Eustace

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This character has multiple versions.
Npc m 3040069000 01.jpgNpc m 3040099000 01.jpg
EustaceEustace (Halloween)
Eustace [Thunder Wolf]

Eustace A.png

Eustace B.png

Eustace SDA.png

Eustace SDB.png

Having lost the only place where he belonged, this lone wolf roams the skydom unafraid to bear his teeth at the beasts who threaten peace. Although soft spoken, his quietly burning passion resonates in the thunderous roar of his trusty rifle.
Attributes
Min HP: 205 Max HP: 1100 Min ATK: 1670 Max ATK: 8900
Rarity: Rarity SSR.png Element: Label Element Earth.png Style: Label Type Attack.png
RaceCalled "Type" in-game.
: Label Race Erune.png
Voice Actor
Kazuya Nakai
Weapon SpecialtyThis character gains 20% more ATK from weapons of this type in your grid.
Label Weapon Gun.png
Recruit Condition
Premium Draw - Obtain Stratomizer square.jpgStratomizer
Skills
Icon Name Cooldown Duration Level Obtained Effect
Ability Lightning.png Flamek Thunder 7 turns
Lvl 55: 6 turns
20 sec Lvl 1
⇧ Lvl 55This skill is enhanced at level 55.
Earth damage to all enemies (Damage cap: 460,000). Slight chance to inflict
Status Paralysis.pngParalysisCan't attack

Duration: 20 seconds
.
Level 55: Damage increased to 250-350% .
Ability Battery.png Anti-Social 4 turns
Lvl 75: 3 turns
- Lvl 1
⇧ Lvl 75This skill is enhanced at level 75.
Consume own charge bar to gain
Status Loaded0.pngLoadedCharge bar was absorbed by weapon
(Max:
Status Loaded.pngLoadedCharge bar was absorbed by weapon
). Boost to ATK based on
Status Loaded0.pngLoadedCharge bar was absorbed by weapon
lvl. See Notes below.
Ability Battery.png Anti-Social 4 turns
Lvl 75: 3 turns
- Lvl 1
⇧ Lvl 75This skill is enhanced at level 75.
Consume own charge bar to gain
Status Loaded0.pngLoadedCharge bar was absorbed by weapon
(Max:
Status Loaded.pngLoadedCharge bar was absorbed by weapon
). Boost to ATK based on
Status Loaded0.pngLoadedCharge bar was absorbed by weapon
lvl. See Notes below.
Ability Attack2.png Slow Death 5 turns - Lvl 45
8-hit 30%-35% Earth damage to random enemies (Damage cap: 58,000 per hit). Gain 10% charge bar.
Ability Battery.png Anti-Social 4 turns
Lvl 75: 3 turns
- Lvl 1
⇧ Lvl 75This skill is enhanced at level 75.
Consume own charge bar to gain
Status Loaded0.pngLoadedCharge bar was absorbed by weapon
(Max:
Status Loaded.pngLoadedCharge bar was absorbed by weapon
). Boost to ATK based on
Status Loaded0.pngLoadedCharge bar was absorbed by weapon
lvl. See Notes below.
Ability Attack2.png Slow Death 5 turns - Lvl 45
8-hit 30%-35% Earth damage to random enemies (Damage cap: 58,000 per hit). Gain 10% charge bar.
40ph.png
 ???  ???  ???  ???  ???
Support Skills
Name Level Obtained Effect
Phlamek Pact 1 Gain more 70% charge bar when taking damage.[1]
Phlamek Pact 1 Gain more 70% charge bar when taking damage.[1]
Custom Barrel 1 Stacks of
Status Loaded0.pngLoadedCharge bar was absorbed by weapon
increase Charge Attack damage and damage cap.
Extended Mastery Support Skill EMP Boost to multiattack rate upon using a buff skill
Charge Attack
Name Effect
Dead-End Shot Massive Earth damage to one enemy. Consume all
Status Loaded0.pngLoadedCharge bar was absorbed by weapon
stacks. Self-inflict
Status Shorted.pngShortedCharge bar is frozen

Duration: 6 turns
if Eustace has
Status Quickload.pngQuickloadCharge bar was absorbed by weapon
. All allies gain 100%
Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 100% chance of dealing 30% more damage.
at
Status Loaded0.pngLoadedCharge bar was absorbed by weapon
lvl 5.
Dead-End Shot Massive Earth damage to one enemy. Consume all
Status Loaded0.pngLoadedCharge bar was absorbed by weapon
stacks. Self-inflict
Status Shorted.pngShortedCharge bar is frozen

Duration: 6 turns
if Eustace has
Status Quickload.pngQuickloadCharge bar was absorbed by weapon
. All allies gain 100%
Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 100% chance of dealing 30% more damage.
at
Status Loaded0.pngLoadedCharge bar was absorbed by weapon
lvl 5.
Dead-End Shot Massive Earth damage to one enemy. Consume all
Status Loaded0.pngLoadedCharge bar was absorbed by weapon
stacks. Self-inflict
Status Shorted.pngShortedCharge bar is frozen

Duration: 6 turns
if Eustace has
Status Quickload.pngQuickloadCharge bar was absorbed by weapon
. All allies gain 100%
Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 100% chance of dealing 30% more damage.
at
Status Loaded0.pngLoadedCharge bar was absorbed by weapon
lvl 5.
 ???  ???
Dead-End Shot Massive Earth damage to one enemy. Consume all
Status Loaded0.pngLoadedCharge bar was absorbed by weapon
stacks. Self-inflict
Status Shorted.pngShortedCharge bar is frozen

Duration: 6 turns
if Eustace has
Status Quickload.pngQuickloadCharge bar was absorbed by weapon
. All allies gain 100%
Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 100% chance of dealing 30% more damage.
at
Status Loaded0.pngLoadedCharge bar was absorbed by weapon
lvl 5.
 ???  ???
 ???  ???
Extended Mastery Perks
Style Race Individual Mystery
ZenithAtk.pngZenithDef.pngZenithDA.png
ZenithCritHit.pngZenithCADmg.png
ZenithAtk.pngZenithDef.pngZenithDA.png
ZenithTA.pngZenithEarthAtk.png
ZenithCritHit.pngZenithEarthAtk.pngZenithCADmg.png
ZenithCADmgCap.pngZenithSupportSkill.png
ZenithLocked.pngZenithLocked.pngZenithLocked.png
ZenithLocked.pngZenithLocked.png
Extra Data
ID 3040069000 Character ID 3049
JP Name ユーステス JP Title 地砕の霹狼
JP Voice Actor 中井和哉 Release Date 2015-12-31

Gameplay Notes[edit]

Anti-Social[edit]

  • The Anti-Social skill consumes all of Eustace's charge bar in exchange for the
    Status Loaded0.pngLoadedCharge bar was absorbed by weapon
    buff, which varies depending on Eustace's charge bar amount and is as follows:
Charge Effect
0% - 19% Skill Unusable
20% - 40% Gain
Status Quickload.pngQuickloadCharge bar was absorbed by weapon
41% - 65% Gain +1 stack of
Status Loaded0.pngLoadedCharge bar was absorbed by weapon
66% - 90% Gain +2 stacks of
Status Loaded0.pngLoadedCharge bar was absorbed by weapon
91% - 100% Gain +3 stacks of
Status Loaded0.pngLoadedCharge bar was absorbed by weapon
  • When used, gain 10% ATK for each stack of
    Status Loaded0.pngLoadedCharge bar was absorbed by weapon
    present for 3 turns.
  • When at
    Status Loaded.pngLoadedCharge bar was absorbed by weapon
    , if Anti-Social is used and the charge bar has enough to give at least 1 stack of
    Status Loaded0.pngLoadedCharge bar was absorbed by weapon
    , it will remain at
    Status Loaded.pngLoadedCharge bar was absorbed by weapon
    .
  • Status Quickload.pngQuickloadCharge bar was absorbed by weapon
    and
    Status Loaded0.pngLoadedCharge bar was absorbed by weapon
    overwrite eachother. If
    Status Loaded0.pngLoadedCharge bar was absorbed by weapon
    is present and Anti-Social grants
    Status Quickload.pngQuickloadCharge bar was absorbed by weapon
    ,
    Status Loaded0.pngLoadedCharge bar was absorbed by weapon
    will be overwritten and vice versa.

Custom Barrel[edit]

  • Each stack of
    Status Loaded0.pngLoadedCharge bar was absorbed by weapon
    (up to the maximum of five
    Status Loaded0.pngLoadedCharge bar was absorbed by weapon
    ) increases Eustace's Charge Attack damage and damage cap. The stacks are consumed after the Charge Attack.
  • Status Quickload.pngQuickloadCharge bar was absorbed by weapon
    boosts the next Charge Attack by 200%, but afterwards self-inflicts
    Status Shorted.pngShortedCharge bar is frozen

    Duration: 6
    which prevents any charge bar accumulation for 6 turns (including the charge attack turn). Note that
    Status Shorted.pngShortedCharge bar is frozen
    is removable by skills such as
    ClarityRemove 1 debuff from all parties.
    .
Stacks C.A. DMG Boost DMG Cap Boost
Status Loaded1.pngLoadedCharge bar was absorbed by weapon
50% 10%
Status Loaded2.pngLoadedCharge bar was absorbed by weapon
100% 20%
Status Loaded3.pngLoadedCharge bar was absorbed by weapon
200% 50%
Status Quickload.pngQuickloadCharge bar was absorbed by weapon
0%
Status Loaded4.pngLoadedCharge bar was absorbed by weapon
300% 100%
Status Loaded.pngLoadedCharge bar was absorbed by weapon
400% 165%

References[edit]

  1. Great Sundome http://greatsundome.hatenablog.com/entry/2016/01/13/021936
  2. Gamewith https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/21763