Lancer
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Main Character
About Classes | Class List | Class Skills
Player Growth Systems: Rank | EXP | Extended Mastery | Master Level | Ultimate Mastery
Style | |
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SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid. |
Unlock Requirements |
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CP ×100 |
ID | 190001 |
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NameJP | ランサー |
Release Date | 2014-08-14 |
Other Sites | gbf-wiki (Japanese wiki) |
Topple foes using spears, axes and double attacks. |
Support SkillsDoes not work as a sub ally unless explicitly stated. | |||
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Icon | Name | Effect | Obtained |
Volitional | Spear: Boost to ATK when equipped. Axe: Boost to DEF when equipped. |
Lvl 1 |
Base Skills | ||||||
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Icon | Name | Effect | Cooldown | Duration | SubSubskill usable on other classes | Obtained |
Drive It In | 200%-250% elemental damage to a foe. Spear: Inflict Break Boosted (Time)Break mode time is extended on a foe in Break. Axe: Inflict Mode Bar CutCut to foe's mode bar to a foe in Overdrive. |
7T | - | No | Lvl 1 | |
Double Trouble | Gain 100% DA UpDouble attack rate is boosted Strength: 100%Duration: 1 turn . Spear: All parties gain DA UpDouble attack rate is boosted Strength: SmallDuration: 3 turns. Axe: Inflict DA DownDouble attack rate is lowered Strength: Small on a foe. |
5T | 1T | Yes | 10 |
Level Bonuses | |||||||||||||
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Total Stat Bonuses These bonuses only apply to this class. | Completion Bonuses Unlocked at level 20. These bonuses are applied while as any class. | ||
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ATK +500 Double attack rate +5% |
HP +1% |
Gameplay Notes
- Alternate sprite colors are unlocked at Apsaras: Master Level 10
Facsimile Compatibility
Icon | Skill | Copyable? |
---|---|---|
Drive It In | Yes | |
Double Trouble | Yes |
Assessment
Row I classes are merely stepping stones to Row II and Row III classes; none are viable long-term.
Note that Lancer (along with Harpist and Ranger) classes require more EXP to level than the other class lines.
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