This article is about the buff. For the class, see Assassin.
Status Effects
About | List of Status Effects
Stacking: ATK Down | DEF Down
Assassin (Buff) refers to a subset of Status Effects that boost the ATK of the character.
Their characteristics are as follows:
- The ATK of the character is boosted.
- The boost for Charge attacks is lower (most commonly reduced by 1/3) than One-foe attacks.Verification needed.
- For standard Assassin buffs:
- The damage cap of One-foe Attacks are boosted to 1,160,000 per hit (before any Damage Cap boosts or Final Damage boosts).
- The damage cap of Charge Attacks are boosted by 30%.[1]
- Some Assassin buffs boost the Charge Attacks by more than 30%, e.g.
Tiger's BlessingATK is boosted by Tiger's Blessing
. Please refer to the specific Character pages for more information about the value of the increase damage cap.
- Conditional Assassin boosts only get consumed if the condition is present.
- Stacking rules are as follows:
- When stacking, the increase in damage cap will not increase further than what is mentioned above.
- Single-Target and Teamwide
Salted WoundATK is boosted when foe is in break mode
; Single-Target and Teamwide
DefianceATK is boosted for foes in Overdrive
; and Mark Assassin buffs will stack with each other.
- Anytime Assassin will overwrite any instance of
Salted WoundATK is boosted when foe is in break mode
,
DefianceATK is boosted for foes in Overdrive
, and Mark Assassin buffs.
- Shiva (Summon)'s
Path of DestructionATK is boosted
will overwrite all Assassin buffs.
- Composite statuses which contain multiple effects (e.g.
Nayde VanaroosaATK is boosted against foes in overdrive / Cut to overdrive gauge is boosted
) will still remain visually present but can still be overwritten.
Salted Wound
Salted WoundATK is boosted when foe is in break mode
(colloquially known as Break Assassin) refers to an attack buff which is conditional on the premise that the foe is in Break mode.
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Disclaimer This section is still being written, it may be wildly inaccurate or missing significant data. If you can help please feel free to edit it but please write edit summaries, preferably with sources.
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Character
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Weapon / Chara C.A.
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Summon
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Support / EMS
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Swordmaster
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01
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Tien The Final OrderGain Salted Wound (1 time)ATK is boosted when foe is in break mode Strength: 280%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack and 20% ATK UpATK is boosted Strength: 20%Duration: 1 turn . At level 75: Effect enhanced. At level 85: Also inflict OnslaughtTakes effects that activate against foes in break Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect, Break Boosted (Time)Break mode time is extended , and Break Boosted (DMG)DMG needed to switch to normal mode is boosted on a foe.
Tien Ten-Wolf's TriumphAll allies gain Salted Wound (1 time)ATK is boosted when foe is in break mode Strength: 280%Multiplier: AssassinDuration: 1 turn , 20% ATK UpATK is boosted Strength: 20%Duration: 1 turn , 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 30%Duration: 2 turns, and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (Can't recast.)
Zeta RhapsodyGain 20% ATK UpATK is boosted Strength: 20%Multiplier: NormalDuration: 1 turn , Salted Wound (1 time)ATK is boosted when foe is in break mode Strength: 7%Multiplier: AssassinDuration: 1 turn , and Salted Wound (Arvess Fermare) (1 time)ATK is boosted when foe is hitmarked Strength: 230%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack. At level 75: Effect enhanced.
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Ushumgal
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02
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Narmaya (Summer) Mental FocusGain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: Based on rankDuration: 3 turns and Sharp ATK Up (1 time)ATK is sharply boosted Strength: Based on rankMultiplier: AssassinDuration: 1 turn . (Boost to specs based on number of casts.)
Suframare (Summer) Frost BiteInflict Break Boosted (Time)Break mode time is extended and Break Boosted (DMG)DMG needed to switch to normal mode is boosted on a foe. All allies gain Salted Wound (1 time)ATK is boosted when foe is in break mode Duration: 1 turn . At level 65: Effect enhanced.
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Exitosus
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03
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Garma Visera DecoupGain Salted Wound (1 time)ATK is boosted when foe is in break mode Duration: 1 turn and ATK UpATK is boosted Duration: 1 turn .
Herja (SR) ManhuntGain Salted Wound (1 time)ATK is boosted when foe is in break mode Duration: 1 turn .
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Grand Edge
Wasp-Sting Rapier
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04
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Helnar Apyre BiteInflict Break Boosted (Time)Break mode time is extended and Break Boosted (DMG)DMG needed to switch to normal mode is boosted on a foe. At level 80:
Break Boosted (Time)Break mode time is extended and Break Boosted (DMG)DMG needed to switch to normal mode is boosted duration increased. All allies also gain Salted Wound (1 time)ATK is boosted when foe is in break mode Strength: 20%Multiplier: AssassinDuration: 1 turn .
Nectar Grasping PounceGain Counters on Dodge/DMG (3 times)Counters upon dodging one-ally attacks or taking DMG Duration: 2 turnsCounter attacks grant 5% charge bar per hit. and 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 10%Multiplier: SeraphicDuration: 2 turns. If Mana FlowDeals triple attacks / Bonus Wind DMG effect / Uplift effect / Hostility is boosted (Can't be removed) is in effect: Also gain Salted Wound (1 time)ATK is boosted when foe is in break mode Strength: 280%Multiplier: AssassinDuration: 1 turn .
Tyre What a GuyGain Salted Wound (1 time)ATK is boosted when foe is in break mode Duration: 1 turn . Self-inflict DEF DownDEF is lowered Duration: 1 turn .
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Summer Souteyrand
Yyrkoon
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05
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Ferry (Halloween) Persistive AugmentationInflict Break Boosted (Time)Break mode time is extended and Break Boosted (DMG)DMG needed to switch to normal mode is boosted on a foe. All allies gain Salted Wound (1 time)ATK is boosted when foe is in break mode Strength: 20%Multiplier: AssassinDuration: 1 turn . At level 65: Effect enhanced.
Zeta (Summer) RhapsodyGain 20% ATK UpATK is boosted Strength: 20%Multiplier: NormalDuration: 1 turn , Salted Wound (1 time)ATK is boosted when foe is in break mode Strength: 7%Multiplier: AssassinDuration: 1 turn , and Salted Wound (Arvess Fermare) (1 time)ATK is boosted when foe is hitmarked Strength: 230%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack.
Ladiva (Holiday) Magnanimous Heart 120%Gain ATK UpATK is boosted Duration: 3 turns and Salted Wound (Charm)ATK is boosted when foe is charmed . Self-inflict DEF DownDEF is lowered Duration: 3 turns. At level 45: Effect enhanced (???)
Zeta (Event) RhapsodyGain Salted Wound (Alves Fermare) (1 time)ATK is boosted against a foe who has Alves Fermare Multiplier: AssassinDuration: 1 turn and ATK UpATK is boosted Duration: 1 turn . (???)
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Zeta (Summer) Red Fascination 5% boost to all allies' ATKUnique modifier against a foe in Break.
Ferry (Halloween) Horror Night 5% boost to all allies' ATKUnique modifier against a foe in Break.
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Cosmic BladeWeapon versions
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06
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Predator (SSR) Laughing PhantomGain Salted Wound (1 time)ATK is boosted when foe is in break mode Strength: 280%Multiplier: AssassinDuration: 1 turn , 20% ATK UpATK is boosted Strength: 20%Duration: 1 turn , and 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 50% more damage.Duration: 3 turns. (When below 25% HP: Also gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite.)
Predator Kill SightGain Salted WoundATK is boosted when foe is in break mode Duration: 1 turn .
Tanya BackstabGain Salted Wound (1 time)ATK is boosted when foe is in break mode Duration: 1 turn and ATK UpATK is boosted Duration: 1 turn .
Tanya (Summer) Backstab IIGain Salted WoundATK is boosted when foe is in break mode . At level 65: Effect enhanced.
Tanya (SR) Backstab IIGain Salted Wound (1 time)ATK is boosted when foe is in break mode Duration: 1 turn . At level 65: Effect enhanced.
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Jamil (Dark) Bitter Vengeance Against a foe in break: Hit to Jamil's multiattack rate and hostility. Sharp boost to Jamil's ATK.
Tanya (Summer) Good Listener Boost to ATK when foe is in Break.
Tanya (SR) Good Listener Boost to ATK against foes in Break mode.
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Blutgang
Lyst
Lyst Sin
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01
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Crack ShotGain Salted Wound (1 time)ATK is boosted when foe is in break mode .
Crack Shot IIGain 15% ATK UpATK is boosted Strength: 15%Multiplier: NormalDuration: 1 turn and Salted Wound (1 time)ATK is boosted when foe is in break mode Strength: 400% (300% for Charge Attack)Multiplier: AssassinDuration: 1 turn .
Crack Shot IIIGain 20% ATK UpATK is boosted Strength: 20%Multiplier: NormalDuration: 1 turn , Salted Wound (1 time)ATK is boosted when foe is in break mode Strength: 350%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack, and 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50%Duration: 1 turn .
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Related Debuffs
OnslaughtTakes effects that activate against foes in break
Local status effect treats foes as if they were in break mode and can activate any allies' (support) skills and weapon skills that require break mode.
Sources of Onslaught
Element
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Character
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Weapon/Chara C.A.
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01
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Tien The Final OrderGain Salted Wound (1 time)ATK is boosted when foe is in break mode Strength: 280%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack and 20% ATK UpATK is boosted Strength: 20%Duration: 1 turn . At level 75: Effect enhanced. At level 85: Also inflict OnslaughtTakes effects that activate against foes in break Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect, Break Boosted (Time)Break mode time is extended , and Break Boosted (DMG)DMG needed to switch to normal mode is boosted on a foe.
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02
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03
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04
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Nectar Demon Slayer700% Wind damage to a foe (Damge cap: ~730,000). Inflict 30% DEF DownDEF is lowered Strength: 30%Duration: 4 turnsLocal status effect. If Mana FlowDeals triple attacks / Bonus Wind DMG effect / Uplift effect / Hostility is boosted (Can't be removed) is in effect: Also inflict OnslaughtTakes effects that activate against foes in break Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect.
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05
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06
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Predator (SSR) Assault Blow8-hit, 80% Dark damage to a foe (Damage cap: ~45,000 per hit~360,000 total). Inflict BlindedAttacks have a slight chance to miss Base Accuracy: 100%Duration: 3 turnsLocal status effect and OnslaughtTakes effects that activate against foes in break Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect.
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01
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Spring's GateInflict OnslaughtTakes effects that activate against foes in break Base Accuracy: 100%Duration: 3 turnsLocal status effect on all foes. All allies gain Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 15% + 5% per BountyItem drop rate is boosted level (Max: 60%) based on Bounty Level (Max: 60%).
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Freikugel Soul Stealer 450%Massive Dark damage to a foe Inflict OnslaughtTakes effects that activate against foes in break Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance.Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000). After 5★: Damage increased to 1250%Unworldly.
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Defiance
DefianceATK is boosted for foes in Overdrive
(colloquially known as Overdrive Assassin) refers to an attack buff which is conditional on the premise that the foe is in Overdrive mode.
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Disclaimer This section is still being written, it may be wildly inaccurate or missing significant data. If you can help please feel free to edit it but please write edit summaries, preferably with sources.
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Mark Assassin
- Mark Assassins refer to attack buffs which is conditional on the premise that the foe is afflicted by certain debuffs.
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Disclaimer This section is still being written, it may be wildly inaccurate or missing significant data. If you can help please feel free to edit it but please write edit summaries, preferably with sources.
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Anytime Assassin (1 Hit)
- Anytime Assassins refer to attack buffs which do not require any condition, is limited by its usage of 1 time, and increase the damage cap of normal and charge attacks, in contrast to normal ATK buffs.
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Disclaimer This section is still being written, it may be wildly inaccurate or missing significant data. If you can help please feel free to edit it but please write edit summaries, preferably with sources.
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Character
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Weapon / Chara C.A.
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Weapon Skill
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Summon
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Support / EMS
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01
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Mimlemel (Summer) Beachside BugleAll Fire allies gain 20% ATK Up (1 time)ATK is boosted (1 time) Strength: 20%Multiplier: AssassinDuration: 1 turn . (Can't recast.)
Sturm (Grand) Blitzkrieg400%-500% Fire damage to a foe (Damage cap: ~630,000). Inflict Burned (2000)HP is lowered on every turn Strength: 2000Base Accuracy: 80%Duration: 180 seconds. When Impetuous BladeChance to boost ATK with every one-foe attack (Stackable) / Deals Bonus fire DMG to foes with Burn effect (Can't be removed) is active: Gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn . When Deft BladeFoe's DEF is lowered with every one-foe attack (Stackable) / Blitzkrieg activates upon dodging (Can't be removed) is active: Inflict DelayReduce a foe's charge diamonds by 1 Base Accuracy: 100%.
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Ixaba Peerless Draw Massive Fire damage to a foe. Gain 25% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Also gain 50% ATK Sharply Boosted (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (4★)
Shiva Awaken Inner Eye Massive Fire damage to a foe. Gain 25% ATK Up (1 time)ATK is boosted (1 time) Strength: 25%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. and Inner EyeNext charge attack's DMG and DMG cap will be boosted (Can't be removed) Strength: 190% C.A. DMG Up, 90% C.A. DMG Cap UpDuration: Indefinite.
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Shiva (Summon)Awaken Inner Eye Massive Fire damage to all foes. All allies gain Path of Destruction (1 time)ATK is boosted Strength: 100%Multiplier: AssassinDuration: 1 turn .
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02
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Narmaya (Summer) Mental FocusGain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: Based on rankDuration: 3 turns and Sharp ATK Up (1 time)ATK is sharply boosted Strength: Based on rankMultiplier: AssassinDuration: 1 turn . (Boost to specs based on number of casts.)
Shura Battleplan: Canon of BaoBattleplan: Canon of Bao: All allies gain 20% ATK UpATK is boosted Strength: 20%Multiplier: NormalDuration: 3 turnsStacking: Single and 20% Water ATK UpWater ATK is boosted Strength: 20%Duration: 3 turns. (Changes to Battleplan: Canon of Shun when charge bar is 120% or above.) Battleplan: Canon of Shun: All allies gain 30% ATK UpATK is boosted Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Single, 30% Water ATK UpWater ATK is boosted Strength: 30%Duration: 3 turns, and 30% ATK Up (1 time)ATK is boosted (1 time) Strength: 30%Multiplier: AssassinDuration: 1 turn . (Consumes all of charge bar.)
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Draconic Buster Vortex Sphere + Massive Water damage to a foe. Gain 25% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 5★: Also gain 50% ATK Sharply Boosted (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn . (5★)
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03
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04
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Grimnir Ultimate TempestGain Tempest of AnnihilationAttacks turn into one-foe attacks / ATK, multiattack rate, DMG cap, and critical hit rate are boosted based on God of War lvl (Can't be removed) Multiplier: UniqueDuration: 6 turns. (Boost to specs based on God of WarATK and charge bar gain are boosted (Can't be removed) Multiplier: Unique lvl) From 2nd cast onwards: All allies also gain 15% ATK Up (1 time)ATK is boosted (1 time) Strength: 15%Multiplier: AssassinDuration: 1 turn .
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Estarriola Eternal Reverie 450%Massive Wind damage to a foe. All Wind allies gain 20% ATK Up (1 time)ATK is boosted (1 time) Strength: 20%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. Switch to SeclusionCan't attack or use skills (Can't be removed) Duration: Indefinite mode.
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Theater of Temperance
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05
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Jeanne d'Arc (Grand) Eternal DivinityAll Light allies gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns and 15% ATK Up (1 time)ATK is boosted (1 time) Strength: 15%Multiplier: AssassinDuration: 1 turn .
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Nicholas (Light) Kaiser Catastronesis 850%Unworldly Light damage to a foe (Damage cap: ~6,600,000). Also deal 70% Fire, Water, Earth, Wind, and Dark damage (Damage cap: ~270,000 each). Gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining..
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06
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01
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Anytime Assassin (1 Turn)
- Anytime Assassins refer to attack buffs which do not require any condition, last for 1 turn, and increase the damage cap of normal and charge attacks, in contrast to normal ATK buffs.
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Disclaimer This section is still being written, it may be wildly inaccurate or missing significant data. If you can help please feel free to edit it but please write edit summaries, preferably with sources.
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