Original Sin

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[1]
Rarity SSR.png
[Class Champion Weapons]
Original Sin
Icon Blue Star Full.pngCan be uncapped to 4★Icon Blue Star Full.pngCan be uncapped to 5★
Original Sin.png

Label Element Any.pngYou select this weapon's element when crafting or trading for it. Label Weapon Sabre.png HP ATK
Level 1 33 389
Level 150 265 2710
Level 200 304 3100
Crafted from Ipetam square.jpg Ipetam
Obtain
Restrictions
Only Chaos Ruler can equip this as a main weapon

ID 1040013200_note
JP Name カオスクリエイター
JP TitleIn the past many weapons had custom titles. Now replaced with series titles in game. 冥混鍵
Minimum RankIf your Player Rank is lower than the weapon's minimum rank, its ATK and HP stats will be reduced by 20%. Weapon Skills are unaffected. 60
Release Date 2018-02-22
4★ Date 2018-02-22
5★ Date 2018-02-22

The invisible slashes from this curved blade cause irrecoverable wounds. And from those scars misfortune spills forth, flooding the world in bleak disorder.
Charge Attack
Skill charge attack.png Aberrant Phantasm Massive elemental DMG to a foe.
All allies gain Status DoubleUp.png30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status TripleUp.png20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Weapon Skills
Ws skill job weapon.png
Vigilante's Nature When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs
Ws skill blank.png
Vigilante's Essence This is the essence of greatness. Gain its power by using emblems.
  Alternate skill 1: Use Emblem of Humanity to pick this skill:
Ws skill job weapon.png
Vigilante's Humanity When main weapon: Boost to double attack rate based on foe's number of debuffs (MC only)
  Alternate skill 2: Use Emblem of Divinity to pick this skill:
Ws skill job weapon.png
Vigilante's Divinity When main weapon: All allies gain an enhanced Status Drain.pngDrainDamage dealt is partially absorbed to HP
Duration: 3 turns
(1000 HP drain cap) as well as Status Strength.pngStrengthATK is greatly boosted based on how high HP is
Strength: 5%-15%Duration: 3 turnsStacking: TeamwideStrength scales linearly
upon using Ability Snatch.png Blood SwordGain Status Drain.pngDrainDamage dealt is partially absorbed to HP
Duration: 3 turns(Healing cap: 500 HP)
.
.
  Alternate skill 3: Use Emblem of Devilry to pick this skill:
Ws skill job weapon.png
Vigilante's Devilry When main weapon: Also grants Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
to target ally upon using Ability Ougi.png UprisingTarget ally gains Status AttackUp.png50% ATK UpATK is boosted
Strength: 50%Duration: 3 turns
, Status DoubleUp.png30~35% DA UpDouble attack rate is boosted
Strength: 30~35%Duration: 3 turns
, and Status Uplift.png20% UpliftedCharge bar is boosted on every turn
Strength: 20%Duration: 3 turns
.
Weapon versionsThis weapon has alternate versions.
Original Sin (Fire) icon.jpg
Original Sin (Water) icon.jpg
Original Sin (Earth) icon.jpg
Original Sin (Wind) icon.jpg
Original Sin (Light) icon.jpg
Original Sin (Dark) icon.jpg
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