Character Extended Mastery Perks

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This article is about Character Perks. For Class Perks, see Extended Mastery Perks.

Once a character reaches its level cap, its Extended Mastery is unlocked, offering a variety of bonuses through perks. The bonuses are acquired by spending EMP to add stars to the perks.

Obtaining EMP[edit]

  • Characters at max level (or blue★ uncapped) gain 1 EMP per 36,000 EXP
  • 20 Gems can be converted to 1 EMP without limit
  • 5 EMP from one version of a character can be converted to 1 EMP for another version
  • Neither EMP nor perk benefits are shared between different characters (or versions of a character)
  • No EMP is refunded when removing stars

Perk Details[edit]

  • Characters are capped at a maximum of 18 stars at a time.
  • Opposite the main character's Extended Mastery Perks, most character perks become less efficient with each star invested into a given perk
  • Thus, it is usually recommended to take one star in multiple perks before investing three stars anywhere
  • For general use, the highest priority perks are Critical Hit (if on-element), Triple Attack, Double Attack, and Elemental ATK
Icon Name ★☆☆ ★★☆ ★★★ Notes
ZenithAtk.png ATK 500 800 1000 Value: Medium
Much less ATK than the main character's version of the perk and usually less value than the Elemental ATK perk
Still usually worth investing one star
ZenithDef.png DEF 5% 8% 10% Value: Medium
More value for characters with counters, dodges, substitute, etc.
ZenithHP.png HP 250 500 750 Value: Low
Usually less effective-HP than DEF
ZenithHealing.png Healing 10% 15% 20% Value: Low
Also increases Healing Cap; viable on characters brought for healing
ZenithLightAtk.png Elemental ATK 5% 8% 10% Value: High
Usually outperforms raw ATK
(Matches character's element)

ZenithFireAtk.png ZenithWaterAtk.png ZenithEarthAtk.png ZenithWindAtk.png ZenithLightAtk.png ZenithDarkAtk.png Zenith Malinda Elemental ATK.png

ZenithDarkDmgDown.png Element Resistance 2% 4% 5% Value: Low
This is Elemental DMG Lowered (not Damage Cut)
(Matches character's elemental advantage)

ZenithFireDmgDown.png ZenithWaterDmgDown.png ZenithEarthDmgDown.png ZenithWindDmgDown.png ZenithLightDmgDown.png ZenithDarkDmgDown.png

ZenithDA.png Double Attack 3% 5% 6% Value: High
Value diminishes as your grid reaches higher inherent DA rates including DA status buffs
ZenithTA.png Triple Attack 2% 4% 5% Value: Highest
Highest value of any node up to 2*; value of 3* is character-dependent
ZenithAtkUpDefDown.png Attack Up
Defense Down
+900 ATK
-10% DEF
+1300 ATK
-15% DEF
+1500 ATK
-20% DEF
Value: Varies
Usually too risky, but one star can be viable
ZenithDefUpAtkDown.png Defense Up
Attack Down
+10% DEF
-900 ATK
+15% DEF
-1300 ATK
+20% DEF
-1500 ATK
Value: Varies
Much better trade than above.

With a strong weapon grid the ATK penalty is relatively small for the same reason ATK perks become worse the stronger your grid is.

The more stars put into the skill the smaller the relative penalty so it's better to go for 3★ than stop at 2★.

Furthermore, rather than picking 2★ or 3★ Defense Up it's better to put 1★ here and 2★ in Attack Up.

ZenithCritHit.png Critical Hit Small Medium Big Value: Very High (and more efficient with each star!)
At Small/Medium/Big: 12/20/25% chance of 12/20/25% bonus damage
Separate perks act independently (eg. two 3-stars offer two separate 25% chances to crit) and separate crits (from perks or otherwise) can occur on the same attack for massive damage[1]
ZenithHostilityUp.png Hostility Up Small Medium Big See Hostility for details.
ZenithHostilityDown.png Hostility Down Small Medium Big See Hostility for details.
ZenithDodge.png Dodge Rate Up 1% 2% 3%
ZenithReflect.png Reflect 2% 4% 5% (Same effect as Narmaya's Lock Swords passive)
ZenithDebuffAcc.png Debuff Hit Rate 5% 8% 10% Value: Varies
Important for characters brought for their debuffs (eg. Tweyen)
ZenithDebuffRes.png Debuff Resistance 5% 8% 10%
ZenithODA.png Overdrive Attack 5% 8% 10% Value: Medium
Great supplement to other damage perks at higher Extended Mastery Levels
ZenithAtkBreak.png Break Attack 5% 8% 10% Value: Medium
Great supplement to other damage perks at higher Extended Mastery Levels
ZenithModeBar.png Overdrive Curbed 5% 8% 10%
ZenithChargeBar.png Boost to Charge Bar 5% 8% 10% Values are rounded up. So for a single attack where 1★ is 10.5%, 2★ 10.8%, 3★ 11.0% all are rounded up to 11%.
[2]
Rank
SASingle Attack
DADouble Attack
TATriple Attack
- 10% 22% 37%
1★ 11% 24% 40%
2★ 11% 24% 41%
3★ 11% 25% 42%
ZenithModeBarCut.png Mode Bar Cut 5% 8% 10% Value: Very low.
Increases the mode bar reduction from damage.

Even if it increases the mode bar reduction by several percent it will still usually take the same number of turns to break an enemy's overdrive.

ZenithCADmg.png C.A. Damage 10% 15% 20% Value: Medium
If a character isn't reaching their Charge Attack damage cap, 1 point is often worth it
ZenithCADmgCap.png C.A. Damage Cap 5% 8% 10% Value: Medium
Useless before you hit the CA damage cap; decent afterwards
ZenithSkillDmg.png Skill Damage 10% 15% 20% Value: Awful because of the tendency of damage skills easily hitting their cap
ZenithSkillDmgCap.png Skill Damage Cap 5% 8% 10% Value: Awful (but slightly better than Skill DMG)
ZenithEnmity.png Enmity Small Medium Big Value: Varies
Good for characters already using enmity
Separate from weapon skill enmity.[3]

At Big: [4]

100% - 75% 1% (fixed)
75% - 50% 3% to 3.5% (linear increase)
50% - 0% 3.5% to 9% (linear increase)
ZenithStamina.png Stamina Small Medium Big Value: Varies
Separate from weapon skill stamina[3]

At Big: 6% damage at 100% HP to 2% at 0% HP[5]

ZenithSupportSkill.png Support Skill Lvl 1 Lvl 2 Lvl 3 Grants a new passive. Effects vary by character.

ATK vs Elemental ATK[edit]

ATK offers a smaller effective damage increase as one's weapons and summons improve due to the inflation of the raw ATK stat.

  • eg. a character with 10,000 ATK gaining 1,000 ATK (3 stars in the perk) represents a 10% increase
  • alternatively: a character with 30,000 ATK (still gaining 1,000 from the perk) represents only a ~3% increase

Elemental ATK, on the other hand, increases the Elemental Modifier, scaling with raw ATK regardless of inflation.

  • ie. the 5/8/10% increase does not change whether a character has 10,000 or 30,000 ATK
  • Still encounters diminishing returns due to other contributors to the Elemental Modifier, such as most summons, carbuncle calls, or having an elemental advantage
  • On the other hand, provides exceptional value when using non-elemental summons such as Omegas, Primals, or Grand Order

Ultimately, Elemental ATK usually has priority simply because it offers more effective damage than raw ATK when the math settles, but it is still almost always worth adding one star to each before adding three stars to either.

Star Cap[edit]

The total number of stars a character can add at a time is determined by their Extended Mastery Lvl, which increases by gaining EMP through EXP.

EM Lvl 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Stars 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
EMP - 10 10 10 10 10 10 10 10 10 10 10 10 10 10
EMP total - 10 20 30 40 50 60 70 80 90 100 110 120 130 140
EM Lvl 16 17 18 19 20 21 22 23 24 25 26 27 28 29 n
Stars 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18
EMP 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10
EMP total 150 160 170 180 190 200 210 220 230 240 250 260 270 280 10*(n-1)
  • Current cap is Extended Mastery Lvl 999.[6]

Star Cost[edit]

Each star added increases the cost of additional stars by 1, eg.

  • The first star added for a character costs 1 EMP
  • The seventh star costs 7 EMP
  • Removing stars will similarly reduce the cost, making it more efficient to remove multiple stars at a time before replacing them
Star 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
EMP cost 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Gem cost 20 40 60 80 100 120 140 160 180 200 220 240 260 280 300
EMP total 1 3 6 10 15 21 28 36 45 55 66 78 91 105 120
Gem total 20 60 120 200 300 420 560 720 900 1100 1320 1560 1820 2100 2400
Star 16 17 18
EMP cost 16 17 18
Gem cost 320 340 360
EMP total 136 153 171
Gem total 2720 3060 3420

Perk Determination[edit]

Each character has access to perks based on their style and race, as well as perks individual to that specific character. In cases where style/race perks are impractical for a certain character, some of those perks may be individualized as well (eg. Seox).

First Row (Style)[edit]

1 2 3 4 5
Attack ZenithAtk.png ZenithDef.png ZenithDA.png ZenithCritHit.png ZenithCADmg.png
Balanced ZenithAtk.png ZenithDef.png ZenithHP.png ZenithDA.png ZenithDebuffRes.png
Defense ZenithAtk.png ZenithDef.png ZenithDef.png ZenithHP.png ZenithDarkDmgDown.png
Heal ZenithAtk.png ZenithDef.png ZenithHP.png ZenithDebuffRes.png ZenithHealing.png
Special ZenithAtk.png ZenithDef.png ZenithDebuffRes.png ZenithODA.png ZenithModeBar.png

Second Row (Race)[edit]

1 2 3 4 5
Human ZenithAtk.png ZenithDef.png ZenithHP.png ZenithDA.png ZenithCritHit.png
Erune ZenithAtk.png ZenithDef.png ZenithDA.png ZenithTA.png ZenithLightAtk.png
Draph ZenithAtk.png ZenithDef.png ZenithHP.png ZenithCritHit.png ZenithDarkDmgDown.png
Harvin ZenithAtk.png ZenithAtk.png ZenithDA.png ZenithLightAtk.png ZenithCADmg.png
Primal ZenithAtk.png ZenithDef.png ZenithHP.png ZenithLightAtk.png ZenithCADmg.png
None
  • Light ATK and Dark DMG Down change elements to match the character's element and elemental advantage respectively

Third Row (Individual)[edit]

Specific to each individual character: see Character Extended Mastery List or an individual character page.

Fourth Row (Mystery)[edit]

Unknown; not yet implemented for any character.

Current Characters with Perks[edit]

Rarity Fire Water Earth Wind Light Dark Any
SSR -
SR
R -

Current characters with support skills[edit]

No
TTier
Name
ElElement
Style Race Support Skill
3011 SR Abby Fire Attack Human Chance to boost ATK with every one-foe attack (Stackable).
4017 SSR Agielba Fire Defense Draph Slight chance to counter upon taking DMG
3121 SR Airi Totoki Earth Defense Human Chance to boost ATK with every one-foe attack (Stackable)
4045 SSR Albert Light Attack Human Chance to attack even when Albert has
Status Paralysis.pngElectrifiedCan't take any action (Can't be removed)
.
3003 SR Alec Fire Attack Human Chance for Fireflow to remain upon using a DMG skill.
4002 SSR Aletheia Earth Attack Human Slight chance to dodge and counter one-ally attacks
2053 R Alistair Water Special Harvin Slight chance of a 1-turn cut to skill cooldown with every one-foe attack
4083 SSR Aliza Fire Attack Draph Lessen wind DMG
3015 SR Aliza (Event) Fire Attack Draph Chance to boost ATK with every one foe attack (Stackable)
3139 SR Almeida Earth Attack Draph Chance to lower foe's debuff resistance with every one-foe attack (Stackable)
4001 SSR Altair Water Balanced Human Boost to skill-sealing debuff resistance.
4051 SSR Amira Light Special Unknown Chance to boost ATK with every one-foe attack (Stackable)
3160 SR Anastasia Water Attack Human Hit to a foe's ATK when multiattacking
4071 SSR Andira Wind Balanced Erune Slight chance of a 1-turn cut to skill cooldown with every one-foe attack.[7]
3012 SR Ange Water Balanced Human Slight chance to counter upon taking DMG.
3042 SR Ange (Halloween) Dark Attack Human Boost to hostility when HP is above 50%
4027 SSR Anila Fire Balanced Draph Slight chance of a 1-turn cut to skill cooldown with every one-foe attack.
3110 SR Anila (Event) Fire Special Draph Slight chance of a 1-turn cut to skill cooldown with every 1-foe attack
2008 R Anna Fire Attack Human Fire DMG and Burn effect to all enemies upon dodging.
3095 SR Anna (SR) Fire Attack Human Boost to skill DMG cap when HP is full
2021 R Anna (Summer) Fire Attack Human Fire DMG and Burn effect to all foes upon dodging
4030 SSR Anre Water Defense Harvin Boost to skill-sealing debuff resistance
4103 SSR Anthuria Fire Special Erune Boost
ATKNormal modifier
upon dodging (Stackable)
3071 SR Anzu Futaba Earth Special Human Chance to lower foe's ATK with every one-foe attack (Stackable)
4076 SSR Aoidos Fire Special Human
Chance1★: 3%

2★: 4%

3★: 5%
to boost
Status Hype1.pngHypedATK is boosted

Duration: 3 turns
with every one-foe attack
4058 SSR Arriet Wind Special Human Lessen earth DMG for all allies
4019 SSR Arulumaya Earth Special Harvin Lessen water DMG for all allies
4104 SSR Arulumaya (Christmas) Water Special Harvin Slight chance to be able to use a skill immediately upon using skill
3036 SR Arusha Light Balanced Erune Boost to dodge rate when not debuffed
3044 SR Aster (Event) Wind Balanced Erune Wind DMG and Blind effect to all foes upon dodging
3143 SR Augusta Earth Special Draph Charge boost to all allies upon using Adagio
4084 SSR Ayer Earth Special Human Slight chance to dodge all attacks from foes
2055 R Balurga Earth Attack Harvin Gain Bonus Elemental DMG effect against foes in overdrive
3053 SR Baotorda Light Defense Draph Slight chance to withstand lethal DMG (Leaves 1 HP)
2034 R Barawa Fire Attack Draph Chance to reset cooldown on Bluff with every one-foe attack.
3154 SR Barawa (Event) Fire Attack Draph Chance to reuse Bluff with every one-foe attack
4070 SSR Beatrix Dark Special Human Slight chance to dodge all attacks from foes
4110 SSR Beatrix (Themed) Fire Special Human Slight chance to dodge and counter one-ally attacks
4082 SSR Black Knight Dark Attack Human Boost to debuff success rate when not debuffed
2048 R Bridgette Water Special Harvin Extend I've Got Your Back! effect time
4009 SSR Cagliostro Earth Heal Human Slight chance to fully recover HP upon taking damage.
4120 SSR Cagliostro (Dark) Dark Heal Human Information missing. If you have the skill, please add it.
4062 SSR Cagliostro (Halloween) Dark Balanced Human Slight chance of a 1-turn cut to skill cooldown with every one-foe attack
3184 SR Cain Earth Special Human Earth DMG to all foes upon dodging
2032 R Camieux Fire Special Draph Slight chance to counter upon taking DMG
2047 R Camieux (Earth) Earth Special Draph Lessen DMG taken from foes in overdrive
3152 SR Camieux (Summer) Water Special Draph Boost to charge attack DMG cap when HP is full
4042 SSR Carmelina Wind Special Draph Boost to multiattack rate when not debuffed.
3046 SR Carren Fire Balanced Human Bonus elemental DMG for attacks when burned
4074 SSR Catherine Earth Special Erune Gain Bonus Elemental DMG effect against charmed or enticed foes
3146 SR Cecile Fire Special Erune Charge boost to all allies upon using Vivace
4016 SSR Cerberus Dark Special Primal Bonus dark DMG with every non-multiattack (2 times)
3074 SR Ceylan (Event) Light Heal Erune Boost to all allies' healing cap
4010 SSR Charlotta Water Balanced Harvin Lessen DMG taken from foes in overdrive.
4020 SSR Charlotta (Halloween) Light Heal Harvin Boost to green and blue potion effects
4093 SSR Chat Noir Water Special Human Gain Bonus Elemental DMG effect when Forewarning or Riddle is in effect
2059 R Chloe Wind Special Erune I get a one time boost to my vibes! ☆=(ゝω・)
4018 SSR Christina Wind Balanced Human Slight chance to give bounty with every one-foe attack
4046 SSR Clarisse Fire Special Human Slight chance to deal fire DMG to all foes upon charge attack
4067 SSR Clarisse (Christmas) Earth Special Human Boost to
multiattack rate1★: 30% DA Up and 10% TA Up

2★: 40% DA Up and 20% TA Up

3★: 50% DA Up and 30% TA Up
when field effect
Status Atomic Collapse 1.pngAtomic CollapseCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
is active
4121 SSR Clarisse (Light) Light Attack Human Boost to debuff success rate when not debuffed
3057 SR Claudia Earth Attack Human Chance for Siesta to remain upon using a DMG Skill
3155 SR Cucouroux Fire Attack Human Chance to get a powder keg upon using Gatling Barrage
2024 R Daetta Light Attack Draph Slight chance to deal massive critical DMG
3116 SR Daetta (SR) Light Attack Draph Chance to boost ATK with every one-foe attack (Stackable)
2044 R Dante Fire Attack Human Boost to fire and water ATK
3156 SR Dante (SR) Fire Attack Human Boost to fire and water ATK
3017 SR Danua Dark Special Draph Slight chance to restore HP with every one-foe attack
4055 SSR Danua (Summer) Dark Special Draph Boost to debuff success rate when not debuffed
4004 SSR De La Fille Light Heal Human Boost to all allies' healing cap.
4113 SSR De La Fille (Earth) Earth Heal Human Boost to all allies' healing cap
4014 SSR De La Fille (Summer) Light Heal Human Lessen DMG taken from blinded foes for all allies
2005 R Deliford Water Defense Human Bonus DMG against a foe in overdrive
3150 SR Diantha Water Special Human Slight chance to dodge all attacks from foes
3058 SR Dorothy Fire Special Human I will boost multiattack rate just for you!
4119 SSR Drang Water Special Erune Recover HP upon using Switcheroo
4037 SSR Eahta Earth Attack Draph Boost to other allies' charge bar upon using a chain burst of 2 or more chains
3061 SR Ejaeli Water Balanced Human Less fire DMG for all allies
2025 R Elmelaura Fire Special Harvin Boost all allies' ATK and restore all allies' HP at turn start
3023 SR Elmott Fire Attack Erune Boost to skill DMG against burned foes
3083 SR Elmott (Summer) Fire Attack Erune Bonus elemental DMG for one-foe attacks against burned foes
3025 SR Elta Wind Special Human Less DMG taken from charmed foes for all allies
2002 R Eso Wind Attack Human Chance to boost ATK with every one-foe attack (Stackable)
3128 SR Eso (SR) Wind Balanced Human Boost to hostility when HP is above 50%
3007 SR Eugen Earth Balanced Human Chance to lower foe's DEF with every one-foe attack (Stackable)
4077 SSR Eugen (Grand) Earth Attack Human Boost to ATK upon using charge attack (Stackable)
3085 SR Eugen (Summer) Earth Attack Human Slight chance to deal massive critical DMG
4069 SSR Eustace Earth Attack Erune Boost to multiattack rate upon using a buff skill
4099 SSR Eustace (Halloween) Earth Attack Erune Boost to resistance against charge-attack-sealing debuffs
3027 SR Ezecrain Fire Special Human Chance to reuse Amethyst with every one-foe attack
2006 R Farrah Earth Balanced Human Slight chance to deal massive critical DMG.
3103 SR Farrah (Event) Wind Defense Human Slight chance to deal massive critical DMG
3037 SR Farrah (SR) Earth Balanced Human Slight chance to counter upon taking DMG
2020 R Feather Light Attack Human Chance to boost double attack rate with every one-foe attack (Stackable)
3078 SR Feather (SR) Light Attack Human Chance to boost double attack rate with every one-foe attack (Stackable)
4061 SSR Feena Wind Attack Human Boost to ATK based on Crush level
3035 SR Feena (Event) Wind Balanced Human Slight chance to deal massive critical DMG
4033 SSR Feower Water Special Erune Slight chance to be able to use a skill immediately upon using skill
3032 SR Ferry Light Special Erune Slight chance to dodge and counter one-ally attacks
3101 SR Ferry (Halloween) Light Special Erune Gain Bonus Elemental DMG effect against foes in break.
4073 SSR Ferry (SSR) Light Balanced Erune Slight chance to dodge all attacks from foes
4034 SSR Fif Light Heal Harvin Chance to boost DEF with every one-foe attack (Stackable)
2049 R Flesselles Fire Balanced Erune Chance to reuse Here Boy! Ruff Ruff! with every one-foe attack
4086 SSR Forte Dark Attack Draph Chance to boost ATK with every one foe attack (Stackable)
2004 R Galadar Earth Defense Draph Chance of 50% DMG cut
3094 SR Galadar (SR) Earth Defense Draph Chance to lessen DMG
2027 R Garma Earth Balanced Draph Bonus elemental DMG against poisoned foes
4000 SSR Gawain Wind Defense Human Chance to lower foe's ATK with every one-foe attack. (Stackable)
3009 SR Gayne Earth Special Human Earth DMG to all foes upon dodging.
4052 SSR Ghandagoza Fire Attack Draph Chance to boost ATK with every one-foe attack (Stackable)
3100 SR Goblin Mage Wind Special Unknown Chance to lower foe's debuff resistance with every one-foe attack (Stackable)
4079 SSR Hallessena Earth Attack Draph Slight chance to dodge all attacks from foes
2009 R Hazen Wind Defense Human Slight chance to partially absorb damage taken
3066 SR Hazen (SR) Wind Heal Human Slight chance to counter upon taking DMG
4060 SSR Heles Fire Attack Erune Lessen DMG taken from foes in overdrive
4091 SSR Heles (Summer) Light Balanced Erune Slight chance to dodge and counter one-ally attacks
3004 SR Helnar Wind Balanced Erune Slight chance to dodge all attacks from foes.
3031 SR Helnar (Summer) Wind Special Erune Boost to ATK based on number of female party members
2001 R Herja Earth Balanced Human Bonus earth DMG against a foe in overdrive
3006 SR Io Water Heal Human Boost to all allies' healing cap
4065 SSR Io (Grand) Light Balanced Human Boost to charge bar upon using skill
4015 SSR Io (Summer) Fire Attack Human Chance for Concentration to remain upon using a skill.
2038 R Ippatsu Fire Special Human Extend Ultracalifragilistic Ramen effect time
2060 R Ippatsu (Summer) Fire Special Human Chance to reuse Bowl of the Heavens with every one-foe attack
4100 SSR Izmir Water Attack Draph Chance to gain 1 Icy Blade upon using Farewell
3205 SR Izuminokami Kanesada Fire Attack Unknown Boost to ATK based on how low DEF is
3075 SR J.J. Light Special Human Boost to charge bar upon using skills
3149 SR J.J. (Summer) Earth Special Human Chance to boost double attack rate with every one-foe attack (Stackable)
3134 SR Jamil Earth Special Human Chance to boost double attack rate with every one-foe attack (Stackable)
2012 R Jasmine Earth Heal Human Slight chance to create a Green Potion at end of turn (about 7.5% at 3 lvl, needs to be in frontline)
3102 SR Jasmine (SR) Earth Heal Human Slight chance to create a Green Potion at end of turn
4040 SSR Jeanne d'Arc Light Balanced Human Slight chance to withstand lethal DMG (Leaves 1 HP)
4080 SSR Jeanne d'Arc (Dark) Dark Attack Human Chance to withstand lethal turn-based DMG (Leaves 1 HP)
3159 SR Jessica Earth Special Human Boost to ATK for male allies
3016 SR Jessica (Event) Fire Balanced Human Slight chance to counter upon taking DMG.
3030 SR Jessica (Summer) Fire Special Human Chance to lower foe's DEF with every one-foe attack (Stackable)
3022 SR Jin Earth Attack Human Boost to ATK based on how low DEF is
3086 SR Jin (Ronin) Earth Attack Human Slight chance to dodge and counter one-ally attacks
3178 SR Jin (Themed) Earth Heal Human Boost to next turn's multiattack rate upon missing a one-foe attack
3151 SR Jin (Wind) Wind Balanced Human Chance to boost ATK with every one-foe attack (Stackable)
2040 R Joel Water Balanced Human Lessen fire DMG
3140 SR Johann Light Heal Human Boost to all allies' healing cap
3050 SR Johann (Event) Light Heal Human Upon using healing skills all allies' gain
Status Veil.png10% / 15% / 20% Debuff Res. UpDebuff resistance is boosted

Strength: 10% / 15% / 20%
Strength depends on skill level.
4096 SSR Juliet Light Defense Human Chance to not use up Spirit upon using skills
3038 SR Juri (Event) Earth Balanced Human Slight chance to deal massive critical DMG
3089 SR Kanako Mimura Earth Heal Human Boost to green and blue potion effects.
2043 R Karteira Wind Special Erune Chance of
Status partner.pngPartnered UpHaving a Sales Talk with Karteira

"Sales Talk" in Karteira's skill descriptions
with every one-foe attack
2036 R Karva Fire Balanced Draph Slight chance to withstand lethal DMG (Leaves 1 HP)
3005 SR Katalina Water Balanced Human Lessen fire DMG for all allies
4118 SSR Katalina (Dark) Dark Balanced Human Boost to skill-sealing debuff resistance
4054 SSR Katalina (Grand) Water Balanced Human Boost to all allies' healing cap
3029 SR Katalina (Summer) Water Defense Human Boost to all allies' healing cap
3024 SR Keehar Wind Balanced Erune Slight chance for damage skills to activate twice
4081 SSR Korwa Wind Special Erune Lessen Earth DMG for all allies
3090 SR Koume Shirasaka Dark Special Human Lessen DMG taken from undead foes for all allies
2035 R Krugne Wind Special Erune Slight chance of a 1-turn cut to skill cooldown with every one-foe attack
2058 R La Coiffe Earth Special Erune Boost all allies' ATK and restore all allies' HP at turn start
3055 SR Ladiva Earth Attack Draph Slight chance to counter upon taking DMG
3109 SR Ladiva (Christmas) Light Attack Draph Boost to ATK for male allies
4005 SSR Lady Grey Dark Special Human Chance to convert turn-based DMG to HP recovery (Poison, burn, wither etc.)
4116 SSR Lady Katapillar and Vira Water Special Unknown Boost to DEF when Front Formation is in effect / Boost to ATK when Flank Formation is in effect
3133 SR Laguna Earth Special Draph Gain an Omar's Odyssey upon charge attack
3013 SR Lamretta Earth Balanced Draph Chance to remove a debuff at turn start
2052 R Lamretta (R) Fire Special Draph Drink and feel better!
4023 SSR Lancelot Water Attack Human Slight chance to dodge and counter one-ally attacks
3108 SR Lancelot (Event) Water Attack Human Slight chance to dodge and counter one-ally attacks
3072 SR Lecia Wind Balanced Human Chance to boost ATK with every one-foe attack (Stackable)
4101 SSR Lecia (Grand) Wind Balanced Human While issuing orders, chance to raise Orders lvl at end of turn
3087 SR Lecia (Summer) Wind Balanced Human Gain Bonus Elemental DMG effect against charmed foes
4021 SSR Lennah Wind Heal Human Boost to skill-sealing debuff resistance
2026 R Leonora Wind Balanced Harvin Slight chance to dodge and counter one-ally attacks
4066 SSR Lilele Water Special Harvin Boost to
ATKNormal modifier
for male allies
4007 SSR Lily Water Heal Unknown Lessen fire DMG for all allies
2031 R Lowain Dark Attack Erune Boost to ATK when Katalina is in the party
3123 SR Lowain (Event) Water Special Erune Boost to multiattack rate when Katalina is in the party
2041 R Lowain (Summer) Dark Attack Erune Boost to ATK when Katalina is in the party
4106 SSR Lucio Light Balanced Primal Restore all allies' HP upon using charge attack
3033 SR Lucius Dark Attack Human Boost to skill DMG against blinded foes
2050 R Lunalu Dark Special Harvin Chance to reuse Facsimile with every one-foe attack
2061 R Lunalu (Summer) Dark Special Harvin Chance to reuse Facsimile with every one-foe attack
4011 SSR Magisa Fire Special Human Chance to withstand lethal turn-based DMG (Leaves 1 HP)
4107 SSR Mahira Earth Special Harvin Chance for all allies to dodge one-ally attacks
3093 SR Malinda (Attack)
AnyThis character's element is determined by the player.
Attack Unknown Boost to multiattack rate when in adult form
3093 SR Malinda (Balance) Dark Balanced Unknown Boost to multiattack rate when in adult form
3093 SR Malinda (Defense)
AnyThis character's element is determined by the player.
Defense Unknown Boost to multiattack rate when in adult form
3045 SR Mariah Earth Attack Human Chance to gain
Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
with every one-foe attack.
4108 SSR Marquiares Dark Special Harvin Boost to all allies' healing cap
2016 R Mary Fire Balanced Human Slight chance to give bounty with every one-foe attack
3068 SR Mary (SR) Fire Balanced Human Slight chance to inflict
Status Bounty.pngBountyItem drop rate is boosted
with every one-foe attack.
2023 R Mary (Summer) Fire Balanced Human Slight chance to deal plain DMG to all foes upon charge attack
4123 SSR Medusa Earth Attack Primal Chance to lower foe's ATK with every one-foe attack (Stackable)
4102 SSR Melissabelle Wind Attack Harvin Slight chance of a 1-turn cut to skill cooldown with every 1-foe attack
4022 SSR Melleau Earth Attack Erune Chance to boost ATK with every one-foe attack (Stackable)
4012 SSR Metera Wind Balanced Erune Bonus DMG against charmed foes
4072 SSR Metera (Fire) Fire Attack Erune Chance to not use up Aetherial Seal upon using skills
3051 SR Mika Jougasaki Dark Special Human Bonus elemental DMG for one-foe attacks against blinded foes
4131 SSR Mikazuki Munechika Light Balanced Unknown Boost to skill-sealing debuff resistance.
3070 SR Miku Maekawa Wind Attack Human Chance to boost double attack rate with every one-foe attack (Stackable)
3064 SR Milleore Water Balanced Harvin Slight chance to dodge all attacks from enemies.
3043 SR Mimlemel Wind Special Harvin Slight chance to dodge all attacks from enemies.
3193 SR Minami Nitta Water Balanced Human Chance to lower foe's DEF with every one-foe attack (Stackable)
3052 SR Mio Honda Fire Balanced Human Boost to all allies' healing cap
3161 SR Miria Akagi Fire Special Human Chance to lower foe's ATK with every one-foe attack (Stackable)
3002 SR Mishra Water Special Erune Lessen DMG taken from blinded foes for all allies
3069 SR Mizuki Kawashima Water Heal Human Bonus elemental DMG for one-foe attacks against charmed foes
3135 SR Morphe and Phoebe (Event) Water Special Unknown Slight chance to dodge all attacks from foes
3000 SR Naoise Light Defense Human Chance of lower foe's ATK with every one-foe attack (Stackable)
3096 SR Naoise (Event) Fire Defense Human Chance to lower foe's ATK with every one-foe attack (Stackable)
4063 SSR Narmaya Dark Attack Draph Slight chance to dodge and counter one-ally attacks
4089 SSR Narmaya (Summer) Water Attack Draph Slight chance to be able to use a skill immediately upon using skill
4085 SSR Nemone Earth Attack Erune Slight chance to dodge all attacks from foes
2051 R Nene Earth Special Human Slight chance to counter upon taking DMG
4003 SSR Nezahualpilli Wind Attack Human Boost to Blind resistance
3141 SR Nicholas (Event) Light Balanced Human Chance to lower foe's DEF with every one-foe attack (Stackable)
4133 SSR Nina Drango Fire Attack Unknown Slight chance for damage skills to activate twice.
4038 SSR Niyon Wind Special Harvin Bonus elemental DMG against tuned foes.
3039 SR Noa Light Special Primal Lessen dark DMG for all allies
2033 R Norcel Earth Special Harvin Speed up charge bar for all other earth allies
3142 SR Novei Light Special Human Charge boost to all allies upon using Moderato
4111 SSR Orchid Dark Special Unknown Slight chance to dodge all attacks from foes
3145 SR Pamela Water Special Human Charge boost to all allies upon using Largo
2045 R Pavidus Wind Defense Draph Chance to reuse Hide upon taking DMG
3153 SR Pengy Water Defense Human Chance to gain
Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted while active (Stackable)
with every one-foe attack.
3073 SR Pengy (Event) Water Defense Human Slight chance to fully recover HP upon taking DMG
4050 SSR Percival Fire Attack Human Chance to burn a foe with every one-foe attack
4090 SSR Percival (Summer) Fire Balanced Human Chance to boost ATK with every one-foe attack (Stackable)
2011 R Petra Wind Heal Human Slight chance to withstand lethal DMG.
4047 SSR Petra (SSR) Wind Balanced Human Fire, water, and earth ATK boosts also boost wind ATK
2039 R Philosophia Light Heal Harvin Boost to multiattack rate upon using healing skills
3008 SR Rackam Fire Special Human Slight chance to counter upon taking DMG
3048 SR Rackam (Christmas) Earth Special Human Chance to recover HP when HP is below 50%
4059 SSR Rackam (Grand) Fire Special Human Extend Spitfire effect time
3162 SR Ranko Kanzaki Dark Attack Human Revel at the unbridled power of my cohorts!
4109 SSR Razia Earth Defense Draph Boost to DEF when HP is below 50%
3122 SR Redluck Earth Special Draph Boost to debuff success rate when HP is above 50%
2014 R Richard Water Special Human Randomly gain boost to ATK or hit to DEF at turn start
3088 SR Rika Jougasaki Fire Attack Human Bonus elemental DMG for attacks against foes in overdrive
3041 SR Rin Shibuya Water Attack Human Slight chance for damage skills to activate twice
3054 SR Rita Dark Special Human Chance to not take damage from healing when
Status Zombie.pngZombifiedReceives DMG if healed
.
3144 SR Robertina Wind Special Harvin Charge boost to all allies upon using Animato
3079 SR Robomi (Event) Light Special Unknown Slight chance for damage skills to activate twice
4098 SSR Romeo Water Balanced Human Chance to not use up Spirit upon using skills
3077 SR Romeo (Event) Water Balanced Human Bonus elemental DMG for attacks against foes in overdrive
2018 R Rosamia Light Balanced Human Boost to hostility while
Status Repel.pngUnchallengedNext DMG received will be ineffective
is in effect
3049 SR Rosamia (SR) Light Balanced Human Boost to hostility while DMG immunity is in effect
4087 SSR Rosamia (SSR) Light Balanced Human Slight chance to dodge all attacks from foes
3010 SR Rosetta Wind Balanced Unknown Wind DMG and Poison effect to all foes upon dodging
4026 SSR Rosetta (Christmas) Dark Heal Primal Slight chance to dodge all attacks from foes
4068 SSR Rosetta (Grand) Wind Special Primal Chance to boost Rose Barrier strength upon using Iron Maiden
2057 R Rosine Fire Heal Human Chance to gain 1 cracker at end of turn
2000 R Ryan Fire Attack Human Slight chance to dodge and counter one-ally attacks
3119 SR Ryan (SR) Fire Attack Human Chance to boost ATK with every one-foe attack (Stackable)
3120 SR Sachiko Koshimizu Light Special Human Slight chance to dodge and counter one-ally attacks
3076 SR Sahli Lao Water Balanced Harvin Slight chance for damage skills to activate twice
4136 SSR Sakura Kinomoto Light Special Human Boost to skill-sealing debuff resistance
4041 SSR Sara Earth Defense Human Slight chance to counter upon taking DMG
3021 SR Sara (Event) Earth Defense Human Boost to hostility upon using a skill
3147 SR Sara (Summer) Earth Defense Human Chance to convert DMG taken into water DMG
4008 SSR Sarunan Light Special Erune Lessen dark DMG for all allies
4048 SSR Sarunan (Dark) Dark Special Erune Chance to withstand lethal turn-based DMG (Leaves 1 HP)
3063 SR Sarya (Event) Fire Special Draph Boost to debuff success rate when not debuffed
3026 SR Selfira (Event) Wind Heal Erune Boost to all allies' healing cap
3127 SR Sen Fire Attack Erune Chance to boost double attack rate with every one-foe attack (Stackable)
4036 SSR Seofon Wind Attack Human Extend Emblem effect time
4035 SSR Seox Dark Attack Erune Chance to lower foe's DEF with every one-foe attack (Stackable)
4013 SSR Seruel Light Attack Erune Chance to boost ATK with every one-foe attack (Stackable).
3118 SR Sevilbarra Wind Attack Harvin Speed up charge bar
3124 SR Shao Dark Special Erune Chance to lower foe's debuff resistance with every one-foe attack (Stackable)
3194 SR Shiki Ichinose Wind Special Human Boost to Charm resistance
4025 SSR Siegfried Earth Special Human Lessen water DMG
3106 SR Sig Water Attack Human Gain Bonus Elemental damage effect against enemies in Overdrive.
3028 SR Sig (Event) Water Attack Human Bonus elemental DMG for attacks against foes in overdrive
4049 SSR Silva Water Attack Human Boost to ATK as number of foes decreases
3112 SR Skull (Event) Earth Attack Harvin Gain Bonus Elemental DMG effect against foes in overdrive
4044 SSR Societte Water Special Erune Boost to multiattack rate upon using healing skills.
4095 SSR Societte (Fire) Fire Defense Erune Slight chance to dodge and counter one-ally attacks
4024 SSR Sophia Light Heal Human Boost to Metanoia success rate
3020 SR Soriz Earth Attack Human Slight chance to counter upon taking DMG
3117 SR Soriz (Event) Light Defense Human Slight chance of a 1-turn cut to skill cooldown with every 1-foe attack
2019 R Stan Wind Attack Erune Bonus elemental DMG for attacks against foes in overdrive
3129 SR Stan (Event) Dark Balanced Erune Boost to multiattack rate when Aliza is in the party
4115 SSR Sturm Fire Attack Draph Boost to Hotheaded success rate
2029 R Suframare Water Heal Harvin Boost to DEF upon using healing skills
3091 SR Suframare (Summer) Water Special Harvin Boost to all allies' healing cap
3018 SR Sutera Wind Balanced Erune Boost to skill DMG against blinded foes
3113 SR Sutera (Fire) Fire Defense Erune Chance to not use up Jade Crest upon using skills
3067 SR Syr (Event) Wind Special Human Boost to dodge rate
2015 R Tanya Dark Balanced Human Dark DMG to all foes upon dodging
3084 SR Tanya (Summer) Dark Balanced Human Bonus elemental DMG for attacks against foes in break
3034 SR Teena Fire Heal Human Boost to skill DMG against burned foes
2056 R Thelonim Wind Special Erune Chance to reuse Thelonim's Magic with every one-foe attack
3062 SR Therese Fire Balanced Human Chance to boost ATK with every one-foe attack (Stackable)
3001 SR Therese (Event) Water Special Human Chance to boost ATK with every one-foe attack (Stackable)
4032 SSR Threo Earth Attack Draph Chance to gain
Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

Unique Attack modifier
with every one-foe attack.
4039 SSR Tien Fire Balanced Erune Boost to
ATKNormal modifier
based on bounty lvl
4031 SSR Tweyen Light Balanced Human Light DMG to all foes upon dodging
3014 SR Ulamnuran Water Special Harvin Boost to multiattack rate when not debuffed
3040 SR Uzuki Shimamura Light Balanced Human Less DMG taken from charmed foes for all allies
3107 SR Vane Water Defense Human Slight chance to withstand lethal DMG (Leaves 1 HP)
3047 SR Vane (Event) Water Defense Human Slight chance to withstand lethal DMG (Leaves 1 HP)
4117 SSR Vane (SSR) Water Defense Human Boost to DEF when HP is below 50%
4057 SSR Vania Dark Special Unknown Gain Bonus Elemental DMG Effect against charmed foes
2037 R Vanzza Earth Attack Draph Slight chance to dodge and counter one-ally attacks
4029 SSR Vaseraga Dark Attack Draph Slight chance for damage skills to activate twice.
4094 SSR Veight Dark Attack Unknown Boost to ATK upon dodging (Stackable)
2054 R Vermeil Light Balanced Harvin Slight chance to dodge and counter one-ally attacks
2046 R Viceroy Fire Special Human Extend Weapon Adjustment effect time
3019 SR Vira Dark Attack Human Boost to multiattack rate when Katalina is in the party
4141 SSR Vira (Grand) Light Defense Primal Slight chance of a 1-turn cut to skill cooldown with every one-foe attack
4043 SSR Vira (SSR) Dark Attack Human Slight chance to restore HP with every one-foe attack
4053 SSR Vira (Summer) Earth Special Human Lessen DMG taken from charmed foes for all allies
2007 R Volenna Earth Defense Human Cut to DMG taken when substituting
3056 SR Volenna (Event) Earth Defense Human Information missing. If you have the skill, please add it.
2013 R Walder Earth Balanced Human Bonus DMG against blinded foes
2028 R Walder (Christmas) Earth Balanced Human Boost to earth ATK / Boost to light ATK
2022 R Walder (Summer) Earth Balanced Human Less DMG taken from blinded foes
2010 R Will Dark Special Human Convert turn-based DMG dealt to a foe to heal all allies
3092 SR Will (SR) Dark Balanced Human Boost to all allies' healing cap
3111 SR Yaia Earth Special Draph Slight chance to dodge all attacks from foes
3206 SR Yamanbagiri Kunihiro Earth Special Unknown Boost to multiattack rate while mirror imaged
4088 SSR Yngwie Water Defense Human Slight chance to counter upon taking damage
2030 R Yodarha Water Balanced Harvin Bonus elemental DMG for attacks against foes in overdrive
4064 SSR Yodarha (SSR) Water Attack Harvin Chance to boost ATK with every one-foe attack (Stackable)
4006 SSR Yuel Fire Balanced Erune Chance to boost double attack rate with every one-foe attack (Stackable).
3223 SR Yuel (Event) Water Balanced Erune Lessen fire DMG for all allies
4105 SSR Yuisis Wind Balanced Erune Increase Chivalry lvl upon using Suppression
4075 SSR Zahlhamelina Fire Special Harvin Lessen wind DMG for all allies
3059 SR Zaja Dark Defense Draph Slight chance to counter upon taking DMG
2017 R Zehek Dark Attack Human Bonus elemental DMG for one-foe attacks against blinded foes
4028 SSR Zeta Fire Attack Human Boost to multiattack rate when under Salted Wound effect.
4112 SSR Zeta (Dark) Dark Attack Human Lessen DMG taken from burned foes for all allies
4056 SSR Zeta (Summer) Light Attack Human Boost to multiattack rate when under Salted Wound effect
4078 SSR Zooey Light Balanced Primal One-foe attacks deal bonus DMG when Spacial Rupture is in effect
4092 SSR Zooey (Summer) Dark Special Primal Gain
Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
upon taking big DMG

References[edit]

  1. https://twitter.com/Granblue_GW/status/841909618272043008
  2. https://グランブルーファンタジー.gamewith.jp/article/show/47629#limit
  3. 3.0 3.1 Hekate_mk2 http://gbf-verification.blog.jp/archives/4074233.html
  4. https://twitter.com/soufflex_/status/858774506118168576
  5. https://twitter.com/Hecate_mk2/status/854278566015451136
  6. https://twitter.com/lunatic00moon/status/874927160259117061
  7. Gamewith https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/21765