HP: Affects all allies.) |
Self Below 25%: All allies |
7 turns Lvl 75: 6 turns |
3 turns | BVerification needed. Stacks with Fixed Wind A and C side. Below 25%: A |
Make Way for the Destiny Nocturnes1-turn cut to skill cooldowns when a foe uses a special attack. (If the foe uses a Stance Attack, also ends cooldown for King's March.) ends the skill's cooldown. | |||
Therese (Wind) | Lamina IndicamGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns and 80% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 80%Duration: 2 turns. (Consumes 25% of max HP.) |
Self | 6 turns Lvl 75: 5 turns |
2 turns | BVerification needed. | Consumes 25% of max HP. | |||
Vania (Yukata) | Crimson OrderFill 3 charge diamonds on a foe. All Wind allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 1000)Duration: 5 turns, 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 5 turns, 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 5 turns, and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns. |
Wind allies | 13 turns Lvl 75: 12 turns |
5 turns | A | ||||
Vira (Wind) | Nitro Force500% Wind damage to a foe (Damage cap: ~630,000). Gain Guaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs Duration: 2 turns and ~25% TA UpTriple attack rate is boosted Strength: ~25%Duration: 2 turns. (When Plan BStats and skill DMG specs are boosted / Additional wind damage to all foes after attacks / Will be knocked out when effect ends (Can't be removed) Level 55: Boost to debuff resistance is in effect: Also gain 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 30%Duration: 2 turns.) |
Self | 4 turns | 2 turns | A | Plan BStats and skill DMG specs are boosted / Additional wind damage to all foes after attacks / Will be knocked out when effect ends (Can't be removed) Level 55: Boost to debuff resistance is granted by Plan B1000% Wind damage to all foes (Damage cap: ~1,630,000). Gain Plan BStats and skill DMG specs are boosted / Additional wind damage to all foes after attacks / Will be knocked out when effect ends (Can't be removed) Duration: 5 turnsLevel 55: Boost to debuff resistance. (Will be knocked out when effect ends. Can't recast.) At level 55: Plan BStats and skill DMG specs are boosted / Additional wind damage to all foes after attacks / Will be knocked out when effect ends (Can't be removed) Duration: 5 turnsLevel 55: Boost to debuff resistance also boosts debuff resistance.. Ancillary DestructionMassive Wind damage to a foe. Activate Nitro Force. auto-activates the skill. | |||
Yuisis | Shining Bloom's OathGain 50% Wind ATK UpWind ATK is boosted Strength: 50%Duration: 5 turns, 50% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 50%Duration: 5 turns, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, and 20% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 20%Duration: 5 turns. Raise ChivalryBoost to charge bar gain and healing specs based on Chivalry lvl when in Starslayer mode / Boost to C.A. DMG and C.A. DMG cap based on Chivalry lvl when in Heavensbane mode Duration: IndefiniteCan't be removed lvl by 2. |
Self | 12 turns | 5 turns | BVerification needed. | Requires level 100 (5★). Only granted in Heavensbane mode from No SurrenderSwitch to Heavensbane mode. or Blade of LoyaltyWhen first or third ally at battle start: Gain Undying (3 times)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite. When second or fourth ally at battle start: Yuisis's ChivalryBoost to charge bar gain and healing specs based on Chivalry lvl when in Starslayer mode / Boost to C.A. DMG and C.A. DMG cap based on Chivalry lvl when in Heavensbane mode Duration: IndefiniteCan't be removed lvl rises by 2. Switch to Heavensbane mode.. | |||
Spinnah (Holiday) | Rev UpGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 3 turns and 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. (Can't be used when Spin BladerDMG is supplemented and DEF is lowered based on lvl (Max: 10 / Can't be removed) lvl is 10.) |
Self | 4 turns Lvl 65: 3 turns |
3 turns | B | Can't be used when Spin BladerDMG is supplemented and DEF is lowered based on lvl (Max: 10 / Can't be removed) lvl is 10. Spin BladerDMG is supplemented and DEF is lowered based on lvl (Max: 10 / Can't be removed) lvl is raised with Spin Blade MasterRaise Spin BladerDMG is supplemented and DEF is lowered based on lvl (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1 upon triple attacks. (Hit to Spinnah's DEF and supplement damage based on lvl.). | |||
Galactic Impact | Big Fang TheoryMassive Wind damage to a foe. Gain 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG) Strength: 20%Duration: Indefinite. (Ends upon taking damage.) |
Self | - | Indefinite | C | Ends upon taking damage. | |||
Theater of Temperance | YesohdUnworldly Wind damage to a foe (Damage cap: ~2,550,000). MC can't attack next turn. All allies gain 50% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time) Strength: 50%Duration: Indefinite. After 4★: Effect increased to 60% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time) Strength: 60%Duration: Indefinite. After 5★: Effect increased to 70% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time) Strength: 70%Duration: Indefinite. |
All allies | - | Indefinite (1 time) |
D | ||||
Noire | Main Aura - NoireMain Aura130% boost to Wind ATK. Maddened Eyes effect to Wind MC at battle start. (Every 3 turns: MC gains 100% TA Up (1 time)Triple attack rate is boosted (1 time) Strength: 100%Duration: 1 turn and 50% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time) Strength: 50%Duration: 1 turn .) |
Wind Main Character | 3 turns | 1 turn (1 time) |
D | Requires 4★. | |||
Sub Aura - NoireSub AuraMaddened Eyes effect to Wind MC at battle start. (Every 3 turns: MC gains 100% TA Up (1 time)Triple attack rate is boosted (1 time) Strength: 100%Duration: 1 turn and 50% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time) Strength: 50%Duration: 1 turn .) | |||||||||
Amira | Half-God Half-DemonActivate Half-God Half-Demon mode. (Gain Dark element qualities and reduce Light damage taken by 25%. Normal attacks and charge attacks deal bonus Dark damage.) (Uses 100% of charge bar) |
Self | 10 turns | 8 turns Lvl 90: 10 turns |
BVerification needed. | Half-God Half-DemonActivate Half-God Half-Demon mode. (Gain Dark element qualities and reduce Light damage taken by 25%. Normal attacks and charge attacks deal bonus Dark damage.) (Uses 100% of charge bar) does not grant any visible buffs. The Bonus DMG effect is Dark element and is affected by Dark ATK boosts. | |||
Arulumaya (Light) | Flash of RevelationAll Light allies gain Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." and 1 random buff. (Number of buffs gained increases upon each cast [Max: 5 times].) |
Light allies | 8 turns | 3 turns | A | Randomly grants 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. All buffs are granted from fifth cast onward. Selene Kanonas450%Massive Light damage to a foe. End cooldown for Flash of Revelation. ends the skill's cooldown. | |||
Bobobo-bo Bo-bobo | Wiggin' WarpathAll allies gain a random buff. (When Wig OutATK and multiattack rate are boosted based on lvl (Max: 8 / Can't be removed) lvl is at 8: Grant all buffs. Reset Wig OutATK and multiattack rate are boosted based on lvl (Max: 8 / Can't be removed) lvl.) |
All allies | 8 turns Lvl 75: 7 turns |
3 turns | A | Randomly grants 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns. All buffs are granted at Wig OutATK and multiattack rate are boosted based on lvl (Max: 8 / Can't be removed) lvl 8. Wig OutATK and multiattack rate are boosted based on lvl (Max: 8 / Can't be removed) is granted by Wiggin' SpecialistRaise Wig OutATK and multiattack rate are boosted based on lvl (Max: 8 / Can't be removed) Duration: Indefinite lvl by 1 upon normal attacks and using skills or charge attack (Max: 8). (Boost to ATKPerpetuity modifier and multiattack rate based on Wig Out lvl.) and Our Hair's in Your Hands!At end of turn in which an ally is almost knocked out: Fully restore Bo-bobo's HP and remove all debuffs. Raise Wig OutATK and multiattack rate are boosted based on lvl (Max: 8 / Can't be removed) Duration: Indefinite lvl to 8. End cooldown for all skills. (Consume Our Hair's in Your Hands!At end of turn in which an ally is almost knocked out: Fully restores HP / Removes all debuffs / Wig Out lvl rises to max / Ends cooldown for all skills (Can't be removed) ). | |||
Charlotta (Light) | Brilliant Moon450%Massive Light damage to a foe. Gain Dodge-and-Counter (2 times)Dodge and counter one-ally attacks Strength: 150%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. (When Holy KnightATK, DMG cap, and multiattack rate are boosted (Can't be removed) lvl is 5: Also gain 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..) |
Self | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
B | Holy KnightATK, DMG cap, and multiattack rate are boosted (Can't be removed) lvl can be raised with Sword of Lumiel10-hit, 100% Light damage to random foes (Damage cap: ~50,000 per hit). Raise Holy KnightATK, DMG cap, and multiattack rate are boosted (Can't be removed) Multiplier: UniqueDuration: Indefinite lvl by 2. and Noble BattlestepBoost to ATK, damage cap, and multiattack rate based on Holy KnightATK, DMG cap, and multiattack rate are boosted (Can't be removed) Multiplier: UniqueDuration: Indefinite lvl. (Holy KnightATK, DMG cap, and multiattack rate are boosted (Can't be removed) Multiplier: UniqueDuration: Indefinite lvl rises every turn by 1 and lowers by 2 upon taking damage / Max: 5). Is of Skill stacking despite it being a charge attack. | |||
Conan Edogawa | Sleeping KogorōPut Kogorō to sleep and gain Sleeping KogorōConan is focusing on reasoning (Can't attack or use skills) Duration: 3 turns. At level 55: Effect enhanced. |
All allies | Ready in 3 turns3-turn cooldown at start of battle. / 11 turns11-turn cooldown upon use. Lvl 55: 10 turns10-turn cooldown upon use. |
2 turns | A | Grants 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 2 turns after 3 turns. | |||
De La Fille | PluviusGain a ShieldNext ATK received will be ineffective for a fixed amount Strength: 70% of caster's max HP (Max: 4000)Duration: Indefinite worth 70% of caster's max HP (Max: 4000) and 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks (Ends upon taking DMG) Strength: 30%Duration: Indefinite. (Bonus Light DMG effect ends upon taking damage.) At level 100: Also gain Fulgence (1 time)Benedictive Light activates when a foe uses a special attack (Can't be removed) Duration: Indefinite. |
Self | 8 turns Lvl 55: 7 turns Lvl 100: 6 turns |
Indefinite | C | Ends upon taking damage. | |||
Dorothy and Claudia | Maximum ServiceGrant the Main Character 50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 3 turns, 60% DA UpDouble attack rate is boosted Strength: 60%Duration: 3 turns, and 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 50%Duration: 3 turns. At level 75: Effect enhanced. |
Main Character | 5 turns | 3 turns | A | When cast as Dorothy. Starts battle as Dorothy and switches with The Maid Variable350% Light damage to a foe (Damage cap: ~410,000). Switch to Claudia. Gain Servant's OathATK is boosted (Can't be removed) Strength: 30%Multiplier: UniqueDuration: 4 turns.. | |||
Drusilla (SSR) | Elegance Is Everything!All Light allies gain Guaranteed TA (1 time)Guaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn . When 1 VIP TicketA VIP ticket used by Drusilla's skills (Can't be removed / Max: 2) is consumed: All Light allies also gain 30% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time) Strength: 30%Duration: 1 turn . (Counts as a buff skill when cast.) |
Light allies | 10 turns Lvl 55: 8 turns |
1 turn (1 time) |
D | VIP TicketA VIP ticket used by Drusilla's skills (Can't be removed / Max: 2) is granted by Lady Set GoRestore all allies' HP (Healing cap: 2000). All allies gain Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite. Drusilla gains 1 VIP TicketA VIP ticket used by Drusilla's skills (Can't be removed / Max: 2) Duration: Indefinite (Max: 2). 1-turn cut to Drusilla's skill cooldowns. and Elite Club Invitation2 VIP TicketA VIP ticket used by Drusilla's skills (Can't be removed / Max: 2) Duration: Indefinite to Drusilla at battle start (Max: 2).. | |||
Farrah and Juri | Here to Assist!Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn . Raise Deft SwordATK is boosted based on lvl (Can't be removed) Duration: Indefinite lvl by 1. (When Deft SwordATK is boosted based on lvl (Can't be removed) lvl is 5: Also gain 80% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 80%Duration: 1 turn .) |
Self | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 3 turns |
1 turn | A | Deft SwordATK is boosted based on lvl (Can't be removed) is also granted by Justice Is HereUpon triple attacks: Raise Deft SwordATK is boosted based on lvl (Can't be removed) Duration: Indefinite lvl by 1 (Boost to ATKUnique modifier based on lvl / Max: 5). Upon being targeted by a foe: Raise Deft ShieldDEF is boosted based on lvl (Can't be removed) Duration: Indefinite lvl by 1 (Boost to DEF based on lvl / Max: 5). and Extended Mastery Support SkillChance to raise Deft SwordATK is boosted based on lvl (Can't be removed) Duration: Indefinite lvl by 1 upon using charge attack. | |||
Feather (SSR) | Lightning Knuckle III500% Light damage to a foe (Damage cap: ~630,000). Gain 50% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time) Strength: 50%Duration: 1 turn . |
Self | 5 turns Lvl 55: 4 turns |
1 turn (1 time) |
D | ||||
Ferry (SSR) | HinrichtenAll allies gain 100% TA UpTriple attack rate is boosted Strength: 100%Duration: 4 turns and 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 30%Duration: 4 turns. Inflict ShortedCharge bar is frozen Duration: 4 turns on all allies. (Consumes 100% of all allies' charge bars.) |
All allies | 12 turns | 4 turns | A | ||||
Gawain (Light) | OnslaughtGain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 50%Duration: 1 turn , and Double StrikeAttacks twice each turn Duration: 1 turn . (Consumes 40% of max HP.) |
Self | 5 turns Lvl 75: 4 turns |
1 turn | B | Consumes 40% of max HP. | |||
Geisenborger | Pray upon the StarGain 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks (Can't be removed) Strength: 30%Duration: 3 turns and Double StrikeAttacks twice each turn (Can't be removed) Duration: 3 turns. (Can only be used after The Chariot UprightWhen Switching To Main Ally: Geisenborger gains Star-Spangled PummelDeals quadruple attacks and counters upon taking DMG while Divinity is in effect (Can't be removed) Strength: 200%Duration: Indefinite. (Can't be reactivated.) At level 95: Geisenborger also gains DivinityTriple attack rate is boosted / DMG taken is boosted Duration: 3 turns. (Can't be reactivated.) activates.) |
Self | 9 turns | 3 turns | ?Verification needed. | Requires level 100 (5★). | |||
Hallessena (Halloween) | This Is Not a DrillGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Strength: 250%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and 80% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 80%Duration: 2 turns. (Consumes 30% of charge bar.) |
Self | 7 turns Lvl 75: 6 turns |
2 turns | B | ||||
Halluel and Malluel (Summer) | PerpetuoAll allies gain Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite, 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 3 turns, and 20% Dark DMG LoweredDark DMG is lowered Strength: 20%Duration: 3 turnsDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts.. (When Limiter BreakSkills and charge attack gain additional effects / ATK, triple attack rate, DMG cap, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 3 times) is in effect: All allies also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns.) |
All allies | 7 turns Lvl 75: 6 turns |
3 turns | A | Limiter BreakSkills and charge attack gain additional effects / ATK, triple attack rate, DMG cap, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 3 times) is granted by GeminisBreak the limiter. (Gain Limiter BreakSkills and charge attack gain additional effects / ATK, triple attack rate, DMG cap, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 3 times) Multiplier: UniqueDuration: Indefinite. [Effect ends upon taking damage 3 times.]). | |||
Heles (Summer) | Reckoning DayGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 3 turns and 80% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time) Strength: 80%Duration: 1 turn . |
Self | 8 turns | 1 turn (1 time) |
D | Eidel Siege450%Massive Light damage to a foe. Inflict CharmedAttacks are slightly limited Strength: 30%Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. End cooldown for Reckoning DayGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 3 turns and 80% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time) Strength: 80%Duration: 1 turn .. ends the skill's cooldown. | |||
Ilsa (Light) | Midnight MoverAll allies gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 4 turns Lvl 75: 5 turns. Ilsa gains On the MoveAll allies' dodge rate is boosted / Gains 2 War Funds at end of turn when an ally dodges (Can't be removed) Duration: Indefinite. (When On the MoveAll allies' dodge rate is boosted / Gains 2 War Funds at end of turn when an ally dodges (Can't be removed) : 2 War FundsActivates Guns R Us at end of turn (Consumes 1 War Fund / Max: 3 / Can't be removed) Duration: Indefinite to caster at end of turn when an ally dodges.) At level 75: 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 4 turns Lvl 75: 5 turns duration increased to 5 turns. |
All allies | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 5 turns |
4 turns Lvl 75: 5 turns |
A | Burst Removal450%Massive Light damage to a foe. End cooldown for Ilsa's linked skills. Gain 1 War FundsActivates Guns R Us at end of turn (Consumes 1 War Fund / Max: 3 / Can't be removed) Duration: Indefinite. ends the skill's cooldown. | |||
Juliet | Cielo della GraziaAll allies gain 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Strength: 30%Duration: Indefinite, 15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Strength: 15%Duration: Indefinite, and Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. (When 1 SpiritConsumes 1 upon normal attacks (Restored every 5 turns / Can't be removed) is consumed: All allies also gain 20% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time) Strength: 20%Duration: Indefinite.) |
All allies | 10 turns | Indefinite (1 time) |
D | SpiritConsumes 1 upon normal attacks (Restored every 5 turns / Can't be removed) is granted by Guardian Spirit of Verona30% boost to ATKUnique modifier and 30% boost to DEF while SpiritConsumes 1 upon normal attacks (Restored every 5 turns / Can't be removed) is in effect. Gain 5 SpiritConsumes 1 upon normal attacks (Restored every 5 turns / Can't be removed) Duration: Indefinite every 5 turns. (Starts battles with 5.) (Consumes 1 SpiritConsumes 1 upon normal attacks (Restored every 5 turns / Can't be removed) upon normal attacks.). | |||
Levin Sisters | Treble TroubleGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 3 turns. All allies gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turnsStacking: A. (When a foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) lvl is 10: Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 3 turns now affects all allies.) |
All allies | 9 turns | 3 turns | A | ||||
Lucio | AwakeningsGain 90% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 90%Duration: 2 turns, Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns, 100% Dark CutDark DMG is cut 100% Duration: 2 turnsDark Damage Cut., and 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 2 turns. |
Self | 7 turns | 2 turns | B | ||||
Mary (Holiday) | Piece of CakeGrant an ally Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 4 turns, Happy SprinklesATK is boosted / DEF is boosted Strength: 50% / 50%Multiplier: NormalDuration: 4 turnsStacking: Special Buff, and 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 50%Duration: 1 turn . |
One ally | 5 turns Lvl 75: 4 turns |
1 turn | B | ||||
Merry SparkleAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn . (When a foe's BountyItem drop rate is boosted lvl is 6 or above: All allies also gain 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn .) |
All allies | 7 turns | 1 turn | A | BountyItem drop rate is boosted is inflicted by Snowdrop400% Light damage to all foes (Damage cap: ~635,000). Inflict 20% Light DEF DownDEF is lowered for light DMG Strength: 20%Base Accuracy: 100%Duration: 180 seconds. Raise BountyItem drop rate is boosted lvl by 3. (100% Bonus Light damage based on foe's BountyItem drop rate is boosted lvl [Max: 5 hits / Damage cap: ~100,000 per hit].) as well as various other sources. | ||||
Nehan | EnlightenmentAll other Light allies gain ZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed) Multiplier: PerpetuityDuration: 3 turns. |
Light allies except Nehan | 12 turns Lvl 55: 10 turns |
3 turns | Special | ZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed) grants 50% Bonus Light DMG effect. | |||
Nicholas (Light) | Gigante Repulsion Slash1000% Light damage to all foes (Damage cap: ~1,200,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns and 90% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 90%Duration: 2 turns. (Can't recast.) |
Self | - | 2 turns | ?Verification needed. Stacks with Fixed Light Special | Requires Grand God Kaiser mode from Gigante Order!All aboard Grand God Kaiser! (Can only be used when Breaking the LimitMultiattack rate and dodge rate are boosted based on lvl / Attack specs and C.A. specs are boosted at lvl 5 (Can't be removed) lvl is 5. Ends cooldown for all skills. Can't be recast.). Breaking the LimitMultiattack rate and dodge rate are boosted based on lvl / Attack specs and C.A. specs are boosted at lvl 5 (Can't be removed) is granted by Breaking the LimitRaise Breaking the LimitMultiattack rate and dodge rate are boosted based on lvl / Attack specs and C.A. specs are boosted at lvl 5 (Can't be removed) Duration: Indefinite lvl upon activating Hyper Gigante Blade (Max: 5). Boost to multiattack rate and dodge rate based on lvl. (When lvl is 5: Boost to attack specs and C.A. specs.). | |||
Percival (Light) | Koenig WurdeAll Light allies gain Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite, 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3 turns, 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 3 turns, and 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. |
Light allies | 7 turns | 3 turns | A | Edelflamme450%Massive Light damage to a foe. End cooldown for Koenig Wurde. ends the skill's cooldown. | |||
Robomi | Repulsor StormLight damage to a foe (Damage cap: ~400,000). Inflict 10% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable) Strength: 10% (Max: 20%)Duration: 180 seconds. Gain Maximum OutputTriple attack rate is boosted (1 time) / Deals bonus light DMG for one-foe one-ally attacks (1 time) Strength: 100% / 50%Duration: 1 turn . (Uses 1 AmmoPreloaded Robomi-specialized ammo. Consumed when skills are used. . Can't be used once AmmoPreloaded Robomi-specialized ammo. Consumed when skills are used. runs out.) At level 55: Maximum OutputTriple attack rate is boosted (1 time) / Deals bonus light DMG for one-foe one-ally attacks (1 time) Strength: 100% / 80%Duration: 1 turn 's Bonus Light damage effect increased to 80%. |
Self | 1 turn | 1 turn | Special | Consumes 1 AmmoPreloaded Robomi-specialized ammo. Consumed when skills are used. . AmmoPreloaded Robomi-specialized ammo. Consumed when skills are used. is granted by Power ConverterGain 2 Power CellsThe power source of Robomi. Consumed when skills are used. Duration: Indefinite every time other allies buff or heal Robomi. (Start battle with 5 Power CellsThe power source of Robomi. Consumed when skills are used. Duration: Indefinite and 3 AmmoPreloaded Robomi-specialized ammo. Consumed when skills are used. Duration: Indefinite. Max: 5 Power CellsThe power source of Robomi. Consumed when skills are used. . Can't recover AmmoPreloaded Robomi-specialized ammo. Consumed when skills are used. .). | |||
Sakura Kinomoto | FlowerRandom buff to all allies. |
All allies | 4 turns | 3 turns | A | Randomly grants 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. CardcaptorGain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30% upon using skills. At level 90: Random Clow Card activates at end of turn. auto-activates the skill. | |||
Sandalphon | Entrusted ResolveAll Light allies gain Supreme WingsDeals bonus light DMG for one-foe one-ally attacks / DEF is boosted / 1-turn cut to debuff durations at the end of each turn (Can't be removed) Duration: 4 turns. (While Lucent RefugeDMG taken is reduced / Effects that remove buffs will be nullified (Can't be removed) is in effect: All Light allies also gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite.) |
Light allies | 13 turns Lvl 55: 12 turns |
4 turns | Special | Supreme WingsDeals bonus light DMG for one-foe one-ally attacks / DEF is boosted / 1-turn cut to debuff durations at the end of each turn (Can't be removed) grant 20% Bonus Light DMG effect. Paradise Lost450%Massive Light damage to a foe. (While Lucent RefugeDMG taken is reduced / Effects that remove buffs will be nullified (Can't be removed) is in effect: Changes to 1250%Unworldly damage [Damage cap: ~2,900,000].) All Light allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: (Healing cap: 1000) or 10% charge barDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Extend Supreme WingsDeals bonus light DMG for one-foe one-ally attacks / DEF is boosted / 1-turn cut to debuff durations at the end of each turn (Can't be removed) ' duration by 2 turns. extends the duration. | |||
Siegfried (Light) | Durchbohren500% Light damage to a foe (Damage cap: ~730,000). Remove 1 buff. Gain 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns. (When a foe's buff is removed: Instantly perform a normal attack without using up a turn.) |
Self | 8 turns Lvl 75: 7 turns |
3 turns | B | Groz Faenge450%Massive Light damage to a foe. End cooldown for Durchbohren. (When Lone Dragon's ToilBased on lvl: ATK, multiattack rate, and C.A. specs are boosted / Normal attack DMG is amplified (Can't be removed) lvl is 7: Activate Abschuetteln.) ends the skill's cooldown. | |||
Utsusemi | Nightlong MelodyAll Light allies gain Nightlong MelodyATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed) Multiplier: NormalDuration: 3-5 turnsStacking: Special Buff, 30% Dodge Rate UpChance to dodge DMG and debuffs Strength: 30%Duration: 3-5 turns, and 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 3-5 turns. (When a foe is in Break: Extend effect duration to 5 turns.) |
Light allies | 7 turns Lvl 75: 6 turns |
3-5 turns | A | ||||
Volenna (SSR) | Assault FormationAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns and 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 2 turns. |
All allies | 10 turns | 2 turns | A | ||||
Yorozuya | By My Own RulesGain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn and 80% DEF UpDEF is boosted Strength: 80%Duration: 2 turns. (Gain additional buffs based on Gin TamaAttack specs are boosted based on Gin Tama's radiance / Gin Tama slowly shines brighter when cooperating with or fighting for the sake of allies (Max: 3 stages / Can't be removed) 's radiance.) |
Self | 6 turns Lvl 55: 5 turns |
3 turns | A | Gains 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 50%Duration: 3 turns at Gin TamaAttack specs are boosted based on Gin Tama's radiance / Gin Tama slowly shines brighter when cooperating with or fighting for the sake of allies (Max: 3 stages / Can't be removed) stage 2. Gin TamaAttack specs are boosted based on Gin Tama's radiance / Gin Tama slowly shines brighter when cooperating with or fighting for the sake of allies (Max: 3 stages / Can't be removed) is granted by The Sword in My SoulBoost to attack specs based on Gin TamaAttack specs are boosted based on Gin Tama's radiance / Gin Tama slowly shines brighter when cooperating with or fighting for the sake of allies (Max: 3 stages / Can't be removed) 's radiance. (Gin TamaAttack specs are boosted based on Gin Tama's radiance / Gin Tama slowly shines brighter when cooperating with or fighting for the sake of allies (Max: 3 stages / Can't be removed) slowly shines brighter when cooperating with or fighting for the sake of allies [Max: 3 stages].) and Nobody with Wavy Hair Can Be That BadWhen Switching to Main Ally: Gain Gin TamaAttack specs are boosted based on Gin Tama's radiance / Gin Tama slowly shines brighter when cooperating with or fighting for the sake of allies (Max: 3 stages / Can't be removed) Duration: Indefinite. (Can't be reactivated.). | |||
You | You'll Be Charcoal!Gain 100% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1 turn and 50% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time) Strength: 50%Duration: 1 turn . (Consume 2 Tender TiesATK and DMG cap are boosted based on number of Tender Ties / Take a lethal hit without being knocked out (Consumes 1 Tie / Leaves 1 HP) (Max: 6 / Can't be removed) .) |
Self | 0 turns | 1 turn (1 time) |
D | Tender TiesATK and DMG cap are boosted based on number of Tender Ties / Take a lethal hit without being knocked out (Consumes 1 Tie / Leaves 1 HP) (Max: 6 / Can't be removed) is granted by Makings of KinshipStart battle with 100% boost to charge bar and 6 Tender TiesATK and DMG cap are boosted based on number of Tender Ties / Take a lethal hit without being knocked out (Consumes 1 Tie / Leaves 1 HP) (Max: 6 / Can't be removed) Duration: Indefinite (Max: 6). (Boost to ATK and DMG cap based on number of Tender TiesATK and DMG cap are boosted based on number of Tender Ties / Take a lethal hit without being knocked out (Consumes 1 Tie / Leaves 1 HP) (Max: 6 / Can't be removed) . Take a lethal hit without being knocked out [Consumes 1 Tender TiesATK and DMG cap are boosted based on number of Tender Ties / Take a lethal hit without being knocked out (Consumes 1 Tie / Leaves 1 HP) (Max: 6 / Can't be removed) .]). | |||
Zahlhamelina (Yukata) | Ilios FotizoAll Light allies gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns, and 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns. |
Light allies | 12 turns | 5 turns | A | ||||
Zeta (Summer) | RhymesGain RhymesATK is boosted / Triple attack rate is boosted / Deals bonus light DMG for normal attacks / Hostility is boosted (Can't be removed) Duration: Indefinite. (Can't recast.) |
Self | - | Indefinite | Special | RhymesATK is boosted / Triple attack rate is boosted / Deals bonus light DMG for normal attacks / Hostility is boosted (Can't be removed) grants 50% Bonus Light DMG effect. | |||
Amira (Promo) | Pivot Blow5-hit Light damage to random foes. Gain Light ATK UpLight ATK is boosted Duration: 3 turns. At level 90: Also gain Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Duration: 3 turns. |
Self | 7 turns | 3 turns | ?Verification needed. | Requires level 90 (5★). | |||
Ezecrain (Event) | Way of the AmethystAll allies gain a random effect. |
All allies | 6 turns | 1 turn | A | Randomly grants 100% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 100%Duration: 1 turn . (Rare) | |||
Cidala (Valentine) | Tigered Up in a BowAll Dark allies gain StrengthATK is greatly boosted based on how high HP is Strength: 20%-10%Duration: 3 turns, 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 3 turns, and 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 3 turns. (Upon consuming Magic Tiger IngredientTigered Up in a Bow and Served on a Silver Tiger gain additional effects / Both linked skills activate upon using one of them (Consumed upon linked skill use / Can't be removed) : Caster also gains 10% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 10%Duration: 1 turn and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn .) |
Self | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 10 turns |
1 turn | BVerification needed. | Magic Tiger IngredientTigered Up in a Bow and Served on a Silver Tiger gain additional effects / Both linked skills activate upon using one of them (Consumed upon linked skill use / Can't be removed) is granted by Moe, Tiger, Kyun!Upon the chain burst Tide of ChaosDark-elemental chain burst of 4 or more chains.: Cidala gains Magic Tiger IngredientTigered Up in a Bow and Served on a Silver Tiger gain additional effects / Both linked skills activate upon using one of them (Consumed upon linked skill use / Can't be removed) Duration: Indefinite. (Consumed upon next linked skill use to activate both linked skills, additional effects activate, and Cidala gains Coupled ConfectionNormal attack DMG is supplemented / Normal attacks deal 2-hit DMG to random foes / Mission Chocolate activates after normal attacks (Can't be removed) Duration: 3 turns.). | |||
Fiorito (Holiday) | Tri-Wish Smash150% Dark damage to a foe (Damage cap: ~190,000). Random buff effect to caster. (Boost to damage specs and additional buffs based on how many melee weapons are equipped.) |
Self | 6 turns Lvl 55: 5 turns |
1 turn | BVerification needed. | Randomly gains 40% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 40%Duration: 1 turn . All buffs are granted when 5 melee weapons are equipped. Wreck the HallsEnd cooldown for caster's other skills. Gain Wreck the HallsTri-Wish Smash activates at end of turn (Can't be removed) Duration: 10 turns. (Requires BulkDark allies' ATK, DEF, and DMG cap are boosted based on Bulk lvl (Max: 5 / Can't be removed) Multiplier: Normal lvl 5. Can't be recast.) ends the skill's cooldown and auto-activates the skill at end of turn. | |||
Freezie | FallschirmAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns and 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 20%Duration: 2 turns. |
All allies | 12 turns Lvl 75: 10 turns |
2 turns | A | ||||
Hone InstinctsGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns and 30% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 30%Duration: 2 turns. |
Self | 12 turns Lvl 75: 10 turns |
2 turns | BVerification needed. | Requires Dark Mutation mode from Cursed MaliceSwitch into Dark Mutation mode. (Ends all skills' cooldown. Can't recast.). | ||||
Himiko Toga | Blood LoverGain 50% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 50%Duration: 1 turn , Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , and Double StrikeAttacks twice each turn Duration: 1 turn . (Consumes 20% of other allies' current HP.) |
Self | 4 turns | 1 turn | BVerification needed. | Bloodstained450%Massive Dark damage to a foe. End cooldown for Blood LoverGain 50% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 50%Duration: 1 turn , Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , and Double StrikeAttacks twice each turn Duration: 1 turn . (Consumes 20% of other allies' current HP.). ends the skill's cooldown. | |||
Ilsa (Yukata) | War EternalAll Dark allies gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns, and 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns. |
Dark allies | 13 turns Lvl 55: 12 turns |
5 turns | A | DiuturnaStarts battle with Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite and 1 DiuturnaSkills are boosted based on number of Diuturna (Max: 3 / Can't be removed) Duration: Indefinite (Max: 3). (Each time an ally is knocked out: Gain 1 DiuturnaSkills are boosted based on number of Diuturna (Max: 3 / Can't be removed) Duration: Indefinite. End cooldowns for Ilsa's skills.) ends the skill's cooldown. | |||
Jeanne d'Arc (Dark) | Corrupted MaidenGain 50% Bonus Dark DMG (1 time)Deals bonus dark DMG for normal attacks (1 time) Strength: 50%Duration: Indefinite and Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% upon taking turn-based damage. |
Self | - | Indefinite (1 time) |
D | Turn-based damage is inflicted by Anti-ReversalInflict 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single on a foe. Self-inflict ImpurityHP and charge bar lowered each turn Strength: 10% of max HP and 10% of charge barDuration: 3 turnsUp to 1000 HP. At level 55: Debuff increased to 30% DEF DownDEF is lowered Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single. as well as various other sources. | |||
Lady Grey (Halloween) | Hands of NecroniaGrant a Dark ally a ShieldNext ATK received will be ineffective for a fixed amount Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite worth 70% of caster's max HP (Max: 10,000) and 30% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks (Ends upon taking DMG) Strength: 30%Duration: Indefinite. (Bonus Dark DMG effect ends upon taking damage.) |
One Dark ally | 5 turns | Indefinite | C | Ends upon taking damage. | |||
Lelouch Lamperouge | Black ChessmasterAll allies gain 50% DEF UpDEF is boosted Strength: 50%Duration: 3 turns. Inflict Impending MiracleActivates when a foe uses a special attack (Various effects to all foes and allies upon activation) (Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect on a foe whose charge diamonds are filled. (Impending Miracle activates when the foe uses a special attack.) At level 100: All allies also gain 50% DMG CutTaking 50% less DMG Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!. Impending MiracleActivates when a foe uses a special attack (Various effects to all foes and allies upon activation) (Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect upgraded to Impending Miracle+Activates when a foe uses a special attack (Petrify effect / Plain DMG to all foes / Bonus Dark DMG effect to all allies / 1-turn cut to skill cooldowns) (Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect. |
All allies | 9 turns | 3 turns | A | Grants 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns when a foe uses a special attack. | |||
Lowain (SSR) | Let the Macho FlowRizzRizzed Up (Balanced)ATK is boosted / DEF is boosted / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns Rizzed Up (Attack)ATK is boosted / Deals bonus dark DMG for one-foe one-ally attacks / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns Rizzed Up (Defense)DEF is boosted / DMG taken is lowered / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns Rizzed Up (Heal)DEF is boosted / HP recovery amounts of skills and effects that heal are boosted / HP recovery caps of skills and effects that heal are boosted / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns Rizzed Up (Special)ATK is boosted / DMG dealt is supplemented / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns up a random other Dark ally. (Restore 10% of another random Dark ally's HP [Healing cap: 1500] and grant them Rizzed UpRizzed Up (Balanced)ATK is boosted / DEF is boosted / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns Rizzed Up (Attack)ATK is boosted / Deals bonus dark DMG for one-foe one-ally attacks / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns Rizzed Up (Defense)DEF is boosted / DMG taken is lowered / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns Rizzed Up (Heal)DEF is boosted / HP recovery amounts of skills and effects that heal are boosted / HP recovery caps of skills and effects that heal are boosted / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns Rizzed Up (Special)ATK is boosted / DMG dealt is supplemented / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns. RizzRizzed Up (Balanced)ATK is boosted / DEF is boosted / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns Rizzed Up (Attack)ATK is boosted / Deals bonus dark DMG for one-foe one-ally attacks / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns Rizzed Up (Defense)DEF is boosted / DMG taken is lowered / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns Rizzed Up (Heal)DEF is boosted / HP recovery amounts of skills and effects that heal are boosted / HP recovery caps of skills and effects that heal are boosted / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns Rizzed Up (Special)ATK is boosted / DMG dealt is supplemented / Charge bar is boosted every turn (Can't be removed) Duration: 5 turns varies depending on ally's style. Won't rizz an already rizzed ally.) |
One Dark ally except Lowain | 5 turns Lvl 55: 4 turns |
5 turns | ?Verification needed. | Rizzed Up (Attack)ATK is boosted / Deals bonus dark DMG for one-foe one-ally attacks / Charge bar is boosted every turn (Can't be removed) grants 30% Bonus Dark DMG effect. | |||
Nier | World of Death and LoveTransform the field into a world of death and love. (World of Death and LoveAll foes' and allies' ATK is boosted / Allies deal bonus DMG for one-foe attacks. Strength: 20% ATK Up / 30% Bonus Dark DMGMultiplier: UniqueDuration: 3 turnsField effect Local status effect to the field.) |
All allies | 7 turns Lvl 55: 6 turns |
3 turns Lvl 90: 6 turns |
Special | World of Death and LoveAll foes' and allies' ATK is boosted / Allies deal bonus DMG for one-foe attacks. Field effect Local status effect is a local field effect. Grants 30% Bonus Dark DMG effect while it is active. | |||
Olivia (Grand) | NevermoreGain Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite, Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Fallen WingsTriple attack rate, critical hit rate, debuff success rate, and DMG cap are boosted / Bonus Dark DMG effect (Can't be removed / Ends upon taking DMG 3 times) Duration: Indefinite. (Fallen Wings effect ends upon taking damage 3 times.) |
Self | 8 turns | Indefinite | Special | Fallen WingsTriple attack rate, critical hit rate, debuff success rate, and DMG cap are boosted / Bonus Dark DMG effect (Can't be removed / Ends upon taking DMG 3 times) grants 30% Bonus Dark DMG effect. Ends upon taking damage 3 times. | |||
Orchid (Grand) | Oblivion3 hit, 300% Dark damage to random foes (Damage cap: ~400,000 per hit~1,200,000 total). Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. At level 90: Number of hits increased to 6. Damage cap decreased to ~220,000 per hit~1,320,000 total. All allies also gain Violet CalculationDouble attack rate is boosted / Triple attack rate is boosted (Can't be removed) Strength: 20% DA Up, 20% TA UpDuration: 3 turnsStacking: Special Buff and 10% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 10%Duration: 3 turns. |
All allies | 6 turns | 3 turns | A | Requires level 90 (5★). Verdict Bringer500%Massive Dark damage to a foe. Fully recover Puppet StringsStats are sharply boosted (Cancels upon exceeding DMG stack / Can't be removed) Duration: Indefinite' shield endurance. End cooldown for Oblivion. ends the skill's cooldown. | |||
Predator (SSR) | Creeping ShadowGain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, 50% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 50%Duration: 1 turn , and Double StrikeAttacks twice each turn Duration: 1 turn . (Consumes 40% of max HP.) |
Self | 5 turns Lvl 75: 4 turns |
1 turn | BVerification needed. | Consumes 40% of max HP. | |||
Seox | Gate of SinGain 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 20%Multiplier: SeraphicDuration: 3 turns. At level 95: Buff increased to 30% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 30%Multiplier: SeraphicDuration: 3 turns. Also gain 60% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 60%Duration: 3 turns. |
Self | 6 turns | 3 turns | B | Requires level 95 (5★). | |||
Tikoh (Halloween) | Strana DolceSacrifice 40% of Dark allies' current HP to gain Stimolante (3 uses)Consumes 1 Stimolante use and 20% of current HP to gain buffs at end of turn (Can't be removed) Duration: Indefinite, 30% ATK UpATK is boosted (Can't be removed) Strength: 30%Multiplier: PerpetuityDuration: 1 turn , and 50% TA UpTriple attack rate is boosted (Can't be removed) Strength: 50%Duration: 1 turn . (At end of turn if more than 1 StimolanteConsumes 1 Stimolante use and 20% of current HP to gain buffs at end of turn (Can't be removed) use remains: Consume 1 use and 20% of current HP to gain buffs. If only 1 StimolanteConsumes 1 Stimolante use and 20% of current HP to gain buffs at end of turn (Can't be removed) use remains: Consume 1 use and restore HP instead [Healing cap: 20,000].) |
Dark allies | 12 turns | 1 turn | Special | StimolanteConsumes 1 Stimolante use and 20% of current HP to gain buffs at end of turn (Can't be removed) grants 50% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks (Can't be removed) Strength: 50%Duration: 1 turn when 2 uses remain. | |||
Tyra | Tail Stomp8-hit, 150% Dark damage to random foes (Damage cap: ~90,000 per hit). Gain 2 random buffs. |
Self | 8 turns Lvl 75: 7 turns |
3 turns | BVerification needed. | Randomly gains 50% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 50%Duration: 3 turns. All buffs are granted when Tyra has Rage of TyrannoTriple attack rate is boosted / Normal attacks deal 2-hit DMG to random foes / Damage skills activate twice / Buffs can't be removed (Can't be removed / Ends upon taking DMG 3 times) . | |||
Vikala | Eccentric ParadeDazzling Dreams: Razzle, dazzle, dream! Welcome to Utopia! (UtopiaFoes' ATK is boosted / All allies' hype is boosted before attacking Duration: 5 turnsField effect Local status effect to the field.) At level 95: UtopiaFoes' ATK is boosted / All allies' hype is boosted before attacking Duration: 5 turnsField effect Local status effect upgraded to Utopia+All allies' hype is boosted before attacking Duration: 5 turnsField effect Local status effect. (Foes' ATK is no longer boosted.) (When Utopia is active: Skill changes to Eccentric Parade.) Eccentric Parade: All Dark allies gain 20% Bonus Dark DMG (1 time)Deals bonus dark DMG for normal attacks (1 time) Strength: 20%Duration: Indefinite and DMG Mitigation (2020)DMG taken is lowered by a fixed amount Strength: 2020Duration: 1 turn . Restore 10% of all Dark allies' HP (Healing cap: 2020). |
Dark allies | 7 turns | Indefinite (1 time) |
D | Requires level 95 (5★). Pandemousium550%Massive Dark damage to a foe. Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite. Activate second-slot skill. auto-activates the skill. | |||
Vira (SSR) | Luminiera MergeGain Light-element qualities. (Consumes 50% of charge bar.) |
Self | 13 turns | 10 turns | A | Requires level 90 (5★). The Bonus DMG effect is Light element and is affected by Light ATK boosts. Luminiera MergeGain Light-element qualities. (Consumes 50% of charge bar.) does not grant any visible buffs. The effect will last for the full duration even if other A-side buffs are cast. | |||
Wulf and Renie | Renie's TearsRenie's rallying cry grants Renie's TearsATK is boosted / DEF is boosted / Deals bonus dark DMG / Attacks made with elemental superiority have a chance to deal boosted DMG / Chance of lowering DMG taken (Can't be removed) Strength: 80% ATK Up / 80% DEF Up / 20% Bonus Dark DMG effect / 50% / 50% Critical Up50% chance of dealing 50% more damage. / 100% / 30% Armored100% chance of taking 30% less damage effectMultiplier: NormalDuration: 4 turns to Wulf. Remove all Lone Wolf ScarMore likely to be attacked / Can't attack and will take hit to DEF when Lone Wolf Scars reaches 5 (Can't be removed) s. Restore 20% of caster's HP (Healing cap: 2000). (Requires 5 Lone Wolf ScarMore likely to be attacked / Can't attack and will take hit to DEF when Lone Wolf Scars reaches 5 (Can't be removed) s. Consumes all of charge bar) |
Self | 7 turns Lvl 75: 6 turns |
4 turns | Special | Lone Wolf ScarMore likely to be attacked / Can't attack and will take hit to DEF when Lone Wolf Scars reaches 5 (Can't be removed) is granted by Einsam30% boost to ATKUnique modifier. Gain 1 Lone Wolf ScarMore likely to be attacked / Can't attack and will take hit to DEF when Lone Wolf Scars reaches 5 (Can't be removed) Duration: Indefinite upon each attack (Max: 5). +15 boost to hostility for each stack. At 5 Lone Wolf ScarMore likely to be attacked / Can't attack and will take hit to DEF when Lone Wolf Scars reaches 5 (Can't be removed) s: 70% hit to DEF and can't attack.. | |||
Yuji Itadori and Megumi Fushiguro | Raging ResolveGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 30% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn , and 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn . |
Self | Ready in 3 turns3-turn cooldown at start of battle. / 12 turns12-turn cooldown upon use. |
1 turn | A | ||||
Zoro and Sanji | Diable JambeGain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 3 turns, 30% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns, and Supplemental DMG (30,000)DMG dealt is supplemented Strength: 30,000Duration: 3 turns. Self-inflict OverheatedHP is lowered on every turn Strength: 5% of max HPDuration: 3 turns. |
Self | 7 turns Lvl 55: 6 turns |
3 turns | A | ||||
Feather (Halloween) | Soulful FistGain TA UpTriple attack rate is boosted Duration: 3 turns and 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. (Requires Spirit FistATK is boosted (Max: 10 lvls / Can't be removed) Duration: Indefinite lvl 3 or higher) |
Self | 8 turns Lvl 45: 7 turns |
3 turns | A | Spirit FistATK is boosted (Max: 10 lvls / Can't be removed) lvl is raised with Animus StrikeBig Dark damage to a foe. Raise Spirit FistATK is boosted (Max: 10 lvls / Can't be removed) Duration: Indefinite lvl by 2. and Fist of FurySpirit FistATK is boosted (Max: 10 lvls / Can't be removed) Duration: Indefinite lvl rises by 1 upon taking damage (Max: 10). (5% boost to ATK per Spirit FistATK is boosted (Max: 10 lvls / Can't be removed) lvl [Max: 50%].). | |||
Vania (SR) | Leuven BatGain 1 Vampyr DropAttack specs are boosted based on number of Vampyr Drops (Can't be removed) Duration: Indefinite and 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. |
Self | 4 turns Lvl 45: 3 turns |
3 turns | A | ||||
Wulf and Renie (Halloween) | Nacht FangGain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. (When Lone Wolf TrickLvl rises upon using Schutz aus Eisen or charge attack (Max: 5 / Can't be removed) lvl is 5: Also gain Nacht FangATK is boosted / DEF is boosted / Deals bonus dark DMG / Attacks made with elemental superiority have a chance to deal boosted DMG / Chance of lowering DMG taken (Can't be removed) Multiplier: NormalDuration: 4 turns.) |
Self | 6 turns Lvl 65: 5 turns |
4 turns | Special | Nacht FangATK is boosted / DEF is boosted / Deals bonus dark DMG / Attacks made with elemental superiority have a chance to deal boosted DMG / Chance of lowering DMG taken (Can't be removed) grants 20% Bonus Dark DMG effect. Lone Wolf TrickLvl rises upon using Schutz aus Eisen or charge attack (Max: 5 / Can't be removed) is granted by Hallowed Night BlastBig Dark damage to a foe. Raise Lone Wolf TrickLvl rises upon using Schutz aus Eisen or charge attack (Max: 5 / Can't be removed) Duration: Indefinite lvl by 1 (Max: 5)., Schutz aus EisenGain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn and Tank-and-Counter (2 times)Counters upon taking DMG Duration: 3 turnsCounter attacks grant 5% charge bar per hit.. Raise Lone Wolf TrickLvl rises upon using Schutz aus Eisen or charge attack (Max: 5 / Can't be removed) Duration: Indefinite lvl by 1. and Show Me the CandyWhen Switching to Main Ally: Raise Lone Wolf TrickLvl rises upon using Schutz aus Eisen or charge attack (Max: 5 / Can't be removed) Duration: Indefinite lvl by 5. (Can't be reactivated.). | |||
Predator Claw | Shadow ClawsMassive Dark damage to a foe. Gain 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks (Ends upon taking DMG) Strength: 20%Duration: Indefinite. (Bonus Dark DMG effect ends upon taking damage.) After 4★: Also gain Mirror Image (2 times)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
Self | - | Indefinite | C | Ends upon taking damage. | |||
Zosimos | CheirokmetaWhen main weapon (MC only): Gain 1 CheirokmetaFor every 3 skills used: Oblivion Crest to dark allies / Random buff (Can't be removed) Duration: Indefinite upon using a skill. (For every 3 skills used: All Dark allies gain Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite and a random buff. [Additional buffs based on number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) upon activation.]) |
Dark allies | - | 3 turns | A | Must be used as a main weapon. Randomly grants 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. All buffs are granted at 5 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) . |
Self Element
Icon | Name | Skill | Targets | Cooldown | Duration | Notes |
---|---|---|---|---|---|---|
Apsaras | Dance of ZealGain DevotionThe ally with the highest remaining HP takes one-ally attacks in your place Duration: 3 turns. All other allies gain 50% ATK UpATK is boosted Strength: 50%Duration: 3 turns and 20% DEF DownDEF is lowered Strength: 20%Duration: 3 turns. |
All allies except Apsaras | 8 turns | 3 turns | Grants 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns when cast while using Helmwige with an Emblem of Devilry as a main weapon. | |
Bandit Tycoon | Spring's GateInflict OnslaughtTakes effects that activate against foes in break Base Accuracy: 100%Duration: 3 turnsLocal status effect on all foes. All allies gain Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 15% + 5% per BountyItem drop rate is boosted level (Max: 60%)Duration: 1 turn based on Bounty Level (Max: 60%). |
All allies | 5 turns | 1 turn | The strength of Bonus DMGDeals bonus DMG for one-foe one-ally attacks Duration: 1 turn is dependent on the foe with the highest BountyItem drop rate is boosted . A foe with Bounty lvl 10Item drop rate is boosted will still only apply 60% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 60%Duration: 1 turn . | |
Berserker | UlfhedinnGain UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed) Strength: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacksMultiplier: UniqueDuration: 4 turns. (Consumes 100% of charge bar.) |
Self | 5 turns | 4 turns | ||
Ferocious RoarAxe- and sabre-specialty allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 4 turns, 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 4 turns and 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 4 turns. |
Axe- and Sabre-specialty allies | 6 turns | 4 turns | |||
Cavalier | Horseman's DutyAll allies gain 15% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 15%Duration: 3 turns. Spear: Gain 100% / 30% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 30% less damage.Duration: 3 turns and Hostility UpMore likely to be attacked Strength: SharpDuration: 1 turn . Gun: Gain Unchallenged (1 time)Next DMG received will be ineffective Duration: Indefinite and Hostility DownLess likely to be attacked Strength: SharpDuration: 1 turn . At level 30: Spear: Effect increased to Full Hostility100% chance to be targeted by one-ally attacks (Can't be removed) Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain Debuff Res. UpDebuff resistance is boosted Duration: 1 turn . Gun: Effect increased to Hostility DownLess likely to be attacked Strength: ~99%Duration: 1 turn and Unchallenged (2 times)Next DMG received will be ineffective Duration: Indefinite. |
All allies | 7 turns | 3 turns | ||
Chrysaor | DiptychGain Double StrikeAttacks twice each turn Duration: 2 turns and 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 2 turns. (Consumes 20% of charge bar.) (Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.) |
Self | Ready in 2 turns2-turn cooldown at start of battle. / 8 turns8-turn cooldown upon use. |
2 turns | Can be used from battle start when using Wasserspeier with an Emblem of Divinity as a main weapon. | |
Elysian | OratorioHarp-specialty allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 4 turns, 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 4 turns, and 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 4 turns. |
Harp-specialty allies | 6 turns | 4 turns | ||
Diatonic HarmonyGain Diatonic HarmonyCan't normal attack / At end of turn: 20% boost to charge bar / 2 random buffs to all other allies / All buffs every 7 turns (Can't be removed) Duration: Indefinite. (Recast to end.) |
All allies except Elysian | 1 turn Recast: 0 turns |
1 turn | Randomly grants 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn . All buffs are granted every 7 turns. | ||
Glorybringer | Al DobleGain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns, 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element, and Blade of GlorySuccess rate of sword energy effects on one-foe attack is boosted Duration: 3 turns. Blade of GlorySuccess rate of sword energy effects on one-foe attack is boosted Duration: 3 turns: Increase the debuff success rate of sword energy by 40%. |
Self | 8 turns | 3 turns | ||
Kengo | Secret Style: Blink Slash800% Elemental DMG to a foe (Damage cap: 730,000). Gain Carom BladeBonus Elemental DMG effect / Upon normal attacks: Elemental DMG to a foe / Delay effect (Can't be removed / Can't be extended) Duration: 3 turns. |
Self | 12 turns | 3 turns | Carom BladeBonus Elemental DMG effect / Upon normal attacks: Elemental DMG to a foe / Delay effect (Can't be removed / Can't be extended) grants 50% Bonus Elemental DMG effect. | |
Luchador | Vez de RudoTake on the role of the rudo. (Gain RudoUses charge attack when charge bar is full even if set to Hold / Counters upon taking DMG / 3-hit elemental DMG to a foe and hit to ATK and DEF (Stackable) after normal attacks / Elemental DMG to a foe / Bonus Elemental DMG effect to caster upon using charge attack / When a foe uses a special attack: 2-hit elemental DMG to the foe / Toxicosis lvl rises by 1 / Blind effect (Can't be removed) Duration: Indefinite. Self-inflict Skill SealedCan't use skills (Can't be removed) Duration: Indefinite. [Activates at battle start. Can't be recast.]) |
Self | - | 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. |
Grants 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 30%Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. upon MC using charge attack. | |
Lumberjack | Woodcutter's SongGain Woodcutter's SongFor every 3 skills used: Forest friends come to the rescue Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) Duration: 3 turns. At level 30: Woodcutter's SongFor every 3 skills used: Forest friends come to the rescue Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) Duration: 3 turns duration increased to 4 turns. |
All allies | 6 turns | 3 turns | Randomly grants 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns upon MC using charge attack, while Woodcutter's SongFor every 3 skills used: Forest friends come to the rescue Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is active. (Rare) | |
Verdant MelodyAll allies gain 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. From 2nd cast onward: All allies also gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. From 3rd cast onward: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn . |
All allies | 8 turns | 3 turns | From second cast onward. | ||
Manadiver | Secret TriadFill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) |
All allies | 6 turns | 3 turns | ||
Masquerade | Shall We DanceBallroomAll foes' and allies' multiattack rate is boosted / Allies deal bonus elemental DMG for normal attacks Duration: 6 turnsField effect Local status effect to the field. |
All allies | 15 turns | 6 turns | BallroomAll foes' and allies' multiattack rate is boosted / Allies deal bonus elemental DMG for normal attacks Field effect Local status effect is a local field effect. Grants 10% Bonus Elemental DMG effect while it is active. | |
Monk | Rock Crusher400% elemental damage to a foe (Damage cap: ~700,000). Gain 25% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 25%Duration: 4 turns, 100% / 30% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 30% less damage.Duration: 4 turns, and 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 4 turns. |
Self | 7 turns | 4 turns | ||
Nekomancer | MatatabbyGain MatatabbyWhen charge bar is 50% or higher at end of turn: Consumes 30% of charge bar / Bonus Elemental DMG effect / Restores 5 MP and all allies' HP (Can't be removed) Duration: Indefinite. (Can't be recast.) |
Self | - | 1 turn | MatatabbyWhen charge bar is 50% or higher at end of turn: Consumes 30% of charge bar / Bonus Elemental DMG effect / Restores 5 MP and all allies' HP (Can't be removed) Duration: Indefinite grants 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn when charge bar is 50% or higher at end of turn. | |
Scratching PostAll allies gain 100% TA Up (1 time)Triple attack rate is boosted (1 time) Strength: 100%Duration: Indefinite and Bonus DMG (1 time)Deals bonus DMG for normal attacks (1 time) Strength: 80%Duration: Indefinite. Consumes 15 MPMagic power is amplified . (Can't be recast.) |
All allies | - | Indefinite (1 time) |
MPMagic power is amplified is granted by MoonshadowConvert your charge bar to MPMagic power is amplified ., MatatabbyGain MatatabbyWhen charge bar is 50% or higher at end of turn: Consumes 30% of charge bar / Bonus Elemental DMG effect / Restores 5 MP and all allies' HP (Can't be removed) Duration: Indefinite. (Can't be recast.), Meow PointsConsume all MPMagic power is amplified to boost charge attack specs upon using charge attack. (Max: 150% boost to C.A. damage and 30% boost to C.A. damage cap. Recover 1 MPMagic power is amplified every turn [Max: 15].), and Cat's EyeAdd 15 MPMagic power is amplified at battle start.. | ||
Runeslayer | Dragon BreakConsume all Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed) Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed) Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed) Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed) Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed) Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed) to grant all allies 10% x (Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed) Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed) Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed) Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed) Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed) Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed) ) Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 10% x (Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed) Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed) Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed) Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed) Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed) Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed) ) (Max: 80%)Duration: 1 turn . (Max: 80%.) (Cannot be used without Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed) Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed) Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed) Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed) Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed) Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed) .) |
All allies | 8 turns | 1 turn | ||
Soldier | Seasoned SurvivalistBonus effect for one-foe attacks based on bullet type loaded into main weapon's current barrel. 10% boost to one-foe attack DMG cap. |
Self | - | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
Chaser Shell has an ~80% chance to grant 15% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. | |
Spartan | Molon LabeAll allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP) Duration: Indefinite, and Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite. (Consumes 40% of each ally's current HP.) |
All allies | 10 turns | 3 turns | ||
Tormentor | ExecuteUse secret gear. (Consumes secret gear. Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used. |
Self | 1 turn | 5 turns | Assassin's Blade (Max: 10) grants 50% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 50%Duration: 5 turns. | |
Viking | Norden HarrAll allies gain 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. If main or auxiliary weapon is a sabre: Also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 3 turns. If main or auxiliary weapon is an axe: Also gain Bonus DMG (1 time)Deals bonus DMG for normal attacks (1 time) Strength: 30%Duration: 3 turns. |
Self | 6 turns | 3 turns (1 time) |
Only granted when using an Axe as a main or auxiliary weapon. | |
Warlock | ChaserAll allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. |
All allies | 7 turns | 3 turnsIncreased to 5 turns while using Demonic Longstaff with an Emblem of Devilry as a main weapon. | ||
Yamato | Sanctifying KaguraAll allies gain 100% DA UpDouble attack rate is boosted Strength: 100%Duration: 3 turns and 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 3 turns. (When YashioriATK is boosted based on lvl (Max: 8 / Can't be removed) lvl is 5 or higher: All allies also gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. When YashioriATK is boosted based on lvl (Max: 8 / Can't be removed) lvl is 8: All allies also gain 15% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 15%Duration: 3 turns.) |
All allies | 6 turns | 3 turns | YashioriATK is boosted based on lvl (Max: 8 / Can't be removed) lvl is raised with Take the Head800% Elemental damage to a foe (Damage cap: ~730,000). Reduce an Omen's cancel requirements by 20% of the maximum value. Raise YashioriATK is boosted based on lvl (Max: 8 / Can't be removed) Multiplier: PerpetuityDuration: Indefinite lvl by 1. (Can only be used while a cancelable Omen is active.) At level 30: Omen cancel reduction increases to 30% of the maximum value., Watch and Wound800% Elemental damage to a foe (Damage cap: ~730,000). Gain Watch and WoundHostility is boosted / Dodges all attacks from foes (Second Strike activates upon dodging / Can't be removed) Duration: 1 turn . (Activates Second Strike upon dodging.), and YashiorizakeUpon activating a Fated Chain or cancelling a foe's Omen: Raise YashioriATK is boosted based on lvl (Max: 8 / Can't be removed) Multiplier: PerpetuityDuration: Indefinite lvl by 2 (Max: 8). (10% boost to ATKMultiplier: Perpetuity based on lvl [Max: 80%].). | |
Ullikummi | Vouge Hymn IIWhen main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown. All allies gain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns and a random buff when using first ability. |
All allies | - | 3 turns | Requires level 150 (4★). |
Superior Element
These will always inflict their echo damage in the target's elemental weakness if possible, or the same element as the base attack otherwise.
Icon | Name | Rarity | Element | Skill | Targets | Cooldown | Duration | Side | Notes |
---|---|---|---|---|---|---|---|---|---|
Bandit Tycoon | Crack Shot IIIGain 20% ATK UpATK is boosted Strength: 20%Multiplier: NormalDuration: 1 turn , 350% Salted Wound (1 time)ATK is boosted when foe is in break mode Strength: 350%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack, and 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 50% more damage.Duration: 1 turn . At level 30: Also gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn . |
Self | 5 turns | 1 turn | A | Requires Master Level 30. | |||
Runeslayer | Multiplying MagicGain Multiplying Magic1 or more Magic Circles of each element: Deals triple attacks / 3-hit DMG to a random target upon each normal attack Adds 1 Magic Circle of a random element at end of turn / Adds 1 Magic Circle of each element every 7 turns 1 or more Fire Circles: ATK is boosted 1 or more Water Circles: DEF is boosted 1 or more Earth Circles: C.A. DMG and C.A. DMG cap are boosted 1 or more Wind Circles: Deals bonus superior elemental DMG upon normal attacks 1 or more Light Circles: Maximum amount of DMG that can be dealt per hit is boosted 1 or more Dark Circles: DMG dealt is supplemented (Can't be removed) Duration: Indefinite. (Can't be recast.) |
Self | - | Indefinite | Special | Multiplying Magic1 or more Magic Circles of each element: Deals triple attacks / 3-hit DMG to a random target upon each normal attack Adds 1 Magic Circle of a random element at end of turn / Adds 1 Magic Circle of each element every 7 turns 1 or more Fire Circles: ATK is boosted 1 or more Water Circles: DEF is boosted 1 or more Earth Circles: C.A. DMG and C.A. DMG cap are boosted 1 or more Wind Circles: Deals bonus superior elemental DMG upon normal attacks 1 or more Light Circles: Maximum amount of DMG that can be dealt per hit is boosted 1 or more Dark Circles: DMG dealt is supplemented (Can't be removed) grants 20% Bonus Superior Elemental DMG effect. Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed) is also granted by RuneweavingCall forth the power of the tetra-elements to cast a spell. At level 30: Also gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%., Elemental ChargeAdd 1 Magic CircleFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed) Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed) Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed) | |||
Street King | AperitifGain BanquetIn 2 turn(s): Onslaught effect to a foe / Sharp boost to MC's ATK (During break mode only / 1 hit) / End cooldown for damage skills (Can't be removed) Duration: 2 turns and 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns. Raise a foe's BountyItem drop rate is boosted lvl by 3. (Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.) |
Self | 5 turns | 3 turns | A | ||||
Warlock | Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000). At level 30: Damage increased to 600%. All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite (Crest gained based on caster's element). |
Self | 5 turns | 3 turns | A | Grants 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns when cast while using Demonic Longstaff as a main weapon. | |||
Crest DischargeAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 Crests of their element.) |
All allies | 7 turns | 3 turns | A | |||||
Excalibur | King's SwordMassive Dark damage to a foe. Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 30%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. After 4★: Effect increased to 50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Restore 100% of MC's HP (Healing cap: 5000). |
Self | - | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
A | ||||
Anila | All of Creation6-hit, 125% all-elemental damage to random foes (Damage cap: ~65,000 per hit). Gain 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. At level 55: Damage increased to 150% per hit. At level 100: Now hits all foes. Damage increased to 200% per hit. Damage cap increased to ~105,000 per hit. Buff increased to 40% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 40%Duration: 3 turns. Also inflict all-elemental ATK Down and DEF Down10% Fire ATK DownFire ATK is lowered Strength: 10%Base Accuracy: 85%Duration: 180 seconds 20% Fire DEF DownDEF is lowered for fire DMG Strength: 20%Base Accuracy: 100%Duration: 180 seconds 10% Water ATK DownWater ATK is lowered Strength: 10%Base Accuracy: 85%Duration: 180 seconds 10% Water DEF DownDEF is lowered for water DMG Strength: 10%Base Accuracy: 85%Duration: 180 seconds 10% Earth ATK DownEarth ATK is lowered Strength: 10%Base Accuracy: 85%Duration: 180 seconds 10% Earth DEF DownDEF is lowered for earth DMG Strength: 10%Base Accuracy: 85%Duration: 180 seconds 20% Wind ATK DownWind ATK is lowered Strength: 20%Base Accuracy: 100%Duration: 180 seconds 10% Wind DEF DownDEF is lowered for wind DMG Strength: 10%Base Accuracy: 85%Duration: 180 seconds 10% Light ATK DownLight ATK is lowered Strength: 10%Base Accuracy: 85%Duration: 180 seconds 10% Light DEF DownDEF is lowered for light DMG Strength: 10%Base Accuracy: 85%Duration: 180 seconds 10% Dark ATK DownDark ATK is lowered Strength: 10%Base Accuracy: 85%Duration: 180 seconds 10% Dark DEF DownDEF is lowered for dark DMG Strength: 10%Base Accuracy: 85%Duration: 180 seconds on all foes. |
Self | 7 turns Lvl 55: 6 turns |
3 turns | A | ||||
Anila (Yukata) | The Big Summer Stage!Normal attacks deal 2-hit damage to random foes. At end of turn when allies deal damage 20 or more times to the current target in 1 turn: All allies gain 10% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 10%Duration: 1 turn . Raise Anila's Ewe-phoriaGains effects in order based on Ewe-phoria lvl: Deal multiattacks / Boost to ATK / Amplify normal attack DMG / Boost to DMG cap / Buffs can't be removed (Max: 5 / Can't be removed) Duration: Indefinite lvl by 1 (Max: 5). |
All allies | - | 1 turn | A | ||||
Korwa (Water) | Cloche NuptialeGrant a Water ally C'est BelleWater ATK is boosted (Can't be removed) Strength: 50%Duration: IndefiniteStacking: Special Buff, Piercing SightElemental DMG dealt will be treated as superior to the target's element Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. (Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed) .) |
One Water ally | 2 turns Lvl 55: 1 turn |
3 turns | A | FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed) is granted by Fille SophistiqueeRestore Water allies' HP (Healing cap: 2500). All Water allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: 1000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and StrengthATK is greatly boosted based on how high HP is Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Korwa gains 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed) Duration: Indefinite. and Spinner's ThreadGain 1 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed) Duration: Indefinite every turn (Max: 10). (Starts battle with 6 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed) Duration: Indefinite.). | |||
Narmaya (Summer) | Butterfly EffectGain Butterfly EffectDeals bonus superior element DMG for one-foe one-ally attacks Strength: 40%-80%Duration: 3-5 turns. Self-inflict 20% DEF DownDEF is lowered (Can't be removed) Strength: 20%Duration: 3 turns. (Boost to buff specs based on number of casts [Max: 3 times].) |
Self | 4 turns Lvl 55: 3 turns |
3-5 turns | B | ||||
Morphe and Phoebe (Event) | Light SleeperAll allies with SleepCan't attack and takes big DMG (Ends upon taking DMG) Takes 25% more damage gain 25% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 25%Duration: 3 turns. Remove SleepCan't attack and takes big DMG (Ends upon taking DMG) Takes 25% more damage from all allies. |
Allies with SleepCan't attack and takes big DMG (Ends upon taking DMG) Takes 25% more damage |
6 turns Lvl 65: 5 turns |
3 turns | A | When cast as Morphe. | |||
Monika (Valentine) | Magical SwordGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns and 50% Extra Superior Element DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 50%Duration: 2 turns. (When Monika has 12 or more buffs: Also gain 20% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 20%Duration: 2 turns.) |
Self | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 6 turns |
2 turns | A | Lovely Sky Hurricane450%Massive Earth damage to a foe. End cooldown for Monika's skills. Activate Violetshock Flicker. ends the skill's cooldown. | |||
Narmaya (Holiday) | Apex of NothingnessGain Butterfly EffectDeals bonus superior element DMG for one-foe one-ally attacks Strength: 80%Duration: 2 turns 100% Charge Bar: 6 turns and Dodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG Strength: 200%Duration: 2 turns 100% Charge Bar: 6 turnsCounter attacks grant 5% charge bar per hit.. (Consumes 30% of charge bar. Consumes 100% of charge bar to extend buff duration to 6 turns.) |
Self | 7 turns Lvl 55: 6 turns |
2 turns 100% Charge: 6 turns |
B | ||||
Anila (Summer) | Puffy Summer TowersGrant an ally 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns and Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite. |
One ally | 7 turns | 3 turns | A | ||||
Caro | Nessun DormaAll Wind allies gain 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 4 turns. (When a foe's TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed) lvl is 7 or above: All Wind allies also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn . When 10 or above and cast from 10th turn or onward: All Wind allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) |
Wind allies | 10 turns | 4 turns | A | ||||
Monika (Grand) | Flash and Thunder500% Wind damage to a foe (Damage cap: ~630,000). Gain Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Duration: 3-5 turns. (Boost to specs based on number of casts [Max: 2].) At level 55: Effect enhanced. |
Self | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 3 turns |
3-5 turns | A | Gains Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 40% (Max: 80%)Duration: 3-5 turns based on number of casts. | |||
Narmaya (Grand) | Effervescent HibiscusGain Butterfly EffectDeals bonus superior element DMG for one-foe one-ally attacks Strength: 100%Duration: 4 turns and Piercing SightElemental DMG dealt will be treated as superior to the target's element Duration: 4 turns. |
Self | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 6 turns |
4 turns | B | ||||
Arthur | Koenigsschwert450%Massive Light damage to a foe. Gain 50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Restore Arthur's HP (Healing cap: 5000). |
Self | - | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
A | ||||
Vermeil (SR) | Enchanted FoilGain 50% Extra Superior Element DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 50%Duration: 5 turns. (Consumes 25% of charge bar.) |
Self | 6 turns Lvl 45: 5 turns |
5 turns | A | ||||
Enchanted Foil IIGain 60% Extra Superior Element DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 60%Duration: Indefinite (Ends upon taking damage). |
Self | 7 turns Lvl 65: 6 turns |
Indefinite | B | Ends upon taking damage. | ||||
Vermeil | Enchanted FoilGain 50% Extra Superior Element DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 50%Duration: 5 turns. (Consumes 25% of charge bar.) |
Self | 6 turns Lvl 45: 5 turns |
5 turns | A | ||||
Enchanted Foil IIGain 60% Extra Superior Element DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 60%Duration: Indefinite. (Ends upon taking damage.) |
Self | 7 turns | Indefinite | B | Ends upon taking damage. | ||||
Collbrande | CaliburnusMassive Light damage to a foe. All allies gain StrengthATK is greatly boosted based on how high HP is Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: Gain 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Self | - | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
?Verification needed. | Requires 4★. | |||
Narmaya | Butterfly EffectSwitch to Freeflutter stance. Gain Butterfly EffectDeals bonus superior element DMG for one-foe one-ally attacks Strength: 70%Duration: 4 turns and 5% ATK Up (Stackable / Max: 50%)ATK is boosted by Butterfly Effect (Stackable) Strength: 5% (Max: 50%)Multiplier: UniqueDuration: Indefinite. Self-inflict 20% DEF DownDEF is lowered (Can't be removed) Strength: 20%Duration: 3 turns. At level 55: Effect enhanced. |
Self | 3 turns | 4 turns | B | ||||
Narmaya (Valentine) | Butter FlutterFor my sweet captain: MC gains 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns and 50% DA UpDouble attack rate is boosted Strength: 50%Duration: 5 turns. When Together ForeverNext Butter Flutter also affects Narmaya Duration: Indefinite is consumed: Narmaya also gains Butter FlutterDeals bonus superior elemental DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns and DA UpDouble attack rate is boosted Duration: 5 turns. |
Main Character | 9 turns Lvl 45: 8 turns |
5 turns | B | Also self-target when affected by Together ForeverNext Butter Flutter also affects Narmaya . Together ForeverNext Butter Flutter also affects Narmaya is granted by In Love and WarBig Dark damage to a foe. Gain Together ForeverNext Butter Flutter also affects Narmaya Duration: Indefinite. (Next Butter Flutter also affects Narmaya.). |
Charge Attacks
Fixed Element
Icon | Name | Rarity | Element | Charge Attack | Targets | Duration | Side | Notes |
---|---|---|---|---|---|---|---|---|
Pendulum of Prosperity | Dark Opus Weapons | All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Grants 15% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. of the Dark Opus weapon's element. | |||
Societte (Fire) | Alabaster Dance: ZuikaMassive Fire damage to a foe. All allies gain 10% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 10%Duration: 5.5 turnsStacking: AApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. |
All allies | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
A | ||||
Reinhardtzar | DoombringerBig Fire damage to a foe. Gain 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Raise Live for the FightAttack specs are boosted (Can't be removed) Multiplier: NormalDuration: Indefinite lvl by 1. (Self-inflict 10% Max HP Lowered (Stackable / Max: 50%)Max HP is lowered (Stackable / Can't be removed) Strength: 10% (Max: 50%)Duration: IndefiniteAt 100%, leaves 1 max HP upon raising lvl.) |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
?Verification needed. | ||||
Crimson Scale | DamnatioMassive Fire damage to a foe. All allies gain 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All allies also gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||||
Purifying Thunderbolt | BijliMassive Fire damage to a foe. / Gain 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
Self After 4★: All allies |
3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
?Verification needed. | ||||
Shine and Silence | Retour au CalmeMassive Fire damage to a foe. Inflict DelayReduce a foe's filled charge diamonds by 1 . Gain Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Self | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
A | ||||
Splash Howl | Diaptora SphaeraMassive Fire damage to a foe. Gain Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks . After 4★: Also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Verification needed. . |
Self | ?Verification needed. | ?Verification needed. | ||||
Trick Serpent | Haunted NailsMassive Fire damage to a foe. All allies gain 15% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: MC also gains Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
?Verification needed. | ||||
Diantha (Summer) | Idol on the BeachRestore 10% of all allies' HP (Healing cap: 2500). All allies gain 10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 10%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. and Tlepilli GlowATK and multiattack rate are boosted (Can't be removed) Strength: 30% ATK Up / 50% DA Up / 25% TA UpMultiplier: NormalDuration: 5.5 turnsStacking: Special BuffApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Diantha gains Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite. |
All allies | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
A | ||||
Feower | Mors Certa550%Massive Water damage to a foe (Damage cap: ~2,300,000). Inflict DelayReduce a foe's filled charge diamonds by 1 Base Accuracy: 100%. All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and 10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Requires Transcendence Stage 1. | |||
Juri (SSR) | Doombreaker450%Massive Water damage to a foe. Gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. (Grants the same effect to an ally with Improv DuoCan gain effects from Juri's charge attack, skills, and support skills / After three turns: Juri and the ally's ATK is sharply boosted against a foe with Mood Changer effect (1 hit) (Can't be removed / Can't be extended) .) |
Self and One ally | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||||
Lancelot (Grand) | Beweise Flugal1250%Unworldly Water damage to a foe (Damage cap: ~2,900,000). Raise foe's GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 2 (Max: 10). Gain 50% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. |
Self | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
A | ||||
Sandalphon (Summer) | Ain Soph AurMassive Water damage to a foe. Inflict Bell of WarBoost to Sandalphon's C.A. DMG and C.A. DMG cap based on effect level (Max: 2 levels) Base Accuracy: 100%Local status effect. Consume 1 Coffee BreakGranted coffee breaks (Max: 5 / Can't be removed) Duration: Indefinite: All allies also gain 10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Consumes 1 Coffee BreakGranted coffee breaks (Max: 5 / Can't be removed) . Coffee BreakGranted coffee breaks (Max: 5 / Can't be removed) is granted by Land of the Free6-hit, 200% Water damage to random foes (Damage cap: ~133,000 per hit~800,000 total). Gain 5 Coffee BreakGranted coffee breaks (Max: 5 / Can't be removed) Duration: Indefinite (Max: 5). and Nostalgic FlavorImmunity to SleepCan't attack and takes big DMG (Ends upon taking DMG) Takes 25% more damage. Restore 5% of Sandalphon's max HP every 3 turns. Gain 1 Coffee BreakGranted coffee breaks (Max: 5 / Can't be removed) every 3 turns.. | |||
Aliza (Water) | Azure FirestormBig Water damage to a foe. Gain 40% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 40%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Self | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
B | ||||
Arvess Demiclone | Duplicated StrikeMassive Water damage to a foe. Gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||||
Dracosius | Virtue of the DragonMassive Water damage to a foe. All allies gain DA UpDouble attack rate is boosted Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and TA UpTriple attack rate is boosted Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. After 4★: MC also gains 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Self | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
?Verification needed. | Requires 4★. | |||
Eighth Shear of the Flock | Reverent Bells: Virtue of the RamMassive Water damage to a foe. All allies gain 15% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||||
Fateless | Frigid StingMassive Water damage to a foe. Remove 1 buff. After 4★: All allies also gain 15% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Requires 4★. | |||
Maritozzo | Special Secret IngredientMassive Water damage to a foe. Gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
?Verification needed. | ||||
Mystique | Dark DivinityUnworldly Water damage to a foe. Inflict ImpurityHP and charge bar lowered each turn Strength: 10% of max HP (Damage cap: 1000) and 10% charge barDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. on all allies. After 4★: All allies also gain 15% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Requires 4★. | |||
Taisai Spirit Bow | Divinity's Bow of RuinMassive Water damage to a foe. Inflict DA DownDouble attack rate is lowered Duration: 180 seconds and TA DownTriple attack rate is lowered Duration: 180 seconds. Gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Also inflict 20% DEF DownDEF is lowered Strength: 20%Duration: 180 seconds. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||||
Worldstorming Aetos | Eau de l'AigleMassive Water damage to a foe. All allies gain 15% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 15%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
All allies | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
A | ||||
Xuanwu Shellfists | ShellshockMassive Water damage to a foe. Gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||||
Zodiaco Vitae | SundalandMassive Water damage to a foe. All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: All allies also gain 10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
A | Requires 4★. | |||
Anthuria (Holiday) | Eterno Tesoro450%Massive Earth damage to a foe. All allies gain 10% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and HypeATK is boosted Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||||
Ayer | Deadly Sin450%Massive Earth damage to a foe. Gain 50% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. and Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. |
Self | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
A | ||||
Cain (Grand) | Absolute AmbushAll allies gain 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. upon Cain using his charge attack against a foe with Secret PlotFallen in Cain's trap. Debuff resistance is lowered (Can't be removed) Local status effect. |
All allies | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
A | Secret PlotFallen in Cain's trap. Debuff resistance is lowered (Can't be removed) Local status effect is inflicted by Freewheeling SchemeInflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single, 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single, and Secret PlotFallen in Cain's trap. Debuff resistance is lowered (Can't be removed) Strength: 10%Base Accuracy: 100%Duration: IndefiniteLocal status effect on a foe.. Is of Charge Attack stacking despite being included in Support Skill. | |||
Pholia (Yukata) | Azure Plunge450%Massive Earth damage to a foe. All allies gain 10% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Extend all allies' White RaimentATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Maximum amount of DMG that can be dealt per hit is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG (Can't be removed) Multiplier: Perpetuity duration by 2 turns. |
All allies | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
A | ||||
Vikala (Summer) | Rodent RallyRestore 20% of Earth allies' HP (Healing cap: 4000). 2-turn cut to Earth allies' debuff durations. All Earth allies gain 40% DA UpDouble attack rate is boosted Strength: 40%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Activate Yintopian Bounty. |
Earth allies | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
A | Yintopian BountyOther Earth allies gain Double StrikeAttacks twice each turn Duration: 1 turn . Self-inflict C.A. SealedCan't use charge attack (Can't be removed) Duration: 3 turns. self-inflicts C.A. SealedCan't use charge attack (Can't be removed) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. | |||
Augusta | Merry RondoBig Earth damage to a foe. Bonus effect based on number of ConcertoModeratoLight ATK and dodge rate are boosted AdagioEarth ATK and DEF is boosted AnimatoWind ATK and charge bar speed are boosted LargoWater ATK is boosted / Recovers HP each turn VivaceFire ATK and C.A. DMG are boosted effects. |
All allies | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.Verification needed. |
?Verification needed. | Grants 10%-80% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 10%-80%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.Verification needed. based on number of ConcertoModeratoLight ATK and dodge rate are boosted AdagioEarth ATK and DEF is boosted AnimatoWind ATK and charge bar speed are boosted LargoWater ATK is boosted / Recovers HP each turn VivaceFire ATK and C.A. DMG are boosted effects on Augusta. | |||
Ayer (Summer) | Deadly SinBig Earth damage to a foe. Gain 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 20%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
Self | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
B | ||||
Lancelot and Vane (Summer) | Zwei FluegelBig Earth damage to a foe. (When Superior Twin BladesDodge rate is boosted / Gains Bonus Earth DMG effect upon using charge attack (Can't be removed) Duration: Indefinite is in effect: Gain 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..) (When Unyielding ArmsDEF is boosted / Gains Substitute effect upon using charge attack (Can't be removed) is in effect: Gain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining..) |
Self | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
BVerification needed. | Superior Twin BladesDodge rate is boosted / Gains Bonus Earth DMG effect upon using charge attack (Can't be removed) is granted by Southern Cross4-hit, 100% Earth damage to a foe (Damage cap: ~80,000 per hit~320,000 total). Gain Dodge-and-Counter (2 times)Dodge and counter one-ally attacks Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and Superior Twin BladesDodge rate is boosted / Gains Bonus Earth DMG effect upon using charge attack (Can't be removed) Duration: Indefinite. (When Superior Twin BladesDodge rate is boosted / Gains Bonus Earth DMG effect upon using charge attack (Can't be removed) Duration: Indefinite is in effect: Also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn .). | |||
Nezahualpilli (SR) | Falcon TempestaBig Earth damage to a foe. Gain 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
Self | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
B | ||||
Bounty of Gracious Earth | Hurtling Crag ++Massive Earth damage to a foe. All allies gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., 15% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., and Supplemental DMG (30,000)DMG dealt is supplemented Strength: 30,000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||||
Draconic Bow | Hurtling BoulderMassive Earth damage to a foe. All allies gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 5★: All allies also gain 15% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Requires 5★. | |||
First Tail of the Mischief | Rodent Moment: Virtue of the RatMassive Earth damage to a foe. All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: All allies also gain 10% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
A | Requires 4★. | |||
Fugaku Vista Bow | Limitless ArrowstormMassive Earth damage to a foe. All allies gain DA UpDouble attack rate is boosted Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and TA UpTriple attack rate is boosted Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. MC gains Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Self | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
A | ||||
Tatjenen | IinfijarMassive Earth damage to a foe. All allies gain DA UpDouble attack rate is boosted Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and TA UpTriple attack rate is boosted Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. After 4★: Effect increased to 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. All allies also gain 10% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 10%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
All allies | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
A | Requires 4★. | |||
Albert (Summer) | Levin Barrage450%Massive Wind damage to a foe. Gain 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Raise ThunderswiftMultiattack rate is boosted based on Thunderswift lvl (Max: 10 / Can't be removed / Chance to deal quadruple attacks at 7 or above) Duration: Indefinite lvl by 3. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||||
Andira | Infinite DiversityGain Infinite DiversityBoost to ATK and multiattack rate / Bonus Wind DMG effect / Dodges all attacks from foes (Ends upon dodging / Can't be removed) Strength: 20% ATK Up / 20% DA Up / 10% TA Up / 20% Bonus Wind DMGMultiplier: UniqueDuration: Indefinite upon using charge attack. (Ends upon dodging). |
Self | Indefinite | BVerification needed. Currently cannot be tested against other Fixed Wind B side Bonus Damage. | Requires level 95 (5★). Ends upon dodging. Is of Charge Attack stacking despite being included in Support Skill. | |||
Christina | Empress's Affection500%Massive Wind damage to a foe. Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and 50% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Self | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
A | Requires 5★. | |||
Korwa (Summer) | Blanche FilRestore 10% of Wind allies' HP (Healing cap: 2500). All Wind allies gain 10% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 10%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Gain 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed) Duration: Indefinite and 1 IdeaCame up with an Idea (Wind allies' C.A. specs are boosted / Can't be removed) Duration: Indefinite. |
Wind allies | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
A | ||||
Lancelot (Wind) | Eidesfluegel450%Massive Wind damage to a foe. Inflict 50% DA DownDouble attack rate is lowered Strength: 50%Duration: 180 seconds. Gain 50% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. |
Self | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
BVerification needed. Currently cannot be tested against other Fixed Wind B side Bonus Damage. | ||||
Nezahualpilli | Sol Ruptura ++Massive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Requires 5★. | |||
Sen (SSR) | Kitty-Cat Hurricane SlashMassive Wind damage to a foe. (Boost to C.A. specs based on Cat's-Paw WindC.A. specs and counterattack activation rate are boosted lvl.) When Cat's-Paw WindC.A. specs and counterattack activation rate are boosted lvl is 5: Also gain 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Cat's-Paw WindC.A. specs and counterattack activation rate are boosted lvl can be raised with Cattivating CharmInflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single, DA DownDouble attack rate is lowered Base Accuracy: 90%Duration: 180 seconds, and TA DownTriple attack rate is lowered Base Accuracy: 90%Duration: 180 seconds. Raise Cat's-Paw WindC.A. specs and counterattack activation rate are boosted Duration: Indefinite lvl by 1. and Supreme SwipeChance of Dodge-and-Counter effect (3 times). (Chance increases based on Cat's-Paw WindC.A. specs and counterattack activation rate are boosted lvl. Cat's-Paw WindC.A. specs and counterattack activation rate are boosted Duration: Indefinite lvl rises by 1 upon dodging [Max: 5].). | |||
Stan and Aliza | Flaming TempestMassive Wind damage to a foe. Gain 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Steel & DustDMG dealt is supplemented based on Steel & Dust lvl (Can't be removed) Duration: Indefinite lvl rises by 1. (When Steel & DustDMG dealt is supplemented based on Steel & Dust lvl (Can't be removed) is at 5: Buff increased to 50% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..) |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
BVerification needed. | Steel & DustDMG dealt is supplemented based on Steel & Dust lvl (Can't be removed) is also granted by Boots & BladesSteel & DustDMG dealt is supplemented based on Steel & Dust lvl (Can't be removed) Duration: Indefinite lvl rises by 1 upon triple attacks. (Supplemental damage effect based on Steel & DustDMG dealt is supplemented based on Steel & Dust lvl (Can't be removed) lvl [Max: 5].) and Extended Mastery Support SkillChance to raise Steel & DustDMG dealt is supplemented based on Steel & Dust lvl (Can't be removed) Duration: Indefinite lvl upon using Heart, Be Braver.. | |||
Yodarha (Wind) | Swift Judgment450%Massive Wind damage to a foe. Gain Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Duration: 3.5 turns20%, 30%, or 50% based on Triple Shroud lvlApplied during the attack phase. On the next turn, it'll have 3 turns remaining. based on number of Triple ShroudConsumes 1 Triple Shroud per one-foe attack (Restores every 4 turns / Max: 3 / Can't be removed) . |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
BVerification needed. | Triple ShroudConsumes 1 Triple Shroud per one-foe attack (Restores every 4 turns / Max: 3 / Can't be removed) is granted by Endless AcclivityGain 3 Triple ShroudConsumes 1 Triple Shroud per one-foe attack (Restores every 4 turns / Max: 3 / Can't be removed) Duration: Indefinite. (Can only be used when Triple Shrouds are at 0.) and Three Acts, Eight Sequences3 Triple ShroudConsumes 1 Triple Shroud per one-foe attack (Restores every 4 turns / Max: 3 / Can't be removed) Duration: Indefinite to Yodarha at battle start and every 4 turns (Max: 3). One-foe attacks consume 1 to deal guaranteed triple attacks. (When at 0: Can't one-foe attack. 70% hit to DEF. Sharp hit to hostility.). | |||
Yuel (Summer) | Crimson Dance: Hanaarashi450%Massive Wind damage to a foe. Inflict FoxflameSlight chance for attacks to miss / HP is lowered on every turn Strength: 30% chance to miss, 1% of max HP (Damage cap: 50,000)Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. All allies gain 10% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 10%Duration: 3.5 turnsStacking: AApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. (When a foe has FoxflameSlight chance for attacks to miss / HP is lowered on every turn Local status effect: Deal 999,999 bonus Plain damage. Yuel gains Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite.) |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||||
Yuisis | Skyblade Heavensbane450%Massive Wind damage to a foe. Gain 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Raise ChivalryBoost to charge bar gain and healing specs based on Chivalry lvl when in Starslayer mode / Boost to C.A. DMG and C.A. DMG cap based on Chivalry lvl when in Heavensbane mode Duration: IndefiniteCan't be removed lvl by 1. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
BVerification needed. After 5★: A |
Requires Heavensbane mode from No SurrenderSwitch to Heavensbane mode. or Blade of LoyaltyWhen first or third ally at battle start: Gain Undying (3 times)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite. When second or fourth ally at battle start: Yuisis's ChivalryBoost to charge bar gain and healing specs based on Chivalry lvl when in Starslayer mode / Boost to C.A. DMG and C.A. DMG cap based on Chivalry lvl when in Heavensbane mode Duration: IndefiniteCan't be removed lvl rises by 2. Switch to Heavensbane mode.. Effect increases to 50% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. at 5★. | |||
Arthur and Mordred | Drachen KreuzBig Wind damage to a foe. Gain 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
BVerification needed. Currently cannot be tested against other Fixed Wind B side Bonus Damage. | ||||
Shiki Ichinose | Arcane AromaThe time has come! |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
?Verification needed. | Randomly grants 10% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. | |||
Yuisis (Yukata) | Skyblade EleganzaBig Wind damage to a foe. Various effects based on ChivalryChivalry lvl increases upon taking DMG (After charge attack, gain various effects on based on Chivalry lvl) lvl. (Consumes all ChivalryChivalry lvl increases upon taking DMG (After charge attack, gain various effects on based on Chivalry lvl) .) |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
B | Gains 10% Bonus Wind DMG effect at ChivalryChivalry lvl increases upon taking DMG (After charge attack, gain various effects on based on Chivalry lvl) lvl 4 or higher. ChivalryChivalry lvl increases upon taking DMG (After charge attack, gain various effects on based on Chivalry lvl) lvl can be raised with Dawn till DuskGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn . Raise ChivalryChivalry lvl increases upon taking DMG (After charge attack, gain various effects on based on Chivalry lvl) Duration: Indefinite lvl by 2., Celestial CaptivationRaise ChivalryChivalry lvl increases upon taking DMG (After charge attack, gain various effects on based on Chivalry lvl) Duration: Indefinite lvl when targeted by a foe (Max: 5). and Extended Mastery Support SkillChance to raise ChivalryChivalry lvl increases upon taking DMG (After charge attack, gain various effects on based on Chivalry lvl) Duration: Indefinite at end of turn.. | |||
Bubbleizer | SeapiercerMassive Wind damage to a foe. Gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10% and Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||||
Creepy Claws | Tricky Moon StrikeMassive Wind damage to a foe. All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: All allies also gain 15% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
A | Requires 4★. | |||
Destiny Knuckles | Let's DanceMassive Wind damage to a foe. Gain 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Also gain JammedATK is greatly boosted based on how low HP is Strength: 20%-60%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||||
Eighth Point of the Flock | Last Ramifications: Virtue of the RamMassive Wind damage to a foe. All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: All allies also gain 10% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
A | Requires 4★. | |||
Evanescence | Nine-Winged ButterflyMassive Wind damage to a foe. All allies gain 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All allies also gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||||
Le Fay | TethraMassive Wind damage to a foe. Gain 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 30%Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining.'s duration increased to 4.5 turns. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. After 4★: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. |
A | ||||
Rhomphaia | Thunderous EdgeUnworldly Wind damage to a foe. All Wind allies gain 15% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All Wind allies also gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and KeenSupplemental DMG to critical hits Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Wind allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||||
Tanzanite Duellum | Maelstrom Blaze StrikeMassive Wind damage to a foe. Random buff to MC. |
Self | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
?Verification needed. | Randomly gains Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. | |||
V.A.R.I.S. | Impact SpitfireMassive Wind damage to a foe. Gain DA UpDouble attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and TA UpTriple attack rate is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Also gain 15% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 5★: 15% DA UpDouble attack rate is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., and 15% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
Self After 5★: All allies |
3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Requires 4★. | |||
Albert | Lord of Blitz450%Massive Light damage to a foe. Gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Effect increases to 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. at 5★. | |||
Geisenborger | Domain Bonus AbilityGeisenborger gains 70% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 70%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. when MC uses Shooting of The Star's charge attack. |
Self | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
?Verification needed. | ||||
Sandalphon (Event) | Paradise Lost500%Massive Light damage to a foe. Inflict Bell of WarBoost to Sandalphon's C.A. DMG and C.A. DMG cap based on effect level (Max: 2 levels) Base Accuracy: 100%Duration: IndefiniteLocal status effect. Consumes White WingNext charge attack changes to Paradise Lost (Can't be removed) Duration: Indefinite. Gain 40% Light ATK UpLight ATK is boosted Strength: 40%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., 40% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 40%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and Eden's ExileEcliptica activates twice (Can't be removed) Duration: Indefinite. |
Self | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
BVerification needed. Currently cannot be tested against any Fixed Light B side bonus damage. | Requires 5★. White WingNext charge attack changes to Paradise Lost (Can't be removed) is granted by Ain Soph Aur ++500%Massive Light damage to a foe. Inflict Bell of WarBoost to Sandalphon's C.A. DMG and C.A. DMG cap based on effect level (Max: 2 levels) Base Accuracy: 100%Duration: IndefiniteLocal status effect. Gain White WingNext charge attack changes to Paradise Lost (Can't be removed) Duration: Indefinite.. | |||
Albert (Event) | Lightning StormBig Light damage to a foe. Gain 10% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 10%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. |
Self | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
A | ||||
Bridgette and Cordelia | Fendez-Vous a DeuxBig Light damage to a foe. Gain 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||||
Futsunomitama | Fulmination BladeUnworldly Light damage to a foe. Raise all foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) lvl by 2 (Max: 10). After 4★: All allies gain 15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Requires 4★. | |||
Gungnir | Ragnarok BeckonsMassive Light damage to a foe. Gain Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All allies gain Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Light ATK UpLight ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self After 4★: All allies |
3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
?Verification needed. | Note that the Bonus DMG effect is Dark despite the weapon being Light element. | |||
Indutiae | Fleur de PlageMassive Light damage to a foe. All allies gain 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 35% TA UpTriple attack rate is boosted Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. After 4★: All allies also gain 10% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
All allies | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
A | Requires 4★. | |||
Ivory Ark | Covenant of LightMassive Light damage to a foe. All allies gain 15% Debuff Success BoostedDebuff success rate is boosted Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: All allies also gain 15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | Requires 4★. | |||
Levin Shooter | Thunderstrike TriadMassive Light damage to a foe. Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. After 4★: Also gain 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Self | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
?Verification needed. | Requires 4★. | |||
Lu Woh's Horn | Arclight BlastMassive Light damage to a foe. All allies gain 15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: MC also gains Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
All allies | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
A | ||||
Nioh | Rising ThunderMassive Light damage to a foe. Random buff to all allies. |
All allies | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
?Verification needed. | Randomly grants 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. | |||
Albert (Dark) | Levin Nouvelle Vague450%Massive Dark damage to a foe. Gain 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. End cooldown for Electron Storm. |
Self | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
BVerification needed. | ||||
Bowman | Phantom Impact450%Massive Dark damage to a foe. Gain 50% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. |
Self | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
BVerification needed. | ||||
Parazonium | Resolute SoulMassive Dark damage to a foe. Gain 15% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: 15% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. All allies also gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Self After 4★: All allies |
3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
AVerification needed. | ||||
Scarlet Sapphire | Swirling BlossomsMassive Dark damage to a foe. Buff to MC based on current HP. (When HP is 50% or above: Gain StrengthATK is greatly boosted based on how high HP is Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. When HP is below 50%: Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite.) After 4★: (When HP is 50% or above: Also gain Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Verification needed. . When HP is below 50%: Also remove 1 debuff.) |
Self | ?Verification needed. | ?Verification needed. | Requires 4★. | |||
Genius Squared | Combustion SquaredBig Dark damage to a foe. Gain 100% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 100%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Self | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
?Verification needed. |
Summons
Fixed Element
Icon | Name | Rarity | Element | Call | Targets | Initial Cooldown | Cooldown on Call | Duration | Notes |
---|---|---|---|---|---|---|---|---|---|
Cerberus (Summer) | Dog Days Triad3-hit Fire damage to random foes. All Fire allies gain JammedATK is greatly boosted based on how low HP is Strength: 5%-15%Duration: 3 turns and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. (Consumes 25% of each Fire ally's current HP.) |
Fire allies | 3 turns | 9 turns | 3 turns | Requires 4★. | |||
Red Hare | Flaming Warhorse500% Fire damage to all foes (Damage cap: ~630,000). All Fire allies gain 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 1 turn , 40% DA UpDouble attack rate is boosted Strength: 40%Duration: 1 turn , and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 1 turn . |
Fire allies | 3 turns | 9 turns | 1 turn | At 3★, effect improved to 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn . | |||
Sky Carriage SS Pew Pew | Spick and SpanI get to sterilize the baddies while keeping my master happy! (Fire damage to all foes. Remove 1 debuff from Main Character. Main Character gains 30% ATK UpATK is boosted Strength: 30%Multiplier: NormalDuration: 3 turns, DA UpDouble attack rate is boosted Duration: 3 turns, and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns.) |
Main Character | 9 turns | 9 turns | 3 turns | Requires 3★. | |||
Unrivaled Fighter | Fist of the Red LotusMassive Fire damage to all foes. All Fire allies gain 10% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 10%Duration: 3 turns. Hidden Effect: All Melee-specialty allies gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. |
Fire allies | 9 turns | 9 turns | 3 turns | ||||
Charybdis | Abysmal Waters500% Water damage to all foes (Damage cap: ~630,000). All Water allies gain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 20%Duration: 1 turn , 40% DA UpDouble attack rate is boosted Strength: 40%Duration: 1 turn , and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 1 turn . |
Water allies | 3 turns | 9 turns | 1 turn | At 3★, effect improved to 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn . | |||
Frost Lord's Army | Relentless AdvanceMassive Water damage to all foes. All Water allies gain 10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 10%Duration: 2 turns for 2 turns. |
Water allies | 9 turns | 9 turns | 2 turns After 3★: 3 turns |
||||
Snapshot of Divinity | Everyone Say Aloha!All allies gain 2 random buffs. | All allies | 9 turns | 9 turns | 3 turns | Randomly grants 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. | |||
Mammoth | Great Stampede500% Earth damage to all foes (Damage cap: ~630,000). All Earth allies gain 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 20%Duration: 1 turn , 40% DA UpDouble attack rate is boosted Strength: 40%Duration: 1 turn , and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 1 turn . |
Earth allies | 3 turns | 9 turns | 1 turn | At 3★, effect improved to 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn . | |||
Tezcatlipoca | MiccailhuitontliMassive Earth damage to all foes and inflict 20% DEF DownDEF is lowered Strength: 20%Duration: 180 seconds. Slight chance for all allies to gain 100% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 100%Duration: 1 turn . |
All allies | 9 turns | 9 turns | 1 turn | At 4★, 100% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 100%Duration: 1 turn can be guaranteed upon fulfilling certain conditions. See summon page for more details. | |||
Demonbream | Flaming LeapMassive Wind damage to all foes. All Wind allies gain JammedATK is greatly boosted based on how low HP is Strength: 5%-15%Duration: 3 turns and 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. (Consumes 25% of each Wind ally's current HP.) |
Wind allies | 3 turns | 9 turns | 3 turns | Requires 4★. | |||
Owlcat | Half-and-Half500% Wind damage to all foes (Damage cap: ~630,000). Wind allies in first and third positions gain 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 20%Duration: 2 turns. Wind allies in second and fourth positions gain 40% DA UpDouble attack rate is boosted Strength: 40%Duration: 2 turns and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 2 turns. |
Wind allies in first and third positions | 3 turns | 9 turns | 2 turns | At 3★, effect improved to 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn . | |||
Rose Queen (Summer) | Rose-Tinted VacationAll Wind allies gain Rose PassionDMG dealt is supplemented / ATK is boosted (Can't be removed) Duration: 2 turnsEquivalent to Supplemental DMGDMG dealt is supplemented Strength: 1% of foe's max HP (Damage cap: 20,000) and 30% ATK UpATK is boosted Strength: 30%Multiplier: Unique. and 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 20%Duration: 2 turns. |
Wind allies | 3 turns | 9 turns | 2 turns | Requires 4★. | |||
Adramelech | Regal CataclysmMassive Light damage to all foes. All Light allies gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. |
Light allies | 9 turns | 9 turns | 3 turns | ||||
Artemis | Iokheira500% Light damage to all foes (Damage cap: ~630,000). All Light allies gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 1 turn , 40% DA UpDouble attack rate is boosted Strength: 40%Duration: 1 turn , and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 1 turn . |
Light allies | 3 turns | 9 turns | 1 turn | At 3★, effect improved to 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn . | |||
Thor | MjolnirMassive Light damage to all foes. Inflict 40% ATK DownATK is lowered Strength: 40%Duration: 180 seconds, 40% DEF DownDEF is lowered Strength: 40%Duration: 180 seconds, DA DownDouble attack rate is lowered Duration: 180 seconds, TA DownTriple attack rate is lowered Duration: 180 seconds and 20% Debuff Res. DownDebuff resistance is lowered Strength: 20%Duration: 180 seconds. Remove 1 buff effect. All Light allies gain 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 50%Duration: 2 turns. |
Light allies | 9 turns | - | 2 turns | Requires 4★. Can only be summoned once per battle. | |||
Zirnitra | Czarny Ryk500% Dark damage to all foes (Damage cap: ~630,000). All Dark allies gain 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 20%Duration: 1 turn , 40% DA UpDouble attack rate is boosted Strength: 40%Duration: 1 turn , and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 1 turn . |
Dark allies | 3 turns | 9 turns | 1 turn | At 3★, effect improved to 30% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn . |
Self Element
Icon | Name | Rarity | Element | Call | Targets | Initial Cooldown | Cooldown on Call | Duration | Notes |
---|---|---|---|---|---|---|---|---|---|
Belial (Summer) | Hotter than the Sun300% Elemental damage to all foes (Damage cap: ~1,120,000). All allies gain 2 random buffs. MC gains Cunning CharmLands the following on all allies in 3 turn(s): Charm effect / Sharp hit to DEF / Debuff Resistance Lowered effect (Can't be removed) Duration: 3 turns. (Inflict CharmedAttacks are slightly limited (Can't be removed) Duration: 3 turns, 70% Sharp DEF DownDEF is sharply lowered (Can't be removed) Strength: 70%Duration: 3 turns, and 100% Debuff Res. DownDebuff resistance is lowered (Can't be removed) Strength: 100%Duration: 3 turns on all allies when duration ends.) |
All allies | 0 turns | - | 3 turns | Randomly grants 15% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 15%Duration: 3 turns. Can only be summoned once per battle. |
References
- ↑ GameWith, Bonus Damage. https://グランブルーファンタジー.gamewith.jp/article/show/52191