BASE DA/TAThis class's base double attack rate and triple attack rate.Classes with support skills that grant guaranteed multiattacks may have very high values.
10% DA / 5% TA
Style
SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid.
SaluteWhen your party is completely knocked out, you may salute other parties in the raid to grant them a boost to stats. The boost is based on the class of the MC.Salute values are unknown and is considered to not make a significant difference in most cases.
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Learn to utilize concealed weapons and adapt to any situation.
Support SkillsDoes not work as a sub ally unless explicitly stated.
Icon
Name
Effect
Obtained
Up in Arms キリングマシーン
Equip up to 8 pieces of a secret gear to one slot (Skill effect varies by secret gear type)
Lvl 1
Shadow Step イヴェイドステップ
Slight chance to dodge and counter a foe's one-foe one-ally attack
Lvl 1
Base Skills
Icon
Name
Effect
Cooldown
Duration
SubSubskill usable on other classes
Obtained
Selectively Skilled アサシネーション
Use a secret gear (item is used up).
1T
-
No
Lvl 1
Out of Sight バニッシュ
Gain Hostility DownLess likely to be attacked Strength: -10. Target ally gains Hostility UpMore likely to be attacked Strength: +30.
8T
3T
Yes
Lvl 5
Retaliation Reprise ダブルアサシン
End cooldown for Selectively SkilledUse a secret gear (item is used up). and ExecuteUse secret gear. (Consumes secret gear. Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: 30% chance to not consume a secret gear when it's used.. Self-inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 1 turn Can't be removed..[1]
8T
1T
No
Lvl 15
Extended Mastery Skills
Icon
Name
Effect
Cooldown
Duration
EMPCost in EMP
Conceal ハイディング
Boost to caster's dodge rate and multiattack rate
7T
3T
20
Level Bonuses
Lvl 1
ATK +200 Boost to ATK during break +1%
Lvl 5
ATK +200 Boost to ATK during break +1%
Lvl 10
ATK +200 Boost to ATK during break +1%
Lvl 15
ATK +200 Boost to ATK during break +1%
Lvl 20
ATK +200 Boost to ATK during break +1%
Total Stat Bonuses These bonuses only apply to this class.
Completion Bonuses Unlocked upon reaching the class's max level. These bonuses are applied while as any class.
Gain 280% Assassin's Aim (Break) (1 time)ATK is boosted against a foe in break mode Strength: 280%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack and 20% ATK UpATK is boosted Strength: 20%Multiplier: NormalDuration: 1 turn .
Gain 280% Assassin's Aim (Overdrive) (1 time)ATK is boosted for foes in Overdrive Strength: 280%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack and 20% ATK UpATK is boosted Strength: 20%Multiplier: NormalDuration: 1 turn .
All allies gain 50% DMG CutTaking 50% less DMG Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!.
All allies gain Supplemental DMGDMG dealt is supplemented Strength: 1% of foe's max HP (Damage cap: 100,000)Duration: 1 turn and DMG Mitigation (10,000)DMG taken is lowered by a fixed amount Strength: 10,000Duration: 1 turn .
EX I classes are merely a means to gain subskills and completion bonuses for future classes; none are viable long-term. The following is a list of notable skills.