News:GameNews 2017-06-28

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2017-06-28[edit]

The July balance update is scheduled for July 7th. Please refrain from updating wiki character pages with these updates until the scheduled date.

Character update translations provided by /u/lalaca with permission.

SSR Character Balance Updates[edit]

Agielba[edit]
  • Charge Attack added effect: Gain
    Status DefenseUp.pngDEF UpDEF is boosted
    for 1 turn.
  • FortitudeGain
    Status Substitute.pngSubstituteReceives foe attack in place of an ally
    (Excludes all-foe all-ally attacks)

    Duration: 1 turns
    ,
    Status DefenseUp.pngDEF UpDEF is boosted

    Duration: 3 turns
    , and
    Status Counter.pngCounters on DMGCounters upon taking DMG

    Duration: 3 turns
    for up to 3 hits.
    Level 55: Buff increased to
    Status DefenseUp.png40% DEF UpDEF is boosted

    Strength: 40%
    Duration: 3 turns
    .
    added effect: Gain
    Status Counter.pngCounters on DMGCounters upon taking DMG
    for up to 3 hits.
  • KagutsuchiGain 50%-150%
    Status Jammed.pngJammedATK is greatly boosted as HP is lowered

    Strength: 50%-150%
    Duration: 2 turns
    and
    Status Drain.pngDrainDamage dealt is partially absorbed to HP (Can't be removed)

    Duration: 2 turns
    , healing Agielba for 10% of damage dealt (Healing cap: 2000 HP).
    : Cooldown reduced.
Beatrix[edit]
  • Charge Attack added effect: Gain
    Status Jammed.pngJammedATK is greatly boosted as HP is lowered
    .
  • Embrasque Pact added effect: Increased dodge rate based on how low HP is.
Cagliostro[edit]
  • PhantasmagoriaGain
    Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits

    Strength: 30%
    Probability: 30~35%
    Duration: 3 turns
    ,
    Status Reversed Ouroboros.pngReversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted

    Duration: 3 turns
    Special buff
    , and remove 1 debuff.
    Level 75: Effect enhanced.
    Level 100: Now affects all allies.
    reworked: Remove 1 debuff from self, critical hit rate UP, special effect (multiattack rate UP, ATK/DEF UP). Cooldown reduced. (affects all allies at Lvl 100 with no penalty)
  • ReinforceHeal all allies for 200 + 25% HP and grant
    Status Heal.pngRefreshHP is restored on every turn

    Strength: 200 HP / turn
    Duration: 3 turns
    (Healing cap: 2000 HP).
    added effect: Also grants
    Status Heal.pngRefreshHP is restored on every turn
    .
Cerberus[edit]
  • Charge Attack: Improved triple attack rate.
  • Triad DeceptionInflict
    Status Charm.pngCharmedAttacks are slightly limited
    ,
    Status Blind.pngBlindedAttacks have a slight chance to miss
    , and
    Status Burned.pngBurnedHP is lowered on every turn
    on one enemy.
    : Debuff success rate improved.
  • Infernal Heaven: Improved triple attack rate. Inflicts
    Status DebuffResDown.pngDebuff Res. Down (Stack)Debuff resistance is lowered (Stackable)
    on triple attack.
Charlotta[edit]
  • 5★ Charge Attack: Break condition for bonus damage removed. Base damage and damage cap increased.
  • Blue Moon200%-300% Water damage to one enemy and inflict
    Status DefenseDown.png20% DEF DownDEF is lowered

    Strength: 20%
    Probability: 80%
    (Damage cap: 440,000).
    Level 55: Damage increased to 250%-350%.
    Level 90: Damage increased to 350%-450%. Debuff success rate increased to 100%.
    : Debuff success rate improved.
  • Sword of Lumiel400%-500% Water damage to one enemy in Overdrive and cut its mode bar (Damage cap: 600,000).
    Level 100: Damage increased to 550%. No longer requires Overdrive. Also gain
    Status Repel.pngUnchallengedNext DMG received will be ineffective

    Duration: 1 turns
    .
    (Lvl 100) reworked: 550% Water damage, reduce enemy Mode Bar, and gain
    Status Repel.pngUnchallengedNext DMG received will be ineffective
    for 1 turn.
  • Captain of Holy Knights added effect: Gain status boosts (ATK and multiattack rate) every turn (max 5 turns). Ends when hit.
Clarisse[edit]
  • Charge Attack added effect: Also inflicts
    Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
    .
  • Nano AnalyzeInflict
    Status DefenseDown.png25% DEF DownDEF is lowered

    Strength: 25%
    Probability: 90%
    Duration: 180 seconds
    and
    Status FireResDown.pngFire DEF LoweredDEF is lowered for fire DMG

    Strength: 15%
    Probability: 80%
    Duration: 180 seconds
    on one enemy.
    added effect: Also inflicts
    Status FireResDown.pngFire DEF LoweredDEF is lowered for fire DMG
    .
  • Atomic ResolutionPlain damage to one enemy based on 1%-5% of its current HP and remove 1 buff (Damage cap: ~700,000).
    : Cooldown reduced.
Chat Noir[edit]
  • Charge Attack (with Forewarning): Reduced turn count until damage.
  • Charge Attack (with Riddle): Debuff success improved. Phantom Thief now inflicts
    Status Paralysis Purple.pngParalyzedCan't attack

    This type of Paralysis is on a separate resistance counter
    than the normal (yellow) Paralysis debuff.
    instead.
  • A Spectacular HeistPlain damage to one enemy based on 1%-5% of its current HP and remove 1 buff. (Damage cap: ~700,000)
    : Cooldown reduced, charge bar cost removed.
  • Don't Trust Your Eyes: more Dodges with Riddle status.
De La Fille[edit]
  • Charge Attack added effect: All allies gain
    Status Mirror Image.pngMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    for up to 1 hit.
  • Jewel MirrorGain
    Status Counter.pngCounters on DodgeOverrides one-foe one-ally attack and strikes foe
    up to 3 hits. Gain 20%
    Status Bonus Damage.pngBonus Light DMGDeals bonus light DMG for one-foe one-ally attacks

    Strength: 20%
    Duration: Ends upon taking damage.
    . Counter attacks deal 100%-700% damage. (Bonus Light DMG effect ends upon taking damage.)
    Level 55: Counter attack damage increased to 200%-700%.
    reworked: Gain
    Status Counter.pngCounters on DodgeOverrides one-foe one-ally attack and strikes foe
    for up to 3 hits. Grants
    Status Bonus Damage.pngBonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    until damaged.
Eustace[edit]
  • Charge Attack added effect: All allies gain
    Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits
    if 5 stacks of Loaded are consumed.
  • Anti-SocialConsume own charge bar to gain
    Status Loaded0.pngLoadedCharge bar was absorbed by weapon
    (Max:
    Status Loaded.pngLoadedCharge bar was absorbed by weapon
    ). Boost to ATK based on
    Status Loaded0.pngLoadedCharge bar was absorbed by weapon
    lvl. See Notes below.
    added effect: Increases ATK based on Loaded stacks.
Feena[edit]
  • Charge Attack added effect: Damage cap increased based on
    Status Crushed1.pngCrushedCharge attack DMG and charge attack DMG cap is boosted
    stacks.
Io (Grand)[edit]
  • Charge Attack reworked: Buffs allies based on Mystic Vortex stacks (
    Status Heal.pngRefreshHP is restored on every turn
    ,
    Status Strength.pngStrengthATK is greatly boosted as HP is raised
    ,
    Status DamageCapUp.pngDMG Cap BoostedCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
    ).
  • Flowery Seven7-hit superior element damage to random enemies (Damage cap: ~560,000). Damage cap increases based on
    Status Mystic Vortex 1.pngMystic VortexSkill effects are boosted
    lvl.
    Level 55: Damage increased.
    : Base damage increased; damage cap increased based on Vortex stacks.
  • Mystic VortexConvert charge bar to gain
    Status Mystic Vortex 1.pngMystic VortexSkill effects are boosted
    . (Raises
    Status Mystic Vortex 1.pngMystic VortexSkill effects are boosted
    lvl based on charge bar amount used.)
    reworked: Max 3 stacks, based on charge bar level (consumes existing bar instead of flat 25%?). Resets stacks on Charge Attack use, not skill use.
  • Enchanted Light reworked: All allies' Light damage increased based on Vortex stacks.
Melissabelle[edit]
  • Right Hairsaber5-hit Wind damage to random enemies (Damage cap: ~82,000 per hit). Hits increase by 1 with each cast (Max: 10 hits).
    : Increased damage.
  • Left Hairsaber6-hit Wind damage to random enemies (Damage cap: ~66,000 / ~82,000 per hit). Hits increase by 1 with each cast (Max: 10 hits).
    : Increased damage.
  • Automatic Follicle Defense System reworked: Increases Counter rate based on how low HP is; skill damage cap UP.
  • Golden Luster added effect: Increased damage each time a damaging skill is used (max 10 stacks). Effect is about 5%/stack, tested in Trial Battles
Societte[edit]
  • Charge Attack added effect: Next use of Opening Dance: Kagura is cast on all allies.
  • Opening Dance: KaguraHeal one ally up to 2000 HP. Grants
    Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

    Strength: 500 HP or 10% charge bar
    Duration: 3 turns
    and 10%
    Status Bonus Damage.pngBonus Water DMGDeals bonus water DMG for one-foe one-ally attacks

    Strength: 10%
    Duration: 3 turns
    .
    added effect: Also grant
    Status Bonus Damage.pngBonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    .
Vaseraga[edit]
  • 5★ Charge Attack:
    Status Aubade Grynoth.pngAubade GrynothNext Instinction's DMG and DMG cap boosted
    effect increased.
  • Forgotten TalesGain
    Status AttackUp.png30% ATK UpATK is boosted

    Strength: 30%
    Duration: 3 turns
    and
    Status Overdrive Curbed.pngMode Bar Cut BoostedCut to overdrive gauge is boosted

    Duration: 3 turns
    30% increased Overdrive cut
    .
    Level 100: Buff effect increased to
    Status AttackUp.png50% ATK UpATK is boosted

    Strength: 50%
    Duration: 3 turns
    Unique modifier
    . Also gain 20%
    Status Bonus Damage.pngBonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks

    Strength: 20%
    Duration: 3 turns
    .
    (Lvl 100): Improved ATK boost.
  • Feel No Pain added effect: Increases DEF based on how low HP is.
Zeta[edit]
  • Charge Attack added effect: Gain
    Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits
    .
  • Spear of ArvessFire damage to one enemy and inflict
    Status Arvess Fermare.pngArvess FermareTargeted by a skill

    Duration: 90 seconds
    (Damage cap: ~440,000).
    Level 55: Damage increased to 300%-350%.
    reworked: Fire damage to one enemy; inflicts
    Arvess FelmareUnofficial, amateur translation
    debuff (works like Jamil's Hitmark).
  • RhapsodyGain
    Status AttackUp.png20% ATK UpATK is boosted

    Strength: 20%
    Duration: 1 turns
    for 1 turn, and
    Status Defiance.pngSalted WoundATK is boosted when foe is in break mode

    Strength: 7%
    Duration: 1 hit
    and
    Status Defiance.pngSalted Wound (Arvess Fermare)ATK is boosted when foe is hitmarked

    Strength: 230%
    Duration: 1 hit
    2/3 effectiveness when used with Charge Attack
    for 1 hit.[1]
    Level 75: Effect enhanced.
    reworked: ATK boost changed from enemy in Break to enemy with
    Arvess FelmareUnofficial, amateur translation
    debuff. Additional boost if enemy is in Break.
  • Thousand Flames250%-350% Fire damage to all enemies and inflict
    Status Lock.pngBreak Boosted (Time)Break mode time is extended
    (Damage cap: ~480,000).
    added effect: Inflicts
    Status Lock.pngBreak Boosted (Time)Break mode time is extended
    .

SR Character Balance Updates[edit]

Abby[edit]
  • Lemme Handle This, Bobo!Gain
    Status Counter.pngCounters on DodgeOverrides one-foe one-ally attack and strikes foe

    Duration: 2 turns
    for up to 3 hits and
    Status AggroUpArrow.pngHostility BoostedMore likely to be attacked

    Duration: 2 turns
    .
    Level 45: Effect enhanced.
    added effect: Hostility UP.
  • Raging ArmGain
    Status AttackUp.png100% ATK UpATK is boosted

    Strength: 100%
    Duration: 2 turns
    .
    reworked: duration increased.
  • I'll Slice Ya in Two!: increased damage against Wind.
Cagliostro (Event)[edit]
  • PhantasmagoriaRemove 1 debuff. Gain
    Status CriticalUp.pngCritical Hit Rate UpDMG is slightly boosted for critical hits

    Duration: 3 turns
    and
    Status Reversed Ouroboros.pngReversed OuroborosATK is boosted / DEF is boosted / Double attack rate is boosted

    Duration: 3 turns
    Special buff
    .
    Level 65: Now affects all allies.
    reworked: Remove 1 debuff from self, gain critical hit rate UP, DA UP, ATK/DEF UP. Cooldown reduced.
Claudia[edit]
  • Charge Attack added effect:
    Status EarthResDown.pngEarth DEF LoweredDEF is lowered for earth DMG
    .
  • Body Blow200% Earth damage to one enemy and inflict
    Status DoubleDown.pngDA DownDouble attack rate is lowered

    Duration: 180 seconds
    .
    Level 45: Damage increased to 250%.
    added effect: Inflicts
    Status DoubleDown.pngDA DownDouble attack rate is lowered
    . Damage cap increased and cooldown reduced.
  • SiestaGain 50%
    Status SkillUp.pngSkill DMG Boosted (Stackable)Skill DMG and accuracy are boosted (Stackable)
    , boost to skill hit rate, and self-inflict
    Status DefenseDown.png30% DEF DownDEF is lowered (Can't be removed)

    Strength: 30%
    Duration: 1 turns
    .
    reworked: boosts skill damage AND accuracy. Cooldown reduced. (*TL note:* the change we've all been waiting for...!)
Daetta (SR)[edit]
  • Steel GramLight damage to all enemies (damage increases with fewer enemies).
    Level 45: Damage increased.
    : Damage cap increased.
  • Full Break IILight damage to one enemy and cut its mode bar. Inflict
    Status AttackDown.pngATK DownATK is lowered

    Duration: 180 seconds
    and
    Status DefenseDown.pngDEF DownDEF is lowered

    Duration: 180 seconds
    .
    Level 65: Effect enhanced.
    : Light damage to one enemy.
  • Beastial PowerGain
    Status AttackUp.pngATK UpATK is boosted

    Duration: 3 turns
    ,
    Status DefenseUp.pngDEF UpDEF is boosted

    Duration: 3 turns
    ,
    Status DoubleUp.pngDA UpDouble attack rate is boosted

    Duration: 3 turns
    , and
    Status TripleUp.pngTA UpTriple attack rate is boosted

    Duration: 3 turns
    .
    : Cooldown reduced.
Dorothy[edit]
  • Charge Attack added effect:
    Status FireResDown.pngFire DEF LoweredDEF is lowered for fire DMG
    .
  • Laundry!I'll remove all debuffs just for you and boost your charge bar!
    (Remove all debuffs from the Main Character and grant 50% charge bar.)
    reworked: Remove all debuffs from MC and boost charge bar.
  • At Your Service!I will boost attack and defense just for you!
    (Main Character gains
    Status AttackUp.pngATK UpATK is boosted
    and
    Status DefenseUp.pngDEF UpDEF is boosted
    .)
    : Increased ATK/DEF UP.
Keehar[edit]
  • VintostusBig DMG to all foes based on foes' number of debuffs.
    Level 45: Effect enhanced.
    reworked: Damage scales based on enemies debuffs (similar to Sidewinder's Bullseye Run). Base damage and damage cap increased.
  • Shtrifen BreezeWind DMG to all foes with a debuff
    Breeze: Base damage and damage cap increased.
Mishra[edit]
  • MiserableInflict
    Status AttackDown.png10% ATK DownATK is lowered

    Strength: 10%
    Duration: 180 seconds
    and
    Status WaterResDown.pngWater DEF LoweredDEF is lowered for water DMG

    Duration: 180 seconds
    on one enemy.
    Level 45: Debuff increased to
    Status AttackDown.png15% ATK DownATK is lowered

    Strength: 15%
    Duration: 180 seconds
    .
    added effect:
    Status WaterResDown.pngWater DEF LoweredDEF is lowered for water DMG
    . Debuff success rate improved.
  • Dusk TrailWater damage to one enemy and inflict
    Status Blind.pngBlindedAttacks have a slight chance to miss

    Duration: 180 seconds
    .
    Level 65: Enhanced effect.
    : Base damage and damage cap increased. Debuff success rate improved.
  • Pursuit of Beauty reworked: Debuff resistance increased.
Yaia[edit]
  • Charge Attack reworked: No longer deals damage. Heals other allies and boosts their ATK/DEF.
  • PorridgeEverybody get happy! (All allies gain
    Status Heal.pngRefreshHP is restored on every turn
    .)
    : Healing improved, Cooldown reduced.
  • Hurray!All allies gain
    Status AttackUp.pngATK UpATK is boosted

    Strength: Medium
    Duration: 5 turns
    .
    : Cooldown reduced.

R Character Balance Updates[edit]

Elmelaura[edit]
Leonora[edit]
Richard[edit]
  • Resist DrawRandom change to all allies' DEF
    Level 45: Effect enhanced.
    : change to allies' DEF minimum value decreased, maximum value increased. Adjusted randomness to favor positive effect. Cooldown reduced.
  • Wild CardRandom change to all allies' ATK
    : change to allies' ATK minimum value decreased, maximum value increased. Adjusted randomness to favor positive effect. Cooldown reduced.
Walder[edit]
  • CamouflageGain
    Status DefenseUp.pngOther SelfTakes no DMG or debuffs while in effect
    .
    Level 45: Also gain
    Status AttackUp.pngATK UpATK is boosted
    .
    added effect: Also gain
    Status AttackUp.pngATK UpATK is boosted
    .
  • Black DownEarth damage to one enemy and inflict BlindBlind.
    : Base damage and damage cap increased.

Main Summon Cooldown Update[edit]

Main summon initial cooldown will be reduced by uncap. Each uncap from 1★ to 3★ will reduce the initial cooldown by one turn. If the summon is 4★, the summon will be usable on turn 1. This does not change the cooldown after it has been used, or if it is not your main summon.

Item Drop Updates[edit]

  • Hecate_Mk2 https://twitter.com/Hecate_mk2/status/883276420046233600