This article is about the buff. For the class, see Assassin.
Status Effects
About | List of Status Effects
Stacking: ATK Down | DEF Down
Assassin (Buff) refers to a subset of Status Effects that boost the ATK of the character.
Their characteristics are as follows:
- The ATK of the character is boosted.
- The ATK boost for charge attacks is reduced to 2/3 of its original effectiveness.
- For standard Assassin buffs:
- The damage cap of normal attacks is boosted to ~1,160,000 per hit (before any Damage Cap boosts or Final Damage boosts).
- The damage cap of charge attacks is boosted by 30%.[1]
- Some Assassin buffs boost charge attacks by more than 30%, e.g.
Tiger's BlessingATK is boosted by Tiger's Blessing
. Please refer to the specific Character pages for more information about the value of the increase damage cap.
- Conditional Assassin buffs only get consumed if the condition is present.
Salted WoundATK is boosted when foe is in break mode
is not consumed by summon calls.
- Stacking rules are as follows:
- When stacking, the increase in damage cap will not increase further than what is mentioned above.
- Single-target and teamwide
Salted WoundATK is boosted when foe is in break mode
; single-target and teamwide
DefianceATK is boosted for foes in Overdrive
; and Mark Assassin buffs will stack with each other.
- Anytime Assassin will overwrite any instance of
Salted WoundATK is boosted when foe is in break mode
,
DefianceATK is boosted for foes in Overdrive
, and Mark Assassin buffs.
- Shiva (Summon)'s
Path of DestructionATK is boosted
will overwrite all Assassin buffs.
- Composite statuses which contain multiple effects (e.g.
Nayde VanaroosaATK is sharply boosted
) will still remain visually present, but still does not stack with other Assassin buffs.
Salted Wound
Salted WoundATK is boosted when foe is in break mode
(colloquially referred to as Break Assassin) refers to an ATK buff which is conditional on the premise that the foe is in Break mode.
|
Disclaimer This section is still being written, it may be wildly inaccurate or missing significant data. If you can help please feel free to edit it but please write edit summaries, preferably with sources.
|
Element
|
Character
|
Weapon / Chara C.A.
|
Summon
|
Support / EMS
|
Swordmaster
|
01
|
Tien The Final OrderGain Salted Wound (1 time)ATK is boosted when foe is in break mode Strength: 280%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack and 20% ATK UpATK is boosted Strength: 20%Duration: 1 turn . At level 75: Effect enhanced. At level 85: Also inflict OnslaughtTakes effects that activate against foes in break Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect, Break Boosted (Time)Break mode time is extended , and Break Boosted (DMG)DMG needed to switch to normal mode is boosted on a foe.
Tien Ten-Wolf's TriumphAll allies gain Salted Wound (1 time)ATK is boosted when foe is in break mode Strength: 280%Multiplier: AssassinDuration: 1 turn , 20% ATK UpATK is boosted Strength: 20%Duration: 1 turn , 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 30%Duration: 2 turns, and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (Can't recast.)
Zeta RhapsodyGain 20% ATK UpATK is boosted Strength: 20%Multiplier: NormalDuration: 1 turn , Salted Wound (1 time)ATK is boosted when foe is in break mode Strength: 7%Multiplier: AssassinDuration: 1 turn , and Salted Wound (Arvess Fermare) (1 time)ATK is boosted when foe is hitmarked Strength: 230%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack.
|
|
|
|
Ushumgal
|
02
|
Zeta (Water) RhapsodyGain Salted Wound (Arvess Fermare) (1 time)ATK is boosted when foe is hitmarked Strength: 230%Multiplier: AssassinDuration: 1 turn , Salted Wound (1 time)ATK is boosted when foe is in break mode Strength: 7%Multiplier: AssassinDuration: 1 turn , and 20% ATK UpATK is boosted Strength: 20%Multiplier: NormalDuration: 1 turn .
Suframare (Summer) Frost BiteInflict Break Boosted (Time)Break mode time is extended and Break Boosted (DMG)DMG needed to switch to normal mode is boosted on a foe. All allies gain Salted Wound (1 time)ATK is boosted when foe is in break mode Duration: 1 turn . At level 65: Effect enhanced.
|
|
|
|
Exitosus
|
03
|
Herja (SR) ManhuntGain Salted Wound (1 time)ATK is boosted when foe is in break mode Duration: 1 turn and ATK UpATK is boosted Duration: 1 turn .
Garma Visera DecoupGain Salted Wound (1 time)ATK is boosted when foe is in break mode Duration: 1 turn and ATK UpATK is boosted Duration: 1 turn .
|
|
|
|
Grand Edge
Wasp-Sting Rapier
|
04
|
Nectar Grasping PounceGain Dodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 10%Multiplier: SeraphicDuration: 2 turns. If Mana FlowDeals triple attacks / Bonus Wind DMG effect / Uplift effect / Hostility is boosted (Can't be removed) is in effect: Also gain Salted Wound (1 time)ATK is boosted when foe is in break mode Strength: 280%Multiplier: AssassinDuration: 1 turn .
Helnar Apyre BiteInflict Break Boosted (Time)Break mode time is extended and Break Boosted (DMG)DMG needed to switch to normal mode is boosted on a foe. At level 80:
Break Boosted (Time)Break mode time is extended and Break Boosted (DMG)DMG needed to switch to normal mode is boosted duration increased. All allies also gain Salted Wound (1 time)ATK is boosted when foe is in break mode Strength: 20%Multiplier: AssassinDuration: 1 turn .
Tyre What a GuyGain Salted Wound (1 time)ATK is boosted when foe is in break mode Duration: 1 turn . Self-inflict DEF DownDEF is lowered Duration: 3 turns.
|
|
|
|
Yyrkoon
Summer Souteyrand
|
05
|
Ferry (Halloween) Persistive AugmentationInflict Break Boosted (Time)Break mode time is extended and Break Boosted (DMG)DMG needed to switch to normal mode is boosted on a foe. All allies gain Salted Wound (1 time)ATK is boosted when foe is in break mode Strength: 20%Multiplier: AssassinDuration: 1 turn . At level 65: Effect enhanced.
|
|
|
Ferry (Halloween) Horror Night 5% boost to all allies' ATKUnique modifier against a foe in Break.
|
Cosmic Blade
|
06
|
Predator (SSR) Laughing PhantomGain Salted Wound (1 time)ATK is boosted when foe is in break mode Strength: 280%Multiplier: AssassinDuration: 1 turn , 20% ATK UpATK is boosted Strength: 20%Multiplier: NormalDuration: 1 turn , and 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 50% more damage.Duration: 3 turns. (When below 25% HP: Also gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite.)
Predator Kill SightGain ATK UpATK is boosted Duration: 1 turn and Salted Wound (1 time)ATK is boosted when foe is in break mode Duration: 1 turn .
Tanya (SR) Backstab IIGain ATK UpATK is boosted Duration: 1 turn and Salted Wound (1 time)ATK is boosted when foe is in break mode Duration: 1 turn . At level 65: Effect enhanced.
Tanya (Summer) Backstab IIGain ATK UpATK is boosted Duration: 1 turn and Salted Wound (1 time)ATK is boosted when foe is in break mode Duration: 1 turn . At level 65: Effect enhanced.
Tanya BackstabGain ATK UpATK is boosted Duration: 1 turn and Salted Wound (1 time)ATK is boosted when foe is in break mode Duration: 1 turn .
|
|
|
Jamil (Dark) Bitter Vengeance Against a foe in Break: Hit to Jamil's multiattack rate and hostility. Sharp boost to Jamil's ATK.
Tanya (SR) Good Listener Boost to ATK against foes in Break.
Tanya (Summer) Good Listener Boost to ATK when foe is in Break.
|
Blutgang
Lyst Sin
Lyst
|
01
|
Crack ShotGain Salted Wound (1 time)ATK is boosted when foe is in break mode .
Crack Shot IIGain 15% ATK UpATK is boosted Strength: 15%Multiplier: NormalDuration: 1 turn and Salted Wound (1 time)ATK is boosted when foe is in break mode Strength: 400% (300% for Charge Attack)Multiplier: AssassinDuration: 1 turn .
Crack Shot IIIGain 20% ATK UpATK is boosted Strength: 20%Multiplier: NormalDuration: 1 turn , Salted Wound (1 time)ATK is boosted when foe is in break mode Strength: 350%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack, and 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 50% more damage.Duration: 1 turn . At level 30: Also gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn .
|
|
|
|
|
Related Debuffs
- Main article: Onslaught
OnslaughtTakes effects that activate against foes in break
Local status effect treats foes as if they were in Break mode and can activate any allies' skills, support skills, and weapon skills that require Break mode.
Defiance
DefianceATK is boosted for foes in Overdrive
(colloquially referred to as Overdrive Assassin) refers to an ATK buff which is conditional on the premise that the foe is in Overdrive mode.
|
Disclaimer This section is still being written, it may be wildly inaccurate or missing significant data. If you can help please feel free to edit it but please write edit summaries, preferably with sources.
|
Related Debuffs
- Main article: Confrontation
ConfrontationTakes effects that activate against foes in overdrive
Local status effect treats foes as if they were in Overdrive mode and can activate any allies' skills, support skills, and weapon skills that require Overdrive mode.
Mark Assassin
- Mark Assassin refers to ATK buffs which is conditional on the premise that the foe is afflicted with certain debuffs.
|
Disclaimer This section is still being written, it may be wildly inaccurate or missing significant data. If you can help please feel free to edit it but please write edit summaries, preferably with sources.
|
Element
|
Character
|
Weapon / Chara C.A.
|
Summon
|
Support / EMS
|
01
|
Zeta RhapsodyGain 20% ATK UpATK is boosted Strength: 20%Multiplier: NormalDuration: 1 turn , Salted Wound (1 time)ATK is boosted when foe is in break mode Strength: 7%Multiplier: AssassinDuration: 1 turn , and Salted Wound (Arvess Fermare) (1 time)ATK is boosted when foe is hitmarked Strength: 230%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack.
|
|
|
|
02
|
Zeta (Water) RhapsodyGain Salted Wound (Arvess Fermare) (1 time)ATK is boosted when foe is hitmarked Strength: 230%Multiplier: AssassinDuration: 1 turn , Salted Wound (1 time)ATK is boosted when foe is in break mode Strength: 7%Multiplier: AssassinDuration: 1 turn , and 20% ATK UpATK is boosted Strength: 20%Multiplier: NormalDuration: 1 turn .
|
|
|
|
03
|
Catherine Violet AssassinationGain Salted Wound (Nightsmoke's Prey) (1 time)ATK is boosted against a foe with Nightsmoke's Prey effect Strength: 250%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack..
Catherine (SR) Smoke of WarGain 100% TA UpTriple attack rate is boosted Strength: 100%Duration: 1 turn and Salted Wound (Nightsmoke's Victim) (1 time)ATK is boosted against a foe with Nightsmoke's Victim effect Duration: 1 turn .
Jamil Pinpoint AssassinationGain ATK UpATK is boosted Duration: 1 turn and Salted Wound (Hitmark) (1 time)ATK is boosted when foe is hitmarked Multiplier: AssassinDuration: 1 turn . At level 65: Effect enhanced.
Nezahualpilli (SR) Skycry SolaceGain Salted Wound (Flight) (1 time)ATK boosted against a foe with Sharp Eye Strength: 250%Multiplier: AssassinDuration: 1 turn Charge attack damage cap increased by ~500,000, sharply boosting ATK against a foe with Sharp EyeTargeted by a skill Local status effect.
|
|
|
|
04
|
Nezahualpilli Strike SolaceGain Salted Wound (Flight) (1 time)ATK boosted against a foe with Sharp Eye Strength: 280%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack and 20% ATK UpATK is boosted Strength: 20%Multiplier: NormalDuration: 1 turn .
|
|
|
|
05
|
Zeta (Summer) RhapsodyGain 20% ATK UpATK is boosted Strength: 20%Multiplier: NormalDuration: 1 turn , 70% / 30% ArmoredChance of lowering DMG taken Strength: 70% chance of taking 30% less damage.Duration: 3 turns, and Salted Wound (Arvess Fermare) (1 time)ATK is boosted when foe is hitmarked Strength: 230%Multiplier: AssassinDuration: 1 turn .
Ladiva (Holiday) Magnanimous Heart 120%Gain ATK UpATK is boosted Duration: 3 turns, DEF UpDEF is boosted Duration: 3 turns, and Salted Wound (Charm) (1 time)ATK is boosted when foe is charmed Duration: 1 turn . At level 45: Effect enhanced
Zeta (Event) RhapsodyGain ATK UpATK is boosted Duration: 1 turn and Salted Wound (Arvess Fermare) (1 time)ATK is boosted when foe is hitmarked Multiplier: AssassinDuration: 1 turn .
|
|
|
|
06
|
Meg (Summer) Calamity Rejection300% Dark damage to all foes (Damage cap: ~500,000). Gain Salted Wound (Chum) (1 time)ATK is boosted against foes with Chum effect Strength: 280%Multiplier: AssassinDuration: 1 turn .
Narmaya KyokasuigetsuGain Salted Wound (Kaleidoscope) (1 time)ATK is boosted for 1 hit against foes with Kaleidoscope effect Strength: 280%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with charge attack, 20% ATK UpATK is boosted Strength: 20%Multiplier: NormalDuration: 1 turn , and 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 50% more damage.Duration: 3 turns.
|
|
|
|
01
|
|
|
|
|
Anytime Assassin (1 Hit)
- Anytime Assassin refers to ATK buffs which do not require any condition, is limited by its usage of 1 time, and increases the damage cap of normal and charge attacks, in contrast to normal ATK buffs.
|
Disclaimer This section is still being written, it may be wildly inaccurate or missing significant data. If you can help please feel free to edit it but please write edit summaries, preferably with sources.
|
Element
|
Character
|
Weapon / Chara C.A.
|
Weapon Skill
|
Summon
|
Support / EMS
|
01
|
Beatrix (Summer) Nayde VanaroosaGain Nayde Vanaroosa (1 time)ATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1 turn , Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) , and Mode Bar Cut BoostedCut to overdrive gauge is boosted Duration: 1 turn .
Mimlemel (Summer) Beachside BugleAll Fire allies gain 20% ATK Up (1 time)ATK is boosted (1 time) Strength: 20%Multiplier: AssassinDuration: 1 turn . (Can't recast.)
Sturm (Grand) Blitzkrieg400%-500% Fire damage to a foe (Damage cap: ~630,000). Inflict Burned (2000)HP is lowered on every turn Strength: 2000Base Accuracy: 80%Duration: 180 seconds. When Impetuous BladeChance to boost ATK with every one-foe attack (Stackable) / Deals Bonus fire DMG to foes with Burn effect (Can't be removed) is active: Gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn . When Deft BladeFoe's DEF is lowered with every one-foe attack (Stackable) / Blitzkrieg activates upon dodging (Can't be removed) is active: Inflict DelayReduce a foe's charge diamonds by 1 Base Accuracy: 100%.
|
Ixaba Peerless Draw Massive Fire damage to a foe. Gain 25% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (4★)
Shiva Awaken Inner Eye 450%Massive Fire damage to a foe. Gain 25% ATK Up (1 time)ATK is boosted (1 time) Strength: 25%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and Inner EyeNext charge attack's DMG and DMG cap will be boosted (Can't be removed) Strength: 190% C.A. DMG Up, 90% C.A. DMG Cap UpDuration: Indefinite.
|
|
Shiva (Summon)Awaken Inner Eye Massive Fire damage to all foes. All allies gain Path of Destruction (1 time)ATK is boosted Strength: 100%Multiplier: AssassinDuration: 1 turn .
|
|
02
|
Narmaya (Summer) Mental FocusGain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3 turns and Sharp ATK Up (1 time)ATK is sharply boosted Multiplier: AssassinDuration: 1 turn . (Boost to buff specs based on number of casts [Max: 3 times].)
Shura Battleplan: Canon of BaoBattleplan: Canon of Bao: All allies gain 20% ATK UpATK is boosted Strength: 20%Multiplier: NormalDuration: 3 turnsStacking: Teamwide / Single and 20% Water ATK UpWater ATK is boosted Strength: 20%Duration: 3 turns. (When charge bar is 120% or above: Skill changes to Battleplan: Canon of Shun.) Battleplan: Canon of Shun: All allies gain 30% ATK UpATK is boosted Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Teamwide / Single, 30% Water ATK UpWater ATK is boosted Strength: 30%Duration: 3 turns, and 30% ATK Up (1 time)ATK is boosted (1 time) Strength: 30%Multiplier: AssassinDuration: 1 turn . (Consumes all of charge bar.)
|
Draconic Buster Vortex Sphere + Massive Water damage to a foe. Gain 25% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 5★: Also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn . (5★)
|
|
|
|
03
|
|
|
|
|
|
04
|
Grimnir Ultimate TempestGain Tempest of AnnihilationAttacks turn into one-foe attacks / ATK, multiattack rate, DMG cap, and critical hit rate are boosted based on God of War lvl (Can't be removed) Multiplier: UniqueDuration: 6 turns. (Boost to specs based on God of WarATK and charge bar gain are boosted (Can't be removed) Multiplier: Unique lvl) From 2nd cast onwards: All allies also gain 15% ATK Up (1 time)ATK is boosted (1 time) Strength: 15%Multiplier: AssassinDuration: 1 turn .
Korwa (Summer) Croquis d'EteAll Wind allies gain 50% ATK Up (1 time)ATK is boosted (1 time) Strength: 50%Multiplier: AssassinDuration: 1 turn . (Consumes 10 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed) .)
Levi RiesenjagdGain Riesenjagd (1 time)ATK is boosted Strength: 100% ATK Up 50% C.A. DMG Cap UpMultiplier: AssassinDuration: 1 turn . (Consumes all BladeUses 1 Blade per attack (Can't be removed) stacks after attack.)
Yuisis Ardent BladeGain Ardent Blade (1 time)ATK is boosted by Ardent Blade (1 time / Can't be removed) Strength: 150% ATK Up 80% C.A. DMG Cap UpMultiplier: AssassinDuration: 1 turn and Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. (Consumes 20% of max HP.)
Yuisis (Yukata) Ardent BladeGain Ardent BladeSaving up power, can't attack Duration: 1 turn . (Can't attack or use skills for 1 turn.) Gain Ardent Blade (1 time)ATK is boosted by Ardent Blade (1 time / Can't be removed) Strength: 300% ATK Up 50% C.A. DMG Cap UpMultiplier: AssassinDuration: 1 turn on next turn. (Consumes 20% of max HP. Can only be used when ChivalryChivalry lvl increases upon taking DMG (After charge attack, gain various effects on based on Chivalry lvl) lvl is 3 or higher.)
|
Estarriola Eternal Reverie 1250%Unworldly Wind damage to a foe (Damage cap: ~2,420,000). All Wind allies gain 20% ATK Up (1 time)ATK is boosted (1 time) Strength: 20%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (Consumes Hermit's AwakeningCharge attack can be used (Consumed upon charge attack / Can't be removed) to activate.)
|
Theater of Temperance
|
|
|
05
|
Jeanne d'Arc (Grand) Eternal DivinityAll Light allies gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns and 15% ATK Up (1 time)ATK is boosted (1 time) Strength: 15%Multiplier: AssassinDuration: 1 turn .
You You'll Be Charcoal!Gain 100% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1 turn and 50% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time) Strength: 50%Duration: 1 turn . (Consume 2 Tender TiesATK and DMG cap are boosted based on number of Tender Ties / Take a lethal hit without being knocked out (Consumes 1 Tie / Leaves 1 HP) (Max: 6 / Can't be removed) .)
|
Nicholas (Light) Kaiser Catastronesis 850%Unworldly Light damage to a foe (Damage cap: ~6,600,000). Also deal 70% Fire, Water, Earth, Wind, and Dark damage (Damage cap: ~270,000 each). Gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining..
Shiva (Summer) Gangadhara 1250%Unworldly Light damage to a foe (Damage cap: ~2,900,000). Gain 100% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining..
|
|
|
Bridgette and Cordelia Lumiel Pride At end of turn in which Bridgette and Cordelia is almost knocked out: Restore Bridgette and Cordelia's HP (Healing cap: 3000). Gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: Indefinite. (Consumes Lumiel PrideAt end of turn in which Bridgette and Cordelia is almost knocked out: HP is restored / ATK is boosted (1 time / Can't be removed) .)
|
06
|
Marquiares Unholy WarcryGain Supernal SyncSaving up power, can't attack Duration: 1 turn , preventing attacks or skill use this turn. Next turn, gain Supernal Explosion (1 time)ATK is boosted by Supernal Sync (1 time) Strength: 150% ATK Up 110% C.A. DMG Cap UpMultiplier: AssassinDuration: 1 turn , 10 MPMagic power is amplified , and Hostility UpMore likely to be attacked Duration: 1 turn .
Meg (Event) Jawsome Jolt300% Dark damage to all foes (Damage cap: ~330,000). Gain 30% ATK Up (1 time)ATK is boosted (1 time) Strength: 30%Multiplier: AssassinDuration: 1 turn . Self-inflict 30% DEF DownDEF is lowered Strength: 30%Duration: 1 turn .
|
|
|
|
|
01
|
|
|
|
|
|
Anytime Assassin (1 Turn)
- Anytime Assassin refers to ATK buffs which do not require any condition, last for 1 turn, and increases the damage cap of normal and charge attacks, in contrast to normal ATK buffs.
|
Disclaimer This section is still being written, it may be wildly inaccurate or missing significant data. If you can help please feel free to edit it but please write edit summaries, preferably with sources.
|
Element
|
Character
|
Weapon / Chara C.A.
|
Summon
|
Support / EMS
|
01
|
Naoise (Fire) ErwachenGain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn . (When DragonianDMG and DMG cap for normal attacks and counterattacks are boosted based on Dragonian lvl / Can withstand lethal DMG by consuming 1 lvl (Leaves 1 HP) (Max: 5 / Can't be removed) lvl is 3 or higher: Also gain ErwachenATK is boosted by Erwachen (Can't be removed) Strength: 50%Multiplier: AssassinDuration: 1 turn .)
Wilnas Flame Claw800% Fire damage to a foe (Damage cap: ~730,000). Gain Blistering FlamesATK is boosted by Blistering Flames (Can't be removed / Can't be extended) Strength: 30%Multiplier: AssassinDuration: 2 turns and Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%.
|
|
|
|
02
|
Anre Fleeting SparkGain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn and Dodge-and-Counter (3 times)Dodge and counter one-ally attacks Duration: 3 turnsCounter attacks grant 5% charge bar per hit.. At level 95: Also gain Fleeting SparkATK is boosted by Fleeting Spark Strength: 280%Multiplier: AssassinDuration: 1 turn .
|
|
|
|
03
|
Ayer ProvokeYou want a shot at me? Go ahead! Take it! (Gain Hostility UpMore likely to be attacked (Can't be removed) Duration: 2 turns. Take a lethal hit without being knocked out if Ayer has 1% of his max HP or more.) At level 100: I swing my fists to protect others! (No longer gain Hostility UpMore likely to be attacked (Can't be removed) Duration: 2 turns. Gain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 2 turns and Undying (2 times)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite. When below 25% HP: Also gain Dauntless SpiritATK is sharply boosted by Dauntless Spirit (Can't be removed) Strength: 50%Multiplier: AssassinDuration: 1 turn .)
Cidala Twin Tiger Feng ShuiGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn , Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) Duration: 1 turn , and Twin Tiger Feng ShuiCan't attack / On next turn: Sharp boost to ATK / Deal triple attacks (Can't be removed) Duration: 1 turn . (Can't attack. On next turn: Gain 50% Sharp ATK UpATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn .)
Mireille and Risette LiberationConsume 2 Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) to gain LiberationATK is sharply boosted by Liberation (Can't be removed) Strength: 50%Multiplier: AssassinDuration: 1 turn . (When 5 Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) are consumed: Also gain Double StrikeAttacks twice each turn Duration: 1 turn .)
Narmaya (Holiday) Mind at PeaceGain Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) Duration: 1 turn , 99% RepelTaking less DMG and reflects attacks Strength: 99%Duration: 1 turn Damage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!, and Falling MistATK is boosted by Falling Mist (Can't be removed) Strength: 150%Multiplier: AssassinDuration: 1 turn .
Skull and Balurga Atar BiteGain Atar BiteATK is boosted by Atar Bite (Can't be removed) Strength: 50%Multiplier: AssassinDuration: 1 turn . (When below 25% HP: Also gain 15% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 15%Multiplier: SeraphicDuration: 3 turns.)
Threo Three-Tiger's BlessingGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., AutoignitionCharge bar will be boosted to 100% at the end of the turn Duration: 3 turns, and Tiger's BlessingATK is boosted by Tiger's Blessing Strength: 280% ATK Up 100% C.A. DMG Cap UpMultiplier: AssassinDuration: 1 turn . (Can't recast.)
|
|
|
|
04
|
Narmaya (Grand) Dance of Pink PetalsGain Falling MistATK is boosted by Falling Mist (Can't be removed) Strength: 50%Multiplier: AssassinDuration: 1 turn , 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, and KeenSupplemental DMG to critical hits Strength: 5% of foe's max HP (Damage cap: 50,000)Duration: 3 turns.
Shinobu Kocho Poison AdministratorGain Insect BreathingAttack specs and skill specs are boosted based on Dosage lvl (Can't be removed) Strength: 50%Multiplier: AssassinDuration: 1 turn . Raise DosageAttack specs and skill specs are boosted based on Dosage lvl (Can't be removed) Duration: Indefinite lvl by 1 (Max: 5).
Yodarha (Wind) Trice BladeConsume 1 Triple ShroudConsumes 1 Triple Shroud per one-foe attack (Restores every 4 turns / Max: 3 / Can't be removed) to gain Trice BladeATK is boosted by Trice Blade Strength: 50%Multiplier: AssassinDuration: 1 turn . (When at 100% charge bar: Also gain Double StrikeAttacks twice each turn Duration: 1 turn . Consumes 100% of charge bar.)
|
|
|
|
05
|
Sara (Light) AfflatusGain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn . (When Hammer of GraphosDEF, hostility, and debuff resistance are boosted based on Hammer of Graphos lvl (Max: 5 / Can't be removed) lvl is 3 or higher: Also gain AfflatusATK is boosted by Afflatus (Can't be removed) Strength: 50%Multiplier: AssassinDuration: 1 turn .)
|
|
|
|
06
|
|
|
|
|
01
|
|
|
|
|
Interactions with Assassin
References