Street King

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Main Character
About Classes | Class List | Class Skills
Player Growth Systems: Rank | EXP | Extended Mastery | Master Level | Ultimate Mastery


Row 5 Class
Street King
BASE DA/TAThis class's base double attack rate and triple attack rate.Classes with support skills that grant guaranteed multiattacks may have very high values. 10% DA / 10% TA
Style
SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid.
SaluteWhen your party is completely knocked out, you may salute other parties in the raid to grant them a boost to stats. The boost is based on the class of the MC.
Salute values are unknown and is considered to not make a significant difference in most cases.
Inhibit Overdrive
SystemsSpecial systems and Class-Specific Equipment utilized by this class. Auxiliary Weapon
CCWClass Champion Weapon Diadem Moulinet
Unlock Requirements
Bandit Tycoon Master Lvl 30
Nighthound Master Lvl 30
CP ×10,000
King in the StreetsClear the quest Right of Succession
Rewards
Crystal ×50
- Clear Chapter 103 Quest: Right of Succession.
ID 140401
NameJP キング
Release Date 2023-08-16
Other Sites gbf-wiki
(Japanese wiki)
GameWithKamigameHuiji Wiki
(Chinese wiki)
GBF Asset LookupGBF Animation Player
Only those who stray from the proper path are worthy of this odd, yet charismatic attire.
Support SkillsDoes not work as a sub ally unless explicitly stated.
Icon Name Effect Obtained
The King's Creeds
「王」の度量
10% boost to rupie drop amount.
Boost to all allies' BountyItem drop rate is boosted
success rate.
1% boost to all allies' ATKMultiplier: Unique based on foe's BountyItem drop rate is boosted
level.[1]
Lvl 1
The King's Methods
「王」の流儀
If main and auxiliary weapon groups are differentIf one is a Dagger and one is a Gun:
30% boost to double attack rate, 10% boost to triple attack rate, and 20% boost to ATKMultiplier: Normal.
Doesn't consume Assassin's Aim effect upon dealing skill damage.[1]
Lvl 1
The King's Smarts
「王」の知恵
When Sub Ally, every 3 turns:
Send goons to deal 2-hit, 150% superior elemental damage to random foes.
Inflict 15% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 15% (Max: 40%)Duration: 180 seconds
, 15% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 15% (Max: 40%)Duration: 180 seconds
, and Debuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
Duration: 180 seconds
on all foes.[1]
Lvl 1
Base Skills
Icon Name Effect Cooldown Duration SubSubskill usable on other classes Obtained
Aperitif
アペリティフ
Gain BanquetIn 2 turn(s): Onslaught effect to a foe / Sharp boost to MC's ATK (During break mode only / 1 hit) / End cooldown for damage skills (Can't be removed)
Duration: 2 turns
and 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
.[1]
Raise a foe's BountyItem drop rate is boosted
lvl by 3.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
5T 2T /
3T
No Lvl 1
Extended Mastery Skills
Icon Name Effect Cooldown Duration EMPCost in EMP
Couteau Royal
ナイフロワイヤル
8-hit elemental damage to random foes.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.
(Bonus damage based on foe's BountyItem drop rate is boosted
lvl [Max: 5 hits].)
7T 1T 30
Parfait d'Amour
パルフェタムール
All allies gain Parfait d'AmourSharp boost to Bounty Hunter success rate / Boost to ATK specs based on the foe's bounty level (Can't be removed)
Duration: 3 turns
.
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped:
Extend Parfait d'AmourSharp boost to Bounty Hunter success rate / Boost to ATK specs based on the foe's bounty level (Can't be removed)
duration by 5 turns and raise a foe's BountyItem drop rate is boosted
lvl by 2.
12T 3-8T 40
Le Manteau du Roi
マントゥ・デュ・ルワ
MC fakes their death and switches positions with a sub ally. (Can't recast.)
When switching with an ally: Switched ally gains Surrogate SuccessorATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / More likely to be attacked (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
.
When MC returns: MC gains True HeirATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Skill cooldowns are reduced by 1 turn (Can't be removed / Skill cooldown can't be lower than 1 turn)
Multiplier: PerpetuityDuration: Indefinite
.
- - 50


Level Bonuses
Lvl 1 Bounty success rate +8%
Lvl 5 ATK +1000
Lvl 10 Bounty success rate +8%
Lvl 15 ATK +1000
Lvl 20 Skill DMG +25%
Bounty success rate +8%
Total Stat Bonuses These bonuses only apply to this class. Completion Bonuses Unlocked upon reaching the class's max level.
These bonuses are applied while as any class.
ATK +2000
Skill DMG +25%
Bounty success rate +24%
Amplify normal attack DMG for classes not row V +3%

Grid Suggestions

Gameplay Notes

Auxiliary Weapon

The top-left slot of the grid is used as an auxiliary weapon for some classes.

Auxiliary weaponsA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section are a mechanic unique to classes where the top-left slot of the sub weapon section gains a different border than usual and defines how related passive and active skills will behave. See Auxiliary Weapon Affected Skills for a list of skills affected by auxiliary weapons.

An auxiliary weapon must match the weapon specialty of the current class as well as the main weapon's element to qualify as an auxiliary weapon.

Auxiliary weapons are displayed in battle along with the main weapon, but do not qualify as a main weapon for weapon skill requirements.

Since they are not equipped in the main weapon slot, Class Champion Weapons of other classes can be used as an auxiliary weapon.

Aperitif

  • BanquetIn 2 turn(s): Onslaught effect to a foe / Sharp boost to MC's ATK (During break mode only / 1 hit) / End cooldown for damage skills (Can't be removed)
    Duration: 2 turns
    has the following effects after 2 turns:[1]
  • 280% Assassin's Aim (Break) (1 time)ATK is boosted against a foe in break mode
    Strength: 280%Multiplier: AssassinDuration: 1 turn
    also increases normal attack damage cap to ~1,160,000 and C.A. damage cap by 500,000.
  • The strength of Assassin buffs is reduced to 2/3 effectiveness when used with charge attacks.

Couteau Royal

  • Deals Bonus damage based on foe's BountyItem drop rate is boosted
    lvl.
BountyItem drop rate is boosted
lvl
Number of Hits
0 0
1-2 1
3-4 2
5-6 3
7-8 4
9-10 5

Parfait d'Amour

  • Parfait d'AmourSharp boost to Bounty Hunter success rate / Boost to ATK specs based on the foe's bounty level (Can't be removed)
    grants the following effects:[1]
    • Boost to BountyItem drop rate is boosted
      success rate
    • 5% ATKMultiplier: Perpetuity Up based on foe's BountyItem drop rate is boosted
      lvl (Max 50%)
    • 2% DMG Cap Up based on foe's BountyItem drop rate is boosted
      lvl (Max 20%)
    • 20% DA Up based on foe's BountyItem drop rate is boosted
      lvl (Max 200%)
    • 5% TA Up based on foe's BountyItem drop rate is boosted
      lvl (Max 50%)
  • Unlike Bandit Tycoon's  Spring's GateInflict OnslaughtTakes effects that activate against foes in break
    Base Accuracy: 100%Duration: 3 turnsLocal status effect
    on all foes.
    All allies gain Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 15% + 5% per BountyItem drop rate is boosted
    level (Max: 60%)Duration: 1 turn
    based on BountyItem drop rate is boosted
    lvl (Max: 60%).
    , the strength of the buff effects are determined by the BountyItem drop rate is boosted
    lvl of the foe when dealing damage, not when the skill is used.

Le Manteau du Roi

  •  Le Manteau du RoiMC fakes their death and switches positions with a sub ally. (Can't recast.)
    When switching with an ally: Switched ally gains Surrogate SuccessorATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / More likely to be attacked (Can't be removed)
    Multiplier: PerpetuityDuration: Indefinite
    .
    When MC returns: MC gains True HeirATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Skill cooldowns are reduced by 1 turn (Can't be removed / Skill cooldown can't be lower than 1 turn)
    Multiplier: PerpetuityDuration: Indefinite
    .
    's "fake death" effect has the following properties upon cast:
    • MC is knocked out upon use, then revived after a sub ally takes their place. This will not trigger effects that activate upon revival of an ally. Being knocked out by this skill will not be prevented by effects such as UndyingCan withstand lethal DMG (Leaves 1 HP)
      , nor will effects like AutoreviveRecovers once from a knockout while in effect
      activate.[2]
      • Counts as a knocked out ally for event quests (e.g., fails the "Don't get knocked out" requirement for skipping Nightmare battles in story events).
    • Will activate support skills that require switching from a sub ally position to a main ally position, such as Evoker support skills.
    • Will activate support skills that require ally knock outs, such as Ilsa (Yukata)'s  DiuturnaStarts battle with Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
      Duration: Indefinite
      and 1 DiuturnaSkills are boosted based on number of Diuturna (Max: 3 / Can't be removed)
      Duration: Indefinite
      (Max: 3).
      (Each time an ally is knocked out:
      Gain 1 DiuturnaSkills are boosted based on number of Diuturna (Max: 3 / Can't be removed)
      Duration: Indefinite
      . End cooldowns for Ilsa's skills.)
      .
    • Will not activate effects that trigger from a foe knocking out an ally, such as Grand Finale CountdownThe special attack The End will activate when the count hits 0 (Can't be removed / Counts down each time Lucilius knocks out an ally)
      in Dark Rapture (Hard).
  • Surrogate SuccessorATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / More likely to be attacked (Can't be removed)
    Multiplier: PerpetuityDuration: Indefinite
    grants the following effects:[1]
    • 20% ATKMultiplier: Perpetuity Up
    • 50% DEF Up
    • 50% DA Up
    • 20% TA Up
    • Hostility Up
  • Surrogate SuccessorATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / More likely to be attacked (Can't be removed)
    Multiplier: PerpetuityDuration: Indefinite
    is automatically removed from the ally if MC becomes a main ally.
  • True HeirATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Skill cooldowns are reduced by 1 turn (Can't be removed / Skill cooldown can't be lower than 1 turn)
    Multiplier: PerpetuityDuration: Indefinite
    grants the following effects:[1]
    • 20% ATKMultiplier: Perpetuity Up
    • 50% DEF Up
    • 50% DA Up
    • 20% TA Up
    • Skill cooldowns are reduced by 1 turn
  • Can't be used while Lyria (Event) is in the party.

Facsimile Compatibility

Icon Skill Copyable?
Aperitif No
Couteau Royal Yes
Parfait d'Amour Yes
Le Manteau du Roi No

Assessment

This section contains subjective remarks about this class.
Relevancy of information and recommended weapons can quickly change over time.
Use substantial discretion before heavily investing resources.

Overview

Street King is an offense-oriented class that focuses on normal attack damage. However, Street King's signature skill is  Le Manteau du RoiMC fakes their death and switches positions with a sub ally. (Can't recast.)
When switching with an ally: Switched ally gains Surrogate SuccessorATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / More likely to be attacked (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
.
When MC returns: MC gains True HeirATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Skill cooldowns are reduced by 1 turn (Can't be removed / Skill cooldown can't be lower than 1 turn)
Multiplier: PerpetuityDuration: Indefinite
.
which allows the class to activate character support skills that typically require a unit to be knocked out, such as the support skills of Evokers.

Street King tends to be used for Full Auto setups and burst rotations.

Skill Overview

Class Skill

Skill Priority Comments

 AperitifGain BanquetIn 2 turn(s): Onslaught effect to a foe / Sharp boost to MC's ATK (During break mode only / 1 hit) / End cooldown for damage skills (Can't be removed)
Duration: 2 turns
and 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
.
Raise a foe's BountyItem drop rate is boosted
lvl by 3.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
Default
  • Provides MC with strong normal attack related buffs.
  • Also raises BountyItem drop rate is boosted
    lvl which is useful for the class's other skills.

Extended Mastery

Skill Priority Comments

 Couteau Royal8-hit elemental damage to random foes.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.
(Bonus damage based on foe's BountyItem drop rate is boosted
lvl [Max: 5 hits].)
Medium
  • A strong damage skill that provides MC with Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    for more consistent damage.
  • Comes off cooldown when BanquetIn 2 turn(s): Onslaught effect to a foe / Sharp boost to MC's ATK (During break mode only / 1 hit) / End cooldown for damage skills (Can't be removed)
    Duration: 2 turns
    expires.

 Parfait d'AmourAll allies gain Parfait d'AmourSharp boost to Bounty Hunter success rate / Boost to ATK specs based on the foe's bounty level (Can't be removed)
Duration: 3 turns
.
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped:
Extend Parfait d'AmourSharp boost to Bounty Hunter success rate / Boost to ATK specs based on the foe's bounty level (Can't be removed)
duration by 5 turns and raise a foe's BountyItem drop rate is boosted
lvl by 2.
High
  • Provides the team with strong offensive buffs based on BountyItem drop rate is boosted
    lvl.

 Le Manteau du RoiMC fakes their death and switches positions with a sub ally. (Can't recast.)
When switching with an ally: Switched ally gains Surrogate SuccessorATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / More likely to be attacked (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
.
When MC returns: MC gains True HeirATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Skill cooldowns are reduced by 1 turn (Can't be removed / Skill cooldown can't be lower than 1 turn)
Multiplier: PerpetuityDuration: Indefinite
.
High
  • Swaps out MC for a character of your choice.
  • Can be used to activate skills that require an ally to be knocked out, such as Evoker support skills.

Class Champion Weapon Overview

Weapon Info Comments

Diadem Moulinet
 Diadem CroixMassive Elemental damage to a foe.
Raise BountyItem drop rate is boosted
lvl by 2.
Additional effect at 5★:
Bonus Elemental damage based on BountyItem drop rate is boosted
lvl (Damage cap: ~80,000 per hit / Max: 10 hits).
AnAttack awakened Diadem Moulinet can be a competitive option in certain setups. It is often used for:
  • Being able to auto-activate  Couteau Royal8-hit elemental damage to random foes.
    Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    .
    (Bonus damage based on foe's BountyItem drop rate is boosted
    lvl [Max: 5 hits].)
    while BanquetIn 2 turn(s): Onslaught effect to a foe / Sharp boost to MC's ATK (During break mode only / 1 hit) / End cooldown for damage skills (Can't be removed)
    is in effect.
  • Raising BountyItem drop rate is boosted
    lvl on C.A.
King's ApexWhen main weapon while BanquetIn 2 turn(s): Onslaught effect to a foe / Sharp boost to MC's ATK (During break mode only / 1 hit) / End cooldown for damage skills (Can't be removed)
is in effect (MC only / Requires an auxiliary weapon / Requires  Couteau Royal8-hit elemental damage to random foes.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.
(Bonus damage based on foe's BountyItem drop rate is boosted
lvl [Max: 5 hits].)
set as a skill):

Activate  Couteau Royal8-hit elemental damage to random foes.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.
(Bonus damage based on foe's BountyItem drop rate is boosted
lvl [Max: 5 hits].)
after normal attacks.
King's NatureWhen main weapon (MC only / Requires an auxiliary weapon):
Boost to  Parfait d'AmourAll allies gain Parfait d'AmourSharp boost to Bounty Hunter success rate / Boost to ATK specs based on the foe's bounty level (Can't be removed)
Duration: 3 turns
.
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped:
Extend Parfait d'AmourSharp boost to Bounty Hunter success rate / Boost to ATK specs based on the foe's bounty level (Can't be removed)
duration by 5 turns and raise a foe's BountyItem drop rate is boosted
lvl by 2.
's specs.
(Based on foe's Surplus BountyAdditional item drop rate is boosted
lvl:

Extend Parfait d'AmourSharp boost to Bounty Hunter success rate / Boost to ATK specs based on the foe's bounty level (Can't be removed)
's duration.
Further boost Parfait d'AmourSharp boost to Bounty Hunter success rate / Boost to ATK specs based on the foe's bounty level (Can't be removed)
's attack specs and supplement skill damage.)
King's ProwessWhen main weapon upon activating  The King's SmartsWhen Sub Ally, every 3 turns:
Send goons to deal 2-hit, 150% superior elemental damage to random foes.
Inflict 15% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 15% (Max: 40%)Duration: 180 seconds
, 15% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 15% (Max: 40%)Duration: 180 seconds
, and Debuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
Duration: 180 seconds
on all foes.
(MC only / Requires an auxiliary weapon):
8-hit superior Elemental damage to random foes (Damage cap: ~50,000 per hit).
Inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all foes.
King's UpheavalWhen main weapon (MC only / Requires an auxiliary weapon):
Boost to BountyItem drop rate is boosted
success rate.
When a foe's Surplus BountyAdditional item drop rate is boosted
lvl is 5 or above:

Normal attacks deal 3-hit damage to random foes.

Resources

References

  1. ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 GameWith, Street King. https://グランブルーファンタジー.gamewith.jp/article/show/411520
  2. ↑ In-game Help guide > Battle > Special Skills