Spartan
About classes | Class list | Skill list | Extended Mastery | Master Level | Ultimate Mastery
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Class Data | |||||||||||||||
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Class line | ![]() ![]() ![]() ![]() ![]() |
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Description | Cultivate athletic strength to exercise defensive skills with an offensive edge. | ||||||||||||||
Style | ![]() |
Specialty | ![]() ![]() |
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Prerequisites | ![]() ![]() ![]() Rewards ![]() | ||||||||||||||
Level BonusesLevel bonuses are earned with levels 1, 5, 10, 15, and 20. |
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Completion Bonuses | ![]() ![]() |
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Class Weapon | ![]() |
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Release date | 2016-06-28 | Other sites | ![]() (Japanese wiki) ![]() ![]() |
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Support Skills | |||||||||||||||
Aegis Boon | Gain 50% DMG Cut effect if Substitute![]() (Excludes all-foe all-ally attacks) ![]() (Includes all-ally attacks) is in effect. Gain ![]() Duration: 1 turn Unique ATK Buff upon using ![]() ![]() Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage! and ![]() Strength: 40%Duration: 1 turn . At level 30: All allies also gain ![]() Strength: 100% chance of taking 30% less damage.Duration: 1 turn .. |
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Undauntable | Chance of 50% all elemental DMG cut. Chance to remove 1 debuff at turn start. |
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Rampart | Unlocks at Master Level 20: 10% DMG reduction to all allies[1] |
Master Level BonusesRequirements to unlock Master Levels
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Total Master Level Bonuses | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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New Support Skill: Rampart Skill Upgrade: Phalanx III Alternate color class outfits |
Contents
Skills
Icon | Skill Name | Effect | C/DCooldown in Turns | DurDuration in Turns or Seconds | SubSubskill usable on other classes | LVLClass level required | Notes |
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Phalanx III | All parties gain ![]() Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage! and ![]() Strength: 40%Duration: 1 turn . At level 30: All allies also gain ![]() Strength: 100% chance of taking 30% less damage.Duration: 1 turn . |
5T | 1T | No | 1 |
Extended Mastery Skills
Icon | Skill Name | Effect | C/DCooldown | DurDuration | EMPCost in EMP | Notes |
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Guardian | Gain ![]() Duration: 3 turns and ![]() Strength: 50Duration: 3 turns. (Consumes 30% of charge bar.) |
5T | 3T | 15 | |
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Centurion II | Target ally gains ![]() Duration: 3 turns. |
8T | 3T | 10 | |
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Hardened Shield | Gain ![]() Strength: 50%Duration: 3 turnsStacking: Single. Self-inflict ![]() Duration: 3 turns. Inflict ![]() on a foe. |
6T | 3T | 20 |
Assessment
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This section contains subjective remarks about this class. Relevancy of information and recommended weapons can quickly change over time. Use substantial discretion before heavily investing resources. |
Skills
A defensive-oriented class, Spartans excel at preventing and mitigating strong single-turn damage from enemy charge attacks. Spartans retain their utility all the way into end game, with parties of multiple Spartans taking turns preventing damage for the raid being a common tactic. Its only weakness is lower-value EMP skills compared to other classes.
Phalanx IIIAll parties gain
70% DMG CutTaking 70% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage! and40% Debuff Res. UpDebuff resistance is boosted
Strength: 40%Duration: 1 turn .
At level 30:
All allies also gain100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 1 turn . is great for surviving bosses' special attacks, with the added bonus of a debuff resistance boost. The damage cut is still 70%, likePhalanx IIAll parties gain
70% DMG CutTaking 70% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!., and thus requires additional help to reach full Damage Cut. Consider taking Carbuncles or another character with a shield skill that stacks withPhalanx IIIAll parties gain
70% DMG CutTaking 70% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage! and40% Debuff Res. UpDebuff resistance is boosted
Strength: 40%Duration: 1 turn .
At level 30:
All allies also gain100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 1 turn . if the enemy will use a party wipe attack.Phalanx IIIAll parties gain
70% DMG CutTaking 70% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage! and40% Debuff Res. UpDebuff resistance is boosted
Strength: 40%Duration: 1 turn .
At level 30:
All allies also gain100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 1 turn . is raid-wide as well. If all raid members co operate, skill use can be shared round-robin style so that the raid always operates under a 70% damage cut. Some late game raids have mechanics that ignore All-Element Damage Cut, so care should be taken before choosing to bring a Spartan to an end game raid.GuardianGain
DEF UpDEF is boosted
Duration: 3 turns andHostility UpMore likely to be attacked
Strength: 50Duration: 3 turns.
(Consumes 30% of charge bar.) provides some hostility-based protection to the rest of the party, but is very expensive in terms of charge bar cost relative to the benefit it gives. It can function as an additionalSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
when used withGuardian's Xiphos.
Centurion IITarget ally gains
Unchallenged (1 time)Next DMG received will be ineffective
Duration: 3 turns. has use to protect a party member whose buffs will be dispelled on hit or who is operating in red HP. It can also be combined withSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
to provide a limited party invincibility to strong single-target attacks. Situationally useful, depending on the fight and team.Hardened ShieldGain
50% ATK UpATK is boosted
Strength: 50%Duration: 3 turnsStacking: Single.
Self-inflictDEF DownDEF is lowered (Can't be removed)
Duration: 3 turns.
InflictDelayReduce a foe's filled charge diamonds by 1
on a foe. provides a strong ATK up and Delay, which is a good combination for a single skill. The DEF down penalty is mitigated by the Spartan's innate DEF boost.Hardened ShieldGain
50% ATK UpATK is boosted
Strength: 50%Duration: 3 turnsStacking: Single.
Self-inflictDEF DownDEF is lowered (Can't be removed)
Duration: 3 turns.
InflictDelayReduce a foe's filled charge diamonds by 1
on a foe. is usually Spartan's leading pick for the mandatory EMP skill.
In most circumstances it is recommended to take the minimum required EMP skills and instead bring utility skills such as Double Trouble IIIGain
100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 1 turn .
Spear: All parties gain 10% DA UpDouble attack rate is boosted
Strength: 10%Duration: 3 turnsWithout other buffs and 5~10% TA UpTriple attack rate is boosted
Strength: 5~10%Duration: 3 turnsMaximum effect at 3 buffs..
Axe: Inflict DA DownDouble attack rate is lowered
and TA DownTriple attack rate is lowered
on one enemy. or ClarityRemove 1 debuff from all parties..
SubstituteGain
SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn . is also an option to provide more party protection as Aegis Boon will lessen how much it hurts the MC.
Notable Main Weapons
Guardian's Xiphos is a decent choice for a Spartan mainhand. Its charge attack provides a damage boost and shields to the whole team. Provides
Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
and its Legionnaire's Nature skill gives a 30% chance to gain a substituteNot theSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
buff itself but a discrete replica of the effect. effect on every turn. This effect does activate the Aegis Boon passive's 50% DMG Cut effect. It is important to plan ahead as if this activates too often it could knock out the main character.- Legionnaire's Humanity - Adds more HP to your MC. Always useful and provides a safety buffer to counteract the extra damage you'll be taking due to the random Substitute activations from Legionnaire's Nature.
- Legionnaire's Divinity - Adds
SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn toGuardianGain
DEF UpDEF is boosted
Duration: 3 turns andHostility UpMore likely to be attacked
Strength: 50Duration: 3 turns.
(Consumes 30% of charge bar.) -- turning the skill into an expensiveSubstituteGain
SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn . with more defense and hostility for 2 extra turns. This will provide a 50% DMG Cut via Aegis Boon whileSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
is in effect. - Legionnaire's Devilry - Enhances
Centurion IITarget ally gains
Unchallenged (1 time)Next DMG received will be ineffective
Duration: 3 turns. with shields, allowing the protection to extend beyond one turn. Useful if you're expecting team members other than the MC to take heavy single-target damage, but requires committing toCenturion IITarget ally gains
Unchallenged (1 time)Next DMG received will be ineffective
Duration: 3 turns. as your skill of choice.
Spartan can do well with a variety of spears and swords depending on the needs of the fight and the team, but in general will benefit from weapons that can
- deal with the damage the MC takes from use of
GuardianGain
DEF UpDEF is boosted
Duration: 3 turns andHostility UpMore likely to be attacked
Strength: 50Duration: 3 turns.
(Consumes 30% of charge bar.) andSubstituteGain
SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn ., by mitigating it, healing it, or gaining power from it - complement the power of
Phalanx IIIAll parties gain
70% DMG CutTaking 70% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage! and40% Debuff Res. UpDebuff resistance is boosted
Strength: 40%Duration: 1 turn .
At level 30:
All allies also gain100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 1 turn .
Weapons that can combine the effects of their charge attack with Phalanx IIIAll parties gain
70% DMG CutTaking 70% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage! and 40% Debuff Res. UpDebuff resistance is boosted
Strength: 40%Duration: 1 turn .
At level 30:
All allies also gain 100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 1 turn . for very solid protection for a single turn:
- Full Cut (adds up to 100% DMG Cut or more)
Seven-Star Sword Sterling (and upgraded versions ⚠️This weapon requires use of a Gold Brick to uncap to its full potential. Make sure this weapon is the best possible use you can get out of your
Gold Brick before choosing to get it.) -
The Northern LightsMassive Light damage to a foe.
All allies gain30% DMG CutTaking 30% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining. for 0.5 turns.Vortex of the Void -
Holy Ray of DecimationMassive Wind damage to a foe.
InflictDA DownDouble attack rate is lowered
Duration: 180 seconds andTA DownTriple attack rate is lowered
Duration: 180 seconds.
After 4★:
All allies gain30% DMG CutTaking 30% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining. for 0.5 turns.Murgleis ⚠️This weapon is acquired from the Premium Draw. It will require the use of duplicate copies or Damascus Ingots to uncap to its full potential. It may be difficult to get this weapon in the first place, and will be expensive to bring to its full power. Consider whether you can use a farmable replacement instead. -
RigensMassive Water damage to a foe.
All allies gain15% DMG CutTaking 15% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining..
After 4★:
Increased to35% DMG CutTaking 35% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining..
- Partial Cut (does not reach 100% DMG Cut when added with
Phalanx IIIAll parties gain
70% DMG CutTaking 70% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage! and40% Debuff Res. UpDebuff resistance is boosted
Strength: 40%Duration: 1 turn .
At level 30:
All allies also gain100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 1 turn .). Good protection, but some extremely powerful attacks such as Proto Bahamut (Raid)'s Skyfall may still kill the team.Sword of Pallas -
Metis SlashMassive Fire damage to a foe.
All allies gain15% DMG CutTaking 15% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining..
After 4★:
Buff increased to20% DMG CutTaking 20% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining..Claíomh Solais ⚠️This weapon is acquired from the Premium Draw. It will require the use of duplicate copies or Damascus Ingots to uncap to its full potential. It may be difficult to get this weapon in the first place, and will be expensive to bring to its full power. Consider whether you can use a farmable replacement instead. -
Noble ExecutionMassive Water damage to a foe / Boost to ATK when foe is in overdrive
After 4★:
1 turn15% DMG CutTaking 15% less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Symbol of Justice ⚠️This weapon is acquired from the Premium Draw. It will require the use of duplicate copies or Damascus Ingots to uncap to its full potential. It may be difficult to get this weapon in the first place, and will be expensive to bring to its full power. Consider whether you can use a farmable replacement instead. -
Glory-Light EdgeMassive Light damage to an enemy.
All allies gain15% DMG CutTaking 15% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining..
Some weapons give benefits from the MC being hit (such as from use of GuardianGain
DEF UpDEF is boosted
Duration: 3 turns and Hostility UpMore likely to be attacked
Strength: 50Duration: 3 turns.
(Consumes 30% of charge bar.) and SubstituteGain
SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn .)
Last Sahrivar gains stacking passive Supplemental Damage
Advocatus Diaboli - Has a unique Emnity modifier dependent on the MC's health
Other healing/mitigation weapons:
Hollowsky Spear - The Drain and Refresh effects from this spear can recover the HP lost from tanking hits.
Resources
- Reddit Class Discussion (2019-11-29)
- Reddit Class Discussion (2022-05-26) (post-Master Level Update)
Trivia
- While in critical health, Lyria and Vyrn will appear to perform a shield wall with the Main Character. The effect is purely cosmetic.
- If Lyria is in the front row of the party, she will not join the shield wall.
Alternate Colors
Obtained from Spartan: Master Level 30
References
- ↑ reginkakunin2, https://twitter.com/reginkakunin2/status/1471466184390615041