Category:Any Element Weapons

From Granblue Fantasy Wiki
Jump to: navigation, search
Icon Name R El Type ATK HP Skills
Ameno Habakiri icon.jpg Ameno Habakiri Label Rarity SSR.png Any Label Weapon Katana.png 3530 250
Ws skill self 2.png
Ws skill self 2.png
Medium Normal Celere: Medium boost to
weapon elementAka, same element as the weapon.
allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable)
Skill charge attack.png Orochi no Aramasa: Massive elemental damage to a foe.
Gain
Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 5,000
.
4★:
Slight chance~20%
to also gain
Status Lord-Sword.pngLord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)

Strength: Guaranteed TA Up
Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
(Next one-foe attack is a 9-hit attack).
Weapon m 1040307200 note.jpg Atma Axe Label Rarity SSR.png Any Label Weapon Axe.png 2844 165
Ws skill weapon atk 4.png
Labrys Rubell:
20% boostSize: Big
Modifier: Normal
to axe-specialty allies' ATK
10% boostSize: Big
to axe-specialty allies' HP
Skill charge attack.png Supernova: Massive elemental damage to a foe. / All allies gain
Element ATK UpElement ATK is boosted

Element ATK Up buff based on weapon element
.
Weapon m 1040906900 note.jpg Atma Blade Label Rarity SSR.png Any Label Weapon Katana.png 2856 163
Ws skill weapon atk 10.png
Makhaira Rubell:
20% boostSize: Big
Modifier: Normal
to katana-specialty allies' ATK
10% boostSize: Big
to katana-specialty allies' HP
Skill charge attack.png Supernova: Massive elemental damage to a foe. / All allies gain
Element ATK UpElement ATK is boosted

Element ATK Up buff based on weapon element
.
Weapon m 1040706300 note.jpg Atma Bow Label Rarity SSR.png Any Label Weapon Bow.png 2608 206
Ws skill weapon atk 8.png
Arcus Rubell:
20% boostSize: Big
Modifier: Normal
to bow-specialty allies' ATK
10% boostSize: Big
to bow-specialty allies' HP
Skill charge attack.png Supernova: Massive elemental damage to a foe. / All allies gain
Element ATK UpElement ATK is boosted

Element ATK Up buff based on weapon element
.
Weapon m 1040109100 note.jpg Atma Dagger Label Rarity SSR.png Any Label Weapon Dagger.png 2402 224
Ws skill weapon atk 2.png
Sica Rubell:
20% boostSize: Big
Modifier: Normal
to dagger-specialty allies' ATK
10% boostSize: Big
to dagger-specialty allies' HP
Skill charge attack.png Supernova: Massive elemental damage to a foe. / All allies gain
Element ATK UpElement ATK is boosted

Element ATK Up buff based on weapon element
.
Weapon m 1040607500 note.jpg Atma Fist Label Rarity SSR.png Any Label Weapon Melee.png 2328 237
Ws skill weapon atk 7.png
Luctor Rubell:
20% boostSize: Big
Modifier: Normal
to melee-specialty allies' ATK
10% boostSize: Big
to melee-specialty allies' HP
Skill charge attack.png Supernova: Massive elemental damage to a foe. / All allies gain
Element ATK UpElement ATK is boosted

Element ATK Up buff based on weapon element
.
Weapon m 1040506800 note.jpg Atma Gun Label Rarity SSR.png Any Label Weapon Gun.png 2857 157
Ws skill weapon atk 6.png
Arma Rubell:
20% boostSize: Big
Modifier: Normal
to gun-specialty allies' ATK
10% boostSize: Big
to gun-specialty allies' HP
Skill charge attack.png Supernova: Massive elemental damage to a foe. / All allies gain
Element ATK UpElement ATK is boosted

Element ATK Up buff based on weapon element
.
Weapon m 1040806400 note.jpg Atma Harp Label Rarity SSR.png Any Label Weapon Harp.png 2245 224
Ws skill weapon atk 9.png
Musica Rubell:
20% boostSize: Big
Modifier: Normal
to harp-specialty allies' ATK
10% boostSize: Big
to harp-specialty allies' HP
Skill charge attack.png Supernova: Massive elemental damage to a foe. / All allies gain
Element ATK UpElement ATK is boosted

Element ATK Up buff based on weapon element
.
Weapon m 1040208200 note.jpg Atma Spear Label Rarity SSR.png Any Label Weapon Spear.png 2350 238
Ws skill weapon atk 3.png
Lancea Rubell:
20% boostSize: Big
Modifier: Normal
to spear-specialty allies' ATK
10% boostSize: Big
to spear-specialty allies' HP
Skill charge attack.png Supernova: Massive elemental damage to a foe. / All allies gain
Element ATK UpElement ATK is boosted

Element ATK Up buff based on weapon element
.
Weapon m 1040410200 note.jpg Atma Staff Label Rarity SSR.png Any Label Weapon Staff.png 2162 270
Ws skill weapon atk 5.png
Baculum Rubell:
20% boostSize: Big
Modifier: Normal
to staff-specialty allies' ATK
10% boostSize: Big
to staff-specialty allies' HP
Skill charge attack.png Supernova: Massive elemental damage to a foe. / All allies gain
Element ATK UpElement ATK is boosted

Element ATK Up buff based on weapon element
.
Weapon m 1040011300 note.jpg Atma Sword Label Rarity SSR.png Any Label Weapon Sabre.png 2594 195
Ws skill weapon atk 1.png
Gladius Rubell:
20% boostSize: Big
Modifier: Normal
to sabre-specialty allies' ATK
10% boostSize: Big
to sabre-specialty allies' HP
Skill charge attack.png Supernova: Massive elemental damage to a foe. / All allies gain
Element ATK UpElement ATK is boosted

Element ATK Up buff based on weapon element
.
Weapon m 1040308400 note.jpg Berserker's Barrage Label Rarity SSR.png Any Label Weapon Axe.png 3380 244
Ws skill job weapon.png
Ws skill blank.png
Barbarian's Nature: When main weapon: Also gain
Status Defiance.png10% C.A. DMG UpCharge attack DMG is boosted

Strength: 10%
Duration: 1 turns
and
Status CA DMG Cap.png10% C.A. DMG Cap UpCharge attack DMG cap is boosted

Strength: 10%
Duration: 1 turns
upon using Ability Burst.png 
Full Arsenal IIIGain
C.A. Instant StandbyInstantly sets Charge Bar to 100%

Unaffected by Charge Bar Speed status effects.
No effect when afflicted by Shorted debuffs.
No effect when Charge Bar is above 100%.
,
Status AttackUp.png50% ATK UpATK is boosted

Strength: 50%
Duration: 1 turns
, and
Status Defiance.png30% Chain Burst DMG BoostedChain burst DMG is boosted

Strength: 30%
Duration: 1 turns
.

Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Savage Surge: Massive elemental DMG to a foe / All allies gain
Status AttackUp.png40% ATK UpATK is boosted

Strength: 40%
Multiplier: Normal
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status DamageCapUp.png5% DMG Cap UpCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount

Strength: 5%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Caduceus icon.jpg Caduceus Label Rarity SSR.png Any Label Weapon Staff.png 2850 380
Ws skill self 1.png
Ws skill self 1.png
Small Normal Majesty: Small boost to
weapon elementAka, same element as the weapon.
allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Skill charge attack.png Staff of Grace: Massive elemental damage to a foe / 2-turn cut to skill cooldown
4★:
20%Verification needed.
Chance to reset all skill cooldowns (MC only).
Championship Belt icon.jpg Championship Belt Label Rarity SSR.png Any Label Weapon Melee.png 3015 317
Ws skill job weapon.png
Ws skill blank.png
Reigning Champ's Nature: When main weapon: Enhance Ability Counter.png 
Knifehand StrikeGain
Status Counter.pngTank-and-CounterCounters upon taking DMG

Strength: 3 times
Duration: 2 turns
Counter attacks grant 5% charge bar per hit.
for up to 3 hits,
Status DefenseUp.png30% DEF UpDEF is boosted

Strength: 30%
Duration: 2 turns
and
Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 2 turns
.
's effect / Gain
Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)

Duration: 1 turns
upon using Ability Counter.png 
Knifehand StrikeGain
Status Counter.pngTank-and-CounterCounters upon taking DMG

Strength: 3 times
Duration: 2 turns
Counter attacks grant 5% charge bar per hit.
for up to 3 hits,
Status DefenseUp.png30% DEF UpDEF is boosted

Strength: 30%
Duration: 2 turns
and
Status AggroUpArrow.pngHostility UpMore likely to be attacked

Duration: 2 turns
.

Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Ready to Rumble: Massive elemental DMG to a foe.
Gain
Status Counter.pngCounters on DMGCounters upon taking DMG

Strength: 350%; 3 times
Duration: ??T
Counter attacks grant 5% charge bar per hit.
and
Status DefenseUp.png??% DEF UpDEF is boosted

Strength: ??%
Duration: ??T

Chanteuse Angelique icon.jpg Chanteuse Angelique Label Rarity SSR.png Any Label Weapon Harp.png 2840 299
Ws skill job weapon.png
Ws skill blank.png
Virtuoso's Nature: When main weapon: All allies also gain
Status Heal.pngRefreshHP is restored on every turn

Strength: 300 HP / turn
Duration: 3 turns
Effectively 360 HP / turn
for 3 turns and
Status Veil.pngImmuneRemove active debuff effect

Duration: 1 turns
for 1 turn upon using Ability Concludere.png 
ConcludereAll parties gain
Status Heal.pngHealing Boosted (Stackable)Heal skill's healing amount is boosted (Stackable)

Strength: Varies
Duration: 3 turns
40% with Harp, 10% without Harp
and
Status Heal.pngHealing Cap Boosted (Stackable)Heal skill's healing cap is boosted (Stackable)

Strength: Varies
Duration: 3 turns
First stack: 20% with Harp, 10% without Harp
Subsequent stacks: 5%
(Max: 30% with Harp, 20% without Harp)
/ Boost to
elemental ATK20% with Harp, 10% without Harp
(Harps enhance effect when equipped)
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Finale Fatale: Massive elemental DMG to a foe.
All allies gain
20% Element ATK UpElement ATK is boosted

Strength: 20%
Duration: 3.5 turns
Element ATK Up buff based on weapon element
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Damascus Knife icon.jpg Damascus Knife Label Rarity SSR.png Any Label Weapon Dagger.png 3230 560
Ws skill self 4.png
Ws skill self 4.png
Ws skill self 5.png
Shady Business II: When main weapon: Boost to item drop rate / Boost Bounty success rate / Increase the limit of Bounty lvl to
Status Treasure10.pngBounty lvl 10Item drop rate is boosted

Release's Insight: When main weapon (MC only): Chance of DMG cut
Skill charge attack.png Blade of Lost Legend: Massive elemental damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: May now deal massive bonus DMG up to 3 times
Demonic Longstaff icon.jpg Demonic Longstaff Label Rarity SSR.png Any Label Weapon Staff.png 2940 298
Ws skill job weapon.png
Ws skill blank.png
Arcanist's Nature: When main weapon: Enhance Ability Elemental.png 
Aether Blast III400%-500% Elemental damage to all enemies.
's effect. MC gains
Status Bonus Damage.png20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks

Strength: 20%
Duration: 3 turns
upon using Ability Elemental.png 
Aether Blast III400%-500% Elemental damage to all enemies.

Arcanist's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Invoke Calamity: Massive elemental DMG to a foe.
All allies gain
Status AttackUp.png??% Skill DMG UpSkill DMG is boosted

Strength: ??%
Duration: 4 turns
and
Status Skill DMG Cap Up.png10% Skill DMG Cap UpCan deal big bonus DMG when Skill DMG dealt in one turn reaches a certain amount

Strength: 10%
Duration: 4 turns
Stacking: Charge Attack

Excalibur icon.jpg Excalibur Label Rarity SSR.png Any Label Weapon Sabre.png 3320 280
Ws skill self 1.png
Ws skill self 1.png
Big Normal Garrison: Big boost to DEF as weapon elementAka, same element as the weapon. allies' HP decreases
Rightway Pathfinder II: When main weapon (MC only): Boost to C.A. DMG based on how high HP is and 30% Boost to C.A. DMG Cap
Skill charge attack.png King's Sword: Massive elemental damage to a foe.
Gain Status Bonus Damage.png30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks

Strength: 30%
Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Buff increased to Status Bonus Damage.png50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks

Strength: 50%
Duration: 5.5 turns
Applied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Heal MC up to 5000 HP.
Freikugel icon.jpg Freikugel Label Rarity SSR.png Any Label Weapon Gun.png 3560 240
Ws skill self 3.png
Ws skill self 3.png
Big Normal Tyranny: Big boost to
weapon elementAka, same element as the weapon.
allies' ATK / 10% cut to
weapon elementAka, same element as the weapon.
allies' max HP
Golden Advent II: When main weapon (MC only): Guaranteed triple attacks against foes in break. Gain Bonus Elemental damage equal to 2% of the foe's Max HP (Damage cap: ~100,000) to foes in break.
Skill charge attack.png Soul Stealer: Massive elemental damage to a foe
Gain
Status CriticalUp.png~50% / 50% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: ~50% chance of dealing 50% more damage.
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Unworldly damage (1200%) multiplier (Damage cap: ~2,359,000).
Gain
Status DoubleUp.pngDA UpDouble attack rate is boosted

Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status TripleUp.pngTA UpTriple attack rate is boosted

Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Gae Bulg icon.jpg Gae Bulg Label Rarity SSR.png Any Label Weapon Spear.png 3060 340
Ws skill self 2.png
Ws skill job weapon.png
Ws skill job weapon.png
Victory's Promise: When main weapon, 10% boost to your
ATKUnique modifier
for each turn that has passed (Max: 200%).
One Sting, One Kill II: When main weapon (MC only):
Slight chance to deal massive DMG critical hits5% chance of dealing 900% more damage
.
30% Boost to critical hit DMG cap.
Skill charge attack.png Burst Spear: Massive elemental damage to a foe. Gain
Status CriticalUp.png60% / 900% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 60% chance of dealing 900% more damage.
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★:
Weapon elementAka, same element as the weapon.
allies gain
Status CriticalUp.png60% / 30% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 60% chance of dealing 30% more damage.
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Guardian's Xiphos icon.jpg Guardian's Xiphos Label Rarity SSR.png Any Label Weapon Sabre.png 3215 279
Ws skill job weapon.png
Ws skill blank.png
Legionnaire's Nature: When main weapon: MC gains
Status Lethal Attack Dodged.pngLethal Attack DodgedCan withstand lethal DMG (Leaves 1 HP)

Strength: 1 time
.
MC gains a 30% chance to gain a Substitute effect, which grants a 50% cut to damage.
Legionnaire's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Herculean Feat: Massive elemental DMG to a foe.
All allies gain
Status Strength.pngStrengthATK is greatly boosted as HP is raised

Strength: ??%-20%
Duration: 3.5 turns
Stacking: Teamwide
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount

Strength: 2000
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Hallowed Pilgrimage icon.jpg Hallowed Pilgrimage Label Rarity SSR.png Any Label Weapon Staff.png 2770 368
Ws skill job weapon.png
Ws skill blank.png
Saint's Nature: When main weapon: Increase healing of Ability HealAll.png 
Panacea IIIRestore HP to all parties,
capped at 3600 HPDue to 20% boost to healing cap, base equals 3000 HP
(1500 HP for other parties) total.
's by 20% (Healing cap: 4200). MC gains
Status AutoRevive.pngAutoreviveRecovers once from a knockout while in effect
upon using Ability HealAll.png 
Panacea IIIRestore HP to all parties,
capped at 3600 HPDue to 20% boost to healing cap, base equals 3000 HP
(1500 HP for other parties) total.

Saint's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Dharmic Doctrine: Massive elemental DMG to a foe.
Heal all allies up to
840 HPDue to 20% boost to healing cap, base equals 700 HP
. All allies gain
Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Strength: 200 HP/turn or 10% charge bar/turn
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Helmwige icon.jpg Helmwige Label Rarity SSR.png Any Label Weapon Spear.png 2950 332
Ws skill job weapon.png
Ws skill blank.png
Wanderer's Nature: When main weapon: Both spear and axe effects activate for skills and support skills
Wanderer's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Moment of Truth: Massive elemental damage to a foe.
Gain
Status TripleUp.pngGuaranteed TAGuaranteed Triple Attack regardless of Triple Attack Lowered debuffs

Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
.
Hercules icon.jpg Hercules Label Rarity SSR.png Any Label Weapon Bow.png 3330 300
Ws skill self 1.png
Ws skill self 1.png
Medium Normal Restraint: Medium boost to
weapon elementAka, same element as the weapon.
allies' double attack rate and critical hit rate
Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap.
Skill charge attack.png Wondrous Flames: Massive elemental damage to a foe / 1-turn cut to skill cooldown
4★: Unworldly (900%) damage multiplier (Damage cap: ~2,010,000).
Lunatic Broom icon.jpg Lunatic Broom Label Rarity SSR.png Any Label Weapon Staff.png 2750 365
Ws skill job weapon.png
Ws skill blank.png
Nightbender's Nature: When main weapon (MC only): Recover 1 MP every turn
Nightbender's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Unfettered Discord: Massive elemental DMG to a foe / 20% boost to charge bar / Recover 3 MP at end of turn
Maverick icon.jpg Maverick Label Rarity SSR.png Any Label Weapon Bow.png 3210 293
Ws skill job weapon.png
Ws skill blank.png
Shadowhound's Nature: When main weapon: Also grants
Status Uplift.pngCharge Bar Gain UpCharge bar gain is boosted

Strength: +5% for every action
Duration: 3 turns
On every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%.
for 3 turns and
Status Substitute.pngSubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)

Duration: 1 turns
for 1 turn upon using Ability EvasiveManeuvers.png 
Evasive ManeuversDeal 800% damage to one foe and gain
Status AttackUp.png100% ATK UpATK is boosted

Strength: 100%
Duration: 1 turns
,
Status DefenseUp.pngOther SelfTakes no DMG or debuffs while in effect

Duration: 1 turns
and
Status EffectOnDodge.pngBonus Effect on DodgeBlind foes upon dodging

Duration: 1 turns
Will deal large damage and inflict blind on all foes.
.
.
Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Shot through the Heart: Massive elemental DMG to a foe.
All allies gain
Status CriticalUp.png80%? / 20% Critical Hit Rate UpDMG is slightly boosted for critical hits

Strength: 80%? chance of dealing 20% more damage.
Duration: 3.5 turns
Stacking: Does not stack with Tweyen
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.

Mjolnir icon.jpg Mjolnir Label Rarity SSR.png Any Label Weapon Axe.png 3480 250
Ws skill job weapon.png
Ws skill job weapon.png
Big Normal Might: Big boost to
weapon elementAka, same element as the weapon.
allies' ATK
God of War II: When main weapon (MC only): Hit to one-foe attack success rate / Every successful attack will be a critical hit /
30%Verification needed.
boost to critical hit DMG Cap
Skill charge attack.png Thunderstorm Clobbering: Massive elemental damage to a foe / Boost to double attack rate
4★: All Allies gain
Status DoubleUp.png35% DA UpDouble attack rate is boosted

Strength: 35%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status TripleUp.png35% TA UpTriple attack rate is boosted

Strength: 35%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Murakumo Incendo icon.jpg Murakumo (Element Change) Label Rarity SSR.png Any Label Weapon Katana.png 3000 211
Ws skill job weapon.png
Ws skill job weapon.png
Spirit of the Morning Star: Speed up charge bar
Greatsnake's Lord-Sword: Cut to amount of charge bar used when casting Self Reflection
Skill charge attack.png Kusanagi: Massive elemental DMG to a foe / Boost to charge bar / Charge bar rate UP (1.1x)
Original Sin icon.jpg Original Sin Label Rarity SSR.png Any Label Weapon Sabre.png 3100 304
Ws skill job weapon.png
Ws skill blank.png
Vigilante's Nature: When main weapon: 10% boost to all allies' skill hit rate. MC gains immunity to skill sealing debuffs
Vigilante's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Aberrant Phantasm: Massive elemental DMG to a foe.
All allies gain
Status DoubleUp.png30% DA UpDouble attack rate is boosted

Strength: 30%
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and
Status TripleUp.png20% TA UpTriple attack rate is boosted

Strength: 20%
Duration: 2.5 turns
Applied during the attack phase.
On the next turn, it'll have 2 turns remaining.

Weapon m 1040509700 note.jpg Psycho Syringe Label Rarity SSR.png Any Label Weapon Gun.png 3065 309
Ws skill job weapon.png
Ws skill blank.png
Doctor's Nature: When main weapon (MC only / Upon using potion): Target gains
Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)

Strength: 10% (Max: 50%)
Multiplier: Unique
Duration: Indefinite
,
Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted while active (Stackable)

Strength: 10% (Max: 50%)
Duration: Indefinite
,
Status Veil.png50% Debuff Res. UpDebuff resistance is boosted

Strength: 50%
Duration: 3 turns
, and
Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.

Duration: 3 turns
.
Doctor's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Clear-Cut Diagnosis:
Massive550% elemental damage
elemental damage to a foe.
20% bonus damage to
Status Poison.pngPoisonedHP is lowered on every turn
foes.
Inflicts a random debuff. (
Status Poison.pngPoisonedHP is lowered on every turn

Strength: 30,000 HP
Duration: 180 seconds
,
Status Blind.pngBlindedAttacks have a slight chance to miss

Duration: 180 seconds
,
Status Sleep 1.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)

Duration: 1.5 turns
Takes 25% more damage
Local status effect
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
, or
Status Paralyzed 1.pngParalyzedCan't attack

Duration: 0.5-1.5 turns
Local status effect
Applied during the attack phase.
On the next turn, it'll have 0-1 turns remaining.
.)
Ridill icon.jpg Ridill Label Rarity SSR.png Any Label Weapon Sabre.png 3300 275
Ws skill job weapon.png
Ws skill blank.png
Paragon's Nature: When main weapon (MC only):
Boost to energy cap+2
. Gain 30% Bonus elemental Damage effect when MC has energy.
Paragon's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Celestial Torrent: Massive elemental damage to a foe. When MC has energy: Recover 5 energy.
Sky Piercer icon.jpg Sky Piercer Label Rarity SSR.png Any Label Weapon Melee.png 3120 330
Ws skill self 6.png
Ws skill self 7.png
Ws skill self 7.png
Power's Pain: When main weapon (MC only): Take
5% damageBased on max HP
every turn.
Apocalyptic Power II: When main weapon (MC only): Deal triple attacks / 30% Bonus Elemental damage
Skill charge attack.png Lunar Fang: Massive elemental damage to a foe.
Gain
Status DmgUp.pngDMG BoostedDMG dealt is boosted

Strength: (Damage cap: 5,000)
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★:
Status DmgUp.pngDMG BoostedDMG dealt is boosted

Strength: (Damage cap: 40,000)
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Tetrastreamer icon.jpg Tetrastreamer Label Rarity SSR.png Any Label Weapon Katana.png 3455 237
Ws skill job weapon.png
Ws skill blank.png
Tetra's Nature: When main weapon (MC only): Add 1 random Magic Circle at end of turn
Tetra's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Hidden Utopia: Massive elemental damage to a foe.
MC gains
Status Reflective Seal.pngReflective SealDeals elemental DMG to all foes at end of turn (Can't be removed)

Duration: 1.5 turns
Applied during the attack phase.
On the next turn, it'll have 1 turns remaining.
. (elemental damage to all foes at end of turn)
The Storyteller icon.jpg The Storyteller Label Rarity SSR.png Any Label Weapon Gun.png 3465 229
Ws skill job weapon.png
Ws skill blank.png
Kingpin's Nature: When main weapon: Increase all Bounty Hunters' effect with 1 stack. 5% boost to item-drop rate.
Kingpin's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Rob Blind: Massive elemental DMG to a foe.
Inflict 3
Status Bounty.pngBountyItem drop rate is boosted
stacks on all enemies.
Ullikummi icon.jpg Ullikummi Label Rarity SSR.png Any Label Weapon Harp.png 2950 310
Ws skill self 1.png
Ws skill self 1.png
Big Normal Heed: Small boost to
weapon elementAka, same element as the weapon.
allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vouge Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown / All allies gain
Status Bonus Damage.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks

Strength: 30%
Duration: 3 turns
and a random buff when using Overture or Concludere
Skill charge attack.png Titan's Song: Massive elemental damage to a foe / Activate High Voltage
4★: Heal all allies / Boost to debuff success rate
Weapon m 1040307800 note.jpg Ultima Axe Label Rarity SSR.png Any Label Weapon Axe.png 3317 193
Ws skill weapon atk 4.png
Ws skill blank.png
Labrys Rubell:
20% boostSize: Big
Modifier: Normal
to axe-specialty allies' ATK
10% boostSize: Big
to axe-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Skill charge attack.png The Rage: Massive elemental damage to a foe. / All allies gain
30% Element ATK UpElement ATK is boosted

Strength: 30%
Duration: 3.5 turns
Element ATK Up buff based on weapon element
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status DoubleUp.png30% DA UpDouble attack rate is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040907500 note.jpg Ultima Blade Label Rarity SSR.png Any Label Weapon Katana.png 3335 190
Ws skill weapon atk 10.png
Ws skill blank.png
Makhaira Rubell:
20% boostSize: Big
Modifier: Normal
to katana-specialty allies' ATK
10% boostSize: Big
to katana-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Skill charge attack.png The Rage: Massive elemental damage to a foe. / All allies gain
30% Element ATK UpElement ATK is boosted

Strength: 30%
Duration: 3.5 turns
Element ATK Up buff based on weapon element
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status DoubleUp.png30% DA UpDouble attack rate is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040706900 note.jpg Ultima Bow Label Rarity SSR.png Any Label Weapon Bow.png 3042 241
Ws skill weapon atk 8.png
Ws skill blank.png
Arcus Rubell:
20% boostSize: Big
Modifier: Normal
to bow-specialty allies' ATK
10% boostSize: Big
to bow-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Skill charge attack.png The Rage: Massive elemental damage to a foe. / All allies gain
30% Element ATK UpElement ATK is boosted

Strength: 30%
Duration: 3.5 turns
Element ATK Up buff based on weapon element
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status DoubleUp.png30% DA UpDouble attack rate is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040608100 note.jpg Ultima Claw Label Rarity SSR.png Any Label Weapon Melee.png 2717 277
Ws skill weapon atk 7.png
Ws skill blank.png
Luctor Rubell:
20% boostSize: Big
Modifier: Normal
to melee-specialty allies' ATK
10% boostSize: Big
to melee-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Skill charge attack.png The Rage: Massive elemental damage to a foe. / All allies gain
30% Element ATK UpElement ATK is boosted

Strength: 30%
Duration: 3.5 turns
Element ATK Up buff based on weapon element
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status DoubleUp.png30% DA UpDouble attack rate is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040109700 note.jpg Ultima Dagger Label Rarity SSR.png Any Label Weapon Dagger.png 2805 263
Ws skill weapon atk 2.png
Ws skill blank.png
Sica Rubell:
20% boostSize: Big
Modifier: Normal
to dagger-specialty allies' ATK
10% boostSize: Big
to dagger-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Skill charge attack.png The Rage: Massive elemental damage to a foe. / All allies gain
30% Element ATK UpElement ATK is boosted

Strength: 30%
Duration: 3.5 turns
Element ATK Up buff based on weapon element
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status DoubleUp.png30% DA UpDouble attack rate is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040507400 note.jpg Ultima Gun Label Rarity SSR.png Any Label Weapon Gun.png 3332 184
Ws skill weapon atk 6.png
Ws skill blank.png
Arma Rubell:
20% boostSize: Big
Modifier: Normal
to gun-specialty allies' ATK
10% boostSize: Big
to gun-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Skill charge attack.png The Rage: Massive elemental damage to a foe. / All allies gain
30% Element ATK UpElement ATK is boosted

Strength: 30%
Duration: 3.5 turns
Element ATK Up buff based on weapon element
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status DoubleUp.png30% DA UpDouble attack rate is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040807000 note.jpg Ultima Harp Label Rarity SSR.png Any Label Weapon Harp.png 2621 256
Ws skill weapon atk 9.png
Ws skill blank.png
Musica Rubell:
20% boostSize: Big
Modifier: Normal
to harp-specialty allies' ATK
10% boostSize: Big
to harp-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Skill charge attack.png The Rage: Massive elemental damage to a foe. / All allies gain
30% Element ATK UpElement ATK is boosted

Strength: 30%
Duration: 3.5 turns
Element ATK Up buff based on weapon element
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status DoubleUp.png30% DA UpDouble attack rate is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040208800 note.jpg Ultima Spear Label Rarity SSR.png Any Label Weapon Spear.png 2746 278
Ws skill weapon atk 3.png
Ws skill blank.png
Lancea Rubell:
20% boostSize: Big
Modifier: Normal
to spear-specialty allies' ATK
10% boostSize: Big
to spear-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Skill charge attack.png The Rage: Massive elemental damage to a foe. / All allies gain
30% Element ATK UpElement ATK is boosted

Strength: 30%
Duration: 3.5 turns
Element ATK Up buff based on weapon element
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status DoubleUp.png30% DA UpDouble attack rate is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040410800 note.jpg Ultima Staff Label Rarity SSR.png Any Label Weapon Staff.png 2525 317
Ws skill weapon atk 5.png
Ws skill blank.png
Baculum Rubell:
20% boostSize: Big
Modifier: Normal
to staff-specialty allies' ATK
10% boostSize: Big
to staff-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Skill charge attack.png The Rage: Massive elemental damage to a foe. / All allies gain
30% Element ATK UpElement ATK is boosted

Strength: 30%
Duration: 3.5 turns
Element ATK Up buff based on weapon element
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status DoubleUp.png30% DA UpDouble attack rate is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040011900 note.jpg Ultima Sword Label Rarity SSR.png Any Label Weapon Sabre.png 3029 228
Ws skill weapon atk 1.png
Ws skill blank.png
Gladius Rubell:
20% boostSize: Big
Modifier: Normal
to sabre-specialty allies' ATK
10% boostSize: Big
to sabre-specialty allies' HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Skill charge attack.png The Rage: Massive elemental damage to a foe. / All allies gain
30% Element ATK UpElement ATK is boosted

Strength: 30%
Duration: 3.5 turns
Element ATK Up buff based on weapon element
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and
Status DoubleUp.png30% DA UpDouble attack rate is boosted

Strength: 30%
Duration: 3.5 turns
Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Unsigned Kaneshige icon.jpg Unsigned Kaneshige Label Rarity SSR.png Any Label Weapon Katana.png 3435 241
Ws skill job weapon.png
Ws skill blank.png
Kengo's Nature: When main weapon: Speed up charge bar by 50% (MC only)
Kengo's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Blade of the Five Rings: Massive elemental damage to a foe.
All allies gain
Status Uplift.png10% Charge BoostInstantly boosts Charge Bar 10%

Strength: 10%
.