Bonus Damage
Attack Types: Normal Attack | Charge Attack
Other Damage: Plain Damage | Bonus Damage | Critical Damage | Supplemental Damage
Damage Formula: Basic Concepts | Detailed Formula | Damage Cap | Examples and Guidelines
About Status Effects
Glossary | Quick Navigation | Field Effects
Bonus Damage refers to an additional instances of damage that is dealt on top of another instance of damage, usually a Normal Attack. It inflicts a fixed percentage of the damage dealt by the original instance and will visibly be shown as an additional damage number. The most common sources of bonus damage are the various abilities that grant Bonus DMGDeals bonus DMG for one-foe one-ally attacks
buffs, but bonus damage effects can also be passively granted by character Support Skills and weapon skills.
Most instances of Bonus damage are the same element as the base attack, but when they vary, they are subject to elemental strength/weakness modifiers on top of the base percentage. In some cases, this may allow them to deal critical damage even if the original attack wasn't able to.
Although useful at all levels, bonus damage effects are particularly sought after when operating at, or close to, the Damage cap. Not only do they directly increase damage by a certain percentage, but as they are a separate damage instance from the base attack they can allow attacks to significantly exceed the damage cap.
While Bonus DMGDeals bonus DMG for one-foe one-ally attacks
generally only applies to normal attacks, certain effects such as Zeta's Arvess InvolAgainst
BurnedHP is lowered on every turn
foes: 20% Bonus Dark DMG effect.
Charge attack deals 25% bonus Dark damage. or Silva's Bonus C.A. DMGDeals bonus DMG on charge attack
also grant bonus damage to Charge Attacks as a fixed percentage of the Charge Attack damage. Although they have similar wording, these are distinct from other effects that deal an additional instance of skill damage when using a Charge Attack such as Juliet's Luce della Salvezza450%Massive Light damage to a foe.
Gain 1 Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
.
(When 1 SpiritConsumes 1 upon normal attacks (Restored every 5 turns / Can't be removed)
is consumed:
Also deal 300% Bonus Light damage [Damage cap: ~635,000].).
Bonus damage effects may be colloquially referred to by the community using the unofficial terms "Echo" or "Chaser". These terms are used in some other game communities to refer to similar mechanics, and ChaserAll allies gain
20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns. is the name of a Warlock EMP skill that gives a Bonus DMGDeals bonus DMG for one-foe one-ally attacks
buff to the party.
Contents
Effect Stacking
Bonus damage sources are separated into several categories that will generally stack with each other. How different sources from the same category interact with each other depends on the category[1]:
- Skills are the most common source and have the greatest variety of bonus damage buffs. They are divided into 3 sub-categories:
- Fixed element bonus damage is the most common type of bonus damage. The bonus damage will always be of the stated element. Fixed bonuses of different elements will stack with each other. This category is further divided into several sub-categories:
- A, B, C, D & E side buffs will not stack with other buffs of the same element and the same letter. They will overwrite other existing buffs of the same side, regardless of strength.
- Special side bonus damage comes from special buffs such as Robomi's
Maximum OutputTriple attack rate is boosted (1 time) / Deals bonus light DMG for one-foe one-ally attacks (1 time)
, and have only been verified to stack with other sources of bonus damage.
- Self element bonus damage gives bonus damage of the character's own element, rather than a fixed one. Currently, the Main Character is the only source for those buffs, and they will not stack with each other.
- Superior element bonus damage is whatever element the target is weak to. This category is further divided into 2 sub-categories:
- A side buffs overwrite weaker ones of the same side.
- B side buffs currently only consist of character self-buffs, and therefore will never overlap with each other. Includes special buffs with superior element bonus, such as Narmaya's
Butterfly EffectDeals bonus superior element DMG for one-foe one-ally attacks
.
- Fixed element bonus damage is the most common type of bonus damage. The bonus damage will always be of the stated element. Fixed bonuses of different elements will stack with each other. This category is further divided into several sub-categories:
- Charge Attacks can grant fixed element bonus damage. They follow the same stacking rules as described above in the Skills' Fixed Element section.
- However they are not the same category. Because of that, a side A buff obtained from a charge attack will stack with a side A buff obtained from a skill.
- Summon calls can provide two different types of bonus damage.
- Fixed element bonus damage will always be of the stated element. Fixed element bonus damage from summon calls have only one sideVerification needed. .
- Self element bonus damage gives bonus damage of the character's own element. Currently, Belial (Summer) is the only source of this.
- Passive bonus damage effects can be granted by character support skills or weapon skills.
- A side. Only the strongest effect is applied, regardless of element.
- B side. Only the strongest effect is applied, regardless of element.
- Special side. Passives which are currently known to be stacking with everything else.
Which side (A/B) a buff belongs to can only be verified by testing, as there is otherwise no way of distinguishing them.
Stacking Table
Stacking | Skills | Charge Attacks | Summon | Passive | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fixed | Self | Superior | Fixed | Fixed | Self | A | B | Special | ||||||||||
A | B | C | D | E | Special | A | B | A | B | |||||||||
Skills | Fixed | A | No | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||||
B | Yes | No | Yes | Yes | Yes | Yes | ||||||||||||
C | Yes | Yes | No | Yes | Yes | Yes | ||||||||||||
D | Yes | Yes | Yes | No | Yes | Yes | ||||||||||||
E | Yes | Yes | Yes | Yes | No | Yes | ||||||||||||
Special | Yes | Yes | Yes | Yes | Yes | N/A | ||||||||||||
Self | Yes | No | Yes | Yes | Yes | Yes | ||||||||||||
Superior | A | Yes | Yes | No | Yes | Yes | Yes | Yes | ||||||||||
B | Yes | N/A | ||||||||||||||||
Charge Attacks | Fixed | A | Yes | Yes | Yes | No | Yes | Yes | Yes | |||||||||
B | Yes | Yes | ||||||||||||||||
Summon | Fixed | Yes | Yes | Yes | Yes | No | Yes | Yes | ||||||||||
Self | Yes | N/A | ||||||||||||||||
Passive | A | Yes | Yes | Yes | Yes | Yes | No | Yes | Yes | |||||||||
B | Yes | No | Yes | |||||||||||||||
Special | Yes | Yes | N/A |
Sources
Filter Tables
Skills
Fixed Element
Icon | Name | Rarity | Element | Skill | Targets | Cooldown | Duration | Side | Notes |
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Alanaan | ![]() |
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![]() Renatian CreedAll allies gain ![]() Strength: 100%Duration: 4 turns and ![]() Strength: 30%Duration: 4 turnsStacking: A. Inflict ![]() Duration: 4 turns on all allies. (Consumes 100% of all allies' charge bar.) |
All allies | 14 turns Lvl 75: 12 turns |
4 turns | A | |
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Altair (Holiday) | ![]() |
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![]() Battleplan: MarchBattleplan: March: All Fire allies gain ![]() Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, and ![]() Duration: Indefinite. (When Altair's ![]() is 5: Skill changes to Battleplan: Maneuver.) Battleplan: Maneuver: All Fire allies gain ![]() Strength: 100% chance of dealing 30% more damage.Duration: 3 turns, ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, ![]() Strength: 50%Duration: 3 turns, and ![]() Strength: 15%Duration: 3 turns. (Consumes 5 ![]() .) |
Fire allies | 7 turns Lvl 55: 6 turns |
3 turns | A | Altair needs to have ![]() on self before casting skill. Consumes all crests. |
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Beatrix (Summer) | ![]() |
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![]() Nayde SinineNayde Sinine: Gain ![]() Duration: Indefinite. Skill changes to Nayde Kollane. Nayde Kollane: Replace ![]() Duration: Indefinite with ![]() Duration: Indefinite. Skill changes to Nayde Valge. Nayde Valge: Toggle off ![]() . Skill changes to Nayde Sinine. |
Self | 0 turns | Indefinite | Special | ![]() grants 50% Bonus Fire DMG effect. |
![]() Rising StarsGain ![]() Strength: 30%-90%Duration: 8 turns, ![]() Strength: 50%Duration: 1 turn , and ![]() Duration: 1 turn . (Consumes 40% of max HP.) |
Self | 4 turns | 1 turn | BVerification needed. | Consumes 40% of max HP. | ||||
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Cain (Holiday) | ![]() |
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![]() Burn the Midnight OilAll Fire allies gain ![]() Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, ![]() Strength: 15%Duration: 5 turns, and ![]() Strength: 20%Duration: 5 turns. |
Fire allies | 14 turns Lvl 75: 12 turns |
5 turns | A | |
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Grea | ![]() |
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![]() DragonheartGain ![]() Strength: 50% chance of dealing 20% more damage.Duration: 3 turns and ![]() Strength: 30%Duration: 3 turns. |
Self | 6 turns | 3 turns | BVerification needed. Currently cannot be tested against other Fixed Fire B side Bonus Damage. | |
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Icarus | ![]() |
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![]() Primal Sword DeimosGain ![]() Duration: 3 turns. (Can only be used when Icarus has 5 ![]() .) |
Self | 12 turns | 3 turns | Special | ![]() grants 90% Bonus Fire DMG effect. ![]() is granted by ![]() ![]() ![]() Local status effect effect.) Gain ![]() Duration: Indefinite., ![]() ![]() Duration: 1 turn and ![]() Duration: Indefinite. Instantly perform a normal attack without using up a turn., and ![]() Gain 5 ![]() Duration: Indefinite. (Can't be reactivated.) as well as various other sources. |
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Io (Summer) | ![]() |
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![]() Sunny DaysRestore 50% of an ally's HP (Healing cap: 2500). Grant ![]() Strength: 30%Duration: 4 turnsStacking: A and ![]() Strength: 30%Duration: 4 turns. |
One ally | 5 turns | 4 turns | A | |
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Michael | ![]() |
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![]() Basilica1100% Fire damage to a foe (Damage cap: ~1,305,000). All Fire allies gain ![]() Duration: Indefinite. (Ends upon taking damage 3 times.) |
Fire allies | 14 turns Lvl 75: 12 turns |
Indefinite | Special | ![]() grants 20% Bonus Fire DMG effect. Ends upon taking damage 3 times. |
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Mugen | ![]() |
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![]() Ballistic Big Boy1000%Unworldly Fire damage to a foe (Damage cap: ~3,000,000). Mugen gains a random buff effect. |
Self | - | Indefinite | Special | Randomly gains ![]() Strength: 50%Duration: Indefinite. Overwrites ![]() Strength: 10%Duration: Indefinite granted by ![]() ![]() Strength: 20%. despite it being a charge attack. |
![]() Song of InnocenceAll allies gain a random buff effect and ![]() Strength: 20%. |
All allies | 7 turns Lvl 75: 6 turns |
Indefinite | Special | Randomly grants ![]() Strength: 10%Duration: Indefinite. ![]() End cooldown for Song of Innocence. ends the skill's cooldown. | ||||
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Nezha (Yukata) | ![]() |
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![]() Nine-Dragon Flamewreath20-hit, 300% Fire and Wind damage to random foes (Damage cap: ~185,000 per hit). Gain ![]() Duration: Indefinite. (Can't recast.) |
Self | Ready in 20 turns20-turn cooldown at start of battle. |
Indefinite | Special | ![]() grants 10% Bonus Fire DMG effect and 10% Bonus Wind DMG effect. |
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Percival | ![]() |
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![]() TraeumereiGain ![]() Strength: 60%-20%Duration: 3 turns. At level 100: Also gain ![]() Strength: 30%Duration: 3 turns and additional buffs based on Percival's number of ![]() . |
Self | 6 turns | 3 turns | BVerification needed. Currently cannot be tested against other Fixed Fire B side Bonus Damage. | Requires level 100 (5★). |
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Percival (Grand) | ![]() |
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![]() Koenig Dekret900% Fire damage to all foes (Damage cap: ~1,020,000). All Fire allies gain ![]() Strength: 100%Duration: 1 turn and ![]() Strength: 30%Duration: 1 turn . All Fire allies instantly perform a normal attack without using up a turn. (Consumes ![]() after activation.) |
Fire allies | 12 turns | 1 turn (1 time) |
D | ![]() is granted by ![]() Raise foe's ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 2 (Max: 10). Gain ![]() Strength: 60%-20% ATK Up / 30% Bonus Fire DMGDuration: Indefinite. and ![]() AmplifySeraphic modifier normal attack damage by 20%, guaranteed triple attacks, and buffs can't be removed. (Starts battle with ![]() Strength: 60%-20% ATK Up / 30% Bonus Fire DMGDuration: Indefinite.). |
![]() Cardinal ProcessionNo charge bar gain upon normal attacks. AmplifySeraphic modifier normal attack damage by 20%, guaranteed triple attacks, and buffs can't be removed. (Starts battle with ![]() Strength: 60%-20% ATK Up / 30% Bonus Fire DMGDuration: Indefinite.) |
Self | - | Indefinite | Special | ![]() is also granted by ![]() Raise foe's ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 2 (Max: 10). Gain ![]() Strength: 60%-20% ATK Up / 30% Bonus Fire DMGDuration: Indefinite.. | ||||
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Percival (Summer) | ![]() |
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![]() GluehenGain ![]() Duration: 3 turns and ![]() Strength: 20%Duration: 3 turnsStacking: B. |
Self | 7 turns Lvl 75: 6 turns |
3 turns | B | |
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Therese (SSR) | ![]() |
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![]() IndicumGain ![]() Duration: 2 turns and ![]() Strength: 80%Duration: 2 turnsStacking: A. Self-inflict ![]() Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP. |
Self | 6 turns Lvl 75: 5 turns |
2 turns | A | |
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Tien | ![]() |
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![]() Stardust10-hit, 80% Fire damage to a foe (Damage cap: ~82,000 per hit~820,000 total; Does not include Peacemaker.). At level 95: Also gain ![]() Strength: 30%Duration: 2 turns and ![]() Duration: 2 turns. |
Self | 6 turns | 2 turns | E | Requires level 95 (5★). |
![]() Ten-Wolf's TriumphAll allies gain ![]() Strength: 280%Multiplier: AssassinDuration: 1 turn , ![]() Strength: 20%Duration: 1 turn , ![]() Strength: 30%Duration: 2 turns, and ![]() Duration: 2 turns. (Can't recast.) |
All allies | Ready in 10 turns10-turn cooldown at start of battle. Cannot be recast after one use. | 2 turns | E | Requires level 100 (5★). | ||||
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Yuel | ![]() |
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![]() Guren250%-350% Fire damage to all foes (Damage cap: ~630,000). Inflict ![]() Base Accuracy: 120%Duration: 3 turnsLocal status effect. At level 90: All allies gain ![]() Strength: 30%Duration: 3 turns, ![]() Strength: 15%Duration: 3 turns, and ![]() Strength: 20%Duration: 3 turns. |
All allies | 6 turns | 3 turns | A | Requires level 90 (5★). |
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Gemini Sunrise | ![]() |
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![]() Rallizes OverrunGain ![]() Strength: 30%Duration: 5 turns, ![]() Strength: 30%Duration: 5 turns and ![]() Duration: 5 turns. |
Self | 12 turns | 5 turns | ?Verification needed. | |
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Aglovale | ![]() |
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![]() SchneetreibenGain ![]() Strength: 60%-20%Duration: 3 turns and ![]() Strength: 30%Duration: 3 turns. (Gain additional buffs based on Aglovale's number of ![]() .) |
Self | 6 turns | 3 turns | B | |
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Anne | ![]() |
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![]() Daemon RecallGain ![]() Multiplier: PerpetuityDuration: 4 turns. End cooldown for all skills. (Can only be used when ![]() Multiplier: Perpetuity lvl is 5. Can't be recast.) |
Self | - | 4 turns | Special | Requires level 100 (5★).![]() grants 90% Bonus Water DMG effect. ![]() lvl is raised with ![]() ![]() Multiplier: PerpetuityDuration: Indefinite lvl by 1 upon being targeted (Max: 5). (Boost to ATKPerpetuity modifier, DEF, multiattack rate, and hostility based on lvl.). |
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Cagliostro (Summer) | ![]() |
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![]() Ars NovaArs Nova: All Water allies gain ![]() Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, and ![]() Duration: Indefinite. (When Cagliostro's ![]() Duration: Indefinite is 5: Skill changes to Ars Notoria.) Ars Notoria: All Water allies gain ![]() Strength: 100% chance of dealing 30% more damage.Duration: 3 turns, ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, ![]() Strength: 50%Duration: 3 turns, and ![]() Strength: 15%Duration: 3 turns. |
Water allies | 7 turns Lvl 55: 6 turns |
3 turns | A | Cagliostro needs to have ![]() on self before casting skill. |
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Catura (Holiday) | ![]() |
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![]() Honeyed WordsCaster and Water MC gain ![]() Strength: 40%Duration: 4 turns. (From 2nd cast: Caster and Water MC also gain ![]() Strength: 100% chance of taking 30% less damage.Duration: 4 turns. From 3rd cast: Caster and Water MC also gain ![]() Strength: 100%Duration: 4 turns.) |
Self and Water Main Character | 14 turns Lvl 55: 12 turns |
4 turns | B | |
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Clarisse (Summer) | ![]() |
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![]() Garibaldi LinkCaster and Water MC gain ![]() Strength: 100%Duration: Indefinite and ![]() Strength: 80%Duration: Indefinite. |
Self and Water Main Character | 7 turns Lvl 75: 6 turns |
Indefinite (1 time) |
D | |
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Europa | ![]() |
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![]() Pleiades700% Water damage to a foe (Damage cap: ~1,160,000). Gain ![]() Duration: 1 turn and ![]() Strength: 70%Duration: 1 turn . |
Self | 7 turns | 1 turn | A | |
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Haaselia | ![]() |
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![]() Phases of the MoonAll Water allies gain ![]() Strength: 20%Duration: 2 turns, ![]() Duration: 2 turns, and ![]() Strength: 15%. Moon waxes. |
Water allies | 5 turns | 2 turns | E/SpecialVerification needed. | ![]() grants 20% Bonus Water DMG effect to Water allies with ![]() or ![]() (granted by ![]() All Water allies gain ![]() Multiplier: NormalDuration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining.. End cooldown for Phases of the Moon. or The Moon's call). |
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Jeanne d'Arc (Water Summer) | ![]() |
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![]() ConfrontSacrifice 80% of caster's current HP. All Water allies gain ![]() Strength: 30%-90%Duration: 5 turns. (Based on ![]() lvl: All Water allies also gain ![]() Duration: 3 turns and ![]() Duration: 3 turns.) |
Water allies | 9 turns Lvl 55: 8 turns |
3 turns | A | Grants ![]() Strength: 10%-50%Duration: 3 turns based on ![]() lvl. ![]() lvl is raised with ![]() ![]() Duration: Indefinite lvl by 1 when an ally uses a skill that consumes HP or max HP (Max: 5). (Based on ![]() lvl: Bonus Water DMG effect and amplifySeraphic modifier normal attack damage.). |
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Juliet (Water) | ![]() |
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![]() Fulmine AzzurroAll Water allies gain ![]() Duration: Indefinite, ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite, and ![]() Strength: 20%Duration: Indefinite. (Bonus Water DMG effect ends upon taking damage.) |
Water allies | 9 turns Lvl 55: 8 turns |
Indefinite | C | Ends upon taking damage. |
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Katalina (Grand) | ![]() |
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![]() Enchanted Lands300%-400% Water damage to a foe (Damage cap: ~620,000). Gain ![]() Duration: 1 turn . At level 90: Damage cap increased to ~900,000. Also gain ![]() Strength: 20%Duration: 2 turns. ![]() Duration: 2 turns duration increased to 2 turns. |
Self | 6 turns | 2 turns | A | Requires level 90 (5★). |
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Lancelot | ![]() |
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![]() Wogenstrom2-hit, 150% Water damage to all foes (Damage cap: ~320,000 per hit~640,000 total). Gain ![]() Strength: 60%Duration: 3 turns and ![]() Duration: 3 turns. At level 90: Also gain ![]() Duration: 3 turns, ![]() Strength: 30%Duration: 3 turns, and ![]() Strength: 30%Duration: 3 turns. |
Self | 6 turns | 3 turns | A | Requires level 90 (5★). |
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Lancelot (Grand) | ![]() |
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![]() Stille GlanzGain ![]() Strength: 50%Duration: 5 turns, ![]() Strength: 50%Duration: 5 turns, ![]() Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, and ![]() Strength: 20%Duration: 5 turns. |
Self | 10 turns | 5 turns | B | |
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Lucio (Summer) | ![]() |
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![]() RevelationAll allies gain ![]() Strength: 20%Duration: 3 turns and ![]() Strength: 20%. |
All allies | 7 turns Lvl 55: 6 turns |
3 turns | A | |
![]() Without YouGrant a Water ally ![]() Strength: 90%Duration: 2 turns, ![]() Duration: 2 turns, ![]() Duration: 2 turnsFire Damage Cut., and ![]() Strength: 100%Duration: 2 turns. |
One Water ally | 7 turns | 2 turns | B | |||||
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Romeo | ![]() |
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![]() Solare BluSwitch to ![]() Duration: Indefinite mode. End the cooldown for caster's other skills. At level 100: ![]() Duration: Indefinite upgraded to ![]() Duration: Indefinite. (While ![]() Duration: Indefinite is in effect: 100% boost to double attack rate, 20% boost to triple attack rate, 20% Bonus Water DMG effect, and 300% Water damage to all foes upon normal attacks [Damage cap: ~320,000].) |
Self | 0 turns | Indefinite | Special | Requires level 100 (5★). |
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Siegfried (Summer) | ![]() |
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![]() Loin d'IciSacrifice 60% of caster's current HP to gain ![]() Strength: 10000Duration: Indefinite and ![]() Strength: 80%Duration: Indefinite. (Bonus Water DMG effect ends upon taking damage.) |
Self | 7 turns | Indefinite | C | Ends upon taking damage. |
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Silva | ![]() |
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![]() Dead SpecimenGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.. At level 90: Also gain ![]() Strength: 20%Duration: 1 turn . |
Self | 7 turns | 1 turn | Special | Requires level 90 (5★). Only affects charge attacks. |
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Societte | ![]() |
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![]() First Dance: KaguraRestore 30% of all allies' HP (Healing cap: 2000). All allies gain ![]() Strength: 500 HP or 10% charge barDuration: 3 turns and ![]() Strength: 10%Duration: 3 turns. (When a foe uses a special attack: Consumes ![]() to auto-activate.) |
All allies | 5 turns Lvl 55: 4 turns |
3 turns | A | ![]() is granted by ![]() Gain ![]() Duration: Indefinite.. |
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Sturm | ![]() |
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![]() Silver TongueGrant a foe ![]() Strength: 100%Duration: 3 turnsLocal status effect and ![]() Strength: 50%Duration: 3 turnsLocal status effect. Sturm gains ![]() Strength: 50%Duration: 3 turns, ![]() Strength: 100% chance of dealing 50% more damage.Duration: 3 turns, and ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. |
Self | 6 turns Lvl 75: 5 turns |
3 turns | B | |
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Yngwie | ![]() |
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![]() No MercyGain ![]() Strength: 50% chance of dealing 50% more damage.Duration: 3 turns and ![]() Strength: 30%Duration: 3 turns. At level 95: Also gain ![]() Duration: 3 turns. |
Self | 6 turns | 3 turns | A | |
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Yngwie (Legend of Bravado and Revelry) | ![]() |
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![]() IroncladSacrifice 50% of current HP to gain ![]() Multiplier: PerpetuityDuration: 7 turns. End cooldown for other skills. Gain ![]() Duration: 1 turn . |
Self | 10 turns | 7 turns | Special | ![]() grants 20% Bonus Water DMG effect. |
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Zeta (Water) | ![]() |
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![]() Spear of Arvess300% Water damage to a foe (Damage cap: ~280,000). Inflict ![]() Strength: 25%Base Accuracy: 100%Duration: 4 turnsLocal status effect and ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 4 turnsLocal status effect. (When any foe has ![]() Local status effect: Also gain ![]() Strength: 100%Duration: 3 turns.) |
Self | 7 turns Lvl 55: 6 turns |
3 turns | A | When any foe has ![]() Local status effect. ![]() Gain ![]() Strength: 30%Before Arvess Resonance is taken into account. Activate Spear of Arvess. (Consumes 15% of max HP.) auto-activates the skill. |
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Anastasia | ![]() |
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![]() Star MagicGain ![]() Strength: 25%Duration: 3 turns. |
Self | 9 turns Lvl 45: 8 turns |
3 turns | A | |
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Cailana (SR) | ![]() |
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![]() Hang TenGain ![]() Strength: 30%Duration: 5 turns. |
Self | 8 turns Lvl 45: 7 turns |
5 turns | A | |
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Mina | ![]() |
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![]() Waterblade BlossomBig Water damage to a foe. Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
Self | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
B | Overwrites ![]() Strength: 30%Duration: 3 turns granted by ![]() ![]() Strength: 30%Duration: 3 turns. despite it being a charge attack. |
![]() Aqua EdgeGain ![]() Strength: 30%Duration: 3 turns. |
Self | 7 turns Lvl 45: 6 turns |
3 turns | B | |||||
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Owen | ![]() |
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![]() Enchanted ArmsGain ![]() Strength: 20%Duration: 5 turns. (Uses 20% of charge bar) |
Self | 6 turns Lvl 45: 5 turns |
5 turns | A | |
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Cailana | ![]() |
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![]() Hang TenGain ![]() Strength: 30%Duration: 5 turns.. |
Self | 8 turns Lvl 45: 7 turns |
5 turns | A | |
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Commander's Sidearm | ![]() |
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![]() Explosive RoundsMassive Water damage to a foe. Gain ![]() Duration: Indefinite. (Ends upon taking damage.) |
Self | - | Indefinite | C | Ends upon taking damage. |
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Reflection of The Moon | ![]() |
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![]() Phobos BlastMassive Water damage to a foe. Gain ![]() Strength: 20%. All allies gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. After 4★: Effect increased to ![]() Strength: 25%. After 5★: Effect increased to ![]() Strength: 30%. |
Water allies | - | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
E/SpecialVerification needed. | ![]() grants 20% Bonus Water DMG effect to Water allies with ![]() or ![]() (granted by ![]() All Water allies gain ![]() Multiplier: NormalDuration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining.. End cooldown for Phases of the Moon. or The Moon's call). |
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Aglovale and Tor | ![]() |
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![]() Frost Lord's Command6-hit, 100% Earth damage to all foes (Damage cap: ~205,000 per hit). All allies gain ![]() Duration: 1 turn and ![]() Strength: 30%Duration: 1 turn . (Consumes 1 ![]() .) |
All allies | 5 turns | 1 turn (1 time) |
D | ![]() is granted by ![]() Boost to Aglovale and Tor's ATKPerpetuity modifier and C.A. damage based on number of main allies. (Starts battle with 2 ![]() Duration: Indefinite.). |
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Arulumaya | ![]() |
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![]() Gaze into Crystal BallGaze into crystal ball. All Earth allies gain 1 random buff. (Number of buffs increases upon each cast [Max: 3 times].) |
Earth allies | 6 turns | 3 turns | A | Requires level 90 (5★). Randomly grants ![]() Strength: 30%Duration: 3 turns. All buffs are granted from fourth cast onward. ![]() All allies gain ![]() Strength: 10%. End cooldown for Gaze into Crystal Ball. Activate Heaven's Moon. ends the skill's cooldown. |
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Beatrix (Earth) | ![]() |
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![]() Rising NovaGain ![]() Strength: 30%-90%Duration: 8 turns, ![]() Strength: 50%Duration: 1 turn , and ![]() Duration: 1 turn . (Consumes 40% of max HP.) |
Self | 4 turns | 1 turn | BVerification needed. | Consumes 40% of max HP. |
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Caim | ![]() |
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![]() Golden Twilight500%Massive Earth damage to a foe (Damage cap: ~2,020,000). Caim's third skill resets to Blank Face. End cooldown for Blank Face. Randomly raise one of ![]() Multiplier: PerpetuityDuration: Indefinite, ![]() Duration: Indefinite, ![]() Duration: Indefinite, or ![]() Duration: Indefinite rank by 1 for all Earth allies. |
Earth allies | - | Indefinite | Special | Requires 5★.![]() grants 10% Bonus Earth DMG effect. |
![]() Club TrickInflict ![]() Base Accuracy: 100%, ![]() Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and ![]() Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds on all foes. Raise caster's ![]() Duration: Indefinite Rank by 1 (Max: 4). |
Self | 5 turns | Indefinite | Special | ![]() Caim's third skill resets to Blank Face. End cooldown for Blank Face. ends the skill's cooldown. | ||||
![]() The Fool UprightWhen Switching to Main Ally: Caim's ![]() Multiplier: PerpetuityDuration: Indefinite, ![]() Duration: Indefinite, ![]() Duration: Indefinite, and ![]() Duration: Indefinite ranks all rise by a random number (Max: 4). (Can't be reactivated.) At level 95: Now affects all Earth allies. |
Self At level 95: Earth allies |
- | Indefinite | Special | |||||
![]() Domain Bonus AbilityUpon using charge attack: Randomly raise two of ![]() Multiplier: PerpetuityDuration: Indefinite, ![]() Duration: Indefinite, ![]() Duration: Indefinite, or ![]() Duration: Indefinite ranks by 1. |
Self | - | Indefinite | Special | |||||
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Cidala | ![]() |
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![]() Reversal of FortuneAt end of turn if Cidala didn't attack: Restore HP (Healing cap: 2022) and remove all debuffs. Gain ![]() Duration: 1 turn and ![]() Strength: 40%Duration: 1 turn . |
Self | - | 1 turn | BVerification needed. Stacks with Fixed Earth A and C side. Currently cannot be tested against other Fixed Earth B side Bonus Damage. | |
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Diantha | ![]() |
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![]() Find Your StarAll Earth allies gain one random buff. (Number of buffs gained increases based on Diantha's ![]() lvl.) |
Earth allies | 6 turns | 2 turns | A | Randomly grants ![]() Strength: 20%Duration: 2 turns. All buffs are granted at ![]() lvl 4. ![]() is granted by ![]() ![]() Strength: 30%Duration: 3 turns, ![]() Strength: 15%Duration: 3 turns, and ![]() Duration: 3 turns. When Diantha's ![]() is at 4: Buffs increased to ![]() Strength: 35%Duration: 3 turns and ![]() Strength: 35%Duration: 3 turns. All allies also gain ![]() Strength: 10%Multiplier: SeraphicDuration: 3 turns. and various other sources. |
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Galleon | ![]() |
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![]() Blessed KissGrant another Earth ally ![]() Duration: Indefinite. (When ![]() is already granted: Restore 100% of target's HP [Healing cap: 10,000] and remove all debuffs.) |
One Earth ally except Galleon | 11 turns Lvl 55: 10 turns |
Indefinite | Special | ![]() grants 20% Bonus Earth DMG effect. |
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Golden Knight | ![]() |
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![]() Sword in FluxReplicate caster's or an ally's skill. (Gains a buff based on the type of skill replicated.) |
Self | 6 turns | 2 turns | BVerification needed. Currently cannot be tested against other Fixed Earth B side Bonus Damage. | Gains ![]() Strength: 20%Duration: 2 turns when copying a Damage-type (red border) skill. |
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Hallessena | ![]() |
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![]() Say Goodbye!Gain ![]() Duration: 1 turn and ![]() Strength: 100%Multiplier: AssassinDuration: 1 turn . (Can only be used when ![]() lvl is 5.) At level 90: Also gain ![]() Strength: 20% (Max: 100%)Duration: 1 turn and ![]() Strength: 10% (Max: 30%)Duration: 1 turn . Specs increase based on caster's ![]() lvl. |
Self | 6 turns | 1 turn | BVerification needed. Currently cannot be tested against other Fixed Earth B side Bonus Damage. | Requires level 90 (5★).![]() lvl is raised with ![]() Inflict ![]() Strength: 100%Duration: 180 seconds and ![]() Strength: 100%Duration: 180 seconds on all foes. At level 100: Also raise ![]() Duration: Indefinite lvl by 2. and ![]() ![]() lvl. ( ![]() Duration: Indefinite lvl rises every turn by 1 and lowers by 2 upon taking damage [Max: 5].). |
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Illnott (Summer) | ![]() |
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![]() Roaring CrewAll allies gain ![]() Strength: 100%Duration: 4 turns and ![]() Strength: 30%Duration: 4 turnsStacking: A. Inflict ![]() Duration: 4 turns on all allies. (Consumes 100% of all allies' charge bars.) |
All allies | 14 turns Lvl 75: 12 turns |
4 turns | A | |
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Jessica (Yukata) | ![]() |
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![]() AussenseiterGrant an Earth ally a ![]() Strength: 70% of caster's max HP (Max: 4000)Duration: Indefinite worth 70% of caster's max HP (Max: 4000) and ![]() Strength: 30%Duration: Indefinite. (Bonus Earth DMG effect ends upon taking damage.) |
One Earth ally | 7 turns | Indefinite | C | Ends upon taking damage. |
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Laguna (SSR) | ![]() |
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![]() Omar's Wisdom IIAll Earth allies gain ![]() Duration: 3 turns and ![]() Strength: 50%Duration: 3 turns. (Can only be used when ![]() lvl is 10.) |
Earth allies | 7 turns Lvl 75: 6 turns |
3 turns | A | ![]() is granted by ![]() ![]() Duration: Indefinite lvl rises by 1 upon taking damage and at end of turn (Max: 10). (Boost to attack specs based on ![]() lvl.). |
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Lamretta (SSR) | ![]() |
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![]() Lam Goes Wham450%Massive Earth damage to a foe. Gain ![]() Strength: 60%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
Self | - | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (1 time) |
D | |
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Lobelia | ![]() |
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![]() Destructive Urges300% Earth damage to a foe (Damage cap: ~400,000). Gain ![]() Strength: Guaranteed TA / 30% Bonus Earth DMG Lvl 55: 50% Bonus Earth DMGDuration: 1 turn . (Also gain 1 ![]() .) At level 55: ![]() Strength: Guaranteed TA / 50% Bonus Earth DMGDuration: 1 turn Bonus Earth DMG effect increased to 50%. |
Self | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 1 turn |
1 turn | Special | |
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Magisa (Holiday) | ![]() |
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![]() Earthen MagicsUpon casting Land Eruption: Gain ![]() DEF is boosted / Lvl 2: Double attack rate is boosted / Triple attack rate is boosted / Lvl 3: Morax attacks alongside while in effect / Lvl 4: Deals bonus earth DMG / Lvl 5: Charge attack DMG is boosted / Charge attack DMG cap is boosted (Can't be removed) Duration: 4 turns. (Effect is based on number of Magisa's ![]() when Land Eruption is cast.) |
Self | 9 turns | 4 turns | Special | ![]() DEF is boosted / Lvl 2: Double attack rate is boosted / Triple attack rate is boosted / Lvl 3: Morax attacks alongside while in effect / Lvl 4: Deals bonus earth DMG / Lvl 5: Charge attack DMG is boosted / Charge attack DMG cap is boosted (Can't be removed) grants 50% Bonus Earth DMG effect when ![]() All allies gain ![]() Strength: 20%. (From 10th turn onward: Consumes all ![]() . Boost to activations based on number consumed [Max: 6 times].) is cast with 4 or more ![]() . |
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Mahira | ![]() |
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![]() Feather the NestAll allies gain ![]() Strength: 25%Multiplier: NormalDuration: 3 turns and ![]() Strength: 20%Duration: 3 turns. |
All allies | 7 turns | 3 turns | A | |
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Medusa | ![]() |
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![]() Medusiana ActionGain ![]() Strength: 200%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Strength: 20%Duration: 2 turns. (Consume 2 ![]() : Affects all allies.) |
Self | 6 turns | 2 turns | A | Consumes 2 ![]() to target all allies. |
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Melleau | ![]() |
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![]() ImpelliteriGain ![]() Duration: 2 turns. At level 95: Also gain ![]() Strength: 20%Duration: 2 turns and ![]() Strength: 100% of damage dealt (Healing cap: 1000)Duration: 2 turns. |
Self | 6 turns | 2 turns | BVerification needed. | Requires level 95 (5★).![]() Activate Impelliteri. Gain ![]() Strength: 1000Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. auto-activates the skill. |
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Mireille and Risette | ![]() |
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![]() Force de la SagesseGain ![]() Strength: 15%Multiplier: SeraphicDuration: 3 turns, ![]() Strength: 10%-35%Duration: 3 turns, and ![]() Duration: Indefinite. (Boost to specs upon each cast [Max: 5 / Includes activation by charge attack].) |
Self | 7 turns Lvl 55: 6 turns |
3 turns | A | ![]() Activate Force de la Sagesse. auto-activates the skill. |
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Orchid | ![]() |
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![]() Hopeful PledgeGain ![]() Multiplier: NormalDuration: Indefinite. (Ends upon taking damage 3 times.) |
Self | 18 turns Lvl 75: 16 turns |
Indefinite | Special | ![]() grants 50% Bonus Earth DMG effect. Ends upon taking damage 3 times. |
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Rosetta (Summer) | ![]() |
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![]() Blue Rose BarrierGain ![]() Duration: Indefinite and a shield effect worth 70% of caster's max HP (Max: 10,000). (When shield effect ends: ![]() Duration: Indefinite ends.) |
All allies | 8 turns Lvl 55: 7 turns |
2 turns | A | Grants ![]() Strength: 10%-30%Duration: 2 turns at ![]() Strength level 2 or more. Buffs are refreshed every turn as long as ![]() is active. |
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Special Week, Silence Suzuka, and Tokai Teio | ![]() |
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![]() Ascending the Stage of DreamsWhen Main Ally: Position at battle start decides initial Strategy. Uses an automatic skill every 2 turns based on current Strategy. |
Self | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
BVerification needed. Stacks with Fixed Earth A and C side. | Gains ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. on 2nd skill cast with ![]() Strategy. ![]() Strategy can also be granted by ![]() ![]() Duration: 5 turnsCounter attacks grant 5% charge bar per hit.. Change Strategy to ![]() Multiplier: PerpetuityDuration: Indefinite. (While ![]() is in effect: ATK and critical hit rate are boosted by the desire to be the best in Japan. Can't recast.) At level 55: Effect increased to ![]() Duration: 5 turnsCounter attacks grant 5% charge bar per hit... |
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Threo | ![]() |
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![]() Berserk ForgeInstantly perform a normal attack without using up a turn. At level 85: Before instantly performing a normal attack, also gain ![]() Duration: 1 turn and ![]() Strength: 30%Duration: 1 turn . |
Self | 6 turns | 1 turn | BVerification needed. Currently cannot be tested against other Fixed Earth B side Bonus Damage. | Requires level 85 (5★). Only granted in Sword Form with ![]() Gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Swap to Sword form.. Can end cooldown upon charge attack at Transcendence Stage 3. |
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Zeta and Vaseraga (Halloween) | ![]() |
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![]() Magic HorizonsGain ![]() Triple attack rate is boosted / Deals bonus earth DMG / DEF is sharply lowered (Can't be removed) Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns Lvl 55: 9 turns. |
Self | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 9 turns |
8 turns Lvl 55: 9 turns |
Special | |
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Almeida (Summer) | ![]() |
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![]() Weapon ForgeGrant an ally ![]() Strength: 30%Duration: 3 turns, ![]() Strength: 60% chance of taking 30% less damage.Duration: 3 turns, and ![]() Strength: 30%. |
One ally | 7 turns | 3 turns | A | |
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Beatrix (SR) | ![]() |
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![]() Recurrent DriveEarth damage to a foe (Damage cap: ~290,000). Gain ![]() Strength: 50%Duration: 3 turns. (From 2nd cast onward: Also gain ![]() Strength: 20%Duration: 3 turns.) (From 3rd cast onward: Also gain ![]() Duration: 3 turns.) |
Self | 7 turns Lvl 65: 6 turns |
3 turns | BVerification needed. Stacks with Fixed Earth A and C side. Currently cannot be tested against other Fixed Earth B side Bonus Damage. | From second cast onward. |
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Leona | ![]() |
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![]() MendingGrant an ally ![]() Strength: 2000Duration: 3 turns and ![]() Strength: 30%Duration: 3 turns. |
One ally | 6 turns | 3 turns | A | |
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Walder (Event) | ![]() |
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![]() I Am a Hero!Gain ![]() Multiplier: UniqueDuration: 4 turns. Self-inflict ![]() Strength: 50%Duration: 1 turn , ![]() Strength: 50%Duration: 1 turn , ![]() Strength: SharpDuration: 1 turn , and ![]() Strength: SharpDuration: 1 turn when effect ends. (Can't recast.) At level 90: Also gain ![]() Strength: 100%. No longer self-inflict debuffs when ![]() Multiplier: Unique ends. |
Self | Ready in 8 turns8-turn cooldown at start of battle. Cannot be recast after one use. |
4 turns | BVerification needed. Stacks with Fixed Earth A and C side. Currently cannot be tested against other Fixed Earth B side Bonus Damage. | ![]() grants 20% Bonus Earth DMG effect. Requires Super Ranger Mode from ![]() (Can't recast.) At level 90: When an ally is below 25% HP: End cooldown for Walder the Super Ranger at end of turn.. |
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Hrunting | ![]() |
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![]() Abandoned RoleWhen main weapon: Reduce turn-based damage taken by earth allies by 50%. Gain ![]() Strength: 30%Duration: 1 turn upon taking turn-based damage. |
Earth allies | - | Indefinite (1 time) |
D | Must be used as a main weapon. |
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Landslide Scepter | ![]() |
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![]() Earth's FurorUnworldly Earth damage to a foe (Damage cap: ~2,550,000). MC can't attack next turn. After 4★: All allies also gain ![]() Strength: 60%Duration: Indefinite. |
All allies | - | Indefinite (1 time) |
D | Requires 4★. |
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Alliah | ![]() |
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![]() Foundation of a New KingBuffs can't be removed. 1 random buff to Alliah upon being targeted by MC's buff skills. |
Self | - | Indefinite (1 time) |
D | Randomly gains ![]() Strength: 50%Duration: Indefinite. |
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Andira | ![]() |
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![]() Sage of EternityGrant an ally ![]() Strength: 2500Duration: 3 turns and ![]() Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute. At level 75: Shield endurance increased to ![]() Strength: 3500Duration: 3 turns. At level 90: Shield endurance further increased to ![]() Strength: 4000Duration: Indefinite and now has indefinite duration. Also grants ![]() Strength: 30%Duration: Until hit. (Bonus Wind DMG ends upon taking damage). |
One ally | 6 turns | Indefinite | C | Requires level 90 (5★). Ends upon taking damage. |
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Azusa | ![]() |
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![]() Clashing BladesWhen a foe uses a special attack: Activate Ittou. Gain ![]() Strength: 50%Duration: Indefinite. |
Self | - | Indefinite (1 time) |
D | |
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Enyo | ![]() |
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![]() AjaxGain ![]() Strength: 30%Duration: 2 turns. (Additional effects upon each cast in this order: ![]() Duration: 2 turns, ![]() Strength: (Healing cap: 1000)Duration: 2 turns, ![]() Strength: 20%Duration: 2 turns, ![]() Strength: 80%Duration: Indefinite and ![]() Strength: 20%Duration: Indefinite.) |
Self | 7 turns Lvl 55: 6 turns |
2 turns | BVerification needed. | From fourth cast onward.![]() Activate Ajax. auto-activates the skill. |
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Estarriola | ![]() |
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![]() Temperance ReversedWhen Sub Ally: All Wind allies gain a random buff upon Wind chain burst. |
Wind allies | - | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
?Verification needed. | Randomly grants ![]() Strength: 20%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. ![]() from ![]() ![]() Duration: Indefinite. (Can't be reactivated.) grants the same buffs with a 1-turn duration. |
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Ewiyar (Grand) | ![]() |
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![]() The Emerald's WindfallGain ![]() Multiplier: PerpetuityDuration: Indefinite. All other Wind allies gain a random buff. (Can't be recast.) |
Self | - | Indefinite | Special | ![]() grants 10% Bonus Wind DMG effect. |
![]() Limitless EmeraldUpon activating a Fated Chain: All allies gain ![]() Duration: Indefinite and ![]() Strength: 30%Duration: Indefinite. |
All allies | - | Indefinite (1 time) |
D | |||||
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Heles (Wind) | ![]() |
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![]() Reckoning DayGain ![]() Duration: Indefinite. (Ends upon taking damage.) |
Self | 8 turns Lvl 75: 7 turns |
Indefinite | Special | ![]() grants 15% Bonus Wind DMG effect. Ends upon taking damage. |
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Lancelot (Wind) | ![]() |
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![]() RitterordenAll allies gain ![]() Strength: 30%Duration: 3 turns, ![]() Strength: 15%Duration: 3 turns, and ![]() Strength: 10%Duration: 3 turns. |
All allies | 7 turns | 3 turns | A | |
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Lecia (Grand) | ![]() |
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![]() Stalwart CommandGain ![]() Duration: IndefiniteCan't be removed. Orders lvl rises by 1 depending on the type of skill an ally uses. Skill cooldown set to 1 turn. (Recast skill to end orders.) On recast: Consume all Order stacks and provide an effect depending on Order type. Skill cooldown set to 3 turns. |
All allies | 1 turn Recast: 3 turns |
2 turns | A | Grants ![]() Strength: 10%-50%Duration: 2 turns based on ![]() Can't be removed lvl when recast. |
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Metera | ![]() |
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![]() Starry Sky5-hit Wind damage to random foes (Damage cap: ~100,000 per hit). Inflict ![]() Strength: 8% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds on all foes. Consume 1 ![]() : Activates twice. At level 75: Damage increased to 90% per hit. At level 100: Debuff increased to ![]() Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds. Consume 1 ![]() : Also gain ![]() Strength: 80%Duration: 2 turns. |
Self | 5 turns | 2 turns | A | Requires level 100 (5★). Consumes 1 ![]() . ![]() is granted by ![]() Gain 1 ![]() Duration: Indefinite. (Next skill activates twice upon use.) and ![]() ![]() Duration: Indefinite (Max: 2). Gain ![]() Strength: 15% upon using an ![]() .. |
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Naoise | ![]() |
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![]() AusblendenGrant a Wind ally ![]() Duration: 5 turns, ![]() Strength: 30%Multiplier: UniqueDuration: 5 turns, ![]() Strength: 30%Duration: Indefinite, and ![]() Strength: 50%Duration: 5 turns. (Bonus Wind DMG effect ends upon taking damage.) |
One Wind ally | 7 turns | Indefinite | C | Ends upon taking damage. |
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Nezha | ![]() |
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![]() Tailwind KindleAll allies gain ![]() Strength: 70%Duration: 3 turns, ![]() Strength: 70%Duration: 3 turns, and ![]() Duration: 3 turnsFire Damage Cut.. (When ![]() lvl is 5: All allies also gain ![]() Strength: 10%Duration: 3 turns.) |
All allies | 10 turns Lvl 75: 9 turns |
3 turns | A | ![]() lvl is raised with ![]() ![]() Duration: Indefinite lvl by 1 upon using a buff skill or taking Fire damage (Max: 5). (When ![]() Duration: Indefinite lvl is 5: 50% Bonus Fire DMG effect. Flashfire Gale activates at end of turn.) and ![]() ![]() Duration: Indefinite lvl at battle start.. ![]() End cooldown for Tailwind Kindle. (Boost to Fire damage specs based on ![]() lvl.) ends the skill's cooldown. |
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Niyon | ![]() |
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![]() Nine-Realm's SecurityAll allies gain ![]() Strength: 100%Duration: 4 turns and ![]() Strength: 50%Duration: 4 turns. (Can't recast.) |
All allies | Ready in 10 turns10-turn cooldown at start of battle. Cannot be recast after one use. | 4 turns | E | Requires level 100 (5★). |
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Rosetta (Grand) | ![]() |
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![]() Elegant Rose BarrierDeploy a ![]() . (Consumes 30% of charge bar every turn. When recast, charge bar is below 30%, or ![]() 's lvl is 5: Releases ![]() and grants buffs to all allies.) |
All allies | 5 turns Lvl 55: 4 turns |
5 turns | A | Grants ![]() Strength: 50%Duration: 5 turns when ![]() lvl 5 is released. ![]() lvl is raised upon taking damage or with ![]() |
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Selfira | ![]() |
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![]() Rondo AppassionatoAll allies gain ![]() Strength: 30%Duration: 3 turns. (From 2nd cast onward: All allies also gain ![]() Strength: 10%Duration: 3 turns. From 3rd cast onward: All allies also gain ![]() Strength: 20%Duration: Indefinite.) |
All allies | 8 turns Lvl 75: 7 turns |
3 turns | A | From second cast onward. |
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Seofon (Event) | ![]() |
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![]() Fonte di EnergiaGain ![]() Strength: 7% (Max: 77%)Duration: 1 turn . (Bonus Wind DMG is based on how many sabre weapons are equipped [Max: 77%].) Instantly perform a normal attack without using up a turn. |
Self | 7 turns | 1 turn | BVerification needed. | |
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Sho | ![]() |
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![]() King's MarchGain ![]() Strength: 10%Multiplier: SeraphicDuration: 3 turns and ![]() Strength: 20%Duration: 3 turns. (When below 25% HP: Affects all allies.) |
Self Below 25%: All allies |
7 turns Lvl 75: 6 turns |
3 turns | BVerification needed. Stacks with Fixed Wind A and C side. Below 25%: A |
![]() (If the foe uses a ![]() |
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Therese (Wind) | ![]() |
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![]() Lamina IndicamGain ![]() Duration: 2 turns and ![]() Strength: 80%Duration: 2 turns. (Consumes 25% of max HP.) |
Self | 6 turns Lvl 75: 5 turns |
2 turns | BVerification needed. | Consumes 25% of max HP. |
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Vira (Wind) | ![]() |
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![]() Nitro Force500% Wind damage to a foe (Damage cap: ~630,000). Gain ![]() Duration: 2 turns and ![]() Strength: ~25%Duration: 2 turns. (When ![]() Level 55: Boost to debuff resistance is in effect: Also gain ![]() Strength: 30%Duration: 2 turns.) |
Self | 4 turns | 2 turns | A | ![]() Level 55: Boost to debuff resistance is granted by ![]() Gain ![]() Duration: 5 turnsLevel 55: Boost to debuff resistance. (Will be knocked out when effect ends. Can't recast.) At level 55: ![]() Duration: 5 turnsLevel 55: Boost to debuff resistance also boosts debuff resistance.. ![]() Activate Nitro Force. auto-activates the skill. |
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Yuisis | ![]() |
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![]() Shining Bloom's OathGain ![]() Strength: 50%Duration: 5 turns, ![]() Strength: 50%Duration: 5 turns, ![]() Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, and ![]() Strength: 20%Duration: 5 turns. Raise ![]() Boost to C.A. DMG and C.A. DMG cap based on Chivalry lvl when in Heavensbane mode Duration: IndefiniteCan't be removed lvl by 2. |
Self | 12 turns | 5 turns | BVerification needed. | Requires level 100 (5★). Only granted in Heavensbane mode from ![]() ![]() Gain ![]() Duration: Indefinite. When second or fourth ally at battle start: Yuisis's ![]() Boost to C.A. DMG and C.A. DMG cap based on Chivalry lvl when in Heavensbane mode Duration: IndefiniteCan't be removed lvl rises by 2. Switch to Heavensbane mode.. |
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Spinnah (Holiday) | ![]() |
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![]() Rev UpGain ![]() Duration: 3 turns and ![]() Strength: 20%Duration: 3 turns. (Can't be used when ![]() lvl is 10.) |
Self | 4 turns Lvl 65: 3 turns |
3 turns | B | Can't be used when ![]() lvl is 10. ![]() lvl is raised with ![]() ![]() Duration: Indefinite lvl by 1 upon triple attacks. (Hit to Spinnah's DEF and supplement damage based on lvl.). |
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Galactic Impact | ![]() |
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![]() Big Fang TheoryMassive Wind damage to a foe. Gain ![]() Strength: 20%Duration: Indefinite. (Ends upon taking damage.) |
Self | - | Indefinite | C | Ends upon taking damage. |
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Theater of Temperance | ![]() |
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![]() YesohdUnworldly Wind damage to a foe (Damage cap: ~2,550,000). MC can't attack next turn. All allies gain ![]() Strength: 50%Duration: Indefinite. After 4★: Effect increased to ![]() Strength: 60%Duration: Indefinite. After 5★: Effect increased to ![]() Strength: 70%Duration: Indefinite. |
All allies | - | Indefinite (1 time) |
D | |
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Amira | ![]() |
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![]() Half-God Half-DemonActivate Half-God Half-Demon mode. (Gain Dark element qualities and reduce Light damage taken by 25%. Normal attacks and charge attacks deal bonus Dark damage.) (Uses 100% of charge bar) |
Self | 10 turns | 8 turns Lvl 90: 10 turns |
BVerification needed. | ![]() (Gain Dark element qualities and reduce Light damage taken by 25%. Normal attacks and charge attacks deal bonus Dark damage.) (Uses 100% of charge bar) does not grant any visible buffs. The Bonus DMG effect is Dark element and is affected by Dark ATK boosts. |
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Arulumaya (Light) | ![]() |
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![]() Flash of RevelationAll Light allies gain ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." and 1 random buff. (Number of buffs gained increases upon each cast [Max: 5 times].) |
Light allies | 8 turns | 3 turns | A | Randomly grants ![]() Strength: 20%Duration: 3 turns. All buffs are granted from fifth cast onward. ![]() End cooldown for Flash of Revelation. ends the skill's cooldown. |
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Bobobo-bo Bo-bobo | ![]() |
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![]() Wiggin' WarpathAll allies gain a random buff. (When ![]() lvl is at 8: Grant all buffs. Reset ![]() lvl.) |
All allies | 8 turns Lvl 75: 7 turns |
3 turns | A | Randomly grants ![]() Strength: 30%Duration: 3 turns. All buffs are granted at ![]() lvl 8. ![]() is granted by ![]() ![]() Duration: Indefinite lvl by 1 upon normal attacks and using skills or charge attack (Max: 8). (Boost to ATKPerpetuity modifier and multiattack rate based on Wig Out lvl.) and ![]() Fully restore Bo-bobo's HP and remove all debuffs. Raise ![]() Duration: Indefinite lvl to 8. End cooldown for all skills. (Consume ![]() ). |
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Charlotta (Light) | ![]() |
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![]() Brilliant Moon450%Massive Light damage to a foe. Gain ![]() Strength: 150%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. (When ![]() lvl is 5: Also gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..) |
Self | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
B | ![]() lvl can be raised with ![]() Raise ![]() Multiplier: UniqueDuration: Indefinite lvl by 2. and ![]() ![]() Multiplier: UniqueDuration: Indefinite lvl. ( ![]() Multiplier: UniqueDuration: Indefinite lvl rises every turn by 1 and lowers by 2 upon taking damage / Max: 5). Is of Skill stacking despite it being a charge attack. |
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Conan Edogawa | ![]() |
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![]() Sleeping KogorōPut Kogorō to sleep and gain ![]() Duration: 3 turns. At level 55: Effect enhanced. |
All allies | Ready in 3 turns3-turn cooldown at start of battle. / 11 turns11-turn cooldown upon use. Lvl 55: 10 turns10-turn cooldown upon use. |
2 turns | A | Grants ![]() Strength: 20%Duration: 2 turns after 3 turns. |
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De La Fille | ![]() |
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![]() PluviusGain a ![]() Strength: 70% of caster's max HP (Max: 4000)Duration: Indefinite worth 70% of caster's max HP (Max: 4000) and ![]() Strength: 30%Duration: Indefinite. (Bonus Light DMG effect ends upon taking damage.) At level 100: Also gain ![]() Duration: Indefinite. |
Self | 8 turns Lvl 55: 7 turns Lvl 100: 6 turns |
Indefinite | C | Ends upon taking damage. |
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Dorothy and Claudia | ![]() |
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![]() Maximum ServiceGrant the Main Character ![]() Strength: 50%Multiplier: NormalDuration: 3 turns, ![]() Strength: 60%Duration: 3 turns, and ![]() Strength: 50%Duration: 3 turns. At level 75: Effect enhanced. |
Main Character | 5 turns | 3 turns | A | When cast as Dorothy. Starts battle as Dorothy and switches with ![]() Switch to Claudia. Gain ![]() Strength: 30%Multiplier: UniqueDuration: 4 turns.. |
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Drusilla (SSR) | ![]() |
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![]() Elegance Is Everything!All Light allies gain ![]() Duration: 1 turn . When 1 ![]() is consumed: All Light allies also gain ![]() Strength: 30%Duration: 1 turn . (Counts as a buff skill when cast.) |
Light allies | 10 turns Lvl 55: 8 turns |
1 turn (1 time) |
D | ![]() is granted by ![]() All allies gain ![]() Strength: 3000Duration: Indefinite. Drusilla gains 1 ![]() Duration: Indefinite (Max: 2). 1-turn cut to Drusilla's skill cooldowns. and ![]() ![]() Duration: Indefinite to Drusilla at battle start (Max: 2).. |
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Farrah and Juri | ![]() |
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![]() Here to Assist!Gain ![]() Duration: 1 turn . Raise ![]() Duration: Indefinite lvl by 1. (When ![]() lvl is 5: Also gain ![]() Strength: 80%Duration: 1 turn .) |
Self | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 3 turns |
1 turn | A | ![]() is also granted by ![]() ![]() Duration: Indefinite lvl by 1 (Boost to ATKUnique modifier based on lvl / Max: 5). Upon being targeted by a foe: Raise ![]() Duration: Indefinite lvl by 1 (Boost to DEF based on lvl / Max: 5). and ![]() ![]() Duration: Indefinite lvl by 1 upon using charge attack. |
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Feather (SSR) | ![]() |
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![]() Lightning Knuckle III500% Light damage to a foe (Damage cap: ~630,000). Gain ![]() Strength: 50%Duration: 1 turn . |
Self | 5 turns Lvl 55: 4 turns |
1 turn (1 time) |
D | |
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Ferry (SSR) | ![]() |
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![]() HinrichtenAll allies gain ![]() Strength: 100%Duration: 4 turns and ![]() Strength: 30%Duration: 4 turns. Inflict ![]() Duration: 4 turns on all allies. (Consumes 100% of all allies' charge bars.) |
All allies | 12 turns | 4 turns | A | |
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Gawain (Light) | ![]() |
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![]() OnslaughtGain ![]() Strength: 30%-90%Duration: 8 turns, ![]() Strength: 50%Duration: 1 turn , and ![]() Duration: 1 turn . (Consumes 40% of max HP.) |
Self | 5 turns Lvl 75: 4 turns |
1 turn | B | Consumes 40% of max HP. |
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Hallessena (Halloween) | ![]() |
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![]() This Is Not a DrillGain ![]() Strength: 250%Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and ![]() Strength: 80%Duration: 2 turns. (Consumes 30% of charge bar.) |
Self | 7 turns Lvl 75: 6 turns |
2 turns | B | |
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Halluel and Malluel (Summer) | ![]() |
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![]() PerpetuoAll allies gain ![]() Duration: Indefinite, ![]() Strength: 30%Duration: 3 turns, and ![]() Strength: 20%Duration: 3 turnsDark DEF Up. Not a Damage Cut. Reduces Dark damage taken on a multiplier separate from Damage Cuts.. (When ![]() is in effect: All allies also gain ![]() Strength: 20%Duration: 3 turns.) |
All allies | 7 turns Lvl 75: 6 turns |
3 turns | A | ![]() is granted by ![]() (Gain ![]() Multiplier: UniqueDuration: Indefinite. [Effect ends upon taking damage 3 times.]). |
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Ilsa (Light) | ![]() |
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![]() Midnight MoverAll allies gain ![]() Strength: 20%Duration: 4 turns Lvl 75: 5 turns. Ilsa gains ![]() Duration: Indefinite. (When ![]() : 2 ![]() Duration: Indefinite to caster at end of turn when an ally dodges.) At level 75: ![]() Strength: 20%Duration: 4 turns Lvl 75: 5 turns duration increased to 5 turns. |
All allies | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 5 turns |
4 turns Lvl 75: 5 turns |
A | ![]() End cooldown for Ilsa's linked skills. Gain 1 ![]() Duration: Indefinite. ends the skill's cooldown. |
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Juliet | ![]() |
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![]() Cielo della GraziaAll allies gain ![]() Strength: 30%Duration: Indefinite, ![]() Strength: 15%Duration: Indefinite, and ![]() Strength: 30%. (When 1 ![]() is consumed: All allies also gain ![]() Strength: 20%Duration: Indefinite.) |
All allies | 10 turns | Indefinite (1 time) |
D | ![]() is granted by ![]() ![]() is in effect. Gain 5 ![]() Duration: Indefinite every 5 turns. (Starts battles with 5.) (Consumes 1 ![]() upon normal attacks.). |
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Levin Sisters | ![]() |
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![]() Treble TroubleGain ![]() Duration: 3 turns. All allies gain ![]() Strength: 20%Duration: 3 turnsStacking: A. (When a foe's ![]() lvl is 10: ![]() Duration: 3 turns now affects all allies.) |
All allies | 9 turns | 3 turns | A | |
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Lucio | ![]() |
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![]() AwakeningsGain ![]() Strength: 90%Duration: 2 turns, ![]() Duration: 2 turns, ![]() Duration: 2 turnsDark Damage Cut., and ![]() Strength: 100%Duration: 2 turns. |
Self | 7 turns | 2 turns | B | |
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Mary (Holiday) | ![]() |
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![]() Piece of CakeGrant an ally ![]() Strength: 20%, ![]() Strength: 100% chance of dealing 20% more damage.Duration: 4 turns, ![]() Strength: 50% / 50%Multiplier: NormalDuration: 4 turnsStacking: Special Buff, and ![]() Strength: 50%Duration: 1 turn . |
One ally | 5 turns Lvl 75: 4 turns |
1 turn | B | |
![]() Merry SparkleAll allies gain ![]() Duration: 1 turn . (When a foe's ![]() lvl is 6 or above: All allies also gain ![]() Strength: 30%Duration: 1 turn .) |
All allies | 7 turns | 1 turn | A | ![]() is inflicted by ![]() Inflict ![]() Strength: 20%Base Accuracy: 100%Duration: 180 seconds. Raise ![]() lvl by 3. (100% Bonus Light damage based on foe's ![]() lvl [Max: 5 hits / Damage cap: ~100,000 per hit].) as well as various other sources. | ||||
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Nehan | ![]() |
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![]() EnlightenmentAll other Light allies gain ![]() Multiplier: PerpetuityDuration: 3 turns. |
Light allies except Nehan | 12 turns Lvl 55: 10 turns |
3 turns | Special | ![]() grants 50% Bonus Light DMG effect. |
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Nicholas (Light) | ![]() |
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![]() Gigante Repulsion Slash1000% Light damage to all foes (Damage cap: ~1,200,000). Gain ![]() Duration: 2 turns and ![]() Strength: 90%Duration: 2 turns. (Can't recast.) |
Self | - | 2 turns | ?Verification needed. Stacks with Fixed Light Special | Requires Grand God Kaiser mode from ![]() (Can only be used when ![]() lvl is 5. Ends cooldown for all skills. Can't be recast.). ![]() is granted by ![]() ![]() Duration: Indefinite lvl upon activating Hyper Gigante Blade (Max: 5). Boost to multiattack rate and dodge rate based on lvl. (When lvl is 5: Boost to attack specs and C.A. specs.). |
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Percival (Light) | ![]() |
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![]() Koenig WurdeAll Light allies gain ![]() Duration: Indefinite, ![]() Strength: 30%Duration: 3 turns, ![]() Strength: 15%Duration: 3 turns, and ![]() Strength: 20%Duration: 3 turns. |
Light allies | 7 turns | 3 turns | A | ![]() End cooldown for Koenig Wurde. ends the skill's cooldown. |
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Robomi | ![]() |
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![]() Repulsor StormLight damage to a foe (Damage cap: ~400,000). Inflict ![]() Strength: 10% (Max: 20%)Duration: 180 seconds. Gain ![]() Strength: 100% / 50%Duration: 1 turn . (Uses 1 ![]() . Can't be used once ![]() runs out.) At level 55: ![]() Strength: 100% / 80%Duration: 1 turn 's Bonus Light damage effect increased to 80%. |
Self | 1 turn | 1 turn | Special | Consumes 1 ![]() . ![]() is granted by ![]() ![]() Duration: Indefinite every time other allies buff or heal Robomi. (Start battle with 5 ![]() Duration: Indefinite and 3 ![]() Duration: Indefinite. Max: 5 ![]() . Can't recover ![]() .). |
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Sakura Kinomoto | ![]() |
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![]() FlowerRandom buff to all allies. |
All allies | 4 turns | 3 turns | A | Randomly grants ![]() Strength: 20%Duration: 3 turns. ![]() ![]() Strength: 30% upon using skills. At level 90: Random Clow Card activates at end of turn. auto-activates the skill. |
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Yorozuya | ![]() |
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![]() By My Own RulesGain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn and ![]() Strength: 80%Duration: 2 turns. (Gain additional buffs based on ![]() 's radiance.) |
Self | 6 turns Lvl 55: 5 turns |
3 turns | A | Gains ![]() Strength: 50%Duration: 3 turns at ![]() stage 2. ![]() is granted by ![]() ![]() 's radiance. ( ![]() slowly shines brighter when cooperating with or fighting for the sake of allies [Max: 3 stages].) and ![]() ![]() Duration: Indefinite. (Can't be reactivated.). |
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You | ![]() |
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![]() You'll Be Charcoal!Gain ![]() Strength: 100%Multiplier: AssassinDuration: 1 turn and ![]() Strength: 50%Duration: 1 turn . (Consume 2 ![]() .) |
Self | 0 turns | 1 turn (1 time) |
D | ![]() is granted by ![]() ![]() Duration: Indefinite (Max: 6). (Boost to ATK and DMG cap based on number of ![]() . Take a lethal hit without being knocked out [Consumes 1 ![]() .]). |
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Zahlhamelina (Yukata) | ![]() |
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![]() Ilios FotizoAll Light allies gain ![]() Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, ![]() Strength: 15%Duration: 5 turns, and ![]() Strength: 20%Duration: 5 turns. |
Light allies | 12 turns | 5 turns | A | |
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Zeta (Summer) | ![]() |
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![]() RhymesGain ![]() Duration: Indefinite. (Can't recast.) |
Self | - | Indefinite | Special | ![]() grants 50% Bonus Light DMG effect. |
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Amira (Promo) | ![]() |
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![]() Pivot Blow5-hit Light damage to random foes. Gain ![]() Duration: 3 turns. At level 65: Effect enhanced. At level 90: Also gain ![]() Duration: 3 turns. |
Self | 8 turns | 3 turns | ?Verification needed. | Requires level 90 (5★). |
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Ezecrain (Event) | ![]() |
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![]() Way of the AmethystAll allies gain a random effect. |
All allies | 6 turns | 1 turn | A | Randomly grants ![]() Strength: 100%Duration: 1 turn . (Rare) |
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Fiorito (Holiday) | ![]() |
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![]() Tri-Wish Smash150% Dark damage to a foe (Damage cap: ~190,000). Random buff effect to caster. (Boost to damage specs and additional buffs based on how many melee weapons are equipped.) |
Self | 6 turns Lvl 55: 5 turns |
1 turn | BVerification needed. | Randomly gains ![]() Strength: 40%Duration: 1 turn . All buffs are granted when 5 melee weapons are equipped. ![]() Gain ![]() Duration: 10 turns. (Requires ![]() Multiplier: Normal lvl 5. Can't be recast.) ends the skill's cooldown and auto-activates the skill at end of turn. |
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Freezie | ![]() |
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![]() FallschirmAll allies gain ![]() Duration: 2 turns and ![]() Strength: 20%Duration: 2 turns. |
All allies | 12 turns Lvl 75: 10 turns |
2 turns | A | |
![]() Hone InstinctsGain ![]() Duration: 2 turns and ![]() Strength: 30%Duration: 2 turns. |
Self | 12 turns Lvl 75: 10 turns |
2 turns | BVerification needed. | Requires Dark Mutation mode from ![]() (Ends all skills' cooldown. Can't recast.). | ||||
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Ilsa (Yukata) | ![]() |
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![]() War EternalAll Dark allies gain ![]() Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, ![]() Strength: 15%Duration: 5 turns, and ![]() Strength: 20%Duration: 5 turns. |
Dark allies | 13 turns Lvl 55: 12 turns |
5 turns | A | ![]() ![]() Duration: Indefinite and 1 ![]() Duration: Indefinite (Max: 3). (Each time an ally is knocked out: Gain 1 ![]() Duration: Indefinite. End cooldowns for Ilsa's skills.) ends the skill's cooldown. |
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Jeanne d'Arc (Dark) | ![]() |
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![]() Corrupted MaidenGain ![]() Strength: 50%Duration: Indefinite and ![]() Strength: 20% upon taking turn-based damage. |
Self | - | Indefinite (1 time) |
D | Turn-based damage is inflicted by ![]() ![]() Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single on a foe. Self-inflict ![]() Strength: 10% of max HP and 10% of charge barDuration: 3 turnsUp to 1000 HP. At level 55: Debuff increased to ![]() Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single. as well as various other sources. |
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Lady Grey (Halloween) | ![]() |
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![]() Hands of NecroniaGrant a Dark ally a ![]() Strength: 70% of caster's max HP (Max: 4000)Duration: Indefinite worth 70% of caster's max HP (Max: 4000) and ![]() Strength: 30%Duration: Indefinite. (Bonus Dark DMG effect ends upon taking damage.) |
One Dark ally | 7 turns | Indefinite | C | Ends upon taking damage. |
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Lelouch Lamperouge | ![]() |
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![]() Black ChessmasterAll allies gain ![]() Strength: 50%Duration: 3 turns. Inflict ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect on a foe whose charge diamonds are filled. (Impending Miracle activates when the foe uses a special attack.) At level 100: All allies also gain ![]() Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!. ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect upgraded to ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect. |
All allies | 9 turns | 3 turns | A | Grants ![]() Strength: 20%Duration: 3 turns when a foe uses a special attack. |
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Nier | ![]() |
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![]() World of Death and LoveTransform the field into a world of death and love. ( ![]() Strength: 20% ATK Up / 30% Bonus Dark DMGMultiplier: UniqueDuration: 3 turnsField effect Local status effect to the field.) |
All allies | 7 turns Lvl 55: 6 turns |
3 turns | Special | ![]() Field effect Local status effect is a local field effect. Grants 30% Bonus Dark DMG effect while it is active. |
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Olivia | ![]() |
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![]() NevermoreGain ![]() Strength: 3000Duration: Indefinite, ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and ![]() Duration: Indefinite. (Fallen Wings effect ends upon taking damage 3 times.) |
Self | 8 turns | Indefinite | Special | ![]() grants 30% Bonus Dark DMG effect. Ends upon taking damage 3 times. |
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Orchid (Grand) | ![]() |
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![]() Oblivion3 hit, 300% Dark damage to random foes (Damage cap: ~400,000 per hit~1,200,000 total). Gain ![]() Strength: 20%. At level 90: Number of hits increased to 6. Damage cap decreased to ~220,000 per hit~1,320,000 total. All allies also gain ![]() Strength: 20% DA Up, 20% TA UpDuration: 3 turnsStacking: Special Buff and ![]() Strength: 10%Duration: 3 turns. |
All allies | 6 turns | 3 turns | A | Requires level 90 (5★).![]() Fully recover ![]() Duration: Indefinite' shield endurance. End cooldown for Oblivion. ends the skill's cooldown. |
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Predator (SSR) | ![]() |
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![]() Creeping ShadowGain ![]() Strength: 30%-90%Duration: 8 turns, ![]() Strength: 50%Duration: 1 turn , and ![]() Duration: 1 turn . (Consumes 40% of max HP.) |
Self | 5 turns Lvl 75: 4 turns |
1 turn | BVerification needed. | Consumes 40% of max HP. |
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Seox | ![]() |
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![]() Gate of SinGain ![]() Strength: 20%Multiplier: SeraphicDuration: 3 turns. At level 95: Buff increased to ![]() Strength: 30%Multiplier: SeraphicDuration: 3 turns. Also gain ![]() Strength: 60%Duration: 3 turns. |
Self | 6 turns | 3 turns | B | Requires level 95 (5★). |
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Vikala | ![]() |
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![]() Eccentric ParadeDazzling Dreams: Razzle, dazzle, dream! Welcome to Utopia! ( ![]() Duration: 5 turnsField effect Local status effect to the field.) At level 95: ![]() Duration: 5 turnsField effect Local status effect upgraded to ![]() Duration: 5 turnsField effect Local status effect. (Foes' ATK is no longer boosted.) (When Utopia is active: Skill changes to Eccentric Parade.) Eccentric Parade: All Dark allies gain ![]() Strength: 20%Duration: Indefinite and ![]() Strength: 2020Duration: 1 turn . Restore 10% of all Dark allies' HP (Healing cap: 2020). |
Dark allies | 7 turns | Indefinite (1 time) |
D | Requires level 95 (5★).![]() Gain ![]() Duration: Indefinite. Activate second-slot skill. auto-activates the skill. |
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Vira (SSR) | ![]() |
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Luminiera MergeGain Light-element qualities. (Consumes 50% of charge bar.) |
Self | 13 turns | 10 turns | A | Requires level 90 (5★). The Bonus DMG effect is Light element and is affected by Light ATK boosts. (Consumes 50% of charge bar.) does not grant any visible buffs. The effect will last for the full duration even if other A-side buffs are cast. |
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Wulf and Renie | ![]() |
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![]() Renie's TearsRenie's rallying cry grants ![]() Strength: 80% ATK Up / 80% DEF Up / 20% Bonus Dark DMG effect / 50% / 50% Critical Up50% chance of dealing 50% more damage. / 100% / 30% Armored100% chance of taking 30% less damage effectMultiplier: NormalDuration: 4 turns to Wulf. Remove all ![]() s. Restore 20% of caster's HP (Healing cap: 2000). (Requires 5 ![]() s. Consumes all of charge bar) |
Self | 7 turns Lvl 75: 6 turns |
4 turns | Special | ![]() is granted by ![]() ![]() Duration: Indefinite upon each attack (Max: 5). +15 boost to hostility for each stack. At 5 ![]() s: 70% hit to DEF and can't attack.. |
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Zoro and Sanji | ![]() |
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![]() Diable JambeGain ![]() Strength: 50%Multiplier: AssassinDuration: 3 turns, ![]() Strength: 30%Duration: 3 turns, and ![]() Strength: 30,000Duration: 3 turns. Self-inflict ![]() Strength: 5% of max HPDuration: 3 turns. |
Self | 7 turns Lvl 55: 6 turns |
3 turns | A | |
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Feather (Halloween) | ![]() |
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![]() Soulful FistGain ![]() Duration: 3 turns and ![]() Strength: 20%Duration: 3 turns. (Requires ![]() Duration: Indefinite lvl 3 or higher) |
Self | 8 turns Lvl 45: 7 turns |
3 turns | A | ![]() lvl is raised with ![]() Raise ![]() Duration: Indefinite lvl by 2. and ![]() ![]() Duration: Indefinite lvl rises by 1 upon taking damage (Max: 10). (5% boost to ATK per ![]() lvl [Max: 50%].). |
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Vania (SR) | ![]() |
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![]() Leuven BatGain 1 ![]() Duration: Indefinite and ![]() Strength: 20%Duration: 3 turns. |
Self | 4 turns Lvl 45: 3 turns |
3 turns | A | |
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Wulf and Renie (Halloween) | ![]() |
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![]() Nacht FangGain ![]() Strength: 30%. (When ![]() lvl is 5: Also gain ![]() Multiplier: NormalDuration: 4 turns.) |
Self | 6 turns Lvl 65: 5 turns |
4 turns | Special | ![]() grants 20% Bonus Dark DMG effect. ![]() is granted by ![]() Raise ![]() Duration: Indefinite lvl by 1 (Max: 5)., ![]() ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn and ![]() Duration: 3 turnsCounter attacks grant 5% charge bar per hit.. Raise ![]() Duration: Indefinite lvl by 1. and ![]() ![]() Duration: Indefinite lvl by 5. (Can't be reactivated.). |
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Predator Claw | ![]() |
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![]() Shadow ClawsMassive Dark damage to a foe. Gain ![]() Strength: 20%Duration: Indefinite. (Bonus Dark DMG effect ends upon taking damage.) After 4★: Also gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
Self | - | Indefinite | C | Ends upon taking damage. |
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Zosimos | ![]() |
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![]() CheirokmetaWhen main weapon (MC only): Gain 1 ![]() Duration: Indefinite upon using a skill. (For every 3 skills used: All Dark allies gain ![]() Duration: Indefinite and a random buff. [Additional buffs based on number of ![]() upon activation.]) |
Dark allies | - | 3 turns | A | Must be used as a main weapon. Randomly grants ![]() Strength: 20%Duration: 3 turns. All buffs are granted at 5 ![]() . |
Self Element
Icon | Name | Skill | Targets | Cooldown | Duration | Notes |
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Apsaras | ![]() Dance of ZealGain ![]() Duration: 3 turns. All other allies gain ![]() Strength: 50%Duration: 3 turns and ![]() Strength: 20%Duration: 3 turns. |
All allies except Apsaras | 8 turns | 3 turns | Grants ![]() Strength: 30%Duration: 3 turns when cast while using ![]() |
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Bandit Tycoon | ![]() Spring's GateInflict ![]() Base Accuracy: 100%Duration: 3 turnsLocal status effect on all foes. All allies gain ![]() Strength: 15% + 5% per ![]() level (Max: 60%)Duration: 1 turn based on Bounty Level (Max: 60%). |
All allies | 5 turns | 1 turn | The strength of ![]() Duration: 1 turn is dependent on the foe with the highest ![]() . A foe with ![]() will still only apply ![]() Strength: 60%Duration: 1 turn . |
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Berserker | ![]() UlfhedinnGain ![]() Strength: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacksMultiplier: UniqueDuration: 4 turns. (Consumes 100% of charge bar.) |
Self | 5 turns | 4 turns | |
![]() Ferocious RoarAxe- and sabre-specialty allies gain ![]() Strength: 30%Duration: 4 turns, ![]() Strength: 30%Duration: 4 turns and ![]() Strength: 20%Duration: 4 turns. |
Axe- and Sabre-specialty allies | 6 turns | 4 turns | |||
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Cavalier | ![]() Horseman's DutyAll allies gain ![]() Strength: 15%Duration: 3 turns. Spear: Gain ![]() Strength: 100% chance of taking 30% less damage.Duration: 3 turns and ![]() Strength: SharpDuration: 1 turn . Gun: Gain ![]() Duration: Indefinite and ![]() Strength: SharpDuration: 1 turn . At level 30: Spear: Effect increased to ![]() Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute. Also gain ![]() Duration: 1 turn . Gun: Effect increased to ![]() Strength: ~99%Duration: 1 turn and ![]() Duration: Indefinite. |
All allies | 7 turns | 3 turns | |
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Chrysaor | ![]() DiptychGain ![]() Duration: 2 turns and ![]() Strength: 20%Duration: 2 turns. (Consumes 20% of charge bar.) (Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.) |
Self | Ready in 2 turns2-turn cooldown at start of battle. / 8 turns8-turn cooldown upon use. |
2 turns | Can be used from battle start when using ![]() |
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Elysian | ![]() OratorioHarp-specialty allies gain ![]() Strength: 30%Duration: 4 turns, ![]() Strength: 30%Duration: 4 turns, and ![]() Strength: 20%Duration: 4 turns. |
Harp-specialty allies | 6 turns | 4 turns | |
![]() Diatonic HarmonyGain ![]() Duration: Indefinite. (Recast to end.) |
All allies except Elysian | 1 turn Recast: 0 turns |
1 turn | Randomly grants ![]() Strength: 30%Duration: 1 turn . All buffs are granted every 7 turns. | ||
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Glorybringer | ![]() Al DobleGain ![]() Strength: 30%Duration: 3 turns, 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element, and ![]() Duration: 3 turns. ![]() Duration: 3 turns: Increase the debuff success rate of sword energy by 40%. |
Self | 8 turns | 3 turns | |
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Kengo | ![]() Secret Style: Blink Slash800% Elemental DMG to a foe (Damage cap: 730,000). Gain ![]() Duration: 3 turns. |
Self | 12 turns | 3 turns | ![]() grants 50% Bonus Elemental DMG effect. |
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Lumberjack | ![]() Woodcutter's SongGain ![]() Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) Duration: 3 turns. At level 30: ![]() Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) Duration: 3 turns duration increased to 4 turns. |
All allies | 6 turns | 3 turns | Randomly grants ![]() Strength: 30%Duration: 3 turns upon MC using charge attack, while ![]() Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is active. (Rare) |
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Manadiver | ![]() Secret TriadFill 3 charge diamonds on all foes. All allies gain ![]() Strength: 20%Duration: 3 turns, ![]() Strength: 30%, and 1 Elemental Crest ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite. (Crest gained based on caster's element.) |
All allies | 6 turns | 3 turns | |
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Masquerade | ![]() Shall We Dance ![]() Duration: 6 turnsField effect Local status effect to the field. |
All allies | 15 turns | 6 turns | ![]() Field effect Local status effect is a local field effect. Grants 10% Bonus Elemental DMG effect while it is active. |
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Monk | ![]() Rock Crusher400% elemental damage to a foe (Damage cap: ~700,000). Gain ![]() Strength: 25%Duration: 4 turns, ![]() Strength: 100% chance of taking 30% less damage.Duration: 4 turns, and ![]() Strength: 70% chance of dealing 30% more damage.Duration: 4 turns. |
Self | 7 turns | 4 turns | |
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Nekomancer | ![]() MatatabbyGain ![]() Duration: Indefinite. (Can't be recast.) |
Self | - | 1 turn | ![]() Duration: Indefinite grants ![]() Strength: 30%Duration: 1 turn when charge bar is 50% or higher at end of turn. |
![]() Scratching PostAll allies gain ![]() Strength: 100%Duration: Indefinite and ![]() Strength: 80%Duration: Indefinite. Consumes 15 ![]() . (Can't be recast.) |
All allies | - | Indefinite (1 time) |
![]() is granted by ![]() ![]() ., ![]() ![]() Duration: Indefinite. (Can't be recast.), ![]() ![]() to boost charge attack specs upon using charge attack. (10% boost to C.A. DMG and 2% boost to C.A. DMG cap per ![]() ) (Recover 1 ![]() every turn / Max: 15), and ![]() ![]() at battle start.. | ||
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Runeslayer | ![]() Dragon BreakConsume all Magic Circles ![]() ![]() ![]() ![]() ![]() ![]() to grant all allies 10% x (Magic Circles ![]() ![]() ![]() ![]() ![]() ![]() ) ![]() Strength: 10% x (Magic Circles ![]() ![]() ![]() ![]() ![]() ![]() ) (Max: 80%)Duration: 1 turn . (Max: 80%.) (Cannot be used without Magic Circles ![]() ![]() ![]() ![]() ![]() ![]() .) |
All allies | 8 turns | 1 turn | |
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Soldier | ![]() Seasoned SurvivalistBonus effect for one-foe attacks based on bullet type loaded into main weapon's current barrel. 10% boost to one-foe attack DMG cap. |
Self | - | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
![]() ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Tormentor | ![]() ExecuteUse secret gear. (Consumes secret gear ![]() lvl rises by 1 upon consuming secret gear). At level 30: Gain slight chance to not consume a secret gear when it's used. |
Self | 1 turn | 5 turns | ![]() ![]() Strength: 50%Duration: 5 turns. |
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Viking | ![]() Norden HarrAll allies gain ![]() Strength: 20%Duration: 3 turns. If main or auxiliary weapon is a sabre: Also gain ![]() Duration: 3 turns. If main or auxiliary weapon is an axe: Also gain ![]() Strength: 30%Duration: 3 turns. |
Self | 6 turns | 3 turns (1 time) |
Only granted when using an Axe as a main or auxiliary weapon. |
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Warlock | ![]() ChaserAll allies gain ![]() Strength: 20%Duration: 3 turns. |
All allies | 7 turns | 3 turnsIncreased to 5 turns while using ![]() |
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Ullikummi | ![]() Vouge Hymn IIWhen main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown. All allies gain ![]() Strength: 30%Duration: 3 turns and a random buff when using first ability. |
All allies | - | 3 turns | Requires level 150 (4★). |
Superior Element
These will always inflict their echo damage in the target's elemental weakness if possible, or the same element as the base attack otherwise.
Icon | Name | Rarity | Element | Skill | Targets | Cooldown | Duration | Side | Notes |
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Bandit Tycoon | ![]() |
![]() Crack Shot IIIGain ![]() Strength: 20%Multiplier: NormalDuration: 1 turn , ![]() Strength: 350%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack, and ![]() Strength: 100% chance of dealing 50% more damage.Duration: 1 turn . At level 30: Also gain ![]() Strength: 30%Duration: 1 turn . |
Self | 5 turns | 1 turn | A | Requires Master Level 30. | |
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Runeslayer | ![]() |
![]() Multiplying MagicGain ![]() Adds 1 Magic Circle of a random element at end of turn / Adds 1 Magic Circle of each element every 7 turns 1 or more Fire Circles: ATK is boosted 1 or more Water Circles: DEF is boosted 1 or more Earth Circles: C.A. DMG and C.A. DMG cap are boosted 1 or more Wind Circles: Deals bonus superior elemental DMG upon normal attacks 1 or more Light Circles: Maximum amount of DMG that can be dealt per hit is boosted 1 or more Dark Circles: DMG dealt is supplemented (Can't be removed) Duration: Indefinite. (Can't be recast.) |
Self | - | Indefinite | Special | ![]() Adds 1 Magic Circle of a random element at end of turn / Adds 1 Magic Circle of each element every 7 turns 1 or more Fire Circles: ATK is boosted 1 or more Water Circles: DEF is boosted 1 or more Earth Circles: C.A. DMG and C.A. DMG cap are boosted 1 or more Wind Circles: Deals bonus superior elemental DMG upon normal attacks 1 or more Light Circles: Maximum amount of DMG that can be dealt per hit is boosted 1 or more Dark Circles: DMG dealt is supplemented (Can't be removed) grants 20% Bonus Superior Elemental DMG effect. ![]() is also granted by ![]() At level 30: Also gain ![]() Strength: 30%., ![]() ![]() ![]()
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Warlock | ![]() |
![]() Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000). At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite ![]() Duration: Indefinite (Crest gained based on caster's element). |
Self | 5 turns | 3 turns | A | Grants ![]() Strength: 20%Duration: 3 turns when cast while using ![]() | |
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Excalibur | ![]() |
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![]() King's SwordMassive Dark damage to a foe. Gain ![]() Strength: 30%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. After 4★: Effect increased to ![]() Strength: 50%Duration: 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining.. Restore MC's HP (Healing cap: 5000). |
Self | - | 5.5 turnsApplied during the attack phase. On the next turn, it'll have 5 turns remaining. |
A | |
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Anila | ![]() |
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![]() All of Creation6-hit, 125% all-elemental damage to random foes (Damage cap: ~65,000 per hit). Gain ![]() Strength: 20%Duration: 3 turns. At level 55: Damage increased to 150% per hit. At level 100: Now hits all foes. Damage increased to 200% per hit. Damage cap increased to ~105,000 per hit. Buff increased to ![]() Strength: 40%Duration: 3 turns. Also inflict all-elemental ATK Down and DEF Down ![]() Strength: 10%Base Accuracy: 85%Duration: 180 seconds ![]() Strength: 20%Base Accuracy: 100%Duration: 180 seconds ![]() Strength: 10%Base Accuracy: 85%Duration: 180 seconds ![]() Strength: 10%Base Accuracy: 85%Duration: 180 seconds ![]() Strength: 10%Base Accuracy: 85%Duration: 180 seconds ![]() Strength: 10%Base Accuracy: 85%Duration: 180 seconds ![]() Strength: 20%Base Accuracy: 100%Duration: 180 seconds |