News:GameNews 2017-06-28

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2017-06-28[edit source]

The July balance update is scheduled for July 7th. Please refrain from updating wiki character pages with these updates until the scheduled date.

Character update translations provided by /u/lalaca with permission.

SSR Character Balance Updates[edit source]

Agielba[edit source]
  • Charge Attack added effect: Gain Status DefenseUp.png DEF UpDEF is boosted
    for 1 turn.
  • FortitudeGain Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)
    Duration: 1 turn
    , Status DefenseUp.png DEF UpDEF is boosted
    Duration: 3 turns
    , and Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
    Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
    .
    At level 55:
    Buff increased to Status DefenseUp.png40% DEF UpDEF is boosted
    Strength: 40%Duration: 3 turns
    .
    added effect: Gain Status Counter.pngCounters on DMGCounters upon taking DMG
    Counter attacks grant 5% charge bar per hit.
    for up to 3 hits.
  • KagutsuchiGain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
    and Status Drain.pngDrainDamage dealt is partially absorbed to HP
    Strength: 10% of damage dealt (Healing cap: 2000 HP)Duration: 2 turns
    . End cooldown for caster's other skills.
    : Cooldown reduced.
Beatrix[edit source]
  • Charge Attack added effect: Gain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
    .
  • Embrasque Pact added effect: Increased dodge rate based on how low HP is.
Cagliostro[edit source]
  • PhantasmagoriaRemove 1 debuff from caster.
    Gain Status CriticalUp.png30~35% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits
    Strength: 30~35% chance of dealing 30% more damage.Duration: 3 turns
    and Status Reversed Ouroboros.pngReversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted
    Duration: 3 turnsSpecial buff
    .
    At level 75:
    Effect enhanced.
    At level 100:
    Now affects all allies.
    reworked: Remove 1 debuff from self, critical hit rate UP, special effect (multiattack rate UP, ATK/DEF UP). Cooldown reduced. (affects all allies at Lvl 100 with no penalty)
  • ReinforceRestore 200 + 25% of all allies' HP (Healing cap: 2000).
    All allies gain Status Heal.pngRefreshHP is restored on every turn
    Duration: 3 turnsHealing cap: 200
    .
    added effect: Also grants Status Heal.pngRefreshHP is restored on every turn
    .
Cerberus[edit source]
  • Charge Attack: Improved triple attack rate.
  • Triad DeceptionInflict Status Charm.pngCharmedAttacks are slightly limited
    , Status Blind.pngBlindedAttacks have a slight chance to miss
    , and Status Burned.pngBurnedHP is lowered on every turn
    on a foe.
    : Debuff success rate improved.
  • Infernal Heaven: Improved triple attack rate. Inflicts Status DebuffResDown.png Debuff Res. Down (Stack)Debuff resistance is lowered (Stackable)
    on triple attack.
Charlotta[edit source]
  • 5★ Charge Attack: Break condition for bonus damage removed. Base damage and damage cap increased.
  • Blue Moon200%-300% Water damage to a foe and inflict Status DefenseDown.png20% DEF DownDEF is lowered
    Strength: 20%Base Accuracy: 80%Stacking: Single
    (Damage cap: ~440,000).
    At level 55:
    Damage increased to 250%-350%.
    At level 90:
    Damage increased to 350%-450%. Debuff success rate on Status DefenseDown.png20% DEF DownDEF is lowered
    Strength: 20%Base Accuracy: 100%Stacking: Single
    increased to 100%.
    : Debuff success rate improved.
  • Sword of Lumiel400%-500% Water damage to a foe in Overdrive (Damage cap: ~600,000). Inflict Mode Bar CutCut to foe's mode bar
    .
    At level 100:
    Damage increased to 550%. No longer requires Overdrive. Also gain Status Repel.pngUnchallengedNext DMG received will be ineffective
    Duration: 1 turn
    .
    (Lvl 100) reworked: 550% Water damage, reduce enemy Mode Bar, and gain Status Repel.pngUnchallengedNext DMG received will be ineffective
    for 1 turn.
  • Captain of Holy Knights added effect: Gain status boosts (ATK and multiattack rate) every turn (max 5 turns). Ends when hit.
Clarisse[edit source]
Chat Noir[edit source]
  • Charge Attack (with Forewarning): Reduced turn count until damage.
  • Charge Attack (with Riddle): Debuff success improved. Phantom Thief now inflicts Status Paralysis Purple.pngParalyzedCan't attack
    This type of Paralysis is on a separate resistance counter
    than the normal (yellow) Paralysis debuff.
    instead.
  • A Spectacular HeistPlain damage to a foe based on 1%-5% of its current HP and remove 1 buff. (Damage cap: ~710,000): Cooldown reduced, charge bar cost removed.
  • Don't Trust Your Eyes: more Dodges with Riddle status.
De La Fille[edit source]
  • Charge Attack added effect: All allies gain Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    for up to 1 hit.
  • Jewel MirrorGain Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
    Strength: 100%-700% damageDuration: 1 turn Counter attacks grant 5% charge bar per hit.
    and Status Bonus Damage.png20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 20%Duration: Ends upon taking damage.
    . (Bonus Light DMG effect ends upon taking damage.)
    At level 55:
    Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
    Strength: 200%-700% damageDuration: 2 turnsCounter attacks grant 5% charge bar per hit.
    counter damage increased to 200%-700%.
    reworked: Gain Status Counter.pngCounters on DodgeDodge and counter one-ally attacks
    Counter attacks grant 5% charge bar per hit.
    for up to 3 hits. Grants Status Bonus Damage.png Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    until damaged.
Eustace[edit source]
  • Charge Attack added effect: All allies gain Status CriticalUp.png Critical Hit Rate UpDMG is slightly boosted for critical hits
    if 5 stacks of Loaded are consumed.
  • Anti-SocialAll allies gain Status CriticalUp.png45% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits
    Strength: 45% chance of dealing 50% more damage.Duration: 3 turns
    .
    (Uses 20% of charge bar)
    added effect: Increases ATK based on Loaded stacks.
Feena[edit source]
  • Charge Attack added effect: Damage cap increased based on Status Crushed1.pngCrushedCharge attack DMG and charge attack DMG cap is boosted
    stacks.
Io (Grand)[edit source]
  • Charge Attack reworked: Buffs allies based on Mystic Vortex stacks (Status Heal.pngRefreshHP is restored on every turn
    , Status Strength.pngStrengthATK is greatly boosted based on how high HP is
    , Status DamageCapUp.png DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
    ).
  • Flowery Seven7-hit superior element damage to random foes. Boost to damage cap based on Status Mystic Vortex 1.pngMystic VortexSkill effects and charge attack specs are boosted
    Can't be removed
    lvl.
    At level 55:
    Damage increased.
    : Base damage increased; damage cap increased based on Vortex stacks.
  • Mystic VortexConvert charge bar to gain Status Mystic Vortex 1.pngMystic VortexSkill effects and charge attack specs are boosted
    Can't be removed
    .
    (Raises Status Mystic Vortex 1.pngMystic VortexSkill effects and charge attack specs are boosted
    Can't be removed
    lvl based on charge bar amount used.)
    reworked: Max 3 stacks, based on charge bar level (consumes existing bar instead of flat 25%?). Resets stacks on Charge Attack use, not skill use.
  • Enchanted Light reworked: All allies' Light damage increased based on Vortex stacks.
Melissabelle[edit source]
  • Right Hairsaber5-hit, 100% Wind damage to random foes (Damage cap: ~82,000 per hit).
    (Hit number increases upon each cast [Max: 10 hits].)
    : Increased damage.
  • Left Hairsaber6-hit, 100% Wind damage to random foes (Damage cap: ~82,000 per hit).
    (Hit number increases upon each cast [Max: 10 hits].)
    : Increased damage.
  • Automatic Follicle Defense System reworked: Increases Counter rate based on how low HP is; skill damage cap UP.
  • Golden Luster added effect: Increased damage each time a damaging skill is used (max 10 stacks). Effect is about 5%/stack, tested in Trial Battles
Societte[edit source]
  • Charge Attack added effect: Next use of Opening Dance: Kagura is cast on all allies.
  • First Dance: KaguraRestore an ally's HP (Healing cap: 2000). Grants Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    Strength: 500 HP or 10% charge barDuration: 3 turns
    and Status Bonus Damage.png10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 10%Duration: 3 turns
    .
    added effect: Also grant Status Bonus Damage.png Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    .
Vaseraga[edit source]
  • 5★ Charge Attack: Status Aubade Grynoth.pngAubade GrynothNext Instinction's DMG and DMG cap boosted
    effect increased.
  • Forgotten TalesGain Status AttackUp.png30% ATK UpATK is boosted
    Strength: 30%Multiplier: NormalDuration: 3 turns
    and Status Overdrive Curbed.pngMode Bar Cut BoostedCut to overdrive gauge is boosted
    Strength: 30%Duration: 3 turns
    .
    At level 100:
    Buff becomes a unique modifier and effect increased to Status AttackUp.png50% ATK UpATK is boosted
    Strength: 50%Multiplier: UniqueDuration: 3 turns
    . Also gain Status Bonus Damage.png20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    .
    (Lvl 100): Improved ATK boost.
  • Feel No Pain added effect: Increases DEF based on how low HP is.
Zeta[edit source]
  • Charge Attack added effect: Gain Status CriticalUp.png Critical Hit Rate UpDMG is slightly boosted for critical hits
    .
  • Spear of ArvessFire damage to a foe (Damage cap: ~440,000).
    Inflict Status Arvess Fermare 4.pngArvess FermareTargeted by a skill
    Duration: 4 turns
    .
    At level 55:
    Damage increased to 300%-350%.
    reworked: Fire damage to one enemy; inflicts Arvess FelmareUnofficial, amateur translation debuff (works like Jamil's Hitmark).
  • RhapsodyGain Status AttackUp.png20% ATK UpATK is boosted
    Strength: 20%Duration: 1 turn
    for 1 turn, and Status Defiance.pngSalted WoundATK is boosted when foe is in break mode
    Strength: 7%Duration: 1 hit
    and Status Defiance.pngSalted Wound (Arvess Fermare)ATK is boosted when foe is hitmarked
    Strength: 230%Duration: 1 hit2/3 effectiveness when used with Charge Attack
    for 1 hit.
    At level 75:
    Effect enhanced.
    reworked: ATK boost changed from enemy in Break to enemy with Arvess FelmareUnofficial, amateur translation debuff. Additional boost if enemy is in Break.
  • Thousand Flames250%-350% Fire damage to all foes (Damage cap: ~480,000).
    Inflict Status Lock.pngBreak Boosted (Time)Break mode time is extended
    .
    added effect: Inflicts Status Lock.pngBreak Boosted (Time)Break mode time is extended
    .

SR Character Balance Updates[edit source]

Abby[edit source]
  • Lemme Handle This, Bobo!Gain Status Counter.pngCounters on Dodge (3 times)Dodge and counter one-ally attacks
    Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
    and Status AggroUpArrow.pngHostility UpMore likely to be attacked
    Duration: 2 turns
    .
    At level 45:
    Effect enhanced.
    added effect: Hostility UP.
  • Raging ArmGain Status AttackUp.png100% ATK UpATK is boosted
    Strength: 100%Duration: 2 turns
    .
    reworked: duration increased.
  • I'll Slice Ya in Two!: increased damage against Wind.
Cagliostro (Event)[edit source]
  • PhantasmagoriaRemove 1 debuff from caster. Gain Status CriticalUp.png Critical Hit Rate UpDMG is slightly boosted for critical hits
    Duration: 3 turns
    and Status Reversed Ouroboros.pngReversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted
    Duration: 3 turnsSpecial buff
    .
    At level 65:
    Now affects all allies.
    reworked: Remove 1 debuff from self, gain critical hit rate UP, DA UP, ATK/DEF UP. Cooldown reduced.
Claudia[edit source]
  • Charge Attack added effect: Status EarthResDown.png Earth DEF DownDEF is lowered for earth DMG
    .
  • Body Blow200% Earth damage to a foe. Inflict Status DoubleDown.pngDA DownDouble attack rate is lowered
    Duration: 180 seconds
    .
    At level 45:
    Damage increased to 250%.
    added effect: Inflicts Status DoubleDown.pngDA DownDouble attack rate is lowered
    . Damage cap increased and cooldown reduced.
  • SiestaGain Status SkillUp.png50% Skill DMG Up (Stackable)Skill DMG and accuracy are boosted (Stackable)
    Strength: 50%
    and boost to skill hit rate. Self-inflict Status DefenseDown.png30% DEF DownDEF is lowered (Can't be removed)
    Strength: 30%Duration: 1 turn
    .
    reworked: boosts skill damage AND accuracy. Cooldown reduced. (*TL note:* the change we've all been waiting for...!)
Daetta (SR)[edit source]
  • Steel Gram200% Light damage to all foes (Damage cap: ~360,000).
    (Boost to damage as number of foes decrease)
    At level 45:
    Damage increased.
    : Damage cap increased.
  • Full Break II150% Light damage to a foe (Damage cap: ~220,000).
    Inflict Status AttackDown.png15% ATK DownATK is lowered
    Strength: 15%Duration: 180 secondsStacking: Single
    , Status DefenseDown.png15% DEF DownDEF is lowered
    Strength: 15%Duration: 180 secondsStacking: Single
    , and Mode Bar CutCut to foe's mode bar
    .
    At level 65:
    Effect enhanced.
    : Light damage to one enemy.
  • Beastial PowerGain Status AttackUp.png ATK UpATK is boosted
    Duration: 3 turns
    , Status DefenseUp.png DEF UpDEF is boosted
    Duration: 3 turns
    , Status DoubleUp.png DA UpDouble attack rate is boosted
    Duration: 3 turns
    , and Status TripleUp.png TA UpTriple attack rate is boosted
    Duration: 3 turns
    .
    : Cooldown reduced.
Dorothy[edit source]
Keehar[edit source]
  • VintostusBig Wind damage to all foes based on foes' number of debuffs.
    At level 45:
    Effect enhanced.
    reworked: Damage scales based on enemies debuffs (similar to Sidewinder's Bullseye Run). Base damage and damage cap increased.
  • Shtrifen BreezeWind damage to all foes with a debuff. Breeze: Base damage and damage cap increased.
Mishra[edit source]
  • MiserableInflict Status AttackDown.png10% ATK DownATK is lowered
    Strength: 10%Duration: 180 secondsStacking: Single
    and Status WaterResDown.png10% Water DEF DownDEF is lowered for water DMG
    Strength: 10%Duration: 180 seconds
    on a foe.
    At level 45:
    Debuff increased to Status AttackDown.png15% ATK DownATK is lowered
    Strength: 15%Duration: 180 secondsStacking: Single
    and Status WaterResDown.png15% Water DEF DownDEF is lowered for water DMG
    Strength: 15%Duration: 180 seconds
    .
    added effect: Status WaterResDown.png Water DEF DownDEF is lowered for water DMG
    . Debuff success rate improved.
  • Dusk TrailWater damage to a foe. Inflict Status Blind.pngBlindedAttacks have a slight chance to miss
    Duration: 180 seconds
    .
    At level 65:
    Effect enhanced.
    : Base damage and damage cap increased. Debuff success rate improved.
  • Pursuit of Beauty reworked: Debuff resistance increased.
Yaia[edit source]
  • Charge Attack reworked: No longer deals damage. Heals other allies and boosts their ATK/DEF.
  • PorridgeEverybody get happy!
    (All allies gain Status Heal.pngRefreshHP is restored on every turn
    Strength: 10% or 500 HP / turnDuration: 4 turns
    .)
    : Healing improved, Cooldown reduced.
  • Hurray!All allies gain Status AttackUp.png20% ATK UpATK is boosted
    Strength: 20%Duration: 5 turns
    .
    : Cooldown reduced.

R Character Balance Updates[edit source]

Elmelaura[edit source]
Leonora[edit source]
Richard[edit source]
  • Resist DrawRandom change to all allies' DEF
    At level 45:
    Effect enhanced.
    : change to allies' DEF minimum value decreased, maximum value increased. Adjusted randomness to favor positive effect. Cooldown reduced.
  • Highs and LowsRandom change to all allies' ATK: change to allies' ATK minimum value decreased, maximum value increased. Adjusted randomness to favor positive effect. Cooldown reduced.
Walder[edit source]

Main Summon Cooldown Update[edit source]

Main summon initial cooldown will be reduced by uncap. Each uncap from 1★ to 3★ will reduce the initial cooldown by one turn. If the summon is 4★, the summon will be usable on turn 1. This does not change the cooldown after it has been used, or if it is not your main summon.

Item Drop Updates[edit source]