Element
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Character
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Character / Weapon Charge Attack
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Summon
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Support / EMS
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Weapon Skill
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01
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Beatrix (Summer) Nayde VanaroosaGain Nayde Vanaroosa (1 time)ATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1 turn , Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite, and Mode Bar Cut BoostedCut to overdrive gauge is boosted Duration: 1 turn .
Mimlemel (Summer) Beachside BugleAll Fire allies gain 20% Sharp ATK Up (1 time)ATK is sharply boosted (1 time) Strength: 20%Multiplier: AssassinDuration: 1 turn . (Can't recast.)
Sturm (Grand) Blitzkrieg400%-500% Fire damage to a foe (Damage cap: ~630,000). Inflict Burned (2000)HP is lowered on every turn Strength: 2000Base Accuracy: 80%Duration: 180 seconds. When Impetuous BladeChance to boost ATK with every one-foe attack (Stackable) / Deals Bonus fire DMG to foes with Burn effect (Can't be removed) is active: Gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn . When Deft BladeFoe's DEF is lowered with every one-foe attack (Stackable) / Blitzkrieg activates upon dodging (Can't be removed) is active: Inflict DelayReduce a foe's filled charge diamonds by 1 Base Accuracy: 100%.
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Ixaba Peerless Draw Massive Fire damage to a foe. Gain 25% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (4★)
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Shiva (Summon)Awaken Inner Eye Massive Fire damage to all foes. All allies gain Path of Destruction (1 time)ATK is boosted Strength: 100%Multiplier: AssassinDuration: 1 turn .
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02
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Clarisse (Summer) Lytic PowerLytic Power: Gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn , StrengthATK is greatly boosted based on how high HP is Strength: 20%-10%Duration: 3 turns, and 1 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (When Clarisse's Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) is 5: Skill changes to Radiolytic Power.) Radiolytic Power: All Water allies gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn , StrengthATK is greatly boosted based on how high HP is Strength: 20%-10%Duration: 3 turns, and 15% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 15%Multiplier: SeraphicDuration: 3 turns. (Consumes 5 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) .)
Narmaya (Summer) Mental FocusGain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3 turns and Sharp ATK Up (1 time)ATK is sharply boosted Multiplier: AssassinDuration: 1 turn . (Boost to buff specs based on number of casts [Max: 3 times].)
Shura Battleplan: Canon of BaoBattleplan: Canon of Bao: All allies gain 20% ATK UpATK is boosted Strength: 20%Multiplier: NormalDuration: 3 turnsStacking: Teamwide / Single and 20% Water ATK UpWater ATK is boosted Strength: 20%Duration: 3 turns. (When charge bar is 120% or above: Skill changes to Battleplan: Canon of Shun.) Battleplan: Canon of Shun: All allies gain 30% ATK UpATK is boosted Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Teamwide / Single, 30% Water ATK UpWater ATK is boosted Strength: 30%Duration: 3 turns, and 30% Sharp ATK Up (1 time)ATK is sharply boosted (1 time) Strength: 30%Multiplier: AssassinDuration: 1 turn . (Consumes all of charge bar.)
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Draconic Buster Vortex Sphere Massive Water damage to a foe. Gain 25% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 5★: Also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (5★)
Judgment of Torrential Tides Maelstrom Sphere ++ Massive Water damage to a foe. Gain Sharp ATK Up (1 time)ATK is sharply boosted Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining., Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..
Schrodinger Rip and Terror Massive Water damage to a foe. Gain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 50% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. After 4★: Also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (4★)
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Yodarha (SSR) Lost for WordsEvery 4 turns: Gain 3 Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed) Duration: IndefiniteSkills do not consume Triple Shroud after level 90 (Max: 3). When Yodarha has 0 Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed) Skills do not consume Triple Shroud after level 90: 50% hit to ATK, 50% hit to DEF, and +20 boost to hostility. (Starts battle with 3 Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed) Duration: IndefiniteSkills do not consume Triple Shroud after level 90. Consumes 1 Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed) Skills do not consume Triple Shroud after level 90 upon normal attacks and skill use.) At level 90: Every 4 turns: Also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn . No longer has sharp hit to stats when Yodarha has 0 Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed) Skills do not consume Triple Shroud after level 90. No longer consumes Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed) Skills do not consume Triple Shroud after level 90 upon skill use.
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03
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Hallessena Say Goodbye!Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn and 100% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1 turn . (Can only be used when Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed) lvl is 5.) At level 90: Also gain 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 20% (Max: 100%)Duration: 1 turn and 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 10% (Max: 30%)Duration: 1 turn . Specs increase based on caster's HypeATK is boosted lvl.
Threo Berserk ForgeInstantly perform a normal attack without using up a turn. At level 85: Before instantly performing a normal attack, also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns, and 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn .
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Galleon Mother Earth's LoveAt end of turn, to Earth allies who didn't attack: Grant 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn and Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%.
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04
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Caro Nessun DormaAll Wind allies gain 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 4 turns. (When a foe's TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed) lvl is 7 or above: All Wind allies also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn . When 10 or above and cast from 10th turn or onward: All Wind allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .)
Galleon (Summer) Adoring KissWind MC gains The Gold's LoveATK is boosted / Triple attack rate is boosted / Normal attack DMG is amplified (Can't be removed) Multiplier: PerpetuityDuration: 5 turns, 100% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time) Strength: 100%Duration: Indefinite, and 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Duration: 1 turn .
Grimnir Ultimate TempestGain Tempest of AnnihilationNormal attacks turn into one-foe attacks / Based on God of War lvl: ATK, multiattack rate, critical hit rate, and DMG cap are boosted (Can't be removed) Multiplier: PerpetuityDuration: 6 turns. (From 2nd cast onwards: All allies also gain 15% Sharp ATK Up (1 time)ATK is sharply boosted (1 time) Strength: 15%Multiplier: AssassinDuration: 1 turn .)
Korwa (Summer) Croquis d'EteAll Wind allies gain 50% Sharp ATK Up (1 time)ATK is sharply boosted (1 time) Strength: 50%Multiplier: AssassinDuration: 1 turn . (Consumes 10 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed) .)
Levi RiesenjagdGain Riesenjagd (1 time)ATK is boosted Strength: 100% ATK Up 50% C.A. DMG Cap UpMultiplier: AssassinDuration: 1 turn . (Consumes all BladeUses 1 Blade per attack (Can't be removed) stacks after attack.)
Mahira (Summer) Adorn with PlumesWind ally in the next position gains PlumageDouble attack rate is boosted / Triple attack rate is boosted / Deals bonus wind DMG for normal attacks / For every 17 attacks dealt to a foe: Remove 1 buff (Can't be removed) Duration: 5 turns and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite. (When PlumageDouble attack rate is boosted / Triple attack rate is boosted / Deals bonus wind DMG for normal attacks / For every 17 attacks dealt to a foe: Remove 1 buff (Can't be removed) is already granted: Wind ally also gains 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn .
Vania (Yukata) Reaping Wings800% Wind damage to a foe (Damage cap: ~820,000). Remove 1 buff. Inflict Delay (Drain)Drain 1 filled charge diamond from a foe Base Accuracy: 200%Ignores Delay immunity on most foes Unofficial status name. If successful, gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn .
Yuisis Ardent BladeGain Ardent Blade (1 time)ATK is boosted by Ardent Blade (1 time / Can't be removed) Strength: 150% ATK Up, 80% C.A. DMG Cap Up At level 95: 200% ATK Up, 100% C.A. DMG Cap UpMultiplier: AssassinDuration: 1 turn and Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. (Consumes 20% of max HP.) At level 95: No longer consumes HP. No longer gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%.
Ardent Blade (1 time)ATK is boosted by Ardent Blade (1 time / Can't be removed) Strength: 150% ATK Up, 80% C.A. DMG Cap Up At level 95: 200% ATK Up, 100% C.A. DMG Cap UpMultiplier: AssassinDuration: 1 turn effect specs increased. Also gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and 50% Special C.A. DMG Cap UpMaximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted Strength: 50%Duration: 1 turn .
Yuisis (Yukata) Ardent BladeGain Ardent BladeSaving up power, can't attack Duration: 1 turn . (Can't attack or use skills for 1 turn.) Gain Ardent Blade (1 time)ATK is boosted by Ardent Blade (1 time / Can't be removed) Strength: 300% ATK Up 50% C.A. DMG Cap UpMultiplier: AssassinDuration: 1 turn on next turn. (Consumes 20% of max HP. Can only be used when ChivalryChivalry lvl increases upon taking DMG (After charge attack, gain various effects on based on Chivalry lvl) lvl is 3 or higher.)
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Estarriola Eternal Reverie 1250%Unworldly Wind damage to a foe (Damage cap: ~2,420,000). All Wind allies gain 20% Sharp ATK Up (1 time)ATK is sharply boosted (1 time) Strength: 20%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (Consumes Hermit's AwakeningCharge attack can be used (Consumed upon charge attack / Can't be removed) to activate.)
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Theater of Temperance
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05
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Jeanne d'Arc (Grand) Eternal DivinityAll Light allies gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns and 15% Sharp ATK Up (1 time)ATK is sharply boosted (1 time) Strength: 15%Multiplier: AssassinDuration: 1 turn .
Sui Scarlet RopeCaster and Light ally in the next position gain Scarlet RopeC.A. DMG dealt is supplemented / Deals bonus light DMG upon charge attacks / DEF is boosted / DMG taken is reduced / Charge bar is boosted each turn (Can't be removed) Duration: 5 turns. (When used from 10th turn onward: Extend Scarlet RopeC.A. DMG dealt is supplemented / Deals bonus light DMG upon charge attacks / DEF is boosted / DMG taken is reduced / Charge bar is boosted each turn (Can't be removed) Duration: 10 turns's duration to 10 turns. Caster and Light ally in the next position also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn and 50% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time) Strength: 50%Duration: 1 turn .)
You You'll Be Charcoal!Gain 100% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1 turn and 50% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time) Strength: 50%Duration: 1 turn . (Consume 2 Tender TiesATK and DMG cap are boosted based on number of Tender Ties / Take a lethal hit without being knocked out (Consumes 1 Tie / Leaves 1 HP) (Max: 6 / Can't be removed) .)
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Nicholas (Light) Kaiser Catastronesis 850%Unworldly Light damage to a foe (Damage cap: ~6,600,000). Also deal 70% Fire, Water, Earth, Wind, and Dark damage (Damage cap: ~270,000 each). Gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining..
Shiva (Summer) Gangadhara 1250%Unworldly Light damage to a foe (Damage cap: ~2,900,000). Gain 100% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining..
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Geisenborger The Star's TreadsAt end of turn when Geisenborger's HP is at 1: Gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn .
Bridgette and Cordelia Lumiel PrideStarts battle with Lumiel Pride (1 time)At end of turn in which Bridgette and Cordelia is almost knocked out: HP is restored / ATK is boosted (1 time / Can't be removed) Duration: Indefinite. At end of turn in which Bridgette and Cordelia are below 25% HP: Restore Bridgette and Cordelia's HP (Healing cap: 3000). Gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: Indefinite. (Consumes Lumiel Pride (1 time)At end of turn in which Bridgette and Cordelia is almost knocked out: HP is restored / ATK is boosted (1 time / Can't be removed) .)
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06
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Marquiares Unholy WarcryGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and Unholy WarcryAttack specs are boosted at end of turn (Can't be removed) Duration: 1 turn . Next turn, gain 150% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 150%Multiplier: AssassinDuration: 1 turn . (When MPMagic power is amplified is 7 or above: Also gain C.A. Reactivation (1 time)Charge attack reactivates (1 time) Duration: Indefinite.) At level 95: Next turn, also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn . Now gain C.A. Reactivation (1 time)Charge attack reactivates (1 time) Duration: Indefinite when MPMagic power is amplified is 5 or above.
Yuji Itadori and Megumi Fushiguro Raging ResolveGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 30% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn , and 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn .
Zoro and Sanji Diable JambeGain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 3 turns, 30% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns, and Supplemental DMG (30,000)DMG dealt is supplemented Strength: 30,000Duration: 3 turns. Self-inflict OverheatedHP is lowered on every turn Strength: 5% of max HPDuration: 3 turns.
Meg (Event) Jawsome Jolt300% Dark damage to all foes (Damage cap: ~330,000). Gain 30% Sharp ATK Up (1 time)ATK is sharply boosted (1 time) Strength: 30%Multiplier: AssassinDuration: 1 turn . Self-inflict 30% DEF DownDEF is lowered Strength: 30%Duration: 1 turn .
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Jasmine (SSR) Selfless SalvationConsume 1 ConcoctionConsumed by Jasmine's skills (Max: 3 / Can't be removed) lvl upon using a green potion: Targeted Dark ally gains 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn .
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01
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BloodzerkerGain BloodzerkerWhen consuming 25% of current HP upon using charge attack: Sharp boost to ATK (1 hit) (Can't be removed / Ends when HP hits 25% or lower) Duration: Indefinite (Ends if HP is 25% or lower or upon recast).
BloodzerkerWhen consuming 25% of current HP upon using charge attack: Sharp boost to ATK (1 hit) (Can't be removed / Ends when HP hits 25% or lower) : When consuming 25% of current HP upon using charge attack: Gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining..
Stealth ProtocolGain Stealth ProtocolCan't normal attack / Sharp boost to ATK (1 hit) to the ally in the next position upon using charge attack / Less likely to be attacked / At end of turn if no DMG has been taken: 1000% elemental DMG to a foe / Supplement DMG taken / 50% boost to MC's charge bar (Can't be removed) Duration: 5 turns.1Grants 100% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 100%Multiplier: AssassinDuration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. to the ally in the next position upon charge attack.
Valorous AssaultSpear: 800% Elemental damage to all foes (Damage cap: ~830,000). Gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Duration: 1 turn . Gun: 6-hit Elemental damage to a foe (Damage cap: ~110,000 per hit). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 3 turns and Supplemental Normal Attack DMGNormal attack DMG is supplemented Strength: 50000Duration: 3 turns.
BlitzburstUse all bullets to gain Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15% per bullet spent. Gain CockingSharp boost to ATK on next turn Duration: 1 turn : Gain Sharp ATK Up (1 time)ATK is sharply boosted Strength: 300% for Normal Attacks 250% for C.A.Multiplier: AssassinDuration: 1 turn at the start of the next turn.
Martial ChoreographyGain Martial ChoreographyCan't activate charge attack / ATK is boosted / Deals triple attacks / Normal attack DMG is supplemented / Additional effects when Masked Ball activates: 2-hit elemental DMG to a foe / Sharp boost to MC's ATK (1 hit) (Can't be extended / Can't be removed) Multiplier: PerpetuityDuration: 3 turns.(possible effect)Gains 30% Sharp ATK Up (1 time)ATK is sharply boosted (1 time) Strength: 30%Multiplier: AssassinDuration: 1 turn when Masked BallWhen allies deal damage 30 or more times to the current target in 1 turn: All allies gain 6% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable) Strength: 6% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite and 6% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable) Strength: 6% (Max: 30%)Duration: Indefinite. activates.
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Discovering the PathWhen a foe uses a special attack, if it is a Stance Attack Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. : Gain 20% Sharp ATK Up (1 time)ATK is sharply boosted (1 time) Strength: 20%Multiplier: AssassinDuration: Indefinite. If an Incanted Attack Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. : 20% boost to Fated Chain bar.
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