Accuracy Lowered
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About Status Effects
Glossary | Quick Navigation | Field Effects | Overeffects

About Accuracy Lowered
While debuffed, there is a percentage chance the afflicted will miss their normal attack and special attacks.
- Normal attacks are rolled per hit; it is possible for a triple attack to miss 2 times and hit 1 time.
- Special attacks are rolled in its entirety; either everything hits or everything misses.
- Plain damage will always hit.
Sources
Main Character
| Icon | Name | Source | Targets | Cooldown | Duration | Notes |
|---|---|---|---|---|---|---|
| Chaos Ruler | Flames of ChaosInflict various debuffs on all foes. |
All foes | 14 turns | 6 turns | Inflicts Strength: 30%Base Accuracy: 100%Duration: 6 turnsLocal status effect. | |
| Nighthound | Time On Target300% elemental DMG to a foe (Damage cap: ~440,000). Inflict a random debuff. (Number of hits and debuffs increased based on number of bow and gun-specialty allies / Max: 6.) |
One foe | 15 turns | 2 turns | Randomly inflicts Duration: 2 turnsLocal status effect. | |
| Robin Hood | Thousand Arrows20-hit, 100% elemental damage to random foes (Damage cap: ~90,000 per hit). Inflict Strength: 100%Duration: 5 turnsLocal status effect, Strength: 100%Duration: 5 turnsLocal status effect, and Strength: 30%Duration: 5 turnsLocal status effect on all foes. (Consumes 7 lvls. Raise Duration: Indefinite lvl by 1 upon using skills [Max: 7].) |
All foes | 15 turns | 5 turns | Requires lvl 7. | |
Rapid NockingNock and draw a mystic arrow. (Skill effect changes based on the arrow selected.) |
One foe | 7 turns | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
Randomly inflicts Strength: 50%Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. upon normal attacks. | ||
| Runeslayer | RuneweavingCall forth the power of the tetra-elements to cast a spell. At level 30: Also gain Strength: 30%. ( Earth damage to a foe. : Inflict Local status effect. |
One foe | 5 turns | 2 turns | Consumes 1 to inflict status effect. | |
| Tormentor | Thousand SlicesInflict Strength: 10%Duration: 2 turns and Strength: 50%Duration: 2 turnsLocal status effect on all foes. |
All foes | 8 turns | 2 turns | ||
| Wizard Origin | Burst Refrain10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict Strength: 50%Duration: 2 turnsLocal status effect and Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain Duration: 1 turn and Duration: 1 turn . |
All foes | Ready in 5 turns5-turn cooldown at start of battle. / 12 turns12-turn cooldown upon use. |
2 turns |
Characters
| Icon | Name | Element | Source | Targets | Cooldown | Duration | Notes |
|---|---|---|---|---|---|---|---|
| Altair (Holiday) | Battleplan: No ReposeInflict Strength: 10% (Max: 40%)Duration: 180 seconds, Strength: 10% (Max: 40%)Duration: 180 seconds, and 2 random debuffs on all foes. (When Altair's is 5: Activates twice.) |
All foes | 6 turns Lvl 75: 5 turns |
3 turns | Randomly inflicts Duration: 3 turnsLocal status effect. | ||
| Atum (Summer) | Nahib Al-Jahimi450%Massive Fire damage to a foe. 10-hit, 100% Bonus Fire damage to a foe (Damage cap: ~81,000 per hit). Remove 1 buff. Inflict Strength: 50%Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (When lvl is 10: Changes to 1250%Unworldly damage [Damage cap: ~2,900,000].) |
One foe | - | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
|||
| Danua (Halloween) | Trick Reaper1200% Fire damage to a foe (Damage cap: ~1,305,000). Remove 1 buff. Inflict 3 random debuffs. Self-inflict Strength: 10% of max HPDuration: 1 turn . |
One foe | 12 turns Lvl 75: 10 turns |
5 turns | Randomly inflicts Strength: 50%Base Accuracy: 100%Duration: 5 turnsLocal status effect. Auto-activates when a Fire ally casts a skill that inflicts Petrified Local status effect. | ||
| Eustace (Yukata) | Heavy Suppressive Fire400% Fire damage to all foes (Damage cap: ~635,000). Inflict 2 random debuffs. (When lvl is 10: Can recast once each turn it is cast.) |
All foes | 7 turns Lvl 75: 6 turns |
3 turns | Randomly inflicts Strength: 50%Duration: 3 turnsLocal status effect. Can recast once each turn it is cast when lvl is 10. | ||
| Ilsa (Summer) | Shadow Eaters300% Fire damage to all foes (Damage cap: ~380,000). Inflict Base Accuracy: 100%Duration: 3 turnsLocal status effect. |
All foes | 8 turns Lvl 55: 7 turns |
3 turns | |||
| Kurapika | Chains of Resolve3-hit, 200% Fire damage to a foe (Damage cap: ~290,000 per hit). Inflict Strength: 10% (Max: 40%)Duration: 180 seconds and 2 random debuffs. Remove 1 buff. (While is in effect: Damage increased to 300% per hit. Damage cap increased to ~580,000 per hit. Cooldown ends at end of turn. Can recast once each turn it is cast.) |
One foe | 7 turns Lvl 55: 6 turns |
3 turns | Randomly inflicts Strength: 50%Duration: 3 turnsLocal status effect. Ends cooldown upon charge attack. Ends cooldown at end of turn and can recast once each turn it is cast while is in effect. | ||
| Lavirita | Granata dell'Oscurita300% Fire damage to all foes (Damage cap: ~295,000). Random buff to Fire allies or random debuff to all foes. (Number of activations increased based on lvl [Max: 6 times].) |
All foes | 14 turns Lvl 75: 12 turns |
4 turns | Randomly inflicts Strength: 50%Duration: 4 turnsLocal status effect. All effects are granted when lvl is 5. | ||
| Medusa (Summer) | Petrifying GazeInflict Base Accuracy: GuaranteedDuration: 1 turn Local status effect, Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect, Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect, and Strength: 30%Base Accuracy: 200%Duration: 6 turnsLocal status effect on all foes. |
All foes | 11 turns | 6 turns | |||
| Noa (Holiday) | Esperanza2-hit, 300% Fire damage to all foes (Damage cap: ~635,000 per hit). Inflict Base Accuracy: 200%Duration: Indefinite, Strength: 30%Base Accuracy: 200%Duration: 3 turnsLocal status effect, and Strength: 50%Base Accuracy: 200%Duration: 3 turnsLocal status effect. |
All foes | 8 turns Lvl 55: 7 turns |
3 turns | |||
| Silva (Yukata) | AmittimusInflict Strength: 15%Base Accuracy: 100%Duration: 180 seconds, Strength: 50%Base Accuracy: 100%Duration: 180 seconds, and Strength: 50%Base Accuracy: 100%Duration: 180 seconds on a foe. (From 2nd cast onward: Also inflict Base Accuracy: 100%Duration: 180 seconds. From 3rd cast onward: Also inflict Strength: 50%Base Accuracy: 100%Duration: 3 turnsLocal status effect.) |
One foe | 7 turns | 3 turns | |||
| Sylph | Ratsel TanzenInflict Strength: 30%Base Accuracy: 200%Duration: 6 turnsLocal status effect, Strength: 30%Base Accuracy: 200%Duration: 6 turnsLocal status effect, Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect, Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect, Strength: 50%Base Accuracy: 200%Duration: 6 turnsLocal status effect on all foes. |
All foes | 12 turns | 6 turns | |||
| Tabina | Al-Matar Takil4-hit, 100% Fire damage to a foe (Damage cap: ~60,000 per hit~240,000 total). Inflict Strength: 10% (Max: 40%)Duration: 180 seconds, Strength: 10% (Max: 40%)Duration: 180 seconds, and a random debuff. (Consumes 1 .) |
One foe | 0 turns | 2 turns | Requires 1 . Randomly inflicts Base Accuracy: 100%Duration: 2 turnsLocal status effect. | ||
| Teena (Summer) | Wildfire Chain300%-350% Fire damage to a foe (Damage cap: ~560,000). Inflict Base Accuracy: 90%Duration: 180 seconds and Strength: 9000Base Accuracy: 90%Duration: 180 seconds. Against foes with Blinded Local status effect: Also inflict Base Accuracy: 100%Duration: 180 seconds. Against foes with : Also inflict Base Accuracy: 100%Duration: 3 turnsLocal status effect. |
One foe | 8 turns Lvl 75: 7 turns |
3 turns | Target foe must be . | ||
| Chat Noir | Challenge LetterFill 1 charge diamond on a foe. Inflict Base Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect, Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single, and Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single. At level 90: Also inflict Strength: 50%Base Accuracy: 100%Duration: 3 turnsLocal status effect. |
One foe | 6 turns | 3 turns | Requires level 90 (5★). | ||
| Cupitan | Aspect Trajection7-hit, 120% Water damage to a foe (Damage cap: ~70,000 per hit). Release the power of Prism Arrows. (Additional effects based on Prism Arrows.) |
One foe | 8 turns Lvl 55: 7 turns |
2 turns | Requires . Inflicts Strength: 60%Base Accuracy: 100%Duration: 2 turnsLocal status effect. Ends cooldown upon charge attack. | ||
| Doraemon | The Tripinator3-hit, 150% Water damage to a foe (Damage cap: ~140,000 per hit). Inflict Base Accuracy: 100% and Base Accuracy: 100%Duration: 3 turnsLocal status effect. |
One foe | 7 turns Lvl 55: 6 turns |
3 turns | When Sub Ally: A random gadget activates every 5 turns. | ||
| Helel ben Shalem (Summer) | HarlequinInflict Base Accuracy: GuaranteedDuration: 1 turn Local status effect, Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect, Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect, and Base Accuracy: 200%Duration: 6 turnsLocal status effect on all foes. |
All foes | 11 turns | 6 turns | |||
| Lecia (Water) | Suppressive Fire4-hit, 80% Water damage to random foes (Damage cap: ~55,000 per hit~220,000 total). Inflict 2 random debuffs on all foes. (Consumes 1 .) |
All foes | 0 turns | 2 turns | Randomly inflicts Base Accuracy: 100%Duration: 2 turnsLocal status effect. | ||
| Lucio (Summer) | Oculus ex InferniAll allies gain Duration: Indefinite. Inflict Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect, Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect, and Duration: 6 turnsLocal status effect on all foes. |
All foes | 14 turns Lvl 75: 12 turns |
6 turns | |||
| Milleore and Sahli Lao | Flashbang400% Water damage to a foe (Damage cap: ~510,000). Inflict Strength: 20%Base Accuracy: 100%Duration: 180 seconds and Strength: 50%Base Accuracy: 100%Duration: 2 turnsLocal status effect. |
One foe | 7 turns Lvl 55: 6 turns |
2 turns | |||
| Shukra | Eternal FluxInflict Strength: 50%Duration: 3 turnsLocal status effect and 2 random debuffs on a foe. (When lvl is 5: Additional 2 random debuffs.) |
One foe | 7 turns Lvl 75: 6 turns |
3 turns | |||
| Sylvia | Enforcing Edge900% Water damage to a foe (Damage cap: ~1,020,000). Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and 2 random debuffs. |
One foe | 7 turns Lvl 55: 6 turns |
3 turns | Randomly inflicts Strength: 60%Duration: 3 turnsLocal status effect. Auto-activates after all of a Water ally's attacks if they used a charge attack at least twice that turn. | ||
| Troue | RoncevauxInflict Duration: 3 turnsLocal status effect, Duration: 3 turnsLocal status effect, and Duration: 3 turnsLocal status effect on a foe. |
One foe | 8 turns | 3 turns | |||
| Alexiel (Summer) | Nibelung SandInflict Strength: 20%Base Accuracy: 100%Duration: 180 seconds and Base Accuracy: 100%Duration: 180 seconds on all foes. (Upon consuming 1 : Also inflict Base Accuracy: 100%Duration: 2 turnsLocal status effect.) |
All foes | 6 turns | 2 turns | Consumes to inflict status effect. | ||
| Felluca | Ola'i ke Akua450%Massive Earth damage to a foe. Inflict Strength: 20%Duration: 180 seconds and Strength: 50%Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
One foe | - | 2.5 turns | |||
| Helel ben Shalem (Holiday) | Shadow ShroudInflict Strength: 10% (Max: 30%)Base Accuracy: 150%Duration: IndefiniteLocal status effect, Strength: 10% (Max: 30%)Base Accuracy: 150%Duration: IndefiniteLocal status effect, and a random debuff on all foes. |
All foes | 7 turns Lvl 55: 6 turns |
4 turns | Randomly inflicts Strength: 50%Base Accuracy: 150%Duration: 4 turnsLocal status effect. Ends cooldown at end of turn when Shalem has . Activates twice when 2 are removed. | ||
| Jamil (SSR) | Lost Hit800% Earth damage to a foe (Damage cap: ~800,000). Inflict Strength: 30,000Base Accuracy: 100%Duration: 2 turnsLocal status effect and Strength: 50%Base Accuracy: 100%Duration: 2 turnsLocal status effect. |
One foe | 7 turns Lvl 75: 6 turns |
2 turns | |||
| McCoy | Tools of the TradeWhen Sub Ally: Main allies receive support from McCoy. Random debuff to all foes at turn start every 3 turns. |
All foes | - | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
Randomly inflicts Strength: 50%Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. every 3 turns when sub ally. | ||
| Medusa (Grand) | Gaze of DisillusionmentInflict Base Accuracy: GuaranteedDuration: 1 turn , Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect, Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect, and Strength: 30%Base Accuracy: 200%Duration: 6 turnsLocal status effect on all foes. |
All foes | 11 turns | 6 turns | |||
| Metera (Summer) | Starry Sky5-hit, 100% Earth damage to a foe (Damage cap: ~110,000 per hit). Gain 5 Duration: Indefinite (Max: 5). (Random debuffs to foe based on number of upon cast.) |
One foe | 7 turns Lvl 55: 6 turns |
3 turns | Randomly inflicts Base Accuracy: 100%Duration: 3 turnsLocal status effect. | ||
| Orchid | Here's To You400% Earth damage to a foe (Damage cap: ~510,000). Inflict Strength: 20%Base Accuracy: 90%Duration: 180 seconds and Strength: 50%Base Accuracy: 100%Duration: 2 turnsLocal status effect. |
One foe | 7 turns Lvl 55: 6 turns |
2 turns | |||
| Silva (Summer) | Sunny GlareInflict Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single, Strength: 25%Base Accuracy: 100%Duration: 180 seconds, and Strength: 50%Base Accuracy: 100%Duration: 2 turnsLocal status effect on a foe. |
One foe | 7 turns Lvl 75: 6 turns |
2 turns | |||
| Walder (Event) | Black Down Unbound300% Earth damage to all foes (Damage cap: ~310,000). Inflict Duration: 180 seconds. At level 80: Damage increased to 500%. Damage cap increased to ~630,000. No longer inflict . Also inflict Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds and Base Accuracy: 100%Duration: 3 turnsLocal status effect. (While Multiplier: Unique is in effect: Damage increased to 800%. Damage cap increased to ~1,200,000. Strength: 15% (Max: 30%)Base Accuracy: 120%Duration: 180 seconds increased to 15% (Max: 30%) and base accuracy increased to 120%. Base Accuracy: 120%Duration: 3 turnsLocal status effect base accuracy increased to 120%.) |
All foes | 5 turns | 3 turns | Requires level 80 (4★). Only in Super Ranger Mode. | ||
| Ami | Azure TornadoInflict Strength: 10%Base Accuracy: 100%Duration: 180 seconds, Strength: 25%Base Accuracy: 100%Duration: 180 seconds, Strength: 25%Base Accuracy: 100%Duration: 180 seconds, Strength: 50%Base Accuracy: 100%Duration: 180 seconds, Strength: 50%Base Accuracy: 100%Duration: 180 seconds, Strength: 10,000Base Accuracy: 90%Duration: 180 seconds, Strength: 10,000Base Accuracy: 90%Duration: 180 seconds, and Strength: 30%Base Accuracy: 70%Duration: 180 seconds on all foes. After clearing 6th Fate Episode at Goumang's Yupei level 10: Also inflict Strength: 30%Base Accuracy: 70%Duration: 3 turnsLocal status effect, Strength: 20%Base Accuracy: 70%Duration: 3 turnsLocal status effect. Strength: 30%Base Accuracy: 70%Duration: 3 turnsLocal status effect, and Strength: 10% / 20,000Base Accuracy: 70%Duration: 3 turnsLocal status effect. |
All foes | 12 turns | 3 turns | |||
| Catherine (Wind) | Smoke ScreenInflict Strength: 100%Duration: 5 turnsLocal status effect, Strength: 100%Duration: 5 turnsLocal status effect, Strength: 30%Duration: 5 turnsLocal status effect, and Duration: 5 turnsLocal status effect on all foes. Switch positions with a sub ally. (When switching with a Wind ally: Ally gains Multiplier: PerpetuityDuration: Indefinite.) |
All foes | - | 5 turns | Can't recast. | ||
| Charlotta (Grand) | Oath of Lumiel10-hit, 80% Wind damage to a foe (Damage cap: ~48,000 per hit). Remove 1 buff. (From 2nd cast onward: Also inflict Strength: 50%Duration: 3 turnsLocal status effect. From 3rd cast onward: Also inflict .) |
One foe | 7 turns | 3 turns | From 2nd cast onward. Ends cooldown upon charge attack. Can use damage skill twice from 10th turn onward. | ||
| Florence | NebbiaInflict Strength: 30%Base Accuracy: 200%Duration: 5 turnsLocal status effect, Strength: 100%Base Accuracy: 200%Duration: 5 turnsLocal status effect, Strength: 100%Base Accuracy: 200%Duration: 5 turnsLocal status effect, and Strength: 50%Base Accuracy: 200%Duration: 5 turnsLocal status effect on all foes. |
All foes | 12 turns Lvl 55: 10 turns |
5 turns | |||
| Lulou Holou | But I'm Insured!Eep, look out! A tornado! (7-hit, 100% Wind damage to random foes [Damage cap: ~100,000 per hit]. Inflict Strength: 25%Base Accuracy: 150%Duration: 3 turnsLocal status effect, Strength: 30,000Base Accuracy: 150%Duration: 3 turnsLocal status effect, and Strength: 25%Base Accuracy: 150%Duration: 3 turnsLocal status effect on all foes.) |
All foes | 8 turns Lvl 75: 7 turns |
3 turns | Auto-activates when targeted by a foe while Lulou Holou has | ||
| Notus | Peregrine Zephyr450%Massive Wind damage to a foe. Inflict Strength: 50%Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining., Strength: 50%Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and Strength: 50%Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
One foe | - | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
|||
| Shion (Summer) | One Mind4-hit, 100% Wind damage to a foe (Damage cap: ~155,000 per hit). Gain Duration: 1 turn . (My One-Mind Reversal shall be on full display upon dodging! [Activate One-Mind Reversal upon dodging.]) |
One foe | 8 turns | 3 turns | Inflicts Strength: 30%Duration: 3 turnsLocal status effect upon dodging. | ||
| Uruki (Wind) | Hailstone Pillar10-hit, 100% Wind damage to random foes (Damage cap: ~80,000). Inflict Strength: 25%Duration: 6 turnsLocal status effect, Duration: 6 turns, and Strength: 50%Duration: 6 turnsLocal status effect on all foes. (From 2nd cast: Hit number doubles.) |
All foes | 16 turns | 6 turns | |||
| Vania (Yukata) | Queen's DecreeGotta love me! (Inflict Base Accuracy: GuaranteedDuration: 1 turn , Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect, Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect, and Strength: 30%Base Accuracy: 200%Duration: 6 turnsLocal status effect on all foes.) |
All foes | 11 turns | 6 turns | |||
| Yngwie (Yukata) | Heaven TonightInflict Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single, Base Accuracy: 100%Duration: 180 seconds, and Base Accuracy: 100%Duration: 2 turnsLocal status effect on a foe. |
One foe | 6 turns | 2 turns | |||
| Yurius | Discover TruthInflict Strength: 10% (Max: 40%)Base Accuracy: >100%Duration: 180 seconds, Strength: 10% (Max: 40%)Base Accuracy: >100%Duration: 180 seconds, and a random debuff on all foes. (Consumes 10% of charge bar.) |
All foes | 1 turn Lvl 55: 0 turns |
2 turns | Randomly inflicts Base Accuracy: >100%Duration: 2 turnsLocal status effect. | ||
| Amaterasu | Sunblessed Lightfall450%Massive Light damage to a foe. Inflict Strength: 50%Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. All Light allies gain Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
One foe | - | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
|||
| Basara | Flash Hound3-hit, 200% Light damage to a foe (Damage cap: ~330,000 per hit). Inflict Strength: 25%Duration: 3 turnsLocal status effect, Strength: 25%Duration: 3 turnsLocal status effect, and Strength: 50%Duration: 3 turnsLocal status effect. (When is in effect: Instantly perform a normal attack without using up a turn.) |
One foe | 8 turns Lvl 75: 7 turns |
3 turns | |||
| Cagliostro (Grand) | Pinnacle of GeometryInflict Base Accuracy: GuaranteedDuration: 1 turn Local status effect, Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect, Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect, and Strength: 30%Base Accuracy: 200%Duration: 6 turnsLocal status effect on all foes. |
All foes | 11 turns | 6 turns | |||
| Charlotta (Light) | Empyreal Blueblade400% Light damage to a foe (Damage cap: ~520,000). Inflict Strength: 20%Base Accuracy: 90%Duration: 180 seconds and Base Accuracy: 100%Duration: 2 turnsLocal status effect. |
One foe | 7 turns Lvl 55: 6 turns |
2 turns | |||
| Feena (Light) | Heroic Shot450%Massive Light damage to a foe. Inflict Strength: 50%Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. (100% Bonus Light damage based on number of foe's debuffs [Damage cap: ~100,000 per hit / Max: 5 hits].) |
One foe | - | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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| Florence (Halloween) | BurloneInflict Base Accuracy: 200%Duration: 180 seconds, Strength: 50%Base Accuracy: 200%Duration: 6 turnsLocal status effect, Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect, Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect and Strength: 50%Base Accuracy: 200%Duration: 6 turnsLocal status effect on all foes. |
One foe | 14 turns Lvl 75: 12 turns |
6 turns | |||
| Horus (Summer) | Hukm Al-Sama'450% Light damage to a foe (Damage cap: ~460,000). Inflict Strength: 10% (Max: 40%)Duration: 180 seconds, Strength: 10% (Max: 40%)Duration: 180 seconds, and 2 random debuffs. (While is in effect: Activates twice.) |
One foe | 8 turns Lvl 55: 7 turns |
3 turns | Randomly inflicts Strength: 60%Duration: 3 turnsLocal status effect. Activates twice when Horus has . Activates upon charge attack. | ||
| Kaworu & Mark.06 | Spear of Cassius: Projectile1300% Light damage to a foe (Damage cap: ~1,920,000). Inflict Strength: 50%Base Accuracy: 200%Duration: 2 turnsLocal status effect and Strength: 50%Base Accuracy: 200%Duration: 2 turnsLocal status effect. (When another Light ally triple attacks: 1-turn cut to this skill's cooldown.) |
One foe | 14 turns Lvl 55: 13 turns |
2 turns | |||
| Shinji & Unit 01 | Particle Cannon450%Massive Light damage to a foe. Inflict Strength: 50%Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. End cooldown for Duration: 1 turn . (Additional effects upon each cast in this order: Strength: 100% chance of dealing 20% more damage.Duration: 1 turn , Strength: 50%Duration: 1 turn , Strength: 20%Duration: 1 turn .). (When is 100%: Changes to 1250%Unworldly damage [Damage cap: ~2,420,000].) |
One foe | - | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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| Utsusemi | Purveyor of Dreams+10 boost to hostility and 15% boost to dodge rate. Upon dodging: 200% Light damage to all foes (Damage cap: ~580,000). Inflict Strength: 50%Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
All foes | - | 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
Activates upon dodging. | ||
| Yurius (Summer) | Feeler FormationInflict Strength: 10% (Max: 40%)Duration: 180 seconds, Strength: 10% (Max: 40%)Duration: 180 seconds, and a random debuff on all foes. (Consumes 10% of charge bar.) |
All foes | 1 turn Lvl 55: 0 turns |
2 turns | Randomly inflicts Strength: 60%Duration: 2 turnsLocal status effect. | ||
| Chrollo | Flames of ChaosInflict various debuffs on all foes. |
All foes | 10 turns | 6 turns | Inflicts Strength: 30%Base Accuracy: 100%Duration: 6 turnsLocal status effect. | ||
| Cupitan (Summer) | Tropiko Velos450%Massive Dark damage to a foe. Based on number of : 100% Bonus Dark damage (Max: 7 hits / Damage cap: ~54,000 per hit) and inflict random debuffs (Max: 7). (Consumes all .) |
One foe | - | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
Randomly inflicts Strength: 50%Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. All debuffs are inflicted when Cupitan has 7 . | ||
| Eustace (Dark) | Yellow Grenade200% Dark damage to all foes (Damage cap: ~635,000). Inflict Base Accuracy: 100%Duration: 3 turnsLocal status effect and Base Accuracy: 90%Duration: 2 turnsLocal status effect. |
All foes | 6 turns | 3 turns | Requires level 100 (5★). | ||
| Florence (Dark) | Tactician's Brilliance450%Massive Dark damage to a foe. Inflict Strength: 50%Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Gain 1 Duration: Indefinite. |
One foe | - | 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. |
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| Hallessena (Summer) | Animosity Annihilation4-hit, 300% Dark damage to all foes (Damage cap: ~635,000 per hit). Inflict Strength: 30%Base Accuracy: 200%Duration: 5 turnsLocal status effect. All Dark allies gain Strength: 100%. (Can only be used when lvl is 3.) |
All foes | 16 turns | 5 turns | Requires lvl 3. | ||
| Helel ben Shalem | Los EndosInflict Strength: 50%Base Accuracy: 200%Duration: 6 turnsLocal status effect, Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect, Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect, Strength: 20%Base Accuracy: 200%Duration: 6 turnsLocal status effect, and Base Accuracy: 200%Duration: 6 turnsLocal status effect on all foes. |
All foes | 12 turns | 6 turns | |||
| Seox | Gate of Demons600% Dark damage to all foes (Damage cap: ~700,000). Inflict Base Accuracy: 100%Duration: 3 turnsLocal status effect. At level 90: Also inflict Base Accuracy: 100%Duration: 3 turnsLocal status effect. Remove 1 buff. (When lvl is 3 or above: Hit number doubles.) |
All foes | 6 turns | 3 turns | Requires level 90 (5★). | ||
| Shao (SSR) | Five-Aggregate Pain300% Dark damage to all foes (Damage cap: ~635,000). Raise foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1. Inflict 2 random debuffs. |
All foes | 7 turns Lvl 75: 6 turns |
3 turns | Randomly inflicts Strength: 50%Duration: 3 turnsLocal status effect. | ||
| Tabina (Summer) | Al-Mawj Takil4-hit, 100% Dark damage to a foe (Damage cap: ~60,000 per hit). Inflict Strength: 10% (Max: 40%)Duration: 180 seconds, Strength: 10% (Max: 40%)Duration: 180 seconds, and a random debuff. (Consumes 1 .) |
One foe | 0 turns | 2 turns | Requires 1 . Randomly inflicts Duration: 2 turnsLocal status effect. Auto-activates at end of turn when Tabina has 1 or more . | ||
| Zeta (Dark) | Shining Star400% Dark damage to a foe (Damage cap: ~630,000). Inflict Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds and Base Accuracy: 100%Duration: 2 turnsLocal status effect. At level 55: Effect enhanced. |
One foe | 7 turns Lvl 55: 6 turns |
2 turns |
Character Skills With Similar Effects
| Icon | Name | Element | Source | Targets | Cooldown | Duration | Inflicted Effect | Notes |
|---|---|---|---|---|---|---|---|---|
| Drang (Grand) | Fool You ThriceRemove 1 buff from a foe. Inflict Base Accuracy: 100%Duration: 3 turnsLocal status effect. |
One foe | 5 turns | 3 turns | Local status effect |
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| Haaselia | Boaz5-hit, 100% Water damage to a foe (Damage cap: ~108,000 per hit). Inflict Base Accuracy: 150%Duration: IndefiniteStacking: PermanentLocal status effect. (Bewitching Moonlight effect specs increase upon each cast [Max: 3 times].) At level 55: Also inflict Base Accuracy: 120%. |
One foe | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 5 turns |
Indefinite | Local status effect |
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| Tefnut (Summer) | Dabab BaaridInflict Strength: 50% ATK Down / 50% Accuracy LoweredBase Accuracy: 200%Duration: 3 turns, Strength: 20%Base Accuracy: 200%Duration: 180 seconds, Strength: 50%Base Accuracy: 200%Duration: 180 seconds, and Strength: 50%Base Accuracy: 200%Duration: 180 seconds on all foes. (When lvl is 5: All Water allies also gain Duration: Indefinite, (Effect removed on next all-foe all-ally attack) Duration: Indefinite, and Duration: Indefinite.) |
All foes | 8 turns Lvl 75: 7 turns |
3 turns | ||||
| Medusa (Grand) | Impaling Fangs900% Earth damage to a foe (Damage cap: ~1,120,000). Inflict Duration: IndefiniteLocal status effect. (Boost to Local status effect effect specs upon each cast [Max: 3].) |
One foe | 6 turns Lvl 75: 5 turns |
Indefinite | Local status effect |
Ends cooldown when a foe uses a special attack and there are 4 Primal allies in party. Can recast once each turn it is cast when there are 5 Primal allies in party. | ||
| Carmelina | KaleidoscopeInflict Strength: 50%Base Accuracy: 100%Duration: 3 turnsLocal status effect and Base Accuracy: 100%Duration: 180 seconds on a foe. At level 90: Also inflict Base Accuracy: 100%Duration: 3 turnsLocal status effect on a foe. |
One foe | 5 turns | 3 turns | Local status effect |
Requires level 90 (5★). | ||
| Grimnir (Valentine) | Divine Tempest20-hit, 150% Wind damage to random foes (Damage cap: ~80,000 per hit). Inflict Strength: 25%Base Accuracy: 200%Duration: 5 turnsLocal status effect, Base Accuracy: 200%Duration: 5 turnsLocal status effect, Base Accuracy: 200%Duration: 5 turnsLocal status effect, and Base Accuracy: 150%Duration: 5 turns on all foes. (Consumes 7 lvls.) |
All foes | Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn. 1 turn |
5 turns | Requires 7 lvls. | |||
| Kaguya | Lightning Rebuke3-hit, 400% Wind damage to all foes (Damage cap: ~700,000 per hit). Inflict Base Accuracy: 150%Duration: IndefiniteStacking: PermanentLocal status effect. (Boost to Stacking: PermanentLocal status effect effect specs upon each cast [Max: Lvl 3].) |
All foes | 5 turns | Indefinite | Local status effect |
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| Niyon | Ninna NannaInflict (Chance to end upon taking DMG) Base Accuracy: 75%Duration: 4-6 turns20% chance to end upon taking damageTakes 50% more damage Local status effect and Base Accuracy: 100%Duration: 6 turnsLocal status effect on all foes. |
All foes | 7 turns Lvl 55: 6 turns |
6 turns | Local status effect |
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| Joker | SukundaInflict Strength: 20% / 50% ~ 60%Base Accuracy: 100%Duration: 3 turns on a foe. |
One foe | 7 turns Lvl 75: 6 turns |
3 turns | ||||
| Magus (Summer) | DesperatioInflict Duration: 6 turnsLocal status effect on all foes. (While a foe has Local status effect: Magus takes 10% max HP damage every turn [Damage cap: 5000]. When Magus is not a main ally: Remove Local status effect from all foes.) |
All foes | 6 turns | 6 turns | Local status effect |
Weapons
| Icon | Name | Element | Source | Targets | Duration | Notes |
|---|---|---|---|---|---|---|
| Lux in Tenebris | Revenger's GeniusWhen main weapon (MC only): Increase Inflict Strength: 25%Duration: 180 secondsStacking: Dual and Strength: 25%Duration: 180 secondsStacking: Dual. Remove 1 buff. Gain Duration: Indefinite. (When a foe uses a special attack: End cooldown.)'s specs. (Inflict Strength: 20%Duration: 180 seconds and Strength: 50%Duration: 3 turnsLocal status effect on all foes.) |
All foes | 3 turns | Must be used as a main weapon. | ||
| Onmyoji's Reito | Exorcist's AcumenWhen main weapon (MC only): Increase 2-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit). Inflict Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect and . Remove 1 buff. Raise foes' Duration: IndefiniteLocal status effect lvl by 1 (Max: 2). (Consumes 7 . When a foe's Local status effect lvl is 2: Skill changes to Five-Phase Seal.) Five-Phase Seal: 6-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit). Inflict Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect and Base Accuracy: GuaranteedDuration: 1 turn Local status effect. Clear charge diamonds. Remove 3 buffs. Reset foes' Local status effect lvl. (Consumes 7 . Skill changes to Execration.)'s specs. (Upon use: Remove 3 additional buffs. Inflict Strength: 100%Duration: 6 turnsLocal status effect, Strength: 100%Duration: 6 turnsLocal status effect, and Strength: 30%Duration: 6 turnsLocal status effect.) |
All foes | 6 turns | Must be used as a main weapon. | ||
| Exo Kshathra | Atas Ma'daniMassive Earth damage to a foe. Remove 1 debuff from all allies. Additional effect at 4★: Also inflict Strength: 50%Duration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining. on a foe. Additional effect at 5★: MC also gains Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
One foe | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
Requires 4★. | ||
| Exo Evilenes | Doomful RayMassive Dark damage to a foe. Inflict Strength: 50%Duration: 1.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1 turn remaining. on a foe. Additional effect at 4★: Also gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
One foe | 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. |
Summon Calls
| Icon | Name | Element | Source | Targets | Cooldown | Duration | Notes |
|---|---|---|---|---|---|---|---|
| Trigger of Awakening: Shinji and Rei | Unit 01's AwakeningUnit 01's Awakening1500% Water damage to all foes. Inflict Duration: 180 seconds and Strength: 30%Duration: 3 turnsLocal status effect. |
All foes | 3 turns | 3 turns | Can only be summoned once per battle. | ||
| Freyr (Yukata) | SvartalfheimSvartalfheimInflict Strength: 50%Duration: 6 turnsLocal status effect, Strength: 100%Duration: 6 turnsLocal status effect, Strength: 100%Duration: 6 turnsLocal status effect, Strength: 20%Duration: 6 turnsLocal status effect, and Duration: 6 turnsLocal status effect on all foes. Remove 1 buff. |
All foes | 3 turns | 6 turns | Requires 4★. Can only be summoned once per battle. | ||
| Metatron (Summon) | NimbusNimbus2-hit Light damage to random foes and remove 1 buff from all foes. Inflict Strength: 50%Duration: 2 turnsLocal status effect. All Light allies gain Strength: 30% ATK Up / 50% DEF UpMultiplier: UniqueDuration: 3 turns. |
All foes | 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. | 2 turns | Requires 4★. | ||
| Celeste Omega | Null Void OmegaNull Void OmegaMassive Dark damage to all foes. Inflict Strength: 50%Duration: 180 seconds, Strength: 30%Duration: 180 seconds, and Strength: 30%Duration: 3 turnsLocal status effect. |
All foes | 9 turns 6★: 6 turns |
3 turns | Requires 5★. | ||
| Hades | Law of DaichesLaw of Daiches800% Dark damage to all foes. Inflict Duration: 180 secondsTakes 25% more damage and 2 random debuffs. All allies gain Strength: 20%Duration: 3 turns. |
All foes | 7 turns | 3 turns | Requires Transcendence Stage 2. Randomly inflicts Duration: 3 turnsLocal status effect. |















































































































































































































































































































































































































































