Strength

From Granblue Fantasy Wiki
Jump to navigation Jump to search

About Status Effects
Glossary | Quick Navigation | Field Effects | Overeffects


Boost to ATK based on how high HP is

StrengthATK is greatly boosted based on how high HP is
is an ATK boost status effect that has a unique ATK boost modifier, so it stacks multiplicatively with all other status effects buffing ATK (HypeATK is boosted
, ATK UpATK is boosted
, etc). However, it stacks additively with Stamina from character's Extended Mastery Perks (EMP) and Over Mastery Bonuses. For its counterpart, see JammedATK is greatly boosted based on how low HP is
.

About Strength

Mechanics behind StrengthATK is greatly boosted based on how high HP is
depend on its type. They are differentiated as StrengthATK is greatly boosted based on how high HP is
and Strength (Party)ATK is greatly boosted based on how high total party HP is
on the wiki.

  • Type 1: StrengthATK is greatly boosted based on how high HP is
    's ATK boost depends on current HP% of the character with the status.
    • It is separated into two stacking sides, that stack additively with each other, titled "Teamwide" and "Single Target" on the wiki.
      • Source of the buff (charge attack, skill, etc.) does not affect its stacking side.
      • Naming originates from target specifics; buffs targeted all characters present on the frontline were always "Teamwide" while effects targeting one character were "Single Target". Exceptions exist now, but the naming scheme was retained for easier identification of the buffs.
    • Same side StrengthATK is greatly boosted based on how high HP is
      of the equal max strength value will override each other, refreshing the duration (not extending it) while stronger effects will replace weaker and weaker will result in "NO EFFECT".
    • In almost all cases, StrengthATK is greatly boosted based on how high HP is
      is at its maximum potency at 100% HP and minimum at 0% HP, with the ATK boost decreasing linearly with every 1% HP lost. The formula for it is as follows:
    [math]\displaystyle{ \text{strength value of the buff in %} = \text{min%}+\frac{\text{Current HP}}{\text{Max HP}}\times\text{(max%}-\text{min%)} }[/math]
    • Particular StrengthATK is greatly boosted based on how high HP is
      sources will provide the buff holder with a static strength value of the buff as long as the character's HP doesn't drop below a certain percentage, and only decrease in strength once the character's current HP drops below that threshold. Afterwards, it will be decreasing linearly until 0% HP. Such cases are very seldom and will be noted down in the "Notes" section of the tables found below.
  • Type 2: Strength (Party)ATK is greatly boosted based on how high total party HP is
    will use total of current HP% of all frontline allies to determinate its strength value.
    • As there's currently only one character with such status, its exact properties are unknown, but it appears to be separated into at least two stacking sides that do stack additivelyVerification needed. with each other.

Filter Tables

Affects all tables found below if applicable.

  • Main Character sections cannot be filtered.
  • Characters can be filtered by their "(Weapon) Specialty", but not by "Weapon Type". Selecting "Weapon Type" filter will hide all characters.
  • Weapons can only be filtered with "Weapon Type". Selecting "Specialty" filter will have no effect on them.

Sources

Main Character

Icon Name Source Targets Stacking Side Strength Duration Cooldown Notes
Apsaras
 Crestfallen FlowerGain 50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 3 turns
.
Spear: All allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turns20% when above 50% HP
Below 50% HP, strength decreases linearly until 10% minimum
.
Axe: All allies gain JammedATK is greatly boosted based on how low HP is
Strength: 10%-20%Duration: 3 turns20% when below 50% HP
Above 50%, strength decreases linearly until 10% at 100% HP
.
All allies Teamwide 20%-10% 3 turns 6 turns Requires a Spear main weapon or Springwater RobeOn next skill cast, both spear and axe effects activate
Duration: 3 turns or until a skill with Spear/Axe effects is used
with an Axe main weapon.
Doctor
 NutrientsAll allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 45%-15%Duration: 3 turns
and Recovery Cap Boosted (1000)Recovery cap is boosted
Strength: 1000Duration: 3 turns
.
All allies Teamwide 45%-15% 3 turns 6 turns
Glorybringer
 Gloryblade~130% Elemental damage to all foes (Damage cap: ~200,000).
Random buff to all allies.
(Number of activations increased based on number of Sabre- and Katana-specialty allies in party [Max: 6].)
All allies Teamwide ?%Verification needed. -?%Verification needed. 4 turns 10 turns Randomly grants StrengthATK is greatly boosted based on how high HP is
Duration: 4 turns
.
All buffs are granted when 6 Sabre- and Katana-specialty allies are in the party.
Lumberjack
 Woodcutter's SongGain Woodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
Duration: 3 turns
.
At level 30:
Woodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
Duration: 3 turns
duration increased to 4 turns.
All allies Teamwide 20%-10% 3.5 turns 6 turns Only gained if MC uses a charge attack while Woodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
Duration: 3 turns
is active.
Relic Buster
 Engage AugmentsGain 5 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5)
Duration: Indefinite
(Max: 5) and restore HP (Healing cap: 2000).
(When HP is 50% or above: Also gain StrengthATK is greatly boosted based on how high HP is
Strength: 45%-15%Duration: 3 turns
.)
At level 30:
(When HP is below 50%: Also gain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 3 turns
.)
Self Single Target 45%-15% 3 turns 5 turns MC's HP needs to be 50% or above.
At Master Level 20: Auto-activates upon taking big DMG25% of max HP.
Shieldsworn
 Marshaling ShoutGain StrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turns
.
Restore caster's HP (Healing cap: 1500) and remove 1 debuff.
(When OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Drain effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed)
Multiplier: Normal
lvl is 5:
Affects all allies. Healing and debuff removal effects activate twice.)
Self
OathBased on lvl: ATK, DEF, multiattack rate, and hostility are boosted / At lvl 5: Drain effect / Normal attack DMG is amplified / Upon being targeted by a foe: 5-hit elemental DMG to all foes (Max: 5 / Can't be removed)
lvl 5:

All allies
?Verification needed. 20%-10% 3 turns 6 turns
Spartan
 HopliteAll allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 1-6 turns
, 100% DA UpDouble attack rate is boosted
Strength: 100%Duration: 1-6 turns
, 50% TA UpTriple attack rate is boosted
Strength: 50%Duration: 1-6 turns
, 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 1-6 turns
, and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 10%Duration: 1-6 turns
.
(Extend effect duration based on number of sabre- and spear-specialty allies in party.)
All allies Teamwide 20%-10% 1-6 turns 12 turns
Weapon Master
 Brave SoulGain StrengthATK is greatly boosted based on how high HP is
Duration: 3 turns
.
Self Single Target ?%Verification needed. -?%Verification needed. 3 turns 7 turns

Characters

Icon Name Element Source Targets Stacking Strength Duration Cooldown Notes

Abby
Raging Arm DXGain 100% ATK UpATK is boosted
Strength: 100%Multiplier: NormalDuration: 6 turns
, 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 6 turns
, 100% DA UpDouble attack rate is boosted
Strength: 100%Duration: 6 turns
, and 10% TA UpTriple attack rate is boosted
Strength: 10%Duration: 6 turns
.
(When HP is 50% or above: Also gain StrengthATK is greatly boosted based on how high HP is
Strength: 45%-15%Duration: 6 turns
.)
Self Single Target 45%-15% 6 turns 13 turns Abby's HP needs to be 50% or above.

Aglovale (Yukata)
Erfrischender SpaziergangGain Aura der HeiterkeitDMG dealt is supplemented / ATK is greatly boosted based on how high HP is / Attacks twice each turn (Can't be removed)
Duration: 3 turns
.
Instantly perform a normal attack without using up a turn.
End cooldown for other skills.
Self ?Verification needed. 60%-20% 3 turns Ready in
5 turns
5-turn cooldown at start of battle.
/
20 turns20-turn cooldown upon use.

Anila
Fleece of ChampionsRestore 20% of all allies' HP (Healing cap: 2015) and remove 1 debuff.
All allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 15%-5%Duration: 3 turnsStacking: Teamwide
.
All allies Teamwide 15%-5% 2 turns 6 turns Requires level 90 (5★).

Elmott (SSR)
IncineratorWhen a foe uses a special attack: Activate Searing Scorcher700% Fire damage to a foe (Damage cap: 730,000).
Inflict Burned (5000)HP is lowered on every turn
Strength: 5000Duration: 180 seconds
.
Remove 1 buff.
(When Elmott has 10 or more buffs: Activates twice.)
.
At level 95:
At end of turn when allies deal skill damage 20 or more times to the current target in 1 turn:
Restore Fire allies' HP (Healing cap: 1000).
All Fire allies gain 2 random buffs.
Fire allies Teamwide 20%-10% 3 turns - 1/4 possible effects.
Requires level 90 (5★).

Enyo (Summer)
Theros DiakopesGain DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Duration: 2 turns
.
(Additional effects upon each cast in this order: Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
, StrengthATK is greatly boosted based on how high HP is
Strength: 60%-20%Duration: 2 turns
, 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
, Normal Attack DMG Cap UpNormal attack DMG cap is boosted
Duration: 2 turns
.)
Self Single Target 60%-20% 2 turns 7 turns
Lvl 55:
6 turns
From third cast onward.
Activates upon charge attack.

Hekate
Twilight Proposition500% Fire damage to a foe (Damage cap: ~635,000).
All allies gain 1 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
and a random buff.
(Additional buffs based on number of caster's Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
upon cast.)
All allies Teamwide 20%-10% 3 turns 8 turns
Lvl 75:
7 turns
All buffs are granted when Hekate has 5 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
.

Percival
TraeumereiGain StrengthATK is greatly boosted based on how high HP is
Strength: 60%-20%Duration: 3 turns
.
At level 100:
Also gain 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and additional buffs based on Percival's number of Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
.
Self Single Target 60%-20% 3 turns 8 turns
Lvl 100:
6 turns

Percival (Grand)
Cardinal ProcessionNo charge bar gain upon normal attacks.
AmplifySeraphic modifier normal attack damage by 20%, guaranteed triple attacks, and buffs can't be removed.
(Starts battle with King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed)
Strength: 60%-20% ATK Up / 30% Bonus Fire DMGDuration: Indefinite
.)
Self Single Target 60%-20% Indefinite -

Anila (Event)
AllianceGain StrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 3 turns
and DEF BoostedDEF is greatly boosted as HP is lowered
Strength: 10%-50%Duration: 3 turns
.
Self Single Target 30%-10% 3 turns 8 turns

Percival (Event)
TraumereiGain StrengthATK is greatly boosted based on how high HP is
Duration: 3 turns
.
Self Single Target ?%Verification needed. -?%Verification needed. 3 turns 8 turns

Aglovale
SchneetreibenGain StrengthATK is greatly boosted based on how high HP is
Strength: 60%-20%Duration: 3 turns
and 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
.
(Gain additional buffs based on Aglovale's number of Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
.)
Self Single Target 60%-20% 3 turns 8 turns

Anila (Yukata)
Blessings of the FlockGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
and StrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turns
.
Restore caster's HP (Healing cap: 2015).
(When Ewe-phoriaGains effects in order based on Ewe-phoria lvl: Deal multiattacks / Boost to ATK / Amplify normal attack DMG / Boost to DMG cap / Buffs can't be removed (Max: 5 / Can't be removed)
lvl is 3 or above:
Affects all allies.)
Self
Ewe-phoriaGains effects in order based on Ewe-phoria lvl: Deal multiattacks / Boost to ATK / Amplify normal attack DMG / Boost to DMG cap / Buffs can't be removed (Max: 5 / Can't be removed)
lvl 3:

All allies
?Verification needed. 20%-10% 3 turns 7 turns
Lvl 75:
6 turns
Charge attack resets cooldown.

Anre
Thousand-Spear Void500%Massive Water damage to a foe (Damage cap: ~2,020,000).
Inflict Mode Bar CutCut to foe's mode bar
.
All Water allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Water allies Teamwide 20%-10% 3.5 turns - Requires 5★.

Clarisse (Summer)
Lytic Power Lytic Power:
Gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1 turn
, StrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turns
, and 1 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(When Clarisse's Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
is 5:

Skill changes to Radiolytic Power.)
Radiolytic Power:
All Water allies gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1 turn
, StrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turns
, and 15% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 15%Multiplier: SeraphicDuration: 3 turns
.
(Consumes 5 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
.)
Self
With 5 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
:

Water allies
Teamwide 20%-10% 3 turns 7 turns
Lvl 55:
6 turns

Drang (Grand)
SwitcherooAll Water allies gain random buffs.
Inflict random debuffs on all foes.
(Number of buffs increases based on That's How I RollATK, DEF, and multiattack rate are boosted based on lvl (Can't be removed)
Multiplier: Perpetuity
lvl.
Number of debuffs increases based on Bursting BubblesC.A. specs are boosted based on lvl (Can't be removed)
lvl.)
At level 95:
All Water allies also gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite
.
Caster's That's How I RollATK, DEF, and multiattack rate are boosted based on lvl (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
lvl and Bursting BubblesC.A. specs are boosted based on lvl (Can't be removed)
Duration: Indefinite
lvl rise by 1.
Water allies ?Verification needed. 20%-10% 5 turns 7 turns
Lvl 75:
6 turns
All buffs are granted when That's How I RollATK, DEF, and multiattack rate are boosted based on lvl (Can't be removed)
lvl is 5.

Korwa (Water)
Fille SophistiqueeRestore Water allies' HP (Healing cap: 2500).
All Water allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 1000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and StrengthATK is greatly boosted based on how high HP is
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Korwa gains 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
Duration: Indefinite
.
Water allies Teamwide 30%-?%Verification needed. 2.5 turns -

Yodarha (SSR)
Perpetual RotationGain 3 Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed)
Duration: IndefiniteSkills do not consume Triple Shroud after level 90
and StrengthATK is greatly boosted based on how high HP is
Strength: 60%-20%Duration: 3 turns
.
Restore 20% of caster's HP (Healing cap: 2000).
At level 95:
Also gain Double StrikeAttacks twice each turn
Duration: 1 turn
.
Self Single Target 60%-20% 3 turns 7 turns

Aliza (Water)
Flying Feet of FuryWater damage to a foe (Damage cap: ~400,000).
Gain StrengthATK is greatly boosted based on how high HP is
Duration: 3 turns
.
Self Single Target ?%Verification needed. -?%Verification needed. 3 turns 8 turns

Owen
Doom SlashGain StrengthATK is greatly boosted based on how high HP is
Strength: 45%-15%Duration: 3 turnsStacking: Single Target
.
Self Single Target 45%-15% 3 turns 8 turns

Pengy (Event)
Penguin!Gain StrengthATK is greatly boosted based on how high HP is
Duration: 3 turns
.
At level 65:
Effect enhanced.
Self Single Target ?%Verification needed. -?%Verification needed. 3 turns 8 turns

Vane (Event)
Fight OverGain StrengthATK is greatly boosted based on how high HP is
Duration: 3 turns
.
At level 65:
Effect enhanced.
Self Single Target ?%Verification needed. -?%Verification needed. 3 turns 8 turns

Aglovale and Tor
UnterstuetzungGain StrengthATK is greatly boosted based on how high HP is
Strength: 60%-20%Duration: 3 turns
, Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3 turns
, and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
(Affects all allies when no StratagemDismissed upon using Aglovale and Tor's skills (Can't be removed)
remain.)
Self
Without StratagemDismissed upon using Aglovale and Tor's skills (Can't be removed)
:

All allies
Teamwide 60%-20% 3 turns 7 turns
Lvl 75:
6 turns

Baal
ResonanceResonanceGrants buffs to all allies upon chain burst activation based on Resonance lvl (Can't be removed)
Duration: Indefinite
lvl rises by 1 upon chain burst activation (Max: 5).
Buffs to all allies upon chain burst activation based on Resonance lvl.
All allies Teamwide 15%-5% 2.5 turns -

Benjamin
Grudge FeedbackGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
and StrengthATK is greatly boosted based on how high HP is
Strength: 20%Duration: 3 turns
.
(When Benjamin's HypeATK is boosted
is 4:
Affects all allies.)
Self
With HypeATK is boosted
:

All allies
Teamwide 20%-?% 3 turns 6 turns Affects all allies when Benjamin's HypeATK is boosted
lvl is 4.

Dante (Halloween)
Shadow CatsCaster borrows the power of cats to gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
.
(Additional buffs based on number of IrreplaceableFinds 1 Irreplaceable each turn / ATK and DMG cap are boosted based on number (Max: 4 / Can't be removed / Loses 2 upon taking DMG)
Multiplier: Perpetuity
.)
Self ?Verification needed. 60%-20% 2 turns 9 turns
Lvl 55:
8 turns
Requires 2 IrreplaceableFinds 1 Irreplaceable each turn / ATK and DMG cap are boosted based on number (Max: 4 / Can't be removed / Loses 2 upon taking DMG)
.

Io (SSR)
Enchanted LightAll Earth allies gain 100% / 20% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 20% less damage.Duration: 5 turns
, Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite
, and 2 random buffs.
(While Arcane AwakeningATK and DEF are boosted / Skill DMG dealt is amplified / Activates Flowery Seven upon normal attacks (Can't be removed)
is in effect:

Number of buffs increases to 4.)
Earth allies ?Verification needed. 20%-10% 12 turns 5 turns 1/4 possible effects. Always granted while Arcane AwakeningATK and DEF are boosted / Skill DMG dealt is amplified / Activates Flowery Seven upon normal attacks (Can't be removed)
is active.

Soriz (SSR)
Tectonic Rush450%Massive Earth damage to a foe.
Gain StrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 5.5 turnsStacking: Single TargetApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Self Single Target 30%-10% 5.5 turns -

Vira (Summer)
Estrella SpriteEarth damage to a foe.
Restore 60% of all allies' HP (Healing cap: 1500).
(When Vira is above 50% HP: All allies also gain StrengthATK is greatly boosted based on how high HP is
Strength: 15%-5%Duration: 3 turns
.)
At level 75:
Damage increased to 500% (Damage cap: ~600,000).
All allies Teamwide 15%-5% 6 turns 3 turns Vira's HP needs to be above 50%.

Anila (Summer)
First InitiationGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
and StrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turns
.
Self
With Ram RondoNext First Initiation affects all allies
:

All allies
Teamwide 20%-10% 3 turns 6 turns Charge attack resets cooldown and grants Anila Ram RondoNext First Initiation affects all allies
.

Echidna
Dearest Mother450%Massive Wind damage to a foe.
All Wind allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Wind allies Teamwide 30%-10% 3.5 turns -

Mahira (Summer)
In Like a CaponAll Wind allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turns
, Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
, and Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
(Allies with PlumageDouble attack rate is boosted / Triple attack rate is boosted / Deals bonus wind DMG for normal attacks / For every 17 hits dealt to a foe: Remove 1 buff (Can't be removed)
also gain 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 20%Duration: 3 turns
.)
Wind allies ?Verification needed. 20%-10% 3 turns 8 turns

Stan and Aliza
Firestorm BlossomGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
and StrengthATK is greatly boosted based on how high HP is
Strength: 60%-20%Duration: 2 turns
.
Self Single Target 60%-20% 2 turns 8 turns

Yaia (Holiday)
Present from YaiaI got you something!
(Grant an ally RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: Restore 5% max HP (Healing cap: 300) or gain 25% charge barDuration: 3 turns
and StrengthATK is greatly boosted based on how high HP is
Strength: 45%-15%Duration: 3 turns
.)
One ally Single Target 45%-15% 3 turns 7 turns

Aglovale (Valentine)
Gestober500% Light damage to a foe (Damage cap: ~635,000).
All allies gain 1 Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
and a random buff.
(Additional buffs based on number of caster's Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
upon cast.)
All allies Teamwide 20%-10% 3 turns 8 turns
Lvl 55:
7 turns
All buffs are granted when Aglovale has 5 Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
.

Arthur
Dunkelheit Zerschneiden500% Light damage to a foe (Damage cap: ~580,000).
Raise foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
Restore all allies' HP (Healing cap: 2000).
(When caster's HP is above 75%:
All allies also gain StrengthATK is greatly boosted based on how high HP is
Strength: 15%-5%Duration: 3 turns
.)
All allies Teamwide 15%-5% 3 turns 6 turns Arthur's HP needs to be above 75%.

Fif
SunshineRestore 200 + 20% of Light allies' HP (Healing cap: 3000).
All Light allies gain RefreshHP is restored on every turn
Strength: 300 HPDuration: 3 turns
.
At level 95:
Healing increased to 300 + 20% of Light allies' HP.
Healing cap increased to 4000.
RefreshHP is restored on every turn
Strength: 300 HPDuration: 3 turns
upgraded to RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 500 HP or 10% charge barDuration: 3 turns
.
All Light allies also gain StrengthATK is greatly boosted based on how high HP is
Strength: 20% when HP is 50% or above, 10% when at 1 HPDuration: 3 turnsStacking: Teamwide
.
Light allies Teamwide 20%-10% 3 turns 5 turns Requires level 95 (5★).

Grea (Light)
Clawed CadenceAll Light allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turns
and 20% Light ATK UpLight ATK is boosted
Strength: 20%Duration: 3 turns
.
(When Shining SpiritConsumed by Grea's skills (Restored every 3 turns / Can't be removed)
is consumed:

All Light allies also gain 40% DA UpDouble attack rate is boosted
Strength: 40%Duration: 3 turns
and 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 3 turns
.)
Light allies Teamwide 20%-10% 3 turns 3 turns

Io (Grand)
Crystal Gust450%Massive Light damage to a foe. (Boost to C.A. damage and C.A. damage cap based on Mystic VortexSkill effects and charge attack specs are boosted
Can't be removed
lvl.)
All allies gain buff effects based on Mystic VortexSkill effects and charge attack specs are boosted
Can't be removed
lvl.
Consumes all Mystic VortexSkill effects and charge attack specs are boosted
Can't be removed
lvl.
All allies Teamwide 20%-10% 3.5 turns - Requires at least 2 Mystic VortexSkill effects and charge attack specs are boosted
Can't be removed
.

Jeanne d'Arc
Advent EternalGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
.
At level 95:
Also gain StrengthATK is greatly boosted based on how high HP is
Strength: 60%-20%Duration: 2 turns
.
Self Single Target 60%-20% 2 turns 6 turns Requires 5★.

Jeanne d'Arc (Grand)
SanctifyGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
and StrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turnsStacking: Teamwide
.
Self
With Holy BannerNext Sanctify affects all allies (Can't be removed)
:

All allies
Teamwide 20%-10% 3 turns 6 turns Charge attack resets cooldown and grants Jeanne Holy BannerNext Sanctify affects all allies (Can't be removed)
.

Kou (Light)
Ninth Dance: Matsuyoi no TsukiAll Light allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turns
, 100% / 20% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 20% less damage.Duration: 3 turns
, and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite
.
(When a foe has FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Local status effect
:

Caster also gains 100% TA Up (1 time)Triple attack rate is boosted (1 time)
Strength: 100%Duration: Indefinite
.)
Light allies ?Verification needed. 20%-10% 3 turns 9 turns
Lvl 75:
8 turns

Lucio
Walls of BabylonAll allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: Indefinite
, RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge barDuration: 3 turns
, and StrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turnsStacking: Teamwide
.
At level 95:
All allies also gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
.
All allies Teamwide 20%-10% 3 turns 6 turns

Mahira (Holiday)
Come Home to Roost450%Massive Light damage to a foe.
All allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Shield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: Indefinite
.
(400% Bonus Light damage to a foe with HenpeckedATK is lowered / For every 12,240,000 light skill DMG dealt to this foe: Bonus plain DMG / Remove 1 buff (Can't be removed)
[Damage cap: ~635,000].)
All allies Teamwide 30%-10% 3.5 turns -

μ's Second-Years
Fight!All allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turns
.
All allies Teamwide 20%-10% 3 turns 7 turns

Robertina
Rivelazione a FiatoAll Light allies gain 50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 3 turns
and StrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turns
.
(While Il Canto AzzurroCan't normal attack / 80% DMG reduction / Hostility is sharply boosted / At end of turn: Light allies' skill specs are boosted (Stackable) / Activate Modi Sacri (Can't be removed)
is in effect:

All Light allies gain 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 3 turns
, StrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 3 turns
, and DMG Mitigation (3000)DMG taken is lowered by a fixed amount
Strength: 3000Duration: 3 turns
instead.)
Light allies ?Verification needed. 30%-10% 3 turns 7 turns

Baotorda
OverbattleGain StrengthATK is greatly boosted based on how high HP is
Duration: 3 turns
.
At level 65:
Effect enhanced.
Self Single Target ?%Verification needed. -?%Verification needed. 3 turns 8 turns

Bridgette and Cordelia
Rallying CheerAll allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 15%-5%Duration: 3 turns
.
(From 2nd cast onward: All allies also gain 30% DEF UpDEF is boosted
Strength: 30%Duration: 3 turns
.)
All allies Teamwide 15%-5% 3 turns 7 turns

Sevilbarra (Event)
Stripping the Evil200% Light damage to all foes (Damage cap: ~260,000).
Gain StrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 2 turns
.
Self Single Target 30%-10% 2 turns 5 turns

Anthuria (Yukata)
Flowering LilyAll allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
, HypeATK is boosted
Duration: 3 turns
, StrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turns
, and Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
All allies Teamwide 20%-10% 3 turns 8 turns
Lvl 75:
7 turns

Chloe (SSR)
Make It PopGain StrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turns
, 25% Dark ATK UpDark ATK is boosted
Strength: 25%Duration: 3 turns
, and Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
(When 1 AdorbsConsumed by Chloe's skills (Max: 3 / Can't be removed)
is consumed:

Affects Dark allies.)
Self
With AdorbsConsumed by Chloe's skills (Max: 3 / Can't be removed)
:

Dark allies
?Verification needed. 20%-10% 3 turns 9 turns
Lvl 75:
8 turns

Cidala (Valentine)
Tigered Up in a BowAll Dark allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turns
, 50% TA UpTriple attack rate is boosted
Strength: 50%Duration: 3 turns
, and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
.
(Upon consuming Magic Tiger IngredientTigered Up in a Bow and Served on a Silver Tiger gain additional effects / Both linked skills activate upon using one of them (Consumed upon linked skill use / Can't be removed)
:

Caster also gains 10% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 10%Duration: 1 turn
and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.)
Dark allies ?Verification needed. 20%-10% 3 turns Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
10 turns

Greed and Ling Yao
Xingese ArtsGain Dodge/Tank-and-Counter (6 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 250%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
, StrengthATK is greatly boosted based on how high HP is
Strength: 60%-20%Duration: 3 turns
and Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%
.
Self ?Verification needed. 60%-20% 7 turns
Lvl 55:
6 turns
3 turns

Lady Grey (Halloween)
Sweet Death Waltz450%Massive Dark damage to a foe.
All allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
End cooldown for Dusk's Descent.
All allies Teamwide 30%-10% 3.5 turns -

Lunalu (SSR)
Extended Mastery Support SkillChance to "Ooh-ooh-aaahhh!" upon drinking Handsome Gorilla DADark allies gain HypeATK is boosted
Duration: 4 turns
, Guaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs
Strength: GuaranteedDuration: 4 turns
, and 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 4 turns
, ooh-ahh!
(Self-inflict 20% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed)
Strength: 20% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP
.
At level 95:
Dark allies also gain 10% Charge Bar Gain UpCharge bar gain is boosted
Strength: 10%Duration: 4 turns
.)
.
Dark allies Teamwide 25%-10% 1 turn 7 turns

Magisa (Summer)
Summer Illusion500% Dark damage to a foe (Damage cap: ~635,000).
All allies gain 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
and a random buff.
(Additional buffs based on number of caster's Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
upon cast.)
All allies Teamwide 20%-10% 3 turns 8 turns
Lvl 75:
7 turns
All buffs are granted when Magisa has 5 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
.

Manu Ponumau
Beginning WorkingAll Dark allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 20%Duration: 3 turns
, 100% / 20% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 20% less damage.Duration: 3 turns
, and Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
Dark allies Teamwide 20% 3 turns 9 turns
Lvl 75:
8 turns

Shao
Beguiling IndigoMassive Dark damage to a foe.
Inflict Poisoned (25,000)HP is lowered on every turn
Strength: 25,000Duration: 180 seconds
.
All allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 15%-5%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies Teamwide 15%-5% 3.5 turns - Requires 5★.

Character Extended Mastery Perks

Some characters have access to Stamina via their EMP.
Value varies based on perk's stars, at 3★ (Big) it's 6%-2%.[1]

(Collection tracker filter applies to this table as well.)
Element Character

Abby
Kyojuro Rengoku
Ms. Miranda
Nemone (Holiday)
Vaseraga (Fire)
Zahlhamelina
Mio Honda
Percival (Event)

Anre
Europa
Europa (Summer)
Poseidon
Romeo
Vania and Malinda
Joel (SR)
Leona (Yukata)
Pengy (Event)

Vira (Summer)

Anila (Summer)
Florence
Selfira
Seruel (Holiday)
Μ's First-Years
Narmaya (Grand)
Hazen

Baotorda (SSR)
Fif
Grea (Light)
Lily (Holiday)
Zahlhamelina (Yukata)
Baotorda
Cordelia
Rosamia

Lelouch Lamperouge
Rei

Strength (Party)

See Strength#About Strength.

Icon Name Element Source Duration Cooldown

Bridgette
I've Got Your Back!Grant one ally Strength (Party)ATK is greatly boosted based on how high total party HP is
Duration: 3 turnsNormal modifierVerification needed.
.
3 turns 7 turns

I've Got Your Back Till The End!Grant one ally Strength (Party)ATK is greatly boosted based on how high total party HP is
Duration: 3 turnsNormal modifierVerification needed.
.
3 turns 8 turns

Weapons

Weapon Skills

Icon Name Element Source Stacking Side Lowest % Highest % Duration Notes

Original Sin  
Vigilante's DivinityWhen main weapon: All allies gain an enhanced DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Duration: 3 turns
(1000 HP drain cap) as well as StrengthATK is greatly boosted based on how high HP is
Strength: 5%-15%Duration: 3 turnsStacking: TeamwideStrength scales linearly
upon using  Blood SwordGain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 5% of damage dealt (Healing cap: 500 HP)Duration: 3 turns
.
.
Teamwide 5% 15% 3 turns Requires an Emblem of Divinity.
Can only be equipped by Chaos Ruler.

Ouranosphaira Ravdos  
Physician-Seer's BenevolenceWhen main weapon (MC only):
Increase  Vita BrevisRestore all parties' HP (Healing cap: 5000 [2500 for other parties]).
Remove 1 debuff from all parties.
1-turn cut to all allies' debuff durations.
's specs.
(Upon use: All allies gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and StrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turns
.
All other allies gain 10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite
, 10% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
, 5% DMG Cap Up (Stackable / Max: 15%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
, 20% DA Up (Stackable / Max: 60%)Double attack rate is boosted (Stackable)
Strength: 20% (Max: 60%)Duration: Indefinite
, and 10% TA Up (Stackable / Max: 30%)Triple attack rate is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.)
?Verification needed. 10% 20% 3 turns Requires 5★.
Can only be equipped by Iatromantis.

Charge Attacks

Icon Name Element Source Stacking Side Lowest % Highest % Duration Notes

Guardian's Xiphos
Herculean FeatMassive elemental DMG to a foe.
All allies gain StrengthATK is greatly boosted based on how high HP is
Strength: ??%-20%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Teamwide ?%Verification needed. 20% 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Can be used only by Spartan class.

Dante Alighieri
Disperazione FinaleMassive Water damage to a foe.
All allies gain 25% Debuff Success BoostedDebuff success rate is boosted
Strength: 25%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and StrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 2.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Additional effect at 5★:
StrengthATK is greatly boosted based on how high HP is
Strength: 45%-15%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
effect increased.
25% Debuff Success BoostedDebuff success rate is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and StrengthATK is greatly boosted based on how high HP is
Strength: 45%-15%Duration: 3.5 turnsStacking: TeamwideApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
duration increased to 3.5 turns.
Teamwide 10% 30% 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.

After 5★:
3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Barbell
Heavy Weight TrainingMassive Earth damage to a foe.
All allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Additional effect at 4★:
Restore 10% of MC's HP (Healing cap: 2000).
Teamwide 10% 30% 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.

Pillardriver
Terra StrikeMassive Earth damage to a foe.
Inflict DelayReduce a foe's filled charge diamonds by 1
.
Additional effect at 4★:
All Earth allies also gain StrengthATK is greatly boosted based on how high HP is
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
?Verification needed. ?Verification needed. ?Verification needed. 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Requires 4★.

Soldier Bow
Stealth ShotMassive Earth damage to a foe.
Gain StrengthATK is greatly boosted based on how high HP is
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Single Target ?%Verification needed. ?%Verification needed. 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Wales Pennant
Hiss die FlaggeMassive Earth damage to a foe.
All allies gain StrengthATK is greatly boosted based on how high HP is
.
Teamwide ?%Verification needed. ?%Verification needed. ?Verification needed.

Yggdrasil Bark Bracer Arbos
Impetus HederaeMassive Earth damage to a foe.
300% Bonus Earth damage to a foe (Damage cap: ~620,000).
All allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
?Verification needed. 10% 30% 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.

Yggdrasil's Bough
Axis GardenMassive Earth damage to a foe.
All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Additional effect at 4★:
All allies also gain StrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Teamwide 10% 30% 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Requires 4★.

Petit Bouquet de Fleurs
Feuilles BrillantesMassive Wind damage to a foe.
All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 1000 HP or 10% charge barDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Additional effect at 4★:
All allies also gain StrengthATK is greatly boosted based on how high HP is
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Teamwide ?%Verification needed. ?%Verification needed. 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Requires 4★.

Reunion
Set SailMassive Wind damage to a foe.
All allies gain 20% Wind ATK UpWind ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Additional effect at 4★:
All allies also gain StrengthATK is greatly boosted based on how high HP is
Strength: 15%-5%Duration: 2.5 turnsDecreases linearly in strengthApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Teamwide 5% 15% 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Requires 4★.

Festive Frying Pan
Carol for FryingSmall Wind damage to a foe.
Restore all allies' HP.
All allies gain StrengthATK is greatly boosted based on how high HP is
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Teamwide ?%Verification needed. ?%Verification needed. 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.

Spear of Cassius (Man-Portable)
Spear StrikeMassive Light damage to a foe.
All Light allies gain RefreshHP is restored on every turn
.
Additional effect at 4★:
All Light allies also gain StrengthATK is greatly boosted based on how high HP is
.
?%Verification needed. ?%Verification needed. ?%Verification needed. ?%Verification needed. Requires 4★.

Daodao Fu
Pure Pranks, PosthasteMassive Dark damage to a foe.
Restore Dark allies' HP.
Additional effect at 4★:
All Dark allies gain StrengthATK is greatly boosted based on how high HP is
.
?%Verification needed. ?%Verification needed. ?%Verification needed. ?%Verification needed. Requires 4★.

Sanctolia
Fatalis SaporMassive Dark damage to a foe.
All Dark allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 30% - 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
?%Verification needed. ?%Verification needed. ?%Verification needed. ?%Verification needed.

Scarlet Sapphire
Swirling BlossomsMassive Dark damage to a foe.
Buff to MC based on current HP.
(When HP is 50% or above: Gain StrengthATK is greatly boosted based on how high HP is
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
When HP is below 50%: Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.)
Additional effect at 4★:
(When HP is 50% or above: Also gain Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Verification needed.
.
When HP is below 50%: Also remove 1 debuff.)
Single Target ?%Verification needed. ?%Verification needed. 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
MC's HP needs to be 50% or above.

Third Stripe of the Streak
Felid's Arrow: Virtue of the TigerMassive Dark damage to a foe.
All allies gain StrengthATK is greatly boosted based on how high HP is
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Additional effect at 4★:
Also remove 1 buff from a foe.
Teamwide ?%Verification needed. ?%Verification needed. 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
  • Resonance: Each sword and katana weapon has a special skill that can be cast via  Resonating BladeEffects vary based on main weapon.
    (Casts main weapon's Resonance skill.)
    , spending some energy in the process.
Icon Name Element Energy Cost Stacking Side Lowest % Highest % Duration Cooldown Notes

Excalibur EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
Single Target ?Verification needed. ?Verification needed. 3 turns 6 turns Main Character only.

Balmung EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
Single Target ?Verification needed. ?Verification needed. 3 turns 6 turns Main Character only.

Lohengrin EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
Single Target ?Verification needed. ?Verification needed. 3 turns 6 turns Main Character only.

Mysterious Sword EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
Single Target ?Verification needed. ?Verification needed. 3 turns 6 turns Main Character only.

Blast Sword EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
Single Target ?Verification needed. ?Verification needed. 3 turns 6 turns Main Character only.

Keeper of Hallowed Ground EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
Single Target ?Verification needed. ?Verification needed. 3 turns 6 turns Main Character only.

Greatsword Andalius EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
Single Target ?Verification needed. ?Verification needed. 3 turns 6 turns Main Character only.

Ilhoon EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
Single Target ?Verification needed. ?Verification needed. 3 turns 6 turns Main Character only.

Dragon Slayer EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
Single Target ?Verification needed. ?Verification needed. 3 turns 6 turns Main Character only.

Electro Sword EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
Single Target ?Verification needed. ?Verification needed. 3 turns 6 turns Main Character only.

Blade of Light EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts.
Single Target ?Verification needed. ?Verification needed. 3 turns 6 turns Main Character only.

Summon Calls

Icon Name + Call Element Targets Duration Cooldown Notes

TetragodJumbo Pump900% Water damage to all foes (Damage cap: ~700,000).
All Water allies gain StrengthATK is greatly boosted based on how high HP is
Duration: 3 turns
.
Water allies 3 turns 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call.

GorillaOoh-Ahh-Ahh500% Earth damage to all foes.
All allies gain GorillaATK is greatly boosted based on how high HP is /
Chance of lowering DMG taken /
Inner gorilla is unleashed. Ooh-Ahh-Ahh!
(Can't be removed)
Duration: 3 turns
.
All allies 3 turns 5 turnsInitial cooldown at battle start. / 9 turnsCooldown on call.
4★: 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call.

Nobunaga, Feitan, Machi, and UvoginWe're Taking EverythingNobunaga, Feitan, Machi, or Uvogin will lend a helping hand!
Nobunaga: Plain damage to all foes based on current HP (Damage cap: 999,999).
Raise BountyItem drop rate is boosted
lvl by 1 on all foes.
All Dark allies gain Dodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG
Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 3 turns
.
Feitan: 4-hit Dark damage to random foes.
Inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Duration: 3 turnsLocal status effect
on all foes.
Raise BountyItem drop rate is boosted
lvl by 1 on all foes.
Machi: All Dark allies gain StrengthATK is greatly boosted based on how high HP is
Duration: 3 turns
, RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Duration: 3 turns
, and Shield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: Indefinite
.
Raise BountyItem drop rate is boosted
lvl by 1 on all foes.
Uvogin: 1000% Dark damage to all foes.
Inflict DEF DownDEF is lowered
Duration: 1 turn Local status effect
.
Raise BountyItem drop rate is boosted
lvl by 1 on all foes.
Dark allies 3 turns 3 turnsInitial cooldown at battle start. / 9 turnsCooldown on call. Randomly grants StrengthATK is greatly boosted based on how high HP is
Duration: 3 turns
.

Summon Sub Auras

Icon Name + Aura Element Targets Duration Notes

Trigger of Awakening: Shinji and ReiSub AuraWater allies start battle with StrengthATK is greatly boosted based on how high HP is
Duration: 3 turns
.
Water allies 3 turns Starts battle with StrengthATK is greatly boosted based on how high HP is
Duration: 3 turns
.

Mandrake (Summer)Sub AuraEarth allies start battle with Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite
and StrengthATK is greatly boosted based on how high HP is
Duration: 3 turns
.
Earth allies 3 turns Requires 3★.
Starts battle with StrengthATK is greatly boosted based on how high HP is
Duration: 3 turns
.

Bastet (Summer)Sub AuraWind allies start battle with Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite
and StrengthATK is greatly boosted based on how high HP is
Strength: 15%-5%Duration: 3 turns
.
Wind allies 3 turns Requires 3★.
Starts battle with StrengthATK is greatly boosted based on how high HP is
Duration: 3 turns
.

All MightSub AuraIzuku Midoriya and Katsuki Bakugo start battle with StrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 3 turns
.
Izuku Midoriya and Katsuki Bakugo 3 turns Starts battle with StrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 3 turns
.

Aoi TodoSub AuraYuji Itadori and Megumi Fushiguro start battle with RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 10% of max HP (Healing cap: 300) or 10% charge barDuration: 3 turns
and StrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 3 turns
.
Yuji Itadori and Megumi Fushiguro 3 turns Starts battle with StrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 3 turns
.

About Stamina

Sections seen below are included on this page to avoid further confusion regarding "passive strength" aka stamina in disguise.
Stamina modifier is mainly acquired from weapons with Stamina skill. Such skills can be boosted by aura of a summon that matches their skill type, increasing the mod's potency. For more details, see Weapon Skills.

Some unique weapon skills and support skills of characters increase party's ATK based on the skill-holder's HP level, these stack additively with normal Stamina weapon skills, such as Eden's  Thunder's StaminaMedium boost to light allies' ATK based on how high HP is. However, they cannot be boosted by any summon auras.

Stamina Sources

Unboostable Skills

Only the highest ATK boost takes precedence.

Element Source

Order of the DragoonGun: 15% hit to max HP.
Big boost to all allies' ATK based on how high MC's HP is.
Raise Equestrian AffinityMultiattack rate is boosted and hostility is lowered based on Equestrian Affinity lvl (Max: 3 / Can't be removed)
lvl by 1 each turn no DMG is taken (Max: 3).
1

 AbbySplit 'Em in Two!Big boost to all allies' ATK based on how high Abby's HP is.

 Izmir (Summer)Dreams and Midsummer NightsBig boost to all allies' ATKNormal Stamina modifier based on how high Izmir's HP is.
Boost to Water allies' C.A. specs based on foe's GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl.
(Boost to C.A. specs activates even when Izmir is a sub ally.)

 FlorenceA Hero's ShepherdBig boost to all allies' ATKNormal Stamina modifier based on how high Florence's HP is.

 Ferry (SSR)I'll Teach You a Lesson10% boost to ATKMultiplier: Perpetuity and 30% boost to DEF for Light allies.
Big boost to all allies' ATKMultiplier: Normal Stamina based on how high Ferry's HP is.
At level 90:
When Ferry is a main ally at battle start:
40% boost to Light allies' charge bars.

 Jeanne d'ArcThe Battle StandardBoost to all allies' ATKNormal Stamina modifier based on how high Jeanne d'Arc's HP is.
 Sakura KinomotoI'm Sure I'll Be All Right!Doesn't attack.
Boost to all allies' ATK based on how high Sakura Kinomoto's HP is.

True Purity Sunblade

 Lelouch LamperougeLeader of the Black KnightsBig boost to all allies' ATK based on how high Lelouch's HP is.
At level 95:
When a foe uses a special attack: Activate Slash Harken5-hit, 100% Dark damage to a foe (Damage cap: ~110,000 per hit).
Inflict 20% DEF DownDEF is lowered
Strength: 20%Base Accuracy: 100%Duration: 180 secondsStacking: Single
.
.

 Orchid (Grand)Girlish Grit15% chance to dodge, but 30% hit to DEF.
At level 90:
Boost to all allies' ATKMultiplier: Normal Stamina based on how high Orchid's HP is.

 Arulumaya (Yukata)Summer MemoriesBig boost to all allies' ATK based on how high Arulumaya's HP is.
Cherubim's Lance

1 Requires a gun to be used as main weapon.

Boostable Skills

Icon Name R El Type ATK HP Skills
Dreadful Flamesword 3045 258
Hellfire's Aegis: Medium boost to fire allies' max HP
Fire's Stamina: Small boost to fire allies' ATK based on how high HP is
Hellfire's Fandango: Medium boost to fire allies' ATK / Medium boost to triple attack rate
Pyric Skyfall: Massive Fire damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
4★: All allies also gain C.A. DMG UpCharge attack DMG is boosted
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
and C.A. DMG Cap UpCharge attack DMG cap is boosted
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Excalibur 3792 316
▶
Inferno's Garrison: Big boost to Fire allies' DEF based on how low HP is
Rightway Pathfinder II: When main weapon (MC only): Based on how high HP is: BoostUp to 120% to C.A. damage / Supplement C.A. damage / 30% boost to C.A. damage cap.
Hellfire's Stamina: Medium boost to Fire allies' ATK based on how high HP is
King's Sword: Massive Fire damage to a foe.
Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Effect increased to 50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore 100% of MC's HP (Healing cap: 5000).
Gold Beak 3029 261
Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is
Hellfire's Verity: Medium boost to fire allies' critical hit rate
Fire's Fandango: Small boost to fire allies' ATK / Small boost to triple attack rate
Fendente Magnifico: Massive Fire damage to a foe.
All Fire allies gain TA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: MC also gains Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Ixaba 3620 236
▶
Inferno's Might III: Massive boost to fire allies' ATK
Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is
Peerless Draw: Massive Fire damage to a foe.
Gain 25% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Medusiana Floatie 3206 239
Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is
Hellfire's Essence: Medium boost to fire primal allies' ATK
Scarlet Arts: Boost to fire allies' skill DMG cap
Medusiana Gaze: Massive Fire damage to a foe.
Inflict Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Duration: 2.5-3.5 turnsTakes 10% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 2-3 turns remaining.
for 2.5 to 3.5 turns.
4★: Increased chance to inflict Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Duration: 2.5-3.5 turnsTakes 10% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 2-3 turns remaining.
for 3.5 turns.
Also inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Duration: IndefiniteLocal status effect
.
Nilakantha 2590 260
Ironflame's Stamina III: Big boost to fire allies' ATK based on how high HP is
Ironflame's Aegis: Small boost to fire allies' max HP
Visarga: Massive Fire damage to a foe.
All allies gain 20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Progressive Knife (Man-Portable) 3018 263
Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is
Hellfire's Verity: Medium boost to fire allies' critical hit rate
Fire's Fandango: Small boost to fire allies' ATK / Small boost to triple attack rate
Close Quarters: Massive Fire damage to a foe.
Inflict Debuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
.
4★: All Fire allies also gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Verification needed.
.
Pugnale dei Volant 2889 289
Hellfire's Auspice: Medium boost to fire allies' max HP and healing cap
Hellfire's Verity: Medium boost to fire allies' critical hit rate
Fire's Stamina: Small boost to fire allies' ATK based on how high HP is
Ballo a Corte: Massive Fire damage to a foe.
All Fire allies gain RefreshHP is restored on every turn
Strength: 10% of max HP (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Also remove 1 debuff from Fire allies.
Shine and Silence 3262 214
Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is
Fire's Fandango: Small boost to fire allies' ATK / Small boost to triple attack rate
Hellfire's Healing: Medium boost to fire allies' healing cap
Retour au Calme: Massive Fire damage to a foe.
Inflict DelayReduce a foe's filled charge diamonds by 1
.
Gain Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Also gain DA UpDouble attack rate is boosted
and TA UpTriple attack rate is boosted
.
Sparkle Beat Vol. 29 2525 363
Inferno's Stamina: Big boost to fire allies' ATK based on how high HP is
Fire's Bladeshield: Small boost to fire allies' max HP and critical hit rate
Kirameki: Massive Fire damage to a foe.
Restore 20% of MC's HP (Healing cap: 2500).
Gain Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
4★: Also removes 1 debuff.
Tiny Logger's Axe 3204 226
Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate
Fire's Mystery: Small boost to fire allies' C.A. DMG
Fire's Stamina: Small boost to fire allies' ATK based on how high HP is
Full-Bore Blow: Massive Fire damage to a foe.
All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
.
4★: Also restore all allies' HP.
Tropical Fairy 2630 340
Inferno's Might: Big boost to fire allies' ATK
Fire's Stamina: Small boost to fire allies' ATK based on how high HP is
Balmy Healing Breeze: When main weapon (MC only): At end of turn when Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
is at 5:
Fire damage to all foes (Damage cap: ~635,000) and restore 10% of all allies' HP (Healing cap: 1000).
Balmy Night Bloom: Massive Fire damage to a foe.
Inflict BurnedHP is lowered on every turn
.
All allies gain 1 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
.
4★: All allies also gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
Icon Name R El Type ATK HP Skills
Bipenne Galante 2601 197
Tsunami's Stamina: Medium boost to water allies' ATK based on how high HP is
Tsunami's Aegis: Medium boost to water allies' max HP
Brise Eclat: Massive Water damage to a foe.
All Water allies gain ArmoredChance of lowering DMG taken
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Blue Lightning 3118 243
Tsunami's Aegis: Medium boost to water allies' max HP
Water's Stamina: Small boost to water allies' ATK based on how high HP is
Tsunami's Fandango: Medium boost to water allies' ATK / Medium boost to triple attack rate
Cleaving Vortex: Massive Water damage to a foe.
All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All allies also gain ImmuneDebuffs will be nullified
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Deepstrings of Mortality Verboten 2385 329
Allowater's Vitiation: Boost to water allies' ATK and DMG cap based on how many weapons with Taboo Allowater's weapon skills are equipped
Taboo Allowater's Stamina: Small boost to water allies' ATK based on how high HP is
Allowater's Guile: Amplify water allies' skill DMG based on how many weapons with Taboo Allowater's weapon skills are equipped
Lefistelumia: Massive water DMG to a foe / Restore water allies' HP / 1 random buff
Excalibur 3792 316
▶
Hoarfrost's Garrison: Big boost to Water allies' DEF based on how low HP is
Rightway Pathfinder II: When main weapon (MC only): Based on how high HP is: BoostUp to 120% to C.A. damage / Supplement C.A. damage / 30% boost to C.A. damage cap.
Tsunami's Stamina: Medium boost to Water allies' ATK based on how high HP is
King's Sword: Massive Water damage to a foe.
Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Effect increased to 50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore 100% of MC's HP (Healing cap: 5000).
Fimbul 2370 220
Hoarfrost's Stamina: Big boost to water allies' ATK based on how high HP is
Water's Aegis: Small boost to water allies' max HP
Hroovitnir: Massive Water damage to a foe. / Remove 1 debuff.
Galilei's Insight 3044 345
Hoarfrost's Stamina II: Big boost to water allies' ATK based on how high HP is
Tsunami's Restraint: Medium boost to water allies' double attack rate and critical hit rate
Tyros Wonder: Massive Water damage to a foe.
Gain Shield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Unchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
.
4★: Shield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
Also remove 1 debuff from all allies.
Honekui 3125 247
Tsunami's Verity: Medium boost to water allies' critical hit rate
Tsunami's Aegis: Medium boost to water allies' max HP
Water's Stamina: Small boost to Water allies' ATK based on how high HP is
Soul's Parting: Massive Water damage to a foe.
All Water allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
.
4★: Also remove 1 debuff from Water allies.
Leviathan Cranium Mare 2965 213
Oceansoul's Stamina III: Big boost to water allies' ATK based on how high HP is
Oceansoul's Spearhead: Small boost to water allies' triple attack rate and critical hit rate
Glacial Fracture: Massive Water damage to a foe.
Inflict 15% Water DEF DownDEF is lowered for water DMG
Strength: 15%Duration: 180 seconds
.
All allies gain 20% Repel (3 times)Reflects DMG
Strength: 20%Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ocean's Klein 2228 270
Tsunami's Stamina: Medium boost to water allies' ATK based on how high HP is
Water's Sentence: Small boost to water allies' C.A. DMG and C.A. DMG cap
Marine Typhoon: Massive Water damage to a foe.
Remove 1 buff.
All allies gain Water ATK UpWater ATK is boosted
.
Savior of Hallowed Ground 2420 320
Hoarfrost's Stamina: Big boost to water allies' ATK based on how high HP is
Staff Resonance: Boost to multiattack rate based on how many staffs are equipped
Resounding Melody: Massive Water damage to a foe.
Remove 1 debuff from MC.
4★: Now removes 1 debuff from all allies.
Second Boss of the Herd 2240 270
Hoarfrost's Stamina: Big boost to water allies' ATK based on how high HP is
Bovine Blizzard: Virtue of the Ox: Massive Water damage to a foe.
Restore MC's HP.
Gain Veil (1 time)Debuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
Silver Vine 2291 259
Tsunami's Verity: Medium boost to water allies' critical hit rate
Tsunami's Stamina: Medium boost to water allies' ATK based on how high HP is
Lustrous Departure: Massive water DMG to a foe / Boost to water allies' water ATK
The Hand That Scritches 2538 360
Hoarfrost's Verity: Big boost to water allies' critical hit rate
Water's Healing: Small boost to water allies' healing cap
Tsunami's Stamina: Medium boost to water allies' ATK based on how high HP is
Paw of the Cat: Massive Water damage to a foe.
Restore all allies' HP.
All allies gain ShieldNext ATK received will be ineffective for a fixed amount
.
4★: MC also gains Unchallenged (1 time)Next DMG received will be ineffective
Verification needed.
.
Icon Name R El Type ATK HP Skills
Aetherial Marine 2390 250
Mountain's Stamina: Medium boost to earth allies' ATK based on how high HP is
Earth's Sentence: Small boost to earth allies' C.A. DMG and C.A. DMG cap
Whirling Tide: Massive Earth damage to a foe.
Inflict ATK Down (Stackable)ATK is lowered (Stackable)
Duration: 180 seconds
and DEF Down (Stackable)DEF is lowered (Stackable)
Duration: 180 seconds
.
Excalibur 3792 316
▶
Terra's Garrison: Big boost to Earth allies' DEF based on how low HP is
Rightway Pathfinder II: When main weapon (MC only): Based on how high HP is: BoostUp to 120% to C.A. damage / Supplement C.A. damage / 30% boost to C.A. damage cap.
Mountain's Stamina: Medium boost to Earth allies' ATK based on how high HP is
King's Sword: Massive Earth damage to a foe.
Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Effect increased to 50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore 100% of MC's HP (Healing cap: 5000).
Forbidden Silence 2536 360
Terra's Verity: Big boost to earth allies' critical hit rate
Earth's Healing: Small boost to earth allies' healing cap
Mountain's Stamina: Medium boost to earth allies' ATK based on how high HP is
Winter's Eve Waltz: Massive Earth damage to a foe.
Restore 10% of all allies' HP (Healing cap: 1500).
4★: Healing cap increased to 2000.
Also remove 1 debuff from all allies.
Fourth Fork of the Fluffle 2834 300
Mountain's Stamina: Medium boost to earth allies' ATK based on how high HP is
Desert Yellow Blow: 20% Bonus Earth DMG effect to third hit of Earth allies' triple attacks.
Earth's Fandango: Small boost to earth allies' ATK / Small boost to triple attack rate
Leporine Love: Virtue of the Rabbit: Massive Earth damage to a foe.
Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.
4★: Also gain Double StrikeAttacks twice each turn
.
Ichigo Hitofuri 3512 257
▶
Terra's Might III: Massive boost to earth allies' ATK
Mountain's Stamina: Medium boost to earth allies' ATK based on how high HP is
Serration Wave: Massive Earth damage to a foe.
All allies gain 30% ATK UpATK is boosted
Strength: 30%Multiplier: NormalDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: 50% chance to gain Double StrikeAttacks twice each turn
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Innocent Doll 2060 305
Mountain's Aegis: Medium boost to earth allies' max HP
Earth's Stamina: Small boost to earth allies' ATK based on how high HP is
Silent Cry: Massive Earth damage to a foe.
Putrefy effect.
Boost to all allies' DEF (Stackable).
Jinn Al-Shajarah 2631 191
Mountain's Stamina: Medium boost to earth allies' ATK based on how high HP is
Mountain's Aegis: Medium boost to earth allies' max HP
Lami' Istidam: Massive Earth damage to a foe.
All Earth allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Verification needed.
.
Macho Hunter Weapon 1553 186
Mountain's Stamina: Medium boost to earth allies' ATK based on how high HP is
Macho Buster: Big Earth damage to a foe.
Inflict ATK DownATK is lowered
Duration: 180 seconds
and DEF DownDEF is lowered
Duration: 180 seconds
.
Nibelung Horn 2850 210
Lifetree's Stamina II: Medium boost to earth allies' ATK based on how high HP is
Lifetree's Verity III: Big boost to earth allies' critical hit rate
Lagulf: Massive Earth damage to a foe.
All allies gain 10% DEF UpDEF is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Remove 1 debuff from all allies.
Rainbow Hand 2329 252
Mountain's Aegis: Medium boost to earth allies' max HP
Earth's Stamina: Small boost to earth allies' ATK based on how high HP is
Rainbow Blow: Massive Earth damage to a foe.
Tank-and-Counter effect to MC until end of turn (2 times)
Boost to DEF and hostility
Icon Name R El Type ATK HP Skills
Beach House Ramen 2787 310
Ventosus's Trium: Big boost to wind allies' multiattack rate
Wind's Healing: Small boost to wind allies' healing cap
Whirlwind's Stamina: Medium boost to wind allies' ATK based on how high HP is
Noodles by the Beach: Massive Wind damage to a foe.
Restore 10% of Wind allies' HP (Healing cap: 1500).
4★: Also remove 1 debuff from Wind allies.
Bow of Auslese 2515 225
Ventosus's Mystery: Big boost to wind allies' C.A. DMG
Wind's Stamina: Small boost to wind allies' ATK based on how high HP is
Sturmschiessen: Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Excalibur 3792 316
▶
Ventosus's Garrison: Big boost to Wind allies' DEF based on how low HP is
Rightway Pathfinder II: When main weapon (MC only): Based on how high HP is: BoostUp to 120% to C.A. damage / Supplement C.A. damage / 30% boost to C.A. damage cap.
Whirlwind's Stamina: Medium boost to Wind allies' ATK based on how high HP is
King's Sword: Massive Wind damage to a foe.
Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Effect increased to 50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore 100% of MC's HP (Healing cap: 5000).
Flowering Twilight 2567 354
Whirlwind's Healing: Medium boost to wind allies' healing cap
Whirlwind's Stamina: Medium boost to wind allies' ATK based on how high HP is
Whirlwind's Aegis: Medium boost to wind allies' max HP
Night Sky Shimmer: Massive Wind damage to a foe.
All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% (Healing cap: 1000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
's healing cap increased to 1000 and duration increased to 3.5 turns.
All allies also gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Galgalim of Gales 3136 327
Ventosus's Stamina II: Big boost to wind allies' ATK based on how high HP is
Through Tempest and Torrent: When main weapon (MC only):
After normal attacks:
All Wind allies gain 10% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite
, 15% DA Up (Stackable / Max: 45%)Double attack rate is boosted (Stackable)
Strength: 15% (Max: 45%)Duration: Indefinite
, 10% TA Up (Stackable / Max: 30%)Triple attack rate is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
, and Supplemental DMG (Stackable / Max: 30,000)DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 30,000)Duration: Indefinite
.
Undaunted Cyclone: When main weapon (MC only):
Upon using first-slot skill:
Gain Double StrikeAttacks twice each turn
Duration: 1 turn
, 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
, and 10% Normal Attack DMG Cap UpNormal attack DMG cap is boosted
Strength: 10%Duration: 1 turn
.
Valiant Whirlwind: Massive Wind damage to a foe.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
4★: Also gain Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Gullinbursti 3415 184
▶
Whirlwind's Stamina: Medium boost to wind allies' ATK based on how high HP is
Wind's Celere: Small boost to wind allies' ATK and critical hit rate
Freyr enn Frodi: Massive Wind damage to a foe.
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
duration increased to 3.5 turns.
Last Storm Harp 2400 260
Stormwyrm's Stamina II: Medium boost to wind allies' ATK based on how high HP is
Stormwyrm's Verity III: Big boost to wind allies' critical hit rate
Flash Ruination: Massive Wind damage to a foe.
Gain Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
All allies gain 20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Nostalgic Coffee Jelly 2828 302
Whirlwind's Stamina: Medium boost to wind allies' ATK based on how high HP is
Wind's Celere: Small boost to wind allies' ATK and critical hit rate
Gale Green Blow: 20% Bonus Wind DMG effect to third hit of Wind allies' triple attacks.
Sweet and Bitter: Massive Wind damage to a foe.
Inflict ATK DownATK is lowered
Duration: 180 seconds
Verification needed.
.
All allies gain RefreshHP is restored on every turn
Verification needed.
.
4★: Also inflict DEF DownDEF is lowered
Duration: 180 seconds
Verification needed.
on a foe.
Onyx Stormbringer 2965 213
Whirlwind's Stamina: Medium boost to wind allies' ATK based on how high HP is
Gale Green Blow: 20% Bonus Wind DMG effect to third hit of Wind allies' triple attacks.
Dark Cyclone: Massive Wind damage to a foe.
Gain ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Sealhammer of Liberation Verboten 3061 194
Taboo Dreadwind's Stamina III: Big boost to wind allies' ATK based on how high HP is
Taboo Dreadwind's Sapience: Small boost to wind allies' triple attack rate and healing cap
Skevanamis: Massive Wind damage to a foe.
Inflict 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
and 30% DMG Taken Amplified (3 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Duration: 0.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Teardrop Mandolin 2203 277
Whirlwind's Verity: Medium boost to wind allies' critical hit rate
Whirlwind's Stamina: Medium boost to wind allies' ATK based on how high HP is
Zeffiroso: Massive Wind damage to a foe.
Raise foe's TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
Inflict Earth ATK DownEarth ATK is lowered
Duration: 180 seconds
.
Vortex of the Void 3107 333
Ventosus's Stamina II: Big boost to wind allies' ATK based on how high HP is
Whirlwind's Grace: Medium boost to wind allies' max HP and debuff resistance
Holy Ray of Decimation: Massive Wind damage to a foe.
Inflict DA DownDouble attack rate is lowered
Duration: 180 seconds
and TA DownTriple attack rate is lowered
Duration: 180 seconds
.
4★: All allies gain 30% DMG CutTaking 30% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Icon Name R El Type ATK HP Skills
Bow of Iliad 2810 260
Zion's Stamina: Big boost to light allies' ATK based on how high HP is
Thunder's Dual-Edge: Medium boost to double attack rate for light allies
Dread Shot: Massive Light damage to a foe.
All allies gain 15% DMG CutTaking 15% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
4★: Buff increased to 20% DMG CutTaking 20% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Collbrande 3070 250
▶
Zion's Garrison: Big boost to light allies' DEF based on how low HP is
Light's Sentence: Small boost to light allies' C.A. DMG and C.A. DMG cap
Light's Stamina: Small boost to light allies' ATK based on how high HP is
Caliburnus: Massive Light damage to a foe.
All allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: MC also gains 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Eden 3140 340
▶
Zion's Might III: Massive boost to light allies' ATK
Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is
Sail On: Massive Light damage to a foe.
All allies gain 20% ATK UpATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Buff increased to 25% ATK UpATK is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies also gain Shield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Excalibur 3792 316
▶
Zion's Garrison: Big boost to Light allies' DEF based on how low HP is
Rightway Pathfinder II: When main weapon (MC only): Based on how high HP is: BoostUp to 120% to C.A. damage / Supplement C.A. damage / 30% boost to C.A. damage cap.
Thunder's Stamina: Medium boost to Light allies' ATK based on how high HP is
King's Sword: Massive Light damage to a foe.
Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Effect increased to 50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore 100% of MC's HP (Healing cap: 5000).
Feast's Signum 2140 290
Zion's Stamina: Big boost to light allies' ATK based on how high HP is
Night Decoration: Massive Light damage to a foe.
Restore 20% of all allies' HP (Healing cap: 1500).
MC gains Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
Fifth Bottle of the Flight 2855 297
Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is
Golden Craft: Supplement light allies' critical hit DMG
Light's Spearhead: Small boost to light allies' triple attack rate and critical hit rate
Tidal Thundersplash: Virtue of the Dragon: Massive light DMG to a foe / Boost to light allies' light ATK / 20% dark DMG cut
First Fling of the Mischief 2981 284
Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is
Light's Aegis: Small boost to light allies' max HP
Golden Arts: Boost to light allies' skill DMG cap
Blooming Swarm: Virtue of the Rat: Massive Light damage to a foe.
All Light allies gain Skill DMG UpSkill DMG is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All Light allies also gain Supplemental Skill DMGSkill DMG dealt is supplemented
.
Marine Ace 3021 276
Thunder's Majesty: Medium boost to light allies' ATK and max HP
Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies
Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is
Hard to Starboard!: Massive Light damage to a foe.
Raise foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
Inflict Dark ATK DownDark ATK is lowered
Duration: 180 seconds
.
4★: Also gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.
Mittron's Bow 2710 250
Knightcode's Stamina II: Medium boost to light allies' ATK based on how high HP is
Knightcode's Resolve II: Medium boost to light allies' critical hit rate / Slight chance to dodge and counter (Medium DMG)
Pleiades: Massive Light damage to a foe.
All allies gain 30% DMG CutTaking 30% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
and 20% Light ATK UpLight ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Pillar of Flame 2630 250
Knightcode's Stamina II: Medium boost to light allies' ATK based on how high HP is
Knightcode's Verity III: Big boost to light allies' critical hit rate
Incandescence: Massive Light damage to a foe.
Gain Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
and Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 200%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Porculius 2690 180
Zion's Mystery: Big boost to light allies' C.A. DMG
Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is
Virtue of the Boar: Massive Light damage to a foe.
Gain Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 20,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Sole Intenso 2912 285
Thunder's Sentence: Medium boost to light allies' C.A. DMG and C.A. DMG cap
Thunder's Garrison: Medium boost to light allies' DEF based on how low HP is
Light's Stamina: Small boost to light allies' ATK based on how high HP is
Passione Massima: Massive Light damage to a foe.
All Light allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
4★: MC also gains Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
.
Spirelance of Knowledge Verboten 2276 351
Taboo Banelight's Stamina III: Big boost to light allies' ATK based on how high HP is
Taboo Banelight's Trium: Small boost to light allies' multiattack rate
Vargusrunau: Massive Light damage to a foe.
Inflict BlindedAttacks have a slight chance to miss
Duration: 180 seconds
.
Inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Tentacular Javelin 2286 260
Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is
Light's Celere: Small boost to light allies' ATK and critical hit rate
Soul Ravaging: Massive Light damage to a foe.
Remove 1 buff.
All allies gain Light ATK UpLight ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Wales' Finest 2340 250
Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is
Thunder's Aegis: Medium boost to light allies' max HP
Taste of Excellence: Massive Light damage to a foe.
All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Woodland Prayer 2490 370
Zion's Stamina: Big boost to light allies' ATK based on how high HP is
Staff Resonance: Boost to multiattack rate based on how many staffs are equipped
Blossoming Ray: Massive Light damage to a foe.
Gain Shield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite
and Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
4★: Also remove 1 buff from a foe.
}
Icon Name R El Type ATK HP Skills
Erlkoenig-Nachweis 2593 349
Hatred's Stamina: Medium boost to dark allies' ATK based on how high HP is
Dark's Spearhead: Small boost to dark allies' triple attack rate and critical hit rate
Elverkraft: Massive Dark damage to a foe.
Restore Dark allies' HP.
4★: All Dark allies also gain ShieldNext ATK received will be ineffective for a fixed amount
.
Excalibur 3792 316
▶
Oblivion's Garrison: Big boost to Dark allies' DEF based on how low HP is
Rightway Pathfinder II: When main weapon (MC only): Based on how high HP is: BoostUp to 120% to C.A. damage / Supplement C.A. damage / 30% boost to C.A. damage cap.
Hatred's Stamina: Medium boost to Dark allies' ATK based on how high HP is
King's Sword: Massive Dark damage to a foe.
Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Effect increased to 50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore 100% of MC's HP (Healing cap: 5000).
Fallen Sword 3319 292
▶
Oblivion's Might III: Massive boost to dark allies' ATK
Hatred's Stamina: Medium boost to dark allies' ATK based on how high HP is
Fallen Slash: Massive Dark damage to a foe.
Gain 10% Dark ATK Up (Stackable / Max: 30%)Dark ATK is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
and 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Buff increased to 30% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain Shield (1500)Next ATK received will be ineffective for a fixed amount
Strength: 1500Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Fediel's Spine 3037 254
Eclipse's Stamina: Massive boost to Dark allies' ATK based on how high HP is.
Black Covenant: Supplement Dark allies' C.A. DMG based on how high HP is.
Cursed Domain: Massive Dark damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
4★: All allies also gain 30% C.A. DMG UpCharge attack DMG is boosted
Strength: 30%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
and 10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Fleuret de Diamant 2821 302
Hatred's Aegis: Medium boost to dark allies' max HP
Hatred's Garrison: Medium boost to dark allies' DEF based on how low HP is
Hatred's Stamina: Medium boost to dark allies' ATK based on how high HP is
Seventh Sparkle: Massive Dark damage to a foe.
Gain Repel (3 times)Reflects DMG
Damage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
.
All allies gain RefreshHP is restored on every turn
.
4★: Repel (3 times)Reflects DMG
Damage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!
now affects all allies.
Forbidden Memories 2180 281
Hatred's Stamina: Medium boost to dark allies' ATK based on how high HP is
Dark's Fandango: Small boost to dark allies' ATK / Small boost to triple attack rate
Ti Amo: Massive Dark damage to a foe.
Restore HP of allies in first and second positions (Healing cap: 2000) and grant Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Nox Meteorum 2435 241
Oblivion's Stamina: Big boost to dark allies' ATK based on how high HP is
Ray of Stars: Massive Dark damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Rodentius 2711 175
Hatred's Stamina: Medium boost to dark allies' ATK based on how high HP is
Hatred's Dual-Edge: Medium boost to double attack rate for dark allies
Virtue of the Rat: Massive Dark damage to a foe.
Gain C.B. DMG UpChain burst DMG is boosted
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
and C.B. DMG Cap UpChain Burst DMG Cap Boosted
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Scarlet Sapphire 2852 297
Hatred's Primacy: Medium boost to dark allies' ATK and double attack rate
Hatred's Healing: Medium boost to dark allies' healing cap
Dark's Stamina: Small boost to dark allies' ATK based on how high HP is
Swirling Blossoms: Massive Dark damage to a foe.
Buff to MC based on current HP.
(When HP is 50% or above: Gain StrengthATK is greatly boosted based on how high HP is
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
When HP is below 50%: Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.)
4★: (When HP is 50% or above: Also gain Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Verification needed.
.
When HP is below 50%: Also remove 1 debuff.)
Sea of Dreams 2158 286
Hatred's Stamina: Medium boost to dark allies' ATK based on how high HP is
Dark's Sentence: Small boost to dark allies' C.A. DMG and C.A. DMG cap
Mesmerizing Melody: Massive Dark damage to a foe.
Inflict Dark DEF DownDEF is lowered for dark DMG
Duration: 180 seconds
and Putrefied (10,000)HP is lowered on every turn
Strength: 10,000Duration: 180 seconds
.
Summer Genesis 2184 281
Hatred's Stamina: Medium boost to dark allies' ATK based on how high HP is
Dark's Celere: Small boost to dark allies' ATK and critical hit rate
Soul Convergence: Massive Dark damage to a foe.
All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 10% (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Zechariah 2330 350
Mistfall's Stamina III: Big boost to dark allies' ATK based on how high HP is
Mistfall's Aegis: Small boost to dark allies' max HP
Sounding Prophecy: Massive Dark damage to a foe.
All allies gain 10% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
and RefreshHP is restored on every turn
Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

5★ Dark Opus Weapons if equipped with Pendulum of Strength.

References